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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.190 by root, Mon Jan 22 03:44:41 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.4 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck ();
10use Time::HiRes; 25use Time::HiRes;
11use Event; 26
12$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 28
14use strict; 29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16_init_vars; 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
17 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35
18our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
19our @EVENT; 44our @EVENT;
20our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
21 46
22our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
24our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
25 53
26our %CFG; 54our %CFG;
27 55
56our $UPTIME; $UPTIME ||= time;
57our $RUNTIME;
58
59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
87
28############################################################################# 88#############################################################################
29 89
30=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
31 91
32=over 4 92=over 4
93
94=item $cf::UPTIME
95
96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
33 102
34=item $cf::LIBDIR 103=item $cf::LIBDIR
35 104
36The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
38 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
39=item $cf::TICK 112=item $cf::TICK
40 113
41The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
42 115
43=item %cf::CFG 116=item %cf::CFG
44 117
45Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
47 127
48=back 128=back
49 129
50=cut 130=cut
51 131
52BEGIN { 132BEGIN {
53 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
55 $msg .= "\n" 137 $msg .= "\n"
56 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
57 139
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
60 }; 141 };
61} 142}
62 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 150
65# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 152# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
68 no strict 'refs'; 160 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 162}
71 163
72$Event::DIED = sub { 164$Event::DIED = sub {
73 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
74}; 166};
75 167
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
83 169
84=over 4 170=over 4
85 171
172=item dumpval $ref
173
86=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
87 194
88use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
89 196
90=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
91 198
107sub to_json($) { 214sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
110} 217}
111 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
359 and return;
360
361 aio_fsync $fh
362 and return;
363
364 close $fh
365 or return;
366
367 aio_rename "$runtime~", $runtime
368 and return;
369
370 1
371}
372
112=back 373=back
113 374
114=cut 375=cut
115 376
116############################################################################# 377#############################################################################
117 378
118=head2 EVENTS AND OBJECT ATTACHMENTS 379=head2 ATTACHABLE OBJECTS
380
381Many objects in crossfire are so-called attachable objects. That means you can
382attach callbacks/event handlers (a collection of which is called an "attachment")
383to it. All such attachable objects support the following methods.
384
385In the following description, CLASS can be any of C<global>, C<object>
386C<player>, C<client> or C<map> (i.e. the attachable objects in
387crossfire+).
119 388
120=over 4 389=over 4
121 390
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 391=item $attachable->attach ($attachment, key => $value...)
135 392
136=item $map->detach ($attachment) 393=item $attachable->detach ($attachment)
137 394
138Attach/detach a pre-registered attachment to a map. 395Attach/detach a pre-registered attachment to a specific object and give it
396the specified key/value pairs as arguments.
139 397
140=item $bool = $object->attached ($name) 398Example, attach a minesweeper attachment to the given object, making it a
39910x10 minesweeper game:
141 400
142=item $bool = $player->attached ($name) 401 $obj->attach (minesweeper => width => 10, height => 10);
143 402
144=item $bool = $map->attached ($name) 403=item $bool = $attachable->attached ($name)
145 404
146Checks wether the named attachment is currently attached to the object. 405Checks wether the named attachment is currently attached to the object.
147 406
148=item cf::attach_global ... 407=item cf::CLASS->attach ...
149 408
150Attach handlers for global events. 409=item cf::CLASS->detach ...
151 410
152This and all following C<attach_*>-functions expect any number of the 411Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 412CLASS. See the next function for an explanation of its arguments.
413
414You can attach to global events by using the C<cf::global> class.
415
416Example, log all player logins:
417
418 cf::player->attach (
419 on_login => sub {
420 my ($pl) = @_;
421 ...
422 },
423 );
424
425Example, attach to the jeweler skill:
426
427 cf::object->attach (
428 type => cf::SKILL,
429 subtype => cf::SK_JEWELER,
430 on_use_skill => sub {
431 my ($sk, $ob, $part, $dir, $msg) = @_;
432 ...
433 },
434 );
435
436=item cf::CLASS::attachment $name, ...
437
438Register an attachment by C<$name> through which attachable objects of the
439given CLASS can refer to this attachment.
440
441Some classes such as crossfire maps and objects can specify attachments
442that are attached at load/instantiate time, thus the need for a name.
443
444These calls expect any number of the following handler/hook descriptions:
154 445
155=over 4 446=over 4
156 447
157=item prio => $number 448=item prio => $number
158 449
160by another C<prio> setting). Lower priority handlers get executed 451by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 452earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 453registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 454unless you know what you are doing.
164 455
456=item type => $type
457
458(Only for C<< cf::object->attach >> calls), limits the attachment to the
459given type of objects only (the additional parameter C<subtype> can be
460used to further limit to the given subtype).
461
165=item on_I<event> => \&cb 462=item on_I<event> => \&cb
166 463
167Call the given code reference whenever the named event happens (event is 464Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 465something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 466handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 475package and register them. Only handlers for eevents supported by the
179object/class are recognised. 476object/class are recognised.
