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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.67 by root, Tue Sep 12 23:22:32 2006 UTC vs.
Revision 1.453 by root, Tue Sep 23 04:29:11 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
57use IO::AIO ();
10use Time::HiRes; 58use Time::HiRes;
11use Event; 59use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
13 61
14use strict; 62AnyEvent::detect;
15 63
16_init_vars; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
74
75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
76
18our %COMMAND = (); 77our %COMMAND = ();
78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
85
86our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 87our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 88
22our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
23our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
114
115our %CFG;
116
117our $UPTIME; $UPTIME ||= time;
118our $RUNTIME;
119our $NOW;
120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135binmode STDOUT;
136binmode STDERR;
137
138# read virtual server time, if available
139unless ($RUNTIME || !-e $RUNTIMEFILE) {
140 open my $fh, "<", $RUNTIMEFILE
141 or die "unable to read $RUNTIMEFILE file: $!";
142 $RUNTIME = <$fh> + 0.;
143}
144
145mkdir $_
146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
147
148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
151
152#############################################################################
153
154=head2 GLOBAL VARIABLES
155
156=over 4
157
158=item $cf::UPTIME
159
160The timestamp of the server start (so not actually an uptime).
161
162=item $cf::RUNTIME
163
164The time this server has run, starts at 0 and is increased by $cf::TICK on
165every server tick.
166
167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
170
171Various directories - "/etc", read-only install directory, perl-library
172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
175
176=item $cf::NOW
177
178The time of the last (current) server tick.
179
180=item $cf::TICK
181
182The interval between server ticks, in seconds.
183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
194=item %cf::CFG
195
196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
210
211=back
212
213=cut
25 214
26BEGIN { 215BEGIN {
27 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 217 my $msg = join "", @_;
218
29 $msg .= "\n" 219 $msg .= "\n"
30 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
31 221
32 print STDERR "cfperl: $msg"; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
33 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
34 }; 225 };
35} 226}
36 227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
242
243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 250
39# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 252# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 253for my $pkg (qw(
42 no strict 'refs'; 254 cf::global cf::attachable
255 cf::object cf::object::player
256 cf::client cf::player
257 cf::arch cf::living
258 cf::map cf::mapspace
259 cf::party cf::region
260)) {
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 262}
45 263
46$Event::DIED = sub { 264$EV::DIED = sub {
47 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
48}; 266};
49 267
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 268#############################################################################
57# utility functions
58 269
59use JSON::Syck (); # TODO# replace by JSON::PC once working 270=head2 UTILITY FUNCTIONS
60 271
61sub from_json($) { 272=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 273
66sub to_json($) { 274=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 275
68 JSON::Syck::Dump $_[0] 276=cut
277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
69} 295}
296
297=item $ref = cf::decode_json $json
298
299Converts a JSON string into the corresponding perl data structure.
300
301=item $json = cf::encode_json $ref
302
303Converts a perl data structure into its JSON representation.
304
305=cut
306
307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
308
309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
481=item cf::sync_job { BLOCK }
482
483The design of Deliantra requires that the main coroutine ($Coro::main)
484is always able to handle events or runnable, as Deliantra is only
485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
487
488If it must be done, put the blocking parts into C<sync_job>. This will run
489the given BLOCK in another coroutine while waiting for the result. The
490server will be frozen during this time, so the block should either finish
491fast or be very important.
492
493=cut
494
495sub sync_job(&) {
496 my ($job) = @_;
497
498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
501 # this is the main coro, too bad, we have to block
502 # till the operation succeeds, freezing the server :/
503
504 LOG llevError, Carp::longmess "sync job";#d#
505
506 my $freeze_guard = freeze_mainloop;
507
508 my $busy = 1;
509 my @res;
510
511 (async {
512 $Coro::current->desc ("sync job coro");
513 @res = eval { $job->() };
514 warn $@ if $@;
515 undef $busy;
516 })->prio (Coro::PRIO_MAX);
517
518 while ($busy) {
519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
529
530 wantarray ? @res : $res[0]
531 } else {
532 # we are in another coroutine, how wonderful, everything just works
533
534 $job->()
535 }
536}
537
538=item $coro = cf::async_ext { BLOCK }
539
540Like async, but this coro is automatically being canceled when the
541extension calling this is being unloaded.
542
543=cut
544
545sub async_ext(&) {
546 my $cb = shift;
547
548 my $coro = &Coro::async ($cb);
549
550 $coro->on_destroy (sub {
551 delete $EXT_CORO{$coro+0};
552 });
553 $EXT_CORO{$coro+0} = $coro;
554
555 $coro
556}
557
558=item fork_call { }, $args
559
560Executes the given code block with the given arguments in a seperate
561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
564
565=cut
566
567sub fork_call(&@) {
568 my ($cb, @args) = @_;
569
570 # we seemingly have to make a local copy of the whole thing,
571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
573
574 my @res = Coro::Util::fork_eval {
575 reset_signals;
576 &$cb
577 }, @args;
578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
745}
746
747=back
748
749=cut
70 750
71############################################################################# 751#############################################################################
72# "new" plug-in system
73 752
74=head3 EVENTS AND OBJECT ATTACHMENTS 753=head2 ATTACHABLE OBJECTS
754
755Many objects in deliantra are so-called attachable objects. That means you can
756attach callbacks/event handlers (a collection of which is called an "attachment")
757to it. All such attachable objects support the following methods.
758
759In the following description, CLASS can be any of C<global>, C<object>
760C<player>, C<client> or C<map> (i.e. the attachable objects in
761Deliantra).
75 762
76=over 4 763=over 4
77 764
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
91 766
92=item $map->detach ($attachment) 767=item $attachable->detach ($attachment)
93 768
94Attach/detach a pre-registered attachment to a map. 769Attach/detach a pre-registered attachment to a specific object and give it
770the specified key/value pairs as arguments.
95 771
96=item $bool = $object->attached ($name) 772Example, attach a minesweeper attachment to the given object, making it a
77310x10 minesweeper game:
97 774
98=item $bool = $player->attached ($name) 775 $obj->attach (minesweeper => width => 10, height => 10);
99 776
100=item $bool = $map->attached ($name) 777=item $bool = $attachable->attached ($name)
101 778
102Checks wether the named attachment is currently attached to the object. 779Checks wether the named attachment is currently attached to the object.
103 780
104=item cf::attach_global ... 781=item cf::CLASS->attach ...
105 782
106Attach handlers for global events. 783=item cf::CLASS->detach ...
107 784
108This and all following C<attach_*>-functions expect any number of the 785Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 786CLASS. See the next function for an explanation of its arguments.
787
788You can attach to global events by using the C<cf::global> class.
789
790Example, log all player logins:
791
792 cf::player->attach (
793 on_login => sub {
794 my ($pl) = @_;
795 ...
