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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.69 by root, Mon Sep 18 01:10:35 2006 UTC vs.
Revision 1.122 by root, Tue Jan 2 17:32:24 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
71############################################################################# 347#############################################################################
72# "new" plug-in system
73 348
74=head3 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
75 478
76=over 4 479=over 4
77 480
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
91 482
92=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
93 484
94Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
95 487
96=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
97 490
98=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
99 492
100=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
101 494
102Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
103 496
104=item cf::attach_global ... 497=item cf::CLASS->attach ...
105 498
106Attach handlers for global events. 499=item cf::CLASS->detach ...
107 500
108This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
110 535
111=over 4 536=over 4
112 537
113=item prio => $number 538=item prio => $number
114 539
116by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 544unless you know what you are doing.
120 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
121=item on_I<event> => \&cb 552=item on_I<event> => \&cb
122 553
123Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
135object/class are recognised. 566object/class are recognised.
136 567
137=back 568=back
138 569
139=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
140 572
141Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
143type. 575 my ($self, $victim) = @_;
144 576 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 577 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 578 }
366}
367 579
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 581
394Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
398exception. 586exception.
399 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
400=back 771=back
401 772
402=cut 773=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 774
408############################################################################# 775#############################################################################
409# object support 776# object support
410 777
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 780 my ($obj) = @_;
781
426 my $registry = $obj->registry; 782 my $registry = $obj->registry;
427 783
428 @$registry = (); 784 @$registry = ();
429 785
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 787
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 790 for (@$attach) {
435 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
437 } 793 }
438 } else { 794 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 796 }
441 } 797 }
442} 798}
443 799
444sub object_freezer_save { 800cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
496 on_clone => sub { 814 on_clone => sub {
497 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
498 816
499 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
500 818
501 %$dst = %$src; 819 %$dst = %$src;
502 820
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
505 }, 823 },
506; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
507 890
508############################################################################# 891#############################################################################
509# old plug-in events 892# command handling &c
510 893
511sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 895
515 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
516 or return; 897$name.
517 898
518 &$cb 899=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 900
540sub register_command { 901sub register_command {
541 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
542 903
543 my $caller = caller; 904 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
545 906
546 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
549 918
550sub register_extcmd { 919sub register_extcmd {
551 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
552 921
553 my $caller = caller; 922 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
555 924
556 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
557} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
558 959
559sub register { 960sub register {
560 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
561 962
562 #TODO 963 #TODO
581 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
583 . "\n};\n1"; 984 . "\n};\n1";
584 985
585 eval $source 986 eval $source
586 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
587 989
588 push @exts, $pkg; 990 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
590 992
591# no strict 'refs'; 993# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
606# } 1008# }
607 1009
608 # remove commands 1010 # remove commands
609 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 1013
612 if (@cb) { 1014 if (@cb) {
613 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 1016 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
618 } 1018 }
619 } 1019 }
620 1020
621 # remove extcmds 1021 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
624 } 1024 }
625 1025
626 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
627 eval { 1027 eval {
628 $cb->($pkg); 1028 $cb->($pkg);
632 1032
633 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
634} 1034}
635 1035
636sub load_extensions { 1036sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 1038 next unless -r $ext;
641 eval { 1039 eval {
642 load_extension $ext; 1040 load_extension $ext;
643 1 1041 1
644 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
645 } 1043 }
646} 1044}
647 1045
648############################################################################# 1046#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub {
654 my ($pl, $buf) = @_;
655
656 my $msg = eval { from_json $buf };
657
658 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply);
662 }
663 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 }
667
668 cf::override;
669 },
670;
671
672#############################################################################
673# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
674 1048
675*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
676 my ($map) = @_; 1050 my ($map) = @_;
677 1051
679 defined $path or return; 1053 defined $path or return;
680 1054
681 unlink "$path.pst"; 1055 unlink "$path.pst";
682}; 1056};
683 1057
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
685 1059
686############################################################################# 1060#############################################################################
687# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
688 1062
689sub all_objects(@) { 1063sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
691} 1065}
692 1066
693# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
694attach_to_players 1068cf::player->attach (
695 on_load => sub { 1069 on_load => sub {
696 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
697 1071
698 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
701 1075
702 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
703 } 1077 }
704 } 1078 }
705 }, 1079 },
706; 1080);
707 1081
708############################################################################# 1082#############################################################################
709# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
710 1091
711=item cf::player::exists $login 1092=item cf::player::exists $login
712 1093
713Returns true when the given account exists. 1094Returns true when the given account exists.
714 1095
717sub cf::player::exists($) { 1098sub cf::player::exists($) {
718 cf::player::find $_[0] 1099 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1101}
721 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 $map = find_map $path;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 # now do the right thing for maps
1257 $self->link_multipart_objects;
1258
1259 if ($self->{path}->is_style_map) {
1260 $self->{deny_save} = 1;
1261 $self->{deny_reset} = 1;
1262 } else {
1263 $self->fix_auto_apply;
1264 $self->decay_objects;
1265 $self->update_buttons;
1266 $self->set_darkness_map;
1267 $self->difficulty ($self->estimate_difficulty)
1268 unless $self->difficulty;
1269 $self->activate;
1270 }
1271
1272 $self->in_memory (cf::MAP_IN_MEMORY);
1273}
1274
1275sub load_map_sync {
1276 my ($path, $origin) = @_;
1277
1278 #warn "load_map_sync<$path, $origin>\n";#d#
1279
1280 cf::sync_job {
1281 my $map = cf::map::find_map $path, $origin
1282 or return;
1283 $map->load;
1284 $map
1285 }
1286}
1287
1288sub save {
1289 my ($self) = @_;
1290
1291 $self->{last_save} = $cf::RUNTIME;
1292
1293 return unless $self->dirty;
1294
1295 my $save = $self->{path}->save_path; utf8::encode $save;
1296 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1297
1298 $self->{load_path} = $save;
1299
1300 return if $self->{deny_save};
1301
1302 if ($uniq) {
1303 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1304 $self->save_objects ($uniq, cf::IO_UNIQUES);
1305 } else {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1307 }
1308}
1309
1310sub swap_out {
1311 my ($self) = @_;
1312
1313 return if $self->players;
1314 return if $self->in_memory != cf::MAP_IN_MEMORY;
1315 return if $self->{deny_save};
1316
1317 $self->save;
1318 $self->clear;
1319 $self->in_memory (cf::MAP_SWAPPED);
1320}
1321
1322sub reset_at {
1323 my ($self) = @_;
1324
1325 # TODO: safety, remove and allow resettable per-player maps
1326 return 1e99 if $self->{path}{user_rel};
1327 return 1e99 if $self->{deny_reset};
1328
1329 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1330 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1331
1332 $time + $to
1333}
1334
1335sub should_reset {
1336 my ($self) = @_;
1337
1338 $self->reset_at <= $cf::RUNTIME
1339}
1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->{path}->save_path);
1345 aioreq_pri 3; IO::AIO::aio_unlink $save;
1346 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1347}
1348
1349sub rename {
1350 my ($self, $new_path) = @_;
1351
1352 $self->unlink_save;
1353
1354 delete $cf::MAP{$self->path};
1355 $self->{path} = new cf::path $new_path;
1356 $self->path ($self->{path}->as_string);
1357 $cf::MAP{$self->path} = $self;
1358
1359 $self->save;
1360}
1361
1362sub reset {
1363 my ($self) = @_;
1364
1365 return if $self->players;
1366 return if $self->{path}{user_rel};#d#
1367
1368 warn "resetting map ", $self->path;#d#
1369
1370 delete $cf::MAP{$self->path};
1371
1372 $_->clear_links_to ($self) for values %cf::MAP;
1373
1374 $self->unlink_save;
1375 $self->destroy;
1376}
1377
1378my $nuke_counter = "aaaa";
1379
1380sub nuke {
1381 my ($self) = @_;
1382
1383 $self->{deny_save} = 1;
1384 $self->reset_timeout (1);
1385 $self->rename ("{nuke}/" . ($nuke_counter++));
1386 $self->reset; # polite request, might not happen
1387}
1388
1389sub customise_for {
1390 my ($map, $ob) = @_;
1391
1392 if ($map->per_player) {
1393 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1394 }
1395
1396 $map
1397}
1398
1399sub emergency_save {
1400 local $cf::FREEZE = 1;
1401
1402 warn "enter emergency map save\n";
1403
1404 cf::sync_job {
1405 warn "begin emergency map save\n";
1406 $_->save for values %cf::MAP;
1407 };
1408
1409 warn "end emergency map save\n";
1410}
1411
1412package cf;
1413
1414=back
1415
1416
1417=head3 cf::object::player
1418
1419=over 4
1420
722=item $player->reply ($npc, $msg[, $flags]) 1421=item $player_object->reply ($npc, $msg[, $flags])
723 1422
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1423Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1424can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1425dialogue with the given NPC character.