180 477
181=back 478=back
182 479
183=item cf::attach_to_type $object_type, $subtype, ... 480Example, define an attachment called "sockpuppet" that calls the given
481event handler when a monster attacks:
184 482
185Attach handlers for a specific object type (e.g. TRANSPORT) and 483 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 484 on_skill_attack => sub {
187type. 485 my ($self, $victim) = @_;
188 486 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 487 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 488 }
410}
411 489
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 490=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 491
438Just because you have a perl object does not mean that the corresponding 492Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 493C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 494valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 495can be used to test for existence of the C object part without causing an
442exception. 496exception.
443 497
498=cut
499
500# the following variables are defined in .xs and must not be re-created
501our @CB_GLOBAL = (); # registry for all global events
502our @CB_ATTACHABLE = (); # registry for all attachables
503our @CB_OBJECT = (); # all objects (should not be used except in emergency)
504our @CB_PLAYER = ();
505our @CB_CLIENT = ();
506our @CB_TYPE = (); # registry for type (cf-object class) based events
507our @CB_MAP = ();
508
509my %attachment;
510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
517sub _attach_cb($$$$) {
518 my ($registry, $event, $prio, $cb) = @_;
519
520 use sort 'stable';
521
522 $cb = [$prio, $cb];
523
524 @{$registry->[$event]} = sort
525 { $a->[0] cmp $b->[0] }
526 @{$registry->[$event] || []}, $cb;
527}
528
529# hack
530my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
531
532# attach handles attaching event callbacks
533# the only thing the caller has to do is pass the correct
534# registry (== where the callback attaches to).
535sub _attach {
536 my ($registry, $klass, @arg) = @_;
537
538 my $object_type;
539 my $prio = 0;
540 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
541
542 #TODO: get rid of this hack
543 if ($attachable_klass{$klass}) {
544 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
545 }
546
547 while (@arg) {
548 my $type = shift @arg;
549
550 if ($type eq "prio") {
551 $prio = shift @arg;
552
553 } elsif ($type eq "type") {
554 $object_type = shift @arg;
555 $registry = $CB_TYPE[$object_type] ||= [];
556
557 } elsif ($type eq "subtype") {
558 defined $object_type or Carp::croak "subtype specified without type";
559 my $object_subtype = shift @arg;
560 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
561
562 } elsif ($type eq "package") {
563 my $pkg = shift @arg;
564
565 while (my ($name, $id) = each %cb_id) {
566 if (my $cb = $pkg->can ($name)) {
567 _attach_cb $registry, $id, $prio, $cb;
568 }
569 }
570
571 } elsif (exists $cb_id{$type}) {
572 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
573
574 } elsif (ref $type) {
575 warn "attaching objects not supported, ignoring.\n";
576
577 } else {
578 shift @arg;
579 warn "attach argument '$type' not supported, ignoring.\n";
580 }
581 }
582}
583
584sub _object_attach {
585 my ($obj, $name, %arg) = @_;
586
587 return if exists $obj->{_attachment}{$name};
588
589 if (my $attach = $attachment{$name}) {
590 my $registry = $obj->registry;
591
592 for (@$attach) {
593 my ($klass, @attach) = @$_;
594 _attach $registry, $klass, @attach;
595 }
596
597 $obj->{$name} = \%arg;
598 } else {
599 warn "object uses attachment '$name' that is not available, postponing.\n";
600 }
601
602 $obj->{_attachment}{$name} = undef;
603}
604
605sub cf::attachable::attach {
606 if (ref $_[0]) {
607 _object_attach @_;
608 } else {
609 _attach shift->_attach_registry, @_;
610 }
611};
612
613# all those should be optimised
614sub cf::attachable::detach {
615 my ($obj, $name) = @_;
616
617 if (ref $obj) {
618 delete $obj->{_attachment}{$name};
619 reattach ($obj);
620 } else {
621 Carp::croak "cannot, currently, detach class attachments";
622 }
623};
624
625sub cf::attachable::attached {
626 my ($obj, $name) = @_;
627
628 exists $obj->{_attachment}{$name}
629}
630
631for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
632 eval "#line " . __LINE__ . " 'cf.pm'
633 sub cf::\L$klass\E::_attach_registry {
634 (\\\@CB_$klass, KLASS_$klass)
635 }
636
637 sub cf::\L$klass\E::attachment {
638 my \$name = shift;
639
640 \$attachment{\$name} = [[KLASS_$klass, \@_]];
641 }
642 ";
643 die if $@;
644}
645
646our $override;
647our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
648
649sub override {
650 $override = 1;
651 @invoke_results = ();
652}
653
654sub do_invoke {
655 my $event = shift;
656 my $callbacks = shift;
657
658 @invoke_results = ();
659
660 local $override;
661
662 for (@$callbacks) {
663 eval { &{$_->[1]} };
664
665 if ($@) {
666 warn "$@";
667 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
668 override;
669 }
670
671 return 1 if $override;
672 }
673
674 0
675}
676
677=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
678
679=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
680
681Generate an object-specific event with the given arguments.
682
683This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
684removed in future versions), and there is no public API to access override
685results (if you must, access C<@cf::invoke_results> directly).
