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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
10use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
11use Time::HiRes; 31use Time::HiRes;
12use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
13$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
14 41
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
17 44
18use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 46
20_init_vars; 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 48
22our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
23our @EVENT; 58our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 59
26our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
29 82
30our %CFG; 83our %CFG;
31 84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
111
32############################################################################# 112#############################################################################
33 113
34=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
35 115
36=over 4 116=over 4
37 117
38=item $cf::LIBDIR 118=item $cf::UPTIME
39 119
40The perl library directory, where extensions and cf-specific modules can 120The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
42 139
43=item $cf::TICK 140=item $cf::TICK
44 141
45The interval between server ticks, in seconds. 142The interval between server ticks, in seconds.
46 143
47=item %cf::CFG 144=item %cf::CFG
48 145
49Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
51 154
52=back 155=back
53 156
54=cut 157=cut
55 158
56BEGIN { 159BEGIN {
57 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 161 my $msg = join "", @_;
162
59 $msg .= "\n" 163 $msg .= "\n"
60 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
61 165
62 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
64 }; 170 };
65} 171}
66 172
173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 179
69# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 181# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
72 no strict 'refs'; 189 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 191}
75 192
76$Event::DIED = sub { 193$Event::DIED = sub {
77 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
78}; 195};
79 196
80my %ext_pkg;
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85
86=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
87 198
88=over 4 199=over 4
89 200
90=cut 201=item dumpval $ref
91 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
92use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
93 225
94=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
95 227
96Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
97 229
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
106 231
107Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
108 233
109=cut 234=item cf::lock_wait $string
110 235
111sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
113 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
378 or return;
379
380 my $value = $cf::RUNTIME + 90 + 10;
381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
385 and return;
386
387 # always fsync - this file is important
388 aio_fsync $fh
389 and return;
390
391 close $fh
392 or return;
393
394 aio_rename "$runtime~", $runtime
395 and return;
396
397 warn "... done writing runtime.\n";#d#
398
399 1
400}
401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 411}
115 412
116=back 413=back
117 414
118=cut 415=cut
119 416
120############################################################################# 417#############################################################################
121 418
122=head2 EVENTS AND OBJECT ATTACHMENTS 419=head2 ATTACHABLE OBJECTS
420
421Many objects in crossfire are so-called attachable objects. That means you can
422attach callbacks/event handlers (a collection of which is called an "attachment")
423to it. All such attachable objects support the following methods.
424
425In the following description, CLASS can be any of C<global>, C<object>
426C<player>, C<client> or C<map> (i.e. the attachable objects in
427crossfire+).
123 428
124=over 4 429=over 4
125 430
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 431=item $attachable->attach ($attachment, key => $value...)
139 432
140=item $map->detach ($attachment) 433=item $attachable->detach ($attachment)
141 434
142Attach/detach a pre-registered attachment to a map. 435Attach/detach a pre-registered attachment to a specific object and give it
436the specified key/value pairs as arguments.
143 437
144=item $bool = $object->attached ($name) 438Example, attach a minesweeper attachment to the given object, making it a
43910x10 minesweeper game:
145 440
146=item $bool = $player->attached ($name) 441 $obj->attach (minesweeper => width => 10, height => 10);
147 442
148=item $bool = $map->attached ($name) 443=item $bool = $attachable->attached ($name)
149 444
150Checks wether the named attachment is currently attached to the object. 445Checks wether the named attachment is currently attached to the object.
151 446
152=item cf::attach_global ... 447=item cf::CLASS->attach ...
153 448
154Attach handlers for global events. 449=item cf::CLASS->detach ...
155 450
156This and all following C<attach_*>-functions expect any number of the 451Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 452CLASS. See the next function for an explanation of its arguments.
453
454You can attach to global events by using the C<cf::global> class.
455
456Example, log all player logins:
457
458 cf::player->attach (
459 on_login => sub {
460 my ($pl) = @_;
461 ...
462 },
463 );
464
465Example, attach to the jeweler skill:
466
467 cf::object->attach (
468 type => cf::SKILL,
469 subtype => cf::SK_JEWELER,
470 on_use_skill => sub {
471 my ($sk, $ob, $part, $dir, $msg) = @_;
472 ...
473 },
474 );
475
476=item cf::CLASS::attachment $name, ...
477
478Register an attachment by C<$name> through which attachable objects of the
479given CLASS can refer to this attachment.
480
481Some classes such as crossfire maps and objects can specify attachments
482that are attached at load/instantiate time, thus the need for a name.
483
484These calls expect any number of the following handler/hook descriptions:
158 485
159=over 4 486=over 4
160 487
161=item prio => $number 488=item prio => $number
162 489
164by another C<prio> setting). Lower priority handlers get executed 491by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 492earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 493registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 494unless you know what you are doing.
168 495
496=item type => $type
497
498(Only for C<< cf::object->attach >> calls), limits the attachment to the
499given type of objects only (the additional parameter C<subtype> can be
500used to further limit to the given subtype).
501
169=item on_I<event> => \&cb 502=item on_I<event> => \&cb
170 503
171Call the given code reference whenever the named event happens (event is 504Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 505something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 506handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 515package and register them. Only handlers for eevents supported by the
183object/class are recognised. 516object/class are recognised.
184 517
185=back 518=back
186 519
187=item cf::attach_to_type $object_type, $subtype, ... 520Example, define an attachment called "sockpuppet" that calls the given
521event handler when a monster attacks:
188 522
189Attach handlers for a specific object type (e.g. TRANSPORT) and 523 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 524 on_skill_attack => sub {
191type. 525 my ($self, $victim) = @_;
192 526 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 527 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 528 }
414}
415 529
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 530=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 531
442Just because you have a perl object does not mean that the corresponding 532Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 533C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 534valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 535can be used to test for existence of the C object part without causing an
446exception. 536exception.
