ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
32############################################################################# 77#############################################################################
33 78
34=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
35 80
36=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
37 91
38=item $cf::LIBDIR 92=item $cf::LIBDIR
39 93
40The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
42 100
43=item $cf::TICK 101=item $cf::TICK
44 102
45The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
46 104
54=cut 112=cut
55 113
56BEGIN { 114BEGIN {
57 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
59 $msg .= "\n" 119 $msg .= "\n"
60 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
61 121
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
64 }; 123 };
65} 124}
66 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 132
69# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 134# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
72 no strict 'refs'; 142 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 144}
75 145
76$Event::DIED = sub { 146$Event::DIED = sub {
78}; 148};
79 149
80my %ext_pkg; 150my %ext_pkg;
81my @exts; 151my @exts;
82my @hook; 152my @hook;
83my %command;
84my %extcmd;
85 153
86=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
87 155
88=over 4 156=over 4
89 157
111sub to_json($) { 179sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
114} 182}
115 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro = &cf::async ($cb);
307
308 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0};
310 });
311 $EXT_CORO{$coro+0} = $coro;
312
313 $coro
314}
315
316sub write_runtime {
317 my $runtime = cf::localdir . "/runtime";
318
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return;
321
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325
326 aio_fsync $fh
327 and return;
328
329 close $fh
330 or return;
331
332 aio_rename "$runtime~", $runtime
333 and return;
334
335 1
336}
337
116=back 338=back
117 339
118=cut 340=cut
119 341
120############################################################################# 342#############################################################################
121 343
122=head2 EVENTS AND OBJECT ATTACHMENTS 344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS
465
466Many objects in crossfire are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods.
469
470In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+).
123 473
124=over 4 474=over 4
125 475
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 476=item $attachable->attach ($attachment, key => $value...)
139 477
140=item $map->detach ($attachment) 478=item $attachable->detach ($attachment)
141 479
142Attach/detach a pre-registered attachment to a map. 480Attach/detach a pre-registered attachment to a specific object and give it
481the specified key/value pairs as arguments.
143 482
144=item $bool = $object->attached ($name) 483Example, attach a minesweeper attachment to the given object, making it a
48410x10 minesweeper game:
145 485
146=item $bool = $player->attached ($name) 486 $obj->attach (minesweeper => width => 10, height => 10);
147 487
148=item $bool = $map->attached ($name) 488=item $bool = $attachable->attached ($name)
149 489
150Checks wether the named attachment is currently attached to the object. 490Checks wether the named attachment is currently attached to the object.
151 491
152=item cf::attach_global ... 492=item cf::CLASS->attach ...
153 493
154Attach handlers for global events. 494=item cf::CLASS->detach ...
155 495
156This and all following C<attach_*>-functions expect any number of the 496Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 497CLASS. See the next function for an explanation of its arguments.
498
499You can attach to global events by using the C<cf::global> class.
500
501Example, log all player logins:
502
503 cf::player->attach (
504 on_login => sub {
505 my ($pl) = @_;
506 ...
507 },
508 );
509
510Example, attach to the jeweler skill:
511
512 cf::object->attach (
513 type => cf::SKILL,
514 subtype => cf::SK_JEWELER,
515 on_use_skill => sub {
516 my ($sk, $ob, $part, $dir, $msg) = @_;
517 ...
518 },
519 );
520
521=item cf::CLASS::attachment $name, ...
522
523Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment.
525
526Some classes such as crossfire maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name.
528
529These calls expect any number of the following handler/hook descriptions:
158 530
159=over 4 531=over 4
160 532
161=item prio => $number 533=item prio => $number
162 534
164by another C<prio> setting). Lower priority handlers get executed 536by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 537earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 538registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 539unless you know what you are doing.
168 540
541=item type => $type
542
543(Only for C<< cf::object->attach >> calls), limits the attachment to the
544given type of objects only (the additional parameter C<subtype> can be
545used to further limit to the given subtype).
546
169=item on_I<event> => \&cb 547=item on_I<event> => \&cb
170 548
171Call the given code reference whenever the named event happens (event is 549Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 550something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 551handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 560package and register them. Only handlers for eevents supported by the
183object/class are recognised. 561object/class are recognised.
