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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.471 by root, Mon Apr 27 01:38:48 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict qw(vars subs);
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
10use YAML::Syck (); 58use YAML ();
59use IO::AIO ();
11use Time::HiRes; 60use Time::HiRes;
12use Event; 61use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
14 63
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 65
18use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
19 70
20_init_vars; 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
78
22our %COMMAND = (); 79our %COMMAND = ();
80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
87
88our $RELOAD; # number of reloads so far, non-zero while in reload
23our @EVENT; 89our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 90
26our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
27our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
29 118
30our %CFG; 119our %CFG;
31 120
121our $UPTIME; $UPTIME ||= time;
122our $RUNTIME;
123our $NOW;
124
125our (%PLAYER, %PLAYER_LOADING); # all users
126our (%MAP, %MAP_LOADING ); # all maps
127our $LINK_MAP; # the special {link} map, which is always available
128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
140
141binmode STDOUT;
142binmode STDERR;
143
144# read virtual server time, if available
145unless ($RUNTIME || !-e $RUNTIMEFILE) {
146 open my $fh, "<", $RUNTIMEFILE
147 or die "unable to read $RUNTIMEFILE file: $!";
148 $RUNTIME = <$fh> + 0.;
149}
150
151eval "sub TICK() { $TICK } 1" or die;
152
153mkdir $_
154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
159
32############################################################################# 160#############################################################################
33 161
34=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
35 163
36=over 4 164=over 4
37 165
38=item $cf::LIBDIR 166=item $cf::UPTIME
39 167
40The perl library directory, where extensions and cf-specific modules can 168The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 169
170=item $cf::RUNTIME
171
172The time this server has run, starts at 0 and is increased by $cf::TICK on
173every server tick.
174
175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
178
179Various directories - "/etc", read-only install directory, perl-library
180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
183
184=item $cf::NOW
185
186The time of the last (current) server tick.
42 187
43=item $cf::TICK 188=item $cf::TICK
44 189
45The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
46 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
47=item %cf::CFG 202=item %cf::CFG
48 203
49Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
51 218
52=back 219=back
53 220
54=cut 221=cut
55 222
56BEGIN { 223BEGIN {
57 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 225 my $msg = join "", @_;
226
59 $msg .= "\n" 227 $msg .= "\n"
60 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
61 229
62 print STDERR "cfperl: $msg"; 230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
63 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
64 }; 233 };
65} 234}
66 235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
250
251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 258
69# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 260# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 261for my $pkg (qw(
72 no strict 'refs'; 262 cf::global cf::attachable
263 cf::object cf::object::player
264 cf::client cf::player
265 cf::arch cf::living
266 cf::map cf::mapspace
267 cf::party cf::region
268)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 270}
75 271
76$Event::DIED = sub { 272$EV::DIED = sub {
77 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
78}; 274};
79 275
80my %ext_pkg; 276#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 277
86=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
87 279
88=over 4 280=over 4
89 281
90=cut 282=item dumpval $ref
91 283
92use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
93 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
94=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
95 306
96Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
97 308
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
106 310
107Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
108 312
109=cut 313=cut
110 314
111sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
113 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
332}
333
334=item cf::lock_wait $string
335
336Wait until the given lock is available. See cf::lock_acquire.
337
338=item my $lock = cf::lock_acquire $string
339
340Wait until the given lock is available and then acquires it and returns
341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
342for example when the coroutine gets canceled), the lock is automatically
343returned.
344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
348Lock names should begin with a unique identifier (for example, cf::map::find
349uses map_find and cf::map::load uses map_load).
350
351=item $locked = cf::lock_active $string
352
353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
358
359sub lock_wait($) {
360 $LOCKS->wait ($_[0]);
361}
362
363sub lock_acquire($) {
364 $LOCKS->guard ($_[0])
365}
366
367sub lock_active($) {
368 $LOCKS->count ($_[0]) < 1
369}
370
371sub freeze_mainloop {
372 tick_inhibit_inc;
373
374 &Guard::guard (\&tick_inhibit_dec);
375}
376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
450}
451
452=item cf::async { BLOCK }
453
454Currently the same as Coro::async_pool, meaning you cannot use
455C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
456thing you are allowed to do is call C<prio> on it.
457
458=cut
459
460BEGIN { *async = \&Coro::async_pool }
461
462=item cf::sync_job { BLOCK }
463
464The design of Deliantra requires that the main coroutine ($Coro::main)
465is always able to handle events or runnable, as Deliantra is only
466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
468
469If it must be done, put the blocking parts into C<sync_job>. This will run
470the given BLOCK in another coroutine while waiting for the result. The
471server will be frozen during this time, so the block should either finish
472fast or be very important.
473
474=cut
475
476sub sync_job(&) {
477 my ($job) = @_;
478
479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
482 # this is the main coro, too bad, we have to block
483 # till the operation succeeds, freezing the server :/
484
485 LOG llevError, Carp::longmess "sync job";#d#
486
487 my $freeze_guard = freeze_mainloop;
488
489 my $busy = 1;
490 my @res;
491
492 (async {
493 $Coro::current->desc ("sync job coro");
494 @res = eval { $job->() };
495 warn $@ if $@;
496 undef $busy;
497 })->prio (Coro::PRIO_MAX);
498
499 while ($busy) {
500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
510
511 wantarray ? @res : $res[0]
512 } else {
513 # we are in another coroutine, how wonderful, everything just works
514
515 $job->()
516 }
517}
518
519=item $coro = cf::async_ext { BLOCK }
520
521Like async, but this coro is automatically being canceled when the
522extension calling this is being unloaded.
523
524=cut
525
526sub async_ext(&) {
527 my $cb = shift;
528
529 my $coro = &Coro::async ($cb);
530
531 $coro->on_destroy (sub {
532 delete $EXT_CORO{$coro+0};
533 });
534 $EXT_CORO{$coro+0} = $coro;
535
536 $coro
537}
538
539=item fork_call { }, $args
540
541Executes the given code block with the given arguments in a seperate
542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
545
546=cut
547
548sub fork_call(&@) {
549 my ($cb, @args) = @_;
550
551 # we seemingly have to make a local copy of the whole thing,
552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
554
555 my @res = Coro::Util::fork_eval {
556 reset_signals;
557 &$cb
558 }, @args;
559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 726}
115 727
116=back 728=back
117 729
118=cut 730=cut
119 731
120############################################################################# 732#############################################################################
121 733
122=head2 EVENTS AND OBJECT ATTACHMENTS 734=head2 ATTACHABLE OBJECTS
735
736Many objects in deliantra are so-called attachable objects. That means you can
737attach callbacks/event handlers (a collection of which is called an "attachment")
738to it. All such attachable objects support the following methods.
739
740In the following description, CLASS can be any of C<global>, C<object>
741C<player>, C<client> or C<map> (i.e. the attachable objects in
742Deliantra).
123 743
124=over 4 744=over 4
125 745
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
139 747
140=item $map->detach ($attachment) 748=item $attachable->detach ($attachment)
141 749
142Attach/detach a pre-registered attachment to a map. 750Attach/detach a pre-registered attachment to a specific object and give it
751the specified key/value pairs as arguments.
143 752
144=item $bool = $object->attached ($name) 753Example, attach a minesweeper attachment to the given object, making it a
75410x10 minesweeper game:
145 755
146=item $bool = $player->attached ($name) 756 $obj->attach (minesweeper => width => 10, height => 10);
147 757
148=item $bool = $map->attached ($name) 758=item $bool = $attachable->attached ($name)
149 759
150Checks wether the named attachment is currently attached to the object. 760Checks wether the named attachment is currently attached to the object.
151 761
152=item cf::attach_global ... 762=item cf::CLASS->attach ...
153 763
154Attach handlers for global events. 764=item cf::CLASS->detach ...
155 765
156This and all following C<attach_*>-functions expect any number of the 766Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 767CLASS. See the next function for an explanation of its arguments.
768
769You can attach to global events by using the C<cf::global> class.
770
771Example, log all player logins:
772
773 cf::player->attach (
774 on_login => sub {
775 my ($pl) = @_;
776 ...
777 },
778 );
779
780Example, attach to the jeweler skill:
781
782 cf::object->attach (
783 type => cf::SKILL,
784 subtype => cf::SK_JEWELER,
785 on_use_skill => sub {
786 my ($sk, $ob, $part, $dir, $msg) = @_;
787 ...
788 },
789 );
790
791=item cf::CLASS::attachment $name, ...
792
793Register an attachment by C<$name> through which attachable objects of the
794given CLASS can refer to this attachment.
795
796Some classes such as deliantra maps and objects can specify attachments
797that are attached at load/instantiate time, thus the need for a name.
798
799These calls expect any number of the following handler/hook descriptions:
158 800
159=over 4 801=over 4
160 802
161=item prio => $number 803=item prio => $number
162 804
164by another C<prio> setting). Lower priority handlers get executed 806by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 807earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 808registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 809unless you know what you are doing.
168 810
811=item type => $type
812
813(Only for C<< cf::object->attach >> calls), limits the attachment to the
814given type of objects only (the additional parameter C<subtype> can be
815used to further limit to the given subtype).
816
169=item on_I<event> => \&cb 817=item on_I<event> => \&cb
170 818
171Call the given code reference whenever the named event happens (event is 819Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 820something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 821handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 830package and register them. Only handlers for eevents supported by the
183object/class are recognised. 831object/class are recognised.
184 832
185=back 833=back
186 834
187=item cf::attach_to_type $object_type, $subtype, ... 835Example, define an attachment called "sockpuppet" that calls the given
836event handler when a monster attacks:
188 837
189Attach handlers for a specific object type (e.g. TRANSPORT) and 838 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 839 on_skill_attack => sub {
191type. 840 my ($self, $victim) = @_;
192 841 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 842 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 843 }
414}
415 844
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 845=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 846
442Just because you have a perl object does not mean that the corresponding 847Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 848C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 849valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 850can be used to test for existence of the C object part without causing an
446exception. 851exception.
447 852
853=cut
854
855# the following variables are defined in .xs and must not be re-created
856our @CB_GLOBAL = (); # registry for all global events
857our @CB_ATTACHABLE = (); # registry for all attachables
858our @CB_OBJECT = (); # all objects (should not be used except in emergency)
859our @CB_PLAYER = ();
860our @CB_CLIENT = ();
861our @CB_TYPE = (); # registry for type (cf-object class) based events
862our @CB_MAP = ();
863
864my %attachment;
865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
872sub _attach_cb($$$$) {
873 my ($registry, $event, $prio, $cb) = @_;
874
875 use sort 'stable';
876
877 $cb = [$prio, $cb];
878
879 @{$registry->[$event]} = sort
880 { $a->[0] cmp $b->[0] }
881 @{$registry->[$event] || []}, $cb;
882}
883
884# hack
885my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
886
887# attach handles attaching event callbacks
888# the only thing the caller has to do is pass the correct
889# registry (== where the callback attaches to).
