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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
29 86
30our %CFG; 87our %CFG;
31 88
89our $UPTIME; $UPTIME ||= time;
90our $RUNTIME;
91
92our %PLAYER; # all users
93our %MAP; # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
119
32############################################################################# 120#############################################################################
33 121
34=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
35 123
36=over 4 124=over 4
37 125
38=item $cf::LIBDIR 126=item $cf::UPTIME
39 127
40The perl library directory, where extensions and cf-specific modules can 128The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 129
130=item $cf::RUNTIME
131
132The time this server has run, starts at 0 and is increased by $cf::TICK on
133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
42 147
43=item $cf::TICK 148=item $cf::TICK
44 149
45The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
46 161
47=item %cf::CFG 162=item %cf::CFG
48 163
49Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
51 178
52=back 179=back
53 180
54=cut 181=cut
55 182
56BEGIN { 183BEGIN {
57 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 185 my $msg = join "", @_;
186
59 $msg .= "\n" 187 $msg .= "\n"
60 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
61 189
62 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 193 LOG llevError, $msg;
64 }; 194 };
65} 195}
66 196
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 204
69# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 206# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 207for my $pkg (qw(
208 cf::global cf::attachable
209 cf::object cf::object::player
210 cf::client cf::player
211 cf::arch cf::living
212 cf::map cf::party cf::region
213)) {
72 no strict 'refs'; 214 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 216}
75 217
76$Event::DIED = sub { 218$Event::DIED = sub {
77 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
78}; 220};
79 221
80my %ext_pkg; 222#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 223
86=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
87 225
88=over 4 226=over 4
89 227
90=cut 228=item dumpval $ref
91 229
92use JSON::Syck (); # TODO# replace by JSON::PC once working 230=cut
231
232sub dumpval {
233 eval {
234 local $SIG{__DIE__};
235 my $d;
236 if (1) {
237 $d = new Data::Dumper([$_[0]], ["*var"]);
238 $d->Terse(1);
239 $d->Indent(2);
240 $d->Quotekeys(0);
241 $d->Useqq(1);
242 #$d->Bless(...);
243 $d->Seen($_[1]) if @_ > 1;
244 $d = $d->Dump();
245 }
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d
248 } || "[unable to dump $_[0]: '$@']";
249}
93 250
94=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
95 252
96Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
97 254
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
106 256
107Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
108 258
109=cut 259=cut
110 260
111sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
113 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) }
265
266=item cf::lock_wait $string
267
268Wait until the given lock is available. See cf::lock_acquire.
269
270=item my $lock = cf::lock_acquire $string
271
272Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically
275returned.
276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
280Lock names should begin with a unique identifier (for example, cf::map::find
281uses map_find and cf::map::load uses map_load).
282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
287=cut
288
289our %LOCK;
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 # wait for lock, if any
295 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule;
298 }
299}
300
301sub lock_acquire($) {
302 my ($key) = @_;
303
304 # wait, to be sure we are not locked
305 lock_wait $key;
306
307 $LOCK{$key} = [];
308
309 Coro::guard {
310 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} };
312 }
313}
314
315sub lock_active($) {
316 my ($key) = @_;
317
318 ! ! $LOCK{$key}
319}
320
321sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active;
323
324 my $guard = Coro::guard {
325 $TICK_WATCHER->start;
326 };
327 $TICK_WATCHER->stop;
328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
385}
386
387=item cf::async { BLOCK }
388
389Currently the same as Coro::async_pool, meaning you cannot use
390C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
391thing you are allowed to do is call C<prio> on it.
392
393=cut
394
395BEGIN { *async = \&Coro::async_pool }
396
397=item cf::sync_job { BLOCK }
398
399The design of Crossfire TRT requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable.
403
404If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The
406server will be frozen during this time, so the block should either finish
407fast or be very important.
408
409=cut
410
411sub sync_job(&) {
412 my ($job) = @_;
413
414 if ($Coro::current == $Coro::main) {
415 my $time = Event::time;
416
417 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/
419
420 # TODO: use suspend/resume instead
421 # (but this is cancel-safe)
422 my $freeze_guard = freeze_mainloop;
423
424 my $busy = 1;
425 my @res;
426
427 (async {
428 @res = eval { $job->() };
429 warn $@ if $@;
430 undef $busy;
431 })->prio (Coro::PRIO_MAX);
432
433 while ($busy) {
434 Coro::cede or Event::one_event;
435 }
436
437 $time = Event::time - $time;
438
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load
443
444 wantarray ? @res : $res[0]
445 } else {
446 # we are in another coroutine, how wonderful, everything just works
447
448 $job->()
449 }
450}
451
452=item $coro = cf::async_ext { BLOCK }
453
454Like async, but this coro is automatically being canceled when the
455extension calling this is being unloaded.
456
457=cut
458
459sub async_ext(&) {
460 my $cb = shift;
461
462 my $coro = &Coro::async ($cb);
463
464 $coro->on_destroy (sub {
465 delete $EXT_CORO{$coro+0};
466 });
467 $EXT_CORO{$coro+0} = $coro;
468
469 $coro
470}
471
472=item fork_call { }, $args
473
474Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling.
478
479=cut
480
481sub fork_call(&@) {
482 my ($cb, @args) = @_;
483
484 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious)
487
488 my @res = Coro::Util::fork_eval {
489 reset_signals;
490 &$cb
491 }, @args;
492
493 wantarray ? @res : $res[-1]
494}
495
496=item $value = cf::db_get $family => $key
497
498Returns a single value from the environment database.
499
500=item cf::db_put $family => $key => $value
501
502Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504
505=cut
506
507our $DB;
508
509sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job {
514 eval {
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 }
524}
525
526sub db_get($$) {
527 my $key = "$_[0]/$_[1]";
528
529 cf::sync_job {
530 BDB::db_get $DB, undef, $key, my $data;
531
532 $! ? ()
533 : $data
534 }
535}
536
537sub db_put($$$) {
538 BDB::dbreq_pri 4;
539 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
540}
541
542=item cf::cache $id => [$paths...], $processversion => $process
543
544Generic caching function that returns the value of the resource $id,
545caching and regenerating as required.
546
547This function can block.
548
549=cut
550
551sub cache {
552 my ($id, $src, $processversion, $process) = @_;
553
554 my $meta =
555 join "\x00",
556 $processversion,
557 map {
558 aio_stat $_
559 and Carp::croak "$_: $!";
560
561 ($_, (stat _)[7,9])
562 } @$src;
563
564 my $dbmeta = db_get cache => "$id/meta";
565 if ($dbmeta ne $meta) {
566 # changed, we may need to process
567
568 my @data;
569 my $md5;
570
571 for (0 .. $#$src) {
572 0 <= aio_load $src->[$_], $data[$_]
573 or Carp::croak "$src->[$_]: $!";
574 }
575
576 # if processing is expensive, check
577 # checksum first
578 if (1) {
579 $md5 =
580 join "\x00",
581 $processversion,
582 map {
583 cf::cede_to_tick;
584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
585 } 0.. $#$src;
586
587
588 my $dbmd5 = db_get cache => "$id/md5";
589 if ($dbmd5 eq $md5) {
590 db_put cache => "$id/meta", $meta;
591
592 return db_get cache => "$id/data";
593 }
594 }
595
596 my $t1 = Time::HiRes::time;
597 my $data = $process->(\@data);
598 my $t2 = Time::HiRes::time;
599
600 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
601
602 db_put cache => "$id/data", $data;
603 db_put cache => "$id/md5" , $md5;
604 db_put cache => "$id/meta", $meta;
605
606 return $data;
607 }
608
609 db_get cache => "$id/data"
610}
611
612=item cf::datalog type => key => value, ...
613
614Log a datalog packet of the given type with the given key-value pairs.
615
616=cut
617
618sub datalog($@) {
619 my ($type, %kv) = @_;
620 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 621}
115 622
116=back 623=back
117 624
118=cut 625=cut
119 626
120############################################################################# 627#############################################################################
121 628
122=head2 EVENTS AND OBJECT ATTACHMENTS 629=head2 ATTACHABLE OBJECTS
630
631Many objects in crossfire are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods.
634
635In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT).
123 638
124=over 4 639=over 4
125 640
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 641=item $attachable->attach ($attachment, key => $value...)
139 642
140=item $map->detach ($attachment) 643=item $attachable->detach ($attachment)
141 644
142Attach/detach a pre-registered attachment to a map. 645Attach/detach a pre-registered attachment to a specific object and give it
646the specified key/value pairs as arguments.
