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Revision 1.68 by root, Tue Sep 12 23:45:16 2006 UTC vs.
Revision 1.442 by root, Sun Aug 31 09:03:31 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
57use IO::AIO ();
10use Time::HiRes; 58use Time::HiRes;
11use Event; 59use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
13 61
14use strict; 62AnyEvent::detect;
15 63
16_init_vars; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73
18our %COMMAND = (); 74our %COMMAND = ();
75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
82
83our $RELOAD; # number of reloads so far
19our @EVENT; 84our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 85
22our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
23our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 101our $NEXT_TICK;
102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
108
109our %CFG;
110
111our $UPTIME; $UPTIME ||= time;
112our $RUNTIME;
113our $NOW;
114
115our (%PLAYER, %PLAYER_LOADING); # all users
116our (%MAP, %MAP_LOADING ); # all maps
117our $LINK_MAP; # the special {link} map, which is always available
118
119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
126
127binmode STDOUT;
128binmode STDERR;
129
130# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
132 open my $fh, "<", "$LOCALDIR/runtime"
133 or die "unable to read runtime file: $!";
134 $RUNTIME = <$fh> + 0.;
135}
136
137mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
139
140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
143
144#############################################################################
145
146=head2 GLOBAL VARIABLES
147
148=over 4
149
150=item $cf::UPTIME
151
152The timestamp of the server start (so not actually an uptime).
153
154=item $cf::RUNTIME
155
156The time this server has run, starts at 0 and is increased by $cf::TICK on
157every server tick.
158
159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
162
163Various directories - "/etc", read-only install directory, perl-library
164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
167
168=item $cf::NOW
169
170The time of the last (current) server tick.
171
172=item $cf::TICK
173
174The interval between server ticks, in seconds.
175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
186=item %cf::CFG
187
188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
202
203=back
204
205=cut
25 206
26BEGIN { 207BEGIN {
27 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 209 my $msg = join "", @_;
210
29 $msg .= "\n" 211 $msg .= "\n"
30 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
31 213
32 print STDERR "cfperl: $msg"; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
33 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
34 }; 217 };
35} 218}
36 219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
234
235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 242
39# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 244# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 245for my $pkg (qw(
42 no strict 'refs'; 246 cf::global cf::attachable
247 cf::object cf::object::player
248 cf::client cf::player
249 cf::arch cf::living
250 cf::map cf::mapspace
251 cf::party cf::region
252)) {
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 254}
45 255
46$Event::DIED = sub { 256$EV::DIED = sub {
47 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
48}; 258};
49 259
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 260#############################################################################
57# utility functions
58 261
59use JSON::Syck (); # TODO# replace by JSON::PC once working 262=head2 UTILITY FUNCTIONS
60 263
61sub from_json($) { 264=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 265
66sub to_json($) { 266=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 267
68 JSON::Syck::Dump $_[0] 268=cut
269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
69} 287}
288
289=item $ref = cf::decode_json $json
290
291Converts a JSON string into the corresponding perl data structure.
292
293=item $json = cf::encode_json $ref
294
295Converts a perl data structure into its JSON representation.
296
297=cut
298
299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
300
301sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) }
303
304=item cf::lock_wait $string
305
306Wait until the given lock is available. See cf::lock_acquire.
307
308=item my $lock = cf::lock_acquire $string
309
310Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically
313returned.
314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
318Lock names should begin with a unique identifier (for example, cf::map::find
319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
325=cut
326
327our %LOCK;
328our %LOCKER;#d#
329
330sub lock_wait($) {
331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
343}
344
345sub lock_acquire($) {
346 my ($key) = @_;
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359}
360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
458=item cf::sync_job { BLOCK }
459
460The design of Deliantra requires that the main coroutine ($Coro::main)
461is always able to handle events or runnable, as Deliantra is only
462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
464
465If it must be done, put the blocking parts into C<sync_job>. This will run
466the given BLOCK in another coroutine while waiting for the result. The
467server will be frozen during this time, so the block should either finish
468fast or be very important.
469
470=cut
471
472sub sync_job(&) {
473 my ($job) = @_;
474
475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
493 })->prio (Coro::PRIO_MAX);
494
495 while ($busy) {
496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
508 } else {
509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
512 }
513}
514
515=item $coro = cf::async_ext { BLOCK }
516
517Like async, but this coro is automatically being canceled when the
518extension calling this is being unloaded.
519
520=cut
521
522sub async_ext(&) {
523 my $cb = shift;
524
525 my $coro = &Coro::async ($cb);
526
527 $coro->on_destroy (sub {
528 delete $EXT_CORO{$coro+0};
529 });
530 $EXT_CORO{$coro+0} = $coro;
531
532 $coro
533}
534
535=item fork_call { }, $args
536
537Executes the given code block with the given arguments in a seperate
538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
541
542=cut
543
544sub fork_call(&@) {
545 my ($cb, @args) = @_;
546
547 # we seemingly have to make a local copy of the whole thing,
548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
550
551 my @res = Coro::Util::fork_eval {
552 reset_signals;
553 &$cb
554 }, @args;
555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
722}
723
724=back
725
726=cut
70 727
71############################################################################# 728#############################################################################
72# "new" plug-in system
73 729
74=head3 EVENTS AND OBJECT ATTACHMENTS 730=head2 ATTACHABLE OBJECTS
731
732Many objects in crossfire are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods.
735
736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in
738Deliantra).
75 739
76=over 4 740=over 4
77 741
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
91 743
92=item $map->detach ($attachment) 744=item $attachable->detach ($attachment)
93 745
94Attach/detach a pre-registered attachment to a map. 746Attach/detach a pre-registered attachment to a specific object and give it
747the specified key/value pairs as arguments.
95 748
96=item $bool = $object->attached ($name) 749Example, attach a minesweeper attachment to the given object, making it a
75010x10 minesweeper game:
97 751
98=item $bool = $player->attached ($name) 752 $obj->attach (minesweeper => width => 10, height => 10);
99 753
100=item $bool = $map->attached ($name) 754=item $bool = $attachable->attached ($name)
101 755
102Checks wether the named attachment is currently attached to the object. 756Checks wether the named attachment is currently attached to the object.
103 757
104=item cf::attach_global ... 758=item cf::CLASS->attach ...
105 759
106Attach handlers for global events. 760=item cf::CLASS->detach ...
107 761
108This and all following C<attach_*>-functions expect any number of the 762Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 763CLASS. See the next function for an explanation of its arguments.
764
765You can attach to global events by using the C<cf::global> class.
766
767Example, log all player logins:
768
769 cf::player->attach (
770 on_login => sub {
771 my ($pl) = @_;
772 ...
773 },
774 );
775
776Example, attach to the jeweler skill:
777
778 cf::object->attach (
779 type => cf::SKILL,
780 subtype => cf::SK_JEWELER,
781 on_use_skill => sub {
782 my ($sk, $ob, $part, $dir, $msg) = @_;
783 ...
784 },
785 );
786
787=item cf::CLASS::attachment $name, ...
788
789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment.
791
792Some classes such as crossfire maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name.
794
795These calls expect any number of the following handler/hook descriptions:
110 796
111=over 4 797=over 4
112 798
113=item prio => $number 799=item prio => $number
114 800
116by another C<prio> setting). Lower priority handlers get executed 802by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 803earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 804registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 805unless you know what you are doing.
120 806
807=item type => $type
808
809(Only for C<< cf::object->attach >> calls), limits the attachment to the
810given type of objects only (the additional parameter C<subtype> can be
811used to further limit to the given subtype).
812
121=item on_I<event> => \&cb 813=item on_I<event> => \&cb
122 814
123Call the given code reference whenever the named event happens (event is 815Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 816something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 817handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 826package and register them. Only handlers for eevents supported by the
135object/class are recognised. 827object/class are recognised.
