ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
27use YAML::Syck ();
28use IO::AIO 2.32 ();
10use Time::HiRes; 29use Time::HiRes;
11use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
12$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
13 39
14use strict; 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41$YAML::Syck::ImplicitUnicode = 1;
15 42
16_init_vars; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
18our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
19our @EVENT; 56our @EVENT;
20our $LIBDIR = maps_directory "perl"; 57our $LIBDIR = datadir . "/ext";
21 58
22our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
25 69
26our %CFG; 70our %CFG;
27 71
72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87binmode STDOUT;
88binmode STDERR;
89
90# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95}
96
97mkdir cf::localdir;
98mkdir cf::localdir . "/" . cf::playerdir;
99mkdir cf::localdir . "/" . cf::tmpdir;
100mkdir cf::localdir . "/" . cf::uniquedir;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103
104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
107
28############################################################################# 108#############################################################################
29 109
30=head2 GLOBAL VARIABLES 110=head2 GLOBAL VARIABLES
31 111
32=over 4 112=over 4
113
114=item $cf::UPTIME
115
116The timestamp of the server start (so not actually an uptime).
117
118=item $cf::RUNTIME
119
120The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick.
33 122
34=item $cf::LIBDIR 123=item $cf::LIBDIR
35 124
36The perl library directory, where extensions and cf-specific modules can 125The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 126be found. It will be added to C<@INC> automatically.
38 127
128=item $cf::NOW
129
130The time of the last (current) server tick.
131
39=item $cf::TICK 132=item $cf::TICK
40 133
41The interval between server ticks, in seconds. 134The interval between server ticks, in seconds.
42 135
43=item %cf::CFG 136=item %cf::CFG
44 137
45Configuration for the server, loaded from C</etc/crossfire/config>, or 138Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
47 147
48=back 148=back
49 149
50=cut 150=cut
51 151
52BEGIN { 152BEGIN {
53 *CORE::GLOBAL::warn = sub { 153 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 154 my $msg = join "", @_;
155 utf8::encode $msg;
156
55 $msg .= "\n" 157 $msg .= "\n"
56 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
57 159
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
60 }; 161 };
61} 162}
62 163
164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 170
65# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 172# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
68 no strict 'refs'; 180 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 182}
71 183
72$Event::DIED = sub { 184$Event::DIED = sub {
73 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
74}; 186};
75 187
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
83 189
84=over 4 190=over 4
85 191
86=cut 192=item dumpval $ref
87 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
88use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
89 216
90=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
91 218
92Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
93 220
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
102 222
103Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
104 224
105=cut 225=item cf::lock_wait $string
106 226
107sub to_json($) { 227Wait until the given lock is available. See cf::lock_acquire.
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
109 JSON::Syck::Dump $_[0] 229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 389}
111 390
112=back 391=back
113 392
393=cut
394
114############################################################################# 395#############################################################################
115 396
116=head2 EVENTS AND OBJECT ATTACHMENTS 397=head2 ATTACHABLE OBJECTS
398
399Many objects in crossfire are so-called attachable objects. That means you can
400attach callbacks/event handlers (a collection of which is called an "attachment")
401to it. All such attachable objects support the following methods.
402
403In the following description, CLASS can be any of C<global>, C<object>
404C<player>, C<client> or C<map> (i.e. the attachable objects in
405crossfire+).
117 406
118=over 4 407=over 4
119 408
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
133 410
134=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
135 412
136Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
137 415
138=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
139 418
140=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
141 420
142=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
143 422
144Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
145 424
146=item cf::attach_global ... 425=item cf::CLASS->attach ...
147 426
148Attach handlers for global events. 427=item cf::CLASS->detach ...
149 428
150This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
152 463
153=over 4 464=over 4
154 465
155=item prio => $number 466=item prio => $number
156 467
158by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 472unless you know what you are doing.
162 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
163=item on_I<event> => \&cb 480=item on_I<event> => \&cb
164 481
165Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
177object/class are recognised. 494object/class are recognised.