796 },
797 );
798
799Example, attach to the jeweler skill:
800
801 cf::object->attach (
802 type => cf::SKILL,
803 subtype => cf::SK_JEWELER,
804 on_use_skill => sub {
805 my ($sk, $ob, $part, $dir, $msg) = @_;
806 ...
807 },
808 );
809
810=item cf::CLASS::attachment $name, ...
811
812Register an attachment by C<$name> through which attachable objects of the
813given CLASS can refer to this attachment.
814
815Some classes such as deliantra maps and objects can specify attachments
816that are attached at load/instantiate time, thus the need for a name.
817
818These calls expect any number of the following handler/hook descriptions:
110 819
111=over 4 820=over 4
112 821
113=item prio => $number 822=item prio => $number
114 823
116by another C<prio> setting). Lower priority handlers get executed 825by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 826earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 827registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 828unless you know what you are doing.
120 829
830=item type => $type
831
832(Only for C<< cf::object->attach >> calls), limits the attachment to the
833given type of objects only (the additional parameter C<subtype> can be
834used to further limit to the given subtype).
835
121=item on_I<event> => \&cb 836=item on_I<event> => \&cb
122 837
123Call the given code reference whenever the named event happens (event is 838Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 839something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 840handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 849package and register them. Only handlers for eevents supported by the
135object/class are recognised. 850object/class are recognised.
136 851
137=back 852=back
138 853
139=item cf::attach_to_type $object_type, $subtype, ... 854Example, define an attachment called "sockpuppet" that calls the given
855event handler when a monster attacks:
140 856
141Attach handlers for a specific object type (e.g. TRANSPORT) and 857 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 858 on_skill_attack => sub {
143type. 859 my ($self, $victim) = @_;
144 860 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 861 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 862 }
366}
367 863
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 864=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 865
394Just because you have a perl object does not mean that the corresponding 866Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 867C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 868valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 869can be used to test for existence of the C object part without causing an
398exception. 870exception.
399 871
872=cut
873
874# the following variables are defined in .xs and must not be re-created
875our @CB_GLOBAL = (); # registry for all global events
876our @CB_ATTACHABLE = (); # registry for all attachables
877our @CB_OBJECT = (); # all objects (should not be used except in emergency)
878our @CB_PLAYER = ();
879our @CB_CLIENT = ();
880our @CB_TYPE = (); # registry for type (cf-object class) based events
881our @CB_MAP = ();
882
883my %attachment;
884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
891sub _attach_cb($$$$) {
892 my ($registry, $event, $prio, $cb) = @_;
893
894 use sort 'stable';
895
896 $cb = [$prio, $cb];
897
898 @{$registry->[$event]} = sort
899 { $a->[0] cmp $b->[0] }
900 @{$registry->[$event] || []}, $cb;
901}
902
903# hack
904my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
905
906# attach handles attaching event callbacks
907# the only thing the caller has to do is pass the correct
908# registry (== where the callback attaches to).
909sub _attach {
910 my ($registry, $klass, @arg) = @_;
911
912 my $object_type;
913 my $prio = 0;
914 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
915
916 #TODO: get rid of this hack
917 if ($attachable_klass{$klass}) {
918 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
919 }
920
921 while (@arg) {
922 my $type = shift @arg;
923
924 if ($type eq "prio") {
925 $prio = shift @arg;
926
927 } elsif ($type eq "type") {
928 $object_type = shift @arg;
929 $registry = $CB_TYPE[$object_type] ||= [];
930
931 } elsif ($type eq "subtype") {
932 defined $object_type or Carp::croak "subtype specified without type";
933 my $object_subtype = shift @arg;
934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
935
936 } elsif ($type eq "package") {
937 my $pkg = shift @arg;
938
939 while (my ($name, $id) = each %cb_id) {
940 if (my $cb = $pkg->can ($name)) {
941 _attach_cb $registry, $id, $prio, $cb;
942 }
943 }
944
945 } elsif (exists $cb_id{$type}) {
946 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
947
948 } elsif (ref $type) {
949 warn "attaching objects not supported, ignoring.\n";
950
951 } else {
952 shift @arg;
953 warn "attach argument '$type' not supported, ignoring.\n";
954 }
955 }
956}
957
958sub _object_attach {
959 my ($obj, $name, %arg) = @_;
960
961 return if exists $obj->{_attachment}{$name};
962
963 if (my $attach = $attachment{$name}) {
964 my $registry = $obj->registry;
965
966 for (@$attach) {
967 my ($klass, @attach) = @$_;
968 _attach $registry, $klass, @attach;
969 }
970
971 $obj->{$name} = \%arg;
972 } else {
973 warn "object uses attachment '$name' which is not available, postponing.\n";
974 }
975
976 $obj->{_attachment}{$name} = undef;
977}
978
979sub cf::attachable::attach {
980 if (ref $_[0]) {
981 _object_attach @_;
982 } else {
983 _attach shift->_attach_registry, @_;
984 }
985 _recalc_want;
986};
987
988# all those should be optimised
989sub cf::attachable::detach {
990 my ($obj, $name) = @_;
991
992 if (ref $obj) {
993 delete $obj->{_attachment}{$name};
994 reattach ($obj);
995 } else {
996 Carp::croak "cannot, currently, detach class attachments";
997 }
998 _recalc_want;
999};
1000
1001sub cf::attachable::attached {
1002 my ($obj, $name) = @_;
1003
1004 exists $obj->{_attachment}{$name}
1005}
1006
1007for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1008 eval "#line " . __LINE__ . " 'cf.pm'
1009 sub cf::\L$klass\E::_attach_registry {
1010 (\\\@CB_$klass, KLASS_$klass)
1011 }
1012
1013 sub cf::\L$klass\E::attachment {
1014 my \$name = shift;
1015
1016 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1017 }
1018 ";
1019 die if $@;
1020}
1021
1022our $override;
1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1024
1025sub override {
1026 $override = 1;
1027 @INVOKE_RESULTS = (@_);
1028}
1029
1030sub do_invoke {
1031 my $event = shift;
1032 my $callbacks = shift;
1033
1034 @INVOKE_RESULTS = ();
1035
1036 local $override;
1037
1038 for (@$callbacks) {
1039 eval { &{$_->[1]} };
1040
1041 if ($@) {
1042 warn "$@";
1043 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1044 override;
1045 }
1046
1047 return 1 if $override;
1048 }
1049
1050 0
1051}
1052
1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1054
1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1056
1057Generate an object-specific event with the given arguments.
