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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.69 by root, Mon Sep 18 01:10:35 2006 UTC vs.
Revision 1.124 by root, Tue Jan 2 22:55:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
343=back
344
345=cut
346
71############################################################################# 347#############################################################################
72# "new" plug-in system
73 348
74=head3 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
75 478
76=over 4 479=over 4
77 480
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
91 482
92=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
93 484
94Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
95 487
96=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
97 490
98=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
99 492
100=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
101 494
102Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
103 496
104=item cf::attach_global ... 497=item cf::CLASS->attach ...
105 498
106Attach handlers for global events. 499=item cf::CLASS->detach ...
107 500
108This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
110 535
111=over 4 536=over 4
112 537
113=item prio => $number 538=item prio => $number
114 539
116by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 544unless you know what you are doing.
120 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
121=item on_I<event> => \&cb 552=item on_I<event> => \&cb
122 553
123Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
135object/class are recognised. 566object/class are recognised.
136 567
137=back 568=back
138 569
139=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
140 572
141Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
143type. 575 my ($self, $victim) = @_;
144 576 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 577 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 578 }
366}
367 579
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 581
394Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
398exception. 586exception.
399 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
400=back 771=back
401 772
402=cut 773=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 774
408############################################################################# 775#############################################################################
409# object support 776# object support
410 777
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 780 my ($obj) = @_;
781
426 my $registry = $obj->registry; 782 my $registry = $obj->registry;
427 783
428 @$registry = (); 784 @$registry = ();
429 785
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 787
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 790 for (@$attach) {
435 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
437 } 793 }
438 } else { 794 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 796 }
441 } 797 }
442} 798}
443 799
444sub object_freezer_save { 800cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
496 on_clone => sub { 814 on_clone => sub {
497 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
498 816
499 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
500 818
501 %$dst = %$src; 819 %$dst = %$src;
502 820
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
505 }, 823 },
506; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
507 890
508############################################################################# 891#############################################################################
509# old plug-in events 892# command handling &c
510 893
511sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 895
515 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
516 or return; 897$name.
517 898
518 &$cb 899=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 900
540sub register_command { 901sub register_command {
541 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
542 903
543 my $caller = caller; 904 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
545 906
546 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
549 918
550sub register_extcmd { 919sub register_extcmd {
551 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
552 921
553 my $caller = caller; 922 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
555 924
556 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
557} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
558 959
559sub register { 960sub register {
560 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
561 962
562 #TODO 963 #TODO
581 . "#line 1 \"$path\"\n{\n" 982 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 983 . (do { local $/; <$fh> })
583 . "\n};\n1"; 984 . "\n};\n1";
584 985
585 eval $source 986 eval $source
586 or die "$path: $@"; 987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
587 989
588 push @exts, $pkg; 990 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 991 $ext_pkg{$base} = $pkg;
590 992
591# no strict 'refs'; 993# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
606# } 1008# }
607 1009
608 # remove commands 1010 # remove commands
609 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 1013
612 if (@cb) { 1014 if (@cb) {
613 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 1016 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
618 } 1018 }
619 } 1019 }
620 1020
621 # remove extcmds 1021 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
624 } 1024 }
625 1025
626 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
627 eval { 1027 eval {
628 $cb->($pkg); 1028 $cb->($pkg);
632 1032
633 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
634} 1034}
635 1035
636sub load_extensions { 1036sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 1038 next unless -r $ext;
641 eval { 1039 eval {
642 load_extension $ext; 1040 load_extension $ext;
643 1 1041 1
644 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
645 } 1043 }
646} 1044}
647 1045
648############################################################################# 1046#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub {
654 my ($pl, $buf) = @_;
655
656 my $msg = eval { from_json $buf };
657
658 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply);
662 }
663 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 }
667
668 cf::override;
669 },
670;
671
672#############################################################################
673# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
674 1048
675*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
676 my ($map) = @_; 1050 my ($map) = @_;
677 1051
679 defined $path or return; 1053 defined $path or return;
680 1054
681 unlink "$path.pst"; 1055 unlink "$path.pst";
682}; 1056};
683 1057
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
685 1059
686############################################################################# 1060#############################################################################
687# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
688 1062
689sub all_objects(@) { 1063sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
691} 1065}
692 1066
693# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
694attach_to_players 1068cf::player->attach (
695 on_load => sub { 1069 on_load => sub {
696 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
697 1071
698 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
701 1075
702 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
703 } 1077 }
704 } 1078 }
705 }, 1079 },
706; 1080);
707 1081
708############################################################################# 1082#############################################################################
709# core extensions - in perl 1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
710 1091
711=item cf::player::exists $login 1092=item cf::player::exists $login
712 1093
713Returns true when the given account exists. 1094Returns true when the given account exists.