890sub _attach {
891 my ($registry, $klass, @arg) = @_;
892
893 my $object_type;
894 my $prio = 0;
895 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
896
897 #TODO: get rid of this hack
898 if ($attachable_klass{$klass}) {
899 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
900 }
901
902 while (@arg) {
903 my $type = shift @arg;
904
905 if ($type eq "prio") {
906 $prio = shift @arg;
907
908 } elsif ($type eq "type") {
909 $object_type = shift @arg;
910 $registry = $CB_TYPE[$object_type] ||= [];
911
912 } elsif ($type eq "subtype") {
913 defined $object_type or Carp::croak "subtype specified without type";
914 my $object_subtype = shift @arg;
915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
916
917 } elsif ($type eq "package") {
918 my $pkg = shift @arg;
919
920 while (my ($name, $id) = each %cb_id) {
921 if (my $cb = $pkg->can ($name)) {
922 _attach_cb $registry, $id, $prio, $cb;
923 }
924 }
925
926 } elsif (exists $cb_id{$type}) {
927 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
928
929 } elsif (ref $type) {
930 warn "attaching objects not supported, ignoring.\n";
931
932 } else {
933 shift @arg;
934 warn "attach argument '$type' not supported, ignoring.\n";
935 }
936 }
937}
938
939sub _object_attach {
940 my ($obj, $name, %arg) = @_;
941
942 return if exists $obj->{_attachment}{$name};
943
944 if (my $attach = $attachment{$name}) {
945 my $registry = $obj->registry;
946
947 for (@$attach) {
948 my ($klass, @attach) = @$_;
949 _attach $registry, $klass, @attach;
950 }
951
952 $obj->{$name} = \%arg;
953 } else {
954 warn "object uses attachment '$name' which is not available, postponing.\n";
955 }
956
957 $obj->{_attachment}{$name} = undef;
958}
959
960sub cf::attachable::attach {
961 if (ref $_[0]) {
962 _object_attach @_;
963 } else {
964 _attach shift->_attach_registry, @_;
965 }
966 _recalc_want;
967};
968
969# all those should be optimised
970sub cf::attachable::detach {
971 my ($obj, $name) = @_;
972
973 if (ref $obj) {
974 delete $obj->{_attachment}{$name};
975 reattach ($obj);
976 } else {
977 Carp::croak "cannot, currently, detach class attachments";
978 }
979 _recalc_want;
980};
981
982sub cf::attachable::attached {
983 my ($obj, $name) = @_;
984
985 exists $obj->{_attachment}{$name}
986}
987
988for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
989 eval "#line " . __LINE__ . " 'cf.pm'
990 sub cf::\L$klass\E::_attach_registry {
991 (\\\@CB_$klass, KLASS_$klass)
992 }
993
994 sub cf::\L$klass\E::attachment {
995 my \$name = shift;
996
997 \$attachment{\$name} = [[KLASS_$klass, \@_]];
998 }
999 ";
1000 die if $@;
1001}
1002
1003our $override;
1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1005
1006sub override {
1007 $override = 1;
1008 @INVOKE_RESULTS = (@_);
1009}
1010
1011sub do_invoke {
1012 my $event = shift;
1013 my $callbacks = shift;
1014
1015 @INVOKE_RESULTS = ();
1016
1017 local $override;
1018
1019 for (@$callbacks) {
1020 eval { &{$_->[1]} };
1021
1022 if ($@) {
1023 warn "$@";
1024 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1025 override;
1026 }
1027
1028 return 1 if $override;
1029 }
1030
1031 0
1032}
1033
1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1035
1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1037
1038Generate an object-specific event with the given arguments.
1039
1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1041removed in future versions), and there is no public API to access override
1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1043
448=back 1044=back
449 1045
450=cut 1046=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1047
456############################################################################# 1048#############################################################################
457# object support 1049# object support
458 1050
459sub instantiate { 1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
460 my ($obj, $data) = @_; 1085 my ($ob1, $ob2) = @_;
461 1086
462 $data = from_json $data; 1087 ++$SLOW_MERGES;#d#
463 1088
464 for (@$data) { 1089 # we do the slow way here
465 my ($name, $args) = @$_; 1090 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1091}
470 1092
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1093sub reattach {
1094 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1099
474 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
475 1101
476 @$registry = (); 1102 @$registry = ();
477 1103
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1104 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1105
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1106 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1107 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1108 for (@$attach) {
483 my ($klass, @attach) = @$_; 1109 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1110 _attach $registry, $klass, @attach;
485 } 1111 }
486 } else { 1112 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1113 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1114 }
489 } 1115 }
490} 1116}
491 1117
492sub object_freezer_save { 1118cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1119 prio => -1000000,
1120 on_instantiate => sub {
1121 my ($obj, $data) = @_;
1122
1123 $data = decode_json $data;
1124
1125 for (@$data) {
1126 my ($name, $args) = @$_;
1127
1128 $obj->attach ($name, %{$args || {} });
1129 }
1130 },
1131 on_reattach => \&reattach,
544 on_clone => sub { 1132 on_clone => sub {
545 my ($src, $dst) = @_; 1133 my ($src, $dst) = @_;
546 1134
547 @{$dst->registry} = @{$src->registry}; 1135 @{$dst->registry} = @{$src->registry};
548 1136
549 %$dst = %$src; 1137 %$dst = %$src;
550 1138
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1139 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1140 if exists $src->{_attachment};
553 }, 1141 },
554; 1142);
1143
1144sub object_freezer_save {
1145 my ($filename, $rdata, $objs) = @_;
1146
1147 sync_job {
1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
1150 warn sprintf "saving %s (%d,%d)\n",
1151 $decname, length $$rdata, scalar @$objs;
1152
1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1154 aio_chmod $fh, SAVE_MODE;
1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1156 aio_fsync $fh if $cf::USE_FSYNC;
1157 aio_close $fh;
1158
1159 if (@$objs) {
1160 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1161 aio_chmod $fh, SAVE_MODE;
1162 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1163 aio_write $fh, 0, (length $data), $data, 0;
1164 aio_fsync $fh if $cf::USE_FSYNC;
1165 aio_close $fh;
1166 aio_rename "$filename.pst~", "$filename.pst";
1167 }
1168 } else {
1169 aio_unlink "$filename.pst";
1170 }
1171
1172 aio_rename "$filename~", $filename;
1173
1174 $filename =~ s%/[^/]+$%%;
1175 aio_pathsync $filename if $cf::USE_FSYNC;
1176 } else {
1177 warn "unable to save objects: $filename~: $!\n";
1178 }
1179 } else {
1180 aio_unlink $filename;
1181 aio_unlink "$filename.pst";
1182 }
1183 };
1184}
1185
1186sub object_freezer_as_string {
1187 my ($rdata, $objs) = @_;
1188
1189 use Data::Dumper;
1190
1191 $$rdata . Dumper $objs
1192}
1193
1194sub object_thawer_load {
1195 my ($filename) = @_;
1196
1197 my ($data, $av);
1198
1199 (aio_load $filename, $data) >= 0
1200 or return;
1201
1202 unless (aio_stat "$filename.pst") {
1203 (aio_load "$filename.pst", $av) >= 0
1204 or return;
1205
1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1208 }
1209
1210 utf8::decode (my $decname = $filename);
1211 warn sprintf "loading %s (%d,%d)\n",
1212 $decname, length $data, scalar @{$av || []};
1213
1214 ($data, $av)
1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
555 1222
556############################################################################# 1223#############################################################################
557# old plug-in events 1224# command handling &c
558 1225
559sub inject_event { 1226=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1227
563 my $cb = $hook[$event_code]{$extension} 1228Register a callback for execution when the client sends the user command
564 or return; 1229$name.
565 1230
566 &$cb 1231=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1232
588sub register_command { 1233sub register_command {
589 my ($name, $time, $cb) = @_; 1234 my ($name, $cb) = @_;
590 1235
591 my $caller = caller; 1236 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1237 #warn "registering command '$name/$time' to '$caller'";
593 1238
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1240}
1241
1242=item cf::register_extcmd $name => \&callback($pl,$packet);
1243
1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
1264=cut
597 1265
598sub register_extcmd { 1266sub register_extcmd {
599 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
600 1268
601 my $caller = caller; 1269 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1270}
606 1271
607sub register { 1272sub register_exticmd {
608 my ($base, $pkg) = @_; 1273 my ($name, $cb) = @_;
609 1274
610 #TODO 1275 $EXTICMD{$name} = $cb;
611} 1276}
612 1277
613sub load_extension { 1278use File::Glob ();
614 my ($path) = @_;
615 1279
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1280cf::player->attach (
617 my $base = $1; 1281 on_command => sub {
618 my $pkg = $1; 1282 my ($pl, $name, $params) = @_;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1283
622 warn "loading '$path' into '$pkg'\n"; 1284 my $cb = $COMMAND{$name}
1285 or return;
623 1286
624 open my $fh, "<:utf8", $path 1287 for my $cmd (@$cb) {
625 or die "$path: $!"; 1288 $cmd->[1]->($pl->ob, $params);
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1289 }
1290
1291 cf::override;
667 } 1292 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1293 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1294 my ($pl, $buf) = @_;
703 1295
704 my $msg = eval { from_json $buf }; 1296 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1297
706 if (ref $msg) { 1298 if (ref $msg) {
1299 my ($type, $reply, @payload) =
1300 "ARRAY" eq ref $msg
1301 ? @$msg
1302 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1303
1304 my @reply;
1305
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1306 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1307 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1308 }
1309
1310 $pl->ext_reply ($reply, @reply)
1311 if $reply;
1312
1313 } else {
1314 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1315 }
1316
1317 cf::override;
1318 },
1319);
1320
1321# "readahead" all extensions
1322sub cache_extensions {
1323 my $grp = IO::AIO::aio_group;
1324
1325 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1326 for (grep /\.ext$/, @{$_[0]}) {
1327 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1328 }
1329 };
1330
1331 $grp
1332}
1333
1334sub load_extensions {
1335 cf::sync_job {
1336 my %todo;
1337
1338 for my $path (<$LIBDIR/*.ext>) {
1339 next unless -r $path;
1340
1341 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1342 my $base = $1;
1343 my $pkg = $1;
1344 $pkg =~ s/[^[:word:]]/_/g;
1345 $pkg = "ext::$pkg";
1346
1347 open my $fh, "<:utf8", $path
1348 or die "$path: $!";
1349
1350 my $source = do { local $/; <$fh> };
1351
1352 my %ext = (
1353 path => $path,
1354 base => $base,
1355 pkg => $pkg,
1356 );
1357
1358 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1359 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1360
1361 $ext{source} =
1362 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1363 . "#line 1 \"$path\"\n{\n"
1364 . $source
1365 . "\n};\n1";
1366
1367 $todo{$base} = \%ext;
1368 }
1369
1370 my %done;
1371 while (%todo) {
1372 my $progress;
1373
1374 while (my ($k, $v) = each %todo) {
1375 for (split /,\s*/, $v->{meta}{depends}) {
1376 goto skip
1377 unless exists $done{$_};
1378 }
1379
1380 warn "... loading '$k' into '$v->{pkg}'\n";
1381
1382 unless (eval $v->{source}) {
1383 my $msg = $@ ? "$v->{path}: $@\n"
1384 : "$v->{base}: extension inactive.\n";
1385
1386 if (exists $v->{meta}{mandatory}) {
1387 warn $msg;
1388 cf::cleanup "mandatory extension failed to load, exiting.";
1389 }
1390
1391 warn $msg;
1392 }
1393
1394 $done{$k} = delete $todo{$k};
1395 push @EXTS, $v->{pkg};
1396 $progress = 1;
1397 }
1398
1399 skip:
1400 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1401 unless $progress;
1402 }
1403 };
1404}
1405
1406#############################################################################
1407
1408=back
1409
1410=head2 CORE EXTENSIONS
1411
1412Functions and methods that extend core deliantra objects.
1413
1414=cut
1415
1416package cf::player;
1417
1418use Coro::AIO;
1419
1420=head3 cf::player
1421
1422=over 4
1423
1424=item cf::player::num_playing
1425
1426Returns the official number of playing players, as per the Crossfire metaserver rules.
1427
1428=cut
1429
1430sub num_playing {
1431 scalar grep
1432 $_->ob->map
1433 && !$_->hidden
1434 && !$_->ob->flag (cf::FLAG_WIZ),
1435 cf::player::list
1436}
1437
1438=item cf::player::find $login
1439
1440Returns the given player object, loading it if necessary (might block).
1441
1442=cut
1443
1444sub playerdir($) {
1445 "$PLAYERDIR/"
1446 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1447}
1448
1449sub path($) {
1450 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1451
1452 (playerdir $login) . "/playerdata"
1453}
1454
1455sub find_active($) {
1456 $cf::PLAYER{$_[0]}
1457 and $cf::PLAYER{$_[0]}->active
1458 and $cf::PLAYER{$_[0]}
1459}
1460
1461sub exists($) {
1462 my ($login) = @_;
1463
1464 $cf::PLAYER{$login}
1465 or !aio_stat path $login
1466}
1467
1468sub find($) {
1469 return $cf::PLAYER{$_[0]} || do {
1470 my $login = $_[0];
1471
1472 my $guard = cf::lock_acquire "user_find:$login";
1473
1474 $cf::PLAYER{$_[0]} || do {
1475 # rename old playerfiles to new ones
1476 #TODO: remove when no longer required
1477 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1478 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1479 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1480 aio_unlink +(playerdir $login) . "/$login.pl";
1481
1482 my $f = new_from_file cf::object::thawer path $login
1483 or return;
1484
1485 my $pl = cf::player::load_pl $f
1486 or return;
1487
1488 local $cf::PLAYER_LOADING{$login} = $pl;
1489 $f->resolve_delayed_derefs;
1490 $cf::PLAYER{$login} = $pl
1491 }
1492 }
1493}
1494
1495sub save($) {
1496 my ($pl) = @_;
1497
1498 return if $pl->{deny_save};
1499
1500 my $path = path $pl;
1501 my $guard = cf::lock_acquire "user_save:$path";
1502
1503 return if $pl->{deny_save};
1504
1505 aio_mkdir playerdir $pl, 0770;
1506 $pl->{last_save} = $cf::RUNTIME;
1507
1508 cf::get_slot 0.01;
1509
1510 $pl->save_pl ($path);
1511 cf::cede_to_tick;
1512}
1513
1514sub new($) {
1515 my ($login) = @_;
1516
1517 my $self = create;
1518
1519 $self->ob->name ($login);
1520 $self->{deny_save} = 1;
1521
1522 $cf::PLAYER{$login} = $self;
1523
1524 $self
1525}
1526
1527=item $player->send_msg ($channel, $msg, $color, [extra...])
1528
1529=cut
1530
1531sub send_msg {
1532 my $ns = shift->ns
1533 or return;
1534 $ns->send_msg (@_);
1535}
1536
1537=item $pl->quit_character
1538
1539Nukes the player without looking back. If logged in, the connection will
1540be destroyed. May block for a long time.
1541
1542=cut
1543
1544sub quit_character {
1545 my ($pl) = @_;
1546
1547 my $name = $pl->ob->name;
1548
1549 $pl->{deny_save} = 1;
1550 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1551
1552 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1553 $pl->deactivate;
1554 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1555 $pl->ob->check_score;
1556 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1557 $pl->ns->destroy if $pl->ns;
1558
1559 my $path = playerdir $pl;
1560 my $temp = "$path~$cf::RUNTIME~deleting~";
1561 aio_rename $path, $temp;
1562 delete $cf::PLAYER{$pl->ob->name};
1563 $pl->destroy;
1564
1565 my $prefix = qr<^~\Q$name\E/>;
1566
1567 # nuke player maps
1568 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1569
1570 IO::AIO::aio_rmtree $temp;
1571}
1572
1573=item $pl->kick
1574
1575Kicks a player out of the game. This destroys the connection.
1576
1577=cut
1578
1579sub kick {
1580 my ($pl, $kicker) = @_;
1581
1582 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1583 $pl->killer ("kicked");
1584 $pl->ns->destroy;
1585}
1586
1587=item cf::player::list_logins
1588
1589Returns am arrayref of all valid playernames in the system, can take a
1590while and may block, so not sync_job-capable, ever.
1591
1592=cut
1593
1594sub list_logins {
1595 my $dirs = aio_readdir $PLAYERDIR
1596 or return [];
1597
1598 my @logins;
1599
1600 for my $login (@$dirs) {
1601 my $path = path $login;
1602
1603 # a .pst is a dead give-away for a valid player
1604 # if no pst file found, open and chekc for blocked users
1605 if (aio_stat "$path.pst") {
1606 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1607 aio_read $fh, 0, 512, my $buf, 0 or next;
1608 $buf !~ /^password -------------$/m or next; # official not-valid tag
1609 }
1610
1611 utf8::decode $login;
1612 push @logins, $login;
1613 }
1614
1615 \@logins
1616}
1617
1618=item $player->maps
1619
1620Returns an arrayref of map paths that are private for this
1621player. May block.
1622
1623=cut
1624
1625sub maps($) {
1626 my ($pl) = @_;
1627
1628 $pl = ref $pl ? $pl->ob->name : $pl;
1629
1630 my $files = aio_readdir playerdir $pl
1631 or return;
1632
1633 my @paths;
1634
1635 for (@$files) {
1636 utf8::decode $_;
1637 next if /\.(?:pl|pst)$/;
1638 next unless /^$PATH_SEP/o;
1639
1640 push @paths, cf::map::normalise "~$pl/$_";
1641 }
1642
1643 \@paths
1644}
1645
1646=item $protocol_xml = $player->expand_cfpod ($cfpod)
1647
1648Expand deliantra pod fragments into protocol xml.
1649
1650=item $player->ext_reply ($msgid, @msg)
1651
1652Sends an ext reply to the player.
1653
1654=cut
1655
1656sub ext_reply($$@) {
1657 my ($self, $id, @msg) = @_;
1658
1659 $self->ns->ext_reply ($id, @msg)
1660}
1661
1662=item $player->ext_msg ($type, @msg)
1663
1664Sends an ext event to the client.
1665
1666=cut
1667
1668sub ext_msg($$@) {
1669 my ($self, $type, @msg) = @_;
1670
1671 $self->ns->ext_msg ($type, @msg);
1672}
1673
1674=head3 cf::region
1675
1676=over 4
1677
1678=cut
1679
1680package cf::region;
1681
1682=item cf::region::find_by_path $path
1683
1684Tries to decuce the likely region for a map knowing only its path.
1685
1686=cut
1687
1688sub find_by_path($) {
1689 my ($path) = @_;
1690
1691 my ($match, $specificity);
1692
1693 for my $region (list) {
1694 if ($region->{match} && $path =~ $region->{match}) {
1695 ($match, $specificity) = ($region, $region->specificity)
1696 if $region->specificity > $specificity;
1697 }
1698 }
1699
1700 $match
1701}
1702
1703=back
1704
1705=head3 cf::map
1706
1707=over 4
1708
1709=cut
1710
1711package cf::map;
1712
1713use Fcntl;
1714use Coro::AIO;
1715
1716use overload
1717 '""' => \&as_string,
1718 fallback => 1;
1719
1720our $MAX_RESET = 3600;
1721our $DEFAULT_RESET = 3000;
1722
1723sub generate_random_map {
1724 my ($self, $rmp) = @_;
1725
1726 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1727
1728 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1733 $rmp->{exit_on_final_map},
1734 $rmp->{xsize}, $rmp->{ysize},
1735 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1736 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1737 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1738 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1739 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1740 (cf::region::find $rmp->{region}), $rmp->{custom}
1741 )
1742}
1743
1744=item cf::map->register ($regex, $prio)
1745
1746Register a handler for the map path matching the given regex at the
1747givne priority (higher is better, built-in handlers have priority 0, the
1748default).
1749
1750=cut
1751
1752sub register {
1753 my (undef, $regex, $prio) = @_;
1754 my $pkg = caller;
1755
1756 no strict;
1757 push @{"$pkg\::ISA"}, __PACKAGE__;
1758
1759 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1760}
1761
1762# also paths starting with '/'
1763$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1764
1765sub thawer_merge {
1766 my ($self, $merge) = @_;
1767
1768 # we have to keep some variables in memory intact
1769 local $self->{path};
1770 local $self->{load_path};
1771
1772 $self->SUPER::thawer_merge ($merge);
1773}
1774
1775sub normalise {
1776 my ($path, $base) = @_;
1777
1778 $path = "$path"; # make sure its a string
1779
1780 $path =~ s/\.map$//;
1781
1782 # map plan:
1783 #
1784 # /! non-realised random map exit (special hack!)
1785 # {... are special paths that are not being touched
1786 # ?xxx/... are special absolute paths
1787 # ?random/... random maps
1788 # /... normal maps
1789 # ~user/... per-player map of a specific user
1790
1791 $path =~ s/$PATH_SEP/\//go;
1792
1793 # treat it as relative path if it starts with
1794 # something that looks reasonable
1795 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1796 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1797
1798 $base =~ s{[^/]+/?$}{};
1799 $path = "$base/$path";
1800 }
1801
1802 for ($path) {
1803 redo if s{//}{/};
1804 redo if s{/\.?/}{/};
1805 redo if s{/[^/]+/\.\./}{/};
1806 }
1807
1808 $path
1809}
1810
1811sub new_from_path {
1812 my (undef, $path, $base) = @_;
1813
1814 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1815
1816 $path = normalise $path, $base;
1817
1818 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1819 if ($path =~ $EXT_MAP{$pkg}[1]) {
1820 my $self = bless cf::map::new, $pkg;
1821 $self->{path} = $path; $self->path ($path);
1822 $self->init; # pass $1 etc.
1823 return $self;
1824 }
1825 }
1826
1827 Carp::cluck "unable to resolve path '$path' (base '$base').";
1828 ()
1829}
1830
1831sub init {
1832 my ($self) = @_;
1833
1834 $self
1835}
1836
1837sub as_string {
1838 my ($self) = @_;
1839
1840 "$self->{path}"
1841}
1842
1843# the displayed name, this is a one way mapping
1844sub visible_name {
1845 &as_string
1846}
1847
1848# the original (read-only) location
1849sub load_path {
1850 my ($self) = @_;
1851
1852 "$MAPDIR/$self->{path}.map"
1853}
1854
1855# the temporary/swap location
1856sub save_path {
1857 my ($self) = @_;
1858
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map"
1861}
1862
1863# the unique path, undef == no special unique path
1864sub uniq_path {
1865 my ($self) = @_;
1866
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path"
1869}
1870
1871sub decay_objects {
1872 my ($self) = @_;
1873
1874 return if $self->{deny_reset};
1875
1876 $self->do_decay_objects;
1877}
1878
1879sub unlink_save {
1880 my ($self) = @_;
1881
1882 utf8::encode (my $save = $self->save_path);
1883 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1884 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1885}
1886
1887sub load_header_from($) {
1888 my ($self, $path) = @_;
1889
1890 utf8::encode $path;
1891 my $f = new_from_file cf::object::thawer $path
1892 or return;
1893
1894 $self->_load_header ($f)
1895 or return;
1896
1897 local $MAP_LOADING{$self->{path}} = $self;
1898 $f->resolve_delayed_derefs;
1899
1900 $self->{load_path} = $path;
1901
1902 1
1903}
1904
1905sub load_header_orig {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->load_path)
1909}
1910
1911sub load_header_temp {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->save_path)
1915}
1916
1917sub prepare_temp {
1918 my ($self) = @_;
1919
1920 $self->last_access ((delete $self->{last_access})
1921 || $cf::RUNTIME); #d#
1922 # safety
1923 $self->{instantiate_time} = $cf::RUNTIME
1924 if $self->{instantiate_time} > $cf::RUNTIME;
1925}
1926
1927sub prepare_orig {
1928 my ($self) = @_;
1929
1930 $self->{load_original} = 1;
1931 $self->{instantiate_time} = $cf::RUNTIME;
1932 $self->last_access ($cf::RUNTIME);
1933 $self->instantiate;
1934}
1935
1936sub load_header {
1937 my ($self) = @_;
1938
1939 if ($self->load_header_temp) {
1940 $self->prepare_temp;
1941 } else {
1942 $self->load_header_orig
1943 or return;
1944 $self->prepare_orig;
1945 }
1946
1947 $self->{deny_reset} = 1
1948 if $self->no_reset;
1949
1950 $self->default_region (cf::region::find_by_path $self->{path})
1951 unless $self->default_region;
1952
1953 1
1954}
1955
1956sub find;
1957sub find {
1958 my ($path, $origin) = @_;
1959
1960 $path = normalise $path, $origin && $origin->path;
1961
1962 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1963 my $guard2 = cf::lock_acquire "map_find:$path";
1964
1965 $cf::MAP{$path} || do {
1966 my $map = new_from_path cf::map $path
1967 or return;
1968
1969 $map->{last_save} = $cf::RUNTIME;
1970
1971 $map->load_header
1972 or return;
1973
1974 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1975 # doing this can freeze the server in a sync job, obviously
1976 #$cf::WAIT_FOR_TICK->wait;
1977 undef $guard2;
1978 undef $guard1;
1979 $map->reset;
1980 return find $path;
1981 }
1982
1983 $cf::MAP{$path} = $map
1984 }
1985}
1986
1987sub pre_load { }
1988sub post_load { }
1989
1990sub load {
1991 my ($self) = @_;
1992
1993 local $self->{deny_reset} = 1; # loading can take a long time
1994
1995 my $path = $self->{path};
1996
1997 {
1998 my $guard = cf::lock_acquire "map_data:$path";
1999
2000 return unless $self->valid;
2001 return unless $self->in_memory == cf::MAP_SWAPPED;
2002
2003 $self->in_memory (cf::MAP_LOADING);
2004
2005 $self->alloc;
2006
2007 $self->pre_load;
2008 cf::cede_to_tick;
2009
2010 my $f = new_from_file cf::object::thawer $self->{load_path};
2011 $f->skip_block;
2012 $self->_load_objects ($f)
2013 or return;
2014
2015 $self->post_load_original
2016 if delete $self->{load_original};
2017
2018 if (my $uniq = $self->uniq_path) {
2019 utf8::encode $uniq;
2020 unless (aio_stat $uniq) {
2021 if (my $f = new_from_file cf::object::thawer $uniq) {
2022 $self->clear_unique_items;
2023 $self->_load_objects ($f);
2024 $f->resolve_delayed_derefs;
710 } 2025 }
711 } 2026 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2027 }
715 2028
716 cf::override; 2029 $f->resolve_delayed_derefs;
2030
2031 cf::cede_to_tick;
2032 # now do the right thing for maps
2033 $self->link_multipart_objects;
2034 $self->difficulty ($self->estimate_difficulty)
2035 unless $self->difficulty;
2036 cf::cede_to_tick;
2037
2038 unless ($self->{deny_activate}) {
2039 $self->decay_objects;
2040 $self->fix_auto_apply;
2041 $self->update_buttons;
2042 cf::cede_to_tick;
2043 $self->activate;
2044 }
2045
2046 $self->{last_save} = $cf::RUNTIME;
2047 $self->last_access ($cf::RUNTIME);
2048
2049 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2050 }
718;
719 2051
720############################################################################# 2052 $self->post_load;
721# load/save/clean perl data associated with a map 2053}
722 2054
723*cf::mapsupport::on_clean = sub { 2055sub customise_for {
2056 my ($self, $ob) = @_;
2057
2058 return find "~" . $ob->name . "/" . $self->{path}
2059 if $self->per_player;
2060
2061# return find "?party/" . $ob->name . "/" . $self->{path}
2062# if $self->per_party;
2063
2064 $self
2065}
2066
2067# find and load all maps in the 3x3 area around a map
2068sub load_neighbours {
724 my ($map) = @_; 2069 my ($map) = @_;
725 2070
726 my $path = $map->tmpname; 2071 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2072
729 unlink "$path.pst"; 2073 for (0 .. 3) {
730}; 2074 my $neigh = $map->tile_path ($_)
2075 or next;
2076 $neigh = find $neigh, $map
2077 or next;
2078 $neigh->load;
731 2079
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2080 push @neigh,
2081 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2082 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2083 }
733 2084
734############################################################################# 2085 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2086 my ($path, $origin) = @$_;
736 2087 my $neigh = find $path, $origin
737sub all_objects(@) { 2088 or next;
738 @_, map all_objects ($_->inv), @_ 2089 $neigh->load;
2090 }
739} 2091}
740 2092
741# TODO: compatibility cruft, remove when no longer needed 2093sub find_sync {
742attach_to_players 2094 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2095
746 for my $o (all_objects $pl->ob) { 2096 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2097}
748 $o->set_ob_key_value ("_perl_data");
749 2098
750 %$o = %{ Storable::thaw pack "H*", $value }; 2099sub do_load_sync {
2100 my ($map) = @_;
2101
2102 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2103 if $Coro::current == $Coro::main;
2104
2105 cf::sync_job { $map->load };
2106}
2107
2108our %MAP_PREFETCH;
2109our $MAP_PREFETCHER = undef;
2110
2111sub find_async {
2112 my ($path, $origin, $load) = @_;
2113
2114 $path = normalise $path, $origin && $origin->{path};
2115
2116 if (my $map = $cf::MAP{$path}) {
2117 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2118 }
2119
2120 $MAP_PREFETCH{$path} |= $load;
2121
2122 $MAP_PREFETCHER ||= cf::async {
2123 $Coro::current->{desc} = "map prefetcher";
2124
2125 while (%MAP_PREFETCH) {
2126 while (my ($k, $v) = each %MAP_PREFETCH) {
2127 if (my $map = find $k) {
2128 $map->load if $v;
2129 }
2130
2131 delete $MAP_PREFETCH{$k};
751 } 2132 }
752 } 2133 }
2134 undef $MAP_PREFETCHER;
2135 };
2136 $MAP_PREFETCHER->prio (6);
2137
2138 ()
2139}
2140
2141sub save {
2142 my ($self) = @_;
2143
2144 my $lock = cf::lock_acquire "map_data:$self->{path}";
2145
2146 $self->{last_save} = $cf::RUNTIME;
2147
2148 return unless $self->dirty;
2149
2150 my $save = $self->save_path; utf8::encode $save;
2151 my $uniq = $self->uniq_path; utf8::encode $uniq;
2152
2153 $self->{load_path} = $save;
2154
2155 return if $self->{deny_save};
2156
2157 local $self->{last_access} = $self->last_access;#d#
2158
2159 cf::async {
2160 $Coro::current->{desc} = "map player save";
2161 $_->contr->save for $self->players;
2162 };
2163
2164 cf::get_slot 0.02;
2165
2166 if ($uniq) {
2167 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2168 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2169 } else {
2170 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2171 }
754; 2172}
755 2173
756############################################################################# 2174sub swap_out {
2175 my ($self) = @_;
757 2176
758=head2 CORE EXTENSIONS 2177 # save first because save cedes
2178 $self->save;
759 2179
760Functions and methods that extend core crossfire objects. 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
2182 return if $self->players;
2183 return if $self->in_memory != cf::MAP_ACTIVE;
2184 return if $self->{deny_save};
2185
2186 $self->in_memory (cf::MAP_SWAPPED);
2187
2188 $self->deactivate;
2189 $_->clear_links_to ($self) for values %cf::MAP;
2190 $self->clear;
2191}
2192
2193sub reset_at {
2194 my ($self) = @_;
2195
2196 # TODO: safety, remove and allow resettable per-player maps
2197 return 1e99 if $self->{deny_reset};
2198
2199 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2200 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2201
2202 $time + $to
2203}
2204
2205sub should_reset {
2206 my ($self) = @_;
2207
2208 $self->reset_at <= $cf::RUNTIME
2209}
2210
2211sub reset {
2212 my ($self) = @_;
2213
2214 my $lock = cf::lock_acquire "map_data:$self->{path}";
2215
2216 return if $self->players;
2217
2218 warn "resetting map ", $self->path;
2219
2220 $self->in_memory (cf::MAP_SWAPPED);
2221
2222 # need to save uniques path
2223 unless ($self->{deny_save}) {
2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
2225
2226 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2227 if $uniq;
2228 }
2229
2230 delete $cf::MAP{$self->path};
2231
2232 $self->deactivate;
2233 $_->clear_links_to ($self) for values %cf::MAP;
2234 $self->clear;
2235
2236 $self->unlink_save;
2237 $self->destroy;
2238}
2239
2240my $nuke_counter = "aaaa";
2241
2242sub nuke {
2243 my ($self) = @_;
2244
2245 {
2246 my $lock = cf::lock_acquire "map_data:$self->{path}";
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->unlink_save;
2251
2252 bless $self, "cf::map";
2253 delete $self->{deny_reset};
2254 $self->{deny_save} = 1;
2255 $self->reset_timeout (1);
2256 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2257
2258 $cf::MAP{$self->path} = $self;
2259 }
2260
2261 $self->reset; # polite request, might not happen
2262}
2263
2264=item $maps = cf::map::tmp_maps
2265
2266Returns an arrayref with all map paths of currently instantiated and saved
2267maps. May block.
2268
2269=cut
2270
2271sub tmp_maps() {
2272 [
2273 map {
2274 utf8::decode $_;
2275 /\.map$/
2276 ? normalise $_
2277 : ()
2278 } @{ aio_readdir $TMPDIR or [] }
2279 ]
2280}
2281
2282=item $maps = cf::map::random_maps
2283
2284Returns an arrayref with all map paths of currently instantiated and saved
2285random maps. May block.
2286
2287=cut
2288
2289sub random_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise "?random/$_"
2295 : ()
2296 } @{ aio_readdir $RANDOMDIR or [] }
2297 ]
2298}
2299
2300=item cf::map::unique_maps
2301
2302Returns an arrayref of paths of all shared maps that have
2303instantiated unique items. May block.
2304
2305=cut
2306
2307sub unique_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 s/\.map$//; # TODO future compatibility hack
2312 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2313 ? ()
2314 : normalise $_
2315 } @{ aio_readdir $UNIQUEDIR or [] }
2316 ]
2317}
2318
2319=back
2320
2321=head3 cf::object
2322
2323=cut
2324
2325package cf::object;
761 2326
762=over 4 2327=over 4
763 2328
764=item cf::player::exists $login 2329=item $ob->inv_recursive
765 2330
766Returns true when the given account exists. 2331Returns the inventory of the object I<and> their inventories, recursively,
2332but I<not> the object itself.
767 2333
768=cut 2334=cut
769 2335
770sub cf::player::exists($) { 2336sub inv_recursive_;
771 cf::player::find $_[0] 2337sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2338 map { $_, inv_recursive_ $_->inv } @_
773} 2339}
774 2340
2341sub inv_recursive {
2342 inv_recursive_ inv $_[0]
2343}
2344
2345=item $ref = $ob->ref
2346
2347Creates and returns a persistent reference to an object that can be stored as a string.
2348
2349=item $ob = cf::object::deref ($refstring)
2350
2351returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2352even if the object actually exists. May block.
2353
2354=cut
2355
2356sub deref {
2357 my ($ref) = @_;
2358
2359 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2360 my ($uuid, $name) = ($1, $2);
2361 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2362 or return;
2363 $pl->ob->uuid eq $uuid
2364 or return;
2365
2366 $pl->ob
2367 } else {
2368 warn "$ref: cannot resolve object reference\n";
2369 undef
2370 }
2371}
2372
2373package cf;
2374
2375=back
2376
2377=head3 cf::object::player
2378
2379=over 4
2380
775=item $player->reply ($npc, $msg[, $flags]) 2381=item $player_object->reply ($npc, $msg[, $flags])
776 2382
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2383Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2384can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2385dialogue with the given NPC character.
780 2386
781=cut 2387=cut
782 2388
2389our $SAY_CHANNEL = {
2390 id => "say",
2391 title => "Map",
2392 reply => "say ",
2393 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2394};
2395
2396our $CHAT_CHANNEL = {
2397 id => "chat",
2398 title => "Chat",
2399 reply => "chat ",
2400 tooltip => "Player chat and shouts, global to the server.",
2401};
2402
783# rough implementation of a future "reply" method that works 2403# rough implementation of a future "reply" method that works
784# with dialog boxes. 2404# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2406sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2407 my ($self, $npc, $msg, $flags) = @_;
787 2408
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2410
790 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
792 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2423 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 }
2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
2436}
2437
2438=item $player_object->may ("access")
2439
2440Returns wether the given player is authorized to access resource "access"
2441(e.g. "command_wizcast").
2442
2443=cut
2444
2445sub cf::object::player::may {
2446 my ($self, $access) = @_;
2447
2448 $self->flag (cf::FLAG_WIZ) ||
2449 (ref $cf::CFG{"may_$access"}
2450 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2451 : $cf::CFG{"may_$access"})
2452}
2453
2454=item $player_object->enter_link
2455
2456Freezes the player and moves him/her to a special map (C<{link}>).
2457
2458The player should be reasonably safe there for short amounts of time (e.g.
2459for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2460though, as the palyer cannot control the character while it is on the link
2461map.
2462
2463Will never block.
2464
2465=item $player_object->leave_link ($map, $x, $y)
2466
2467Moves the player out of the special C<{link}> map onto the specified
2468map. If the map is not valid (or omitted), the player will be moved back
2469to the location he/she was before the call to C<enter_link>, or, if that
2470fails, to the emergency map position.
2471
2472Might block.
2473
2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
2485
2486sub cf::object::player::enter_link {
2487 my ($self) = @_;
2488
2489 $self->deactivate_recursive;
2490
2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
2492
2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2494 if $self->map && $self->map->{path} ne "{link}";
2495
2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2497}
2498
2499sub cf::object::player::leave_link {
2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
2503
2504 my $link_pos = delete $self->{_link_pos};
2505
2506 unless ($map) {
2507 # restore original map position
2508 ($map, $x, $y) = @{ $link_pos || [] };
2509 $map = cf::map::find $map;
2510
2511 unless ($map) {
2512 ($map, $x, $y) = @$EMERGENCY_POSITION;
2513 $map = cf::map::find $map
2514 or die "FATAL: cannot load emergency map\n";
2515 }
2516 }
2517
2518 ($x, $y) = (-1, -1)
2519 unless (defined $x) && (defined $y);
2520
2521 # use -1 or undef as default coordinates, not 0, 0
2522 ($x, $y) = ($map->enter_x, $map->enter_y)
2523 if $x <=0 && $y <= 0;
2524
2525 $map->load;
2526 $map->load_neighbours;
2527
2528 return unless $self->contr->active;
2529 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2530 $self->activate_recursive;
2531
2532 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2533 $self->enter_map ($map, $x, $y);
2534}
2535
2536=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2537
2538Moves the player to the given map-path and coordinates by first freezing
2539her, loading and preparing them map, calling the provided $check callback
2540that has to return the map if sucecssful, and then unfreezes the player on
2541the new (success) or old (failed) map position. In either case, $done will
2542be called at the end of this process.
2543
2544Note that $check will be called with a potentially non-loaded map, so if
2545it needs a loaded map it has to call C<< ->load >>.
2546
2547=cut
2548
2549our $GOTOGEN;
2550
2551sub cf::object::player::goto {
2552 my ($self, $path, $x, $y, $check, $done) = @_;
2553
2554 # do generation counting so two concurrent goto's will be executed in-order
2555 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2556
2557 $self->enter_link;
2558
2559 (async {
2560 $Coro::current->{desc} = "player::goto $path $x $y";
2561
2562 # *tag paths override both path and x|y
2563 if ($path =~ /^\*(.*)$/) {
2564 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2565 my $ob = $obs[rand @obs];
2566
2567 # see if we actually can go there
2568 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2569 $ob = $obs[rand @obs];
2570 } else {
2571 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2572 }
2573 # else put us there anyways for now #d#
2574
2575 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2576 } else {
2577 ($path, $x, $y) = (undef, undef, undef);
2578 }
2579 }
2580
2581 my $map = eval {
2582 my $map = defined $path ? cf::map::find $path : undef;
2583
2584 if ($map) {
2585 $map = $map->customise_for ($self);
2586 $map = $check->($map) if $check && $map;
2587 } else {
2588 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590
2591 $map
2592 };
2593
2594 if ($@) {
2595 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2596 LOG llevError | logBacktrace, Carp::longmess $@;
2597 }
2598
2599 if ($gen == $self->{_goto_generation}) {
2600 delete $self->{_goto_generation};
2601 $self->leave_link ($map, $x, $y);
2602 }
2603
2604 $done->() if $done;
2605 })->prio (1);
2606}
2607
2608=item $player_object->enter_exit ($exit_object)
2609
2610=cut
2611
2612sub parse_random_map_params {
2613 my ($spec) = @_;
2614
2615 my $rmp = { # defaults
2616 xsize => (cf::rndm 15, 40),
2617 ysize => (cf::rndm 15, 40),
2618 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2619 #layout => string,
795 } 2620 };
796}
797 2621
2622 for (split /\n/, $spec) {
2623 my ($k, $v) = split /\s+/, $_, 2;
2624
2625 $rmp->{lc $k} = $v if (length $k) && (length $v);
2626 }
2627
2628 $rmp
2629}
2630
2631sub prepare_random_map {
2632 my ($exit) = @_;
2633
2634 # all this does is basically replace the /! path by
2635 # a new random map path (?random/...) with a seed
2636 # that depends on the exit object
2637
2638 my $rmp = parse_random_map_params $exit->msg;
2639
2640 if ($exit->map) {
2641 $rmp->{region} = $exit->region->name;
2642 $rmp->{origin_map} = $exit->map->path;
2643 $rmp->{origin_x} = $exit->x;
2644 $rmp->{origin_y} = $exit->y;
2645
2646 $exit->map->touch;
2647 }
2648
2649 $rmp->{random_seed} ||= $exit->random_seed;
2650
2651 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2652 my $md5 = Digest::MD5::md5_hex $data;
2653 my $meta = "$RANDOMDIR/$md5.meta";
2654
2655 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2656 aio_write $fh, 0, (length $data), $data, 0;
2657 undef $fh;
2658 aio_rename "$meta~", $meta;
2659
2660 my $slaying = "?random/$md5";
2661
2662 if ($exit->valid) {
2663 $exit->slaying ("?random/$md5");
2664 $exit->msg (undef);
2665 }
2666 }
2667}
2668
2669sub cf::object::player::enter_exit {
2670 my ($self, $exit) = @_;
2671
2672 return unless $self->type == cf::PLAYER;
2673
2674 $self->enter_link;
2675
2676 (async {
2677 $Coro::current->{desc} = "enter_exit";
2678
2679 unless (eval {
2680 $self->deactivate_recursive; # just to be sure
2681
2682 # random map handling
2683 {
2684 my $guard = cf::lock_acquire "exit_prepare:$exit";
2685
2686 prepare_random_map $exit
2687 if $exit->slaying eq "/!";
2688 }
2689
2690 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2691 my $x = $exit->stats->hp;
2692 my $y = $exit->stats->sp;
2693
2694 $self->goto ($map, $x, $y);
2695
2696 # if exit is damned, update players death & WoR home-position
2697 $self->contr->savebed ($map, $x, $y)
2698 if $exit->flag (cf::FLAG_DAMNED);
2699
2700 1
2701 }) {
2702 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED);
2706
2707 warn "ERROR in enter_exit: $@";
2708 $self->leave_link;
2709 }
2710 })->prio (1);
2711}
2712
2713=head3 cf::client
2714
2715=over 4
2716
2717=item $client->send_drawinfo ($text, $flags)
2718
2719Sends a drawinfo packet to the client. Circumvents output buffering so
2720should not be used under normal circumstances.
2721
2722=cut
2723
2724sub cf::client::send_drawinfo {
2725 my ($self, $text, $flags) = @_;
2726
2727 utf8::encode $text;
2728 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2729}
2730
2731=item $client->send_msg ($channel, $msg, $color, [extra...])
2732
2733Send a drawinfo or msg packet to the client, formatting the msg for the
2734client if neccessary. C<$type> should be a string identifying the type of
2735the message, with C<log> being the default. If C<$color> is negative, suppress
2736the message unless the client supports the msg packet.
2737
2738=cut
2739
2740# non-persistent channels (usually the info channel)
2741our %CHANNEL = (
2742 "c/identify" => {
2743 id => "infobox",
2744 title => "Identify",
2745 reply => undef,
2746 tooltip => "Items recently identified",
2747 },
2748 "c/examine" => {
2749 id => "infobox",
2750 title => "Examine",
2751 reply => undef,
2752 tooltip => "Signs and other items you examined",
2753 },
2754 "c/book" => {
2755 id => "infobox",
2756 title => "Book",
2757 reply => undef,
2758 tooltip => "The contents of a note or book",
2759 },
2760 "c/lookat" => {
2761 id => "infobox",
2762 title => "Look",
2763 reply => undef,
2764 tooltip => "What you saw there",
2765 },
2766 "c/who" => {
2767 id => "infobox",
2768 title => "Players",
2769 reply => undef,
2770 tooltip => "Shows players who are currently online",
2771 },
2772 "c/body" => {
2773 id => "infobox",
2774 title => "Body Parts",
2775 reply => undef,
2776 tooltip => "Shows which body parts you posess and are available",
2777 },
2778 "c/statistics" => {
2779 id => "infobox",
2780 title => "Statistics",
2781 reply => undef,
2782 tooltip => "Shows your primary statistics",
2783 },
2784 "c/skills" => {
2785 id => "infobox",
2786 title => "Skills",
2787 reply => undef,
2788 tooltip => "Shows your experience per skill and item power",
2789 },
2790 "c/shopitems" => {
2791 id => "infobox",
2792 title => "Shop Items",
2793 reply => undef,
2794 tooltip => "Shows the items currently for sale in this shop",
2795 },
2796 "c/resistances" => {
2797 id => "infobox",
2798 title => "Resistances",
2799 reply => undef,
2800 tooltip => "Shows your resistances",
2801 },
2802 "c/pets" => {
2803 id => "infobox",
2804 title => "Pets",
2805 reply => undef,
2806 tooltip => "Shows information abotu your pets/a specific pet",
2807 },
2808 "c/perceiveself" => {
2809 id => "infobox",
2810 title => "Perceive Self",
2811 reply => undef,
2812 tooltip => "You gained detailed knowledge about yourself",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826 "c/party" => {
2827 id => "party",
2828 title => "Party",
2829 reply => "gsay ",
2830 tooltip => "Messages and chat related to your party",
2831 },
2832 "c/death" => {
2833 id => "death",
2834 title => "Death",
2835 reply => undef,
2836 tooltip => "Reason for and more info about your most recent death",
2837 },
2838 "c/say" => $SAY_CHANNEL,
2839 "c/chat" => $CHAT_CHANNEL,
2840);
2841
2842sub cf::client::send_msg {
2843 my ($self, $channel, $msg, $color, @extra) = @_;
2844
2845 $msg = $self->pl->expand_cfpod ($msg)
2846 unless $color & cf::NDI_VERBATIM;
2847
2848 $color &= cf::NDI_CLIENT_MASK; # just in case...
2849
2850 # check predefined channels, for the benefit of C
2851 if ($CHANNEL{$channel}) {
2852 $channel = $CHANNEL{$channel};
2853
2854 $self->ext_msg (channel_info => $channel);
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel);
2862 }
2863
2864 $channel = $channel->{id};
2865 }
2866
2867 return unless @extra || length $msg;
2868
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 my $pkt = "msg "
2874 . $self->{json_coder}->encode (
2875 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2876 );
2877
2878 # try lzf for large packets
2879 $pkt = "lzf " . Compress::LZF::compress $pkt
2880 if 1024 <= length $pkt and $self->{can_lzf};
2881
2882 # split very large packets
2883 if (8192 < length $pkt and $self->{can_lzf}) {
2884 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2885 $pkt = "frag";
2886 }
2887
2888 $self->send_packet ($pkt);
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2908=item $client->ext_reply ($msgid, @msg)
799 2909
800Sends an ext reply to the player. 2910Sends an ext reply to the client.
801 2911
802=cut 2912=cut
803 2913
804sub cf::player::ext_reply($$$%) { 2914sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2915 my ($self, $id, @msg) = @_;
806 2916
807 $msg{msgid} = $id; 2917 if ($self->extcmd == 2) {
808 2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
810} 2924}
2925
2926=item $success = $client->query ($flags, "text", \&cb)
2927
2928Queues a query to the client, calling the given callback with
2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2931
2932Queries can fail, so check the return code. Or don't, as queries will
2933become reliable at some point in the future.
2934
2935=cut
2936
2937sub cf::client::query {
2938 my ($self, $flags, $text, $cb) = @_;
2939
2940 return unless $self->state == ST_PLAYING
2941 || $self->state == ST_SETUP
2942 || $self->state == ST_CUSTOM;
2943
2944 $self->state (ST_CUSTOM);
2945
2946 utf8::encode $text;
2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2948
2949 $self->send_packet ($self->{query_queue}[0][0])
2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
2953}
2954
2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
2961 on_reply => sub {
2962 my ($ns, $msg) = @_;
2963
2964 # this weird shuffling is so that direct followup queries
2965 # get handled first
2966 my $queue = delete $ns->{query_queue}
2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
2968
2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2971
2972 push @{ $ns->{query_queue} }, @$queue;
2973
2974 if (@{ $ns->{query_queue} } == @$queue) {
2975 if (@$queue) {
2976 $ns->send_packet ($ns->{query_queue}[0][0]);
2977 } else {
2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2979 }
2980 }
2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
3008);
3009
3010=item $client->async (\&cb)
3011
3012Create a new coroutine, running the specified callback. The coroutine will
3013be automatically cancelled when the client gets destroyed (e.g. on logout,
3014or loss of connection).
3015
3016=cut
3017
3018sub cf::client::async {
3019 my ($self, $cb) = @_;
3020
3021 my $coro = &Coro::async ($cb);
3022
3023 $coro->on_destroy (sub {
3024 delete $self->{_coro}{$coro+0};
3025 });
3026
3027 $self->{_coro}{$coro+0} = $coro;
3028
3029 $coro
3030}
3031
3032cf::client->attach (
3033 on_destroy => sub {
3034 my ($ns) = @_;
3035
3036 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3037 },
3038);
811 3039
812=back 3040=back
813 3041
814=cut
815
816#############################################################################
817 3042
818=head2 SAFE SCRIPTING 3043=head2 SAFE SCRIPTING
819 3044
820Functions that provide a safe environment to compile and execute 3045Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3046snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3047itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3048is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3049functions and methods that can be called is greatly reduced.
