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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.422 by root, Tue Apr 15 20:46:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV 3.2;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
39use Coro::EV;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
51use Digest::MD5;
52use Fcntl;
10use YAML::Syck (); 53use YAML ();
54use IO::AIO 2.51 ();
11use Time::HiRes; 55use Time::HiRes;
12use Event; 56use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 57use Digest::MD5 ();
14 58
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 59# configure various modules to our taste
16$YAML::Syck::ImplicitUnicode = 1; 60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
17 64
18use strict; 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 66
20_init_vars; 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 68
22our %COMMAND = (); 69our %COMMAND = ();
70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
77
78our $RELOAD; # number of reloads so far
23our @EVENT; 79our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 80
26our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 97our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
29 105
30our %CFG; 106our %CFG;
31 107
108our $UPTIME; $UPTIME ||= time;
109our $RUNTIME;
110our $NOW;
111
112our (%PLAYER, %PLAYER_LOADING); # all users
113our (%MAP, %MAP_LOADING ); # all maps
114our $LINK_MAP; # the special {link} map, which is always available
115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
124binmode STDOUT;
125binmode STDERR;
126
127# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132}
133
134mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
140
32############################################################################# 141#############################################################################
33 142
34=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
35 144
36=over 4 145=over 4
37 146
38=item $cf::LIBDIR 147=item $cf::UPTIME
39 148
40The perl library directory, where extensions and cf-specific modules can 149The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 150
151=item $cf::RUNTIME
152
153The time this server has run, starts at 0 and is increased by $cf::TICK on
154every server tick.
155
156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160Various directories - "/etc", read-only install directory, perl-library
161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
164
165=item $cf::NOW
166
167The time of the last (current) server tick.
42 168
43=item $cf::TICK 169=item $cf::TICK
44 170
45The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
46 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
47=item %cf::CFG 183=item %cf::CFG
48 184
49Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
51 199
52=back 200=back
53 201
54=cut 202=cut
55 203
56BEGIN { 204BEGIN {
57 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 206 my $msg = join "", @_;
207
59 $msg .= "\n" 208 $msg .= "\n"
60 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
61 210
62 print STDERR "cfperl: $msg"; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
63 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
64 }; 214 };
65} 215}
66 216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
231
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 239
69# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 241# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 242for my $pkg (qw(
243 cf::global cf::attachable
244 cf::object cf::object::player
245 cf::client cf::player
246 cf::arch cf::living
247 cf::map cf::party cf::region
248)) {
72 no strict 'refs'; 249 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 251}
75 252
76$Event::DIED = sub { 253$EV::DIED = sub {
77 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
78}; 255};
79 256
80my %ext_pkg; 257#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 258
86=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
87 260
88=over 4 261=over 4
89 262
90=cut 263=item dumpval $ref
91 264
92use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
93 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
94=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
95 287
96Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
97 289
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
106 291
107Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
108 293
109=cut 294=cut
110 295
111sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
113 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) }
300
301=item cf::lock_wait $string
302
303Wait until the given lock is available. See cf::lock_acquire.
304
305=item my $lock = cf::lock_acquire $string
306
307Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically
310returned.
311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
315Lock names should begin with a unique identifier (for example, cf::map::find
316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
322=cut
323
324our %LOCK;
325our %LOCKER;#d#
326
327sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340}
341
342sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356}
357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
445=item cf::async { BLOCK }
446
447Currently the same as Coro::async_pool, meaning you cannot use
448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
450
451=cut
452
453BEGIN { *async = \&Coro::async_pool }
454
455=item cf::sync_job { BLOCK }
456
457The design of Deliantra requires that the main coroutine ($Coro::main)
458is always able to handle events or runnable, as Deliantra is only
459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
461
462If it must be done, put the blocking parts into C<sync_job>. This will run
463the given BLOCK in another coroutine while waiting for the result. The
464server will be frozen during this time, so the block should either finish
465fast or be very important.
466
467=cut
468
469sub sync_job(&) {
470 my ($job) = @_;
471
472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
475 # this is the main coro, too bad, we have to block
476 # till the operation succeeds, freezing the server :/
477
478 LOG llevError, Carp::longmess "sync job";#d#
479
480 my $freeze_guard = freeze_mainloop;
481
482 my $busy = 1;
483 my @res;
484
485 (async {
486 $Coro::current->desc ("sync job coro");
487 @res = eval { $job->() };
488 warn $@ if $@;
489 undef $busy;
490 })->prio (Coro::PRIO_MAX);
491
492 while ($busy) {
493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
503
504 wantarray ? @res : $res[0]
505 } else {
506 # we are in another coroutine, how wonderful, everything just works
507
508 $job->()
509 }
510}
511
512=item $coro = cf::async_ext { BLOCK }
513
514Like async, but this coro is automatically being canceled when the
515extension calling this is being unloaded.
516
517=cut
518
519sub async_ext(&) {
520 my $cb = shift;
521
522 my $coro = &Coro::async ($cb);
523
524 $coro->on_destroy (sub {
525 delete $EXT_CORO{$coro+0};
526 });
527 $EXT_CORO{$coro+0} = $coro;
528
529 $coro
530}
531
532=item fork_call { }, $args
533
534Executes the given code block with the given arguments in a seperate
535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
538
539=cut
540
541sub fork_call(&@) {
542 my ($cb, @args) = @_;
543
544 # we seemingly have to make a local copy of the whole thing,
545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
547
548 my @res = Coro::Util::fork_eval {
549 reset_signals;
550 &$cb
551 }, @args;
552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 719}
115 720
116=back 721=back
117 722
118=cut 723=cut
119 724
120############################################################################# 725#############################################################################
121 726
122=head2 EVENTS AND OBJECT ATTACHMENTS 727=head2 ATTACHABLE OBJECTS
728
729Many objects in crossfire are so-called attachable objects. That means you can
730attach callbacks/event handlers (a collection of which is called an "attachment")
731to it. All such attachable objects support the following methods.
732
733In the following description, CLASS can be any of C<global>, C<object>
734C<player>, C<client> or C<map> (i.e. the attachable objects in
735Deliantra).
123 736
124=over 4 737=over 4
125 738
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
139 740
140=item $map->detach ($attachment) 741=item $attachable->detach ($attachment)
141 742
142Attach/detach a pre-registered attachment to a map. 743Attach/detach a pre-registered attachment to a specific object and give it
744the specified key/value pairs as arguments.
143 745
144=item $bool = $object->attached ($name) 746Example, attach a minesweeper attachment to the given object, making it a
74710x10 minesweeper game:
145 748
146=item $bool = $player->attached ($name) 749 $obj->attach (minesweeper => width => 10, height => 10);
147 750
148=item $bool = $map->attached ($name) 751=item $bool = $attachable->attached ($name)
149 752
150Checks wether the named attachment is currently attached to the object. 753Checks wether the named attachment is currently attached to the object.
