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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.363 by root, Mon Sep 10 17:24:36 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
25 88
26our %CFG; 89our %CFG;
27 90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93
94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
121
28############################################################################# 122#############################################################################
29 123
30=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
31 125
32=over 4 126=over 4
33 127
34=item $cf::LIBDIR 128=item $cf::UPTIME
35 129
36The perl library directory, where extensions and cf-specific modules can 130The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
38 149
39=item $cf::TICK 150=item $cf::TICK
40 151
41The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
42 163
43=item %cf::CFG 164=item %cf::CFG
44 165
45Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
47 180
48=back 181=back
49 182
50=cut 183=cut
51 184
52BEGIN { 185BEGIN {
53 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 187 my $msg = join "", @_;
188
55 $msg .= "\n" 189 $msg .= "\n"
56 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
57 191
58 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
59 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
60 }; 195 };
61} 196}
62 197
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 205
65# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 207# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
68 no strict 'refs'; 215 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 217}
71 218
72$Event::DIED = sub { 219$Event::DIED = sub {
73 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
74}; 221};
75 222
76my %ext_pkg; 223#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 224
82=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
83 226
84=over 4 227=over 4
85 228
86=cut 229=item dumpval $ref
87 230
88use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
89 251
90=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
91 253
92Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
93 255
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
102 257
103Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
104 259
105=cut 260=cut
106 261
107sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
109 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
394}
395
396=item cf::async { BLOCK }
397
398Currently the same as Coro::async_pool, meaning you cannot use
399C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
400thing you are allowed to do is call C<prio> on it.
401
402=cut
403
404BEGIN { *async = \&Coro::async_pool }
405
406=item cf::sync_job { BLOCK }
407
408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
412
413If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The
415server will be frozen during this time, so the block should either finish
416fast or be very important.
417
418=cut
419
420sub sync_job(&) {
421 my ($job) = @_;
422
423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
426 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/
428
429 # TODO: use suspend/resume instead
430 # (but this is cancel-safe)
431 my $freeze_guard = freeze_mainloop;
432
433 my $busy = 1;
434 my @res;
435
436 (async {
437 @res = eval { $job->() };
438 warn $@ if $@;
439 undef $busy;
440 })->prio (Coro::PRIO_MAX);
441
442 while ($busy) {
443 Coro::cede or Event::one_event;
444 }
445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
453 wantarray ? @res : $res[0]
454 } else {
455 # we are in another coroutine, how wonderful, everything just works
456
457 $job->()
458 }
459}
460
461=item $coro = cf::async_ext { BLOCK }
462
463Like async, but this coro is automatically being canceled when the
464extension calling this is being unloaded.
465
466=cut
467
468sub async_ext(&) {
469 my $cb = shift;
470
471 my $coro = &Coro::async ($cb);
472
473 $coro->on_destroy (sub {
474 delete $EXT_CORO{$coro+0};
475 });
476 $EXT_CORO{$coro+0} = $coro;
477
478 $coro
479}
480
481=item fork_call { }, $args
482
483Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
487
488=cut
489
490sub fork_call(&@) {
491 my ($cb, @args) = @_;
492
493 # we seemingly have to make a local copy of the whole thing,
494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
496
497 my @res = Coro::Util::fork_eval {
498 reset_signals;
499 &$cb
500 }, @args;
501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 641}
111 642
112=back 643=back
113 644
114=cut 645=cut
115 646
116############################################################################# 647#############################################################################
117 648
118=head2 EVENTS AND OBJECT ATTACHMENTS 649=head2 ATTACHABLE OBJECTS
650
651Many objects in crossfire are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods.
654
655In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT).
119 658
120=over 4 659=over 4
121 660
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
135 662
136=item $map->detach ($attachment) 663=item $attachable->detach ($attachment)
137 664
138Attach/detach a pre-registered attachment to a map. 665Attach/detach a pre-registered attachment to a specific object and give it
666the specified key/value pairs as arguments.
139 667
140=item $bool = $object->attached ($name) 668Example, attach a minesweeper attachment to the given object, making it a
66910x10 minesweeper game:
141 670
142=item $bool = $player->attached ($name) 671 $obj->attach (minesweeper => width => 10, height => 10);
143 672
144=item $bool = $map->attached ($name) 673=item $bool = $attachable->attached ($name)
145 674
146Checks wether the named attachment is currently attached to the object. 675Checks wether the named attachment is currently attached to the object.
147 676
148=item cf::attach_global ... 677=item cf::CLASS->attach ...
149 678
150Attach handlers for global events. 679=item cf::CLASS->detach ...
151 680
152This and all following C<attach_*>-functions expect any number of the 681Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 682CLASS. See the next function for an explanation of its arguments.
683
684You can attach to global events by using the C<cf::global> class.
685
686Example, log all player logins:
687
688 cf::player->attach (
689 on_login => sub {
690 my ($pl) = @_;
691 ...
692 },
693 );
694
695Example, attach to the jeweler skill:
696
697 cf::object->attach (
698 type => cf::SKILL,
699 subtype => cf::SK_JEWELER,
700 on_use_skill => sub {
701 my ($sk, $ob, $part, $dir, $msg) = @_;
702 ...
703 },
704 );
705
706=item cf::CLASS::attachment $name, ...
707
708Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment.
710
711Some classes such as crossfire maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name.
713
714These calls expect any number of the following handler/hook descriptions:
154 715
155=over 4 716=over 4
156 717
157=item prio => $number 718=item prio => $number
158 719
160by another C<prio> setting). Lower priority handlers get executed 721by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 722earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 723registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 724unless you know what you are doing.
164 725
726=item type => $type
727
728(Only for C<< cf::object->attach >> calls), limits the attachment to the
729given type of objects only (the additional parameter C<subtype> can be
730used to further limit to the given subtype).
731
165=item on_I<event> => \&cb 732=item on_I<event> => \&cb
166 733
167Call the given code reference whenever the named event happens (event is 734Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 735something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 736handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 745package and register them. Only handlers for eevents supported by the
179object/class are recognised. 746object/class are recognised.
180 747
181=back 748=back
182 749
183=item cf::attach_to_type $object_type, $subtype, ... 750Example, define an attachment called "sockpuppet" that calls the given
751event handler when a monster attacks:
184 752
185Attach handlers for a specific object type (e.g. TRANSPORT) and 753 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 754 on_skill_attack => sub {
187type. 755 my ($self, $victim) = @_;
188 756 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 757 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 758 }
410}
411 759
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 760=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 761
438Just because you have a perl object does not mean that the corresponding 762Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 763C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 764valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 765can be used to test for existence of the C object part without causing an
442exception. 766exception.
443 767
768=cut
769
770# the following variables are defined in .xs and must not be re-created
771our @CB_GLOBAL = (); # registry for all global events
772our @CB_ATTACHABLE = (); # registry for all attachables
773our @CB_OBJECT = (); # all objects (should not be used except in emergency)
774our @CB_PLAYER = ();
775our @CB_CLIENT = ();
776our @CB_TYPE = (); # registry for type (cf-object class) based events
777our @CB_MAP = ();
778
779my %attachment;
780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
787sub _attach_cb($$$$) {
788 my ($registry, $event, $prio, $cb) = @_;
789
790 use sort 'stable';
791
792 $cb = [$prio, $cb];
793
794 @{$registry->[$event]} = sort
795 { $a->[0] cmp $b->[0] }
796 @{$registry->[$event] || []}, $cb;
797}
798
799# hack
800my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
801
802# attach handles attaching event callbacks
803# the only thing the caller has to do is pass the correct
804# registry (== where the callback attaches to).