143 647
144=item $bool = $object->attached ($name) 648Example, attach a minesweeper attachment to the given object, making it a
64910x10 minesweeper game:
145 650
146=item $bool = $player->attached ($name) 651 $obj->attach (minesweeper => width => 10, height => 10);
147 652
148=item $bool = $map->attached ($name) 653=item $bool = $attachable->attached ($name)
149 654
150Checks wether the named attachment is currently attached to the object. 655Checks wether the named attachment is currently attached to the object.
151 656
152=item cf::attach_global ... 657=item cf::CLASS->attach ...
153 658
154Attach handlers for global events. 659=item cf::CLASS->detach ...
155 660
156This and all following C<attach_*>-functions expect any number of the 661Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 662CLASS. See the next function for an explanation of its arguments.
663
664You can attach to global events by using the C<cf::global> class.
665
666Example, log all player logins:
667
668 cf::player->attach (
669 on_login => sub {
670 my ($pl) = @_;
671 ...
672 },
673 );
674
675Example, attach to the jeweler skill:
676
677 cf::object->attach (
678 type => cf::SKILL,
679 subtype => cf::SK_JEWELER,
680 on_use_skill => sub {
681 my ($sk, $ob, $part, $dir, $msg) = @_;
682 ...
683 },
684 );
685
686=item cf::CLASS::attachment $name, ...
687
688Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment.
690
691Some classes such as crossfire maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name.
693
694These calls expect any number of the following handler/hook descriptions:
158 695
159=over 4 696=over 4
160 697
161=item prio => $number 698=item prio => $number
162 699
164by another C<prio> setting). Lower priority handlers get executed 701by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 702earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 703registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 704unless you know what you are doing.
168 705
706=item type => $type
707
708(Only for C<< cf::object->attach >> calls), limits the attachment to the
709given type of objects only (the additional parameter C<subtype> can be
710used to further limit to the given subtype).
711
169=item on_I<event> => \&cb 712=item on_I<event> => \&cb
170 713
171Call the given code reference whenever the named event happens (event is 714Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 715something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 716handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 725package and register them. Only handlers for eevents supported by the
183object/class are recognised. 726object/class are recognised.
184 727
185=back 728=back
186 729
187=item cf::attach_to_type $object_type, $subtype, ... 730Example, define an attachment called "sockpuppet" that calls the given
731event handler when a monster attacks:
188 732
189Attach handlers for a specific object type (e.g. TRANSPORT) and 733 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 734 on_skill_attack => sub {
191type. 735 my ($self, $victim) = @_;
192 736 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 737 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 738 }
414}
415 739
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 741
442Just because you have a perl object does not mean that the corresponding 742Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 743C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 744valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 745can be used to test for existence of the C object part without causing an
446exception. 746exception.
447 747
748=cut
749
750# the following variables are defined in .xs and must not be re-created
751our @CB_GLOBAL = (); # registry for all global events
752our @CB_ATTACHABLE = (); # registry for all attachables
753our @CB_OBJECT = (); # all objects (should not be used except in emergency)
754our @CB_PLAYER = ();
755our @CB_CLIENT = ();
756our @CB_TYPE = (); # registry for type (cf-object class) based events
757our @CB_MAP = ();
758
759my %attachment;
760
761sub cf::attachable::thawer_merge {
762 # simply override everything except _meta
763 local $_[0]{_meta};
764 %{$_[0]} = %{$_[1]};
765}
766
767sub _attach_cb($$$$) {
768 my ($registry, $event, $prio, $cb) = @_;
769
770 use sort 'stable';
771
772 $cb = [$prio, $cb];
773
774 @{$registry->[$event]} = sort
775 { $a->[0] cmp $b->[0] }
776 @{$registry->[$event] || []}, $cb;
777}
778
779# hack
780my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
781
782# attach handles attaching event callbacks
783# the only thing the caller has to do is pass the correct
784# registry (== where the callback attaches to).
785sub _attach {
786 my ($registry, $klass, @arg) = @_;
787
788 my $object_type;
789 my $prio = 0;
790 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
791
792 #TODO: get rid of this hack
793 if ($attachable_klass{$klass}) {
794 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
795 }
796
797 while (@arg) {
798 my $type = shift @arg;
799
800 if ($type eq "prio") {
801 $prio = shift @arg;
802
803 } elsif ($type eq "type") {
804 $object_type = shift @arg;
805 $registry = $CB_TYPE[$object_type] ||= [];
806
807 } elsif ($type eq "subtype") {
808 defined $object_type or Carp::croak "subtype specified without type";
809 my $object_subtype = shift @arg;
810 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
811
812 } elsif ($type eq "package") {
813 my $pkg = shift @arg;
814
815 while (my ($name, $id) = each %cb_id) {
816 if (my $cb = $pkg->can ($name)) {
817 _attach_cb $registry, $id, $prio, $cb;
818 }
819 }
820
821 } elsif (exists $cb_id{$type}) {
822 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
823
824 } elsif (ref $type) {
825 warn "attaching objects not supported, ignoring.\n";
826
827 } else {
828 shift @arg;
829 warn "attach argument '$type' not supported, ignoring.\n";
830 }
831 }
832}
833
834sub _object_attach {
835 my ($obj, $name, %arg) = @_;
836
837 return if exists $obj->{_attachment}{$name};
838
839 if (my $attach = $attachment{$name}) {
840 my $registry = $obj->registry;
841
842 for (@$attach) {
843 my ($klass, @attach) = @$_;
844 _attach $registry, $klass, @attach;
845 }
846
847 $obj->{$name} = \%arg;
848 } else {
849 warn "object uses attachment '$name' which is not available, postponing.\n";
850 }
851
852 $obj->{_attachment}{$name} = undef;
853}
854
855sub cf::attachable::attach {
856 if (ref $_[0]) {
857 _object_attach @_;
858 } else {
859 _attach shift->_attach_registry, @_;
860 }
861 _recalc_want;
862};
863
864# all those should be optimised
865sub cf::attachable::detach {
866 my ($obj, $name) = @_;
867
868 if (ref $obj) {
869 delete $obj->{_attachment}{$name};
870 reattach ($obj);
871 } else {
872 Carp::croak "cannot, currently, detach class attachments";
873 }
874 _recalc_want;
875};
876
877sub cf::attachable::attached {
878 my ($obj, $name) = @_;
879
880 exists $obj->{_attachment}{$name}
881}
882
883for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
884 eval "#line " . __LINE__ . " 'cf.pm'
885 sub cf::\L$klass\E::_attach_registry {
886 (\\\@CB_$klass, KLASS_$klass)
887 }
888
889 sub cf::\L$klass\E::attachment {
890 my \$name = shift;
891
892 \$attachment{\$name} = [[KLASS_$klass, \@_]];
893 }
894 ";
895 die if $@;
896}
897
898our $override;
899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
900
901sub override {
902 $override = 1;
903 @INVOKE_RESULTS = (@_);
904}
905
906sub do_invoke {
907 my $event = shift;
908 my $callbacks = shift;
909
910 @INVOKE_RESULTS = ();
911
912 local $override;
913
914 for (@$callbacks) {
915 eval { &{$_->[1]} };
916
917 if ($@) {
918 warn "$@";
919 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
920 override;
921 }
922
923 return 1 if $override;
924 }
925
926 0
927}
928
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
930
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932
933Generate an object-specific event with the given arguments.
