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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.68 by root, Tue Sep 12 23:45:16 2006 UTC vs.
Revision 1.355 by root, Sun Sep 2 12:45:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
86
87our %CFG;
88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
120#############################################################################
121
122=head2 GLOBAL VARIABLES
123
124=over 4
125
126=item $cf::UPTIME
127
128The timestamp of the server start (so not actually an uptime).
129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
147
148=item $cf::TICK
149
150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
162=item %cf::CFG
163
164Configuration for the server, loaded from C</etc/crossfire/config>, or
165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
178
179=back
180
181=cut
25 182
26BEGIN { 183BEGIN {
27 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 185 my $msg = join "", @_;
186
29 $msg .= "\n" 187 $msg .= "\n"
30 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
31 189
32 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
34 }; 194 };
35} 195}
36 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 204
39# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 206# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
42 no strict 'refs'; 214 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 216}
45 217
46$Event::DIED = sub { 218$Event::DIED = sub {
47 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
48}; 220};
49 221
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 222#############################################################################
57# utility functions
58 223
59use JSON::Syck (); # TODO# replace by JSON::PC once working 224=head2 UTILITY FUNCTIONS
60 225
61sub from_json($) { 226=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 227
66sub to_json($) { 228=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 229
68 JSON::Syck::Dump $_[0] 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
69} 249}
250
251=item $ref = cf::from_json $json
252
253Converts a JSON string into the corresponding perl data structure.
254
255=item $json = cf::to_json $ref
256
257Converts a perl data structure into its JSON representation.
258
259=cut
260
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262
263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (likely this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
621}
622
623=back
624
625=cut
70 626
71############################################################################# 627#############################################################################
72# "new" plug-in system
73 628
74=head3 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
75 638
76=over 4 639=over 4
77 640
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
91 642
92=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
93 644
94Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
95 647
96=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
97 650
98=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
99 652
100=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
101 654
102Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
103 656
104=item cf::attach_global ... 657=item cf::CLASS->attach ...
105 658
106Attach handlers for global events. 659=item cf::CLASS->detach ...
107 660
108This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
110 695
111=over 4 696=over 4
112 697
113=item prio => $number 698=item prio => $number
114 699
116by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 704unless you know what you are doing.
120 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
121=item on_I<event> => \&cb 712=item on_I<event> => \&cb
122 713
123Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
135object/class are recognised. 726object/class are recognised.
136 727
137=back 728=back
138 729
139=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
140 732
141Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
143type. 735 my ($self, $victim) = @_;
144 736 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 737 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 738 }
366}
367 739
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 741
394Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
398exception. 746exception.
399 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
400=back 939=back
401 940
402=cut 941=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 942
408############################################################################# 943#############################################################################
409# object support 944# object support
945#
410 946
411sub instantiate { 947sub _can_merge {
412 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
413 949
414 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
415 953
416 for (@$data) { 954 $fob1 eq $fob2
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 955}
422 956
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
426 my $registry = $obj->registry; 963 my $registry = $obj->registry;
427 964
428 @$registry = (); 965 @$registry = ();
429 966
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 968
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 971 for (@$attach) {
435 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
437 } 974 }
438 } else { 975 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 977 }
441 } 978 }
442} 979}
443 980
444sub object_freezer_save { 981cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
496 on_clone => sub { 995 on_clone => sub {
497 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
498 997
499 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
500 999
501 %$dst = %$src; 1000 %$dst = %$src;
502 1001
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
505 }, 1004 },
506; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
507 1077
508############################################################################# 1078#############################################################################
509# old plug-in events 1079# command handling &c
510 1080
511sub inject_event { 1081=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1082
515 my $cb = $hook[$event_code]{$extension} 1083Register a callback for execution when the client sends the user command
516 or return; 1084$name.
517 1085
518 &$cb 1086=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1087
540sub register_command { 1088sub register_command {
541 my ($name, $time, $cb) = @_; 1089 my ($name, $cb) = @_;
542 1090
543 my $caller = caller; 1091 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1092 #warn "registering command '$name/$time' to '$caller'";
545 1093
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1095}
1096
1097=item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
1104
1105If the callback returns something, it is sent back as if reply was being
1106called.
1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
1119=cut
549 1120
550sub register_extcmd { 1121sub register_extcmd {
551 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
552 1123
553 my $caller = caller; 1124 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1125}
558 1126
559sub register { 1127sub register_exticmd {
560 my ($base, $pkg) = @_; 1128 my ($name, $cb) = @_;
561 1129
562 #TODO 1130 $EXTICMD{$name} = $cb;
563} 1131}
564 1132
565sub load_extension { 1133cf::player->attach (
566 my ($path) = @_; 1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
567 1136
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1137 my $cb = $COMMAND{$name}
569 my $base = $1; 1138 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1139
574 warn "loading '$path' into '$pkg'\n"; 1140 for my $cmd (@$cb) {
575 1141 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1142 }
1143
1144 cf::override;
619 } 1145 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1146 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
655 1148
656 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1150
658 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
661 $pl->ext_reply ($msg->{msgid}, %reply);
662 }
663 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
664 } else { 1166 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1168 }
667 1169
668 cf::override; 1170 cf::override;
669 }, 1171 },
670; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
671 1246
672############################################################################# 1247#############################################################################
673# load/save/clean perl data associated with a map
674 1248
675*cf::mapsupport::on_clean = sub { 1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $path = path $login;
1419
1420 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 }
1426
1427 utf8::decode $login;
1428 push @logins, $login;
1429 }
1430
1431 \@logins
1432}
1433
1434=item $player->maps
1435
1436Returns an arrayref of map paths that are private for this
1437player. May block.
1438
1439=cut
1440
1441sub maps($) {
1442 my ($pl) = @_;
1443
1444 $pl = ref $pl ? $pl->ob->name : $pl;
1445
1446 my $files = aio_readdir playerdir $pl
1447 or return;
1448
1449 my @paths;
1450
1451 for (@$files) {
1452 utf8::decode $_;
1453 next if /\.(?:pl|pst)$/;
1454 next unless /^$PATH_SEP/o;
1455
1456 push @paths, cf::map::normalise "~$pl/$_";
1457 }
1458
1459 \@paths
1460}
1461
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1463
1464Expand crossfire pod fragments into protocol xml.
1465
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512
1513=item $player->ext_reply ($msgid, @msg)
1514
1515Sends an ext reply to the player.
1516
1517=cut
1518
1519sub ext_reply($$@) {
1520 my ($self, $id, @msg) = @_;
1521
1522 $self->ns->ext_reply ($id, @msg)
1523}
1524
1525=item $player->ext_msg ($type, @msg)
1526
1527Sends an ext event to the client.
1528
1529=cut
1530
1531sub ext_msg($$@) {
1532 my ($self, $type, @msg) = @_;
1533
1534 $self->ns->ext_msg ($type, @msg);
1535}
1536
1537=head3 cf::region
1538
1539=over 4
1540
1541=cut
1542
1543package cf::region;
1544
1545=item cf::region::find_by_path $path
1546
1547Tries to decuce the likely region for a map knowing only its path.
1548
1549=cut
1550
1551sub find_by_path($) {
1552 my ($path) = @_;
1553
1554 my ($match, $specificity);
1555
1556 for my $region (list) {
1557 if ($region->{match} && $path =~ $region->{match}) {
1558 ($match, $specificity) = ($region, $region->specificity)
1559 if $region->specificity > $specificity;
1560 }
1561 }
1562
1563 $match
1564}
1565
1566=back
1567
1568=head3 cf::map
1569
1570=over 4
1571
1572=cut
1573
1574package cf::map;
1575
1576use Fcntl;
1577use Coro::AIO;
1578
1579use overload
1580 '""' => \&as_string,
1581 fallback => 1;
1582
1583our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000;
1585
1586sub generate_random_map {
1587 my ($self, $rmp) = @_;
1588 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1593 $rmp->{exit_on_final_map},
1594 $rmp->{xsize}, $rmp->{ysize},
1595 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1596 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1597 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1598 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1599 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1600 (cf::region::find $rmp->{region}), $rmp->{custom}
1601 )
1602}
1603
1604=item cf::map->register ($regex, $prio)
1605
1606Register a handler for the map path matching the given regex at the
1607givne priority (higher is better, built-in handlers have priority 0, the
1608default).
1609
1610=cut
1611
1612sub register {
1613 my (undef, $regex, $prio) = @_;
1614 my $pkg = caller;
1615
1616 no strict;
1617 push @{"$pkg\::ISA"}, __PACKAGE__;
1618
1619 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1620}
1621
1622# also paths starting with '/'
1623$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1624
1625sub thawer_merge {
1626 my ($self, $merge) = @_;
1627
1628 # we have to keep some variables in memory intact
1629 local $self->{path};
1630 local $self->{load_path};
1631
1632 $self->SUPER::thawer_merge ($merge);
1633}
1634
1635sub normalise {
1636 my ($path, $base) = @_;
1637
1638 $path = "$path"; # make sure its a string
1639
1640 $path =~ s/\.map$//;
1641
1642 # map plan:
1643 #
1644 # /! non-realised random map exit (special hack!)
1645 # {... are special paths that are not being touched
1646 # ?xxx/... are special absolute paths
1647 # ?random/... random maps
1648 # /... normal maps
1649 # ~user/... per-player map of a specific user
1650
1651 $path =~ s/$PATH_SEP/\//go;
1652
1653 # treat it as relative path if it starts with
1654 # something that looks reasonable
1655 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1656 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1657
1658 $base =~ s{[^/]+/?$}{};
1659 $path = "$base/$path";
1660 }
1661
1662 for ($path) {
1663 redo if s{//}{/};
1664 redo if s{/\.?/}{/};
1665 redo if s{/[^/]+/\.\./}{/};
1666 }
1667
1668 $path
1669}
1670
1671sub new_from_path {
1672 my (undef, $path, $base) = @_;
1673
1674 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1675
1676 $path = normalise $path, $base;
1677
1678 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1679 if ($path =~ $EXT_MAP{$pkg}[1]) {
1680 my $self = bless cf::map::new, $pkg;
1681 $self->{path} = $path; $self->path ($path);
1682 $self->init; # pass $1 etc.
1683 return $self;
1684 }
1685 }
1686
1687 Carp::cluck "unable to resolve path '$path' (base '$base').";
1688 ()
1689}
1690
1691sub init {
1692 my ($self) = @_;
1693
1694 $self
1695}
1696
1697sub as_string {
1698 my ($self) = @_;
1699
1700 "$self->{path}"
1701}
1702
1703# the displayed name, this is a one way mapping
1704sub visible_name {
1705 &as_string
1706}
1707
1708# the original (read-only) location
1709sub load_path {
1710 my ($self) = @_;
1711
1712 "$MAPDIR/$self->{path}.map"
1713}
1714
1715# the temporary/swap location
1716sub save_path {
1717 my ($self) = @_;
1718
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1720 "$TMPDIR/$path.map"
1721}
1722
1723# the unique path, undef == no special unique path
1724sub uniq_path {
1725 my ($self) = @_;
1726
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1728 "$UNIQUEDIR/$path"
1729}
1730
1731# and all this just because we cannot iterate over
1732# all maps in C++...
1733sub change_all_map_light {
1734 my ($change) = @_;
1735
1736 $_->change_map_light ($change)
1737 for grep $_->outdoor, values %cf::MAP;
1738}
1739
1740sub decay_objects {
1741 my ($self) = @_;
1742
1743 return if $self->{deny_reset};
1744
1745 $self->do_decay_objects;
1746}
1747
1748sub unlink_save {
1749 my ($self) = @_;
1750
1751 utf8::encode (my $save = $self->save_path);
1752 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1753 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1754}
1755
1756sub load_header_from($) {
1757 my ($self, $path) = @_;
1758
1759 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return;
1765
1766 $self->{load_path} = $path;
1767
1768 1
1769}
1770
1771sub load_header_orig {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->load_path)
1775}
1776
1777sub load_header_temp {
1778 my ($self) = @_;
1779
1780 $self->load_header_from ($self->save_path)
1781}
1782
1783sub prepare_temp {
1784 my ($self) = @_;
1785
1786 $self->last_access ((delete $self->{last_access})
1787 || $cf::RUNTIME); #d#
1788 # safety
1789 $self->{instantiate_time} = $cf::RUNTIME
1790 if $self->{instantiate_time} > $cf::RUNTIME;
1791}
1792
1793sub prepare_orig {
1794 my ($self) = @_;
1795
1796 $self->{load_original} = 1;
1797 $self->{instantiate_time} = $cf::RUNTIME;
1798 $self->last_access ($cf::RUNTIME);
1799 $self->instantiate;
1800}
1801
1802sub load_header {
1803 my ($self) = @_;
1804
1805 if ($self->load_header_temp) {
1806 $self->prepare_temp;
1807 } else {
1808 $self->load_header_orig
1809 or return;
1810 $self->prepare_orig;
1811 }
1812
1813 $self->{deny_reset} = 1
1814 if $self->no_reset;
1815
1816 $self->default_region (cf::region::find_by_path $self->{path})
1817 unless $self->default_region;
1818
1819 1
1820}
1821
1822sub find;
1823sub find {
1824 my ($path, $origin) = @_;
1825
1826 $path = normalise $path, $origin && $origin->path;
1827
1828 cf::lock_wait "map_find:$path";
1829
1830 $cf::MAP{$path} || do {
1831 my $guard = cf::lock_acquire "map_find:$path";
1832 my $map = new_from_path cf::map $path
1833 or return;
1834
1835 $map->{last_save} = $cf::RUNTIME;
1836
1837 $map->load_header
1838 or return;
1839
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait;
1843 $map->reset;
1844 undef $guard;
1845 return find $path;
1846 }
1847
1848 $cf::MAP{$path} = $map
1849 }
1850}
1851
1852sub pre_load { }
1853sub post_load { }
1854
1855sub load {
1856 my ($self) = @_;
1857
1858 local $self->{deny_reset} = 1; # loading can take a long time
1859
1860 my $path = $self->{path};
1861
1862 {
1863 my $guard1 = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865
1866 return if $self->in_memory != cf::MAP_SWAPPED;
1867
1868 $self->in_memory (cf::MAP_LOADING);
1869
1870 $self->alloc;
1871
1872 $self->pre_load;
1873 cf::cede_to_tick;
1874
1875 $self->_load_objects ($self->{load_path}, 1)
1876 or return;
1877
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1879 if delete $self->{load_original};
1880
1881 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) {
1884 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0);
1886 }
1887 }
1888
1889 cf::cede_to_tick;
1890 # now do the right thing for maps
1891 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty)
1893 unless $self->difficulty;
1894 cf::cede_to_tick;
1895
1896 unless ($self->{deny_activate}) {
1897 $self->decay_objects;
1898 $self->fix_auto_apply;
1899 $self->update_buttons;
1900 cf::cede_to_tick;
1901 $self->set_darkness_map;
1902 cf::cede_to_tick;
1903 $self->activate;
1904 }
1905
1906 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME);
1908
1909 $self->in_memory (cf::MAP_IN_MEMORY);
1910 }
1911
1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1925}
1926
1927# find and load all maps in the 3x3 area around a map
1928sub load_neighbours {
676 my ($map) = @_; 1929 my ($map) = @_;
677 1930
678 my $path = $map->tmpname; 1931 my @neigh; # diagonal neighbours
679 defined $path or return;
680 1932
681 unlink "$path.pst"; 1933 for (0 .. 3) {
682}; 1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
683 1939
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1940 push @neigh,
1941 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1942 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1943 }
685 1944
686############################################################################# 1945 for (grep defined $_->[0], @neigh) {
687# load/save perl data associated with player->ob objects 1946 my ($path, $origin) = @$_;
688 1947 my $neigh = find $path, $origin
689sub all_objects(@) { 1948 or next;
690 @_, map all_objects ($_->inv), @_ 1949 $neigh->load;
1950 }
691} 1951}
692 1952
693# TODO: compatibility cruft, remove when no longer needed 1953sub find_sync {
694attach_to_players 1954 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 1955
698 for my $o (all_objects $pl->ob) { 1956 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1957}
700 $o->set_ob_key_value ("_perl_data");
701 1958
702 %$o = %{ Storable::thaw pack "H*", $value }; 1959sub do_load_sync {
1960 my ($map) = @_;
1961
1962 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1963 if $Coro::current == $Coro::main;
1964
1965 cf::sync_job { $map->load };
1966}
1967
1968our %MAP_PREFETCH;
1969our $MAP_PREFETCHER = undef;
1970
1971sub find_async {
1972 my ($path, $origin, $load) = @_;
1973
1974 $path = normalise $path, $origin && $origin->{path};
1975
1976 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1978 }
1979
1980 $MAP_PREFETCH{$path} |= $load;
1981
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) {
1986 $map->load if $v;
1987 }
1988
1989 delete $MAP_PREFETCH{$k};
703 } 1990 }
704 } 1991 }
1992 undef $MAP_PREFETCHER;
1993 };
1994 $MAP_PREFETCHER->prio (6);
1995
1996 ()
1997}
1998
1999sub save {
2000 my ($self) = @_;
2001
2002 my $lock = cf::lock_acquire "map_data:$self->{path}";
2003
2004 $self->{last_save} = $cf::RUNTIME;
2005
2006 return unless $self->dirty;
2007
2008 my $save = $self->save_path; utf8::encode $save;
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->{load_path} = $save;
2012
2013 return if $self->{deny_save};
2014
2015 local $self->{last_access} = $self->last_access;#d#
2016
2017 cf::async {
2018 $_->contr->save for $self->players;
2019 };
2020
2021 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else {
2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 2026 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 2027}
721 2028
2029sub swap_out {
2030 my ($self) = @_;
2031
2032 # save first because save cedes
2033 $self->save;
2034
2035 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036
2037 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
2039 return if $self->{deny_save};
2040
2041 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043}
2044
2045sub reset_at {
2046 my ($self) = @_;
2047
2048 # TODO: safety, remove and allow resettable per-player maps
2049 return 1e99 if $self->{deny_reset};
2050
2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2053
2054 $time + $to
2055}
2056
2057sub should_reset {
2058 my ($self) = @_;
2059
2060 $self->reset_at <= $cf::RUNTIME
2061}
2062
2063sub reset {
2064 my ($self) = @_;
2065
2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
2067
2068 return if $self->players;
2069
2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
2081
2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087
2088 $self->unlink_save;
2089 $self->destroy;
2090}
2091
2092my $nuke_counter = "aaaa";
2093
2094sub nuke {
2095 my ($self) = @_;
2096
2097 {
2098 my $lock = cf::lock_acquire "map_data:$self->{path}";
2099
2100 delete $cf::MAP{$self->path};
2101
2102 $self->unlink_save;
2103
2104 bless $self, "cf::map";
2105 delete $self->{deny_reset};
2106 $self->{deny_save} = 1;
2107 $self->reset_timeout (1);
2108 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2109
2110 $cf::MAP{$self->path} = $self;
2111 }
2112
2113 $self->reset; # polite request, might not happen
2114}
2115
2116=item $maps = cf::map::tmp_maps
2117
2118Returns an arrayref with all map paths of currently instantiated and saved
2119maps. May block.
2120
2121=cut
2122
2123sub tmp_maps() {
2124 [
2125 map {
2126 utf8::decode $_;
2127 /\.map$/
2128 ? normalise $_
2129 : ()
2130 } @{ aio_readdir $TMPDIR or [] }
2131 ]
2132}
2133
2134=item $maps = cf::map::random_maps
2135
2136Returns an arrayref with all map paths of currently instantiated and saved
2137random maps. May block.
2138
2139=cut
2140
2141sub random_maps() {
2142 [
2143 map {
2144 utf8::decode $_;
2145 /\.map$/
2146 ? normalise "?random/$_"
2147 : ()
2148 } @{ aio_readdir $RANDOMDIR or [] }
2149 ]
2150}
2151
2152=item cf::map::unique_maps
2153
2154Returns an arrayref of paths of all shared maps that have
2155instantiated unique items. May block.
2156
2157=cut
2158
2159sub unique_maps() {
2160 [
2161 map {
2162 utf8::decode $_;
2163 /\.map$/
2164 ? normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ]
2168}
2169
2170package cf;
2171
2172=back
2173
2174=head3 cf::object
2175
2176=cut
2177
2178package cf::object;
2179
2180=over 4
2181
2182=item $ob->inv_recursive
2183
2184Returns the inventory of the object _and_ their inventories, recursively.
2185
2186=cut
2187
2188sub inv_recursive_;
2189sub inv_recursive_ {
2190 map { $_, inv_recursive_ $_->inv } @_
2191}
2192
2193sub inv_recursive {
2194 inv_recursive_ inv $_[0]
2195}
2196
2197package cf;
2198
2199=back
2200
2201=head3 cf::object::player
2202
2203=over 4
2204
722=item $player->reply ($npc, $msg[, $flags]) 2205=item $player_object->reply ($npc, $msg[, $flags])
723 2206
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2208can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2209dialogue with the given NPC character.
727 2210
728=cut 2211=cut
729 2212
730# rough implementation of a future "reply" method that works 2213# rough implementation of a future "reply" method that works
731# with dialog boxes. 2214# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2216sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2217 my ($self, $npc, $msg, $flags) = @_;
734 2218
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2219 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2220
737 if ($self->{record_replies}) { 2221 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2222 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2223
739 } else { 2224 } else {
2225 my $pl = $self->contr;
2226
2227 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2228 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230
2231 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2232 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2233 $self->message ($msg, $flags);
2234 }
2235 }
2236}
2237
2238=item $object->send_msg ($channel, $msg, $color, [extra...])
2239
2240=cut
2241
2242sub cf::object::send_msg {
2243 my $pl = shift->contr
2244 or return;
2245 $pl->send_msg (@_);
2246}
2247
2248=item $player_object->may ("access")
2249
2250Returns wether the given player is authorized to access resource "access"
2251(e.g. "command_wizcast").
2252
2253=cut
2254
2255sub cf::object::player::may {
2256 my ($self, $access) = @_;
2257
2258 $self->flag (cf::FLAG_WIZ) ||
2259 (ref $cf::CFG{"may_$access"}
2260 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2261 : $cf::CFG{"may_$access"})
2262}
2263
2264=item $player_object->enter_link
2265
2266Freezes the player and moves him/her to a special map (C<{link}>).
2267
2268The player should be reasonably safe there for short amounts of time. You
2269I<MUST> call C<leave_link> as soon as possible, though.
2270
2271Will never block.
2272
2273=item $player_object->leave_link ($map, $x, $y)
2274
2275Moves the player out of the special C<{link}> map onto the specified
2276map. If the map is not valid (or omitted), the player will be moved back
2277to the location he/she was before the call to C<enter_link>, or, if that
2278fails, to the emergency map position.
2279
2280Might block.
2281
2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
2293
2294sub cf::object::player::enter_link {
2295 my ($self) = @_;
2296
2297 $self->deactivate_recursive;
2298
2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}";
2303
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2305}
2306
2307sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
2311
2312 my $link_pos = delete $self->{_link_pos};
2313
2314 unless ($map) {
2315 # restore original map position
2316 ($map, $x, $y) = @{ $link_pos || [] };
2317 $map = cf::map::find $map;
2318
2319 unless ($map) {
2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
2321 $map = cf::map::find $map
2322 or die "FATAL: cannot load emergency map\n";
2323 }
2324 }
2325
2326 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y);
2328
2329 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0;
2332
2333 $map->load;
2334 $map->load_neighbours;
2335
2336 return unless $self->contr->active;
2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y);
2341}
2342
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2344
2345Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process.
2350
2351=cut
2352
2353our $GOTOGEN;
2354
2355sub cf::object::player::goto {
2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360
2361 $self->enter_link;
2362
2363 (async {
2364 my $map = eval {
2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
2368 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map;
2370 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
2388 })->prio (1);
2389}
2390
2391=item $player_object->enter_exit ($exit_object)
2392
2393=cut
2394
2395sub parse_random_map_params {
2396 my ($spec) = @_;
2397
2398 my $rmp = { # defaults
2399 xsize => (cf::rndm 15, 40),
2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
742 } 2403 };
743}
744 2404
2405 for (split /\n/, $spec) {
2406 my ($k, $v) = split /\s+/, $_, 2;
2407
2408 $rmp->{lc $k} = $v if (length $k) && (length $v);
2409 }
2410
2411 $rmp
2412}
2413
2414sub prepare_random_map {
2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object
2422
2423 my $rmp = parse_random_map_params $exit->msg;
2424
2425 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y;
2430 }
2431
2432 $rmp->{random_seed} ||= $exit->random_seed;
2433
2434 my $data = cf::to_json $rmp;
2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
2437
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
2442
2443 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef);
2445 }
2446}
2447
2448sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_;
2450
2451 return unless $self->type == cf::PLAYER;
2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link;
2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async {
2471 $self->deactivate_recursive; # just to be sure
2472 unless (eval {
2473 $self->goto ($slaying, $hp, $sp);
2474
2475 1;
2476 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED);
2481
2482 warn "ERROR in enter_exit: $@";
2483 $self->leave_link;
2484 }
2485 })->prio (1);
2486}
2487
2488=head3 cf::client
2489
2490=over 4
2491
2492=item $client->send_drawinfo ($text, $flags)
2493
2494Sends a drawinfo packet to the client. Circumvents output buffering so
2495should not be used under normal circumstances.
2496
2497=cut
2498
2499sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_;
2501
2502 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2504}
2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515our %CHANNEL = (
2516 "c/identify" => {
2517 id => "identify",
2518 title => "Identify",
2519 reply => undef,
2520 tooltip => "Items recently identified",
2521 },
2522 "c/examine" => {
2523 id => "examine",
2524 title => "Examine",
2525 reply => undef,
2526 tooltip => "Signs and other items you examined",
2527 },
2528);
2529
2530sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_;
2532
2533 $msg = $self->pl->expand_cfpod ($msg);
2534
2535 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536
2537 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2539
2540 if (ref $channel) {
2541 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg;
2546 }
2547
2548 $channel = $channel->{id};
2549 }
2550
2551 return unless @extra || length $msg;
2552
2553 if ($self->can_msg) {
2554 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF;
2557
2558 $self->send_packet ("msg " . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2560 } else {
2561 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones
2563 for ($msg) {
2564 1 while
2565 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2566 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2567 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2568 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2569 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2570 }
2571
2572 $color &= cf::NDI_COLOR_MASK;
2573
2574 utf8::encode $msg;
2575
2576 if (0 && $msg =~ /\[/) {
2577 # COMMAND/INFO
2578 $self->send_packet ("drawextinfo $color 10 8 $msg")
2579 } else {
2580 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2581 $self->send_packet ("drawinfo $color $msg")
2582 }
2583 }
2584 }
2585}
2586
2587=item $client->ext_msg ($type, @msg)
2588
2589Sends an ext event to the client.
2590
2591=cut
2592
2593sub cf::client::ext_msg($$@) {
2594 my ($self, $type, @msg) = @_;
2595
2596 if ($self->extcmd == 2) {
2597 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2598 } elsif ($self->extcmd == 1) { # TODO: remove
2599 push @msg, msgtype => "event_$type";
2600 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2601 }
2602}
2603
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2604=item $client->ext_reply ($msgid, @msg)
746 2605
747Sends an ext reply to the player. 2606Sends an ext reply to the client.
748 2607
749=cut 2608=cut
750 2609
751sub cf::player::ext_reply($$$%) { 2610sub cf::client::ext_reply($$@) {
752 my ($self, $id, %msg) = @_; 2611 my ($self, $id, @msg) = @_;
753 2612
754 $msg{msgid} = $id; 2613 if ($self->extcmd == 2) {
755 2614 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
756 $self->send ("ext " . to_json \%msg); 2615 } elsif ($self->extcmd == 1) {
2616 #TODO: version 1, remove
2617 unshift @msg, msgtype => "reply", msgid => $id;
2618 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2619 }
757} 2620}
758 2621
759############################################################################# 2622=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2623
2624Queues a query to the client, calling the given callback with
2625the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2626C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2627
2628Queries can fail, so check the return code. Or don't, as queries will
2629become reliable at some point in the future.
2630
2631=cut
2632
2633sub cf::client::query {
2634 my ($self, $flags, $text, $cb) = @_;
2635
2636 return unless $self->state == ST_PLAYING
2637 || $self->state == ST_SETUP
2638 || $self->state == ST_CUSTOM;
2639
2640 $self->state (ST_CUSTOM);
2641
2642 utf8::encode $text;
2643 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2644
2645 $self->send_packet ($self->{query_queue}[0][0])
2646 if @{ $self->{query_queue} } == 1;
2647
2648 1
2649}
2650
2651cf::client->attach (
2652 on_connect => sub {
2653 my ($ns) = @_;
2654
2655 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2656 },
2657 on_reply => sub {
2658 my ($ns, $msg) = @_;
2659
2660 # this weird shuffling is so that direct followup queries
2661 # get handled first
2662 my $queue = delete $ns->{query_queue}
2663 or return; # be conservative, not sure how that can happen, but we saw a crash here
2664
2665 (shift @$queue)->[1]->($msg);
2666 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2667
2668 push @{ $ns->{query_queue} }, @$queue;
2669
2670 if (@{ $ns->{query_queue} } == @$queue) {
2671 if (@$queue) {
2672 $ns->send_packet ($ns->{query_queue}[0][0]);
2673 } else {
2674 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2675 }
2676 }
2677 },
2678 on_exticmd => sub {
2679 my ($ns, $buf) = @_;
2680
2681 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2682
2683 if (ref $msg) {
2684 my ($type, $reply, @payload) =
2685 "ARRAY" eq ref $msg
2686 ? @$msg
2687 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2688
2689 my @reply;
2690
2691 if (my $cb = $EXTICMD{$type}) {
2692 @reply = $cb->($ns, @payload);
2693 }
2694
2695 $ns->ext_reply ($reply, @reply)
2696 if $reply;
2697
2698 } else {
2699 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2700 }
2701
2702 cf::override;
2703 },
2704);
2705
2706=item $client->async (\&cb)
2707
2708Create a new coroutine, running the specified callback. The coroutine will
2709be automatically cancelled when the client gets destroyed (e.g. on logout,
2710or loss of connection).
2711
2712=cut
2713
2714sub cf::client::async {
2715 my ($self, $cb) = @_;
2716
2717 my $coro = &Coro::async ($cb);
2718
2719 $coro->on_destroy (sub {
2720 delete $self->{_coro}{$coro+0};
2721 });
2722
2723 $self->{_coro}{$coro+0} = $coro;
2724
2725 $coro
2726}
2727
2728cf::client->attach (
2729 on_destroy => sub {
2730 my ($ns) = @_;
2731
2732 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2733 },
2734);
2735
2736=back
2737
2738
2739=head2 SAFE SCRIPTING
2740
2741Functions that provide a safe environment to compile and execute
2742snippets of perl code without them endangering the safety of the server
2743itself. Looping constructs, I/O operators and other built-in functionality
2744is not available in the safe scripting environment, and the number of
2745functions and methods that can be called is greatly reduced.
2746
2747=cut
761 2748
762our $safe = new Safe "safe"; 2749our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 2750our $safe_hole = new Safe::Hole;
764 2751
765$SIG{FPE} = 'IGNORE'; 2752$SIG{FPE} = 'IGNORE';
766 2753
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2754$safe->permit_only (Opcode::opset qw(
2755 :base_core :base_mem :base_orig :base_math
2756 grepstart grepwhile mapstart mapwhile
2757 sort time
2758));
768 2759
769# here we export the classes and methods available to script code 2760# here we export the classes and methods available to script code
770 2761
2762=pod
2763
2764The following functions and methods are available within a safe environment:
2765
2766 cf::object
2767 contr pay_amount pay_player map x y force_find force_add
2768 insert remove name archname title slaying race decrease_ob_nr
2769
2770 cf::object::player
2771 player
2772
2773 cf::player
2774 peaceful
2775
2776 cf::map
2777 trigger
2778
2779=cut
2780
771for ( 2781for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race
2784 decrease_ob_nr)],
773 ["cf::object::player" => qw(player)], 2785 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 2786 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)],
775) { 2788) {
776 no strict 'refs'; 2789 no strict 'refs';
777 my ($pkg, @funs) = @$_; 2790 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2791 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 2792 for @funs;
780} 2793}
2794
2795=over 4
2796
2797=item @retval = safe_eval $code, [var => value, ...]
2798
2799Compiled and executes the given perl code snippet. additional var/value
2800pairs result in temporary local (my) scalar variables of the given name
2801that are available in the code snippet. Example:
2802
2803 my $five = safe_eval '$first + $second', first => 1, second => 4;
2804
2805=cut
781 2806
782sub safe_eval($;@) { 2807sub safe_eval($;@) {
783 my ($code, %vars) = @_; 2808 my ($code, %vars) = @_;
784 2809
785 my $qcode = $code; 2810 my $qcode = $code;
808 } 2833 }
809 2834
810 wantarray ? @res : $res[0] 2835 wantarray ? @res : $res[0]
811} 2836}
812 2837
2838=item cf::register_script_function $function => $cb
2839
2840Register a function that can be called from within map/npc scripts. The
2841function should be reasonably secure and should be put into a package name
2842like the extension.
2843
2844Example: register a function that gets called whenever a map script calls
2845C<rent::overview>, as used by the C<rent> extension.
2846
2847 cf::register_script_function "rent::overview" => sub {
2848 ...
2849 };
2850
2851=cut
2852
813sub register_script_function { 2853sub register_script_function {
814 my ($fun, $cb) = @_; 2854 my ($fun, $cb) = @_;
815 2855
816 no strict 'refs'; 2856 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2857 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 2858}
819 2859
2860=back
2861
2862=cut
2863
820############################################################################# 2864#############################################################################
2865# the server's init and main functions
821 2866
822=head2 EXTENSION DATABASE SUPPORT 2867sub load_facedata($) {
2868 my ($path) = @_;
823 2869
824Crossfire maintains a very simple database for extension use. It can 2870 # HACK to clear player env face cache, we need some signal framework
825currently store anything that can be serialised using Storable, which 2871 # for this (global event?)
826excludes objects. 2872 %ext::player_env::MUSIC_FACE_CACHE = ();
827 2873
828The parameter C<$family> should best start with the name of the extension 2874 my $enc = JSON::XS->new->utf8->canonical->relaxed;
829using it, it should be unique.
830 2875
831=over 4 2876 warn "loading facedata from $path\n";
832 2877
833=item $hashref = cf::db_get $family 2878 my $facedata;
2879 0 < aio_load $path, $facedata
2880 or die "$path: $!";
834 2881
835Return a hashref for use by the extension C<$family>, which can be 2882 $facedata = Coro::Storable::thaw $facedata;
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838 2883
839=item $value = cf::db_get $family => $key 2884 $facedata->{version} == 2
2885 or cf::cleanup "$path: version mismatch, cannot proceed.";
840 2886
841Returns a single value from the database 2887 # patch in the exptable
842 2888 $facedata->{resource}{"res/exp_table"} = {
843=item cf::db_put $family => $hashref 2889 type => FT_RSRC,
844 2890 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
845Stores the given family hashref into the database. Updates are delayed, if
846you want the data to be synced to disk immediately, use C<cf::db_sync>.
847
848=item cf::db_put $family => $key => $value
849
850Stores the given C<$value> in the family hash. Updates are delayed, if you
851want the data to be synced to disk immediately, use C<cf::db_sync>.
852
853=item cf::db_dirty
854
855Marks the database as dirty, to be updated at a later time.
856
857=item cf::db_sync
858
859Immediately write the database to disk I<if it is dirty>.
860
861=cut
862
863{
864 my $db;
865 my $path = cf::localdir . "/database.pst";
866
867 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { };
870 }
871
872 my $pid;
873
874 sub db_save() {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 cf::_exit 0 if defined $pid;
882 }
883 }
884
885 my $dirty;
886
887 sub db_sync() {
888 db_save if $dirty;
889 undef $dirty;
890 }
891
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
893 db_sync;
894 }); 2891 };
2892 cf::cede_to_tick;
895 2893
896 sub db_dirty() {
897 $dirty = 1;
898 $idle->start;
899 } 2894 {
2895 my $faces = $facedata->{faceinfo};
900 2896
901 sub db_get($;$) { 2897 while (my ($face, $info) = each %$faces) {
902 @_ >= 2 2898 my $idx = (cf::face::find $face) || cf::face::alloc $face;
903 ? $db->{$_[0]}{$_[1]} 2899 cf::face::set_visibility $idx, $info->{visibility};
904 : ($db->{$_[0]} ||= { }) 2900 cf::face::set_magicmap $idx, $info->{magicmap};
905 } 2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
906 2903
907 sub db_put($$;$) { 2904 cf::cede_to_tick;
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else {
911 $db->{$_[0]} = $_[1];
912 }
913 db_dirty;
914 }
915
916 attach_global
917 prio => 10000,
918 on_cleanup => sub {
919 db_sync;
920 }, 2905 }
2906
2907 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth};
2909 my $idx = cf::face::find $face
2910 or next;
2911 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'";
2916 }
2917
2918 cf::cede_to_tick;
2919 }
2920 }
2921
2922 {
2923 my $anims = $facedata->{animinfo};
2924
2925 while (my ($anim, $info) = each %$anims) {
2926 cf::anim::set $anim, $info->{frames}, $info->{facings};
2927 cf::cede_to_tick;
2928 }
2929
2930 cf::anim::invalidate_all; # d'oh
2931 }
2932
2933 {
2934 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource};
2937
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data;
2943
2944 if ($info->{type} & 1) {
2945 # prepend meta info
2946
2947 my $meta = $enc->encode ({
2948 name => $name,
2949 %{ $info->{meta} || {} },
2950 });
2951
2952 $data = pack "(w/a*)*", $meta, $info->{data};
2953 } else {
2954 $data = $info->{data};
2955 }
2956
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 }
2981
2982 1
2983}
2984
2985register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_;
2987
2988 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v);
2990 }
2991};
2992
2993sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = ();
2997
2998 load_resource_file "$MAPDIR/regions"
2999 or die "unable to load regions file\n";
3000
3001 for (cf::region::list) {
3002 $_->{match} = qr/$_->{match}/
3003 if exists $_->{match};
3004 }
3005}
3006
3007sub reload_facedata {
3008 load_facedata "$DATADIR/facedata"
3009 or die "unable to load facedata\n";
3010}
3011
3012sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020}
3021
3022sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n";
3025}
3026
3027sub reload_resources {
3028 warn "reloading resource files...\n";
3029
3030 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures;
3035
3036 warn "finished reloading resource files\n";
3037}
3038
3039sub init {
3040 reload_resources;
3041}
3042
3043sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return;
3046
3047 local $/;
3048 *CFG = YAML::Syck::Load <$fh>;
3049
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054
3055 if (exists $CFG{mlockall}) {
3056 eval {
3057 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3058 and die "WARNING: m(un)lockall failed: $!\n";
3059 };
3060 warn $@ if $@;
3061 }
3062}
3063
3064sub main {
3065 # we must not ever block the main coroutine
3066 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async {
3069 Event::one_event;
3070 })->prio (Coro::PRIO_MAX);
921 ; 3071 };
3072
3073 reload_config;
3074 db_init;
3075 load_extensions;
3076
3077 $TICK_WATCHER->start;
3078 Event::loop;
922} 3079}
923 3080
924############################################################################# 3081#############################################################################
925# the server's main() 3082# initialisation and cleanup
926 3083
927sub main { 3084# install some emergency cleanup handlers
928 db_load; 3085BEGIN {
929 load_extensions; 3086 for my $signal (qw(INT HUP TERM)) {
930 Event::loop; 3087 Event->signal (
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal";
3094 },
3095 );
3096 }
931} 3097}
932 3098
933############################################################################# 3099sub write_runtime {
934# initialisation 3100 my $runtime = "$LOCALDIR/runtime";
935 3101
936sub _perl_reload(&) { 3102 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time.
3104
3105 IO::AIO::aio_utime $runtime, undef, undef;
3106
3107 my $guard = cf::lock_acquire "write_runtime";
3108
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3110 or return;
3111
3112 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server.
3115
3116 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3117 and return;
3118
3119 # always fsync - this file is important
3120 aio_fsync $fh
3121 and return;
3122
3123 # touch it again to show we are up-to-date
3124 aio_utime $fh, undef, undef;
3125
3126 close $fh
3127 or return;
3128
3129 aio_rename "$runtime~", $runtime
3130 and return;
3131
3132 warn "runtime file written.\n";
3133
3134 1
3135}
3136
3137sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop;
3139
3140 warn "enter emergency perl save\n";
3141
3142 cf::sync_job {
3143 # use a peculiar iteration method to avoid tripping on perl
3144 # refcount bugs in for. also avoids problems with players
3145 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next;
3150 $pl->save;
3151 }
3152 warn "end emergency player save\n";
3153
3154 warn "begin emergency map save\n";
3155 for my $path (keys %cf::MAP) {
3156 my $map = $cf::MAP{$path} or next;
3157 $map->valid or next;
3158 $map->save;
3159 }
3160 warn "end emergency map save\n";
3161
3162 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n";
3165 };
3166
3167 warn "leave emergency perl save\n";
3168}
3169
3170sub post_cleanup {
937 my ($msg) = @_; 3171 my ($make_core) = @_;
938 3172
939 $msg->("reloading..."); 3173 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core;
3175}
940 3176
941 eval { 3177sub do_reload_perl() {
942 # cancel all watchers 3178 # can/must only be called in main
3179 if ($Coro::current != $Coro::main) {
3180 warn "can only reload from main coroutine";
3181 return;
3182 }
3183
3184 warn "reloading...";
3185
3186 warn "entering sync_job";
3187
3188 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark
3190 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark
3192
3193 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV;
3195
3196 # if anything goes wrong in here, we should simply crash as we already saved
3197
3198 warn "cancelling all WF_AUTOCANCEL watchers";
943 $_->cancel for Event::all_watchers; 3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
944 3202
945 # unload all extensions 3203 warn "flushing outstanding aio requests";
946 for (@exts) { 3204 for (;;) {
947 $msg->("unloading <$_>"); 3205 BDB::flush;
948 unload_extension $_; 3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs;
3209 warn "iterate...";
3210 }
3211
3212 ++$RELOAD;
3213
3214 warn "cancelling all extension coros";
3215 $_->cancel for values %EXT_CORO;
3216 %EXT_CORO = ();
3217
3218 warn "removing commands";
3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
3227 warn "... unloading $pkg";
3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
949 } 3234 }
950 3235
3236 warn "... nuking $pkg";
3237 Symbol::delete_package $pkg;
3238 }
3239
951 # unload all modules loaded from $LIBDIR 3240 warn "unloading all perl modules loaded from $LIBDIR";
952 while (my ($k, $v) = each %INC) { 3241 while (my ($k, $v) = each %INC) {
953 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
954 3243
955 $msg->("removing <$k>"); 3244 warn "... unloading $k";
956 delete $INC{$k}; 3245 delete $INC{$k};
957 3246
958 $k =~ s/\.pm$//; 3247 $k =~ s/\.pm$//;
959 $k =~ s/\//::/g; 3248 $k =~ s/\//::/g;
960 3249
963 } 3252 }
964 3253
965 Symbol::delete_package $k; 3254 Symbol::delete_package $k;
966 } 3255 }
967 3256
968 # sync database to disk
969 cf::db_sync;
970
971 # get rid of safe::, as good as possible 3257 warn "getting rid of safe::, as good as possible";
972 Symbol::delete_package "safe::$_" 3258 Symbol::delete_package "safe::$_"
973 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
974 3260
975 # remove register_script_function callbacks
976 # TODO
977
978 # unload cf.pm "a bit" 3261 warn "unloading cf.pm \"a bit\"";
979 delete $INC{"cf.pm"}; 3262 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"};
980 3264
981 # don't, removes xs symbols, too, 3265 # don't, removes xs symbols, too,
982 # and global variables created in xs 3266 # and global variables created in xs
983 #Symbol::delete_package __PACKAGE__; 3267 #Symbol::delete_package __PACKAGE__;
984 3268
985 # reload cf.pm 3269 warn "unload completed, starting to reload now";
3270
986 $msg->("reloading cf.pm"); 3271 warn "reloading cf.pm";
987 require cf; 3272 require cf;
3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
988 3274
989 # load database again 3275 warn "loading config and database again";
990 cf::db_load; 3276 cf::reload_config;
991 3277
992 # load extensions 3278 warn "loading extensions";
993 $msg->("load extensions");
994 cf::load_extensions; 3279 cf::load_extensions;
995 3280
996 # reattach attachments to objects 3281 warn "reattaching attachments to objects/players";
997 $msg->("reattach"); 3282 _global_reattach; # objects, sockets
998 _global_reattach; 3283 warn "reattaching attachments to maps";
3284 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER;
3287
3288 warn "leaving sync_job";
3289
3290 1
3291 } or do {
3292 warn $@;
3293 warn "error while reloading, exiting.";
3294 exit 1;
999 }; 3295 };
1000 $msg->($@) if $@;
1001 3296
1002 $msg->("reloaded"); 3297 warn "reloaded";
1003}; 3298};
1004 3299
1005sub perl_reload() { 3300our $RELOAD_WATCHER; # used only during reload
1006 _perl_reload { 3301
1007 warn $_[0]; 3302sub reload_perl() {
1008 print "$_[0]\n"; 3303 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here.
3305
3306 $RELOAD_WATCHER ||= Event->timer (
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl;
3312 undef $RELOAD_WATCHER;
3313 },
1009 }; 3314 );
1010} 3315}
1011 3316
1012register_command "perl-reload", 0, sub { 3317register_command "reload" => sub {
1013 my ($who, $arg) = @_; 3318 my ($who, $arg) = @_;
1014 3319
1015 if ($who->flag (FLAG_WIZ)) { 3320 if ($who->flag (FLAG_WIZ)) {
1016 _perl_reload { 3321 $who->message ("reloading server.");
1017 warn $_[0]; 3322 async { reload_perl };
1018 $who->message ($_[0]); 3323 }
3324};
3325
3326unshift @INC, $LIBDIR;
3327
3328my $bug_warning = 0;
3329
3330our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN;
3332
3333sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main;
3336
3337 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait;
3340}
3341
3342sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main;
3345
3346 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait;
3349}
3350
3351 my $min = 1e6;#d#
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10;
3363 return;
3364 }
3365
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration
3369
3370 0 && sync_job {#d#
3371 for(1..10) {
3372 my $t = Event::time;
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3374 or die;
3375
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1019 }; 3391 };
1020 }
1021};
1022 3392
1023register "<global>", __PACKAGE__; 3393 $RUNTIME += $TICK;
1024
1025unshift @INC, $LIBDIR;
1026
1027$TICK_WATCHER = Event->timer (
1028 prio => 1,
1029 at => $NEXT_TICK || 1,
1030 cb => sub {
1031 cf::server_tick; # one server iteration
1032
1033 my $NOW = Event::time;
1034 $NEXT_TICK += $TICK; 3394 $NEXT_TICK += $TICK;
1035 3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send;
3409 }
3410 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send;
3412 }
3413
3414 $NOW = Event::time;
3415
1036 # if we are delayed by four ticks, skip them all 3416 # if we are delayed by four ticks or more, skip them all
1037 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1038 3418
1039 $TICK_WATCHER->at ($NEXT_TICK); 3419 $TICK_WATCHER->at ($NEXT_TICK);
1040 $TICK_WATCHER->start; 3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424
3425 _post_tick;
3426
3427
1041 }, 3428 },
1042); 3429);
1043 3430
3431{
3432 BDB::max_poll_time $TICK * 0.1;
3433 $BDB_POLL_WATCHER = Event->io (
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8;
3442
3443 BDB::set_sync_prepare {
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457
3458 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create;
3460
3461 cf::sync_job {
3462 eval {
3463 BDB::db_env_open
3464 $DB_ENV,
3465 $BDBDIR,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666;
3469
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 };
3475
3476 cf::cleanup "db_env_open(db): $@" if $@;
3477 };
3478 }
3479}
3480
3481{
3482 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io (
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494}
3495
3496my $_log_backtrace;
3497
3498sub _log_backtrace {
3499 my ($msg, @addr) = @_;
3500
3501 $msg =~ s/\n//;
3502
3503 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace;
3506 async {
3507 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!";
3512
3513 my @funcs;
3514 my @res = <$fh>;
3515 chomp for @res;
3516 while (@res) {
3517 my ($func, $line) = splice @res, 0, 2, ();
3518 push @funcs, "[$func] $line";
3519 }
3520
3521 @funcs
3522 };
3523
3524 LOG llevInfo, "[ABT] $msg\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace;
3527 };
3528 } else {
3529 LOG llevInfo, "[ABT] $msg\n";
3530 LOG llevInfo, "[ABT] [suppressed]\n";
3531 }
3532}
3533
3534# load additional modules
3535use cf::pod;
3536
3537END { cf::emergency_save }
3538
10441 35391
1045 3540

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