1058
1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1060removed in future versions), and there is no public API to access override
1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1062
400=back 1063=back
401 1064
402=cut 1065=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 1066
408############################################################################# 1067#############################################################################
409# object support 1068# object support
410 1069
411sub instantiate { 1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
412 my ($obj, $data) = @_; 1104 my ($ob1, $ob2) = @_;
413 1105
414 $data = from_json $data; 1106 ++$SLOW_MERGES;#d#
415 1107
416 for (@$data) { 1108 # we do the slow way here
417 my ($name, $args) = @$_; 1109 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1110}
422 1111
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1112sub reattach {
1113 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1118
426 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
427 1120
428 @$registry = (); 1121 @$registry = ();
429 1122
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1123 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1124
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1125 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1126 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1127 for (@$attach) {
435 my ($klass, @attach) = @$_; 1128 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1129 _attach $registry, $klass, @attach;
437 } 1130 }
438 } else { 1131 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1132 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1133 }
441 } 1134 }
442} 1135}
443 1136
444sub object_freezer_save { 1137cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1138 prio => -1000000,
1139 on_instantiate => sub {
1140 my ($obj, $data) = @_;
1141
1142 $data = decode_json $data;
1143
1144 for (@$data) {
1145 my ($name, $args) = @$_;
1146
1147 $obj->attach ($name, %{$args || {} });
1148 }
1149 },
1150 on_reattach => \&reattach,
496 on_clone => sub { 1151 on_clone => sub {
497 my ($src, $dst) = @_; 1152 my ($src, $dst) = @_;
498 1153
499 @{$dst->registry} = @{$src->registry}; 1154 @{$dst->registry} = @{$src->registry};
500 1155
501 %$dst = %$src; 1156 %$dst = %$src;
502 1157
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1158 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1159 if exists $src->{_attachment};
505 }, 1160 },
506; 1161);
1162
1163sub object_freezer_save {
1164 my ($filename, $rdata, $objs) = @_;
1165
1166 sync_job {
1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
1169 warn sprintf "saving %s (%d,%d)\n",
1170 $decname, length $$rdata, scalar @$objs;
1171
1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1173 aio_chmod $fh, SAVE_MODE;
1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1175 aio_fsync $fh if $cf::USE_FSYNC;
1176 aio_close $fh;
1177
1178 if (@$objs) {
1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1180 aio_chmod $fh, SAVE_MODE;
1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1182 aio_write $fh, 0, (length $data), $data, 0;
1183 aio_fsync $fh if $cf::USE_FSYNC;
1184 aio_close $fh;
1185 aio_rename "$filename.pst~", "$filename.pst";
1186 }
1187 } else {
1188 aio_unlink "$filename.pst";
1189 }
1190
1191 aio_rename "$filename~", $filename;
1192 } else {
1193 warn "FATAL: $filename~: $!\n";
1194 }
1195 } else {
1196 aio_unlink $filename;
1197 aio_unlink "$filename.pst";
1198 }
1199 };
1200}
1201
1202sub object_freezer_as_string {
1203 my ($rdata, $objs) = @_;
1204
1205 use Data::Dumper;
1206
1207 $$rdata . Dumper $objs
1208}
1209
1210sub object_thawer_load {
1211 my ($filename) = @_;
1212
1213 my ($data, $av);
1214
1215 (aio_load $filename, $data) >= 0
1216 or return;
1217
1218 unless (aio_stat "$filename.pst") {
1219 (aio_load "$filename.pst", $av) >= 0
1220 or return;
1221
1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
1224 }
1225
1226 utf8::decode (my $decname = $filename);
1227 warn sprintf "loading %s (%d,%d)\n",
1228 $decname, length $data, scalar @{$av || []};
1229
1230 ($data, $av)
1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
507 1238
508############################################################################# 1239#############################################################################
509# old plug-in events 1240# command handling &c
510 1241
511sub inject_event { 1242=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1243
515 my $cb = $hook[$event_code]{$extension} 1244Register a callback for execution when the client sends the user command
516 or return; 1245$name.
517 1246
518 &$cb 1247=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1248
540sub register_command { 1249sub register_command {
541 my ($name, $time, $cb) = @_; 1250 my ($name, $cb) = @_;
542 1251
543 my $caller = caller; 1252 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1253 #warn "registering command '$name/$time' to '$caller'";
545 1254
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1256}
1257
1258=item cf::register_extcmd $name => \&callback($pl,$packet);
1259
1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
1265
1266If the callback returns something, it is sent back as if reply was being
1267called.
1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
1280=cut
549 1281
550sub register_extcmd { 1282sub register_extcmd {
551 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
552 1284
553 my $caller = caller; 1285 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1286}
558 1287
559sub register { 1288sub register_exticmd {
560 my ($base, $pkg) = @_; 1289 my ($name, $cb) = @_;
561 1290
562 #TODO 1291 $EXTICMD{$name} = $cb;
563} 1292}
564 1293
565sub load_extension { 1294cf::player->attach (
566 my ($path) = @_; 1295 on_command => sub {
1296 my ($pl, $name, $params) = @_;
567 1297
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1298 my $cb = $COMMAND{$name}
569 my $base = $1; 1299 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1300
574 warn "loading '$path' into '$pkg'\n"; 1301 for my $cmd (@$cb) {
575 1302 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1303 }
1304
1305 cf::override;
619 } 1306 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1307 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
655 1309
656 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1311
658 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
661 $pl->ext_reply ($msg->{msgid}, %reply); 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
1327 } else {
1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1329 }
1330
1331 cf::override;
1332 },
1333);
1334
1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1339 for my $path (<$LIBDIR/*.ext>) {
1340 next unless -r $path;
1341
1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1398 }
1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1404 };
1405}
1406
1407#############################################################################
1408
1409=back
1410
1411=head2 CORE EXTENSIONS
1412
1413Functions and methods that extend core deliantra objects.
1414
1415=cut
1416
1417package cf::player;
1418
1419use Coro::AIO;
1420
1421=head3 cf::player
1422
1423=over 4
1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1439=item cf::player::find $login
1440
1441Returns the given player object, loading it if necessary (might block).
1442
1443=cut
1444
1445sub playerdir($) {
1446 "$PLAYERDIR/"
1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1448}
1449
1450sub path($) {
1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1452
1453 (playerdir $login) . "/playerdata"
1454}
1455
1456sub find_active($) {
1457 $cf::PLAYER{$_[0]}
1458 and $cf::PLAYER{$_[0]}->active
1459 and $cf::PLAYER{$_[0]}
1460}
1461
1462sub exists($) {
1463 my ($login) = @_;
1464
1465 $cf::PLAYER{$login}
1466 or !aio_stat path $login
1467}
1468
1469sub find($) {
1470 return $cf::PLAYER{$_[0]} || do {
1471 my $login = $_[0];
1472
1473 my $guard = cf::lock_acquire "user_find:$login";
1474
1475 $cf::PLAYER{$_[0]} || do {
1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1491 $cf::PLAYER{$login} = $pl
1492 }
1493 }
1494}
1495
1496sub save($) {
1497 my ($pl) = @_;
1498
1499 return if $pl->{deny_save};
1500
1501 my $path = path $pl;
1502 my $guard = cf::lock_acquire "user_save:$path";
1503
1504 return if $pl->{deny_save};
1505
1506 aio_mkdir playerdir $pl, 0770;
1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1510
1511 $pl->save_pl ($path);
1512 cf::cede_to_tick;
1513}
1514
1515sub new($) {
1516 my ($login) = @_;
1517
1518 my $self = create;
1519
1520 $self->ob->name ($login);
1521 $self->{deny_save} = 1;
1522
1523 $cf::PLAYER{$login} = $self;
1524
1525 $self
1526}
1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1538=item $pl->quit_character
1539
1540Nukes the player without looking back. If logged in, the connection will
1541be destroyed. May block for a long time.
