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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.115 by root, Mon Jan 1 16:50:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
116=back 279=back
117 280
118=cut 281=cut
119 282
120############################################################################# 283#############################################################################
121 284
122=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
123 414
124=over 4 415=over 4
125 416
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
139 418
140=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
141 420
142Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
143 423
144=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
145 426
146=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
147 428
148=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
149 430
150Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
151 432
152=item cf::attach_global ... 433=item cf::CLASS->attach ...
153 434
154Attach handlers for global events. 435=item cf::CLASS->detach ...
155 436
156This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
158 471
159=over 4 472=over 4
160 473
161=item prio => $number 474=item prio => $number
162 475
164by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 480unless you know what you are doing.
168 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
169=item on_I<event> => \&cb 488=item on_I<event> => \&cb
170 489
171Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
183object/class are recognised. 502object/class are recognised.
184 503
185=back 504=back
186 505
187=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
188 508
189Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
191type. 511 my ($self, $victim) = @_;
192 512 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 513 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 514 }
414}
415 515
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 517
442Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
446exception. 522exception.
447 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
448=back 707=back
449 708
450=cut 709=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 710
456############################################################################# 711#############################################################################
457# object support 712# object support
458 713
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 716 my ($obj) = @_;
717
474 my $registry = $obj->registry; 718 my $registry = $obj->registry;
475 719
476 @$registry = (); 720 @$registry = ();
477 721
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 723
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 726 for (@$attach) {
483 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
485 } 729 }
486 } else { 730 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 732 }
489 } 733 }
490} 734}
491 735
492sub object_freezer_save { 736cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
544 on_clone => sub { 750 on_clone => sub {
545 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
546 752
547 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
548 754
549 %$dst = %$src; 755 %$dst = %$src;
550 756
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
553 }, 759 },
554; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
555 824
556############################################################################# 825#############################################################################
557# old plug-in events 826# command handling &c
558 827
559sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 829
563 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
564 or return; 831$name.
565 832
566 &$cb 833=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 834
588sub register_command { 835sub register_command {
589 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
590 837
591 my $caller = caller; 838 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
593 840
594 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
597 852
598sub register_extcmd { 853sub register_extcmd {
599 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
600 855
601 my $caller = caller; 856 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
603 858
604 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
605} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
606 893
607sub register { 894sub register {
608 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
609 896
610 #TODO 897 #TODO
629 . "#line 1 \"$path\"\n{\n" 916 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 917 . (do { local $/; <$fh> })
