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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.297 by root, Thu Jul 5 08:10:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
10use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
11use Time::HiRes; 32use Time::HiRes;
12use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
13$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
14 42
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
17 45
18use strict; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 47
20_init_vars; 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 49
22our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
23our @EVENT; 60our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 61
26our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
29 84
30our %CFG; 85our %CFG;
31 86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
32############################################################################# 118#############################################################################
33 119
34=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
35 121
36=over 4 122=over 4
37 123
38=item $cf::LIBDIR 124=item $cf::UPTIME
39 125
40The perl library directory, where extensions and cf-specific modules can 126The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
42 145
43=item $cf::TICK 146=item $cf::TICK
44 147
45The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
46 159
47=item %cf::CFG 160=item %cf::CFG
48 161
49Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
51 170
52=back 171=back
53 172
54=cut 173=cut
55 174
56BEGIN { 175BEGIN {
57 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 177 my $msg = join "", @_;
178
59 $msg .= "\n" 179 $msg .= "\n"
60 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
61 181
62 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
63 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
64 }; 186 };
65} 187}
66 188
189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 196
69# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 198# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
72 no strict 'refs'; 206 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 208}
75 209
76$Event::DIED = sub { 210$Event::DIED = sub {
77 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
78}; 212};
79 213
80my %ext_pkg; 214#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 215
86=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
87 217
88=over 4 218=over 4
89 219
90=cut 220=item dumpval $ref
91 221
92use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
93 242
94=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
95 244
96Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
97 246
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
106 248
107Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
108 250
109=cut 251=cut
110 252
111sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
113 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 574}
115 575
116=back 576=back
117 577
118=cut 578=cut
119 579
120############################################################################# 580#############################################################################
121 581
122=head2 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
123 591
124=over 4 592=over 4
125 593
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
139 595
140=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
141 597
142Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
143 600
144=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
145 603
146=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
147 605
148=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
149 607
150Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
151 609
152=item cf::attach_global ... 610=item cf::CLASS->attach ...
153 611
154Attach handlers for global events. 612=item cf::CLASS->detach ...
155 613
156This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
158 648
159=over 4 649=over 4
160 650
161=item prio => $number 651=item prio => $number
162 652
164by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 657unless you know what you are doing.
168 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
169=item on_I<event> => \&cb 665=item on_I<event> => \&cb
170 666
171Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
183object/class are recognised. 679object/class are recognised.
184 680
185=back 681=back
186 682
187=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
188 685
189Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
191type. 688 my ($self, $victim) = @_;
192 689 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 690 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 691 }
414}
415 692
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 694
442Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
446exception. 699exception.
447 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
448=back 892=back
449 893
450=cut 894=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 895
456############################################################################# 896#############################################################################
457# object support 897# object support
458 898
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
474 my $registry = $obj->registry; 905 my $registry = $obj->registry;
475 906
476 @$registry = (); 907 @$registry = ();
477 908
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 910
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 913 for (@$attach) {
483 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
485 } 916 }
486 } else { 917 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 919 }
489 } 920 }
490} 921}
491 922
492sub object_freezer_save { 923cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
544 on_clone => sub { 937 on_clone => sub {
545 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
546 939
547 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
548 941
549 %$dst = %$src; 942 %$dst = %$src;
550 943
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
553 }, 946 },
554; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
555 1019
556############################################################################# 1020#############################################################################
557# old plug-in events 1021# command handling &c
558 1022
559sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1024
563 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
564 or return; 1026$name.
565 1027
566 &$cb 1028=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1029
588sub register_command { 1030sub register_command {
589 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
590 1032
591 my $caller = caller; 1033 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
593 1035
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
597 1062
598sub register_extcmd { 1063sub register_extcmd {
599 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
600 1065
601 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1067}
606 1068
607sub register { 1069sub register_exticmd {
608 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
609 1071
610 #TODO 1072 $EXTICMD{$name} = $cb;
611} 1073}
612 1074
613sub load_extension { 1075cf::player->attach (
614 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
615 1078
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
617 my $base = $1; 1080 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1081
622 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