184 562
185=back 563=back
186 564
187=item cf::attach_to_type $object_type, $subtype, ... 565Example, define an attachment called "sockpuppet" that calls the given
566event handler when a monster attacks:
188 567
189Attach handlers for a specific object type (e.g. TRANSPORT) and 568 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 569 on_skill_attack => sub {
191type. 570 my ($self, $victim) = @_;
192 571 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 572 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 573 }
414}
415 574
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 575=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 576
442Just because you have a perl object does not mean that the corresponding 577Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 578C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 579valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 580can be used to test for existence of the C object part without causing an
446exception. 581exception.
447 582
583=cut
584
585# the following variables are defined in .xs and must not be re-created
586our @CB_GLOBAL = (); # registry for all global events
587our @CB_ATTACHABLE = (); # registry for all attachables
588our @CB_OBJECT = (); # all objects (should not be used except in emergency)
589our @CB_PLAYER = ();
590our @CB_CLIENT = ();
591our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = ();
593
594my %attachment;
595
596sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_;
598
599 use sort 'stable';
600
601 $cb = [$prio, $cb];
602
603 @{$registry->[$event]} = sort
604 { $a->[0] cmp $b->[0] }
605 @{$registry->[$event] || []}, $cb;
606}
607
608# hack
609my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
610
611# attach handles attaching event callbacks
612# the only thing the caller has to do is pass the correct
613# registry (== where the callback attaches to).
614sub _attach {
615 my ($registry, $klass, @arg) = @_;
616
617 my $object_type;
618 my $prio = 0;
619 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
620
621 #TODO: get rid of this hack
622 if ($attachable_klass{$klass}) {
623 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
624 }
625
626 while (@arg) {
627 my $type = shift @arg;
628
629 if ($type eq "prio") {
630 $prio = shift @arg;
631
632 } elsif ($type eq "type") {
633 $object_type = shift @arg;
634 $registry = $CB_TYPE[$object_type] ||= [];
635
636 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
640
641 } elsif ($type eq "package") {
642 my $pkg = shift @arg;
643
644 while (my ($name, $id) = each %cb_id) {
645 if (my $cb = $pkg->can ($name)) {
646 _attach_cb $registry, $id, $prio, $cb;
647 }
648 }
649
650 } elsif (exists $cb_id{$type}) {
651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
652
653 } elsif (ref $type) {
654 warn "attaching objects not supported, ignoring.\n";
655
656 } else {
657 shift @arg;
658 warn "attach argument '$type' not supported, ignoring.\n";
659 }
660 }
661}
662
663sub _object_attach {
664 my ($obj, $name, %arg) = @_;
665
666 return if exists $obj->{_attachment}{$name};
667
668 if (my $attach = $attachment{$name}) {
669 my $registry = $obj->registry;
670
671 for (@$attach) {
672 my ($klass, @attach) = @$_;
673 _attach $registry, $klass, @attach;
674 }
675
676 $obj->{$name} = \%arg;
677 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n";
679 }
680
681 $obj->{_attachment}{$name} = undef;
682}
683
684sub cf::attachable::attach {
685 if (ref $_[0]) {
686 _object_attach @_;
687 } else {
688 _attach shift->_attach_registry, @_;
689 }
690};
691
692# all those should be optimised
693sub cf::attachable::detach {
694 my ($obj, $name) = @_;
695
696 if (ref $obj) {
697 delete $obj->{_attachment}{$name};
698 reattach ($obj);
699 } else {
700 Carp::croak "cannot, currently, detach class attachments";
701 }
702};
703
704sub cf::attachable::attached {
705 my ($obj, $name) = @_;
706
707 exists $obj->{_attachment}{$name}
708}
709
710for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
711 eval "#line " . __LINE__ . " 'cf.pm'
712 sub cf::\L$klass\E::_attach_registry {
713 (\\\@CB_$klass, KLASS_$klass)
714 }
715
716 sub cf::\L$klass\E::attachment {
717 my \$name = shift;
718
719 \$attachment{\$name} = [[KLASS_$klass, \@_]];
720 }
721 ";
722 die if $@;
723}
724
725our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727
728sub override {
729 $override = 1;
730 @invoke_results = ();
731}
732
733sub do_invoke {
734 my $event = shift;
735 my $callbacks = shift;
736
737 @invoke_results = ();
738
739 local $override;
740
741 for (@$callbacks) {
742 eval { &{$_->[1]} };
743
744 if ($@) {
745 warn "$@";
746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
747 override;
748 }
749
750 return 1 if $override;
751 }
752
753 0
754}
755
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
757
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759
760Generate an object-specific event with the given arguments.