1542
1543=cut
1544
1545sub quit_character {
1546 my ($pl) = @_;
1547
1548 my $name = $pl->ob->name;
1549
1550 $pl->{deny_save} = 1;
1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1552
1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1558 $pl->ns->destroy if $pl->ns;
1559
1560 my $path = playerdir $pl;
1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1562 aio_rename $path, $temp;
1563 delete $cf::PLAYER{$pl->ob->name};
1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1586}
1587
1588=item cf::player::list_logins
1589
1590Returns am arrayref of all valid playernames in the system, can take a
1591while and may block, so not sync_job-capable, ever.
1592
1593=cut
1594
1595sub list_logins {
1596 my $dirs = aio_readdir $PLAYERDIR
1597 or return [];
1598
1599 my @logins;
1600
1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1611
1612 utf8::decode $login;
1613 push @logins, $login;
1614 }
1615
1616 \@logins
1617}
1618
1619=item $player->maps
1620
1621Returns an arrayref of map paths that are private for this
1622player. May block.
1623
1624=cut
1625
1626sub maps($) {
1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1630
1631 my $files = aio_readdir playerdir $pl
1632 or return;
1633
1634 my @paths;
1635
1636 for (@$files) {
1637 utf8::decode $_;
1638 next if /\.(?:pl|pst)$/;
1639 next unless /^$PATH_SEP/o;
1640
1641 push @paths, cf::map::normalise "~$pl/$_";
1642 }
1643
1644 \@paths
1645}
1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1651=item $player->ext_reply ($msgid, @msg)
1652
1653Sends an ext reply to the player.
1654
1655=cut
1656
1657sub ext_reply($$@) {
1658 my ($self, $id, @msg) = @_;
1659
1660 $self->ns->ext_reply ($id, @msg)
1661}
1662
1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1703
1704=back
1705
1706=head3 cf::map
1707
1708=over 4
1709
1710=cut
1711
1712package cf::map;
1713
1714use Fcntl;
1715use Coro::AIO;
1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1721our $MAX_RESET = 3600;
1722our $DEFAULT_RESET = 3000;
1723
1724sub generate_random_map {
1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998}
1999
2000sub pre_load { }
2001sub post_load { }
2002
2003sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->post_load_original
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
662 } 2038 }
663 } 2039 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 2040 }
667 2041
668 cf::override; 2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_ACTIVE);
669 }, 2065 }
670;
671 2066
672############################################################################# 2067 $self->post_load;
673# load/save/clean perl data associated with a map 2068}
674 2069
675*cf::mapsupport::on_clean = sub { 2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
676 my ($map) = @_; 2084 my ($map) = @_;
677 2085
678 my $path = $map->tmpname; 2086 my @neigh; # diagonal neighbours
679 defined $path or return;
680 2087
681 unlink "$path.pst"; 2088 for (0 .. 3) {
682}; 2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
683 2094
684attach_to_maps prio => -10000, package => cf::mapsupport::; 2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
685 2099
686############################################################################# 2100 for (grep defined $_->[0], @neigh) {
687# load/save perl data associated with player->ob objects 2101 my ($path, $origin) = @$_;
688 2102 my $neigh = find $path, $origin
689sub all_objects(@) { 2103 or next;
690 @_, map all_objects ($_->inv), @_ 2104 $neigh->load;
2105 }
691} 2106}
692 2107
693# TODO: compatibility cruft, remove when no longer needed 2108sub find_sync {
694attach_to_players 2109 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 2110
698 for my $o (all_objects $pl->ob) { 2111 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2112}
700 $o->set_ob_key_value ("_perl_data");
701 2113
702 %$o = %{ Storable::thaw pack "H*", $value }; 2114sub do_load_sync {
2115 my ($map) = @_;
2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
703 } 2147 }
704 } 2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154}
2155
2156sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 cf::get_slot 0.02;
2180
2181 if ($uniq) {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2184 } else {
2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 2186 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 2187}
721 2188
2189sub swap_out {
2190 my ($self) = @_;
2191
2192 # save first because save cedes
2193 $self->save;
2194
2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2196
2197 return if $self->players;
2198 return if $self->in_memory != cf::MAP_ACTIVE;
2199 return if $self->{deny_save};
2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
2205 $self->clear;
2206}
2207
2208sub reset_at {
2209 my ($self) = @_;
2210
2211 # TODO: safety, remove and allow resettable per-player maps
2212 return 1e99 if $self->{deny_reset};
2213
2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2216
2217 $time + $to
2218}
2219
2220sub should_reset {
2221 my ($self) = @_;
2222
2223 $self->reset_at <= $cf::RUNTIME
2224}
2225
2226sub reset {
2227 my ($self) = @_;
2228
2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
2230
2231 return if $self->players;
2232
2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
2244
2245 delete $cf::MAP{$self->path};
2246
2247 $self->deactivate;
2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
2250
2251 $self->unlink_save;
2252 $self->destroy;
2253}
2254
2255my $nuke_counter = "aaaa";
2256
2257sub nuke {
2258 my ($self) = @_;
2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
2269 $self->{deny_save} = 1;
2270 $self->reset_timeout (1);
2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
2276 $self->reset; # polite request, might not happen
2277}
2278
2279=item $maps = cf::map::tmp_maps
2280
2281Returns an arrayref with all map paths of currently instantiated and saved
2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
2296
2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
2313}
2314
2315=item cf::map::unique_maps
2316
2317Returns an arrayref of paths of all shared maps that have
2318instantiated unique items. May block.
2319
2320=cut
2321
2322sub unique_maps() {
2323 [
2324 map {
2325 utf8::decode $_;
2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
2341
2342=over 4
2343
2344=item $ob->inv_recursive
2345
2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
2348
2349=cut
2350
2351sub inv_recursive_;
2352sub inv_recursive_ {
2353 map { $_, inv_recursive_ $_->inv } @_
2354}
2355
2356sub inv_recursive {
2357 inv_recursive_ inv $_[0]
2358}
2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
2388package cf;
2389
2390=back
2391
2392=head3 cf::object::player
2393
2394=over 4
2395
722=item $player->reply ($npc, $msg[, $flags]) 2396=item $player_object->reply ($npc, $msg[, $flags])
723 2397
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2400dialogue with the given NPC character.