727 1426
728=cut 1427=cut
729 1428
730# rough implementation of a future "reply" method that works 1429# rough implementation of a future "reply" method that works
731# with dialog boxes. 1430# with dialog boxes.
1431#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1432sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1433 my ($self, $npc, $msg, $flags) = @_;
734 1434
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1435 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1436
740 $msg = $npc->name . " says: $msg" if $npc; 1440 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1441 $self->message ($msg, $flags);
742 } 1442 }
743} 1443}
744 1444
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1445=item $player_object->may ("access")
746 1446
747Sends an ext reply to the player. 1447Returns wether the given player is authorized to access resource "access"
1448(e.g. "command_wizcast").
748 1449
749=cut 1450=cut
750 1451
751sub cf::player::ext_reply($$$%) { 1452sub cf::object::player::may {
1453 my ($self, $access) = @_;
1454
1455 $self->flag (cf::FLAG_WIZ) ||
1456 (ref $cf::CFG{"may_$access"}
1457 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1458 : $cf::CFG{"may_$access"})
1459}
1460
1461=item $player_object->enter_link
1462
1463Freezes the player and moves him/her to a special map (C<{link}>).
1464
1465The player should be reaosnably safe there for short amounts of time. You
1466I<MUST> call C<leave_link> as soon as possible, though.
1467
1468=item $player_object->leave_link ($map, $x, $y)
1469
1470Moves the player out of the specila link map onto the given map. If the
1471map is not valid (or omitted), the player will be moved back to the
1472location he/she was before the call to C<enter_link>, or, if that fails,
1473to the emergency map position.
1474
1475Might block.
1476
1477=cut
1478
1479sub cf::object::player::enter_link {
1480 my ($self) = @_;
1481
1482 $self->deactivate_recursive;
1483
1484 return if $self->map == $LINK_MAP;
1485
1486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1487 if $self->map;
1488
1489 $self->enter_map ($LINK_MAP, 20, 20);
1490}
1491
1492sub cf::object::player::leave_link {
1493 my ($self, $map, $x, $y) = @_;
1494
1495 my $link_pos = delete $self->{_link_pos};
1496
1497 unless ($map) {
1498 # restore original map position
1499 ($map, $x, $y) = @{ $link_pos || [] };
1500 $map = cf::map::find_map $map;
1501
1502 unless ($map) {
1503 ($map, $x, $y) = @$EMERGENCY_POSITION;
1504 $map = cf::map::find_map $map
1505 or die "FATAL: cannot load emergency map\n";
1506 }
1507 }
1508
1509 ($x, $y) = (-1, -1)
1510 unless (defined $x) && (defined $y);
1511
1512 # use -1 or undef as default coordinates, not 0, 0
1513 ($x, $y) = ($map->enter_x, $map->enter_y)
1514 if $x <=0 && $y <= 0;
1515
1516 $map->load;
1517
1518 $self->activate_recursive;
1519 $self->enter_map ($map, $x, $y);
1520}
1521
1522cf::player->attach (
1523 on_logout => sub {
1524 my ($pl) = @_;
1525
1526 # abort map switching before logout
1527 if ($pl->ob->{_link_pos}) {
1528 cf::sync_job {
1529 $pl->ob->leave_link
1530 };
1531 }
1532 },
1533 on_login => sub {
1534 my ($pl) = @_;
1535
1536 # try to abort aborted map switching on player login :)
