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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.73 by root, Sun Oct 1 11:46:51 2006 UTC vs.
Revision 1.412 by root, Wed Apr 2 11:13:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV 1.86;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro 4.32 ();
37use Coro::State;
38use Coro::Handle;
39use Coro::EV;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
51use Digest::MD5;
52use Fcntl;
10use YAML::Syck (); 53use YAML ();
54use IO::AIO 2.51 ();
11use Time::HiRes; 55use Time::HiRes;
12use Event; 56use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 57use Digest::MD5 ();
14 58
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 59# configure various modules to our taste
16$YAML::Syck::ImplicitUnicode = 1; 60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
17 64
18use strict; 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 66
20_init_vars; 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 68
22our %COMMAND = (); 69our %COMMAND = ();
70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
77
78our $RELOAD; # number of reloads so far
23our @EVENT; 79our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 80
26our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 97our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
29 105
30our %CFG; 106our %CFG;
31 107
108our $UPTIME; $UPTIME ||= time;
109our $RUNTIME;
110our $NOW;
111
112our (%PLAYER, %PLAYER_LOADING); # all users
113our (%MAP, %MAP_LOADING ); # all maps
114our $LINK_MAP; # the special {link} map, which is always available
115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
124binmode STDOUT;
125binmode STDERR;
126
127# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132}
133
134mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
140
32############################################################################# 141#############################################################################
33 142
34=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
35 144
36=over 4 145=over 4
37 146
38=item $cf::LIBDIR 147=item $cf::UPTIME
39 148
40The perl library directory, where extensions and cf-specific modules can 149The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 150
151=item $cf::RUNTIME
152
153The time this server has run, starts at 0 and is increased by $cf::TICK on
154every server tick.
155
156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160Various directories - "/etc", read-only install directory, perl-library
161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
164
165=item $cf::NOW
166
167The time of the last (current) server tick.
42 168
43=item $cf::TICK 169=item $cf::TICK
44 170
45The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
46 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
47=item %cf::CFG 183=item %cf::CFG
48 184
49Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
51 199
52=back 200=back
53 201
54=cut 202=cut
55 203
56BEGIN { 204BEGIN {
57 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 206 my $msg = join "", @_;
207
59 $msg .= "\n" 208 $msg .= "\n"
60 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
61 210
62 print STDERR "cfperl: $msg"; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
63 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
64 }; 214 };
65} 215}
66 216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
231
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 239
69# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 241# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 242for my $pkg (qw(
243 cf::global cf::attachable
244 cf::object cf::object::player
245 cf::client cf::player
246 cf::arch cf::living
247 cf::map cf::party cf::region
248)) {
72 no strict 'refs'; 249 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 251}
75 252
76$Event::DIED = sub { 253$EV::DIED = sub {
77 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
78}; 255};
79 256
80my %ext_pkg; 257#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 258
86=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
87 260
88=over 4 261=over 4
89 262
90=cut 263=item dumpval $ref
91 264
92use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
93 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
94=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
95 287
96Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
97 289
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
106 291
107Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
108 293
109=cut 294=cut
110 295
111sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
113 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) }
300
301=item cf::lock_wait $string
302
303Wait until the given lock is available. See cf::lock_acquire.
304
305=item my $lock = cf::lock_acquire $string
306
307Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically
310returned.
311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
315Lock names should begin with a unique identifier (for example, cf::map::find
316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
322=cut
323
324our %LOCK;
325our %LOCKER;#d#
326
327sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340}
341
342sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356}
357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
443=item cf::async { BLOCK }
444
445Currently the same as Coro::async_pool, meaning you cannot use
446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
448
449=cut
450
451BEGIN { *async = \&Coro::async_pool }
452
453=item cf::sync_job { BLOCK }
454
455The design of Deliantra requires that the main coroutine ($Coro::main)
456is always able to handle events or runnable, as Deliantra is only
457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
459
460If it must be done, put the blocking parts into C<sync_job>. This will run
461the given BLOCK in another coroutine while waiting for the result. The
462server will be frozen during this time, so the block should either finish
463fast or be very important.
464
465=cut
466
467sub sync_job(&) {
468 my ($job) = @_;
469
470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
473 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/
475
476 LOG llevError, Carp::longmess "sync job";#d#
477
478 my $freeze_guard = freeze_mainloop;
479
480 my $busy = 1;
481 my @res;
482
483 (async {
484 $Coro::current->desc ("sync job coro");
485 @res = eval { $job->() };
486 warn $@ if $@;
487 undef $busy;
488 })->prio (Coro::PRIO_MAX);
489
490 while ($busy) {
491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
501
502 wantarray ? @res : $res[0]
503 } else {
504 # we are in another coroutine, how wonderful, everything just works
505
506 $job->()
507 }
508}
509
510=item $coro = cf::async_ext { BLOCK }
511
512Like async, but this coro is automatically being canceled when the
513extension calling this is being unloaded.
514
515=cut
516
517sub async_ext(&) {
518 my $cb = shift;
519
520 my $coro = &Coro::async ($cb);
521
522 $coro->on_destroy (sub {
523 delete $EXT_CORO{$coro+0};
524 });
525 $EXT_CORO{$coro+0} = $coro;
526
527 $coro
528}
529
530=item fork_call { }, $args
531
532Executes the given code block with the given arguments in a seperate
533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
536
537=cut
538
539sub fork_call(&@) {
540 my ($cb, @args) = @_;
541
542 # we seemingly have to make a local copy of the whole thing,
543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
545
546 my @res = Coro::Util::fork_eval {
547 reset_signals;
548 &$cb
549 }, @args;
550
551 wantarray ? @res : $res[-1]
552}
553
554=item $value = cf::db_get $family => $key
555
556Returns a single value from the environment database.
557
558=item cf::db_put $family => $key => $value
559
560Stores the given C<$value> in the family. It can currently store binary
561data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
562
563=item $db = cf::db_table "name"
564
565Create and/or open a new database table. The string must not be "db" and must be unique
566within each server.
567
568=cut
569
570sub db_table($) {
571 my ($name) = @_;
572 my $db = BDB::db_create $DB_ENV;
573
574 eval {
575 $db->set_flags (BDB::CHKSUM);
576
577 utf8::encode $name;
578 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
579 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
580 cf::cleanup "db_open(db): $!" if $!;
581 };
582 cf::cleanup "db_open(db): $@" if $@;
583
584 $db
585}
586
587our $DB;
588
589sub db_init {
590 cf::sync_job {
591 $DB ||= db_table "db";
592 };
593}
594
595sub db_get($$) {
596 my $key = "$_[0]/$_[1]";
597
598 cf::sync_job {
599 BDB::db_get $DB, undef, $key, my $data;
600
601 $! ? ()
602 : $data
603 }
604}
605
606sub db_put($$$) {
607 BDB::dbreq_pri 4;
608 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
609}
610
611=item cf::cache $id => [$paths...], $processversion => $process
612
613Generic caching function that returns the value of the resource $id,
614caching and regenerating as required.
615
616This function can block.
617
618=cut
619
620sub cache {
621 my ($id, $src, $processversion, $process) = @_;
622
623 my $meta =
624 join "\x00",
625 $processversion,
626 map {
627 aio_stat $_
628 and Carp::croak "$_: $!";
629
630 ($_, (stat _)[7,9])
631 } @$src;
632
633 my $dbmeta = db_get cache => "$id/meta";
634 if ($dbmeta ne $meta) {
635 # changed, we may need to process
636
637 my @data;
638 my $md5;
639
640 for (0 .. $#$src) {
641 0 <= aio_load $src->[$_], $data[$_]
642 or Carp::croak "$src->[$_]: $!";
643 }
644
645 # if processing is expensive, check
646 # checksum first
647 if (1) {
648 $md5 =
649 join "\x00",
650 $processversion,
651 map {
652 cf::cede_to_tick;
653 ($src->[$_], Digest::MD5::md5_hex $data[$_])
654 } 0.. $#$src;
655
656
657 my $dbmd5 = db_get cache => "$id/md5";
658 if ($dbmd5 eq $md5) {
659 db_put cache => "$id/meta", $meta;
660
661 return db_get cache => "$id/data";
662 }
663 }
664
665 my $t1 = Time::HiRes::time;
666 my $data = $process->(\@data);
667 my $t2 = Time::HiRes::time;
668
669 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
670
671 db_put cache => "$id/data", $data;
672 db_put cache => "$id/md5" , $md5;
673 db_put cache => "$id/meta", $meta;
674
675 return $data;
676 }
677
678 db_get cache => "$id/data"
679}
680
681=item cf::datalog type => key => value, ...
682
683Log a datalog packet of the given type with the given key-value pairs.
684
685=cut
686
687sub datalog($@) {
688 my ($type, %kv) = @_;
689 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 690}
115 691
116=back 692=back
117 693
118=cut 694=cut
119 695
120############################################################################# 696#############################################################################
121 697
122=head2 EVENTS AND OBJECT ATTACHMENTS 698=head2 ATTACHABLE OBJECTS
699
700Many objects in crossfire are so-called attachable objects. That means you can
701attach callbacks/event handlers (a collection of which is called an "attachment")
702to it. All such attachable objects support the following methods.
703
704In the following description, CLASS can be any of C<global>, C<object>
705C<player>, C<client> or C<map> (i.e. the attachable objects in
706Deliantra).
123 707
124=over 4 708=over 4
125 709
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 710=item $attachable->attach ($attachment, key => $value...)
139 711
140=item $map->detach ($attachment) 712=item $attachable->detach ($attachment)
141 713
142Attach/detach a pre-registered attachment to a map. 714Attach/detach a pre-registered attachment to a specific object and give it
715the specified key/value pairs as arguments.
143 716
144=item $bool = $object->attached ($name) 717Example, attach a minesweeper attachment to the given object, making it a
71810x10 minesweeper game:
145 719
146=item $bool = $player->attached ($name) 720 $obj->attach (minesweeper => width => 10, height => 10);
147 721
148=item $bool = $map->attached ($name) 722=item $bool = $attachable->attached ($name)
149 723
150Checks wether the named attachment is currently attached to the object. 724Checks wether the named attachment is currently attached to the object.
151 725
152=item cf::attach_global ... 726=item cf::CLASS->attach ...
153 727
154Attach handlers for global events. 728=item cf::CLASS->detach ...
155 729
156This and all following C<attach_*>-functions expect any number of the 730Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 731CLASS. See the next function for an explanation of its arguments.
732
733You can attach to global events by using the C<cf::global> class.
734
735Example, log all player logins:
736
737 cf::player->attach (
738 on_login => sub {
739 my ($pl) = @_;
740 ...
741 },
742 );
743
744Example, attach to the jeweler skill:
745
746 cf::object->attach (
747 type => cf::SKILL,
748 subtype => cf::SK_JEWELER,
749 on_use_skill => sub {
750 my ($sk, $ob, $part, $dir, $msg) = @_;
751 ...
752 },
753 );
754
755=item cf::CLASS::attachment $name, ...
756
757Register an attachment by C<$name> through which attachable objects of the
758given CLASS can refer to this attachment.
759
760Some classes such as crossfire maps and objects can specify attachments
761that are attached at load/instantiate time, thus the need for a name.
762
763These calls expect any number of the following handler/hook descriptions:
158 764
159=over 4 765=over 4
160 766
161=item prio => $number 767=item prio => $number
162 768
164by another C<prio> setting). Lower priority handlers get executed 770by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 771earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 772registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 773unless you know what you are doing.
168 774
775=item type => $type
776
777(Only for C<< cf::object->attach >> calls), limits the attachment to the
778given type of objects only (the additional parameter C<subtype> can be
779used to further limit to the given subtype).
780
169=item on_I<event> => \&cb 781=item on_I<event> => \&cb
170 782
171Call the given code reference whenever the named event happens (event is 783Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 784something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 785handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 794package and register them. Only handlers for eevents supported by the
183object/class are recognised. 795object/class are recognised.
184 796
185=back 797=back
186 798
187=item cf::attach_to_type $object_type, $subtype, ... 799Example, define an attachment called "sockpuppet" that calls the given
800event handler when a monster attacks:
188 801
189Attach handlers for a specific object type (e.g. TRANSPORT) and 802 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 803 on_skill_attack => sub {
191type. 804 my ($self, $victim) = @_;
192 805 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 806 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 807 }
414}
415 808
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 809=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 810
442Just because you have a perl object does not mean that the corresponding 811Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 812C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 813valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 814can be used to test for existence of the C object part without causing an
446exception. 815exception.
447 816
817=cut
818
819# the following variables are defined in .xs and must not be re-created
820our @CB_GLOBAL = (); # registry for all global events
821our @CB_ATTACHABLE = (); # registry for all attachables
822our @CB_OBJECT = (); # all objects (should not be used except in emergency)
823our @CB_PLAYER = ();
824our @CB_CLIENT = ();
825our @CB_TYPE = (); # registry for type (cf-object class) based events
826our @CB_MAP = ();
827
828my %attachment;
829
830sub cf::attachable::thawer_merge {
831 # simply override everything except _meta
832 local $_[0]{_meta};
833 %{$_[0]} = %{$_[1]};
834}
835
836sub _attach_cb($$$$) {
837 my ($registry, $event, $prio, $cb) = @_;
838
839 use sort 'stable';
840
841 $cb = [$prio, $cb];
842
843 @{$registry->[$event]} = sort
844 { $a->[0] cmp $b->[0] }
845 @{$registry->[$event] || []}, $cb;
846}
847
848# hack
849my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
850
851# attach handles attaching event callbacks
852# the only thing the caller has to do is pass the correct
853# registry (== where the callback attaches to).
854sub _attach {
855 my ($registry, $klass, @arg) = @_;
856
857 my $object_type;
858 my $prio = 0;
859 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
860
861 #TODO: get rid of this hack
862 if ($attachable_klass{$klass}) {
863 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
864 }
865
866 while (@arg) {
867 my $type = shift @arg;
868
869 if ($type eq "prio") {
870 $prio = shift @arg;
871
872 } elsif ($type eq "type") {
873 $object_type = shift @arg;
874 $registry = $CB_TYPE[$object_type] ||= [];
875
876 } elsif ($type eq "subtype") {
877 defined $object_type or Carp::croak "subtype specified without type";
878 my $object_subtype = shift @arg;
879 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
880
881 } elsif ($type eq "package") {
882 my $pkg = shift @arg;
883
884 while (my ($name, $id) = each %cb_id) {
885 if (my $cb = $pkg->can ($name)) {
886 _attach_cb $registry, $id, $prio, $cb;
887 }
888 }
889
890 } elsif (exists $cb_id{$type}) {
891 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
892
893 } elsif (ref $type) {
894 warn "attaching objects not supported, ignoring.\n";
895
896 } else {
897 shift @arg;
898 warn "attach argument '$type' not supported, ignoring.\n";
899 }
900 }
901}
902
903sub _object_attach {
904 my ($obj, $name, %arg) = @_;
905
906 return if exists $obj->{_attachment}{$name};
907
908 if (my $attach = $attachment{$name}) {
909 my $registry = $obj->registry;
910
911 for (@$attach) {
912 my ($klass, @attach) = @$_;
913 _attach $registry, $klass, @attach;
914 }
915
916 $obj->{$name} = \%arg;
917 } else {
918 warn "object uses attachment '$name' which is not available, postponing.\n";
919 }
920
921 $obj->{_attachment}{$name} = undef;
922}
923
924sub cf::attachable::attach {
925 if (ref $_[0]) {
926 _object_attach @_;
927 } else {
928 _attach shift->_attach_registry, @_;
929 }
930 _recalc_want;
931};
932
933# all those should be optimised
934sub cf::attachable::detach {
935 my ($obj, $name) = @_;
936
937 if (ref $obj) {
938 delete $obj->{_attachment}{$name};
939 reattach ($obj);
940 } else {
941 Carp::croak "cannot, currently, detach class attachments";
942 }
943 _recalc_want;
944};
945
946sub cf::attachable::attached {
947 my ($obj, $name) = @_;
948
949 exists $obj->{_attachment}{$name}
950}
951
952for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
953 eval "#line " . __LINE__ . " 'cf.pm'
954 sub cf::\L$klass\E::_attach_registry {
955 (\\\@CB_$klass, KLASS_$klass)
956 }
957
958 sub cf::\L$klass\E::attachment {
959 my \$name = shift;
960
961 \$attachment{\$name} = [[KLASS_$klass, \@_]];
962 }
963 ";
964 die if $@;
965}
966
967our $override;
968our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
969
970sub override {
971 $override = 1;
972 @INVOKE_RESULTS = (@_);
973}
974
975sub do_invoke {
976 my $event = shift;
977 my $callbacks = shift;
978
979 @INVOKE_RESULTS = ();
980
981 local $override;
982
983 for (@$callbacks) {
984 eval { &{$_->[1]} };
985
986 if ($@) {
987 warn "$@";
988 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
989 override;
990 }
991
992 return 1 if $override;
993 }
994
995 0
996}
997
998=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
999
1000=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1001
1002Generate an object-specific event with the given arguments.