805sub _attach {
806 my ($registry, $klass, @arg) = @_;
807
808 my $object_type;
809 my $prio = 0;
810 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
811
812 #TODO: get rid of this hack
813 if ($attachable_klass{$klass}) {
814 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
815 }
816
817 while (@arg) {
818 my $type = shift @arg;
819
820 if ($type eq "prio") {
821 $prio = shift @arg;
822
823 } elsif ($type eq "type") {
824 $object_type = shift @arg;
825 $registry = $CB_TYPE[$object_type] ||= [];
826
827 } elsif ($type eq "subtype") {
828 defined $object_type or Carp::croak "subtype specified without type";
829 my $object_subtype = shift @arg;
830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
831
832 } elsif ($type eq "package") {
833 my $pkg = shift @arg;
834
835 while (my ($name, $id) = each %cb_id) {
836 if (my $cb = $pkg->can ($name)) {
837 _attach_cb $registry, $id, $prio, $cb;
838 }
839 }
840
841 } elsif (exists $cb_id{$type}) {
842 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
843
844 } elsif (ref $type) {
845 warn "attaching objects not supported, ignoring.\n";
846
847 } else {
848 shift @arg;
849 warn "attach argument '$type' not supported, ignoring.\n";
850 }
851 }
852}
853
854sub _object_attach {
855 my ($obj, $name, %arg) = @_;
856
857 return if exists $obj->{_attachment}{$name};
858
859 if (my $attach = $attachment{$name}) {
860 my $registry = $obj->registry;
861
862 for (@$attach) {
863 my ($klass, @attach) = @$_;
864 _attach $registry, $klass, @attach;
865 }
866
867 $obj->{$name} = \%arg;
868 } else {
869 warn "object uses attachment '$name' which is not available, postponing.\n";
870 }
871
872 $obj->{_attachment}{$name} = undef;
873}
874
875sub cf::attachable::attach {
876 if (ref $_[0]) {
877 _object_attach @_;
878 } else {
879 _attach shift->_attach_registry, @_;
880 }
881 _recalc_want;
882};
883
884# all those should be optimised
885sub cf::attachable::detach {
886 my ($obj, $name) = @_;
887
888 if (ref $obj) {
889 delete $obj->{_attachment}{$name};
890 reattach ($obj);
891 } else {
892 Carp::croak "cannot, currently, detach class attachments";
893 }
894 _recalc_want;
895};
896
897sub cf::attachable::attached {
898 my ($obj, $name) = @_;
899
900 exists $obj->{_attachment}{$name}
901}
902
903for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
904 eval "#line " . __LINE__ . " 'cf.pm'
905 sub cf::\L$klass\E::_attach_registry {
906 (\\\@CB_$klass, KLASS_$klass)
907 }
908
909 sub cf::\L$klass\E::attachment {
910 my \$name = shift;
911
912 \$attachment{\$name} = [[KLASS_$klass, \@_]];
913 }
914 ";
915 die if $@;
916}
917
918our $override;
919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
920
921sub override {
922 $override = 1;
923 @INVOKE_RESULTS = (@_);
924}
925
926sub do_invoke {
927 my $event = shift;
928 my $callbacks = shift;
929
930 @INVOKE_RESULTS = ();
931
932 local $override;
933
934 for (@$callbacks) {
935 eval { &{$_->[1]} };
936
937 if ($@) {
938 warn "$@";
939 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
940 override;
941 }
942
943 return 1 if $override;
944 }
945
946 0
947}
948
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
950
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952
953Generate an object-specific event with the given arguments.
954
955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
956removed in future versions), and there is no public API to access override
957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
958
444=back 959=back
445 960
446=cut 961=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 962
452############################################################################# 963#############################################################################
453# object support 964# object support
965#
454 966
455sub instantiate { 967sub _can_merge {
456 my ($obj, $data) = @_; 968 my ($ob1, $ob2) = @_;
457 969
458 $data = from_json $data; 970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
459 973
460 for (@$data) { 974 $fob1 eq $fob2
461 my ($name, $args) = @$_;
462
463 $obj->attach ($name, %{$args || {} });
464 }
465} 975}
466 976
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 977sub reattach {
978 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982
470 my $registry = $obj->registry; 983 my $registry = $obj->registry;
471 984
472 @$registry = (); 985 @$registry = ();
473 986
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 987 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 988
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 989 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 990 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 991 for (@$attach) {
479 my ($klass, @attach) = @$_; 992 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 993 _attach $registry, $klass, @attach;
481 } 994 }
482 } else { 995 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 997 }
485 } 998 }
486} 999}
487 1000
488sub object_freezer_save { 1001cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 1002 prio => -1000000,
1003 on_instantiate => sub {
1004 my ($obj, $data) = @_;
1005
1006 $data = from_json $data;
1007
1008 for (@$data) {
1009 my ($name, $args) = @$_;
1010
1011 $obj->attach ($name, %{$args || {} });
1012 }
1013 },
1014 on_reattach => \&reattach,
540 on_clone => sub { 1015 on_clone => sub {
541 my ($src, $dst) = @_; 1016 my ($src, $dst) = @_;
542 1017
543 @{$dst->registry} = @{$src->registry}; 1018 @{$dst->registry} = @{$src->registry};
544 1019
545 %$dst = %$src; 1020 %$dst = %$src;
546 1021
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 1022 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 1023 if exists $src->{_attachment};
549 }, 1024 },
550; 1025);
1026
1027sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031
1032 sync_job {
1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs;
1037
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh;
1043
1044 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst";
1052 }
1053 } else {
1054 aio_unlink "$filename.pst";
1055 }
1056
1057 aio_rename "$filename~", $filename;
1058 } else {
1059 warn "FATAL: $filename~: $!\n";
1060 }
1061 } else {
1062 aio_unlink $filename;
1063 aio_unlink "$filename.pst";
1064 }
1065 };
1066
1067 undef $guard;
1068}
1069
1070sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_;
1072
1073 use Data::Dumper;
1074
1075 $$rdata . Dumper $objs
1076}
1077
1078sub object_thawer_load {
1079 my ($filename) = @_;
1080
1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084
1085 (aio_load $filename, $data) >= 0
1086 or return;
1087
1088 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
1091
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} };
1094 }
1095
1096 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []};
1099
1100 ($data, $av)
1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
551 1108
552############################################################################# 1109#############################################################################
553# old plug-in events 1110# command handling &c
554 1111
555sub inject_event { 1112=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 1113
559 my $cb = $hook[$event_code]{$extension} 1114Register a callback for execution when the client sends the user command
560 or return; 1115$name.
561 1116
562 &$cb 1117=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 1118
584sub register_command { 1119sub register_command {
585 my ($name, $time, $cb) = @_; 1120 my ($name, $cb) = @_;
586 1121
587 my $caller = caller; 1122 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 1123 #warn "registering command '$name/$time' to '$caller'";
589 1124
590 push @{ $command{$name} }, [$time, $cb, $caller]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 1126}
1127
1128=item cf::register_extcmd $name => \&callback($pl,$packet);
1129
1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
1135
1136If the callback returns something, it is sent back as if reply was being
1137called.
1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
1150=cut
593 1151
594sub register_extcmd { 1152sub register_extcmd {
595 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
596 1154
597 my $caller = caller; 1155 $EXTCMD{$name} = $cb;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $extcmd{$name} = [$cb, $caller];
601} 1156}
602 1157
603sub register { 1158sub register_exticmd {
604 my ($base, $pkg) = @_; 1159 my ($name, $cb) = @_;
605 1160
606 #TODO 1161 $EXTICMD{$name} = $cb;
607} 1162}
608 1163
609sub load_extension { 1164cf::player->attach (
610 my ($path) = @_; 1165 on_command => sub {
1166 my ($pl, $name, $params) = @_;
611 1167
612 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1168 my $cb = $COMMAND{$name}
613 my $base = $1; 1169 or return;
614 my $pkg = $1;
615 $pkg =~ s/[^[:word:]]/_/g;
616 $pkg = "ext::$pkg";
617 1170
618 warn "loading '$path' into '$pkg'\n"; 1171 for my $cmd (@$cb) {
619 1172 $cmd->[1]->($pl->ob, $params);
620 open my $fh, "<:utf8", $path
621 or die "$path: $!";
622
623 my $source =
624 "package $pkg; use strict; use utf8;\n"
625 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> })
627 . "\n};\n1";
628
629 eval $source
630 or die "$path: $@";
631
632 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg;
634
635# no strict 'refs';
636# @{"$pkg\::ISA"} = ext::;
637
638 register $base, $pkg;
639}
640
641sub unload_extension {
642 my ($pkg) = @_;
643
644 warn "removing extension $pkg\n";
645
646 # remove hooks
647 #TODO
648# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg};
650# }
651
652 # remove commands
653 for my $name (keys %command) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
655
656 if (@cb) {
657 $command{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"};
662 } 1173 }
1174
1175 cf::override;
663 } 1176 },
664
665 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
667 delete $extcmd{$name};
668 }
669
670 if (my $cb = $pkg->can ("unload")) {
671 eval {
672 $cb->($pkg);
673 1
674 } or warn "$pkg unloaded, but with errors: $@";
675 }
676
677 Symbol::delete_package $pkg;
678}
679
680sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext;
685 eval {
686 load_extension $ext;
687 1
688 } or warn "$ext not loaded: $@";
689 }
690}
691
692#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub { 1177 on_extcmd => sub {
698 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
699 1179
700 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
701 1181
702 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
703 if (my $cb = $extcmd{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
705 $pl->ext_reply ($msg->{msgid}, %reply); 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
1197 } else {
1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1199 }
1200
1201 cf::override;
1202 },
1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
1277
1278#############################################################################
1279
1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1310=item cf::player::find $login
1311
1312Returns the given player object, loading it if necessary (might block).