151 754
152=item cf::attach_global ... 755=item cf::CLASS->attach ...
153 756
154Attach handlers for global events. 757=item cf::CLASS->detach ...
155 758
156This and all following C<attach_*>-functions expect any number of the 759Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 760CLASS. See the next function for an explanation of its arguments.
761
762You can attach to global events by using the C<cf::global> class.
763
764Example, log all player logins:
765
766 cf::player->attach (
767 on_login => sub {
768 my ($pl) = @_;
769 ...
770 },
771 );
772
773Example, attach to the jeweler skill:
774
775 cf::object->attach (
776 type => cf::SKILL,
777 subtype => cf::SK_JEWELER,
778 on_use_skill => sub {
779 my ($sk, $ob, $part, $dir, $msg) = @_;
780 ...
781 },
782 );
783
784=item cf::CLASS::attachment $name, ...
785
786Register an attachment by C<$name> through which attachable objects of the
787given CLASS can refer to this attachment.
788
789Some classes such as crossfire maps and objects can specify attachments
790that are attached at load/instantiate time, thus the need for a name.
791
792These calls expect any number of the following handler/hook descriptions:
158 793
159=over 4 794=over 4
160 795
161=item prio => $number 796=item prio => $number
162 797
164by another C<prio> setting). Lower priority handlers get executed 799by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 800earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 801registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 802unless you know what you are doing.
168 803
804=item type => $type
805
806(Only for C<< cf::object->attach >> calls), limits the attachment to the
807given type of objects only (the additional parameter C<subtype> can be
808used to further limit to the given subtype).
809
169=item on_I<event> => \&cb 810=item on_I<event> => \&cb
170 811
171Call the given code reference whenever the named event happens (event is 812Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 813something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 814handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 823package and register them. Only handlers for eevents supported by the
183object/class are recognised. 824object/class are recognised.
184 825
185=back 826=back
186 827
187=item cf::attach_to_type $object_type, $subtype, ... 828Example, define an attachment called "sockpuppet" that calls the given
829event handler when a monster attacks:
188 830
189Attach handlers for a specific object type (e.g. TRANSPORT) and 831 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 832 on_skill_attack => sub {
191type. 833 my ($self, $victim) = @_;
192 834 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 835 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 836 }
414}
415 837
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 838=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 839
442Just because you have a perl object does not mean that the corresponding 840Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 841C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 842valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 843can be used to test for existence of the C object part without causing an
446exception. 844exception.
447 845
846=cut
847
848# the following variables are defined in .xs and must not be re-created
849our @CB_GLOBAL = (); # registry for all global events
850our @CB_ATTACHABLE = (); # registry for all attachables
851our @CB_OBJECT = (); # all objects (should not be used except in emergency)
852our @CB_PLAYER = ();
853our @CB_CLIENT = ();
854our @CB_TYPE = (); # registry for type (cf-object class) based events
855our @CB_MAP = ();
856
857my %attachment;
858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
865sub _attach_cb($$$$) {
866 my ($registry, $event, $prio, $cb) = @_;
867
868 use sort 'stable';
869
870 $cb = [$prio, $cb];
871
872 @{$registry->[$event]} = sort
873 { $a->[0] cmp $b->[0] }
874 @{$registry->[$event] || []}, $cb;
875}
876
877# hack
878my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
879
880# attach handles attaching event callbacks
881# the only thing the caller has to do is pass the correct
882# registry (== where the callback attaches to).
883sub _attach {
884 my ($registry, $klass, @arg) = @_;
885
886 my $object_type;
887 my $prio = 0;
888 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
889
890 #TODO: get rid of this hack
891 if ($attachable_klass{$klass}) {
892 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
893 }
894
895 while (@arg) {
896 my $type = shift @arg;
897
898 if ($type eq "prio") {
899 $prio = shift @arg;
900
901 } elsif ($type eq "type") {
902 $object_type = shift @arg;
903 $registry = $CB_TYPE[$object_type] ||= [];
904
905 } elsif ($type eq "subtype") {
906 defined $object_type or Carp::croak "subtype specified without type";
907 my $object_subtype = shift @arg;
908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
909
910 } elsif ($type eq "package") {
911 my $pkg = shift @arg;
912
913 while (my ($name, $id) = each %cb_id) {
914 if (my $cb = $pkg->can ($name)) {
915 _attach_cb $registry, $id, $prio, $cb;
916 }
917 }
918
919 } elsif (exists $cb_id{$type}) {
920 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
921
922 } elsif (ref $type) {
923 warn "attaching objects not supported, ignoring.\n";
924
925 } else {
926 shift @arg;
927 warn "attach argument '$type' not supported, ignoring.\n";
928 }
929 }
930}
931
932sub _object_attach {
933 my ($obj, $name, %arg) = @_;
934
935 return if exists $obj->{_attachment}{$name};
936
937 if (my $attach = $attachment{$name}) {
938 my $registry = $obj->registry;
939
940 for (@$attach) {
941 my ($klass, @attach) = @$_;
942 _attach $registry, $klass, @attach;
943 }
944
945 $obj->{$name} = \%arg;
946 } else {
947 warn "object uses attachment '$name' which is not available, postponing.\n";
948 }
949
950 $obj->{_attachment}{$name} = undef;
951}
952
953sub cf::attachable::attach {
954 if (ref $_[0]) {
955 _object_attach @_;
956 } else {
957 _attach shift->_attach_registry, @_;
958 }
959 _recalc_want;
960};
961
962# all those should be optimised
963sub cf::attachable::detach {
964 my ($obj, $name) = @_;
965
966 if (ref $obj) {
967 delete $obj->{_attachment}{$name};
968 reattach ($obj);
969 } else {
970 Carp::croak "cannot, currently, detach class attachments";
971 }
972 _recalc_want;
973};
974
975sub cf::attachable::attached {
976 my ($obj, $name) = @_;
977
978 exists $obj->{_attachment}{$name}
979}
980
981for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
982 eval "#line " . __LINE__ . " 'cf.pm'
983 sub cf::\L$klass\E::_attach_registry {
984 (\\\@CB_$klass, KLASS_$klass)
985 }
986
987 sub cf::\L$klass\E::attachment {
988 my \$name = shift;
989
990 \$attachment{\$name} = [[KLASS_$klass, \@_]];
991 }
992 ";
993 die if $@;
994}
995
996our $override;
997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
998
999sub override {
1000 $override = 1;
1001 @INVOKE_RESULTS = (@_);
1002}
1003
1004sub do_invoke {
1005 my $event = shift;
1006 my $callbacks = shift;
1007
1008 @INVOKE_RESULTS = ();
1009
1010 local $override;
1011
1012 for (@$callbacks) {
1013 eval { &{$_->[1]} };
1014
1015 if ($@) {
1016 warn "$@";
1017 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1018 override;
1019 }
1020
1021 return 1 if $override;
1022 }
1023
1024 0
1025}
1026
1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1028
1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1030
1031Generate an object-specific event with the given arguments.
