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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
32############################################################################# 77#############################################################################
33 78
34=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
35 80
36=over 4 81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
37 91
38=item $cf::LIBDIR 92=item $cf::LIBDIR
39 93
40The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
42 100
43=item $cf::TICK 101=item $cf::TICK
44 102
45The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
46 104
54=cut 112=cut
55 113
56BEGIN { 114BEGIN {
57 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
59 $msg .= "\n" 119 $msg .= "\n"
60 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
61 121
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
64 }; 123 };
65} 124}
66 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 132
69# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 134# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
72 no strict 'refs'; 142 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 144}
75 145
76$Event::DIED = sub { 146$Event::DIED = sub {
78}; 148};
79 149
80my %ext_pkg; 150my %ext_pkg;
81my @exts; 151my @exts;
82my @hook; 152my @hook;
83my %command;
84my %extcmd;
85 153
86=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
87 155
88=over 4 156=over 4
89 157
111sub to_json($) { 179sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
114} 182}
115 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 unless (Coro::cede) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 }
273
274 wantarray ? @res : $res[0]
275 } else {
276 # we are in another coroutine, how wonderful, everything just works
277
278 $job->()
279 }
280}
281
282=item $coro = cf::coro { BLOCK }
283
284Creates (and readies) and returns a new coro. This coro is automcatially
285being canceled when the extension calling this is being unloaded.
286
287=cut
288
289sub coro(&) {
290 my $cb = shift;
291
292 my $coro = &Coro::async_pool ($cb);
293
294 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0};
296 });
297 $EXT_CORO{$coro+0} = $coro;
298
299 $coro
300}
301
302sub write_runtime {
303 my $runtime = cf::localdir . "/runtime";
304
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return;
307
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311
312 aio_fsync $fh
313 and return;
314
315 close $fh
316 or return;
317
318 aio_rename "$runtime~", $runtime
319 and return;
320
321 1
322}
323
116=back 324=back
117 325
118=cut 326=cut
119 327
120############################################################################# 328#############################################################################
121 329
122=head2 EVENTS AND OBJECT ATTACHMENTS 330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
123 459
124=over 4 460=over 4
125 461
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
139 463
140=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
141 465
142Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
143 468
144=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
145 471
146=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
147 473
148=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
149 475
150Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
151 477
152=item cf::attach_global ... 478=item cf::CLASS->attach ...
153 479
154Attach handlers for global events. 480=item cf::CLASS->detach ...
155 481
156This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
158 516
159=over 4 517=over 4
160 518
161=item prio => $number 519=item prio => $number
162 520
164by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 525unless you know what you are doing.
168 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
169=item on_I<event> => \&cb 533=item on_I<event> => \&cb
170 534
171Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
183object/class are recognised. 547object/class are recognised.
184 548
185=back 549=back
186 550
187=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
188 553
189Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
191type. 556 my ($self, $victim) = @_;
192 557 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 558 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 559 }
414}
415 560
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 562
442Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
446exception. 567exception.
447 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_;
584
585 use sort 'stable';
586
587 $cb = [$prio, $cb];
588
589 @{$registry->[$event]} = sort
590 { $a->[0] cmp $b->[0] }
591 @{$registry->[$event] || []}, $cb;
592}
593
594# hack
595my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
596
597# attach handles attaching event callbacks
598# the only thing the caller has to do is pass the correct
599# registry (== where the callback attaches to).
600sub _attach {
601 my ($registry, $klass, @arg) = @_;
602
603 my $object_type;
604 my $prio = 0;
605 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
606
607 #TODO: get rid of this hack
608 if ($attachable_klass{$klass}) {
609 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
610 }
611
612 while (@arg) {
613 my $type = shift @arg;
614
615 if ($type eq "prio") {
616 $prio = shift @arg;
617
618 } elsif ($type eq "type") {
619 $object_type = shift @arg;
620 $registry = $CB_TYPE[$object_type] ||= [];
621
622 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
626
627 } elsif ($type eq "package") {
628 my $pkg = shift @arg;
629
630 while (my ($name, $id) = each %cb_id) {
631 if (my $cb = $pkg->can ($name)) {
632 _attach_cb $registry, $id, $prio, $cb;
633 }
634 }
635
636 } elsif (exists $cb_id{$type}) {
637 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
638
639 } elsif (ref $type) {
640 warn "attaching objects not supported, ignoring.\n";
641
642 } else {
643 shift @arg;
644 warn "attach argument '$type' not supported, ignoring.\n";
645 }
646 }
647}
648
649sub _object_attach {
650 my ($obj, $name, %arg) = @_;
651
652 return if exists $obj->{_attachment}{$name};
653
654 if (my $attach = $attachment{$name}) {
655 my $registry = $obj->registry;
656
657 for (@$attach) {
658 my ($klass, @attach) = @$_;
659 _attach $registry, $klass, @attach;
660 }
661
662 $obj->{$name} = \%arg;
663 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n";
665 }
666
667 $obj->{_attachment}{$name} = undef;
668}
669
670sub cf::attachable::attach {
671 if (ref $_[0]) {
672 _object_attach @_;
673 } else {
674 _attach shift->_attach_registry, @_;
675 }
676};
677
678# all those should be optimised
679sub cf::attachable::detach {
680 my ($obj, $name) = @_;
681
682 if (ref $obj) {
683 delete $obj->{_attachment}{$name};
684 reattach ($obj);
685 } else {
686 Carp::croak "cannot, currently, detach class attachments";
687 }
688};
689
690sub cf::attachable::attached {
691 my ($obj, $name) = @_;
692
693 exists $obj->{_attachment}{$name}
694}
695
696for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
697 eval "#line " . __LINE__ . " 'cf.pm'
698 sub cf::\L$klass\E::_attach_registry {
699 (\\\@CB_$klass, KLASS_$klass)
700 }
701
702 sub cf::\L$klass\E::attachment {
703 my \$name = shift;
704
705 \$attachment{\$name} = [[KLASS_$klass, \@_]];
706 }
707 ";
708 die if $@;
709}
710
711our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713
714sub override {
715 $override = 1;
716 @invoke_results = ();
717}
718
719sub do_invoke {
720 my $event = shift;
721 my $callbacks = shift;
722
723 @invoke_results = ();
724
725 local $override;
726
727 for (@$callbacks) {
728 eval { &{$_->[1]} };
729
730 if ($@) {
731 warn "$@";
732 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
733 override;
734 }
735
736 return 1 if $override;
737 }
738
739 0
740}
741
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
743
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745
746Generate an object-specific event with the given arguments.
747
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly).
751
448=back 752=back
449 753
450=cut 754=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 755
456############################################################################# 756#############################################################################
457# object support 757# object support
458 758
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 759sub reattach {
760 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 761 my ($obj) = @_;
762
474 my $registry = $obj->registry; 763 my $registry = $obj->registry;
475 764
476 @$registry = (); 765 @$registry = ();
477 766
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 767 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 768
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 769 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 770 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 771 for (@$attach) {
483 my ($klass, @attach) = @$_; 772 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 773 _attach $registry, $klass, @attach;
485 } 774 }
486 } else { 775 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 776 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 777 }
489 } 778 }
490} 779}
491 780
492sub object_freezer_save { 781cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 782 prio => -1000000,
783 on_instantiate => sub {
784 my ($obj, $data) = @_;
785
786 $data = from_json $data;
787
788 for (@$data) {
789 my ($name, $args) = @$_;
790
791 $obj->attach ($name, %{$args || {} });
792 }
793 },
794 on_reattach => \&reattach,
544 on_clone => sub { 795 on_clone => sub {
545 my ($src, $dst) = @_; 796 my ($src, $dst) = @_;
546 797
547 @{$dst->registry} = @{$src->registry}; 798 @{$dst->registry} = @{$src->registry};
548 799
549 %$dst = %$src; 800 %$dst = %$src;
550 801
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 802 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 803 if exists $src->{_attachment};
553 }, 804 },
554; 805);
806
807sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_;
809
810 sync_job {
811 if (length $$rdata) {
812 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs;
814
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh;
819 close $fh;
820
821 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh;
827 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst";
829 }
830 } else {
831 aio_unlink "$filename.pst";
832 }
833
834 aio_rename "$filename~", $filename;
835 } else {
836 warn "FATAL: $filename~: $!\n";
837 }
838 } else {
839 aio_unlink $filename;
840 aio_unlink "$filename.pst";
841 }
842 }
843}
844
845sub object_freezer_as_string {
846 my ($rdata, $objs) = @_;
847
848 use Data::Dumper;
849
850 $$rdata . Dumper $objs
851}
852
853sub object_thawer_load {
854 my ($filename) = @_;
855
856 my ($data, $av);
857
858 (aio_load $filename, $data) >= 0
859 or return;
860
861 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0
863 or return;
864 $av = eval { (Storable::thaw $av)->{objs} };
865 }
866
867 warn sprintf "loading %s (%d)\n",
868 $filename, length $data, scalar @{$av || []};#d#
869 return ($data, $av);
870}
555 871
556############################################################################# 872#############################################################################
557# old plug-in events 873# command handling &c
558 874
559sub inject_event { 875=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 876
563 my $cb = $hook[$event_code]{$extension} 877Register a callback for execution when the client sends the user command
564 or return; 878$name.
565 879
566 &$cb 880=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 881
588sub register_command { 882sub register_command {
589 my ($name, $time, $cb) = @_; 883 my ($name, $cb) = @_;
590 884
591 my $caller = caller; 885 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 886 #warn "registering command '$name/$time' to '$caller'";
593 887
594 push @{ $command{$name} }, [$time, $cb, $caller]; 888 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 889}
890
891=item cf::register_extcmd $name => \&callback($pl,$packet);
892
893Register a callbackf ro execution when the client sends an extcmd packet.
894
895If the callback returns something, it is sent back as if reply was being
896called.
897
898=cut
597 899
598sub register_extcmd { 900sub register_extcmd {
599 my ($name, $cb) = @_; 901 my ($name, $cb) = @_;
600 902
601 my $caller = caller; 903 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 904 #warn "registering extcmd '$name' to '$caller'";
603 905
604 $extcmd{$name} = [$cb, $caller]; 906 $EXTCMD{$name} = [$cb, $caller];
605} 907}
908
909cf::player->attach (
910 on_command => sub {
911 my ($pl, $name, $params) = @_;
912
913 my $cb = $COMMAND{$name}
914 or return;
915
916 for my $cmd (@$cb) {
917 $cmd->[1]->($pl->ob, $params);
918 }
919
920 cf::override;
921 },
922 on_extcmd => sub {
923 my ($pl, $buf) = @_;
924
925 my $msg = eval { from_json $buf };
926
927 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 }
933 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 }
936
937 cf::override;
938 },
939);
606 940
607sub register { 941sub register {
608 my ($base, $pkg) = @_; 942 my ($base, $pkg) = @_;
609 943
610 #TODO 944 #TODO
629 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
631 . "\n};\n1"; 965 . "\n};\n1";
632 966
633 eval $source 967 eval $source
634 or die "$path: $@"; 968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
635 970
636 push @exts, $pkg; 971 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 972 $ext_pkg{$base} = $pkg;
638 973
639# no strict 'refs'; 974# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 987# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 988# delete $hook[$idx]{$pkg};
654# } 989# }
655 990
656 # remove commands 991 # remove commands
657 for my $name (keys %command) { 992 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 994
660 if (@cb) { 995 if (@cb) {
661 $command{$name} = \@cb; 996 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 997 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 998 delete $COMMAND{$name};
666 } 999 }
667 } 1000 }
668 1001
669 # remove extcmds 1002 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1004 delete $EXTCMD{$name};
672 } 1005 }
673 1006
674 if (my $cb = $pkg->can ("unload")) { 1007 if (my $cb = $pkg->can ("unload")) {
675 eval { 1008 eval {
676 $cb->($pkg); 1009 $cb->($pkg);
680 1013
681 Symbol::delete_package $pkg; 1014 Symbol::delete_package $pkg;
682} 1015}
683 1016
684sub load_extensions { 1017sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1018 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1019 next unless -r $ext;
689 eval { 1020 eval {
690 load_extension $ext; 1021 load_extension $ext;
691 1 1022 1
692 } or warn "$ext not loaded: $@"; 1023 } or warn "$ext not loaded: $@";
693 } 1024 }
694} 1025}
695 1026
696############################################################################# 1027#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1028# load/save/clean perl data associated with a map
722 1029
723*cf::mapsupport::on_clean = sub { 1030*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1031 my ($map) = @_;
725 1032
727 defined $path or return; 1034 defined $path or return;
728 1035
729 unlink "$path.pst"; 1036 unlink "$path.pst";
730}; 1037};
731 1038
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1040
734############################################################################# 1041#############################################################################
735# load/save perl data associated with player->ob objects 1042# load/save perl data associated with player->ob objects
736 1043
737sub all_objects(@) { 1044sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1045 @_, map all_objects ($_->inv), @_
739} 1046}
740 1047
741# TODO: compatibility cruft, remove when no longer needed 1048# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1049cf::player->attach (
743 on_load => sub { 1050 on_load => sub {
744 my ($pl, $path) = @_; 1051 my ($pl, $path) = @_;
745 1052
746 for my $o (all_objects $pl->ob) { 1053 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1056
750 %$o = %{ Storable::thaw pack "H*", $value }; 1057 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1058 }
752 } 1059 }
753 }, 1060 },
754; 1061);
755 1062
756############################################################################# 1063#############################################################################
757 1064
758=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
759 1066
760Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
761 1070
762=over 4 1071=over 4
763 1072
764=item cf::player::exists $login 1073=item cf::player::exists $login
765 1074
770sub cf::player::exists($) { 1079sub cf::player::exists($) {
771 cf::player::find $_[0] 1080 cf::player::find $_[0]
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
773} 1082}
774 1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096}
1097
1098=back
1099
1100
1101=head3 cf::map
1102
1103=over 4
1104
1105=cut
1106
1107package cf::map;
1108
1109use Fcntl;
1110use Coro::AIO;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($path, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region})
1132}
1133
1134# and all this just because we cannot iterate over
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138
1139 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP;
1141}
1142
1143sub try_load_header($) {
1144 my ($path) = @_;
1145
1146 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0
1148 or return;
1149
1150 my $map = cf::map::new
1151 or return;
1152
1153 # for better error messages only, will be overwritten
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162}
1163
1164sub find;
1165sub find {
1166 my ($path, $origin) = @_;
1167
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172
1173 cf::lock_wait "map_find:$key";
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key";
1177
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return;
1197
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME;
1210
1211 Coro::cede;
1212
1213 if ($map->should_reset) {
1214 $map->reset;
1215 undef $guard;
1216 $map = find $path
1217 or return;
1218 }
1219
1220 $cf::MAP{$key} = $map
1221 }
1222}
1223
1224sub load {
1225 my ($self) = @_;
1226
1227 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1229
1230 return if $self->in_memory != cf::MAP_SWAPPED;
1231
1232 $self->in_memory (cf::MAP_LOADING);
1233
1234 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1)
1236 or return;
1237
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original};
1240
1241 if (my $uniq = $path->uniq_path) {
1242 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0);
1246 }
1247 }
1248
1249 Coro::cede;
1250
1251 # now do the right thing for maps
1252 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty;
1264 $self->activate;
1265 }
1266
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY);
1270}
1271
1272sub find_sync {
1273 my ($path, $origin) = @_;
1274
1275 cf::sync_job {
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279}
1280
1281sub do_load_sync {
1282 my ($map) = @_;
1283
1284 cf::sync_job { $map->load };
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 local $self->{last_access} = $self->last_access;#d#
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311}
1312
1313sub swap_out {
1314 my ($self) = @_;
1315
1316 # save first because save cedes
1317 $self->save;
1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path;
1320
1321 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save};
1324
1325 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327}
1328
1329sub reset_at {
1330 my ($self) = @_;
1331
1332 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset};
1335
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338
1339 $time + $to
1340}
1341
1342sub should_reset {
1343 my ($self) = @_;
1344
1345 $self->reset_at <= $cf::RUNTIME
1346}
1347
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset {
1370 my ($self) = @_;
1371
1372 my $lock = cf::lock_acquire "map_data:" . $self->path;
1373
1374 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376
1377 warn "resetting map ", $self->path;#d#
1378
1379 delete $cf::MAP{$self->path};
1380
1381 $_->clear_links_to ($self) for values %cf::MAP;
1382
1383 $self->unlink_save;
1384 $self->destroy;
1385}
1386
1387my $nuke_counter = "aaaa";
1388
1389sub nuke {
1390 my ($self) = @_;
1391
1392 $self->{deny_save} = 1;
1393 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen
1396}
1397
1398sub customise_for {
1399 my ($map, $ob) = @_;
1400
1401 if ($map->per_player) {
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1403 }
1404
1405 $map
1406}
1407
1408sub emergency_save {
1409 my $freeze_guard = cf::freeze_mainloop;
1410
1411 warn "enter emergency map save\n";
1412
1413 cf::sync_job {
1414 warn "begin emergency map save\n";
1415 $_->save for values %cf::MAP;
1416 };
1417
1418 warn "end emergency map save\n";
1419}
1420
1421package cf;
1422
1423=back
1424
1425
1426=head3 cf::object::player
1427
1428=over 4
1429
775=item $player->reply ($npc, $msg[, $flags]) 1430=item $player_object->reply ($npc, $msg[, $flags])
776 1431
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1433can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1434dialogue with the given NPC character.
780 1435
781=cut 1436=cut
782 1437
783# rough implementation of a future "reply" method that works 1438# rough implementation of a future "reply" method that works
784# with dialog boxes. 1439# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1441sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1442 my ($self, $npc, $msg, $flags) = @_;
787 1443
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1445
793 $msg = $npc->name . " says: $msg" if $npc; 1449 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1450 $self->message ($msg, $flags);
795 } 1451 }
796} 1452}
797 1453
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1454=item $player_object->may ("access")
799 1455
800Sends an ext reply to the player. 1456Returns wether the given player is authorized to access resource "access"
1457(e.g. "command_wizcast").
801 1458
802=cut 1459=cut
803 1460
804sub cf::player::ext_reply($$$%) { 1461sub cf::object::player::may {
1462 my ($self, $access) = @_;
1463
1464 $self->flag (cf::FLAG_WIZ) ||
1465 (ref $cf::CFG{"may_$access"}
1466 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1467 : $cf::CFG{"may_$access"})
1468}
1469
1470=item $player_object->enter_link
1471
1472Freezes the player and moves him/her to a special map (C<{link}>).
1473
1474The player should be reaosnably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though.
1476
1477=item $player_object->leave_link ($map, $x, $y)
1478
1479Moves the player out of the specila link map onto the given map. If the
1480map is not valid (or omitted), the player will be moved back to the
1481location he/she was before the call to C<enter_link>, or, if that fails,
1482to the emergency map position.
1483
1484Might block.
1485
1486=cut
1487
1488sub cf::object::player::enter_link {
1489 my ($self) = @_;
1490
1491 $self->deactivate_recursive;
1492
1493 return if $self->map == $LINK_MAP;
1494
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map;
1497
1498 $self->enter_map ($LINK_MAP, 20, 20);
1499}
1500
1501sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_;
1503
1504 my $link_pos = delete $self->{_link_pos};
1505
1506 unless ($map) {
1507 # restore original map position
1508 ($map, $x, $y) = @{ $link_pos || [] };
1509 $map = cf::map::find $map;
1510
1511 unless ($map) {
1512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1513 $map = cf::map::find $map
1514 or die "FATAL: cannot load emergency map\n";
1515 }
1516 }
1517
1518 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y);
1520
1521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0;
1524
1525 $map->load;
1526
1527 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529}
1530
1531cf::player->attach (
1532 on_logout => sub {
1533 my ($pl) = @_;
1534
1535 # abort map switching before logout
1536 if ($pl->ob->{_link_pos}) {
1537 cf::sync_job {
1538 $pl->ob->leave_link
1539 };
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut
1563
1564sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_;
1566
1567 $self->enter_link;
1568
1569 (Coro::async_pool {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string;
1573 $map = $map->customise_for ($self) if $map;
1574
1575# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579
1580 $self->leave_link ($map, $x, $y);
1581 })->prio (1);
1582}
1583
1584=item $player_object->enter_exit ($exit_object)
1585
1586=cut
1587
1588sub parse_random_map_params {
1589 my ($spec) = @_;
1590
1591 my $rmp = { # defaults
1592 xsize => 10,
1593 ysize => 10,
1594 };
1595
1596 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2;
1598
1599 $rmp->{lc $k} = $v if (length $k) && (length $v);
1600 }
1601
1602 $rmp
1603}
1604
1605sub prepare_random_map {
1606 my ($exit) = @_;
1607
1608 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object
1611
1612 my $rmp = parse_random_map_params $exit->msg;
1613
1614 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name;
1616 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y;
1619 }
1620
1621 $rmp->{random_seed} ||= $exit->random_seed;
1622
1623 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data;
1625
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0;
1628
1629 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef);
1631 }
1632}
1633
1634sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1635 my ($self, $exit) = @_;
806 1636
807 $msg{msgid} = $id; 1637 return unless $self->type == cf::PLAYER;
808 1638
809 $self->send ("ext " . to_json \%msg); 1639 $self->enter_link;
1640
1641 (Coro::async_pool {
1642 $self->deactivate_recursive; # just to be sure
1643 unless (eval {
1644 prepare_random_map $exit
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649
1650 1;
1651 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master",
1655 cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 warn "ERROR in enter_exit: $@";
1658 $self->leave_link;
1659 }
1660 })->prio (1);
810} 1661}
1662
1663=head3 cf::client
1664
1665=over 4
1666
1667=item $client->send_drawinfo ($text, $flags)
1668
1669Sends a drawinfo packet to the client. Circumvents output buffering so
1670should not be used under normal circumstances.
1671
1672=cut
1673
1674sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_;
1676
1677 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1679}
1680
1681
1682=item $success = $client->query ($flags, "text", \&cb)
1683
1684Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687
1688Queries can fail, so check the return code. Or don't, as queries will become
1689reliable at some point in the future.
1690
1691=cut
1692
1693sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_;
1695
1696 return unless $self->state == ST_PLAYING
1697 || $self->state == ST_SETUP
1698 || $self->state == ST_CUSTOM;
1699
1700 $self->state (ST_CUSTOM);
1701
1702 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704
1705 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1;
1707}
1708
1709cf::client->attach (
1710 on_reply => sub {
1711 my ($ns, $msg) = @_;
1712
1713 # this weird shuffling is so that direct followup queries
1714 # get handled first
1715 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717
1718 (shift @$queue)->[1]->($msg);
1719
1720 push @{ $ns->{query_queue} }, @$queue;
1721
1722 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) {
1724 $ns->send_packet ($ns->{query_queue}[0][0]);
1725 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 }
1728 }
1729 },
1730);
1731
1732=item $client->coro (\&cb)
1733
1734Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection).
1737
1738=cut
1739
1740sub cf::client::coro {
1741 my ($self, $cb) = @_;
1742
1743 my $coro = &Coro::async_pool ($cb);
1744
1745 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0};
1747 });
1748
1749 $self->{_coro}{$coro+0} = $coro;
1750
1751 $coro
1752}
1753
1754cf::client->attach (
1755 on_destroy => sub {
1756 my ($ns) = @_;
1757
1758 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1759 },
1760);
811 1761
812=back 1762=back
813 1763
814=cut
815
816#############################################################################
817 1764
818=head2 SAFE SCRIPTING 1765=head2 SAFE SCRIPTING
819 1766
820Functions that provide a safe environment to compile and execute 1767Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1768snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1769itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1770is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1771functions and methods that can be called is greatly reduced.
825 1772
826=cut 1773=cut
827 1774
828our $safe = new Safe "safe"; 1775our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1776our $safe_hole = new Safe::Hole;
836 1783
837=pod 1784=pod
838 1785
839The following fucntions and emthods are available within a safe environment: 1786The following fucntions and emthods are available within a safe environment:
840 1787
841 cf::object contr pay_amount pay_player 1788 cf::object contr pay_amount pay_player map
842 cf::object::player player 1789 cf::object::player player
843 cf::player peaceful 1790 cf::player peaceful
1791 cf::map trigger
844 1792
845=cut 1793=cut
846 1794
847for ( 1795for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1796 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1797 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1798 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)],
851) { 1800) {
852 no strict 'refs'; 1801 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1802 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1804 for @funs;
965 1914
966Immediately write the database to disk I<if it is dirty>. 1915Immediately write the database to disk I<if it is dirty>.
967 1916
968=cut 1917=cut
969 1918
1919our $DB;
1920
970{ 1921{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1922 my $path = cf::localdir . "/database.pst";
973 1923
974 sub db_load() { 1924 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 1925 $DB = stat $path ? Storable::retrieve $path : { };
977 } 1926 }
978 1927
979 my $pid; 1928 my $pid;
980 1929
981 sub db_save() { 1930 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 1931 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 1932 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 1933 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 1934 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 1935 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 1936 cf::_exit 0 if defined $pid;
989 } 1937 }
990 } 1938 }
991 1939
994 sub db_sync() { 1942 sub db_sync() {
995 db_save if $dirty; 1943 db_save if $dirty;
996 undef $dirty; 1944 undef $dirty;
997 } 1945 }
998 1946
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 1948 db_sync;
1001 }); 1949 });
1002 1950
1003 sub db_dirty() { 1951 sub db_dirty() {
1004 $dirty = 1; 1952 $dirty = 1;
1005 $idle->start; 1953 $idle->start;
1006 } 1954 }
1007 1955
1008 sub db_get($;$) { 1956 sub db_get($;$) {
1009 @_ >= 2 1957 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 1958 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 1959 : ($DB->{$_[0]} ||= { })
1012 } 1960 }
1013 1961
1014 sub db_put($$;$) { 1962 sub db_put($$;$) {
1015 if (@_ >= 3) { 1963 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 1964 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 1965 } else {
1018 $db->{$_[0]} = $_[1]; 1966 $DB->{$_[0]} = $_[1];
1019 } 1967 }
1020 db_dirty; 1968 db_dirty;
1021 } 1969 }
1022 1970
1023 attach_global 1971 cf::global->attach (
1024 prio => 10000, 1972 prio => 10000,
1025 on_cleanup => sub { 1973 on_cleanup => sub {
1026 db_sync; 1974 db_sync;
1027 }, 1975 },
1028 ; 1976 );
1029} 1977}
1030 1978
1031############################################################################# 1979#############################################################################
1032# the server's main() 1980# the server's main()
1033 1981
1035 open my $fh, "<:utf8", cf::confdir . "/config" 1983 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 1984 or return;
1037 1985
1038 local $/; 1986 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 1987 *CFG = YAML::Syck::Load <$fh>;
1988
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993
1994 if (exists $CFG{mlockall}) {
1995 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall
1997 and die "WARNING: m(un)lockall failed: $!\n";
1998 };
1999 warn $@ if $@;
2000 }
1040} 2001}
1041 2002
1042sub main { 2003sub main {
2004 # we must not ever block the main coroutine
2005 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event };
2008 };
2009
1043 cfg_load; 2010 cfg_load;
1044 db_load; 2011 db_load;
1045 load_extensions; 2012 load_extensions;
1046 Event::loop; 2013 Event::loop;
1047} 2014}
1048 2015
1049############################################################################# 2016#############################################################################
1050# initialisation 2017# initialisation
1051 2018
1052sub _perl_reload(&) { 2019sub reload() {
1053 my ($msg) = @_; 2020 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n";
2023 return;
2024 }
1054 2025
1055 $msg->("reloading..."); 2026 warn "reloading...";
2027
2028 my $guard = freeze_mainloop;
2029 cf::emergency_save;
1056 2030
1057 eval { 2031 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved
2033
1058 # cancel all watchers 2034 # cancel all watchers
1059 $_->cancel for Event::all_watchers; 2035 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
1060 2042
1061 # unload all extensions 2043 # unload all extensions
1062 for (@exts) { 2044 for (@exts) {
1063 $msg->("unloading <$_>"); 2045 warn "unloading <$_>";
1064 unload_extension $_; 2046 unload_extension $_;
1065 } 2047 }
1066 2048
1067 # unload all modules loaded from $LIBDIR 2049 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) { 2050 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2052
1071 $msg->("removing <$k>"); 2053 warn "removing <$k>";
1072 delete $INC{$k}; 2054 delete $INC{$k};
1073 2055
1074 $k =~ s/\.pm$//; 2056 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2057 $k =~ s/\//::/g;
1076 2058
1081 Symbol::delete_package $k; 2063 Symbol::delete_package $k;
1082 } 2064 }
1083 2065
1084 # sync database to disk 2066 # sync database to disk
1085 cf::db_sync; 2067 cf::db_sync;
2068 IO::AIO::flush;
1086 2069
1087 # get rid of safe::, as good as possible 2070 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_" 2071 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 2073
1091 # remove register_script_function callbacks 2074 # remove register_script_function callbacks
1092 # TODO 2075 # TODO
1093 2076
1094 # unload cf.pm "a bit" 2077 # unload cf.pm "a bit"
1097 # don't, removes xs symbols, too, 2080 # don't, removes xs symbols, too,
1098 # and global variables created in xs 2081 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 2082 #Symbol::delete_package __PACKAGE__;
1100 2083
1101 # reload cf.pm 2084 # reload cf.pm
1102 $msg->("reloading cf.pm"); 2085 warn "reloading cf.pm";
1103 require cf; 2086 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 2088
1105 # load config and database again 2089 # load config and database again
1106 cf::cfg_load; 2090 cf::cfg_load;
1107 cf::db_load; 2091 cf::db_load;
1108 2092
1109 # load extensions 2093 # load extensions
1110 $msg->("load extensions"); 2094 warn "load extensions";
1111 cf::load_extensions; 2095 cf::load_extensions;
1112 2096
1113 # reattach attachments to objects 2097 # reattach attachments to objects
1114 $msg->("reattach"); 2098 warn "reattach";
1115 _global_reattach; 2099 _global_reattach;
1116 }; 2100 };
1117 $msg->($@) if $@;
1118 2101
1119 $msg->("reloaded"); 2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
1120}; 2109};
1121 2110
1122sub perl_reload() { 2111#############################################################################
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 };
1127}
1128 2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155
1129register_command "perl-reload", 0, sub { 2156register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2157 my ($who, $arg) = @_;
1131 2158
1132 if ($who->flag (FLAG_WIZ)) { 2159 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2160 $who->message ("start of reload.");
1134 warn $_[0]; 2161 reload;
1135 $who->message ($_[0]); 2162 $who->message ("end of reload.");
1136 };
1137 } 2163 }
1138}; 2164};
1139 2165
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 2166unshift @INC, $LIBDIR;
1143 2167
1144$TICK_WATCHER = Event->timer ( 2168$TICK_WATCHER = Event->timer (
2169 reentrant => 0,
1145 prio => 1, 2170 prio => 0,
1146 at => $NEXT_TICK || 1, 2171 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL,
1147 cb => sub { 2173 cb => sub {
1148 cf::server_tick; # one server iteration 2174 cf::server_tick; # one server iteration
1149 2175 $RUNTIME += $TICK;
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2176 $NEXT_TICK += $TICK;
1152 2177
1153 # if we are delayed by four ticks, skip them all 2178 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1155 2180
1156 $TICK_WATCHER->at ($NEXT_TICK); 2181 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2182 $TICK_WATCHER->start;
1158 }, 2183 },
1159); 2184);
1160 2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 },
2206);
2207
2208END { cf::emergency_save }
2209
11611 22101
1162 2211

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