1313
1314=cut
1315
1316sub playerdir($) {
1317 "$PLAYERDIR/"
1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1319}
1320
1321sub path($) {
1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1323
1324 (playerdir $login) . "/playerdata"
1325}
1326
1327sub find_active($) {
1328 $cf::PLAYER{$_[0]}
1329 and $cf::PLAYER{$_[0]}->active
1330 and $cf::PLAYER{$_[0]}
1331}
1332
1333sub exists($) {
1334 my ($login) = @_;
1335
1336 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login }
1338}
1339
1340sub find($) {
1341 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0];
1343
1344 my $guard = cf::lock_acquire "user_find:$login";
1345
1346 $cf::PLAYER{$_[0]} || do {
1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl
1363 }
1364 }
1365}
1366
1367sub save($) {
1368 my ($pl) = @_;
1369
1370 return if $pl->{deny_save};
1371
1372 my $path = path $pl;
1373 my $guard = cf::lock_acquire "user_save:$path";
1374
1375 return if $pl->{deny_save};
1376
1377 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME;
1379
1380 $pl->save_pl ($path);
1381 cf::cede_to_tick;
1382}
1383
1384sub new($) {
1385 my ($login) = @_;
1386
1387 my $self = create;
1388
1389 $self->ob->name ($login);
1390 $self->{deny_save} = 1;
1391
1392 $cf::PLAYER{$login} = $self;
1393
1394 $self
1395}
1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1407=item $pl->quit_character
1408
1409Nukes the player without looking back. If logged in, the connection will
1410be destroyed. May block for a long time.
1411
1412=cut
1413
1414sub quit_character {
1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1418
1419 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns;
1426
1427 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1429 aio_rename $path, $temp;
1430 delete $cf::PLAYER{$pl->ob->name};
1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1453}
1454
1455=item cf::player::list_logins
1456
1457Returns am arrayref of all valid playernames in the system, can take a
1458while and may block, so not sync_job-capable, ever.
1459
1460=cut
1461
1462sub list_logins {
1463 my $dirs = aio_readdir $PLAYERDIR
1464 or return [];
1465
1466 my @logins;
1467
1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1477
1478 utf8::decode $login;
1479 push @logins, $login;
1480 }
1481
1482 \@logins
1483}
1484
1485=item $player->maps
1486
1487Returns an arrayref of map paths that are private for this
1488player. May block.
1489
1490=cut
1491
1492sub maps($) {
1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1496
1497 my $files = aio_readdir playerdir $pl
1498 or return;
1499
1500 my @paths;
1501
1502 for (@$files) {
1503 utf8::decode $_;
1504 next if /\.(?:pl|pst)$/;
1505 next unless /^$PATH_SEP/o;
1506
1507 push @paths, cf::map::normalise "~$pl/$_";
1508 }
1509
1510 \@paths
1511}
1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1564=item $player->ext_reply ($msgid, @msg)
1565
1566Sends an ext reply to the player.
1567
1568=cut
1569
1570sub ext_reply($$@) {
1571 my ($self, $id, @msg) = @_;
1572
1573 $self->ns->ext_reply ($id, @msg)
1574}
1575
1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1616
1617=back
1618
1619=head3 cf::map
1620
1621=over 4
1622
1623=cut
1624
1625package cf::map;
1626
1627use Fcntl;
1628use Coro::AIO;
1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1634our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000;
1636
1637sub generate_random_map {
1638 my ($self, $rmp) = @_;
1639 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1644 $rmp->{exit_on_final_map},
1645 $rmp->{xsize}, $rmp->{ysize},
1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1780}
1781
1782# and all this just because we cannot iterate over
1783# all maps in C++...
1784sub change_all_map_light {
1785 my ($change) = @_;
1786
1787 $_->change_map_light ($change)
1788 for grep $_->outdoor, values %cf::MAP;
1789}
1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1807sub load_header_from($) {
1808 my ($self, $path) = @_;
1809
1810 utf8::encode $path;
1811 my $f = new_from_file cf::object::thawer $path
1812 or return;
1813
1814 $self->_load_header ($f)
1815 or return;
1816
1817 local $MAP_LOADING{$self->{path}} = $self;
1818 $f->resolve_delayed_derefs;
1819
1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1863 or return;
1864 $self->prepare_orig;
1865 }
1866
1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1869
1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1874}
1875
1876sub find;
1877sub find {
1878 my ($path, $origin) = @_;
1879
1880 $path = normalise $path, $origin && $origin->path;
1881
1882 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path";
1884
1885 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1888
1889 my $map = new_from_path cf::map $path
1890 or return;
1891
1892 $map->{last_save} = $cf::RUNTIME;
1893
1894 $map->load_header
1895 or return;
1896
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1902 $map->reset;
1903 return find $path;
1904 }
1905
1906 $cf::MAP{$path} = $map
1907 }
1908}
1909
1910sub pre_load { }
1911sub post_load { }
1912
1913sub load {
1914 my ($self) = @_;
1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1918 my $path = $self->{path};
1919
1920 {
1921 my $guard = cf::lock_acquire "map_data:$path";
1922
1923 return unless $self->valid;
1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1925
1926 $self->in_memory (cf::MAP_LOADING);
1927
1928 $self->alloc;
1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1936 or return;
1937
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1939 if delete $self->{load_original};
1940
1941 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq;
1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1945 $self->clear_unique_items;
1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
706 } 1948 }
707 } 1949 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 } 1950 }
711 1951
712 cf::override; 1952 $f->resolve_delayed_derefs;
1953
1954 cf::cede_to_tick;
1955 # now do the right thing for maps
1956 $self->link_multipart_objects;
1957 $self->difficulty ($self->estimate_difficulty)
1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1968 $self->activate;
1969 }
1970
1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1973
1974 $self->in_memory (cf::MAP_IN_MEMORY);
713 }, 1975 }
714;
715 1976
716############################################################################# 1977 $self->post_load;
717# load/save/clean perl data associated with a map 1978}
718 1979
719*cf::mapsupport::on_clean = sub { 1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1990}
1991
1992# find and load all maps in the 3x3 area around a map
1993sub load_neighbours {
720 my ($map) = @_; 1994 my ($map) = @_;
721 1995
722 my $path = $map->tmpname; 1996 my @neigh; # diagonal neighbours
723 defined $path or return;
724 1997
725 unlink "$path.pst"; 1998 for (0 .. 3) {
726}; 1999 my $neigh = $map->tile_path ($_)
2000 or next;
2001 $neigh = find $neigh, $map
2002 or next;
2003 $neigh->load;
727 2004
728attach_to_maps prio => -10000, package => cf::mapsupport::; 2005 push @neigh,
2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2008 }
729 2009
730############################################################################# 2010 for (grep defined $_->[0], @neigh) {
731# load/save perl data associated with player->ob objects 2011 my ($path, $origin) = @$_;
732 2012 my $neigh = find $path, $origin
733sub all_objects(@) { 2013 or next;
734 @_, map all_objects ($_->inv), @_ 2014 $neigh->load;
2015 }
735} 2016}
736 2017
737# TODO: compatibility cruft, remove when no longer needed 2018sub find_sync {
738attach_to_players 2019 my ($path, $origin) = @_;
739 on_load => sub {
740 my ($pl, $path) = @_;
741 2020
742 for my $o (all_objects $pl->ob) { 2021 cf::sync_job { find $path, $origin }
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2022}
744 $o->set_ob_key_value ("_perl_data");
745 2023
746 %$o = %{ Storable::thaw pack "H*", $value }; 2024sub do_load_sync {
2025 my ($map) = @_;
2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
2030 cf::sync_job { $map->load };
2031}
2032
2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
2047 $MAP_PREFETCHER ||= cf::async {
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
747 } 2055 }
748 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $_->contr->save for $self->players;
2084 };
2085
2086 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else {
2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
749 }, 2091 }
750; 2092}
751 2093
752############################################################################# 2094sub swap_out {
2095 my ($self) = @_;
753 2096
754=head2 CORE EXTENSIONS 2097 # save first because save cedes
2098 $self->save;
755 2099
756Functions and methods that extend core crossfire objects. 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101
2102 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
2104 return if $self->{deny_save};
2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
2110 $self->clear;
2111}
2112
2113sub reset_at {
2114 my ($self) = @_;
2115
2116 # TODO: safety, remove and allow resettable per-player maps
2117 return 1e99 if $self->{deny_reset};
2118
2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2121
2122 $time + $to
2123}
2124
2125sub should_reset {
2126 my ($self) = @_;
2127
2128 $self->reset_at <= $cf::RUNTIME
2129}
2130
2131sub reset {
2132 my ($self) = @_;
2133
2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
2135
2136 return if $self->players;
2137
2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
2149
2150 delete $cf::MAP{$self->path};
2151
2152 $self->deactivate;
2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
2155
2156 $self->unlink_save;
2157 $self->destroy;
2158}
2159
2160my $nuke_counter = "aaaa";
2161
2162sub nuke {
2163 my ($self) = @_;
2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
2174 $self->{deny_save} = 1;
2175 $self->reset_timeout (1);
2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
2181 $self->reset; # polite request, might not happen
2182}
2183
2184=item $maps = cf::map::tmp_maps
2185
2186Returns an arrayref with all map paths of currently instantiated and saved
2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
2201
2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
2218}
2219
2220=item cf::map::unique_maps
2221
2222Returns an arrayref of paths of all shared maps that have
2223instantiated unique items. May block.