714 1095
717sub cf::player::exists($) { 1098sub cf::player::exists($) {
718 cf::player::find $_[0] 1099 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1101}
721 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change)
1159 for grep $_->outdoor, values %cf::MAP;
1160}
1161
1162sub try_load_header($) {
1163 my ($path) = @_;
1164
1165 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0
1167 or return;
1168
1169 my $map = cf::map::new
1170 or return;
1171
1172 $map->load_header ($path)
1173 or return;
1174
1175 $map->{load_path} = $path;
1176
1177 $map
1178}
1179
1180sub find_map {
1181 my ($path, $origin) = @_;
1182
1183 #warn "find_map<$path,$origin>\n";#d#
1184
1185 $path = new cf::path $path, $origin && $origin->path;
1186 my $key = $path->as_string;
1187
1188 cf::lock_wait "map_find:$key";
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key";
1192
1193 # do it the slow way
1194 my $map = try_load_header $path->save_path;
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return;
1208
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221
1222 if ($map->should_reset) {
1223 $map->reset;
1224 undef $guard;
1225 $map = cf::map::find_map ($path)
1226 or return;
1227 }
1228
1229 $cf::MAP{$key} = $map
1230 }
1231}
1232
1233sub load {
1234 my ($self) = @_;
1235
1236 my $path = $self->{path};
1237 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1238
1239 return if $self->in_memory != cf::MAP_SWAPPED;
1240
1241 $self->in_memory (cf::MAP_LOADING);
1242
1243 $self->alloc;
1244 $self->load_objects ($self->{load_path}, 1)
1245 or return;
1246
1247 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1248 if delete $self->{load_original};
1249
1250 if (my $uniq = $path->uniq_path) {
1251 utf8::encode $uniq;
1252 if (aio_open $uniq, O_RDONLY, 0) {
1253 $self->clear_unique_items;
1254 $self->load_objects ($uniq, 0);
1255 }
1256 }
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 $self->in_memory (cf::MAP_IN_MEMORY);
1275}
1276
1277sub load_map_sync {
1278 my ($path, $origin) = @_;
1279
1280 #warn "load_map_sync<$path, $origin>\n";#d#
1281
1282 cf::sync_job {
1283 my $map = cf::map::find_map $path, $origin
1284 or return;
1285 $map->load;
1286 $map
1287 }
1288}
1289
1290sub save {
1291 my ($self) = @_;
1292
1293 $self->{last_save} = $cf::RUNTIME;
1294
1295 return unless $self->dirty;
1296
1297 my $save = $self->{path}->save_path; utf8::encode $save;
1298 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1299
1300 $self->{load_path} = $save;
1301
1302 return if $self->{deny_save};
1303
1304 if ($uniq) {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1306 $self->save_objects ($uniq, cf::IO_UNIQUES);
1307 } else {
1308 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1309 }
1310}
1311
1312sub swap_out {
1313 my ($self) = @_;
1314
1315 return if $self->players;
1316 return if $self->in_memory != cf::MAP_IN_MEMORY;
1317 return if $self->{deny_save};
1318
1319 $self->save;
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 return if $self->players;
1368 return if $self->{path}{user_rel};#d#
1369
1370 warn "resetting map ", $self->path;#d#
1371
1372 delete $cf::MAP{$self->path};
1373
1374 $_->clear_links_to ($self) for values %cf::MAP;
1375
1376 $self->unlink_save;
1377 $self->destroy;
1378}
1379
1380my $nuke_counter = "aaaa";
1381
1382sub nuke {
1383 my ($self) = @_;
1384
1385 $self->{deny_save} = 1;
1386 $self->reset_timeout (1);
1387 $self->rename ("{nuke}/" . ($nuke_counter++));
1388 $self->reset; # polite request, might not happen
1389}
1390
1391sub customise_for {
1392 my ($map, $ob) = @_;
1393
1394 if ($map->per_player) {
1395 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1396 }
1397
1398 $map
1399}
1400
1401sub emergency_save {
1402 local $cf::FREEZE = 1;
1403
1404 warn "enter emergency map save\n";
1405
1406 cf::sync_job {
1407 warn "begin emergency map save\n";
1408 $_->save for values %cf::MAP;
1409 };
1410
1411 warn "end emergency map save\n";
1412}
1413
1414package cf;
1415
1416=back
1417
1418
1419=head3 cf::object::player
1420
1421=over 4
1422
722=item $player->reply ($npc, $msg[, $flags]) 1423=item $player_object->reply ($npc, $msg[, $flags])
723 1424
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1425Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1426can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1427dialogue with the given NPC character.