686
444=back 687=back
445 688
446=cut 689=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 690
452############################################################################# 691#############################################################################
453# object support 692# object support
454 693
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 694sub reattach {
695 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
699
470 my $registry = $obj->registry; 700 my $registry = $obj->registry;
471 701
472 @$registry = (); 702 @$registry = ();
473 703
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 704 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 705
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 706 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 707 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 708 for (@$attach) {
479 my ($klass, @attach) = @$_; 709 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 710 _attach $registry, $klass, @attach;
481 } 711 }
482 } else { 712 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 713 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 714 }
485 } 715 }
486} 716}
487 717
488sub object_freezer_save { 718cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 719 prio => -1000000,
720 on_instantiate => sub {
721 my ($obj, $data) = @_;
722
723 $data = from_json $data;
724
725 for (@$data) {
726 my ($name, $args) = @$_;
727
728 $obj->attach ($name, %{$args || {} });
729 }
730 },
731 on_reattach => \&reattach,
540 on_clone => sub { 732 on_clone => sub {
541 my ($src, $dst) = @_; 733 my ($src, $dst) = @_;
542 734
543 @{$dst->registry} = @{$src->registry}; 735 @{$dst->registry} = @{$src->registry};
544 736
545 %$dst = %$src; 737 %$dst = %$src;
546 738
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 739 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 740 if exists $src->{_attachment};
549 }, 741 },
550; 742);
743
744sub object_freezer_save {
745 my ($filename, $rdata, $objs) = @_;
746
747 sync_job {
748 if (length $$rdata) {
749 warn sprintf "saving %s (%d,%d)\n",
750 $filename, length $$rdata, scalar @$objs;
751
752 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
753 chmod SAVE_MODE, $fh;
754 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
755 aio_fsync $fh;
756 close $fh;
757
758 if (@$objs) {
759 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
760 chmod SAVE_MODE, $fh;
761 my $data = Storable::nfreeze { version => 1, objs => $objs };
762 aio_write $fh, 0, (length $data), $data, 0;
763 aio_fsync $fh;
764 close $fh;
765 aio_rename "$filename.pst~", "$filename.pst";
766 }
767 } else {
768 aio_unlink "$filename.pst";
769 }
770
771 aio_rename "$filename~", $filename;
772 } else {
773 warn "FATAL: $filename~: $!\n";
774 }
775 } else {
776 aio_unlink $filename;
777 aio_unlink "$filename.pst";
778 }
779 }
780}
781
782sub object_freezer_as_string {
783 my ($rdata, $objs) = @_;
784
785 use Data::Dumper;
786
787 $$rdata . Dumper $objs
788}
789
790sub object_thawer_load {
791 my ($filename) = @_;
792
793 my ($data, $av);
794
795 (aio_load $filename, $data) >= 0
796 or return;
797
798 unless (aio_stat "$filename.pst") {
799 (aio_load "$filename.pst", $av) >= 0
800 or return;
801 $av = eval { (Storable::thaw $av)->{objs} };
802 }
803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av);
807}
551 808
552############################################################################# 809#############################################################################
553# old plug-in events 810# command handling &c
554 811
555sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 813
559 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
560 or return; 815$name.
561 816
562 &$cb 817=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 818
584sub register_command { 819sub register_command {
585 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
586 821
587 my $caller = caller; 822 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
589 824
590 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
593 836
594sub register_extcmd { 837sub register_extcmd {
595 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
596 839
597 my $caller = caller; 840 $EXTCMD{$name} = $cb;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $extcmd{$name} = [$cb, $caller];
601} 841}
602 842
603sub register { 843cf::player->attach (
604 my ($base, $pkg) = @_; 844 on_command => sub {
845 my ($pl, $name, $params) = @_;
605 846
606 #TODO 847 my $cb = $COMMAND{$name}
607} 848 or return;
849
850 for my $cmd (@$cb) {
851 $cmd->[1]->($pl->ob, $params);
852 }
853
854 cf::override;
855 },
856 on_extcmd => sub {
857 my ($pl, $buf) = @_;
858
859 my $msg = eval { from_json $buf };
860
861 if (ref $msg) {
862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
863 if (my %reply = $cb->($pl, $msg)) {
864 $pl->ext_reply ($msg->{msgid}, %reply);
865 }
866 }
867 } else {
868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
869 }
870
871 cf::override;
872 },
873);
608 874
609sub load_extension { 875sub load_extension {
610 my ($path) = @_; 876 my ($path) = @_;
611 877
612 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
613 my $base = $1; 879 my $base = $1;
614 my $pkg = $1; 880 my $pkg = $1;
615 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
616 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
617 883
618 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
619 885
620 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
621 or die "$path: $!"; 887 or die "$path: $!";
622 888
623 my $source = 889 my $source =
624 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
625 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
627 . "\n};\n1"; 893 . "\n};\n1";
628 894
629 eval $source 895 unless (eval $source) {
630 or die "$path: $@"; 896 my $msg = $@ ? "$path: $@\n"
631 897 : "extension disabled.\n";
632 push @exts, $pkg; 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
633 $ext_pkg{$base} = $pkg; 899 warn $@;
634 900 warn "mandatory extension failed to load, exiting.\n";
635# no strict 'refs'; 901 exit 1;
636# @{"$pkg\::ISA"} = ext::; 902 }
637 903 die $@;
638 register $base, $pkg;
639}
640
641sub unload_extension {
642 my ($pkg) = @_;
643
644 warn "removing extension $pkg\n";
645
646 # remove hooks
647 #TODO
648# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg};
650# } 904 }
651 905
652 # remove commands 906 push @EXTS, $pkg;
653 for my $name (keys %command) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
655
656 if (@cb) {
657 $command{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"};
662 }
663 }
664
665 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
667 delete $extcmd{$name};
668 }
669