447 537
538=cut
539
540# the following variables are defined in .xs and must not be re-created
541our @CB_GLOBAL = (); # registry for all global events
542our @CB_ATTACHABLE = (); # registry for all attachables
543our @CB_OBJECT = (); # all objects (should not be used except in emergency)
544our @CB_PLAYER = ();
545our @CB_CLIENT = ();
546our @CB_TYPE = (); # registry for type (cf-object class) based events
547our @CB_MAP = ();
548
549my %attachment;
550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
557sub _attach_cb($$$$) {
558 my ($registry, $event, $prio, $cb) = @_;
559
560 use sort 'stable';
561
562 $cb = [$prio, $cb];
563
564 @{$registry->[$event]} = sort
565 { $a->[0] cmp $b->[0] }
566 @{$registry->[$event] || []}, $cb;
567}
568
569# hack
570my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
571
572# attach handles attaching event callbacks
573# the only thing the caller has to do is pass the correct
574# registry (== where the callback attaches to).
575sub _attach {
576 my ($registry, $klass, @arg) = @_;
577
578 my $object_type;
579 my $prio = 0;
580 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
581
582 #TODO: get rid of this hack
583 if ($attachable_klass{$klass}) {
584 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
585 }
586
587 while (@arg) {
588 my $type = shift @arg;
589
590 if ($type eq "prio") {
591 $prio = shift @arg;
592
593 } elsif ($type eq "type") {
594 $object_type = shift @arg;
595 $registry = $CB_TYPE[$object_type] ||= [];
596
597 } elsif ($type eq "subtype") {
598 defined $object_type or Carp::croak "subtype specified without type";
599 my $object_subtype = shift @arg;
600 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
601
602 } elsif ($type eq "package") {
603 my $pkg = shift @arg;
604
605 while (my ($name, $id) = each %cb_id) {
606 if (my $cb = $pkg->can ($name)) {
607 _attach_cb $registry, $id, $prio, $cb;
608 }
609 }
610
611 } elsif (exists $cb_id{$type}) {
612 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
613
614 } elsif (ref $type) {
615 warn "attaching objects not supported, ignoring.\n";
616
617 } else {
618 shift @arg;
619 warn "attach argument '$type' not supported, ignoring.\n";
620 }
621 }
622}
623
624sub _object_attach {
625 my ($obj, $name, %arg) = @_;
626
627 return if exists $obj->{_attachment}{$name};
628
629 if (my $attach = $attachment{$name}) {
630 my $registry = $obj->registry;
631
632 for (@$attach) {
633 my ($klass, @attach) = @$_;
634 _attach $registry, $klass, @attach;
635 }
636
637 $obj->{$name} = \%arg;
638 } else {
639 warn "object uses attachment '$name' that is not available, postponing.\n";
640 }
641
642 $obj->{_attachment}{$name} = undef;
643}
644
645sub cf::attachable::attach {
646 if (ref $_[0]) {
647 _object_attach @_;
648 } else {
649 _attach shift->_attach_registry, @_;
650 }
651};
652
653# all those should be optimised
654sub cf::attachable::detach {
655 my ($obj, $name) = @_;
656
657 if (ref $obj) {
658 delete $obj->{_attachment}{$name};
659 reattach ($obj);
660 } else {
661 Carp::croak "cannot, currently, detach class attachments";
662 }
663};
664
665sub cf::attachable::attached {
666 my ($obj, $name) = @_;
667
668 exists $obj->{_attachment}{$name}
669}
670
671for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
672 eval "#line " . __LINE__ . " 'cf.pm'
673 sub cf::\L$klass\E::_attach_registry {
674 (\\\@CB_$klass, KLASS_$klass)
675 }
676
677 sub cf::\L$klass\E::attachment {
678 my \$name = shift;
679
680 \$attachment{\$name} = [[KLASS_$klass, \@_]];
681 }
682 ";
683 die if $@;
684}
685
686our $override;
687our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
688
689sub override {
690 $override = 1;
691 @invoke_results = ();
692}
693
694sub do_invoke {
695 my $event = shift;
696 my $callbacks = shift;
697
698 @invoke_results = ();
699
700 local $override;
701
702 for (@$callbacks) {
703 eval { &{$_->[1]} };
704
705 if ($@) {
706 warn "$@";
707 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
708 override;
709 }
710
711 return 1 if $override;
712 }
713
714 0
715}
716
717=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
718
719=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
720
721Generate an object-specific event with the given arguments.
722
723This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
724removed in future versions), and there is no public API to access override
725results (if you must, access C<@cf::invoke_results> directly).