727 2401
728=cut 2402=cut
729 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
730# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
731# with dialog boxes. 2419# with dialog boxes.
2420#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
734 2423
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2425
737 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
739 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
2451}
2452
2453=item $player_object->may ("access")
2454
2455Returns wether the given player is authorized to access resource "access"
2456(e.g. "command_wizcast").
2457
2458=cut
2459
2460sub cf::object::player::may {
2461 my ($self, $access) = @_;
2462
2463 $self->flag (cf::FLAG_WIZ) ||
2464 (ref $cf::CFG{"may_$access"}
2465 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2466 : $cf::CFG{"may_$access"})
2467}
2468
2469=item $player_object->enter_link
2470
2471Freezes the player and moves him/her to a special map (C<{link}>).
2472
2473The player should be reasonably safe there for short amounts of time (e.g.
2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
2479
2480=item $player_object->leave_link ($map, $x, $y)
2481
2482Moves the player out of the special C<{link}> map onto the specified
2483map. If the map is not valid (or omitted), the player will be moved back
2484to the location he/she was before the call to C<enter_link>, or, if that
2485fails, to the emergency map position.
2486
2487Might block.
2488
2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
2500
2501sub cf::object::player::enter_link {
2502 my ($self) = @_;
2503
2504 $self->deactivate_recursive;
2505
2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
2507
2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2509 if $self->map && $self->map->{path} ne "{link}";
2510
2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2512}
2513
2514sub cf::object::player::leave_link {
2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
2518
2519 my $link_pos = delete $self->{_link_pos};
2520
2521 unless ($map) {
2522 # restore original map position
2523 ($map, $x, $y) = @{ $link_pos || [] };
2524 $map = cf::map::find $map;
2525
2526 unless ($map) {
2527 ($map, $x, $y) = @$EMERGENCY_POSITION;
2528 $map = cf::map::find $map
2529 or die "FATAL: cannot load emergency map\n";
2530 }
2531 }
2532
2533 ($x, $y) = (-1, -1)
2534 unless (defined $x) && (defined $y);
2535
2536 # use -1 or undef as default coordinates, not 0, 0
2537 ($x, $y) = ($map->enter_x, $map->enter_y)
2538 if $x <=0 && $y <= 0;
2539
2540 $map->load;
2541 $map->load_neighbours;
2542
2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2548 $self->enter_map ($map, $x, $y);
2549}
2550
2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2552
2553Moves the player to the given map-path and coordinates by first freezing
2554her, loading and preparing them map, calling the provided $check callback
2555that has to return the map if sucecssful, and then unfreezes the player on
2556the new (success) or old (failed) map position. In either case, $done will
2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2561
2562=cut
2563
2564our $GOTOGEN;
2565
2566sub cf::object::player::goto {
2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2571
2572 $self->enter_link;
2573
2574 (async {
2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
2600 $map = $map->customise_for ($self);
2601 $map = $check->($map) if $check && $map;
2602 } else {
2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
2620 })->prio (1);
2621}
2622
2623=item $player_object->enter_exit ($exit_object)
2624
2625=cut
2626
2627sub parse_random_map_params {
2628 my ($spec) = @_;
2629
2630 my $rmp = { # defaults
2631 xsize => (cf::rndm 15, 40),
2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
742 } 2635 };
743}
744 2636
2637 for (split /\n/, $spec) {
2638 my ($k, $v) = split /\s+/, $_, 2;
2639
2640 $rmp->{lc $k} = $v if (length $k) && (length $v);
2641 }
2642
2643 $rmp
2644}
2645
2646sub prepare_random_map {
2647 my ($exit) = @_;
2648
2649 # all this does is basically replace the /! path by
2650 # a new random map path (?random/...) with a seed
2651 # that depends on the exit object
2652
2653 my $rmp = parse_random_map_params $exit->msg;
2654
2655 if ($exit->map) {
2656 $rmp->{region} = $exit->region->name;
2657 $rmp->{origin_map} = $exit->map->path;
2658 $rmp->{origin_x} = $exit->x;
2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2662 }
2663
2664 $rmp->{random_seed} ||= $exit->random_seed;
2665
2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
2669
2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2678 $exit->slaying ("?random/$md5");
2679 $exit->msg (undef);
2680 }
2681 }
2682}
2683
2684sub cf::object::player::enter_exit {
2685 my ($self, $exit) = @_;
2686
2687 return unless $self->type == cf::PLAYER;
2688
2689 $self->enter_link;
2690
2691 (async {
2692 $Coro::current->{desc} = "enter_exit";
2693
2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2715 1
2716 }) {
2717 $self->message ("Something went wrong deep within the deliantra server. "
2718 . "I'll try to bring you back to the map you were before. "
2719 . "Please report this to the dungeon master!",
2720 cf::NDI_UNIQUE | cf::NDI_RED);
2721
2722 warn "ERROR in enter_exit: $@";
2723 $self->leave_link;
2724 }
2725 })->prio (1);
2726}
2727
2728=head3 cf::client
2729
2730=over 4
2731
2732=item $client->send_drawinfo ($text, $flags)
2733
2734Sends a drawinfo packet to the client. Circumvents output buffering so
2735should not be used under normal circumstances.
2736
2737=cut
2738
2739sub cf::client::send_drawinfo {
2740 my ($self, $text, $flags) = @_;
2741
2742 utf8::encode $text;
2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2744}
2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2914=item $client->ext_reply ($msgid, @msg)
746 2915
747Sends an ext reply to the player. 2916Sends an ext reply to the client.
748 2917
749=cut 2918=cut
750 2919
751sub cf::player::ext_reply($$$%) { 2920sub cf::client::ext_reply($$@) {
752 my ($self, $id, %msg) = @_; 2921 my ($self, $id, @msg) = @_;
753 2922
754 $msg{msgid} = $id; 2923 if ($self->extcmd == 2) {
755 2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
756 $self->send ("ext " . to_json \%msg); 2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
757} 2930}
758 2931
759############################################################################# 2932=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2933
2934Queues a query to the client, calling the given callback with
2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2937
2938Queries can fail, so check the return code. Or don't, as queries will
2939become reliable at some point in the future.
2940
2941=cut
2942
2943sub cf::client::query {
2944 my ($self, $flags, $text, $cb) = @_;
2945
2946 return unless $self->state == ST_PLAYING
2947 || $self->state == ST_SETUP
2948 || $self->state == ST_CUSTOM;
2949
2950 $self->state (ST_CUSTOM);
2951
2952 utf8::encode $text;
2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2954
2955 $self->send_packet ($self->{query_queue}[0][0])
2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
2959}
2960
2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
2967 on_reply => sub {
2968 my ($ns, $msg) = @_;
2969
2970 # this weird shuffling is so that direct followup queries
2971 # get handled first
2972 my $queue = delete $ns->{query_queue}
2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
2974
2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2977
2978 push @{ $ns->{query_queue} }, @$queue;
2979
2980 if (@{ $ns->{query_queue} } == @$queue) {
2981 if (@$queue) {
2982 $ns->send_packet ($ns->{query_queue}[0][0]);
2983 } else {
2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2985 }
2986 }
2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
3014);
3015
3016=item $client->async (\&cb)
3017
3018Create a new coroutine, running the specified callback. The coroutine will
3019be automatically cancelled when the client gets destroyed (e.g. on logout,
3020or loss of connection).