623 1083 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1084 }
1085
1086 cf::override;
667 } 1087 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1088 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
703 1090
704 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1092
706 if (ref $msg) { 1093 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
710 } 1097 }
711 } 1098 }
712 } else { 1099 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1101 }
715 1102
716 cf::override; 1103 cf::override;
717 }, 1104 },
718; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
719 1179
720############################################################################# 1180#############################################################################
721# load/save/clean perl data associated with a map
722 1181
723*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 s/\s+\n/\n/g; # ws line-ends
1418 s/\n\n+/\n/g; # double lines
1419 s/^\n+//; # beginning lines
1420 s/\n+$//; # ending lines
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1483
1484=back
1485
1486=head3 cf::map
1487
1488=over 4
1489
1490=cut
1491
1492package cf::map;
1493
1494use Fcntl;
1495use Coro::AIO;
1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1501our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000;
1503
1504sub generate_random_map {
1505 my ($self, $rmp) = @_;
1506 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656}
1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1674sub load_header_from($) {
1675 my ($self, $path) = @_;
1676
1677 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return;
1683
1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1727 or return;
1728 $self->prepare_orig;
1729 }
1730
1731 $self->{deny_reset} = 1
1732 if $self->no_reset;
1733
1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1736
1737 1
1738}
1739
1740sub find;
1741sub find {
1742 my ($path, $origin) = @_;
1743
1744 $path = normalise $path, $origin && $origin->path;
1745
1746 cf::lock_wait "map_find:$path";
1747
1748 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path
1751 or return;
1752
1753 $map->{last_save} = $cf::RUNTIME;
1754
1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1761 $map->reset;
1762 undef $guard;
1763 return find $path;
1764 }
1765
1766 $cf::MAP{$path} = $map
1767 }
1768}
1769
1770sub pre_load { }
1771sub post_load { }
1772
1773sub load {
1774 my ($self) = @_;
1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1778 my $path = $self->{path};
1779
1780 {
1781 my $guard = cf::lock_acquire "map_load:$path";
1782
1783 return if $self->in_memory != cf::MAP_SWAPPED;
1784
1785 $self->in_memory (cf::MAP_LOADING);
1786
1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1792 $self->_load_objects ($self->{load_path}, 1)
1793 or return;
1794
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1796 if delete $self->{load_original};
1797
1798 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) {
1801 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0);
1803 }
1804 }
1805
1806 Coro::cede;
1807 # now do the right thing for maps
1808 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1820 $self->activate;
1821 }
1822
1823 $self->in_memory (cf::MAP_IN_MEMORY);
1824 }
1825
1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
724 my ($map) = @_; 1843 my ($map) = @_;
725 1844
726 my $path = $map->tmpname; 1845 my @diag; # diagonal neighbours
727 defined $path or return;
728 1846
729 unlink "$path.pst"; 1847 for (0 .. 3) {
730}; 1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
731 1853
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
733 1857
734############################################################################# 1858 for (@diag) {
735# load/save perl data associated with player->ob objects 1859 my $neigh = find @$_
736 1860 or next;
737sub all_objects(@) { 1861 $neigh->load;
738 @_, map all_objects ($_->inv), @_ 1862 }
739} 1863}
740 1864
741# TODO: compatibility cruft, remove when no longer needed 1865sub find_sync {
742attach_to_players 1866 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 1867
746 for my $o (all_objects $pl->ob) { 1868 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1869}
748 $o->set_ob_key_value ("_perl_data");
749 1870
750 %$o = %{ Storable::thaw pack "H*", $value }; 1871sub do_load_sync {
1872 my ($map) = @_;
1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
751 } 1898 }
752 } 1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1905}
1906
1907sub save {
1908 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1912 $self->{last_save} = $cf::RUNTIME;
1913
1914 return unless $self->dirty;
1915
1916 my $save = $self->save_path; utf8::encode $save;
1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1918
1919 $self->{load_path} = $save;
1920
1921 return if $self->{deny_save};
1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1929 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 1934 }
754; 1935}
755 1936
756############################################################################# 1937sub swap_out {
1938 my ($self) = @_;
757 1939
758=head2 CORE EXTENSIONS 1940 # save first because save cedes
1941 $self->save;
759 1942
760Functions and methods that extend core crossfire objects. 1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1944
1945 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948
1949 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951}
1952
1953sub reset_at {
1954 my ($self) = @_;
1955
1956 # TODO: safety, remove and allow resettable per-player maps
1957 return 1e99 if $self->{deny_reset};
1958
1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1961
1962 $time + $to
1963}
1964
1965sub should_reset {
1966 my ($self) = @_;
1967
1968 $self->reset_at <= $cf::RUNTIME
1969}
1970
1971sub reset {
1972 my ($self) = @_;
1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1976 return if $self->players;
1977
1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1989
1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995
1996 $self->unlink_save;
1997 $self->destroy;
1998}
1999
2000my $nuke_counter = "aaaa";
2001
2002sub nuke {
2003 my ($self) = @_;
2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
2011 $self->{deny_save} = 1;
2012 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
2017 $self->reset; # polite request, might not happen
2018}
2019
2020=item $maps = cf::map::tmp_maps
2021
2022Returns an arrayref with all map paths of currently instantiated and saved
2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
2037
2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
2072}
2073
2074package cf;
2075
2076=back
2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
761 2083
762=over 4 2084=over 4
763 2085
764=item cf::player::exists $login 2086=item $ob->inv_recursive
765 2087
766Returns true when the given account exists. 2088Returns the inventory of the object _and_ their inventories, recursively.
767 2089
768=cut 2090=cut
769 2091
770sub cf::player::exists($) { 2092sub inv_recursive_;
771 cf::player::find $_[0] 2093sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2094 map { $_, inv_recursive_ $_->inv } @_
773} 2095}
774 2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
2104
2105=head3 cf::object::player
2106
2107=over 4
2108
775=item $player->reply ($npc, $msg[, $flags]) 2109=item $player_object->reply ($npc, $msg[, $flags])
776 2110
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2112can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2113dialogue with the given NPC character.
