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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.211 by root, Tue Feb 13 16:23:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_init_vars; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
19our @EVENT; 48our @EVENT;
20our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
21 50
22our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $WRITE_RUNTIME_WATCHER;
24our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
25 61
26our %CFG; 62our %CFG;
27 63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
28############################################################################# 100#############################################################################
29 101
30=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
31 103
32=over 4 104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
33 114
34=item $cf::LIBDIR 115=item $cf::LIBDIR
35 116
36The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
38 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
39=item $cf::TICK 124=item $cf::TICK
40 125
41The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
42 127
43=item %cf::CFG 128=item %cf::CFG
44 129
45Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
47 139
48=back 140=back
49 141
50=cut 142=cut
51 143
52BEGIN { 144BEGIN {
53 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
55 $msg .= "\n" 149 $msg .= "\n"
56 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
57 151
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
60 }; 153 };
61} 154}
62 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 162
65# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 164# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
68 no strict 'refs'; 172 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 174}
71 175
72$Event::DIED = sub { 176$Event::DIED = sub {
73 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
74}; 178};
75 179
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
83 181
84=over 4 182=over 4
85 183
184=item dumpval $ref
185
86=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
87 206
88use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
89 208
90=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
91 210
107sub to_json($) { 226sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
110} 229}
111 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 $WRITE_RUNTIME_WATCHER->start;
279 };
280 $WRITE_RUNTIME_WATCHER->stop;
281 $TICK_WATCHER->stop;
282 $guard
283}
284
285=item cf::async { BLOCK }
286
287Currently the same as Coro::async_pool, meaning you cannot use
288C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
289thing you are allowed to do is call C<prio> on it.
290
291=cut
292
293BEGIN { *async = \&Coro::async_pool }
294
295=item cf::sync_job { BLOCK }
296
297The design of crossfire+ requires that the main coro ($Coro::main) is
298always able to handle events or runnable, as crossfire+ is only partly
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
300
301If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish
304fast or be very important.
305
306=cut
307
308sub sync_job(&) {
309 my ($job) = @_;
310
311 if ($Coro::current == $Coro::main) {
312 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/
314
315 # TODO: use suspend/resume instead
316 # (but this is cancel-safe)
317 my $freeze_guard = freeze_mainloop;
318
319 my $busy = 1;
320 my @res;
321
322 (async {
323 @res = eval { $job->() };
324 warn $@ if $@;
325 undef $busy;
326 })->prio (Coro::PRIO_MAX);
327
328 while ($busy) {
329 Coro::cede or Event::one_event;
330 }
331
332 wantarray ? @res : $res[0]
333 } else {
334 # we are in another coroutine, how wonderful, everything just works
335
336 $job->()
337 }
338}
339
340=item $coro = cf::async_ext { BLOCK }
341
342Like async, but this coro is automatically being canceled when the
343extension calling this is being unloaded.
344
345=cut
346
347sub async_ext(&) {
348 my $cb = shift;
349
350 my $coro = &Coro::async ($cb);
351
352 $coro->on_destroy (sub {
353 delete $EXT_CORO{$coro+0};
354 });
355 $EXT_CORO{$coro+0} = $coro;
356
357 $coro
358}
359
360sub write_runtime {
361 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
362
363 my $runtime = cf::localdir . "/runtime";
364
365 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
366 or return;
367
368 my $value = $cf::RUNTIME + 90 + 10;
369 # 10 is the runtime save interval, for a monotonic clock
370 # 60 allows for the watchdog to kill the server.
371
372 (aio_write $fh, 0, (length $value), $value, 0) <= 0
373 and return;
374
375 # always fsync - this file is important
376 aio_fsync $fh
377 and return;
378
379 close $fh
380 or return;
381
382 aio_rename "$runtime~", $runtime
383 and return;
384
385 1
386}
387
112=back 388=back
113 389
390=cut
391
114############################################################################# 392#############################################################################
115 393
116=head2 EVENTS AND OBJECT ATTACHMENTS 394=head2 ATTACHABLE OBJECTS
395
396Many objects in crossfire are so-called attachable objects. That means you can
397attach callbacks/event handlers (a collection of which is called an "attachment")
398to it. All such attachable objects support the following methods.
399
400In the following description, CLASS can be any of C<global>, C<object>
401C<player>, C<client> or C<map> (i.e. the attachable objects in
402crossfire+).
117 403
118=over 4 404=over 4
119 405
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 406=item $attachable->attach ($attachment, key => $value...)
133 407
134=item $map->detach ($attachment) 408=item $attachable->detach ($attachment)
135 409
136Attach/detach a pre-registered attachment to a map. 410Attach/detach a pre-registered attachment to a specific object and give it
411the specified key/value pairs as arguments.
137 412
138=item $bool = $object->attached ($name) 413Example, attach a minesweeper attachment to the given object, making it a
41410x10 minesweeper game:
139 415
140=item $bool = $player->attached ($name) 416 $obj->attach (minesweeper => width => 10, height => 10);
141 417
142=item $bool = $map->attached ($name) 418=item $bool = $attachable->attached ($name)
143 419
144Checks wether the named attachment is currently attached to the object. 420Checks wether the named attachment is currently attached to the object.
145 421
146=item cf::attach_global ... 422=item cf::CLASS->attach ...
147 423
148Attach handlers for global events. 424=item cf::CLASS->detach ...
149 425
150This and all following C<attach_*>-functions expect any number of the 426Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 427CLASS. See the next function for an explanation of its arguments.
428
429You can attach to global events by using the C<cf::global> class.
430
431Example, log all player logins:
432
433 cf::player->attach (
434 on_login => sub {
435 my ($pl) = @_;
436 ...
437 },
438 );
439
440Example, attach to the jeweler skill:
441
442 cf::object->attach (
443 type => cf::SKILL,
444 subtype => cf::SK_JEWELER,
445 on_use_skill => sub {
446 my ($sk, $ob, $part, $dir, $msg) = @_;
447 ...
448 },
449 );
450
451=item cf::CLASS::attachment $name, ...
452
453Register an attachment by C<$name> through which attachable objects of the
454given CLASS can refer to this attachment.
455
456Some classes such as crossfire maps and objects can specify attachments
457that are attached at load/instantiate time, thus the need for a name.
458
459These calls expect any number of the following handler/hook descriptions:
152 460
153=over 4 461=over 4
154 462
155=item prio => $number 463=item prio => $number
156 464
158by another C<prio> setting). Lower priority handlers get executed 466by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 467earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 468registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 469unless you know what you are doing.
162 470
471=item type => $type
472
473(Only for C<< cf::object->attach >> calls), limits the attachment to the
474given type of objects only (the additional parameter C<subtype> can be
475used to further limit to the given subtype).
476
163=item on_I<event> => \&cb 477=item on_I<event> => \&cb
164 478
165Call the given code reference whenever the named event happens (event is 479Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 480something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 481handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 490package and register them. Only handlers for eevents supported by the
177object/class are recognised. 491object/class are recognised.
178 492
179=back 493=back
180 494
181=item cf::attach_to_type $object_type, $subtype, ... 495Example, define an attachment called "sockpuppet" that calls the given
496event handler when a monster attacks:
182 497
183Attach handlers for a specific object type (e.g. TRANSPORT) and 498 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 499 on_skill_attack => sub {
185type. 500 my ($self, $victim) = @_;
186 501 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 502 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 503 }
408}
409 504
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 505=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 506
434Just because you have a perl object does not mean that the corresponding 507Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 508C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 509valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 510can be used to test for existence of the C object part without causing an
438exception. 511exception.