726
448=back 727=back
449 728
450=cut 729=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 730
456############################################################################# 731#############################################################################
457# object support 732# object support
458 733
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 734sub reattach {
735 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
739
474 my $registry = $obj->registry; 740 my $registry = $obj->registry;
475 741
476 @$registry = (); 742 @$registry = ();
477 743
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 744 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 745
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 746 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 747 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 748 for (@$attach) {
483 my ($klass, @attach) = @$_; 749 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 750 _attach $registry, $klass, @attach;
485 } 751 }
486 } else { 752 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 753 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 754 }
489 } 755 }
490} 756}
491 757
492sub object_freezer_save { 758cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 759 prio => -1000000,
760 on_instantiate => sub {
761 my ($obj, $data) = @_;
762
763 $data = from_json $data;
764
765 for (@$data) {
766 my ($name, $args) = @$_;
767
768 $obj->attach ($name, %{$args || {} });
769 }
770 },
771 on_reattach => \&reattach,
544 on_clone => sub { 772 on_clone => sub {
545 my ($src, $dst) = @_; 773 my ($src, $dst) = @_;
546 774
547 @{$dst->registry} = @{$src->registry}; 775 @{$dst->registry} = @{$src->registry};
548 776
549 %$dst = %$src; 777 %$dst = %$src;
550 778
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 779 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 780 if exists $src->{_attachment};
553 }, 781 },
554; 782);
783
784sub object_freezer_save {
785 my ($filename, $rdata, $objs) = @_;
786
787 sync_job {
788 if (length $$rdata) {
789 warn sprintf "saving %s (%d,%d)\n",
790 $filename, length $$rdata, scalar @$objs;
791
792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
793 chmod SAVE_MODE, $fh;
794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
795 aio_fsync $fh if $cf::USE_FSYNC;
796 close $fh;
797
798 if (@$objs) {
799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
800 chmod SAVE_MODE, $fh;
801 my $data = Storable::nfreeze { version => 1, objs => $objs };
802 aio_write $fh, 0, (length $data), $data, 0;
803 aio_fsync $fh if $cf::USE_FSYNC;
804 close $fh;
805 aio_rename "$filename.pst~", "$filename.pst";
806 }
807 } else {
808 aio_unlink "$filename.pst";
809 }
810
811 aio_rename "$filename~", $filename;
812 } else {
813 warn "FATAL: $filename~: $!\n";
814 }
815 } else {
816 aio_unlink $filename;
817 aio_unlink "$filename.pst";
818 }
819 }
820}
821
822sub object_freezer_as_string {
823 my ($rdata, $objs) = @_;
824
825 use Data::Dumper;
826
827 $$rdata . Dumper $objs
828}
829
830sub object_thawer_load {
831 my ($filename) = @_;
832
833 my ($data, $av);
834
835 (aio_load $filename, $data) >= 0
836 or return;
837
838 unless (aio_stat "$filename.pst") {
839 (aio_load "$filename.pst", $av) >= 0
840 or return;
841 $av = eval { (Storable::thaw $av)->{objs} };
842 }
843
844 warn sprintf "loading %s (%d)\n",
845 $filename, length $data, scalar @{$av || []};#d#
846 return ($data, $av);
847}
555 848
556############################################################################# 849#############################################################################
557# old plug-in events 850# command handling &c
558 851
559sub inject_event { 852=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 853
563 my $cb = $hook[$event_code]{$extension} 854Register a callback for execution when the client sends the user command
564 or return; 855$name.
565 856
566 &$cb 857=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 858
588sub register_command { 859sub register_command {
589 my ($name, $time, $cb) = @_; 860 my ($name, $cb) = @_;
590 861
591 my $caller = caller; 862 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 863 #warn "registering command '$name/$time' to '$caller'";
593 864
594 push @{ $command{$name} }, [$time, $cb, $caller]; 865 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 866}
867
868=item cf::register_extcmd $name => \&callback($pl,$packet);
869
870Register a callbackf ro execution when the client sends an extcmd packet.
871
872If the callback returns something, it is sent back as if reply was being
873called.
874
875=cut
597 876
598sub register_extcmd { 877sub register_extcmd {
599 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
600 879
601 my $caller = caller; 880 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 881}
606 882
607sub register { 883cf::player->attach (
608 my ($base, $pkg) = @_; 884 on_command => sub {
885 my ($pl, $name, $params) = @_;
609 886
610 #TODO 887 my $cb = $COMMAND{$name}
611} 888 or return;
889
890 for my $cmd (@$cb) {
891 $cmd->[1]->($pl->ob, $params);
892 }
893
894 cf::override;
895 },
896 on_extcmd => sub {
897 my ($pl, $buf) = @_;
898
899 my $msg = eval { from_json $buf };
900
901 if (ref $msg) {
902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
903 if (my %reply = $cb->($pl, $msg)) {
904 $pl->ext_reply ($msg->{msgid}, %reply);
905 }
906 }
907 } else {
908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
909 }
910
911 cf::override;
912 },
913);
612 914
613sub load_extension { 915sub load_extension {
614 my ($path) = @_; 916 my ($path) = @_;
615 917
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
617 my $base = $1; 919 my $base = $1;
618 my $pkg = $1; 920 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
621 923
622 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
623 925
624 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
625 or die "$path: $!"; 927 or die "$path: $!";
626 928
627 my $source = 929 my $source =
628 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
631 . "\n};\n1"; 933 . "\n};\n1";
632 934
633 eval $source 935 unless (eval $source) {
634 or die "$path: $@"; 936 my $msg = $@ ? "$path: $@\n"
635 937 : "extension disabled.\n";
636 push @exts, $pkg; 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
637 $ext_pkg{$base} = $pkg; 939 warn $@;
638 940 warn "mandatory extension failed to load, exiting.\n";
639# no strict 'refs'; 941 exit 1;
640# @{"$pkg\::ISA"} = ext::; 942 }
641 943 die $@;
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# } 944 }
655 945
656 # remove commands 946 push @EXTS, $pkg;
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 }
667 }
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682} 947}
683 948
684sub load_extensions { 949sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 951 next unless -r $ext;
689 eval { 952 eval {
690 load_extension $ext; 953 load_extension $ext;
691 1 954 1
692 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
693 } 956 }
694} 957}
695 958
696############################################################################# 959#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699 960
700attach_to_players 961=head2 CORE EXTENSIONS
701 on_extcmd => sub { 962
963Functions and methods that extend core crossfire objects.