934
935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
936removed in future versions), and there is no public API to access override
937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
938
448=back 939=back
449 940
450=cut 941=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 942
456############################################################################# 943#############################################################################
457# object support 944# object support
945#
458 946
459sub instantiate { 947sub _can_merge {
460 my ($obj, $data) = @_; 948 my ($ob1, $ob2) = @_;
461 949
462 $data = from_json $data; 950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
463 953
464 for (@$data) { 954 $fob1 eq $fob2
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 955}
470 956
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 957sub reattach {
958 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 959 my ($obj) = @_;
960
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962
474 my $registry = $obj->registry; 963 my $registry = $obj->registry;
475 964
476 @$registry = (); 965 @$registry = ();
477 966
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 967 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 968
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 969 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 970 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 971 for (@$attach) {
483 my ($klass, @attach) = @$_; 972 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 973 _attach $registry, $klass, @attach;
485 } 974 }
486 } else { 975 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 977 }
489 } 978 }
490} 979}
491 980
492sub object_freezer_save { 981cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 982 prio => -1000000,
983 on_instantiate => sub {
984 my ($obj, $data) = @_;
985
986 $data = from_json $data;
987
988 for (@$data) {
989 my ($name, $args) = @$_;
990
991 $obj->attach ($name, %{$args || {} });
992 }
993 },
994 on_reattach => \&reattach,
544 on_clone => sub { 995 on_clone => sub {
545 my ($src, $dst) = @_; 996 my ($src, $dst) = @_;
546 997
547 @{$dst->registry} = @{$src->registry}; 998 @{$dst->registry} = @{$src->registry};
548 999
549 %$dst = %$src; 1000 %$dst = %$src;
550 1001
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1002 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1003 if exists $src->{_attachment};
553 }, 1004 },
554; 1005);
1006
1007sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_;
1009
1010 sync_job {
1011 if (length $$rdata) {
1012 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs;
1014
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh;
1020
1021 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst";
1029 }
1030 } else {
1031 aio_unlink "$filename.pst";
1032 }
1033
1034 aio_rename "$filename~", $filename;
1035 } else {
1036 warn "FATAL: $filename~: $!\n";
1037 }
1038 } else {
1039 aio_unlink $filename;
1040 aio_unlink "$filename.pst";
1041 }
1042 }
1043}
1044
1045sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_;
1047
1048 use Data::Dumper;
1049
1050 $$rdata . Dumper $objs
1051}
1052
1053sub object_thawer_load {
1054 my ($filename) = @_;
1055
1056 my ($data, $av);
1057
1058 (aio_load $filename, $data) >= 0
1059 or return;
1060
1061 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0
1063 or return;
1064 $av = eval { (Storable::thaw $av)->{objs} };
1065 }
1066
1067 warn sprintf "loading %s (%d)\n",
1068 $filename, length $data, scalar @{$av || []};
1069 return ($data, $av);
1070}
1071
1072=head2 COMMAND CALLBACKS
1073
1074=over 4
1075
1076=cut
555 1077
556############################################################################# 1078#############################################################################
557# old plug-in events 1079# command handling &c
558 1080
559sub inject_event { 1081=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1082
563 my $cb = $hook[$event_code]{$extension} 1083Register a callback for execution when the client sends the user command
564 or return; 1084$name.
565 1085
566 &$cb 1086=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1087
588sub register_command { 1088sub register_command {
589 my ($name, $time, $cb) = @_; 1089 my ($name, $cb) = @_;
590 1090
591 my $caller = caller; 1091 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1092 #warn "registering command '$name/$time' to '$caller'";
593 1093
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1094 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1095}
1096
1097=item cf::register_extcmd $name => \&callback($pl,$packet);
1098
1099Register a callback for execution when the client sends an (synchronous)
1100extcmd packet. Ext commands will be processed in the order they are
1101received by the server, like other user commands. The first argument is
1102the logged-in player. Ext commands can only be processed after a player
1103has logged in successfully.
1104
1105If the callback returns something, it is sent back as if reply was being
1106called.
1107
1108=item cf::register_exticmd $name => \&callback($ns,$packet);
1109
1110Register a callback for execution when the client sends an (asynchronous)
1111exticmd packet. Exti commands are processed by the server as soon as they
1112are received, i.e. out of order w.r.t. other commands. The first argument
1113is a client socket. Exti commands can be received anytime, even before
1114log-in.
1115
1116If the callback returns something, it is sent back as if reply was being
1117called.
1118
1119=cut
597 1120
598sub register_extcmd { 1121sub register_extcmd {
599 my ($name, $cb) = @_; 1122 my ($name, $cb) = @_;
600 1123
601 my $caller = caller; 1124 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1125}
606 1126
607sub register { 1127sub register_exticmd {
608 my ($base, $pkg) = @_; 1128 my ($name, $cb) = @_;
609 1129
610 #TODO 1130 $EXTICMD{$name} = $cb;
611} 1131}
612 1132
613sub load_extension { 1133cf::player->attach (
614 my ($path) = @_; 1134 on_command => sub {
1135 my ($pl, $name, $params) = @_;
615 1136
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1137 my $cb = $COMMAND{$name}
617 my $base = $1; 1138 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1139
622 warn "loading '$path' into '$pkg'\n"; 1140 for my $cmd (@$cb) {
623 1141 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1142 }
1143
1144 cf::override;
667 } 1145 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1146 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
703 1148
704 my $msg = eval { from_json $buf }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1150
706 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
712 } else { 1166 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1168 }
715 1169
716 cf::override; 1170 cf::override;
717 }, 1171 },
718; 1172);
1173
1174sub load_extensions {
1175 cf::sync_job {
1176 my %todo;
1177
1178 for my $path (<$LIBDIR/*.ext>) {
1179 next unless -r $path;
1180
1181 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1182 my $base = $1;
1183 my $pkg = $1;
1184 $pkg =~ s/[^[:word:]]/_/g;
1185 $pkg = "ext::$pkg";
1186
1187 open my $fh, "<:utf8", $path
1188 or die "$path: $!";
1189
1190 my $source = do { local $/; <$fh> };
1191
1192 my %ext = (
1193 path => $path,
1194 base => $base,
1195 pkg => $pkg,
1196 );
1197
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200
1201 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n"
1204 . $source
1205 . "\n};\n1";
1206
1207 $todo{$base} = \%ext;
1208 }
1209
1210 my %done;
1211 while (%todo) {
1212 my $progress;
1213
1214 while (my ($k, $v) = each %todo) {
1215 for (split /,\s*/, $v->{meta}{depends}) {
1216 goto skip
1217 unless exists $done{$_};
1218 }
1219
1220 warn "... loading '$k' into '$v->{pkg}'\n";
1221
1222 unless (eval $v->{source}) {
1223 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n";
1225
1226 if (exists $v->{meta}{mandatory}) {
1227 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n";
1229 exit 1;
1230 }
1231
1232 warn $msg;
1233 }
1234
1235 $done{$k} = delete $todo{$k};
1236 push @EXTS, $v->{pkg};
1237 $progress = 1;
1238 }
1239
1240 skip:
1241 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1242 unless $progress;
1243 }
1244 };
1245}
719 1246
720############################################################################# 1247#############################################################################
721# load/save/clean perl data associated with a map
722 1248
723*cf::mapsupport::on_clean = sub { 1249=back
1250
1251=head2 CORE EXTENSIONS
1252
1253Functions and methods that extend core crossfire objects.
1254
1255=cut
1256
1257package cf::player;
1258
1259use Coro::AIO;
1260
1261=head3 cf::player
1262
1263=over 4
1264
1265=item cf::player::find $login
1266
1267Returns the given player object, loading it if necessary (might block).
1268
1269=cut
1270
1271sub playerdir($) {
1272 "$PLAYERDIR/"
1273 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1274}
1275
1276sub path($) {
1277 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1278
1279 (playerdir $login) . "/playerdata"
1280}
1281
1282sub find_active($) {
1283 $cf::PLAYER{$_[0]}
1284 and $cf::PLAYER{$_[0]}->active
1285 and $cf::PLAYER{$_[0]}
1286}
1287
1288sub exists($) {
1289 my ($login) = @_;
1290
1291 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login }
1293}
1294
1295sub find($) {
1296 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0];
1298
1299 my $guard = cf::lock_acquire "user_find:$login";
1300
1301 $cf::PLAYER{$_[0]} || do {
1302 # rename old playerfiles to new ones
1303 #TODO: remove when no longer required
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl";
1308
1309 my $pl = load_pl path $login
1310 or return;
1311 $cf::PLAYER{$login} = $pl
1312 }
1313 }
1314}
1315
1316sub save($) {
1317 my ($pl) = @_;
1318
1319 return if $pl->{deny_save};
1320
1321 my $path = path $pl;
1322 my $guard = cf::lock_acquire "user_save:$path";
1323
1324 return if $pl->{deny_save};
1325
1326 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME;
1328
1329 $pl->save_pl ($path);
1330 cf::cede_to_tick;
1331}
1332
1333sub new($) {
1334 my ($login) = @_;
1335
1336 my $self = create;
1337
1338 $self->ob->name ($login);
1339 $self->{deny_save} = 1;
1340
1341 $cf::PLAYER{$login} = $self;
1342
1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1354}
1355
1356=item $pl->quit_character
1357
1358Nukes the player without looking back. If logged in, the connection will
1359be destroyed. May block for a long time.