2224
2225=cut
2226
2227sub unique_maps() {
2228 [
2229 map {
2230 utf8::decode $_;
2231 /\.map$/
2232 ? normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ]
2236}
2237
2238package cf;
2239
2240=back
2241
2242=head3 cf::object
2243
2244=cut
2245
2246package cf::object;
757 2247
758=over 4 2248=over 4
759 2249
760=item cf::player::exists $login 2250=item $ob->inv_recursive
761 2251
762Returns true when the given account exists. 2252Returns the inventory of the object _and_ their inventories, recursively.
763 2253
764=cut 2254=cut
765 2255
766sub cf::player::exists($) { 2256sub inv_recursive_;
767 cf::player::find $_[0] 2257sub inv_recursive_ {
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2258 map { $_, inv_recursive_ $_->inv } @_
769} 2259}
770 2260
2261sub inv_recursive {
2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
2294}
2295
2296package cf;
2297
2298=back
2299
2300=head3 cf::object::player
2301
2302=over 4
2303
771=item $player->reply ($npc, $msg[, $flags]) 2304=item $player_object->reply ($npc, $msg[, $flags])
772 2305
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2306Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 2307can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 2308dialogue with the given NPC character.
776 2309
777=cut 2310=cut
778 2311
779# rough implementation of a future "reply" method that works 2312# rough implementation of a future "reply" method that works
780# with dialog boxes. 2313# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 2315sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 2316 my ($self, $npc, $msg, $flags) = @_;
783 2317
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 2319
786 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
787 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
788 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
789 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
2345}
2346
2347=item $player_object->may ("access")
2348
2349Returns wether the given player is authorized to access resource "access"
2350(e.g. "command_wizcast").
2351
2352=cut
2353
2354sub cf::object::player::may {
2355 my ($self, $access) = @_;
2356
2357 $self->flag (cf::FLAG_WIZ) ||
2358 (ref $cf::CFG{"may_$access"}
2359 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2360 : $cf::CFG{"may_$access"})
2361}
2362
2363=item $player_object->enter_link
2364
2365Freezes the player and moves him/her to a special map (C<{link}>).
2366
2367The player should be reasonably safe there for short amounts of time. You
2368I<MUST> call C<leave_link> as soon as possible, though.
2369
2370Will never block.
2371
2372=item $player_object->leave_link ($map, $x, $y)
2373
2374Moves the player out of the special C<{link}> map onto the specified
2375map. If the map is not valid (or omitted), the player will be moved back
2376to the location he/she was before the call to C<enter_link>, or, if that
2377fails, to the emergency map position.
2378
2379Might block.
2380
2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
2392
2393sub cf::object::player::enter_link {
2394 my ($self) = @_;
2395
2396 $self->deactivate_recursive;
2397
2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
2399
2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2401 if $self->map && $self->map->{path} ne "{link}";
2402
2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2404}
2405
2406sub cf::object::player::leave_link {
2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
2410
2411 my $link_pos = delete $self->{_link_pos};
2412
2413 unless ($map) {
2414 # restore original map position
2415 ($map, $x, $y) = @{ $link_pos || [] };
2416 $map = cf::map::find $map;
2417
2418 unless ($map) {
2419 ($map, $x, $y) = @$EMERGENCY_POSITION;
2420 $map = cf::map::find $map
2421 or die "FATAL: cannot load emergency map\n";
2422 }
2423 }
2424
2425 ($x, $y) = (-1, -1)
2426 unless (defined $x) && (defined $y);
2427
2428 # use -1 or undef as default coordinates, not 0, 0
2429 ($x, $y) = ($map->enter_x, $map->enter_y)
2430 if $x <=0 && $y <= 0;
2431
2432 $map->load;
2433 $map->load_neighbours;
2434
2435 return unless $self->contr->active;
2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y);
2440}
2441
2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2443
2444Moves the player to the given map-path and coordinates by first freezing
2445her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process.
2449
2450=cut
2451
2452our $GOTOGEN;
2453
2454sub cf::object::player::goto {
2455 my ($self, $path, $x, $y, $check, $done) = @_;
2456
2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459
2460 $self->enter_link;
2461
2462 (async {
2463 my $map = eval {
2464 my $map = cf::map::find $path;
2465
2466 if ($map) {
2467 $map = $map->customise_for ($self);
2468 $map = $check->($map) if $check && $map;
2469 } else {
2470 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2471 }
2472
2473 $map
2474 };
2475
2476 if ($@) {
2477 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2478 LOG llevError | logBacktrace, Carp::longmess $@;
2479 }
2480
2481 if ($gen == $self->{_goto_generation}) {
2482 delete $self->{_goto_generation};
2483 $self->leave_link ($map, $x, $y);
2484 }
2485
2486 $done->() if $done;
2487 })->prio (1);
2488}
2489
2490=item $player_object->enter_exit ($exit_object)
2491
2492=cut
2493
2494sub parse_random_map_params {
2495 my ($spec) = @_;
2496
2497 my $rmp = { # defaults
2498 xsize => (cf::rndm 15, 40),
2499 ysize => (cf::rndm 15, 40),
2500 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2501 #layout => string,
791 } 2502 };
792}
793 2503
2504 for (split /\n/, $spec) {
2505 my ($k, $v) = split /\s+/, $_, 2;
2506
2507 $rmp->{lc $k} = $v if (length $k) && (length $v);
2508 }
2509
2510 $rmp
2511}
2512
2513sub prepare_random_map {
2514 my ($exit) = @_;
2515
2516 my $guard = cf::lock_acquire "exit_prepare:$exit";
2517
2518 # all this does is basically replace the /! path by
2519 # a new random map path (?random/...) with a seed
2520 # that depends on the exit object
2521
2522 my $rmp = parse_random_map_params $exit->msg;
2523
2524 if ($exit->map) {
2525 $rmp->{region} = $exit->region->name;
2526 $rmp->{origin_map} = $exit->map->path;
2527 $rmp->{origin_x} = $exit->x;
2528 $rmp->{origin_y} = $exit->y;
2529 }
2530
2531 $rmp->{random_seed} ||= $exit->random_seed;
2532
2533 my $data = cf::to_json $rmp;
2534 my $md5 = Digest::MD5::md5_hex $data;
2535 my $meta = "$RANDOMDIR/$md5.meta";
2536
2537 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2538 aio_write $fh, 0, (length $data), $data, 0;
2539 undef $fh;
2540 aio_rename "$meta~", $meta;
2541
2542 $exit->slaying ("?random/$md5");
2543 $exit->msg (undef);
2544 }
2545}
2546
2547sub cf::object::player::enter_exit {
2548 my ($self, $exit) = @_;
2549
2550 return unless $self->type == cf::PLAYER;
2551
2552 if ($exit->slaying eq "/!") {
2553 #TODO: this should de-fi-ni-te-ly not be a sync-job
2554 # the problem is that $exit might not survive long enough
2555 # so it needs to be done right now, right here
2556 cf::sync_job { prepare_random_map $exit };
2557 }
2558
2559 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2560 my $hp = $exit->stats->hp;
2561 my $sp = $exit->stats->sp;
2562
2563 $self->enter_link;
2564
2565 # if exit is damned, update players death & WoR home-position
2566 $self->contr->savebed ($slaying, $hp, $sp)
2567 if $exit->flag (FLAG_DAMNED);
2568
2569 (async {
2570 $self->deactivate_recursive; # just to be sure
2571 unless (eval {
2572 $self->goto ($slaying, $hp, $sp);
2573
2574 1;
2575 }) {
2576 $self->message ("Something went wrong deep within the crossfire server. "
2577 . "I'll try to bring you back to the map you were before. "
2578 . "Please report this to the dungeon master!",
2579 cf::NDI_UNIQUE | cf::NDI_RED);
2580
2581 warn "ERROR in enter_exit: $@";
2582 $self->leave_link;
2583 }
2584 })->prio (1);
2585}
2586
2587=head3 cf::client
2588
2589=over 4
2590
2591=item $client->send_drawinfo ($text, $flags)
2592
2593Sends a drawinfo packet to the client. Circumvents output buffering so
2594should not be used under normal circumstances.