780 2114
781=cut 2115=cut
782 2116
783# rough implementation of a future "reply" method that works 2117# rough implementation of a future "reply" method that works
784# with dialog boxes. 2118# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2120sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2121 my ($self, $npc, $msg, $flags) = @_;
787 2122
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2124
790 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
792 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
2144 }
2145}
2146
2147=item $player_object->may ("access")
2148
2149Returns wether the given player is authorized to access resource "access"
2150(e.g. "command_wizcast").
2151
2152=cut
2153
2154sub cf::object::player::may {
2155 my ($self, $access) = @_;
2156
2157 $self->flag (cf::FLAG_WIZ) ||
2158 (ref $cf::CFG{"may_$access"}
2159 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2160 : $cf::CFG{"may_$access"})
2161}
2162
2163=item $player_object->enter_link
2164
2165Freezes the player and moves him/her to a special map (C<{link}>).
2166
2167The player should be reasonably safe there for short amounts of time. You
2168I<MUST> call C<leave_link> as soon as possible, though.
2169
2170Will never block.
2171
2172=item $player_object->leave_link ($map, $x, $y)
2173
2174Moves the player out of the special C<{link}> map onto the specified
2175map. If the map is not valid (or omitted), the player will be moved back
2176to the location he/she was before the call to C<enter_link>, or, if that
2177fails, to the emergency map position.
2178
2179Might block.
2180
2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
2192
2193sub cf::object::player::enter_link {
2194 my ($self) = @_;
2195
2196 $self->deactivate_recursive;
2197
2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}";
2202
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2204}
2205
2206sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
2210
2211 my $link_pos = delete $self->{_link_pos};
2212
2213 unless ($map) {
2214 # restore original map position
2215 ($map, $x, $y) = @{ $link_pos || [] };
2216 $map = cf::map::find $map;
2217
2218 unless ($map) {
2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
2220 $map = cf::map::find $map
2221 or die "FATAL: cannot load emergency map\n";
2222 }
2223 }
2224
2225 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y);
2227
2228 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0;
2231
2232 $map->load;
2233 $map->load_diag;
2234
2235 return unless $self->contr->active;
2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y);
2240}
2241
2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
2249=cut
2250
2251our $GOTOGEN;
2252
2253sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258
2259 $self->enter_link;
2260
2261 (async {
2262 my $map = eval {
2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
2266 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map;
2268 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y);
2283 }
2284 })->prio (1);
2285}
2286
2287=item $player_object->enter_exit ($exit_object)
2288
2289=cut
2290
2291sub parse_random_map_params {
2292 my ($spec) = @_;
2293
2294 my $rmp = { # defaults
2295 xsize => (cf::rndm 15, 40),
2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
795 } 2299 };
796}
797 2300
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2301 for (split /\n/, $spec) {
2302 my ($k, $v) = split /\s+/, $_, 2;
799 2303
2304 $rmp->{lc $k} = $v if (length $k) && (length $v);
2305 }
2306
2307 $rmp
2308}
2309
2310sub prepare_random_map {
2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object
2318
2319 my $rmp = parse_random_map_params $exit->msg;
2320
2321 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y;
2326 }
2327
2328 $rmp->{random_seed} ||= $exit->random_seed;
2329
2330 my $data = cf::to_json $rmp;
2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
2333
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
2338
2339 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef);
2341 }
2342}
2343
2344sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_;
2346
2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link;
2361
2362 # if exit is damned, update players death & WoR home-position
2363 $self->contr->savebed ($slaying, $hp, $sp)
2364 if $exit->flag (FLAG_DAMNED);
2365
2366 (async {
2367 $self->deactivate_recursive; # just to be sure
2368 unless (eval {
2369 $self->goto ($slaying, $hp, $sp);
2370
2371 1;
2372 }) {
2373 $self->message ("Something went wrong deep within the crossfire server. "
2374 . "I'll try to bring you back to the map you were before. "
2375 . "Please report this to the dungeon master!",
2376 cf::NDI_UNIQUE | cf::NDI_RED);
2377
2378 warn "ERROR in enter_exit: $@";
2379 $self->leave_link;
2380 }
2381 })->prio (1);
2382}
2383
2384=head3 cf::client
2385
2386=over 4
2387
2388=item $client->send_drawinfo ($text, $flags)
2389
2390Sends a drawinfo packet to the client. Circumvents output buffering so
2391should not be used under normal circumstances.
2392
2393=cut
2394
2395sub cf::client::send_drawinfo {
2396 my ($self, $text, $flags) = @_;
2397
2398 utf8::encode $text;
2399 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2400}
2401
2402=item $client->send_msg ($color, $type, $msg, [extra...])
2403
2404Send a drawinfo or msg packet to the client, formatting the msg for the
2405client if neccessary. C<$type> should be a string identifying the type of
2406the message, with C<log> being the default. If C<$color> is negative, suppress
2407the message unless the client supports the msg packet.