178 495
179=back 496=back
180 497
181=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
182 500
183Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
185type. 503 my ($self, $victim) = @_;
186 504 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 505 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 506 }
408}
409 507
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 509
434Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
438exception. 514exception.
439 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
440=back 705=back
441 706
442=cut 707=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 708
448############################################################################# 709#############################################################################
449# object support 710# object support
450 711
451sub instantiate {
452 my ($obj, $data) = @_;
453
454 $data = from_json $data;
455
456 for (@$data) {
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461}
462
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
466 my $registry = $obj->registry; 718 my $registry = $obj->registry;
467 719
468 @$registry = (); 720 @$registry = ();
469 721
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 723
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 726 for (@$attach) {
475 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
477 } 729 }
478 } else { 730 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 732 }
481 } 733 }
482} 734}
483 735
484sub object_freezer_save { 736cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
536 on_clone => sub { 750 on_clone => sub {
537 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
538 752
539 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
540 754
541 %$dst = %$src; 755 %$dst = %$src;
542 756
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
545 }, 759 },
546; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
547 826
548############################################################################# 827#############################################################################
549# old plug-in events 828# command handling &c
550 829
551sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 831
555 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
556 or return; 833$name.
557 834
558 &$cb 835=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 836
580sub register_command { 837sub register_command {
581 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
582 839
583 my $caller = caller; 840 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
585 842
586 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
589 854
590sub register_extcmd { 855sub register_extcmd {
591 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
592 857
593 my $caller = caller; 858 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 859}
598 860
599sub register { 861cf::player->attach (
600 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
601 864
602 #TODO 865 my $cb = $COMMAND{$name}
603} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
604 892
605sub load_extension { 893sub load_extension {
606 my ($path) = @_; 894 my ($path) = @_;
607 895
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
609 my $base = $1; 897 my $base = $1;
610 my $pkg = $1; 898 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
613 901
614 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
615 903
616 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
617 or die "$path: $!"; 905 or die "$path: $!";
618 906
619 my $source = 907 my $source =
620 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
623 . "\n};\n1"; 911 . "\n};\n1";
624 912
625 eval $source 913 unless (eval $source) {
626 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
627 915 : "extension disabled.\n";
628 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
629 $ext_pkg{$base} = $pkg; 917 warn $@;
630 918 warn "mandatory extension failed to load, exiting.\n";
631# no strict 'refs'; 919 exit 1;
632# @{"$pkg\::ISA"} = ext::; 920 }
633 921 die $@;
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# } 922 }
647 923
648 # remove commands 924 push @EXTS, $pkg;
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 }
659 }
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674} 925}
675 926
676sub load_extensions { 927sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext; 929 next unless -r $ext;
681 eval { 930 eval {
682 load_extension $ext; 931 load_extension $ext;
683 1 932 1
684 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
685 } 934 }
686} 935}
687 936
688############################################################################# 937#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691 938
692attach_to_players 939=head2 CORE EXTENSIONS
693 on_extcmd => sub { 940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1165
1166=back
1167
1168
1169=head3 cf::map
1170
1171=over 4
1172
1173=cut
1174
1175package cf::map;
1176
1177use Fcntl;
1178use Coro::AIO;
1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1184our $MAX_RESET = 3600;
1185our $DEFAULT_RESET = 3000;
1186
1187sub generate_random_map {
1188 my ($self, $rmp) = @_;
1189 # mit "rum" bekleckern, nicht
1190 $self->_create_random_map (
1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1194 $rmp->{exit_on_final_map},
1195 $rmp->{xsize}, $rmp->{ysize},
1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1332}
1333
1334# and all this just because we cannot iterate over
1335# all maps in C++...
