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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.68 by root, Tue Sep 12 23:45:16 2006 UTC vs.
Revision 1.585 by root, Tue Oct 30 20:18:00 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
16_init_vars; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
21 96
22our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
23our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
25 125
26BEGIN { 126our $BDB_DEADLOCK_WATCHER;
27 *CORE::GLOBAL::warn = sub { 127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
139our $NOW;
140
141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
144
145# used to convert map paths into valid unix filenames by replacing / by ∕
146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
147
148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
149our $LOADAVG; # same thing, but with alpha-smoothing
150our $JITTER; # average jitter
151our $TICK_START; # for load detecting purposes
152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
160
161binmode STDOUT;
162binmode STDERR;
163
164# read virtual server time, if available
165unless ($RUNTIME || !-e $RUNTIMEFILE) {
166 open my $fh, "<", $RUNTIMEFILE
167 or die "unable to read $RUNTIMEFILE file: $!";
168 $RUNTIME = <$fh> + 0.;
169}
170
171eval "sub TICK() { $TICK } 1" or die;
172
173mkdir $_
174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
176our $EMERGENCY_POSITION;
177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
183
184#############################################################################
185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
197=head2 GLOBAL VARIABLES
198
199=over 4
200
201=item $cf::UPTIME
202
203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
219
220=item $cf::RUNTIME
221
222The time this server has run, starts at 0 and is increased by $cf::TICK on
223every server tick.
224
225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
228
229Various directories - "/etc", read-only install directory, perl-library
230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
240=item $cf::LOAD
241
242The raw value load value from the last tick.
243
244=item %cf::CFG
245
246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
247from wherever your confdir points to.
248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
284=back
285
286=cut
287
288sub error(@) { LOG llevError, join "", @_ }
289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
28 my $msg = join "", @_; 295 my $msg = join "", @_;
296
29 $msg .= "\n" 297 $msg .= "\n"
30 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
31 299
32 print STDERR "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
33 LOG llevError, "cfperl: $msg";
34 };
35}
36 301
302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
318
319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 326
39# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 328# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 329for my $pkg (qw(
42 no strict 'refs'; 330 cf::global cf::attachable
331 cf::object cf::object::player
332 cf::client cf::player
333 cf::arch cf::living
334 cf::map cf::mapspace
335 cf::party cf::region
336)) {
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 338}
45 339
46$Event::DIED = sub { 340$EV::DIED = sub {
47 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
48}; 342};
49 343
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 344#############################################################################
57# utility functions
58 345
59use JSON::Syck (); # TODO# replace by JSON::PC once working 346sub fork_call(&@);
60 347sub get_slot($;$$);
61sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65
66sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0]
69}
70 348
71############################################################################# 349#############################################################################
72# "new" plug-in system
73 350
74=head3 EVENTS AND OBJECT ATTACHMENTS 351=head2 UTILITY FUNCTIONS
75 352
76=over 4 353=over 4
77 354
78=item $object->attach ($attachment, key => $value...) 355=item dumpval $ref
79 356
80=item $object->detach ($attachment) 357=cut
81 358
82Attach/detach a pre-registered attachment to an object. 359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
83 377
84=item $player->attach ($attachment, key => $value...) 378=item $scalar = cf::load_file $path
85 379
86=item $player->detach ($attachment) 380Loads the given file from path and returns its contents. Croaks on error
381and can block.
87 382
88Attach/detach a pre-registered attachment to a player. 383=cut
89 384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
430=item $ref = cf::decode_json $json
431
432Converts a JSON string into the corresponding perl data structure.
433
434=item $json = cf::encode_json $ref
435
436Converts a perl data structure into its JSON representation.
437
438=cut
439
440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
441
442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
505}
506
507=item cf::lock_wait $string
508
509Wait until the given lock is available. See cf::lock_acquire.
510
511=item my $lock = cf::lock_acquire $string
512
513Wait until the given lock is available and then acquires it and returns
514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
515for example when the coroutine gets canceled), the lock is automatically
516returned.
517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
521Lock names should begin with a unique identifier (for example, cf::map::find
522uses map_find and cf::map::load uses map_load).
523
524=item $locked = cf::lock_active $string
525
526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
531
532sub lock_wait($) {
533 $LOCKS->wait ($_[0]);
534}
535
536sub lock_acquire($) {
537 $LOCKS->guard ($_[0])
538}
539
540sub lock_active($) {
541 $LOCKS->count ($_[0]) < 1
542}
543
544sub freeze_mainloop {
545 tick_inhibit_inc;
546
547 &Guard::guard (\&tick_inhibit_dec);
548}
549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633}
634
635=item cf::async { BLOCK }
636
637Currently the same as Coro::async_pool, meaning you cannot use
638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
640
641=cut
642
643BEGIN { *async = \&Coro::async_pool }
644
645=item cf::sync_job { BLOCK }
646
647The design of Deliantra requires that the main coroutine ($Coro::main)
648is always able to handle events or runnable, as Deliantra is only
649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
651
652If it must be done, put the blocking parts into C<sync_job>. This will run
653the given BLOCK in another coroutine while waiting for the result. The
654server will be frozen during this time, so the block should either finish
655fast or be very important.
656
657=cut
658
659sub sync_job(&) {
660 my ($job) = @_;
661
662 if (in_main) {
663 my $time = AE::time;
664
665 # this is the main coro, too bad, we have to block
666 # till the operation succeeds, freezing the server :/
667
668 #LOG llevError, Carp::longmess "sync job";#d#
669
670 my $freeze_guard = freeze_mainloop;
671
672 my $busy = 1;
673 my @res;
674
675 (async {
676 $Coro::current->desc ("sync job coro");
677 @res = eval { $job->() };
678 error $@ if $@;
679 undef $busy;
680 })->prio (Coro::PRIO_MAX);
681
682 while ($busy) {
683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
693
694 wantarray ? @res : $res[0]
695 } else {
696 # we are in another coroutine, how wonderful, everything just works
697
698 $job->()
699 }
700}
701
702=item $coro = cf::async_ext { BLOCK }
703
704Like async, but this coro is automatically being canceled when the
705extension calling this is being unloaded.
706
707=cut
708
709sub async_ext(&) {
710 my $cb = shift;
711
712 my $coro = &Coro::async ($cb);
713
714 $coro->on_destroy (sub {
715 delete $EXT_CORO{$coro+0};
716 });
717 $EXT_CORO{$coro+0} = $coro;
718
719 $coro
720}
721
722=item fork_call { }, @args
723
724Executes the given code block with the given arguments in a seperate
725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
728
729=cut
730
731sub post_fork {
732 reset_signals;
733}
734
735sub fork_call(&@) {
736 my ($cb, @args) = @_;
737
738 # we seemingly have to make a local copy of the whole thing,
739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
925}
926
927=back
928
929=cut
930
931#############################################################################
932
933=head2 ATTACHABLE OBJECTS
934
935Many objects in deliantra are so-called attachable objects. That means you can
936attach callbacks/event handlers (a collection of which is called an "attachment")
937to it. All such attachable objects support the following methods.
938
939In the following description, CLASS can be any of C<global>, C<object>
940C<player>, C<client> or C<map> (i.e. the attachable objects in
941Deliantra).
942
943=over 4
944
90=item $map->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
91 946
92=item $map->detach ($attachment) 947=item $attachable->detach ($attachment)
93 948
94Attach/detach a pre-registered attachment to a map. 949Attach/detach a pre-registered attachment to a specific object and give it
950the specified key/value pairs as arguments.
95 951
96=item $bool = $object->attached ($name) 952Example, attach a minesweeper attachment to the given object, making it a
95310x10 minesweeper game:
97 954
98=item $bool = $player->attached ($name) 955 $obj->attach (minesweeper => width => 10, height => 10);
99 956
100=item $bool = $map->attached ($name) 957=item $bool = $attachable->attached ($name)
101 958
102Checks wether the named attachment is currently attached to the object. 959Checks wether the named attachment is currently attached to the object.
103 960
104=item cf::attach_global ... 961=item cf::CLASS->attach ...
105 962
106Attach handlers for global events. 963=item cf::CLASS->detach ...