1537 # should happen only on crashes
1538 if ($pl->ob->{_link_pos}) {
1539 $pl->ob->enter_link;
1540 Coro::async {
1541 # we need this sleep as the login has a concurrent enter_exit running
1542 # and this sleep increases chances of the player not ending up in scorn
1543 Coro::Timer::sleep 1;
1544 $pl->ob->leave_link;
1545 };
1546 }
1547 },
1548);
1549
1550=item $player_object->goto_map ($path, $x, $y)
1551
1552=cut
1553
1554sub cf::object::player::goto_map {
1555 my ($self, $path, $x, $y) = @_;
1556
1557 $self->enter_link;
1558
1559 (Coro::async {
1560 $path = new cf::path $path;
1561
1562 my $map = cf::map::find_map $path->as_string;
1563 $map = $map->customise_for ($self) if $map;
1564
1565# warn "entering ", $map->path, " at ($x, $y)\n"
1566# if $map;
1567
1568 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1569
1570 $self->leave_link ($map, $x, $y);
1571 })->prio (1);
1572}
1573
1574=item $player_object->enter_exit ($exit_object)
1575
1576=cut
1577
1578sub parse_random_map_params {
1579 my ($spec) = @_;
1580
1581 my $rmp = { # defaults
1582 xsize => 10,
1583 ysize => 10,
1584 };
1585
1586 for (split /\n/, $spec) {
1587 my ($k, $v) = split /\s+/, $_, 2;
1588
1589 $rmp->{lc $k} = $v if (length $k) && (length $v);
1590 }
1591
1592 $rmp
1593}
1594
1595sub prepare_random_map {
1596 my ($exit) = @_;
1597
1598 # all this does is basically replace the /! path by
1599 # a new random map path (?random/...) with a seed
1600 # that depends on the exit object
1601
1602 my $rmp = parse_random_map_params $exit->msg;
1603
1604 if ($exit->map) {
1605 $rmp->{region} = $exit->map->region_name;
1606 $rmp->{origin_map} = $exit->map->path;
1607 $rmp->{origin_x} = $exit->x;
1608 $rmp->{origin_y} = $exit->y;
1609 }
1610
1611 $rmp->{random_seed} ||= $exit->random_seed;
1612
1613 my $data = cf::to_json $rmp;
1614 my $md5 = Digest::MD5::md5_hex $data;
1615
1616 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1617 aio_write $fh, 0, (length $data), $data, 0;
1618
1619 $exit->slaying ("?random/$md5");
1620 $exit->msg (undef);
1621 }
1622}
1623
1624sub cf::object::player::enter_exit {
752 my ($self, $id, %msg) = @_; 1625 my ($self, $exit) = @_;
753 1626
754 $msg{msgid} = $id; 1627 return unless $self->type == cf::PLAYER;
755 1628
756 $self->send ("ext " . to_json \%msg); 1629 $self->enter_link;
757}
758 1630
759############################################################################# 1631 (Coro::async {
760# map scripting support 1632 unless (eval {
1633
1634 prepare_random_map $exit
1635 if $exit->slaying eq "/!";
1636
1637 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1638 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1639
1640 1;
1641 }) {
1642 $self->message ("Something went wrong deep within the crossfire server. "
1643 . "I'll try to bring you back to the map you were before. "
1644 . "Please report this to the dungeon master",
1645 cf::NDI_UNIQUE | cf::NDI_RED);
1646
1647 warn "ERROR in enter_exit: $@";
1648 $self->leave_link;
1649 }
1650 })->prio (1);
1651}
1652
1653=head3 cf::client
1654
1655=over 4
1656
1657=item $client->send_drawinfo ($text, $flags)
1658
1659Sends a drawinfo packet to the client. Circumvents output buffering so
1660should not be used under normal circumstances.