1336sub change_all_map_light {
1337 my ($change) = @_;
1338
1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub load_header_from($) {
1352 my ($self, $path) = @_;
1353
1354 utf8::encode $path;
1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1359 or return;
1360
1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1404 or return;
1405 $self->prepare_orig;
1406 }
1407
1408 1
1409}
1410
1411sub find;
1412sub find {
1413 my ($path, $origin) = @_;
1414
1415 $path = normalise $path, $origin && $origin->path;
1416
1417 cf::lock_wait "map_find:$path";
1418
1419 $cf::MAP{$path} || do {
1420 my $guard = cf::lock_acquire "map_find:$path";
1421 my $map = new_from_path cf::map $path
1422 or return;
1423
1424 $map->{last_save} = $cf::RUNTIME;
1425
1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1432 $map->reset;
1433 undef $guard;
1434 return find $path;
1435 }
1436
1437 $cf::MAP{$path} = $map
1438 }
1439}
1440
1441sub pre_load { }
1442sub post_load { }
1443
1444sub load {
1445 my ($self) = @_;
1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1452 return if $self->in_memory != cf::MAP_SWAPPED;
1453
1454 $self->in_memory (cf::MAP_LOADING);
1455
1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1460 $self->_load_objects ($self->{load_path}, 1)
1461 or return;
1462
1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1464 if delete $self->{load_original};
1465
1466 if (my $uniq = $self->uniq_path) {
1467 utf8::encode $uniq;
1468 if (aio_open $uniq, O_RDONLY, 0) {
1469 $self->clear_unique_items;
1470 $self->_load_objects ($uniq, 0);
1471 }
1472 }
1473
1474 Coro::cede;
1475
1476 # now do the right thing for maps
1477 $self->link_multipart_objects;
1478
1479 unless ($self->{deny_activate}) {
1480 $self->decay_objects;
1481 $self->fix_auto_apply;
1482 $self->update_buttons;
1483 Coro::cede;
1484 $self->set_darkness_map;
1485 $self->difficulty ($self->estimate_difficulty)
1486 unless $self->difficulty;
1487 Coro::cede;
1488 $self->activate;
1489 }
1490
1491 $self->post_load;
1492
1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
694 my ($pl, $buf) = @_; 1497 my ($self, $ob) = @_;
695 1498
696 my $msg = eval { from_json $buf }; 1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
697 1501
698 if (ref $msg) { 1502 $self
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1503}
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1504
701 $pl->ext_reply ($msg->{msgid}, %reply); 1505# find and load all maps in the 3x3 area around a map
702 } 1506sub load_diag {
1507 my ($map) = @_;
1508
1509 my @diag; # diagonal neighbours
1510
1511 for (0 .. 3) {
1512 my $neigh = $map->tile_path ($_)
1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
1517
1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1520 }
1521
1522 for (@diag) {
1523 my $neigh = find @$_
1524 or next;
1525 $neigh->load;
1526 }
1527}
1528
1529sub find_sync {
1530 my ($path, $origin) = @_;
1531
1532 cf::sync_job { find $path, $origin }
1533}
1534
1535sub do_load_sync {
1536 my ($map) = @_;
1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
703 } 1562 }
1563 }
1564 undef $MAP_PREFETCHER;
1565 };
1566 $MAP_PREFETCHER->prio (6);
1567
1568 ()
1569}
1570
1571sub save {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1576 $self->{last_save} = $cf::RUNTIME;
1577
1578 return unless $self->dirty;
1579
1580 my $save = $self->save_path; utf8::encode $save;
1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1582
1583 $self->{load_path} = $save;
1584
1585 return if $self->{deny_save};
1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
1591 };
1592
1593 if ($uniq) {
1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
704 } else { 1596 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
706 }
707
708 cf::override;
709 }, 1598 }
710; 1599}
711 1600
712############################################################################# 1601sub swap_out {
713# load/save/clean perl data associated with a map
714
715*cf::mapsupport::on_clean = sub {
716 my ($map) = @_; 1602 my ($self) = @_;
717 1603
718 my $path = $map->tmpname; 1604 # save first because save cedes
719 defined $path or return; 1605 $self->save;
720 1606
721 unlink "$path.pst"; 1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
722};
723 1608