727 1428
728=cut 1429=cut
729 1430
730# rough implementation of a future "reply" method that works 1431# rough implementation of a future "reply" method that works
731# with dialog boxes. 1432# with dialog boxes.
1433#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1434sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1435 my ($self, $npc, $msg, $flags) = @_;
734 1436
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1437 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1438
740 $msg = $npc->name . " says: $msg" if $npc; 1442 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1443 $self->message ($msg, $flags);
742 } 1444 }
743} 1445}
744 1446
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1447=item $player_object->may ("access")
746 1448
747Sends an ext reply to the player. 1449Returns wether the given player is authorized to access resource "access"
1450(e.g. "command_wizcast").
748 1451
749=cut 1452=cut
750 1453
751sub cf::player::ext_reply($$$%) { 1454sub cf::object::player::may {
1455 my ($self, $access) = @_;
1456
1457 $self->flag (cf::FLAG_WIZ) ||
1458 (ref $cf::CFG{"may_$access"}
1459 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1460 : $cf::CFG{"may_$access"})
1461}
1462
1463=item $player_object->enter_link
1464
1465Freezes the player and moves him/her to a special map (C<{link}>).
1466
1467The player should be reaosnably safe there for short amounts of time. You
1468I<MUST> call C<leave_link> as soon as possible, though.
1469
1470=item $player_object->leave_link ($map, $x, $y)
1471
1472Moves the player out of the specila link map onto the given map. If the
1473map is not valid (or omitted), the player will be moved back to the
1474location he/she was before the call to C<enter_link>, or, if that fails,
1475to the emergency map position.
1476
1477Might block.
1478
1479=cut
1480
1481sub cf::object::player::enter_link {
1482 my ($self) = @_;
1483
1484 $self->deactivate_recursive;
1485
1486 return if $self->map == $LINK_MAP;
1487
1488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1489 if $self->map;
1490
1491 $self->enter_map ($LINK_MAP, 20, 20);
1492}
1493
1494sub cf::object::player::leave_link {
1495 my ($self, $map, $x, $y) = @_;
1496
1497 my $link_pos = delete $self->{_link_pos};
1498
1499 unless ($map) {
1500 # restore original map position
1501 ($map, $x, $y) = @{ $link_pos || [] };
1502 $map = cf::map::find_map $map;
1503
1504 unless ($map) {
1505 ($map, $x, $y) = @$EMERGENCY_POSITION;
1506 $map = cf::map::find_map $map
1507 or die "FATAL: cannot load emergency map\n";
1508 }
1509 }
1510
1511 ($x, $y) = (-1, -1)
1512 unless (defined $x) && (defined $y);
1513
1514 # use -1 or undef as default coordinates, not 0, 0
1515 ($x, $y) = ($map->enter_x, $map->enter_y)
1516 if $x <=0 && $y <= 0;
1517
1518 $map->load;
1519
1520 $self->activate_recursive;
1521 $self->enter_map ($map, $x, $y);
1522}
1523
1524cf::player->attach (
1525 on_logout => sub {
1526 my ($pl) = @_;
1527
1528 # abort map switching before logout
1529 if ($pl->ob->{_link_pos}) {
1530 cf::sync_job {
1531 $pl->ob->leave_link
1532 };
1533 }
1534 },
1535 on_login => sub {
1536 my ($pl) = @_;
1537
1538 # try to abort aborted map switching on player login :)