439 512
513=cut
514
515# the following variables are defined in .xs and must not be re-created
516our @CB_GLOBAL = (); # registry for all global events
517our @CB_ATTACHABLE = (); # registry for all attachables
518our @CB_OBJECT = (); # all objects (should not be used except in emergency)
519our @CB_PLAYER = ();
520our @CB_CLIENT = ();
521our @CB_TYPE = (); # registry for type (cf-object class) based events
522our @CB_MAP = ();
523
524my %attachment;
525
526sub cf::attachable::thawer_merge {
527 # simply override everything except _meta
528 local $_[0]{_meta};
529 %{$_[0]} = %{$_[1]};
530}
531
532sub _attach_cb($$$$) {
533 my ($registry, $event, $prio, $cb) = @_;
534
535 use sort 'stable';
536
537 $cb = [$prio, $cb];
538
539 @{$registry->[$event]} = sort
540 { $a->[0] cmp $b->[0] }
541 @{$registry->[$event] || []}, $cb;
542}
543
544# hack
545my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
546
547# attach handles attaching event callbacks
548# the only thing the caller has to do is pass the correct
549# registry (== where the callback attaches to).
550sub _attach {
551 my ($registry, $klass, @arg) = @_;
552
553 my $object_type;
554 my $prio = 0;
555 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
556
557 #TODO: get rid of this hack
558 if ($attachable_klass{$klass}) {
559 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
560 }
561
562 while (@arg) {
563 my $type = shift @arg;
564
565 if ($type eq "prio") {
566 $prio = shift @arg;
567
568 } elsif ($type eq "type") {
569 $object_type = shift @arg;
570 $registry = $CB_TYPE[$object_type] ||= [];
571
572 } elsif ($type eq "subtype") {
573 defined $object_type or Carp::croak "subtype specified without type";
574 my $object_subtype = shift @arg;
575 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
576
577 } elsif ($type eq "package") {
578 my $pkg = shift @arg;
579
580 while (my ($name, $id) = each %cb_id) {
581 if (my $cb = $pkg->can ($name)) {
582 _attach_cb $registry, $id, $prio, $cb;
583 }
584 }
585
586 } elsif (exists $cb_id{$type}) {
587 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
588
589 } elsif (ref $type) {
590 warn "attaching objects not supported, ignoring.\n";
591
592 } else {
593 shift @arg;
594 warn "attach argument '$type' not supported, ignoring.\n";
595 }
596 }
597}
598
599sub _object_attach {
600 my ($obj, $name, %arg) = @_;
601
602 return if exists $obj->{_attachment}{$name};
603
604 if (my $attach = $attachment{$name}) {
605 my $registry = $obj->registry;
606
607 for (@$attach) {
608 my ($klass, @attach) = @$_;
609 _attach $registry, $klass, @attach;
610 }
611
612 $obj->{$name} = \%arg;
613 } else {
614 warn "object uses attachment '$name' that is not available, postponing.\n";
615 }
616
617 $obj->{_attachment}{$name} = undef;
618}
619
620sub cf::attachable::attach {
621 if (ref $_[0]) {
622 _object_attach @_;
623 } else {
624 _attach shift->_attach_registry, @_;
625 }
626};
627
628# all those should be optimised
629sub cf::attachable::detach {
630 my ($obj, $name) = @_;
631
632 if (ref $obj) {
633 delete $obj->{_attachment}{$name};
634 reattach ($obj);
635 } else {
636 Carp::croak "cannot, currently, detach class attachments";
637 }
638};
639
640sub cf::attachable::attached {
641 my ($obj, $name) = @_;
642
643 exists $obj->{_attachment}{$name}
644}
645
646for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
647 eval "#line " . __LINE__ . " 'cf.pm'
648 sub cf::\L$klass\E::_attach_registry {
649 (\\\@CB_$klass, KLASS_$klass)
650 }
651
652 sub cf::\L$klass\E::attachment {
653 my \$name = shift;
654
655 \$attachment{\$name} = [[KLASS_$klass, \@_]];
656 }
657 ";
658 die if $@;
659}
660
661our $override;
662our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
663
664sub override {
665 $override = 1;
666 @invoke_results = ();
667}
668
669sub do_invoke {
670 my $event = shift;
671 my $callbacks = shift;
672
673 @invoke_results = ();
674
675 local $override;
676
677 for (@$callbacks) {
678 eval { &{$_->[1]} };
679
680 if ($@) {
681 warn "$@";
682 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
683 override;
684 }
685
686 return 1 if $override;
687 }
688
689 0
690}
691
692=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
693
694=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
695
696Generate an object-specific event with the given arguments.
697
698This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
699removed in future versions), and there is no public API to access override
700results (if you must, access C<@cf::invoke_results> directly).
701
440=back 702=back
441 703
442=cut 704=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 705
448############################################################################# 706#############################################################################
449# object support 707# object support
450 708
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 709sub reattach {
710 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 711 my ($obj) = @_;
712
713 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
714
466 my $registry = $obj->registry; 715 my $registry = $obj->registry;
467 716
468 @$registry = (); 717 @$registry = ();
469 718
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 719 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 720
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 721 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 722 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 723 for (@$attach) {
475 my ($klass, @attach) = @$_; 724 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 725 _attach $registry, $klass, @attach;
477 } 726 }
478 } else { 727 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 728 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 729 }
481 } 730 }
482} 731}
483 732
484sub object_freezer_save { 733cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 734 prio => -1000000,
735 on_instantiate => sub {
736 my ($obj, $data) = @_;
737
738 $data = from_json $data;
739
740 for (@$data) {
741 my ($name, $args) = @$_;
742
743 $obj->attach ($name, %{$args || {} });
744 }
745 },
746 on_reattach => \&reattach,
536 on_clone => sub { 747 on_clone => sub {
537 my ($src, $dst) = @_; 748 my ($src, $dst) = @_;
538 749
539 @{$dst->registry} = @{$src->registry}; 750 @{$dst->registry} = @{$src->registry};
540 751
541 %$dst = %$src; 752 %$dst = %$src;
542 753
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 754 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 755 if exists $src->{_attachment};
545 }, 756 },
546; 757);
758
759sub object_freezer_save {
760 my ($filename, $rdata, $objs) = @_;
761
762 sync_job {
763 if (length $$rdata) {
764 warn sprintf "saving %s (%d,%d)\n",
765 $filename, length $$rdata, scalar @$objs;
766
767 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
770 aio_fsync $fh if $cf::USE_FSYNC;
771 close $fh;
772
773 if (@$objs) {
774 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
775 chmod SAVE_MODE, $fh;
776 my $data = Storable::nfreeze { version => 1, objs => $objs };
777 aio_write $fh, 0, (length $data), $data, 0;
778 aio_fsync $fh if $cf::USE_FSYNC;
779 close $fh;
780 aio_rename "$filename.pst~", "$filename.pst";
781 }
782 } else {
783 aio_unlink "$filename.pst";
784 }
785
786 aio_rename "$filename~", $filename;
787 } else {
788 warn "FATAL: $filename~: $!\n";
789 }
790 } else {
791 aio_unlink $filename;
792 aio_unlink "$filename.pst";
793 }
794
795 #d##TODO# nuke non .map-files if exist
796 if ($filename =~ s/\.map$//) {
797 aio_unlink $filename;
798 aio_unlink "$filename.pst";
799 }
800 }
801}
802
803sub object_freezer_as_string {
804 my ($rdata, $objs) = @_;
805
806 use Data::Dumper;
807
808 $$rdata . Dumper $objs
809}
810
811sub object_thawer_load {
812 my ($filename) = @_;
813
814 my ($data, $av);
815
816 #d#TODO remove .map if file does not exist
817 aio_stat $filename and $filename =~ s/\.map$//;
818
819 (aio_load $filename, $data) >= 0
820 or return;
821
822 unless (aio_stat "$filename.pst") {
823 (aio_load "$filename.pst", $av) >= 0
824 or return;
825 $av = eval { (Storable::thaw $av)->{objs} };
826 }
827
828 warn sprintf "loading %s (%d)\n",
829 $filename, length $data, scalar @{$av || []};#d#
830 return ($data, $av);
831}
547 832
548############################################################################# 833#############################################################################
549# old plug-in events 834# command handling &c
550 835
551sub inject_event { 836=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 837
555 my $cb = $hook[$event_code]{$extension} 838Register a callback for execution when the client sends the user command
556 or return; 839$name.