136 828
137=back 829=back
138 830
139=item cf::attach_to_type $object_type, $subtype, ... 831Example, define an attachment called "sockpuppet" that calls the given
832event handler when a monster attacks:
140 833
141Attach handlers for a specific object type (e.g. TRANSPORT) and 834 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 835 on_skill_attack => sub {
143type. 836 my ($self, $victim) = @_;
144 837 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 838 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 839 }
366}
367 840
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 841=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 842
394Just because you have a perl object does not mean that the corresponding 843Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 844C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 845valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 846can be used to test for existence of the C object part without causing an
398exception. 847exception.
399 848
849=cut
850
851# the following variables are defined in .xs and must not be re-created
852our @CB_GLOBAL = (); # registry for all global events
853our @CB_ATTACHABLE = (); # registry for all attachables
854our @CB_OBJECT = (); # all objects (should not be used except in emergency)
855our @CB_PLAYER = ();
856our @CB_CLIENT = ();
857our @CB_TYPE = (); # registry for type (cf-object class) based events
858our @CB_MAP = ();
859
860my %attachment;
861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
868sub _attach_cb($$$$) {
869 my ($registry, $event, $prio, $cb) = @_;
870
871 use sort 'stable';
872
873 $cb = [$prio, $cb];
874
875 @{$registry->[$event]} = sort
876 { $a->[0] cmp $b->[0] }
877 @{$registry->[$event] || []}, $cb;
878}
879
880# hack
881my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
882
883# attach handles attaching event callbacks
884# the only thing the caller has to do is pass the correct
885# registry (== where the callback attaches to).
886sub _attach {
887 my ($registry, $klass, @arg) = @_;
888
889 my $object_type;
890 my $prio = 0;
891 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
892
893 #TODO: get rid of this hack
894 if ($attachable_klass{$klass}) {
895 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
896 }
897
898 while (@arg) {
899 my $type = shift @arg;
900
901 if ($type eq "prio") {
902 $prio = shift @arg;
903
904 } elsif ($type eq "type") {
905 $object_type = shift @arg;
906 $registry = $CB_TYPE[$object_type] ||= [];
907
908 } elsif ($type eq "subtype") {
909 defined $object_type or Carp::croak "subtype specified without type";
910 my $object_subtype = shift @arg;
911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
912
913 } elsif ($type eq "package") {
914 my $pkg = shift @arg;
915
916 while (my ($name, $id) = each %cb_id) {
917 if (my $cb = $pkg->can ($name)) {
918 _attach_cb $registry, $id, $prio, $cb;
919 }
920 }
921
922 } elsif (exists $cb_id{$type}) {
923 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
924
925 } elsif (ref $type) {
926 warn "attaching objects not supported, ignoring.\n";
927
928 } else {
929 shift @arg;
930 warn "attach argument '$type' not supported, ignoring.\n";
931 }
932 }
933}
934
935sub _object_attach {
936 my ($obj, $name, %arg) = @_;
937
938 return if exists $obj->{_attachment}{$name};
939
940 if (my $attach = $attachment{$name}) {
941 my $registry = $obj->registry;
942
943 for (@$attach) {
944 my ($klass, @attach) = @$_;
945 _attach $registry, $klass, @attach;
946 }
947
948 $obj->{$name} = \%arg;
949 } else {
950 warn "object uses attachment '$name' which is not available, postponing.\n";
951 }
952
953 $obj->{_attachment}{$name} = undef;
954}
955
956sub cf::attachable::attach {
957 if (ref $_[0]) {
958 _object_attach @_;
959 } else {
960 _attach shift->_attach_registry, @_;
961 }
962 _recalc_want;
963};
964
965# all those should be optimised
966sub cf::attachable::detach {
967 my ($obj, $name) = @_;
968
969 if (ref $obj) {
970 delete $obj->{_attachment}{$name};
971 reattach ($obj);
972 } else {
973 Carp::croak "cannot, currently, detach class attachments";
974 }
975 _recalc_want;
976};
977
978sub cf::attachable::attached {
979 my ($obj, $name) = @_;
980
981 exists $obj->{_attachment}{$name}
982}
983
984for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
985 eval "#line " . __LINE__ . " 'cf.pm'
986 sub cf::\L$klass\E::_attach_registry {
987 (\\\@CB_$klass, KLASS_$klass)
988 }
989
990 sub cf::\L$klass\E::attachment {
991 my \$name = shift;
992
993 \$attachment{\$name} = [[KLASS_$klass, \@_]];
994 }
995 ";
996 die if $@;
997}
998
999our $override;
1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1001
1002sub override {
1003 $override = 1;
1004 @INVOKE_RESULTS = (@_);
1005}
1006
1007sub do_invoke {
1008 my $event = shift;
1009 my $callbacks = shift;
1010
1011 @INVOKE_RESULTS = ();
1012
1013 local $override;
1014
1015 for (@$callbacks) {
1016 eval { &{$_->[1]} };
1017
1018 if ($@) {
1019 warn "$@";
1020 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1021 override;
1022 }
1023
1024 return 1 if $override;
1025 }
1026
1027 0
1028}
1029
1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1031
1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1033
1034Generate an object-specific event with the given arguments.
1035
1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1037removed in future versions), and there is no public API to access override
1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1039
400=back 1040=back
401 1041
402=cut 1042=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 1043
408############################################################################# 1044#############################################################################
409# object support 1045# object support
410 1046
411sub instantiate { 1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
412 my ($obj, $data) = @_; 1081 my ($ob1, $ob2) = @_;
413 1082
414 $data = from_json $data; 1083 ++$SLOW_MERGES;#d#
415 1084
416 for (@$data) { 1085 # we do the slow way here
417 my ($name, $args) = @$_; 1086 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1087}
422 1088
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1089sub reattach {
1090 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1095
426 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
427 1097
428 @$registry = (); 1098 @$registry = ();
429 1099
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1100 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1101
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1102 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1103 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1104 for (@$attach) {
435 my ($klass, @attach) = @$_; 1105 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1106 _attach $registry, $klass, @attach;
437 } 1107 }
438 } else { 1108 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1109 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1110 }
441 } 1111 }
442} 1112}
443 1113
444sub object_freezer_save { 1114cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1115 prio => -1000000,
1116 on_instantiate => sub {
1117 my ($obj, $data) = @_;
1118
1119 $data = decode_json $data;
1120
1121 for (@$data) {
1122 my ($name, $args) = @$_;
1123
1124 $obj->attach ($name, %{$args || {} });
1125 }
1126 },
1127 on_reattach => \&reattach,
496 on_clone => sub { 1128 on_clone => sub {
497 my ($src, $dst) = @_; 1129 my ($src, $dst) = @_;
498 1130
499 @{$dst->registry} = @{$src->registry}; 1131 @{$dst->registry} = @{$src->registry};
500 1132
501 %$dst = %$src; 1133 %$dst = %$src;
502 1134
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1135 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1136 if exists $src->{_attachment};
505 }, 1137 },
506; 1138);
1139
1140sub object_freezer_save {
1141 my ($filename, $rdata, $objs) = @_;
1142
1143 sync_job {
1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs;
1148
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC;
1153 aio_close $fh;
1154
1155 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC;
1161 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst";
1163 }
1164 } else {
1165 aio_unlink "$filename.pst";
1166 }
1167
1168 aio_rename "$filename~", $filename;
1169 } else {
1170 warn "FATAL: $filename~: $!\n";
1171 }
1172 } else {
1173 aio_unlink $filename;
1174 aio_unlink "$filename.pst";
1175 }
1176 };
1177}
1178
1179sub object_freezer_as_string {
1180 my ($rdata, $objs) = @_;
1181
1182 use Data::Dumper;
1183
1184 $$rdata . Dumper $objs
1185}
1186
1187sub object_thawer_load {
1188 my ($filename) = @_;
1189
1190 my ($data, $av);
1191
1192 (aio_load $filename, $data) >= 0
1193 or return;
1194
1195 unless (aio_stat "$filename.pst") {
1196 (aio_load "$filename.pst", $av) >= 0
1197 or return;
1198
1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
1201 }
1202
1203 utf8::decode (my $decname = $filename);
1204 warn sprintf "loading %s (%d,%d)\n",
1205 $decname, length $data, scalar @{$av || []};
1206
1207 ($data, $av)
1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
507 1215
508############################################################################# 1216#############################################################################
509# old plug-in events 1217# command handling &c
510 1218
511sub inject_event { 1219=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1220
515 my $cb = $hook[$event_code]{$extension} 1221Register a callback for execution when the client sends the user command
516 or return; 1222$name.