761
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly).
765
448=back 766=back
449 767
450=cut 768=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 769
456############################################################################# 770#############################################################################
457# object support 771# object support
458 772
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 773sub reattach {
774 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 775 my ($obj) = @_;
776
474 my $registry = $obj->registry; 777 my $registry = $obj->registry;
475 778
476 @$registry = (); 779 @$registry = ();
477 780
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 781 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 782
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 783 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 784 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 785 for (@$attach) {
483 my ($klass, @attach) = @$_; 786 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 787 _attach $registry, $klass, @attach;
485 } 788 }
486 } else { 789 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 790 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 791 }
489 } 792 }
490} 793}
491 794
492sub object_freezer_save { 795cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 796 prio => -1000000,
797 on_instantiate => sub {
798 my ($obj, $data) = @_;
799
800 $data = from_json $data;
801
802 for (@$data) {
803 my ($name, $args) = @$_;
804
805 $obj->attach ($name, %{$args || {} });
806 }
807 },
808 on_reattach => \&reattach,
544 on_clone => sub { 809 on_clone => sub {
545 my ($src, $dst) = @_; 810 my ($src, $dst) = @_;
546 811
547 @{$dst->registry} = @{$src->registry}; 812 @{$dst->registry} = @{$src->registry};
548 813
549 %$dst = %$src; 814 %$dst = %$src;
550 815
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 816 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 817 if exists $src->{_attachment};
553 }, 818 },
554; 819);
820
821sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_;
823
824 sync_job {
825 if (length $$rdata) {
826 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs;
828
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh;
833 close $fh;
834
835 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh;
841 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst";
843 }
844 } else {
845 aio_unlink "$filename.pst";
846 }
847
848 aio_rename "$filename~", $filename;
849 } else {
850 warn "FATAL: $filename~: $!\n";
851 }
852 } else {
853 aio_unlink $filename;
854 aio_unlink "$filename.pst";
855 }
856 }
857}
858
859sub object_freezer_as_string {
860 my ($rdata, $objs) = @_;
861
862 use Data::Dumper;
863
864 $$rdata . Dumper $objs
865}
866
867sub object_thawer_load {
868 my ($filename) = @_;
869
870 my ($data, $av);
871
872 (aio_load $filename, $data) >= 0
873 or return;
874
875 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0
877 or return;
878 $av = eval { (Storable::thaw $av)->{objs} };
879 }
880
881 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d#
883 return ($data, $av);
884}
555 885
556############################################################################# 886#############################################################################
557# old plug-in events 887# command handling &c
558 888
559sub inject_event { 889=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 890
563 my $cb = $hook[$event_code]{$extension} 891Register a callback for execution when the client sends the user command
564 or return; 892$name.
565 893
566 &$cb 894=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 895
588sub register_command { 896sub register_command {
589 my ($name, $time, $cb) = @_; 897 my ($name, $cb) = @_;
590 898
591 my $caller = caller; 899 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 900 #warn "registering command '$name/$time' to '$caller'";
593 901
594 push @{ $command{$name} }, [$time, $cb, $caller]; 902 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 903}
904
905=item cf::register_extcmd $name => \&callback($pl,$packet);
906
907Register a callbackf ro execution when the client sends an extcmd packet.
908
909If the callback returns something, it is sent back as if reply was being
910called.