3021
3022=cut
3023
3024sub cf::client::async {
3025 my ($self, $cb) = @_;
3026
3027 my $coro = &Coro::async ($cb);
3028
3029 $coro->on_destroy (sub {
3030 delete $self->{_coro}{$coro+0};
3031 });
3032
3033 $self->{_coro}{$coro+0} = $coro;
3034
3035 $coro
3036}
3037
3038cf::client->attach (
3039 on_destroy => sub {
3040 my ($ns) = @_;
3041
3042 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3043 },
3044);
3045
3046=back
3047
3048
3049=head2 SAFE SCRIPTING
3050
3051Functions that provide a safe environment to compile and execute
3052snippets of perl code without them endangering the safety of the server
3053itself. Looping constructs, I/O operators and other built-in functionality
3054is not available in the safe scripting environment, and the number of
3055functions and methods that can be called is greatly reduced.
3056
3057=cut
761 3058
762our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
764 3061
765$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
766 3063
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
768 3069
769# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
770 3071
3072=pod
3073
3074The following functions and methods are available within a safe environment:
3075
3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
3080 cf::object::player
3081 player
3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
3088
3089=cut
3090
771for ( 3091for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
773 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
3097 ["cf::map" => qw(trigger)],
775) { 3098) {
776 no strict 'refs'; 3099 no strict 'refs';
777 my ($pkg, @funs) = @$_; 3100 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 3102 for @funs;
780} 3103}
3104
3105=over 4
3106
3107=item @retval = safe_eval $code, [var => value, ...]
3108
3109Compiled and executes the given perl code snippet. additional var/value
3110pairs result in temporary local (my) scalar variables of the given name
3111that are available in the code snippet. Example:
3112
3113 my $five = safe_eval '$first + $second', first => 1, second => 4;
3114
3115=cut
781 3116
782sub safe_eval($;@) { 3117sub safe_eval($;@) {
783 my ($code, %vars) = @_; 3118 my ($code, %vars) = @_;
784 3119
785 my $qcode = $code; 3120 my $qcode = $code;
808 } 3143 }
809 3144
810 wantarray ? @res : $res[0] 3145 wantarray ? @res : $res[0]
811} 3146}
812 3147
3148=item cf::register_script_function $function => $cb
3149
3150Register a function that can be called from within map/npc scripts. The
3151function should be reasonably secure and should be put into a package name
3152like the extension.
3153
3154Example: register a function that gets called whenever a map script calls
3155C<rent::overview>, as used by the C<rent> extension.
3156
3157 cf::register_script_function "rent::overview" => sub {
3158 ...
3159 };
3160
3161=cut
3162
813sub register_script_function { 3163sub register_script_function {
814 my ($fun, $cb) = @_; 3164 my ($fun, $cb) = @_;
815 3165
816 no strict 'refs'; 3166 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3167 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 3168}
819 3169
3170=back
3171
3172=cut
3173
820############################################################################# 3174#############################################################################
3175# the server's init and main functions
821 3176
822=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
823 3179
824Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
825currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
826excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
827 3183
828The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
829using it, it should be unique.
830 3185
831=over 4 3186 warn "loading facedata from $path\n";
832 3187
833=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
834 3191
835Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838 3193
839=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
840 3196
841Returns a single value from the database 3197 # patch in the exptable
3198 $facedata->{resource}{"res/exp_table"} = {
3199 type => FT_RSRC,
3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3201 };
3202 cf::cede_to_tick;
842 3203
843=item cf::db_put $family => $hashref 3204 {
3205 my $faces = $facedata->{faceinfo};
844 3206
845Stores the given family hashref into the database. Updates are delayed, if 3207 while (my ($face, $info) = each %$faces) {
846you want the data to be synced to disk immediately, use C<cf::db_sync>. 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
847 3209
848=item cf::db_put $family => $key => $value 3210 cf::face::set_visibility $idx, $info->{visibility};
3211 cf::face::set_magicmap $idx, $info->{magicmap};
3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
849 3214
850Stores the given C<$value> in the family hash. Updates are delayed, if you 3215 cf::cede_to_tick;
851want the data to be synced to disk immediately, use C<cf::db_sync>. 3216 }
852 3217
853=item cf::db_dirty 3218 while (my ($face, $info) = each %$faces) {
3219 next unless $info->{smooth};
854 3220
855Marks the database as dirty, to be updated at a later time. 3221 my $idx = cf::face::find $face
3222 or next;
856 3223
857=item cf::db_sync 3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
858 3230
859Immediately write the database to disk I<if it is dirty>. 3231 cf::cede_to_tick;
3232 }
3233 }
860 3234
861=cut 3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
3363 open my $fh, "<:utf8", "$CONFDIR/config"
3364 or return;
3365
3366 local $/;
3367 *CFG = YAML::Load <$fh>;
3368
3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3370
3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373
3374 if (exists $CFG{mlockall}) {
3375 eval {
3376 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3377 and die "WARNING: m(un)lockall failed: $!\n";
3378 };
3379 warn $@ if $@;
3380 }
3381}
3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3418 # we must not ever block the main coroutine
3419 local $Coro::idle = sub {
3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3421 (async {
3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
3425 };
3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3455 EV::loop;
3456}
3457
3458#############################################################################
3459# initialisation and cleanup
3460
3461# install some emergency cleanup handlers
3462BEGIN {
3463 our %SIGWATCHER = ();
3464 for my $signal (qw(INT HUP TERM)) {
3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3466 cf::cleanup "SIG$signal";
3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3522 $uuid_skip = 0;
3523
3524 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3525 and return;
3526
3527 # always fsync - this file is important
3528 aio_fsync $fh
3529 and return;
3530
3531 close $fh
3532 or return;
3533
3534 aio_rename "$uuid~", $uuid
3535 and return;
3536
3537 warn "uuid file written ($value).\n";
3538
3539 1
3540
3541}
3542
3543sub write_uuid($$) {
3544 my ($skip, $sync) = @_;
3545
3546 $sync ? write_uuid_sync $skip
3547 : async { write_uuid_sync $skip };
3548}
3549
3550sub emergency_save() {
3551 my $freeze_guard = cf::freeze_mainloop;
3552
3553 warn "enter emergency perl save\n";
3554
3555 cf::sync_job {
3556 # use a peculiar iteration method to avoid tripping on perl
3557 # refcount bugs in for. also avoids problems with players
3558 # and maps saved/destroyed asynchronously.