825 3050
826=cut 3051=cut
827 3052
828our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
830 3055
831$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
832 3057
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
834 3063
835# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
836 3065
837=pod 3066=pod
838 3067
839The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
840 3069
841 cf::object contr pay_amount pay_player 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease split
3073 value
3074
842 cf::object::player player 3075 cf::object::player
843 cf::player peaceful 3076 player
3077
3078 cf::player
3079 peaceful
3080
3081 cf::map
3082 trigger
844 3083
845=cut 3084=cut
846 3085
847for ( 3086for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3087 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3088 insert remove inv nrof name archname title slaying race
3089 decrease split destroy change_exp value msg lore send_msg)],
849 ["cf::object::player" => qw(player)], 3090 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3091 ["cf::player" => qw(peaceful send_msg)],
3092 ["cf::map" => qw(trigger)],
851) { 3093) {
852 no strict 'refs'; 3094 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3095 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3096 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3097 for @funs;
871 my ($code, %vars) = @_; 3113 my ($code, %vars) = @_;
872 3114
873 my $qcode = $code; 3115 my $qcode = $code;
874 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3116 $qcode =~ s/"/‟/g; # not allowed in #line filenames
875 $qcode =~ s/\n/\\n/g; 3117 $qcode =~ s/\n/\\n/g;
3118
3119 %vars = (_dummy => 0) unless %vars;
876 3120
877 local $_; 3121 local $_;
878 local @safe::cf::_safe_eval_args = values %vars; 3122 local @safe::cf::_safe_eval_args = values %vars;
879 3123
880 my $eval = 3124 my $eval =
923=back 3167=back
924 3168
925=cut 3169=cut
926 3170
927############################################################################# 3171#############################################################################
3172# the server's init and main functions
928 3173
929=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
930 3176
931Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
933excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3180
935The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3182
938=over 4 3183 warn "loading facedata from $path\n";
939 3184
940=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
941 3188
942Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3190
946=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3193
948Returns a single value from the database 3194 # patch in the exptable
3195 $facedata->{resource}{"res/exp_table"} = {
3196 type => FT_RSRC,
3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3198 };
3199 cf::cede_to_tick;
949 3200
950=item cf::db_put $family => $hashref 3201 {
3202 my $faces = $facedata->{faceinfo};
951 3203
952Stores the given family hashref into the database. Updates are delayed, if 3204 while (my ($face, $info) = each %$faces) {
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
954 3206
955=item cf::db_put $family => $key => $value 3207 cf::face::set_visibility $idx, $info->{visibility};
3208 cf::face::set_magicmap $idx, $info->{magicmap};
3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
956 3211
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3212 cf::cede_to_tick;
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3213 }
959 3214
960=item cf::db_dirty 3215 while (my ($face, $info) = each %$faces) {
3216 next unless $info->{smooth};
961 3217
962Marks the database as dirty, to be updated at a later time. 3218 my $idx = cf::face::find $face
3219 or next;
963 3220
964=item cf::db_sync 3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
965 3227
966Immediately write the database to disk I<if it is dirty>. 3228 cf::cede_to_tick;
3229 }
3230 }
967 3231
968=cut 3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub load_resource_file($) {
3310 my $guard = lock_acquire "load_resource_file";
3311
3312 my $status = load_resource_file_ $_[0];
3313 get_slot 0.1, 100;
3314 cf::arch::commit_load;
3315
3316 $status
3317}
3318
3319sub reload_regions {
3320 # HACK to clear player env face cache, we need some signal framework
3321 # for this (global event?)
3322 %ext::player_env::MUSIC_FACE_CACHE = ();
3323
3324 load_resource_file "$MAPDIR/regions"
3325 or die "unable to load regions file\n";
3326
3327 for (cf::region::list) {
3328 $_->{match} = qr/$_->{match}/
3329 if exists $_->{match};
3330 }
3331}
3332
3333sub reload_facedata {
3334 load_facedata "$DATADIR/facedata"
3335 or die "unable to load facedata\n";
3336}
3337
3338sub reload_archetypes {
3339 load_resource_file "$DATADIR/archetypes"
3340 or die "unable to load archetypes\n";
3341}
3342
3343sub reload_treasures {
3344 load_resource_file "$DATADIR/treasures"
3345 or die "unable to load treasurelists\n";
3346}
3347
3348sub reload_resources {
3349 warn "reloading resource files...\n";
3350
3351 reload_facedata;
3352 reload_archetypes;
3353 reload_regions;
3354 reload_treasures;
3355
3356 warn "finished reloading resource files\n";
3357}
3358
3359sub reload_config {
3360 open my $fh, "<:utf8", "$CONFDIR/config"
3361 or return;
3362
3363 local $/;
3364 *CFG = YAML::Load <$fh>;
3365
3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3367
3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3370
3371 if (exists $CFG{mlockall}) {
3372 eval {
3373 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3374 and die "WARNING: m(un)lockall failed: $!\n";
3375 };
3376 warn $@ if $@;
3377 }
3378}
3379
3380sub pidfile() {
3381 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3382 or die "$PIDFILE: $!";
3383 flock $fh, &Fcntl::LOCK_EX
3384 or die "$PIDFILE: flock: $!";
3385 $fh
3386}
3387
3388# make sure only one server instance is running at any one time
3389sub atomic {
3390 my $fh = pidfile;
3391
3392 my $pid = <$fh>;
3393 kill 9, $pid if $pid > 0;
3394
3395 seek $fh, 0, 0;
3396 print $fh $$;
3397}
3398
3399sub main {
3400 cf::init_globals; # initialise logging
3401
3402 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3403 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3404 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3405 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3406
3407 cf::init_experience;
3408 cf::init_anim;
3409 cf::init_attackmess;
3410 cf::init_dynamic;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413
3414 # we must not ever block the main coroutine
3415 local $Coro::idle = sub {
3416 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3417 (async {
3418 $Coro::current->{desc} = "IDLE BUG HANDLER";
3419 EV::loop EV::LOOP_ONESHOT;
3420 })->prio (Coro::PRIO_MAX);
3421 };
3422
3423 evthread_start IO::AIO::poll_fileno;
3424
3425 cf::sync_job {
3426 reload_resources;
3427 reload_config;
3428 db_init;
3429
3430 cf::load_settings;
3431 cf::load_materials;
3432 cf::init_uuid;
3433 cf::init_signals;
3434 cf::init_commands;
3435 cf::init_skills;
3436
3437 cf::init_beforeplay;
3438
3439 atomic;
3440
3441 load_extensions;
3442
3443 utime time, time, $RUNTIMEFILE;
3444
3445 # no (long-running) fork's whatsoever before this point(!)
3446 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3447
3448 (pop @POST_INIT)->(0) while @POST_INIT;
3449 };
3450
3451 EV::loop;
3452}
3453
3454#############################################################################
3455# initialisation and cleanup
3456
3457# install some emergency cleanup handlers
3458BEGIN {
3459 our %SIGWATCHER = ();
3460 for my $signal (qw(INT HUP TERM)) {
3461 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3462 cf::cleanup "SIG$signal";
3463 };
3464 }
3465}
3466
3467sub write_runtime_sync {
3468 # first touch the runtime file to show we are still running:
3469 # the fsync below can take a very very long time.
3470
3471 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3472
3473 my $guard = cf::lock_acquire "write_runtime";
3474
3475 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3476 or return;
3477
3478 my $value = $cf::RUNTIME + 90 + 10;
3479 # 10 is the runtime save interval, for a monotonic clock
3480 # 60 allows for the watchdog to kill the server.
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 # touch it again to show we are up-to-date
3490 aio_utime $fh, undef, undef;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3496 and return;
3497
3498 warn "runtime file written.\n";
3499
3500 1
3501}
3502
3503our $uuid_lock;
3504our $uuid_skip;
3505
3506sub write_uuid_sync($) {
3507 $uuid_skip ||= $_[0];
3508
3509 return if $uuid_lock;
3510 local $uuid_lock = 1;
3511
3512 my $uuid = "$LOCALDIR/uuid";
3513
3514 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3515 or return;
3516
3517 my $value = uuid_seq uuid_cur;
3518
3519 unless ($value) {
3520 warn "cowardly refusing to write zero uuid value!\n";
3521 return;
3522 }
3523
3524 my $value = uuid_str $value + $uuid_skip;
3525 $uuid_skip = 0;
3526
3527 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3528 and return;
3529
3530 # always fsync - this file is important
3531 aio_fsync $fh
3532 and return;
3533
3534 close $fh
3535 or return;
3536
3537 aio_rename "$uuid~", $uuid
3538 and return;
3539
3540 warn "uuid file written ($value).\n";
3541
3542 1
3543
3544}
3545
3546sub write_uuid($$) {
3547 my ($skip, $sync) = @_;
3548
3549 $sync ? write_uuid_sync $skip
3550 : async { write_uuid_sync $skip };
3551}
3552
3553sub emergency_save() {
3554 my $freeze_guard = cf::freeze_mainloop;
3555
3556 warn "emergency_perl_save: enter\n";
3557
3558 cf::sync_job {
3559 # this is a trade-off: we want to be very quick here, so
3560 # save all maps without fsync, and later call a global sync
3561 # (which in turn might be very very slow)
3562 local $USE_FSYNC = 0;
3563
3564 # use a peculiar iteration method to avoid tripping on perl
3565 # refcount bugs in for. also avoids problems with players
3566 # and maps saved/destroyed asynchronously.