911
912=cut
597 913
598sub register_extcmd { 914sub register_extcmd {
599 my ($name, $cb) = @_; 915 my ($name, $cb) = @_;
600 916
601 my $caller = caller; 917 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 918 #warn "registering extcmd '$name' to '$caller'";
603 919
604 $extcmd{$name} = [$cb, $caller]; 920 $EXTCMD{$name} = [$cb, $caller];
605} 921}
922
923cf::player->attach (
924 on_command => sub {
925 my ($pl, $name, $params) = @_;
926
927 my $cb = $COMMAND{$name}
928 or return;
929
930 for my $cmd (@$cb) {
931 $cmd->[1]->($pl->ob, $params);
932 }
933
934 cf::override;
935 },
936 on_extcmd => sub {
937 my ($pl, $buf) = @_;
938
939 my $msg = eval { from_json $buf };
940
941 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 }
947 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 }
950
951 cf::override;
952 },
953);
606 954
607sub register { 955sub register {
608 my ($base, $pkg) = @_; 956 my ($base, $pkg) = @_;
609 957
610 #TODO 958 #TODO
629 . "#line 1 \"$path\"\n{\n" 977 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 978 . (do { local $/; <$fh> })
631 . "\n};\n1"; 979 . "\n};\n1";
632 980
633 eval $source 981 eval $source
634 or die "$path: $@"; 982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
635 984
636 push @exts, $pkg; 985 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 986 $ext_pkg{$base} = $pkg;
638 987
639# no strict 'refs'; 988# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 1001# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 1002# delete $hook[$idx]{$pkg};
654# } 1003# }
655 1004
656 # remove commands 1005 # remove commands
657 for my $name (keys %command) { 1006 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1008
660 if (@cb) { 1009 if (@cb) {
661 $command{$name} = \@cb; 1010 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1011 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1012 delete $COMMAND{$name};
666 } 1013 }
667 } 1014 }
668 1015
669 # remove extcmds 1016 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1018 delete $EXTCMD{$name};
672 } 1019 }
673 1020
674 if (my $cb = $pkg->can ("unload")) { 1021 if (my $cb = $pkg->can ("unload")) {
675 eval { 1022 eval {
676 $cb->($pkg); 1023 $cb->($pkg);
680 1027
681 Symbol::delete_package $pkg; 1028 Symbol::delete_package $pkg;
682} 1029}
683 1030
684sub load_extensions { 1031sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1032 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1033 next unless -r $ext;
689 eval { 1034 eval {
690 load_extension $ext; 1035 load_extension $ext;
691 1 1036 1
692 } or warn "$ext not loaded: $@"; 1037 } or warn "$ext not loaded: $@";
693 } 1038 }
694} 1039}
695 1040
696############################################################################# 1041#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1042# load/save/clean perl data associated with a map
722 1043
723*cf::mapsupport::on_clean = sub { 1044*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1045 my ($map) = @_;
725 1046
727 defined $path or return; 1048 defined $path or return;
728 1049
729 unlink "$path.pst"; 1050 unlink "$path.pst";
730}; 1051};
731 1052
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1054
734############################################################################# 1055#############################################################################
735# load/save perl data associated with player->ob objects 1056# load/save perl data associated with player->ob objects
736 1057
737sub all_objects(@) { 1058sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1059 @_, map all_objects ($_->inv), @_
739} 1060}
740 1061
741# TODO: compatibility cruft, remove when no longer needed 1062# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1063cf::player->attach (
743 on_load => sub { 1064 on_load => sub {
744 my ($pl, $path) = @_; 1065 my ($pl, $path) = @_;
745 1066
746 for my $o (all_objects $pl->ob) { 1067 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1070
750 %$o = %{ Storable::thaw pack "H*", $value }; 1071 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1072 }
752 } 1073 }
753 }, 1074 },
754; 1075);
755 1076
756############################################################################# 1077#############################################################################
757 1078
758=head2 CORE EXTENSIONS 1079=head2 CORE EXTENSIONS
759 1080
760Functions and methods that extend core crossfire objects. 1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
761 1084
762=over 4 1085=over 4
763 1086
764=item cf::player::exists $login 1087=item cf::player::exists $login
765 1088
770sub cf::player::exists($) { 1093sub cf::player::exists($) {
771 cf::player::find $_[0] 1094 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1096}
774 1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110}
1111
1112=back
1113
1114
1115=head3 cf::map
1116
1117=over 4
1118
1119=cut
1120
1121package cf::map;
1122
1123use Fcntl;
1124use Coro::AIO;
1125
1126our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000;
1128
1129sub generate_random_map {
1130 my ($path, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region})
1146}
1147
1148# and all this just because we cannot iterate over
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152
1153 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP;
1155}
1156
1157sub try_load_header($) {
1158 my ($path) = @_;
1159
1160 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0
1162 or return;
1163