2408
2409=cut
2410
2411sub cf::client::send_msg {
2412 my ($self, $color, $type, $msg, @extra) = @_;
2413
2414 $msg = $self->pl->expand_cfpod ($msg);
2415
2416 return unless @extra || length $msg;
2417
2418 if ($self->can_msg) {
2419 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2420 } else {
2421 # replace some tags by gcfclient-compatible ones
2422 for ($msg) {
2423 1 while
2424 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2425 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2426 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2427 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2428 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2429 }
2430
2431 if ($color >= 0) {
2432 if (0 && $msg =~ /\[/) {
2433 $self->send_packet ("drawextinfo $color 4 0 $msg")
2434 } else {
2435 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2436 $self->send_packet ("drawinfo $color $msg")
2437 }
2438 }
2439 }
2440}
2441
2442=item $client->ext_event ($type, %msg)
2443
800Sends an ext reply to the player. 2444Sends an ext event to the client.
801 2445
802=cut 2446=cut
803 2447
804sub cf::player::ext_reply($$$%) { 2448sub cf::client::ext_event($$%) {
805 my ($self, $id, %msg) = @_; 2449 my ($self, $type, %msg) = @_;
806 2450
807 $msg{msgid} = $id; 2451 $msg{msgtype} = "event_$type";
808 2452 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
809 $self->send ("ext " . to_json \%msg);
810} 2453}
2454
2455=item $success = $client->query ($flags, "text", \&cb)
2456
2457Queues a query to the client, calling the given callback with
2458the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2459C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2460
2461Queries can fail, so check the return code. Or don't, as queries will
2462become reliable at some point in the future.
2463
2464=cut
2465
2466sub cf::client::query {
2467 my ($self, $flags, $text, $cb) = @_;
2468
2469 return unless $self->state == ST_PLAYING
2470 || $self->state == ST_SETUP
2471 || $self->state == ST_CUSTOM;
2472
2473 $self->state (ST_CUSTOM);
2474
2475 utf8::encode $text;
2476 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2477
2478 $self->send_packet ($self->{query_queue}[0][0])
2479 if @{ $self->{query_queue} } == 1;
2480
2481 1
2482}
2483
2484cf::client->attach (
2485 on_connect => sub {
2486 my ($ns) = @_;
2487
2488 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2489 },
2490 on_reply => sub {
2491 my ($ns, $msg) = @_;
2492
2493 # this weird shuffling is so that direct followup queries
2494 # get handled first
2495 my $queue = delete $ns->{query_queue}
2496 or return; # be conservative, not sure how that can happen, but we saw a crash here
2497
2498 (shift @$queue)->[1]->($msg);
2499 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2500
2501 push @{ $ns->{query_queue} }, @$queue;
2502
2503 if (@{ $ns->{query_queue} } == @$queue) {
2504 if (@$queue) {
2505 $ns->send_packet ($ns->{query_queue}[0][0]);
2506 } else {
2507 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2508 }
2509 }
2510 },
2511 on_exticmd => sub {
2512 my ($ns, $buf) = @_;
2513
2514 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2515
2516 if (ref $msg) {
2517 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2518 if (my %reply = $cb->($ns, $msg)) {
2519 $reply{msgid} = $msg->{msgid};
2520 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2521 }
2522 }
2523 } else {
2524 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2525 }
2526
2527 cf::override;
2528 },
2529);
2530
2531=item $client->async (\&cb)
2532
2533Create a new coroutine, running the specified callback. The coroutine will
2534be automatically cancelled when the client gets destroyed (e.g. on logout,
2535or loss of connection).
2536
2537=cut
2538
2539sub cf::client::async {
2540 my ($self, $cb) = @_;
2541
2542 my $coro = &Coro::async ($cb);
2543
2544 $coro->on_destroy (sub {
2545 delete $self->{_coro}{$coro+0};
2546 });
2547
2548 $self->{_coro}{$coro+0} = $coro;
2549
2550 $coro
2551}
2552
2553cf::client->attach (
2554 on_destroy => sub {
2555 my ($ns) = @_;
2556
2557 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2558 },
2559);
811 2560
812=back 2561=back
813 2562
814=cut
815
816#############################################################################
817 2563
818=head2 SAFE SCRIPTING 2564=head2 SAFE SCRIPTING
819 2565
820Functions that provide a safe environment to compile and execute 2566Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2567snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2568itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2569is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2570functions and methods that can be called is greatly reduced.
825 2571
826=cut 2572=cut
827 2573
828our $safe = new Safe "safe"; 2574our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2575our $safe_hole = new Safe::Hole;
834 2580
835# here we export the classes and methods available to script code 2581# here we export the classes and methods available to script code
836 2582
837=pod 2583=pod
838 2584
839The following fucntions and emthods are available within a safe environment: 2585The following functions and methods are available within a safe environment:
840 2586
841 cf::object contr pay_amount pay_player 2587 cf::object
2588 contr pay_amount pay_player map x y force_find force_add
2589 insert remove
2590
842 cf::object::player player 2591 cf::object::player
843 cf::player peaceful 2592 player
2593
2594 cf::player
2595 peaceful
2596
2597 cf::map
2598 trigger
844 2599
845=cut 2600=cut
846 2601
847for ( 2602for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2603 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2604 insert remove)],
849 ["cf::object::player" => qw(player)], 2605 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2606 ["cf::player" => qw(peaceful)],
2607 ["cf::map" => qw(trigger)],
851) { 2608) {
852 no strict 'refs'; 2609 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2610 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2611 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2612 for @funs;
923=back 2680=back
924 2681
925=cut 2682=cut
926 2683
927############################################################################# 2684#############################################################################
2685# the server's init and main functions
928 2686
929=head2 EXTENSION DATABASE SUPPORT 2687sub load_facedata($) {
2688 my ($path) = @_;
930 2689
931Crossfire maintains a very simple database for extension use. It can 2690 warn "loading facedata from $path\n";
932currently store anything that can be serialised using Storable, which
933excludes objects.
934 2691
935The parameter C<$family> should best start with the name of the extension 2692 my $facedata;
936using it, it should be unique. 2693 0 < aio_load $path, $facedata
2694 or die "$path: $!";
937 2695
938=over 4 2696 $facedata = Coro::Storable::thaw $facedata;
939 2697
940=item $hashref = cf::db_get $family 2698 $facedata->{version} == 2
2699 or cf::cleanup "$path: version mismatch, cannot proceed.";
941 2700
942Return a hashref for use by the extension C<$family>, which can be
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945
946=item $value = cf::db_get $family => $key
947
948Returns a single value from the database
949
950=item cf::db_put $family => $hashref
951
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 } 2701 {
2702 my $faces = $facedata->{faceinfo};
978 2703
979 my $pid; 2704 while (my ($face, $info) = each %$faces) {
980 2705 my $idx = (cf::face::find $face) || cf::face::alloc $face;
981 sub db_save() { 2706 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
982 warn "saving database $path\n";#d# remove later 2707 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
983 waitpid $pid, 0 if $pid; 2708 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
984 if (0 == ($pid = fork)) { 2709 Coro::cede;
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 2710 }
2711
2712 while (my ($face, $info) = each %$faces) {
2713 next unless $info->{smooth};
2714 my $idx = cf::face::find $face
2715 or next;
2716 if (my $smooth = cf::face::find $info->{smooth}) {
2717 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2718 } else {
2719 warn "smooth face '$info->{smooth}' not found for face '$face'";
2720 }
2721 Coro::cede;
2722 }
1028 ; 2723 }
1029}
1030 2724
1031############################################################################# 2725 {
1032# the server's main() 2726 my $anims = $facedata->{animinfo};
2727
2728 while (my ($anim, $info) = each %$anims) {
2729 cf::anim::set $anim, $info->{frames}, $info->{facings};
2730 Coro::cede;
2731 }
2732
2733 cf::anim::invalidate_all; # d'oh
2734 }
2735
2736 1
2737}
2738
2739sub reload_regions {
2740 load_resource_file "$MAPDIR/regions"
2741 or die "unable to load regions file\n";
2742}
2743
2744sub reload_facedata {
2745 load_facedata "$DATADIR/facedata"
2746 or die "unable to load facedata\n";
2747}
2748
2749sub reload_archetypes {
2750 load_resource_file "$DATADIR/archetypes"
2751 or die "unable to load archetypes\n";
2752 #d# NEED to laod twice to resolve forward references
2753 # this really needs to be done in an extra post-pass
2754 # (which needs to be synchronous, so solve it differently)
2755 load_resource_file "$DATADIR/archetypes"
2756 or die "unable to load archetypes\n";
2757}
2758
2759sub reload_treasures {
2760 load_resource_file "$DATADIR/treasures"
2761 or die "unable to load treasurelists\n";
2762}
2763
2764sub reload_resources {
2765 warn "reloading resource files...\n";
2766
2767 reload_regions;
2768 reload_facedata;
2769 #reload_archetypes;#d#
2770 reload_archetypes;
2771 reload_treasures;
2772
2773 warn "finished reloading resource files\n";
2774}
2775
2776sub init {
2777 reload_resources;
2778}
1033 2779
1034sub cfg_load { 2780sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2781 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 2782 or return;
1037 2783
1038 local $/; 2784 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2785 *CFG = YAML::Syck::Load <$fh>;
1040 2786
1041 use Data::Dumper; warn Dumper \%CFG; 2787 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2788
2789 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2790 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2791
2792 if (exists $CFG{mlockall}) {
2793 eval {
2794 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2795 and die "WARNING: m(un)lockall failed: $!\n";
2796 };
2797 warn $@ if $@;
2798 }
1042} 2799}
1043 2800
1044sub main { 2801sub main {
2802 # we must not ever block the main coroutine
2803 local $Coro::idle = sub {
2804 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2805 (async {
2806 Event::one_event;
2807 })->prio (Coro::PRIO_MAX);
2808 };
2809
1045 cfg_load; 2810 cfg_load;
1046 db_load; 2811 db_init;
1047 load_extensions; 2812 load_extensions;
2813
2814 $TICK_WATCHER->start;
1048 Event::loop; 2815 Event::loop;
1049} 2816}
1050 2817
1051############################################################################# 2818#############################################################################
1052# initialisation 2819# initialisation and cleanup
1053 2820
1054sub _perl_reload(&) { 2821# install some emergency cleanup handlers
2822BEGIN {
2823 for my $signal (qw(INT HUP TERM)) {
2824 Event->signal (
2825 reentrant => 0,
2826 data => WF_AUTOCANCEL,
2827 signal => $signal,
2828 prio => 0,
2829 cb => sub {
2830 cf::cleanup "SIG$signal";
2831 },
2832 );
2833 }
2834}
2835
2836sub write_runtime {
2837 my $runtime = "$LOCALDIR/runtime";
2838
2839 # first touch the runtime file to show we are still running:
2840 # the fsync below can take a very very long time.
