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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.71 by root, Sun Oct 1 10:59:30 2006 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
58use YAML ();
59use IO::AIO ();
10use Time::HiRes; 60use Time::HiRes;
11use Event; 61use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
13 63
14use strict; 64AnyEvent::detect;
15 65
16_init_vars; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
78
18our %COMMAND = (); 79our %COMMAND = ();
80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
87
88our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 89our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 90
22our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
23our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
25 116
26our %CFG; 117our %CFG;
27 118
119our $UPTIME; $UPTIME ||= time;
120our $RUNTIME;
121our $NOW;
122
123our (%PLAYER, %PLAYER_LOADING); # all users
124our (%MAP, %MAP_LOADING ); # all maps
125our $LINK_MAP; # the special {link} map, which is always available
126
127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
139binmode STDOUT;
140binmode STDERR;
141
142# read virtual server time, if available
143unless ($RUNTIME || !-e $RUNTIMEFILE) {
144 open my $fh, "<", $RUNTIMEFILE
145 or die "unable to read $RUNTIMEFILE file: $!";
146 $RUNTIME = <$fh> + 0.;
147}
148
149mkdir $_
150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
151
152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
155
28############################################################################# 156#############################################################################
29 157
30=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
31 159
32=over 4 160=over 4
33 161
34=item $cf::LIBDIR 162=item $cf::UPTIME
35 163
36The perl library directory, where extensions and cf-specific modules can 164The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 165
166=item $cf::RUNTIME
167
168The time this server has run, starts at 0 and is increased by $cf::TICK on
169every server tick.
170
171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
174
175Various directories - "/etc", read-only install directory, perl-library
176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
179
180=item $cf::NOW
181
182The time of the last (current) server tick.
38 183
39=item $cf::TICK 184=item $cf::TICK
40 185
41The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
42 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
43=item %cf::CFG 198=item %cf::CFG
44 199
45Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
46from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
47 214
48=back 215=back
49 216
50=cut 217=cut
51 218
52BEGIN { 219BEGIN {
53 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 221 my $msg = join "", @_;
222
55 $msg .= "\n" 223 $msg .= "\n"
56 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
57 225
58 print STDERR "cfperl: $msg"; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
59 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
60 }; 229 };
61} 230}
62 231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
246
247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 254
65# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 256# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 257for my $pkg (qw(
68 no strict 'refs'; 258 cf::global cf::attachable
259 cf::object cf::object::player
260 cf::client cf::player
261 cf::arch cf::living
262 cf::map cf::mapspace
263 cf::party cf::region
264)) {
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 266}
71 267
72$Event::DIED = sub { 268$EV::DIED = sub {
73 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
74}; 270};
75 271
76my %ext_pkg; 272#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 273
82=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
83 275
84=over 4 276=over 4
85 277
86=cut 278=item dumpval $ref
87 279
88use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
89 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
90=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
91 302
92Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
93 304
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
102 306
103Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
104 308
105=cut 309=cut
106 310
107sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
109 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
458=item cf::sync_job { BLOCK }
459
460The design of Deliantra requires that the main coroutine ($Coro::main)
461is always able to handle events or runnable, as Deliantra is only
462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
464
465If it must be done, put the blocking parts into C<sync_job>. This will run
466the given BLOCK in another coroutine while waiting for the result. The
467server will be frozen during this time, so the block should either finish
468fast or be very important.
469
470=cut
471
472sub sync_job(&) {
473 my ($job) = @_;
474
475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
493 })->prio (Coro::PRIO_MAX);
494
495 while ($busy) {
496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
508 } else {
509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
512 }
513}
514
515=item $coro = cf::async_ext { BLOCK }
516
517Like async, but this coro is automatically being canceled when the
518extension calling this is being unloaded.
519
520=cut
521
522sub async_ext(&) {
523 my $cb = shift;
524
525 my $coro = &Coro::async ($cb);
526
527 $coro->on_destroy (sub {
528 delete $EXT_CORO{$coro+0};
529 });
530 $EXT_CORO{$coro+0} = $coro;
531
532 $coro
533}
534
535=item fork_call { }, $args
536
537Executes the given code block with the given arguments in a seperate
538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
541
542=cut
543
544sub fork_call(&@) {
545 my ($cb, @args) = @_;
546
547 # we seemingly have to make a local copy of the whole thing,
548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
550
551 my @res = Coro::Util::fork_eval {
552 reset_signals;
553 &$cb
554 }, @args;
555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 722}
111 723
112=back 724=back
113 725
114=cut 726=cut
115 727
116############################################################################# 728#############################################################################
117 729
118=head2 EVENTS AND OBJECT ATTACHMENTS 730=head2 ATTACHABLE OBJECTS
731
732Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods.
735
736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in
738Deliantra).
119 739
120=over 4 740=over 4
121 741
122=item $object->attach ($attachment, key => $value...)
123
124=item $object->detach ($attachment)
125
126Attach/detach a pre-registered attachment to an object.
127
128=item $player->attach ($attachment, key => $value...)
129
130=item $player->detach ($attachment)
131
132Attach/detach a pre-registered attachment to a player.
133
134=item $map->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
135 743
136=item $map->detach ($attachment) 744=item $attachable->detach ($attachment)
137 745
138Attach/detach a pre-registered attachment to a map. 746Attach/detach a pre-registered attachment to a specific object and give it
747the specified key/value pairs as arguments.
139 748
140=item $bool = $object->attached ($name) 749Example, attach a minesweeper attachment to the given object, making it a
75010x10 minesweeper game:
141 751
142=item $bool = $player->attached ($name) 752 $obj->attach (minesweeper => width => 10, height => 10);
143 753
144=item $bool = $map->attached ($name) 754=item $bool = $attachable->attached ($name)
145 755
146Checks wether the named attachment is currently attached to the object. 756Checks wether the named attachment is currently attached to the object.
147 757
148=item cf::attach_global ... 758=item cf::CLASS->attach ...
149 759
150Attach handlers for global events. 760=item cf::CLASS->detach ...
151 761
152This and all following C<attach_*>-functions expect any number of the 762Define an anonymous attachment and attach it to all objects of the given
153following handler/hook descriptions: 763CLASS. See the next function for an explanation of its arguments.
764
765You can attach to global events by using the C<cf::global> class.
766
767Example, log all player logins:
768
769 cf::player->attach (
770 on_login => sub {
771 my ($pl) = @_;
772 ...
773 },
774 );
775
776Example, attach to the jeweler skill:
777
778 cf::object->attach (
779 type => cf::SKILL,
780 subtype => cf::SK_JEWELER,
781 on_use_skill => sub {
782 my ($sk, $ob, $part, $dir, $msg) = @_;
783 ...
784 },
785 );
786
787=item cf::CLASS::attachment $name, ...
788
789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment.
791
792Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name.
794
795These calls expect any number of the following handler/hook descriptions:
154 796
155=over 4 797=over 4
156 798
157=item prio => $number 799=item prio => $number
158 800
160by another C<prio> setting). Lower priority handlers get executed 802by another C<prio> setting). Lower priority handlers get executed
161earlier. The default priority is C<0>, and many built-in handlers are 803earlier. The default priority is C<0>, and many built-in handlers are
162registered at priority C<-1000>, so lower priorities should not be used 804registered at priority C<-1000>, so lower priorities should not be used
163unless you know what you are doing. 805unless you know what you are doing.
164 806
807=item type => $type
808
809(Only for C<< cf::object->attach >> calls), limits the attachment to the
810given type of objects only (the additional parameter C<subtype> can be
811used to further limit to the given subtype).
812
165=item on_I<event> => \&cb 813=item on_I<event> => \&cb
166 814
167Call the given code reference whenever the named event happens (event is 815Call the given code reference whenever the named event happens (event is
168something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 816something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
169handlers are recognised generally depends on the type of object these 817handlers are recognised generally depends on the type of object these
178package and register them. Only handlers for eevents supported by the 826package and register them. Only handlers for eevents supported by the
179object/class are recognised. 827object/class are recognised.