107 964
108This and all following C<attach_*>-functions expect any number of the 965Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 966CLASS. See the next function for an explanation of its arguments.
967
968You can attach to global events by using the C<cf::global> class.
969
970Example, log all player logins:
971
972 cf::player->attach (
973 on_login => sub {
974 my ($pl) = @_;
975 ...
976 },
977 );
978
979Example, attach to the jeweler skill:
980
981 cf::object->attach (
982 type => cf::SKILL,
983 subtype => cf::SK_JEWELER,
984 on_use_skill => sub {
985 my ($sk, $ob, $part, $dir, $msg) = @_;
986 ...
987 },
988 );
989
990=item cf::CLASS::attachment $name, ...
991
992Register an attachment by C<$name> through which attachable objects of the
993given CLASS can refer to this attachment.
994
995Some classes such as deliantra maps and objects can specify attachments
996that are attached at load/instantiate time, thus the need for a name.
997
998These calls expect any number of the following handler/hook descriptions:
110 999
111=over 4 1000=over 4
112 1001
113=item prio => $number 1002=item prio => $number
114 1003
116by another C<prio> setting). Lower priority handlers get executed 1005by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 1006earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 1007registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 1008unless you know what you are doing.
120 1009
1010=item type => $type
1011
1012(Only for C<< cf::object->attach >> calls), limits the attachment to the
1013given type of objects only (the additional parameter C<subtype> can be
1014used to further limit to the given subtype).
1015
121=item on_I<event> => \&cb 1016=item on_I<event> => \&cb
122 1017
123Call the given code reference whenever the named event happens (event is 1018Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 1019something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 1020handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 1029package and register them. Only handlers for eevents supported by the
135object/class are recognised. 1030object/class are recognised.
136 1031
137=back 1032=back
138 1033
139=item cf::attach_to_type $object_type, $subtype, ... 1034Example, define an attachment called "sockpuppet" that calls the given
1035event handler when a monster attacks:
140 1036
141Attach handlers for a specific object type (e.g. TRANSPORT) and 1037 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 1038 on_skill_attack => sub {
143type. 1039 my ($self, $victim) = @_;
144 1040 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 1041 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 1042 }
366}
367 1043
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1044=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 1045
394Just because you have a perl object does not mean that the corresponding 1046Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 1047C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 1048valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 1049can be used to test for existence of the C object part without causing an
398exception. 1050exception.
399 1051
1052=cut
1053
1054# the following variables are defined in .xs and must not be re-created
1055our @CB_GLOBAL = (); # registry for all global events
1056our @CB_ATTACHABLE = (); # registry for all attachables
1057our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1058our @CB_PLAYER = ();
1059our @CB_CLIENT = ();
1060our @CB_TYPE = (); # registry for type (cf-object class) based events
1061our @CB_MAP = ();
1062
1063my %attachment;
1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
1071sub _attach_cb($$$$) {
1072 my ($registry, $event, $prio, $cb) = @_;
1073
1074 use sort 'stable';
1075
1076 $cb = [$prio, $cb];
1077
1078 @{$registry->[$event]} = sort
1079 { $a->[0] cmp $b->[0] }
1080 @{$registry->[$event] || []}, $cb;
1081}
1082
1083# hack
1084my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1085
1086# attach handles attaching event callbacks
1087# the only thing the caller has to do is pass the correct
1088# registry (== where the callback attaches to).
1089sub _attach {
1090 my ($registry, $klass, @arg) = @_;
1091
1092 my $object_type;
1093 my $prio = 0;
1094 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1095
1096 #TODO: get rid of this hack
1097 if ($attachable_klass{$klass}) {
1098 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1099 }
1100
1101 while (@arg) {
1102 my $type = shift @arg;
1103
1104 if ($type eq "prio") {
1105 $prio = shift @arg;
1106
1107 } elsif ($type eq "type") {
1108 $object_type = shift @arg;
1109 $registry = $CB_TYPE[$object_type] ||= [];
1110
1111 } elsif ($type eq "subtype") {
1112 defined $object_type or Carp::croak "subtype specified without type";
1113 my $object_subtype = shift @arg;
1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1115
1116 } elsif ($type eq "package") {
1117 my $pkg = shift @arg;
1118
1119 while (my ($name, $id) = each %cb_id) {
1120 if (my $cb = $pkg->can ($name)) {
1121 _attach_cb $registry, $id, $prio, $cb;
1122 }
1123 }
1124
1125 } elsif (exists $cb_id{$type}) {
1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1127
1128 } elsif (ref $type) {
1129 error "attaching objects not supported, ignoring.\n";
1130
1131 } else {
1132 shift @arg;
1133 error "attach argument '$type' not supported, ignoring.\n";
1134 }
1135 }
1136}
1137
1138sub _object_attach {
1139 my ($obj, $name, %arg) = @_;
1140
1141 return if exists $obj->{_attachment}{$name};
1142
1143 if (my $attach = $attachment{$name}) {
1144 my $registry = $obj->registry;
1145
1146 for (@$attach) {
1147 my ($klass, @attach) = @$_;
1148 _attach $registry, $klass, @attach;
1149 }
1150
1151 $obj->{$name} = \%arg;
1152 } else {
1153 info "object uses attachment '$name' which is not available, postponing.\n";
1154 }
1155
1156 $obj->{_attachment}{$name} = undef;
1157}
1158
1159sub cf::attachable::attach {
1160 if (ref $_[0]) {
1161 _object_attach @_;
1162 } else {
1163 _attach shift->_attach_registry, @_;
1164 }
1165 _recalc_want;
1166};
1167
1168# all those should be optimised
1169sub cf::attachable::detach {
1170 my ($obj, $name) = @_;
1171
1172 if (ref $obj) {
1173 delete $obj->{_attachment}{$name};
1174 reattach ($obj);
1175 } else {
1176 Carp::croak "cannot, currently, detach class attachments";
1177 }
1178 _recalc_want;
1179};
1180
1181sub cf::attachable::attached {
1182 my ($obj, $name) = @_;
1183
1184 exists $obj->{_attachment}{$name}
1185}
1186
1187for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1188 eval "#line " . __LINE__ . " 'cf.pm'
1189 sub cf::\L$klass\E::_attach_registry {
1190 (\\\@CB_$klass, KLASS_$klass)
1191 }
1192
1193 sub cf::\L$klass\E::attachment {
1194 my \$name = shift;
1195
1196 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1197 }
1198 ";
1199 die if $@;
1200}
1201
1202our $override;
1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1204
1205sub override {
1206 $override = 1;
1207 @INVOKE_RESULTS = (@_);
1208}
1209
1210sub do_invoke {
1211 my $event = shift;
1212 my $callbacks = shift;
1213
1214 @INVOKE_RESULTS = ();
1215
1216 local $override;
1217
1218 for (@$callbacks) {
1219 eval { &{$_->[1]} };
1220
1221 if ($@) {
1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1223 override;
1224 }
1225
1226 return 1 if $override;
1227 }
1228
1229 0
1230}
1231
1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1233
1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1235
1236Generate an object-specific event with the given arguments.
