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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.583 by root, Mon Oct 29 23:12:37 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
16_init_vars; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
21 96
22our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
23our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
25 132
26our %CFG; 133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
139our $NOW;
140
141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
144
145# used to convert map paths into valid unix filenames by replacing / by ∕
146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
147
148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
149our $LOADAVG; # same thing, but with alpha-smoothing
150our $JITTER; # average jitter
151our $TICK_START; # for load detecting purposes
152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
160
161binmode STDOUT;
162binmode STDERR;
163
164# read virtual server time, if available
165unless ($RUNTIME || !-e $RUNTIMEFILE) {
166 open my $fh, "<", $RUNTIMEFILE
167 or die "unable to read $RUNTIMEFILE file: $!";
168 $RUNTIME = <$fh> + 0.;
169}
170
171eval "sub TICK() { $TICK } 1" or die;
172
173mkdir $_
174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
176our $EMERGENCY_POSITION;
177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
27 183
28############################################################################# 184#############################################################################
29 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
30=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
31 198
32=over 4 199=over 4
33 200
34=item $cf::LIBDIR 201=item $cf::UPTIME
35 202
36The perl library directory, where extensions and cf-specific modules can 203The timestamp of the server start (so not actually an "uptime").
37be found. It will be added to C<@INC> automatically. 204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
38 215
39=item $cf::TICK 216=item $cf::TICK
40 217
41The interval between server ticks, in seconds. 218The interval between each server tick, in seconds.
219
220=item $cf::RUNTIME
221
222The time this server has run, starts at 0 and is increased by $cf::TICK on
223every server tick.
224
225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
228
229Various directories - "/etc", read-only install directory, perl-library
230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
240=item $cf::LOAD
241
242The raw value load value from the last tick.
42 243
43=item %cf::CFG 244=item %cf::CFG
44 245
45Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
46from wherever your confdir points to. 247from wherever your confdir points to.
47 248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
48=back 284=back
49 285
50=cut 286=cut
51 287
52BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
53 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
54 my $msg = join "", @_; 295 my $msg = join "", @_;
296
55 $msg .= "\n" 297 $msg .= "\n"
56 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
57 299
58 print STDERR "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
59 LOG llevError, "cfperl: $msg";
60 };
61}
62 301
302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
318
319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 326
65# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 328# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 329for my $pkg (qw(
68 no strict 'refs'; 330 cf::global cf::attachable
331 cf::object cf::object::player
332 cf::client cf::player
333 cf::arch cf::living
334 cf::map cf::mapspace
335 cf::party cf::region
336)) {
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 338}
71 339
72$Event::DIED = sub { 340$EV::DIED = sub {
73 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
74}; 342};
75 343
76my %ext_pkg; 344#############################################################################
77my @exts; 345
78my @hook; 346sub fork_call(&@);
79my %command; 347sub get_slot($;$$);
80my %extcmd; 348
349#############################################################################
81 350
82=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
83 352
84=over 4 353=over 4
85 354
86=cut 355=item dumpval $ref
87 356
88use JSON::Syck (); # TODO# replace by JSON::PC once working 357=cut
89 358
359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
377
378=item $scalar = cf::load_file $path
379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
90=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
91 431
92Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
93 433
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
102 435
103Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
104 437
105=cut 438=cut
106 439
107sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 441
109 JSON::Syck::Dump $_[0] 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
505}
506
507=item cf::lock_wait $string
508
509Wait until the given lock is available. See cf::lock_acquire.
510
511=item my $lock = cf::lock_acquire $string
512
513Wait until the given lock is available and then acquires it and returns
514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
515for example when the coroutine gets canceled), the lock is automatically
516returned.
517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
521Lock names should begin with a unique identifier (for example, cf::map::find
522uses map_find and cf::map::load uses map_load).
523
524=item $locked = cf::lock_active $string
525
526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
531
532sub lock_wait($) {
533 $LOCKS->wait ($_[0]);
534}
535
536sub lock_acquire($) {
537 $LOCKS->guard ($_[0])
538}
539
540sub lock_active($) {
541 $LOCKS->count ($_[0]) < 1
542}
543
544sub freeze_mainloop {
545 tick_inhibit_inc;
546
547 &Guard::guard (\&tick_inhibit_dec);
548}
549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633}
634
635=item cf::async { BLOCK }
636
637Currently the same as Coro::async_pool, meaning you cannot use
638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
640
641=cut
642
643BEGIN { *async = \&Coro::async_pool }
644
645=item cf::sync_job { BLOCK }
646
647The design of Deliantra requires that the main coroutine ($Coro::main)
648is always able to handle events or runnable, as Deliantra is only
649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
651
652If it must be done, put the blocking parts into C<sync_job>. This will run
653the given BLOCK in another coroutine while waiting for the result. The
654server will be frozen during this time, so the block should either finish
655fast or be very important.
656
657=cut
658
659sub sync_job(&) {
660 my ($job) = @_;
661
662 if (in_main) {
663 my $time = AE::time;
664
665 # this is the main coro, too bad, we have to block
666 # till the operation succeeds, freezing the server :/
667
668 #LOG llevError, Carp::longmess "sync job";#d#
669
670 my $freeze_guard = freeze_mainloop;
671
672 my $busy = 1;
673 my @res;
674
675 (async {
676 $Coro::current->desc ("sync job coro");
677 @res = eval { $job->() };
678 error $@ if $@;
679 undef $busy;
680 })->prio (Coro::PRIO_MAX);
681
682 while ($busy) {
683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
693
694 wantarray ? @res : $res[0]
695 } else {
696 # we are in another coroutine, how wonderful, everything just works
697
698 $job->()
699 }
700}
701
702=item $coro = cf::async_ext { BLOCK }
703
704Like async, but this coro is automatically being canceled when the
705extension calling this is being unloaded.
706
707=cut
708
709sub async_ext(&) {
710 my $cb = shift;
711
712 my $coro = &Coro::async ($cb);
713
714 $coro->on_destroy (sub {
715 delete $EXT_CORO{$coro+0};
716 });
717 $EXT_CORO{$coro+0} = $coro;
718
719 $coro
720}
721
722=item fork_call { }, @args
723
724Executes the given code block with the given arguments in a seperate
725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
728
729=cut
730
731sub post_fork {
732 reset_signals;
733}
734
735sub fork_call(&@) {
736 my ($cb, @args) = @_;
737
738 # we seemingly have to make a local copy of the whole thing,
739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 925}
111 926
112=back 927=back
113 928
929=cut
930
114############################################################################# 931#############################################################################
115 932
116=head2 EVENTS AND OBJECT ATTACHMENTS 933=head2 ATTACHABLE OBJECTS
934
935Many objects in deliantra are so-called attachable objects. That means you can
936attach callbacks/event handlers (a collection of which is called an "attachment")
937to it. All such attachable objects support the following methods.
938
939In the following description, CLASS can be any of C<global>, C<object>
940C<player>, C<client> or C<map> (i.e. the attachable objects in
941Deliantra).
117 942
118=over 4 943=over 4
119 944
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
133 946
134=item $map->detach ($attachment) 947=item $attachable->detach ($attachment)
135 948
136Attach/detach a pre-registered attachment to a map. 949Attach/detach a pre-registered attachment to a specific object and give it
950the specified key/value pairs as arguments.
137 951
138=item $bool = $object->attached ($name) 952Example, attach a minesweeper attachment to the given object, making it a
95310x10 minesweeper game:
139 954
140=item $bool = $player->attached ($name) 955 $obj->attach (minesweeper => width => 10, height => 10);
141 956
142=item $bool = $map->attached ($name) 957=item $bool = $attachable->attached ($name)
143 958
144Checks wether the named attachment is currently attached to the object. 959Checks wether the named attachment is currently attached to the object.