724attach_to_maps prio => -10000, package => cf::mapsupport::; 1609 return if $self->players;
1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1611 return if $self->{deny_save};
725 1612
726############################################################################# 1613 $self->clear;
727# load/save perl data associated with player->ob objects 1614 $self->in_memory (cf::MAP_SWAPPED);
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1615}
732 1616
733# TODO: compatibility cruft, remove when no longer needed 1617sub reset_at {
734attach_to_players 1618 my ($self) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 1619
738 for my $o (all_objects $pl->ob) { 1620 # TODO: safety, remove and allow resettable per-player maps
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
740 $o->set_ob_key_value ("_perl_data"); 1622 return 1e99 if $self->{deny_reset};
741 1623
742 %$o = %{ Storable::thaw pack "H*", $value }; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
743 } 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
744 } 1626
1627 $time + $to
1628}
1629
1630sub should_reset {
1631 my ($self) = @_;
1632
1633 $self->reset_at <= $cf::RUNTIME
1634}
1635
1636sub reset {
1637 my ($self) = @_;
1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1641 return if $self->players;
1642 return if $self->isa ("ext::map_per_player");#d#
1643
1644 warn "resetting map ", $self->path;#d#
1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
745 }, 1654 }
746;
747 1655
748############################################################################# 1656 delete $cf::MAP{$self->path};
749 1657
750=head2 CORE EXTENSIONS 1658 $self->clear;
751 1659
752Functions and methods that extend core crossfire objects. 1660 $_->clear_links_to ($self) for values %cf::MAP;
1661
1662 $self->unlink_save;
1663 $self->destroy;
1664}
1665
1666my $nuke_counter = "aaaa";
1667
1668sub nuke {
1669 my ($self) = @_;
1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1677 $self->{deny_save} = 1;
1678 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1683 $self->reset; # polite request, might not happen
1684}
1685
1686=item cf::map::unique_maps
1687
1688Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block.
1690
1691=cut
1692
1693sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_;
1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1705 }
1706
1707 \@paths
1708}
1709
1710package cf;
1711
1712=back
1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
753 1719
754=over 4 1720=over 4
755 1721
756=item cf::player::exists $login 1722=item $ob->inv_recursive
757 1723
758Returns true when the given account exists. 1724Returns the inventory of the object _and_ their inventories, recursively.
759 1725
760=cut 1726=cut
761 1727
762sub cf::player::exists($) { 1728sub inv_recursive_;
763 cf::player::find $_[0] 1729sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1730 map { $_, inv_recursive_ $_->inv } @_
765} 1731}
766 1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1740
1741=head3 cf::object::player
1742
1743=over 4
1744
767=item $player->reply ($npc, $msg[, $flags]) 1745=item $player_object->reply ($npc, $msg[, $flags])
768 1746
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1747Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 1748can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 1749dialogue with the given NPC character.
772 1750
773=cut 1751=cut
774 1752
775# rough implementation of a future "reply" method that works 1753# rough implementation of a future "reply" method that works
776# with dialog boxes. 1754# with dialog boxes.
1755#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 1756sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 1757 my ($self, $npc, $msg, $flags) = @_;
779 1758
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1759 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 1760
785 $msg = $npc->name . " says: $msg" if $npc; 1764 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 1765 $self->message ($msg, $flags);
787 } 1766 }
788} 1767}
789 1768
790=item $player->ext_reply ($msgid, $msgtype, %msg) 1769=item $player_object->may ("access")
791 1770
792Sends an ext reply to the player. 1771Returns wether the given player is authorized to access resource "access"
1772(e.g. "command_wizcast").