2841
2842 IO::AIO::aio_utime $runtime, undef, undef;
2843
2844 my $guard = cf::lock_acquire "write_runtime";
2845
2846 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2847 or return;
2848
2849 my $value = $cf::RUNTIME + 90 + 10;
2850 # 10 is the runtime save interval, for a monotonic clock
2851 # 60 allows for the watchdog to kill the server.
2852
2853 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2854 and return;
2855
2856 # always fsync - this file is important
2857 aio_fsync $fh
2858 and return;
2859
2860 # touch it again to show we are up-to-date
2861 aio_utime $fh, undef, undef;
2862
2863 close $fh
2864 or return;
2865
2866 aio_rename "$runtime~", $runtime
2867 and return;
2868
2869 warn "runtime file written.\n";
2870
2871 1
2872}
2873
2874sub emergency_save() {
2875 my $freeze_guard = cf::freeze_mainloop;
2876
2877 warn "enter emergency perl save\n";
2878
2879 cf::sync_job {
2880 # use a peculiar iteration method to avoid tripping on perl
2881 # refcount bugs in for. also avoids problems with players
2882 # and maps saved/destroyed asynchronously.
2883 warn "begin emergency player save\n";
2884 for my $login (keys %cf::PLAYER) {
2885 my $pl = $cf::PLAYER{$login} or next;
2886 $pl->valid or next;
2887 $pl->save;
2888 }
2889 warn "end emergency player save\n";
2890
2891 warn "begin emergency map save\n";
2892 for my $path (keys %cf::MAP) {
2893 my $map = $cf::MAP{$path} or next;
2894 $map->valid or next;
2895 $map->save;
2896 }
2897 warn "end emergency map save\n";
2898
2899 warn "begin emergency database checkpoint\n";
2900 BDB::db_env_txn_checkpoint $DB_ENV;
2901 warn "end emergency database checkpoint\n";
2902 };
2903
2904 warn "leave emergency perl save\n";
2905}
2906
2907sub post_cleanup {
1055 my ($msg) = @_; 2908 my ($make_core) = @_;
1056 2909
1057 $msg->("reloading..."); 2910 warn Carp::longmess "post_cleanup backtrace"
2911 if $make_core;
2912}
1058 2913
1059 eval { 2914sub do_reload_perl() {
1060 # cancel all watchers 2915 # can/must only be called in main
2916 if ($Coro::current != $Coro::main) {
2917 warn "can only reload from main coroutine";
2918 return;
2919 }
2920
2921 warn "reloading...";
2922
2923 warn "entering sync_job";
2924
2925 cf::sync_job {
2926 cf::write_runtime; # external watchdog should not bark
2927 cf::emergency_save;
2928 cf::write_runtime; # external watchdog should not bark
2929
2930 warn "syncing database to disk";
2931 BDB::db_env_txn_checkpoint $DB_ENV;
2932
2933 # if anything goes wrong in here, we should simply crash as we already saved
2934
2935 warn "cancelling all WF_AUTOCANCEL watchers";
1061 $_->cancel for Event::all_watchers; 2936 for (Event::all_watchers) {
2937 $_->cancel if $_->data & WF_AUTOCANCEL;
2938 }
1062 2939
1063 # unload all extensions 2940 warn "flushing outstanding aio requests";
1064 for (@exts) { 2941 for (;;) {
1065 $msg->("unloading <$_>"); 2942 BDB::flush;
1066 unload_extension $_; 2943 IO::AIO::flush;
2944 Coro::cede;
2945 last unless IO::AIO::nreqs || BDB::nreqs;
2946 warn "iterate...";
2947 }
2948
2949 ++$RELOAD;
2950
2951 warn "cancelling all extension coros";
2952 $_->cancel for values %EXT_CORO;
2953 %EXT_CORO = ();
2954
2955 warn "removing commands";
2956 %COMMAND = ();
2957
2958 warn "removing ext/exti commands";
2959 %EXTCMD = ();
2960 %EXTICMD = ();
2961
2962 warn "unloading/nuking all extensions";
2963 for my $pkg (@EXTS) {
2964 warn "... unloading $pkg";
2965
2966 if (my $cb = $pkg->can ("unload")) {
2967 eval {
2968 $cb->($pkg);
2969 1
2970 } or warn "$pkg unloaded, but with errors: $@";
1067 } 2971 }
1068 2972
2973 warn "... nuking $pkg";
2974 Symbol::delete_package $pkg;
2975 }
2976
1069 # unload all modules loaded from $LIBDIR 2977 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 2978 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2979 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 2980
1073 $msg->("removing <$k>"); 2981 warn "... unloading $k";
1074 delete $INC{$k}; 2982 delete $INC{$k};
1075 2983
1076 $k =~ s/\.pm$//; 2984 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 2985 $k =~ s/\//::/g;