1164 my $map = cf::map::new
1165 or return;
1166
1167 # for better error messages only, will be overwritten
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176}
1177
1178sub find;
1179sub find {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return;
1211
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME;
1224
1225 Coro::cede;
1226
1227 if ($map->should_reset) {
1228 $map->reset;
1229 undef $guard;
1230 $map = find $path
1231 or return;
1232 }
1233
1234 $cf::MAP{$key} = $map
1235 }
1236}
1237
1238sub load {
1239 my ($self) = @_;
1240
1241 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1243
1244 return if $self->in_memory != cf::MAP_SWAPPED;
1245
1246 $self->in_memory (cf::MAP_LOADING);
1247
1248 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1)
1250 or return;
1251
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original};
1254
1255 if (my $uniq = $path->uniq_path) {
1256 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0);
1260 }
1261 }
1262
1263 Coro::cede;
1264
1265 # now do the right thing for maps
1266 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty;
1278 $self->activate;
1279 }
1280
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY);
1284}
1285
1286sub find_sync {
1287 my ($path, $origin) = @_;
1288
1289 cf::sync_job { cf::map::find $path, $origin }
1290}
1291
1292sub do_load_sync {
1293 my ($map) = @_;
1294
1295 cf::sync_job { $map->load };
1296}
1297
1298sub save {
1299 my ($self) = @_;
1300
1301 $self->{last_save} = $cf::RUNTIME;
1302
1303 return unless $self->dirty;
1304
1305 my $save = $self->{path}->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1307
1308 $self->{load_path} = $save;
1309
1310 return if $self->{deny_save};
1311
1312 local $self->{last_access} = $self->last_access;#d#
1313
1314 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES);
1317 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 }
1320}
1321
1322sub swap_out {
1323 my ($self) = @_;
1324
1325 # save first because save cedes
1326 $self->save;
1327
1328 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save};
1331
1332 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334}
1335
1336sub reset_at {
1337 my ($self) = @_;
1338
1339 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset};
1342
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345
1346 $time + $to
1347}
1348
1349sub should_reset {
1350 my ($self) = @_;
1351
1352 $self->reset_at <= $cf::RUNTIME
1353}
1354
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset {
1377 my ($self) = @_;
1378
1379 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381
1382 warn "resetting map ", $self->path;#d#
1383
1384 delete $cf::MAP{$self->path};
1385
1386 $_->clear_links_to ($self) for values %cf::MAP;
1387
1388 $self->unlink_save;
1389 $self->destroy;
1390}
1391
1392my $nuke_counter = "aaaa";
1393
1394sub nuke {
1395 my ($self) = @_;
1396
1397 $self->{deny_save} = 1;
1398 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++));
1400 $self->reset; # polite request, might not happen
1401}
1402
1403sub customise_for {
1404 my ($map, $ob) = @_;
1405
1406 if ($map->per_player) {
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1408 }
1409
1410 $map
1411}
1412
1413sub emergency_save {
1414 my $freeze_guard = cf::freeze_mainloop;
1415
1416 warn "enter emergency map save\n";
1417
1418 cf::sync_job {
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422
1423 warn "end emergency map save\n";
1424}
1425
1426package cf;
1427
1428=back
1429
1430
1431=head3 cf::object::player
1432
1433=over 4
1434
775=item $player->reply ($npc, $msg[, $flags]) 1435=item $player_object->reply ($npc, $msg[, $flags])
776 1436
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1438can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1439dialogue with the given NPC character.
780 1440
781=cut 1441=cut
782 1442
783# rough implementation of a future "reply" method that works 1443# rough implementation of a future "reply" method that works
784# with dialog boxes. 1444# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1446sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1447 my ($self, $npc, $msg, $flags) = @_;
787 1448
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1450
793 $msg = $npc->name . " says: $msg" if $npc; 1454 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1455 $self->message ($msg, $flags);
795 } 1456 }
796} 1457}
797 1458
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1459=item $player_object->may ("access")
799 1460
800Sends an ext reply to the player. 1461Returns wether the given player is authorized to access resource "access"
1462(e.g. "command_wizcast").
801 1463
802=cut 1464=cut
803 1465
804sub cf::player::ext_reply($$$%) { 1466sub cf::object::player::may {
1467 my ($self, $access) = @_;
1468
1469 $self->flag (cf::FLAG_WIZ) ||
1470 (ref $cf::CFG{"may_$access"}
1471 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1472 : $cf::CFG{"may_$access"})
1473}
1474
1475=item $player_object->enter_link
1476
1477Freezes the player and moves him/her to a special map (C<{link}>).
1478
1479The player should be reaosnably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though.
1481
1482=item $player_object->leave_link ($map, $x, $y)
1483
1484Moves the player out of the specila link map onto the given map. If the
1485map is not valid (or omitted), the player will be moved back to the
1486location he/she was before the call to C<enter_link>, or, if that fails,
1487to the emergency map position.