964
965=cut
966
967package cf::player;
968
969use Coro::AIO;
970
971=head3 cf::player
972
973=over 4
974
975=item cf::player::find $login
976
977Returns the given player object, loading it if necessary (might block).
978
979=cut
980
981sub playerdir($) {
982 "$PLAYERDIR/"
983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
984}
985
986sub path($) {
987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
988
989 (playerdir $login) . "/playerdata"
990}
991
992sub find_active($) {
993 $cf::PLAYER{$_[0]}
994 and $cf::PLAYER{$_[0]}->active
995 and $cf::PLAYER{$_[0]}
996}
997
998sub exists($) {
999 my ($login) = @_;
1000
1001 $cf::PLAYER{$login}
1002 or cf::sync_job { !aio_stat path $login }
1003}
1004
1005sub find($) {
1006 return $cf::PLAYER{$_[0]} || do {
1007 my $login = $_[0];
1008
1009 my $guard = cf::lock_acquire "user_find:$login";
1010
1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1023 }
1024}
1025
1026sub save($) {
702 my ($pl, $buf) = @_; 1027 my ($pl) = @_;
703 1028
704 my $msg = eval { from_json $buf }; 1029 return if $pl->{deny_save};
705 1030
706 if (ref $msg) { 1031 my $path = path $pl;
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1032 my $guard = cf::lock_acquire "user_save:$path";
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1033
709 $pl->ext_reply ($msg->{msgid}, %reply); 1034 return if $pl->{deny_save};
710 } 1035
1036 aio_mkdir playerdir $pl, 0770;
1037 $pl->{last_save} = $cf::RUNTIME;
1038
1039 $pl->save_pl ($path);
1040 Coro::cede;
1041}
1042
1043sub new($) {
1044 my ($login) = @_;
1045
1046 my $self = create;
1047
1048 $self->ob->name ($login);
1049 $self->{deny_save} = 1;
1050
1051 $cf::PLAYER{$login} = $self;
1052
1053 $self
1054}
1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1157=item $player->ext_reply ($msgid, %msg)
1158
1159Sends an ext reply to the player.
1160
1161=cut
1162
1163sub ext_reply($$%) {
1164 my ($self, $id, %msg) = @_;
1165
1166 $msg{msgid} = $id;
1167
1168 $self->send ("ext " . cf::to_json \%msg);
1169}
1170
1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1211
1212=back
1213
1214=head3 cf::map
1215
1216=over 4
1217
1218=cut
1219
1220package cf::map;
1221
1222use Fcntl;
1223use Coro::AIO;
1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1229our $MAX_RESET = 3600;
1230our $DEFAULT_RESET = 3000;
1231
1232sub generate_random_map {
1233 my ($self, $rmp) = @_;
1234 # mit "rum" bekleckern, nicht
1235 $self->_create_random_map (
1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1239 $rmp->{exit_on_final_map},
1240 $rmp->{xsize}, $rmp->{ysize},
1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1377}
1378
1379# and all this just because we cannot iterate over
1380# all maps in C++...
1381sub change_all_map_light {
1382 my ($change) = @_;
1383
1384 $_->change_map_light ($change)
1385 for grep $_->outdoor, values %cf::MAP;
1386}
1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1396sub load_header_from($) {
1397 my ($self, $path) = @_;
1398
1399 utf8::encode $path;
1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1404 or return;
1405
1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1449 or return;
1450 $self->prepare_orig;
1451 }
1452
1453 $self->default_region (cf::region::find_by_path $self->{path})
1454 unless $self->default_region;
1455
1456 1
1457}
1458
1459sub find;
1460sub find {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->path;
1464
1465 cf::lock_wait "map_find:$path";
1466
1467 $cf::MAP{$path} || do {
1468 my $guard = cf::lock_acquire "map_find:$path";
1469 my $map = new_from_path cf::map $path
1470 or return;
1471
1472 $map->{last_save} = $cf::RUNTIME;
1473
1474 $map->load_header
1475 or return;
1476
1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1480 $map->reset;
1481 undef $guard;
1482 return find $path;
1483 }
1484
1485 $cf::MAP{$path} = $map
1486 }
1487}
1488
1489sub pre_load { }
1490sub post_load { }
1491
1492sub load {
1493 my ($self) = @_;
1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1497 my $path = $self->{path};
1498
1499 {
1500 my $guard = cf::lock_acquire "map_load:$path";
1501
1502 return if $self->in_memory != cf::MAP_SWAPPED;
1503
1504 $self->in_memory (cf::MAP_LOADING);
1505
1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1511 $self->_load_objects ($self->{load_path}, 1)
1512 or return;
1513
1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1515 if delete $self->{load_original};
1516
1517 if (my $uniq = $self->uniq_path) {
1518 utf8::encode $uniq;
1519 if (aio_open $uniq, O_RDONLY, 0) {
1520 $self->clear_unique_items;
1521 $self->_load_objects ($uniq, 0);
711 } 1522 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1523 }
715 1524
716 cf::override; 1525 Coro::cede;
1526 # now do the right thing for maps
1527 $self->link_multipart_objects;
1528 $self->difficulty ($self->estimate_difficulty)
1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1539 $self->activate;
1540 }
1541
1542 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 1543 }
718;
719 1544
720############################################################################# 1545 $self->post_load;
721# load/save/clean perl data associated with a map 1546}
722 1547
723*cf::mapsupport::on_clean = sub { 1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
724 my ($map) = @_; 1559 my ($map) = @_;
725 1560
726 my $path = $map->tmpname; 1561 my @diag; # diagonal neighbours
727 defined $path or return;
728 1562
729 unlink "$path.pst"; 1563 for (0 .. 3) {
730}; 1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
731 1569
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
733 1573
734############################################################################# 1574 for (@diag) {
735# load/save perl data associated with player->ob objects 1575 my $neigh = find @$_