1539 # should happen only on crashes
1540 if ($pl->ob->{_link_pos}) {
1541 $pl->ob->enter_link;
1542 Coro::async {
1543 # we need this sleep as the login has a concurrent enter_exit running
1544 # and this sleep increases chances of the player not ending up in scorn
1545 Coro::Timer::sleep 1;
1546 $pl->ob->leave_link;
1547 };
1548 }
1549 },
1550);
1551
1552=item $player_object->goto_map ($path, $x, $y)
1553
1554=cut
1555
1556sub cf::object::player::goto_map {
1557 my ($self, $path, $x, $y) = @_;
1558
1559 $self->enter_link;
1560
1561 (Coro::async {
1562 $path = new cf::path $path;
1563
1564 my $map = cf::map::find_map $path->as_string;
1565 $map = $map->customise_for ($self) if $map;
1566
1567# warn "entering ", $map->path, " at ($x, $y)\n"
1568# if $map;
1569
1570 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1571
1572 $self->leave_link ($map, $x, $y);
1573 })->prio (1);
1574}
1575
1576=item $player_object->enter_exit ($exit_object)
1577
1578=cut
1579
1580sub parse_random_map_params {
1581 my ($spec) = @_;
1582
1583 my $rmp = { # defaults
1584 xsize => 10,
1585 ysize => 10,
1586 };
1587
1588 for (split /\n/, $spec) {
1589 my ($k, $v) = split /\s+/, $_, 2;
1590
1591 $rmp->{lc $k} = $v if (length $k) && (length $v);
1592 }
1593
1594 $rmp
1595}
1596
1597sub prepare_random_map {
1598 my ($exit) = @_;
1599
1600 # all this does is basically replace the /! path by
1601 # a new random map path (?random/...) with a seed
1602 # that depends on the exit object
1603
1604 my $rmp = parse_random_map_params $exit->msg;
1605
1606 if ($exit->map) {
1607 $rmp->{region} = $exit->map->region_name;
1608 $rmp->{origin_map} = $exit->map->path;
1609 $rmp->{origin_x} = $exit->x;
1610 $rmp->{origin_y} = $exit->y;
1611 }
1612
1613 $rmp->{random_seed} ||= $exit->random_seed;
1614
1615 my $data = cf::to_json $rmp;
1616 my $md5 = Digest::MD5::md5_hex $data;
1617
1618 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1619 aio_write $fh, 0, (length $data), $data, 0;
1620
1621 $exit->slaying ("?random/$md5");
1622 $exit->msg (undef);
1623 }
1624}
1625
1626sub cf::object::player::enter_exit {
752 my ($self, $id, %msg) = @_; 1627 my ($self, $exit) = @_;
753 1628
754 $msg{msgid} = $id; 1629 return unless $self->type == cf::PLAYER;
755 1630
756 $self->send ("ext " . to_json \%msg); 1631 $self->enter_link;
757}
758 1632
759############################################################################# 1633 (Coro::async {
760# map scripting support 1634 unless (eval {
1635
1636 prepare_random_map $exit
1637 if $exit->slaying eq "/!";
1638
1639 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1640 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1641
1642 1;
1643 }) {
1644 $self->message ("Something went wrong deep within the crossfire server. "
1645 . "I'll try to bring you back to the map you were before. "
1646 . "Please report this to the dungeon master",
1647 cf::NDI_UNIQUE | cf::NDI_RED);
1648
1649 warn "ERROR in enter_exit: $@";
1650 $self->leave_link;
1651 }
1652 })->prio (1);
1653}
1654
1655=head3 cf::client
1656
1657=over 4
1658
1659=item $client->send_drawinfo ($text, $flags)
1660
1661Sends a drawinfo packet to the client. Circumvents output buffering so
1662should not be used under normal circumstances.