631 . "\n};\n1"; 918 . "\n};\n1";
632 919
633 eval $source 920 eval $source
634 or die "$path: $@"; 921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
635 923
636 push @exts, $pkg; 924 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 925 $ext_pkg{$base} = $pkg;
638 926
639# no strict 'refs'; 927# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
654# } 942# }
655 943
656 # remove commands 944 # remove commands
657 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 947
660 if (@cb) { 948 if (@cb) {
661 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 950 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
666 } 952 }
667 } 953 }
668 954
669 # remove extcmds 955 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
672 } 958 }
673 959
674 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
675 eval { 961 eval {
676 $cb->($pkg); 962 $cb->($pkg);
680 966
681 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
682} 968}
683 969
684sub load_extensions { 970sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 972 next unless -r $ext;
689 eval { 973 eval {
690 load_extension $ext; 974 load_extension $ext;
691 1 975 1
692 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
693 } 977 }
694} 978}
695 979
696############################################################################# 980#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
722 982
723*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 984 my ($map) = @_;
725 985
727 defined $path or return; 987 defined $path or return;
728 988
729 unlink "$path.pst"; 989 unlink "$path.pst";
730}; 990};
731 991
732attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 993
734############################################################################# 994#############################################################################
735# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
736 996
737sub all_objects(@) { 997sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
739} 999}
740 1000
741# TODO: compatibility cruft, remove when no longer needed 1001# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1002cf::player->attach (
743 on_load => sub { 1003 on_load => sub {
744 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
745 1005
746 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1009
750 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1011 }
752 } 1012 }
753 }, 1013 },
754; 1014);
755 1015
756############################################################################# 1016#############################################################################
757 1017
758=head2 CORE EXTENSIONS 1018=head2 CORE EXTENSIONS
759 1019
760Functions and methods that extend core crossfire objects. 1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
761 1023
762=over 4 1024=over 4
763 1025
764=item cf::player::exists $login 1026=item cf::player::exists $login
765 1027
770sub cf::player::exists($) { 1032sub cf::player::exists($) {
771 cf::player::find $_[0] 1033 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1035}
774 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->last_access ($cf::RUNTIME);
1149
1150 if ($map->should_reset) {
1151 $map->reset;
1152 $map = find_map $path;
1153 }
1154
1155 $cf::MAP{$key} = $map
1156 }
1157}
1158
1159sub load {
1160 my ($self) = @_;
1161
1162 return if $self->in_memory != cf::MAP_SWAPPED;
1163
1164 $self->in_memory (cf::MAP_LOADING);
1165
1166 my $path = $self->{path};
1167
1168 $self->alloc;
1169 $self->load_objects ($self->{load_path}, 1)
1170 or return;
1171
1172 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1173 if delete $self->{load_original};
1174
1175 if (my $uniq = $path->uniq_path) {
1176 utf8::encode $uniq;
1177 if (aio_open $uniq, O_RDONLY, 0) {
1178 $self->clear_unique_items;
1179 $self->load_objects ($uniq, 0);
1180 }
1181 }
1182
1183 # now do the right thing for maps
1184 $self->link_multipart_objects;
1185
1186 if ($self->{path}->is_style_map) {
1187 $self->{deny_save} = 1;
1188 $self->{deny_reset} = 1;
1189 } else {
1190 $self->fix_auto_apply;
1191 $self->decay_objects;
1192 $self->update_buttons;
1193 $self->set_darkness_map;
1194 $self->difficulty ($self->estimate_difficulty)
1195 unless $self->difficulty;
1196 $self->activate;
1197 }
1198
1199 $self->in_memory (cf::MAP_IN_MEMORY);
1200}
1201
1202sub load_map_sync {
1203 my ($path, $origin) = @_;
1204
1205 #warn "load_map_sync<$path, $origin>\n";#d#
1206
1207 cf::sync_job {
1208 my $map = cf::map::find_map $path, $origin
1209 or return;
1210 $map->load;
1211 $map
1212 }
1213}
1214
1215sub save {
1216 my ($self) = @_;
1217
1218 my $save = $self->{path}->save_path; utf8::encode $save;
1219 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1220
1221 $self->{last_save} = $cf::RUNTIME;
1222
1223 return unless $self->dirty;
1224
1225 $self->{load_path} = $save;
1226
1227 return if $self->{deny_save};
1228
1229 if ($uniq) {
1230 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1231 $self->save_objects ($uniq, cf::IO_UNIQUES);
1232 } else {
1233 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1234 }
1235}
1236
1237sub swap_out {
1238 my ($self) = @_;
1239
1240 return if $self->players;
1241 return if $self->in_memory != cf::MAP_IN_MEMORY;
1242 return if $self->{deny_save};
1243
1244 $self->save;
1245 $self->clear;
1246 $self->in_memory (cf::MAP_SWAPPED);
1247}
1248
1249sub reset_at {
1250 my ($self) = @_;
1251
1252 # TODO: safety, remove and allow resettable per-player maps
1253 return 1e99 if $self->{path}{user_rel};
1254 return 1e99 if $self->{deny_reset};
1255
1256 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1257 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1258
1259 $time + $to
1260}
1261
1262sub should_reset {
1263 my ($self) = @_;
1264
1265 $self->reset_at <= $cf::RUNTIME
1266}
1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->{path}->save_path);
1272 aioreq_pri 3; IO::AIO::aio_unlink $save;
1273 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1274}
1275
1276sub rename {
1277 my ($self, $new_path) = @_;
1278
1279 $self->unlink_save;
1280
1281 delete $cf::MAP{$self->path};
1282 $self->{path} = new cf::path $new_path;
1283 $self->path ($self->{path}->as_string);
1284 $cf::MAP{$self->path} = $self;
1285
1286 $self->save;
1287}
1288
1289sub reset {
1290 my ($self) = @_;
1291
1292 return if $self->players;
1293 return if $self->{path}{user_rel};#d#
1294
1295 warn "resetting map ", $self->path;#d#
1296
1297 delete $cf::MAP{$self->path};
1298
1299 $_->clear_links_to ($self) for values %cf::MAP;
1300
1301 $self->unlink_save;
1302 $self->destroy;
1303}
1304
1305my $nuke_counter = "aaaa";
1306
1307sub nuke {
1308 my ($self) = @_;
1309
1310 $self->{deny_save} = 1;
1311 $self->reset_timeout (1);
1312 $self->rename ("{nuke}/" . ($nuke_counter++));
1313 $self->reset; # polite request, might not happen
1314}
1315
1316sub customise_for {
1317 my ($map, $ob) = @_;
1318
1319 if ($map->per_player) {
1320 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1321 }
1322
1323 $map
1324}
1325
1326sub emergency_save {
1327 local $cf::FREEZE = 1;
1328
1329 warn "enter emergency map save\n";
1330
1331 cf::sync_job {
1332 warn "begin emergency map save\n";
1333 $_->save for values %cf::MAP;
1334 };
1335
1336 warn "end emergency map save\n";
1337}
1338
1339package cf;
1340
1341=back
1342
1343
1344=head3 cf::object::player
1345
1346=over 4
1347
775=item $player->reply ($npc, $msg[, $flags]) 1348=item $player_object->reply ($npc, $msg[, $flags])
776 1349
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1350Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1351can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1352dialogue with the given NPC character.
780 1353
781=cut 1354=cut
782 1355
783# rough implementation of a future "reply" method that works 1356# rough implementation of a future "reply" method that works
784# with dialog boxes. 1357# with dialog boxes.
1358#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1359sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1360 my ($self, $npc, $msg, $flags) = @_;
787 1361
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1362 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1363
793 $msg = $npc->name . " says: $msg" if $npc; 1367 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1368 $self->message ($msg, $flags);
795 } 1369 }
796} 1370}
797 1371
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1372=item $player_object->may ("access")
799 1373
800Sends an ext reply to the player. 1374Returns wether the given player is authorized to access resource "access"
1375(e.g. "command_wizcast").
801 1376
802=cut 1377=cut
803 1378
804sub cf::player::ext_reply($$$%) { 1379sub cf::object::player::may {
1380 my ($self, $access) = @_;
1381
1382 $self->flag (cf::FLAG_WIZ) ||
1383 (ref $cf::CFG{"may_$access"}
1384 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1385 : $cf::CFG{"may_$access"})
1386}
1387
1388=item $player_object->enter_link
1389
1390Freezes the player and moves him/her to a special map (C<{link}>).
1391
1392The player should be reaosnably safe there for short amounts of time. You
1393I<MUST> call C<leave_link> as soon as possible, though.
1394
1395=item $player_object->leave_link ($map, $x, $y)
1396
1397Moves the player out of the specila link map onto the given map. If the
1398map is not valid (or omitted), the player will be moved back to the
1399location he/she was before the call to C<enter_link>, or, if that fails,
1400to the emergency map position.
1401
1402Might block.
1403
1404=cut
1405
1406sub cf::object::player::enter_link {
1407 my ($self) = @_;
1408
1409 return if $self->map == $LINK_MAP;
1410
1411 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1412 if $self->map;
1413
1414 $self->enter_map ($LINK_MAP, 20, 20);
1415 $self->deactivate_recursive;
1416}
1417
1418sub cf::object::player::leave_link {
1419 my ($self, $map, $x, $y) = @_;
1420
1421 my $link_pos = delete $self->{_link_pos};
1422
1423 unless ($map) {
1424 # restore original map position
1425 ($map, $x, $y) = @{ $link_pos || [] };
1426 $map = cf::map::find_map $map;
1427
1428 unless ($map) {
1429 ($map, $x, $y) = @$EMERGENCY_POSITION;
1430 $map = cf::map::find_map $map
1431 or die "FATAL: cannot load emergency map\n";
1432 }
1433 }
1434
1435 ($x, $y) = (-1, -1)
1436 unless (defined $x) && (defined $y);
1437
1438 # use -1 or undef as default coordinates, not 0, 0
1439 ($x, $y) = ($map->enter_x, $map->enter_y)
1440 if $x <=0 && $y <= 0;
1441
1442 $map->load;
1443
1444 $self->activate_recursive;
1445 $self->enter_map ($map, $x, $y);
1446}
1447
1448=item $player_object->goto_map ($map, $x, $y)
1449
1450=cut
1451
1452sub cf::object::player::goto_map {
1453 my ($self, $path, $x, $y) = @_;
1454
1455 $self->enter_link;
1456
1457 (Coro::async {
1458 $path = new cf::path $path;
1459
1460 my $map = cf::map::find_map $path->as_string;
1461 $map = $map->customise_for ($self) if $map;
1462
1463 warn "entering ", $map->path, " at ($x, $y)\n"
1464 if $map;
1465
1466 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1467
1468 $self->leave_link ($map, $x, $y);
1469 })->prio (1);
1470}
1471
1472=item $player_object->enter_exit ($exit_object)
1473
1474=cut
1475
1476sub parse_random_map_params {
1477 my ($spec) = @_;
1478
1479 my $rmp = { # defaults
1480 xsize => 10,
1481 ysize => 10,
1482 };
1483
1484 for (split /\n/, $spec) {
1485 my ($k, $v) = split /\s+/, $_, 2;
1486
1487 $rmp->{lc $k} = $v if (length $k) && (length $v);
1488 }
1489
1490 $rmp
1491}
1492
1493sub prepare_random_map {
1494 my ($exit) = @_;
1495
1496 # all this does is basically replace the /! path by
1497 # a new random map path (?random/...) with a seed
1498 # that depends on the exit object
1499
1500 my $rmp = parse_random_map_params $exit->msg;
1501
1502 if ($exit->map) {
1503 $rmp->{region} = $exit->map->region_name;
1504 $rmp->{origin_map} = $exit->map->path;
1505 $rmp->{origin_x} = $exit->x;
1506 $rmp->{origin_y} = $exit->y;
1507 }
1508
1509 $rmp->{random_seed} ||= $exit->random_seed;
1510
1511 my $data = cf::to_json $rmp;
1512 my $md5 = Digest::MD5::md5_hex $data;
1513
1514 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1515 aio_write $fh, 0, (length $data), $data, 0;
1516
1517 $exit->slaying ("?random/$md5");
1518 $exit->msg (undef);
1519 }
1520}
1521
1522sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1523 my ($self, $exit) = @_;
806 1524
807 $msg{msgid} = $id; 1525 return unless $self->type == cf::PLAYER;
808 1526
809 $self->send ("ext " . to_json \%msg); 1527 $self->enter_link;
1528
1529 (Coro::async {
1530 unless (eval {
1531
1532 prepare_random_map $exit
1533 if $exit->slaying eq "/!";
1534
1535 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1536 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1537
1538 1;
1539 }) {
1540 $self->message ("Something went wrong deep within the crossfire server. "
1541 . "I'll try to bring you back to the map you were before. "
1542 . "Please report this to the dungeon master",
1543 cf::NDI_UNIQUE | cf::NDI_RED);
1544
1545 warn "ERROR in enter_exit: $@";
1546 $self->leave_link;
1547 }
1548 })->prio (1);
810} 1549}
1550
1551=head3 cf::client
1552
1553=over 4
1554
1555=item $client->send_drawinfo ($text, $flags)
1556
1557Sends a drawinfo packet to the client. Circumvents output buffering so
1558should not be used under normal circumstances.
1559
1560=cut
1561
1562sub cf::client::send_drawinfo {
1563 my ($self, $text, $flags) = @_;
1564
1565 utf8::encode $text;
1566 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1567}
1568
1569
1570=item $success = $client->query ($flags, "text", \&cb)
1571
1572Queues a query to the client, calling the given callback with
1573the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1574C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1575
1576Queries can fail, so check the return code. Or don't, as queries will become
1577reliable at some point in the future.
1578
1579=cut
1580
1581sub cf::client::query {
1582 my ($self, $flags, $text, $cb) = @_;
1583
1584 return unless $self->state == ST_PLAYING
1585 || $self->state == ST_SETUP
1586 || $self->state == ST_CUSTOM;
1587
1588 $self->state (ST_CUSTOM);
1589
1590 utf8::encode $text;
1591 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1592
1593 $self->send_packet ($self->{query_queue}[0][0])
1594 if @{ $self->{query_queue} } == 1;
1595}
1596
1597cf::client->attach (
1598 on_reply => sub {
1599 my ($ns, $msg) = @_;
1600
1601 # this weird shuffling is so that direct followup queries
1602 # get handled first
1603 my $queue = delete $ns->{query_queue};
1604
1605 (shift @$queue)->[1]->($msg);
1606
1607 push @{ $ns->{query_queue} }, @$queue;
1608
1609 if (@{ $ns->{query_queue} } == @$queue) {
1610 if (@$queue) {
1611 $ns->send_packet ($ns->{query_queue}[0][0]);
1612 } else {
1613 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1614 }
1615 }
1616 },
1617);
1618
1619=item $client->coro (\&cb)
1620
1621Create a new coroutine, running the specified callback. The coroutine will
1622be automatically cancelled when the client gets destroyed (e.g. on logout,
1623or loss of connection).
1624
1625=cut
1626
1627sub cf::client::coro {
1628 my ($self, $cb) = @_;
1629
1630 my $coro; $coro = async {
1631 eval {
1632 $cb->();
1633 };
1634 warn $@ if $@;
1635 };
1636
1637 $coro->on_destroy (sub {
1638 delete $self->{_coro}{$coro+0};
1639 });
1640
1641 $self->{_coro}{$coro+0} = $coro;
1642
1643 $coro
1644}
1645
1646cf::client->attach (
1647 on_destroy => sub {
1648 my ($ns) = @_;
1649
1650 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1651 },
1652);
811 1653
812=back 1654=back
813 1655
814=cut
815
816#############################################################################
817 1656
818=head2 SAFE SCRIPTING 1657=head2 SAFE SCRIPTING
819 1658
820Functions that provide a safe environment to compile and execute 1659Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1660snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1661itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1662is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1663functions and methods that can be called is greatly reduced.
825 1664
826=cut 1665=cut
827 1666
828our $safe = new Safe "safe"; 1667our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1668our $safe_hole = new Safe::Hole;
836 1675
837=pod 1676=pod
838 1677
839The following fucntions and emthods are available within a safe environment: 1678The following fucntions and emthods are available within a safe environment:
840 1679
841 cf::object contr pay_amount pay_player 1680 cf::object contr pay_amount pay_player map
842 cf::object::player player 1681 cf::object::player player
843 cf::player peaceful 1682 cf::player peaceful
1683 cf::map trigger
844 1684
845=cut 1685=cut
846 1686
847for ( 1687for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1688 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1689 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1690 ["cf::player" => qw(peaceful)],
1691 ["cf::map" => qw(trigger)],
851) { 1692) {
852 no strict 'refs'; 1693 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1694 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1695 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1696 for @funs;
965 1806
966Immediately write the database to disk I<if it is dirty>. 1807Immediately write the database to disk I<if it is dirty>.
967 1808
968=cut 1809=cut
969 1810
1811our $DB;
1812
970{ 1813{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1814 my $path = cf::localdir . "/database.pst";
973 1815
974 sub db_load() { 1816 sub db_load() {
975 warn "loading database $path\n";#d# remove later 1817 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1818 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1819 }
978 1820
979 my $pid; 1821 my $pid;
980 1822
981 sub db_save() { 1823 sub db_save() {
982 warn "saving database $path\n";#d# remove later 1824 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1825 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1826 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1827 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1828 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1829 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1830 cf::_exit 0 if defined $pid;
989 } 1831 }
990 } 1832 }
991 1833
994 sub db_sync() { 1836 sub db_sync() {
995 db_save if $dirty; 1837 db_save if $dirty;
996 undef $dirty; 1838 undef $dirty;
997 } 1839 }
998 1840
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1841 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1842 db_sync;
1001 }); 1843 });
1002 1844
1003 sub db_dirty() { 1845 sub db_dirty() {
1004 $dirty = 1; 1846 $dirty = 1;
1005 $idle->start; 1847 $idle->start;
1006 } 1848 }
1007 1849
1008 sub db_get($;$) { 1850 sub db_get($;$) {
1009 @_ >= 2 1851 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1852 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1853 : ($DB->{$_[0]} ||= { })
1012 } 1854 }
1013 1855
1014 sub db_put($$;$) { 1856 sub db_put($$;$) {
1015 if (@_ >= 3) { 1857 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1858 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1859 } else {
1018 $db->{$_[0]} = $_[1]; 1860 $DB->{$_[0]} = $_[1];
1019 } 1861 }
1020 db_dirty; 1862 db_dirty;
1021 } 1863 }
1022 1864
1023 attach_global 1865 cf::global->attach (
1024 prio => 10000, 1866 prio => 10000,
1025 on_cleanup => sub { 1867 on_cleanup => sub {
1026 db_sync; 1868 db_sync;
1027 }, 1869 },
1028 ; 1870 );
1029} 1871}
1030 1872
1031############################################################################# 1873#############################################################################
1032# the server's main() 1874# the server's main()
1033 1875
1034sub load_cfg { 1876sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 1877 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 1878 or return;
1037 1879
1038 local $/; 1880 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1881 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042} 1882}
1043 1883
1044sub main { 1884sub main {
1045 load_cfg; 1885 # we must not ever block the main coroutine
1886 local $Coro::idle = sub {
1887 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1888 (Coro::unblock_sub {
1889 Event::one_event;
1890 })->();
1891 };
1892
1893 cfg_load;
1046 db_load; 1894 db_load;
1047 load_extensions; 1895 load_extensions;
1048 Event::loop; 1896 Event::loop;
1049} 1897}
1050 1898
1051############################################################################# 1899#############################################################################
1052# initialisation 1900# initialisation
1053 1901
1054sub _perl_reload(&) { 1902sub reload() {
1055 my ($msg) = @_; 1903 # can/must only be called in main
1904 if ($Coro::current != $Coro::main) {
1905 warn "can only reload from main coroutine\n";
1906 return;
1907 }
1056 1908
1057 $msg->("reloading..."); 1909 warn "reloading...";
1910
1911 local $FREEZE = 1;
1912 cf::emergency_save;
1058 1913
1059 eval { 1914 eval {
1915 # if anything goes wrong in here, we should simply crash as we already saved
1916
1060 # cancel all watchers 1917 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 1918 for (Event::all_watchers) {
1919 $_->cancel if $_->data & WF_AUTOCANCEL;
1920 }
1921
1922 # cancel all extension coros
1923 $_->cancel for values %EXT_CORO;
1924 %EXT_CORO = ();
1062 1925
1063 # unload all extensions 1926 # unload all extensions
1064 for (@exts) { 1927 for (@exts) {
1065 $msg->("unloading <$_>"); 1928 warn "unloading <$_>";
1066 unload_extension $_; 1929 unload_extension $_;
1067 } 1930 }
1068 1931
1069 # unload all modules loaded from $LIBDIR 1932 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 1933 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1934 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 1935
1073 $msg->("removing <$k>"); 1936 warn "removing <$k>";
1074 delete $INC{$k}; 1937 delete $INC{$k};
1075 1938
1076 $k =~ s/\.pm$//; 1939 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 1940 $k =~ s/\//::/g;
1078 1941
1083 Symbol::delete_package $k; 1946 Symbol::delete_package $k;
1084 } 1947 }
1085 1948
1086 # sync database to disk 1949 # sync database to disk
1087 cf::db_sync; 1950 cf::db_sync;
1951 IO::AIO::flush;
1088 1952
1089 # get rid of safe::, as good as possible 1953 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 1954 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 1956
1093 # remove register_script_function callbacks 1957 # remove register_script_function callbacks
1094 # TODO 1958 # TODO
1095 1959
1096 # unload cf.pm "a bit" 1960 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 1963 # don't, removes xs symbols, too,
1100 # and global variables created in xs 1964 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 1965 #Symbol::delete_package __PACKAGE__;
1102 1966
1103 # reload cf.pm 1967 # reload cf.pm
1104 $msg->("reloading cf.pm"); 1968 warn "reloading cf.pm";
1105 require cf; 1969 require cf;
1970 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 1971
1107 # load database again 1972 # load config and database again
1973 cf::cfg_load;
1108 cf::db_load; 1974 cf::db_load;
1109 1975
1110 # load extensions 1976 # load extensions
1111 $msg->("load extensions"); 1977 warn "load extensions";
1112 cf::load_extensions; 1978 cf::load_extensions;
1113 1979
1114 # reattach attachments to objects 1980 # reattach attachments to objects
1115 $msg->("reattach"); 1981 warn "reattach";
1116 _global_reattach; 1982 _global_reattach;
1117 }; 1983 };
1118 $msg->($@) if $@;
1119 1984
1120 $msg->("reloaded"); 1985 if ($@) {
1986 warn $@;
1987 warn "error while reloading, exiting.";
1988 exit 1;
1989 }
1990
1991 warn "reloaded successfully";
1121}; 1992};
1122 1993
1123sub perl_reload() { 1994#############################################################################
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 };
1128}
1129 1995
1996unless ($LINK_MAP) {
1997 $LINK_MAP = cf::map::new;
1998
1999 $LINK_MAP->width (41);
2000 $LINK_MAP->height (41);
2001 $LINK_MAP->alloc;
2002 $LINK_MAP->path ("{link}");
2003 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2004 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2005
2006 # dirty hack because... archetypes are not yet loaded
2007 Event->timer (
2008 after => 2,
2009 cb => sub {
2010 $_[0]->w->cancel;
2011
2012 # provide some exits "home"
2013 my $exit = cf::object::new "exit";
2014
2015 $exit->slaying ($EMERGENCY_POSITION->[0]);
2016 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2017 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2018
2019 $LINK_MAP->insert ($exit->clone, 19, 19);
2020 $LINK_MAP->insert ($exit->clone, 19, 20);
2021 $LINK_MAP->insert ($exit->clone, 19, 21);
2022 $LINK_MAP->insert ($exit->clone, 20, 19);
2023 $LINK_MAP->insert ($exit->clone, 20, 21);
2024 $LINK_MAP->insert ($exit->clone, 21, 19);
2025 $LINK_MAP->insert ($exit->clone, 21, 20);
2026 $LINK_MAP->insert ($exit->clone, 21, 21);
2027
2028 $exit->destroy;
2029 });
2030
2031 $LINK_MAP->{deny_save} = 1;
2032 $LINK_MAP->{deny_reset} = 1;
2033
2034 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2035}
2036
2037register "<global>", __PACKAGE__;
2038
1130register_command "perl-reload", 0, sub { 2039register_command "reload" => sub {
1131 my ($who, $arg) = @_; 2040 my ($who, $arg) = @_;
1132 2041
1133 if ($who->flag (FLAG_WIZ)) { 2042 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 2043 $who->message ("start of reload.");
1135 warn $_[0]; 2044 reload;
1136 $who->message ($_[0]); 2045 $who->message ("end of reload.");
1137 };
1138 } 2046 }
1139}; 2047};
1140 2048
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR; 2049unshift @INC, $LIBDIR;
1144 2050
1145$TICK_WATCHER = Event->timer ( 2051$TICK_WATCHER = Event->timer (
2052 reentrant => 0,
1146 prio => 1, 2053 prio => 0,
1147 at => $NEXT_TICK || 1, 2054 at => $NEXT_TICK || $TICK,
2055 data => WF_AUTOCANCEL,
1148 cb => sub { 2056 cb => sub {
2057 unless ($FREEZE) {
1149 cf::server_tick; # one server iteration 2058 cf::server_tick; # one server iteration
2059 $RUNTIME += $TICK;
2060 }
1150 2061
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK; 2062 $NEXT_TICK += $TICK;
1153 2063
1154 # if we are delayed by four ticks, skip them all 2064 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2065 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1156 2066
1157 $TICK_WATCHER->at ($NEXT_TICK); 2067 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 2068 $TICK_WATCHER->start;
1159 }, 2069 },
1160); 2070);
1161 2071
2072IO::AIO::max_poll_time $TICK * 0.2;
2073
2074Event->io (
2075 fd => IO::AIO::poll_fileno,
2076 poll => 'r',
2077 prio => 5,
2078 data => WF_AUTOCANCEL,
2079 cb => \&IO::AIO::poll_cb,
2080);
2081
2082Event->timer (
2083 data => WF_AUTOCANCEL,
2084 after => 0,
2085 interval => 10,
2086 cb => sub {
2087 (Coro::unblock_sub {
2088 write_runtime
2089 or warn "ERROR: unable to write runtime file: $!";
2090 })->();
2091 },
2092);
2093
11621 20941
1163 2095

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