793 1773
794=cut 1774=cut
795 1775
796sub cf::player::ext_reply($$$%) { 1776sub cf::object::player::may {
1777 my ($self, $access) = @_;
1778
1779 $self->flag (cf::FLAG_WIZ) ||
1780 (ref $cf::CFG{"may_$access"}
1781 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1782 : $cf::CFG{"may_$access"})
1783}
1784
1785=item $player_object->enter_link
1786
1787Freezes the player and moves him/her to a special map (C<{link}>).
1788
1789The player should be reasonably safe there for short amounts of time. You
1790I<MUST> call C<leave_link> as soon as possible, though.
1791
1792Will never block.
1793
1794=item $player_object->leave_link ($map, $x, $y)
1795
1796Moves the player out of the special C<{link}> map onto the specified
1797map. If the map is not valid (or omitted), the player will be moved back
1798to the location he/she was before the call to C<enter_link>, or, if that
1799fails, to the emergency map position.
1800
1801Might block.
1802
1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1814
1815sub cf::object::player::enter_link {
1816 my ($self) = @_;
1817
1818 $self->deactivate_recursive;
1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1823 if $self->map;
1824
1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1826}
1827
1828sub cf::object::player::leave_link {
1829 my ($self, $map, $x, $y) = @_;
1830
1831 my $link_pos = delete $self->{_link_pos};
1832
1833 unless ($map) {
1834 # restore original map position
1835 ($map, $x, $y) = @{ $link_pos || [] };
1836 $map = cf::map::find $map;
1837
1838 unless ($map) {
1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1840 $map = cf::map::find $map
1841 or die "FATAL: cannot load emergency map\n";
1842 }
1843 }
1844
1845 ($x, $y) = (-1, -1)
1846 unless (defined $x) && (defined $y);
1847
1848 # use -1 or undef as default coordinates, not 0, 0
1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1850 if $x <=0 && $y <= 0;
1851
1852 $map->load;
1853 $map->load_diag;
1854
1855 return unless $self->contr->active;
1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1859 $self->enter_map ($map, $x, $y);
1860}
1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1894=item $player_object->goto ($path, $x, $y)
1895
1896=cut
1897
1898sub cf::object::player::goto {
1899 my ($self, $path, $x, $y) = @_;
1900
1901 $self->enter_link;
1902
1903 (async {
1904 my $map = eval {
1905 my $map = cf::map::find $path;
1906 $map = $map->customise_for ($self) if $map;
1907 $map
1908 } or
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1910
1911 $self->leave_link ($map, $x, $y);
1912 })->prio (1);
1913}
1914
1915=item $player_object->enter_exit ($exit_object)
1916
1917=cut
1918
1919sub parse_random_map_params {
1920 my ($spec) = @_;
1921
1922 my $rmp = { # defaults
1923 xsize => (cf::rndm 15, 40),
1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1927 };
1928
1929 for (split /\n/, $spec) {
1930 my ($k, $v) = split /\s+/, $_, 2;
1931
1932 $rmp->{lc $k} = $v if (length $k) && (length $v);
1933 }
1934
1935 $rmp
1936}
1937
1938sub prepare_random_map {
1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1942
1943 # all this does is basically replace the /! path by
1944 # a new random map path (?random/...) with a seed
1945 # that depends on the exit object
1946
1947 my $rmp = parse_random_map_params $exit->msg;
1948
1949 if ($exit->map) {
1950 $rmp->{region} = $exit->region->name;
1951 $rmp->{origin_map} = $exit->map->path;
1952 $rmp->{origin_x} = $exit->x;
1953 $rmp->{origin_y} = $exit->y;
1954 }
1955
1956 $rmp->{random_seed} ||= $exit->random_seed;
1957
1958 my $data = cf::to_json $rmp;
1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1961
1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1966
1967 $exit->slaying ("?random/$md5");
1968 $exit->msg (undef);
1969 }
1970}
1971
1972sub cf::object::player::enter_exit {
1973 my ($self, $exit) = @_;
1974
1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1988 $self->enter_link;
1989
1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1992 unless (eval {
1993 $self->goto ($slaying, $hp, $sp);
1994
1995 1;
1996 }) {
1997 $self->message ("Something went wrong deep within the crossfire server. "
1998 . "I'll try to bring you back to the map you were before. "
1999 . "Please report this to the dungeon master!",
2000 cf::NDI_UNIQUE | cf::NDI_RED);
2001
2002 warn "ERROR in enter_exit: $@";
2003 $self->leave_link;
2004 }
2005 })->prio (1);
2006}
2007
2008=head3 cf::client
2009
2010=over 4
2011
2012=item $client->send_drawinfo ($text, $flags)
2013
2014Sends a drawinfo packet to the client. Circumvents output buffering so
2015should not be used under normal circumstances.