1663
1664=cut
1665
1666sub cf::client::send_drawinfo {
1667 my ($self, $text, $flags) = @_;
1668
1669 utf8::encode $text;
1670 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1671}
1672
1673
1674=item $success = $client->query ($flags, "text", \&cb)
1675
1676Queues a query to the client, calling the given callback with
1677the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1678C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1679
1680Queries can fail, so check the return code. Or don't, as queries will become
1681reliable at some point in the future.
1682
1683=cut
1684
1685sub cf::client::query {
1686 my ($self, $flags, $text, $cb) = @_;
1687
1688 return unless $self->state == ST_PLAYING
1689 || $self->state == ST_SETUP
1690 || $self->state == ST_CUSTOM;
1691
1692 $self->state (ST_CUSTOM);
1693
1694 utf8::encode $text;
1695 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1696
1697 $self->send_packet ($self->{query_queue}[0][0])
1698 if @{ $self->{query_queue} } == 1;
1699}
1700
1701cf::client->attach (
1702 on_reply => sub {
1703 my ($ns, $msg) = @_;
1704
1705 # this weird shuffling is so that direct followup queries
1706 # get handled first
1707 my $queue = delete $ns->{query_queue};
1708
1709 (shift @$queue)->[1]->($msg);
1710
1711 push @{ $ns->{query_queue} }, @$queue;
1712
1713 if (@{ $ns->{query_queue} } == @$queue) {
1714 if (@$queue) {
1715 $ns->send_packet ($ns->{query_queue}[0][0]);
1716 } else {
1717 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1718 }
1719 }
1720 },
1721);
1722
1723=item $client->coro (\&cb)
1724
1725Create a new coroutine, running the specified callback. The coroutine will
1726be automatically cancelled when the client gets destroyed (e.g. on logout,
1727or loss of connection).
1728
1729=cut
1730
1731sub cf::client::coro {
1732 my ($self, $cb) = @_;
1733
1734 my $coro; $coro = async {
1735 eval {
1736 $cb->();
1737 };
1738 warn $@ if $@;
1739 };
1740
1741 $coro->on_destroy (sub {
1742 delete $self->{_coro}{$coro+0};
1743 });
1744
1745 $self->{_coro}{$coro+0} = $coro;
1746
1747 $coro
1748}
1749
1750cf::client->attach (
1751 on_destroy => sub {
1752 my ($ns) = @_;
1753
1754 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1755 },
1756);
1757
1758=back
1759
1760
1761=head2 SAFE SCRIPTING
1762
1763Functions that provide a safe environment to compile and execute
1764snippets of perl code without them endangering the safety of the server
1765itself. Looping constructs, I/O operators and other built-in functionality
1766is not available in the safe scripting environment, and the number of
1767functions and methods that can be called is greatly reduced.
1768
1769=cut
761 1770
762our $safe = new Safe "safe"; 1771our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 1772our $safe_hole = new Safe::Hole;
764 1773
765$SIG{FPE} = 'IGNORE'; 1774$SIG{FPE} = 'IGNORE';
766 1775
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 1777
769# here we export the classes and methods available to script code 1778# here we export the classes and methods available to script code
770 1779
1780=pod
1781
1782The following fucntions and emthods are available within a safe environment:
1783
1784 cf::object contr pay_amount pay_player map
1785 cf::object::player player
1786 cf::player peaceful
1787 cf::map trigger
1788
1789=cut
1790
771for ( 1791for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 1792 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 1793 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 1794 ["cf::player" => qw(peaceful)],
1795 ["cf::map" => qw(trigger)],
775) { 1796) {
776 no strict 'refs'; 1797 no strict 'refs';
777 my ($pkg, @funs) = @$_; 1798 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1799 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 1800 for @funs;
780} 1801}
1802
1803=over 4
1804
1805=item @retval = safe_eval $code, [var => value, ...]