2595
2596=cut
2597
2598sub cf::client::send_drawinfo {
2599 my ($self, $text, $flags) = @_;
2600
2601 utf8::encode $text;
2602 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2603}
2604
2605=item $client->send_msg ($channel, $msg, $color, [extra...])
2606
2607Send a drawinfo or msg packet to the client, formatting the msg for the
2608client if neccessary. C<$type> should be a string identifying the type of
2609the message, with C<log> being the default. If C<$color> is negative, suppress
2610the message unless the client supports the msg packet.
2611
2612=cut
2613
2614our %CHANNEL = (
2615 "c/identify" => {
2616 id => "identify",
2617 title => "Identify",
2618 reply => undef,
2619 tooltip => "Items recently identified",
2620 },
2621 "c/examine" => {
2622 id => "examine",
2623 title => "Examine",
2624 reply => undef,
2625 tooltip => "Signs and other items you examined",
2626 },
2627);
2628
2629sub cf::client::send_msg {
2630 my ($self, $channel, $msg, $color, @extra) = @_;
2631
2632 $msg = $self->pl->expand_cfpod ($msg);
2633
2634 $color &= cf::NDI_CLIENT_MASK; # just in case...
2635
2636 # check predefined channels, for the benefit of C
2637 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2638
2639 if (ref $channel) {
2640 # send meta info to client, if not yet sent
2641 unless (exists $self->{channel}{$channel->{id}}) {
2642 $self->{channel}{$channel->{id}} = $channel;
2643 $self->ext_msg (channel_info => $channel)
2644 if $self->can_msg;
2645 }
2646
2647 $channel = $channel->{id};
2648 }
2649
2650 return unless @extra || length $msg;
2651
2652 if ($self->can_msg) {
2653 # default colour, mask it out
2654 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2655 if $color & cf::NDI_DEF;
2656
2657 $self->send_packet ("msg " . $self->{json_coder}->encode (
2658 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2659 } else {
2660 if ($color >= 0) {
2661 # replace some tags by gcfclient-compatible ones
2662 for ($msg) {
2663 1 while
2664 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2665 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2666 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2667 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2668 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2669 }
2670
2671 $color &= cf::NDI_COLOR_MASK;
2672
2673 utf8::encode $msg;
2674
2675 if (0 && $msg =~ /\[/) {
2676 # COMMAND/INFO
2677 $self->send_packet ("drawextinfo $color 10 8 $msg")
2678 } else {
2679 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2680 $self->send_packet ("drawinfo $color $msg")
2681 }
2682 }
2683 }
2684}
2685
2686=item $client->ext_msg ($type, @msg)
2687
2688Sends an ext event to the client.
2689
2690=cut
2691
2692sub cf::client::ext_msg($$@) {
2693 my ($self, $type, @msg) = @_;
2694
2695 if ($self->extcmd == 2) {
2696 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2697 } elsif ($self->extcmd == 1) { # TODO: remove
2698 push @msg, msgtype => "event_$type";
2699 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2700 }
2701}
2702
794=item $player->ext_reply ($msgid, $msgtype, %msg) 2703=item $client->ext_reply ($msgid, @msg)
795 2704
796Sends an ext reply to the player. 2705Sends an ext reply to the client.
797 2706
798=cut 2707=cut
799 2708
800sub cf::player::ext_reply($$$%) { 2709sub cf::client::ext_reply($$@) {
801 my ($self, $id, %msg) = @_; 2710 my ($self, $id, @msg) = @_;
802 2711
803 $msg{msgid} = $id; 2712 if ($self->extcmd == 2) {
804 2713 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
805 $self->send ("ext " . to_json \%msg); 2714 } elsif ($self->extcmd == 1) {
2715 #TODO: version 1, remove
2716 unshift @msg, msgtype => "reply", msgid => $id;
2717 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2718 }
806} 2719}
2720
2721=item $success = $client->query ($flags, "text", \&cb)
2722
2723Queues a query to the client, calling the given callback with
2724the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2725C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2726
2727Queries can fail, so check the return code. Or don't, as queries will
2728become reliable at some point in the future.
2729
2730=cut
2731
2732sub cf::client::query {
2733 my ($self, $flags, $text, $cb) = @_;
2734
2735 return unless $self->state == ST_PLAYING
2736 || $self->state == ST_SETUP
2737 || $self->state == ST_CUSTOM;
2738
2739 $self->state (ST_CUSTOM);
2740
2741 utf8::encode $text;
2742 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2743
2744 $self->send_packet ($self->{query_queue}[0][0])
2745 if @{ $self->{query_queue} } == 1;
2746
2747 1
2748}
2749
2750cf::client->attach (
2751 on_connect => sub {
2752 my ($ns) = @_;
2753
2754 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2755 },
2756 on_reply => sub {
2757 my ($ns, $msg) = @_;
2758
2759 # this weird shuffling is so that direct followup queries
2760 # get handled first
2761 my $queue = delete $ns->{query_queue}
2762 or return; # be conservative, not sure how that can happen, but we saw a crash here
2763
2764 (shift @$queue)->[1]->($msg);
2765 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2766
2767 push @{ $ns->{query_queue} }, @$queue;
2768
2769 if (@{ $ns->{query_queue} } == @$queue) {
2770 if (@$queue) {
2771 $ns->send_packet ($ns->{query_queue}[0][0]);
2772 } else {
2773 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2774 }
2775 }
2776 },
2777 on_exticmd => sub {
2778 my ($ns, $buf) = @_;
2779
2780 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2781
2782 if (ref $msg) {
2783 my ($type, $reply, @payload) =
2784 "ARRAY" eq ref $msg
2785 ? @$msg
2786 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2787
2788 my @reply;
2789
2790 if (my $cb = $EXTICMD{$type}) {
2791 @reply = $cb->($ns, @payload);
2792 }
2793
2794 $ns->ext_reply ($reply, @reply)
2795 if $reply;
2796
2797 } else {
2798 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2799 }
2800
2801 cf::override;
2802 },
2803);
2804
2805=item $client->async (\&cb)
2806
2807Create a new coroutine, running the specified callback. The coroutine will
2808be automatically cancelled when the client gets destroyed (e.g. on logout,
2809or loss of connection).
2810
2811=cut
2812
2813sub cf::client::async {
2814 my ($self, $cb) = @_;
2815
2816 my $coro = &Coro::async ($cb);
2817
2818 $coro->on_destroy (sub {
2819 delete $self->{_coro}{$coro+0};
2820 });
2821
2822 $self->{_coro}{$coro+0} = $coro;
2823
2824 $coro
2825}
2826
2827cf::client->attach (
2828 on_destroy => sub {
2829 my ($ns) = @_;
2830
2831 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2832 },
2833);
807 2834
808=back 2835=back
809 2836
810=cut
811
812#############################################################################
813 2837
814=head2 SAFE SCRIPTING 2838=head2 SAFE SCRIPTING
815 2839
816Functions that provide a safe environment to compile and execute 2840Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 2841snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 2842itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 2843is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 2844functions and methods that can be called is greatly reduced.