2016
2017=cut
2018
2019sub cf::client::send_drawinfo {
2020 my ($self, $text, $flags) = @_;
2021
2022 utf8::encode $text;
2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2024}
2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
797 my ($self, $id, %msg) = @_; 2033 my ($self, $type, %msg) = @_;
798 2034
799 $msg{msgid} = $id; 2035 $msg{msgtype} = "event_$type";
800
801 $self->send ("ext " . to_json \%msg); 2036 $self->send_packet ("ext " . cf::to_json \%msg);
802} 2037}
2038
2039=item $success = $client->query ($flags, "text", \&cb)
2040
2041Queues a query to the client, calling the given callback with
2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2043C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2044
2045Queries can fail, so check the return code. Or don't, as queries will become
2046reliable at some point in the future.
2047
2048=cut
2049
2050sub cf::client::query {
2051 my ($self, $flags, $text, $cb) = @_;
2052
2053 return unless $self->state == ST_PLAYING
2054 || $self->state == ST_SETUP
2055 || $self->state == ST_CUSTOM;
2056
2057 $self->state (ST_CUSTOM);
2058
2059 utf8::encode $text;
2060 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2061
2062 $self->send_packet ($self->{query_queue}[0][0])
2063 if @{ $self->{query_queue} } == 1;
2064}
2065
2066cf::client->attach (
2067 on_reply => sub {
2068 my ($ns, $msg) = @_;
2069
2070 # this weird shuffling is so that direct followup queries
2071 # get handled first
2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
2074
2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2077
2078 push @{ $ns->{query_queue} }, @$queue;
2079
2080 if (@{ $ns->{query_queue} } == @$queue) {
2081 if (@$queue) {
2082 $ns->send_packet ($ns->{query_queue}[0][0]);
2083 } else {
2084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2085 }
2086 }
2087 },
2088);
2089
2090=item $client->async (\&cb)
2091
2092Create a new coroutine, running the specified callback. The coroutine will
2093be automatically cancelled when the client gets destroyed (e.g. on logout,
2094or loss of connection).
2095
2096=cut
2097
2098sub cf::client::async {
2099 my ($self, $cb) = @_;
2100
2101 my $coro = &Coro::async ($cb);
2102
2103 $coro->on_destroy (sub {
2104 delete $self->{_coro}{$coro+0};
2105 });
2106
2107 $self->{_coro}{$coro+0} = $coro;
2108
2109 $coro
2110}
2111
2112cf::client->attach (
2113 on_destroy => sub {
2114 my ($ns) = @_;
2115
2116 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2117 },
2118);
803 2119
804=back 2120=back
805 2121
806=cut
807
808#############################################################################
809 2122
810=head2 SAFE SCRIPTING 2123=head2 SAFE SCRIPTING
811 2124
812Functions that provide a safe environment to compile and execute 2125Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2126snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2127itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2128is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2129functions and methods that can be called is greatly reduced.
817 2130
818=cut 2131=cut
819 2132
820our $safe = new Safe "safe"; 2133our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2134our $safe_hole = new Safe::Hole;
826 2139
827# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
828 2141
829=pod 2142=pod
830 2143
831The following fucntions and emthods are available within a safe environment: 2144The following functions and methods are available within a safe environment:
832 2145
833 cf::object contr pay_amount pay_player 2146 cf::object contr pay_amount pay_player map
834 cf::object::player player 2147 cf::object::player player
835 cf::player peaceful 2148 cf::player peaceful
2149 cf::map trigger
836 2150
837=cut 2151=cut
838 2152
839for ( 2153for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2154 ["cf::object" => qw(contr pay_amount pay_player map)],
841 ["cf::object::player" => qw(player)], 2155 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2156 ["cf::player" => qw(peaceful)],
2157 ["cf::map" => qw(trigger)],
843) { 2158) {
844 no strict 'refs'; 2159 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2160 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2161 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2162 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2227 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2228}
914 2229
915=back 2230=back
916 2231
2232=cut
2233
917############################################################################# 2234#############################################################################
918 2235
919=head2 EXTENSION DATABASE SUPPORT 2236=head2 EXTENSION DATABASE SUPPORT
920 2237
921Crossfire maintains a very simple database for extension use. It can 2238Crossfire maintains a very simple database for extension use. It can
925The parameter C<$family> should best start with the name of the extension 2242The parameter C<$family> should best start with the name of the extension
926using it, it should be unique. 2243using it, it should be unique.
927 2244
928=over 4 2245=over 4
929 2246
930=item $hashref = cf::db_get $family
931
932Return a hashref for use by the extension C<$family>, which can be
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935
936=item $value = cf::db_get $family => $key 2247=item $value = cf::db_get $family => $key
937 2248
938Returns a single value from the database 2249Returns a single value from the database.
939
940=item cf::db_put $family => $hashref
941
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944 2250
945=item cf::db_put $family => $key => $value 2251=item cf::db_put $family => $key => $value
946 2252
947Stores the given C<$value> in the family hash. Updates are delayed, if you 2253Stores the given C<$value> in the family.
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949 2254
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut 2255=cut
959 2256
960{ 2257our $DB;
961 my $db; 2258
2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
962 my $path = cf::localdir . "/database.pst"; 2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
963 2278
964 sub db_load() { 2279 cf::db_put (board => data => $pst->{board});
965 warn "loading database $path\n";#d# remove later 2280 cf::db_put (guildrules => data => $pst->{guildrules});
966 $db = stat $path ? Storable::retrieve $path : { }; 2281 cf::db_put (rent => balance => $pst->{rent}{balance});
967 } 2282 BDB::db_env_txn_checkpoint $DB_ENV;
968 2283
969 my $pid; 2284 unlink $path;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 } 2285 };
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 2286 }
1018 ; 2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1019} 2304}
1020 2305
1021############################################################################# 2306#############################################################################
1022# the server's main() 2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2371
2372sub cfg_load {
2373 open my $fh, "<:utf8", cf::confdir . "/config"
2374 or return;
2375
2376 local $/;
2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
2391}
1023 2392
1024sub main { 2393sub main {
2394 # we must not ever block the main coroutine
2395 local $Coro::idle = sub {
2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2400 };
2401
1025 db_load; 2402 cfg_load;
2403 db_init;
1026 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
1027 Event::loop; 2407 Event::loop;
1028} 2408}
1029 2409
1030############################################################################# 2410#############################################################################
1031# initialisation 2411# initialisation and cleanup
1032 2412
2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2467
1033sub _perl_reload(&) { 2468sub reload() {
1034 my ($msg) = @_; 2469 # can/must only be called in main
2470 if ($Coro::current != $Coro::main) {
2471 warn "can only reload from main coroutine";
2472 return;
2473 }
1035 2474
1036 $msg->("reloading..."); 2475 warn "reloading...";