1360
1361=cut
1362
1363sub quit_character {
1364 my ($pl) = @_;
1365
1366 my $name = $pl->ob->name;
1367
1368 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns;
1375
1376 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~";
1378 aio_rename $path, $temp;
1379 delete $cf::PLAYER{$pl->ob->name};
1380 $pl->destroy;
1381
1382 my $prefix = qr<^~\Q$name\E/>;
1383
1384 # nuke player maps
1385 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1386
1387 IO::AIO::aio_rmtree $temp;
1388}
1389
1390=item $pl->kick
1391
1392Kicks a player out of the game. This destroys the connection.
1393
1394=cut
1395
1396sub kick {
1397 my ($pl, $kicker) = @_;
1398
1399 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1400 $pl->killer ("kicked");
1401 $pl->ns->destroy;
1402}
1403
1404=item cf::player::list_logins
1405
1406Returns am arrayref of all valid playernames in the system, can take a
1407while and may block, so not sync_job-capable, ever.
1408
1409=cut
1410
1411sub list_logins {
1412 my $dirs = aio_readdir $PLAYERDIR
1413 or return [];
1414
1415 my @logins;
1416
1417 for my $login (@$dirs) {
1418 my $path = path $login;
1419
1420 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 }
1426
1427 utf8::decode $login;
1428 push @logins, $login;
1429 }
1430
1431 \@logins
1432}
1433
1434=item $player->maps
1435
1436Returns an arrayref of map paths that are private for this
1437player. May block.
1438
1439=cut
1440
1441sub maps($) {
1442 my ($pl) = @_;
1443
1444 $pl = ref $pl ? $pl->ob->name : $pl;
1445
1446 my $files = aio_readdir playerdir $pl
1447 or return;
1448
1449 my @paths;
1450
1451 for (@$files) {
1452 utf8::decode $_;
1453 next if /\.(?:pl|pst)$/;
1454 next unless /^$PATH_SEP/o;
1455
1456 push @paths, cf::map::normalise "~$pl/$_";
1457 }
1458
1459 \@paths
1460}
1461
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1463
1464Expand crossfire pod fragments into protocol xml.
1465
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512
1513=item $player->ext_reply ($msgid, @msg)
1514
1515Sends an ext reply to the player.
1516
1517=cut
1518
1519sub ext_reply($$@) {
1520 my ($self, $id, @msg) = @_;
1521
1522 $self->ns->ext_reply ($id, @msg)
1523}
1524
1525=item $player->ext_msg ($type, @msg)
1526
1527Sends an ext event to the client.
1528
1529=cut
1530
1531sub ext_msg($$@) {
1532 my ($self, $type, @msg) = @_;
1533
1534 $self->ns->ext_msg ($type, @msg);
1535}
1536
1537=head3 cf::region
1538
1539=over 4
1540
1541=cut
1542
1543package cf::region;
1544
1545=item cf::region::find_by_path $path
1546
1547Tries to decuce the likely region for a map knowing only its path.
1548
1549=cut
1550
1551sub find_by_path($) {
1552 my ($path) = @_;
1553
1554 my ($match, $specificity);
1555
1556 for my $region (list) {
1557 if ($region->{match} && $path =~ $region->{match}) {
1558 ($match, $specificity) = ($region, $region->specificity)
1559 if $region->specificity > $specificity;
1560 }
1561 }
1562
1563 $match
1564}
1565
1566=back
1567
1568=head3 cf::map
1569
1570=over 4
1571
1572=cut
1573
1574package cf::map;
1575
1576use Fcntl;
1577use Coro::AIO;
1578
1579use overload
1580 '""' => \&as_string,
1581 fallback => 1;
1582
1583our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000;
1585
1586sub generate_random_map {
1587 my ($self, $rmp) = @_;
1588 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1593 $rmp->{exit_on_final_map},
1594 $rmp->{xsize}, $rmp->{ysize},
1595 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1596 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1597 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1598 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1599 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1600 (cf::region::find $rmp->{region}), $rmp->{custom}
1601 )
1602}
1603
1604=item cf::map->register ($regex, $prio)
1605
1606Register a handler for the map path matching the given regex at the
1607givne priority (higher is better, built-in handlers have priority 0, the
1608default).
1609
1610=cut
1611
1612sub register {
1613 my (undef, $regex, $prio) = @_;
1614 my $pkg = caller;
1615
1616 no strict;
1617 push @{"$pkg\::ISA"}, __PACKAGE__;
1618
1619 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1620}
1621
1622# also paths starting with '/'
1623$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1624
1625sub thawer_merge {
1626 my ($self, $merge) = @_;
1627
1628 # we have to keep some variables in memory intact
1629 local $self->{path};
1630 local $self->{load_path};
1631
1632 $self->SUPER::thawer_merge ($merge);
1633}
1634
1635sub normalise {
1636 my ($path, $base) = @_;
1637
1638 $path = "$path"; # make sure its a string
1639
1640 $path =~ s/\.map$//;
1641
1642 # map plan:
1643 #
1644 # /! non-realised random map exit (special hack!)
1645 # {... are special paths that are not being touched
1646 # ?xxx/... are special absolute paths
1647 # ?random/... random maps
1648 # /... normal maps
1649 # ~user/... per-player map of a specific user
1650
1651 $path =~ s/$PATH_SEP/\//go;
1652
1653 # treat it as relative path if it starts with
1654 # something that looks reasonable
1655 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1656 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1657
1658 $base =~ s{[^/]+/?$}{};
1659 $path = "$base/$path";
1660 }
1661
1662 for ($path) {
1663 redo if s{//}{/};
1664 redo if s{/\.?/}{/};
1665 redo if s{/[^/]+/\.\./}{/};
1666 }
1667
1668 $path
1669}
1670
1671sub new_from_path {
1672 my (undef, $path, $base) = @_;
1673
1674 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1675
1676 $path = normalise $path, $base;
1677
1678 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1679 if ($path =~ $EXT_MAP{$pkg}[1]) {
1680 my $self = bless cf::map::new, $pkg;
1681 $self->{path} = $path; $self->path ($path);
1682 $self->init; # pass $1 etc.
1683 return $self;
1684 }
1685 }
1686
1687 Carp::cluck "unable to resolve path '$path' (base '$base').";
1688 ()
1689}
1690
1691sub init {
1692 my ($self) = @_;
1693
1694 $self
1695}
1696
1697sub as_string {
1698 my ($self) = @_;
1699
1700 "$self->{path}"
1701}
1702
1703# the displayed name, this is a one way mapping
1704sub visible_name {
1705 &as_string
1706}
1707
1708# the original (read-only) location
1709sub load_path {
1710 my ($self) = @_;
1711
1712 "$MAPDIR/$self->{path}.map"
1713}
1714
1715# the temporary/swap location
1716sub save_path {
1717 my ($self) = @_;
1718
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1720 "$TMPDIR/$path.map"
1721}
1722
1723# the unique path, undef == no special unique path
1724sub uniq_path {
1725 my ($self) = @_;
1726
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1728 "$UNIQUEDIR/$path"
1729}
1730
1731# and all this just because we cannot iterate over
1732# all maps in C++...