145 960
146=item cf::attach_global ... 961=item cf::CLASS->attach ...
147 962
148Attach handlers for global events. 963=item cf::CLASS->detach ...
149 964
150This and all following C<attach_*>-functions expect any number of the 965Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 966CLASS. See the next function for an explanation of its arguments.
967
968You can attach to global events by using the C<cf::global> class.
969
970Example, log all player logins:
971
972 cf::player->attach (
973 on_login => sub {
974 my ($pl) = @_;
975 ...
976 },
977 );
978
979Example, attach to the jeweler skill:
980
981 cf::object->attach (
982 type => cf::SKILL,
983 subtype => cf::SK_JEWELER,
984 on_use_skill => sub {
985 my ($sk, $ob, $part, $dir, $msg) = @_;
986 ...
987 },
988 );
989
990=item cf::CLASS::attachment $name, ...
991
992Register an attachment by C<$name> through which attachable objects of the
993given CLASS can refer to this attachment.
994
995Some classes such as deliantra maps and objects can specify attachments
996that are attached at load/instantiate time, thus the need for a name.
997
998These calls expect any number of the following handler/hook descriptions:
152 999
153=over 4 1000=over 4
154 1001
155=item prio => $number 1002=item prio => $number
156 1003
158by another C<prio> setting). Lower priority handlers get executed 1005by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 1006earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 1007registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 1008unless you know what you are doing.
162 1009
1010=item type => $type
1011
1012(Only for C<< cf::object->attach >> calls), limits the attachment to the
1013given type of objects only (the additional parameter C<subtype> can be
1014used to further limit to the given subtype).
1015
163=item on_I<event> => \&cb 1016=item on_I<event> => \&cb
164 1017
165Call the given code reference whenever the named event happens (event is 1018Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 1019something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 1020handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 1029package and register them. Only handlers for eevents supported by the
177object/class are recognised. 1030object/class are recognised.
178 1031
179=back 1032=back
180 1033
181=item cf::attach_to_type $object_type, $subtype, ... 1034Example, define an attachment called "sockpuppet" that calls the given
1035event handler when a monster attacks:
182 1036
183Attach handlers for a specific object type (e.g. TRANSPORT) and 1037 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 1038 on_skill_attack => sub {
185type. 1039 my ($self, $victim) = @_;
186 1040 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 1041 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 1042 }
408}
409 1043
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1044=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 1045
434Just because you have a perl object does not mean that the corresponding 1046Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 1047C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 1048valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 1049can be used to test for existence of the C object part without causing an
438exception. 1050exception.
439 1051
1052=cut
1053
1054# the following variables are defined in .xs and must not be re-created
1055our @CB_GLOBAL = (); # registry for all global events
1056our @CB_ATTACHABLE = (); # registry for all attachables
1057our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1058our @CB_PLAYER = ();
1059our @CB_CLIENT = ();
1060our @CB_TYPE = (); # registry for type (cf-object class) based events
1061our @CB_MAP = ();
1062
1063my %attachment;
1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
1071sub _attach_cb($$$$) {
1072 my ($registry, $event, $prio, $cb) = @_;
1073
1074 use sort 'stable';
1075
1076 $cb = [$prio, $cb];
1077
1078 @{$registry->[$event]} = sort
1079 { $a->[0] cmp $b->[0] }
1080 @{$registry->[$event] || []}, $cb;
1081}
1082
1083# hack
1084my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1085
1086# attach handles attaching event callbacks
1087# the only thing the caller has to do is pass the correct
1088# registry (== where the callback attaches to).
1089sub _attach {
1090 my ($registry, $klass, @arg) = @_;
1091
1092 my $object_type;
1093 my $prio = 0;
1094 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1095
1096 #TODO: get rid of this hack
1097 if ($attachable_klass{$klass}) {
1098 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1099 }
1100
1101 while (@arg) {
1102 my $type = shift @arg;
1103
1104 if ($type eq "prio") {
1105 $prio = shift @arg;
1106
1107 } elsif ($type eq "type") {
1108 $object_type = shift @arg;
1109 $registry = $CB_TYPE[$object_type] ||= [];
1110
1111 } elsif ($type eq "subtype") {
1112 defined $object_type or Carp::croak "subtype specified without type";
1113 my $object_subtype = shift @arg;
1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1115
1116 } elsif ($type eq "package") {
1117 my $pkg = shift @arg;
1118
1119 while (my ($name, $id) = each %cb_id) {
1120 if (my $cb = $pkg->can ($name)) {
1121 _attach_cb $registry, $id, $prio, $cb;
1122 }
1123 }
1124
1125 } elsif (exists $cb_id{$type}) {
1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1127
1128 } elsif (ref $type) {
1129 error "attaching objects not supported, ignoring.\n";
1130
1131 } else {
1132 shift @arg;
1133 error "attach argument '$type' not supported, ignoring.\n";
1134 }
1135 }
1136}
1137
1138sub _object_attach {
1139 my ($obj, $name, %arg) = @_;
1140
1141 return if exists $obj->{_attachment}{$name};
1142
1143 if (my $attach = $attachment{$name}) {
1144 my $registry = $obj->registry;
1145
1146 for (@$attach) {
1147 my ($klass, @attach) = @$_;
1148 _attach $registry, $klass, @attach;
1149 }
1150
1151 $obj->{$name} = \%arg;
1152 } else {
1153 info "object uses attachment '$name' which is not available, postponing.\n";
1154 }
1155
1156 $obj->{_attachment}{$name} = undef;
1157}
1158
1159sub cf::attachable::attach {
1160 if (ref $_[0]) {
1161 _object_attach @_;
1162 } else {
1163 _attach shift->_attach_registry, @_;
1164 }
1165 _recalc_want;
1166};
1167
1168# all those should be optimised
1169sub cf::attachable::detach {
1170 my ($obj, $name) = @_;
1171
1172 if (ref $obj) {
1173 delete $obj->{_attachment}{$name};
1174 reattach ($obj);
1175 } else {
1176 Carp::croak "cannot, currently, detach class attachments";
1177 }
1178 _recalc_want;
1179};
1180
1181sub cf::attachable::attached {
1182 my ($obj, $name) = @_;
1183
1184 exists $obj->{_attachment}{$name}
1185}
1186
1187for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1188 eval "#line " . __LINE__ . " 'cf.pm'
1189 sub cf::\L$klass\E::_attach_registry {
1190 (\\\@CB_$klass, KLASS_$klass)
1191 }
1192
1193 sub cf::\L$klass\E::attachment {
1194 my \$name = shift;
1195
1196 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1197 }
1198 ";
1199 die if $@;
1200}
1201
1202our $override;
1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1204
1205sub override {
1206 $override = 1;
1207 @INVOKE_RESULTS = (@_);
1208}
1209
1210sub do_invoke {
1211 my $event = shift;
1212 my $callbacks = shift;
1213
1214 @INVOKE_RESULTS = ();
1215
1216 local $override;
1217
1218 for (@$callbacks) {
1219 eval { &{$_->[1]} };
1220
1221 if ($@) {
1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1223 override;
1224 }
1225
1226 return 1 if $override;
1227 }
1228
1229 0
1230}
1231
1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1233
1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1235
1236Generate an object-specific event with the given arguments.