1806
1807Compiled and executes the given perl code snippet. additional var/value
1808pairs result in temporary local (my) scalar variables of the given name
1809that are available in the code snippet. Example:
1810
1811 my $five = safe_eval '$first + $second', first => 1, second => 4;
1812
1813=cut
781 1814
782sub safe_eval($;@) { 1815sub safe_eval($;@) {
783 my ($code, %vars) = @_; 1816 my ($code, %vars) = @_;
784 1817
785 my $qcode = $code; 1818 my $qcode = $code;
830 1863
831 no strict 'refs'; 1864 no strict 'refs';
832 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1865 *{"safe::$fun"} = $safe_hole->wrap ($cb);
833} 1866}
834 1867
1868=back
1869
1870=cut
1871
835############################################################################# 1872#############################################################################
836 1873
837=head2 EXTENSION DATABASE SUPPORT 1874=head2 EXTENSION DATABASE SUPPORT
838 1875
839Crossfire maintains a very simple database for extension use. It can 1876Crossfire maintains a very simple database for extension use. It can
873 1910
874Immediately write the database to disk I<if it is dirty>. 1911Immediately write the database to disk I<if it is dirty>.
875 1912
876=cut 1913=cut
877 1914
1915our $DB;
1916
878{ 1917{
879 my $db;
880 my $path = cf::localdir . "/database.pst"; 1918 my $path = cf::localdir . "/database.pst";
881 1919
882 sub db_load() { 1920 sub db_load() {
883 warn "loading database $path\n";#d# remove later
884 $db = stat $path ? Storable::retrieve $path : { }; 1921 $DB = stat $path ? Storable::retrieve $path : { };
885 } 1922 }
886 1923
887 my $pid; 1924 my $pid;
888 1925
889 sub db_save() { 1926 sub db_save() {
890 warn "saving database $path\n";#d# remove later
891 waitpid $pid, 0 if $pid; 1927 waitpid $pid, 0 if $pid;
892 if (0 == ($pid = fork)) { 1928 if (0 == ($pid = fork)) {
893 $db->{_meta}{version} = 1; 1929 $DB->{_meta}{version} = 1;
894 Storable::nstore $db, "$path~"; 1930 Storable::nstore $DB, "$path~";
895 rename "$path~", $path; 1931 rename "$path~", $path;
896 cf::_exit 0 if defined $pid; 1932 cf::_exit 0 if defined $pid;
897 } 1933 }
898 } 1934 }
899 1935
902 sub db_sync() { 1938 sub db_sync() {
903 db_save if $dirty; 1939 db_save if $dirty;
904 undef $dirty; 1940 undef $dirty;
905 } 1941 }
906 1942
907 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1943 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
908 db_sync; 1944 db_sync;
909 }); 1945 });
910 1946
911 sub db_dirty() { 1947 sub db_dirty() {
912 $dirty = 1; 1948 $dirty = 1;
913 $idle->start; 1949 $idle->start;
914 } 1950 }
915 1951
916 sub db_get($;$) { 1952 sub db_get($;$) {
917 @_ >= 2 1953 @_ >= 2
918 ? $db->{$_[0]}{$_[1]} 1954 ? $DB->{$_[0]}{$_[1]}
919 : ($db->{$_[0]} ||= { }) 1955 : ($DB->{$_[0]} ||= { })
920 } 1956 }
921 1957
922 sub db_put($$;$) { 1958 sub db_put($$;$) {
923 if (@_ >= 3) { 1959 if (@_ >= 3) {
924 $db->{$_[0]}{$_[1]} = $_[2]; 1960 $DB->{$_[0]}{$_[1]} = $_[2];
925 } else { 1961 } else {
926 $db->{$_[0]} = $_[1]; 1962 $DB->{$_[0]} = $_[1];
927 } 1963 }
928 db_dirty; 1964 db_dirty;
929 } 1965 }
930 1966
931 attach_global 1967 cf::global->attach (
932 prio => 10000, 1968 prio => 10000,
933 on_cleanup => sub { 1969 on_cleanup => sub {
934 db_sync; 1970 db_sync;
935 }, 1971 },
936 ; 1972 );
937} 1973}
938 1974
939############################################################################# 1975#############################################################################
940# the server's main() 1976# the server's main()
941 1977
1978sub cfg_load {
1979 open my $fh, "<:utf8", cf::confdir . "/config"
1980 or return;
1981
1982 local $/;
1983 *CFG = YAML::Syck::Load <$fh>;
1984}
1985
942sub main { 1986sub main {
1987 # we must not ever block the main coroutine
1988 local $Coro::idle = sub {
1989 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1990 (Coro::unblock_sub {
1991 Event::one_event;
1992 })->();
1993 };
1994
1995 cfg_load;
943 db_load; 1996 db_load;
944 load_extensions; 1997 load_extensions;
945 Event::loop; 1998 Event::loop;
946} 1999}
947 2000
948############################################################################# 2001#############################################################################
949# initialisation 2002# initialisation
950 2003
951sub _perl_reload(&) { 2004sub reload() {
952 my ($msg) = @_; 2005 # can/must only be called in main
2006 if ($Coro::current != $Coro::main) {
2007 warn "can only reload from main coroutine\n";
2008 return;
2009 }
953 2010
954 $msg->("reloading..."); 2011 warn "reloading...";
2012
2013 local $FREEZE = 1;
2014 cf::emergency_save;
955 2015
956 eval { 2016 eval {
2017 # if anything goes wrong in here, we should simply crash as we already saved
2018
957 # cancel all watchers 2019 # cancel all watchers
958 $_->cancel for Event::all_watchers; 2020 for (Event::all_watchers) {
2021 $_->cancel if $_->data & WF_AUTOCANCEL;
2022 }
2023
2024 # cancel all extension coros
2025 $_->cancel for values %EXT_CORO;
2026 %EXT_CORO = ();
959 2027
960 # unload all extensions 2028 # unload all extensions
961 for (@exts) { 2029 for (@exts) {
962 $msg->("unloading <$_>"); 2030 warn "unloading <$_>";
963 unload_extension $_; 2031 unload_extension $_;
964 } 2032 }
965 2033
966 # unload all modules loaded from $LIBDIR 2034 # unload all modules loaded from $LIBDIR
967 while (my ($k, $v) = each %INC) { 2035 while (my ($k, $v) = each %INC) {
968 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2036 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
969 2037
970 $msg->("removing <$k>"); 2038 warn "removing <$k>";
971 delete $INC{$k}; 2039 delete $INC{$k};
972 2040
973 $k =~ s/\.pm$//; 2041 $k =~ s/\.pm$//;
974 $k =~ s/\//::/g; 2042 $k =~ s/\//::/g;
975 2043
980 Symbol::delete_package $k; 2048 Symbol::delete_package $k;
981 } 2049 }
982 2050
983 # sync database to disk 2051 # sync database to disk
984 cf::db_sync; 2052 cf::db_sync;
2053 IO::AIO::flush;
985 2054
986 # get rid of safe::, as good as possible 2055 # get rid of safe::, as good as possible
987 Symbol::delete_package "safe::$_" 2056 Symbol::delete_package "safe::$_"
988 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2057 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
989 2058
990 # remove register_script_function callbacks 2059 # remove register_script_function callbacks
991 # TODO 2060 # TODO
992 2061
993 # unload cf.pm "a bit" 2062 # unload cf.pm "a bit"
996 # don't, removes xs symbols, too, 2065 # don't, removes xs symbols, too,
997 # and global variables created in xs 2066 # and global variables created in xs
998 #Symbol::delete_package __PACKAGE__; 2067 #Symbol::delete_package __PACKAGE__;
999 2068
1000 # reload cf.pm 2069 # reload cf.pm
1001 $msg->("reloading cf.pm"); 2070 warn "reloading cf.pm";
1002 require cf; 2071 require cf;
2072 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1003 2073
1004 # load database again 2074 # load config and database again
2075 cf::cfg_load;
1005 cf::db_load; 2076 cf::db_load;
1006 2077
1007 # load extensions 2078 # load extensions
1008 $msg->("load extensions"); 2079 warn "load extensions";
1009 cf::load_extensions; 2080 cf::load_extensions;
1010 2081
1011 # reattach attachments to objects 2082 # reattach attachments to objects
1012 $msg->("reattach"); 2083 warn "reattach";
