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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
32############################################################################# 79#############################################################################
33 80
34=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
35 82
36=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
37 93
38=item $cf::LIBDIR 94=item $cf::LIBDIR
39 95
40The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
42 102
43=item $cf::TICK 103=item $cf::TICK
44 104
45The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
46 106
54=cut 114=cut
55 115
56BEGIN { 116BEGIN {
57 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
59 $msg .= "\n" 121 $msg .= "\n"
60 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
61 123
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
64 }; 125 };
65} 126}
66 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 134
69# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 136# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
72 no strict 'refs'; 144 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 146}
75 147
76$Event::DIED = sub { 148$Event::DIED = sub {
78}; 150};
79 151
80my %ext_pkg; 152my %ext_pkg;
81my @exts; 153my @exts;
82my @hook; 154my @hook;
83my %command;
84my %extcmd;
85 155
86=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
87 157
88=over 4 158=over 4
89 159
111sub to_json($) { 181sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
114} 184}
115 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
116=back 279=back
117 280
118=cut 281=cut
119 282
120############################################################################# 283#############################################################################
121 284
122=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
123 414
124=over 4 415=over 4
125 416
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
139 418
140=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
141 420
142Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
143 423
144=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
145 426
146=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
147 428
148=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
149 430
150Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
151 432
152=item cf::attach_global ... 433=item cf::CLASS->attach ...
153 434
154Attach handlers for global events. 435=item cf::CLASS->detach ...
155 436
156This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
158 471
159=over 4 472=over 4
160 473
161=item prio => $number 474=item prio => $number
162 475
164by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 480unless you know what you are doing.
168 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
169=item on_I<event> => \&cb 488=item on_I<event> => \&cb
170 489
171Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
183object/class are recognised. 502object/class are recognised.
184 503
185=back 504=back
186 505
187=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
188 508
189Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
191type. 511 my ($self, $victim) = @_;
192 512 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 513 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 514 }
414}
415 515
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 517
442Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
446exception. 522exception.
447 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
448=back 707=back
449 708
450=cut 709=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 710
456############################################################################# 711#############################################################################
457# object support 712# object support
458 713
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 716 my ($obj) = @_;
717
474 my $registry = $obj->registry; 718 my $registry = $obj->registry;
475 719
476 @$registry = (); 720 @$registry = ();
477 721
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 723
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 726 for (@$attach) {
483 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
485 } 729 }
486 } else { 730 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 732 }
489 } 733 }
490} 734}
491 735
492sub object_freezer_save { 736cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
544 on_clone => sub { 750 on_clone => sub {
545 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
546 752
547 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
548 754
549 %$dst = %$src; 755 %$dst = %$src;
550 756
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
553 }, 759 },
554; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 return ($data, $av);
823}
555 824
556############################################################################# 825#############################################################################
557# old plug-in events 826# command handling &c
558 827
559sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 829
563 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
564 or return; 831$name.
565 832
566 &$cb 833=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 834
588sub register_command { 835sub register_command {
589 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
590 837
591 my $caller = caller; 838 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
593 840
594 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
597 852
598sub register_extcmd { 853sub register_extcmd {
599 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
600 855
601 my $caller = caller; 856 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 857 #warn "registering extcmd '$name' to '$caller'";
603 858
604 $extcmd{$name} = [$cb, $caller]; 859 $EXTCMD{$name} = [$cb, $caller];
605} 860}
861
862cf::player->attach (
863 on_command => sub {
864 my ($pl, $name, $params) = @_;
865
866 my $cb = $COMMAND{$name}
867 or return;
868
869 for my $cmd (@$cb) {
870 $cmd->[1]->($pl->ob, $params);
871 }
872
873 cf::override;
874 },
875 on_extcmd => sub {
876 my ($pl, $buf) = @_;
877
878 my $msg = eval { from_json $buf };
879
880 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 }
886 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 }
889
890 cf::override;
891 },
892);
606 893
607sub register { 894sub register {
608 my ($base, $pkg) = @_; 895 my ($base, $pkg) = @_;
609 896
610 #TODO 897 #TODO
629 . "#line 1 \"$path\"\n{\n" 916 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 917 . (do { local $/; <$fh> })
631 . "\n};\n1"; 918 . "\n};\n1";
632 919
633 eval $source 920 eval $source
634 or die "$path: $@"; 921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
635 923
636 push @exts, $pkg; 924 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 925 $ext_pkg{$base} = $pkg;
638 926
639# no strict 'refs'; 927# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 940# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 941# delete $hook[$idx]{$pkg};
654# } 942# }
655 943
656 # remove commands 944 # remove commands
657 for my $name (keys %command) { 945 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 947
660 if (@cb) { 948 if (@cb) {
661 $command{$name} = \@cb; 949 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 950 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 951 delete $COMMAND{$name};
666 } 952 }
667 } 953 }
668 954
669 # remove extcmds 955 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 957 delete $EXTCMD{$name};
672 } 958 }
673 959
674 if (my $cb = $pkg->can ("unload")) { 960 if (my $cb = $pkg->can ("unload")) {
675 eval { 961 eval {
676 $cb->($pkg); 962 $cb->($pkg);
680 966
681 Symbol::delete_package $pkg; 967 Symbol::delete_package $pkg;
682} 968}
683 969
684sub load_extensions { 970sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 971 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 972 next unless -r $ext;
689 eval { 973 eval {
690 load_extension $ext; 974 load_extension $ext;
691 1 975 1
692 } or warn "$ext not loaded: $@"; 976 } or warn "$ext not loaded: $@";
693 } 977 }
694} 978}
695 979
696############################################################################# 980#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 981# load/save/clean perl data associated with a map
722 982
723*cf::mapsupport::on_clean = sub { 983*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 984 my ($map) = @_;
725 985
727 defined $path or return; 987 defined $path or return;
728 988
729 unlink "$path.pst"; 989 unlink "$path.pst";
730}; 990};
731 991
732attach_to_maps prio => -10000, package => cf::mapsupport::; 992cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 993
734############################################################################# 994#############################################################################
735# load/save perl data associated with player->ob objects 995# load/save perl data associated with player->ob objects
736 996
737sub all_objects(@) { 997sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 998 @_, map all_objects ($_->inv), @_
739} 999}
740 1000
741# TODO: compatibility cruft, remove when no longer needed 1001# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1002cf::player->attach (
743 on_load => sub { 1003 on_load => sub {
744 my ($pl, $path) = @_; 1004 my ($pl, $path) = @_;
745 1005
746 for my $o (all_objects $pl->ob) { 1006 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1009
750 %$o = %{ Storable::thaw pack "H*", $value }; 1010 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1011 }
752 } 1012 }
753 }, 1013 },
754; 1014);
755 1015
756############################################################################# 1016#############################################################################
757 1017
758=head2 CORE EXTENSIONS 1018=head2 CORE EXTENSIONS
759 1019
760Functions and methods that extend core crossfire objects. 1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
761 1023
762=over 4 1024=over 4
763 1025
764=item cf::player::exists $login 1026=item cf::player::exists $login
765 1027
770sub cf::player::exists($) { 1032sub cf::player::exists($) {
771 cf::player::find $_[0] 1033 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1035}
774 1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049}
1050
1051=back
1052
1053
1054=head3 cf::map
1055
1056=over 4
1057
1058=cut
1059
1060package cf::map;
1061
1062use Fcntl;
1063use Coro::AIO;
1064
1065our $MAX_RESET = 7200;
1066our $DEFAULT_RESET = 3600;
1067
1068sub generate_random_map {
1069 my ($path, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region})
1085}
1086
1087# and all this just because we cannot iterate over
1088# all maps in C++...
1089sub change_all_map_light {
1090 my ($change) = @_;
1091
1092 $_->change_map_light ($change) for values %cf::MAP;
1093}
1094
1095sub try_load_header($) {
1096 my ($path) = @_;
1097
1098 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0
1100 or return;
1101
1102 my $map = cf::map::new
1103 or return;
1104
1105 $map->load_header ($path)
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111}
1112
1113sub find_map {
1114 my ($path, $origin) = @_;
1115
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120
1121 $cf::MAP{$key} || do {
1122 # do it the slow way
1123 my $map = try_load_header $path->save_path;
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return;
1137
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150
1151 if ($map->should_reset) {
1152 $map->reset;
1153 $map = find_map $path;
1154 }
1155
1156 $cf::MAP{$key} = $map
1157 }
1158}
1159
1160sub load {
1161 my ($self) = @_;
1162
1163 return if $self->in_memory != cf::MAP_SWAPPED;
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166
1167 my $path = $self->{path};
1168
1169 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1)
1171 or return;
1172
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original};
1175
1176 if (my $uniq = $path->uniq_path) {
1177 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0);
1181 }
1182 }
1183
1184 # now do the right thing for maps
1185 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty;
1197 $self->activate;
1198 }
1199
1200 $self->in_memory (cf::MAP_IN_MEMORY);
1201}
1202
1203sub load_map_sync {
1204 my ($path, $origin) = @_;
1205
1206 #warn "load_map_sync<$path, $origin>\n";#d#
1207
1208 cf::sync_job {
1209 my $map = cf::map::find_map $path, $origin
1210 or return;
1211 $map->load;
1212 $map
1213 }
1214}
1215
1216sub save {
1217 my ($self) = @_;
1218
1219 my $save = $self->{path}->save_path; utf8::encode $save;
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 $self->{load_path} = $save;
1227
1228 return if $self->{deny_save};
1229
1230 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES);
1233 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 }
1236}
1237
1238sub swap_out {
1239 my ($self) = @_;
1240
1241 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save};
1244
1245 $self->save;
1246 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248}
1249
1250sub reset_at {
1251 my ($self) = @_;
1252
1253 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset};
1256
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259
1260 $time + $to
1261}
1262
1263sub should_reset {
1264 my ($self) = @_;
1265
1266 $self->reset_at <= $cf::RUNTIME
1267}
1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset {
1291 my ($self) = @_;
1292
1293 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295
1296 warn "resetting map ", $self->path;#d#
1297
1298 delete $cf::MAP{$self->path};
1299
1300 $_->clear_links_to ($self) for values %cf::MAP;
1301
1302 $self->unlink_save;
1303 $self->destroy;
1304}
1305
1306my $nuke_counter = "aaaa";
1307
1308sub nuke {
1309 my ($self) = @_;
1310
1311 $self->{deny_save} = 1;
1312 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++));
1314 $self->reset; # polite request, might not happen
1315}
1316
1317sub customise_for {
1318 my ($map, $ob) = @_;
1319
1320 if ($map->per_player) {
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1322 }
1323
1324 $map
1325}
1326
1327sub emergency_save {
1328 local $cf::FREEZE = 1;
1329
1330 warn "enter emergency map save\n";
1331
1332 cf::sync_job {
1333 warn "begin emergency map save\n";
1334 $_->save for values %cf::MAP;
1335 };
1336
1337 warn "end emergency map save\n";
1338}
1339
1340package cf;
1341
1342=back
1343
1344
1345=head3 cf::object::player
1346
1347=over 4
1348
775=item $player->reply ($npc, $msg[, $flags]) 1349=item $player_object->reply ($npc, $msg[, $flags])
776 1350
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1351Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1352can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1353dialogue with the given NPC character.
780 1354
781=cut 1355=cut
782 1356
783# rough implementation of a future "reply" method that works 1357# rough implementation of a future "reply" method that works
784# with dialog boxes. 1358# with dialog boxes.
1359#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1360sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1361 my ($self, $npc, $msg, $flags) = @_;
787 1362
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1364
793 $msg = $npc->name . " says: $msg" if $npc; 1368 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1369 $self->message ($msg, $flags);
795 } 1370 }
796} 1371}
797 1372
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1373=item $player_object->may ("access")
799 1374
800Sends an ext reply to the player. 1375Returns wether the given player is authorized to access resource "access"
1376(e.g. "command_wizcast").
801 1377
802=cut 1378=cut
803 1379
804sub cf::player::ext_reply($$$%) { 1380sub cf::object::player::may {
1381 my ($self, $access) = @_;
1382
1383 $self->flag (cf::FLAG_WIZ) ||
1384 (ref $cf::CFG{"may_$access"}
1385 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1386 : $cf::CFG{"may_$access"})
1387}
1388
1389=item $player_object->enter_link
1390
1391Freezes the player and moves him/her to a special map (C<{link}>).
1392
1393The player should be reaosnably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though.
1395
1396=item $player_object->leave_link ($map, $x, $y)
1397
1398Moves the player out of the specila link map onto the given map. If the
1399map is not valid (or omitted), the player will be moved back to the
1400location he/she was before the call to C<enter_link>, or, if that fails,
1401to the emergency map position.
1402
1403Might block.
1404
1405=cut
1406
1407sub cf::object::player::enter_link {
1408 my ($self) = @_;
1409
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive;
1417}
1418
1419sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_;
1421
1422 my $link_pos = delete $self->{_link_pos};
1423
1424 unless ($map) {
1425 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map;
1428
1429 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map
1432 or die "FATAL: cannot load emergency map\n";
1433 }
1434 }
1435
1436 ($x, $y) = (-1, -1)
1437 unless (defined $x) && (defined $y);
1438
1439 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0;
1442
1443 $map->load;
1444
1445 $self->activate_recursive;
1446 $self->enter_map ($map, $x, $y);
1447}
1448
1449=item $player_object->goto_map ($map, $x, $y)
1450
1451=cut
1452
1453sub cf::object::player::goto_map {
1454 my ($self, $path, $x, $y) = @_;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 $path = new cf::path $path;
1460
1461 my $map = cf::map::find_map $path->as_string;
1462 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map;
1466
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468
1469 $self->leave_link ($map, $x, $y);
1470 })->prio (1);
1471}
1472
1473=item $player_object->enter_exit ($exit_object)
1474
1475=cut
1476
1477sub parse_random_map_params {
1478 my ($spec) = @_;
1479
1480 my $rmp = { # defaults
1481 xsize => 10,
1482 ysize => 10,
1483 };
1484
1485 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2;
1487
1488 $rmp->{lc $k} = $v if (length $k) && (length $v);
1489 }
1490
1491 $rmp
1492}
1493
1494sub prepare_random_map {
1495 my ($exit) = @_;
1496
1497 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object
1500
1501 my $rmp = parse_random_map_params $exit->msg;
1502
1503 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name;
1505 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y;
1508 }
1509
1510 $rmp->{random_seed} ||= $exit->random_seed;
1511
1512 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data;
1514
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0;
1517
1518 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef);
1520 }
1521}
1522
1523sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1524 my ($self, $exit) = @_;
806 1525
807 $msg{msgid} = $id; 1526 return unless $self->type == cf::PLAYER;
808 1527
809 $self->send ("ext " . to_json \%msg); 1528 $self->enter_link;
1529
1530 (Coro::async {
1531 unless (eval {
1532
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538
1539 1;
1540 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master",
1544 cf::NDI_UNIQUE | cf::NDI_RED);
1545
1546 warn "ERROR in enter_exit: $@";
1547 $self->leave_link;
1548 }
1549 })->prio (1);
810} 1550}
1551
1552=head3 cf::client
1553
1554=over 4
1555
1556=item $client->send_drawinfo ($text, $flags)
1557
1558Sends a drawinfo packet to the client. Circumvents output buffering so
1559should not be used under normal circumstances.
1560
1561=cut
1562
1563sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_;
1565
1566 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1568}
1569
1570
1571=item $success = $client->query ($flags, "text", \&cb)
1572
1573Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576
1577Queries can fail, so check the return code. Or don't, as queries will become
1578reliable at some point in the future.
1579
1580=cut
1581
1582sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_;
1584
1585 return unless $self->state == ST_PLAYING
1586 || $self->state == ST_SETUP
1587 || $self->state == ST_CUSTOM;
1588
1589 $self->state (ST_CUSTOM);
1590
1591 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593
1594 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1;
1596}
1597
1598cf::client->attach (
1599 on_reply => sub {
1600 my ($ns, $msg) = @_;
1601
1602 # this weird shuffling is so that direct followup queries
1603 # get handled first
1604 my $queue = delete $ns->{query_queue};
1605
1606 (shift @$queue)->[1]->($msg);
1607
1608 push @{ $ns->{query_queue} }, @$queue;
1609
1610 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) {
1612 $ns->send_packet ($ns->{query_queue}[0][0]);
1613 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 }
1616 }
1617 },
1618);
1619
1620=item $client->coro (\&cb)
1621
1622Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection).
1625
1626=cut
1627
1628sub cf::client::coro {
1629 my ($self, $cb) = @_;
1630
1631 my $coro; $coro = async {
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637
1638 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0};
1640 });
1641
1642 $self->{_coro}{$coro+0} = $coro;
1643
1644 $coro
1645}
1646
1647cf::client->attach (
1648 on_destroy => sub {
1649 my ($ns) = @_;
1650
1651 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1652 },
1653);
811 1654
812=back 1655=back
813 1656
814=cut
815
816#############################################################################
817 1657
818=head2 SAFE SCRIPTING 1658=head2 SAFE SCRIPTING
819 1659
820Functions that provide a safe environment to compile and execute 1660Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1661snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1662itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1663is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1664functions and methods that can be called is greatly reduced.
825 1665
826=cut 1666=cut
827 1667
828our $safe = new Safe "safe"; 1668our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1669our $safe_hole = new Safe::Hole;
836 1676
837=pod 1677=pod
838 1678
839The following fucntions and emthods are available within a safe environment: 1679The following fucntions and emthods are available within a safe environment:
840 1680
841 cf::object contr pay_amount pay_player 1681 cf::object contr pay_amount pay_player map
842 cf::object::player player 1682 cf::object::player player
843 cf::player peaceful 1683 cf::player peaceful
1684 cf::map trigger
844 1685
845=cut 1686=cut
846 1687
847for ( 1688for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1689 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1690 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1691 ["cf::player" => qw(peaceful)],
1692 ["cf::map" => qw(trigger)],
851) { 1693) {
852 no strict 'refs'; 1694 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1695 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1696 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1697 for @funs;
965 1807
966Immediately write the database to disk I<if it is dirty>. 1808Immediately write the database to disk I<if it is dirty>.
967 1809
968=cut 1810=cut
969 1811
1812our $DB;
1813
970{ 1814{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1815 my $path = cf::localdir . "/database.pst";
973 1816
974 sub db_load() { 1817 sub db_load() {
975 warn "loading database $path\n";#d# remove later 1818 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1819 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1820 }
978 1821
979 my $pid; 1822 my $pid;
980 1823
981 sub db_save() { 1824 sub db_save() {
982 warn "saving database $path\n";#d# remove later 1825 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1826 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1827 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1828 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1829 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1830 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1831 cf::_exit 0 if defined $pid;
989 } 1832 }
990 } 1833 }
991 1834
994 sub db_sync() { 1837 sub db_sync() {
995 db_save if $dirty; 1838 db_save if $dirty;
996 undef $dirty; 1839 undef $dirty;
997 } 1840 }
998 1841
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1843 db_sync;
1001 }); 1844 });
1002 1845
1003 sub db_dirty() { 1846 sub db_dirty() {
1004 $dirty = 1; 1847 $dirty = 1;
1005 $idle->start; 1848 $idle->start;
1006 } 1849 }
1007 1850
1008 sub db_get($;$) { 1851 sub db_get($;$) {
1009 @_ >= 2 1852 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1853 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1854 : ($DB->{$_[0]} ||= { })
1012 } 1855 }
1013 1856
1014 sub db_put($$;$) { 1857 sub db_put($$;$) {
1015 if (@_ >= 3) { 1858 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1859 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1860 } else {
1018 $db->{$_[0]} = $_[1]; 1861 $DB->{$_[0]} = $_[1];
1019 } 1862 }
1020 db_dirty; 1863 db_dirty;
1021 } 1864 }
1022 1865
1023 attach_global 1866 cf::global->attach (
1024 prio => 10000, 1867 prio => 10000,
1025 on_cleanup => sub { 1868 on_cleanup => sub {
1026 db_sync; 1869 db_sync;
1027 }, 1870 },
1028 ; 1871 );
1029} 1872}
1030 1873
1031############################################################################# 1874#############################################################################
1032# the server's main() 1875# the server's main()
1033 1876
1038 local $/; 1881 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1882 *CFG = YAML::Syck::Load <$fh>;
1040} 1883}
1041 1884
1042sub main { 1885sub main {
1886 # we must not ever block the main coroutine
1887 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub {
1890 Event::one_event;
1891 })->();
1892 };
1893
1043 cfg_load; 1894 cfg_load;
1044 db_load; 1895 db_load;
1045 load_extensions; 1896 load_extensions;
1046 Event::loop; 1897 Event::loop;
1047} 1898}
1048 1899
1049############################################################################# 1900#############################################################################
1050# initialisation 1901# initialisation
1051 1902
1052sub _perl_reload(&) { 1903sub reload() {
1053 my ($msg) = @_; 1904 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n";
1907 return;
1908 }
1054 1909
1055 $msg->("reloading..."); 1910 warn "reloading...";
1911
1912 local $FREEZE = 1;
1913 cf::emergency_save;
1056 1914
1057 eval { 1915 eval {
1916 # if anything goes wrong in here, we should simply crash as we already saved
1917
1058 # cancel all watchers 1918 # cancel all watchers
1059 $_->cancel for Event::all_watchers; 1919 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 }
1922
1923 # cancel all extension coros
1924 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = ();
1060 1926
1061 # unload all extensions 1927 # unload all extensions
1062 for (@exts) { 1928 for (@exts) {
1063 $msg->("unloading <$_>"); 1929 warn "unloading <$_>";
1064 unload_extension $_; 1930 unload_extension $_;
1065 } 1931 }
1066 1932
1067 # unload all modules loaded from $LIBDIR 1933 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) { 1934 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 1936
1071 $msg->("removing <$k>"); 1937 warn "removing <$k>";
1072 delete $INC{$k}; 1938 delete $INC{$k};
1073 1939
1074 $k =~ s/\.pm$//; 1940 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 1941 $k =~ s/\//::/g;
1076 1942
1081 Symbol::delete_package $k; 1947 Symbol::delete_package $k;
1082 } 1948 }
1083 1949
1084 # sync database to disk 1950 # sync database to disk
1085 cf::db_sync; 1951 cf::db_sync;
1952 IO::AIO::flush;
1086 1953
1087 # get rid of safe::, as good as possible 1954 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_" 1955 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 1957
1091 # remove register_script_function callbacks 1958 # remove register_script_function callbacks
1092 # TODO 1959 # TODO
1093 1960
1094 # unload cf.pm "a bit" 1961 # unload cf.pm "a bit"
1097 # don't, removes xs symbols, too, 1964 # don't, removes xs symbols, too,
1098 # and global variables created in xs 1965 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 1966 #Symbol::delete_package __PACKAGE__;
1100 1967
1101 # reload cf.pm 1968 # reload cf.pm
1102 $msg->("reloading cf.pm"); 1969 warn "reloading cf.pm";
1103 require cf; 1970 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 1972
1105 # load config and database again 1973 # load config and database again
1106 cf::cfg_load; 1974 cf::cfg_load;
1107 cf::db_load; 1975 cf::db_load;
1108 1976
1109 # load extensions 1977 # load extensions
1110 $msg->("load extensions"); 1978 warn "load extensions";
1111 cf::load_extensions; 1979 cf::load_extensions;
1112 1980
1113 # reattach attachments to objects 1981 # reattach attachments to objects
1114 $msg->("reattach"); 1982 warn "reattach";
1115 _global_reattach; 1983 _global_reattach;
1116 }; 1984 };
1117 $msg->($@) if $@;
1118 1985
1119 $msg->("reloaded"); 1986 if ($@) {
1987 warn $@;
1988 warn "error while reloading, exiting.";
1989 exit 1;
1990 }
1991
1992 warn "reloaded successfully";
1120}; 1993};
1121 1994
1122sub perl_reload() { 1995#############################################################################
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 };
1127}
1128 1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039
1129register_command "perl-reload", 0, sub { 2040register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2041 my ($who, $arg) = @_;
1131 2042
1132 if ($who->flag (FLAG_WIZ)) { 2043 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2044 $who->message ("start of reload.");
1134 warn $_[0]; 2045 reload;
1135 $who->message ($_[0]); 2046 $who->message ("end of reload.");
1136 };
1137 } 2047 }
1138}; 2048};
1139 2049
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 2050unshift @INC, $LIBDIR;
1143 2051
1144$TICK_WATCHER = Event->timer ( 2052$TICK_WATCHER = Event->timer (
2053 reentrant => 0,
1145 prio => 1, 2054 prio => 0,
1146 at => $NEXT_TICK || 1, 2055 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL,
1147 cb => sub { 2057 cb => sub {
2058 unless ($FREEZE) {
1148 cf::server_tick; # one server iteration 2059 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK;
2061 }
1149 2062
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2063 $NEXT_TICK += $TICK;
1152 2064
1153 # if we are delayed by four ticks, skip them all 2065 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1155 2067
1156 $TICK_WATCHER->at ($NEXT_TICK); 2068 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2069 $TICK_WATCHER->start;
1158 }, 2070 },
1159); 2071);
1160 2072
2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!";
2091 })->();
2092 },
2093);
2094
11611 20951
1162 2096

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