180 828
181=back 829=back
182 830
183=item cf::attach_to_type $object_type, $subtype, ... 831Example, define an attachment called "sockpuppet" that calls the given
832event handler when a monster attacks:
184 833
185Attach handlers for a specific object type (e.g. TRANSPORT) and 834 cf::object::attachment sockpuppet =>
186subtype. If C<$subtype> is zero or undef, matches all objects of the given 835 on_skill_attack => sub {
187type. 836 my ($self, $victim) = @_;
188 837 ...
189=item cf::attach_to_objects ...
190
191Attach handlers to all objects. Do not use this except for debugging or
192very rare events, as handlers are (obviously) called for I<all> objects in
193the game.
194
195=item cf::attach_to_players ...
196
197Attach handlers to all players.
198
199=item cf::attach_to_maps ...
200
201Attach handlers to all maps.
202
203=item cf:register_attachment $name, ...
204
205Register an attachment by name through which objects can refer to this
206attachment.
207
208=item cf:register_player_attachment $name, ...
209
210Register an attachment by name through which players can refer to this
211attachment.
212
213=item cf:register_map_attachment $name, ...
214
215Register an attachment by name through which maps can refer to this
216attachment.
217
218=cut
219
220# the following variables are defined in .xs and must not be re-created
221our @CB_GLOBAL = (); # registry for all global events
222our @CB_OBJECT = (); # all objects (should not be used except in emergency)
223our @CB_PLAYER = ();
224our @CB_TYPE = (); # registry for type (cf-object class) based events
225our @CB_MAP = ();
226
227my %attachment;
228
229sub _attach_cb($\%$$$) {
230 my ($registry, $undo, $event, $prio, $cb) = @_;
231
232 use sort 'stable';
233
234 $cb = [$prio, $cb];
235
236 @{$registry->[$event]} = sort
237 { $a->[0] cmp $b->[0] }
238 @{$registry->[$event] || []}, $cb;
239
240 push @{$undo->{cb}}, [$event, $cb];
241}
242
243# attach handles attaching event callbacks
244# the only thing the caller has to do is pass the correct
245# registry (== where the callback attaches to).
246sub _attach(\@$@) {
247 my ($registry, $klass, @arg) = @_;
248
249 my $prio = 0;
250
251 my %undo = (
252 registry => $registry,
253 cb => [],
254 );
255
256 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
257
258 while (@arg) {
259 my $type = shift @arg;
260
261 if ($type eq "prio") {
262 $prio = shift @arg;
263
264 } elsif ($type eq "package") {
265 my $pkg = shift @arg;
266
267 while (my ($name, $id) = each %cb_id) {
268 if (my $cb = $pkg->can ($name)) {
269 _attach_cb $registry, %undo, $id, $prio, $cb;
270 }
271 } 838 }
272
273 } elsif (exists $cb_id{$type}) {
274 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
275
276 } elsif (ref $type) {
277 warn "attaching objects not supported, ignoring.\n";
278
279 } else {
280 shift @arg;
281 warn "attach argument '$type' not supported, ignoring.\n";
282 }
283 }
284
285 \%undo
286}
287
288sub _attach_attachment {
289 my ($obj, $name, %arg) = @_;
290
291 return if exists $obj->{_attachment}{$name};
292
293 my $res;
294
295 if (my $attach = $attachment{$name}) {
296 my $registry = $obj->registry;
297
298 for (@$attach) {
299 my ($klass, @attach) = @$_;
300 $res = _attach @$registry, $klass, @attach;
301 }
302
303 $obj->{$name} = \%arg;
304 } else {
305 warn "object uses attachment '$name' that is not available, postponing.\n";
306 }
307
308 $obj->{_attachment}{$name} = undef;
309
310 $res->{attachment} = $name;
311 $res
312}
313
314*cf::object::attach =
315*cf::player::attach =
316*cf::map::attach = sub {
317 my ($obj, $name, %arg) = @_;
318
319 _attach_attachment $obj, $name, %arg;
320};
321
322# all those should be optimised
323*cf::object::detach =
324*cf::player::detach =
325*cf::map::detach = sub {
326 my ($obj, $name) = @_;
327
328 delete $obj->{_attachment}{$name};
329 reattach ($obj);
330};
331
332*cf::object::attached =
333*cf::player::attached =
334*cf::map::attached = sub {
335 my ($obj, $name) = @_;
336
337 exists $obj->{_attachment}{$name}
338};
339
340sub attach_global {
341 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
342}
343
344sub attach_to_type {
345 my $type = shift;
346 my $subtype = shift;
347
348 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
349}
350
351sub attach_to_objects {
352 _attach @CB_OBJECT, KLASS_OBJECT, @_
353}
354
355sub attach_to_players {
356 _attach @CB_PLAYER, KLASS_PLAYER, @_
357}
358
359sub attach_to_maps {
360 _attach @CB_MAP, KLASS_MAP, @_
361}
362
363sub register_attachment {
364 my $name = shift;
365
366 $attachment{$name} = [[KLASS_OBJECT, @_]];
367}
368
369sub register_player_attachment {
370 my $name = shift;
371
372 $attachment{$name} = [[KLASS_PLAYER, @_]];
373}
374
375sub register_map_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_MAP, @_]];
379}
380
381our $override;
382our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
383
384sub override {
385 $override = 1;
386 @invoke_results = ();
387}
388
389sub do_invoke {
390 my $event = shift;
391 my $callbacks = shift;
392
393 @invoke_results = ();
394
395 local $override;
396
397 for (@$callbacks) {
398 eval { &{$_->[1]} };
399
400 if ($@) {
401 warn "$@";
402 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
403 override;
404 }
405
406 return 1 if $override;
407 }
408
409 0 839 }
410}
411 840
412=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 841=item $attachable->valid
413
414=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
415
416=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
417
418=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
419
420Generate a global/object/player/map-specific event with the given arguments.
421
422This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
423removed in future versions), and there is no public API to access override
424results (if you must, access C<@cf::invoke_results> directly).
425
426=back
427
428=cut
429
430#############################################################################
431
432=head2 METHODS VALID FOR ALL CORE OBJECTS
433
434=over 4
435
436=item $object->valid, $player->valid, $map->valid
437 842
438Just because you have a perl object does not mean that the corresponding 843Just because you have a perl object does not mean that the corresponding
439C-level object still exists. If you try to access an object that has no 844C-level object still exists. If you try to access an object that has no
440valid C counterpart anymore you get an exception at runtime. This method 845valid C counterpart anymore you get an exception at runtime. This method
441can be used to test for existence of the C object part without causing an 846can be used to test for existence of the C object part without causing an
442exception. 847exception.
443 848
849=cut
850
851# the following variables are defined in .xs and must not be re-created
852our @CB_GLOBAL = (); # registry for all global events
853our @CB_ATTACHABLE = (); # registry for all attachables
854our @CB_OBJECT = (); # all objects (should not be used except in emergency)
855our @CB_PLAYER = ();
856our @CB_CLIENT = ();
857our @CB_TYPE = (); # registry for type (cf-object class) based events
858our @CB_MAP = ();
859
860my %attachment;
861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
868sub _attach_cb($$$$) {
869 my ($registry, $event, $prio, $cb) = @_;
870
871 use sort 'stable';
872
873 $cb = [$prio, $cb];
874
875 @{$registry->[$event]} = sort
876 { $a->[0] cmp $b->[0] }
877 @{$registry->[$event] || []}, $cb;
878}
879
880# hack
881my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
882
883# attach handles attaching event callbacks
884# the only thing the caller has to do is pass the correct
885# registry (== where the callback attaches to).