3559 warn "begin emergency player save\n";
3560 for my $login (keys %cf::PLAYER) {
3561 my $pl = $cf::PLAYER{$login} or next;
3562 $pl->valid or next;
3563 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3564 $pl->save;
3565 }
3566 warn "end emergency player save\n";
3567
3568 warn "begin emergency map save\n";
3569 for my $path (keys %cf::MAP) {
3570 my $map = $cf::MAP{$path} or next;
3571 $map->valid or next;
3572 $map->save;
3573 }
3574 warn "end emergency map save\n";
3575
3576 warn "begin emergency database checkpoint\n";
3577 BDB::db_env_txn_checkpoint $DB_ENV;
3578 warn "end emergency database checkpoint\n";
3579
3580 warn "begin write uuid\n";
3581 write_uuid_sync 1;
3582 warn "end write uuid\n";
3583 };
3584
3585 warn "leave emergency perl save\n";
3586}
3587
3588sub post_cleanup {
3589 my ($make_core) = @_;
3590
3591 warn Carp::longmess "post_cleanup backtrace"
3592 if $make_core;
3593
3594 my $fh = pidfile;
3595 unlink $PIDFILE if <$fh> == $$;
3596}
3597
3598# a safer delete_package, copied from Symbol
3599sub clear_package($) {
3600 my $pkg = shift;
3601
3602 # expand to full symbol table name if needed
3603 unless ($pkg =~ /^main::.*::$/) {
3604 $pkg = "main$pkg" if $pkg =~ /^::/;
3605 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3606 $pkg .= '::' unless $pkg =~ /::$/;
3607 }
3608
3609 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3610 my $stem_symtab = *{$stem}{HASH};
3611
3612 defined $stem_symtab and exists $stem_symtab->{$leaf}
3613 or return;
3614
3615 # clear all symbols
3616 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3617 for my $name (keys %$leaf_symtab) {
3618 _gv_clear *{"$pkg$name"};
3619# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3620 }
3621 warn "cleared package $pkg\n";#d#
3622}
3623
3624sub do_reload_perl() {
3625 # can/must only be called in main
3626 if ($Coro::current != $Coro::main) {
3627 warn "can only reload from main coroutine";
3628 return;
3629 }
3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
3634 warn "reloading...";
3635
3636 warn "entering sync_job";
3637
3638 cf::sync_job {
3639 cf::write_runtime_sync; # external watchdog should not bark
3640 cf::emergency_save;
3641 cf::write_runtime_sync; # external watchdog should not bark
3642
3643 warn "syncing database to disk";
3644 BDB::db_env_txn_checkpoint $DB_ENV;
3645
3646 # if anything goes wrong in here, we should simply crash as we already saved
3647
3648 warn "flushing outstanding aio requests";
3649 while (IO::AIO::nreqs || BDB::nreqs) {
3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3651 }
3652
3653 warn "cancelling all extension coros";
3654 $_->cancel for values %EXT_CORO;
3655 %EXT_CORO = ();
3656
3657 warn "removing commands";
3658 %COMMAND = ();
3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3666 warn "... unloading $pkg";
3667
3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
3677 }
3678
3679 warn "unloading all perl modules loaded from $LIBDIR";
3680 while (my ($k, $v) = each %INC) {
3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3694 }
3695
3696 warn "getting rid of safe::, as good as possible";
3697 clear_package "safe::$_"
3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3699
3700 warn "unloading cf.pm \"a bit\"";
3701 delete $INC{"cf.pm"};
3702 delete $INC{"cf/pod.pm"};
3703
3704 # don't, removes xs symbols, too,
3705 # and global variables created in xs
3706 #clear_package __PACKAGE__;
3707
3708 warn "unload completed, starting to reload now";
3709
3710 warn "reloading cf.pm";
3711 require cf;
3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3713
3714 warn "loading config and database again";
3715 cf::reload_config;
3716
3717 warn "loading extensions";
3718 cf::load_extensions;
3719
3720 warn "reattaching attachments to objects/players";
3721 _global_reattach; # objects, sockets
3722 warn "reattaching attachments to maps";
3723 reattach $_ for values %MAP;
3724 warn "reattaching attachments to players";
3725 reattach $_ for values %PLAYER;
3726
3727 warn "running post_load";
3728 (pop @POST_INIT)->(1) while @POST_INIT;
3729
3730 warn "leaving sync_job";
3731
3732 1
3733 } or do {
3734 warn $@;
3735 cf::cleanup "error while reloading, exiting.";
3736 };
3737
3738 warn "reloaded";
3739 --$RELOAD;
3740 }
3741};
3742
3743our $RELOAD_WATCHER; # used only during reload
3744
3745sub reload_perl() {
3746 # doing reload synchronously and two reloads happen back-to-back,
3747 # coro crashes during coro_state_free->destroy here.