1237
1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1239removed in future versions), and there is no public API to access override
1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1241
440=back 1242=back
441 1243
442=cut 1244=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 1245
448############################################################################# 1246#############################################################################
449# object support 1247# object support
450 1248
451sub instantiate { 1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
452 my ($obj, $data) = @_; 1283 my ($ob1, $ob2) = @_;
453 1284
454 $data = from_json $data; 1285 ++$SLOW_MERGES;#d#
455 1286
456 for (@$data) { 1287 # we do the slow way here
457 my ($name, $args) = @$_; 1288 return _object_equal $ob1, $ob2
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 1289}
462 1290
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 1291sub reattach {
1292 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1297
466 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
467 1299
468 @$registry = (); 1300 @$registry = ();
469 1301
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1302 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 1303
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 1304 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 1305 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 1306 for (@$attach) {
475 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
477 } 1309 }
478 } else { 1310 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
480 }
481 }
482}
483
484sub object_freezer_save {
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 } 1312 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 } 1313 }
513} 1314}
514 1315
515sub object_thawer_load { 1316cf::attachable->attach (
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 1317 prio => -1000000,
1318 on_instantiate => sub {
1319 my ($obj, $data) = @_;
1320
1321 $data = decode_json $data;
1322
1323 for (@$data) {
1324 my ($name, $args) = @$_;
1325
1326 $obj->attach ($name, %{$args || {} });
1327 }
1328 },
1329 on_reattach => \&reattach,
536 on_clone => sub { 1330 on_clone => sub {
537 my ($src, $dst) = @_; 1331 my ($src, $dst) = @_;
538 1332
539 @{$dst->registry} = @{$src->registry}; 1333 @{$dst->registry} = @{$src->registry};
540 1334
541 %$dst = %$src; 1335 %$dst = %$src;
542 1336
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1337 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1338 if exists $src->{_attachment};
545 }, 1339 },
546; 1340);
1341
1342sub object_freezer_save {
1343 my ($filename, $rdata, $objs) = @_;
1344
1345 sync_job {
1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
1348 trace sprintf "saving %s (%d,%d)\n",
1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
1351
1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1353 aio_chmod $fh, SAVE_MODE;
1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1357 aio_fsync $fh;
1358 }
1359 aio_close $fh;
1360
1361 if (@$objs) {
1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1363 aio_chmod $fh, SAVE_MODE;
1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1368 aio_fsync $fh;
1369 }
1370 aio_close $fh;
1371 aio_rename "$filename.pst~", "$filename.pst";
1372 }
1373 } else {
1374 aio_unlink "$filename.pst";
1375 }
1376
1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
1381 } else {
1382 error "unable to save objects: $filename~: $!\n";
1383 }
1384 } else {
1385 aio_unlink $filename;
1386 aio_unlink "$filename.pst";
1387 }
1388 };
1389}
1390
1391sub object_freezer_as_string {
1392 my ($rdata, $objs) = @_;
1393
1394 use Data::Dumper;
1395
1396 $$rdata . Dumper $objs
1397}
1398
1399sub object_thawer_load {
1400 my ($filename) = @_;
1401
1402 my ($data, $av);
1403
1404 (aio_load $filename, $data) >= 0
1405 or return;
1406
1407 unless (aio_stat "$filename.pst") {
1408 (aio_load "$filename.pst", $av) >= 0
1409 or return;
1410
1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
1413 }
1414
1415 utf8::decode (my $decname = $filename);
1416 trace sprintf "loading %s (%d,%d)\n",
1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
1420 ($data, $av)
1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
547 1428
548############################################################################# 1429#############################################################################
549# old plug-in events 1430# command handling &c
550 1431
551sub inject_event { 1432=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1433
555 my $cb = $hook[$event_code]{$extension} 1434Register a callback for execution when the client sends the user command
556 or return; 1435$name.
557 1436
558 &$cb 1437=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1438
580sub register_command { 1439sub register_command {
581 my ($name, $time, $cb) = @_; 1440 my ($name, $cb) = @_;
582 1441
583 my $caller = caller; 1442 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1443 #warn "registering command '$name/$time' to '$caller'";
585 1444
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1446}
1447
1448=item cf::register_extcmd $name => \&callback($pl,$packet);
1449
1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
1455
1456If the callback returns something, it is sent back as if reply was being
1457called.
1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
1470=cut
589 1471
590sub register_extcmd { 1472sub register_extcmd {
591 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
592 1474
593 my $caller = caller; 1475 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1476}
598 1477
599sub register { 1478sub register_exticmd {
600 my ($base, $pkg) = @_; 1479 my ($name, $cb) = @_;
601 1480
602 #TODO 1481 $EXTICMD{$name} = $cb;
603} 1482}
604 1483
605sub load_extension { 1484use File::Glob ();
606 my ($path) = @_;
607 1485
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1486cf::player->attach (
609 my $base = $1; 1487 on_unknown_command => sub {
610 my $pkg = $1; 1488 my ($pl, $name, $params) = @_;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1489
614 warn "loading '$path' into '$pkg'\n"; 1490 my $cb = $COMMAND{$name}
1491 or return;
615 1492
616 open my $fh, "<:utf8", $path 1493 for my $cmd (@$cb) {
617 or die "$path: $!"; 1494 $cmd->[1]->($pl->ob, $params);
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1495 }
1496
1497 cf::override;
659 } 1498 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1499 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
695 1501
696 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1503
698 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply); 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
1516 } else {
1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1518 }
1519
1520 cf::override;
1521 },
1522);
1523
1524# "readahead" all extensions
1525sub cache_extensions {
1526 my $grp = IO::AIO::aio_group;
1527
1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1529 for (grep /\.ext$/, @{$_[0]}) {
1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1531 }
1532 };
1533
1534 $grp
1535}
1536
1537sub _ext_cfg_reg($$$$) {
1538 my ($rvar, $varname, $cfgname, $default) = @_;
1539
1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1546}
1547
1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1556 for my $path (<$LIBDIR/*.ext>) {
1557 next unless -r $path;
1558
1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
702 } 1630 }
703 } 1631 }
704 } else { 1632
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
706 } 1642 }
707 1643 }
708 cf::override;
709 }, 1644 };
710; 1645}
711 1646
712############################################################################# 1647#############################################################################
713# load/save/clean perl data associated with a map
714 1648
715*cf::mapsupport::on_clean = sub { 1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
716 my ($map) = @_; 1703 my ($login) = @_;
717 1704
718 my $path = $map->tmpname; 1705 $cf::PLAYER{$login}
719 defined $path or return; 1706 or !aio_stat path $login
720
721 unlink "$path.pst";
722};
723
724attach_to_maps prio => -10000, package => cf::mapsupport::;
725
726#############################################################################
727# load/save perl data associated with player->ob objects
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1707}
732 1708
733# TODO: compatibility cruft, remove when no longer needed 1709sub find($) {
734attach_to_players 1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1736cf::player->attach (
735 on_load => sub { 1737 on_load => sub {
736 my ($pl, $path) = @_; 1738 my ($pl, $path) = @_;
737 1739
738 for my $o (all_objects $pl->ob) { 1740 # restore slots saved in save, below
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1741 my $slots = delete $pl->{_slots};
740 $o->set_ob_key_value ("_perl_data");
741 1742
742 %$o = %{ Storable::thaw pack "H*", $value }; 1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747);
1748
1749sub save($) {
1750 my ($pl) = @_;
1751
1752 return if $pl->{deny_save};
1753
1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1756
1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1936
1937=over 4
1938
1939=cut
1940
1941package cf::region;
1942
1943=item cf::region::find_by_path $path
1944
1945Tries to decuce the likely region for a map knowing only its path.
1946
1947=cut
1948
1949sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964}
1965
1966=back
1967
1968=head3 cf::map
1969
1970=over 4
1971
1972=cut
1973
1974package cf::map;
1975
1976use Fcntl;
1977use Coro::AIO;
1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1983our $MAX_RESET = 3600;
1984our $DEFAULT_RESET = 3000;
1985
1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
2025 my ($path, $base) = @_;
2026
2027 $path = "$path"; # make sure it's a string
2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
2056 $path
2057}
2058
2059sub new_from_path {
2060 my (undef, $path, $base) = @_;
2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
2081 my ($self) = @_;
2082
2083 $self
2084}
2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
2136sub load_header_from($) {
2137 my ($self, $path) = @_;
2138
2139 utf8::encode $path;
2140 my $f = new_from_file cf::object::thawer $path
2141 or return;
2142
2143 $self->_load_header ($f)
2144 or return;
2145
2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
2196 or return;
2197 $self->prepare_orig;
2198 }
2199
2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
2202
2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
2207}
2208
2209sub find;
2210sub find {
2211 my ($path, $origin) = @_;
2212
2213 cf::cede_to_tick;
2214
2215 $path = normalise $path, $origin;
2216
2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2218 my $guard2 = cf::lock_acquire "map_find:$path";
2219
2220 $cf::MAP{$path} || do {
2221 my $map = new_from_path cf::map $path
2222 or return;
2223
2224 $map->{last_save} = $cf::RUNTIME;
2225
2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
2234 $map->reset;
2235 return find $path;
2236 }
2237
2238 $cf::MAP{$path} = $map
2239 }
2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
2244
2245sub load {
2246 my ($self) = @_;
2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
2250 my $path = $self->{path};
2251
2252 {
2253 my $guard = cf::lock_acquire "map_data:$path";
2254
2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
2257
2258 $self->alloc;
2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
2267 or return;
2268
2269 $self->post_load_original
2270 if delete $self->{load_original};
2271
2272 if (my $uniq = $self->uniq_path) {
2273 utf8::encode $uniq;
2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
2276 $self->clear_unique_items;
2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
743 } 2281 }
2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
744 } 2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
2292 # now do the right thing for maps
2293 $self->link_multipart_objects;
2294 $self->difficulty ($self->estimate_difficulty)
2295 unless $self->difficulty;
2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
745 }, 2308 }
746;
747 2309
748############################################################################# 2310 $self->post_load;
749 2311
750=head2 CORE EXTENSIONS 2312 1
2313}
751 2314
752Functions and methods that extend core crossfire objects. 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
2328}
2329
2330sub find_sync {
2331 my ($path, $origin) = @_;
2332
2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
2338}
2339
2340sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
2413}
2414
2415sub save {
2416 my ($self) = @_;
2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 $self->_save;
2421}
2422
2423sub swap_out {
2424 my ($self) = @_;
2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
2430 return if $self->players;
2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
2441 $self->clear;
2442}
2443
2444sub reset_at {
2445 my ($self) = @_;
2446
2447 # TODO: safety, remove and allow resettable per-player maps
2448 return 1e99 if $self->{deny_reset};
2449
2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2452
2453 $time + $to
2454}
2455
2456sub should_reset {
2457 my ($self) = @_;
2458
2459 $self->reset_at <= $cf::RUNTIME
2460}
2461
2462sub reset {
2463 my ($self) = @_;
2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
2467 return if $self->players;
2468
2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
2480
2481 delete $cf::MAP{$self->path};
2482
2483 $self->deactivate;
2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
2486
2487 $self->unlink_save;
2488 $self->destroy;
2489}
2490
2491my $nuke_counter = "aaaa";
2492
2493sub nuke {
2494 my ($self) = @_;
2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
2505 $self->{deny_save} = 1;
2506 $self->reset_timeout (1);
2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
2512 $self->reset; # polite request, might not happen
2513}
2514
2515=item $maps = cf::map::tmp_maps
2516
2517Returns an arrayref with all map paths of currently instantiated and saved
2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
2523 [
2524 map {
2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
2531}
2532
2533=item $maps = cf::map::random_maps
2534
2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
2537
2538=cut
2539
2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
2597 }
2598
2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
753 2609
754=over 4 2610=over 4
755 2611
756=item cf::player::exists $login 2612=item $ob->inv_recursive
757 2613
758Returns true when the given account exists. 2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
759 2616
760=cut 2617=cut
761 2618
762sub cf::player::exists($) { 2619sub inv_recursive_;
763 cf::player::find $_[0] 2620sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2621 map { $_, inv_recursive_ $_->inv } @_
765} 2622}
766 2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
2654}
2655
2656package cf;
2657
2658=back
2659
2660=head3 cf::object::player
2661
2662=over 4
2663
767=item $player->reply ($npc, $msg[, $flags]) 2664=item $player_object->reply ($npc, $msg[, $flags])
768 2665
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2668dialogue with the given NPC character.
772 2669
773=cut 2670=cut
774 2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
2685
775# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
776# with dialog boxes. 2687# with dialog boxes.
2688#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2690 my ($self, $npc, $msg, $flags) = @_;
779 2691
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2693
782 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
784 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
2719}
2720
2721=item $player_object->may ("access")
2722
2723Returns wether the given player is authorized to access resource "access"
2724(e.g. "command_wizcast").
2725
2726=cut
2727
2728sub cf::object::player::may {
2729 my ($self, $access) = @_;
2730
2731 $self->flag (cf::FLAG_WIZ) ||
2732 (ref $cf::CFG{"may_$access"}
2733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2734 : $cf::CFG{"may_$access"})
2735}
2736
2737=item $player_object->enter_link
2738
2739Freezes the player and moves him/her to a special map (C<{link}>).
2740
2741The player should be reasonably safe there for short amounts of time (e.g.
2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
2747
2748=item $player_object->leave_link ($map, $x, $y)
2749
2750Moves the player out of the special C<{link}> map onto the specified
2751map. If the map is not valid (or omitted), the player will be moved back
2752to the location he/she was before the call to C<enter_link>, or, if that
2753fails, to the emergency map position.
2754
2755Might block.
2756
2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
2768
2769sub cf::object::player::enter_link {
2770 my ($self) = @_;
2771
2772 $self->deactivate_recursive;
2773
2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
2777
2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2779 if $self->map && $self->map->{path} ne "{link}";
2780
2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2782}
2783
2784sub cf::object::player::leave_link {
2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
2788
2789 my $link_pos = delete $self->{_link_pos};
2790
2791 unless ($map) {
2792 # restore original map position
2793 ($map, $x, $y) = @{ $link_pos || [] };
2794 $map = cf::map::find $map;
2795
2796 unless ($map) {
2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
2798 $map = cf::map::find $map
2799 or die "FATAL: cannot load emergency map\n";
2800 }
2801 }
2802
2803 ($x, $y) = (-1, -1)
2804 unless (defined $x) && (defined $y);
2805
2806 # use -1 or undef as default coordinates, not 0, 0
2807 ($x, $y) = ($map->enter_x, $map->enter_y)
2808 if $x <= 0 && $y <= 0;
2809
2810 $map->load;
2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
2819 $self->activate_recursive;
2820 }
2821
2822}
2823
2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2825
2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
2835=cut
2836
2837our $GOTOGEN;
2838
2839sub cf::object::player::goto {
2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2850
2851 $self->enter_link;
2852
2853 (async {
2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
2879 $map = $map->customise_for ($self);
2880 $map = $check->($map, $x, $y, $self) if $check && $map;
2881 } else {
2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
2899 })->prio (1);
2900}
2901
2902=item $player_object->enter_exit ($exit_object)
2903
2904=cut
2905
2906sub parse_random_map_params {
2907 my ($spec) = @_;
2908
2909 my $rmp = { # defaults
2910 xsize => (cf::rndm 15, 40),
2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
787 } 2914 };
788}
789 2915
2916 for (split /\n/, $spec) {
2917 my ($k, $v) = split /\s+/, $_, 2;
2918
2919 $rmp->{lc $k} = $v if (length $k) && (length $v);
2920 }
2921
2922 $rmp
2923}
2924
2925sub prepare_random_map {
2926 my ($exit) = @_;
2927
2928 # all this does is basically replace the /! path by
2929 # a new random map path (?random/...) with a seed
2930 # that depends on the exit object
2931
2932 my $rmp = parse_random_map_params $exit->msg;
2933
2934 if ($exit->map) {
2935 $rmp->{region} = $exit->region->name;
2936 $rmp->{origin_map} = $exit->map->path;
2937 $rmp->{origin_x} = $exit->x;
2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
2941 }
2942
2943 $rmp->{random_seed} ||= $exit->random_seed;
2944
2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
2948
2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
2957 $exit->slaying ("?random/$md5");
2958 $exit->msg (undef);
2959 }
2960 }
2961}
2962
2963sub cf::object::player::enter_exit {
2964 my ($self, $exit) = @_;
2965
2966 return unless $self->type == cf::PLAYER;
2967
2968 $self->enter_link;
2969
2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
2990 $map = $exit->slaying;
2991
2992 } elsif ($slaying eq '!up') {
2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
3009 1
3010 }) {
3011 $self->message ("Something went wrong deep within the deliantra server. "
3012 . "I'll try to bring you back to the map you were before. "
3013 . "Please report this to the dungeon master!",
3014 cf::NDI_UNIQUE | cf::NDI_RED);
3015
3016 error "ERROR in enter_exit: $@";
3017 $self->leave_link;
3018 }
3019 })->prio (1);
3020}
3021
3022=head3 cf::client
3023
3024=over 4
3025
3026=item $client->send_drawinfo ($text, $flags)
3027
3028Sends a drawinfo packet to the client. Circumvents output buffering so
3029should not be used under normal circumstances.
3030
3031=cut
3032
3033sub cf::client::send_drawinfo {
3034 my ($self, $text, $flags) = @_;
3035
3036 utf8::encode $text;
3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3038}
3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
790=item $player->ext_reply ($msgid, $msgtype, %msg) 3244=item $client->ext_reply ($msgid, @msg)
791 3245
792Sends an ext reply to the player. 3246Sends an ext reply to the client.
793 3247
794=cut 3248=cut
795 3249
796sub cf::player::ext_reply($$$%) { 3250sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 3251 my ($self, $id, @msg) = @_;
798 3252
799 $msg{msgid} = $id; 3253 return unless $self->extcmd == 2;
800 3254
801 $self->send ("ext " . to_json \%msg); 3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
802} 3256}
3257
3258=item $success = $client->query ($flags, "text", \&cb)
3259
3260Queues a query to the client, calling the given callback with
3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3263
3264Queries can fail, so check the return code. Or don't, as queries will
3265become reliable at some point in the future.
3266
3267=cut
3268
3269sub cf::client::query {
3270 my ($self, $flags, $text, $cb) = @_;
3271
3272 return unless $self->state == ST_PLAYING
3273 || $self->state == ST_SETUP
3274 || $self->state == ST_CUSTOM;
3275
3276 $self->state (ST_CUSTOM);
3277
3278 utf8::encode $text;
3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3280
3281 $self->send_packet ($self->{query_queue}[0][0])
3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
3285}
3286
3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
3293 on_reply => sub {
3294 my ($ns, $msg) = @_;
3295
3296 # this weird shuffling is so that direct followup queries
3297 # get handled first
3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
3300
3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3303
3304 push @{ $ns->{query_queue} }, @$queue;
3305
3306 if (@{ $ns->{query_queue} } == @$queue) {
3307 if (@$queue) {
3308 $ns->send_packet ($ns->{query_queue}[0][0]);
3309 } else {
3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3311 }
3312 }
3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
3337);
3338
3339=item $client->async (\&cb)
3340
3341Create a new coroutine, running the specified callback. The coroutine will
3342be automatically cancelled when the client gets destroyed (e.g. on logout,
3343or loss of connection).
3344
3345=cut
3346
3347sub cf::client::async {
3348 my ($self, $cb) = @_;
3349
3350 my $coro = &Coro::async ($cb);
3351
3352 $coro->on_destroy (sub {
3353 delete $self->{_coro}{$coro+0};
3354 });
3355
3356 $self->{_coro}{$coro+0} = $coro;
3357
3358 $coro
3359}
3360
3361cf::client->attach (
3362 on_client_destroy => sub {
3363 my ($ns) = @_;
3364
3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3366 },
3367);
803 3368
804=back 3369=back
805 3370
806=cut
807
808#############################################################################
809 3371
810=head2 SAFE SCRIPTING 3372=head2 SAFE SCRIPTING
811 3373
812Functions that provide a safe environment to compile and execute 3374Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 3375snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 3376itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 3377is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 3378functions and methods that can be called is greatly reduced.
817 3379
818=cut 3380=cut
819 3381
820our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
822 3384
823$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
824 3386
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
826 3392
827# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
828 3394
829=pod 3395=pod
830 3396
831The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
832 3398
833 cf::object contr pay_amount pay_player 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
834 cf::object::player player 3404 cf::object::player
835 cf::player peaceful 3405 player
3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
836 3412
837=cut 3413=cut
838 3414
839for ( 3415for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
841 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
3421 ["cf::map" => qw(trigger)],
843) { 3422) {
844 no strict 'refs';
845 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 3425 for @funs;
848} 3426}
849 3427
864 3442
865 my $qcode = $code; 3443 my $qcode = $code;
866 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
867 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
868 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
869 local $_; 3450 local $_;
870 local @safe::cf::_safe_eval_args = values %vars;
871 3451
872 my $eval = 3452 my $eval =
873 "do {\n" 3453 "do {\n"
874 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
875 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
876 . $code 3456 . $code
877 . "\n}" 3457 . "\n}"
878 ; 3458 ;
879 3459
3460 if ($CFG{safe_eval}) {
880 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
881 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
882 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
883 3469
884 if ($@) { 3470 if ($@) {
885 warn "$@"; 3471 warn "$@",
886 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
887 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
888 } 3474 }
889 3475
890 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
891} 3477}
892 3478
906=cut 3492=cut
907 3493
908sub register_script_function { 3494sub register_script_function {
909 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
910 3496
911 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
913} 3499}
914 3500
915=back 3501=back
916 3502
3503=cut
3504
917############################################################################# 3505#############################################################################
3506# the server's init and main functions
918 3507
919=head2 EXTENSION DATABASE SUPPORT 3508sub load_facedata($) {
3509 my ($path) = @_;
920 3510
921Crossfire maintains a very simple database for extension use. It can 3511 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 3512 # for this (global event?)
923excludes objects. 3513 %ext::player_env::MUSIC_FACE_CACHE = ();
924 3514
925The parameter C<$family> should best start with the name of the extension 3515 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 3516
928=over 4 3517 trace "loading facedata from $path\n";
929 3518
930=item $hashref = cf::db_get $family 3519 my $facedata = decode_storable load_file $path;
931 3520
932Return a hashref for use by the extension C<$family>, which can be 3521 $facedata->{version} == 2
933modified. After modifications, you have to call C<cf::db_dirty> or 3522 or cf::cleanup "$path: version mismatch, cannot proceed.";
934C<cf::db_sync>.