736 1576 or next;
737sub all_objects(@) { 1577 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1578 }
739} 1579}
740 1580
741# TODO: compatibility cruft, remove when no longer needed 1581sub find_sync {
742attach_to_players 1582 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1583
746 for my $o (all_objects $pl->ob) { 1584 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1585}
748 $o->set_ob_key_value ("_perl_data");
749 1586
750 %$o = %{ Storable::thaw pack "H*", $value }; 1587sub do_load_sync {
1588 my ($map) = @_;
1589
1590 cf::sync_job { $map->load };
1591}
1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
751 } 1614 }
752 } 1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1621}
1622
1623sub save {
1624 my ($self) = @_;
1625
1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1627
1628 $self->{last_save} = $cf::RUNTIME;
1629
1630 return unless $self->dirty;
1631
1632 my $save = $self->save_path; utf8::encode $save;
1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1634
1635 $self->{load_path} = $save;
1636
1637 return if $self->{deny_save};
1638
1639 local $self->{last_access} = $self->last_access;#d#
1640
1641 cf::async {
1642 $_->contr->save for $self->players;
1643 };
1644
1645 if ($uniq) {
1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1648 } else {
1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1650 }
754; 1651}
755 1652
756############################################################################# 1653sub swap_out {
1654 my ($self) = @_;
757 1655
758=head2 CORE EXTENSIONS 1656 # save first because save cedes
1657 $self->save;
759 1658
760Functions and methods that extend core crossfire objects. 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1661 return if $self->players;
1662 return if $self->in_memory != cf::MAP_IN_MEMORY;
1663 return if $self->{deny_save};
1664
1665 $self->clear;
1666 $self->in_memory (cf::MAP_SWAPPED);
1667}
1668
1669sub reset_at {
1670 my ($self) = @_;
1671
1672 # TODO: safety, remove and allow resettable per-player maps
1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1674 return 1e99 if $self->{deny_reset};
1675
1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1678
1679 $time + $to
1680}
1681
1682sub should_reset {
1683 my ($self) = @_;
1684
1685 $self->reset_at <= $cf::RUNTIME
1686}
1687
1688sub reset {
1689 my ($self) = @_;
1690
1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1692
1693 return if $self->players;
1694 return if $self->isa ("ext::map_per_player");#d#
1695
1696 warn "resetting map ", $self->path;#d#
1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1711
1712 $_->clear_links_to ($self) for values %cf::MAP;
1713
1714 $self->unlink_save;
1715 $self->destroy;
1716}
1717
1718my $nuke_counter = "aaaa";
1719
1720sub nuke {
1721 my ($self) = @_;
1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1729 $self->{deny_save} = 1;
1730 $self->reset_timeout (1);
1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1735 $self->reset; # polite request, might not happen
1736}
1737
1738=item cf::map::unique_maps
1739
1740Returns an arrayref of paths of all shared maps that have
1741instantiated unique items. May block.
1742
1743=cut
1744
1745sub unique_maps() {
1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1748
1749 my @paths;
1750
1751 for (@$files) {
1752 utf8::decode $_;
1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1757 }
1758
1759 \@paths
1760}
1761
1762package cf;
1763
1764=back
1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
761 1771
762=over 4 1772=over 4
763 1773
764=item cf::player::exists $login 1774=item $ob->inv_recursive
765 1775
766Returns true when the given account exists. 1776Returns the inventory of the object _and_ their inventories, recursively.
767 1777
768=cut 1778=cut
769 1779
770sub cf::player::exists($) { 1780sub inv_recursive_;
771 cf::player::find $_[0] 1781sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1782 map { $_, inv_recursive_ $_->inv } @_
773} 1783}
774 1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1792
1793=head3 cf::object::player
1794
1795=over 4
1796
775=item $player->reply ($npc, $msg[, $flags]) 1797=item $player_object->reply ($npc, $msg[, $flags])
776 1798
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1799Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1800can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1801dialogue with the given NPC character.
780 1802
781=cut 1803=cut
782 1804
783# rough implementation of a future "reply" method that works 1805# rough implementation of a future "reply" method that works
784# with dialog boxes. 1806# with dialog boxes.
1807#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1808sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1809 my ($self, $npc, $msg, $flags) = @_;
787 1810
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1812
793 $msg = $npc->name . " says: $msg" if $npc; 1816 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1817 $self->message ($msg, $flags);
795 } 1818 }
796} 1819}
797 1820
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1821=item $player_object->may ("access")
799 1822
800Sends an ext reply to the player. 1823Returns wether the given player is authorized to access resource "access"
1824(e.g. "command_wizcast").
801 1825
802=cut 1826=cut
803 1827
804sub cf::player::ext_reply($$$%) { 1828sub cf::object::player::may {
1829 my ($self, $access) = @_;
1830
1831 $self->flag (cf::FLAG_WIZ) ||
1832 (ref $cf::CFG{"may_$access"}
1833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1834 : $cf::CFG{"may_$access"})
1835}
1836
1837=item $player_object->enter_link
1838
1839Freezes the player and moves him/her to a special map (C<{link}>).
