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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.226 by root, Wed Mar 14 04:12:29 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
26use IO::AIO 2.32 ();
27use YAML::Syck ();
10use Time::HiRes; 28use Time::HiRes;
11use Event; 29use Compress::LZF;
30
31Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
32Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
12$Event::Eval = 1; # no idea why this is required, but it is 33$Event::Eval = 1; # no idea why this is required, but it is
13 34
14use strict; 35sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 36
16_init_vars; 37# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
38$YAML::Syck::ImplicitUnicode = 1;
17 39
40$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
41
18our %COMMAND = (); 42our %COMMAND = ();
43our %COMMAND_TIME = ();
44
45our @EXTS = (); # list of extension package names
46our %EXTCMD = ();
47our %EXT_CORO = (); # coroutines bound to extensions
48our %EXT_MAP = (); # pluggable maps
49
50our $RELOAD; # number of reloads so far
19our @EVENT; 51our @EVENT;
20our $LIBDIR = maps_directory "perl"; 52our $LIBDIR = datadir . "/ext";
21 53
22our $TICK = MAX_TIME * 1e-6; 54our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 55our $TICK_WATCHER;
56our $AIO_POLL_WATCHER;
57our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 58our $NEXT_TICK;
59our $NOW;
60our $USE_FSYNC = 1; # use fsync to write maps - default off
61
62our $BDB_POLL_WATCHER;
63our $DB_ENV;
25 64
26our %CFG; 65our %CFG;
27 66
67our $UPTIME; $UPTIME ||= time;
68our $RUNTIME;
69
70our %PLAYER; # all users
71our %MAP; # all maps
72our $LINK_MAP; # the special {link} map, which is always available
73our $RANDOM_MAPS = cf::localdir . "/random";
74our $BDB_ENV_DIR = cf::localdir . "/db";
75
76our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
77our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
78
79# used to convert map paths into valid unix filenames by replacing / by ∕
80our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
81
82binmode STDOUT;
83binmode STDERR;
84
85# read virtual server time, if available
86unless ($RUNTIME || !-e cf::localdir . "/runtime") {
87 open my $fh, "<", cf::localdir . "/runtime"
88 or die "unable to read runtime file: $!";
89 $RUNTIME = <$fh> + 0.;
90}
91
92mkdir cf::localdir;
93mkdir cf::localdir . "/" . cf::playerdir;
94mkdir cf::localdir . "/" . cf::tmpdir;
95mkdir cf::localdir . "/" . cf::uniquedir;
96mkdir $RANDOM_MAPS;
97mkdir $BDB_ENV_DIR;
98
99our $EMERGENCY_POSITION;
100
101sub cf::map::normalise;
102
28############################################################################# 103#############################################################################
29 104
30=head2 GLOBAL VARIABLES 105=head2 GLOBAL VARIABLES
31 106
32=over 4 107=over 4
108
109=item $cf::UPTIME
110
111The timestamp of the server start (so not actually an uptime).
112
113=item $cf::RUNTIME
114
115The time this server has run, starts at 0 and is increased by $cf::TICK on
116every server tick.
33 117
34=item $cf::LIBDIR 118=item $cf::LIBDIR
35 119
36The perl library directory, where extensions and cf-specific modules can 120The perl library directory, where extensions and cf-specific modules can
37be found. It will be added to C<@INC> automatically. 121be found. It will be added to C<@INC> automatically.
38 122
123=item $cf::NOW
124
125The time of the last (current) server tick.
126
39=item $cf::TICK 127=item $cf::TICK
40 128
41The interval between server ticks, in seconds. 129The interval between server ticks, in seconds.
42 130
43=item %cf::CFG 131=item %cf::CFG
44 132
45Configuration for the server, loaded from C</etc/crossfire/config>, or 133Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 134from wherever your confdir points to.
135
136=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
137
138These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
139or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
140processing has been done. Call C<< ->wait >> on them to maximise the
141window of cpu time available, or simply to synchronise to the server tick.
47 142
48=back 143=back
49 144
50=cut 145=cut
51 146
52BEGIN { 147BEGIN {
53 *CORE::GLOBAL::warn = sub { 148 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 149 my $msg = join "", @_;
150 utf8::encode $msg;
151
55 $msg .= "\n" 152 $msg .= "\n"
56 unless $msg =~ /\n$/; 153 unless $msg =~ /\n$/;
57 154
58 print STDERR "cfperl: $msg";
59 LOG llevError, "cfperl: $msg"; 155 LOG llevError, $msg;
60 }; 156 };
61} 157}
62 158
159@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
160@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
161@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
162@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
163@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 164@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
64 165
65# we bless all objects into (empty) derived classes to force a method lookup 166# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 167# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 168for my $pkg (qw(
169 cf::global cf::attachable
170 cf::object cf::object::player
171 cf::client cf::player
172 cf::arch cf::living
173 cf::map cf::party cf::region
174)) {
68 no strict 'refs'; 175 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 176 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 177}
71 178
72$Event::DIED = sub { 179$Event::DIED = sub {
73 warn "error in event callback: @_"; 180 warn "error in event callback: @_";
74}; 181};
75 182
76my %ext_pkg;
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81
82=head2 UTILITY FUNCTIONS 183=head2 UTILITY FUNCTIONS
83 184
84=over 4 185=over 4
85 186
187=item dumpval $ref
188
86=cut 189=cut
190
191sub dumpval {
192 eval {
193 local $SIG{__DIE__};
194 my $d;
195 if (1) {
196 $d = new Data::Dumper([$_[0]], ["*var"]);
197 $d->Terse(1);
198 $d->Indent(2);
199 $d->Quotekeys(0);
200 $d->Useqq(1);
201 #$d->Bless(...);
202 $d->Seen($_[1]) if @_ > 1;
203 $d = $d->Dump();
204 }
205 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
206 $d
207 } || "[unable to dump $_[0]: '$@']";
208}
87 209
88use JSON::Syck (); # TODO# replace by JSON::PC once working 210use JSON::Syck (); # TODO# replace by JSON::PC once working
89 211
90=item $ref = cf::from_json $json 212=item $ref = cf::from_json $json
91 213
107sub to_json($) { 229sub to_json($) {
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 230 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
109 JSON::Syck::Dump $_[0] 231 JSON::Syck::Dump $_[0]
110} 232}
111 233
234=item cf::lock_wait $string
235
236Wait until the given lock is available. See cf::lock_acquire.
237
238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=cut
249
250our %LOCK;
251
252sub lock_wait($) {
253 my ($key) = @_;
254
255 # wait for lock, if any
256 while ($LOCK{$key}) {
257 push @{ $LOCK{$key} }, $Coro::current;
258 Coro::schedule;
259 }
260}
261
262sub lock_acquire($) {
263 my ($key) = @_;
264
265 # wait, to be sure we are not locked
266 lock_wait $key;
267
268 $LOCK{$key} = [];
269
270 Coro::guard {
271 # wake up all waiters, to be on the safe side
272 $_->ready for @{ delete $LOCK{$key} };
273 }
274}
275
276sub freeze_mainloop {
277 return unless $TICK_WATCHER->is_active;
278
279 my $guard = Coro::guard {
280 $TICK_WATCHER->start;
281 };
282 $TICK_WATCHER->stop;
283 $guard
284}
285
286=item cf::async { BLOCK }
287
288Currently the same as Coro::async_pool, meaning you cannot use
289C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
290thing you are allowed to do is call C<prio> on it.
291
292=cut
293
294BEGIN { *async = \&Coro::async_pool }
295
296=item cf::sync_job { BLOCK }
297
298The design of crossfire+ requires that the main coro ($Coro::main) is
299always able to handle events or runnable, as crossfire+ is only partly
300reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
301
302If it must be done, put the blocking parts into C<sync_job>. This will run
303the given BLOCK in another coroutine while waiting for the result. The
304server will be frozen during this time, so the block should either finish
305fast or be very important.
306
307=cut
308
309sub sync_job(&) {
310 my ($job) = @_;
311
312 if ($Coro::current == $Coro::main) {
313 # this is the main coro, too bad, we have to block
314 # till the operation succeeds, freezing the server :/
315
316 # TODO: use suspend/resume instead
317 # (but this is cancel-safe)
318 my $freeze_guard = freeze_mainloop;
319
320 my $busy = 1;
321 my @res;
322
323 (async {
324 @res = eval { $job->() };
325 warn $@ if $@;
326 undef $busy;
327 })->prio (Coro::PRIO_MAX);
328
329 while ($busy) {
330 Coro::cede or Event::one_event;
331 }
332
333 wantarray ? @res : $res[0]
334 } else {
335 # we are in another coroutine, how wonderful, everything just works
336
337 $job->()
338 }
339}
340
341=item $coro = cf::async_ext { BLOCK }
342
343Like async, but this coro is automatically being canceled when the
344extension calling this is being unloaded.
345
346=cut
347
348sub async_ext(&) {
349 my $cb = shift;
350
351 my $coro = &Coro::async ($cb);
352
353 $coro->on_destroy (sub {
354 delete $EXT_CORO{$coro+0};
355 });
356 $EXT_CORO{$coro+0} = $coro;
357
358 $coro
359}
360
361sub write_runtime {
362 my $guard = cf::lock_acquire "write_runtime";
363
364 my $runtime = cf::localdir . "/runtime";
365
366 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
367 or return;
368
369 my $value = $cf::RUNTIME + 90 + 10;
370 # 10 is the runtime save interval, for a monotonic clock
371 # 60 allows for the watchdog to kill the server.
372
373 (aio_write $fh, 0, (length $value), $value, 0) <= 0
374 and return;
375
376 # always fsync - this file is important
377 aio_fsync $fh
378 and return;
379
380 close $fh
381 or return;
382
383 aio_rename "$runtime~", $runtime
384 and return;
385
386 1
387}
388
112=back 389=back
113 390
114=cut 391=cut
115 392
116############################################################################# 393#############################################################################
117 394
118=head2 EVENTS AND OBJECT ATTACHMENTS 395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
119 404
120=over 4 405=over 4
121 406
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
135 408
136=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
137 410
138Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
139 413
140=item $bool = $object->attached ($name) 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
141 416
142=item $bool = $player->attached ($name) 417 $obj->attach (minesweeper => width => 10, height => 10);
143 418
144=item $bool = $map->attached ($name) 419=item $bool = $attachable->attached ($name)
145 420
146Checks wether the named attachment is currently attached to the object. 421Checks wether the named attachment is currently attached to the object.
147 422
148=item cf::attach_global ... 423=item cf::CLASS->attach ...
149 424
150Attach handlers for global events. 425=item cf::CLASS->detach ...
151 426
152This and all following C<attach_*>-functions expect any number of the 427Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
154 461
155=over 4 462=over 4
156 463
157=item prio => $number 464=item prio => $number
158 465
160by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 470unless you know what you are doing.
164 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
165=item on_I<event> => \&cb 478=item on_I<event> => \&cb
166 479
167Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
179object/class are recognised. 492object/class are recognised.
180 493
181=back 494=back
182 495
183=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
184 498
185Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
187type. 501 my ($self, $victim) = @_;
188 502 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 503 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 504 }
410}
411 505
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 506=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 507
438Just because you have a perl object does not mean that the corresponding 508Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 509C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 510valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 511can be used to test for existence of the C object part without causing an
442exception. 512exception.
443 513
514=cut
515
516# the following variables are defined in .xs and must not be re-created
517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
522our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = ();
524
525my %attachment;
526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
533sub _attach_cb($$$$) {
534 my ($registry, $event, $prio, $cb) = @_;
535
536 use sort 'stable';
537
538 $cb = [$prio, $cb];
539
540 @{$registry->[$event]} = sort
541 { $a->[0] cmp $b->[0] }
542 @{$registry->[$event] || []}, $cb;
543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
547
548# attach handles attaching event callbacks
549# the only thing the caller has to do is pass the correct
550# registry (== where the callback attaches to).
551sub _attach {
552 my ($registry, $klass, @arg) = @_;
553
554 my $object_type;
555 my $prio = 0;
556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
562
563 while (@arg) {
564 my $type = shift @arg;
565
566 if ($type eq "prio") {
567 $prio = shift @arg;
568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
578 } elsif ($type eq "package") {
579 my $pkg = shift @arg;
580
581 while (my ($name, $id) = each %cb_id) {
582 if (my $cb = $pkg->can ($name)) {
583 _attach_cb $registry, $id, $prio, $cb;
584 }
585 }
586
587 } elsif (exists $cb_id{$type}) {
588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
589
590 } elsif (ref $type) {
591 warn "attaching objects not supported, ignoring.\n";
592
593 } else {
594 shift @arg;
595 warn "attach argument '$type' not supported, ignoring.\n";
596 }
597 }
598}
599
600sub _object_attach {
601 my ($obj, $name, %arg) = @_;
602
603 return if exists $obj->{_attachment}{$name};
604
605 if (my $attach = $attachment{$name}) {
606 my $registry = $obj->registry;
607
608 for (@$attach) {
609 my ($klass, @attach) = @$_;
610 _attach $registry, $klass, @attach;
611 }
612
613 $obj->{$name} = \%arg;
614 } else {
615 warn "object uses attachment '$name' that is not available, postponing.\n";
616 }
617
618 $obj->{_attachment}{$name} = undef;
619}
620
621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
631 my ($obj, $name) = @_;
632
633 if (ref $obj) {
634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
640
641sub cf::attachable::attached {
642 my ($obj, $name) = @_;
643
644 exists $obj->{_attachment}{$name}
645}
646
647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
652
653 sub cf::\L$klass\E::attachment {
654 my \$name = shift;
655
656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
660}
661
662our $override;
663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
664
665sub override {
666 $override = 1;
667 @invoke_results = ();
668}
669
670sub do_invoke {
671 my $event = shift;
672 my $callbacks = shift;
673
674 @invoke_results = ();
675
676 local $override;
677
678 for (@$callbacks) {
679 eval { &{$_->[1]} };
680
681 if ($@) {
682 warn "$@";
683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
684 override;
685 }
686
687 return 1 if $override;
688 }
689
690 0
691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
444=back 703=back
445 704
446=cut 705=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 706
452############################################################################# 707#############################################################################
453# object support 708# object support
454 709
455sub instantiate {
456 my ($obj, $data) = @_;
457
458 $data = from_json $data;
459
460 for (@$data) {
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465}
466
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
470 my $registry = $obj->registry; 716 my $registry = $obj->registry;
471 717
472 @$registry = (); 718 @$registry = ();
473 719
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 721
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 724 for (@$attach) {
479 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
481 } 727 }
482 } else { 728 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 730 }
485 } 731 }
486} 732}
487 733
488sub object_freezer_save { 734cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
540 on_clone => sub { 748 on_clone => sub {
541 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
542 750
543 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
544 752
545 %$dst = %$src; 753 %$dst = %$src;
546 754
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
549 }, 757 },
550; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
551 824
552############################################################################# 825#############################################################################
553# old plug-in events 826# command handling &c
554 827
555sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 829
559 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
560 or return; 831$name.
561 832
562 &$cb 833=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 834
584sub register_command { 835sub register_command {
585 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
586 837
587 my $caller = caller; 838 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
589 840
590 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
593 852
594sub register_extcmd { 853sub register_extcmd {
595 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
596 855
597 my $caller = caller; 856 $EXTCMD{$name} = $cb;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $extcmd{$name} = [$cb, $caller];
601} 857}
602 858
603sub register { 859cf::player->attach (
604 my ($base, $pkg) = @_; 860 on_command => sub {
861 my ($pl, $name, $params) = @_;
605 862
606 #TODO 863 my $cb = $COMMAND{$name}
607} 864 or return;
865
866 for my $cmd (@$cb) {
867 $cmd->[1]->($pl->ob, $params);
868 }
869
870 cf::override;
871 },
872 on_extcmd => sub {
873 my ($pl, $buf) = @_;
874
875 my $msg = eval { from_json $buf };
876
877 if (ref $msg) {
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 if (my %reply = $cb->($pl, $msg)) {
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 }
883 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 }
886
887 cf::override;
888 },
889);
608 890
609sub load_extension { 891sub load_extension {
610 my ($path) = @_; 892 my ($path) = @_;
611 893
612 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
613 my $base = $1; 895 my $base = $1;
614 my $pkg = $1; 896 my $pkg = $1;
615 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
616 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
617 899
618 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
619 901
620 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
621 or die "$path: $!"; 903 or die "$path: $!";
622 904
623 my $source = 905 my $source =
624 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
625 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
627 . "\n};\n1"; 909 . "\n};\n1";
628 910
629 eval $source 911 unless (eval $source) {
630 or die "$path: $@"; 912 my $msg = $@ ? "$path: $@\n"
631 913 : "extension disabled.\n";
632 push @exts, $pkg; 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
633 $ext_pkg{$base} = $pkg; 915 warn $@;
634 916 warn "mandatory extension failed to load, exiting.\n";
635# no strict 'refs'; 917 exit 1;
636# @{"$pkg\::ISA"} = ext::; 918 }
637 919 die $@;
638 register $base, $pkg;
639}
640
641sub unload_extension {
642 my ($pkg) = @_;
643
644 warn "removing extension $pkg\n";
645
646 # remove hooks
647 #TODO
648# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg};
650# } 920 }
651 921
652 # remove commands 922 push @EXTS, $pkg;
653 for my $name (keys %command) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
655
656 if (@cb) {
657 $command{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"};
662 }
663 }
664
665 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
667 delete $extcmd{$name};
668 }
669
670 if (my $cb = $pkg->can ("unload")) {
671 eval {
672 $cb->($pkg);
673 1
674 } or warn "$pkg unloaded, but with errors: $@";
675 }
676
677 Symbol::delete_package $pkg;
678} 923}
679 924
680sub load_extensions { 925sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext; 927 next unless -r $ext;
685 eval { 928 eval {
686 load_extension $ext; 929 load_extension $ext;
687 1 930 1
688 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
689 } 932 }
690} 933}
691 934
692############################################################################# 935#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695 936
696attach_to_players 937=head2 CORE EXTENSIONS
697 on_extcmd => sub { 938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143package cf;
1144
1145=back
1146
1147
1148=head3 cf::map
1149
1150=over 4
1151
1152=cut
1153
1154package cf::map;
1155
1156use Fcntl;
1157use Coro::AIO;
1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1163our $MAX_RESET = 3600;
1164our $DEFAULT_RESET = 3000;
1165
1166sub generate_random_map {
1167 my ($self, $rmp) = @_;
1168 # mit "rum" bekleckern, nicht
1169 $self->_create_random_map (
1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1173 $rmp->{exit_on_final_map},
1174 $rmp->{xsize}, $rmp->{ysize},
1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1311}
1312
1313# and all this just because we cannot iterate over
1314# all maps in C++...
1315sub change_all_map_light {
1316 my ($change) = @_;
1317
1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1320}
1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1330sub load_header_from($) {
1331 my ($self, $path) = @_;
1332
1333 utf8::encode $path;
1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1338 or return;
1339
1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1383 or return;
1384 $self->prepare_orig;
1385 }
1386
1387 1
1388}
1389
1390sub find;
1391sub find {
1392 my ($path, $origin) = @_;
1393
1394 $path = normalise $path, $origin && $origin->path;
1395
1396 cf::lock_wait "map_find:$path";
1397
1398 $cf::MAP{$path} || do {
1399 my $guard = cf::lock_acquire "map_find:$path";
1400 my $map = new_from_path cf::map $path
1401 or return;
1402
1403 $map->{last_save} = $cf::RUNTIME;
1404
1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1411 $map->reset;
1412 undef $guard;
1413 return find $path;
1414 }
1415
1416 $cf::MAP{$path} = $map
1417 }
1418}
1419
1420sub pre_load { }
1421sub post_load { }
1422
1423sub load {
1424 my ($self) = @_;
1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1431 return if $self->in_memory != cf::MAP_SWAPPED;
1432
1433 $self->in_memory (cf::MAP_LOADING);
1434
1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1439 $self->_load_objects ($self->{load_path}, 1)
1440 or return;
1441
1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1443 if delete $self->{load_original};
1444
1445 if (my $uniq = $self->uniq_path) {
1446 utf8::encode $uniq;
1447 if (aio_open $uniq, O_RDONLY, 0) {
1448 $self->clear_unique_items;
1449 $self->_load_objects ($uniq, 0);
1450 }
1451 }
1452
1453 Coro::cede;
1454
1455 # now do the right thing for maps
1456 $self->link_multipart_objects;
1457
1458 unless ($self->{deny_activate}) {
1459 $self->decay_objects;
1460 $self->fix_auto_apply;
1461 $self->update_buttons;
1462 Coro::cede;
1463 $self->set_darkness_map;
1464 $self->difficulty ($self->estimate_difficulty)
1465 unless $self->difficulty;
1466 Coro::cede;
1467 $self->activate;
1468 }
1469
1470 $self->post_load;
1471
1472 $self->in_memory (cf::MAP_IN_MEMORY);
1473}
1474
1475sub customise_for {
698 my ($pl, $buf) = @_; 1476 my ($self, $ob) = @_;
699 1477
700 my $msg = eval { from_json $buf }; 1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
701 1480
702 if (ref $msg) { 1481 $self
703 if (my $cb = $extcmd{$msg->{msgtype}}) { 1482}
704 if (my %reply = $cb->[0]->($pl, $msg)) { 1483
705 $pl->ext_reply ($msg->{msgid}, %reply); 1484# find and load all maps in the 3x3 area around a map
706 } 1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1509 my ($path, $origin) = @_;
1510
1511 cf::sync_job { find $path, $origin }
1512}
1513
1514sub do_load_sync {
1515 my ($map) = @_;
1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1538 $map->load;
1539
1540 delete $MAP_PREFETCH{$path};
707 } 1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1548}
1549
1550sub save {
1551 my ($self) = @_;
1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1555 $self->{last_save} = $cf::RUNTIME;
1556
1557 return unless $self->dirty;
1558
1559 my $save = $self->save_path; utf8::encode $save;
1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1561
1562 $self->{load_path} = $save;
1563
1564 return if $self->{deny_save};
1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1572 if ($uniq) {
1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
708 } else { 1575 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
710 }
711
712 cf::override;
713 }, 1577 }
714; 1578}
715 1579
716############################################################################# 1580sub swap_out {
717# load/save/clean perl data associated with a map
718
719*cf::mapsupport::on_clean = sub {
720 my ($map) = @_; 1581 my ($self) = @_;
721 1582
722 my $path = $map->tmpname; 1583 # save first because save cedes
723 defined $path or return; 1584 $self->save;
724 1585
725 unlink "$path.pst"; 1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
726};
727 1587
728attach_to_maps prio => -10000, package => cf::mapsupport::; 1588 return if $self->players;
1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1590 return if $self->{deny_save};
729 1591
730############################################################################# 1592 $self->clear;
731# load/save perl data associated with player->ob objects 1593 $self->in_memory (cf::MAP_SWAPPED);
732
733sub all_objects(@) {
734 @_, map all_objects ($_->inv), @_
735} 1594}
736 1595
737# TODO: compatibility cruft, remove when no longer needed 1596sub reset_at {
738attach_to_players 1597 my ($self) = @_;
739 on_load => sub {
740 my ($pl, $path) = @_;
741 1598
742 for my $o (all_objects $pl->ob) { 1599 # TODO: safety, remove and allow resettable per-player maps
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
744 $o->set_ob_key_value ("_perl_data"); 1601 return 1e99 if $self->{deny_reset};
745 1602
746 %$o = %{ Storable::thaw pack "H*", $value }; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
747 } 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
748 } 1605
1606 $time + $to
1607}
1608
1609sub should_reset {
1610 my ($self) = @_;
1611
1612 $self->reset_at <= $cf::RUNTIME
1613}
1614
1615sub reset {
1616 my ($self) = @_;
1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1620 return if $self->players;
1621 return if $self->isa ("ext::map_per_player");#d#
1622
1623 warn "resetting map ", $self->path;#d#
1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
749 }, 1633 }
750;
751 1634
752############################################################################# 1635 delete $cf::MAP{$self->path};
753 1636
754=head2 CORE EXTENSIONS 1637 $self->clear;
755 1638
756Functions and methods that extend core crossfire objects. 1639 $_->clear_links_to ($self) for values %cf::MAP;
1640
1641 $self->unlink_save;
1642 $self->destroy;
1643}
1644
1645my $nuke_counter = "aaaa";
1646
1647sub nuke {
1648 my ($self) = @_;
1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1656 $self->{deny_save} = 1;
1657 $self->reset_timeout (1);
1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1662 $self->reset; # polite request, might not happen
1663}
1664
1665=item cf::map::unique_maps
1666
1667Returns an arrayref of paths of all shared maps that have
1668instantiated unique items. May block.
1669
1670=cut
1671
1672sub unique_maps() {
1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1684 }
1685
1686 \@paths
1687}
1688
1689package cf;
1690
1691=back
1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
757 1698
758=over 4 1699=over 4
759 1700
760=item cf::player::exists $login 1701=item $ob->inv_recursive
761 1702
762Returns true when the given account exists. 1703Returns the inventory of the object _and_ their inventories, recursively.
763 1704
764=cut 1705=cut
765 1706
766sub cf::player::exists($) { 1707sub inv_recursive_;
767 cf::player::find $_[0] 1708sub inv_recursive_ {
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1709 map { $_, inv_recursive_ $_->inv } @_
769} 1710}
770 1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1719
1720=head3 cf::object::player
1721
1722=over 4
1723
771=item $player->reply ($npc, $msg[, $flags]) 1724=item $player_object->reply ($npc, $msg[, $flags])
772 1725
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1726Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 1727can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 1728dialogue with the given NPC character.
776 1729
777=cut 1730=cut
778 1731
779# rough implementation of a future "reply" method that works 1732# rough implementation of a future "reply" method that works
780# with dialog boxes. 1733# with dialog boxes.
1734#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 1735sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 1736 my ($self, $npc, $msg, $flags) = @_;
783 1737
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1738 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 1739
789 $msg = $npc->name . " says: $msg" if $npc; 1743 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 1744 $self->message ($msg, $flags);
791 } 1745 }
792} 1746}
793 1747
794=item $player->ext_reply ($msgid, $msgtype, %msg) 1748=item $player_object->may ("access")
795 1749
796Sends an ext reply to the player. 1750Returns wether the given player is authorized to access resource "access"
1751(e.g. "command_wizcast").
797 1752
798=cut 1753=cut
799 1754
800sub cf::player::ext_reply($$$%) { 1755sub cf::object::player::may {
1756 my ($self, $access) = @_;
1757
1758 $self->flag (cf::FLAG_WIZ) ||
1759 (ref $cf::CFG{"may_$access"}
1760 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1761 : $cf::CFG{"may_$access"})
1762}
1763
1764=item $player_object->enter_link
1765
1766Freezes the player and moves him/her to a special map (C<{link}>).
1767
1768The player should be reasonably safe there for short amounts of time. You
1769I<MUST> call C<leave_link> as soon as possible, though.
1770
1771Will never block.
1772
1773=item $player_object->leave_link ($map, $x, $y)
1774
1775Moves the player out of the special C<{link}> map onto the specified
1776map. If the map is not valid (or omitted), the player will be moved back
1777to the location he/she was before the call to C<enter_link>, or, if that
1778fails, to the emergency map position.
1779
1780Might block.
1781
1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1793
1794sub cf::object::player::enter_link {
1795 my ($self) = @_;
1796
1797 $self->deactivate_recursive;
1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1802 if $self->map;
1803
1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1805}
1806
1807sub cf::object::player::leave_link {
1808 my ($self, $map, $x, $y) = @_;
1809
1810 my $link_pos = delete $self->{_link_pos};
1811
1812 unless ($map) {
1813 # restore original map position
1814 ($map, $x, $y) = @{ $link_pos || [] };
1815 $map = cf::map::find $map;
1816
1817 unless ($map) {
1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1819 $map = cf::map::find $map
1820 or die "FATAL: cannot load emergency map\n";
1821 }
1822 }
1823
1824 ($x, $y) = (-1, -1)
1825 unless (defined $x) && (defined $y);
1826
1827 # use -1 or undef as default coordinates, not 0, 0
1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1829 if $x <=0 && $y <= 0;
1830
1831 $map->load;
1832 $map->load_diag;
1833
1834 return unless $self->contr->active;
1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1838 $self->enter_map ($map, $x, $y);
1839}
1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1873=item $player_object->goto ($path, $x, $y)
1874
1875=cut
1876
1877sub cf::object::player::goto {
1878 my ($self, $path, $x, $y) = @_;
1879
1880 $self->enter_link;
1881
1882 (async {
1883 my $map = eval {
1884 my $map = cf::map::find $path;
1885 $map = $map->customise_for ($self) if $map;
1886 $map
1887 } or
1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1889
1890 $self->leave_link ($map, $x, $y);
1891 })->prio (1);
1892}
1893
1894=item $player_object->enter_exit ($exit_object)
1895
1896=cut
1897
1898sub parse_random_map_params {
1899 my ($spec) = @_;
1900
1901 my $rmp = { # defaults
1902 xsize => (cf::rndm 15, 40),
1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1906 };
1907
1908 for (split /\n/, $spec) {
1909 my ($k, $v) = split /\s+/, $_, 2;
1910
1911 $rmp->{lc $k} = $v if (length $k) && (length $v);
1912 }
1913
1914 $rmp
1915}
1916
1917sub prepare_random_map {
1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1921
1922 # all this does is basically replace the /! path by
1923 # a new random map path (?random/...) with a seed
1924 # that depends on the exit object
1925
1926 my $rmp = parse_random_map_params $exit->msg;
1927
1928 if ($exit->map) {
1929 $rmp->{region} = $exit->region->name;
1930 $rmp->{origin_map} = $exit->map->path;
1931 $rmp->{origin_x} = $exit->x;
1932 $rmp->{origin_y} = $exit->y;
1933 }
1934
1935 $rmp->{random_seed} ||= $exit->random_seed;
1936
1937 my $data = cf::to_json $rmp;
1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1940
1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1945
1946 $exit->slaying ("?random/$md5");
1947 $exit->msg (undef);
1948 }
1949}
1950
1951sub cf::object::player::enter_exit {
801 my ($self, $id, %msg) = @_; 1952 my ($self, $exit) = @_;
802 1953
803 $msg{msgid} = $id; 1954 return unless $self->type == cf::PLAYER;
804 1955
805 $self->send ("ext " . to_json \%msg); 1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1965 $self->enter_link;
1966
1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1969 unless (eval {
1970 $self->goto ($slaying, $hp, $sp);
1971
1972 1;
1973 }) {
1974 $self->message ("Something went wrong deep within the crossfire server. "
1975 . "I'll try to bring you back to the map you were before. "
1976 . "Please report this to the dungeon master!",
1977 cf::NDI_UNIQUE | cf::NDI_RED);
1978
1979 warn "ERROR in enter_exit: $@";
1980 $self->leave_link;
1981 }
1982 })->prio (1);
806} 1983}
1984
1985=head3 cf::client
1986
1987=over 4
1988
1989=item $client->send_drawinfo ($text, $flags)
1990
1991Sends a drawinfo packet to the client. Circumvents output buffering so
1992should not be used under normal circumstances.
1993
1994=cut
1995
1996sub cf::client::send_drawinfo {
1997 my ($self, $text, $flags) = @_;
1998
1999 utf8::encode $text;
2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2001}
2002
2003
2004=item $success = $client->query ($flags, "text", \&cb)
2005
2006Queues a query to the client, calling the given callback with
2007the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2008C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2009
2010Queries can fail, so check the return code. Or don't, as queries will become
2011reliable at some point in the future.
2012
2013=cut
2014
2015sub cf::client::query {
2016 my ($self, $flags, $text, $cb) = @_;
2017
2018 return unless $self->state == ST_PLAYING
2019 || $self->state == ST_SETUP
2020 || $self->state == ST_CUSTOM;
2021
2022 $self->state (ST_CUSTOM);
2023
2024 utf8::encode $text;
2025 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2026
2027 $self->send_packet ($self->{query_queue}[0][0])
2028 if @{ $self->{query_queue} } == 1;
2029}
2030
2031cf::client->attach (
2032 on_reply => sub {
2033 my ($ns, $msg) = @_;
2034
2035 # this weird shuffling is so that direct followup queries
2036 # get handled first
2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
2039
2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2042
2043 push @{ $ns->{query_queue} }, @$queue;
2044
2045 if (@{ $ns->{query_queue} } == @$queue) {
2046 if (@$queue) {
2047 $ns->send_packet ($ns->{query_queue}[0][0]);
2048 } else {
2049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2050 }
2051 }
2052 },
2053);
2054
2055=item $client->async (\&cb)
2056
2057Create a new coroutine, running the specified callback. The coroutine will
2058be automatically cancelled when the client gets destroyed (e.g. on logout,
2059or loss of connection).
2060
2061=cut
2062
2063sub cf::client::async {
2064 my ($self, $cb) = @_;
2065
2066 my $coro = &Coro::async ($cb);
2067
2068 $coro->on_destroy (sub {
2069 delete $self->{_coro}{$coro+0};
2070 });
2071
2072 $self->{_coro}{$coro+0} = $coro;
2073
2074 $coro
2075}
2076
2077cf::client->attach (
2078 on_destroy => sub {
2079 my ($ns) = @_;
2080
2081 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2082 },
2083);
807 2084
808=back 2085=back
809 2086
810=cut
811
812#############################################################################
813 2087
814=head2 SAFE SCRIPTING 2088=head2 SAFE SCRIPTING
815 2089
816Functions that provide a safe environment to compile and execute 2090Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 2091snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 2092itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 2093is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 2094functions and methods that can be called is greatly reduced.
821 2095
822=cut 2096=cut
823 2097
824our $safe = new Safe "safe"; 2098our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 2099our $safe_hole = new Safe::Hole;
832 2106
833=pod 2107=pod
834 2108
835The following fucntions and emthods are available within a safe environment: 2109The following fucntions and emthods are available within a safe environment:
836 2110
837 cf::object contr pay_amount pay_player 2111 cf::object contr pay_amount pay_player map
838 cf::object::player player 2112 cf::object::player player
839 cf::player peaceful 2113 cf::player peaceful
2114 cf::map trigger
840 2115
841=cut 2116=cut
842 2117
843for ( 2118for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 2119 ["cf::object" => qw(contr pay_amount pay_player map)],
845 ["cf::object::player" => qw(player)], 2120 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 2121 ["cf::player" => qw(peaceful)],
2122 ["cf::map" => qw(trigger)],
847) { 2123) {
848 no strict 'refs'; 2124 no strict 'refs';
849 my ($pkg, @funs) = @$_; 2125 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2126 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 2127 for @funs;
931The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
932using it, it should be unique. 2208using it, it should be unique.
933 2209
934=over 4 2210=over 4
935 2211
936=item $hashref = cf::db_get $family
937
938Return a hashref for use by the extension C<$family>, which can be
939modified. After modifications, you have to call C<cf::db_dirty> or
940C<cf::db_sync>.
941
942=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
943 2213
944Returns a single value from the database 2214Returns a single value from the database.
945
946=item cf::db_put $family => $hashref
947
948Stores the given family hashref into the database. Updates are delayed, if
949you want the data to be synced to disk immediately, use C<cf::db_sync>.
950 2215
951=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
952 2217
953Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
954want the data to be synced to disk immediately, use C<cf::db_sync>.
955 2219
956=item cf::db_dirty
957
958Marks the database as dirty, to be updated at a later time.
959
960=item cf::db_sync
961
962Immediately write the database to disk I<if it is dirty>.
963
964=cut 2220=cut
965 2221
966{ 2222our $DB;
967 my $db; 2223
2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
968 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
969 2243
970 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
971 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
972 $db = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
973 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
974 2248
975 my $pid; 2249 unlink $path;
976
977 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~";
983 rename "$path~", $path;
984 cf::_exit 0 if defined $pid;
985 } 2250 };
986 } 2251 }
987
988 my $dirty;
989
990 sub db_sync() {
991 db_save if $dirty;
992 undef $dirty;
993 }
994
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
996 db_sync;
997 }); 2252 }
2253}
998 2254
999 sub db_dirty() {
1000 $dirty = 1;
1001 $idle->start;
1002 }
1003
1004 sub db_get($;$) { 2255sub db_get($$) {
1005 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1006 ? $db->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { })
1008 }
1009 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1010 sub db_put($$;$) { 2266sub db_put($$$) {
1011 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1012 $db->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_faces {
2275 my $path = sprintf "%s/faces", cf::datadir;
2276
2277 warn "loading faces from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 Coro::cede;
2296 }
2297
2298 while (my ($face, $info) = each %$faces) {
2299 next unless $info->{smooth};
2300 my $idx = cf::face::find $face
2301 or next;
2302 if (my $smooth = cf::face::find $info->{smooth}) {
2303 cf::face::set_smooth $idx, $smooth;
1013 } else { 2304 } else {
1014 $db->{$_[0]} = $_[1]; 2305 warn "smooth face '$info->{smooth}' not found for face '$face'";
1015 }
1016 db_dirty;
1017 }
1018
1019 attach_global
1020 prio => 10000,
1021 on_cleanup => sub {
1022 db_sync;
1023 }, 2306 }
2307 Coro::cede;
2308 }
2309
2310 1
2311}
2312
2313sub reload_resources {
2314 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2315 or die "unable to load regions file\n";#d#
2316 load_faces
2317 or die "unable to load faces\n";#d#
2318}
2319
2320sub init {
2321 reload_resources;
2322}
2323
2324sub cfg_load {
2325 open my $fh, "<:utf8", cf::confdir . "/config"
2326 or return;
2327
2328 local $/;
2329 *CFG = YAML::Syck::Load <$fh>;
2330
2331 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2332
2333 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2334 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2335
2336 if (exists $CFG{mlockall}) {
2337 eval {
2338 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2339 and die "WARNING: m(un)lockall failed: $!\n";
2340 };
2341 warn $@ if $@;
2342 }
2343}
2344
2345sub main {
2346 # we must not ever block the main coroutine
2347 local $Coro::idle = sub {
2348 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2349 (async {
2350 Event::one_event;
2351 })->prio (Coro::PRIO_MAX);
1024 ; 2352 };
2353
2354 cfg_load;
2355 db_init;
2356 load_extensions;
2357
2358 $TICK_WATCHER->start;
2359 Event::loop;
1025} 2360}
1026 2361
1027############################################################################# 2362#############################################################################
1028# the server's main() 2363# initialisation and cleanup
1029 2364
1030sub main { 2365# install some emergency cleanup handlers
1031 db_load; 2366BEGIN {
1032 load_extensions; 2367 for my $signal (qw(INT HUP TERM)) {
1033 Event::loop; 2368 Event->signal (
2369 reentrant => 0,
2370 data => WF_AUTOCANCEL,
2371 signal => $signal,
2372 prio => 0,
2373 cb => sub {
2374 cf::cleanup "SIG$signal";
2375 },
2376 );
2377 }
1034} 2378}
1035 2379
1036############################################################################# 2380sub emergency_save() {
1037# initialisation 2381 my $freeze_guard = cf::freeze_mainloop;
1038 2382
2383 warn "enter emergency perl save\n";
2384
2385 cf::sync_job {
2386 # use a peculiar iteration method to avoid tripping on perl
2387 # refcount bugs in for. also avoids problems with players
2388 # and maps saved/destroyed asynchronously.
2389 warn "begin emergency player save\n";
2390 for my $login (keys %cf::PLAYER) {
2391 my $pl = $cf::PLAYER{$login} or next;
2392 $pl->valid or next;
2393 $pl->save;
2394 }
2395 warn "end emergency player save\n";
2396
2397 warn "begin emergency map save\n";
2398 for my $path (keys %cf::MAP) {
2399 my $map = $cf::MAP{$path} or next;
2400 $map->valid or next;
2401 $map->save;
2402 }
2403 warn "end emergency map save\n";
2404
2405 warn "begin emergency database checkpoint\n";
2406 BDB::db_env_txn_checkpoint $DB_ENV;
2407 warn "end emergency database checkpoint\n";
2408 };
2409
2410 warn "leave emergency perl save\n";
2411}
2412
2413sub post_cleanup {
2414 my ($make_core) = @_;
2415
2416 warn Carp::longmess "post_cleanup backtrace"
2417 if $make_core;
2418}
2419
1039sub _perl_reload(&) { 2420sub reload() {
1040 my ($msg) = @_; 2421 # can/must only be called in main
2422 if ($Coro::current != $Coro::main) {
2423 warn "can only reload from main coroutine";
2424 return;
2425 }
1041 2426
1042 $msg->("reloading..."); 2427 warn "reloading...";
1043 2428
1044 eval { 2429 warn "entering sync_job";
1045 # cancel all watchers 2430
2431 cf::sync_job {
2432 cf::write_runtime; # external watchdog should not bark
2433 cf::emergency_save;
2434 cf::write_runtime; # external watchdog should not bark
2435
2436 warn "syncing database to disk";
2437 BDB::db_env_txn_checkpoint $DB_ENV;
2438
2439 # if anything goes wrong in here, we should simply crash as we already saved
2440
2441 warn "cancelling all WF_AUTOCANCEL watchers";
1046 $_->cancel for Event::all_watchers; 2442 for (Event::all_watchers) {
2443 $_->cancel if $_->data & WF_AUTOCANCEL;
2444 }
1047 2445
1048 # unload all extensions 2446 warn "flushing outstanding aio requests";
1049 for (@exts) { 2447 for (;;) {
1050 $msg->("unloading <$_>"); 2448 BDB::flush;
1051 unload_extension $_; 2449 IO::AIO::flush;
2450 Coro::cede;
2451 last unless IO::AIO::nreqs || BDB::nreqs;
2452 warn "iterate...";
2453 }
2454
2455 ++$RELOAD;
2456
2457 warn "cancelling all extension coros";
2458 $_->cancel for values %EXT_CORO;
2459 %EXT_CORO = ();
2460
2461 warn "removing commands";
2462 %COMMAND = ();
2463
2464 warn "removing ext commands";
2465 %EXTCMD = ();
2466
2467 warn "unloading/nuking all extensions";
2468 for my $pkg (@EXTS) {
2469 warn "... unloading $pkg";
2470
2471 if (my $cb = $pkg->can ("unload")) {
2472 eval {
2473 $cb->($pkg);
2474 1
2475 } or warn "$pkg unloaded, but with errors: $@";
1052 } 2476 }
1053 2477
2478 warn "... nuking $pkg";
2479 Symbol::delete_package $pkg;
2480 }
2481
1054 # unload all modules loaded from $LIBDIR 2482 warn "unloading all perl modules loaded from $LIBDIR";
1055 while (my ($k, $v) = each %INC) { 2483 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2484 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 2485
1058 $msg->("removing <$k>"); 2486 warn "... unloading $k";
1059 delete $INC{$k}; 2487 delete $INC{$k};
1060 2488
1061 $k =~ s/\.pm$//; 2489 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 2490 $k =~ s/\//::/g;
1063 2491
1066 } 2494 }
1067 2495
1068 Symbol::delete_package $k; 2496 Symbol::delete_package $k;
1069 } 2497 }
1070 2498
1071 # sync database to disk
1072 cf::db_sync;
1073
1074 # get rid of safe::, as good as possible 2499 warn "getting rid of safe::, as good as possible";
1075 Symbol::delete_package "safe::$_" 2500 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2501 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 2502
1078 # remove register_script_function callbacks
1079 # TODO
1080
1081 # unload cf.pm "a bit" 2503 warn "unloading cf.pm \"a bit\"";
1082 delete $INC{"cf.pm"}; 2504 delete $INC{"cf.pm"};
1083 2505
1084 # don't, removes xs symbols, too, 2506 # don't, removes xs symbols, too,
1085 # and global variables created in xs 2507 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 2508 #Symbol::delete_package __PACKAGE__;
1087 2509
1088 # reload cf.pm 2510 warn "unload completed, starting to reload now";
2511
1089 $msg->("reloading cf.pm"); 2512 warn "reloading cf.pm";
1090 require cf; 2513 require cf;
2514 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 2515
1092 # load database again 2516 warn "loading config and database again";
1093 cf::db_load; 2517 cf::cfg_load;
1094 2518
1095 # load extensions 2519 warn "loading extensions";
1096 $msg->("load extensions");
1097 cf::load_extensions; 2520 cf::load_extensions;
1098 2521
1099 # reattach attachments to objects 2522 warn "reattaching attachments to objects/players";
1100 $msg->("reattach"); 2523 _global_reattach; # objects, sockets
1101 _global_reattach; 2524 warn "reattaching attachments to maps";
2525 reattach $_ for values %MAP;
2526 warn "reattaching attachments to players";
2527 reattach $_ for values %PLAYER;
2528
2529 warn "loading reloadable resources";
2530 reload_resources;
2531
2532 warn "leaving sync_job";
2533
2534 1
2535 } or do {
2536 warn $@;
2537 warn "error while reloading, exiting.";
2538 exit 1;
1102 }; 2539 };
1103 $msg->($@) if $@;
1104 2540
1105 $msg->("reloaded"); 2541 warn "reloaded";
1106}; 2542};
1107 2543
1108sub perl_reload() { 2544our $RELOAD_WATCHER; # used only during reload
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 };
1113}
1114 2545
1115register_command "perl-reload", 0, sub { 2546register_command "reload" => sub {
1116 my ($who, $arg) = @_; 2547 my ($who, $arg) = @_;
1117 2548
1118 if ($who->flag (FLAG_WIZ)) { 2549 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 2550 $who->message ("reloading server.");
1120 warn $_[0]; 2551
1121 $who->message ($_[0]); 2552 # doing reload synchronously and two reloads happen back-to-back,
2553 # coro crashes during coro_state_free->destroy here.
2554
2555 $RELOAD_WATCHER ||= Event->timer (
2556 reentrant => 0,
2557 after => 0,
2558 data => WF_AUTOCANCEL,
2559 cb => sub {
2560 reload;
2561 undef $RELOAD_WATCHER;
2562 },
1122 }; 2563 );
1123 } 2564 }
1124}; 2565};
1125 2566
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR; 2567unshift @INC, $LIBDIR;
1129 2568
2569my $bug_warning = 0;
2570
1130$TICK_WATCHER = Event->timer ( 2571$TICK_WATCHER = Event->timer (
2572 reentrant => 0,
2573 parked => 1,
1131 prio => 1, 2574 prio => 0,
1132 at => $NEXT_TICK || 1, 2575 at => $NEXT_TICK || $TICK,
2576 data => WF_AUTOCANCEL,
1133 cb => sub { 2577 cb => sub {
2578 if ($Coro::current != $Coro::main) {
2579 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2580 unless ++$bug_warning > 10;
2581 return;
2582 }
2583
2584 $NOW = Event::time;
2585
1134 cf::server_tick; # one server iteration 2586 cf::server_tick; # one server iteration
1135 2587 $RUNTIME += $TICK;
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 2588 $NEXT_TICK += $TICK;
1138 2589
2590 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2591 $NEXT_RUNTIME_WRITE = $NOW + 10;
2592 Coro::async_pool {
2593 write_runtime
2594 or warn "ERROR: unable to write runtime file: $!";
2595 };
2596 }
2597
2598 $WAIT_FOR_TICK->broadcast;
2599 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2600
2601# my $AFTER = Event::time;
2602# warn $AFTER - $NOW;#d#
2603
1139 # if we are delayed by four ticks, skip them all 2604 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2605 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1141 2606
1142 $TICK_WATCHER->at ($NEXT_TICK); 2607 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 2608 $TICK_WATCHER->start;
1144 }, 2609 },
1145); 2610);
1146 2611
2612{
2613 BDB::max_poll_time $TICK * 0.1;
2614 $BDB_POLL_WATCHER = Event->io (
2615 reentrant => 0,
2616 fd => BDB::poll_fileno,
2617 poll => 'r',
2618 prio => 0,
2619 data => WF_AUTOCANCEL,
2620 cb => \&BDB::poll_cb,
2621 );
2622 BDB::min_parallel 8;
2623
2624 BDB::set_sync_prepare {
2625 my $status;
2626 my $current = $Coro::current;
2627 (
2628 sub {
2629 $status = $!;
2630 $current->ready; undef $current;
2631 },
2632 sub {
2633 Coro::schedule while defined $current;
2634 $! = $status;
2635 },
2636 )
2637 };
2638
2639 unless ($DB_ENV) {
2640 $DB_ENV = BDB::db_env_create;
2641
2642 cf::sync_job {
2643 eval {
2644 BDB::db_env_open
2645 $DB_ENV,
2646 $BDB_ENV_DIR,
2647 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2648 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2649 0666;
2650
2651 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2652
2653 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2654 $DB_ENV->set_lk_detect;
2655 };
2656
2657 cf::cleanup "db_env_open(db): $@" if $@;
2658 };
2659 }
2660}
2661
2662{
2663 IO::AIO::min_parallel 8;
2664
2665 undef $Coro::AIO::WATCHER;
2666 IO::AIO::max_poll_time $TICK * 0.1;
2667 $AIO_POLL_WATCHER = Event->io (
2668 reentrant => 0,
2669 data => WF_AUTOCANCEL,
2670 fd => IO::AIO::poll_fileno,
2671 poll => 'r',
2672 prio => 6,
2673 cb => \&IO::AIO::poll_cb,
2674 );
2675}
2676
2677END { cf::emergency_save }
2678
11471 26791
1148 2680

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