1733sub change_all_map_light {
1734 my ($change) = @_;
1735
1736 $_->change_map_light ($change)
1737 for grep $_->outdoor, values %cf::MAP;
1738}
1739
1740sub decay_objects {
1741 my ($self) = @_;
1742
1743 return if $self->{deny_reset};
1744
1745 $self->do_decay_objects;
1746}
1747
1748sub unlink_save {
1749 my ($self) = @_;
1750
1751 utf8::encode (my $save = $self->save_path);
1752 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1753 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1754}
1755
1756sub load_header_from($) {
1757 my ($self, $path) = @_;
1758
1759 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return;
1765
1766 $self->{load_path} = $path;
1767
1768 1
1769}
1770
1771sub load_header_orig {
1772 my ($self) = @_;
1773
1774 $self->load_header_from ($self->load_path)
1775}
1776
1777sub load_header_temp {
1778 my ($self) = @_;
1779
1780 $self->load_header_from ($self->save_path)
1781}
1782
1783sub prepare_temp {
1784 my ($self) = @_;
1785
1786 $self->last_access ((delete $self->{last_access})
1787 || $cf::RUNTIME); #d#
1788 # safety
1789 $self->{instantiate_time} = $cf::RUNTIME
1790 if $self->{instantiate_time} > $cf::RUNTIME;
1791}
1792
1793sub prepare_orig {
1794 my ($self) = @_;
1795
1796 $self->{load_original} = 1;
1797 $self->{instantiate_time} = $cf::RUNTIME;
1798 $self->last_access ($cf::RUNTIME);
1799 $self->instantiate;
1800}
1801
1802sub load_header {
1803 my ($self) = @_;
1804
1805 if ($self->load_header_temp) {
1806 $self->prepare_temp;
1807 } else {
1808 $self->load_header_orig
1809 or return;
1810 $self->prepare_orig;
1811 }
1812
1813 $self->{deny_reset} = 1
1814 if $self->no_reset;
1815
1816 $self->default_region (cf::region::find_by_path $self->{path})
1817 unless $self->default_region;
1818
1819 1
1820}
1821
1822sub find;
1823sub find {
1824 my ($path, $origin) = @_;
1825
1826 $path = normalise $path, $origin && $origin->path;
1827
1828 cf::lock_wait "map_find:$path";
1829
1830 $cf::MAP{$path} || do {
1831 my $guard = cf::lock_acquire "map_find:$path";
1832 my $map = new_from_path cf::map $path
1833 or return;
1834
1835 $map->{last_save} = $cf::RUNTIME;
1836
1837 $map->load_header
1838 or return;
1839
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait;
1843 $map->reset;
1844 undef $guard;
1845 return find $path;
1846 }
1847
1848 $cf::MAP{$path} = $map
1849 }
1850}
1851
1852sub pre_load { }
1853sub post_load { }
1854
1855sub load {
1856 my ($self) = @_;
1857
1858 local $self->{deny_reset} = 1; # loading can take a long time
1859
1860 my $path = $self->{path};
1861
1862 {
1863 my $guard1 = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865
1866 return if $self->in_memory != cf::MAP_SWAPPED;
1867
1868 $self->in_memory (cf::MAP_LOADING);
1869
1870 $self->alloc;
1871
1872 $self->pre_load;
1873 cf::cede_to_tick;
1874
1875 $self->_load_objects ($self->{load_path}, 1)
1876 or return;
1877
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1879 if delete $self->{load_original};
1880
1881 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) {
1884 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0);
1886 }
1887 }
1888
1889 cf::cede_to_tick;
1890 # now do the right thing for maps
1891 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty)
1893 unless $self->difficulty;
1894 cf::cede_to_tick;
1895
1896 unless ($self->{deny_activate}) {
1897 $self->decay_objects;
1898 $self->fix_auto_apply;
1899 $self->update_buttons;
1900 cf::cede_to_tick;
1901 $self->set_darkness_map;
1902 cf::cede_to_tick;
1903 $self->activate;
1904 }
1905
1906 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME);
1908
1909 $self->in_memory (cf::MAP_IN_MEMORY);
1910 }
1911
1912 $self->post_load;
1913}
1914
1915sub customise_for {
1916 my ($self, $ob) = @_;
1917
1918 return find "~" . $ob->name . "/" . $self->{path}
1919 if $self->per_player;
1920
1921# return find "?party/" . $ob->name . "/" . $self->{path}
1922# if $self->per_party;
1923
1924 $self
1925}
1926
1927# find and load all maps in the 3x3 area around a map
1928sub load_neighbours {
724 my ($map) = @_; 1929 my ($map) = @_;
725 1930
726 my $path = $map->tmpname; 1931 my @neigh; # diagonal neighbours
727 defined $path or return;
728 1932
729 unlink "$path.pst"; 1933 for (0 .. 3) {
730}; 1934 my $neigh = $map->tile_path ($_)
1935 or next;
1936 $neigh = find $neigh, $map
1937 or next;
1938 $neigh->load;
731 1939
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1940 push @neigh,
1941 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1942 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1943 }
733 1944
734############################################################################# 1945 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 1946 my ($path, $origin) = @$_;
736 1947 my $neigh = find $path, $origin
737sub all_objects(@) { 1948 or next;
738 @_, map all_objects ($_->inv), @_ 1949 $neigh->load;
1950 }
739} 1951}
740 1952
741# TODO: compatibility cruft, remove when no longer needed 1953sub find_sync {
742attach_to_players 1954 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1955
746 for my $o (all_objects $pl->ob) { 1956 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1957}
748 $o->set_ob_key_value ("_perl_data");
749 1958
750 %$o = %{ Storable::thaw pack "H*", $value }; 1959sub do_load_sync {
1960 my ($map) = @_;
1961
1962 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1963 if $Coro::current == $Coro::main;
1964
1965 cf::sync_job { $map->load };
1966}
1967
1968our %MAP_PREFETCH;
1969our $MAP_PREFETCHER = undef;
1970
1971sub find_async {
1972 my ($path, $origin, $load) = @_;
1973
1974 $path = normalise $path, $origin && $origin->{path};
1975
1976 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1978 }
1979
1980 $MAP_PREFETCH{$path} |= $load;
1981
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) {
1986 $map->load if $v;
1987 }
1988
1989 delete $MAP_PREFETCH{$k};
751 } 1990 }
752 } 1991 }
1992 undef $MAP_PREFETCHER;
1993 };
1994 $MAP_PREFETCHER->prio (6);
1995
1996 ()
1997}
1998
1999sub save {
2000 my ($self) = @_;
2001
2002 my $lock = cf::lock_acquire "map_data:$self->{path}";
2003
2004 $self->{last_save} = $cf::RUNTIME;
2005
2006 return unless $self->dirty;
2007
2008 my $save = $self->save_path; utf8::encode $save;
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->{load_path} = $save;
2012
2013 return if $self->{deny_save};
2014
2015 local $self->{last_access} = $self->last_access;#d#
2016
2017 cf::async {
2018 $_->contr->save for $self->players;
2019 };
2020
2021 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else {
2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2026 }
754; 2027}
755 2028
756############################################################################# 2029sub swap_out {
2030 my ($self) = @_;
757 2031
758=head2 CORE EXTENSIONS 2032 # save first because save cedes
2033 $self->save;
759 2034
760Functions and methods that extend core crossfire objects. 2035 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036
2037 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
2039 return if $self->{deny_save};
2040
2041 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043}
2044
2045sub reset_at {
2046 my ($self) = @_;
2047
2048 # TODO: safety, remove and allow resettable per-player maps
2049 return 1e99 if $self->{deny_reset};
2050
2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2053
2054 $time + $to
2055}
2056
2057sub should_reset {
2058 my ($self) = @_;
2059
2060 $self->reset_at <= $cf::RUNTIME
2061}
2062
2063sub reset {
2064 my ($self) = @_;
2065
2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
2067
2068 return if $self->players;
2069
2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
2081
2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087
2088 $self->unlink_save;
2089 $self->destroy;
2090}
2091
2092my $nuke_counter = "aaaa";
2093
2094sub nuke {
2095 my ($self) = @_;
2096
2097 {
2098 my $lock = cf::lock_acquire "map_data:$self->{path}";
2099
2100 delete $cf::MAP{$self->path};
2101
2102 $self->unlink_save;
2103
2104 bless $self, "cf::map";
2105 delete $self->{deny_reset};
2106 $self->{deny_save} = 1;
2107 $self->reset_timeout (1);
2108 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2109
2110 $cf::MAP{$self->path} = $self;
2111 }
2112
2113 $self->reset; # polite request, might not happen
2114}
2115
2116=item $maps = cf::map::tmp_maps
2117
2118Returns an arrayref with all map paths of currently instantiated and saved
2119maps. May block.
2120
2121=cut
2122
2123sub tmp_maps() {
2124 [
2125 map {
2126 utf8::decode $_;
2127 /\.map$/
2128 ? normalise $_
2129 : ()
2130 } @{ aio_readdir $TMPDIR or [] }
2131 ]
2132}
2133
2134=item $maps = cf::map::random_maps
2135
2136Returns an arrayref with all map paths of currently instantiated and saved
2137random maps. May block.
2138
2139=cut
2140
2141sub random_maps() {
2142 [
2143 map {
2144 utf8::decode $_;
2145 /\.map$/
2146 ? normalise "?random/$_"
2147 : ()
2148 } @{ aio_readdir $RANDOMDIR or [] }
2149 ]
2150}
2151
2152=item cf::map::unique_maps
2153
2154Returns an arrayref of paths of all shared maps that have
2155instantiated unique items. May block.
2156
2157=cut
2158
2159sub unique_maps() {
2160 [
2161 map {
2162 utf8::decode $_;
2163 /\.map$/
2164 ? normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ]
2168}
2169
2170package cf;
2171
2172=back
2173
2174=head3 cf::object
2175
2176=cut
2177
2178package cf::object;
761 2179
762=over 4 2180=over 4
763 2181
764=item cf::player::exists $login 2182=item $ob->inv_recursive
765 2183
766Returns true when the given account exists. 2184Returns the inventory of the object _and_ their inventories, recursively.