670 if (my $cb = $pkg->can ("unload")) {
671 eval {
672 $cb->($pkg);
673 1
674 } or warn "$pkg unloaded, but with errors: $@";
675 }
676
677 Symbol::delete_package $pkg;
678} 907}
679 908
680sub load_extensions { 909sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 911 next unless -r $ext;
685 eval { 912 eval {
686 load_extension $ext; 913 load_extension $ext;
687 1 914 1
688 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
689 } 916 }
690} 917}
691 918
692############################################################################# 919#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695 920
696attach_to_players 921=head2 CORE EXTENSIONS
697 on_extcmd => sub { 922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1270# and all this just because we cannot iterate over
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_;
1274
1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1277}
1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1287sub load_header_from($) {
1288 my ($self, $path) = @_;
1289
1290 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0
1292 or return;
1293
1294 $self->_load_header ($path)
1295 or return;
1296
1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1340 or return;
1341 $self->prepare_orig;
1342 }
1343
1344 1
1345}
1346
1347sub find;
1348sub find {
1349 my ($path, $origin) = @_;
1350
1351 $path = normalise $path, $origin && $origin->path;
1352
1353 cf::lock_wait "map_find:$path";
1354
1355 $cf::MAP{$path} || do {
1356 my $guard = cf::lock_acquire "map_find:$path";
1357 my $map = new_from_path cf::map $path
1358 or return;
1359
1360 $map->{last_save} = $cf::RUNTIME;
1361
1362 $map->load_header
1363 or return;
1364
1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1368 $map->reset;
1369 undef $guard;
1370 $map = find $path
1371 or return;
1372 }
1373
1374 $cf::MAP{$path} = $map
1375 }
1376}
1377
1378sub pre_load { }
1379sub post_load { }
1380
1381sub load {
1382 my ($self) = @_;
1383
1384 my $path = $self->{path};
1385 my $guard = cf::lock_acquire "map_load:$path";
1386
1387 return if $self->in_memory != cf::MAP_SWAPPED;
1388
1389 $self->in_memory (cf::MAP_LOADING);
1390
1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1395 $self->_load_objects ($self->{load_path}, 1)
1396 or return;
1397
1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1399 if delete $self->{load_original};
1400
1401 if (my $uniq = $self->uniq_path) {
1402 utf8::encode $uniq;
1403 if (aio_open $uniq, O_RDONLY, 0) {
1404 $self->clear_unique_items;
1405 $self->_load_objects ($uniq, 0);
1406 }
1407 }
1408
1409 Coro::cede;
1410
1411 # now do the right thing for maps
1412 $self->link_multipart_objects;
1413
1414 unless ($self->{deny_activate}) {
1415 $self->decay_objects;
1416 $self->fix_auto_apply;
1417 $self->update_buttons;
1418 Coro::cede;
1419 $self->set_darkness_map;
1420 $self->difficulty ($self->estimate_difficulty)
1421 unless $self->difficulty;
1422 Coro::cede;
1423 $self->activate;
1424 }
1425
1426 $self->post_load;
1427
1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
698 my ($pl, $buf) = @_; 1432 my ($self, $ob) = @_;
699 1433
700 my $msg = eval { from_json $buf }; 1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
701 1436
702 if (ref $msg) { 1437 $self
703 if (my $cb = $extcmd{$msg->{msgtype}}) { 1438}
704 if (my %reply = $cb->[0]->($pl, $msg)) { 1439
705 $pl->ext_reply ($msg->{msgid}, %reply); 1440# find and load all maps in the 3x3 area around a map
706 } 1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1465 my ($path, $origin) = @_;
1466
1467 cf::sync_job { find $path, $origin }
1468}
1469
1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
707 } 1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1506sub save {
1507 my ($self) = @_;
1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1511 $self->{last_save} = $cf::RUNTIME;
1512
1513 return unless $self->dirty;
1514
1515 my $save = $self->save_path; utf8::encode $save;
1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1517
1518 $self->{load_path} = $save;
1519
1520 return if $self->{deny_save};
1521
1522 local $self->{last_access} = $self->last_access;#d#
1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1528 if ($uniq) {
1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
708 } else { 1531 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
710 }
711
712 cf::override;
713 }, 1533 }
714; 1534}
715 1535
716############################################################################# 1536sub swap_out {
717# load/save/clean perl data associated with a map
718
719*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 1537 my ($self) = @_;
721 1538
722 my $path = $map->tmpname; 1539 # save first because save cedes
723 defined $path or return; 1540 $self->save;
724 1541
725 unlink "$path.pst"; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
726};
727 1543
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1544 return if $self->players;
1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1546 return if $self->{deny_save};
729 1547
730############################################################################# 1548 $self->clear;
731# load/save perl data associated with player->ob objects 1549 $self->in_memory (cf::MAP_SWAPPED);
732
733sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_
735} 1550}
736 1551
737# TODO: compatibility cruft, remove when no longer needed 1552sub reset_at {
738attach_to_players 1553 my ($self) = @_;
739 on_load => sub {
740 my ($pl, $path) = @_;
741 1554
742 for my $o (all_objects $pl->ob) { 1555 # TODO: safety, remove and allow resettable per-player maps
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
744 $o->set_ob_key_value ("_perl_data"); 1557 return 1e99 if $self->{deny_reset};
745 1558
746 %$o = %{ Storable::thaw pack "H*", $value }; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
747 } 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
748 } 1561
1562 $time + $to
1563}
1564
1565sub should_reset {
1566 my ($self) = @_;
1567
1568 $self->reset_at <= $cf::RUNTIME
1569}
1570
1571sub reset {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1576 return if $self->players;
1577 return if $self->isa ("ext::map_per_player");#d#
1578
1579 warn "resetting map ", $self->path;#d#
1580
1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587
1588 $self->unlink_save;
1589 $self->destroy;
1590}
1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1603 $self->{deny_save} = 1;
1604 $self->reset_timeout (1);
1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1609 $self->reset; # polite request, might not happen
1610}
1611
1612=item cf::map::unique_maps
1613
1614Returns an arrayref of paths of all shared maps that have
1615instantiated unique items. May block.