1032
1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1034removed in future versions), and there is no public API to access override
1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1036
448=back 1037=back
449 1038
450=cut 1039=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1040
456############################################################################# 1041#############################################################################
457# object support 1042# object support
458 1043
459sub instantiate { 1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
460 my ($obj, $data) = @_; 1078 my ($ob1, $ob2) = @_;
461 1079
462 $data = from_json $data; 1080 ++$SLOW_MERGES;#d#
463 1081
464 for (@$data) { 1082 # we do the slow way here
465 my ($name, $args) = @$_; 1083 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1084}
470 1085
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1086sub reattach {
1087 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1091
474 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
475 1093
476 @$registry = (); 1094 @$registry = ();
477 1095
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1096 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1097
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1098 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1099 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1100 for (@$attach) {
483 my ($klass, @attach) = @$_; 1101 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1102 _attach $registry, $klass, @attach;
485 } 1103 }
486 } else { 1104 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1105 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1106 }
489 } 1107 }
490} 1108}
491 1109
492sub object_freezer_save { 1110cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1111 prio => -1000000,
1112 on_instantiate => sub {
1113 my ($obj, $data) = @_;
1114
1115 $data = decode_json $data;
1116
1117 for (@$data) {
1118 my ($name, $args) = @$_;
1119
1120 $obj->attach ($name, %{$args || {} });
1121 }
1122 },
1123 on_reattach => \&reattach,
544 on_clone => sub { 1124 on_clone => sub {
545 my ($src, $dst) = @_; 1125 my ($src, $dst) = @_;
546 1126
547 @{$dst->registry} = @{$src->registry}; 1127 @{$dst->registry} = @{$src->registry};
548 1128
549 %$dst = %$src; 1129 %$dst = %$src;
550 1130
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1131 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1132 if exists $src->{_attachment};
553 }, 1133 },
554; 1134);
1135
1136sub object_freezer_save {
1137 my ($filename, $rdata, $objs) = @_;
1138
1139 sync_job {
1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
1142 warn sprintf "saving %s (%d,%d)\n",
1143 $decname, length $$rdata, scalar @$objs;
1144
1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1146 chmod SAVE_MODE, $fh;
1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1148 aio_fsync $fh if $cf::USE_FSYNC;
1149 close $fh;
1150
1151 if (@$objs) {
1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1153 chmod SAVE_MODE, $fh;
1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1155 aio_write $fh, 0, (length $data), $data, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC;
1157 close $fh;
1158 aio_rename "$filename.pst~", "$filename.pst";
1159 }
1160 } else {
1161 aio_unlink "$filename.pst";
1162 }
1163
1164 aio_rename "$filename~", $filename;
1165 } else {
1166 warn "FATAL: $filename~: $!\n";
1167 }
1168 } else {
1169 aio_unlink $filename;
1170 aio_unlink "$filename.pst";
1171 }
1172 };
1173}
1174
1175sub object_freezer_as_string {
1176 my ($rdata, $objs) = @_;
1177
1178 use Data::Dumper;
1179
1180 $$rdata . Dumper $objs
1181}
1182
1183sub object_thawer_load {
1184 my ($filename) = @_;
1185
1186 my ($data, $av);
1187
1188 (aio_load $filename, $data) >= 0
1189 or return;
1190
1191 unless (aio_stat "$filename.pst") {
1192 (aio_load "$filename.pst", $av) >= 0
1193 or return;
1194
1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
1197 }
1198
1199 utf8::decode (my $decname = $filename);
1200 warn sprintf "loading %s (%d,%d)\n",
1201 $decname, length $data, scalar @{$av || []};
1202
1203 ($data, $av)
1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
555 1211
556############################################################################# 1212#############################################################################
557# old plug-in events 1213# command handling &c
558 1214
559sub inject_event { 1215=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1216
563 my $cb = $hook[$event_code]{$extension} 1217Register a callback for execution when the client sends the user command
564 or return; 1218$name.
565 1219
566 &$cb 1220=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1221
588sub register_command { 1222sub register_command {
589 my ($name, $time, $cb) = @_; 1223 my ($name, $cb) = @_;
590 1224
591 my $caller = caller; 1225 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1226 #warn "registering command '$name/$time' to '$caller'";
593 1227
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1229}
1230
1231=item cf::register_extcmd $name => \&callback($pl,$packet);
1232
1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
1238
1239If the callback returns something, it is sent back as if reply was being
1240called.
1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
1253=cut
597 1254
598sub register_extcmd { 1255sub register_extcmd {
599 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
600 1257
601 my $caller = caller; 1258 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1259}
606 1260
607sub register { 1261sub register_exticmd {
608 my ($base, $pkg) = @_; 1262 my ($name, $cb) = @_;
609 1263
610 #TODO 1264 $EXTICMD{$name} = $cb;
611} 1265}
612 1266
613sub load_extension { 1267cf::player->attach (
614 my ($path) = @_; 1268 on_command => sub {
1269 my ($pl, $name, $params) = @_;
615 1270
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1271 my $cb = $COMMAND{$name}
617 my $base = $1; 1272 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1273
622 warn "loading '$path' into '$pkg'\n"; 1274 for my $cmd (@$cb) {
623 1275 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1276 }
1277
1278 cf::override;
667 } 1279 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1280 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
703 1282
704 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1284
706 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
1300 } else {
1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1302 }
1303
1304 cf::override;
1305 },
1306);
1307
1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1463 $cf::PLAYER{$login} = $pl
1464 }
1465 }
1466}
1467
1468sub save($) {
1469 my ($pl) = @_;
1470
1471 return if $pl->{deny_save};
1472
1473 my $path = path $pl;
1474 my $guard = cf::lock_acquire "user_save:$path";
1475
1476 return if $pl->{deny_save};
1477
1478 aio_mkdir playerdir $pl, 0770;
1479 $pl->{last_save} = $cf::RUNTIME;
1480
1481 cf::get_slot 0.01;
1482
1483 $pl->save_pl ($path);
1484 cf::cede_to_tick;
1485}
1486
1487sub new($) {
1488 my ($login) = @_;
1489
1490 my $self = create;
1491
1492 $self->ob->name ($login);
1493 $self->{deny_save} = 1;
1494
1495 $cf::PLAYER{$login} = $self;
1496
1497 $self
1498}
1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1510=item $pl->quit_character
1511
1512Nukes the player without looking back. If logged in, the connection will
1513be destroyed. May block for a long time.