1003
1004This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1005removed in future versions), and there is no public API to access override
1006results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1007
448=back 1008=back
449 1009
450=cut 1010=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1011
456############################################################################# 1012#############################################################################
457# object support 1013# object support
458 1014
459sub instantiate { 1015sub _object_equal($$);
1016sub _object_equal($$) {
1017 my ($a, $b) = @_;
1018
1019 return 0 unless (ref $a) eq (ref $b);
1020
1021 if ("HASH" eq ref $a) {
1022 my @ka = keys %$a;
1023 my @kb = keys %$b;
1024
1025 return 0 if @ka != @kb;
1026
1027 for (0 .. $#ka) {
1028 return 0 unless $ka[$_] eq $kb[$_];
1029 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1030 }
1031
1032 } elsif ("ARRAY" eq ref $a) {
1033
1034 return 0 if @$a != @$b;
1035
1036 for (0 .. $#$a) {
1037 return 0 unless _object_equal $a->[$_], $b->[$_];
1038 }
1039
1040 } elsif ($a ne $b) {
1041 return 0;
1042 }
1043
1044 1
1045}
1046
1047our $SLOW_MERGES;#d#
1048sub _can_merge {
460 my ($obj, $data) = @_; 1049 my ($ob1, $ob2) = @_;
461 1050
462 $data = from_json $data; 1051 ++$SLOW_MERGES;#d#
463 1052
464 for (@$data) { 1053 # we do the slow way here
465 my ($name, $args) = @$_; 1054 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1055}
470 1056
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1057sub reattach {
1058 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1059 my ($obj) = @_;
1060
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1062
474 my $registry = $obj->registry; 1063 my $registry = $obj->registry;
475 1064
476 @$registry = (); 1065 @$registry = ();
477 1066
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1067 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1068
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1069 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1070 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1071 for (@$attach) {
483 my ($klass, @attach) = @$_; 1072 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1073 _attach $registry, $klass, @attach;
485 } 1074 }
486 } else { 1075 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1076 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1077 }
489 } 1078 }
490} 1079}
491 1080
492sub object_freezer_save { 1081cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1082 prio => -1000000,
1083 on_instantiate => sub {
1084 my ($obj, $data) = @_;
1085
1086 $data = decode_json $data;
1087
1088 for (@$data) {
1089 my ($name, $args) = @$_;
1090
1091 $obj->attach ($name, %{$args || {} });
1092 }
1093 },
1094 on_reattach => \&reattach,
544 on_clone => sub { 1095 on_clone => sub {
545 my ($src, $dst) = @_; 1096 my ($src, $dst) = @_;
546 1097
547 @{$dst->registry} = @{$src->registry}; 1098 @{$dst->registry} = @{$src->registry};
548 1099
549 %$dst = %$src; 1100 %$dst = %$src;
550 1101
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1102 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1103 if exists $src->{_attachment};
553 }, 1104 },
554; 1105);
1106
1107sub object_freezer_save {
1108 my ($filename, $rdata, $objs) = @_;
1109
1110 sync_job {
1111 if (length $$rdata) {
1112 utf8::decode (my $decname = $filename);
1113 warn sprintf "saving %s (%d,%d)\n",
1114 $decname, length $$rdata, scalar @$objs;
1115
1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1117 chmod SAVE_MODE, $fh;
1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1119 aio_fsync $fh if $cf::USE_FSYNC;
1120 close $fh;
1121
1122 if (@$objs) {
1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1124 chmod SAVE_MODE, $fh;
1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1126 aio_write $fh, 0, (length $data), $data, 0;
1127 aio_fsync $fh if $cf::USE_FSYNC;
1128 close $fh;
1129 aio_rename "$filename.pst~", "$filename.pst";
1130 }
1131 } else {
1132 aio_unlink "$filename.pst";
1133 }
1134
1135 aio_rename "$filename~", $filename;
1136 } else {
1137 warn "FATAL: $filename~: $!\n";
1138 }
1139 } else {
1140 aio_unlink $filename;
1141 aio_unlink "$filename.pst";
1142 }
1143 };
1144}
1145
1146sub object_freezer_as_string {
1147 my ($rdata, $objs) = @_;
1148
1149 use Data::Dumper;
1150
1151 $$rdata . Dumper $objs
1152}
1153
1154sub object_thawer_load {
1155 my ($filename) = @_;
1156
1157 my ($data, $av);
1158
1159 (aio_load $filename, $data) >= 0
1160 or return;
1161
1162 unless (aio_stat "$filename.pst") {
1163 (aio_load "$filename.pst", $av) >= 0
1164 or return;
1165
1166 my $st = eval { Coro::Storable::thaw $av };
1167 $av = $st->{objs};
1168 }
1169
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "loading %s (%d,%d)\n",
1172 $decname, length $data, scalar @{$av || []};
1173
1174 ($data, $av)
1175}
1176
1177=head2 COMMAND CALLBACKS
1178
1179=over 4
1180
1181=cut
555 1182
556############################################################################# 1183#############################################################################
557# old plug-in events 1184# command handling &c
558 1185
559sub inject_event { 1186=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1187
563 my $cb = $hook[$event_code]{$extension} 1188Register a callback for execution when the client sends the user command
564 or return; 1189$name.
565 1190
566 &$cb 1191=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1192
588sub register_command { 1193sub register_command {
589 my ($name, $time, $cb) = @_; 1194 my ($name, $cb) = @_;
590 1195
591 my $caller = caller; 1196 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1197 #warn "registering command '$name/$time' to '$caller'";
593 1198
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1199 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1200}
1201
1202=item cf::register_extcmd $name => \&callback($pl,$packet);
1203
1204Register a callback for execution when the client sends an (synchronous)
1205extcmd packet. Ext commands will be processed in the order they are
1206received by the server, like other user commands. The first argument is
1207the logged-in player. Ext commands can only be processed after a player
1208has logged in successfully.
1209
1210If the callback returns something, it is sent back as if reply was being
1211called.
1212
1213=item cf::register_exticmd $name => \&callback($ns,$packet);
1214
1215Register a callback for execution when the client sends an (asynchronous)
1216exticmd packet. Exti commands are processed by the server as soon as they
1217are received, i.e. out of order w.r.t. other commands. The first argument
1218is a client socket. Exti commands can be received anytime, even before
1219log-in.
1220
1221If the callback returns something, it is sent back as if reply was being
1222called.
1223
1224=cut
597 1225
598sub register_extcmd { 1226sub register_extcmd {
599 my ($name, $cb) = @_; 1227 my ($name, $cb) = @_;
600 1228
601 my $caller = caller; 1229 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1230}
606 1231
607sub register { 1232sub register_exticmd {
608 my ($base, $pkg) = @_; 1233 my ($name, $cb) = @_;
609 1234
610 #TODO 1235 $EXTICMD{$name} = $cb;
611} 1236}
612 1237
613sub load_extension { 1238cf::player->attach (
614 my ($path) = @_; 1239 on_command => sub {
1240 my ($pl, $name, $params) = @_;
615 1241
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1242 my $cb = $COMMAND{$name}
617 my $base = $1; 1243 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1244
622 warn "loading '$path' into '$pkg'\n"; 1245 for my $cmd (@$cb) {
623 1246 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1247 }
1248
1249 cf::override;
667 } 1250 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1251 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1252 my ($pl, $buf) = @_;
703 1253
704 my $msg = eval { from_json $buf }; 1254 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1255
706 if (ref $msg) { 1256 if (ref $msg) {
1257 my ($type, $reply, @payload) =
1258 "ARRAY" eq ref $msg
1259 ? @$msg
1260 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1261
1262 my @reply;
1263
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1264 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1265 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1266 }
1267
1268 $pl->ext_reply ($reply, @reply)
1269 if $reply;
1270
1271 } else {
1272 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1273 }
1274
1275 cf::override;
1276 },
1277);
1278
1279sub load_extensions {
1280 cf::sync_job {
1281 my %todo;
1282
1283 for my $path (<$LIBDIR/*.ext>) {
1284 next unless -r $path;
1285
1286 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1287 my $base = $1;
1288 my $pkg = $1;
1289 $pkg =~ s/[^[:word:]]/_/g;
1290 $pkg = "ext::$pkg";
1291
1292 open my $fh, "<:utf8", $path
1293 or die "$path: $!";
1294
1295 my $source = do { local $/; <$fh> };
1296
1297 my %ext = (
1298 path => $path,
1299 base => $base,
1300 pkg => $pkg,
1301 );
1302
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305
1306 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n"
1309 . $source
1310 . "\n};\n1";
1311
1312 $todo{$base} = \%ext;
1313 }
1314
1315 my %done;
1316 while (%todo) {
1317 my $progress;
1318
1319 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip
1322 unless exists $done{$_};
1323 }
1324
1325 warn "... loading '$k' into '$v->{pkg}'\n";
1326
1327 unless (eval $v->{source}) {
1328 my $msg = $@ ? "$v->{path}: $@\n"
1329 : "$v->{base}: extension inactive.\n";
1330
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting.";
1334 }
1335
1336 warn $msg;
1337 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1342 }
1343
1344 skip:
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1346 unless $progress;
1347 }
1348 };
1349}
1350
1351#############################################################################
1352
1353=back
1354
1355=head2 CORE EXTENSIONS
1356
1357Functions and methods that extend core crossfire objects.
1358
1359=cut
1360
1361package cf::player;
1362
1363use Coro::AIO;
1364
1365=head3 cf::player
1366
1367=over 4
1368
1369=item cf::player::num_playing
1370
1371Returns the official number of playing players, as per the Crossfire metaserver rules.
1372
1373=cut
1374
1375sub num_playing {
1376 scalar grep
1377 $_->ob->map
1378 && !$_->hidden
1379 && !$_->ob->flag (cf::FLAG_WIZ),
1380 cf::player::list
1381}
1382
1383=item cf::player::find $login
1384
1385Returns the given player object, loading it if necessary (might block).
1386
1387=cut
1388
1389sub playerdir($) {
1390 "$PLAYERDIR/"
1391 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1392}
1393
1394sub path($) {
1395 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1396
1397 (playerdir $login) . "/playerdata"
1398}
1399
1400sub find_active($) {
1401 $cf::PLAYER{$_[0]}
1402 and $cf::PLAYER{$_[0]}->active
1403 and $cf::PLAYER{$_[0]}
1404}
1405
1406sub exists($) {
1407 my ($login) = @_;
1408
1409 $cf::PLAYER{$login}
1410 or cf::sync_job { !aio_stat path $login }
1411}
1412
1413sub find($) {
1414 return $cf::PLAYER{$_[0]} || do {
1415 my $login = $_[0];
1416
1417 my $guard = cf::lock_acquire "user_find:$login";
1418
1419 $cf::PLAYER{$_[0]} || do {
1420 # rename old playerfiles to new ones
1421 #TODO: remove when no longer required
1422 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1423 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1424 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1425 aio_unlink +(playerdir $login) . "/$login.pl";
1426
1427 my $f = new_from_file cf::object::thawer path $login
1428 or return;
1429
1430 my $pl = cf::player::load_pl $f
1431 or return;
1432 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs;
1434 $cf::PLAYER{$login} = $pl
1435 }
1436 }
1437}
1438
1439sub save($) {
1440 my ($pl) = @_;
1441
1442 return if $pl->{deny_save};
1443
1444 my $path = path $pl;
1445 my $guard = cf::lock_acquire "user_save:$path";
1446
1447 return if $pl->{deny_save};
1448
1449 aio_mkdir playerdir $pl, 0770;
1450 $pl->{last_save} = $cf::RUNTIME;
1451
1452 $pl->save_pl ($path);
1453 cf::cede_to_tick;
1454}
1455
1456sub new($) {
1457 my ($login) = @_;
1458
1459 my $self = create;
1460
1461 $self->ob->name ($login);
1462 $self->{deny_save} = 1;
1463
1464 $cf::PLAYER{$login} = $self;
1465
1466 $self
1467}
1468
1469=item $player->send_msg ($channel, $msg, $color, [extra...])
1470
1471=cut
1472
1473sub send_msg {
1474 my $ns = shift->ns
1475 or return;
1476 $ns->send_msg (@_);
1477}
1478
1479=item $pl->quit_character
1480
1481Nukes the player without looking back. If logged in, the connection will
1482be destroyed. May block for a long time.
1483
1484=cut
1485
1486sub quit_character {
1487 my ($pl) = @_;
1488
1489 my $name = $pl->ob->name;
1490
1491 $pl->{deny_save} = 1;
1492 $pl->password ("*"); # this should lock out the player until we nuked the dir
1493
1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1495 $pl->deactivate;
1496 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1497 $pl->ns->destroy if $pl->ns;
1498
1499 my $path = playerdir $pl;
1500 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 aio_rename $path, $temp;
1502 delete $cf::PLAYER{$pl->ob->name};
1503 $pl->destroy;
1504
1505 my $prefix = qr<^~\Q$name\E/>;
1506
1507 # nuke player maps
1508 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1509
1510 IO::AIO::aio_rmtree $temp;
1511}
1512
1513=item $pl->kick
1514
1515Kicks a player out of the game. This destroys the connection.
1516
1517=cut
1518
1519sub kick {
1520 my ($pl, $kicker) = @_;
1521
1522 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1523 $pl->killer ("kicked");
1524 $pl->ns->destroy;
1525}
1526
1527=item cf::player::list_logins
1528
1529Returns am arrayref of all valid playernames in the system, can take a
1530while and may block, so not sync_job-capable, ever.
1531
1532=cut
1533
1534sub list_logins {
1535 my $dirs = aio_readdir $PLAYERDIR
1536 or return [];
1537
1538 my @logins;
1539
1540 for my $login (@$dirs) {
1541 my $path = path $login;
1542
1543 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") {
1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1546 aio_read $fh, 0, 512, my $buf, 0 or next;
1547 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 }
1549
1550 utf8::decode $login;
1551 push @logins, $login;
1552 }
1553
1554 \@logins
1555}
1556
1557=item $player->maps
1558
1559Returns an arrayref of map paths that are private for this
1560player. May block.
1561
1562=cut
1563
1564sub maps($) {
1565 my ($pl) = @_;
1566
1567 $pl = ref $pl ? $pl->ob->name : $pl;
1568
1569 my $files = aio_readdir playerdir $pl
1570 or return;
1571
1572 my @paths;
1573
1574 for (@$files) {
1575 utf8::decode $_;
1576 next if /\.(?:pl|pst)$/;
1577 next unless /^$PATH_SEP/o;
1578
1579 push @paths, cf::map::normalise "~$pl/$_";
1580 }
1581
1582 \@paths
1583}
1584
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1586
1587Expand crossfire pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677
1678=item $player->ext_reply ($msgid, @msg)
1679
1680Sends an ext reply to the player.
1681
1682=cut
1683
1684sub ext_reply($$@) {
1685 my ($self, $id, @msg) = @_;
1686
1687 $self->ns->ext_reply ($id, @msg)
1688}
1689
1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1730
1731=back
1732
1733=head3 cf::map
1734
1735=over 4
1736
1737=cut
1738
1739package cf::map;
1740
1741use Fcntl;
1742use Coro::AIO;
1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1748our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000;
1750
1751sub generate_random_map {
1752 my ($self, $rmp) = @_;
1753 # mit "rum" bekleckern, nicht
1754 $self->_create_random_map (
1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1758 $rmp->{exit_on_final_map},
1759 $rmp->{xsize}, $rmp->{ysize},
1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1762 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1763 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1764 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1765 (cf::region::find $rmp->{region}), $rmp->{custom}
1766 )
1767}
1768
1769=item cf::map->register ($regex, $prio)
1770
1771Register a handler for the map path matching the given regex at the
1772givne priority (higher is better, built-in handlers have priority 0, the
1773default).
1774
1775=cut
1776
1777sub register {
1778 my (undef, $regex, $prio) = @_;
1779 my $pkg = caller;
1780
1781 no strict;
1782 push @{"$pkg\::ISA"}, __PACKAGE__;
1783
1784 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1785}
1786
1787# also paths starting with '/'
1788$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1789
1790sub thawer_merge {
1791 my ($self, $merge) = @_;
1792
1793 # we have to keep some variables in memory intact
1794 local $self->{path};
1795 local $self->{load_path};
1796
1797 $self->SUPER::thawer_merge ($merge);
1798}
1799
1800sub normalise {
1801 my ($path, $base) = @_;
1802
1803 $path = "$path"; # make sure its a string
1804
1805 $path =~ s/\.map$//;
1806
1807 # map plan:
1808 #
1809 # /! non-realised random map exit (special hack!)
1810 # {... are special paths that are not being touched
1811 # ?xxx/... are special absolute paths
1812 # ?random/... random maps
1813 # /... normal maps
1814 # ~user/... per-player map of a specific user
1815
1816 $path =~ s/$PATH_SEP/\//go;
1817
1818 # treat it as relative path if it starts with
1819 # something that looks reasonable
1820 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1821 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1822
1823 $base =~ s{[^/]+/?$}{};
1824 $path = "$base/$path";
1825 }
1826
1827 for ($path) {
1828 redo if s{//}{/};
1829 redo if s{/\.?/}{/};
1830 redo if s{/[^/]+/\.\./}{/};
1831 }
1832
1833 $path
1834}
1835
1836sub new_from_path {
1837 my (undef, $path, $base) = @_;
1838
1839 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1840
1841 $path = normalise $path, $base;
1842
1843 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1844 if ($path =~ $EXT_MAP{$pkg}[1]) {
1845 my $self = bless cf::map::new, $pkg;
1846 $self->{path} = $path; $self->path ($path);
1847 $self->init; # pass $1 etc.
1848 return $self;
1849 }
1850 }
1851
1852 Carp::cluck "unable to resolve path '$path' (base '$base').";
1853 ()
1854}
1855
1856sub init {
1857 my ($self) = @_;
1858
1859 $self
1860}
1861
1862sub as_string {
1863 my ($self) = @_;
1864
1865 "$self->{path}"
1866}
1867
1868# the displayed name, this is a one way mapping
1869sub visible_name {
1870 &as_string
1871}
1872
1873# the original (read-only) location
1874sub load_path {
1875 my ($self) = @_;
1876
1877 "$MAPDIR/$self->{path}.map"
1878}
1879
1880# the temporary/swap location
1881sub save_path {
1882 my ($self) = @_;
1883
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1885 "$TMPDIR/$path.map"
1886}
1887
1888# the unique path, undef == no special unique path
1889sub uniq_path {
1890 my ($self) = @_;
1891
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1893 "$UNIQUEDIR/$path"
1894}
1895
1896# and all this just because we cannot iterate over
1897# all maps in C++...
1898sub change_all_map_light {
1899 my ($change) = @_;
1900
1901 $_->change_map_light ($change)
1902 for grep $_->outdoor, values %cf::MAP;
1903}
1904
1905sub decay_objects {
1906 my ($self) = @_;
1907
1908 return if $self->{deny_reset};
1909
1910 $self->do_decay_objects;
1911}
1912
1913sub unlink_save {
1914 my ($self) = @_;
1915
1916 utf8::encode (my $save = $self->save_path);
1917 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1918 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1919}
1920
1921sub load_header_from($) {
1922 my ($self, $path) = @_;
1923
1924 utf8::encode $path;
1925 my $f = new_from_file cf::object::thawer $path
1926 or return;
1927
1928 $self->_load_header ($f)
1929 or return;
1930
1931 local $MAP_LOADING{$self->{path}} = $self;
1932 $f->resolve_delayed_derefs;
1933
1934 $self->{load_path} = $path;
1935
1936 1
1937}
1938
1939sub load_header_orig {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->load_path)
1943}
1944
1945sub load_header_temp {
1946 my ($self) = @_;
1947
1948 $self->load_header_from ($self->save_path)
1949}
1950
1951sub prepare_temp {
1952 my ($self) = @_;
1953
1954 $self->last_access ((delete $self->{last_access})
1955 || $cf::RUNTIME); #d#
1956 # safety
1957 $self->{instantiate_time} = $cf::RUNTIME
1958 if $self->{instantiate_time} > $cf::RUNTIME;
1959}
1960
1961sub prepare_orig {
1962 my ($self) = @_;
1963
1964 $self->{load_original} = 1;
1965 $self->{instantiate_time} = $cf::RUNTIME;
1966 $self->last_access ($cf::RUNTIME);
1967 $self->instantiate;
1968}
1969
1970sub load_header {
1971 my ($self) = @_;
1972
1973 if ($self->load_header_temp) {
1974 $self->prepare_temp;
1975 } else {
1976 $self->load_header_orig
1977 or return;
1978 $self->prepare_orig;
1979 }
1980
1981 $self->{deny_reset} = 1
1982 if $self->no_reset;
1983
1984 $self->default_region (cf::region::find_by_path $self->{path})
1985 unless $self->default_region;
1986
1987 1
1988}
1989
1990sub find;
1991sub find {
1992 my ($path, $origin) = @_;
1993
1994 $path = normalise $path, $origin && $origin->path;
1995
1996 cf::lock_wait "map_data:$path";#d#remove
1997 cf::lock_wait "map_find:$path";
1998
1999 $cf::MAP{$path} || do {
2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2002
2003 my $map = new_from_path cf::map $path
2004 or return;
2005
2006 $map->{last_save} = $cf::RUNTIME;
2007
2008 $map->load_header
2009 or return;
2010
2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait;
2014 undef $guard1;
2015 undef $guard2;
2016 $map->reset;
2017 return find $path;
2018 }
2019
2020 $cf::MAP{$path} = $map
2021 }
2022}
2023
2024sub pre_load { }
2025sub post_load { }
2026
2027sub load {
2028 my ($self) = @_;
2029
2030 local $self->{deny_reset} = 1; # loading can take a long time
2031
2032 my $path = $self->{path};
2033
2034 {
2035 my $guard = cf::lock_acquire "map_data:$path";
2036
2037 return unless $self->valid;
2038 return unless $self->in_memory == cf::MAP_SWAPPED;
2039
2040 $self->in_memory (cf::MAP_LOADING);
2041
2042 $self->alloc;
2043
2044 $self->pre_load;
2045 cf::cede_to_tick;
2046
2047 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block;
2049 $self->_load_objects ($f)
2050 or return;
2051
2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2053 if delete $self->{load_original};
2054
2055 if (my $uniq = $self->uniq_path) {
2056 utf8::encode $uniq;
2057 unless (aio_stat $uniq) {
2058 if (my $f = new_from_file cf::object::thawer $uniq) {
2059 $self->clear_unique_items;
2060 $self->_load_objects ($f);
2061 $f->resolve_delayed_derefs;
710 } 2062 }
711 } 2063 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2064 }
715 2065
716 cf::override; 2066 $f->resolve_delayed_derefs;
2067
2068 cf::cede_to_tick;
2069 # now do the right thing for maps
2070 $self->link_multipart_objects;
2071 $self->difficulty ($self->estimate_difficulty)
2072 unless $self->difficulty;
2073 cf::cede_to_tick;
2074
2075 unless ($self->{deny_activate}) {
2076 $self->decay_objects;
2077 $self->fix_auto_apply;
2078 $self->update_buttons;
2079 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
2082 $self->activate;
2083 }
2084
2085 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME);
2087
2088 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 2089 }
718;
719 2090
720############################################################################# 2091 $self->post_load;
721# load/save/clean perl data associated with a map 2092}
722 2093
723*cf::mapsupport::on_clean = sub { 2094sub customise_for {
2095 my ($self, $ob) = @_;
2096
2097 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player;
2099
2100# return find "?party/" . $ob->name . "/" . $self->{path}
2101# if $self->per_party;
2102
2103 $self
2104}
2105
2106# find and load all maps in the 3x3 area around a map
2107sub load_neighbours {
724 my ($map) = @_; 2108 my ($map) = @_;
725 2109
726 my $path = $map->tmpname; 2110 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2111
729 unlink "$path.pst"; 2112 for (0 .. 3) {
730}; 2113 my $neigh = $map->tile_path ($_)
2114 or next;
2115 $neigh = find $neigh, $map
2116 or next;
2117 $neigh->load;
731 2118
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2119 push @neigh,
2120 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2121 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2122 }
733 2123
734############################################################################# 2124 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2125 my ($path, $origin) = @$_;
736 2126 my $neigh = find $path, $origin
737sub all_objects(@) { 2127 or next;
738 @_, map all_objects ($_->inv), @_ 2128 $neigh->load;
2129 }
739} 2130}
740 2131
741# TODO: compatibility cruft, remove when no longer needed 2132sub find_sync {
742attach_to_players 2133 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2134
746 for my $o (all_objects $pl->ob) { 2135 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2136}
748 $o->set_ob_key_value ("_perl_data");
749 2137
750 %$o = %{ Storable::thaw pack "H*", $value }; 2138sub do_load_sync {
2139 my ($map) = @_;
2140
2141 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2142 if $Coro::current == $Coro::main;
2143
2144 cf::sync_job { $map->load };
2145}
2146
2147our %MAP_PREFETCH;
2148our $MAP_PREFETCHER = undef;
2149
2150sub find_async {
2151 my ($path, $origin, $load) = @_;
2152
2153 $path = normalise $path, $origin && $origin->{path};
2154
2155 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2157 }
2158
2159 $MAP_PREFETCH{$path} |= $load;
2160
2161 $MAP_PREFETCHER ||= cf::async {
2162 $Coro::current->{desc} = "map prefetcher";
2163
2164 while (%MAP_PREFETCH) {
2165 while (my ($k, $v) = each %MAP_PREFETCH) {
2166 if (my $map = find $k) {
2167 $map->load if $v;
2168 }
2169
2170 delete $MAP_PREFETCH{$k};
751 } 2171 }
752 } 2172 }
2173 undef $MAP_PREFETCHER;
2174 };
2175 $MAP_PREFETCHER->prio (6);
2176
2177 ()
2178}
2179
2180sub save {
2181 my ($self) = @_;
2182
2183 my $lock = cf::lock_acquire "map_data:$self->{path}";
2184
2185 $self->{last_save} = $cf::RUNTIME;
2186
2187 return unless $self->dirty;
2188
2189 my $save = $self->save_path; utf8::encode $save;
2190 my $uniq = $self->uniq_path; utf8::encode $uniq;
2191
2192 $self->{load_path} = $save;
2193
2194 return if $self->{deny_save};
2195
2196 local $self->{last_access} = $self->last_access;#d#
2197
2198 cf::async {
2199 $Coro::current->{desc} = "map player save";
2200 $_->contr->save for $self->players;
2201 };
2202
2203 if ($uniq) {
2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2205 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2206 } else {
2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2208 }
754; 2209}
755 2210
756############################################################################# 2211sub swap_out {
2212 my ($self) = @_;
757 2213
758=head2 CORE EXTENSIONS 2214 # save first because save cedes
2215 $self->save;
759 2216
760Functions and methods that extend core crossfire objects. 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
2218
2219 return if $self->players;
2220 return if $self->in_memory != cf::MAP_IN_MEMORY;
2221 return if $self->{deny_save};
2222
2223 $self->in_memory (cf::MAP_SWAPPED);
2224
2225 $self->deactivate;
2226 $_->clear_links_to ($self) for values %cf::MAP;
2227 $self->clear;
2228}
2229
2230sub reset_at {
2231 my ($self) = @_;
2232
2233 # TODO: safety, remove and allow resettable per-player maps
2234 return 1e99 if $self->{deny_reset};
2235
2236 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2237 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2238
2239 $time + $to
2240}
2241
2242sub should_reset {
2243 my ($self) = @_;
2244
2245 $self->reset_at <= $cf::RUNTIME
2246}
2247
2248sub reset {
2249 my ($self) = @_;
2250
2251 my $lock = cf::lock_acquire "map_data:$self->{path}";
2252
2253 return if $self->players;
2254
2255 warn "resetting map ", $self->path;
2256
2257 $self->in_memory (cf::MAP_SWAPPED);
2258
2259 # need to save uniques path
2260 unless ($self->{deny_save}) {
2261 my $uniq = $self->uniq_path; utf8::encode $uniq;
2262
2263 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2264 if $uniq;
2265 }
2266
2267 delete $cf::MAP{$self->path};
2268
2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
2272
2273 $self->unlink_save;
2274 $self->destroy;
2275}
2276
2277my $nuke_counter = "aaaa";
2278
2279sub nuke {
2280 my ($self) = @_;
2281
2282 {
2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
2284
2285 delete $cf::MAP{$self->path};
2286
2287 $self->unlink_save;
2288
2289 bless $self, "cf::map";
2290 delete $self->{deny_reset};
2291 $self->{deny_save} = 1;
2292 $self->reset_timeout (1);
2293 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2294
2295 $cf::MAP{$self->path} = $self;
2296 }
2297
2298 $self->reset; # polite request, might not happen
2299}
2300
2301=item $maps = cf::map::tmp_maps
2302
2303Returns an arrayref with all map paths of currently instantiated and saved
2304maps. May block.
2305
2306=cut
2307
2308sub tmp_maps() {
2309 [
2310 map {
2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise $_
2314 : ()
2315 } @{ aio_readdir $TMPDIR or [] }
2316 ]
2317}
2318
2319=item $maps = cf::map::random_maps
2320
2321Returns an arrayref with all map paths of currently instantiated and saved
2322random maps. May block.
2323
2324=cut
2325
2326sub random_maps() {
2327 [
2328 map {
2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise "?random/$_"
2332 : ()
2333 } @{ aio_readdir $RANDOMDIR or [] }
2334 ]
2335}
2336
2337=item cf::map::unique_maps
2338
2339Returns an arrayref of paths of all shared maps that have
2340instantiated unique items. May block.
2341
2342=cut
2343
2344sub unique_maps() {
2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
2353}
2354
2355package cf;
2356
2357=back
2358
2359=head3 cf::object
2360
2361=cut
2362
2363package cf::object;
761 2364
762=over 4 2365=over 4
763 2366
764=item cf::player::exists $login 2367=item $ob->inv_recursive
765 2368
766Returns true when the given account exists. 2369Returns the inventory of the object _and_ their inventories, recursively.
767 2370
768=cut 2371=cut
769 2372
770sub cf::player::exists($) { 2373sub inv_recursive_;
771 cf::player::find $_[0] 2374sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2375 map { $_, inv_recursive_ $_->inv } @_
773} 2376}
774 2377
2378sub inv_recursive {
2379 inv_recursive_ inv $_[0]
2380}
2381
2382=item $ref = $ob->ref
2383
2384creates and returns a persistent reference to an objetc that can be stored as a string.
2385
2386=item $ob = cf::object::deref ($refstring)
2387
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block.
2390
2391=cut
2392
2393sub deref {
2394 my ($ref) = @_;
2395
2396 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2397 my ($uuid, $name) = ($1, $2);
2398 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2399 or return;
2400 $pl->ob->uuid eq $uuid
2401 or return;
2402
2403 $pl->ob
2404 } else {
2405 warn "$ref: cannot resolve object reference\n";
2406 undef
2407 }
2408}
2409
2410package cf;
2411
2412=back
2413
2414=head3 cf::object::player
2415
2416=over 4
2417
775=item $player->reply ($npc, $msg[, $flags]) 2418=item $player_object->reply ($npc, $msg[, $flags])
776 2419
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2420Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2421can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2422dialogue with the given NPC character.
780 2423
781=cut 2424=cut
782 2425
783# rough implementation of a future "reply" method that works 2426# rough implementation of a future "reply" method that works
784# with dialog boxes. 2427# with dialog boxes.
2428#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2429sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2430 my ($self, $npc, $msg, $flags) = @_;
787 2431
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2433
790 if ($self->{record_replies}) { 2434 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2435 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2436
792 } else { 2437 } else {
2438 my $pl = $self->contr;
2439
2440 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2441 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443
2444 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2446 $self->message ($msg, $flags);
2447 }
2448 }
2449}
2450
2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2452
2453=cut
2454
2455sub cf::object::send_msg {
2456 my $pl = shift->contr
2457 or return;
2458 $pl->send_msg (@_);
2459}
2460
2461=item $player_object->may ("access")
2462
2463Returns wether the given player is authorized to access resource "access"
2464(e.g. "command_wizcast").
2465
2466=cut
2467
2468sub cf::object::player::may {
2469 my ($self, $access) = @_;
2470
2471 $self->flag (cf::FLAG_WIZ) ||
2472 (ref $cf::CFG{"may_$access"}
2473 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2474 : $cf::CFG{"may_$access"})
2475}
2476
2477=item $player_object->enter_link
2478
2479Freezes the player and moves him/her to a special map (C<{link}>).
2480
2481The player should be reasonably safe there for short amounts of time. You
2482I<MUST> call C<leave_link> as soon as possible, though.
2483
2484Will never block.
2485
2486=item $player_object->leave_link ($map, $x, $y)
2487
2488Moves the player out of the special C<{link}> map onto the specified
2489map. If the map is not valid (or omitted), the player will be moved back
2490to the location he/she was before the call to C<enter_link>, or, if that
2491fails, to the emergency map position.
2492
2493Might block.
2494
2495=cut
2496
2497sub link_map {
2498 unless ($LINK_MAP) {
2499 $LINK_MAP = cf::map::find "{link}"
2500 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2501 $LINK_MAP->load;
2502 }
2503
2504 $LINK_MAP
2505}
2506
2507sub cf::object::player::enter_link {
2508 my ($self) = @_;
2509
2510 $self->deactivate_recursive;
2511
2512 return if UNIVERSAL::isa $self->map, "ext::map_link";
2513
2514 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2515 if $self->map && $self->map->{path} ne "{link}";
2516
2517 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2518}
2519
2520sub cf::object::player::leave_link {
2521 my ($self, $map, $x, $y) = @_;
2522
2523 return unless $self->contr->active;
2524
2525 my $link_pos = delete $self->{_link_pos};
2526
2527 unless ($map) {
2528 # restore original map position
2529 ($map, $x, $y) = @{ $link_pos || [] };
2530 $map = cf::map::find $map;
2531
2532 unless ($map) {
2533 ($map, $x, $y) = @$EMERGENCY_POSITION;
2534 $map = cf::map::find $map
2535 or die "FATAL: cannot load emergency map\n";
2536 }
2537 }
2538
2539 ($x, $y) = (-1, -1)
2540 unless (defined $x) && (defined $y);
2541
2542 # use -1 or undef as default coordinates, not 0, 0
2543 ($x, $y) = ($map->enter_x, $map->enter_y)
2544 if $x <=0 && $y <= 0;
2545
2546 $map->load;
2547 $map->load_neighbours;
2548
2549 return unless $self->contr->active;
2550 $self->activate_recursive;
2551
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2553 $self->enter_map ($map, $x, $y);
2554}
2555
2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2557
2558Moves the player to the given map-path and coordinates by first freezing
2559her, loading and preparing them map, calling the provided $check callback
2560that has to return the map if sucecssful, and then unfreezes the player on
2561the new (success) or old (failed) map position. In either case, $done will
2562be called at the end of this process.
2563
2564=cut
2565
2566our $GOTOGEN;
2567
2568sub cf::object::player::goto {
2569 my ($self, $path, $x, $y, $check, $done) = @_;
2570
2571 # do generation counting so two concurrent goto's will be executed in-order
2572 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2573
2574 $self->enter_link;
2575
2576 (async {
2577 $Coro::current->{desc} = "player::goto $path $x $y";
2578
2579 # *tag paths override both path and x|y
2580 if ($path =~ /^\*(.*)$/) {
2581 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2582 my $ob = $obs[rand @obs];
2583
2584 # see if we actually can go there
2585 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2586 $ob = $obs[rand @obs];
2587 } else {
2588 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590 # else put us there anyways for now #d#
2591
2592 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2593 } else {
2594 ($path, $x, $y) = (undef, undef, undef);
2595 }
2596 }
2597
2598 my $map = eval {
2599 my $map = defined $path ? cf::map::find $path : undef;
2600
2601 if ($map) {
2602 $map = $map->customise_for ($self);
2603 $map = $check->($map) if $check && $map;
2604 } else {
2605 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2606 }
2607
2608 $map
2609 };
2610
2611 if ($@) {
2612 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2613 LOG llevError | logBacktrace, Carp::longmess $@;
2614 }
2615
2616 if ($gen == $self->{_goto_generation}) {
2617 delete $self->{_goto_generation};
2618 $self->leave_link ($map, $x, $y);
2619 }
2620
2621 $done->() if $done;
2622 })->prio (1);
2623}
2624
2625=item $player_object->enter_exit ($exit_object)
2626
2627=cut
2628
2629sub parse_random_map_params {
2630 my ($spec) = @_;
2631
2632 my $rmp = { # defaults
2633 xsize => (cf::rndm 15, 40),
2634 ysize => (cf::rndm 15, 40),
2635 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2636 #layout => string,
795 } 2637 };
796}
797 2638
2639 for (split /\n/, $spec) {
2640 my ($k, $v) = split /\s+/, $_, 2;
2641
2642 $rmp->{lc $k} = $v if (length $k) && (length $v);
2643 }
2644
2645 $rmp
2646}
2647
2648sub prepare_random_map {
2649 my ($exit) = @_;
2650
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
2652
2653 # all this does is basically replace the /! path by
2654 # a new random map path (?random/...) with a seed
2655 # that depends on the exit object
2656
2657 my $rmp = parse_random_map_params $exit->msg;
2658
2659 if ($exit->map) {
2660 $rmp->{region} = $exit->region->name;
2661 $rmp->{origin_map} = $exit->map->path;
2662 $rmp->{origin_x} = $exit->x;
2663 $rmp->{origin_y} = $exit->y;
2664 }
2665
2666 $rmp->{random_seed} ||= $exit->random_seed;
2667
2668 my $data = cf::encode_json $rmp;
2669 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta";
2671
2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2673 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh;
2675 aio_rename "$meta~", $meta;
2676
2677 $exit->slaying ("?random/$md5");
2678 $exit->msg (undef);
2679 }
2680}
2681
2682sub cf::object::player::enter_exit {
2683 my ($self, $exit) = @_;
2684
2685 return unless $self->type == cf::PLAYER;
2686
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
2698 $self->enter_link;
2699
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
2704 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2706
2707 $self->deactivate_recursive; # just to be sure
2708 unless (eval {
2709 $self->goto ($slaying, $hp, $sp);
2710
2711 1;
2712 }) {
2713 $self->message ("Something went wrong deep within the crossfire server. "
2714 . "I'll try to bring you back to the map you were before. "
2715 . "Please report this to the dungeon master!",
2716 cf::NDI_UNIQUE | cf::NDI_RED);
2717
2718 warn "ERROR in enter_exit: $@";
2719 $self->leave_link;
2720 }
2721 })->prio (1);
2722}
2723
2724=head3 cf::client
2725
2726=over 4
2727
2728=item $client->send_drawinfo ($text, $flags)
2729
2730Sends a drawinfo packet to the client. Circumvents output buffering so
2731should not be used under normal circumstances.
2732
2733=cut
2734
2735sub cf::client::send_drawinfo {
2736 my ($self, $text, $flags) = @_;
2737
2738 utf8::encode $text;
2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2740}
2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg);
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 $self->send_packet ("msg " . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2839 } else {
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850
2851 $color &= cf::NDI_COLOR_MASK;
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864}
2865
2866=item $client->ext_msg ($type, @msg)
2867
2868Sends an ext event to the client.
2869
2870=cut
2871
2872sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_;
2874
2875 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
2881}
2882
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2883=item $client->ext_reply ($msgid, @msg)
799 2884
800Sends an ext reply to the player. 2885Sends an ext reply to the client.
801 2886
802=cut 2887=cut
803 2888
804sub cf::player::ext_reply($$$%) { 2889sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2890 my ($self, $id, @msg) = @_;
806 2891
807 $msg{msgid} = $id; 2892 if ($self->extcmd == 2) {
808 2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2894 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 }
810} 2899}
2900
2901=item $success = $client->query ($flags, "text", \&cb)
2902
2903Queues a query to the client, calling the given callback with
2904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2906
2907Queries can fail, so check the return code. Or don't, as queries will
2908become reliable at some point in the future.
2909
2910=cut
2911
2912sub cf::client::query {
2913 my ($self, $flags, $text, $cb) = @_;
2914
2915 return unless $self->state == ST_PLAYING
2916 || $self->state == ST_SETUP
2917 || $self->state == ST_CUSTOM;
2918
2919 $self->state (ST_CUSTOM);
2920
2921 utf8::encode $text;
2922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2923
2924 $self->send_packet ($self->{query_queue}[0][0])
2925 if @{ $self->{query_queue} } == 1;
2926
2927 1
2928}
2929
2930cf::client->attach (
2931 on_connect => sub {
2932 my ($ns) = @_;
2933
2934 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2935 },
2936 on_reply => sub {
2937 my ($ns, $msg) = @_;
2938
2939 # this weird shuffling is so that direct followup queries
2940 # get handled first
2941 my $queue = delete $ns->{query_queue}
2942 or return; # be conservative, not sure how that can happen, but we saw a crash here
2943
2944 (shift @$queue)->[1]->($msg);
2945 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2946
2947 push @{ $ns->{query_queue} }, @$queue;
2948
2949 if (@{ $ns->{query_queue} } == @$queue) {
2950 if (@$queue) {
2951 $ns->send_packet ($ns->{query_queue}[0][0]);
2952 } else {
2953 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2954 }
2955 }
2956 },
2957 on_exticmd => sub {
2958 my ($ns, $buf) = @_;
2959
2960 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2961
2962 if (ref $msg) {
2963 my ($type, $reply, @payload) =
2964 "ARRAY" eq ref $msg
2965 ? @$msg
2966 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2967
2968 my @reply;
2969
2970 if (my $cb = $EXTICMD{$type}) {
2971 @reply = $cb->($ns, @payload);
2972 }
2973
2974 $ns->ext_reply ($reply, @reply)
2975 if $reply;
2976
2977 } else {
2978 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2979 }
2980
2981 cf::override;
2982 },
2983);
2984
2985=item $client->async (\&cb)
2986
2987Create a new coroutine, running the specified callback. The coroutine will
2988be automatically cancelled when the client gets destroyed (e.g. on logout,
2989or loss of connection).
2990
2991=cut
2992
2993sub cf::client::async {
2994 my ($self, $cb) = @_;
2995
2996 my $coro = &Coro::async ($cb);
2997
2998 $coro->on_destroy (sub {
2999 delete $self->{_coro}{$coro+0};
3000 });
3001
3002 $self->{_coro}{$coro+0} = $coro;
3003
3004 $coro
3005}
3006
3007cf::client->attach (
3008 on_destroy => sub {
3009 my ($ns) = @_;
3010
3011 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3012 },
3013);
811 3014
812=back 3015=back
813 3016
814=cut
815
816#############################################################################
817 3017
818=head2 SAFE SCRIPTING 3018=head2 SAFE SCRIPTING
819 3019
820Functions that provide a safe environment to compile and execute 3020Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3021snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3022itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3023is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3024functions and methods that can be called is greatly reduced.
825 3025
826=cut 3026=cut
827 3027
828our $safe = new Safe "safe"; 3028our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3029our $safe_hole = new Safe::Hole;
830 3030
831$SIG{FPE} = 'IGNORE'; 3031$SIG{FPE} = 'IGNORE';
832 3032
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3033$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math
3035 grepstart grepwhile mapstart mapwhile
3036 sort time
3037));
834 3038
835# here we export the classes and methods available to script code 3039# here we export the classes and methods available to script code
836 3040
837=pod 3041=pod
838 3042
839The following fucntions and emthods are available within a safe environment: 3043The following functions and methods are available within a safe environment:
840 3044
841 cf::object contr pay_amount pay_player 3045 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr
3048
842 cf::object::player player 3049 cf::object::player
843 cf::player peaceful 3050 player
3051
3052 cf::player
3053 peaceful
3054
3055 cf::map
3056 trigger
844 3057
845=cut 3058=cut
846 3059
847for ( 3060for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race
3063 decrease_ob_nr destroy)],
849 ["cf::object::player" => qw(player)], 3064 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3065 ["cf::player" => qw(peaceful)],
3066 ["cf::map" => qw(trigger)],
851) { 3067) {
852 no strict 'refs'; 3068 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3069 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3070 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3071 for @funs;
923=back 3139=back
924 3140
925=cut 3141=cut
926 3142
927############################################################################# 3143#############################################################################
3144# the server's init and main functions
928 3145
929=head2 EXTENSION DATABASE SUPPORT 3146sub load_facedata($) {
3147 my ($path) = @_;
930 3148
931Crossfire maintains a very simple database for extension use. It can 3149 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3150 # for this (global event?)
933excludes objects. 3151 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3152
935The parameter C<$family> should best start with the name of the extension 3153 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3154
938=over 4 3155 warn "loading facedata from $path\n";
939 3156
940=item $hashref = cf::db_get $family 3157 my $facedata;
3158 0 < aio_load $path, $facedata
3159 or die "$path: $!";
941 3160
942Return a hashref for use by the extension C<$family>, which can be 3161 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3162
946=item $value = cf::db_get $family => $key 3163 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3165
948Returns a single value from the database 3166 # patch in the exptable
949 3167 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 3168 type => FT_RSRC,
951 3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 3170 };
3171 cf::cede_to_tick;
1002 3172
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 3173 {
3174 my $faces = $facedata->{faceinfo};
1007 3175
1008 sub db_get($;$) { 3176 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 3177 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 3178
1014 sub db_put($$;$) { 3179 cf::face::set_visibility $idx, $info->{visibility};
1015 if (@_ >= 3) { 3180 cf::face::set_magicmap $idx, $info->{magicmap};
1016 $db->{$_[0]}{$_[1]} = $_[2]; 3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1017 } else { 3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022 3183
1023 attach_global 3184 cf::cede_to_tick;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 3185 }
3186
3187 while (my ($face, $info) = each %$faces) {
3188 next unless $info->{smooth};
3189
3190 my $idx = cf::face::find $face
3191 or next;
3192
3193 if (my $smooth = cf::face::find $info->{smooth}) {
3194 cf::face::set_smooth $idx, $smooth;
3195 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3196 } else {
3197 warn "smooth face '$info->{smooth}' not found for face '$face'";
3198 }
3199
3200 cf::cede_to_tick;
3201 }
3202 }
3203
3204 {
3205 my $anims = $facedata->{animinfo};
3206
3207 while (my ($anim, $info) = each %$anims) {
3208 cf::anim::set $anim, $info->{frames}, $info->{facings};
3209 cf::cede_to_tick;
3210 }
3211
3212 cf::anim::invalidate_all; # d'oh
3213 }
3214
3215 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource};
3219
3220 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224
3225 if ($info->{type} & 1) {
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type};
3240 } else {
3241 $RESOURCE{$name} = $info;
3242 }
3243
3244 cf::cede_to_tick;
3245 }
3246 }
3247
3248 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3249
3250 1
3251}
3252
3253cf::global->attach (on_resource_update => sub {
3254 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3255 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3256
3257 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3258 my $sound = $soundconf->{compat}[$_]
3259 or next;
3260
3261 my $face = cf::face::find "sound/$sound->[1]";
3262 cf::sound::set $sound->[0] => $face;
3263 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3264 }
3265
3266 while (my ($k, $v) = each %{$soundconf->{event}}) {
3267 my $face = cf::face::find "sound/$v";
3268 cf::sound::set $k => $face;
3269 }
3270 }
3271});
3272
3273register_exticmd fx_want => sub {
3274 my ($ns, $want) = @_;
3275
3276 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v);
3278 }
3279};
3280
3281sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = ();
3285
3286 load_resource_file "$MAPDIR/regions"
3287 or die "unable to load regions file\n";
3288
3289 for (cf::region::list) {
3290 $_->{match} = qr/$_->{match}/
3291 if exists $_->{match};
3292 }
3293}
3294
3295sub reload_facedata {
3296 load_facedata "$DATADIR/facedata"
3297 or die "unable to load facedata\n";
3298}
3299
3300sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308}
3309
3310sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n";
3313}
3314
3315sub reload_resources {
3316 warn "reloading resource files...\n";
3317
3318 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures;
3323
3324 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config {
3332 open my $fh, "<:utf8", "$CONFDIR/config"
3333 or return;
3334
3335 local $/;
3336 *CFG = YAML::Load <$fh>;
3337
3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3339
3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3342
3343 if (exists $CFG{mlockall}) {
3344 eval {
3345 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3346 and die "WARNING: m(un)lockall failed: $!\n";
3347 };
3348 warn $@ if $@;
3349 }
3350}
3351
3352sub main {
3353 # we must not ever block the main coroutine
3354 local $Coro::idle = sub {
3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3356 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX);
1028 ; 3360 };
3361
3362 reload_config;
3363 db_init;
3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start;
3368 EV::loop;
1029} 3369}
1030 3370
1031############################################################################# 3371#############################################################################
1032# the server's main() 3372# initialisation and cleanup
1033 3373
1034sub cfg_load { 3374# install some emergency cleanup handlers
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3375BEGIN {
3376 our %SIGWATCHER = ();
3377 for my $signal (qw(INT HUP TERM)) {
3378 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3379 cf::cleanup "SIG$signal";
3380 };
3381 }
3382}
3383
3384sub write_runtime {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time.
3389
3390 IO::AIO::aio_utime $runtime, undef, undef;
3391
3392 my $guard = cf::lock_acquire "write_runtime";
3393
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1036 or return; 3395 or return;
1037 3396
1038 local $/; 3397 my $value = $cf::RUNTIME + 90 + 10;
1039 *CFG = YAML::Syck::Load <$fh>; 3398 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server.
1040 3400
1041 use Data::Dumper; warn Dumper \%CFG; 3401 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1042} 3402 and return;
1043 3403
1044sub main { 3404 # always fsync - this file is important
1045 cfg_load; 3405 aio_fsync $fh
1046 db_load; 3406 and return;
1047 load_extensions;
1048 Event::loop;
1049}
1050 3407
1051############################################################################# 3408 # touch it again to show we are up-to-date
1052# initialisation 3409 aio_utime $fh, undef, undef;
1053 3410
1054sub _perl_reload(&) { 3411 close $fh
3412 or return;
3413
3414 aio_rename "$runtime~", $runtime
3415 and return;
3416
3417 warn "runtime file written.\n";
3418
3419 1
3420}
3421
3422sub emergency_save() {
3423 my $freeze_guard = cf::freeze_mainloop;
3424
3425 warn "enter emergency perl save\n";
3426
3427 cf::sync_job {
3428 # use a peculiar iteration method to avoid tripping on perl
3429 # refcount bugs in for. also avoids problems with players
3430 # and maps saved/destroyed asynchronously.
3431 warn "begin emergency player save\n";
3432 for my $login (keys %cf::PLAYER) {
3433 my $pl = $cf::PLAYER{$login} or next;
3434 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3436 $pl->save;
3437 }
3438 warn "end emergency player save\n";
3439
3440 warn "begin emergency map save\n";
3441 for my $path (keys %cf::MAP) {
3442 my $map = $cf::MAP{$path} or next;
3443 $map->valid or next;
3444 $map->save;
3445 }
3446 warn "end emergency map save\n";
3447
3448 warn "begin emergency database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n";
3451 };
3452
3453 warn "leave emergency perl save\n";
3454}
3455
3456sub post_cleanup {
1055 my ($msg) = @_; 3457 my ($make_core) = @_;
1056 3458
1057 $msg->("reloading..."); 3459 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core;
3461}
1058 3462
1059 eval { 3463sub do_reload_perl() {
1060 # cancel all watchers 3464 # can/must only be called in main
1061 $_->cancel for Event::all_watchers; 3465 if ($Coro::current != $Coro::main) {
3466 warn "can only reload from main coroutine";
3467 return;
3468 }
1062 3469
1063 # unload all extensions 3470 warn "reloading...";
3471
3472 warn "entering sync_job";
3473
3474 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark
3476 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark
3478
3479 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV;
3481
3482 # if anything goes wrong in here, we should simply crash as we already saved
3483
3484 warn "flushing outstanding aio requests";
1064 for (@exts) { 3485 for (;;) {
1065 $msg->("unloading <$_>"); 3486 BDB::flush;
1066 unload_extension $_; 3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs;
3490 warn "iterate...";
3491 }
3492
3493 ++$RELOAD;
3494
3495 warn "cancelling all extension coros";
3496 $_->cancel for values %EXT_CORO;
3497 %EXT_CORO = ();
3498
3499 warn "removing commands";
3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
3508 warn "... unloading $pkg";
3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
1067 } 3515 }
1068 3516
3517 warn "... nuking $pkg";
3518 Symbol::delete_package $pkg;
3519 }
3520
1069 # unload all modules loaded from $LIBDIR 3521 warn "unloading all perl modules loaded from $LIBDIR";
1070 while (my ($k, $v) = each %INC) { 3522 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072 3524
1073 $msg->("removing <$k>"); 3525 warn "... unloading $k";
1074 delete $INC{$k}; 3526 delete $INC{$k};
1075 3527
1076 $k =~ s/\.pm$//; 3528 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g; 3529 $k =~ s/\//::/g;
1078 3530
1081 } 3533 }
1082 3534
1083 Symbol::delete_package $k; 3535 Symbol::delete_package $k;
1084 } 3536 }
1085 3537
1086 # sync database to disk
1087 cf::db_sync;
1088
1089 # get rid of safe::, as good as possible 3538 warn "getting rid of safe::, as good as possible";
1090 Symbol::delete_package "safe::$_" 3539 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1092 3541
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit" 3542 warn "unloading cf.pm \"a bit\"";
1097 delete $INC{"cf.pm"}; 3543 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"};
1098 3545
1099 # don't, removes xs symbols, too, 3546 # don't, removes xs symbols, too,
1100 # and global variables created in xs 3547 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__; 3548 #Symbol::delete_package __PACKAGE__;
1102 3549
1103 # reload cf.pm 3550 warn "unload completed, starting to reload now";
3551
1104 $msg->("reloading cf.pm"); 3552 warn "reloading cf.pm";
1105 require cf; 3553 require cf;
3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1106 3555
1107 # load config and database again 3556 warn "loading config and database again";
1108 cf::cfg_load; 3557 cf::reload_config;
1109 cf::db_load;
1110 3558
1111 # load extensions 3559 warn "loading extensions";
1112 $msg->("load extensions");
1113 cf::load_extensions; 3560 cf::load_extensions;
1114 3561
1115 # reattach attachments to objects 3562 warn "reattaching attachments to objects/players";
1116 $msg->("reattach"); 3563 _global_reattach; # objects, sockets
1117 _global_reattach; 3564 warn "reattaching attachments to maps";
3565 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER;
3568
3569 warn "leaving sync_job";
3570
3571 1
3572 } or do {
3573 warn $@;
3574 cf::cleanup "error while reloading, exiting.";
1118 }; 3575 };
1119 $msg->($@) if $@;
1120 3576
1121 $msg->("reloaded"); 3577 warn "reloaded";
1122}; 3578};
1123 3579
1124sub perl_reload() { 3580our $RELOAD_WATCHER; # used only during reload
1125 _perl_reload { 3581
1126 warn $_[0]; 3582sub reload_perl() {
1127 print "$_[0]\n"; 3583 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here.
3585
3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3587 do_reload_perl;
3588 undef $RELOAD_WATCHER;
1128 }; 3589 };
1129} 3590}
1130 3591
1131register_command "perl-reload", 0, sub { 3592register_command "reload" => sub {
1132 my ($who, $arg) = @_; 3593 my ($who, $arg) = @_;
1133 3594
1134 if ($who->flag (FLAG_WIZ)) { 3595 if ($who->flag (FLAG_WIZ)) {
1135 _perl_reload { 3596 $who->message ("reloading server.");
1136 warn $_[0]; 3597 async {
1137 $who->message ($_[0]); 3598 $Coro::current->{desc} = "perl_reload";
3599 reload_perl;
1138 }; 3600 };
1139 } 3601 }
1140}; 3602};
1141 3603
1142register "<global>", __PACKAGE__;
1143
1144unshift @INC, $LIBDIR; 3604unshift @INC, $LIBDIR;
1145 3605
1146$TICK_WATCHER = Event->timer ( 3606my $bug_warning = 0;
1147 prio => 1, 3607
1148 at => $NEXT_TICK || 1, 3608our @WAIT_FOR_TICK;
1149 cb => sub { 3609our @WAIT_FOR_TICK_BEGIN;
3610
3611sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main;
3614
3615 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait;
3618}
3619
3620sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main;
3623
3624 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait;
3627}
3628
3629sub tick {
3630 if ($Coro::current != $Coro::main) {
3631 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3632 unless ++$bug_warning > 10;
3633 return;
3634 }
3635
1150 cf::server_tick; # one server iteration 3636 cf::server_tick; # one server iteration
1151 3637
1152 my $NOW = Event::time; 3638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1153 $NEXT_TICK += $TICK; 3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1154 3640 Coro::async_pool {
1155 # if we are delayed by four ticks, skip them all 3641 $Coro::current->{desc} = "runtime saver";
1156 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3642 write_runtime
1157 3643 or warn "ERROR: unable to write runtime file: $!";
1158 $TICK_WATCHER->at ($NEXT_TICK); 3644 };
1159 $TICK_WATCHER->start;
1160 }, 3645 }
1161); 3646
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3648 $sig->send;
3649 }
3650 while (my $sig = shift @WAIT_FOR_TICK) {
3651 $sig->send;
3652 }
3653
3654 $LOAD = ($NOW - $TICK_START) / $TICK;
3655 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3656
3657 if (0) {
3658 if ($NEXT_TICK) {
3659 my $jitter = $TICK_START - $NEXT_TICK;
3660 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3661 warn "jitter $JITTER\n";#d#
3662 }
3663 }
3664}
3665
3666{
3667 # configure BDB
3668
3669 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1);
3672
3673 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3676 | BDB::LOG_AUTOREMOVE, 1);
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679
3680 cf::sync_job {
3681 eval {
3682 BDB::db_env_open
3683 $DB_ENV,
3684 $BDBDIR,
3685 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3686 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3687 0666;
3688
3689 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3690 };
3691
3692 cf::cleanup "db_env_open(db): $@" if $@;
3693 };
3694 }
3695
3696 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3697 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3698 };
3699 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3700 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3701 };
3702 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3703 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3704 };
3705}
3706
3707{
3708 # configure IO::AIO
3709
3710 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1);
3713}
3714
3715my $_log_backtrace;
3716
3717sub _log_backtrace {
3718 my ($msg, @addr) = @_;
3719
3720 $msg =~ s/\n//;
3721
3722 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace;
3725 async {
3726 $Coro::current->{desc} = "abt $msg";
3727
3728 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr;
3730 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3731 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3732 or die "addr2line: $!";
3733
3734 my @funcs;
3735 my @res = <$fh>;
3736 chomp for @res;
3737 while (@res) {
3738 my ($func, $line) = splice @res, 0, 2, ();
3739 push @funcs, "[$func] $line";
3740 }
3741
3742 @funcs
3743 };
3744
3745 LOG llevInfo, "[ABT] $msg\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace;
3748 };
3749 } else {
3750 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n";
3752 }
3753}
3754
3755# load additional modules
3756use cf::pod;
3757
3758END { cf::emergency_save }
1162 3759
11631 37601
1164 3761

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