767 2185
768=cut 2186=cut
769 2187
770sub cf::player::exists($) { 2188sub inv_recursive_;
771 cf::player::find $_[0] 2189sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2190 map { $_, inv_recursive_ $_->inv } @_
773} 2191}
774 2192
2193sub inv_recursive {
2194 inv_recursive_ inv $_[0]
2195}
2196
2197package cf;
2198
2199=back
2200
2201=head3 cf::object::player
2202
2203=over 4
2204
775=item $player->reply ($npc, $msg[, $flags]) 2205=item $player_object->reply ($npc, $msg[, $flags])
776 2206
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2208can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2209dialogue with the given NPC character.
780 2210
781=cut 2211=cut
782 2212
783# rough implementation of a future "reply" method that works 2213# rough implementation of a future "reply" method that works
784# with dialog boxes. 2214# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2216sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2217 my ($self, $npc, $msg, $flags) = @_;
787 2218
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2219 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2220
790 if ($self->{record_replies}) { 2221 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2222 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2223
792 } else { 2224 } else {
2225 my $pl = $self->contr;
2226
2227 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2228 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230
2231 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2232 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2233 $self->message ($msg, $flags);
2234 }
2235 }
2236}
2237
2238=item $object->send_msg ($channel, $msg, $color, [extra...])
2239
2240=cut
2241
2242sub cf::object::send_msg {
2243 my $pl = shift->contr
2244 or return;
2245 $pl->send_msg (@_);
2246}
2247
2248=item $player_object->may ("access")
2249
2250Returns wether the given player is authorized to access resource "access"
2251(e.g. "command_wizcast").
2252
2253=cut
2254
2255sub cf::object::player::may {
2256 my ($self, $access) = @_;
2257
2258 $self->flag (cf::FLAG_WIZ) ||
2259 (ref $cf::CFG{"may_$access"}
2260 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2261 : $cf::CFG{"may_$access"})
2262}
2263
2264=item $player_object->enter_link
2265
2266Freezes the player and moves him/her to a special map (C<{link}>).
2267
2268The player should be reasonably safe there for short amounts of time. You
2269I<MUST> call C<leave_link> as soon as possible, though.
2270
2271Will never block.
2272
2273=item $player_object->leave_link ($map, $x, $y)
2274
2275Moves the player out of the special C<{link}> map onto the specified
2276map. If the map is not valid (or omitted), the player will be moved back
2277to the location he/she was before the call to C<enter_link>, or, if that
2278fails, to the emergency map position.
2279
2280Might block.
2281
2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
2293
2294sub cf::object::player::enter_link {
2295 my ($self) = @_;
2296
2297 $self->deactivate_recursive;
2298
2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}";
2303
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2305}
2306
2307sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
2311
2312 my $link_pos = delete $self->{_link_pos};
2313
2314 unless ($map) {
2315 # restore original map position
2316 ($map, $x, $y) = @{ $link_pos || [] };
2317 $map = cf::map::find $map;
2318
2319 unless ($map) {
2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
2321 $map = cf::map::find $map
2322 or die "FATAL: cannot load emergency map\n";
2323 }
2324 }
2325
2326 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y);
2328
2329 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0;
2332
2333 $map->load;
2334 $map->load_neighbours;
2335
2336 return unless $self->contr->active;
2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y);
2341}
2342
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2344
2345Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process.
2350
2351=cut
2352
2353our $GOTOGEN;
2354
2355sub cf::object::player::goto {
2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360
2361 $self->enter_link;
2362
2363 (async {
2364 my $map = eval {
2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
2368 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map;
2370 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
2388 })->prio (1);
2389}
2390
2391=item $player_object->enter_exit ($exit_object)
2392
2393=cut
2394
2395sub parse_random_map_params {
2396 my ($spec) = @_;
2397
2398 my $rmp = { # defaults
2399 xsize => (cf::rndm 15, 40),
2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
795 } 2403 };
796}
797 2404
2405 for (split /\n/, $spec) {
2406 my ($k, $v) = split /\s+/, $_, 2;
2407
2408 $rmp->{lc $k} = $v if (length $k) && (length $v);
2409 }
2410
2411 $rmp
2412}
2413
2414sub prepare_random_map {
2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object
2422
2423 my $rmp = parse_random_map_params $exit->msg;
2424
2425 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y;
2430 }
2431
2432 $rmp->{random_seed} ||= $exit->random_seed;
2433
2434 my $data = cf::to_json $rmp;
2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
2437
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
2442
2443 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef);
2445 }
2446}
2447
2448sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_;
2450
2451 return unless $self->type == cf::PLAYER;
2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link;
2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async {
2471 $self->deactivate_recursive; # just to be sure
2472 unless (eval {
2473 $self->goto ($slaying, $hp, $sp);
2474
2475 1;
2476 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED);
2481
2482 warn "ERROR in enter_exit: $@";
2483 $self->leave_link;
2484 }
2485 })->prio (1);
2486}
2487
2488=head3 cf::client
2489
2490=over 4
2491
2492=item $client->send_drawinfo ($text, $flags)
2493
2494Sends a drawinfo packet to the client. Circumvents output buffering so
2495should not be used under normal circumstances.
2496
2497=cut
2498
2499sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_;
2501
2502 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2504}
2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515our %CHANNEL = (
2516 "c/identify" => {
2517 id => "identify",
2518 title => "Identify",
2519 reply => undef,
2520 tooltip => "Items recently identified",
2521 },
2522 "c/examine" => {
2523 id => "examine",
2524 title => "Examine",
2525 reply => undef,
2526 tooltip => "Signs and other items you examined",
2527 },
2528);
2529
2530sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_;
2532
2533 $msg = $self->pl->expand_cfpod ($msg);
2534
2535 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536
2537 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2539
2540 if (ref $channel) {
2541 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg;
2546 }
2547
2548 $channel = $channel->{id};
2549 }
2550
2551 return unless @extra || length $msg;
2552
2553 if ($self->can_msg) {
2554 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF;
2557
2558 $self->send_packet ("msg " . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2560 } else {
2561 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones
2563 for ($msg) {
2564 1 while
2565 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2566 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2567 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2568 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2569 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2570 }
2571
2572 $color &= cf::NDI_COLOR_MASK;
2573
2574 utf8::encode $msg;
2575
2576 if (0 && $msg =~ /\[/) {
2577 # COMMAND/INFO
2578 $self->send_packet ("drawextinfo $color 10 8 $msg")
2579 } else {
2580 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2581 $self->send_packet ("drawinfo $color $msg")
2582 }
2583 }
2584 }
2585}
2586
2587=item $client->ext_msg ($type, @msg)
2588
2589Sends an ext event to the client.
2590
2591=cut
2592
2593sub cf::client::ext_msg($$@) {
2594 my ($self, $type, @msg) = @_;
2595
2596 if ($self->extcmd == 2) {
2597 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2598 } elsif ($self->extcmd == 1) { # TODO: remove
2599 push @msg, msgtype => "event_$type";
2600 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2601 }
2602}
2603
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2604=item $client->ext_reply ($msgid, @msg)
799 2605
800Sends an ext reply to the player. 2606Sends an ext reply to the client.
801 2607
802=cut 2608=cut
803 2609
804sub cf::player::ext_reply($$$%) { 2610sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2611 my ($self, $id, @msg) = @_;
806 2612
807 $msg{msgid} = $id; 2613 if ($self->extcmd == 2) {
808 2614 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2615 } elsif ($self->extcmd == 1) {
2616 #TODO: version 1, remove
2617 unshift @msg, msgtype => "reply", msgid => $id;
2618 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2619 }
810} 2620}
2621
2622=item $success = $client->query ($flags, "text", \&cb)
2623
2624Queues a query to the client, calling the given callback with
2625the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2626C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2627
2628Queries can fail, so check the return code. Or don't, as queries will
2629become reliable at some point in the future.
2630
2631=cut
2632
2633sub cf::client::query {
2634 my ($self, $flags, $text, $cb) = @_;
2635
2636 return unless $self->state == ST_PLAYING
2637 || $self->state == ST_SETUP
2638 || $self->state == ST_CUSTOM;
2639
2640 $self->state (ST_CUSTOM);
2641
2642 utf8::encode $text;
2643 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2644
2645 $self->send_packet ($self->{query_queue}[0][0])
2646 if @{ $self->{query_queue} } == 1;
2647
2648 1
2649}
2650
2651cf::client->attach (
2652 on_connect => sub {
2653 my ($ns) = @_;
2654
2655 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2656 },
2657 on_reply => sub {
2658 my ($ns, $msg) = @_;
2659
2660 # this weird shuffling is so that direct followup queries
2661 # get handled first
2662 my $queue = delete $ns->{query_queue}
2663 or return; # be conservative, not sure how that can happen, but we saw a crash here
2664
2665 (shift @$queue)->[1]->($msg);
2666 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2667
2668 push @{ $ns->{query_queue} }, @$queue;
2669
2670 if (@{ $ns->{query_queue} } == @$queue) {
2671 if (@$queue) {
2672 $ns->send_packet ($ns->{query_queue}[0][0]);
2673 } else {
2674 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2675 }
2676 }
2677 },
2678 on_exticmd => sub {
2679 my ($ns, $buf) = @_;
2680
2681 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2682
2683 if (ref $msg) {
2684 my ($type, $reply, @payload) =
2685 "ARRAY" eq ref $msg
2686 ? @$msg
2687 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2688
2689 my @reply;
2690
2691 if (my $cb = $EXTICMD{$type}) {
2692 @reply = $cb->($ns, @payload);
2693 }
2694
2695 $ns->ext_reply ($reply, @reply)
2696 if $reply;
2697
2698 } else {
2699 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2700 }
2701
2702 cf::override;
2703 },
2704);
2705
2706=item $client->async (\&cb)
2707
2708Create a new coroutine, running the specified callback. The coroutine will
2709be automatically cancelled when the client gets destroyed (e.g. on logout,
2710or loss of connection).
2711
2712=cut
2713
2714sub cf::client::async {
2715 my ($self, $cb) = @_;
2716
2717 my $coro = &Coro::async ($cb);
2718
2719 $coro->on_destroy (sub {
2720 delete $self->{_coro}{$coro+0};
2721 });
2722
2723 $self->{_coro}{$coro+0} = $coro;
2724
2725 $coro
2726}
2727
2728cf::client->attach (
2729 on_destroy => sub {
2730 my ($ns) = @_;
2731
2732 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2733 },
2734);
811 2735
812=back 2736=back
813 2737
814=cut
815
816#############################################################################
817 2738
818=head2 SAFE SCRIPTING 2739=head2 SAFE SCRIPTING
819 2740
820Functions that provide a safe environment to compile and execute 2741Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2742snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2743itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2744is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2745functions and methods that can be called is greatly reduced.
825 2746
826=cut 2747=cut
827 2748
828our $safe = new Safe "safe"; 2749our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2750our $safe_hole = new Safe::Hole;
830 2751
831$SIG{FPE} = 'IGNORE'; 2752$SIG{FPE} = 'IGNORE';
832 2753
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2754$safe->permit_only (Opcode::opset qw(
2755 :base_core :base_mem :base_orig :base_math
2756 grepstart grepwhile mapstart mapwhile
2757 sort time
2758));
834 2759
835# here we export the classes and methods available to script code 2760# here we export the classes and methods available to script code
836 2761
837=pod 2762=pod
838 2763
839The following fucntions and emthods are available within a safe environment: 2764The following functions and methods are available within a safe environment:
840 2765
841 cf::object contr pay_amount pay_player 2766 cf::object
2767 contr pay_amount pay_player map x y force_find force_add
2768 insert remove name archname title slaying race decrease_ob_nr
2769
842 cf::object::player player 2770 cf::object::player
843 cf::player peaceful 2771 player
2772
2773 cf::player
2774 peaceful
2775
2776 cf::map
2777 trigger
844 2778
845=cut 2779=cut
846 2780
847for ( 2781for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race
2784 decrease_ob_nr)],
849 ["cf::object::player" => qw(player)], 2785 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2786 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)],
851) { 2788) {
852 no strict 'refs'; 2789 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2790 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2791 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2792 for @funs;
923=back 2860=back
924 2861
925=cut 2862=cut
926 2863
927############################################################################# 2864#############################################################################
2865# the server's init and main functions
928 2866
929=head2 EXTENSION DATABASE SUPPORT 2867sub load_facedata($) {
2868 my ($path) = @_;
930 2869
931Crossfire maintains a very simple database for extension use. It can 2870 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 2871 # for this (global event?)
933excludes objects. 2872 %ext::player_env::MUSIC_FACE_CACHE = ();
934 2873
935The parameter C<$family> should best start with the name of the extension 2874 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 2875
938=over 4 2876 warn "loading facedata from $path\n";
939 2877
940=item $hashref = cf::db_get $family 2878 my $facedata;
2879 0 < aio_load $path, $facedata
2880 or die "$path: $!";
941 2881
942Return a hashref for use by the extension C<$family>, which can be 2882 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 2883
946=item $value = cf::db_get $family => $key 2884 $facedata->{version} == 2
2885 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 2886
948Returns a single value from the database 2887 # patch in the exptable
949 2888 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 2889 type => FT_RSRC,
951 2890 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 2891 };
2892 cf::cede_to_tick;
1002 2893
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 2894 {
2895 my $faces = $facedata->{faceinfo};
1007 2896
1008 sub db_get($;$) { 2897 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 2898 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]} 2899 cf::face::set_visibility $idx, $info->{visibility};
1011 : ($db->{$_[0]} ||= { }) 2900 cf::face::set_magicmap $idx, $info->{magicmap};
1012 } 2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1013 2903
1014 sub db_put($$;$) { 2904 cf::cede_to_tick;
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2905 }
2906
2907 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth};
2909 my $idx = cf::face::find $face
2910 or next;
2911 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'";
2916 }
2917
2918 cf::cede_to_tick;
2919 }
1028 ; 2920 }
1029}
1030 2921
1031############################################################################# 2922 {
1032# the server's main() 2923 my $anims = $facedata->{animinfo};
1033 2924
2925 while (my ($anim, $info) = each %$anims) {
2926 cf::anim::set $anim, $info->{frames}, $info->{facings};
2927 cf::cede_to_tick;
2928 }
2929
2930 cf::anim::invalidate_all; # d'oh
2931 }
2932
2933 {
2934 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource};
2937
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data;
2943
2944 if ($info->{type} & 1) {
2945 # prepend meta info
2946
2947 my $meta = $enc->encode ({
2948 name => $name,
2949 %{ $info->{meta} || {} },
2950 });
2951
2952 $data = pack "(w/a*)*", $meta, $info->{data};
2953 } else {
2954 $data = $info->{data};
2955 }
2956
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 }
2981
2982 1
2983}
2984
2985register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_;
2987
2988 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v);
2990 }
2991};
2992
2993sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = ();
2997
2998 load_resource_file "$MAPDIR/regions"
2999 or die "unable to load regions file\n";
3000
3001 for (cf::region::list) {
3002 $_->{match} = qr/$_->{match}/
3003 if exists $_->{match};
3004 }
3005}
3006
3007sub reload_facedata {
3008 load_facedata "$DATADIR/facedata"
3009 or die "unable to load facedata\n";
3010}
3011
3012sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020}
3021
3022sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n";
3025}
3026
3027sub reload_resources {
3028 warn "reloading resource files...\n";
3029
3030 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures;
3035
3036 warn "finished reloading resource files\n";
3037}
3038
3039sub init {
3040 reload_resources;
3041}
3042
1034sub load_cfg { 3043sub reload_config {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3044 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 3045 or return;
1037 3046
1038 local $/; 3047 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 3048 *CFG = YAML::Syck::Load <$fh>;
1040 3049
1041 use Data::Dumper; warn Dumper \%CFG; 3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3054
3055 if (exists $CFG{mlockall}) {
3056 eval {
3057 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3058 and die "WARNING: m(un)lockall failed: $!\n";
3059 };
3060 warn $@ if $@;
3061 }
1042} 3062}
1043 3063
1044sub main { 3064sub main {
3065 # we must not ever block the main coroutine
3066 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async {
3069 Event::one_event;
3070 })->prio (Coro::PRIO_MAX);
3071 };
3072
1045 load_cfg; 3073 reload_config;
1046 db_load; 3074 db_init;
1047 load_extensions; 3075 load_extensions;
3076
3077 $TICK_WATCHER->start;
1048 Event::loop; 3078 Event::loop;
1049} 3079}
1050 3080
1051############################################################################# 3081#############################################################################
1052# initialisation 3082# initialisation and cleanup
1053 3083
1054sub _perl_reload(&) { 3084# install some emergency cleanup handlers
3085BEGIN {
3086 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal (
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal";
3094 },
3095 );
3096 }
3097}
3098
3099sub write_runtime {
3100 my $runtime = "$LOCALDIR/runtime";
3101
3102 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time.