3748
3749 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3750 do_reload_perl;
3751 undef $RELOAD_WATCHER;
3752 };
3753}
3754
3755register_command "reload" => sub {
3756 my ($who, $arg) = @_;
3757
3758 if ($who->flag (FLAG_WIZ)) {
3759 $who->message ("reloading server.");
3760 async {
3761 $Coro::current->{desc} = "perl_reload";
3762 reload_perl;
3763 };
3764 }
3765};
3766
3767unshift @INC, $LIBDIR;
3768
3769my $bug_warning = 0;
3770
3771our @WAIT_FOR_TICK;
3772our @WAIT_FOR_TICK_BEGIN;
3773
3774sub wait_for_tick {
3775 return if tick_inhibit || $Coro::current == $Coro::main;
3776
3777 my $signal = new Coro::Signal;
3778 push @WAIT_FOR_TICK, $signal;
3779 $signal->wait;
3780}
3781
3782sub wait_for_tick_begin {
3783 return if tick_inhibit || $Coro::current == $Coro::main;
3784
3785 my $signal = new Coro::Signal;
3786 push @WAIT_FOR_TICK_BEGIN, $signal;
3787 $signal->wait;
3788}
3789
3790sub tick {
3791 if ($Coro::current != $Coro::main) {
3792 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3793 unless ++$bug_warning > 10;
3794 return;
3795 }
3796
3797 cf::server_tick; # one server iteration
3798
3799 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3800 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3801 Coro::async_pool {
3802 $Coro::current->{desc} = "runtime saver";
3803 write_runtime_sync
3804 or warn "ERROR: unable to write runtime file: $!";
3805 };
3806 }
3807
3808 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3809 $sig->send;
3810 }
3811 while (my $sig = shift @WAIT_FOR_TICK) {
3812 $sig->send;
3813 }
3814
3815 $LOAD = ($NOW - $TICK_START) / $TICK;
3816 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3817
3818 if (0) {
3819 if ($NEXT_TICK) {
3820 my $jitter = $TICK_START - $NEXT_TICK;
3821 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3822 warn "jitter $JITTER\n";#d#
3823 }
3824 }
3825}
862 3826
863{ 3827{
864 my $db; 3828 # configure BDB
865 my $path = cf::localdir . "/database.pst";
866 3829
867 sub db_load() { 3830 BDB::min_parallel 8;
868 warn "loading database $path\n";#d# remove later 3831 BDB::max_poll_reqs $TICK * 0.1;
869 $db = stat $path ? Storable::retrieve $path : { }; 3832 $AnyEvent::BDB::WATCHER->priority (1);
870 }
871 3833
872 my $pid; 3834 unless ($DB_ENV) {
3835 $DB_ENV = BDB::db_env_create;
3836 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3837 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3838 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3839 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3840 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
873 3841
874 sub db_save() { 3842 cf::sync_job {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 kill 9, $$ if defined $pid; #d# remove when binary updated
882 cf::_exit 0 if defined $pid;
883 }
884 }
885
886 my $dirty;
887
888 sub db_sync() {
889 db_save if $dirty;
890 undef $dirty;
891 }
892
893 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
894 db_sync;
895 });
896
897 sub db_dirty() {
898 $dirty = 1;
899 $idle->start;
900 }
901
902 sub db_get($;$) {
903 @_ >= 2
904 ? $db->{$_[0]}{$_[1]}
905 : ($db->{$_[0]} ||= { })
906 }
907
908 sub db_put($$;$) {
909 if (@_ >= 3) {
910 $db->{$_[0]}{$_[1]} = $_[2];
911 } else { 3843 eval {
912 $db->{$_[0]} = $_[1]; 3844 BDB::db_env_open
913 } 3845 $DB_ENV,
914 db_dirty; 3846 $BDBDIR,
915 } 3847 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3848 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3849 0666;
916 3850
917 attach_global 3851 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
918 prio => 10000,
919 on_cleanup => sub {
920 db_sync;
921 },
922 ;
923}
924
925#############################################################################
926# the server's main()
927
928sub main {
929 db_load;
930 load_extensions;
931 Event::loop;
932}
933
934#############################################################################
935# initialisation
936
937sub _perl_reload(&) {
938 my ($msg) = @_;
939
940 $msg->("reloading...");
941
942 eval {
943 # cancel all watchers
944 $_->cancel for Event::all_watchers;
945
946 # unload all extensions
947 for (@exts) {
948 $msg->("unloading <$_>");
949 unload_extension $_;
950 }
951
952 # unload all modules loaded from $LIBDIR
953 while (my ($k, $v) = each %INC) {
954 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
955
956 $msg->("removing <$k>");
957 delete $INC{$k};
958
959 $k =~ s/\.pm$//;
960 $k =~ s/\//::/g;
961
962 if (my $cb = $k->can ("unload_module")) {
963 $cb->();
964 } 3852 };
965 3853
966 Symbol::delete_package $k; 3854 cf::cleanup "db_env_open(db): $@" if $@;
967 } 3855 };
3856 }
968 3857
969 # sync database to disk 3858 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
970 cf::db_sync; 3859 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
971
972 # get rid of safe::, as good as possible
973 Symbol::delete_package "safe::$_"
974 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
975
976 # remove register_script_function callbacks
977 # TODO
978
979 # unload cf.pm "a bit"
980 delete $INC{"cf.pm"};
981
982 # don't, removes xs symbols, too,
983 # and global variables created in xs
984 #Symbol::delete_package __PACKAGE__;
985
986 # reload cf.pm
987 $msg->("reloading cf.pm");
988 require cf;
989
990 # load database again
991 cf::db_load;
992
993 # load extensions
994 $msg->("load extensions");
995 cf::load_extensions;
996
997 # reattach attachments to objects
998 $msg->("reattach");
999 _global_reattach;
1000 }; 3860 };
1001 $msg->($@) if $@; 3861 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1002 3862 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1003 $msg->("reloaded");
1004};
1005
1006sub perl_reload() {
1007 _perl_reload {
1008 warn $_[0];
1009 print "$_[0]\n";
1010 }; 3863 };
3864 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3865 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3866 };
1011} 3867}
1012 3868
1013register_command "perl-reload", 0, sub { 3869{
3870 # configure IO::AIO
3871
3872 IO::AIO::min_parallel 8;
3873 IO::AIO::max_poll_time $TICK * 0.1;
3874 undef $AnyEvent::AIO::WATCHER;
3875}
3876
3877my $_log_backtrace;
3878
3879sub _log_backtrace {
1014 my ($who, $arg) = @_; 3880 my ($msg, @addr) = @_;
1015 3881
1016 if ($who->flag (FLAG_WIZ)) { 3882 $msg =~ s/\n//;
1017 _perl_reload { 3883
1018 warn $_[0]; 3884 # limit the # of concurrent backtraces
1019 $who->message ($_[0]); 3885 if ($_log_backtrace < 2) {
3886 ++$_log_backtrace;
3887 my $perl_bt = Carp::longmess $msg;
3888 async {
3889 $Coro::current->{desc} = "abt $msg";
3890
3891 my @bt = fork_call {
3892 @addr = map { sprintf "%x", $_ } @addr;
3893 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3894 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3895 or die "addr2line: $!";
3896
3897 my @funcs;
3898 my @res = <$fh>;
3899 chomp for @res;
3900 while (@res) {
3901 my ($func, $line) = splice @res, 0, 2, ();
3902 push @funcs, "[$func] $line";
3903 }
3904
3905 @funcs
3906 };
3907
3908 LOG llevInfo, "[ABT] $perl_bt\n";
3909 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3910 LOG llevInfo, "[ABT] $_\n" for @bt;
3911 --$_log_backtrace;
1020 }; 3912 };
1021 } 3913 } else {
1022}; 3914 LOG llevInfo, "[ABT] $msg\n";
1023 3915 LOG llevInfo, "[ABT] [suppressed]\n";
1024register "<global>", __PACKAGE__;
1025
1026unshift @INC, $LIBDIR;
1027
1028$TICK_WATCHER = Event->timer (
1029 prio => 1,
1030 at => $NEXT_TICK || 1,
1031 cb => sub {
1032 cf::server_tick; # one server iteration
1033
1034 my $NOW = Event::time;
1035 $NEXT_TICK += $TICK;
1036
1037 # if we are delayed by four ticks, skip them all
1038 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1039
1040 $TICK_WATCHER->at ($NEXT_TICK);
1041 $TICK_WATCHER->start;
1042 }, 3916 }
1043); 3917}
3918
3919# load additional modules
3920use cf::pod;
3921
3922END { cf::emergency_save }
1044 3923
10451 39241
1046 3925

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