517 1223
518 &$cb 1224=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1225
540sub register_command { 1226sub register_command {
541 my ($name, $time, $cb) = @_; 1227 my ($name, $cb) = @_;
542 1228
543 my $caller = caller; 1229 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1230 #warn "registering command '$name/$time' to '$caller'";
545 1231
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1233}
1234
1235=item cf::register_extcmd $name => \&callback($pl,$packet);
1236
1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
1242
1243If the callback returns something, it is sent back as if reply was being
1244called.
1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
1257=cut
549 1258
550sub register_extcmd { 1259sub register_extcmd {
551 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
552 1261
553 my $caller = caller; 1262 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1263}
558 1264
559sub register { 1265sub register_exticmd {
560 my ($base, $pkg) = @_; 1266 my ($name, $cb) = @_;
561 1267
562 #TODO 1268 $EXTICMD{$name} = $cb;
563} 1269}
564 1270
565sub load_extension { 1271cf::player->attach (
566 my ($path) = @_; 1272 on_command => sub {
1273 my ($pl, $name, $params) = @_;
567 1274
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1275 my $cb = $COMMAND{$name}
569 my $base = $1; 1276 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1277
574 warn "loading '$path' into '$pkg'\n"; 1278 for my $cmd (@$cb) {
575 1279 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1280 }
1281
1282 cf::override;
619 } 1283 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1284 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
655 1286
656 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1288
658 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
661 $pl->ext_reply ($msg->{msgid}, %reply); 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
1304 } else {
1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1306 }
1307
1308 cf::override;
1309 },
1310);
1311
1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
662 } 1706 }
663 } 1707 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 } 1708 }
667
668 cf::override;
669 }, 1709 }
670;
671 1710
672############################################################################# 1711 $xml
673# load/save/clean perl data associated with a map 1712}
674 1713
675*cf::mapsupport::on_clean = sub { 1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1719=item $player->ext_reply ($msgid, @msg)
1720
1721Sends an ext reply to the player.
1722
1723=cut
1724
1725sub ext_reply($$@) {
1726 my ($self, $id, @msg) = @_;
1727
1728 $self->ns->ext_reply ($id, @msg)
1729}
1730
1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
1758 my ($path) = @_;
1759
1760 my ($match, $specificity);
1761
1762 for my $region (list) {
1763 if ($region->{match} && $path =~ $region->{match}) {
1764 ($match, $specificity) = ($region, $region->specificity)
1765 if $region->specificity > $specificity;
1766 }
1767 }
1768
1769 $match
1770}
1771
1772=back
1773
1774=head3 cf::map
1775
1776=over 4
1777
1778=cut
1779
1780package cf::map;
1781
1782use Fcntl;
1783use Coro::AIO;
1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1789our $MAX_RESET = 3600;
1790our $DEFAULT_RESET = 3000;
1791
1792sub generate_random_map {
1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1796
1797 # mit "rum" bekleckern, nicht
1798 $self->_create_random_map (
1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1802 $rmp->{exit_on_final_map},
1803 $rmp->{xsize}, $rmp->{ysize},
1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1806 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1807 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1810 )
1811}
1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1938}
1939
1940# and all this just because we cannot iterate over
1941# all maps in C++...
1942sub change_all_map_light {
1943 my ($change) = @_;
1944
1945 $_->change_map_light ($change)
1946 for grep $_->outdoor, values %cf::MAP;
1947}
1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1965sub load_header_from($) {
1966 my ($self, $path) = @_;
1967
1968 utf8::encode $path;
1969 my $f = new_from_file cf::object::thawer $path
1970 or return;
1971
1972 $self->_load_header ($f)
1973 or return;
1974
1975 local $MAP_LOADING{$self->{path}} = $self;
1976 $f->resolve_delayed_derefs;
1977
1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
2021 or return;
2022 $self->prepare_orig;
2023 }
2024
2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
2027
2028 $self->default_region (cf::region::find_by_path $self->{path})
2029 unless $self->default_region;
2030
2031 1
2032}
2033
2034sub find;
2035sub find {
2036 my ($path, $origin) = @_;
2037
2038 $path = normalise $path, $origin && $origin->path;
2039
2040 cf::lock_wait "map_data:$path";#d#remove
2041 cf::lock_wait "map_find:$path";
2042
2043 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2045 my $guard2 = cf::lock_acquire "map_find:$path";
2046
2047 my $map = new_from_path cf::map $path
2048 or return;
2049
2050 $map->{last_save} = $cf::RUNTIME;
2051
2052 $map->load_header
2053 or return;
2054
2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
2060 $map->reset;
2061 return find $path;
2062 }
2063
2064 $cf::MAP{$path} = $map
2065 }
2066}
2067
2068sub pre_load { }
2069sub post_load { }
2070
2071sub load {
2072 my ($self) = @_;
2073
2074 local $self->{deny_reset} = 1; # loading can take a long time
2075
2076 my $path = $self->{path};
2077
2078 {
2079 my $guard = cf::lock_acquire "map_data:$path";
2080
2081 return unless $self->valid;
2082 return unless $self->in_memory == cf::MAP_SWAPPED;
2083
2084 $self->in_memory (cf::MAP_LOADING);
2085
2086 $self->alloc;
2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
2094 or return;
2095
2096 $self->post_load_original
2097 if delete $self->{load_original};
2098
2099 if (my $uniq = $self->uniq_path) {
2100 utf8::encode $uniq;
2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
2103 $self->clear_unique_items;
2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
2107 }
2108 }
2109
2110 $f->resolve_delayed_derefs;
2111
2112 cf::cede_to_tick;
2113 # now do the right thing for maps
2114 $self->link_multipart_objects;
2115 $self->difficulty ($self->estimate_difficulty)
2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
2126 $self->activate;
2127 }
2128
2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
2131
2132 $self->in_memory (cf::MAP_ACTIVE);
2133 }
2134
2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
676 my ($map) = @_; 2152 my ($map) = @_;
677 2153
678 my $path = $map->tmpname; 2154 my @neigh; # diagonal neighbours
679 defined $path or return;
680 2155
681 unlink "$path.pst"; 2156 for (0 .. 3) {
682}; 2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
683 2162
684attach_to_maps prio => -10000, package => cf::mapsupport::; 2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
685 2167
686############################################################################# 2168 for (grep defined $_->[0], @neigh) {
687# load/save perl data associated with player->ob objects 2169 my ($path, $origin) = @$_;
688 2170 my $neigh = find $path, $origin
689sub all_objects(@) { 2171 or next;
690 @_, map all_objects ($_->inv), @_ 2172 $neigh->load;
2173 }
691} 2174}
692 2175
693# TODO: compatibility cruft, remove when no longer needed 2176sub find_sync {
694attach_to_players 2177 my ($path, $origin) = @_;
695 on_load => sub {
696 my ($pl, $path) = @_;
697 2178
698 for my $o (all_objects $pl->ob) { 2179 cf::sync_job { find $path, $origin }
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2180}
700 $o->set_ob_key_value ("_perl_data");
701 2181
702 %$o = %{ Storable::thaw pack "H*", $value }; 2182sub do_load_sync {
2183 my ($map) = @_;
2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
703 } 2215 }
704 } 2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
2222}
2223
2224sub save {
2225 my ($self) = @_;
2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
2229 $self->{last_save} = $cf::RUNTIME;
2230
2231 return unless $self->dirty;
2232
2233 my $save = $self->save_path; utf8::encode $save;
2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
2235
2236 $self->{load_path} = $save;
2237
2238 return if $self->{deny_save};
2239
2240 local $self->{last_access} = $self->last_access;#d#
2241
2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
2244 $_->contr->save for $self->players;
2245 };
2246
2247 cf::get_slot 0.02;
2248
2249 if ($uniq) {
2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2252 } else {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
705 }, 2254 }
706;
707
708#############################################################################
709# core extensions - in perl
710
711=item cf::player::exists $login
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 2255}
721 2256
2257sub swap_out {
2258 my ($self) = @_;
2259
2260 # save first because save cedes
2261 $self->save;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 return if $self->players;
2266 return if $self->in_memory != cf::MAP_ACTIVE;
2267 return if $self->{deny_save};
2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
2273 $self->clear;
2274}
2275
2276sub reset_at {
2277 my ($self) = @_;
2278
2279 # TODO: safety, remove and allow resettable per-player maps
2280 return 1e99 if $self->{deny_reset};
2281
2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2284
2285 $time + $to
2286}
2287
2288sub should_reset {
2289 my ($self) = @_;
2290
2291 $self->reset_at <= $cf::RUNTIME
2292}
2293
2294sub reset {
2295 my ($self) = @_;
2296
2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
2298
2299 return if $self->players;
2300
2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
2312
2313 delete $cf::MAP{$self->path};
2314
2315 $self->deactivate;
2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
2318
2319 $self->unlink_save;
2320 $self->destroy;
2321}
2322
2323my $nuke_counter = "aaaa";
2324
2325sub nuke {
2326 my ($self) = @_;
2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
2337 $self->{deny_save} = 1;
2338 $self->reset_timeout (1);
2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
2344 $self->reset; # polite request, might not happen
2345}
2346
2347=item $maps = cf::map::tmp_maps
2348
2349Returns an arrayref with all map paths of currently instantiated and saved
2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
2355 [
2356 map {
2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
2363}
2364
2365=item $maps = cf::map::random_maps
2366
2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
2369
2370=cut
2371
2372sub random_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
2383=item cf::map::unique_maps
2384
2385Returns an arrayref of paths of all shared maps that have
2386instantiated unique items. May block.