557 840
558 &$cb 841=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 842
580sub register_command { 843sub register_command {
581 my ($name, $time, $cb) = @_; 844 my ($name, $cb) = @_;
582 845
583 my $caller = caller; 846 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 847 #warn "registering command '$name/$time' to '$caller'";
585 848
586 push @{ $command{$name} }, [$time, $cb, $caller]; 849 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 850}
851
852=item cf::register_extcmd $name => \&callback($pl,$packet);
853
854Register a callbackf ro execution when the client sends an extcmd packet.
855
856If the callback returns something, it is sent back as if reply was being
857called.
858
859=cut
589 860
590sub register_extcmd { 861sub register_extcmd {
591 my ($name, $cb) = @_; 862 my ($name, $cb) = @_;
592 863
593 my $caller = caller; 864 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 865}
598 866
599sub register { 867cf::player->attach (
600 my ($base, $pkg) = @_; 868 on_command => sub {
869 my ($pl, $name, $params) = @_;
601 870
602 #TODO 871 my $cb = $COMMAND{$name}
603} 872 or return;
873
874 for my $cmd (@$cb) {
875 $cmd->[1]->($pl->ob, $params);
876 }
877
878 cf::override;
879 },
880 on_extcmd => sub {
881 my ($pl, $buf) = @_;
882
883 my $msg = eval { from_json $buf };
884
885 if (ref $msg) {
886 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
887 if (my %reply = $cb->($pl, $msg)) {
888 $pl->ext_reply ($msg->{msgid}, %reply);
889 }
890 }
891 } else {
892 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
893 }
894
895 cf::override;
896 },
897);
604 898
605sub load_extension { 899sub load_extension {
606 my ($path) = @_; 900 my ($path) = @_;
607 901
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 902 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
609 my $base = $1; 903 my $base = $1;
610 my $pkg = $1; 904 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g; 905 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg"; 906 $pkg = "ext::$pkg";
613 907
614 warn "loading '$path' into '$pkg'\n"; 908 warn "... loading '$path' into '$pkg'\n";
615 909
616 open my $fh, "<:utf8", $path 910 open my $fh, "<:utf8", $path
617 or die "$path: $!"; 911 or die "$path: $!";
618 912
619 my $source = 913 my $source =
620 "package $pkg; use strict; use utf8;\n" 914 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n" 915 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 916 . (do { local $/; <$fh> })
623 . "\n};\n1"; 917 . "\n};\n1";
624 918
625 eval $source 919 unless (eval $source) {
626 or die "$path: $@"; 920 my $msg = $@ ? "$path: $@\n"
627 921 : "extension disabled.\n";
628 push @exts, $pkg; 922 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
629 $ext_pkg{$base} = $pkg; 923 warn $@;
630 924 warn "mandatory extension failed to load, exiting.\n";
631# no strict 'refs'; 925 exit 1;
632# @{"$pkg\::ISA"} = ext::; 926 }
633 927 die $@;
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# } 928 }
647 929
648 # remove commands 930 push @EXTS, $pkg;
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 }
659 }
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674} 931}
675 932
676sub load_extensions { 933sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 934 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 935 next unless -r $ext;
681 eval { 936 eval {
682 load_extension $ext; 937 load_extension $ext;
683 1 938 1
684 } or warn "$ext not loaded: $@"; 939 } or warn "$ext not loaded: $@";
685 } 940 }
686} 941}
687 942
688############################################################################# 943#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691 944
692attach_to_players 945=head2 CORE EXTENSIONS
693 on_extcmd => sub { 946
947Functions and methods that extend core crossfire objects.
948
949=cut
950
951package cf::player;
952
953use Coro::AIO;
954
955=head3 cf::player
956
957=over 4
958
959=item cf::player::find $login
960
961Returns the given player object, loading it if necessary (might block).
962
963=cut
964
965sub playerdir($) {
966 cf::localdir
967 . "/"
968 . cf::playerdir
969 . "/"
970 . (ref $_[0] ? $_[0]->ob->name : $_[0])
971}
972
973sub path($) {
974 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
975
976 (playerdir $login) . "/$login.pl"
977}
978
979sub find_active($) {
980 $cf::PLAYER{$_[0]}
981 and $cf::PLAYER{$_[0]}->active
982 and $cf::PLAYER{$_[0]}
983}
984
985sub exists($) {
986 my ($login) = @_;
987
988 $cf::PLAYER{$login}
989 or cf::sync_job { !aio_stat path $login }
990}
991
992sub find($) {
993 return $cf::PLAYER{$_[0]} || do {
994 my $login = $_[0];
995
996 my $guard = cf::lock_acquire "user_find:$login";
997
998 $cf::PLAYER{$_[0]} || do {
999 my $pl = load_pl path $login
1000 or return;
1001 $cf::PLAYER{$login} = $pl
1002 }
1003 }
1004}
1005
1006sub save($) {
1007 my ($pl) = @_;
1008
1009 return if $pl->{deny_save};
1010
1011 my $path = path $pl;
1012 my $guard = cf::lock_acquire "user_save:$path";
1013
1014 return if $pl->{deny_save};
1015
1016 aio_mkdir playerdir $pl, 0770;
1017 $pl->{last_save} = $cf::RUNTIME;
1018
1019 $pl->save_pl ($path);
1020 Coro::cede;
1021}
1022
1023sub new($) {
1024 my ($login) = @_;
1025
1026 my $self = create;
1027
1028 $self->ob->name ($login);
1029 $self->{deny_save} = 1;
1030
1031 $cf::PLAYER{$login} = $self;
1032
1033 $self
1034}
1035
1036=item $pl->quit_character
1037
1038Nukes the player without looking back. If logged in, the connection will
1039be destroyed. May block for a long time.
1040
1041=cut
1042
1043sub quit_character {
1044 my ($pl) = @_;
1045
1046 $pl->{deny_save} = 1;
1047 $pl->password ("*"); # this should lock out the player until we nuked the dir
1048
1049 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1050 $pl->deactivate;
1051 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1052 $pl->ns->destroy if $pl->ns;
1053
1054 my $path = playerdir $pl;
1055 my $temp = "$path~$cf::RUNTIME~deleting~";
1056 aio_rename $path, $temp;
1057 delete $cf::PLAYER{$pl->ob->name};
1058 $pl->destroy;
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item cf::player::list_logins
1063
1064Returns am arrayref of all valid playernames in the system, can take a
1065while and may block, so not sync_job-capable, ever.
1066
1067=cut
1068
1069sub list_logins {
1070 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1071 or return [];
1072
1073 my @logins;
1074
1075 for my $login (@$dirs) {
1076 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1077 aio_read $fh, 0, 512, my $buf, 0 or next;
1078 $buf !~ /^password -------------$/m or next; # official not-valid tag
1079
1080 utf8::decode $login;
1081 push @logins, $login;
1082 }
1083
1084 \@logins
1085}
1086
1087=item $player->maps
1088
1089Returns an arrayref of map paths that are private for this
1090player. May block.