1514
1515=cut
1516
1517sub quit_character {
1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1521
1522 $pl->{deny_save} = 1;
1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1524
1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1526 $pl->deactivate;
1527 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1528 $pl->ns->destroy if $pl->ns;
1529
1530 my $path = playerdir $pl;
1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1532 aio_rename $path, $temp;
1533 delete $cf::PLAYER{$pl->ob->name};
1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1556}
1557
1558=item cf::player::list_logins
1559
1560Returns am arrayref of all valid playernames in the system, can take a
1561while and may block, so not sync_job-capable, ever.
1562
1563=cut
1564
1565sub list_logins {
1566 my $dirs = aio_readdir $PLAYERDIR
1567 or return [];
1568
1569 my @logins;
1570
1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1580
1581 utf8::decode $login;
1582 push @logins, $login;
1583 }
1584
1585 \@logins
1586}
1587
1588=item $player->maps
1589
1590Returns an arrayref of map paths that are private for this
1591player. May block.
1592
1593=cut
1594
1595sub maps($) {
1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1599
1600 my $files = aio_readdir playerdir $pl
1601 or return;
1602
1603 my @paths;
1604
1605 for (@$files) {
1606 utf8::decode $_;
1607 next if /\.(?:pl|pst)$/;
1608 next unless /^$PATH_SEP/o;
1609
1610 push @paths, cf::map::normalise "~$pl/$_";
1611 }
1612
1613 \@paths
1614}
1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1709=item $player->ext_reply ($msgid, @msg)
1710
1711Sends an ext reply to the player.
1712
1713=cut
1714
1715sub ext_reply($$@) {
1716 my ($self, $id, @msg) = @_;
1717
1718 $self->ns->ext_reply ($id, @msg)
1719}
1720
1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1761
1762=back
1763
1764=head3 cf::map
1765
1766=over 4
1767
1768=cut
1769
1770package cf::map;
1771
1772use Fcntl;
1773use Coro::AIO;
1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1779our $MAX_RESET = 3600;
1780our $DEFAULT_RESET = 3000;
1781
1782sub generate_random_map {
1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1786
1787 # mit "rum" bekleckern, nicht
1788 $self->_create_random_map (
1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1792 $rmp->{exit_on_final_map},
1793 $rmp->{xsize}, $rmp->{ysize},
1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1928}
1929
1930# and all this just because we cannot iterate over
1931# all maps in C++...
1932sub change_all_map_light {
1933 my ($change) = @_;
1934
1935 $_->change_map_light ($change)
1936 for grep $_->outdoor, values %cf::MAP;
1937}
1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1955sub load_header_from($) {
1956 my ($self, $path) = @_;
1957
1958 utf8::encode $path;
1959 my $f = new_from_file cf::object::thawer $path
1960 or return;
1961
1962 $self->_load_header ($f)
1963 or return;
1964
1965 local $MAP_LOADING{$self->{path}} = $self;
1966 $f->resolve_delayed_derefs;
1967
1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
2011 or return;
2012 $self->prepare_orig;
2013 }
2014
2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
2017
2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
2022}
2023
2024sub find;
2025sub find {
2026 my ($path, $origin) = @_;
2027
2028 $path = normalise $path, $origin && $origin->path;
2029
2030 cf::lock_wait "map_data:$path";#d#remove
2031 cf::lock_wait "map_find:$path";
2032
2033 $cf::MAP{$path} || do {
2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2036
2037 my $map = new_from_path cf::map $path
2038 or return;
2039
2040 $map->{last_save} = $cf::RUNTIME;
2041
2042 $map->load_header
2043 or return;
2044
2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
2050 $map->reset;
2051 return find $path;
2052 }
2053
2054 $cf::MAP{$path} = $map
2055 }
2056}
2057
2058sub pre_load { }
2059sub post_load { }
2060
2061sub load {
2062 my ($self) = @_;
2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
2066 my $path = $self->{path};
2067
2068 {
2069 my $guard = cf::lock_acquire "map_data:$path";
2070
2071 return unless $self->valid;
2072 return unless $self->in_memory == cf::MAP_SWAPPED;
2073
2074 $self->in_memory (cf::MAP_LOADING);
2075
2076 $self->alloc;
2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
2084 or return;
2085
2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2087 if delete $self->{load_original};
2088
2089 if (my $uniq = $self->uniq_path) {
2090 utf8::encode $uniq;
2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
2093 $self->clear_unique_items;
2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
710 } 2096 }
711 } 2097 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2098 }
715 2099
716 cf::override; 2100 $f->resolve_delayed_derefs;
2101
2102 cf::cede_to_tick;
2103 # now do the right thing for maps
2104 $self->link_multipart_objects;
2105 $self->difficulty ($self->estimate_difficulty)
2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2123 }
718;
719 2124
720############################################################################# 2125 $self->post_load;
721# load/save/clean perl data associated with a map 2126}
722 2127
723*cf::mapsupport::on_clean = sub { 2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
2138}
2139
2140# find and load all maps in the 3x3 area around a map
2141sub load_neighbours {
724 my ($map) = @_; 2142 my ($map) = @_;
725 2143
726 my $path = $map->tmpname; 2144 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2145
729 unlink "$path.pst"; 2146 for (0 .. 3) {
730}; 2147 my $neigh = $map->tile_path ($_)
2148 or next;
2149 $neigh = find $neigh, $map
2150 or next;
2151 $neigh->load;
731 2152
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2153 push @neigh,
2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2156 }
733 2157
734############################################################################# 2158 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2159 my ($path, $origin) = @$_;
736 2160 my $neigh = find $path, $origin
737sub all_objects(@) { 2161 or next;
738 @_, map all_objects ($_->inv), @_ 2162 $neigh->load;
2163 }
739} 2164}
740 2165
741# TODO: compatibility cruft, remove when no longer needed 2166sub find_sync {
742attach_to_players 2167 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2168
746 for my $o (all_objects $pl->ob) { 2169 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2170}
748 $o->set_ob_key_value ("_perl_data");
749 2171
750 %$o = %{ Storable::thaw pack "H*", $value }; 2172sub do_load_sync {
2173 my ($map) = @_;
2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
2178 cf::sync_job { $map->load };
2179}
2180
2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
2195 $MAP_PREFETCHER ||= cf::async {
2196 $Coro::current->{desc} = "map prefetcher";
2197
2198 while (%MAP_PREFETCH) {
2199 while (my ($k, $v) = each %MAP_PREFETCH) {
2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