1840
1841The player should be reasonably safe there for short amounts of time. You
1842I<MUST> call C<leave_link> as soon as possible, though.
1843
1844Will never block.
1845
1846=item $player_object->leave_link ($map, $x, $y)
1847
1848Moves the player out of the special C<{link}> map onto the specified
1849map. If the map is not valid (or omitted), the player will be moved back
1850to the location he/she was before the call to C<enter_link>, or, if that
1851fails, to the emergency map position.
1852
1853Might block.
1854
1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1866
1867sub cf::object::player::enter_link {
1868 my ($self) = @_;
1869
1870 $self->deactivate_recursive;
1871
1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1873
1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1875 if $self->map;
1876
1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1878}
1879
1880sub cf::object::player::leave_link {
1881 my ($self, $map, $x, $y) = @_;
1882
1883 my $link_pos = delete $self->{_link_pos};
1884
1885 unless ($map) {
1886 # restore original map position
1887 ($map, $x, $y) = @{ $link_pos || [] };
1888 $map = cf::map::find $map;
1889
1890 unless ($map) {
1891 ($map, $x, $y) = @$EMERGENCY_POSITION;
1892 $map = cf::map::find $map
1893 or die "FATAL: cannot load emergency map\n";
1894 }
1895 }
1896
1897 ($x, $y) = (-1, -1)
1898 unless (defined $x) && (defined $y);
1899
1900 # use -1 or undef as default coordinates, not 0, 0
1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1902 if $x <=0 && $y <= 0;
1903
1904 $map->load;
1905 $map->load_diag;
1906
1907 return unless $self->contr->active;
1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1911 $self->enter_map ($map, $x, $y);
1912}
1913
1914cf::player->attach (
1915 on_logout => sub {
1916 my ($pl) = @_;
1917
1918 # abort map switching before logout
1919 if ($pl->ob->{_link_pos}) {
1920 cf::sync_job {
1921 $pl->ob->leave_link
1922 };
1923 }
1924 },
1925 on_login => sub {
1926 my ($pl) = @_;
1927
1928 # try to abort aborted map switching on player login :)
1929 # should happen only on crashes
1930 if ($pl->ob->{_link_pos}) {
1931 $pl->ob->enter_link;
1932 (async {
1933 $pl->ob->reply (undef,
1934 "There was an internal problem at your last logout, "
1935 . "the server will try to bring you to your intended destination in a second.",
1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1939 Coro::Timer::sleep 1;
1940 $pl->ob->leave_link;
1941 })->prio (2);
1942 }
1943 },
1944);
1945
1946=item $player_object->goto ($path, $x, $y)
1947
1948=cut
1949
1950sub cf::object::player::goto {
1951 my ($self, $path, $x, $y) = @_;
1952
1953 $self->enter_link;
1954
1955 (async {
1956 my $map = eval {
1957 my $map = cf::map::find $path;
1958 $map = $map->customise_for ($self) if $map;
1959 $map
1960 } or
1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1962
1963 $self->leave_link ($map, $x, $y);
1964 })->prio (1);
1965}
1966
1967=item $player_object->enter_exit ($exit_object)
1968
1969=cut
1970
1971sub parse_random_map_params {
1972 my ($spec) = @_;
1973
1974 my $rmp = { # defaults
1975 xsize => (cf::rndm 15, 40),
1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1979 };
1980
1981 for (split /\n/, $spec) {
1982 my ($k, $v) = split /\s+/, $_, 2;
1983
1984 $rmp->{lc $k} = $v if (length $k) && (length $v);
1985 }
1986
1987 $rmp
1988}
1989
1990sub prepare_random_map {
1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1994
1995 # all this does is basically replace the /! path by
1996 # a new random map path (?random/...) with a seed
1997 # that depends on the exit object
1998
1999 my $rmp = parse_random_map_params $exit->msg;
2000
2001 if ($exit->map) {
2002 $rmp->{region} = $exit->region->name;
2003 $rmp->{origin_map} = $exit->map->path;
2004 $rmp->{origin_x} = $exit->x;
2005 $rmp->{origin_y} = $exit->y;
2006 }
2007
2008 $rmp->{random_seed} ||= $exit->random_seed;
2009
2010 my $data = cf::to_json $rmp;
2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
2013
2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
2018
2019 $exit->slaying ("?random/$md5");
2020 $exit->msg (undef);
2021 }
2022}
2023
2024sub cf::object::player::enter_exit {
2025 my ($self, $exit) = @_;
2026
2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
2039
2040 $self->enter_link;
2041
2042 (async {
2043 $self->deactivate_recursive; # just to be sure
2044 unless (eval {
2045 $self->goto ($slaying, $hp, $sp);
2046
2047 1;
2048 }) {
2049 $self->message ("Something went wrong deep within the crossfire server. "
2050 . "I'll try to bring you back to the map you were before. "
2051 . "Please report this to the dungeon master!",
2052 cf::NDI_UNIQUE | cf::NDI_RED);
2053
2054 warn "ERROR in enter_exit: $@";
2055 $self->leave_link;
2056 }
2057 })->prio (1);
2058}
2059
2060=head3 cf::client
2061
2062=over 4
2063
2064=item $client->send_drawinfo ($text, $flags)
2065
2066Sends a drawinfo packet to the client. Circumvents output buffering so
2067should not be used under normal circumstances.