1661
1662=cut
1663
1664sub cf::client::send_drawinfo {
1665 my ($self, $text, $flags) = @_;
1666
1667 utf8::encode $text;
1668 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1669}
1670
1671
1672=item $success = $client->query ($flags, "text", \&cb)
1673
1674Queues a query to the client, calling the given callback with
1675the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1676C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1677
1678Queries can fail, so check the return code. Or don't, as queries will become
1679reliable at some point in the future.
1680
1681=cut
1682
1683sub cf::client::query {
1684 my ($self, $flags, $text, $cb) = @_;
1685
1686 return unless $self->state == ST_PLAYING
1687 || $self->state == ST_SETUP
1688 || $self->state == ST_CUSTOM;
1689
1690 $self->state (ST_CUSTOM);
1691
1692 utf8::encode $text;
1693 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1694
1695 $self->send_packet ($self->{query_queue}[0][0])
1696 if @{ $self->{query_queue} } == 1;
1697}
1698
1699cf::client->attach (
1700 on_reply => sub {
1701 my ($ns, $msg) = @_;
1702
1703 # this weird shuffling is so that direct followup queries
1704 # get handled first
1705 my $queue = delete $ns->{query_queue};
1706
1707 (shift @$queue)->[1]->($msg);
1708
1709 push @{ $ns->{query_queue} }, @$queue;
1710
1711 if (@{ $ns->{query_queue} } == @$queue) {
1712 if (@$queue) {
1713 $ns->send_packet ($ns->{query_queue}[0][0]);
1714 } else {
1715 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1716 }
1717 }
1718 },
1719);
1720
1721=item $client->coro (\&cb)
1722
1723Create a new coroutine, running the specified callback. The coroutine will
1724be automatically cancelled when the client gets destroyed (e.g. on logout,
1725or loss of connection).
1726
1727=cut
1728
1729sub cf::client::coro {
1730 my ($self, $cb) = @_;
1731
1732 my $coro; $coro = async {
1733 eval {
1734 $cb->();
1735 };
1736 warn $@ if $@;
1737 };
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
1758
1759=head2 SAFE SCRIPTING
1760
1761Functions that provide a safe environment to compile and execute
1762snippets of perl code without them endangering the safety of the server
1763itself. Looping constructs, I/O operators and other built-in functionality
1764is not available in the safe scripting environment, and the number of
1765functions and methods that can be called is greatly reduced.
1766
1767=cut
761 1768
762our $safe = new Safe "safe"; 1769our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 1770our $safe_hole = new Safe::Hole;
764 1771
765$SIG{FPE} = 'IGNORE'; 1772$SIG{FPE} = 'IGNORE';
766 1773
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 1775
769# here we export the classes and methods available to script code 1776# here we export the classes and methods available to script code
770 1777
1778=pod
1779
1780The following fucntions and emthods are available within a safe environment:
1781
1782 cf::object contr pay_amount pay_player map
1783 cf::object::player player
1784 cf::player peaceful
1785 cf::map trigger
1786
1787=cut
1788
771for ( 1789for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 1790 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 1791 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 1792 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)],
775) { 1794) {
776 no strict 'refs'; 1795 no strict 'refs';
777 my ($pkg, @funs) = @$_; 1796 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 1798 for @funs;
780} 1799}
1800
1801=over 4
1802
1803=item @retval = safe_eval $code, [var => value, ...]
1804
1805Compiled and executes the given perl code snippet. additional var/value
1806pairs result in temporary local (my) scalar variables of the given name
1807that are available in the code snippet. Example:
1808
1809 my $five = safe_eval '$first + $second', first => 1, second => 4;
1810
1811=cut
781 1812
782sub safe_eval($;@) { 1813sub safe_eval($;@) {
783 my ($code, %vars) = @_; 1814 my ($code, %vars) = @_;
784 1815
785 my $qcode = $code; 1816 my $qcode = $code;
830 1861
831 no strict 'refs'; 1862 no strict 'refs';
832 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1863 *{"safe::$fun"} = $safe_hole->wrap ($cb);
833} 1864}
834 1865
1866=back
1867
1868=cut
1869
835############################################################################# 1870#############################################################################
836 1871
837=head2 EXTENSION DATABASE SUPPORT 1872=head2 EXTENSION DATABASE SUPPORT
838 1873
839Crossfire maintains a very simple database for extension use. It can 1874Crossfire maintains a very simple database for extension use. It can
873 1908
874Immediately write the database to disk I<if it is dirty>. 1909Immediately write the database to disk I<if it is dirty>.
875 1910
876=cut 1911=cut
877 1912
1913our $DB;
1914
878{ 1915{
879 my $db;
880 my $path = cf::localdir . "/database.pst"; 1916 my $path = cf::localdir . "/database.pst";
881 1917
882 sub db_load() { 1918 sub db_load() {
883 warn "loading database $path\n";#d# remove later
884 $db = stat $path ? Storable::retrieve $path : { }; 1919 $DB = stat $path ? Storable::retrieve $path : { };
885 } 1920 }
886 1921
887 my $pid; 1922 my $pid;
888 1923
889 sub db_save() { 1924 sub db_save() {
890 warn "saving database $path\n";#d# remove later
891 waitpid $pid, 0 if $pid; 1925 waitpid $pid, 0 if $pid;
892 if (0 == ($pid = fork)) { 1926 if (0 == ($pid = fork)) {
893 $db->{_meta}{version} = 1; 1927 $DB->{_meta}{version} = 1;
894 Storable::nstore $db, "$path~"; 1928 Storable::nstore $DB, "$path~";
895 rename "$path~", $path; 1929 rename "$path~", $path;
896 cf::_exit 0 if defined $pid; 1930 cf::_exit 0 if defined $pid;
897 } 1931 }
898 } 1932 }
899 1933
902 sub db_sync() { 1936 sub db_sync() {
903 db_save if $dirty; 1937 db_save if $dirty;
904 undef $dirty; 1938 undef $dirty;
905 } 1939 }
906 1940
907 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
908 db_sync; 1942 db_sync;
909 }); 1943 });
910 1944
911 sub db_dirty() { 1945 sub db_dirty() {
912 $dirty = 1; 1946 $dirty = 1;
913 $idle->start; 1947 $idle->start;
914 } 1948 }
915 1949
916 sub db_get($;$) { 1950 sub db_get($;$) {
917 @_ >= 2 1951 @_ >= 2
918 ? $db->{$_[0]}{$_[1]} 1952 ? $DB->{$_[0]}{$_[1]}
919 : ($db->{$_[0]} ||= { }) 1953 : ($DB->{$_[0]} ||= { })
920 } 1954 }
921 1955
922 sub db_put($$;$) { 1956 sub db_put($$;$) {
923 if (@_ >= 3) { 1957 if (@_ >= 3) {
924 $db->{$_[0]}{$_[1]} = $_[2]; 1958 $DB->{$_[0]}{$_[1]} = $_[2];
925 } else { 1959 } else {
926 $db->{$_[0]} = $_[1]; 1960 $DB->{$_[0]} = $_[1];
927 } 1961 }
928 db_dirty; 1962 db_dirty;
929 } 1963 }
930 1964
931 attach_global 1965 cf::global->attach (
932 prio => 10000, 1966 prio => 10000,
933 on_cleanup => sub { 1967 on_cleanup => sub {
934 db_sync; 1968 db_sync;
935 }, 1969 },
936 ; 1970 );
937} 1971}
938 1972
939############################################################################# 1973#############################################################################
940# the server's main() 1974# the server's main()
941 1975
1976sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return;
1979
1980 local $/;
1981 *CFG = YAML::Syck::Load <$fh>;
1982}
1983
942sub main { 1984sub main {
1985 # we must not ever block the main coroutine
1986 local $Coro::idle = sub {
1987 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1988 (Coro::unblock_sub {
1989 Event::one_event;
1990 })->();
1991 };
1992
1993 cfg_load;
943 db_load; 1994 db_load;
944 load_extensions; 1995 load_extensions;
945 Event::loop; 1996 Event::loop;
946} 1997}
947 1998
948############################################################################# 1999#############################################################################
949# initialisation 2000# initialisation
950 2001
951sub _perl_reload(&) { 2002sub reload() {
952 my ($msg) = @_; 2003 # can/must only be called in main
2004 if ($Coro::current != $Coro::main) {
2005 warn "can only reload from main coroutine\n";
2006 return;
2007 }
953 2008
954 $msg->("reloading..."); 2009 warn "reloading...";
2010
2011 local $FREEZE = 1;
2012 cf::emergency_save;
955 2013
956 eval { 2014 eval {
2015 # if anything goes wrong in here, we should simply crash as we already saved
2016
957 # cancel all watchers 2017 # cancel all watchers
958 $_->cancel for Event::all_watchers; 2018 for (Event::all_watchers) {
2019 $_->cancel if $_->data & WF_AUTOCANCEL;
2020 }
2021
2022 # cancel all extension coros
2023 $_->cancel for values %EXT_CORO;
2024 %EXT_CORO = ();
959 2025
960 # unload all extensions 2026 # unload all extensions
961 for (@exts) { 2027 for (@exts) {
962 $msg->("unloading <$_>"); 2028 warn "unloading <$_>";
963 unload_extension $_; 2029 unload_extension $_;
964 } 2030 }
965 2031
966 # unload all modules loaded from $LIBDIR 2032 # unload all modules loaded from $LIBDIR
967 while (my ($k, $v) = each %INC) { 2033 while (my ($k, $v) = each %INC) {
968 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2034 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
969 2035
970 $msg->("removing <$k>"); 2036 warn "removing <$k>";
971 delete $INC{$k}; 2037 delete $INC{$k};
972 2038
973 $k =~ s/\.pm$//; 2039 $k =~ s/\.pm$//;
974 $k =~ s/\//::/g; 2040 $k =~ s/\//::/g;
975 2041
980 Symbol::delete_package $k; 2046 Symbol::delete_package $k;
981 } 2047 }
982 2048
983 # sync database to disk 2049 # sync database to disk
984 cf::db_sync; 2050 cf::db_sync;
2051 IO::AIO::flush;
985 2052
986 # get rid of safe::, as good as possible 2053 # get rid of safe::, as good as possible
987 Symbol::delete_package "safe::$_" 2054 Symbol::delete_package "safe::$_"
988 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2055 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
989 2056
990 # remove register_script_function callbacks 2057 # remove register_script_function callbacks
991 # TODO 2058 # TODO
992 2059
993 # unload cf.pm "a bit" 2060 # unload cf.pm "a bit"
996 # don't, removes xs symbols, too, 2063 # don't, removes xs symbols, too,
997 # and global variables created in xs 2064 # and global variables created in xs
998 #Symbol::delete_package __PACKAGE__; 2065 #Symbol::delete_package __PACKAGE__;
999 2066
1000 # reload cf.pm 2067 # reload cf.pm
1001 $msg->("reloading cf.pm"); 2068 warn "reloading cf.pm";
1002 require cf; 2069 require cf;
2070 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1003 2071
1004 # load database again 2072 # load config and database again
2073 cf::cfg_load;
1005 cf::db_load; 2074 cf::db_load;
1006 2075
1007 # load extensions 2076 # load extensions
1008 $msg->("load extensions"); 2077 warn "load extensions";
1009 cf::load_extensions; 2078 cf::load_extensions;
1010 2079
1011 # reattach attachments to objects 2080 # reattach attachments to objects
1012 $msg->("reattach"); 2081 warn "reattach";
1013 _global_reattach; 2082 _global_reattach;
1014 }; 2083 };
1015 $msg->($@) if $@;
1016 2084
1017 $msg->("reloaded"); 2085 if ($@) {
2086 warn $@;
2087 warn "error while reloading, exiting.";
2088 exit 1;
2089 }
2090
2091 warn "reloaded successfully";
1018}; 2092};
1019 2093
1020sub perl_reload() { 2094#############################################################################
1021 _perl_reload {
1022 warn $_[0];
1023 print "$_[0]\n";
1024 };
1025}
1026 2095
2096unless ($LINK_MAP) {
2097 $LINK_MAP = cf::map::new;
2098
2099 $LINK_MAP->width (41);
2100 $LINK_MAP->height (41);
2101 $LINK_MAP->alloc;
2102 $LINK_MAP->path ("{link}");
2103 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2104 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2105
2106 # dirty hack because... archetypes are not yet loaded
2107 Event->timer (
2108 after => 2,
2109 cb => sub {
2110 $_[0]->w->cancel;
2111
2112 # provide some exits "home"
2113 my $exit = cf::object::new "exit";
2114
2115 $exit->slaying ($EMERGENCY_POSITION->[0]);
2116 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2117 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2118
2119 $LINK_MAP->insert ($exit->clone, 19, 19);
2120 $LINK_MAP->insert ($exit->clone, 19, 20);
2121 $LINK_MAP->insert ($exit->clone, 19, 21);
2122 $LINK_MAP->insert ($exit->clone, 20, 19);
2123 $LINK_MAP->insert ($exit->clone, 20, 21);
2124 $LINK_MAP->insert ($exit->clone, 21, 19);
2125 $LINK_MAP->insert ($exit->clone, 21, 20);
2126 $LINK_MAP->insert ($exit->clone, 21, 21);
2127
2128 $exit->destroy;
2129 });
2130
2131 $LINK_MAP->{deny_save} = 1;
2132 $LINK_MAP->{deny_reset} = 1;
2133
2134 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2135}
2136
2137register "<global>", __PACKAGE__;
2138
1027register_command "perl-reload", 0, sub { 2139register_command "reload" => sub {
1028 my ($who, $arg) = @_; 2140 my ($who, $arg) = @_;
1029 2141
1030 if ($who->flag (FLAG_WIZ)) { 2142 if ($who->flag (FLAG_WIZ)) {
1031 _perl_reload { 2143 $who->message ("start of reload.");
1032 warn $_[0]; 2144 reload;
1033 $who->message ($_[0]); 2145 $who->message ("end of reload.");
1034 };
1035 } 2146 }
1036}; 2147};
1037 2148
1038register "<global>", __PACKAGE__;
1039
1040unshift @INC, $LIBDIR; 2149unshift @INC, $LIBDIR;
1041 2150
1042$TICK_WATCHER = Event->timer ( 2151$TICK_WATCHER = Event->timer (
2152 reentrant => 0,
1043 prio => 1, 2153 prio => 0,
1044 at => $NEXT_TICK || 1, 2154 at => $NEXT_TICK || $TICK,
2155 data => WF_AUTOCANCEL,
1045 cb => sub { 2156 cb => sub {
2157 unless ($FREEZE) {
1046 cf::server_tick; # one server iteration 2158 cf::server_tick; # one server iteration
2159 $RUNTIME += $TICK;
2160 }
1047 2161
1048 my $NOW = Event::time;
1049 $NEXT_TICK += $TICK; 2162 $NEXT_TICK += $TICK;
1050 2163
1051 # if we are delayed by four ticks, skip them all 2164 # if we are delayed by four ticks or more, skip them all
1052 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2165 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1053 2166
1054 $TICK_WATCHER->at ($NEXT_TICK); 2167 $TICK_WATCHER->at ($NEXT_TICK);
1055 $TICK_WATCHER->start; 2168 $TICK_WATCHER->start;
1056 }, 2169 },
1057); 2170);
1058 2171
2172IO::AIO::max_poll_time $TICK * 0.2;
2173
2174Event->io (
2175 fd => IO::AIO::poll_fileno,
2176 poll => 'r',
2177 prio => 5,
2178 data => WF_AUTOCANCEL,
2179 cb => \&IO::AIO::poll_cb,
2180);
2181
2182Event->timer (
2183 data => WF_AUTOCANCEL,
2184 after => 0,
2185 interval => 10,
2186 cb => sub {
2187 (Coro::unblock_sub {
2188 write_runtime
2189 or warn "ERROR: unable to write runtime file: $!";
2190 })->();
2191 },
2192);
2193
10591 21941
1060 2195

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