1237
1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1239removed in future versions), and there is no public API to access override
1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1241
400=back 1242=back
401 1243
402=cut 1244=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 1245
408############################################################################# 1246#############################################################################
409# object support 1247# object support
410 1248
411sub instantiate { 1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
412 my ($obj, $data) = @_; 1283 my ($ob1, $ob2) = @_;
413 1284
414 $data = from_json $data; 1285 ++$SLOW_MERGES;#d#
415 1286
416 for (@$data) { 1287 # we do the slow way here
417 my ($name, $args) = @$_; 1288 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1289}
422 1290
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1291sub reattach {
1292 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1297
426 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
427 1299
428 @$registry = (); 1300 @$registry = ();
429 1301
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1302 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1303
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1304 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1305 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1306 for (@$attach) {
435 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
437 } 1309 }
438 } else { 1310 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
440 }
441 }
442}
443
444sub object_freezer_save {
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 } 1312 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 } 1313 }
473} 1314}
474 1315
475sub object_thawer_load { 1316cf::attachable->attach (
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1317 prio => -1000000,
1318 on_instantiate => sub {
1319 my ($obj, $data) = @_;
1320
1321 $data = decode_json $data;
1322
1323 for (@$data) {
1324 my ($name, $args) = @$_;
1325
1326 $obj->attach ($name, %{$args || {} });
1327 }
1328 },
1329 on_reattach => \&reattach,
496 on_clone => sub { 1330 on_clone => sub {
497 my ($src, $dst) = @_; 1331 my ($src, $dst) = @_;
498 1332
499 @{$dst->registry} = @{$src->registry}; 1333 @{$dst->registry} = @{$src->registry};
500 1334
501 %$dst = %$src; 1335 %$dst = %$src;
502 1336
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1337 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1338 if exists $src->{_attachment};
505 }, 1339 },
506; 1340);
1341
1342sub object_freezer_save {
1343 my ($filename, $rdata, $objs) = @_;
1344
1345 sync_job {
1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
1348 trace sprintf "saving %s (%d,%d)\n",
1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
1351
1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1353 aio_chmod $fh, SAVE_MODE;
1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1357 aio_fsync $fh;
1358 }
1359 aio_close $fh;
1360
1361 if (@$objs) {
1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1363 aio_chmod $fh, SAVE_MODE;
1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1368 aio_fsync $fh;
1369 }
1370 aio_close $fh;
1371 aio_rename "$filename.pst~", "$filename.pst";
1372 }
1373 } else {
1374 aio_unlink "$filename.pst";
1375 }
1376
1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
1381 } else {
1382 error "unable to save objects: $filename~: $!\n";
1383 }
1384 } else {
1385 aio_unlink $filename;
1386 aio_unlink "$filename.pst";
1387 }
1388 };
1389}
1390
1391sub object_freezer_as_string {
1392 my ($rdata, $objs) = @_;
1393
1394 use Data::Dumper;
1395
1396 $$rdata . Dumper $objs
1397}
1398
1399sub object_thawer_load {
1400 my ($filename) = @_;
1401
1402 my ($data, $av);
1403
1404 (aio_load $filename, $data) >= 0
1405 or return;
1406
1407 unless (aio_stat "$filename.pst") {
1408 (aio_load "$filename.pst", $av) >= 0
1409 or return;
1410
1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
1413 }
1414
1415 utf8::decode (my $decname = $filename);
1416 trace sprintf "loading %s (%d,%d)\n",
1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
1420 ($data, $av)
1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
507 1428
508############################################################################# 1429#############################################################################
509# old plug-in events 1430# command handling &c
510 1431
511sub inject_event { 1432=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1433
515 my $cb = $hook[$event_code]{$extension} 1434Register a callback for execution when the client sends the user command
516 or return; 1435$name.
517 1436
518 &$cb 1437=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1438
540sub register_command { 1439sub register_command {
541 my ($name, $time, $cb) = @_; 1440 my ($name, $cb) = @_;
542 1441
543 my $caller = caller; 1442 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1443 #warn "registering command '$name/$time' to '$caller'";
545 1444
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1446}
1447
1448=item cf::register_extcmd $name => \&callback($pl,$packet);
1449
1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
1455
1456If the callback returns something, it is sent back as if reply was being
1457called.
1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
1470=cut
549 1471
550sub register_extcmd { 1472sub register_extcmd {
551 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
552 1474
553 my $caller = caller; 1475 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1476}
558 1477
559sub register { 1478sub register_exticmd {
560 my ($base, $pkg) = @_; 1479 my ($name, $cb) = @_;
561 1480
562 #TODO 1481 $EXTICMD{$name} = $cb;
563} 1482}
564 1483
565sub load_extension { 1484use File::Glob ();
566 my ($path) = @_;
567 1485
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1486cf::player->attach (
569 my $base = $1; 1487 on_unknown_command => sub {
570 my $pkg = $1; 1488 my ($pl, $name, $params) = @_;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1489
574 warn "loading '$path' into '$pkg'\n"; 1490 my $cb = $COMMAND{$name}
1491 or return;
575 1492
576 open my $fh, "<:utf8", $path 1493 for my $cmd (@$cb) {
577 or die "$path: $!"; 1494 $cmd->[1]->($pl->ob, $params);
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 } 1495 }
1496
1497 cf::override;
619 } 1498 },
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub { 1499 on_extcmd => sub {
654 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
655 1501
656 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
657 1503
658 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
659 if (my $cb = $extcmd{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
661 $pl->ext_reply ($msg->{msgid}, %reply); 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
1516 } else {
1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1518 }
1519
1520 cf::override;
1521 },
1522);
1523
1524# "readahead" all extensions
1525sub cache_extensions {
1526 my $grp = IO::AIO::aio_group;
1527
1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1529 for (grep /\.ext$/, @{$_[0]}) {
1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1531 }
1532 };
1533
1534 $grp
1535}
1536
1537sub _ext_cfg_reg($$$$) {
1538 my ($rvar, $varname, $cfgname, $default) = @_;
1539
1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1546}
1547
1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1556 for my $path (<$LIBDIR/*.ext>) {
1557 next unless -r $path;
1558
1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
662 } 1630 }
663 } 1631 }
664 } else { 1632
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
666 } 1642 }
667 1643 }
668 cf::override;
669 }, 1644 };
670; 1645}
671 1646
672############################################################################# 1647#############################################################################
673# load/save/clean perl data associated with a map
674 1648
675*cf::mapsupport::on_clean = sub { 1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
676 my ($map) = @_; 1703 my ($login) = @_;
677 1704
678 my $path = $map->tmpname; 1705 $cf::PLAYER{$login}
679 defined $path or return; 1706 or !aio_stat path $login
680
681 unlink "$path.pst";
682};
683
684attach_to_maps prio => -10000, package => cf::mapsupport::;
685
686#############################################################################
687# load/save perl data associated with player->ob objects
688
689sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_
691} 1707}
692 1708
693# TODO: compatibility cruft, remove when no longer needed 1709sub find($) {
694attach_to_players 1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1736cf::player->attach (
695 on_load => sub { 1737 on_load => sub {
696 my ($pl, $path) = @_; 1738 my ($pl, $path) = @_;
697 1739
698 for my $o (all_objects $pl->ob) { 1740 # restore slots saved in save, below
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1741 my $slots = delete $pl->{_slots};
700 $o->set_ob_key_value ("_perl_data");
701 1742
702 %$o = %{ Storable::thaw pack "H*", $value }; 1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747);
1748
1749sub save($) {
1750 my ($pl) = @_;
1751
1752 return if $pl->{deny_save};
1753
1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1756
1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1936
1937=over 4
1938
1939=cut
1940
1941package cf::region;
1942
1943=item cf::region::find_by_path $path
1944
1945Tries to decuce the likely region for a map knowing only its path.
1946
1947=cut
1948
1949sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964}
1965
1966=back
1967
1968=head3 cf::map
1969
1970=over 4
1971
1972=cut
1973
1974package cf::map;
1975
1976use Fcntl;
1977use Coro::AIO;
1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1983our $MAX_RESET = 3600;
1984our $DEFAULT_RESET = 3000;
1985
1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
2025 my ($path, $base) = @_;
2026
2027 $path = "$path"; # make sure it's a string
2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
2056 $path
2057}
2058
2059sub new_from_path {
2060 my (undef, $path, $base) = @_;
2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
2081 my ($self) = @_;
2082
2083 $self
2084}
2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
2136sub load_header_from($) {
2137 my ($self, $path) = @_;
2138
2139 utf8::encode $path;
2140 my $f = new_from_file cf::object::thawer $path
2141 or return;
2142
2143 $self->_load_header ($f)
2144 or return;
2145
2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
2196 or return;
2197 $self->prepare_orig;
2198 }
2199
2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
2202
2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
2207}
2208
2209sub find;
2210sub find {
2211 my ($path, $origin) = @_;
2212
2213 cf::cede_to_tick;
2214
2215 $path = normalise $path, $origin;
2216
2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2218 my $guard2 = cf::lock_acquire "map_find:$path";
2219
2220 $cf::MAP{$path} || do {
2221 my $map = new_from_path cf::map $path
2222 or return;
2223
2224 $map->{last_save} = $cf::RUNTIME;
2225
2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
2234 $map->reset;
2235 return find $path;
2236 }
2237
2238 $cf::MAP{$path} = $map
2239 }
2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
2244
2245sub load {
2246 my ($self) = @_;
2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
2250 my $path = $self->{path};
2251
2252 {
2253 my $guard = cf::lock_acquire "map_data:$path";
2254
2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
2257
2258 $self->alloc;
2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
2267 or return;
2268
2269 $self->post_load_original
2270 if delete $self->{load_original};
2271
2272 if (my $uniq = $self->uniq_path) {
2273 utf8::encode $uniq;
2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
2276 $self->clear_unique_items;
2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
703 } 2281 }
2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
704 } 2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
2292 # now do the right thing for maps
2293 $self->link_multipart_objects;
2294 $self->difficulty ($self->estimate_difficulty)
2295 unless $self->difficulty;
2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
705 }, 2308 }
706;
707 2309
708############################################################################# 2310 $self->post_load;
709# core extensions - in perl
710 2311
711=item cf::player::exists $login 2312 1
712
713Returns true when the given account exists.
714
715=cut
716
717sub cf::player::exists($) {
718 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 2313}
721 2314
2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
2328}
2329
2330sub find_sync {
2331 my ($path, $origin) = @_;
2332
2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
2338}
2339
2340sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
2413}
2414
2415sub save {
2416 my ($self) = @_;
2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 $self->_save;
2421}
2422
2423sub swap_out {
2424 my ($self) = @_;
2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
2430 return if $self->players;
2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
2441 $self->clear;
2442}
2443
2444sub reset_at {
2445 my ($self) = @_;
2446
2447 # TODO: safety, remove and allow resettable per-player maps
2448 return 1e99 if $self->{deny_reset};
2449
2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2452
2453 $time + $to
2454}
2455
2456sub should_reset {
2457 my ($self) = @_;
2458
2459 $self->reset_at <= $cf::RUNTIME
2460}
2461
2462sub reset {
2463 my ($self) = @_;
2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
2467 return if $self->players;
2468
2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
2480
2481 delete $cf::MAP{$self->path};
2482
2483 $self->deactivate;
2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
2486
2487 $self->unlink_save;
2488 $self->destroy;
2489}
2490
2491my $nuke_counter = "aaaa";
2492
2493sub nuke {
2494 my ($self) = @_;
2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
2505 $self->{deny_save} = 1;
2506 $self->reset_timeout (1);
2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
2512 $self->reset; # polite request, might not happen
2513}
2514
2515=item $maps = cf::map::tmp_maps
2516
2517Returns an arrayref with all map paths of currently instantiated and saved
2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
2523 [
2524 map {
2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
2531}
2532
2533=item $maps = cf::map::random_maps
2534
2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
2537
2538=cut
2539
2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
2597 }
2598
2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
2654}
2655
2656package cf;
2657
2658=back
2659
2660=head3 cf::object::player
2661
2662=over 4
2663
722=item $player->reply ($npc, $msg[, $flags]) 2664=item $player_object->reply ($npc, $msg[, $flags])
723 2665
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 2668dialogue with the given NPC character.
727 2669
728=cut 2670=cut
729 2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
2685
730# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
731# with dialog boxes. 2687# with dialog boxes.
2688#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 2690 my ($self, $npc, $msg, $flags) = @_;
734 2691
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 2693
737 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
738 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
739 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
740 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
2719}
2720
2721=item $player_object->may ("access")
2722
2723Returns wether the given player is authorized to access resource "access"
2724(e.g. "command_wizcast").
2725
2726=cut
2727
2728sub cf::object::player::may {
2729 my ($self, $access) = @_;
2730
2731 $self->flag (cf::FLAG_WIZ) ||
2732 (ref $cf::CFG{"may_$access"}
2733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2734 : $cf::CFG{"may_$access"})
2735}
2736
2737=item $player_object->enter_link
2738
2739Freezes the player and moves him/her to a special map (C<{link}>).
2740
2741The player should be reasonably safe there for short amounts of time (e.g.
2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
2747
2748=item $player_object->leave_link ($map, $x, $y)
2749
2750Moves the player out of the special C<{link}> map onto the specified
2751map. If the map is not valid (or omitted), the player will be moved back
2752to the location he/she was before the call to C<enter_link>, or, if that
2753fails, to the emergency map position.
2754
2755Might block.
2756
2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
2768
2769sub cf::object::player::enter_link {
2770 my ($self) = @_;
2771
2772 $self->deactivate_recursive;
2773
2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
2777
2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2779 if $self->map && $self->map->{path} ne "{link}";
2780
2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2782}
2783
2784sub cf::object::player::leave_link {
2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
2788
2789 my $link_pos = delete $self->{_link_pos};
2790
2791 unless ($map) {
2792 # restore original map position
2793 ($map, $x, $y) = @{ $link_pos || [] };
2794 $map = cf::map::find $map;
2795
2796 unless ($map) {
2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
2798 $map = cf::map::find $map
2799 or die "FATAL: cannot load emergency map\n";
2800 }
2801 }
2802
2803 ($x, $y) = (-1, -1)
2804 unless (defined $x) && (defined $y);
2805
2806 # use -1 or undef as default coordinates, not 0, 0
2807 ($x, $y) = ($map->enter_x, $map->enter_y)
2808 if $x <= 0 && $y <= 0;
2809
2810 $map->load;
2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
2819 $self->activate_recursive;
2820 }
2821
2822}
2823
2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2825
2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
2835=cut
2836
2837our $GOTOGEN;
2838
2839sub cf::object::player::goto {
2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2850
2851 $self->enter_link;
2852
2853 (async {
2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
2879 $map = $map->customise_for ($self);
2880 $map = $check->($map, $x, $y, $self) if $check && $map;
2881 } else {
2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
2899 })->prio (1);
2900}
2901
2902=item $player_object->enter_exit ($exit_object)
2903
2904=cut
2905
2906sub parse_random_map_params {
2907 my ($spec) = @_;
2908
2909 my $rmp = { # defaults
2910 xsize => (cf::rndm 15, 40),
2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
742 } 2914 };
743}
744 2915
2916 for (split /\n/, $spec) {
2917 my ($k, $v) = split /\s+/, $_, 2;
2918
2919 $rmp->{lc $k} = $v if (length $k) && (length $v);
2920 }
2921
2922 $rmp
2923}
2924
2925sub prepare_random_map {
2926 my ($exit) = @_;
2927
2928 # all this does is basically replace the /! path by
2929 # a new random map path (?random/...) with a seed
2930 # that depends on the exit object
2931
2932 my $rmp = parse_random_map_params $exit->msg;
2933
2934 if ($exit->map) {
2935 $rmp->{region} = $exit->region->name;
2936 $rmp->{origin_map} = $exit->map->path;
2937 $rmp->{origin_x} = $exit->x;
2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
2941 }
2942
2943 $rmp->{random_seed} ||= $exit->random_seed;
2944
2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
2948
2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
2957 $exit->slaying ("?random/$md5");
2958 $exit->msg (undef);
2959 }
2960 }
2961}
2962
2963sub cf::object::player::enter_exit {
2964 my ($self, $exit) = @_;
2965
2966 return unless $self->type == cf::PLAYER;
2967
2968 $self->enter_link;
2969
2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
2990 $map = $exit->slaying;
2991
2992 } elsif ($slaying eq '!up') {
2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
3009 1
3010 }) {
3011 $self->message ("Something went wrong deep within the deliantra server. "
3012 . "I'll try to bring you back to the map you were before. "
3013 . "Please report this to the dungeon master!",
3014 cf::NDI_UNIQUE | cf::NDI_RED);
3015
3016 error "ERROR in enter_exit: $@";
3017 $self->leave_link;
3018 }
3019 })->prio (1);
3020}
3021
3022=head3 cf::client
3023
3024=over 4
3025
3026=item $client->send_drawinfo ($text, $flags)
3027
3028Sends a drawinfo packet to the client. Circumvents output buffering so
3029should not be used under normal circumstances.
3030
3031=cut
3032
3033sub cf::client::send_drawinfo {
3034 my ($self, $text, $flags) = @_;
3035
3036 utf8::encode $text;
3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3038}
3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
745=item $player->ext_reply ($msgid, $msgtype, %msg) 3244=item $client->ext_reply ($msgid, @msg)
746 3245
747Sends an ext reply to the player. 3246Sends an ext reply to the client.
748 3247
749=cut 3248=cut
750 3249
751sub cf::player::ext_reply($$$%) { 3250sub cf::client::ext_reply($$@) {
752 my ($self, $id, %msg) = @_; 3251 my ($self, $id, @msg) = @_;
753 3252
754 $msg{msgid} = $id; 3253 return unless $self->extcmd == 2;
755 3254
756 $self->send ("ext " . to_json \%msg); 3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
757} 3256}
758 3257
759############################################################################# 3258=item $success = $client->query ($flags, "text", \&cb)
760# map scripting support 3259
3260Queues a query to the client, calling the given callback with
3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3263
3264Queries can fail, so check the return code. Or don't, as queries will
3265become reliable at some point in the future.
3266
3267=cut
3268
3269sub cf::client::query {
3270 my ($self, $flags, $text, $cb) = @_;
3271
3272 return unless $self->state == ST_PLAYING
3273 || $self->state == ST_SETUP
3274 || $self->state == ST_CUSTOM;
3275
3276 $self->state (ST_CUSTOM);
3277
3278 utf8::encode $text;
3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3280
3281 $self->send_packet ($self->{query_queue}[0][0])
3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
3285}
3286
3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
3293 on_reply => sub {
3294 my ($ns, $msg) = @_;
3295
3296 # this weird shuffling is so that direct followup queries
3297 # get handled first
3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
3300
3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3303
3304 push @{ $ns->{query_queue} }, @$queue;
3305
3306 if (@{ $ns->{query_queue} } == @$queue) {
3307 if (@$queue) {
3308 $ns->send_packet ($ns->{query_queue}[0][0]);
3309 } else {
3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3311 }
3312 }
3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
3337);
3338
3339=item $client->async (\&cb)
3340
3341Create a new coroutine, running the specified callback. The coroutine will
3342be automatically cancelled when the client gets destroyed (e.g. on logout,
3343or loss of connection).
3344
3345=cut
3346
3347sub cf::client::async {
3348 my ($self, $cb) = @_;
3349
3350 my $coro = &Coro::async ($cb);
3351
3352 $coro->on_destroy (sub {
3353 delete $self->{_coro}{$coro+0};
3354 });
3355
3356 $self->{_coro}{$coro+0} = $coro;
3357
3358 $coro
3359}
3360
3361cf::client->attach (
3362 on_client_destroy => sub {
3363 my ($ns) = @_;
3364
3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3366 },
3367);
3368
3369=back
3370
3371
3372=head2 SAFE SCRIPTING
3373
3374Functions that provide a safe environment to compile and execute
3375snippets of perl code without them endangering the safety of the server
3376itself. Looping constructs, I/O operators and other built-in functionality
3377is not available in the safe scripting environment, and the number of
3378functions and methods that can be called is greatly reduced.
3379
3380=cut
761 3381
762our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
764 3384
765$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
766 3386
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
768 3392
769# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
770 3394
3395=pod
3396
3397The following functions and methods are available within a safe environment:
3398
3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
3404 cf::object::player
3405 player
3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
3412
3413=cut
3414
771for ( 3415for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
773 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
3421 ["cf::map" => qw(trigger)],
775) { 3422) {
776 no strict 'refs';
777 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 3425 for @funs;
780} 3426}
781 3427
3428=over 4
3429
3430=item @retval = safe_eval $code, [var => value, ...]
3431
3432Compiled and executes the given perl code snippet. additional var/value
3433pairs result in temporary local (my) scalar variables of the given name
3434that are available in the code snippet. Example:
3435
3436 my $five = safe_eval '$first + $second', first => 1, second => 4;
3437
3438=cut
3439
782sub safe_eval($;@) { 3440sub safe_eval($;@) {
783 my ($code, %vars) = @_; 3441 my ($code, %vars) = @_;
784 3442
785 my $qcode = $code; 3443 my $qcode = $code;
786 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
787 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
788 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
789 local $_; 3450 local $_;
790 local @safe::cf::_safe_eval_args = values %vars;
791 3451
792 my $eval = 3452 my $eval =
793 "do {\n" 3453 "do {\n"
794 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
795 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
796 . $code 3456 . $code
797 . "\n}" 3457 . "\n}"
798 ; 3458 ;
799 3459
3460 if ($CFG{safe_eval}) {
800 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
801 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
802 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
803 3469
804 if ($@) { 3470 if ($@) {
805 warn "$@"; 3471 warn "$@",
806 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
807 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
808 } 3474 }
809 3475
810 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
811} 3477}
3478
3479=item cf::register_script_function $function => $cb
3480
3481Register a function that can be called from within map/npc scripts. The
3482function should be reasonably secure and should be put into a package name
3483like the extension.
3484
3485Example: register a function that gets called whenever a map script calls
3486C<rent::overview>, as used by the C<rent> extension.
3487
3488 cf::register_script_function "rent::overview" => sub {
3489 ...
3490 };
3491
3492=cut
812 3493
813sub register_script_function { 3494sub register_script_function {
814 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
815 3496
816 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
818} 3499}
3500
3501=back
3502
3503=cut
819 3504
820############################################################################# 3505#############################################################################
3506# the server's init and main functions
821 3507
822=head2 EXTENSION DATABASE SUPPORT 3508our %FACEHASH; # hash => idx, #d# HACK for http server
823 3509
824Crossfire maintains a very simple database for extension use. It can 3510sub load_facedata($) {
825currently store anything that can be serialised using Storable, which 3511 my ($path) = @_;
826excludes objects.
827 3512
828The parameter C<$family> should best start with the name of the extension 3513 # HACK to clear player env face cache, we need some signal framework
829using it, it should be unique. 3514 # for this (global event?)
3515 %ext::player_env::MUSIC_FACE_CACHE = ();
830 3516
831=over 4 3517 my $enc = JSON::XS->new->utf8->canonical->relaxed;
832 3518
833=item $hashref = cf::db_get $family 3519 trace "loading facedata from $path\n";
834 3520
835Return a hashref for use by the extension C<$family>, which can be 3521 my $facedata = decode_storable load_file $path;
836modified. After modifications, you have to call C<cf::db_dirty> or
837C<cf::db_sync>.
838 3522
839=item $value = cf::db_get $family => $key 3523 $facedata->{version} == 2
3524 or cf::cleanup "$path: version mismatch, cannot proceed.";
840 3525
841Returns a single value from the database 3526 # patch in the exptable
3527 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3528 $facedata->{resource}{"res/exp_table"} = {
3529 type => FT_RSRC,
3530 data => $exp_table,
3531 hash => (Digest::MD5::md5 $exp_table),
3532 };
3533 cf::cede_to_tick;
842 3534
843=item cf::db_put $family => $hashref 3535 {
3536 my $faces = $facedata->{faceinfo};
844 3537
845Stores the given family hashref into the database. Updates are delayed, if 3538 for my $face (sort keys %$faces) {
846you want the data to be synced to disk immediately, use C<cf::db_sync>. 3539 my $info = $faces->{$face};
3540 my $idx = (cf::face::find $face) || cf::face::alloc $face;
847 3541
848=item cf::db_put $family => $key => $value 3542 cf::face::set_visibility $idx, $info->{visibility};
3543 cf::face::set_magicmap $idx, $info->{magicmap};
3544 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3545 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3546 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3547 $FACEHASH{$info->{hash64}} = $idx;#d#
849 3548
850Stores the given C<$value> in the family hash. Updates are delayed, if you 3549 cf::cede_to_tick;
851want the data to be synced to disk immediately, use C<cf::db_sync>. 3550 }
852 3551
853=item cf::db_dirty 3552 while (my ($face, $info) = each %$faces) {
3553 next unless $info->{smooth};
854 3554
855Marks the database as dirty, to be updated at a later time. 3555 my $idx = cf::face::find $face
3556 or next;
856 3557
857=item cf::db_sync 3558 if (my $smooth = cf::face::find $info->{smooth}) {
3559 cf::face::set_smooth $idx, $smooth;
3560 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3561 } else {
3562 error "smooth face '$info->{smooth}' not found for face '$face'";
3563 }
858 3564
859Immediately write the database to disk I<if it is dirty>. 3565 cf::cede_to_tick;
3566 }
3567 }
860 3568
861=cut 3569 {
3570 my $anims = $facedata->{animinfo};
3571
3572 while (my ($anim, $info) = each %$anims) {
3573 cf::anim::set $anim, $info->{frames}, $info->{facings};
3574 cf::cede_to_tick;
3575 }
3576
3577 cf::anim::invalidate_all; # d'oh
3578 }
3579
3580 {
3581 my $res = $facedata->{resource};
3582
3583 while (my ($name, $info) = each %$res) {
3584 if (defined (my $type = $info->{type})) {
3585 # TODO: different hash - must free and use new index, or cache ixface data queue
3586 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3587
3588 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3589 cf::face::set_type $idx, $type;
3590 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3591 $FACEHASH{$info->{hash}} = $idx;#d#
3592 } else {
3593# $RESOURCE{$name} = $info; # unused
3594 }
3595
3596 cf::cede_to_tick;
3597 }
3598 }
3599
3600 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3601
3602 1
3603}
3604
3605register_exticmd fx_want => sub {
3606 my ($ns, $want) = @_;
3607
3608 while (my ($k, $v) = each %$want) {
3609 $ns->fx_want ($k, $v);
3610 }
3611};
3612
3613sub load_resource_file($) {
3614 my $guard = lock_acquire "load_resource_file";
3615
3616 my $status = load_resource_file_ $_[0];
3617 get_slot 0.1, 100;
3618 cf::arch::commit_load;
3619
3620 $status
3621}
3622
3623sub reload_regions {
3624 # HACK to clear player env face cache, we need some signal framework
3625 # for this (global event?)
3626 %ext::player_env::MUSIC_FACE_CACHE = ();
3627
3628 load_resource_file "$MAPDIR/regions"
3629 or die "unable to load regions file\n";
3630
3631 for (cf::region::list) {
3632 $_->{match} = qr/$_->{match}/
3633 if exists $_->{match};
3634 }
3635}
3636
3637sub reload_facedata {
3638 load_facedata "$DATADIR/facedata"
3639 or die "unable to load facedata\n";
3640}
3641
3642sub reload_archetypes {
3643 load_resource_file "$DATADIR/archetypes"
3644 or die "unable to load archetypes\n";
3645}
3646
3647sub reload_treasures {
3648 load_resource_file "$DATADIR/treasures"
3649 or die "unable to load treasurelists\n";
3650}
3651
3652sub reload_sound {
3653 trace "loading sound config from $DATADIR/sound\n";
3654
3655 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3656
3657 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3658 my $sound = $soundconf->{compat}[$_]
3659 or next;
3660
3661 my $face = cf::face::find "sound/$sound->[1]";
3662 cf::sound::set $sound->[0] => $face;
3663 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3664 }
3665
3666 while (my ($k, $v) = each %{$soundconf->{event}}) {
3667 my $face = cf::face::find "sound/$v";
3668 cf::sound::set $k => $face;
3669 }
3670}
3671
3672sub reload_resources {
3673 trace "reloading resource files...\n";
3674
3675 reload_exp_table;
3676 reload_materials;
3677 reload_facedata;
3678 reload_sound;
3679 reload_archetypes;
3680 reload_regions;
3681 reload_treasures;
3682
3683 trace "finished reloading resource files\n";
3684}
3685
3686sub reload_config {
3687 trace "reloading config file...\n";
3688
3689 my $config = load_file "$CONFDIR/config";
3690 utf8::decode $config;
3691 *CFG = decode_yaml $config;
3692
3693 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3694
3695 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3696 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3697
3698 if (exists $CFG{mlockall}) {
3699 eval {
3700 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3701 and die "WARNING: m(un)lockall failed: $!\n";
3702 };
3703 warn $@ if $@;
3704 }
3705}
3706
3707sub pidfile() {
3708 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3709 or die "$PIDFILE: $!";
3710 flock $fh, &Fcntl::LOCK_EX
3711 or die "$PIDFILE: flock: $!";
3712 $fh
3713}
3714
3715# make sure only one server instance is running at any one time
3716sub atomic {
3717 my $fh = pidfile;
3718
3719 my $pid = <$fh>;
3720 kill 9, $pid if $pid > 0;
3721
3722 seek $fh, 0, 0;
3723 print $fh $$;
3724}
3725
3726sub main_loop {
3727 trace "EV::loop starting\n";
3728 if (1) {
3729 EV::loop;
3730 }
3731 trace "EV::loop returned\n";
3732 goto &main_loop unless $REALLY_UNLOOP;
3733}
3734
3735sub main {
3736 cf::init_globals; # initialise logging
3737
3738 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3739 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3740 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3741 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3742
3743 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3744
3745 # we must not ever block the main coroutine
3746 local $Coro::idle = sub {
3747 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3748 (async {
3749 $Coro::current->{desc} = "IDLE BUG HANDLER";
3750 EV::loop EV::LOOP_ONESHOT;
3751 })->prio (Coro::PRIO_MAX);
3752 };
3753
3754 evthread_start IO::AIO::poll_fileno;
3755
3756 cf::sync_job {
3757 cf::incloader::init ();
3758
3759 cf::init_anim;
3760 cf::init_attackmess;
3761 cf::init_dynamic;
3762
3763 cf::load_settings;
3764
3765 reload_resources;
3766 reload_config;
3767 db_init;
3768
3769 cf::init_uuid;
3770 cf::init_signals;
3771 cf::init_skills;
3772
3773 cf::init_beforeplay;
3774
3775 atomic;
3776
3777 load_extensions;
3778
3779 utime time, time, $RUNTIMEFILE;
3780
3781 # no (long-running) fork's whatsoever before this point(!)
3782 use POSIX ();
3783 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3784
3785 cf::_post_init 0;
3786 };
3787
3788 cf::object::thawer::errors_are_fatal 0;
3789 info "parse errors in files are no longer fatal from this point on.\n";
3790
3791 AE::postpone {
3792 undef &main; # free gobs of memory :)
3793 };
3794
3795 goto &main_loop;
3796}
3797
3798#############################################################################
3799# initialisation and cleanup
3800
3801# install some emergency cleanup handlers
3802BEGIN {
3803 our %SIGWATCHER = ();
3804 for my $signal (qw(INT HUP TERM)) {
3805 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3806 cf::cleanup "SIG$signal";
3807 };
3808 }
3809}
3810
3811sub write_runtime_sync {
3812 my $t0 = AE::time;
3813
3814 # first touch the runtime file to show we are still running:
3815 # the fsync below can take a very very long time.
3816
3817 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3818
3819 my $guard = cf::lock_acquire "write_runtime";
3820
3821 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3822 or return;
3823
3824 my $value = $cf::RUNTIME + 90 + 10;
3825 # 10 is the runtime save interval, for a monotonic clock
3826 # 60 allows for the watchdog to kill the server.
3827
3828 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3829 and return;
3830
3831 # always fsync - this file is important
3832 aio_fsync $fh
3833 and return;
3834
3835 # touch it again to show we are up-to-date
3836 aio_utime $fh, undef, undef;
3837
3838 close $fh
3839 or return;
3840
3841 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3842 and return;
3843
3844 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3845
3846 1
3847}
3848
3849our $uuid_lock;
3850our $uuid_skip;
3851
3852sub write_uuid_sync($) {
3853 $uuid_skip ||= $_[0];
3854
3855 return if $uuid_lock;
3856 local $uuid_lock = 1;
3857
3858 my $uuid = "$LOCALDIR/uuid";
3859
3860 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3861 or return;
3862
3863 my $value = uuid_seq uuid_cur;
3864
3865 unless ($value) {
3866 info "cowardly refusing to write zero uuid value!\n";
3867 return;
3868 }
3869
3870 my $value = uuid_str $value + $uuid_skip;
3871 $uuid_skip = 0;
3872
3873 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3874 and return;
3875
3876 # always fsync - this file is important
3877 aio_fsync $fh
3878 and return;
3879
3880 close $fh
3881 or return;
3882
3883 aio_rename "$uuid~", $uuid
3884 and return;
3885
3886 trace "uuid file written ($value).\n";
3887
3888 1
3889
3890}
3891
3892sub write_uuid($$) {
3893 my ($skip, $sync) = @_;
3894
3895 $sync ? write_uuid_sync $skip
3896 : async { write_uuid_sync $skip };
3897}
3898
3899sub emergency_save() {
3900 my $freeze_guard = cf::freeze_mainloop;
3901
3902 info "emergency_perl_save: enter\n";
3903
3904 # this is a trade-off: we want to be very quick here, so
3905 # save all maps without fsync, and later call a global sync
3906 # (which in turn might be very very slow)
3907 local $USE_FSYNC = 0;
3908
3909 cf::sync_job {
3910 cf::write_runtime_sync; # external watchdog should not bark
3911
3912 # use a peculiar iteration method to avoid tripping on perl
3913 # refcount bugs in for. also avoids problems with players
3914 # and maps saved/destroyed asynchronously.
3915 info "emergency_perl_save: begin player save\n";
3916 for my $login (keys %cf::PLAYER) {
3917 my $pl = $cf::PLAYER{$login} or next;
3918 $pl->valid or next;
3919 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3920 $pl->save;
3921 }
3922 info "emergency_perl_save: end player save\n";
3923
3924 cf::write_runtime_sync; # external watchdog should not bark
3925
3926 info "emergency_perl_save: begin map save\n";
3927 for my $path (keys %cf::MAP) {
3928 my $map = $cf::MAP{$path} or next;
3929 $map->valid or next;
3930 $map->save;
3931 }
3932 info "emergency_perl_save: end map save\n";
3933
3934 cf::write_runtime_sync; # external watchdog should not bark
3935
3936 info "emergency_perl_save: begin database checkpoint\n";
3937 BDB::db_env_txn_checkpoint $DB_ENV;
3938 info "emergency_perl_save: end database checkpoint\n";
3939
3940 info "emergency_perl_save: begin write uuid\n";
3941 write_uuid_sync 1;
3942 info "emergency_perl_save: end write uuid\n";
3943
3944 cf::write_runtime_sync; # external watchdog should not bark
3945
3946 trace "emergency_perl_save: syncing database to disk";
3947 BDB::db_env_txn_checkpoint $DB_ENV;
3948
3949 info "emergency_perl_save: starting sync\n";
3950 IO::AIO::aio_sync sub {
3951 info "emergency_perl_save: finished sync\n";
3952 };
3953
3954 cf::write_runtime_sync; # external watchdog should not bark
3955
3956 trace "emergency_perl_save: flushing outstanding aio requests";
3957 while (IO::AIO::nreqs || BDB::nreqs) {
3958 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3959 }
3960
3961 cf::write_runtime_sync; # external watchdog should not bark
3962 };
3963
3964 info "emergency_perl_save: leave\n";
3965}
3966
3967sub post_cleanup {
3968 my ($make_core) = @_;
3969
3970 IO::AIO::flush;
3971
3972 error Carp::longmess "post_cleanup backtrace"
3973 if $make_core;
3974
3975 my $fh = pidfile;
3976 unlink $PIDFILE if <$fh> == $$;
3977}
3978
3979# a safer delete_package, copied from Symbol
3980sub clear_package($) {
3981 my $pkg = shift;
3982
3983 # expand to full symbol table name if needed
3984 unless ($pkg =~ /^main::.*::$/) {
3985 $pkg = "main$pkg" if $pkg =~ /^::/;
3986 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3987 $pkg .= '::' unless $pkg =~ /::$/;
3988 }
3989
3990 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3991 my $stem_symtab = *{$stem}{HASH};
3992
3993 defined $stem_symtab and exists $stem_symtab->{$leaf}
3994 or return;
3995
3996 # clear all symbols
3997 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3998 for my $name (keys %$leaf_symtab) {
3999 _gv_clear *{"$pkg$name"};
4000# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4001 }
4002}
4003
4004sub do_reload_perl() {
4005 # can/must only be called in main
4006 unless (in_main) {
4007 error "can only reload from main coroutine";
4008 return;
4009 }
4010
4011 return if $RELOAD++;
4012
4013 my $t1 = AE::time;
4014
4015 while ($RELOAD) {
4016 cf::get_slot 0.1, -1, "reload_perl";
4017 info "perl_reload: reloading...";
4018
4019 trace "perl_reload: entering sync_job";
4020
4021 cf::sync_job {
4022 #cf::emergency_save;
4023
4024 trace "perl_reload: cancelling all extension coros";
4025 $_->cancel for values %EXT_CORO;
4026 %EXT_CORO = ();
4027
4028 trace "perl_reload: removing commands";
4029 %COMMAND = ();
4030
4031 trace "perl_reload: removing ext/exti commands";
4032 %EXTCMD = ();
4033 %EXTICMD = ();
4034
4035 trace "perl_reload: unloading/nuking all extensions";
4036 for my $pkg (@EXTS) {
4037 trace "... unloading $pkg";
4038
4039 if (my $cb = $pkg->can ("unload")) {
4040 eval {
4041 $cb->($pkg);
4042 1
4043 } or error "$pkg unloaded, but with errors: $@";
4044 }
4045
4046 trace "... clearing $pkg";
4047 clear_package $pkg;
4048 }
4049
4050 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4051 while (my ($k, $v) = each %INC) {
4052 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4053
4054 trace "... unloading $k";
4055 delete $INC{$k};
4056
4057 $k =~ s/\.pm$//;
4058 $k =~ s/\//::/g;
4059
4060 if (my $cb = $k->can ("unload_module")) {
4061 $cb->();
4062 }
4063
4064 clear_package $k;
4065 }
4066
4067 trace "perl_reload: getting rid of safe::, as good as possible";
4068 clear_package "safe::$_"
4069 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4070
4071 trace "perl_reload: unloading cf.pm \"a bit\"";
4072 delete $INC{"cf.pm"};
4073 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4074
4075 # don't, removes xs symbols, too,
4076 # and global variables created in xs
4077 #clear_package __PACKAGE__;
4078
4079 info "perl_reload: unload completed, starting to reload now";
4080
4081 trace "perl_reload: reloading cf.pm";
4082 require cf;
4083 cf::_connect_to_perl_1;
4084
4085 trace "perl_reload: loading config and database again";
4086 cf::reload_config;
4087
4088 trace "perl_reload: loading extensions";
4089 cf::load_extensions;
4090
4091 if ($REATTACH_ON_RELOAD) {
4092 trace "perl_reload: reattaching attachments to objects/players";
4093 _global_reattach; # objects, sockets
4094 trace "perl_reload: reattaching attachments to maps";
4095 reattach $_ for values %MAP;
4096 trace "perl_reload: reattaching attachments to players";
4097 reattach $_ for values %PLAYER;
4098 }
4099
4100 cf::_post_init 1;
4101
4102 trace "perl_reload: leaving sync_job";
4103
4104 1
4105 } or do {
4106 error $@;
4107 cf::cleanup "perl_reload: error, exiting.";
4108 };
4109
4110 --$RELOAD;
4111 }
4112
4113 $t1 = AE::time - $t1;
4114 info "perl_reload: completed in ${t1}s\n";
4115};
4116
4117our $RELOAD_WATCHER; # used only during reload
4118
4119sub reload_perl() {
4120 # doing reload synchronously and two reloads happen back-to-back,
4121 # coro crashes during coro_state_free->destroy here.
4122
4123 $RELOAD_WATCHER ||= cf::async {
4124 Coro::AIO::aio_wait cache_extensions;
4125
4126 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4127 do_reload_perl;
4128 undef $RELOAD_WATCHER;
4129 };
4130 };
4131}
4132
4133register_command "reload" => sub {
4134 my ($who, $arg) = @_;
4135
4136 if ($who->flag (FLAG_WIZ)) {
4137 $who->message ("reloading server.");
4138 async {
4139 $Coro::current->{desc} = "perl_reload";
4140 reload_perl;
4141 };
4142 }
4143};
4144
4145#############################################################################
4146
4147my $bug_warning = 0;
4148
4149sub wait_for_tick() {
4150 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4151
4152 $WAIT_FOR_TICK->wait;
4153}
4154
4155sub wait_for_tick_begin() {
4156 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4157
4158 my $signal = new Coro::Signal;
4159 push @WAIT_FOR_TICK_BEGIN, $signal;
4160 $signal->wait;
4161}
4162
4163sub tick {
4164 if ($Coro::current != $Coro::main) {
4165 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4166 unless ++$bug_warning > 10;
4167 return;
4168 }
4169
4170 cf::one_tick; # one server iteration
4171
4172 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4173
4174 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4175 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4176 Coro::async_pool {
4177 $Coro::current->{desc} = "runtime saver";
4178 write_runtime_sync
4179 or error "ERROR: unable to write runtime file: $!";
4180 };
4181 }
4182
4183 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4184 $sig->send;
4185 }
4186 $WAIT_FOR_TICK->broadcast;
4187
4188 $LOAD = ($NOW - $TICK_START) / $TICK;
4189 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4190
4191 if (0) {
4192 if ($NEXT_TICK) {
4193 my $jitter = $TICK_START - $NEXT_TICK;
4194 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4195 debug "jitter $JITTER\n";#d#
4196 }
4197 }
4198}
862 4199
863{ 4200{
864 my $db; 4201 # configure BDB
865 my $path = cf::localdir . "/database.pst";
866 4202
867 sub db_load() { 4203 BDB::min_parallel 16;
868 warn "loading database $path\n";#d# remove later 4204 BDB::max_poll_reqs $TICK * 0.1;
869 $db = stat $path ? Storable::retrieve $path : { }; 4205 #$AnyEvent::BDB::WATCHER->priority (1);
870 }
871 4206
872 my $pid; 4207 unless ($DB_ENV) {
4208 $DB_ENV = BDB::db_env_create;
4209 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4210 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4211 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4212 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4213 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
873 4214
874 sub db_save() { 4215 cf::sync_job {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~";
880 rename "$path~", $path;
881 cf::_exit 0 if defined $pid;
882 }
883 }
884
885 my $dirty;
886
887 sub db_sync() {
888 db_save if $dirty;
889 undef $dirty;
890 }
891
892 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
893 db_sync;
894 });
895
896 sub db_dirty() {
897 $dirty = 1;
898 $idle->start;
899 }
900
901 sub db_get($;$) {
902 @_ >= 2
903 ? $db->{$_[0]}{$_[1]}
904 : ($db->{$_[0]} ||= { })
905 }
906
907 sub db_put($$;$) {
908 if (@_ >= 3) {
909 $db->{$_[0]}{$_[1]} = $_[2];
910 } else { 4216 eval {
911 $db->{$_[0]} = $_[1]; 4217 BDB::db_env_open
912 } 4218 $DB_ENV,
913 db_dirty; 4219 $BDBDIR,
914 } 4220 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4221 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4222 0666;
915 4223
916 attach_global 4224 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
917 prio => 10000,
918 on_cleanup => sub {
919 db_sync;
920 },
921 ;
922}
923
924#############################################################################
925# the server's main()
926
927sub main {
928 db_load;
929 load_extensions;
930 Event::loop;
931}
932
933#############################################################################
934# initialisation
935
936sub _perl_reload(&) {
937 my ($msg) = @_;
938
939 $msg->("reloading...");
940
941 eval {
942 # cancel all watchers
943 $_->cancel for Event::all_watchers;
944
945 # unload all extensions
946 for (@exts) {
947 $msg->("unloading <$_>");
948 unload_extension $_;
949 }
950
951 # unload all modules loaded from $LIBDIR
952 while (my ($k, $v) = each %INC) {
953 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
954
955 $msg->("removing <$k>");
956 delete $INC{$k};
957
958 $k =~ s/\.pm$//;
959 $k =~ s/\//::/g;
960
961 if (my $cb = $k->can ("unload_module")) {
962 $cb->();
963 } 4225 };
964 4226
965 Symbol::delete_package $k; 4227 cf::cleanup "db_env_open(db): $@" if $@;
966 } 4228 };
4229 }
967 4230
968 # sync database to disk 4231 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
969 cf::db_sync; 4232 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
970
971 # get rid of safe::, as good as possible
972 Symbol::delete_package "safe::$_"
973 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
974
975 # remove register_script_function callbacks
976 # TODO
977
978 # unload cf.pm "a bit"
979 delete $INC{"cf.pm"};
980
981 # don't, removes xs symbols, too,
982 # and global variables created in xs
983 #Symbol::delete_package __PACKAGE__;
984
985 # reload cf.pm
986 $msg->("reloading cf.pm");
987 require cf;
988
989 # load database again
990 cf::db_load;
991
992 # load extensions
993 $msg->("load extensions");
994 cf::load_extensions;
995
996 # reattach attachments to objects
997 $msg->("reattach");
998 _global_reattach;
999 }; 4233 };
1000 $msg->($@) if $@; 4234 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1001 4235 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1002 $msg->("reloaded");
1003};
1004
1005sub perl_reload() {
1006 _perl_reload {
1007 warn $_[0];
1008 print "$_[0]\n";
1009 }; 4236 };
4237 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4238 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4239 };
1010} 4240}
1011 4241
1012register_command "perl-reload", 0, sub { 4242{
4243 # configure IO::AIO
4244
4245 IO::AIO::min_parallel 8;
4246 IO::AIO::max_poll_time $TICK * 0.1;
4247 undef $AnyEvent::AIO::WATCHER;
4248}
4249
4250our $_log_backtrace;
4251our $_log_backtrace_last;
4252
4253sub _log_backtrace {
1013 my ($who, $arg) = @_; 4254 my ($msg, @addr) = @_;
1014 4255
1015 if ($who->flag (FLAG_WIZ)) { 4256 $msg =~ s/\n$//;
1016 _perl_reload { 4257
1017 warn $_[0]; 4258 if ($_log_backtrace_last eq $msg) {
1018 $who->message ($_[0]); 4259 LOG llevInfo, "[ABT] $msg\n";
4260 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4261 # limit the # of concurrent backtraces
4262 } elsif ($_log_backtrace < 2) {
4263 $_log_backtrace_last = $msg;
4264 ++$_log_backtrace;
4265 my $perl_bt = Carp::longmess $msg;
4266 async {
4267 $Coro::current->{desc} = "abt $msg";
4268
4269 my @bt = fork_call {
4270 @addr = map { sprintf "%x", $_ } @addr;
4271 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4272 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4273 or die "addr2line: $!";
4274
4275 my @funcs;
4276 my @res = <$fh>;
4277 chomp for @res;
4278 while (@res) {
4279 my ($func, $line) = splice @res, 0, 2, ();
4280 push @funcs, "[$func] $line";
4281 }
4282
4283 @funcs
4284 };
4285
4286 LOG llevInfo, "[ABT] $perl_bt\n";
4287 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4288 LOG llevInfo, "[ABT] $_\n" for @bt;
4289 --$_log_backtrace;
1019 }; 4290 };
1020 } 4291 } else {
1021}; 4292 LOG llevInfo, "[ABT] $msg\n";
1022 4293 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1023register "<global>", __PACKAGE__;
1024
1025unshift @INC, $LIBDIR;
1026
1027$TICK_WATCHER = Event->timer (
1028 prio => 1,
1029 at => $NEXT_TICK || 1,
1030 cb => sub {
1031 cf::server_tick; # one server iteration
1032
1033 my $NOW = Event::time;
1034 $NEXT_TICK += $TICK;
1035
1036 # if we are delayed by four ticks, skip them all
1037 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1038
1039 $TICK_WATCHER->at ($NEXT_TICK);
1040 $TICK_WATCHER->start;
1041 }, 4294 }
1042); 4295}
4296
4297# load additional modules
4298require "cf/$_.pm" for @EXTRA_MODULES;
4299cf::_connect_to_perl_2;
4300
4301END { cf::emergency_save }
1043 4302
10441 43031
1045 4304

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