821 2845
822=cut 2846=cut
823 2847
824our $safe = new Safe "safe"; 2848our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 2849our $safe_hole = new Safe::Hole;
826 2850
827$SIG{FPE} = 'IGNORE'; 2851$SIG{FPE} = 'IGNORE';
828 2852
829$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2853$safe->permit_only (Opcode::opset qw(
2854 :base_core :base_mem :base_orig :base_math
2855 grepstart grepwhile mapstart mapwhile
2856 sort time
2857));
830 2858
831# here we export the classes and methods available to script code 2859# here we export the classes and methods available to script code
832 2860
833=pod 2861=pod
834 2862
835The following fucntions and emthods are available within a safe environment: 2863The following functions and methods are available within a safe environment:
836 2864
837 cf::object contr pay_amount pay_player 2865 cf::object
2866 contr pay_amount pay_player map x y force_find force_add
2867 insert remove name archname title slaying race decrease_ob_nr
2868
838 cf::object::player player 2869 cf::object::player
839 cf::player peaceful 2870 player
2871
2872 cf::player
2873 peaceful
2874
2875 cf::map
2876 trigger
840 2877
841=cut 2878=cut
842 2879
843for ( 2880for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 2881 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2882 insert remove inv name archname title slaying race
2883 decrease_ob_nr)],
845 ["cf::object::player" => qw(player)], 2884 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 2885 ["cf::player" => qw(peaceful)],
2886 ["cf::map" => qw(trigger)],
847) { 2887) {
848 no strict 'refs'; 2888 no strict 'refs';
849 my ($pkg, @funs) = @$_; 2889 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 2891 for @funs;
919=back 2959=back
920 2960
921=cut 2961=cut
922 2962
923############################################################################# 2963#############################################################################
2964# the server's init and main functions
924 2965
925=head2 EXTENSION DATABASE SUPPORT 2966sub load_facedata($) {
2967 my ($path) = @_;
926 2968
927Crossfire maintains a very simple database for extension use. It can 2969 # HACK to clear player env face cache, we need some signal framework
928currently store anything that can be serialised using Storable, which 2970 # for this (global event?)
929excludes objects. 2971 %ext::player_env::MUSIC_FACE_CACHE = ();
930 2972
931The parameter C<$family> should best start with the name of the extension 2973 my $enc = JSON::XS->new->utf8->canonical->relaxed;
932using it, it should be unique.
933 2974
934=over 4 2975 warn "loading facedata from $path\n";
935 2976
936=item $hashref = cf::db_get $family 2977 my $facedata;
2978 0 < aio_load $path, $facedata
2979 or die "$path: $!";
937 2980
938Return a hashref for use by the extension C<$family>, which can be 2981 $facedata = Coro::Storable::thaw $facedata;
939modified. After modifications, you have to call C<cf::db_dirty> or
940C<cf::db_sync>.
941 2982
942=item $value = cf::db_get $family => $key 2983 $facedata->{version} == 2
2984 or cf::cleanup "$path: version mismatch, cannot proceed.";
943 2985
944Returns a single value from the database 2986 # patch in the exptable
945 2987 $facedata->{resource}{"res/exp_table"} = {
946=item cf::db_put $family => $hashref 2988 type => FT_RSRC,
947 2989 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
948Stores the given family hashref into the database. Updates are delayed, if
949you want the data to be synced to disk immediately, use C<cf::db_sync>.
950
951=item cf::db_put $family => $key => $value
952
953Stores the given C<$value> in the family hash. Updates are delayed, if you
954want the data to be synced to disk immediately, use C<cf::db_sync>.
955
956=item cf::db_dirty
957
958Marks the database as dirty, to be updated at a later time.
959
960=item cf::db_sync
961
962Immediately write the database to disk I<if it is dirty>.
963
964=cut
965
966{
967 my $db;
968 my $path = cf::localdir . "/database.pst";
969
970 sub db_load() {
971 warn "loading database $path\n";#d# remove later
972 $db = stat $path ? Storable::retrieve $path : { };
973 }
974
975 my $pid;
976
977 sub db_save() {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~";
983 rename "$path~", $path;
984 cf::_exit 0 if defined $pid;
985 }
986 }
987
988 my $dirty;
989
990 sub db_sync() {
991 db_save if $dirty;
992 undef $dirty;
993 }
994
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
996 db_sync;
997 }); 2990 };
2991 cf::cede_to_tick;
998 2992
999 sub db_dirty() {
1000 $dirty = 1;
1001 $idle->start;
1002 } 2993 {
2994 my $faces = $facedata->{faceinfo};
1003 2995
1004 sub db_get($;$) { 2996 while (my ($face, $info) = each %$faces) {
1005 @_ >= 2 2997 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1006 ? $db->{$_[0]}{$_[1]} 2998 cf::face::set_visibility $idx, $info->{visibility};
1007 : ($db->{$_[0]} ||= { }) 2999 cf::face::set_magicmap $idx, $info->{magicmap};
1008 } 3000 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3001 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1009 3002
1010 sub db_put($$;$) { 3003 cf::cede_to_tick;
1011 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2];
1013 } else {
1014 $db->{$_[0]} = $_[1];
1015 }
1016 db_dirty;
1017 }
1018
1019 attach_global
1020 prio => 10000,
1021 on_cleanup => sub {
1022 db_sync;
1023 }, 3004 }
3005
3006 while (my ($face, $info) = each %$faces) {
3007 next unless $info->{smooth};
3008 my $idx = cf::face::find $face
3009 or next;
3010 if (my $smooth = cf::face::find $info->{smooth}) {
3011 cf::face::set_smooth $idx, $smooth;
3012 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3013 } else {
3014 warn "smooth face '$info->{smooth}' not found for face '$face'";
3015 }
3016
3017 cf::cede_to_tick;
3018 }
3019 }
3020
3021 {
3022 my $anims = $facedata->{animinfo};
3023
3024 while (my ($anim, $info) = each %$anims) {
3025 cf::anim::set $anim, $info->{frames}, $info->{facings};
3026 cf::cede_to_tick;
3027 }
3028
3029 cf::anim::invalidate_all; # d'oh
3030 }
3031
3032 {
3033 # TODO: for gcfclient pleasure, we should give resources
3034 # that gcfclient doesn't grok a >10000 face index.
3035 my $res = $facedata->{resource};
3036
3037 my $soundconf = delete $res->{"res/sound.conf"};
3038
3039 while (my ($name, $info) = each %$res) {
3040 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3041 my $data;
3042
3043 if ($info->{type} & 1) {
3044 # prepend meta info
3045
3046 my $meta = $enc->encode ({
3047 name => $name,
3048 %{ $info->{meta} || {} },
3049 });
3050
3051 $data = pack "(w/a*)*", $meta, $info->{data};
3052 } else {
3053 $data = $info->{data};
3054 }
3055
3056 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3057 cf::face::set_type $idx, $info->{type};
3058
3059 cf::cede_to_tick;
3060 }
3061
3062 if ($soundconf) {
3063 $soundconf = $enc->decode (delete $soundconf->{data});
3064
3065 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3066 my $sound = $soundconf->{compat}[$_]
3067 or next;
3068
3069 my $face = cf::face::find "sound/$sound->[1]";
3070 cf::sound::set $sound->[0] => $face;
3071 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3072 }
3073
3074 while (my ($k, $v) = each %{$soundconf->{event}}) {
3075 my $face = cf::face::find "sound/$v";
3076 cf::sound::set $k => $face;
3077 }
3078 }
3079 }
3080
3081 1
3082}
3083
3084register_exticmd fx_want => sub {
3085 my ($ns, $want) = @_;
3086
3087 while (my ($k, $v) = each %$want) {
3088 $ns->fx_want ($k, $v);
3089 }
3090};
3091
3092sub reload_regions {
3093 # HACK to clear player env face cache, we need some signal framework
3094 # for this (global event?)
3095 %ext::player_env::MUSIC_FACE_CACHE = ();
3096
3097 load_resource_file "$MAPDIR/regions"
3098 or die "unable to load regions file\n";
3099
3100 for (cf::region::list) {
3101 $_->{match} = qr/$_->{match}/
3102 if exists $_->{match};
3103 }
3104}
3105
3106sub reload_facedata {
3107 load_facedata "$DATADIR/facedata"
3108 or die "unable to load facedata\n";
3109}
3110
3111sub reload_archetypes {
3112 load_resource_file "$DATADIR/archetypes"
3113 or die "unable to load archetypes\n";
3114 #d# NEED to laod twice to resolve forward references
3115 # this really needs to be done in an extra post-pass
3116 # (which needs to be synchronous, so solve it differently)
3117 load_resource_file "$DATADIR/archetypes"
3118 or die "unable to load archetypes\n";
3119}
3120
3121sub reload_treasures {
3122 load_resource_file "$DATADIR/treasures"
3123 or die "unable to load treasurelists\n";
3124}
3125
3126sub reload_resources {
3127 warn "reloading resource files...\n";
3128
3129 reload_regions;
3130 reload_facedata;
3131 #reload_archetypes;#d#
3132 reload_archetypes;
3133 reload_treasures;
3134
3135 warn "finished reloading resource files\n";
3136}
3137
3138sub init {
3139 reload_resources;
3140}
3141
3142sub reload_config {
3143 open my $fh, "<:utf8", "$CONFDIR/config"
3144 or return;
3145
3146 local $/;
3147 *CFG = YAML::Syck::Load <$fh>;
3148
3149 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3150
3151 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3152 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3153
3154 if (exists $CFG{mlockall}) {
3155 eval {
3156 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3157 and die "WARNING: m(un)lockall failed: $!\n";
3158 };
3159 warn $@ if $@;
3160 }
3161}
3162
3163sub main {
3164 # we must not ever block the main coroutine
3165 local $Coro::idle = sub {
3166 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3167 (async {
3168 Event::one_event;
3169 })->prio (Coro::PRIO_MAX);
1024 ; 3170 };
3171
3172 reload_config;
3173 db_init;
3174 load_extensions;
3175
3176 $TICK_WATCHER->start;
3177 Event::loop;
1025} 3178}
1026 3179
1027############################################################################# 3180#############################################################################
1028# the server's main() 3181# initialisation and cleanup
1029 3182
1030sub main { 3183# install some emergency cleanup handlers
1031 db_load; 3184BEGIN {
1032 load_extensions; 3185 for my $signal (qw(INT HUP TERM)) {
1033 Event::loop; 3186 Event->signal (
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 signal => $signal,
3190 prio => 0,
3191 cb => sub {
3192 cf::cleanup "SIG$signal";
3193 },
3194 );
3195 }
1034} 3196}
1035 3197
1036############################################################################# 3198sub write_runtime {
1037# initialisation 3199 my $runtime = "$LOCALDIR/runtime";
1038 3200
1039sub _perl_reload(&) { 3201 # first touch the runtime file to show we are still running:
3202 # the fsync below can take a very very long time.
3203
3204 IO::AIO::aio_utime $runtime, undef, undef;
3205
3206 my $guard = cf::lock_acquire "write_runtime";
3207
3208 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3209 or return;
3210
3211 my $value = $cf::RUNTIME + 90 + 10;
3212 # 10 is the runtime save interval, for a monotonic clock
3213 # 60 allows for the watchdog to kill the server.
3214
3215 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3216 and return;
3217
3218 # always fsync - this file is important
3219 aio_fsync $fh
3220 and return;
3221
3222 # touch it again to show we are up-to-date
3223 aio_utime $fh, undef, undef;
3224
3225 close $fh
3226 or return;
3227
3228 aio_rename "$runtime~", $runtime
3229 and return;
3230
3231 warn "runtime file written.\n";
3232
3233 1
3234}
3235
3236sub emergency_save() {
3237 my $freeze_guard = cf::freeze_mainloop;
3238
3239 warn "enter emergency perl save\n";
3240
3241 cf::sync_job {
3242 # use a peculiar iteration method to avoid tripping on perl
3243 # refcount bugs in for. also avoids problems with players
3244 # and maps saved/destroyed asynchronously.
3245 warn "begin emergency player save\n";
3246 for my $login (keys %cf::PLAYER) {
3247 my $pl = $cf::PLAYER{$login} or next;
3248 $pl->valid or next;
3249 $pl->save;
3250 }
3251 warn "end emergency player save\n";
3252
3253 warn "begin emergency map save\n";
3254 for my $path (keys %cf::MAP) {
3255 my $map = $cf::MAP{$path} or next;
3256 $map->valid or next;
3257 $map->save;
3258 }
3259 warn "end emergency map save\n";
3260
3261 warn "begin emergency database checkpoint\n";
3262 BDB::db_env_txn_checkpoint $DB_ENV;
3263 warn "end emergency database checkpoint\n";
3264 };
3265
3266 warn "leave emergency perl save\n";
3267}
3268
3269sub post_cleanup {
1040 my ($msg) = @_; 3270 my ($make_core) = @_;
1041 3271
1042 $msg->("reloading..."); 3272 warn Carp::longmess "post_cleanup backtrace"
3273 if $make_core;
3274}
1043 3275
1044 eval { 3276sub do_reload_perl() {
1045 # cancel all watchers 3277 # can/must only be called in main
3278 if ($Coro::current != $Coro::main) {
3279 warn "can only reload from main coroutine";
3280 return;
3281 }
3282
3283 warn "reloading...";
3284
3285 warn "entering sync_job";
3286
3287 cf::sync_job {
3288 cf::write_runtime; # external watchdog should not bark
3289 cf::emergency_save;
3290 cf::write_runtime; # external watchdog should not bark
3291
3292 warn "syncing database to disk";
3293 BDB::db_env_txn_checkpoint $DB_ENV;
3294
3295 # if anything goes wrong in here, we should simply crash as we already saved
3296
3297 warn "cancelling all WF_AUTOCANCEL watchers";
1046 $_->cancel for Event::all_watchers; 3298 for (Event::all_watchers) {
3299 $_->cancel if $_->data & WF_AUTOCANCEL;
3300 }
1047 3301
1048 # unload all extensions 3302 warn "flushing outstanding aio requests";
1049 for (@exts) { 3303 for (;;) {
1050 $msg->("unloading <$_>"); 3304 BDB::flush;
1051 unload_extension $_; 3305 IO::AIO::flush;
3306 Coro::cede;
3307 last unless IO::AIO::nreqs || BDB::nreqs;
3308 warn "iterate...";
3309 }
3310
3311 ++$RELOAD;
3312
3313 warn "cancelling all extension coros";
3314 $_->cancel for values %EXT_CORO;
3315 %EXT_CORO = ();
3316
3317 warn "removing commands";
3318 %COMMAND = ();
3319
3320 warn "removing ext/exti commands";
3321 %EXTCMD = ();
3322 %EXTICMD = ();
3323
3324 warn "unloading/nuking all extensions";
3325 for my $pkg (@EXTS) {
3326 warn "... unloading $pkg";
3327
3328 if (my $cb = $pkg->can ("unload")) {
3329 eval {
3330 $cb->($pkg);
3331 1
3332 } or warn "$pkg unloaded, but with errors: $@";
1052 } 3333 }
1053 3334
3335 warn "... nuking $pkg";
3336 Symbol::delete_package $pkg;
3337 }
3338
1054 # unload all modules loaded from $LIBDIR 3339 warn "unloading all perl modules loaded from $LIBDIR";
1055 while (my ($k, $v) = each %INC) { 3340 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057 3342
1058 $msg->("removing <$k>"); 3343 warn "... unloading $k";
1059 delete $INC{$k}; 3344 delete $INC{$k};
1060 3345
1061 $k =~ s/\.pm$//; 3346 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g; 3347 $k =~ s/\//::/g;
1063 3348
1066 } 3351 }
1067 3352
1068 Symbol::delete_package $k; 3353 Symbol::delete_package $k;
1069 } 3354 }
1070 3355
1071 # sync database to disk
1072 cf::db_sync;
1073
1074 # get rid of safe::, as good as possible 3356 warn "getting rid of safe::, as good as possible";
1075 Symbol::delete_package "safe::$_" 3357 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1077 3359
1078 # remove register_script_function callbacks
1079 # TODO
1080
1081 # unload cf.pm "a bit" 3360 warn "unloading cf.pm \"a bit\"";
1082 delete $INC{"cf.pm"}; 3361 delete $INC{"cf.pm"};
3362 delete $INC{"cf/pod.pm"};
1083 3363
1084 # don't, removes xs symbols, too, 3364 # don't, removes xs symbols, too,
1085 # and global variables created in xs 3365 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__; 3366 #Symbol::delete_package __PACKAGE__;
1087 3367
1088 # reload cf.pm 3368 warn "unload completed, starting to reload now";
3369
1089 $msg->("reloading cf.pm"); 3370 warn "reloading cf.pm";
1090 require cf; 3371 require cf;
3372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1091 3373
1092 # load database again 3374 warn "loading config and database again";
1093 cf::db_load; 3375 cf::reload_config;
1094 3376
1095 # load extensions 3377 warn "loading extensions";
1096 $msg->("load extensions");
1097 cf::load_extensions; 3378 cf::load_extensions;
1098 3379
1099 # reattach attachments to objects 3380 warn "reattaching attachments to objects/players";
1100 $msg->("reattach"); 3381 _global_reattach; # objects, sockets
1101 _global_reattach; 3382 warn "reattaching attachments to maps";
3383 reattach $_ for values %MAP;
3384 warn "reattaching attachments to players";
3385 reattach $_ for values %PLAYER;
3386
3387 warn "leaving sync_job";
3388
3389 1
3390 } or do {
3391 warn $@;
3392 warn "error while reloading, exiting.";
3393 exit 1;
1102 }; 3394 };
1103 $msg->($@) if $@;
1104 3395
1105 $msg->("reloaded"); 3396 warn "reloaded";
1106}; 3397};
1107 3398
1108sub perl_reload() { 3399our $RELOAD_WATCHER; # used only during reload
1109 _perl_reload { 3400
1110 warn $_[0]; 3401sub reload_perl() {
1111 print "$_[0]\n"; 3402 # doing reload synchronously and two reloads happen back-to-back,
3403 # coro crashes during coro_state_free->destroy here.