2204 delete $MAP_PREFETCH{$k};
751 } 2205 }
752 } 2206 }
2207 undef $MAP_PREFETCHER;
2208 };
2209 $MAP_PREFETCHER->prio (6);
2210
2211 ()
2212}
2213
2214sub save {
2215 my ($self) = @_;
2216
2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218
2219 $self->{last_save} = $cf::RUNTIME;
2220
2221 return unless $self->dirty;
2222
2223 my $save = $self->save_path; utf8::encode $save;
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->{load_path} = $save;
2227
2228 return if $self->{deny_save};
2229
2230 local $self->{last_access} = $self->last_access;#d#
2231
2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
2234 $_->contr->save for $self->players;
2235 };
2236
2237 cf::get_slot 0.02;
2238
2239 if ($uniq) {
2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2242 } else {
2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2244 }
754; 2245}
755 2246
756############################################################################# 2247sub swap_out {
2248 my ($self) = @_;
757 2249
758=head2 CORE EXTENSIONS 2250 # save first because save cedes
2251 $self->save;
759 2252
760Functions and methods that extend core crossfire objects. 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 return if $self->players;
2256 return if $self->in_memory != cf::MAP_ACTIVE;
2257 return if $self->{deny_save};
2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
2263 $self->clear;
2264}
2265
2266sub reset_at {
2267 my ($self) = @_;
2268
2269 # TODO: safety, remove and allow resettable per-player maps
2270 return 1e99 if $self->{deny_reset};
2271
2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2274
2275 $time + $to
2276}
2277
2278sub should_reset {
2279 my ($self) = @_;
2280
2281 $self->reset_at <= $cf::RUNTIME
2282}
2283
2284sub reset {
2285 my ($self) = @_;
2286
2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288
2289 return if $self->players;
2290
2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
2302
2303 delete $cf::MAP{$self->path};
2304
2305 $self->deactivate;
2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
2308
2309 $self->unlink_save;
2310 $self->destroy;
2311}
2312
2313my $nuke_counter = "aaaa";
2314
2315sub nuke {
2316 my ($self) = @_;
2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
2327 $self->{deny_save} = 1;
2328 $self->reset_timeout (1);
2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
2334 $self->reset; # polite request, might not happen
2335}
2336
2337=item $maps = cf::map::tmp_maps
2338
2339Returns an arrayref with all map paths of currently instantiated and saved
2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
2353}
2354
2355=item $maps = cf::map::random_maps
2356
2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
2359
2360=cut
2361
2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
2391
2392=back
2393
2394=head3 cf::object
2395
2396=cut
2397
2398package cf::object;
761 2399
762=over 4 2400=over 4
763 2401
764=item cf::player::exists $login 2402=item $ob->inv_recursive
765 2403
766Returns true when the given account exists. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
767 2406
768=cut 2407=cut
769 2408
770sub cf::player::exists($) { 2409sub inv_recursive_;
771 cf::player::find $_[0] 2410sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2411 map { $_, inv_recursive_ $_->inv } @_
773} 2412}
774 2413
2414sub inv_recursive {
2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
2443 }
2444}
2445
2446package cf;
2447
2448=back
2449
2450=head3 cf::object::player
2451
2452=over 4
2453
775=item $player->reply ($npc, $msg[, $flags]) 2454=item $player_object->reply ($npc, $msg[, $flags])
776 2455
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2456Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2457can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2458dialogue with the given NPC character.
780 2459
781=cut 2460=cut
782 2461
783# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
784# with dialog boxes. 2463# with dialog boxes.
2464#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2466 my ($self, $npc, $msg, $flags) = @_;
787 2467
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2469
790 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
792 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
2495}
2496
2497=item $player_object->may ("access")
2498
2499Returns wether the given player is authorized to access resource "access"
2500(e.g. "command_wizcast").
2501
2502=cut
2503
2504sub cf::object::player::may {
2505 my ($self, $access) = @_;
2506
2507 $self->flag (cf::FLAG_WIZ) ||
2508 (ref $cf::CFG{"may_$access"}
2509 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2510 : $cf::CFG{"may_$access"})
2511}
2512
2513=item $player_object->enter_link
2514
2515Freezes the player and moves him/her to a special map (C<{link}>).
2516
2517The player should be reasonably safe there for short amounts of time. You
2518I<MUST> call C<leave_link> as soon as possible, though.
2519
2520Will never block.
2521
2522=item $player_object->leave_link ($map, $x, $y)
2523
2524Moves the player out of the special C<{link}> map onto the specified
2525map. If the map is not valid (or omitted), the player will be moved back
2526to the location he/she was before the call to C<enter_link>, or, if that
2527fails, to the emergency map position.
2528
2529Might block.
2530
2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
2542
2543sub cf::object::player::enter_link {
2544 my ($self) = @_;
2545
2546 $self->deactivate_recursive;
2547
2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
2549
2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2551 if $self->map && $self->map->{path} ne "{link}";
2552
2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2554}
2555
2556sub cf::object::player::leave_link {
2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
2560
2561 my $link_pos = delete $self->{_link_pos};
2562
2563 unless ($map) {
2564 # restore original map position
2565 ($map, $x, $y) = @{ $link_pos || [] };
2566 $map = cf::map::find $map;
2567
2568 unless ($map) {
2569 ($map, $x, $y) = @$EMERGENCY_POSITION;
2570 $map = cf::map::find $map
2571 or die "FATAL: cannot load emergency map\n";
2572 }
2573 }
2574
2575 ($x, $y) = (-1, -1)
2576 unless (defined $x) && (defined $y);
2577
2578 # use -1 or undef as default coordinates, not 0, 0
2579 ($x, $y) = ($map->enter_x, $map->enter_y)
2580 if $x <=0 && $y <= 0;
2581
2582 $map->load;
2583 $map->load_neighbours;
2584
2585 return unless $self->contr->active;
2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y);
2590}
2591
2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2593
2594Moves the player to the given map-path and coordinates by first freezing
2595her, loading and preparing them map, calling the provided $check callback
2596that has to return the map if sucecssful, and then unfreezes the player on
2597the new (success) or old (failed) map position. In either case, $done will
2598be called at the end of this process.