1488
1489Might block.
1490
1491=cut
1492
1493sub cf::object::player::enter_link {
1494 my ($self) = @_;
1495
1496 $self->deactivate_recursive;
1497
1498 return if $self->map == $LINK_MAP;
1499
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map;
1502
1503 $self->enter_map ($LINK_MAP, 20, 20);
1504}
1505
1506sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_;
1508
1509 my $link_pos = delete $self->{_link_pos};
1510
1511 unless ($map) {
1512 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find $map;
1515
1516 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n";
1520 }
1521 }
1522
1523 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y);
1525
1526 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0;
1529
1530 $map->load;
1531
1532 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut
1567
1568sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_;
1570
1571 $self->enter_link;
1572
1573 (cf::async {
1574 $path = new cf::path $path;
1575
1576 my $map = cf::map::find $path->as_string;
1577 $map = $map->customise_for ($self) if $map;
1578
1579# warn "entering ", $map->path, " at ($x, $y)\n"
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583
1584 $self->leave_link ($map, $x, $y);
1585 })->prio (1);
1586}
1587
1588=item $player_object->enter_exit ($exit_object)
1589
1590=cut
1591
1592sub parse_random_map_params {
1593 my ($spec) = @_;
1594
1595 my $rmp = { # defaults
1596 xsize => 10,
1597 ysize => 10,
1598 };
1599
1600 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2;
1602
1603 $rmp->{lc $k} = $v if (length $k) && (length $v);
1604 }
1605
1606 $rmp
1607}
1608
1609sub prepare_random_map {
1610 my ($exit) = @_;
1611
1612 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object
1615
1616 my $rmp = parse_random_map_params $exit->msg;
1617
1618 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name;
1620 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y;
1623 }
1624
1625 $rmp->{random_seed} ||= $exit->random_seed;
1626
1627 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data;
1629
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0;
1632
1633 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef);
1635 }
1636}
1637
1638sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1639 my ($self, $exit) = @_;
806 1640
807 $msg{msgid} = $id; 1641 return unless $self->type == cf::PLAYER;
808 1642
809 $self->send ("ext " . to_json \%msg); 1643 $self->enter_link;
1644
1645 (cf::async {
1646 $self->deactivate_recursive; # just to be sure
1647 unless (eval {
1648 prepare_random_map $exit
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653
1654 1;
1655 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master",
1659 cf::NDI_UNIQUE | cf::NDI_RED);
1660
1661 warn "ERROR in enter_exit: $@";
1662 $self->leave_link;
1663 }
1664 })->prio (1);
810} 1665}
1666
1667=head3 cf::client
1668
1669=over 4
1670
1671=item $client->send_drawinfo ($text, $flags)
1672
1673Sends a drawinfo packet to the client. Circumvents output buffering so
1674should not be used under normal circumstances.
1675
1676=cut
1677
1678sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_;
1680
1681 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1683}
1684
1685
1686=item $success = $client->query ($flags, "text", \&cb)
1687
1688Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691
1692Queries can fail, so check the return code. Or don't, as queries will become
1693reliable at some point in the future.
1694
1695=cut
1696
1697sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_;
1699
1700 return unless $self->state == ST_PLAYING
1701 || $self->state == ST_SETUP
1702 || $self->state == ST_CUSTOM;
1703
1704 $self->state (ST_CUSTOM);
1705
1706 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708
1709 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1;
1711}
1712
1713cf::client->attach (
1714 on_reply => sub {
1715 my ($ns, $msg) = @_;
1716
1717 # this weird shuffling is so that direct followup queries
1718 # get handled first
1719 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721
1722 (shift @$queue)->[1]->($msg);
1723
1724 push @{ $ns->{query_queue} }, @$queue;
1725
1726 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) {
1728 $ns->send_packet ($ns->{query_queue}[0][0]);
1729 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 }
1732 }
1733 },
1734);
1735
1736=item $client->coro (\&cb)
1737
1738Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection).
1741
1742=cut
1743
1744sub cf::client::coro {
1745 my ($self, $cb) = @_;
1746
1747 my $coro = &cf::async ($cb);
1748
1749 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0};
1751 });
1752
1753 $self->{_coro}{$coro+0} = $coro;
1754
1755 $coro
1756}
1757
1758cf::client->attach (
1759 on_destroy => sub {
1760 my ($ns) = @_;
1761
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 },
1764);
811 1765
812=back 1766=back
813 1767
814=cut
815
816#############################################################################
817 1768
818=head2 SAFE SCRIPTING 1769=head2 SAFE SCRIPTING
819 1770
820Functions that provide a safe environment to compile and execute 1771Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1772snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1773itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1774is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1775functions and methods that can be called is greatly reduced.
825 1776
826=cut 1777=cut
827 1778
828our $safe = new Safe "safe"; 1779our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1780our $safe_hole = new Safe::Hole;
836 1787
837=pod 1788=pod
838 1789
839The following fucntions and emthods are available within a safe environment: 1790The following fucntions and emthods are available within a safe environment:
840 1791
841 cf::object contr pay_amount pay_player 1792 cf::object contr pay_amount pay_player map
842 cf::object::player player 1793 cf::object::player player
843 cf::player peaceful 1794 cf::player peaceful
1795 cf::map trigger
844 1796
845=cut 1797=cut
846 1798
847for ( 1799for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1800 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1801 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1802 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)],
851) { 1804) {
852 no strict 'refs'; 1805 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1806 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1808 for @funs;
965 1918
966Immediately write the database to disk I<if it is dirty>. 1919Immediately write the database to disk I<if it is dirty>.
967 1920
968=cut 1921=cut
969 1922
1923our $DB;
1924
970{ 1925{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1926 my $path = cf::localdir . "/database.pst";
973 1927
974 sub db_load() { 1928 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1929 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1930 }
978 1931
979 my $pid; 1932 my $pid;
980 1933
981 sub db_save() { 1934 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1935 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1936 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1937 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1938 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1939 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1940 cf::_exit 0 if defined $pid;
989 } 1941 }
990 } 1942 }
991 1943
994 sub db_sync() { 1946 sub db_sync() {
995 db_save if $dirty; 1947 db_save if $dirty;
996 undef $dirty; 1948 undef $dirty;
997 } 1949 }
998 1950
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1952 db_sync;
1001 }); 1953 });
1002 1954
1003 sub db_dirty() { 1955 sub db_dirty() {
1004 $dirty = 1; 1956 $dirty = 1;
1005 $idle->start; 1957 $idle->start;
1006 } 1958 }
1007 1959
1008 sub db_get($;$) { 1960 sub db_get($;$) {
1009 @_ >= 2 1961 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1962 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1963 : ($DB->{$_[0]} ||= { })
1012 } 1964 }
1013 1965
1014 sub db_put($$;$) { 1966 sub db_put($$;$) {
1015 if (@_ >= 3) { 1967 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1968 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1969 } else {
1018 $db->{$_[0]} = $_[1]; 1970 $DB->{$_[0]} = $_[1];
1019 } 1971 }
1020 db_dirty; 1972 db_dirty;
1021 } 1973 }
1022 1974
1023 attach_global 1975 cf::global->attach (
1024 prio => 10000, 1976 prio => 10000,
1025 on_cleanup => sub { 1977 on_cleanup => sub {
1026 db_sync; 1978 db_sync;
1027 }, 1979 },
1028 ; 1980 );
1029} 1981}
1030 1982
1031############################################################################# 1983#############################################################################
1032# the server's main() 1984# the server's main()
1033 1985
1036 or return; 1988 or return;
1037 1989
1038 local $/; 1990 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1991 *CFG = YAML::Syck::Load <$fh>;
1040 1992
1041 use Data::Dumper; warn Dumper \%CFG; 1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994
1995 if (exists $CFG{mlockall}) {
1996 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall
1998 and die "WARNING: m(un)lockall failed: $!\n";
1999 };
2000 warn $@ if $@;
2001 }
1042} 2002}
1043 2003
1044sub main { 2004sub main {
2005 # we must not ever block the main coroutine
2006 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub {
2009 Event::one_event;
2010 })->();
2011 };
2012
1045 cfg_load; 2013 cfg_load;
1046 db_load; 2014 db_load;
1047 load_extensions; 2015 load_extensions;
1048 Event::loop; 2016 Event::loop;
1049} 2017}
1050 2018
1051############################################################################# 2019#############################################################################
1052# initialisation 2020# initialisation
1053 2021
1054sub _perl_reload(&) { 2022sub reload() {