935 3523
936=item $value = cf::db_get $family => $key 3524 # patch in the exptable
3525 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3526 $facedata->{resource}{"res/exp_table"} = {
3527 type => FT_RSRC,
3528 data => $exp_table,
3529 hash => (Digest::MD5::md5 $exp_table),
3530 };
3531 cf::cede_to_tick;
937 3532
938Returns a single value from the database 3533 {
3534 my $faces = $facedata->{faceinfo};
939 3535
940=item cf::db_put $family => $hashref 3536 while (my ($face, $info) = each %$faces) {
3537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
941 3538
942Stores the given family hashref into the database. Updates are delayed, if 3539 cf::face::set_visibility $idx, $info->{visibility};
943you want the data to be synced to disk immediately, use C<cf::db_sync>. 3540 cf::face::set_magicmap $idx, $info->{magicmap};
3541 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3542 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3543 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
944 3544
945=item cf::db_put $family => $key => $value 3545 cf::cede_to_tick;
3546 }
946 3547
947Stores the given C<$value> in the family hash. Updates are delayed, if you 3548 while (my ($face, $info) = each %$faces) {
948want the data to be synced to disk immediately, use C<cf::db_sync>. 3549 next unless $info->{smooth};
949 3550
950=item cf::db_dirty 3551 my $idx = cf::face::find $face
3552 or next;
951 3553
952Marks the database as dirty, to be updated at a later time. 3554 if (my $smooth = cf::face::find $info->{smooth}) {
3555 cf::face::set_smooth $idx, $smooth;
3556 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3557 } else {
3558 error "smooth face '$info->{smooth}' not found for face '$face'";
3559 }
953 3560
954=item cf::db_sync 3561 cf::cede_to_tick;
3562 }
3563 }
955 3564
956Immediately write the database to disk I<if it is dirty>. 3565 {
3566 my $anims = $facedata->{animinfo};
957 3567
958=cut 3568 while (my ($anim, $info) = each %$anims) {
3569 cf::anim::set $anim, $info->{frames}, $info->{facings};
3570 cf::cede_to_tick;
3571 }
3572
3573 cf::anim::invalidate_all; # d'oh
3574 }
3575
3576 {
3577 my $res = $facedata->{resource};
3578
3579 while (my ($name, $info) = each %$res) {
3580 if (defined (my $type = $info->{type})) {
3581 # TODO: different hash - must free and use new index, or cache ixface data queue
3582 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3583
3584 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3585 cf::face::set_type $idx, $type;
3586 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3587 } else {
3588# $RESOURCE{$name} = $info; # unused
3589 }
3590
3591 cf::cede_to_tick;
3592 }
3593 }
3594
3595 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3596
3597 1
3598}
3599
3600register_exticmd fx_want => sub {
3601 my ($ns, $want) = @_;
3602
3603 while (my ($k, $v) = each %$want) {
3604 $ns->fx_want ($k, $v);
3605 }
3606};
3607
3608sub load_resource_file($) {
3609 my $guard = lock_acquire "load_resource_file";
3610
3611 my $status = load_resource_file_ $_[0];
3612 get_slot 0.1, 100;
3613 cf::arch::commit_load;
3614
3615 $status
3616}
3617
3618sub reload_regions {
3619 # HACK to clear player env face cache, we need some signal framework
3620 # for this (global event?)
3621 %ext::player_env::MUSIC_FACE_CACHE = ();
3622
3623 load_resource_file "$MAPDIR/regions"
3624 or die "unable to load regions file\n";
3625
3626 for (cf::region::list) {
3627 $_->{match} = qr/$_->{match}/
3628 if exists $_->{match};
3629 }
3630}
3631
3632sub reload_facedata {
3633 load_facedata "$DATADIR/facedata"
3634 or die "unable to load facedata\n";
3635}
3636
3637sub reload_archetypes {
3638 load_resource_file "$DATADIR/archetypes"
3639 or die "unable to load archetypes\n";
3640}
3641
3642sub reload_treasures {
3643 load_resource_file "$DATADIR/treasures"
3644 or die "unable to load treasurelists\n";
3645}
3646
3647sub reload_sound {
3648 trace "loading sound config from $DATADIR/sound\n";
3649
3650 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3651
3652 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3653 my $sound = $soundconf->{compat}[$_]
3654 or next;
3655
3656 my $face = cf::face::find "sound/$sound->[1]";
3657 cf::sound::set $sound->[0] => $face;
3658 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3659 }
3660
3661 while (my ($k, $v) = each %{$soundconf->{event}}) {
3662 my $face = cf::face::find "sound/$v";
3663 cf::sound::set $k => $face;
3664 }
3665}
3666
3667sub reload_resources {
3668 trace "reloading resource files...\n";
3669
3670 reload_exp_table;
3671 reload_materials;
3672 reload_facedata;
3673 reload_sound;
3674 reload_archetypes;
3675 reload_regions;
3676 reload_treasures;
3677
3678 trace "finished reloading resource files\n";
3679}
3680
3681sub reload_config {
3682 trace "reloading config file...\n";
3683
3684 my $config = load_file "$CONFDIR/config";
3685 utf8::decode $config;
3686 *CFG = decode_yaml $config;
3687
3688 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3689
3690 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3691 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3692
3693 if (exists $CFG{mlockall}) {
3694 eval {
3695 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3696 and die "WARNING: m(un)lockall failed: $!\n";
3697 };
3698 warn $@ if $@;
3699 }
3700}
3701
3702sub pidfile() {
3703 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3704 or die "$PIDFILE: $!";
3705 flock $fh, &Fcntl::LOCK_EX
3706 or die "$PIDFILE: flock: $!";
3707 $fh
3708}
3709
3710# make sure only one server instance is running at any one time
3711sub atomic {
3712 my $fh = pidfile;
3713
3714 my $pid = <$fh>;
3715 kill 9, $pid if $pid > 0;
3716
3717 seek $fh, 0, 0;
3718 print $fh $$;
3719}
3720
3721sub main_loop {
3722 trace "EV::loop starting\n";
3723 if (1) {
3724 EV::loop;
3725 }
3726 trace "EV::loop returned\n";
3727 goto &main_loop unless $REALLY_UNLOOP;
3728}
3729
3730sub main {
3731 cf::init_globals; # initialise logging
3732
3733 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3734 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3735 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3736 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3737
3738 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3739
3740 # we must not ever block the main coroutine
3741 local $Coro::idle = sub {
3742 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3743 (async {
3744 $Coro::current->{desc} = "IDLE BUG HANDLER";
3745 EV::loop EV::LOOP_ONESHOT;
3746 })->prio (Coro::PRIO_MAX);
3747 };
3748
3749 evthread_start IO::AIO::poll_fileno;
3750
3751 cf::sync_job {
3752 cf::incloader::init ();
3753
3754 cf::init_anim;
3755 cf::init_attackmess;
3756 cf::init_dynamic;
3757
3758 cf::load_settings;
3759
3760 reload_resources;
3761 reload_config;
3762 db_init;
3763
3764 cf::init_uuid;
3765 cf::init_signals;
3766 cf::init_skills;
3767
3768 cf::init_beforeplay;
3769
3770 atomic;
3771
3772 load_extensions;
3773
3774 utime time, time, $RUNTIMEFILE;
3775
3776 # no (long-running) fork's whatsoever before this point(!)
3777 use POSIX ();
3778 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3779
3780 cf::_post_init 0;
3781 };
3782
3783 cf::object::thawer::errors_are_fatal 0;
3784 info "parse errors in files are no longer fatal from this point on.\n";
3785
3786 AE::postpone {
3787 undef &main; # free gobs of memory :)
3788 };
3789
3790 goto &main_loop;
3791}
3792
3793#############################################################################
3794# initialisation and cleanup
3795
3796# install some emergency cleanup handlers
3797BEGIN {
3798 our %SIGWATCHER = ();
3799 for my $signal (qw(INT HUP TERM)) {
3800 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3801 cf::cleanup "SIG$signal";
3802 };
3803 }
3804}
3805
3806sub write_runtime_sync {
3807 my $t0 = AE::time;
3808
3809 # first touch the runtime file to show we are still running:
3810 # the fsync below can take a very very long time.
3811
3812 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3813
3814 my $guard = cf::lock_acquire "write_runtime";
3815
3816 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3817 or return;
3818
3819 my $value = $cf::RUNTIME + 90 + 10;
3820 # 10 is the runtime save interval, for a monotonic clock
3821 # 60 allows for the watchdog to kill the server.
3822
3823 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3824 and return;
3825
3826 # always fsync - this file is important
3827 aio_fsync $fh
3828 and return;
3829
3830 # touch it again to show we are up-to-date
3831 aio_utime $fh, undef, undef;
3832
3833 close $fh
3834 or return;
3835
3836 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3837 and return;
3838
3839 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3840
3841 1
3842}
3843
3844our $uuid_lock;
3845our $uuid_skip;
3846
3847sub write_uuid_sync($) {
3848 $uuid_skip ||= $_[0];
3849
3850 return if $uuid_lock;
3851 local $uuid_lock = 1;
3852
3853 my $uuid = "$LOCALDIR/uuid";
3854
3855 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3856 or return;
3857
3858 my $value = uuid_seq uuid_cur;
3859
3860 unless ($value) {
3861 info "cowardly refusing to write zero uuid value!\n";
3862 return;
3863 }
3864
3865 my $value = uuid_str $value + $uuid_skip;
3866 $uuid_skip = 0;
3867
3868 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3869 and return;
3870
3871 # always fsync - this file is important
3872 aio_fsync $fh
3873 and return;
3874
3875 close $fh
3876 or return;
3877
3878 aio_rename "$uuid~", $uuid
3879 and return;
3880
3881 trace "uuid file written ($value).\n";
3882
3883 1
3884
3885}
3886
3887sub write_uuid($$) {
3888 my ($skip, $sync) = @_;
3889
3890 $sync ? write_uuid_sync $skip
3891 : async { write_uuid_sync $skip };
3892}
3893
3894sub emergency_save() {
3895 my $freeze_guard = cf::freeze_mainloop;
3896
3897 info "emergency_perl_save: enter\n";
3898
3899 # this is a trade-off: we want to be very quick here, so
3900 # save all maps without fsync, and later call a global sync
3901 # (which in turn might be very very slow)
3902 local $USE_FSYNC = 0;
3903
3904 cf::sync_job {
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 # use a peculiar iteration method to avoid tripping on perl
3908 # refcount bugs in for. also avoids problems with players
3909 # and maps saved/destroyed asynchronously.
3910 info "emergency_perl_save: begin player save\n";
3911 for my $login (keys %cf::PLAYER) {
3912 my $pl = $cf::PLAYER{$login} or next;
3913 $pl->valid or next;
3914 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3915 $pl->save;
3916 }
3917 info "emergency_perl_save: end player save\n";
3918
3919 cf::write_runtime_sync; # external watchdog should not bark
3920
3921 info "emergency_perl_save: begin map save\n";
3922 for my $path (keys %cf::MAP) {
3923 my $map = $cf::MAP{$path} or next;
3924 $map->valid or next;
3925 $map->save;
3926 }
3927 info "emergency_perl_save: end map save\n";
3928
3929 cf::write_runtime_sync; # external watchdog should not bark
3930
3931 info "emergency_perl_save: begin database checkpoint\n";
3932 BDB::db_env_txn_checkpoint $DB_ENV;
3933 info "emergency_perl_save: end database checkpoint\n";
3934
3935 info "emergency_perl_save: begin write uuid\n";
3936 write_uuid_sync 1;
3937 info "emergency_perl_save: end write uuid\n";
3938
3939 cf::write_runtime_sync; # external watchdog should not bark
3940
3941 trace "emergency_perl_save: syncing database to disk";
3942 BDB::db_env_txn_checkpoint $DB_ENV;
3943
3944 info "emergency_perl_save: starting sync\n";
3945 IO::AIO::aio_sync sub {
3946 info "emergency_perl_save: finished sync\n";
3947 };
3948
3949 cf::write_runtime_sync; # external watchdog should not bark
3950
3951 trace "emergency_perl_save: flushing outstanding aio requests";
3952 while (IO::AIO::nreqs || BDB::nreqs) {
3953 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3954 }
3955
3956 cf::write_runtime_sync; # external watchdog should not bark
3957 };
3958
3959 info "emergency_perl_save: leave\n";
3960}
3961
3962sub post_cleanup {
3963 my ($make_core) = @_;
3964
3965 IO::AIO::flush;
3966
3967 error Carp::longmess "post_cleanup backtrace"
3968 if $make_core;
3969
3970 my $fh = pidfile;
3971 unlink $PIDFILE if <$fh> == $$;
3972}
3973
3974# a safer delete_package, copied from Symbol
3975sub clear_package($) {
3976 my $pkg = shift;
3977
3978 # expand to full symbol table name if needed
3979 unless ($pkg =~ /^main::.*::$/) {
3980 $pkg = "main$pkg" if $pkg =~ /^::/;
3981 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3982 $pkg .= '::' unless $pkg =~ /::$/;
3983 }
3984
3985 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3986 my $stem_symtab = *{$stem}{HASH};
3987
3988 defined $stem_symtab and exists $stem_symtab->{$leaf}
3989 or return;
3990
3991 # clear all symbols
3992 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3993 for my $name (keys %$leaf_symtab) {
3994 _gv_clear *{"$pkg$name"};
3995# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3996 }
3997}
3998
3999sub do_reload_perl() {
4000 # can/must only be called in main
4001 unless (in_main) {
4002 error "can only reload from main coroutine";
4003 return;
4004 }
4005
4006 return if $RELOAD++;
4007
4008 my $t1 = AE::time;
4009
4010 while ($RELOAD) {
4011 cf::get_slot 0.1, -1, "reload_perl";
4012 info "perl_reload: reloading...";
4013
4014 trace "perl_reload: entering sync_job";
4015
4016 cf::sync_job {
4017 #cf::emergency_save;
4018
4019 trace "perl_reload: cancelling all extension coros";
4020 $_->cancel for values %EXT_CORO;
4021 %EXT_CORO = ();
4022
4023 trace "perl_reload: removing commands";
4024 %COMMAND = ();
4025
4026 trace "perl_reload: removing ext/exti commands";
4027 %EXTCMD = ();
4028 %EXTICMD = ();
4029
4030 trace "perl_reload: unloading/nuking all extensions";
4031 for my $pkg (@EXTS) {
4032 trace "... unloading $pkg";
4033
4034 if (my $cb = $pkg->can ("unload")) {
4035 eval {
4036 $cb->($pkg);
4037 1
4038 } or error "$pkg unloaded, but with errors: $@";
4039 }
4040
4041 trace "... clearing $pkg";
4042 clear_package $pkg;
4043 }
4044
4045 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4046 while (my ($k, $v) = each %INC) {
4047 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4048
4049 trace "... unloading $k";
4050 delete $INC{$k};
4051
4052 $k =~ s/\.pm$//;
4053 $k =~ s/\//::/g;
4054
4055 if (my $cb = $k->can ("unload_module")) {
4056 $cb->();
4057 }
4058
4059 clear_package $k;
4060 }
4061
4062 trace "perl_reload: getting rid of safe::, as good as possible";
4063 clear_package "safe::$_"
4064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4065
4066 trace "perl_reload: unloading cf.pm \"a bit\"";
4067 delete $INC{"cf.pm"};
4068 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4069
4070 # don't, removes xs symbols, too,
4071 # and global variables created in xs
4072 #clear_package __PACKAGE__;
4073
4074 info "perl_reload: unload completed, starting to reload now";
4075
4076 trace "perl_reload: reloading cf.pm";
4077 require cf;
4078 cf::_connect_to_perl_1;
4079
4080 trace "perl_reload: loading config and database again";
4081 cf::reload_config;
4082
4083 trace "perl_reload: loading extensions";
4084 cf::load_extensions;
4085
4086 if ($REATTACH_ON_RELOAD) {
4087 trace "perl_reload: reattaching attachments to objects/players";
4088 _global_reattach; # objects, sockets
4089 trace "perl_reload: reattaching attachments to maps";
4090 reattach $_ for values %MAP;
4091 trace "perl_reload: reattaching attachments to players";
4092 reattach $_ for values %PLAYER;
4093 }
4094
4095 cf::_post_init 1;
4096
4097 trace "perl_reload: leaving sync_job";
4098
4099 1
4100 } or do {
4101 error $@;
4102 cf::cleanup "perl_reload: error, exiting.";
4103 };
4104
4105 --$RELOAD;
4106 }
4107
4108 $t1 = AE::time - $t1;
4109 info "perl_reload: completed in ${t1}s\n";
4110};
4111
4112our $RELOAD_WATCHER; # used only during reload
4113
4114sub reload_perl() {
4115 # doing reload synchronously and two reloads happen back-to-back,
4116 # coro crashes during coro_state_free->destroy here.
4117
4118 $RELOAD_WATCHER ||= cf::async {
4119 Coro::AIO::aio_wait cache_extensions;
4120
4121 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4122 do_reload_perl;
4123 undef $RELOAD_WATCHER;
4124 };
4125 };
4126}
4127
4128register_command "reload" => sub {
4129 my ($who, $arg) = @_;
4130
4131 if ($who->flag (FLAG_WIZ)) {
4132 $who->message ("reloading server.");
4133 async {
4134 $Coro::current->{desc} = "perl_reload";
4135 reload_perl;
4136 };
4137 }
4138};
4139
4140#############################################################################
4141
4142my $bug_warning = 0;
4143
4144sub wait_for_tick() {
4145 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4146
4147 $WAIT_FOR_TICK->wait;
4148}
4149
4150sub wait_for_tick_begin() {
4151 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4152
4153 my $signal = new Coro::Signal;
4154 push @WAIT_FOR_TICK_BEGIN, $signal;
4155 $signal->wait;
4156}
4157
4158sub tick {
4159 if ($Coro::current != $Coro::main) {
4160 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4161 unless ++$bug_warning > 10;
4162 return;
4163 }
4164
4165 cf::one_tick; # one server iteration
4166
4167 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4168
4169 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4170 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4171 Coro::async_pool {
4172 $Coro::current->{desc} = "runtime saver";
4173 write_runtime_sync
4174 or error "ERROR: unable to write runtime file: $!";
4175 };
4176 }
4177
4178 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4179 $sig->send;
4180 }
4181 $WAIT_FOR_TICK->broadcast;
4182
4183 $LOAD = ($NOW - $TICK_START) / $TICK;
4184 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4185
4186 if (0) {
4187 if ($NEXT_TICK) {
4188 my $jitter = $TICK_START - $NEXT_TICK;
4189 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4190 debug "jitter $JITTER\n";#d#
4191 }
4192 }
4193}
959 4194
960{ 4195{
961 my $db; 4196 # configure BDB
962 my $path = cf::localdir . "/database.pst";
963 4197
964 sub db_load() { 4198 BDB::min_parallel 16;
965 warn "loading database $path\n";#d# remove later 4199 BDB::max_poll_reqs $TICK * 0.1;
966 $db = stat $path ? Storable::retrieve $path : { }; 4200 #$AnyEvent::BDB::WATCHER->priority (1);
967 }
968 4201
969 my $pid; 4202 unless ($DB_ENV) {
4203 $DB_ENV = BDB::db_env_create;
4204 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4205 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4206 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4207 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4208 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
970 4209
971 sub db_save() { 4210 cf::sync_job {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else { 4211 eval {
1008 $db->{$_[0]} = $_[1]; 4212 BDB::db_env_open
1009 } 4213 $DB_ENV,
1010 db_dirty; 4214 $BDBDIR,
1011 } 4215 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4216 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4217 0666;
1012 4218
1013 attach_global 4219 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 },
1018 ;
1019}
1020
1021#############################################################################
1022# the server's main()
1023
1024sub main {
1025 db_load;
1026 load_extensions;
1027 Event::loop;
1028}
1029
1030#############################################################################
1031# initialisation
1032
1033sub _perl_reload(&) {
1034 my ($msg) = @_;
1035
1036 $msg->("reloading...");
1037
1038 eval {
1039 # cancel all watchers
1040 $_->cancel for Event::all_watchers;
1041
1042 # unload all extensions
1043 for (@exts) {
1044 $msg->("unloading <$_>");
1045 unload_extension $_;
1046 }
1047
1048 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051
1052 $msg->("removing <$k>");
1053 delete $INC{$k};
1054
1055 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g;
1057
1058 if (my $cb = $k->can ("unload_module")) {
1059 $cb->();
1060 } 4220 };
1061 4221
1062 Symbol::delete_package $k; 4222 cf::cleanup "db_env_open(db): $@" if $@;
1063 } 4223 };
4224 }
1064 4225
1065 # sync database to disk 4226 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1066 cf::db_sync; 4227 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1067
1068 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1071
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit"
1076 delete $INC{"cf.pm"};
1077
1078 # don't, removes xs symbols, too,
1079 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__;
1081
1082 # reload cf.pm
1083 $msg->("reloading cf.pm");
1084 require cf;
1085
1086 # load database again
1087 cf::db_load;
1088
1089 # load extensions
1090 $msg->("load extensions");
1091 cf::load_extensions;
1092
1093 # reattach attachments to objects
1094 $msg->("reattach");
1095 _global_reattach;
1096 }; 4228 };
1097 $msg->($@) if $@; 4229 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1098 4230 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1099 $msg->("reloaded");
1100};
1101
1102sub perl_reload() {
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 }; 4231 };
4232 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4233 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4234 };
1107} 4235}
1108 4236
1109register_command "perl-reload", 0, sub { 4237{
4238 # configure IO::AIO
4239
4240 IO::AIO::min_parallel 8;
4241 IO::AIO::max_poll_time $TICK * 0.1;
4242 undef $AnyEvent::AIO::WATCHER;
4243}
4244
4245our $_log_backtrace;
4246our $_log_backtrace_last;
4247
4248sub _log_backtrace {
1110 my ($who, $arg) = @_; 4249 my ($msg, @addr) = @_;
1111 4250
1112 if ($who->flag (FLAG_WIZ)) { 4251 $msg =~ s/\n$//;
1113 _perl_reload { 4252
1114 warn $_[0]; 4253 if ($_log_backtrace_last eq $msg) {
1115 $who->message ($_[0]); 4254 LOG llevInfo, "[ABT] $msg\n";
4255 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4256 # limit the # of concurrent backtraces
4257 } elsif ($_log_backtrace < 2) {
4258 $_log_backtrace_last = $msg;
4259 ++$_log_backtrace;
4260 my $perl_bt = Carp::longmess $msg;
4261 async {
4262 $Coro::current->{desc} = "abt $msg";
4263
4264 my @bt = fork_call {
4265 @addr = map { sprintf "%x", $_ } @addr;
4266 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4267 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4268 or die "addr2line: $!";
4269
4270 my @funcs;
4271 my @res = <$fh>;
4272 chomp for @res;
4273 while (@res) {
4274 my ($func, $line) = splice @res, 0, 2, ();
4275 push @funcs, "[$func] $line";
4276 }
4277
4278 @funcs
4279 };
4280
4281 LOG llevInfo, "[ABT] $perl_bt\n";
4282 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4283 LOG llevInfo, "[ABT] $_\n" for @bt;
4284 --$_log_backtrace;
1116 }; 4285 };
1117 } 4286 } else {
1118}; 4287 LOG llevInfo, "[ABT] $msg\n";
1119 4288 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR;
1123
1124$TICK_WATCHER = Event->timer (
1125 prio => 1,
1126 at => $NEXT_TICK || 1,
1127 cb => sub {
1128 cf::server_tick; # one server iteration
1129
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK;
1132
1133 # if we are delayed by four ticks, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135
1136 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start;
1138 }, 4289 }
1139); 4290}
4291
4292# load additional modules
4293require "cf/$_.pm" for @EXTRA_MODULES;
4294cf::_connect_to_perl_2;
4295
4296END { cf::emergency_save }
1140 4297
11411 42981
1142 4299

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