2387
2388=cut
2389
2390sub unique_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 s/\.map$//; # TODO future compatibility hack
2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2396 ? ()
2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ]
2400}
2401
2402=back
2403
2404=head3 cf::object
2405
2406=cut
2407
2408package cf::object;
2409
2410=over 4
2411
2412=item $ob->inv_recursive
2413
2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
2416
2417=cut
2418
2419sub inv_recursive_;
2420sub inv_recursive_ {
2421 map { $_, inv_recursive_ $_->inv } @_
2422}
2423
2424sub inv_recursive {
2425 inv_recursive_ inv $_[0]
2426}
2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
2453 }
2454}
2455
2456package cf;
2457
2458=back
2459
2460=head3 cf::object::player
2461
2462=over 4
2463
722=item $player->reply ($npc, $msg[, $flags]) 2464=item $player_object->reply ($npc, $msg[, $flags])
723 2465
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2468dialogue with the given NPC character.
727 2469
728=cut 2470=cut
729 2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
2485
730# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
731# with dialog boxes. 2487# with dialog boxes.
2488#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2490 my ($self, $npc, $msg, $flags) = @_;
734 2491
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2493
737 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
739 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
2519}
2520
2521=item $player_object->may ("access")
2522
2523Returns wether the given player is authorized to access resource "access"
2524(e.g. "command_wizcast").
2525
2526=cut
2527
2528sub cf::object::player::may {
2529 my ($self, $access) = @_;
2530
2531 $self->flag (cf::FLAG_WIZ) ||
2532 (ref $cf::CFG{"may_$access"}
2533 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2534 : $cf::CFG{"may_$access"})
2535}
2536
2537=item $player_object->enter_link
2538
2539Freezes the player and moves him/her to a special map (C<{link}>).
2540
2541The player should be reasonably safe there for short amounts of time. You
2542I<MUST> call C<leave_link> as soon as possible, though.
2543
2544Will never block.
2545
2546=item $player_object->leave_link ($map, $x, $y)
2547
2548Moves the player out of the special C<{link}> map onto the specified
2549map. If the map is not valid (or omitted), the player will be moved back
2550to the location he/she was before the call to C<enter_link>, or, if that
2551fails, to the emergency map position.
2552
2553Might block.
2554
2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
2566
2567sub cf::object::player::enter_link {
2568 my ($self) = @_;
2569
2570 $self->deactivate_recursive;
2571
2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
2573
2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2575 if $self->map && $self->map->{path} ne "{link}";
2576
2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2578}
2579
2580sub cf::object::player::leave_link {
2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
2584
2585 my $link_pos = delete $self->{_link_pos};
2586
2587 unless ($map) {
2588 # restore original map position
2589 ($map, $x, $y) = @{ $link_pos || [] };
2590 $map = cf::map::find $map;
2591
2592 unless ($map) {
2593 ($map, $x, $y) = @$EMERGENCY_POSITION;
2594 $map = cf::map::find $map
2595 or die "FATAL: cannot load emergency map\n";
2596 }
2597 }
2598
2599 ($x, $y) = (-1, -1)
2600 unless (defined $x) && (defined $y);
2601
2602 # use -1 or undef as default coordinates, not 0, 0
2603 ($x, $y) = ($map->enter_x, $map->enter_y)
2604 if $x <=0 && $y <= 0;
2605
2606 $map->load;
2607 $map->load_neighbours;
2608
2609 return unless $self->contr->active;
2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2613 $self->enter_map ($map, $x, $y);
2614}
2615
2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2617
2618Moves the player to the given map-path and coordinates by first freezing
2619her, loading and preparing them map, calling the provided $check callback
2620that has to return the map if sucecssful, and then unfreezes the player on
2621the new (success) or old (failed) map position. In either case, $done will
2622be called at the end of this process.
2623
2624Note that $check will be called with a potentially non-loaded map, so if
2625it needs a loaded map it has to call C<< ->load >>.
2626
2627=cut
2628
2629our $GOTOGEN;
2630
2631sub cf::object::player::goto {
2632 my ($self, $path, $x, $y, $check, $done) = @_;
2633
2634 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2636
2637 $self->enter_link;
2638
2639 (async {
2640 $Coro::current->{desc} = "player::goto $path $x $y";
2641
2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
2664 if ($map) {
2665 $map = $map->customise_for ($self);
2666 $map = $check->($map) if $check && $map;
2667 } else {
2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
2685 })->prio (1);
2686}
2687
2688=item $player_object->enter_exit ($exit_object)
2689
2690=cut
2691
2692sub parse_random_map_params {
2693 my ($spec) = @_;
2694
2695 my $rmp = { # defaults
2696 xsize => (cf::rndm 15, 40),
2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
742 } 2700 };
743}
744 2701
2702 for (split /\n/, $spec) {
2703 my ($k, $v) = split /\s+/, $_, 2;
2704
2705 $rmp->{lc $k} = $v if (length $k) && (length $v);
2706 }
2707
2708 $rmp
2709}
2710
2711sub prepare_random_map {
2712 my ($exit) = @_;
2713
2714 # all this does is basically replace the /! path by
2715 # a new random map path (?random/...) with a seed
2716 # that depends on the exit object
2717
2718 my $rmp = parse_random_map_params $exit->msg;
2719
2720 if ($exit->map) {
2721 $rmp->{region} = $exit->region->name;
2722 $rmp->{origin_map} = $exit->map->path;
2723 $rmp->{origin_x} = $exit->x;
2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
2727 }
2728
2729 $rmp->{random_seed} ||= $exit->random_seed;
2730
2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
2734
2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
2743 $exit->slaying ("?random/$md5");
2744 $exit->msg (undef);
2745 }
2746 }
2747}
2748
2749sub cf::object::player::enter_exit {
2750 my ($self, $exit) = @_;
2751
2752 return unless $self->type == cf::PLAYER;
2753
2754 $self->enter_link;
2755
2756 (async {
2757 $Coro::current->{desc} = "enter_exit";
2758
2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
2766 prepare_random_map $exit
2767 if $exit->slaying eq "/!";
2768 }
2769
2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
2780 1
2781 }) {
2782 $self->message ("Something went wrong deep within the crossfire server. "
2783 . "I'll try to bring you back to the map you were before. "
2784 . "Please report this to the dungeon master!",
2785 cf::NDI_UNIQUE | cf::NDI_RED);
2786
2787 warn "ERROR in enter_exit: $@";
2788 $self->leave_link;
2789 }
2790 })->prio (1);
2791}
2792
2793=head3 cf::client
2794
2795=over 4
2796
2797=item $client->send_drawinfo ($text, $flags)
2798
2799Sends a drawinfo packet to the client. Circumvents output buffering so
2800should not be used under normal circumstances.