1616
1617=cut
1618
1619sub unique_maps() {
1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1622
1623 my @paths;
1624
1625 for (@$files) {
1626 utf8::decode $_;
1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
749 }, 1632 }
750;
751 1633
752############################################################################# 1634 \@paths
1635}
753 1636
754=head2 CORE EXTENSIONS 1637package cf;
755 1638
756Functions and methods that extend core crossfire objects. 1639=back
1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
757 1646
758=over 4 1647=over 4
759 1648
760=item cf::player::exists $login 1649=item $ob->inv_recursive
761 1650
762Returns true when the given account exists. 1651Returns the inventory of the object _and_ their inventories, recursively.
763 1652
764=cut 1653=cut
765 1654
766sub cf::player::exists($) { 1655sub inv_recursive_;
767 cf::player::find $_[0] 1656sub inv_recursive_ {
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1657 map { $_, inv_recursive_ $_->inv } @_
769} 1658}
770 1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1667
1668=head3 cf::object::player
1669
1670=over 4
1671
771=item $player->reply ($npc, $msg[, $flags]) 1672=item $player_object->reply ($npc, $msg[, $flags])
772 1673
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1675can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1676dialogue with the given NPC character.
776 1677
777=cut 1678=cut
778 1679
779# rough implementation of a future "reply" method that works 1680# rough implementation of a future "reply" method that works
780# with dialog boxes. 1681# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1683sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1684 my ($self, $npc, $msg, $flags) = @_;
783 1685
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1687
789 $msg = $npc->name . " says: $msg" if $npc; 1691 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1692 $self->message ($msg, $flags);
791 } 1693 }
792} 1694}
793 1695
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1696=item $player_object->may ("access")
795 1697
796Sends an ext reply to the player. 1698Returns wether the given player is authorized to access resource "access"
1699(e.g. "command_wizcast").
797 1700
798=cut 1701=cut
799 1702
800sub cf::player::ext_reply($$$%) { 1703sub cf::object::player::may {
1704 my ($self, $access) = @_;
1705
1706 $self->flag (cf::FLAG_WIZ) ||
1707 (ref $cf::CFG{"may_$access"}
1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1709 : $cf::CFG{"may_$access"})
1710}
1711
1712=item $player_object->enter_link
1713
1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719Will never block.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the special C<{link}> map onto the specified
1724map. If the map is not valid (or omitted), the player will be moved back
1725to the location he/she was before the call to C<enter_link>, or, if that
1726fails, to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1741
1742sub cf::object::player::enter_link {
1743 my ($self) = @_;
1744
1745 $self->deactivate_recursive;
1746
1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1748
1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1750 if $self->map;
1751
1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1753}
1754
1755sub cf::object::player::leave_link {
1756 my ($self, $map, $x, $y) = @_;
1757
1758 my $link_pos = delete $self->{_link_pos};
1759
1760 unless ($map) {
1761 # restore original map position
1762 ($map, $x, $y) = @{ $link_pos || [] };
1763 $map = cf::map::find $map;
1764
1765 unless ($map) {
1766 ($map, $x, $y) = @$EMERGENCY_POSITION;
1767 $map = cf::map::find $map
1768 or die "FATAL: cannot load emergency map\n";
1769 }
1770 }
1771
1772 ($x, $y) = (-1, -1)
1773 unless (defined $x) && (defined $y);
1774
1775 # use -1 or undef as default coordinates, not 0, 0
1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1777 if $x <=0 && $y <= 0;
1778
1779 $map->load;
1780 $map->load_diag;
1781
1782 return unless $self->contr->active;
1783 $self->activate_recursive;
1784 $self->enter_map ($map, $x, $y);
1785}
1786
1787cf::player->attach (
1788 on_logout => sub {
1789 my ($pl) = @_;
1790
1791 # abort map switching before logout
1792 if ($pl->ob->{_link_pos}) {
1793 cf::sync_job {
1794 $pl->ob->leave_link
1795 };
1796 }
1797 },
1798 on_login => sub {
1799 my ($pl) = @_;
1800
1801 # try to abort aborted map switching on player login :)
1802 # should happen only on crashes
1803 if ($pl->ob->{_link_pos}) {
1804 $pl->ob->enter_link;
1805 (async {
1806 # we need this sleep as the login has a concurrent enter_exit running
1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1812 Coro::Timer::sleep 1;
1813 $pl->ob->leave_link;
1814 })->prio (2);
1815 }
1816 },
1817);
1818
1819=item $player_object->goto ($path, $x, $y)
1820
1821=cut
1822
1823sub cf::object::player::goto {
1824 my ($self, $path, $x, $y) = @_;
1825
1826 $self->enter_link;
1827
1828 (async {
1829 my $map = cf::map::find $path;
1830 $map = $map->customise_for ($self) if $map;
1831
1832# warn "entering ", $map->path, " at ($x, $y)\n"
1833# if $map;
1834
1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836
1837 $self->leave_link ($map, $x, $y);
1838 })->prio (1);
1839}
1840
1841=item $player_object->enter_exit ($exit_object)
1842
1843=cut
1844
1845sub parse_random_map_params {
1846 my ($spec) = @_;
1847
1848 my $rmp = { # defaults
1849 xsize => (cf::rndm 15, 40),
1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1853 };
1854
1855 for (split /\n/, $spec) {
1856 my ($k, $v) = split /\s+/, $_, 2;
1857
1858 $rmp->{lc $k} = $v if (length $k) && (length $v);
1859 }
1860
1861 $rmp
1862}
1863
1864sub prepare_random_map {
1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1868
1869 # all this does is basically replace the /! path by
1870 # a new random map path (?random/...) with a seed
1871 # that depends on the exit object
1872
1873 my $rmp = parse_random_map_params $exit->msg;
1874
1875 if ($exit->map) {
1876 $rmp->{region} = $exit->map->region_name;
1877 $rmp->{origin_map} = $exit->map->path;
1878 $rmp->{origin_x} = $exit->x;
1879 $rmp->{origin_y} = $exit->y;
1880 }
1881
1882 $rmp->{random_seed} ||= $exit->random_seed;
1883
1884 my $data = cf::to_json $rmp;
1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1887
1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1892
1893 $exit->slaying ("?random/$md5");
1894 $exit->msg (undef);
1895 }
1896}
1897
1898sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1899 my ($self, $exit) = @_;
802 1900
803 $msg{msgid} = $id; 1901 return unless $self->type == cf::PLAYER;
804 1902
805 $self->send ("ext " . to_json \%msg); 1903 $self->enter_link;
1904
1905 (async {
1906 $self->deactivate_recursive; # just to be sure
1907 unless (eval {
1908 prepare_random_map $exit
1909 if $exit->slaying eq "/!";
1910
1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1913
1914 1;
1915 }) {
1916 $self->message ("Something went wrong deep within the crossfire server. "
1917 . "I'll try to bring you back to the map you were before. "
1918 . "Please report this to the dungeon master!",
1919 cf::NDI_UNIQUE | cf::NDI_RED);
1920
1921 warn "ERROR in enter_exit: $@";
1922 $self->leave_link;
1923 }
1924 })->prio (1);
806} 1925}
1926
1927=head3 cf::client
1928
1929=over 4
1930
1931=item $client->send_drawinfo ($text, $flags)
1932
1933Sends a drawinfo packet to the client. Circumvents output buffering so
1934should not be used under normal circumstances.
1935
1936=cut
1937
1938sub cf::client::send_drawinfo {
1939 my ($self, $text, $flags) = @_;
1940
1941 utf8::encode $text;
1942 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1943}
1944
1945
1946=item $success = $client->query ($flags, "text", \&cb)
1947
1948Queues a query to the client, calling the given callback with
1949the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1950C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1951
1952Queries can fail, so check the return code. Or don't, as queries will become
1953reliable at some point in the future.
1954
1955=cut
1956
1957sub cf::client::query {
1958 my ($self, $flags, $text, $cb) = @_;
1959
1960 return unless $self->state == ST_PLAYING
1961 || $self->state == ST_SETUP
1962 || $self->state == ST_CUSTOM;
1963
1964 $self->state (ST_CUSTOM);
1965
1966 utf8::encode $text;
1967 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1968
1969 $self->send_packet ($self->{query_queue}[0][0])
1970 if @{ $self->{query_queue} } == 1;
1971}
1972
1973cf::client->attach (
1974 on_reply => sub {
1975 my ($ns, $msg) = @_;
1976
1977 # this weird shuffling is so that direct followup queries
1978 # get handled first
1979 my $queue = delete $ns->{query_queue}
1980 or return; # be conservative, not sure how that can happen, but we saw a crash here
1981
1982 (shift @$queue)->[1]->($msg);
1983
1984 push @{ $ns->{query_queue} }, @$queue;
1985
1986 if (@{ $ns->{query_queue} } == @$queue) {
1987 if (@$queue) {
1988 $ns->send_packet ($ns->{query_queue}[0][0]);
1989 } else {
1990 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1991 }
1992 }
1993 },
1994);
1995
1996=item $client->async (\&cb)
1997
1998Create a new coroutine, running the specified callback. The coroutine will
1999be automatically cancelled when the client gets destroyed (e.g. on logout,
2000or loss of connection).
2001
2002=cut
2003
2004sub cf::client::async {
2005 my ($self, $cb) = @_;
2006
2007 my $coro = &Coro::async ($cb);
2008
2009 $coro->on_destroy (sub {
2010 delete $self->{_coro}{$coro+0};
2011 });
2012
2013 $self->{_coro}{$coro+0} = $coro;
2014
2015 $coro
2016}
2017
2018cf::client->attach (
2019 on_destroy => sub {
2020 my ($ns) = @_;
2021
2022 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2023 },
2024);
807 2025
808=back 2026=back
809 2027
810=cut
811
812#############################################################################
813 2028
814=head2 SAFE SCRIPTING 2029=head2 SAFE SCRIPTING
815 2030
816Functions that provide a safe environment to compile and execute 2031Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 2032snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 2033itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 2034is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 2035functions and methods that can be called is greatly reduced.
821 2036
822=cut 2037=cut
823 2038
824our $safe = new Safe "safe"; 2039our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 2040our $safe_hole = new Safe::Hole;
832 2047
833=pod 2048=pod
834 2049
835The following fucntions and emthods are available within a safe environment: 2050The following fucntions and emthods are available within a safe environment:
836 2051
837 cf::object contr pay_amount pay_player 2052 cf::object contr pay_amount pay_player map
838 cf::object::player player 2053 cf::object::player player
839 cf::player peaceful 2054 cf::player peaceful
2055 cf::map trigger
840 2056
841=cut 2057=cut
842 2058
843for ( 2059for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 2060 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 2061 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 2062 ["cf::player" => qw(peaceful)],
2063 ["cf::map" => qw(trigger)],
847) { 2064) {
848 no strict 'refs'; 2065 no strict 'refs';
849 my ($pkg, @funs) = @$_; 2066 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2067 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 2068 for @funs;
961 2178
962Immediately write the database to disk I<if it is dirty>. 2179Immediately write the database to disk I<if it is dirty>.
963 2180
964=cut 2181=cut
965 2182
2183our $DB;
2184
966{ 2185{
967 my $db;
968 my $path = cf::localdir . "/database.pst"; 2186 my $path = cf::localdir . "/database.pst";
969 2187
970 sub db_load() { 2188 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { }; 2189 $DB = stat $path ? Storable::retrieve $path : { };
973 } 2190 }
974 2191
975 my $pid; 2192 my $pid;
976 2193
977 sub db_save() { 2194 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid; 2195 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) { 2196 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1; 2197 $DB->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~"; 2198 Storable::nstore $DB, "$path~";
983 rename "$path~", $path; 2199 rename "$path~", $path;
984 cf::_exit 0 if defined $pid; 2200 cf::_exit 0 if defined $pid;
985 } 2201 }
986 } 2202 }
987 2203
990 sub db_sync() { 2206 sub db_sync() {
991 db_save if $dirty; 2207 db_save if $dirty;
992 undef $dirty; 2208 undef $dirty;
993 } 2209 }
994 2210
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2211 my $idle = Event->idle (
996 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
997 }); 2218 );
998 2219
999 sub db_dirty() { 2220 sub db_dirty() {
1000 $dirty = 1; 2221 $dirty = 1;
1001 $idle->start; 2222 $idle->start;
1002 } 2223 }
1003 2224
1004 sub db_get($;$) { 2225 sub db_get($;$) {
1005 @_ >= 2 2226 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]} 2227 ? $DB->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { }) 2228 : ($DB->{$_[0]} ||= { })
1008 } 2229 }
1009 2230
1010 sub db_put($$;$) { 2231 sub db_put($$;$) {
1011 if (@_ >= 3) { 2232 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2]; 2233 $DB->{$_[0]}{$_[1]} = $_[2];
1013 } else { 2234 } else {
1014 $db->{$_[0]} = $_[1]; 2235 $DB->{$_[0]} = $_[1];
1015 } 2236 }
1016 db_dirty; 2237 db_dirty;
1017 } 2238 }
1018 2239
1019 attach_global 2240 cf::global->attach (
1020 prio => 10000, 2241 prio => 10000,
1021 on_cleanup => sub { 2242 on_cleanup => sub {
1022 db_sync; 2243 db_sync;
1023 }, 2244 },
1024 ; 2245 );
1025} 2246}
1026 2247
1027############################################################################# 2248#############################################################################
1028# the server's main() 2249# the server's main()
1029 2250
2251sub cfg_load {
2252 open my $fh, "<:utf8", cf::confdir . "/config"
2253 or return;
2254
2255 local $/;
2256 *CFG = YAML::Syck::Load <$fh>;
2257
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2263 if (exists $CFG{mlockall}) {
2264 eval {
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n";
2267 };
2268 warn $@ if $@;
2269 }
2270}
2271
1030sub main { 2272sub main {
2273 # we must not ever block the main coroutine
2274 local $Coro::idle = sub {
2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2276 (async {
2277 Event::one_event;
2278 })->prio (Coro::PRIO_MAX);
2279 };
2280
2281 cfg_load;
1031 db_load; 2282 db_load;
1032 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
1033 Event::loop; 2286 Event::loop;
1034} 2287}
1035 2288
1036############################################################################# 2289#############################################################################
1037# initialisation 2290# initialisation and cleanup
1038 2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2334
1039sub _perl_reload(&) { 2335sub reload() {
1040 my ($msg) = @_; 2336 # can/must only be called in main
2337 if ($Coro::current != $Coro::main) {
2338 warn "can only reload from main coroutine";
2339 return;
2340 }
1041 2341
1042 $msg->("reloading..."); 2342 warn "reloading...";
2343
2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2347 cf::emergency_save;
1043 2348
1044 eval { 2349 eval {
1045 # cancel all watchers 2350 # if anything goes wrong in here, we should simply crash as we already saved
2351
2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
1046 $_->cancel for Event::all_watchers; 2356 for (Event::all_watchers) {
2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2358 }
1047 2359
1048 # unload all extensions 2360 warn "flushing outstanding aio requests";
1049 for (@exts) { 2361 for (;;) {
1050 $msg->("unloading <$_>"); 2362 IO::AIO::flush;
1051 unload_extension $_; 2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2368 warn "cancelling all extension coros";
2369 $_->cancel for values %EXT_CORO;
2370 %EXT_CORO = ();
2371
2372 warn "removing commands";
2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2380 warn "... unloading $pkg";
2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
1052 } 2387 }
1053 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
1054 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
1055 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 2396
1058 $msg->("removing <$k>"); 2397 warn "... unloading $k";
1059 delete $INC{$k}; 2398 delete $INC{$k};
1060 2399
1061 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
1063 2402
1066 } 2405 }
1067 2406
1068 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
1069 } 2408 }
1070 2409
1071 # sync database to disk
1072 cf::db_sync;
1073
1074 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
1075 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 2413
1078 # remove register_script_function callbacks
1079 # TODO
1080
1081 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
1082 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
1083 2416
1084 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
1085 # and global variables created in xs 2418 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
1087 2420
1088 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
1089 $msg->("reloading cf.pm"); 2423 warn "reloading cf.pm";
1090 require cf; 2424 require cf;
2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 2426
1092 # load database again 2427 warn "loading config and database again";
2428 cf::cfg_load;
1093 cf::db_load; 2429 cf::db_load;
1094 2430
1095 # load extensions 2431 warn "loading extensions";
1096 $msg->("load extensions");
1097 cf::load_extensions; 2432 cf::load_extensions;
1098 2433
1099 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
1100 $msg->("reattach");
1101 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
1102 }; 2442 };
1103 $msg->($@) if $@;
1104 2443
1105 $msg->("reloaded"); 2444 if ($@) {
2445 warn $@;
2446 warn "error while reloading, exiting.";
2447 exit 1;
2448 }
2449
2450 warn "reloaded";
1106}; 2451};
1107 2452
1108sub perl_reload() { 2453our $RELOAD_WATCHER; # used only during reload
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 2454
1115register_command "perl-reload", 0, sub { 2455register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
1117 2457
1118 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2459 $who->message ("reloading server.");
1120 warn $_[0]; 2460
1121 $who->message ($_[0]); 2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2469 reload;
2470 undef $RELOAD_WATCHER;
2471 },
1122 }; 2472 );
1123 } 2473 }
1124}; 2474};
1125 2475
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
1129 2477
2478my $bug_warning = 0;
2479
1130$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2481 reentrant => 0,
2482 parked => 1,
1131 prio => 1, 2483 prio => -1,
1132 at => $NEXT_TICK || 1, 2484 at => $NEXT_TICK || $TICK,
2485 data => WF_AUTOCANCEL,
1133 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
1134 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
1135 2496 $RUNTIME += $TICK;
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
1138 2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2501
2502 my $AFTER = Event::time;
2503 warn $AFTER - $NOW;#d#
2504
1139 # if we are delayed by four ticks, skip them all 2505 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2506 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2507
1142 $TICK_WATCHER->at ($NEXT_TICK); 2508 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2509 $TICK_WATCHER->start;
1144 }, 2510 },
1145); 2511);
1146 2512
2513IO::AIO::max_poll_time $TICK * 0.2;
2514
2515undef $Coro::AIO::WATCHER;
2516$AIO_POLL_WATCHER = Event->io (
2517 reentrant => 0,
2518 fd => IO::AIO::poll_fileno,
2519 poll => 'r',
2520 prio => 6,
2521 data => WF_AUTOCANCEL,
2522 cb => \&IO::AIO::poll_cb,
2523);
2524
2525$WRITE_RUNTIME_WATCHER = Event->timer (
2526 reentrant => 0,
2527 data => WF_AUTOCANCEL,
2528 after => 1,
2529 interval => 10,
2530 prio => 6, # keep it lowest so it acts like a watchdog
2531 cb => Coro::unblock_sub {
2532 write_runtime
2533 or warn "ERROR: unable to write runtime file: $!";
2534 },
2535);
2536
2537END { cf::emergency_save }
2538
11471 25391
1148 2540

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