886sub _attach {
887 my ($registry, $klass, @arg) = @_;
888
889 my $object_type;
890 my $prio = 0;
891 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
892
893 #TODO: get rid of this hack
894 if ($attachable_klass{$klass}) {
895 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
896 }
897
898 while (@arg) {
899 my $type = shift @arg;
900
901 if ($type eq "prio") {
902 $prio = shift @arg;
903
904 } elsif ($type eq "type") {
905 $object_type = shift @arg;
906 $registry = $CB_TYPE[$object_type] ||= [];
907
908 } elsif ($type eq "subtype") {
909 defined $object_type or Carp::croak "subtype specified without type";
910 my $object_subtype = shift @arg;
911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
912
913 } elsif ($type eq "package") {
914 my $pkg = shift @arg;
915
916 while (my ($name, $id) = each %cb_id) {
917 if (my $cb = $pkg->can ($name)) {
918 _attach_cb $registry, $id, $prio, $cb;
919 }
920 }
921
922 } elsif (exists $cb_id{$type}) {
923 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
924
925 } elsif (ref $type) {
926 warn "attaching objects not supported, ignoring.\n";
927
928 } else {
929 shift @arg;
930 warn "attach argument '$type' not supported, ignoring.\n";
931 }
932 }
933}
934
935sub _object_attach {
936 my ($obj, $name, %arg) = @_;
937
938 return if exists $obj->{_attachment}{$name};
939
940 if (my $attach = $attachment{$name}) {
941 my $registry = $obj->registry;
942
943 for (@$attach) {
944 my ($klass, @attach) = @$_;
945 _attach $registry, $klass, @attach;
946 }
947
948 $obj->{$name} = \%arg;
949 } else {
950 warn "object uses attachment '$name' which is not available, postponing.\n";
951 }
952
953 $obj->{_attachment}{$name} = undef;
954}
955
956sub cf::attachable::attach {
957 if (ref $_[0]) {
958 _object_attach @_;
959 } else {
960 _attach shift->_attach_registry, @_;
961 }
962 _recalc_want;
963};
964
965# all those should be optimised
966sub cf::attachable::detach {
967 my ($obj, $name) = @_;
968
969 if (ref $obj) {
970 delete $obj->{_attachment}{$name};
971 reattach ($obj);
972 } else {
973 Carp::croak "cannot, currently, detach class attachments";
974 }
975 _recalc_want;
976};
977
978sub cf::attachable::attached {
979 my ($obj, $name) = @_;
980
981 exists $obj->{_attachment}{$name}
982}
983
984for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
985 eval "#line " . __LINE__ . " 'cf.pm'
986 sub cf::\L$klass\E::_attach_registry {
987 (\\\@CB_$klass, KLASS_$klass)
988 }
989
990 sub cf::\L$klass\E::attachment {
991 my \$name = shift;
992
993 \$attachment{\$name} = [[KLASS_$klass, \@_]];
994 }
995 ";
996 die if $@;
997}
998
999our $override;
1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1001
1002sub override {
1003 $override = 1;
1004 @INVOKE_RESULTS = (@_);
1005}
1006
1007sub do_invoke {
1008 my $event = shift;
1009 my $callbacks = shift;
1010
1011 @INVOKE_RESULTS = ();
1012
1013 local $override;
1014
1015 for (@$callbacks) {
1016 eval { &{$_->[1]} };
1017
1018 if ($@) {
1019 warn "$@";
1020 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1021 override;
1022 }
1023
1024 return 1 if $override;
1025 }
1026
1027 0
1028}
1029
1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1031
1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1033
1034Generate an object-specific event with the given arguments.
1035
1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1037removed in future versions), and there is no public API to access override
1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1039
444=back 1040=back
445 1041
446=cut 1042=cut
447
448*cf::object::valid =
449*cf::player::valid =
450*cf::map::valid = \&cf::_valid;
451 1043
452############################################################################# 1044#############################################################################
453# object support 1045# object support
454 1046
455sub instantiate { 1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
456 my ($obj, $data) = @_; 1081 my ($ob1, $ob2) = @_;
457 1082
458 $data = from_json $data; 1083 ++$SLOW_MERGES;#d#
459 1084
460 for (@$data) { 1085 # we do the slow way here
461 my ($name, $args) = @$_; 1086 return _object_equal $ob1, $ob2
462
463 $obj->attach ($name, %{$args || {} });
464 }
465} 1087}
466 1088
467# basically do the same as instantiate, without calling instantiate
468sub reattach { 1089sub reattach {
1090 # basically do the same as instantiate, without calling instantiate
469 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1095
470 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
471 1097
472 @$registry = (); 1098 @$registry = ();
473 1099
474 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1100 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
475 1101
476 for my $name (keys %{ $obj->{_attachment} || {} }) { 1102 for my $name (keys %{ $obj->{_attachment} || {} }) {
477 if (my $attach = $attachment{$name}) { 1103 if (my $attach = $attachment{$name}) {
478 for (@$attach) { 1104 for (@$attach) {
479 my ($klass, @attach) = @$_; 1105 my ($klass, @attach) = @$_;
480 _attach @$registry, $klass, @attach; 1106 _attach $registry, $klass, @attach;
481 } 1107 }
482 } else { 1108 } else {
483 warn "object uses attachment '$name' that is not available, postponing.\n"; 1109 warn "object uses attachment '$name' that is not available, postponing.\n";
484 } 1110 }
485 } 1111 }
486} 1112}
487 1113
488sub object_freezer_save { 1114cf::attachable->attach (
489 my ($filename, $rdata, $objs) = @_;
490
491 if (length $$rdata) {
492 warn sprintf "saving %s (%d,%d)\n",
493 $filename, length $$rdata, scalar @$objs;
494
495 if (open my $fh, ">:raw", "$filename~") {
496 chmod SAVE_MODE, $fh;
497 syswrite $fh, $$rdata;
498 close $fh;
499
500 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
501 chmod SAVE_MODE, $fh;
502 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
503 close $fh;
504 rename "$filename.pst~", "$filename.pst";
505 } else {
506 unlink "$filename.pst";
507 }
508
509 rename "$filename~", $filename;
510 } else {
511 warn "FATAL: $filename~: $!\n";
512 }
513 } else {
514 unlink $filename;
515 unlink "$filename.pst";
516 }
517}
518
519sub object_thawer_load {
520 my ($filename) = @_;
521
522 local $/;
523
524 my $av;
525
526 #TODO: use sysread etc.
527 if (open my $data, "<:raw:perlio", $filename) {
528 $data = <$data>;
529 if (open my $pst, "<:raw:perlio", "$filename.pst") {
530 $av = eval { (Storable::thaw <$pst>)->{objs} };
531 }
532 return ($data, $av);
533 }
534
535 ()
536}
537
538attach_to_objects
539 prio => -1000000, 1115 prio => -1000000,
1116 on_instantiate => sub {
1117 my ($obj, $data) = @_;
1118
1119 $data = decode_json $data;
1120
1121 for (@$data) {
1122 my ($name, $args) = @$_;
1123
1124 $obj->attach ($name, %{$args || {} });
1125 }
1126 },
1127 on_reattach => \&reattach,
540 on_clone => sub { 1128 on_clone => sub {
541 my ($src, $dst) = @_; 1129 my ($src, $dst) = @_;
542 1130
543 @{$dst->registry} = @{$src->registry}; 1131 @{$dst->registry} = @{$src->registry};
544 1132
545 %$dst = %$src; 1133 %$dst = %$src;
546 1134
547 %{$dst->{_attachment}} = %{$src->{_attachment}} 1135 %{$dst->{_attachment}} = %{$src->{_attachment}}
548 if exists $src->{_attachment}; 1136 if exists $src->{_attachment};
549 }, 1137 },
550; 1138);
1139
1140sub object_freezer_save {
1141 my ($filename, $rdata, $objs) = @_;
1142
1143 sync_job {
1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs;
1148
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC;
1153 aio_close $fh;
1154
1155 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC;
1161 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst";
1163 }
1164 } else {
1165 aio_unlink "$filename.pst";
1166 }
1167
1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1172 } else {
1173 warn "unable to save objects: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180}
1181
1182sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188}
1189
1190sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
551 1218
552############################################################################# 1219#############################################################################
553# old plug-in events 1220# command handling &c
554 1221
555sub inject_event { 1222=item cf::register_command $name => \&callback($ob,$args);
556 my $extension = shift;
557 my $event_code = shift;
558 1223
559 my $cb = $hook[$event_code]{$extension} 1224Register a callback for execution when the client sends the user command
560 or return; 1225$name.
561 1226
562 &$cb 1227=cut
563}
564
565sub inject_global_event {
566 my $event = shift;
567
568 my $cb = $hook[$event]
569 or return;
570
571 List::Util::max map &$_, values %$cb
572}
573
574sub inject_command {
575 my ($name, $obj, $params) = @_;
576
577 for my $cmd (@{ $command{$name} }) {
578 $cmd->[1]->($obj, $params);
579 }
580
581 -1
582}
583 1228
584sub register_command { 1229sub register_command {
585 my ($name, $time, $cb) = @_; 1230 my ($name, $cb) = @_;
586 1231
587 my $caller = caller; 1232 my $caller = caller;
588 #warn "registering command '$name/$time' to '$caller'"; 1233 #warn "registering command '$name/$time' to '$caller'";
589 1234
590 push @{ $command{$name} }, [$time, $cb, $caller]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
591 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
592} 1236}
1237
1238=item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
1245
1246If the callback returns something, it is sent back as if reply was being
1247called.