2801
2802=cut
2803
2804sub cf::client::send_drawinfo {
2805 my ($self, $text, $flags) = @_;
2806
2807 utf8::encode $text;
2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2809}
2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 $self->send_packet ("msg " . $self->{json_coder}->encode (
2913 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2914 } else {
2915 if ($color >= 0) {
2916 # replace some tags by gcfclient-compatible ones
2917 for ($msg) {
2918 1 while
2919 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2920 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2921 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2922 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2923 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2924 }
2925
2926 $color &= cf::NDI_COLOR_MASK;
2927
2928 utf8::encode $msg;
2929
2930 if (0 && $msg =~ /\[/) {
2931 # COMMAND/INFO
2932 $self->send_packet ("drawextinfo $color 10 8 $msg")
2933 } else {
2934 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2935 $self->send_packet ("drawinfo $color $msg")
2936 }
2937 }
2938 }
2939}
2940
2941=item $client->ext_msg ($type, @msg)
2942
2943Sends an ext event to the client.
2944
2945=cut
2946
2947sub cf::client::ext_msg($$@) {
2948 my ($self, $type, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2952 } elsif ($self->extcmd == 1) { # TODO: remove
2953 push @msg, msgtype => "event_$type";
2954 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2955 }
2956}
2957
745=item $player->ext_reply ($msgid, $msgtype, %msg) 2958=item $client->ext_reply ($msgid, @msg)
746 2959
747Sends an ext reply to the player. 2960Sends an ext reply to the client.
748 2961
749=cut 2962=cut
750 2963
751sub cf::player::ext_reply($$$%) { 2964sub cf::client::ext_reply($$@) {
752 my ($self, $id, %msg) = @_; 2965 my ($self, $id, @msg) = @_;
753 2966
754 $msg{msgid} = $id; 2967 if ($self->extcmd == 2) {
755 2968 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
756 $self->send ("ext " . to_json \%msg); 2969 } elsif ($self->extcmd == 1) {
2970 #TODO: version 1, remove
2971 unshift @msg, msgtype => "reply", msgid => $id;
2972 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2973 }
757} 2974}
758 2975
759############################################################################# 2976=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 2977
2978Queues a query to the client, calling the given callback with
2979the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2980C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2981
2982Queries can fail, so check the return code. Or don't, as queries will
2983become reliable at some point in the future.
2984
2985=cut
2986
2987sub cf::client::query {
2988 my ($self, $flags, $text, $cb) = @_;
2989
2990 return unless $self->state == ST_PLAYING
2991 || $self->state == ST_SETUP
2992 || $self->state == ST_CUSTOM;
2993
2994 $self->state (ST_CUSTOM);
2995
2996 utf8::encode $text;
2997 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2998
2999 $self->send_packet ($self->{query_queue}[0][0])
3000 if @{ $self->{query_queue} } == 1;
3001
3002 1
3003}
3004
3005cf::client->attach (
3006 on_connect => sub {
3007 my ($ns) = @_;
3008
3009 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3010 },
3011 on_reply => sub {
3012 my ($ns, $msg) = @_;
3013
3014 # this weird shuffling is so that direct followup queries
3015 # get handled first
3016 my $queue = delete $ns->{query_queue}
3017 or return; # be conservative, not sure how that can happen, but we saw a crash here
3018
3019 (shift @$queue)->[1]->($msg);
3020 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3021
3022 push @{ $ns->{query_queue} }, @$queue;
3023
3024 if (@{ $ns->{query_queue} } == @$queue) {
3025 if (@$queue) {
3026 $ns->send_packet ($ns->{query_queue}[0][0]);
3027 } else {
3028 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3029 }
3030 }
3031 },
3032 on_exticmd => sub {
3033 my ($ns, $buf) = @_;
3034
3035 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3036
3037 if (ref $msg) {
3038 my ($type, $reply, @payload) =
3039 "ARRAY" eq ref $msg
3040 ? @$msg
3041 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3042
3043 my @reply;
3044
3045 if (my $cb = $EXTICMD{$type}) {
3046 @reply = $cb->($ns, @payload);
3047 }
3048
3049 $ns->ext_reply ($reply, @reply)
3050 if $reply;
3051
3052 } else {
3053 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3054 }
3055
3056 cf::override;
3057 },
3058);
3059
3060=item $client->async (\&cb)
3061
3062Create a new coroutine, running the specified callback. The coroutine will
3063be automatically cancelled when the client gets destroyed (e.g. on logout,
3064or loss of connection).
3065
3066=cut
3067
3068sub cf::client::async {
3069 my ($self, $cb) = @_;
3070
3071 my $coro = &Coro::async ($cb);
3072
3073 $coro->on_destroy (sub {
3074 delete $self->{_coro}{$coro+0};
3075 });
3076
3077 $self->{_coro}{$coro+0} = $coro;
3078
3079 $coro
3080}
3081
3082cf::client->attach (
3083 on_destroy => sub {
3084 my ($ns) = @_;
3085
3086 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3087 },
3088);
3089
3090=back
3091
3092
3093=head2 SAFE SCRIPTING
3094
3095Functions that provide a safe environment to compile and execute
3096snippets of perl code without them endangering the safety of the server
3097itself. Looping constructs, I/O operators and other built-in functionality
3098is not available in the safe scripting environment, and the number of
3099functions and methods that can be called is greatly reduced.
3100
3101=cut
761 3102
762our $safe = new Safe "safe"; 3103our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 3104our $safe_hole = new Safe::Hole;
764 3105
765$SIG{FPE} = 'IGNORE'; 3106$SIG{FPE} = 'IGNORE';
766 3107
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3108$safe->permit_only (Opcode::opset qw(
3109 :base_core :base_mem :base_orig :base_math
3110 grepstart grepwhile mapstart mapwhile
3111 sort time
3112));
768 3113
769# here we export the classes and methods available to script code 3114# here we export the classes and methods available to script code
770 3115
3116=pod
3117
3118The following functions and methods are available within a safe environment:
3119
3120 cf::object
3121 contr pay_amount pay_player map x y force_find force_add destroy
3122 insert remove name archname title slaying race decrease split
3123
3124 cf::object::player
3125 player
3126
3127 cf::player
3128 peaceful
3129
3130 cf::map
3131 trigger
3132
3133=cut
3134
771for ( 3135for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 3136 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3137 insert remove inv nrof name archname title slaying race
3138 decrease split destroy change_exp)],
773 ["cf::object::player" => qw(player)], 3139 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 3140 ["cf::player" => qw(peaceful)],
3141 ["cf::map" => qw(trigger)],
775) { 3142) {
776 no strict 'refs'; 3143 no strict 'refs';
777 my ($pkg, @funs) = @$_; 3144 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3145 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 3146 for @funs;
780} 3147}
3148
3149=over 4
3150
3151=item @retval = safe_eval $code, [var => value, ...]
3152
3153Compiled and executes the given perl code snippet. additional var/value
3154pairs result in temporary local (my) scalar variables of the given name
3155that are available in the code snippet. Example:
3156
3157 my $five = safe_eval '$first + $second', first => 1, second => 4;
3158
3159=cut
781 3160
782sub safe_eval($;@) { 3161sub safe_eval($;@) {
783 my ($code, %vars) = @_; 3162 my ($code, %vars) = @_;
784 3163
785 my $qcode = $code; 3164 my $qcode = $code;
808 } 3187 }
809 3188
810 wantarray ? @res : $res[0] 3189 wantarray ? @res : $res[0]
811} 3190}
812 3191
3192=item cf::register_script_function $function => $cb
3193
3194Register a function that can be called from within map/npc scripts. The
3195function should be reasonably secure and should be put into a package name
3196like the extension.
3197
3198Example: register a function that gets called whenever a map script calls
3199C<rent::overview>, as used by the C<rent> extension.
3200
3201 cf::register_script_function "rent::overview" => sub {
3202 ...
3203 };
3204
3205=cut
3206
813sub register_script_function { 3207sub register_script_function {
814 my ($fun, $cb) = @_; 3208 my ($fun, $cb) = @_;
815 3209
816 no strict 'refs'; 3210 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3211 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 3212}
819 3213
3214=back
3215
3216=cut
3217
820############################################################################# 3218#############################################################################
3219# the server's init and main functions
821 3220
822=head2 EXTENSION DATABASE SUPPORT 3221sub load_facedata($) {
3222 my ($path) = @_;
823 3223
824Crossfire maintains a very simple database for extension use. It can 3224 # HACK to clear player env face cache, we need some signal framework
825currently store anything that can be serialised using Storable, which 3225 # for this (global event?)
826excludes objects. 3226 %ext::player_env::MUSIC_FACE_CACHE = ();
827 3227
828The parameter C<$family> should best start with the name of the extension 3228 my $enc = JSON::XS->new->utf8->canonical->relaxed;
829using it, it should be unique.
830 3229
831=over 4 3230 warn "loading facedata from $path\n";
832 3231
833=item $hashref = cf::db_get $family 3232 my $facedata;
3233 0 < aio_load $path, $facedata
3234 or die "$path: $!";
834 3235
835Return a hashref for use by the extension C<$family>, which can be 3236 $facedata = Coro::Storable::thaw $facedata;
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838 3237
839=item $value = cf::db_get $family => $key 3238 $facedata->{version} == 2
3239 or cf::cleanup "$path: version mismatch, cannot proceed.";
840 3240
841Returns a single value from the database 3241 # patch in the exptable
3242 $facedata->{resource}{"res/exp_table"} = {
3243 type => FT_RSRC,
3244 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3245 };
3246 cf::cede_to_tick;
842 3247
843=item cf::db_put $family => $hashref 3248 {
3249 my $faces = $facedata->{faceinfo};
844 3250
845Stores the given family hashref into the database. Updates are delayed, if 3251 while (my ($face, $info) = each %$faces) {
846you want the data to be synced to disk immediately, use C<cf::db_sync>. 3252 my $idx = (cf::face::find $face) || cf::face::alloc $face;
847 3253
848=item cf::db_put $family => $key => $value 3254 cf::face::set_visibility $idx, $info->{visibility};
3255 cf::face::set_magicmap $idx, $info->{magicmap};
3256 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3257 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
849 3258
850Stores the given C<$value> in the family hash. Updates are delayed, if you 3259 cf::cede_to_tick;
851want the data to be synced to disk immediately, use C<cf::db_sync>. 3260 }
852 3261
853=item cf::db_dirty 3262 while (my ($face, $info) = each %$faces) {
3263 next unless $info->{smooth};
854 3264
855Marks the database as dirty, to be updated at a later time. 3265 my $idx = cf::face::find $face
3266 or next;
856 3267
857=item cf::db_sync 3268 if (my $smooth = cf::face::find $info->{smooth}) {
3269 cf::face::set_smooth $idx, $smooth;
3270 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3271 } else {
3272 warn "smooth face '$info->{smooth}' not found for face '$face'";
3273 }
858 3274
859Immediately write the database to disk I<if it is dirty>. 3275 cf::cede_to_tick;
3276 }
3277 }
860 3278
861=cut 3279 {
3280 my $anims = $facedata->{animinfo};
3281
3282 while (my ($anim, $info) = each %$anims) {
3283 cf::anim::set $anim, $info->{frames}, $info->{facings};
3284 cf::cede_to_tick;
3285 }
3286
3287 cf::anim::invalidate_all; # d'oh
3288 }
3289
3290 {
3291 # TODO: for gcfclient pleasure, we should give resources
3292 # that gcfclient doesn't grok a >10000 face index.
3293 my $res = $facedata->{resource};
3294
3295 while (my ($name, $info) = each %$res) {
3296 if (defined $info->{type}) {
3297 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3298 my $data;
3299
3300 if ($info->{type} & 1) {
3301 # prepend meta info
3302
3303 my $meta = $enc->encode ({
3304 name => $name,
3305 %{ $info->{meta} || {} },
3306 });
3307
3308 $data = pack "(w/a*)*", $meta, $info->{data};
3309 } else {
3310 $data = $info->{data};
3311 }
3312
3313 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3314 cf::face::set_type $idx, $info->{type};
3315 } else {
3316 $RESOURCE{$name} = $info;
3317 }
3318
3319 cf::cede_to_tick;
3320 }
3321 }
3322
3323 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3324
3325 1
3326}
3327
3328cf::global->attach (on_resource_update => sub {
3329 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3330 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3331
3332 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3333 my $sound = $soundconf->{compat}[$_]
3334 or next;
3335
3336 my $face = cf::face::find "sound/$sound->[1]";
3337 cf::sound::set $sound->[0] => $face;
3338 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3339 }
3340
3341 while (my ($k, $v) = each %{$soundconf->{event}}) {
3342 my $face = cf::face::find "sound/$v";
3343 cf::sound::set $k => $face;
3344 }
3345 }
3346});
3347
3348register_exticmd fx_want => sub {
3349 my ($ns, $want) = @_;
3350
3351 while (my ($k, $v) = each %$want) {
3352 $ns->fx_want ($k, $v);
3353 }
3354};
3355
3356sub load_resource_file($) {
3357 my $guard = lock_acquire "load_resource_file";
3358
3359 my $status = load_resource_file_ $_[0];
3360 get_slot 0.1, 100;
3361 cf::arch::commit_load;
3362
3363 $status
3364}
3365
3366sub reload_regions {
3367 # HACK to clear player env face cache, we need some signal framework
3368 # for this (global event?)
3369 %ext::player_env::MUSIC_FACE_CACHE = ();
3370
3371 load_resource_file "$MAPDIR/regions"
3372 or die "unable to load regions file\n";
3373
3374 for (cf::region::list) {
3375 $_->{match} = qr/$_->{match}/
3376 if exists $_->{match};
3377 }
3378}
3379
3380sub reload_facedata {
3381 load_facedata "$DATADIR/facedata"
3382 or die "unable to load facedata\n";
3383}
3384
3385sub reload_archetypes {
3386 load_resource_file "$DATADIR/archetypes"
3387 or die "unable to load archetypes\n";
3388}
3389
3390sub reload_treasures {
3391 load_resource_file "$DATADIR/treasures"
3392 or die "unable to load treasurelists\n";
3393}
3394
3395sub reload_resources {
3396 warn "reloading resource files...\n";
3397
3398 reload_facedata;
3399 reload_archetypes;
3400 reload_regions;
3401 reload_treasures;
3402
3403 warn "finished reloading resource files\n";
3404}
3405
3406sub init {
3407 my $guard = freeze_mainloop;
3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 reload_resources;
3412}
3413
3414sub reload_config {
3415 open my $fh, "<:utf8", "$CONFDIR/config"
3416 or return;
3417
3418 local $/;
3419 *CFG = YAML::Load <$fh>;
3420
3421 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3422
3423 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3424 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3425
3426 if (exists $CFG{mlockall}) {
3427 eval {
3428 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3429 and die "WARNING: m(un)lockall failed: $!\n";
3430 };
3431 warn $@ if $@;
3432 }
3433}
3434
3435sub main {
3436 # we must not ever block the main coroutine
3437 local $Coro::idle = sub {
3438 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3439 (async {
3440 $Coro::current->{desc} = "IDLE BUG HANDLER";
3441 EV::loop EV::LOOP_ONESHOT;
3442 })->prio (Coro::PRIO_MAX);
3443 };
3444
3445 {
3446 my $guard = freeze_mainloop;
3447 reload_config;
3448 db_init;
3449 load_extensions;
3450
3451 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3452 }
3453
3454 EV::loop;
3455}
3456
3457#############################################################################
3458# initialisation and cleanup
3459
3460# install some emergency cleanup handlers
3461BEGIN {
3462 our %SIGWATCHER = ();
3463 for my $signal (qw(INT HUP TERM)) {
3464 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3465 cf::cleanup "SIG$signal";
3466 };
3467 }
3468}
3469
3470sub write_runtime_sync {
3471 my $runtime = "$LOCALDIR/runtime";
3472
3473 # first touch the runtime file to show we are still running:
3474 # the fsync below can take a very very long time.