2599
2600=cut
2601
2602our $GOTOGEN;
2603
2604sub cf::object::player::goto {
2605 my ($self, $path, $x, $y, $check, $done) = @_;
2606
2607 # do generation counting so two concurrent goto's will be executed in-order
2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2609
2610 $self->enter_link;
2611
2612 (async {
2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
2638 $map = $map->customise_for ($self);
2639 $map = $check->($map) if $check && $map;
2640 } else {
2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
2658 })->prio (1);
2659}
2660
2661=item $player_object->enter_exit ($exit_object)
2662
2663=cut
2664
2665sub parse_random_map_params {
2666 my ($spec) = @_;
2667
2668 my $rmp = { # defaults
2669 xsize => (cf::rndm 15, 40),
2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
795 } 2673 };
796}
797 2674
2675 for (split /\n/, $spec) {
2676 my ($k, $v) = split /\s+/, $_, 2;
2677
2678 $rmp->{lc $k} = $v if (length $k) && (length $v);
2679 }
2680
2681 $rmp
2682}
2683
2684sub prepare_random_map {
2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
2688
2689 # all this does is basically replace the /! path by
2690 # a new random map path (?random/...) with a seed
2691 # that depends on the exit object
2692
2693 my $rmp = parse_random_map_params $exit->msg;
2694
2695 if ($exit->map) {
2696 $rmp->{region} = $exit->region->name;
2697 $rmp->{origin_map} = $exit->map->path;
2698 $rmp->{origin_x} = $exit->x;
2699 $rmp->{origin_y} = $exit->y;
2700 }
2701
2702 $rmp->{random_seed} ||= $exit->random_seed;
2703
2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
2707
2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
2712
2713 $exit->slaying ("?random/$md5");
2714 $exit->msg (undef);
2715 }
2716}
2717
2718sub cf::object::player::enter_exit {
2719 my ($self, $exit) = @_;
2720
2721 return unless $self->type == cf::PLAYER;
2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
2734 $self->enter_link;
2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
2743 $self->deactivate_recursive; # just to be sure
2744 unless (eval {
2745 $self->goto ($slaying, $hp, $sp);
2746
2747 1;
2748 }) {
2749 $self->message ("Something went wrong deep within the crossfire server. "
2750 . "I'll try to bring you back to the map you were before. "
2751 . "Please report this to the dungeon master!",
2752 cf::NDI_UNIQUE | cf::NDI_RED);
2753
2754 warn "ERROR in enter_exit: $@";
2755 $self->leave_link;
2756 }
2757 })->prio (1);
2758}
2759
2760=head3 cf::client
2761
2762=over 4
2763
2764=item $client->send_drawinfo ($text, $flags)
2765
2766Sends a drawinfo packet to the client. Circumvents output buffering so
2767should not be used under normal circumstances.
2768
2769=cut
2770
2771sub cf::client::send_drawinfo {
2772 my ($self, $text, $flags) = @_;
2773
2774 utf8::encode $text;
2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2776}
2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2919=item $client->ext_reply ($msgid, @msg)
799 2920
800Sends an ext reply to the player. 2921Sends an ext reply to the client.
801 2922
802=cut 2923=cut
803 2924
804sub cf::player::ext_reply($$$%) { 2925sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2926 my ($self, $id, @msg) = @_;
806 2927
807 $msg{msgid} = $id; 2928 if ($self->extcmd == 2) {
808 2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
810} 2935}
2936
2937=item $success = $client->query ($flags, "text", \&cb)
2938
2939Queues a query to the client, calling the given callback with
2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2942
2943Queries can fail, so check the return code. Or don't, as queries will
2944become reliable at some point in the future.
2945
2946=cut
2947
2948sub cf::client::query {
2949 my ($self, $flags, $text, $cb) = @_;
2950
2951 return unless $self->state == ST_PLAYING
2952 || $self->state == ST_SETUP
2953 || $self->state == ST_CUSTOM;
2954
2955 $self->state (ST_CUSTOM);
2956
2957 utf8::encode $text;
2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2959
2960 $self->send_packet ($self->{query_queue}[0][0])
2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
2964}
2965
2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
2972 on_reply => sub {
2973 my ($ns, $msg) = @_;
2974
2975 # this weird shuffling is so that direct followup queries
2976 # get handled first
2977 my $queue = delete $ns->{query_queue}
2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
2979
2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2982
2983 push @{ $ns->{query_queue} }, @$queue;
2984
2985 if (@{ $ns->{query_queue} } == @$queue) {
2986 if (@$queue) {
2987 $ns->send_packet ($ns->{query_queue}[0][0]);
2988 } else {
2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2990 }
2991 }
2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
3019);
3020
3021=item $client->async (\&cb)
3022
3023Create a new coroutine, running the specified callback. The coroutine will
3024be automatically cancelled when the client gets destroyed (e.g. on logout,
3025or loss of connection).
3026
3027=cut
3028
3029sub cf::client::async {
3030 my ($self, $cb) = @_;
3031
3032 my $coro = &Coro::async ($cb);
3033
3034 $coro->on_destroy (sub {
3035 delete $self->{_coro}{$coro+0};
3036 });
3037
3038 $self->{_coro}{$coro+0} = $coro;
3039
3040 $coro
3041}
3042
3043cf::client->attach (
3044 on_destroy => sub {
3045 my ($ns) = @_;
3046
3047 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3048 },
3049);
811 3050
812=back 3051=back
813 3052
814=cut
815
816#############################################################################
817 3053
818=head2 SAFE SCRIPTING 3054=head2 SAFE SCRIPTING
819 3055
820Functions that provide a safe environment to compile and execute 3056Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3057snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3058itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3059is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3060functions and methods that can be called is greatly reduced.
825 3061
826=cut 3062=cut
827 3063
828our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
830 3066
831$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
832 3068
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
834 3074
835# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
836 3076
837=pod 3077=pod
838 3078
839The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
840 3080
841 cf::object contr pay_amount pay_player 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease_ob_nr
3084
842 cf::object::player player 3085 cf::object::player
843 cf::player peaceful 3086 player
3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
844 3093
845=cut 3094=cut
846 3095
847for ( 3096for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease_ob_nr destroy)],
849 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
3102 ["cf::map" => qw(trigger)],
851) { 3103) {
852 no strict 'refs'; 3104 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3105 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3106 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3107 for @funs;
923=back 3175=back
924 3176
925=cut 3177=cut
926 3178
927############################################################################# 3179#############################################################################
3180# the server's init and main functions
928 3181
929=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
930 3184
931Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
933excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3188
935The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3190
938=over 4 3191 warn "loading facedata from $path\n";
939 3192
940=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
941 3196
942Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3198
946=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3201
948Returns a single value from the database 3202 # patch in the exptable
949 3203 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
951 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 3206 };
3207 cf::cede_to_tick;
1002 3208
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1007 3211
1008 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 3214
1014 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1015 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1016 $db->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1017 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022 3219
1023 attach_global 3220 cf::cede_to_tick;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 3221 }
3222
3223 while (my ($face, $info) = each %$faces) {
3224 next unless $info->{smooth};
3225
3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub reload_regions {
3318 # HACK to clear player env face cache, we need some signal framework
3319 # for this (global event?)
3320 %ext::player_env::MUSIC_FACE_CACHE = ();
3321
3322 load_resource_file "$MAPDIR/regions"
3323 or die "unable to load regions file\n";
3324
3325 for (cf::region::list) {
3326 $_->{match} = qr/$_->{match}/
3327 if exists $_->{match};
3328 }
3329}
3330
3331sub reload_facedata {
3332 load_facedata "$DATADIR/facedata"
3333 or die "unable to load facedata\n";
3334}
3335
3336sub reload_archetypes {
3337 load_resource_file "$DATADIR/archetypes"
3338 or die "unable to load archetypes\n";
3339 #d# NEED to laod twice to resolve forward references
3340 # this really needs to be done in an extra post-pass
3341 # (which needs to be synchronous, so solve it differently)
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_regions;
3355 reload_facedata;
3356 #reload_archetypes;#d#
3357 reload_archetypes;
3358 reload_treasures;
3359
3360 warn "finished reloading resource files\n";
3361}
3362
3363sub init {
3364 reload_resources;
3365}
3366
3367sub reload_config {
3368 open my $fh, "<:utf8", "$CONFDIR/config"
3369 or return;
3370
3371 local $/;
3372 *CFG = YAML::Load <$fh>;
3373
3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3375
3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3378
3379 if (exists $CFG{mlockall}) {
3380 eval {
3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3382 and die "WARNING: m(un)lockall failed: $!\n";
3383 };
3384 warn $@ if $@;
3385 }
3386}
3387
3388sub main {
3389 # we must not ever block the main coroutine
3390 local $Coro::idle = sub {
3391 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3392 (async {
3393 $Coro::current->{desc} = "IDLE BUG HANDLER";
3394 EV::loop EV::LOOP_ONESHOT;
3395 })->prio (Coro::PRIO_MAX);
1028 ; 3396 };
3397
3398 reload_config;
3399 db_init;
3400 load_extensions;
3401
3402 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3403 evthread_start IO::AIO::poll_fileno;
3404 EV::loop;
1029} 3405}
1030 3406
1031############################################################################# 3407#############################################################################
1032# the server's main() 3408# initialisation and cleanup
1033 3409
1034sub load_cfg { 3410# install some emergency cleanup handlers
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3411BEGIN {
3412 our %SIGWATCHER = ();
3413 for my $signal (qw(INT HUP TERM)) {
3414 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3415 cf::cleanup "SIG$signal";
3416 };
3417 }
3418}
3419
3420sub write_runtime_sync {
3421 my $runtime = "$LOCALDIR/runtime";
3422
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $runtime, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1036 or return; 3431 or return;
1037 3432
1038 local $/; 3433 my $value = $cf::RUNTIME + 90 + 10;
1039 *CFG = YAML::Syck::Load <$fh>; 3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
1040 3436
1041 use Data::Dumper; warn Dumper \%CFG; 3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1042} 3438 and return;
1043 3439
1044sub main { 3440 # always fsync - this file is important
1045 load_cfg; 3441 aio_fsync $fh
1046 db_load; 3442 and return;
1047 load_extensions;
1048 Event::loop;
1049}
1050 3443
1051############################################################################# 3444 # touch it again to show we are up-to-date
1052# initialisation 3445 aio_utime $fh, undef, undef;
1053 3446
1054sub _perl_reload(&) { 3447 close $fh
3448 or return;
3449
3450 aio_rename "$runtime~", $runtime
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
3455 1
3456}
3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
3501sub emergency_save() {
3502 my $freeze_guard = cf::freeze_mainloop;
3503
3504 warn "enter emergency perl save\n";
3505
3506 cf::sync_job {
3507 # use a peculiar iteration method to avoid tripping on perl
3508 # refcount bugs in for. also avoids problems with players
3509 # and maps saved/destroyed asynchronously.
3510 warn "begin emergency player save\n";
3511 for my $login (keys %cf::PLAYER) {
3512 my $pl = $cf::PLAYER{$login} or next;
3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3515 $pl->save;
3516 }
3517 warn "end emergency player save\n";
3518
3519 warn "begin emergency map save\n";
3520 for my $path (keys %cf::MAP) {
3521 my $map = $cf::MAP{$path} or next;
3522 $map->valid or next;
3523 $map->save;
3524 }
3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
3534 };
3535
3536 warn "leave emergency perl save\n";
3537}
3538
3539sub post_cleanup {
1055 my ($msg) = @_; 3540 my ($make_core) = @_;
1056 3541
1057 $msg->("reloading..."); 3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544}
1058 3545
1059 eval { 3546sub do_reload_perl() {
1060 # cancel all watchers 3547 # can/must only be called in main
1061 $_->cancel for Event::all_watchers; 3548 if ($Coro::current != $Coro::main) {
3549 warn "can only reload from main coroutine";
3550 return;
3551 }
1062 3552
1063 # unload all extensions 3553 warn "reloading...";
3554
3555 warn "entering sync_job";
3556
3557 cf::sync_job {
3558 cf::write_runtime_sync; # external watchdog should not bark
3559 cf::emergency_save;
3560 cf::write_runtime_sync; # external watchdog should not bark
3561
3562 warn "syncing database to disk";
3563 BDB::db_env_txn_checkpoint $DB_ENV;
3564
3565 # if anything goes wrong in here, we should simply crash as we already saved
3566
3567 warn "flushing outstanding aio requests";
1064 for (@exts) { 3568 for (;;) {
1065 $msg->("unloading <$_>"); 3569 BDB::flush;
1066 unload_extension $_; 3570 IO::AIO::flush;
3571 Coro::cede_notself;
3572 last unless IO::AIO::nreqs || BDB::nreqs;
3573 warn "iterate...";
3574 }
3575
3576 ++$RELOAD;
3577
3578 warn "cancelling all extension coros";
3579 $_->cancel for values %EXT_CORO;
3580 %EXT_CORO = ();
3581
3582 warn "removing commands";
3583 %COMMAND = ();
3584
3585 warn "removing ext/exti commands";
3586 %EXTCMD = ();
3587 %EXTICMD = ();
3588
3589 warn "unloading/nuking all extensions";
3590 for my $pkg (@EXTS) {
3591 warn "... unloading $pkg";
3592
3593 if (my $cb = $pkg->can ("unload")) {
3594 eval {
3595 $cb->($pkg);
3596 1
3597 } or warn "$pkg unloaded, but with errors: $@";
1067 } 3598 }
1068 3599
3600 warn "... nuking $pkg";
3601 Symbol::delete_package $pkg;
3602 }
3603
1069 # unload all modules loaded from $LIBDIR 3604 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 3605 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3606 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 3607
1073 $msg->("removing <$k>"); 3608 warn "... unloading $k";
1074 delete $INC{$k}; 3609 delete $INC{$k};
1075 3610
1076 $k =~ s/\.pm$//; 3611 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 3612 $k =~ s/\//::/g;
1078 3613
1081 } 3616 }
1082 3617
1083 Symbol::delete_package $k; 3618 Symbol::delete_package $k;
1084 } 3619 }
1085 3620
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 3621 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 3622 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3623 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 3624
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 3625 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 3626 delete $INC{"cf.pm"};
3627 delete $INC{"cf/pod.pm"};
1098 3628
1099 # don't, removes xs symbols, too, 3629 # don't, removes xs symbols, too,
1100 # and global variables created in xs 3630 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 3631 #Symbol::delete_package __PACKAGE__;
1102 3632
1103 # reload cf.pm 3633 warn "unload completed, starting to reload now";
3634
1104 $msg->("reloading cf.pm"); 3635 warn "reloading cf.pm";
1105 require cf; 3636 require cf;
3637 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 3638
1107 # load database again 3639 warn "loading config and database again";
1108 cf::db_load; 3640 cf::reload_config;
1109 3641
1110 # load extensions 3642 warn "loading extensions";
1111 $msg->("load extensions");
1112 cf::load_extensions; 3643 cf::load_extensions;
1113 3644
1114 # reattach attachments to objects 3645 warn "reattaching attachments to objects/players";
1115 $msg->("reattach"); 3646 _global_reattach; # objects, sockets
1116 _global_reattach; 3647 warn "reattaching attachments to maps";
3648 reattach $_ for values %MAP;
3649 warn "reattaching attachments to players";
3650 reattach $_ for values %PLAYER;
3651
3652 warn "leaving sync_job";
3653
3654 1
3655 } or do {
3656 warn $@;
3657 cf::cleanup "error while reloading, exiting.";
1117 }; 3658 };
1118 $msg->($@) if $@;
1119 3659
1120 $msg->("reloaded"); 3660 warn "reloaded";
1121}; 3661};
1122 3662
1123sub perl_reload() { 3663our $RELOAD_WATCHER; # used only during reload
1124 _perl_reload { 3664
1125 warn $_[0]; 3665sub reload_perl() {
1126 print "$_[0]\n"; 3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
1127 }; 3672 };
1128} 3673}
1129 3674
1130register_command "perl-reload", 0, sub { 3675register_command "reload" => sub {
1131 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
1132 3677
1133 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
1134 _perl_reload { 3679 $who->message ("reloading server.");
1135 warn $_[0]; 3680 async {
1136 $who->message ($_[0]); 3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
1137 }; 3683 };
1138 } 3684 }
1139}; 3685};
1140 3686
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
1144 3688
1145$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
1146 prio => 1, 3690
1147 at => $NEXT_TICK || 1, 3691our @WAIT_FOR_TICK;
1148 cb => sub { 3692our @WAIT_FOR_TICK_BEGIN;
3693
3694sub wait_for_tick {
3695 return if tick_inhibit;
3696 return if $Coro::current == $Coro::main;
3697
3698 my $signal = new Coro::Signal;
3699 push @WAIT_FOR_TICK, $signal;
3700 $signal->wait;
3701}
3702
3703sub wait_for_tick_begin {
3704 return if tick_inhibit;
3705 return if $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK_BEGIN, $signal;
3709 $signal->wait;
3710}
3711
3712sub tick {
3713 if ($Coro::current != $Coro::main) {
3714 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3715 unless ++$bug_warning > 10;
3716 return;
3717 }
3718
1149 cf::server_tick; # one server iteration 3719 cf::server_tick; # one server iteration
1150 3720
1151 my $NOW = Event::time; 3721 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1152 $NEXT_TICK += $TICK; 3722 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1153 3723 Coro::async_pool {
1154 # if we are delayed by four ticks, skip them all 3724 $Coro::current->{desc} = "runtime saver";
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3725 write_runtime_sync
1156 3726 or warn "ERROR: unable to write runtime file: $!";
1157 $TICK_WATCHER->at ($NEXT_TICK); 3727 };
1158 $TICK_WATCHER->start;
1159 }, 3728 }
1160); 3729
3730 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3731 $sig->send;
3732 }
3733 while (my $sig = shift @WAIT_FOR_TICK) {
3734 $sig->send;
3735 }
3736
3737 $LOAD = ($NOW - $TICK_START) / $TICK;
3738 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3739
3740 if (0) {
3741 if ($NEXT_TICK) {
3742 my $jitter = $TICK_START - $NEXT_TICK;
3743 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3744 warn "jitter $JITTER\n";#d#
3745 }
3746 }
3747}
3748
3749{
3750 # configure BDB
3751
3752 BDB::min_parallel 8;
3753 BDB::max_poll_reqs $TICK * 0.1;
3754 $Coro::BDB::WATCHER->priority (1);
3755
3756 unless ($DB_ENV) {
3757 $DB_ENV = BDB::db_env_create;
3758 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3759 | BDB::LOG_AUTOREMOVE, 1);
3760 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3761 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3762
3763 cf::sync_job {
3764 eval {
3765 BDB::db_env_open
3766 $DB_ENV,
3767 $BDBDIR,
3768 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3769 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3770 0666;
3771
3772 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3773 };
3774
3775 cf::cleanup "db_env_open(db): $@" if $@;
3776 };
3777 }
3778
3779 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3780 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3781 };
3782 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3783 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3784 };
3785 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3786 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3787 };
3788}
3789
3790{
3791 # configure IO::AIO
3792
3793 IO::AIO::min_parallel 8;
3794 IO::AIO::max_poll_time $TICK * 0.1;
3795 $Coro::AIO::WATCHER->priority (1);
3796}
3797
3798my $_log_backtrace;
3799
3800sub _log_backtrace {
3801 my ($msg, @addr) = @_;
3802
3803 $msg =~ s/\n//;
3804
3805 # limit the # of concurrent backtraces
3806 if ($_log_backtrace < 2) {
3807 ++$_log_backtrace;
3808 async {
3809 $Coro::current->{desc} = "abt $msg";
3810
3811 my @bt = fork_call {
3812 @addr = map { sprintf "%x", $_ } @addr;
3813 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3814 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3815 or die "addr2line: $!";
3816
3817 my @funcs;
3818 my @res = <$fh>;
3819 chomp for @res;
3820 while (@res) {
3821 my ($func, $line) = splice @res, 0, 2, ();
3822 push @funcs, "[$func] $line";
3823 }
3824
3825 @funcs
3826 };
3827
3828 LOG llevInfo, "[ABT] $msg\n";
3829 LOG llevInfo, "[ABT] $_\n" for @bt;
3830 --$_log_backtrace;
3831 };
3832 } else {
3833 LOG llevInfo, "[ABT] $msg\n";
3834 LOG llevInfo, "[ABT] [suppressed]\n";
3835 }
3836}
3837
3838# load additional modules
3839use cf::pod;
3840
3841END { cf::emergency_save }
1161 3842
11621 38431
1163 3844

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