1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
1260=cut
593 1261
594sub register_extcmd { 1262sub register_extcmd {
595 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
596 1264
597 my $caller = caller; 1265 $EXTCMD{$name} = $cb;
598 #warn "registering extcmd '$name' to '$caller'";
599
600 $extcmd{$name} = [$cb, $caller];
601} 1266}
602 1267
603sub register { 1268sub register_exticmd {
604 my ($base, $pkg) = @_; 1269 my ($name, $cb) = @_;
605 1270
606 #TODO 1271 $EXTICMD{$name} = $cb;
607} 1272}
608 1273
609sub load_extension { 1274use File::Glob ();
610 my ($path) = @_;
611 1275
612 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1276cf::player->attach (
613 my $base = $1; 1277 on_command => sub {
614 my $pkg = $1; 1278 my ($pl, $name, $params) = @_;
615 $pkg =~ s/[^[:word:]]/_/g;
616 $pkg = "ext::$pkg";
617 1279
618 warn "loading '$path' into '$pkg'\n"; 1280 my $cb = $COMMAND{$name}
1281 or return;
619 1282
620 open my $fh, "<:utf8", $path 1283 for my $cmd (@$cb) {
621 or die "$path: $!"; 1284 $cmd->[1]->($pl->ob, $params);
622
623 my $source =
624 "package $pkg; use strict; use utf8;\n"
625 . "#line 1 \"$path\"\n{\n"
626 . (do { local $/; <$fh> })
627 . "\n};\n1";
628
629 eval $source
630 or die "$path: $@";
631
632 push @exts, $pkg;
633 $ext_pkg{$base} = $pkg;
634
635# no strict 'refs';
636# @{"$pkg\::ISA"} = ext::;
637
638 register $base, $pkg;
639}
640
641sub unload_extension {
642 my ($pkg) = @_;
643
644 warn "removing extension $pkg\n";
645
646 # remove hooks
647 #TODO
648# for my $idx (0 .. $#PLUGIN_EVENT) {
649# delete $hook[$idx]{$pkg};
650# }
651
652 # remove commands
653 for my $name (keys %command) {
654 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
655
656 if (@cb) {
657 $command{$name} = \@cb;
658 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
659 } else {
660 delete $command{$name};
661 delete $COMMAND{"$name\000"};
662 } 1285 }
1286
1287 cf::override;
663 } 1288 },
664
665 # remove extcmds
666 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
667 delete $extcmd{$name};
668 }
669
670 if (my $cb = $pkg->can ("unload")) {
671 eval {
672 $cb->($pkg);
673 1
674 } or warn "$pkg unloaded, but with errors: $@";
675 }
676
677 Symbol::delete_package $pkg;
678}
679
680sub load_extensions {
681 my $LIBDIR = maps_directory "perl";
682
683 for my $ext (<$LIBDIR/*.ext>) {
684 next unless -r $ext;
685 eval {
686 load_extension $ext;
687 1
688 } or warn "$ext not loaded: $@";
689 }
690}
691
692#############################################################################
693# extcmd framework, basically convert ext <msg>
694# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
695
696attach_to_players
697 on_extcmd => sub { 1289 on_extcmd => sub {
698 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
699 1291
700 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
701 1293
702 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
703 if (my $cb = $extcmd{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
704 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
705 $pl->ext_reply ($msg->{msgid}, %reply); 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
1309 } else {
1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1311 }
1312
1313 cf::override;
1314 },
1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1698
1699=back
1700
1701=head3 cf::map
1702
1703=over 4
1704
1705=cut
1706
1707package cf::map;
1708
1709use Fcntl;
1710use Coro::AIO;
1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1716our $MAX_RESET = 3600;
1717our $DEFAULT_RESET = 3000;
1718
1719sub generate_random_map {
1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1724 # mit "rum" bekleckern, nicht
1725 $self->_create_random_map (
1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1729 $rmp->{exit_on_final_map},
1730 $rmp->{xsize}, $rmp->{ysize},
1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1738}
1739
1740=item cf::map->register ($regex, $prio)
1741
1742Register a handler for the map path matching the given regex at the
1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1745
1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1885
1886 utf8::encode $path;
1887 my $f = new_from_file cf::object::thawer $path
1888 or return;
1889
1890 $self->_load_header ($f)
1891 or return;
1892
1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1939 or return;
1940 $self->prepare_orig;
1941 }
1942
1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1945
1946 $self->default_region (cf::region::find_by_path $self->{path})
1947 unless $self->default_region;
1948
1949 1
1950}
1951
1952sub find;
1953sub find {
1954 my ($path, $origin) = @_;
1955
1956 $path = normalise $path, $origin && $origin->path;
1957
1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1959 my $guard2 = cf::lock_acquire "map_find:$path";
1960
1961 $cf::MAP{$path} || do {
1962 my $map = new_from_path cf::map $path
1963 or return;
1964
1965 $map->{last_save} = $cf::RUNTIME;
1966
1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1979 $cf::MAP{$path} = $map
1980 }
1981}
1982
1983sub pre_load { }
1984sub post_load { }
1985
1986sub load {
1987 my ($self) = @_;
1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1991 my $path = $self->{path};
1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
2001 $self->alloc;
2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
2009 or return;
2010
2011 $self->post_load_original
2012 if delete $self->{load_original};
2013
2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
2018 $self->clear_unique_items;
2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
706 } 2021 }
707 } 2022 }
708 } else {
709 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
710 } 2023 }
711 2024
712 cf::override; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
2028 # now do the right thing for maps
2029 $self->link_multipart_objects;
2030 $self->difficulty ($self->estimate_difficulty)
2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->activate;
2040 }
2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
2045 $self->in_memory (cf::MAP_ACTIVE);
713 }, 2046 }
714;
715 2047
716############################################################################# 2048 $self->post_load;
717# load/save/clean perl data associated with a map 2049}
718 2050
719*cf::mapsupport::on_clean = sub { 2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
720 my ($map) = @_; 2065 my ($map) = @_;
721 2066
722 my $path = $map->tmpname; 2067 my @neigh; # diagonal neighbours
723 defined $path or return;
724 2068
725 unlink "$path.pst"; 2069 for (0 .. 3) {
726}; 2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
727 2075
728attach_to_maps prio => -10000, package => cf::mapsupport::; 2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
729 2080
730############################################################################# 2081 for (grep defined $_->[0], @neigh) {
731# load/save perl data associated with player->ob objects 2082 my ($path, $origin) = @$_;
732 2083 my $neigh = find $path, $origin
733sub all_objects(@) { 2084 or next;
734 @_, map all_objects ($_->inv), @_ 2085 $neigh->load;
2086 }
735} 2087}
736 2088
737# TODO: compatibility cruft, remove when no longer needed 2089sub find_sync {
738attach_to_players 2090 my ($path, $origin) = @_;
739 on_load => sub {
740 my ($pl, $path) = @_;
741 2091
742 for my $o (all_objects $pl->ob) { 2092 cf::sync_job { find $path, $origin }
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2093}
744 $o->set_ob_key_value ("_perl_data");
745 2094
746 %$o = %{ Storable::thaw pack "H*", $value }; 2095sub do_load_sync {
2096 my ($map) = @_;
2097
2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
747 } 2128 }
748 } 2129 }
2130 undef $MAP_PREFETCHER;
2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
2135}
2136
2137sub save {
2138 my ($self) = @_;
2139
2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
2141
2142 $self->{last_save} = $cf::RUNTIME;
2143
2144 return unless $self->dirty;
2145
2146 my $save = $self->save_path; utf8::encode $save;
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
2149 $self->{load_path} = $save;
2150
2151 return if $self->{deny_save};
2152
2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
2162 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
749 }, 2167 }
750; 2168}
751 2169
752############################################################################# 2170sub swap_out {
2171 my ($self) = @_;
753 2172
754=head2 CORE EXTENSIONS 2173 # save first because save cedes
2174 $self->save;
755 2175
756Functions and methods that extend core crossfire objects. 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
2178 return if $self->players;
2179 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save};
2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
2186 $self->clear;
2187}
2188
2189sub reset_at {
2190 my ($self) = @_;
2191
2192 # TODO: safety, remove and allow resettable per-player maps
2193 return 1e99 if $self->{deny_reset};
2194
2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2197
2198 $time + $to
2199}
2200
2201sub should_reset {
2202 my ($self) = @_;
2203
2204 $self->reset_at <= $cf::RUNTIME
2205}
2206
2207sub reset {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 return if $self->players;
2213
2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
2225
2226 delete $cf::MAP{$self->path};
2227
2228 $self->deactivate;
2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
2231
2232 $self->unlink_save;
2233 $self->destroy;
2234}
2235
2236my $nuke_counter = "aaaa";
2237
2238sub nuke {
2239 my ($self) = @_;
2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
2250 $self->{deny_save} = 1;
2251 $self->reset_timeout (1);
2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
2257 $self->reset; # polite request, might not happen
2258}
2259
2260=item $maps = cf::map::tmp_maps
2261
2262Returns an arrayref with all map paths of currently instantiated and saved
2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
2268 [
2269 map {
2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
2276}
2277
2278=item $maps = cf::map::random_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
2282
2283=cut
2284
2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
757 2322
758=over 4 2323=over 4
759 2324
760=item cf::player::exists $login 2325=item $ob->inv_recursive
761 2326
762Returns true when the given account exists. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
763 2329
764=cut 2330=cut
765 2331
766sub cf::player::exists($) { 2332sub inv_recursive_;
767 cf::player::find $_[0] 2333sub inv_recursive_ {
768 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2334 map { $_, inv_recursive_ $_->inv } @_
769} 2335}
770 2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
2369package cf;
2370
2371=back
2372
2373=head3 cf::object::player
2374
2375=over 4
2376
771=item $player->reply ($npc, $msg[, $flags]) 2377=item $player_object->reply ($npc, $msg[, $flags])
772 2378
773Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
774can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
775dialogue with the given NPC character. 2381dialogue with the given NPC character.