1091
1092=cut
1093
1094sub maps($) {
1095 my ($pl) = @_;
1096
1097 $pl = ref $pl ? $pl->ob->name : $pl;
1098
1099 my $files = aio_readdir playerdir $pl
1100 or return;
1101
1102 my @paths;
1103
1104 for (@$files) {
1105 utf8::decode $_;
1106 next if /\.(?:pl|pst)$/;
1107 next unless /^$PATH_SEP/o;
1108
1109 push @paths, cf::map::normalise "~$pl/$_";
1110 }
1111
1112 \@paths
1113}
1114
1115=item $player->ext_reply ($msgid, $msgtype, %msg)
1116
1117Sends an ext reply to the player.
1118
1119=cut
1120
1121sub ext_reply($$$%) {
1122 my ($self, $id, %msg) = @_;
1123
1124 $msg{msgid} = $id;
1125
1126 $self->send ("ext " . cf::to_json \%msg);
1127}
1128
1129package cf;
1130
1131=back
1132
1133
1134=head3 cf::map
1135
1136=over 4
1137
1138=cut
1139
1140package cf::map;
1141
1142use Fcntl;
1143use Coro::AIO;
1144
1145use overload
1146 '""' => \&as_string,
1147 fallback => 1;
1148
1149our $MAX_RESET = 3600;
1150our $DEFAULT_RESET = 3000;
1151
1152sub generate_random_map {
1153 my ($self, $rmp) = @_;
1154 # mit "rum" bekleckern, nicht
1155 $self->_create_random_map (
1156 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1157 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1158 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1159 $rmp->{exit_on_final_map},
1160 $rmp->{xsize}, $rmp->{ysize},
1161 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1162 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1163 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1164 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1165 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1166 (cf::region::find $rmp->{region}), $rmp->{custom}
1167 )
1168}
1169
1170=item cf::map->register ($regex, $prio)
1171
1172Register a handler for the map path matching the given regex at the
1173givne priority (higher is better, built-in handlers have priority 0, the
1174default).
1175
1176=cut
1177
1178sub register {
1179 my (undef, $regex, $prio) = @_;
1180 my $pkg = caller;
1181
1182 no strict;
1183 push @{"$pkg\::ISA"}, __PACKAGE__;
1184
1185 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1186}
1187
1188# also paths starting with '/'
1189$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1190
1191sub thawer_merge {
1192 my ($self, $merge) = @_;
1193
1194 # we have to keep some variables in memory intact
1195 local $self->{path};
1196 local $self->{load_path};
1197 local $self->{deny_save};
1198 local $self->{deny_reset};
1199
1200 $self->SUPER::thawer_merge ($merge);
1201}
1202
1203sub normalise {
1204 my ($path, $base) = @_;
1205
1206 $path = "$path"; # make sure its a string
1207
1208 $path =~ s/\.map$//;
1209
1210 # map plan:
1211 #
1212 # /! non-realised random map exit (special hack!)
1213 # {... are special paths that are not being touched
1214 # ?xxx/... are special absolute paths
1215 # ?random/... random maps
1216 # /... normal maps
1217 # ~user/... per-player map of a specific user
1218
1219 $path =~ s/$PATH_SEP/\//go;
1220
1221 # treat it as relative path if it starts with
1222 # something that looks reasonable
1223 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1224 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1225
1226 $base =~ s{[^/]+/?$}{};
1227 $path = "$base/$path";
1228 }
1229
1230 for ($path) {
1231 redo if s{//}{/};
1232 redo if s{/\.?/}{/};
1233 redo if s{/[^/]+/\.\./}{/};
1234 }
1235
1236 $path
1237}
1238
1239sub new_from_path {
1240 my (undef, $path, $base) = @_;
1241
1242 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1243
1244 $path = normalise $path, $base;
1245
1246 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1247 if ($path =~ $EXT_MAP{$pkg}[1]) {
1248 my $self = bless cf::map::new, $pkg;
1249 $self->{path} = $path; $self->path ($path);
1250 $self->init; # pass $1 etc.
1251 return $self;
1252 }
1253 }
1254
1255 Carp::carp "unable to resolve path '$path' (base '$base').";
1256 ()
1257}
1258
1259sub init {
1260 my ($self) = @_;
1261
1262 $self
1263}
1264
1265sub as_string {
1266 my ($self) = @_;
1267
1268 "$self->{path}"
1269}
1270
1271# the displayed name, this is a one way mapping
1272sub visible_name {
1273 &as_string
1274}
1275
1276# the original (read-only) location
1277sub load_path {
1278 my ($self) = @_;
1279
1280 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1281}
1282
1283# the temporary/swap location
1284sub save_path {
1285 my ($self) = @_;
1286
1287 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1288 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1289}
1290
1291# the unique path, undef == no special unique path
1292sub uniq_path {
1293 my ($self) = @_;
1294
1295 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1296 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1297}
1298
1299# and all this just because we cannot iterate over
1300# all maps in C++...
1301sub change_all_map_light {
1302 my ($change) = @_;
1303
1304 $_->change_map_light ($change)
1305 for grep $_->outdoor, values %cf::MAP;
1306}
1307
1308sub unlink_save {
1309 my ($self) = @_;
1310
1311 utf8::encode (my $save = $self->save_path);
1312 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1314
1315 #d#TODO remove .map and also nuke
1316 $save =~ s/\.map// or return;#d#
1317 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1318 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1319}
1320
1321sub load_header_from($) {
1322 my ($self, $path) = @_;
1323
1324 utf8::encode $path;
1325 #aio_open $path, O_RDONLY, 0
1326 # or return;
1327
1328 $self->_load_header ($path)
1329 or return;
1330
1331 $self->{load_path} = $path;
1332
1333 1
1334}
1335
1336sub load_header_orig {
1337 my ($self) = @_;
1338
1339 $self->load_header_from ($self->load_path)
1340}
1341
1342sub load_header_temp {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->save_path)
1346}
1347
1348sub prepare_temp {
1349 my ($self) = @_;
1350
1351 $self->last_access ((delete $self->{last_access})
1352 || $cf::RUNTIME); #d#
1353 # safety
1354 $self->{instantiate_time} = $cf::RUNTIME
1355 if $self->{instantiate_time} > $cf::RUNTIME;
1356}
1357
1358sub prepare_orig {
1359 my ($self) = @_;
1360
1361 $self->{load_original} = 1;
1362 $self->{instantiate_time} = $cf::RUNTIME;
1363 $self->last_access ($cf::RUNTIME);
1364 $self->instantiate;
1365}
1366
1367sub load_header {
1368 my ($self) = @_;
1369
1370 if ($self->load_header_temp) {
1371 $self->prepare_temp;
1372 } else {
1373 $self->load_header_orig
1374 or return;
1375 $self->prepare_orig;
1376 }
1377
1378 1
1379}
1380
1381sub find;
1382sub find {
1383 my ($path, $origin) = @_;
1384
1385 $path = normalise $path, $origin && $origin->path;
1386
1387 cf::lock_wait "map_find:$path";
1388
1389 $cf::MAP{$path} || do {
1390 my $guard = cf::lock_acquire "map_find:$path";
1391 my $map = new_from_path cf::map $path
1392 or return;
1393
1394 $map->{last_save} = $cf::RUNTIME;
1395
1396 $map->load_header
1397 or return;
1398
1399 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1400 # doing this can freeze the server in a sync job, obviously
1401 #$cf::WAIT_FOR_TICK->wait;
1402 $map->reset;
1403 undef $guard;
1404 return find $path;
1405 }
1406
1407 $cf::MAP{$path} = $map
1408 }
1409}
1410
1411sub pre_load { }
1412sub post_load { }
1413
1414sub load {
1415 my ($self) = @_;
1416
1417 local $self->{deny_reset} = 1; # loading can take a long time
1418
1419 my $path = $self->{path};
1420 my $guard = cf::lock_acquire "map_load:$path";
1421
1422 return if $self->in_memory != cf::MAP_SWAPPED;
1423
1424 $self->in_memory (cf::MAP_LOADING);
1425
1426 $self->alloc;
1427
1428 $self->pre_load;
1429
1430 $self->_load_objects ($self->{load_path}, 1)
1431 or return;
1432
1433 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1434 if delete $self->{load_original};
1435
1436 if (my $uniq = $self->uniq_path) {
1437 utf8::encode $uniq;
1438 if (aio_open $uniq, O_RDONLY, 0) {
1439 $self->clear_unique_items;
1440 $self->_load_objects ($uniq, 0);
1441 }
1442 }
1443
1444 Coro::cede;
1445
1446 # now do the right thing for maps
1447 $self->link_multipart_objects;
1448
1449 unless ($self->{deny_activate}) {
1450 $self->decay_objects;
1451 $self->fix_auto_apply;
1452 $self->update_buttons;
1453 Coro::cede;
1454 $self->set_darkness_map;
1455 $self->difficulty ($self->estimate_difficulty)
1456 unless $self->difficulty;
1457 Coro::cede;
1458 $self->activate;
1459 }
1460
1461 $self->post_load;
1462
1463 $self->in_memory (cf::MAP_IN_MEMORY);
1464}
1465
1466sub customise_for {
694 my ($pl, $buf) = @_; 1467 my ($self, $ob) = @_;
695 1468
696 my $msg = eval { from_json $buf }; 1469 return find "~" . $ob->name . "/" . $self->{path}
1470 if $self->per_player;
697 1471
698 if (ref $msg) { 1472 $self
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1473}
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1474
701 $pl->ext_reply ($msg->{msgid}, %reply); 1475# find and load all maps in the 3x3 area around a map
702 } 1476sub load_diag {
1477 my ($map) = @_;
1478
1479 my @diag; # diagonal neighbours
1480
1481 for (0 .. 3) {
1482 my $neigh = $map->tile_path ($_)
1483 or next;
1484 $neigh = find $neigh, $map
1485 or next;
1486 $neigh->load;
1487
1488 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1489 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1490 }
1491
1492 for (@diag) {
1493 my $neigh = find @$_
1494 or next;
1495 $neigh->load;
1496 }
1497}
1498
1499sub find_sync {
1500 my ($path, $origin) = @_;
1501
1502 cf::sync_job { find $path, $origin }
1503}
1504
1505sub do_load_sync {
1506 my ($map) = @_;
1507
1508 cf::sync_job { $map->load };
1509}
1510
1511our %MAP_PREFETCH;
1512our $MAP_PREFETCHER = undef;
1513
1514sub find_async {
1515 my ($path, $origin) = @_;
1516
1517 $path = normalise $path, $origin && $origin->{path};
1518
1519 if (my $map = $cf::MAP{$path}) {
1520 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1521 }
1522
1523 undef $MAP_PREFETCH{$path};
1524 $MAP_PREFETCHER ||= cf::async {
1525 while (%MAP_PREFETCH) {
1526 for my $path (keys %MAP_PREFETCH) {
1527 my $map = find $path
1528 or next;
1529 $map->load;
1530
1531 delete $MAP_PREFETCH{$path};
703 } 1532 }
1533 }
1534 undef $MAP_PREFETCHER;
1535 };
1536 $MAP_PREFETCHER->prio (6);
1537
1538 ()
1539}
1540
1541sub save {
1542 my ($self) = @_;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1546 $self->{last_save} = $cf::RUNTIME;
1547
1548 return unless $self->dirty;
1549
1550 my $save = $self->save_path; utf8::encode $save;
1551 my $uniq = $self->uniq_path; utf8::encode $uniq;
1552
1553 $self->{load_path} = $save;
1554
1555 return if $self->{deny_save};
1556
1557 local $self->{last_access} = $self->last_access;#d#
1558
1559 cf::async {
1560 $_->contr->save for $self->players;
1561 };
1562
1563 if ($uniq) {
1564 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1565 $self->_save_objects ($uniq, cf::IO_UNIQUES);
704 } else { 1566 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1567 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
706 }
707
708 cf::override;
709 }, 1568 }
710; 1569}
711 1570
712############################################################################# 1571sub swap_out {
713# load/save/clean perl data associated with a map
714
715*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1572 my ($self) = @_;
717 1573
718 my $path = $map->tmpname; 1574 # save first because save cedes
719 defined $path or return; 1575 $self->save;
720 1576
721 unlink "$path.pst"; 1577 my $lock = cf::lock_acquire "map_data:" . $self->path;
722};
723 1578
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1579 return if $self->players;
1580 return if $self->in_memory != cf::MAP_IN_MEMORY;
1581 return if $self->{deny_save};
725 1582
726############################################################################# 1583 $self->clear;
727# load/save perl data associated with player->ob objects 1584 $self->in_memory (cf::MAP_SWAPPED);
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1585}
732 1586
733# TODO: compatibility cruft, remove when no longer needed 1587sub reset_at {
734attach_to_players 1588 my ($self) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1589
738 for my $o (all_objects $pl->ob) { 1590 # TODO: safety, remove and allow resettable per-player maps
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1591 return 1e99 if $self->isa ("ext::map_per_player");#d#
740 $o->set_ob_key_value ("_perl_data"); 1592 return 1e99 if $self->{deny_reset};
741 1593
742 %$o = %{ Storable::thaw pack "H*", $value }; 1594 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
743 } 1595 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
744 } 1596
1597 $time + $to
1598}
1599
1600sub should_reset {
1601 my ($self) = @_;
1602
1603 $self->reset_at <= $cf::RUNTIME
1604}
1605
1606sub reset {
1607 my ($self) = @_;
1608
1609 my $lock = cf::lock_acquire "map_data:$self->{path}";
1610
1611 return if $self->players;
1612 return if $self->isa ("ext::map_per_player");#d#
1613
1614 warn "resetting map ", $self->path;#d#
1615
1616 $self->in_memory (cf::MAP_SWAPPED);
1617
1618 # need to save uniques path
1619 unless ($self->{deny_save}) {
1620 my $uniq = $self->uniq_path; utf8::encode $uniq;
1621
1622 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1623 if $uniq;
745 }, 1624 }
746;
747 1625
748############################################################################# 1626 delete $cf::MAP{$self->path};
749 1627
750=head2 CORE EXTENSIONS 1628 $self->clear;
751 1629
752Functions and methods that extend core crossfire objects. 1630 $_->clear_links_to ($self) for values %cf::MAP;
1631
1632 $self->unlink_save;
1633 $self->destroy;
1634}
1635
1636my $nuke_counter = "aaaa";
1637
1638sub nuke {
1639 my ($self) = @_;
1640
1641 delete $cf::MAP{$self->path};
1642
1643 $self->unlink_save;
1644
1645 bless $self, "cf::map";
1646 delete $self->{deny_reset};
1647 $self->{deny_save} = 1;
1648 $self->reset_timeout (1);
1649 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1650
1651 $cf::MAP{$self->path} = $self;
1652
1653 $self->reset; # polite request, might not happen
1654}
1655
1656=item cf::map::unique_maps
1657
1658Returns an arrayref of paths of all shared maps that have
1659instantiated unique items. May block.
1660
1661=cut
1662
1663sub unique_maps() {
1664 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1665 or return;
1666
1667 my @paths;
1668
1669 for (@$files) {
1670 utf8::decode $_;
1671 next if /\.pst$/;
1672 next unless /^$PATH_SEP/o;
1673
1674 push @paths, cf::map::normalise $_;
1675 }
1676
1677 \@paths
1678}
1679
1680package cf;
1681
1682=back
1683
1684=head3 cf::object
1685
1686=cut
1687
1688package cf::object;
753 1689
754=over 4 1690=over 4
755 1691
756=item cf::player::exists $login 1692=item $ob->inv_recursive
757 1693
758Returns true when the given account exists. 1694Returns the inventory of the object _and_ their inventories, recursively.
759 1695
760=cut 1696=cut
761 1697
762sub cf::player::exists($) { 1698sub inv_recursive_;
763 cf::player::find $_[0] 1699sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1700 map { $_, inv_recursive_ $_->inv } @_
765} 1701}
766 1702
1703sub inv_recursive {
1704 inv_recursive_ inv $_[0]
1705}
1706
1707package cf;
1708
1709=back
1710
1711=head3 cf::object::player
1712
1713=over 4
1714
767=item $player->reply ($npc, $msg[, $flags]) 1715=item $player_object->reply ($npc, $msg[, $flags])
768 1716
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1717Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1718can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1719dialogue with the given NPC character.
772 1720
773=cut 1721=cut
774 1722
775# rough implementation of a future "reply" method that works 1723# rough implementation of a future "reply" method that works
776# with dialog boxes. 1724# with dialog boxes.
1725#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1726sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1727 my ($self, $npc, $msg, $flags) = @_;
779 1728
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1729 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1730
785 $msg = $npc->name . " says: $msg" if $npc; 1734 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1735 $self->message ($msg, $flags);
787 } 1736 }
788} 1737}
789 1738
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1739=item $player_object->may ("access")
791 1740
792Sends an ext reply to the player. 1741Returns wether the given player is authorized to access resource "access"
1742(e.g. "command_wizcast").
793 1743
794=cut 1744=cut
795 1745
796sub cf::player::ext_reply($$$%) { 1746sub cf::object::player::may {
1747 my ($self, $access) = @_;
1748
1749 $self->flag (cf::FLAG_WIZ) ||
1750 (ref $cf::CFG{"may_$access"}
1751 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1752 : $cf::CFG{"may_$access"})
1753}
1754
1755=item $player_object->enter_link
1756
1757Freezes the player and moves him/her to a special map (C<{link}>).
1758
1759The player should be reasonably safe there for short amounts of time. You
1760I<MUST> call C<leave_link> as soon as possible, though.
1761
1762Will never block.
1763
1764=item $player_object->leave_link ($map, $x, $y)
1765
1766Moves the player out of the special C<{link}> map onto the specified
1767map. If the map is not valid (or omitted), the player will be moved back
1768to the location he/she was before the call to C<enter_link>, or, if that
1769fails, to the emergency map position.
1770
1771Might block.
1772
1773=cut
1774
1775sub link_map {
1776 unless ($LINK_MAP) {
1777 $LINK_MAP = cf::map::find "{link}"
1778 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1779 $LINK_MAP->load;
1780 }
1781
1782 $LINK_MAP
1783}
1784
1785sub cf::object::player::enter_link {
1786 my ($self) = @_;
1787
1788 $self->deactivate_recursive;
1789
1790 return if UNIVERSAL::isa $self->map, "ext::map_link";
1791
1792 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1793 if $self->map;
1794
1795 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1796}
1797
1798sub cf::object::player::leave_link {
1799 my ($self, $map, $x, $y) = @_;
1800
1801 my $link_pos = delete $self->{_link_pos};
1802
1803 unless ($map) {
1804 # restore original map position
1805 ($map, $x, $y) = @{ $link_pos || [] };
1806 $map = cf::map::find $map;
1807
1808 unless ($map) {
1809 ($map, $x, $y) = @$EMERGENCY_POSITION;
1810 $map = cf::map::find $map
1811 or die "FATAL: cannot load emergency map\n";
1812 }
1813 }
1814
1815 ($x, $y) = (-1, -1)
1816 unless (defined $x) && (defined $y);
1817
1818 # use -1 or undef as default coordinates, not 0, 0
1819 ($x, $y) = ($map->enter_x, $map->enter_y)
1820 if $x <=0 && $y <= 0;
1821
1822 $map->load;
1823 $map->load_diag;
1824
1825 return unless $self->contr->active;
1826 $self->activate_recursive;
1827 $self->enter_map ($map, $x, $y);
1828}
1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 # we need this sleep as the login has a concurrent enter_exit running
1850 # and this sleep increases chances of the player not ending up in scorn
1851 $pl->ob->reply (undef,
1852 "There was an internal problem at your last logout, "
1853 . "the server will try to bring you to your intended destination in a second.",
1854 cf::NDI_RED);
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1862=item $player_object->goto ($path, $x, $y)
1863
1864=cut
1865
1866sub cf::object::player::goto {
1867 my ($self, $path, $x, $y) = @_;
1868
1869 $self->enter_link;
1870
1871 (async {
1872 my $map = eval {
1873 my $map = cf::map::find $path;
1874 $map = $map->customise_for ($self) if $map;
1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1878
1879 $self->leave_link ($map, $x, $y);
1880 })->prio (1);
1881}
1882
1883=item $player_object->enter_exit ($exit_object)
1884
1885=cut
1886
1887sub parse_random_map_params {
1888 my ($spec) = @_;
1889
1890 my $rmp = { # defaults
1891 xsize => (cf::rndm 15, 40),
1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1895 };
1896
1897 for (split /\n/, $spec) {
1898 my ($k, $v) = split /\s+/, $_, 2;
1899
1900 $rmp->{lc $k} = $v if (length $k) && (length $v);
1901 }
1902
1903 $rmp
1904}
1905
1906sub prepare_random_map {
1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1910
1911 # all this does is basically replace the /! path by
1912 # a new random map path (?random/...) with a seed
1913 # that depends on the exit object
1914
1915 my $rmp = parse_random_map_params $exit->msg;
1916
1917 if ($exit->map) {
1918 $rmp->{region} = $exit->region->name;
1919 $rmp->{origin_map} = $exit->map->path;
1920 $rmp->{origin_x} = $exit->x;
1921 $rmp->{origin_y} = $exit->y;
1922 }
1923
1924 $rmp->{random_seed} ||= $exit->random_seed;
1925
1926 my $data = cf::to_json $rmp;
1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1929
1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1934
1935 $exit->slaying ("?random/$md5");
1936 $exit->msg (undef);
1937 }
1938}
1939
1940sub cf::object::player::enter_exit {
797 my ($self, $id, %msg) = @_; 1941 my ($self, $exit) = @_;
798 1942
799 $msg{msgid} = $id; 1943 return unless $self->type == cf::PLAYER;
800 1944
801 $self->send ("ext " . to_json \%msg); 1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1954 $self->enter_link;
1955
1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1958 unless (eval {
1959 $self->goto ($slaying, $hp, $sp);
1960
1961 1;
1962 }) {
1963 $self->message ("Something went wrong deep within the crossfire server. "
1964 . "I'll try to bring you back to the map you were before. "
1965 . "Please report this to the dungeon master!",
1966 cf::NDI_UNIQUE | cf::NDI_RED);
1967
1968 warn "ERROR in enter_exit: $@";
1969 $self->leave_link;
1970 }
1971 })->prio (1);
802} 1972}
1973
1974=head3 cf::client
1975
1976=over 4
1977
1978=item $client->send_drawinfo ($text, $flags)
1979
1980Sends a drawinfo packet to the client. Circumvents output buffering so
1981should not be used under normal circumstances.
1982
1983=cut
1984
1985sub cf::client::send_drawinfo {
1986 my ($self, $text, $flags) = @_;
1987
1988 utf8::encode $text;
1989 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1990}
1991
1992
1993=item $success = $client->query ($flags, "text", \&cb)
1994
1995Queues a query to the client, calling the given callback with
1996the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1997C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1998
1999Queries can fail, so check the return code. Or don't, as queries will become
2000reliable at some point in the future.
2001
2002=cut
2003
2004sub cf::client::query {
2005 my ($self, $flags, $text, $cb) = @_;
2006
2007 return unless $self->state == ST_PLAYING
2008 || $self->state == ST_SETUP
2009 || $self->state == ST_CUSTOM;
2010
2011 $self->state (ST_CUSTOM);
2012
2013 utf8::encode $text;
2014 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2015
2016 $self->send_packet ($self->{query_queue}[0][0])
2017 if @{ $self->{query_queue} } == 1;
2018}
2019
2020cf::client->attach (
2021 on_reply => sub {
2022 my ($ns, $msg) = @_;
2023
2024 # this weird shuffling is so that direct followup queries
2025 # get handled first
2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
2028
2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2031
2032 push @{ $ns->{query_queue} }, @$queue;
2033
2034 if (@{ $ns->{query_queue} } == @$queue) {
2035 if (@$queue) {
2036 $ns->send_packet ($ns->{query_queue}[0][0]);
2037 } else {
2038 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2039 }
2040 }
2041 },
2042);
2043
2044=item $client->async (\&cb)
2045
2046Create a new coroutine, running the specified callback. The coroutine will
2047be automatically cancelled when the client gets destroyed (e.g. on logout,
2048or loss of connection).
2049
2050=cut
2051
2052sub cf::client::async {
2053 my ($self, $cb) = @_;
2054
2055 my $coro = &Coro::async ($cb);
2056
2057 $coro->on_destroy (sub {
2058 delete $self->{_coro}{$coro+0};
2059 });
2060
2061 $self->{_coro}{$coro+0} = $coro;
2062
2063 $coro
2064}
2065
2066cf::client->attach (
2067 on_destroy => sub {
2068 my ($ns) = @_;
2069
2070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2071 },
2072);
803 2073
804=back 2074=back
805 2075
806=cut
807
808#############################################################################
809 2076
810=head2 SAFE SCRIPTING 2077=head2 SAFE SCRIPTING
811 2078
812Functions that provide a safe environment to compile and execute 2079Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2080snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2081itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2082is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2083functions and methods that can be called is greatly reduced.
817 2084
818=cut 2085=cut
819 2086
820our $safe = new Safe "safe"; 2087our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2088our $safe_hole = new Safe::Hole;
828 2095
829=pod 2096=pod
830 2097
831The following fucntions and emthods are available within a safe environment: 2098The following fucntions and emthods are available within a safe environment:
832 2099
833 cf::object contr pay_amount pay_player 2100 cf::object contr pay_amount pay_player map
834 cf::object::player player 2101 cf::object::player player
835 cf::player peaceful 2102 cf::player peaceful
2103 cf::map trigger
836 2104
837=cut 2105=cut
838 2106
839for ( 2107for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2108 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 2109 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2110 ["cf::player" => qw(peaceful)],
2111 ["cf::map" => qw(trigger)],
843) { 2112) {
844 no strict 'refs'; 2113 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2114 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2115 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2116 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2181 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2182}
914 2183
915=back 2184=back
916 2185
2186=cut
2187
917############################################################################# 2188#############################################################################
918 2189
919=head2 EXTENSION DATABASE SUPPORT 2190=head2 EXTENSION DATABASE SUPPORT
920 2191
921Crossfire maintains a very simple database for extension use. It can 2192Crossfire maintains a very simple database for extension use. It can
925The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
926using it, it should be unique. 2197using it, it should be unique.
927 2198
928=over 4 2199=over 4
929 2200
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
937 2202
938Returns a single value from the database 2203Returns a single value from the database.
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944 2204
945=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
946 2206
947Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949 2208
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut 2209=cut
959 2210
960{ 2211our $DB;
961 my $db; 2212
2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
962 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
963 2232
964 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
965 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
966 $db = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
967 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
968 2237
969 my $pid; 2238 unlink $path;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 } 2239 };
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 2240 }
1018 ; 2241 }
2242}
2243
2244sub db_get($$) {
2245 my $key = "$_[0]/$_[1]";
2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2255sub db_put($$$) {
2256 BDB::dbreq_pri 4;
2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1019} 2258}
1020 2259
1021############################################################################# 2260#############################################################################
1022# the server's main() 2261# the server's init and main functions
2262
2263sub load_resources {
2264 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2265 or die "unable to load regions file\n";#d#
2266}
2267
2268sub cfg_load {
2269 open my $fh, "<:utf8", cf::confdir . "/config"
2270 or return;
2271
2272 local $/;
2273 *CFG = YAML::Syck::Load <$fh>;
2274
2275 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2276
2277 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2278 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2279
2280 if (exists $CFG{mlockall}) {
2281 eval {
2282 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2283 and die "WARNING: m(un)lockall failed: $!\n";
2284 };
2285 warn $@ if $@;
2286 }
2287}
2288
2289sub init {
2290 load_resources;
2291}
1023 2292
1024sub main { 2293sub main {
2294 # we must not ever block the main coroutine
2295 local $Coro::idle = sub {
2296 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2297 (async {
2298 Event::one_event;
2299 })->prio (Coro::PRIO_MAX);
2300 };
2301
1025 db_load; 2302 cfg_load;
2303 db_init;
1026 load_extensions; 2304 load_extensions;
2305
2306 $TICK_WATCHER->start;
1027 Event::loop; 2307 Event::loop;
1028} 2308}
1029 2309
1030############################################################################# 2310#############################################################################
1031# initialisation 2311# initialisation and cleanup
1032 2312
2313# install some emergency cleanup handlers
2314BEGIN {
2315 for my $signal (qw(INT HUP TERM)) {
2316 Event->signal (
2317 reentrant => 0,
2318 data => WF_AUTOCANCEL,
2319 signal => $signal,
2320 prio => 0,
2321 cb => sub {
2322 cf::cleanup "SIG$signal";
2323 },
2324 );
2325 }
2326}
2327
2328sub emergency_save() {
2329 my $freeze_guard = cf::freeze_mainloop;
2330
2331 warn "enter emergency perl save\n";
2332
2333 cf::sync_job {
2334 # use a peculiar iteration method to avoid tripping on perl
2335 # refcount bugs in for. also avoids problems with players
2336 # and maps saved/destroyed asynchronously.
2337 warn "begin emergency player save\n";
2338 for my $login (keys %cf::PLAYER) {
2339 my $pl = $cf::PLAYER{$login} or next;
2340 $pl->valid or next;
2341 $pl->save;
2342 }
2343 warn "end emergency player save\n";
2344
2345 warn "begin emergency map save\n";
2346 for my $path (keys %cf::MAP) {
2347 my $map = $cf::MAP{$path} or next;
2348 $map->valid or next;
2349 $map->save;
2350 }
2351 warn "end emergency map save\n";
2352
2353 warn "begin emergency database checkpoint\n";
2354 BDB::db_env_txn_checkpoint $DB_ENV;
2355 warn "end emergency database checkpoint\n";
2356 };
2357
2358 warn "leave emergency perl save\n";
2359}
2360
2361sub post_cleanup {
2362 my ($make_core) = @_;
2363
2364 warn Carp::longmess "post_cleanup backtrace"
2365 if $make_core;
2366}
2367
1033sub _perl_reload(&) { 2368sub reload() {
1034 my ($msg) = @_; 2369 # can/must only be called in main
2370 if ($Coro::current != $Coro::main) {
2371 warn "can only reload from main coroutine";
2372 return;
2373 }
1035 2374
1036 $msg->("reloading..."); 2375 warn "reloading...";
2376
2377 warn "cancelling server ticker";
2378 $TICK_WATCHER->cancel;
2379
2380 cf::emergency_save;
1037 2381
1038 eval { 2382 eval {
1039 # cancel all watchers 2383 # if anything goes wrong in here, we should simply crash as we already saved
2384
2385 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 2386 for (Event::all_watchers) {
2387 $_->cancel if $_->data & WF_AUTOCANCEL;
2388 }
1041 2389
1042 # unload all extensions 2390 warn "syncing database to disk";
2391 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2392
2393 warn "flushing outstanding aio requests";
1043 for (@exts) { 2394 for (;;) {
1044 $msg->("unloading <$_>"); 2395 BDB::flush;
1045 unload_extension $_; 2396 IO::AIO::flush;
2397 Coro::cede;
2398 last unless IO::AIO::nreqs || BDB::nreqs;
2399 warn "iterate...";
2400 }
2401
2402 warn "cancelling all extension coros";
2403 $_->cancel for values %EXT_CORO;
2404 %EXT_CORO = ();
2405
2406 warn "removing commands";
2407 %COMMAND = ();
2408
2409 warn "removing ext commands";
2410 %EXTCMD = ();
2411
2412 warn "unloading/nuking all extensions";
2413 for my $pkg (@EXTS) {
2414 warn "... unloading $pkg";
2415
2416 if (my $cb = $pkg->can ("unload")) {
2417 eval {
2418 $cb->($pkg);
2419 1
2420 } or warn "$pkg unloaded, but with errors: $@";
1046 } 2421 }
1047 2422
2423 warn "... nuking $pkg";
2424 Symbol::delete_package $pkg;
2425 }
2426
1048 # unload all modules loaded from $LIBDIR 2427 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 2428 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2429 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2430
1052 $msg->("removing <$k>"); 2431 warn "... unloading $k";
1053 delete $INC{$k}; 2432 delete $INC{$k};
1054 2433
1055 $k =~ s/\.pm$//; 2434 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2435 $k =~ s/\//::/g;
1057 2436
1060 } 2439 }
1061 2440
1062 Symbol::delete_package $k; 2441 Symbol::delete_package $k;
1063 } 2442 }
1064 2443
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 2444 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 2445 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2446 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2447
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 2448 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 2449 delete $INC{"cf.pm"};
1077 2450
1078 # don't, removes xs symbols, too, 2451 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2452 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2453 #Symbol::delete_package __PACKAGE__;
1081 2454
1082 # reload cf.pm 2455 warn "unload completed, starting to reload now";
2456
1083 $msg->("reloading cf.pm"); 2457 warn "reloading cf.pm";
1084 require cf; 2458 require cf;
2459 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2460
1086 # load database again 2461 warn "loading config and database again";
1087 cf::db_load; 2462 cf::cfg_load;
1088 2463
1089 # load extensions 2464 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 2465 cf::load_extensions;
1092 2466
1093 # reattach attachments to objects 2467 warn "reattaching attachments to objects/players";
1094 $msg->("reattach");
1095 _global_reattach; 2468 _global_reattach;
2469 warn "reattaching attachments to maps";
2470 reattach $_ for values %MAP;
2471
2472 warn "loading reloadable resources";
2473 load_resources;
2474
2475 warn "restarting server ticker";
2476
2477 $TICK_WATCHER->start;
1096 }; 2478 };
1097 $msg->($@) if $@;
1098 2479
1099 $msg->("reloaded"); 2480 if ($@) {
2481 warn $@;
2482 warn "error while reloading, exiting.";
2483 exit 1;
2484 }
2485
2486 warn "reloaded";
1100}; 2487};
1101 2488
1102sub perl_reload() { 2489our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2490
1109register_command "perl-reload", 0, sub { 2491register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2492 my ($who, $arg) = @_;
1111 2493
1112 if ($who->flag (FLAG_WIZ)) { 2494 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2495 $who->message ("reloading server.");
1114 warn $_[0]; 2496
1115 $who->message ($_[0]); 2497 # doing reload synchronously and two reloads happen back-to-back,
2498 # coro crashes during coro_state_free->destroy here.
2499
2500 $RELOAD_WATCHER ||= Event->timer (
2501 reentrant => 0,
2502 after => 0,
2503 data => WF_AUTOCANCEL,
2504 cb => sub {
2505 reload;
2506 undef $RELOAD_WATCHER;
2507 },
1116 }; 2508 );
1117 } 2509 }
1118}; 2510};
1119 2511
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2512unshift @INC, $LIBDIR;
1123 2513
2514my $bug_warning = 0;
2515
1124$TICK_WATCHER = Event->timer ( 2516$TICK_WATCHER = Event->timer (
2517 reentrant => 0,
2518 parked => 1,
1125 prio => 1, 2519 prio => 0,
1126 at => $NEXT_TICK || 1, 2520 at => $NEXT_TICK || $TICK,
2521 data => WF_AUTOCANCEL,
1127 cb => sub { 2522 cb => sub {
2523 if ($Coro::current != $Coro::main) {
2524 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2525 unless ++$bug_warning > 10;
2526 return;
2527 }
2528
2529 $NOW = Event::time;
2530
1128 cf::server_tick; # one server iteration 2531 cf::server_tick; # one server iteration
1129 2532 $RUNTIME += $TICK;
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2533 $NEXT_TICK += $TICK;
1132 2534
2535 $WAIT_FOR_TICK->broadcast;
2536 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2537
2538 Event::sweep;
2539 Coro::cede_notself;
2540
2541# my $AFTER = Event::time;
2542# warn $AFTER - $NOW;#d#
2543
1133 # if we are delayed by four ticks, skip them all 2544 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2545 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2546
1136 $TICK_WATCHER->at ($NEXT_TICK); 2547 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2548 $TICK_WATCHER->start;
1138 }, 2549 },
1139); 2550);
1140 2551
2552{
2553 BDB::max_poll_time $TICK * 0.1;
2554 $BDB_POLL_WATCHER = Event->io (
2555 reentrant => 0,
2556 fd => BDB::poll_fileno,
2557 poll => 'r',
2558 prio => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => \&BDB::poll_cb,
2561 );
2562 BDB::min_parallel 8;
2563
2564 BDB::set_sync_prepare {
2565 my $status;
2566 my $current = $Coro::current;
2567 (
2568 sub {
2569 $status = $!;
2570 $current->ready; undef $current;
2571 },
2572 sub {
2573 Coro::schedule while defined $current;
2574 $! = $status;
2575 },
2576 )
2577 };
2578
2579 unless ($DB_ENV) {
2580 $DB_ENV = BDB::db_env_create;
2581
2582 cf::sync_job {
2583 eval {
2584 BDB::db_env_open
2585 $DB_ENV,
2586 $BDB_ENV_DIR,
2587 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2588 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2589 0666;
2590
2591 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2592
2593 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2594 $DB_ENV->set_lk_detect;
2595 };
2596
2597 cf::cleanup "db_env_open(db): $@" if $@;
2598 };
2599 }
2600}
2601
2602{
2603 IO::AIO::min_parallel 8;
2604
2605 undef $Coro::AIO::WATCHER;
2606 IO::AIO::max_poll_time $TICK * 0.1;
2607 $AIO_POLL_WATCHER = Event->io (
2608 reentrant => 0,
2609 fd => IO::AIO::poll_fileno,
2610 poll => 'r',
2611 prio => 6,
2612 data => WF_AUTOCANCEL,
2613 cb => \&IO::AIO::poll_cb,
2614 );
2615}
2616
2617$WRITE_RUNTIME_WATCHER = Event->timer (
2618 reentrant => 0,
2619 data => WF_AUTOCANCEL,
2620 after => 1,
2621 interval => 10,
2622 prio => 6, # keep it lowest so it acts like a watchdog
2623 cb => Coro::unblock_sub {
2624 write_runtime
2625 or warn "ERROR: unable to write runtime file: $!";
2626 },
2627);
2628
2629END { cf::emergency_save }
2630
11411 26311
1142 2632

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