3404
3405 $RELOAD_WATCHER ||= Event->timer (
3406 reentrant => 0,
3407 after => 0,
3408 data => WF_AUTOCANCEL,
3409 cb => sub {
3410 do_reload_perl;
3411 undef $RELOAD_WATCHER;
3412 },
1112 }; 3413 );
1113} 3414}
1114 3415
1115register_command "perl-reload", 0, sub { 3416register_command "reload" => sub {
1116 my ($who, $arg) = @_; 3417 my ($who, $arg) = @_;
1117 3418
1118 if ($who->flag (FLAG_WIZ)) { 3419 if ($who->flag (FLAG_WIZ)) {
1119 _perl_reload { 3420 $who->message ("reloading server.");
1120 warn $_[0]; 3421 async { reload_perl };
1121 $who->message ($_[0]); 3422 }
3423};
3424
3425unshift @INC, $LIBDIR;
3426
3427my $bug_warning = 0;
3428
3429our @WAIT_FOR_TICK;
3430our @WAIT_FOR_TICK_BEGIN;
3431
3432sub wait_for_tick {
3433 return unless $TICK_WATCHER->is_active;
3434 return if $Coro::current == $Coro::main;
3435
3436 my $signal = new Coro::Signal;
3437 push @WAIT_FOR_TICK, $signal;
3438 $signal->wait;
3439}
3440
3441sub wait_for_tick_begin {
3442 return unless $TICK_WATCHER->is_active;
3443 return if $Coro::current == $Coro::main;
3444
3445 my $signal = new Coro::Signal;
3446 push @WAIT_FOR_TICK_BEGIN, $signal;
3447 $signal->wait;
3448}
3449
3450 my $min = 1e6;#d#
3451 my $avg = 10;
3452$TICK_WATCHER = Event->timer (
3453 reentrant => 0,
3454 parked => 1,
3455 prio => 0,
3456 at => $NEXT_TICK || $TICK,
3457 data => WF_AUTOCANCEL,
3458 cb => sub {
3459 if ($Coro::current != $Coro::main) {
3460 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3461 unless ++$bug_warning > 10;
3462 return;
3463 }
3464
3465 $NOW = $tick_start = Event::time;
3466
3467 cf::server_tick; # one server iteration
3468
3469 0 && sync_job {#d#
3470 for(1..10) {
3471 my $t = Event::time;
3472 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3473 or die;
3474
3475 $map->width (50);
3476 $map->height (50);
3477 $map->alloc;
3478 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3479 my $t = Event::time - $t;
3480
3481 #next unless $t < 0.0013;#d#
3482 if ($t < $min) {
3483 $min = $t;
3484 }
3485 $avg = $avg * 0.99 + $t * 0.01;
3486 }
3487 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3488 exit 0;
3489 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1122 }; 3490 };
1123 }
1124};
1125 3491
1126register "<global>", __PACKAGE__; 3492 $RUNTIME += $TICK;
1127
1128unshift @INC, $LIBDIR;
1129
1130$TICK_WATCHER = Event->timer (
1131 prio => 1,
1132 at => $NEXT_TICK || 1,
1133 cb => sub {
1134 cf::server_tick; # one server iteration
1135
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK; 3493 $NEXT_TICK += $TICK;
1138 3494
3495 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3496 $NEXT_RUNTIME_WRITE = $NOW + 10;
3497 Coro::async_pool {
3498 write_runtime
3499 or warn "ERROR: unable to write runtime file: $!";
3500 };
3501 }
3502
3503# my $AFTER = Event::time;
3504# warn $AFTER - $NOW;#d#
3505
3506 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3507 $sig->send;
3508 }
3509 while (my $sig = shift @WAIT_FOR_TICK) {
3510 $sig->send;
3511 }
3512
3513 $NOW = Event::time;
3514
1139 # if we are delayed by four ticks, skip them all 3515 # if we are delayed by four ticks or more, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3516 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1141 3517
1142 $TICK_WATCHER->at ($NEXT_TICK); 3518 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start; 3519 $TICK_WATCHER->start;
3520
3521 $LOAD = ($NOW - $tick_start) / $TICK;
3522 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3523
3524 _post_tick;
3525
3526
1144 }, 3527 },
1145); 3528);
1146 3529
3530{
3531 BDB::min_parallel 8;
3532 BDB::max_poll_time $TICK * 0.1;
3533 $BDB_POLL_WATCHER = Event->io (
3534 reentrant => 0,
3535 fd => BDB::poll_fileno,
3536 poll => 'r',
3537 prio => 0,
3538 data => WF_AUTOCANCEL,
3539 cb => \&BDB::poll_cb,
3540 );
3541
3542 BDB::set_sync_prepare {
3543 my $status;
3544 my $current = $Coro::current;
3545 (
3546 sub {
3547 $status = $!;
3548 $current->ready; undef $current;
3549 },
3550 sub {
3551 Coro::schedule while defined $current;
3552 $! = $status;
3553 },
3554 )
3555 };
3556
3557 unless ($DB_ENV) {
3558 $DB_ENV = BDB::db_env_create;
3559
3560 cf::sync_job {
3561 eval {
3562 BDB::db_env_open
3563 $DB_ENV,
3564 $BDBDIR,
3565 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3566 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3567 0666;
3568
3569 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3570
3571 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3572 | BDB::LOG_AUTOREMOVE, 1);
3573 $DB_ENV->set_lk_detect;
3574 };
3575
3576 cf::cleanup "db_env_open(db): $@" if $@;
3577 };
3578 }
3579
3580 $BDB_CHECKPOINT_WATCHER = Event->timer (
3581 after => 11,
3582 interval => 60,
3583 hard => 1,
3584 prio => 0,
3585 data => WF_AUTOCANCEL,
3586 cb => sub {
3587 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3588 },
3589 );
3590 $BDB_TRICKLE_WATCHER = Event->timer (
3591 after => 5,
3592 interval => 10,
3593 hard => 1,
3594 prio => 0,
3595 data => WF_AUTOCANCEL,
3596 cb => sub {
3597 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3598 },
3599 );
3600}
3601
3602{
3603 IO::AIO::min_parallel 8;
3604
3605 undef $Coro::AIO::WATCHER;
3606 IO::AIO::max_poll_time $TICK * 0.1;
3607 $AIO_POLL_WATCHER = Event->io (
3608 reentrant => 0,
3609 data => WF_AUTOCANCEL,
3610 fd => IO::AIO::poll_fileno,
3611 poll => 'r',
3612 prio => 6,
3613 cb => \&IO::AIO::poll_cb,
3614 );
3615}
3616
3617my $_log_backtrace;
3618
3619sub _log_backtrace {
3620 my ($msg, @addr) = @_;
3621
3622 $msg =~ s/\n//;
3623
3624 # limit the # of concurrent backtraces
3625 if ($_log_backtrace < 2) {
3626 ++$_log_backtrace;
3627 async {
3628 my @bt = fork_call {
3629 @addr = map { sprintf "%x", $_ } @addr;
3630 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3631 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3632 or die "addr2line: $!";
3633
3634 my @funcs;
3635 my @res = <$fh>;
3636 chomp for @res;
3637 while (@res) {
3638 my ($func, $line) = splice @res, 0, 2, ();
3639 push @funcs, "[$func] $line";
3640 }
3641
3642 @funcs
3643 };
3644
3645 LOG llevInfo, "[ABT] $msg\n";
3646 LOG llevInfo, "[ABT] $_\n" for @bt;
3647 --$_log_backtrace;
3648 };
3649 } else {
3650 LOG llevInfo, "[ABT] $msg\n";
3651 LOG llevInfo, "[ABT] [suppressed]\n";
3652 }
3653}
3654
3655# load additional modules
3656use cf::pod;
3657
3658END { cf::emergency_save }
3659
11471 36601
1148 3661

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