3567 warn "emergency_perl_save: begin player save\n";
3568 for my $login (keys %cf::PLAYER) {
3569 my $pl = $cf::PLAYER{$login} or next;
3570 $pl->valid or next;
3571 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3572 $pl->save;
3573 }
3574 warn "emergency_perl_save: end player save\n";
3575
3576 warn "emergency_perl_save: begin map save\n";
3577 for my $path (keys %cf::MAP) {
3578 my $map = $cf::MAP{$path} or next;
3579 $map->valid or next;
3580 $map->save;
3581 }
3582 warn "emergency_perl_save: end map save\n";
3583
3584 warn "emergency_perl_save: begin database checkpoint\n";
3585 BDB::db_env_txn_checkpoint $DB_ENV;
3586 warn "emergency_perl_save: end database checkpoint\n";
3587
3588 warn "emergency_perl_save: begin write uuid\n";
3589 write_uuid_sync 1;
3590 warn "emergency_perl_save: end write uuid\n";
3591 };
3592
3593 warn "emergency_perl_save: starting sync()\n";
3594 IO::AIO::aio_sync sub {
3595 warn "emergency_perl_save: finished sync()\n";
3596 };
3597
3598 warn "emergency_perl_save: leave\n";
3599}
3600
3601sub post_cleanup {
3602 my ($make_core) = @_;
3603
3604 warn Carp::longmess "post_cleanup backtrace"
3605 if $make_core;
3606
3607 my $fh = pidfile;
3608 unlink $PIDFILE if <$fh> == $$;
3609}
3610
3611# a safer delete_package, copied from Symbol
3612sub clear_package($) {
3613 my $pkg = shift;
3614
3615 # expand to full symbol table name if needed
3616 unless ($pkg =~ /^main::.*::$/) {
3617 $pkg = "main$pkg" if $pkg =~ /^::/;
3618 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3619 $pkg .= '::' unless $pkg =~ /::$/;
3620 }
3621
3622 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3623 my $stem_symtab = *{$stem}{HASH};
3624
3625 defined $stem_symtab and exists $stem_symtab->{$leaf}
3626 or return;
3627
3628 # clear all symbols
3629 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3630 for my $name (keys %$leaf_symtab) {
3631 _gv_clear *{"$pkg$name"};
3632# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3633 }
3634 warn "cleared package $pkg\n";#d#
3635}
3636
3637sub do_reload_perl() {
3638 # can/must only be called in main
3639 if ($Coro::current != $Coro::main) {
3640 warn "can only reload from main coroutine";
3641 return;
3642 }
3643
3644 return if $RELOAD++;
3645
3646 my $t1 = EV::time;
3647
3648 while ($RELOAD) {
3649 warn "reloading...";
3650
3651 warn "entering sync_job";
3652
3653 cf::sync_job {
3654 cf::write_runtime_sync; # external watchdog should not bark
3655 cf::emergency_save;
3656 cf::write_runtime_sync; # external watchdog should not bark
3657
3658 warn "syncing database to disk";
3659 BDB::db_env_txn_checkpoint $DB_ENV;
3660
3661 # if anything goes wrong in here, we should simply crash as we already saved
3662
3663 warn "flushing outstanding aio requests";
3664 while (IO::AIO::nreqs || BDB::nreqs) {
3665 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3666 }
3667
3668 warn "cancelling all extension coros";
3669 $_->cancel for values %EXT_CORO;
3670 %EXT_CORO = ();
3671
3672 warn "removing commands";
3673 %COMMAND = ();
3674
3675 warn "removing ext/exti commands";
3676 %EXTCMD = ();
3677 %EXTICMD = ();
3678
3679 warn "unloading/nuking all extensions";
3680 for my $pkg (@EXTS) {
3681 warn "... unloading $pkg";
3682
3683 if (my $cb = $pkg->can ("unload")) {
3684 eval {
3685 $cb->($pkg);
3686 1
3687 } or warn "$pkg unloaded, but with errors: $@";
3688 }
3689
3690 warn "... clearing $pkg";
3691 clear_package $pkg;
3692 }
3693
3694 warn "unloading all perl modules loaded from $LIBDIR";
3695 while (my ($k, $v) = each %INC) {
3696 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3697
3698 warn "... unloading $k";
3699 delete $INC{$k};
3700
3701 $k =~ s/\.pm$//;
3702 $k =~ s/\//::/g;
3703
3704 if (my $cb = $k->can ("unload_module")) {
3705 $cb->();
3706 }
3707
3708 clear_package $k;
3709 }
3710
3711 warn "getting rid of safe::, as good as possible";
3712 clear_package "safe::$_"
3713 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3714
3715 warn "unloading cf.pm \"a bit\"";
3716 delete $INC{"cf.pm"};
3717 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3718
3719 # don't, removes xs symbols, too,
3720 # and global variables created in xs
3721 #clear_package __PACKAGE__;
3722
3723 warn "unload completed, starting to reload now";
3724
3725 warn "reloading cf.pm";
3726 require cf;
3727 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3728
3729 warn "loading config and database again";
3730 cf::reload_config;
3731
3732 warn "loading extensions";
3733 cf::load_extensions;
3734
3735 if ($REATTACH_ON_RELOAD) {
3736 warn "reattaching attachments to objects/players";
3737 _global_reattach; # objects, sockets
3738 warn "reattaching attachments to maps";
3739 reattach $_ for values %MAP;
3740 warn "reattaching attachments to players";
3741 reattach $_ for values %PLAYER;
3742 }
3743
3744 warn "running post_init jobs";
3745 (pop @POST_INIT)->(1) while @POST_INIT;
3746
3747 warn "leaving sync_job";
3748
3749 1
3750 } or do {
3751 warn $@;
3752 cf::cleanup "error while reloading, exiting.";
3753 };
3754
3755 warn "reloaded";
3756 --$RELOAD;
3757 }
3758
3759 $t1 = EV::time - $t1;
3760 warn "reload completed in ${t1}s\n";
3761};
3762
3763our $RELOAD_WATCHER; # used only during reload
3764
3765sub reload_perl() {
3766 # doing reload synchronously and two reloads happen back-to-back,
3767 # coro crashes during coro_state_free->destroy here.
3768
3769 $RELOAD_WATCHER ||= cf::async {
3770 Coro::AIO::aio_wait cache_extensions;
3771
3772 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3773 do_reload_perl;
3774 undef $RELOAD_WATCHER;
3775 };
3776 };
3777}
3778
3779register_command "reload" => sub {
3780 my ($who, $arg) = @_;
3781
3782 if ($who->flag (FLAG_WIZ)) {
3783 $who->message ("reloading server.");
3784 async {
3785 $Coro::current->{desc} = "perl_reload";
3786 reload_perl;
3787 };
3788 }
3789};
3790
3791unshift @INC, $LIBDIR;
3792
3793my $bug_warning = 0;
3794
3795our @WAIT_FOR_TICK;
3796our @WAIT_FOR_TICK_BEGIN;
3797
3798sub wait_for_tick {
3799 return if tick_inhibit || $Coro::current == $Coro::main;
3800
3801 my $signal = new Coro::Signal;
3802 push @WAIT_FOR_TICK, $signal;
3803 $signal->wait;
3804}
3805
3806sub wait_for_tick_begin {
3807 return if tick_inhibit || $Coro::current == $Coro::main;
3808
3809 my $signal = new Coro::Signal;
3810 push @WAIT_FOR_TICK_BEGIN, $signal;
3811 $signal->wait;
3812}
3813
3814sub tick {
3815 if ($Coro::current != $Coro::main) {
3816 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3817 unless ++$bug_warning > 10;
3818 return;
3819 }
3820
3821 cf::server_tick; # one server iteration
3822
3823 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3824 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3825 Coro::async_pool {
3826 $Coro::current->{desc} = "runtime saver";
3827 write_runtime_sync
3828 or warn "ERROR: unable to write runtime file: $!";
3829 };
3830 }
3831
3832 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3833 $sig->send;
3834 }
3835 while (my $sig = shift @WAIT_FOR_TICK) {
3836 $sig->send;
3837 }
3838
3839 $LOAD = ($NOW - $TICK_START) / $TICK;
3840 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3841
3842 if (0) {
3843 if ($NEXT_TICK) {
3844 my $jitter = $TICK_START - $NEXT_TICK;
3845 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3846 warn "jitter $JITTER\n";#d#
3847 }
3848 }
3849}
969 3850
970{ 3851{
971 my $db; 3852 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 3853
974 sub db_load() { 3854 BDB::min_parallel 8;
975 warn "loading database $path\n";#d# remove later 3855 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 3856 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 3857
979 my $pid; 3858 unless ($DB_ENV) {
3859 $DB_ENV = BDB::db_env_create;
3860 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3861 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3862 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3863 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3864 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 3865
981 sub db_save() { 3866 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 3867 eval {
1018 $db->{$_[0]} = $_[1]; 3868 BDB::db_env_open
1019 } 3869 $DB_ENV,
1020 db_dirty; 3870 $BDBDIR,
1021 } 3871 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3872 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3873 0666;
1022 3874
1023 attach_global 3875 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub load_cfg {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042}
1043
1044sub main {
1045 load_cfg;
1046 db_load;
1047 load_extensions;
1048 Event::loop;
1049}
1050
1051#############################################################################
1052# initialisation
1053
1054sub _perl_reload(&) {
1055 my ($msg) = @_;
1056
1057 $msg->("reloading...");
1058
1059 eval {
1060 # cancel all watchers
1061 $_->cancel for Event::all_watchers;
1062
1063 # unload all extensions
1064 for (@exts) {
1065 $msg->("unloading <$_>");
1066 unload_extension $_;
1067 }
1068
1069 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072
1073 $msg->("removing <$k>");
1074 delete $INC{$k};
1075
1076 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g;
1078
1079 if (my $cb = $k->can ("unload_module")) {
1080 $cb->();
1081 } 3876 };
1082 3877
1083 Symbol::delete_package $k; 3878 cf::cleanup "db_env_open(db): $@" if $@;
1084 } 3879 };
3880 }
1085 3881
1086 # sync database to disk 3882 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1087 cf::db_sync; 3883 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1088
1089 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1092
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit"
1097 delete $INC{"cf.pm"};
1098
1099 # don't, removes xs symbols, too,
1100 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__;
1102
1103 # reload cf.pm
1104 $msg->("reloading cf.pm");
1105 require cf;
1106
1107 # load database again
1108 cf::db_load;
1109
1110 # load extensions
1111 $msg->("load extensions");
1112 cf::load_extensions;
1113
1114 # reattach attachments to objects
1115 $msg->("reattach");
1116 _global_reattach;
1117 }; 3884 };
1118 $msg->($@) if $@; 3885 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1119 3886 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1120 $msg->("reloaded");
1121};
1122
1123sub perl_reload() {
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 }; 3887 };
3888 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3889 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3890 };
1128} 3891}
1129 3892
1130register_command "perl-reload", 0, sub { 3893{
3894 # configure IO::AIO
3895
3896 IO::AIO::min_parallel 8;
3897 IO::AIO::max_poll_time $TICK * 0.1;
3898 undef $AnyEvent::AIO::WATCHER;
3899}
3900
3901my $_log_backtrace;
3902
3903sub _log_backtrace {
1131 my ($who, $arg) = @_; 3904 my ($msg, @addr) = @_;
1132 3905
1133 if ($who->flag (FLAG_WIZ)) { 3906 $msg =~ s/\n//;
1134 _perl_reload { 3907
1135 warn $_[0]; 3908 # limit the # of concurrent backtraces
1136 $who->message ($_[0]); 3909 if ($_log_backtrace < 2) {
3910 ++$_log_backtrace;
3911 my $perl_bt = Carp::longmess $msg;
3912 async {
3913 $Coro::current->{desc} = "abt $msg";
3914
3915 my @bt = fork_call {
3916 @addr = map { sprintf "%x", $_ } @addr;
3917 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3918 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3919 or die "addr2line: $!";
3920
3921 my @funcs;
3922 my @res = <$fh>;
3923 chomp for @res;
3924 while (@res) {
3925 my ($func, $line) = splice @res, 0, 2, ();
3926 push @funcs, "[$func] $line";
3927 }
3928
3929 @funcs
3930 };
3931
3932 LOG llevInfo, "[ABT] $perl_bt\n";
3933 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3934 LOG llevInfo, "[ABT] $_\n" for @bt;
3935 --$_log_backtrace;
1137 }; 3936 };
1138 } 3937 } else {
1139}; 3938 LOG llevInfo, "[ABT] $msg\n";
1140 3939 LOG llevInfo, "[ABT] [suppressed]\n";
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR;
1144
1145$TICK_WATCHER = Event->timer (
1146 prio => 1,
1147 at => $NEXT_TICK || 1,
1148 cb => sub {
1149 cf::server_tick; # one server iteration
1150
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK;
1153
1154 # if we are delayed by four ticks, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1156
1157 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start;
1159 }, 3940 }
1160); 3941}
3942
3943# load additional modules
3944require "cf/$_.pm" for @EXTRA_MODULES;
3945
3946END { cf::emergency_save }
1161 3947
11621 39481
1163 3949

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