776 2382
777=cut 2383=cut
778 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
779# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
780# with dialog boxes. 2400# with dialog boxes.
2401#TODO: the first argument must go, split into a $npc->reply_to ( method
781sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
782 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
783 2404
784 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
785 2406
786 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
787 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
788 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
789 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
790 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
2432}
2433
2434=item $player_object->may ("access")
2435
2436Returns wether the given player is authorized to access resource "access"
2437(e.g. "command_wizcast").
2438
2439=cut
2440
2441sub cf::object::player::may {
2442 my ($self, $access) = @_;
2443
2444 $self->flag (cf::FLAG_WIZ) ||
2445 (ref $cf::CFG{"may_$access"}
2446 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2447 : $cf::CFG{"may_$access"})
2448}
2449
2450=item $player_object->enter_link
2451
2452Freezes the player and moves him/her to a special map (C<{link}>).
2453
2454The player should be reasonably safe there for short amounts of time (e.g.
2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
2460
2461=item $player_object->leave_link ($map, $x, $y)
2462
2463Moves the player out of the special C<{link}> map onto the specified
2464map. If the map is not valid (or omitted), the player will be moved back
2465to the location he/she was before the call to C<enter_link>, or, if that
2466fails, to the emergency map position.
2467
2468Might block.
2469
2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
2481
2482sub cf::object::player::enter_link {
2483 my ($self) = @_;
2484
2485 $self->deactivate_recursive;
2486
2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
2488
2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2490 if $self->map && $self->map->{path} ne "{link}";
2491
2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2493}
2494
2495sub cf::object::player::leave_link {
2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
2499
2500 my $link_pos = delete $self->{_link_pos};
2501
2502 unless ($map) {
2503 # restore original map position
2504 ($map, $x, $y) = @{ $link_pos || [] };
2505 $map = cf::map::find $map;
2506
2507 unless ($map) {
2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
2509 $map = cf::map::find $map
2510 or die "FATAL: cannot load emergency map\n";
2511 }
2512 }
2513
2514 ($x, $y) = (-1, -1)
2515 unless (defined $x) && (defined $y);
2516
2517 # use -1 or undef as default coordinates, not 0, 0
2518 ($x, $y) = ($map->enter_x, $map->enter_y)
2519 if $x <=0 && $y <= 0;
2520
2521 $map->load;
2522 $map->load_neighbours;
2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y);
2530}
2531
2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2533
2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2543=cut
2544
2545our $GOTOGEN;
2546
2547sub cf::object::player::goto {
2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2552
2553 $self->enter_link;
2554
2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
2581 $map = $map->customise_for ($self);
2582 $map = $check->($map) if $check && $map;
2583 } else {
2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
2601 })->prio (1);
2602}
2603
2604=item $player_object->enter_exit ($exit_object)
2605
2606=cut
2607
2608sub parse_random_map_params {
2609 my ($spec) = @_;
2610
2611 my $rmp = { # defaults
2612 xsize => (cf::rndm 15, 40),
2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
791 } 2616 };
792}
793 2617
2618 for (split /\n/, $spec) {
2619 my ($k, $v) = split /\s+/, $_, 2;
2620
2621 $rmp->{lc $k} = $v if (length $k) && (length $v);
2622 }
2623
2624 $rmp
2625}
2626
2627sub prepare_random_map {
2628 my ($exit) = @_;
2629
2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object
2633
2634 my $rmp = parse_random_map_params $exit->msg;
2635
2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2643 }
2644
2645 $rmp->{random_seed} ||= $exit->random_seed;
2646
2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
2650
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef);
2661 }
2662 }
2663}
2664
2665sub cf::object::player::enter_exit {
2666 my ($self, $exit) = @_;
2667
2668 return unless $self->type == cf::PLAYER;
2669
2670 $self->enter_link;
2671
2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2696 1
2697 }) {
2698 $self->message ("Something went wrong deep within the deliantra server. "
2699 . "I'll try to bring you back to the map you were before. "
2700 . "Please report this to the dungeon master!",
2701 cf::NDI_UNIQUE | cf::NDI_RED);
2702
2703 warn "ERROR in enter_exit: $@";
2704 $self->leave_link;
2705 }
2706 })->prio (1);
2707}
2708
2709=head3 cf::client
2710
2711=over 4
2712
2713=item $client->send_drawinfo ($text, $flags)
2714
2715Sends a drawinfo packet to the client. Circumvents output buffering so
2716should not be used under normal circumstances.
2717
2718=cut
2719
2720sub cf::client::send_drawinfo {
2721 my ($self, $text, $flags) = @_;
2722
2723 utf8::encode $text;
2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2725}
2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2824);
2825
2826sub cf::client::send_msg {
2827 my ($self, $channel, $msg, $color, @extra) = @_;
2828
2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2831
2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2833
2834 # check predefined channels, for the benefit of C
2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2841 } elsif (ref $channel) {
2842 # send meta info to client, if not yet sent
2843 unless (exists $self->{channel}{$channel->{id}}) {
2844 $self->{channel}{$channel->{id}} = $channel;
2845 $self->ext_msg (channel_info => $channel);
2846 }
2847
2848 $channel = $channel->{id};
2849 }
2850
2851 return unless @extra || length $msg;
2852
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873}
2874
2875=item $client->ext_msg ($type, @msg)
2876
2877Sends an ext event to the client.
2878
2879=cut
2880
2881sub cf::client::ext_msg($$@) {
2882 my ($self, $type, @msg) = @_;
2883
2884 if ($self->extcmd == 2) {
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2886 } elsif ($self->extcmd == 1) { # TODO: remove
2887 push @msg, msgtype => "event_$type";
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
2891
794=item $player->ext_reply ($msgid, $msgtype, %msg) 2892=item $client->ext_reply ($msgid, @msg)
795 2893
796Sends an ext reply to the player. 2894Sends an ext reply to the client.
797 2895
798=cut 2896=cut
799 2897
800sub cf::player::ext_reply($$$%) { 2898sub cf::client::ext_reply($$@) {
801 my ($self, $id, %msg) = @_; 2899 my ($self, $id, @msg) = @_;
802 2900
803 $msg{msgid} = $id; 2901 if ($self->extcmd == 2) {
804 2902 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
805 $self->send ("ext " . to_json \%msg); 2903 } elsif ($self->extcmd == 1) {
2904 #TODO: version 1, remove
2905 unshift @msg, msgtype => "reply", msgid => $id;
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2907 }
806} 2908}
2909
2910=item $success = $client->query ($flags, "text", \&cb)
2911
2912Queues a query to the client, calling the given callback with
2913the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2914C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2915
2916Queries can fail, so check the return code. Or don't, as queries will
2917become reliable at some point in the future.
2918
2919=cut
2920
2921sub cf::client::query {
2922 my ($self, $flags, $text, $cb) = @_;
2923
2924 return unless $self->state == ST_PLAYING
2925 || $self->state == ST_SETUP
2926 || $self->state == ST_CUSTOM;
2927
2928 $self->state (ST_CUSTOM);
2929
2930 utf8::encode $text;
2931 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2932
2933 $self->send_packet ($self->{query_queue}[0][0])
2934 if @{ $self->{query_queue} } == 1;
2935
2936 1
2937}
2938
2939cf::client->attach (
2940 on_connect => sub {
2941 my ($ns) = @_;
2942
2943 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2944 },
2945 on_reply => sub {
2946 my ($ns, $msg) = @_;
2947
2948 # this weird shuffling is so that direct followup queries
2949 # get handled first
2950 my $queue = delete $ns->{query_queue}
2951 or return; # be conservative, not sure how that can happen, but we saw a crash here
2952
2953 (shift @$queue)->[1]->($msg);
2954 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2955
2956 push @{ $ns->{query_queue} }, @$queue;
2957
2958 if (@{ $ns->{query_queue} } == @$queue) {
2959 if (@$queue) {
2960 $ns->send_packet ($ns->{query_queue}[0][0]);
2961 } else {
2962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2963 }
2964 }
2965 },
2966 on_exticmd => sub {
2967 my ($ns, $buf) = @_;
2968
2969 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2970
2971 if (ref $msg) {
2972 my ($type, $reply, @payload) =
2973 "ARRAY" eq ref $msg
2974 ? @$msg
2975 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2976
2977 my @reply;
2978
2979 if (my $cb = $EXTICMD{$type}) {
2980 @reply = $cb->($ns, @payload);
2981 }
2982
2983 $ns->ext_reply ($reply, @reply)
2984 if $reply;
2985
2986 } else {
2987 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2988 }
2989
2990 cf::override;
2991 },
2992);
2993
2994=item $client->async (\&cb)
2995
2996Create a new coroutine, running the specified callback. The coroutine will
2997be automatically cancelled when the client gets destroyed (e.g. on logout,
2998or loss of connection).
2999
3000=cut
3001
3002sub cf::client::async {
3003 my ($self, $cb) = @_;
3004
3005 my $coro = &Coro::async ($cb);
3006
3007 $coro->on_destroy (sub {
3008 delete $self->{_coro}{$coro+0};
3009 });
3010
3011 $self->{_coro}{$coro+0} = $coro;
3012
3013 $coro
3014}
3015
3016cf::client->attach (
3017 on_destroy => sub {
3018 my ($ns) = @_;
3019
3020 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3021 },
3022);
807 3023
808=back 3024=back
809 3025
810=cut
811
812#############################################################################
813 3026
814=head2 SAFE SCRIPTING 3027=head2 SAFE SCRIPTING
815 3028
816Functions that provide a safe environment to compile and execute 3029Functions that provide a safe environment to compile and execute
817snippets of perl code without them endangering the safety of the server 3030snippets of perl code without them endangering the safety of the server
818itself. Looping constructs, I/O operators and other built-in functionality 3031itself. Looping constructs, I/O operators and other built-in functionality
819is not available in the safe scripting environment, and the number of 3032is not available in the safe scripting environment, and the number of
820functions and methods that cna be called is greatly reduced. 3033functions and methods that can be called is greatly reduced.
821 3034
822=cut 3035=cut
823 3036
824our $safe = new Safe "safe"; 3037our $safe = new Safe "safe";
825our $safe_hole = new Safe::Hole; 3038our $safe_hole = new Safe::Hole;
826 3039
827$SIG{FPE} = 'IGNORE'; 3040$SIG{FPE} = 'IGNORE';
828 3041
829$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3042$safe->permit_only (Opcode::opset qw(
3043 :base_core :base_mem :base_orig :base_math
3044 grepstart grepwhile mapstart mapwhile
3045 sort time
3046));
830 3047
831# here we export the classes and methods available to script code 3048# here we export the classes and methods available to script code
832 3049
833=pod 3050=pod
834 3051
835The following fucntions and emthods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
836 3053
837 cf::object contr pay_amount pay_player 3054 cf::object
3055 contr pay_amount pay_player map x y force_find force_add destroy
3056 insert remove name archname title slaying race decrease split
3057
838 cf::object::player player 3058 cf::object::player
839 cf::player peaceful 3059 player
3060
3061 cf::player
3062 peaceful
3063
3064 cf::map
3065 trigger
840 3066
841=cut 3067=cut
842 3068
843for ( 3069for (
844 ["cf::object" => qw(contr pay_amount pay_player)], 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3071 insert remove inv nrof name archname title slaying race
3072 decrease split destroy change_exp)],
845 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
846 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
3075 ["cf::map" => qw(trigger)],
847) { 3076) {
848 no strict 'refs'; 3077 no strict 'refs';
849 my ($pkg, @funs) = @$_; 3078 my ($pkg, @funs) = @$_;
850 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3079 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
851 for @funs; 3080 for @funs;
919=back 3148=back
920 3149
921=cut 3150=cut
922 3151
923############################################################################# 3152#############################################################################
3153# the server's init and main functions
924 3154
925=head2 EXTENSION DATABASE SUPPORT 3155sub load_facedata($) {
3156 my ($path) = @_;
926 3157
927Crossfire maintains a very simple database for extension use. It can 3158 # HACK to clear player env face cache, we need some signal framework
928currently store anything that can be serialised using Storable, which 3159 # for this (global event?)
929excludes objects. 3160 %ext::player_env::MUSIC_FACE_CACHE = ();
930 3161
931The parameter C<$family> should best start with the name of the extension 3162 my $enc = JSON::XS->new->utf8->canonical->relaxed;
932using it, it should be unique.
933 3163
934=over 4 3164 warn "loading facedata from $path\n";
935 3165
936=item $hashref = cf::db_get $family 3166 my $facedata;
3167 0 < aio_load $path, $facedata
3168 or die "$path: $!";
937 3169
938Return a hashref for use by the extension C<$family>, which can be 3170 $facedata = Coro::Storable::thaw $facedata;
939modified. After modifications, you have to call C<cf::db_dirty> or
940C<cf::db_sync>.
941 3171
942=item $value = cf::db_get $family => $key 3172 $facedata->{version} == 2
3173 or cf::cleanup "$path: version mismatch, cannot proceed.";
943 3174
944Returns a single value from the database 3175 # patch in the exptable
3176 $facedata->{resource}{"res/exp_table"} = {
3177 type => FT_RSRC,
3178 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3179 };
3180 cf::cede_to_tick;
945 3181
946=item cf::db_put $family => $hashref 3182 {
3183 my $faces = $facedata->{faceinfo};
947 3184
948Stores the given family hashref into the database. Updates are delayed, if 3185 while (my ($face, $info) = each %$faces) {
949you want the data to be synced to disk immediately, use C<cf::db_sync>. 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
950 3187
951=item cf::db_put $family => $key => $value 3188 cf::face::set_visibility $idx, $info->{visibility};
3189 cf::face::set_magicmap $idx, $info->{magicmap};
3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
952 3192
953Stores the given C<$value> in the family hash. Updates are delayed, if you 3193 cf::cede_to_tick;
954want the data to be synced to disk immediately, use C<cf::db_sync>. 3194 }
955 3195
956=item cf::db_dirty 3196 while (my ($face, $info) = each %$faces) {
3197 next unless $info->{smooth};
957 3198
958Marks the database as dirty, to be updated at a later time. 3199 my $idx = cf::face::find $face
3200 or next;
959 3201
960=item cf::db_sync 3202 if (my $smooth = cf::face::find $info->{smooth}) {
3203 cf::face::set_smooth $idx, $smooth;
3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3205 } else {
3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3207 }
961 3208
962Immediately write the database to disk I<if it is dirty>. 3209 cf::cede_to_tick;
3210 }
3211 }
963 3212
964=cut 3213 {
3214 my $anims = $facedata->{animinfo};
3215
3216 while (my ($anim, $info) = each %$anims) {
3217 cf::anim::set $anim, $info->{frames}, $info->{facings};
3218 cf::cede_to_tick;
3219 }
3220
3221 cf::anim::invalidate_all; # d'oh
3222 }
3223
3224 {
3225 # TODO: for gcfclient pleasure, we should give resources
3226 # that gcfclient doesn't grok a >10000 face index.
3227 my $res = $facedata->{resource};
3228
3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3232 my $data;
3233
3234 if ($info->{type} & 1) {
3235 # prepend meta info
3236
3237 my $meta = $enc->encode ({
3238 name => $name,
3239 %{ $info->{meta} || {} },
3240 });
3241
3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3249 } else {
3250 $RESOURCE{$name} = $info;
3251 }
3252
3253 cf::cede_to_tick;
3254 }
3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3258
3259 1
3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3281
3282register_exticmd fx_want => sub {
3283 my ($ns, $want) = @_;
3284
3285 while (my ($k, $v) = each %$want) {
3286 $ns->fx_want ($k, $v);
3287 }
3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3300sub reload_regions {
3301 # HACK to clear player env face cache, we need some signal framework
3302 # for this (global event?)
3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3304
3305 load_resource_file "$MAPDIR/regions"
3306 or die "unable to load regions file\n";
3307
3308 for (cf::region::list) {
3309 $_->{match} = qr/$_->{match}/
3310 if exists $_->{match};
3311 }
3312}
3313
3314sub reload_facedata {
3315 load_facedata "$DATADIR/facedata"
3316 or die "unable to load facedata\n";
3317}
3318
3319sub reload_archetypes {
3320 load_resource_file "$DATADIR/archetypes"
3321 or die "unable to load archetypes\n";
3322}
3323
3324sub reload_treasures {
3325 load_resource_file "$DATADIR/treasures"
3326 or die "unable to load treasurelists\n";
3327}
3328
3329sub reload_resources {
3330 warn "reloading resource files...\n";
3331
3332 reload_facedata;
3333 reload_archetypes;
3334 reload_regions;
3335 reload_treasures;
3336
3337 warn "finished reloading resource files\n";
3338}
3339
3340sub reload_config {
3341 open my $fh, "<:utf8", "$CONFDIR/config"
3342 or return;
3343
3344 local $/;
3345 *CFG = YAML::Load <$fh>;
3346
3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3348
3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3351
3352 if (exists $CFG{mlockall}) {
3353 eval {
3354 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3355 and die "WARNING: m(un)lockall failed: $!\n";
3356 };
3357 warn $@ if $@;
3358 }
3359}
3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
3395 # we must not ever block the main coroutine
3396 local $Coro::idle = sub {
3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3398 (async {
3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
3402 };
3403
3404 evthread_start IO::AIO::poll_fileno;
3405
3406 cf::sync_job {
3407 reload_resources;
3408 reload_config;
3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
3422 load_extensions;
3423
3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
3432 EV::loop;
3433}
3434
3435#############################################################################
3436# initialisation and cleanup
3437
3438# install some emergency cleanup handlers
3439BEGIN {
3440 our %SIGWATCHER = ();
3441 for my $signal (qw(INT HUP TERM)) {
3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3443 cf::cleanup "SIG$signal";
3444 };
3445 }
3446}
3447
3448sub write_runtime_sync {
3449 # first touch the runtime file to show we are still running:
3450 # the fsync below can take a very very long time.
3451
3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3453
3454 my $guard = cf::lock_acquire "write_runtime";
3455
3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3457 or return;
3458
3459 my $value = $cf::RUNTIME + 90 + 10;
3460 # 10 is the runtime save interval, for a monotonic clock
3461 # 60 allows for the watchdog to kill the server.
3462
3463 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3464 and return;
3465
3466 # always fsync - this file is important
3467 aio_fsync $fh
3468 and return;
3469
3470 # touch it again to show we are up-to-date
3471 aio_utime $fh, undef, undef;
3472
3473 close $fh
3474 or return;
3475
3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3477 and return;
3478
3479 warn "runtime file written.\n";
3480
3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
3532}
3533
3534sub emergency_save() {
3535 my $freeze_guard = cf::freeze_mainloop;
3536
3537 warn "emergency_perl_save: enter\n";
3538
3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
3545 # use a peculiar iteration method to avoid tripping on perl
3546 # refcount bugs in for. also avoids problems with players
3547 # and maps saved/destroyed asynchronously.
3548 warn "emergency_perl_save: begin player save\n";
3549 for my $login (keys %cf::PLAYER) {
3550 my $pl = $cf::PLAYER{$login} or next;
3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3553 $pl->save;
3554 }
3555 warn "emergency_perl_save: end player save\n";
3556
3557 warn "emergency_perl_save: begin map save\n";
3558 for my $path (keys %cf::MAP) {
3559 my $map = $cf::MAP{$path} or next;
3560 $map->valid or next;
3561 $map->save;
3562 }
3563 warn "emergency_perl_save: end map save\n";
3564
3565 warn "emergency_perl_save: begin database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
3572 };
3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
3579 warn "emergency_perl_save: leave\n";
3580}
3581
3582sub post_cleanup {
3583 my ($make_core) = @_;
3584
3585 warn Carp::longmess "post_cleanup backtrace"
3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3616}
3617
3618sub do_reload_perl() {
3619 # can/must only be called in main
3620 if ($Coro::current != $Coro::main) {
3621 warn "can only reload from main coroutine";
3622 return;
3623 }
3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
3630 warn "reloading...";
3631
3632 warn "entering sync_job";
3633
3634 cf::sync_job {
3635 cf::write_runtime_sync; # external watchdog should not bark
3636 cf::emergency_save;
3637 cf::write_runtime_sync; # external watchdog should not bark
3638
3639 warn "syncing database to disk";
3640 BDB::db_env_txn_checkpoint $DB_ENV;
3641
3642 # if anything goes wrong in here, we should simply crash as we already saved
3643
3644 warn "flushing outstanding aio requests";
3645 while (IO::AIO::nreqs || BDB::nreqs) {
3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3647 }
3648
3649 warn "cancelling all extension coros";
3650 $_->cancel for values %EXT_CORO;
3651 %EXT_CORO = ();
3652
3653 warn "removing commands";
3654 %COMMAND = ();
3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3662 warn "... unloading $pkg";
3663
3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
3673 }
3674
3675 warn "unloading all perl modules loaded from $LIBDIR";
3676 while (my ($k, $v) = each %INC) {
3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3690 }
3691
3692 warn "getting rid of safe::, as good as possible";
3693 clear_package "safe::$_"
3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3695
3696 warn "unloading cf.pm \"a bit\"";
3697 delete $INC{"cf.pm"};
3698 delete $INC{"cf/pod.pm"};
3699
3700 # don't, removes xs symbols, too,
3701 # and global variables created in xs
3702 #clear_package __PACKAGE__;
3703
3704 warn "unload completed, starting to reload now";
3705
3706 warn "reloading cf.pm";
3707 require cf;
3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3709
3710 warn "loading config and database again";
3711 cf::reload_config;
3712
3713 warn "loading extensions";
3714 cf::load_extensions;
3715
3716 if ($REATTACH_ON_RELOAD) {
3717 warn "reattaching attachments to objects/players";
3718 _global_reattach; # objects, sockets
3719 warn "reattaching attachments to maps";
3720 reattach $_ for values %MAP;
3721 warn "reattaching attachments to players";
3722 reattach $_ for values %PLAYER;
3723 }
3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3728 warn "leaving sync_job";
3729
3730 1
3731 } or do {
3732 warn $@;
3733 cf::cleanup "error while reloading, exiting.";
3734 };
3735
3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3742};
3743
3744our $RELOAD_WATCHER; # used only during reload
3745
3746sub reload_perl() {
3747 # doing reload synchronously and two reloads happen back-to-back,
3748 # coro crashes during coro_state_free->destroy here.
3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3754 do_reload_perl;
3755 undef $RELOAD_WATCHER;
3756 };
3757 };
3758}
3759
3760register_command "reload" => sub {
3761 my ($who, $arg) = @_;
3762
3763 if ($who->flag (FLAG_WIZ)) {
3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3767 reload_perl;
3768 };
3769 }
3770};
3771
3772unshift @INC, $LIBDIR;
3773
3774my $bug_warning = 0;
3775
3776our @WAIT_FOR_TICK;
3777our @WAIT_FOR_TICK_BEGIN;
3778
3779sub wait_for_tick {
3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK, $signal;
3784 $signal->wait;
3785}
3786
3787sub wait_for_tick_begin {
3788 return if tick_inhibit || $Coro::current == $Coro::main;
3789
3790 my $signal = new Coro::Signal;
3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3792 $signal->wait;
3793}
3794
3795sub tick {
3796 if ($Coro::current != $Coro::main) {
3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3798 unless ++$bug_warning > 10;
3799 return;
3800 }
3801
3802 cf::server_tick; # one server iteration
3803
3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3806 Coro::async_pool {
3807 $Coro::current->{desc} = "runtime saver";
3808 write_runtime_sync
3809 or warn "ERROR: unable to write runtime file: $!";
3810 };
3811 }
3812
3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3814 $sig->send;
3815 }
3816 while (my $sig = shift @WAIT_FOR_TICK) {
3817 $sig->send;
3818 }
3819
3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3822
3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
965 3831
966{ 3832{
967 my $db; 3833 # configure BDB
968 my $path = cf::localdir . "/database.pst";
969 3834
970 sub db_load() { 3835 BDB::min_parallel 8;
971 warn "loading database $path\n";#d# remove later 3836 BDB::max_poll_reqs $TICK * 0.1;
972 $db = stat $path ? Storable::retrieve $path : { }; 3837 $AnyEvent::BDB::WATCHER->priority (1);
973 }
974 3838
975 my $pid; 3839 unless ($DB_ENV) {
3840 $DB_ENV = BDB::db_env_create;
3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
976 3846
977 sub db_save() { 3847 cf::sync_job {
978 warn "saving database $path\n";#d# remove later
979 waitpid $pid, 0 if $pid;
980 if (0 == ($pid = fork)) {
981 $db->{_meta}{version} = 1;
982 Storable::nstore $db, "$path~";
983 rename "$path~", $path;
984 cf::_exit 0 if defined $pid;
985 }
986 }
987
988 my $dirty;
989
990 sub db_sync() {
991 db_save if $dirty;
992 undef $dirty;
993 }
994
995 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
996 db_sync;
997 });
998
999 sub db_dirty() {
1000 $dirty = 1;
1001 $idle->start;
1002 }
1003
1004 sub db_get($;$) {
1005 @_ >= 2
1006 ? $db->{$_[0]}{$_[1]}
1007 : ($db->{$_[0]} ||= { })
1008 }
1009
1010 sub db_put($$;$) {
1011 if (@_ >= 3) {
1012 $db->{$_[0]}{$_[1]} = $_[2];
1013 } else { 3848 eval {
1014 $db->{$_[0]} = $_[1]; 3849 BDB::db_env_open
1015 } 3850 $DB_ENV,
1016 db_dirty; 3851 $BDBDIR,
1017 } 3852 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3853 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3854 0666;
1018 3855
1019 attach_global 3856 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1020 prio => 10000,
1021 on_cleanup => sub {
1022 db_sync;
1023 },
1024 ;
1025}
1026
1027#############################################################################
1028# the server's main()
1029
1030sub main {
1031 db_load;
1032 load_extensions;
1033 Event::loop;
1034}
1035
1036#############################################################################
1037# initialisation
1038
1039sub _perl_reload(&) {
1040 my ($msg) = @_;
1041
1042 $msg->("reloading...");
1043
1044 eval {
1045 # cancel all watchers
1046 $_->cancel for Event::all_watchers;
1047
1048 # unload all extensions
1049 for (@exts) {
1050 $msg->("unloading <$_>");
1051 unload_extension $_;
1052 }
1053
1054 # unload all modules loaded from $LIBDIR
1055 while (my ($k, $v) = each %INC) {
1056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1057
1058 $msg->("removing <$k>");
1059 delete $INC{$k};
1060
1061 $k =~ s/\.pm$//;
1062 $k =~ s/\//::/g;
1063
1064 if (my $cb = $k->can ("unload_module")) {
1065 $cb->();
1066 } 3857 };
1067 3858
1068 Symbol::delete_package $k; 3859 cf::cleanup "db_env_open(db): $@" if $@;
1069 } 3860 };
3861 }
1070 3862
1071 # sync database to disk 3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1072 cf::db_sync; 3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1073
1074 # get rid of safe::, as good as possible
1075 Symbol::delete_package "safe::$_"
1076 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1077
1078 # remove register_script_function callbacks
1079 # TODO
1080
1081 # unload cf.pm "a bit"
1082 delete $INC{"cf.pm"};
1083
1084 # don't, removes xs symbols, too,
1085 # and global variables created in xs
1086 #Symbol::delete_package __PACKAGE__;
1087
1088 # reload cf.pm
1089 $msg->("reloading cf.pm");
1090 require cf;
1091
1092 # load database again
1093 cf::db_load;
1094
1095 # load extensions
1096 $msg->("load extensions");
1097 cf::load_extensions;
1098
1099 # reattach attachments to objects
1100 $msg->("reattach");
1101 _global_reattach;
1102 }; 3865 };
1103 $msg->($@) if $@; 3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1104 3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1105 $msg->("reloaded");
1106};
1107
1108sub perl_reload() {
1109 _perl_reload {
1110 warn $_[0];
1111 print "$_[0]\n";
1112 }; 3868 };
3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3871 };
1113} 3872}
1114 3873
1115register_command "perl-reload", 0, sub { 3874{
3875 # configure IO::AIO
3876
3877 IO::AIO::min_parallel 8;
3878 IO::AIO::max_poll_time $TICK * 0.1;
3879 undef $AnyEvent::AIO::WATCHER;
3880}
3881
3882my $_log_backtrace;
3883
3884sub _log_backtrace {
1116 my ($who, $arg) = @_; 3885 my ($msg, @addr) = @_;
1117 3886
1118 if ($who->flag (FLAG_WIZ)) { 3887 $msg =~ s/\n//;
1119 _perl_reload { 3888
1120 warn $_[0]; 3889 # limit the # of concurrent backtraces
1121 $who->message ($_[0]); 3890 if ($_log_backtrace < 2) {
3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3896 my @bt = fork_call {
3897 @addr = map { sprintf "%x", $_ } @addr;
3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3900 or die "addr2line: $!";
3901
3902 my @funcs;
3903 my @res = <$fh>;
3904 chomp for @res;
3905 while (@res) {
3906 my ($func, $line) = splice @res, 0, 2, ();
3907 push @funcs, "[$func] $line";
3908 }
3909
3910 @funcs
3911 };
3912
3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3916 --$_log_backtrace;
1122 }; 3917 };
1123 } 3918 } else {
1124}; 3919 LOG llevInfo, "[ABT] $msg\n";
1125 3920 LOG llevInfo, "[ABT] [suppressed]\n";
1126register "<global>", __PACKAGE__;
1127
1128unshift @INC, $LIBDIR;
1129
1130$TICK_WATCHER = Event->timer (
1131 prio => 1,
1132 at => $NEXT_TICK || 1,
1133 cb => sub {
1134 cf::server_tick; # one server iteration
1135
1136 my $NOW = Event::time;
1137 $NEXT_TICK += $TICK;
1138
1139 # if we are delayed by four ticks, skip them all
1140 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1141
1142 $TICK_WATCHER->at ($NEXT_TICK);
1143 $TICK_WATCHER->start;
1144 }, 3921 }
1145); 3922}
3923
3924# load additional modules
3925use cf::pod;
3926
3927END { cf::emergency_save }
1146 3928
11471 39291
1148 3930

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