1013 _global_reattach; 2084 _global_reattach;
1014 }; 2085 };
1015 $msg->($@) if $@;
1016 2086
1017 $msg->("reloaded"); 2087 if ($@) {
2088 warn $@;
2089 warn "error while reloading, exiting.";
2090 exit 1;
2091 }
2092
2093 warn "reloaded successfully";
1018}; 2094};
1019 2095
1020sub perl_reload() { 2096#############################################################################
1021 _perl_reload {
1022 warn $_[0];
1023 print "$_[0]\n";
1024 };
1025}
1026 2097
2098unless ($LINK_MAP) {
2099 $LINK_MAP = cf::map::new;
2100
2101 $LINK_MAP->width (41);
2102 $LINK_MAP->height (41);
2103 $LINK_MAP->alloc;
2104 $LINK_MAP->path ("{link}");
2105 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2106 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2107
2108 # dirty hack because... archetypes are not yet loaded
2109 Event->timer (
2110 after => 2,
2111 cb => sub {
2112 $_[0]->w->cancel;
2113
2114 # provide some exits "home"
2115 my $exit = cf::object::new "exit";
2116
2117 $exit->slaying ($EMERGENCY_POSITION->[0]);
2118 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2119 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2120
2121 $LINK_MAP->insert ($exit->clone, 19, 19);
2122 $LINK_MAP->insert ($exit->clone, 19, 20);
2123 $LINK_MAP->insert ($exit->clone, 19, 21);
2124 $LINK_MAP->insert ($exit->clone, 20, 19);
2125 $LINK_MAP->insert ($exit->clone, 20, 21);
2126 $LINK_MAP->insert ($exit->clone, 21, 19);
2127 $LINK_MAP->insert ($exit->clone, 21, 20);
2128 $LINK_MAP->insert ($exit->clone, 21, 21);
2129
2130 $exit->destroy;
2131 });
2132
2133 $LINK_MAP->{deny_save} = 1;
2134 $LINK_MAP->{deny_reset} = 1;
2135
2136 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2137}
2138
2139register "<global>", __PACKAGE__;
2140
1027register_command "perl-reload", 0, sub { 2141register_command "reload" => sub {
1028 my ($who, $arg) = @_; 2142 my ($who, $arg) = @_;
1029 2143
1030 if ($who->flag (FLAG_WIZ)) { 2144 if ($who->flag (FLAG_WIZ)) {
1031 _perl_reload { 2145 $who->message ("start of reload.");
1032 warn $_[0]; 2146 reload;
1033 $who->message ($_[0]); 2147 $who->message ("end of reload.");
1034 };
1035 } 2148 }
1036}; 2149};
1037 2150
1038register "<global>", __PACKAGE__;
1039
1040unshift @INC, $LIBDIR; 2151unshift @INC, $LIBDIR;
1041 2152
1042$TICK_WATCHER = Event->timer ( 2153$TICK_WATCHER = Event->timer (
2154 reentrant => 0,
1043 prio => 1, 2155 prio => 0,
1044 at => $NEXT_TICK || 1, 2156 at => $NEXT_TICK || $TICK,
2157 data => WF_AUTOCANCEL,
1045 cb => sub { 2158 cb => sub {
2159 unless ($FREEZE) {
1046 cf::server_tick; # one server iteration 2160 cf::server_tick; # one server iteration
2161 $RUNTIME += $TICK;
2162 }
1047 2163
1048 my $NOW = Event::time;
1049 $NEXT_TICK += $TICK; 2164 $NEXT_TICK += $TICK;
1050 2165
1051 # if we are delayed by four ticks, skip them all 2166 # if we are delayed by four ticks or more, skip them all
1052 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2167 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1053 2168
1054 $TICK_WATCHER->at ($NEXT_TICK); 2169 $TICK_WATCHER->at ($NEXT_TICK);
1055 $TICK_WATCHER->start; 2170 $TICK_WATCHER->start;
1056 }, 2171 },
1057); 2172);
1058 2173
2174IO::AIO::max_poll_time $TICK * 0.2;
2175
2176Event->io (
2177 fd => IO::AIO::poll_fileno,
2178 poll => 'r',
2179 prio => 5,
2180 data => WF_AUTOCANCEL,
2181 cb => \&IO::AIO::poll_cb,
2182);
2183
2184Event->timer (
2185 data => WF_AUTOCANCEL,
2186 after => 0,
2187 interval => 10,
2188 cb => sub {
2189 (Coro::unblock_sub {
2190 write_runtime
2191 or warn "ERROR: unable to write runtime file: $!";
2192 })->();
2193 },
2194);
2195
10591 21961
1060 2197

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