1078 2986
1081 } 2989 }
1082 2990
1083 Symbol::delete_package $k; 2991 Symbol::delete_package $k;
1084 } 2992 }
1085 2993
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 2994 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 2995 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2996 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 2997
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 2998 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 2999 delete $INC{"cf.pm"};
3000 delete $INC{"cf/pod.pm"};
1098 3001
1099 # don't, removes xs symbols, too, 3002 # don't, removes xs symbols, too,
1100 # and global variables created in xs 3003 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 3004 #Symbol::delete_package __PACKAGE__;
1102 3005
1103 # reload cf.pm 3006 warn "unload completed, starting to reload now";
3007
1104 $msg->("reloading cf.pm"); 3008 warn "reloading cf.pm";
1105 require cf; 3009 require cf;
3010 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 3011
1107 # load config and database again 3012 warn "loading config and database again";
1108 cf::cfg_load; 3013 cf::cfg_load;
1109 cf::db_load;
1110 3014
1111 # load extensions 3015 warn "loading extensions";
1112 $msg->("load extensions");
1113 cf::load_extensions; 3016 cf::load_extensions;
1114 3017
1115 # reattach attachments to objects 3018 warn "reattaching attachments to objects/players";
1116 $msg->("reattach"); 3019 _global_reattach; # objects, sockets
1117 _global_reattach; 3020 warn "reattaching attachments to maps";
3021 reattach $_ for values %MAP;
3022 warn "reattaching attachments to players";
3023 reattach $_ for values %PLAYER;
3024
3025 warn "leaving sync_job";
3026
3027 1
3028 } or do {
3029 warn $@;
3030 warn "error while reloading, exiting.";
3031 exit 1;
1118 }; 3032 };
1119 $msg->($@) if $@;
1120 3033
1121 $msg->("reloaded"); 3034 warn "reloaded";
1122}; 3035};
1123 3036
1124sub perl_reload() { 3037our $RELOAD_WATCHER; # used only during reload
1125 _perl_reload { 3038
1126 warn $_[0]; 3039sub reload_perl() {
1127 print "$_[0]\n"; 3040 # doing reload synchronously and two reloads happen back-to-back,
3041 # coro crashes during coro_state_free->destroy here.
3042
3043 $RELOAD_WATCHER ||= Event->timer (
3044 reentrant => 0,
3045 after => 0,
3046 data => WF_AUTOCANCEL,
3047 cb => sub {
3048 do_reload_perl;
3049 undef $RELOAD_WATCHER;
3050 },
1128 }; 3051 );
1129} 3052}
1130 3053
1131register_command "perl-reload", 0, sub { 3054register_command "reload" => sub {
1132 my ($who, $arg) = @_; 3055 my ($who, $arg) = @_;
1133 3056
1134 if ($who->flag (FLAG_WIZ)) { 3057 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 3058 $who->message ("reloading server.");
1136 warn $_[0]; 3059 async { reload_perl };
1137 $who->message ($_[0]); 3060 }
3061};
3062
3063unshift @INC, $LIBDIR;
3064
3065my $bug_warning = 0;
3066
3067our @WAIT_FOR_TICK;
3068our @WAIT_FOR_TICK_BEGIN;
3069
3070sub wait_for_tick {
3071 return unless $TICK_WATCHER->is_active;
3072 return if $Coro::current == $Coro::main;
3073
3074 my $signal = new Coro::Signal;
3075 push @WAIT_FOR_TICK, $signal;
3076 $signal->wait;
3077}
3078
3079sub wait_for_tick_begin {
3080 return unless $TICK_WATCHER->is_active;
3081 return if $Coro::current == $Coro::main;
3082
3083 my $signal = new Coro::Signal;
3084 push @WAIT_FOR_TICK_BEGIN, $signal;
3085 $signal->wait;
3086}
3087
3088 my $min = 1e6;#d#
3089 my $avg = 10;
3090$TICK_WATCHER = Event->timer (
3091 reentrant => 0,
3092 parked => 1,
3093 prio => 0,
3094 at => $NEXT_TICK || $TICK,
3095 data => WF_AUTOCANCEL,
3096 cb => sub {
3097 if ($Coro::current != $Coro::main) {
3098 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3099 unless ++$bug_warning > 10;
3100 return;
3101 }
3102
3103 $NOW = $tick_start = Event::time;
3104
3105 cf::server_tick; # one server iteration
3106
3107 0 && sync_job {#d#
3108 for(1..10) {
3109 my $t = Event::time;
3110 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3111 or die;
3112
3113 $map->width (50);
3114 $map->height (50);
3115 $map->alloc;
3116 $map->_load_objects ("/tmp/x.map", 1);
3117 my $t = Event::time - $t;
3118
3119 #next unless $t < 0.0013;#d#
3120 if ($t < $min) {
3121 $min = $t;
3122 }
3123 $avg = $avg * 0.99 + $t * 0.01;
3124 }
3125 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3126 exit 0;
3127 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1138 }; 3128 };
1139 }
1140};
1141 3129
1142register "<global>", __PACKAGE__; 3130 $RUNTIME += $TICK;
1143
1144unshift @INC, $LIBDIR;
1145
1146$TICK_WATCHER = Event->timer (
1147 prio => 1,
1148 at => $NEXT_TICK || 1,
1149 cb => sub {
1150 cf::server_tick; # one server iteration
1151
1152 my $NOW = Event::time;
1153 $NEXT_TICK += $TICK; 3131 $NEXT_TICK += $TICK;
1154 3132
3133 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3134 $NEXT_RUNTIME_WRITE = $NOW + 10;
3135 Coro::async_pool {
3136 write_runtime
3137 or warn "ERROR: unable to write runtime file: $!";
3138 };
3139 }
3140
3141# my $AFTER = Event::time;
3142# warn $AFTER - $NOW;#d#
3143
3144 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3145 $sig->send;
3146 }
3147 while (my $sig = shift @WAIT_FOR_TICK) {
3148 $sig->send;
3149 }
3150
3151 $NOW = Event::time;
3152
1155 # if we are delayed by four ticks, skip them all 3153 # if we are delayed by four ticks or more, skip them all
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1157 3155
1158 $TICK_WATCHER->at ($NEXT_TICK); 3156 $TICK_WATCHER->at ($NEXT_TICK);
1159 $TICK_WATCHER->start; 3157 $TICK_WATCHER->start;
3158
3159 $LOAD = ($NOW - $tick_start) / $TICK;
3160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3161
3162 _post_tick;
3163
3164
1160 }, 3165 },
1161); 3166);
1162 3167
3168{
3169 BDB::max_poll_time $TICK * 0.1;
3170 $BDB_POLL_WATCHER = Event->io (
3171 reentrant => 0,
3172 fd => BDB::poll_fileno,
3173 poll => 'r',
3174 prio => 0,
3175 data => WF_AUTOCANCEL,
3176 cb => \&BDB::poll_cb,
3177 );
3178 BDB::min_parallel 8;
3179
3180 BDB::set_sync_prepare {
3181 my $status;
3182 my $current = $Coro::current;
3183 (
3184 sub {
3185 $status = $!;
3186 $current->ready; undef $current;
3187 },
3188 sub {
3189 Coro::schedule while defined $current;
3190 $! = $status;
3191 },
3192 )
3193 };
3194
3195 unless ($DB_ENV) {
3196 $DB_ENV = BDB::db_env_create;
3197
3198 cf::sync_job {
3199 eval {
3200 BDB::db_env_open
3201 $DB_ENV,
3202 $BDBDIR,
3203 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3204 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3205 0666;
3206
3207 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3208
3209 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3210 $DB_ENV->set_lk_detect;
3211 };
3212
3213 cf::cleanup "db_env_open(db): $@" if $@;
3214 };
3215 }
3216}
3217
3218{
3219 IO::AIO::min_parallel 8;
3220
3221 undef $Coro::AIO::WATCHER;
3222 IO::AIO::max_poll_time $TICK * 0.1;
3223 $AIO_POLL_WATCHER = Event->io (
3224 reentrant => 0,
3225 data => WF_AUTOCANCEL,
3226 fd => IO::AIO::poll_fileno,
3227 poll => 'r',
3228 prio => 6,
3229 cb => \&IO::AIO::poll_cb,
3230 );
3231}
3232
3233my $_log_backtrace;
3234
3235sub _log_backtrace {
3236 my ($msg, @addr) = @_;
3237
3238 $msg =~ s/\n//;
3239
3240 # limit the # of concurrent backtraces
3241 if ($_log_backtrace < 2) {
3242 ++$_log_backtrace;
3243 async {
3244 my @bt = fork_call {
3245 @addr = map { sprintf "%x", $_ } @addr;
3246 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3247 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3248 or die "addr2line: $!";
3249
3250 my @funcs;
3251 my @res = <$fh>;
3252 chomp for @res;
3253 while (@res) {
3254 my ($func, $line) = splice @res, 0, 2, ();
3255 push @funcs, "[$func] $line";
3256 }
3257
3258 @funcs
3259 };
3260
3261 LOG llevInfo, "[ABT] $msg\n";
3262 LOG llevInfo, "[ABT] $_\n" for @bt;
3263 --$_log_backtrace;
3264 };
3265 } else {
3266 LOG llevInfo, "[ABT] $msg\n";
3267 LOG llevInfo, "[ABT] [suppressed]\n";
3268 }
3269}
3270
3271# load additional modules
3272use cf::pod;
3273
3274END { cf::emergency_save }
3275
11631 32761
1164 3277

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