3475
3476 IO::AIO::aio_utime $runtime, undef, undef;
3477
3478 my $guard = cf::lock_acquire "write_runtime";
3479
3480 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3481 or return;
3482
3483 my $value = $cf::RUNTIME + 90 + 10;
3484 # 10 is the runtime save interval, for a monotonic clock
3485 # 60 allows for the watchdog to kill the server.
3486
3487 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3488 and return;
3489
3490 # always fsync - this file is important
3491 aio_fsync $fh
3492 and return;
3493
3494 # touch it again to show we are up-to-date
3495 aio_utime $fh, undef, undef;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$runtime~", $runtime
3501 and return;
3502
3503 warn "runtime file written.\n";
3504
3505 1
3506}
3507
3508our $uuid_lock;
3509our $uuid_skip;
3510
3511sub write_uuid_sync($) {
3512 $uuid_skip ||= $_[0];
3513
3514 return if $uuid_lock;
3515 local $uuid_lock = 1;
3516
3517 my $uuid = "$LOCALDIR/uuid";
3518
3519 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3520 or return;
3521
3522 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3523 $uuid_skip = 0;
3524
3525 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3526 and return;
3527
3528 # always fsync - this file is important
3529 aio_fsync $fh
3530 and return;
3531
3532 close $fh
3533 or return;
3534
3535 aio_rename "$uuid~", $uuid
3536 and return;
3537
3538 warn "uuid file written ($value).\n";
3539
3540 1
3541
3542}
3543
3544sub write_uuid($$) {
3545 my ($skip, $sync) = @_;
3546
3547 $sync ? write_uuid_sync $skip
3548 : async { write_uuid_sync $skip };
3549}
3550
3551sub emergency_save() {
3552 my $freeze_guard = cf::freeze_mainloop;
3553
3554 warn "enter emergency perl save\n";
3555
3556 cf::sync_job {
3557 # use a peculiar iteration method to avoid tripping on perl
3558 # refcount bugs in for. also avoids problems with players
3559 # and maps saved/destroyed asynchronously.
3560 warn "begin emergency player save\n";
3561 for my $login (keys %cf::PLAYER) {
3562 my $pl = $cf::PLAYER{$login} or next;
3563 $pl->valid or next;
3564 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3565 $pl->save;
3566 }
3567 warn "end emergency player save\n";
3568
3569 warn "begin emergency map save\n";
3570 for my $path (keys %cf::MAP) {
3571 my $map = $cf::MAP{$path} or next;
3572 $map->valid or next;
3573 $map->save;
3574 }
3575 warn "end emergency map save\n";
3576
3577 warn "begin emergency database checkpoint\n";
3578 BDB::db_env_txn_checkpoint $DB_ENV;
3579 warn "end emergency database checkpoint\n";
3580
3581 warn "begin write uuid\n";
3582 write_uuid_sync 1;
3583 warn "end write uuid\n";
3584 };
3585
3586 warn "leave emergency perl save\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594}
3595
3596# a safer delete_package, copied from Symbol
3597sub clear_package($) {
3598 my $pkg = shift;
3599
3600 # expand to full symbol table name if needed
3601 unless ($pkg =~ /^main::.*::$/) {
3602 $pkg = "main$pkg" if $pkg =~ /^::/;
3603 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3604 $pkg .= '::' unless $pkg =~ /::$/;
3605 }
3606
3607 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3608 my $stem_symtab = *{$stem}{HASH};
3609
3610 defined $stem_symtab and exists $stem_symtab->{$leaf}
3611 or return;
3612
3613 # clear all symbols
3614 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3615 for my $name (keys %$leaf_symtab) {
3616 _gv_clear *{"$pkg$name"};
3617# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3618 }
3619 warn "cleared package #$pkg\n";#d#
3620}
3621
3622our $RELOAD; # how many times to reload
3623
3624sub do_reload_perl() {
3625 # can/must only be called in main
3626 if ($Coro::current != $Coro::main) {
3627 warn "can only reload from main coroutine";
3628 return;
3629 }
3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
3634 warn "reloading...";
3635
3636 warn "entering sync_job";
3637
3638 cf::sync_job {
3639 cf::write_runtime_sync; # external watchdog should not bark
3640 cf::emergency_save;
3641 cf::write_runtime_sync; # external watchdog should not bark
3642
3643 warn "syncing database to disk";
3644 BDB::db_env_txn_checkpoint $DB_ENV;
3645
3646 # if anything goes wrong in here, we should simply crash as we already saved
3647
3648 warn "flushing outstanding aio requests";
3649 while (IO::AIO::nreqs || BDB::nreqs) {
3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3651 }
3652
3653 warn "cancelling all extension coros";
3654 $_->cancel for values %EXT_CORO;
3655 %EXT_CORO = ();
3656
3657 warn "removing commands";
3658 %COMMAND = ();
3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3666 warn "... unloading $pkg";
3667
3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
3677 }
3678
3679 warn "unloading all perl modules loaded from $LIBDIR";
3680 while (my ($k, $v) = each %INC) {
3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3694 }
3695
3696 warn "getting rid of safe::, as good as possible";
3697 clear_package "safe::$_"
3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3699
3700 warn "unloading cf.pm \"a bit\"";
3701 delete $INC{"cf.pm"};
3702 delete $INC{"cf/pod.pm"};
3703
3704 # don't, removes xs symbols, too,
3705 # and global variables created in xs
3706 #clear_package __PACKAGE__;
3707
3708 warn "unload completed, starting to reload now";
3709
3710 warn "reloading cf.pm";
3711 require cf;
3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3713
3714 warn "loading config and database again";
3715 cf::reload_config;
3716
3717 warn "loading extensions";
3718 cf::load_extensions;
3719
3720 warn "reattaching attachments to objects/players";
3721 _global_reattach; # objects, sockets
3722 warn "reattaching attachments to maps";
3723 reattach $_ for values %MAP;
3724 warn "reattaching attachments to players";
3725 reattach $_ for values %PLAYER;
3726
3727 warn "leaving sync_job";
3728
3729 1
3730 } or do {
3731 warn $@;
3732 cf::cleanup "error while reloading, exiting.";
3733 };
3734
3735 warn "reloaded";
3736 --$RELOAD;
3737 }
3738};
3739
3740our $RELOAD_WATCHER; # used only during reload
3741
3742sub reload_perl() {
3743 # doing reload synchronously and two reloads happen back-to-back,
3744 # coro crashes during coro_state_free->destroy here.
3745
3746 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3747 do_reload_perl;
3748 undef $RELOAD_WATCHER;
3749 };
3750}
3751
3752register_command "reload" => sub {
3753 my ($who, $arg) = @_;
3754
3755 if ($who->flag (FLAG_WIZ)) {
3756 $who->message ("reloading server.");
3757 async {
3758 $Coro::current->{desc} = "perl_reload";
3759 reload_perl;
3760 };
3761 }
3762};
3763
3764unshift @INC, $LIBDIR;
3765
3766my $bug_warning = 0;
3767
3768our @WAIT_FOR_TICK;
3769our @WAIT_FOR_TICK_BEGIN;
3770
3771sub wait_for_tick {
3772 return if tick_inhibit || $Coro::current == $Coro::main;
3773
3774 my $signal = new Coro::Signal;
3775 push @WAIT_FOR_TICK, $signal;
3776 $signal->wait;
3777}
3778
3779sub wait_for_tick_begin {
3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK_BEGIN, $signal;
3784 $signal->wait;
3785}
3786
3787sub tick {
3788 if ($Coro::current != $Coro::main) {
3789 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3790 unless ++$bug_warning > 10;
3791 return;
3792 }
3793
3794 cf::server_tick; # one server iteration
3795
3796 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3797 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3798 Coro::async_pool {
3799 $Coro::current->{desc} = "runtime saver";
3800 write_runtime_sync
3801 or warn "ERROR: unable to write runtime file: $!";
3802 };
3803 }
3804
3805 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3806 $sig->send;
3807 }
3808 while (my $sig = shift @WAIT_FOR_TICK) {
3809 $sig->send;
3810 }
3811
3812 $LOAD = ($NOW - $TICK_START) / $TICK;
3813 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3814
3815 if (0) {
3816 if ($NEXT_TICK) {
3817 my $jitter = $TICK_START - $NEXT_TICK;
3818 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3819 warn "jitter $JITTER\n";#d#
3820 }
3821 }
3822}
862 3823
863{ 3824{
864 my $db; 3825 # configure BDB
865 my $path = cf::localdir . "/database.pst";
866 3826
867 sub db_load() { 3827 BDB::min_parallel 8;
868 warn "loading database $path\n";#d# remove later 3828 BDB::max_poll_reqs $TICK * 0.1;
869 $db = stat $path ? Storable::retrieve $path : { }; 3829 $AnyEvent::BDB::WATCHER->priority (1);
870 }
871 3830
872 my $pid; 3831 unless ($DB_ENV) {
3832 $DB_ENV = BDB::db_env_create;
3833 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3834 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3835 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3836 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3837 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
873 3838
874 sub db_save() { 3839 cf::sync_job {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 cf::_exit 0 if defined $pid;
882 }
883 }
884
885 my $dirty;
886
887 sub db_sync() {
888 db_save if $dirty;
889 undef $dirty;
890 }
891
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
893 db_sync;
894 });
895
896 sub db_dirty() {
897 $dirty = 1;
898 $idle->start;
899 }
900
901 sub db_get($;$) {
902 @_ >= 2
903 ? $db->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { })
905 }
906
907 sub db_put($$;$) {
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else { 3840 eval {
911 $db->{$_[0]} = $_[1]; 3841 BDB::db_env_open
912 } 3842 $DB_ENV,
913 db_dirty; 3843 $BDBDIR,
914 } 3844 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3845 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3846 0666;
915 3847
916 attach_global 3848 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
917 prio => 10000,
918 on_cleanup => sub {
919 db_sync;
920 },
921 ;
922}
923
924#############################################################################
925# the server's main()
926
927sub main {
928 db_load;
929 load_extensions;
930 Event::loop;
931}
932
933#############################################################################
934# initialisation
935
936sub _perl_reload(&) {
937 my ($msg) = @_;
938
939 $msg->("reloading...");
940
941 eval {
942 # cancel all watchers
943 $_->cancel for Event::all_watchers;
944
945 # unload all extensions
946 for (@exts) {
947 $msg->("unloading <$_>");
948 unload_extension $_;
949 }
950
951 # unload all modules loaded from $LIBDIR
952 while (my ($k, $v) = each %INC) {
953 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
954
955 $msg->("removing <$k>");
956 delete $INC{$k};
957
958 $k =~ s/\.pm$//;
959 $k =~ s/\//::/g;
960
961 if (my $cb = $k->can ("unload_module")) {
962 $cb->();
963 } 3849 };
964 3850
965 Symbol::delete_package $k; 3851 cf::cleanup "db_env_open(db): $@" if $@;
966 } 3852 };
3853 }
967 3854
968 # sync database to disk 3855 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
969 cf::db_sync; 3856 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
970
971 # get rid of safe::, as good as possible
972 Symbol::delete_package "safe::$_"
973 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
974
975 # remove register_script_function callbacks
976 # TODO
977
978 # unload cf.pm "a bit"
979 delete $INC{"cf.pm"};
980
981 # don't, removes xs symbols, too,
982 # and global variables created in xs
983 #Symbol::delete_package __PACKAGE__;
984
985 # reload cf.pm
986 $msg->("reloading cf.pm");
987 require cf;
988
989 # load database again
990 cf::db_load;
991
992 # load extensions
993 $msg->("load extensions");
994 cf::load_extensions;
995
996 # reattach attachments to objects
997 $msg->("reattach");
998 _global_reattach;
999 }; 3857 };
1000 $msg->($@) if $@; 3858 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1001 3859 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1002 $msg->("reloaded");
1003};
1004
1005sub perl_reload() {
1006 _perl_reload {
1007 warn $_[0];
1008 print "$_[0]\n";
1009 }; 3860 };
3861 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3862 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3863 };
1010} 3864}
1011 3865
1012register_command "perl-reload", 0, sub { 3866{
3867 # configure IO::AIO
3868
3869 IO::AIO::min_parallel 8;
3870 IO::AIO::max_poll_time $TICK * 0.1;
3871 undef $AnyEvent::AIO::WATCHER;
3872}
3873
3874my $_log_backtrace;
3875
3876sub _log_backtrace {
1013 my ($who, $arg) = @_; 3877 my ($msg, @addr) = @_;
1014 3878
1015 if ($who->flag (FLAG_WIZ)) { 3879 $msg =~ s/\n//;
1016 _perl_reload { 3880
1017 warn $_[0]; 3881 # limit the # of concurrent backtraces
1018 $who->message ($_[0]); 3882 if ($_log_backtrace < 2) {
3883 ++$_log_backtrace;
3884 async {
3885 $Coro::current->{desc} = "abt $msg";
3886
3887 my @bt = fork_call {
3888 @addr = map { sprintf "%x", $_ } @addr;
3889 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3890 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3891 or die "addr2line: $!";
3892
3893 my @funcs;
3894 my @res = <$fh>;
3895 chomp for @res;
3896 while (@res) {
3897 my ($func, $line) = splice @res, 0, 2, ();
3898 push @funcs, "[$func] $line";
3899 }
3900
3901 @funcs
3902 };
3903
3904 LOG llevInfo, "[ABT] $msg\n";
3905 LOG llevInfo, "[ABT] $_\n" for @bt;
3906 --$_log_backtrace;
1019 }; 3907 };
1020 } 3908 } else {
1021}; 3909 LOG llevInfo, "[ABT] $msg\n";
1022 3910 LOG llevInfo, "[ABT] [suppressed]\n";
1023register "<global>", __PACKAGE__;
1024
1025unshift @INC, $LIBDIR;
1026
1027$TICK_WATCHER = Event->timer (
1028 prio => 1,
1029 at => $NEXT_TICK || 1,
1030 cb => sub {
1031 cf::server_tick; # one server iteration
1032
1033 my $NOW = Event::time;
1034 $NEXT_TICK += $TICK;
1035
1036 # if we are delayed by four ticks, skip them all
1037 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1038
1039 $TICK_WATCHER->at ($NEXT_TICK);
1040 $TICK_WATCHER->start;
1041 }, 3911 }
1042); 3912}
3913
3914# load additional modules
3915use cf::pod;
3916
3917END { cf::emergency_save }
1043 3918
10441 39191
1045 3920

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