2068
2069=cut
2070
2071sub cf::client::send_drawinfo {
2072 my ($self, $text, $flags) = @_;
2073
2074 utf8::encode $text;
2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2076}
2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
805 my ($self, $id, %msg) = @_; 2085 my ($self, $type, %msg) = @_;
806 2086
807 $msg{msgid} = $id; 2087 $msg{msgtype} = "event_$type";
808
809 $self->send ("ext " . to_json \%msg); 2088 $self->send_packet ("ext " . cf::to_json \%msg);
810} 2089}
2090
2091=item $success = $client->query ($flags, "text", \&cb)
2092
2093Queues a query to the client, calling the given callback with
2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2095C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2096
2097Queries can fail, so check the return code. Or don't, as queries will become
2098reliable at some point in the future.
2099
2100=cut
2101
2102sub cf::client::query {
2103 my ($self, $flags, $text, $cb) = @_;
2104
2105 return unless $self->state == ST_PLAYING
2106 || $self->state == ST_SETUP
2107 || $self->state == ST_CUSTOM;
2108
2109 $self->state (ST_CUSTOM);
2110
2111 utf8::encode $text;
2112 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2113
2114 $self->send_packet ($self->{query_queue}[0][0])
2115 if @{ $self->{query_queue} } == 1;
2116}
2117
2118cf::client->attach (
2119 on_reply => sub {
2120 my ($ns, $msg) = @_;
2121
2122 # this weird shuffling is so that direct followup queries
2123 # get handled first
2124 my $queue = delete $ns->{query_queue}
2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
2126
2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2129
2130 push @{ $ns->{query_queue} }, @$queue;
2131
2132 if (@{ $ns->{query_queue} } == @$queue) {
2133 if (@$queue) {
2134 $ns->send_packet ($ns->{query_queue}[0][0]);
2135 } else {
2136 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2137 }
2138 }
2139 },
2140);
2141
2142=item $client->async (\&cb)
2143
2144Create a new coroutine, running the specified callback. The coroutine will
2145be automatically cancelled when the client gets destroyed (e.g. on logout,
2146or loss of connection).
2147
2148=cut
2149
2150sub cf::client::async {
2151 my ($self, $cb) = @_;
2152
2153 my $coro = &Coro::async ($cb);
2154
2155 $coro->on_destroy (sub {
2156 delete $self->{_coro}{$coro+0};
2157 });
2158
2159 $self->{_coro}{$coro+0} = $coro;
2160
2161 $coro
2162}
2163
2164cf::client->attach (
2165 on_destroy => sub {
2166 my ($ns) = @_;
2167
2168 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2169 },
2170);
811 2171
812=back 2172=back
813 2173
814=cut
815
816#############################################################################
817 2174
818=head2 SAFE SCRIPTING 2175=head2 SAFE SCRIPTING
819 2176
820Functions that provide a safe environment to compile and execute 2177Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2178snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2179itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2180is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2181functions and methods that can be called is greatly reduced.
825 2182
826=cut 2183=cut
827 2184
828our $safe = new Safe "safe"; 2185our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2186our $safe_hole = new Safe::Hole;
834 2191
835# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
836 2193
837=pod 2194=pod
838 2195
839The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
840 2197
841 cf::object contr pay_amount pay_player 2198 cf::object contr pay_amount pay_player map
842 cf::object::player player 2199 cf::object::player player
843 cf::player peaceful 2200 cf::player peaceful
2201 cf::map trigger
844 2202
845=cut 2203=cut
846 2204
847for ( 2205for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2206 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 2207 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2208 ["cf::player" => qw(peaceful)],
2209 ["cf::map" => qw(trigger)],
851) { 2210) {
852 no strict 'refs'; 2211 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2212 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2213 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2214 for @funs;
927############################################################################# 2286#############################################################################
928 2287
929=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
930 2289
931Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
932currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
933excludes objects. 2292convert to/from binary).
934 2293
935The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
936using it, it should be unique. 2295using it, it should be unique.
937 2296
938=over 4 2297=over 4
939 2298
940=item $hashref = cf::db_get $family
941
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
947 2300
948Returns a single value from the database 2301Returns a single value from the database.
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954 2302
955=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
956 2304
957Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959 2306
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut 2307=cut
969 2308
970{ 2309our $DB;
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973 2310
974 sub db_load() { 2311sub db_init {
975 warn "loading database $path\n";#d# remove later 2312 unless ($DB) {
976 $db = stat $path ? Storable::retrieve $path : { }; 2313 $DB = BDB::db_create $DB_ENV;
977 }
978 2314
979 my $pid; 2315 cf::sync_job {
2316 eval {
2317 $DB->set_flags (BDB::CHKSUM);
980 2318
981 sub db_save() { 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
982 warn "saving database $path\n";#d# remove later 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
983 waitpid $pid, 0 if $pid; 2321 cf::cleanup "db_open(db): $!" if $!;
984 if (0 == ($pid = fork)) { 2322 };
985 $db->{_meta}{version} = 1; 2323 cf::cleanup "db_open(db): $@" if $@;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 } 2324 };
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2325 }
2326}
1002 2327
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) { 2328sub db_get($$) {
1009 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
1014 sub db_put($$;$) { 2339sub db_put($$$) {
1015 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1017 } else { 2342}
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022 2343
1023 attach_global 2344=item cf::cache $id => [$paths...], $processversion => $process
1024 prio => 10000, 2345
1025 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
1026 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
1027 }, 2376 }
2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
1028 ; 2409 }
2410
2411 db_get cache => "$id/data"
1029} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
1030 2459
1031############################################################################# 2460#############################################################################
1032# the server's main() 2461# the server's init and main functions
1033 2462
1034sub load_cfg { 2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
2549
2550sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2552 or return;
1037 2553
1038 local $/; 2554 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
1040 2556
1041 use Data::Dumper; warn Dumper \%CFG; 2557 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2558
2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2561
2562 if (exists $CFG{mlockall}) {
2563 eval {
2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2565 and die "WARNING: m(un)lockall failed: $!\n";
2566 };
2567 warn $@ if $@;
2568 }
1042} 2569}
1043 2570
1044sub main { 2571sub main {
1045 load_cfg; 2572 # we must not ever block the main coroutine
2573 local $Coro::idle = sub {
2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2578 };
2579
1046 db_load; 2580 cfg_load;
2581 db_init;
1047 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
1048 Event::loop; 2585 Event::loop;
1049} 2586}
1050 2587
1051############################################################################# 2588#############################################################################
1052# initialisation 2589# initialisation and cleanup
1053 2590
1054sub _perl_reload(&) { 2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
1055 my ($msg) = @_; 2640 my ($make_core) = @_;
1056 2641
1057 $msg->("reloading..."); 2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
1058 2645
1059 eval { 2646sub do_reload_perl() {
1060 # cancel all watchers 2647 # can/must only be called in main
2648 if ($Coro::current != $Coro::main) {
2649 warn "can only reload from main coroutine";
2650 return;
2651 }
2652
2653 warn "reloading...";
2654
2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2661
2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
2665 # if anything goes wrong in here, we should simply crash as we already saved
2666
2667 warn "cancelling all WF_AUTOCANCEL watchers";
1061 $_->cancel for Event::all_watchers; 2668 for (Event::all_watchers) {
2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2670 }
1062 2671
1063 # unload all extensions 2672 warn "flushing outstanding aio requests";
1064 for (@exts) { 2673 for (;;) {
1065 $msg->("unloading <$_>"); 2674 BDB::flush;
1066 unload_extension $_; 2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2683 warn "cancelling all extension coros";
2684 $_->cancel for values %EXT_CORO;
2685 %EXT_CORO = ();
2686
2687 warn "removing commands";
2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
2695 warn "... unloading $pkg";
2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
1067 } 2702 }
1068 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
1069 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2711
1073 $msg->("removing <$k>"); 2712 warn "... unloading $k";
1074 delete $INC{$k}; 2713 delete $INC{$k};
1075 2714
1076 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
1078 2717
1081 } 2720 }
1082 2721
1083 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
1084 } 2723 }
1085 2724
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2728
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
1098 2732
1099 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2734 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
1102 2736
1103 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
1104 $msg->("reloading cf.pm"); 2739 warn "reloading cf.pm";
1105 require cf; 2740 require cf;
2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2742
1107 # load database again 2743 warn "loading config and database again";
1108 cf::db_load; 2744 cf::cfg_load;
1109 2745
1110 # load extensions 2746 warn "loading extensions";
1111 $msg->("load extensions");
1112 cf::load_extensions; 2747 cf::load_extensions;
1113 2748
1114 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
1115 $msg->("reattach"); 2750 _global_reattach; # objects, sockets
1116 _global_reattach; 2751 warn "reattaching attachments to maps";
2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2755
2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2760 warn $@;
2761 warn "error while reloading, exiting.";
2762 exit 1;
1117 }; 2763 };
1118 $msg->($@) if $@;
1119 2764
1120 $msg->("reloaded"); 2765 warn "reloaded";
1121}; 2766};
1122 2767
1123sub perl_reload() { 2768our $RELOAD_WATCHER; # used only during reload
1124 _perl_reload { 2769
1125 warn $_[0]; 2770sub reload_perl() {
1126 print "$_[0]\n"; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2773
2774 $RELOAD_WATCHER ||= Event->timer (
2775 reentrant => 0,
2776 after => 0,
2777 data => WF_AUTOCANCEL,
2778 cb => sub {
2779 do_reload_perl;
2780 undef $RELOAD_WATCHER;
2781 },
1127 }; 2782 );
1128} 2783}
1129 2784
1130register_command "perl-reload", 0, sub { 2785register_command "reload" => sub {
1131 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
1132 2787
1133 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 2789 $who->message ("reloading server.");
1135 warn $_[0]; 2790 async { reload_perl };
1136 $who->message ($_[0]);
1137 };
1138 } 2791 }
1139}; 2792};
1140 2793
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
1144 2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2818
1145$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2820 reentrant => 0,
2821 parked => 1,
1146 prio => 1, 2822 prio => 0,
1147 at => $NEXT_TICK || 1, 2823 at => $NEXT_TICK || $TICK,
2824 data => WF_AUTOCANCEL,
1148 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
1149 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
1150 2835
1151 my $NOW = Event::time; 2836 $RUNTIME += $TICK;
1152 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
1153 2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2849
1154 # if we are delayed by four ticks, skip them all 2850 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1156 2852
1157 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
1159 }, 2864 },
1160); 2865);
1161 2866
2867{
2868 BDB::max_poll_time $TICK * 0.1;
2869 $BDB_POLL_WATCHER = Event->io (
2870 reentrant => 0,
2871 fd => BDB::poll_fileno,
2872 poll => 'r',
2873 prio => 0,
2874 data => WF_AUTOCANCEL,
2875 cb => \&BDB::poll_cb,
2876 );
2877 BDB::min_parallel 8;
2878
2879 BDB::set_sync_prepare {
2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2913 };
2914 }
2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
2921 IO::AIO::max_poll_time $TICK * 0.1;
2922 $AIO_POLL_WATCHER = Event->io (
2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
2926 poll => 'r',
2927 prio => 6,
2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2972
2973END { cf::emergency_save }
2974
11621 29751
1163 2976

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