3104
3105 IO::AIO::aio_utime $runtime, undef, undef;
3106
3107 my $guard = cf::lock_acquire "write_runtime";
3108
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3110 or return;
3111
3112 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server.
3115
3116 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3117 and return;
3118
3119 # always fsync - this file is important
3120 aio_fsync $fh
3121 and return;
3122
3123 # touch it again to show we are up-to-date
3124 aio_utime $fh, undef, undef;
3125
3126 close $fh
3127 or return;
3128
3129 aio_rename "$runtime~", $runtime
3130 and return;
3131
3132 warn "runtime file written.\n";
3133
3134 1
3135}
3136
3137sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop;
3139
3140 warn "enter emergency perl save\n";
3141
3142 cf::sync_job {
3143 # use a peculiar iteration method to avoid tripping on perl
3144 # refcount bugs in for. also avoids problems with players
3145 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next;
3150 $pl->save;
3151 }
3152 warn "end emergency player save\n";
3153
3154 warn "begin emergency map save\n";
3155 for my $path (keys %cf::MAP) {
3156 my $map = $cf::MAP{$path} or next;
3157 $map->valid or next;
3158 $map->save;
3159 }
3160 warn "end emergency map save\n";
3161
3162 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n";
3165 };
3166
3167 warn "leave emergency perl save\n";
3168}
3169
3170sub post_cleanup {
1055 my ($msg) = @_; 3171 my ($make_core) = @_;
1056 3172
1057 $msg->("reloading..."); 3173 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core;
3175}
1058 3176
1059 eval { 3177sub do_reload_perl() {
1060 # cancel all watchers 3178 # can/must only be called in main
3179 if ($Coro::current != $Coro::main) {
3180 warn "can only reload from main coroutine";
3181 return;
3182 }
3183
3184 warn "reloading...";
3185
3186 warn "entering sync_job";
3187
3188 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark
3190 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark
3192
3193 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV;
3195
3196 # if anything goes wrong in here, we should simply crash as we already saved
3197
3198 warn "cancelling all WF_AUTOCANCEL watchers";
1061 $_->cancel for Event::all_watchers; 3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
1062 3202
1063 # unload all extensions 3203 warn "flushing outstanding aio requests";
1064 for (@exts) { 3204 for (;;) {
1065 $msg->("unloading <$_>"); 3205 BDB::flush;
1066 unload_extension $_; 3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs;
3209 warn "iterate...";
3210 }
3211
3212 ++$RELOAD;
3213
3214 warn "cancelling all extension coros";
3215 $_->cancel for values %EXT_CORO;
3216 %EXT_CORO = ();
3217
3218 warn "removing commands";
3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
3227 warn "... unloading $pkg";
3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
1067 } 3234 }
1068 3235
3236 warn "... nuking $pkg";
3237 Symbol::delete_package $pkg;
3238 }
3239
1069 # unload all modules loaded from $LIBDIR 3240 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 3241 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 3243
1073 $msg->("removing <$k>"); 3244 warn "... unloading $k";
1074 delete $INC{$k}; 3245 delete $INC{$k};
1075 3246
1076 $k =~ s/\.pm$//; 3247 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 3248 $k =~ s/\//::/g;
1078 3249
1081 } 3252 }
1082 3253
1083 Symbol::delete_package $k; 3254 Symbol::delete_package $k;
1084 } 3255 }
1085 3256
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 3257 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 3258 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 3260
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 3261 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 3262 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"};
1098 3264
1099 # don't, removes xs symbols, too, 3265 # don't, removes xs symbols, too,
1100 # and global variables created in xs 3266 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 3267 #Symbol::delete_package __PACKAGE__;
1102 3268
1103 # reload cf.pm 3269 warn "unload completed, starting to reload now";
3270
1104 $msg->("reloading cf.pm"); 3271 warn "reloading cf.pm";
1105 require cf; 3272 require cf;
3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 3274
1107 # load database again 3275 warn "loading config and database again";
1108 cf::db_load; 3276 cf::reload_config;
1109 3277
1110 # load extensions 3278 warn "loading extensions";
1111 $msg->("load extensions");
1112 cf::load_extensions; 3279 cf::load_extensions;
1113 3280
1114 # reattach attachments to objects 3281 warn "reattaching attachments to objects/players";
1115 $msg->("reattach"); 3282 _global_reattach; # objects, sockets
1116 _global_reattach; 3283 warn "reattaching attachments to maps";
3284 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER;
3287
3288 warn "leaving sync_job";
3289
3290 1
3291 } or do {
3292 warn $@;
3293 warn "error while reloading, exiting.";
3294 exit 1;
1117 }; 3295 };
1118 $msg->($@) if $@;
1119 3296
1120 $msg->("reloaded"); 3297 warn "reloaded";
1121}; 3298};
1122 3299
1123sub perl_reload() { 3300our $RELOAD_WATCHER; # used only during reload
1124 _perl_reload { 3301
1125 warn $_[0]; 3302sub reload_perl() {
1126 print "$_[0]\n"; 3303 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here.
3305
3306 $RELOAD_WATCHER ||= Event->timer (
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl;
3312 undef $RELOAD_WATCHER;
3313 },
1127 }; 3314 );
1128} 3315}
1129 3316
1130register_command "perl-reload", 0, sub { 3317register_command "reload" => sub {
1131 my ($who, $arg) = @_; 3318 my ($who, $arg) = @_;
1132 3319
1133 if ($who->flag (FLAG_WIZ)) { 3320 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 3321 $who->message ("reloading server.");
1135 warn $_[0]; 3322 async { reload_perl };
1136 $who->message ($_[0]); 3323 }
3324};
3325
3326unshift @INC, $LIBDIR;
3327
3328my $bug_warning = 0;
3329
3330our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN;
3332
3333sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main;
3336
3337 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait;
3340}
3341
3342sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main;
3345
3346 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait;
3349}
3350
3351 my $min = 1e6;#d#
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10;
3363 return;
3364 }
3365
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration
3369
3370 0 && sync_job {#d#
3371 for(1..10) {
3372 my $t = Event::time;
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3374 or die;
3375
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1137 }; 3391 };
1138 }
1139};
1140 3392
1141register "<global>", __PACKAGE__; 3393 $RUNTIME += $TICK;
1142
1143unshift @INC, $LIBDIR;
1144
1145$TICK_WATCHER = Event->timer (
1146 prio => 1,
1147 at => $NEXT_TICK || 1,
1148 cb => sub {
1149 cf::server_tick; # one server iteration
1150
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK; 3394 $NEXT_TICK += $TICK;
1153 3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send;
3409 }
3410 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send;
3412 }
3413
3414 $NOW = Event::time;
3415
1154 # if we are delayed by four ticks, skip them all 3416 # if we are delayed by four ticks or more, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1156 3418
1157 $TICK_WATCHER->at ($NEXT_TICK); 3419 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start; 3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424
3425 _post_tick;
3426
3427
1159 }, 3428 },
1160); 3429);
1161 3430
3431{
3432 BDB::max_poll_time $TICK * 0.1;
3433 $BDB_POLL_WATCHER = Event->io (
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8;
3442
3443 BDB::set_sync_prepare {
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457
3458 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create;
3460
3461 cf::sync_job {
3462 eval {
3463 BDB::db_env_open
3464 $DB_ENV,
3465 $BDBDIR,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666;
3469
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 };
3475
3476 cf::cleanup "db_env_open(db): $@" if $@;
3477 };
3478 }
3479}
3480
3481{
3482 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io (
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494}
3495
3496my $_log_backtrace;
3497
3498sub _log_backtrace {
3499 my ($msg, @addr) = @_;
3500
3501 $msg =~ s/\n//;
3502
3503 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace;
3506 async {
3507 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!";
3512
3513 my @funcs;
3514 my @res = <$fh>;
3515 chomp for @res;
3516 while (@res) {
3517 my ($func, $line) = splice @res, 0, 2, ();
3518 push @funcs, "[$func] $line";
3519 }
3520
3521 @funcs
3522 };
3523
3524 LOG llevInfo, "[ABT] $msg\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace;
3527 };
3528 } else {
3529 LOG llevInfo, "[ABT] $msg\n";
3530 LOG llevInfo, "[ABT] [suppressed]\n";
3531 }
3532}
3533
3534# load additional modules
3535use cf::pod;
3536
3537END { cf::emergency_save }
3538
11621 35391
1163 3540

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