1037 2476
1038 eval { 2477 warn "entering sync_job";
1039 # cancel all watchers 2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2483
2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2487 # if anything goes wrong in here, we should simply crash as we already saved
2488
2489 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 2490 for (Event::all_watchers) {
2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2492 }
1041 2493
1042 # unload all extensions 2494 warn "flushing outstanding aio requests";
1043 for (@exts) { 2495 for (;;) {
1044 $msg->("unloading <$_>"); 2496 BDB::flush;
1045 unload_extension $_; 2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2505 warn "cancelling all extension coros";
2506 $_->cancel for values %EXT_CORO;
2507 %EXT_CORO = ();
2508
2509 warn "removing commands";
2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2517 warn "... unloading $pkg";
2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
1046 } 2524 }
1047 2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
1048 # unload all modules loaded from $LIBDIR 2530 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 2531 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 2533
1052 $msg->("removing <$k>"); 2534 warn "... unloading $k";
1053 delete $INC{$k}; 2535 delete $INC{$k};
1054 2536
1055 $k =~ s/\.pm$//; 2537 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 2538 $k =~ s/\//::/g;
1057 2539
1060 } 2542 }
1061 2543
1062 Symbol::delete_package $k; 2544 Symbol::delete_package $k;
1063 } 2545 }
1064 2546
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 2547 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 2548 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 2550
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 2551 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 2552 delete $INC{"cf.pm"};
1077 2553
1078 # don't, removes xs symbols, too, 2554 # don't, removes xs symbols, too,
1079 # and global variables created in xs 2555 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 2556 #Symbol::delete_package __PACKAGE__;
1081 2557
1082 # reload cf.pm 2558 warn "unload completed, starting to reload now";
2559
1083 $msg->("reloading cf.pm"); 2560 warn "reloading cf.pm";
1084 require cf; 2561 require cf;
2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 2563
1086 # load database again 2564 warn "loading config and database again";
1087 cf::db_load; 2565 cf::cfg_load;
1088 2566
1089 # load extensions 2567 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 2568 cf::load_extensions;
1092 2569
1093 # reattach attachments to objects 2570 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 2571 _global_reattach; # objects, sockets
1095 _global_reattach; 2572 warn "reattaching attachments to maps";
2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2576
2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2584 warn $@;
2585 warn "error while reloading, exiting.";
2586 exit 1;
1096 }; 2587 };
1097 $msg->($@) if $@;
1098 2588
1099 $msg->("reloaded"); 2589 warn "reloaded";
1100}; 2590};
1101 2591
1102sub perl_reload() { 2592our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 };
1107}
1108 2593
1109register_command "perl-reload", 0, sub { 2594register_command "reload" => sub {
1110 my ($who, $arg) = @_; 2595 my ($who, $arg) = @_;
1111 2596
1112 if ($who->flag (FLAG_WIZ)) { 2597 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 2598 $who->message ("reloading server.");
1114 warn $_[0]; 2599
1115 $who->message ($_[0]); 2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload;
2609 undef $RELOAD_WATCHER;
2610 },
1116 }; 2611 );
1117 } 2612 }
1118}; 2613};
1119 2614
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
1123 2616
2617my $bug_warning = 0;
2618
1124$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2620 reentrant => 0,
2621 parked => 1,
1125 prio => 1, 2622 prio => 0,
1126 at => $NEXT_TICK || 1, 2623 at => $NEXT_TICK || $TICK,
2624 data => WF_AUTOCANCEL,
1127 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
1128 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
1129 2635 $RUNTIME += $TICK;
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
1132 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2651
1133 # if we are delayed by four ticks, skip them all 2652 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1135 2654
1136 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
1138 }, 2657 },
1139); 2658);
1140 2659
2660{
2661 BDB::max_poll_time $TICK * 0.1;
2662 $BDB_POLL_WATCHER = Event->io (
2663 reentrant => 0,
2664 fd => BDB::poll_fileno,
2665 poll => 'r',
2666 prio => 0,
2667 data => WF_AUTOCANCEL,
2668 cb => \&BDB::poll_cb,
2669 );
2670 BDB::min_parallel 8;
2671
2672 BDB::set_sync_prepare {
2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2706 };
2707 }
2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
2726
11411 27271
1142 2728

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines