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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
32############################################################################# 78#############################################################################
33 79
34=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
35 81
36=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
37 92
38=item $cf::LIBDIR 93=item $cf::LIBDIR
39 94
40The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
42 101
43=item $cf::TICK 102=item $cf::TICK
44 103
45The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
46 105
54=cut 113=cut
55 114
56BEGIN { 115BEGIN {
57 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
59 $msg .= "\n" 120 $msg .= "\n"
60 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
61 122
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
64 }; 124 };
65} 125}
66 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 133
69# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 135# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
72 no strict 'refs'; 143 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 145}
75 146
76$Event::DIED = sub { 147$Event::DIED = sub {
78}; 149};
79 150
80my %ext_pkg; 151my %ext_pkg;
81my @exts; 152my @exts;
82my @hook; 153my @hook;
83my %command;
84my %extcmd;
85 154
86=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
87 156
88=over 4 157=over 4
89 158
111sub to_json($) { 180sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
114} 183}
115 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
116=back 332=back
117 333
118=cut 334=cut
119 335
120############################################################################# 336#############################################################################
121 337
122=head2 EVENTS AND OBJECT ATTACHMENTS 338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
123 467
124=over 4 468=over 4
125 469
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
139 471
140=item $map->detach ($attachment) 472=item $attachable->detach ($attachment)
141 473
142Attach/detach a pre-registered attachment to a map. 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
143 476
144=item $bool = $object->attached ($name) 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
145 479
146=item $bool = $player->attached ($name) 480 $obj->attach (minesweeper => width => 10, height => 10);
147 481
148=item $bool = $map->attached ($name) 482=item $bool = $attachable->attached ($name)
149 483
150Checks wether the named attachment is currently attached to the object. 484Checks wether the named attachment is currently attached to the object.
151 485
152=item cf::attach_global ... 486=item cf::CLASS->attach ...
153 487
154Attach handlers for global events. 488=item cf::CLASS->detach ...
155 489
156This and all following C<attach_*>-functions expect any number of the 490Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
158 524
159=over 4 525=over 4
160 526
161=item prio => $number 527=item prio => $number
162 528
164by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 533unless you know what you are doing.
168 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
169=item on_I<event> => \&cb 541=item on_I<event> => \&cb
170 542
171Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
183object/class are recognised. 555object/class are recognised.
184 556
185=back 557=back
186 558
187=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
188 561
189Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
191type. 564 my ($self, $victim) = @_;
192 565 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 566 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 567 }
414}
415 568
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 569=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 570
442Just because you have a perl object does not mean that the corresponding 571Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 572C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 573valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 574can be used to test for existence of the C object part without causing an
446exception. 575exception.
447 576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
448=back 760=back
449 761
450=cut 762=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 763
456############################################################################# 764#############################################################################
457# object support 765# object support
458 766
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 769 my ($obj) = @_;
770
474 my $registry = $obj->registry; 771 my $registry = $obj->registry;
475 772
476 @$registry = (); 773 @$registry = ();
477 774
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 776
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 779 for (@$attach) {
483 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
485 } 782 }
486 } else { 783 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 785 }
489 } 786 }
490} 787}
491 788
492sub object_freezer_save { 789cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
544 on_clone => sub { 803 on_clone => sub {
545 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
546 805
547 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
548 807
549 %$dst = %$src; 808 %$dst = %$src;
550 809
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
553 }, 812 },
554; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
555 879
556############################################################################# 880#############################################################################
557# old plug-in events 881# command handling &c
558 882
559sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 884
563 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
564 or return; 886$name.
565 887
566 &$cb 888=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 889
588sub register_command { 890sub register_command {
589 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
590 892
591 my $caller = caller; 893 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
593 895
594 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
597 907
598sub register_extcmd { 908sub register_extcmd {
599 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
600 910
601 my $caller = caller; 911 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
603 913
604 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
605} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
606 948
607sub register { 949sub register {
608 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
609 951
610 #TODO 952 #TODO
629 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
631 . "\n};\n1"; 973 . "\n};\n1";
632 974
633 eval $source 975 eval $source
634 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
635 978
636 push @exts, $pkg; 979 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
638 981
639# no strict 'refs'; 982# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
654# } 997# }
655 998
656 # remove commands 999 # remove commands
657 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1002
660 if (@cb) { 1003 if (@cb) {
661 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1005 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
666 } 1007 }
667 } 1008 }
668 1009
669 # remove extcmds 1010 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
672 } 1013 }
673 1014
674 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
675 eval { 1016 eval {
676 $cb->($pkg); 1017 $cb->($pkg);
680 1021
681 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
682} 1023}
683 1024
684sub load_extensions { 1025sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1027 next unless -r $ext;
689 eval { 1028 eval {
690 load_extension $ext; 1029 load_extension $ext;
691 1 1030 1
692 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
693 } 1032 }
694} 1033}
695 1034
696############################################################################# 1035#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
722 1037
723*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1039 my ($map) = @_;
725 1040
727 defined $path or return; 1042 defined $path or return;
728 1043
729 unlink "$path.pst"; 1044 unlink "$path.pst";
730}; 1045};
731 1046
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1048
734############################################################################# 1049#############################################################################
735# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
736 1051
737sub all_objects(@) { 1052sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
739} 1054}
740 1055
741# TODO: compatibility cruft, remove when no longer needed 1056# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1057cf::player->attach (
743 on_load => sub { 1058 on_load => sub {
744 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
745 1060
746 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1064
750 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1066 }
752 } 1067 }
753 }, 1068 },
754; 1069);
755 1070
756############################################################################# 1071#############################################################################
757 1072
758=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
759 1074
760Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
761 1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
762=over 4 1083=over 4
763 1084
764=item cf::player::exists $login 1085=item cf::player::find $login
765 1086
766Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
767 1088
768=cut 1089=cut
769 1090
770sub cf::player::exists($) { 1091sub playerdir($) {
771 cf::player::find $_[0] 1092 cf::localdir
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
773} 1097}
774 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 Coro::cede;
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157sub quit_character {
1158 my ($pl) = @_;
1159
1160 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir
1162
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1164 $pl->deactivate;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns;
1167
1168 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub {
1171 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy;
1173
1174 IO::AIO::aio_rmtree $temp;
1175 };
1176}
1177
1178=item $player->ext_reply ($msgid, $msgtype, %msg)
1179
1180Sends an ext reply to the player.
1181
1182=cut
1183
1184sub ext_reply($$$%) {
1185 my ($self, $id, %msg) = @_;
1186
1187 $msg{msgid} = $id;
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190}
1191
1192package cf;
1193
1194=back
1195
1196
1197=head3 cf::map
1198
1199=over 4
1200
1201=cut
1202
1203package cf::map;
1204
1205use Fcntl;
1206use Coro::AIO;
1207
1208our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000;
1210
1211sub generate_random_map {
1212 my ($path, $rmp) = @_;
1213
1214 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region})
1228}
1229
1230# and all this just because we cannot iterate over
1231# all maps in C++...
1232sub change_all_map_light {
1233 my ($change) = @_;
1234
1235 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP;
1237}
1238
1239sub try_load_header($) {
1240 my ($path) = @_;
1241
1242 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0
1244 or return;
1245
1246 my $map = cf::map::new
1247 or return;
1248
1249 # for better error messages only, will be overwritten
1250 $map->path ($path);
1251
1252 $map->load_header ($path)
1253 or return;
1254
1255 $map->{load_path} = $path;
1256
1257 $map
1258}
1259
1260sub find;
1261sub find {
1262 my ($path, $origin) = @_;
1263
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268
1269 cf::lock_wait "map_find:$key";
1270
1271 $cf::MAP{$key} || do {
1272 my $guard = cf::lock_acquire "map_find:$key";
1273
1274 # do it the slow way
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return;
1293
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME;
1306
1307 Coro::cede;
1308
1309 if ($map->should_reset) {
1310 $map->reset;
1311 undef $guard;
1312 $map = find $path
1313 or return;
1314 }
1315
1316 $cf::MAP{$key} = $map
1317 }
1318}
1319
1320sub load {
1321 my ($self) = @_;
1322
1323 my $path = $self->{path};
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1325
1326 return if $self->in_memory != cf::MAP_SWAPPED;
1327
1328 $self->in_memory (cf::MAP_LOADING);
1329
1330 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1)
1332 or return;
1333
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original};
1336
1337 if (my $uniq = $path->uniq_path) {
1338 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) {
1340 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0);
1342 }
1343 }
1344
1345 Coro::cede;
1346
1347 # now do the right thing for maps
1348 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty;
1360 $self->activate;
1361 }
1362
1363 Coro::cede;
1364
1365 $self->in_memory (cf::MAP_IN_MEMORY);
1366}
1367
1368sub find_sync {
1369 my ($path, $origin) = @_;
1370
1371 cf::sync_job { cf::map::find $path, $origin }
1372}
1373
1374sub do_load_sync {
1375 my ($map) = @_;
1376
1377 cf::sync_job { $map->load };
1378}
1379
1380sub save {
1381 my ($self) = @_;
1382
1383 my $lock = cf::lock_acquire "map_data:" . $self->path;
1384
1385 $self->{last_save} = $cf::RUNTIME;
1386
1387 return unless $self->dirty;
1388
1389 my $save = $self->{path}->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1391
1392 $self->{load_path} = $save;
1393
1394 return if $self->{deny_save};
1395
1396 local $self->{last_access} = $self->last_access;#d#
1397
1398 cf::async {
1399 $_->contr->save for $self->players;
1400 };
1401
1402 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES);
1405 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 }
1408}
1409
1410sub swap_out {
1411 my ($self) = @_;
1412
1413 # save first because save cedes
1414 $self->save;
1415
1416 my $lock = cf::lock_acquire "map_data:" . $self->path;
1417
1418 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save};
1421
1422 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424}
1425
1426sub reset_at {
1427 my ($self) = @_;
1428
1429 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset};
1432
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435
1436 $time + $to
1437}
1438
1439sub should_reset {
1440 my ($self) = @_;
1441
1442 $self->reset_at <= $cf::RUNTIME
1443}
1444
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset {
1467 my ($self) = @_;
1468
1469 my $lock = cf::lock_acquire "map_data:" . $self->path;
1470
1471 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473
1474 warn "resetting map ", $self->path;#d#
1475
1476 delete $cf::MAP{$self->path};
1477
1478 $_->clear_links_to ($self) for values %cf::MAP;
1479
1480 $self->unlink_save;
1481 $self->destroy;
1482}
1483
1484my $nuke_counter = "aaaa";
1485
1486sub nuke {
1487 my ($self) = @_;
1488
1489 $self->{deny_save} = 1;
1490 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++));
1492 $self->reset; # polite request, might not happen
1493}
1494
1495sub customise_for {
1496 my ($map, $ob) = @_;
1497
1498 if ($map->per_player) {
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1500 }
1501
1502 $map
1503}
1504
1505sub emergency_save {
1506 my $freeze_guard = cf::freeze_mainloop;
1507
1508 warn "enter emergency perl save\n";
1509
1510 cf::sync_job {
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514
1515 warn "begin emergency map save\n";
1516 $_->save for values %cf::MAP;
1517 warn "end emergency map save\n";
1518 };
1519
1520 warn "leave emergency perl save\n";
1521}
1522
1523package cf;
1524
1525=back
1526
1527
1528=head3 cf::object::player
1529
1530=over 4
1531
775=item $player->reply ($npc, $msg[, $flags]) 1532=item $player_object->reply ($npc, $msg[, $flags])
776 1533
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1535can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1536dialogue with the given NPC character.
780 1537
781=cut 1538=cut
782 1539
783# rough implementation of a future "reply" method that works 1540# rough implementation of a future "reply" method that works
784# with dialog boxes. 1541# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1543sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1544 my ($self, $npc, $msg, $flags) = @_;
787 1545
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1547
793 $msg = $npc->name . " says: $msg" if $npc; 1551 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1552 $self->message ($msg, $flags);
795 } 1553 }
796} 1554}
797 1555
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1556=item $player_object->may ("access")
799 1557
800Sends an ext reply to the player. 1558Returns wether the given player is authorized to access resource "access"
1559(e.g. "command_wizcast").
801 1560
802=cut 1561=cut
803 1562
804sub cf::player::ext_reply($$$%) { 1563sub cf::object::player::may {
1564 my ($self, $access) = @_;
1565
1566 $self->flag (cf::FLAG_WIZ) ||
1567 (ref $cf::CFG{"may_$access"}
1568 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1569 : $cf::CFG{"may_$access"})
1570}
1571
1572=item $player_object->enter_link
1573
1574Freezes the player and moves him/her to a special map (C<{link}>).
1575
1576The player should be reaosnably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though.
1578
1579=item $player_object->leave_link ($map, $x, $y)
1580
1581Moves the player out of the specila link map onto the given map. If the
1582map is not valid (or omitted), the player will be moved back to the
1583location he/she was before the call to C<enter_link>, or, if that fails,
1584to the emergency map position.
1585
1586Might block.
1587
1588=cut
1589
1590sub cf::object::player::enter_link {
1591 my ($self) = @_;
1592
1593 $self->deactivate_recursive;
1594
1595 return if $self->map == $LINK_MAP;
1596
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map;
1599
1600 $self->enter_map ($LINK_MAP, 20, 20);
1601}
1602
1603sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_;
1605
1606 my $link_pos = delete $self->{_link_pos};
1607
1608 unless ($map) {
1609 # restore original map position
1610 ($map, $x, $y) = @{ $link_pos || [] };
1611 $map = cf::map::find $map;
1612
1613 unless ($map) {
1614 ($map, $x, $y) = @$EMERGENCY_POSITION;
1615 $map = cf::map::find $map
1616 or die "FATAL: cannot load emergency map\n";
1617 }
1618 }
1619
1620 ($x, $y) = (-1, -1)
1621 unless (defined $x) && (defined $y);
1622
1623 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0;
1626
1627 $map->load;
1628
1629 return unless $self->contr->active;
1630 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y);
1632}
1633
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647
1648 # try to abort aborted map switching on player login :)
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665
1666=item $player_object->goto ($path, $x, $y)
1667
1668=cut
1669
1670sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_;
1672
1673 $self->enter_link;
1674
1675 (async {
1676 $path = new cf::path $path;
1677
1678 my $map = cf::map::find $path->as_string;
1679 $map = $map->customise_for ($self) if $map;
1680
1681# warn "entering ", $map->path, " at ($x, $y)\n"
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685
1686 $self->leave_link ($map, $x, $y);
1687 })->prio (1);
1688}
1689
1690=item $player_object->enter_exit ($exit_object)
1691
1692=cut
1693
1694sub parse_random_map_params {
1695 my ($spec) = @_;
1696
1697 my $rmp = { # defaults
1698 xsize => 10,
1699 ysize => 10,
1700 };
1701
1702 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2;
1704
1705 $rmp->{lc $k} = $v if (length $k) && (length $v);
1706 }
1707
1708 $rmp
1709}
1710
1711sub prepare_random_map {
1712 my ($exit) = @_;
1713
1714 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object
1717
1718 my $rmp = parse_random_map_params $exit->msg;
1719
1720 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name;
1722 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y;
1725 }
1726
1727 $rmp->{random_seed} ||= $exit->random_seed;
1728
1729 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data;
1731
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0;
1734
1735 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef);
1737 }
1738}
1739
1740sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1741 my ($self, $exit) = @_;
806 1742
807 $msg{msgid} = $id; 1743 return unless $self->type == cf::PLAYER;
808 1744
809 $self->send ("ext " . to_json \%msg); 1745 $self->enter_link;
1746
1747 (async {
1748 $self->deactivate_recursive; # just to be sure
1749 unless (eval {
1750 prepare_random_map $exit
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755
1756 1;
1757 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master",
1761 cf::NDI_UNIQUE | cf::NDI_RED);
1762
1763 warn "ERROR in enter_exit: $@";
1764 $self->leave_link;
1765 }
1766 })->prio (1);
810} 1767}
1768
1769=head3 cf::client
1770
1771=over 4
1772
1773=item $client->send_drawinfo ($text, $flags)
1774
1775Sends a drawinfo packet to the client. Circumvents output buffering so
1776should not be used under normal circumstances.
1777
1778=cut
1779
1780sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_;
1782
1783 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785}
1786
1787
1788=item $success = $client->query ($flags, "text", \&cb)
1789
1790Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793
1794Queries can fail, so check the return code. Or don't, as queries will become
1795reliable at some point in the future.
1796
1797=cut
1798
1799sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_;
1801
1802 return unless $self->state == ST_PLAYING
1803 || $self->state == ST_SETUP
1804 || $self->state == ST_CUSTOM;
1805
1806 $self->state (ST_CUSTOM);
1807
1808 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810
1811 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1;
1813}
1814
1815cf::client->attach (
1816 on_reply => sub {
1817 my ($ns, $msg) = @_;
1818
1819 # this weird shuffling is so that direct followup queries
1820 # get handled first
1821 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823
1824 (shift @$queue)->[1]->($msg);
1825
1826 push @{ $ns->{query_queue} }, @$queue;
1827
1828 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) {
1830 $ns->send_packet ($ns->{query_queue}[0][0]);
1831 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 }
1834 }
1835 },
1836);
1837
1838=item $client->async (\&cb)
1839
1840Create a new coroutine, running the specified callback. The coroutine will
1841be automatically cancelled when the client gets destroyed (e.g. on logout,
1842or loss of connection).
1843
1844=cut
1845
1846sub cf::client::async {
1847 my ($self, $cb) = @_;
1848
1849 my $coro = &Coro::async ($cb);
1850
1851 $coro->on_destroy (sub {
1852 delete $self->{_coro}{$coro+0};
1853 });
1854
1855 $self->{_coro}{$coro+0} = $coro;
1856
1857 $coro
1858}
1859
1860cf::client->attach (
1861 on_destroy => sub {
1862 my ($ns) = @_;
1863
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 },
1866);
811 1867
812=back 1868=back
813 1869
814=cut
815
816#############################################################################
817 1870
818=head2 SAFE SCRIPTING 1871=head2 SAFE SCRIPTING
819 1872
820Functions that provide a safe environment to compile and execute 1873Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1874snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1875itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1876is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1877functions and methods that can be called is greatly reduced.
825 1878
826=cut 1879=cut
827 1880
828our $safe = new Safe "safe"; 1881our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1882our $safe_hole = new Safe::Hole;
836 1889
837=pod 1890=pod
838 1891
839The following fucntions and emthods are available within a safe environment: 1892The following fucntions and emthods are available within a safe environment:
840 1893
841 cf::object contr pay_amount pay_player 1894 cf::object contr pay_amount pay_player map
842 cf::object::player player 1895 cf::object::player player
843 cf::player peaceful 1896 cf::player peaceful
1897 cf::map trigger
844 1898
845=cut 1899=cut
846 1900
847for ( 1901for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1902 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1903 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1904 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)],
851) { 1906) {
852 no strict 'refs'; 1907 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1908 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1910 for @funs;
965 2020
966Immediately write the database to disk I<if it is dirty>. 2021Immediately write the database to disk I<if it is dirty>.
967 2022
968=cut 2023=cut
969 2024
2025our $DB;
2026
970{ 2027{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 2028 my $path = cf::localdir . "/database.pst";
973 2029
974 sub db_load() { 2030 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 2031 $DB = stat $path ? Storable::retrieve $path : { };
977 } 2032 }
978 2033
979 my $pid; 2034 my $pid;
980 2035
981 sub db_save() { 2036 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 2037 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 2038 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 2039 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 2040 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 2041 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 2042 cf::_exit 0 if defined $pid;
989 } 2043 }
990 } 2044 }
991 2045
994 sub db_sync() { 2048 sub db_sync() {
995 db_save if $dirty; 2049 db_save if $dirty;
996 undef $dirty; 2050 undef $dirty;
997 } 2051 }
998 2052
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 2054 db_sync;
1001 }); 2055 });
1002 2056
1003 sub db_dirty() { 2057 sub db_dirty() {
1004 $dirty = 1; 2058 $dirty = 1;
1005 $idle->start; 2059 $idle->start;
1006 } 2060 }
1007 2061
1008 sub db_get($;$) { 2062 sub db_get($;$) {
1009 @_ >= 2 2063 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 2064 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 2065 : ($DB->{$_[0]} ||= { })
1012 } 2066 }
1013 2067
1014 sub db_put($$;$) { 2068 sub db_put($$;$) {
1015 if (@_ >= 3) { 2069 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2070 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 2071 } else {
1018 $db->{$_[0]} = $_[1]; 2072 $DB->{$_[0]} = $_[1];
1019 } 2073 }
1020 db_dirty; 2074 db_dirty;
1021 } 2075 }
1022 2076
1023 attach_global 2077 cf::global->attach (
1024 prio => 10000, 2078 prio => 10000,
1025 on_cleanup => sub { 2079 on_cleanup => sub {
1026 db_sync; 2080 db_sync;
1027 }, 2081 },
1028 ; 2082 );
1029} 2083}
1030 2084
1031############################################################################# 2085#############################################################################
1032# the server's main() 2086# the server's main()
1033 2087
1034sub load_cfg { 2088sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2089 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 2090 or return;
1037 2091
1038 local $/; 2092 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2093 *CFG = YAML::Syck::Load <$fh>;
1040 2094
1041 use Data::Dumper; warn Dumper \%CFG; 2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099
2100 if (exists $CFG{mlockall}) {
2101 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall
2103 and die "WARNING: m(un)lockall failed: $!\n";
2104 };
2105 warn $@ if $@;
2106 }
1042} 2107}
1043 2108
1044sub main { 2109sub main {
1045 load_cfg; 2110 # we must not ever block the main coroutine
2111 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event };
2114 };
2115
2116 cfg_load;
1046 db_load; 2117 db_load;
1047 load_extensions; 2118 load_extensions;
1048 Event::loop; 2119 Event::loop;
1049} 2120}
1050 2121
1051############################################################################# 2122#############################################################################
1052# initialisation 2123# initialisation
1053 2124
1054sub _perl_reload(&) { 2125sub reload() {
1055 my ($msg) = @_; 2126 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n";
2129 return;
2130 }
1056 2131
1057 $msg->("reloading..."); 2132 warn "reloading...";
2133
2134 my $guard = freeze_mainloop;
2135 cf::emergency_save;
1058 2136
1059 eval { 2137 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
1060 # cancel all watchers 2140 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
1062 2148
1063 # unload all extensions 2149 # unload all extensions
1064 for (@exts) { 2150 for (@exts) {
1065 $msg->("unloading <$_>"); 2151 warn "unloading <$_>";
1066 unload_extension $_; 2152 unload_extension $_;
1067 } 2153 }
1068 2154
1069 # unload all modules loaded from $LIBDIR 2155 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 2156 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2158
1073 $msg->("removing <$k>"); 2159 warn "removing <$k>";
1074 delete $INC{$k}; 2160 delete $INC{$k};
1075 2161
1076 $k =~ s/\.pm$//; 2162 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2163 $k =~ s/\//::/g;
1078 2164
1083 Symbol::delete_package $k; 2169 Symbol::delete_package $k;
1084 } 2170 }
1085 2171
1086 # sync database to disk 2172 # sync database to disk
1087 cf::db_sync; 2173 cf::db_sync;
2174 IO::AIO::flush;
1088 2175
1089 # get rid of safe::, as good as possible 2176 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 2177 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2179
1093 # remove register_script_function callbacks 2180 # remove register_script_function callbacks
1094 # TODO 2181 # TODO
1095 2182
1096 # unload cf.pm "a bit" 2183 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 2186 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2187 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2188 #Symbol::delete_package __PACKAGE__;
1102 2189
1103 # reload cf.pm 2190 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2191 warn "reloading cf.pm";
1105 require cf; 2192 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2194
1107 # load database again 2195 # load config and database again
2196 cf::cfg_load;
1108 cf::db_load; 2197 cf::db_load;
1109 2198
1110 # load extensions 2199 # load extensions
1111 $msg->("load extensions"); 2200 warn "load extensions";
1112 cf::load_extensions; 2201 cf::load_extensions;
1113 2202
1114 # reattach attachments to objects 2203 # reattach attachments to objects
1115 $msg->("reattach"); 2204 warn "reattach";
1116 _global_reattach; 2205 _global_reattach;
2206 reattach $_ for values %MAP;
1117 }; 2207 };
1118 $msg->($@) if $@;
1119 2208
1120 $msg->("reloaded"); 2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
1121}; 2216};
1122 2217
1123sub perl_reload() { 2218#############################################################################
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 };
1128}
1129 2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262
1130register_command "perl-reload", 0, sub { 2263register_command "reload" => sub {
1131 my ($who, $arg) = @_; 2264 my ($who, $arg) = @_;
1132 2265
1133 if ($who->flag (FLAG_WIZ)) { 2266 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 2267 $who->message ("start of reload.");
1135 warn $_[0]; 2268 reload;
1136 $who->message ($_[0]); 2269 $who->message ("end of reload.");
1137 };
1138 } 2270 }
1139}; 2271};
1140 2272
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR; 2273unshift @INC, $LIBDIR;
1144 2274
1145$TICK_WATCHER = Event->timer ( 2275$TICK_WATCHER = Event->timer (
2276 reentrant => 0,
1146 prio => 1, 2277 prio => 0,
1147 at => $NEXT_TICK || 1, 2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
1148 cb => sub { 2280 cb => sub {
1149 cf::server_tick; # one server iteration 2281 cf::server_tick; # one server iteration
1150 2282 $RUNTIME += $TICK;
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK; 2283 $NEXT_TICK += $TICK;
1153 2284
1154 # if we are delayed by four ticks, skip them all 2285 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1156 2287
1157 $TICK_WATCHER->at ($NEXT_TICK); 2288 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 2289 $TICK_WATCHER->start;
1159 }, 2290 },
1160); 2291);
1161 2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 },
2313);
2314
2315END { cf::emergency_save }
2316
11621 23171
1163 2318

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