1055 my ($msg) = @_; 2023 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n";
2026 return;
2027 }
1056 2028
1057 $msg->("reloading..."); 2029 warn "reloading...";
2030
2031 my $guard = freeze_mainloop;
2032 cf::emergency_save;
1058 2033
1059 eval { 2034 eval {
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
1060 # cancel all watchers 2037 # cancel all watchers
1061 $_->cancel for Event::all_watchers; 2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
1062 2045
1063 # unload all extensions 2046 # unload all extensions
1064 for (@exts) { 2047 for (@exts) {
1065 $msg->("unloading <$_>"); 2048 warn "unloading <$_>";
1066 unload_extension $_; 2049 unload_extension $_;
1067 } 2050 }
1068 2051
1069 # unload all modules loaded from $LIBDIR 2052 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) { 2053 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2055
1073 $msg->("removing <$k>"); 2056 warn "removing <$k>";
1074 delete $INC{$k}; 2057 delete $INC{$k};
1075 2058
1076 $k =~ s/\.pm$//; 2059 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2060 $k =~ s/\//::/g;
1078 2061
1083 Symbol::delete_package $k; 2066 Symbol::delete_package $k;
1084 } 2067 }
1085 2068
1086 # sync database to disk 2069 # sync database to disk
1087 cf::db_sync; 2070 cf::db_sync;
2071 IO::AIO::flush;
1088 2072
1089 # get rid of safe::, as good as possible 2073 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_" 2074 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2076
1093 # remove register_script_function callbacks 2077 # remove register_script_function callbacks
1094 # TODO 2078 # TODO
1095 2079
1096 # unload cf.pm "a bit" 2080 # unload cf.pm "a bit"
1099 # don't, removes xs symbols, too, 2083 # don't, removes xs symbols, too,
1100 # and global variables created in xs 2084 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 2085 #Symbol::delete_package __PACKAGE__;
1102 2086
1103 # reload cf.pm 2087 # reload cf.pm
1104 $msg->("reloading cf.pm"); 2088 warn "reloading cf.pm";
1105 require cf; 2089 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 2091
1107 # load config and database again 2092 # load config and database again
1108 cf::cfg_load; 2093 cf::cfg_load;
1109 cf::db_load; 2094 cf::db_load;
1110 2095
1111 # load extensions 2096 # load extensions
1112 $msg->("load extensions"); 2097 warn "load extensions";
1113 cf::load_extensions; 2098 cf::load_extensions;
1114 2099
1115 # reattach attachments to objects 2100 # reattach attachments to objects
1116 $msg->("reattach"); 2101 warn "reattach";
1117 _global_reattach; 2102 _global_reattach;
1118 }; 2103 };
1119 $msg->($@) if $@;
1120 2104
1121 $msg->("reloaded"); 2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
1122}; 2112};
1123 2113
1124sub perl_reload() { 2114#############################################################################
1125 _perl_reload {
1126 warn $_[0];
1127 print "$_[0]\n";
1128 };
1129}
1130 2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158
1131register_command "perl-reload", 0, sub { 2159register_command "reload" => sub {
1132 my ($who, $arg) = @_; 2160 my ($who, $arg) = @_;
1133 2161
1134 if ($who->flag (FLAG_WIZ)) { 2162 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 2163 $who->message ("start of reload.");
1136 warn $_[0]; 2164 reload;
1137 $who->message ($_[0]); 2165 $who->message ("end of reload.");
1138 };
1139 } 2166 }
1140}; 2167};
1141 2168
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 2169unshift @INC, $LIBDIR;
1145 2170
1146$TICK_WATCHER = Event->timer ( 2171$TICK_WATCHER = Event->timer (
2172 reentrant => 0,
1147 prio => 1, 2173 prio => 0,
1148 at => $NEXT_TICK || 1, 2174 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL,
1149 cb => sub { 2176 cb => sub {
1150 cf::server_tick; # one server iteration 2177 cf::server_tick; # one server iteration
1151 2178 $RUNTIME += $TICK;
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 2179 $NEXT_TICK += $TICK;
1154 2180
1155 # if we are delayed by four ticks, skip them all 2181 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1157 2183
1158 $TICK_WATCHER->at ($NEXT_TICK); 2184 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 2185 $TICK_WATCHER->start;
1160 }, 2186 },
1161); 2187);
1162 2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime
2206 or warn "ERROR: unable to write runtime file: $!";
2207 })->();
2208 },
2209);
2210
2211END { cf::emergency_save }
2212
11631 22131
1164 2214

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines