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Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
10use YAML::Syck (); 56use YAML ();
57use IO::AIO ();
11use Time::HiRes; 58use Time::HiRes;
12use Event; 59use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
14 61
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 63
18use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
19 69
20_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 71
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73
22our %COMMAND = (); 74our %COMMAND = ();
75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
82
83our $RELOAD; # number of reloads so far
23our @EVENT; 84our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 85
26our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
27our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 101our $NEXT_TICK;
102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
29 108
30our %CFG; 109our %CFG;
31 110
111our $UPTIME; $UPTIME ||= time;
112our $RUNTIME;
113our $NOW;
114
115our (%PLAYER, %PLAYER_LOADING); # all users
116our (%MAP, %MAP_LOADING ); # all maps
117our $LINK_MAP; # the special {link} map, which is always available
118
119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
126
127binmode STDOUT;
128binmode STDERR;
129
130# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
132 open my $fh, "<", "$LOCALDIR/runtime"
133 or die "unable to read runtime file: $!";
134 $RUNTIME = <$fh> + 0.;
135}
136
137mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
139
140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
143
32############################################################################# 144#############################################################################
33 145
34=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
35 147
36=over 4 148=over 4
37 149
38=item $cf::LIBDIR 150=item $cf::UPTIME
39 151
40The perl library directory, where extensions and cf-specific modules can 152The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 153
154=item $cf::RUNTIME
155
156The time this server has run, starts at 0 and is increased by $cf::TICK on
157every server tick.
158
159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
162
163Various directories - "/etc", read-only install directory, perl-library
164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
167
168=item $cf::NOW
169
170The time of the last (current) server tick.
42 171
43=item $cf::TICK 172=item $cf::TICK
44 173
45The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
46 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
47=item %cf::CFG 186=item %cf::CFG
48 187
49Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
51 202
52=back 203=back
53 204
54=cut 205=cut
55 206
56BEGIN { 207BEGIN {
57 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 209 my $msg = join "", @_;
210
59 $msg .= "\n" 211 $msg .= "\n"
60 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
61 213
62 print STDERR "cfperl: $msg"; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
63 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
64 }; 217 };
65} 218}
66 219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
234
235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 242
69# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 244# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 245for my $pkg (qw(
72 no strict 'refs'; 246 cf::global cf::attachable
247 cf::object cf::object::player
248 cf::client cf::player
249 cf::arch cf::living
250 cf::map cf::mapspace
251 cf::party cf::region
252)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 254}
75 255
76$Event::DIED = sub { 256$EV::DIED = sub {
77 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
78}; 258};
79 259
80my %ext_pkg; 260#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 261
86=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
87 263
88=over 4 264=over 4
89 265
90=cut 266=item dumpval $ref
91 267
92use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
93 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
94=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
95 290
96Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
97 292
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
106 294
107Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
108 296
109=cut 297=cut
110 298
111sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
113 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) }
303
304=item cf::lock_wait $string
305
306Wait until the given lock is available. See cf::lock_acquire.
307
308=item my $lock = cf::lock_acquire $string
309
310Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically
313returned.
314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
318Lock names should begin with a unique identifier (for example, cf::map::find
319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
325=cut
326
327our %LOCK;
328our %LOCKER;#d#
329
330sub lock_wait($) {
331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
343}
344
345sub lock_acquire($) {
346 my ($key) = @_;
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359}
360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
458=item cf::sync_job { BLOCK }
459
460The design of Deliantra requires that the main coroutine ($Coro::main)
461is always able to handle events or runnable, as Deliantra is only
462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
464
465If it must be done, put the blocking parts into C<sync_job>. This will run
466the given BLOCK in another coroutine while waiting for the result. The
467server will be frozen during this time, so the block should either finish
468fast or be very important.
469
470=cut
471
472sub sync_job(&) {
473 my ($job) = @_;
474
475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
493 })->prio (Coro::PRIO_MAX);
494
495 while ($busy) {
496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
508 } else {
509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
512 }
513}
514
515=item $coro = cf::async_ext { BLOCK }
516
517Like async, but this coro is automatically being canceled when the
518extension calling this is being unloaded.
519
520=cut
521
522sub async_ext(&) {
523 my $cb = shift;
524
525 my $coro = &Coro::async ($cb);
526
527 $coro->on_destroy (sub {
528 delete $EXT_CORO{$coro+0};
529 });
530 $EXT_CORO{$coro+0} = $coro;
531
532 $coro
533}
534
535=item fork_call { }, $args
536
537Executes the given code block with the given arguments in a seperate
538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
541
542=cut
543
544sub fork_call(&@) {
545 my ($cb, @args) = @_;
546
547 # we seemingly have to make a local copy of the whole thing,
548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
550
551 my @res = Coro::Util::fork_eval {
552 reset_signals;
553 &$cb
554 }, @args;
555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 722}
115 723
116=back 724=back
117 725
118=cut 726=cut
119 727
120############################################################################# 728#############################################################################
121 729
122=head2 EVENTS AND OBJECT ATTACHMENTS 730=head2 ATTACHABLE OBJECTS
731
732Many objects in crossfire are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods.
735
736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in
738Deliantra).
123 739
124=over 4 740=over 4
125 741
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
139 743
140=item $map->detach ($attachment) 744=item $attachable->detach ($attachment)
141 745
142Attach/detach a pre-registered attachment to a map. 746Attach/detach a pre-registered attachment to a specific object and give it
747the specified key/value pairs as arguments.
143 748
144=item $bool = $object->attached ($name) 749Example, attach a minesweeper attachment to the given object, making it a
75010x10 minesweeper game:
145 751
146=item $bool = $player->attached ($name) 752 $obj->attach (minesweeper => width => 10, height => 10);
147 753
148=item $bool = $map->attached ($name) 754=item $bool = $attachable->attached ($name)
149 755
150Checks wether the named attachment is currently attached to the object. 756Checks wether the named attachment is currently attached to the object.
151 757
152=item cf::attach_global ... 758=item cf::CLASS->attach ...
153 759
154Attach handlers for global events. 760=item cf::CLASS->detach ...
155 761
156This and all following C<attach_*>-functions expect any number of the 762Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 763CLASS. See the next function for an explanation of its arguments.
764
765You can attach to global events by using the C<cf::global> class.
766
767Example, log all player logins:
768
769 cf::player->attach (
770 on_login => sub {
771 my ($pl) = @_;
772 ...
773 },
774 );
775
776Example, attach to the jeweler skill:
777
778 cf::object->attach (
779 type => cf::SKILL,
780 subtype => cf::SK_JEWELER,
781 on_use_skill => sub {
782 my ($sk, $ob, $part, $dir, $msg) = @_;
783 ...
784 },
785 );
786
787=item cf::CLASS::attachment $name, ...
788
789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment.
791
792Some classes such as crossfire maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name.
794
795These calls expect any number of the following handler/hook descriptions:
158 796
159=over 4 797=over 4
160 798
161=item prio => $number 799=item prio => $number
162 800
164by another C<prio> setting). Lower priority handlers get executed 802by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 803earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 804registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 805unless you know what you are doing.
168 806
807=item type => $type
808
809(Only for C<< cf::object->attach >> calls), limits the attachment to the
810given type of objects only (the additional parameter C<subtype> can be
811used to further limit to the given subtype).
812
169=item on_I<event> => \&cb 813=item on_I<event> => \&cb
170 814
171Call the given code reference whenever the named event happens (event is 815Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 816something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 817handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 826package and register them. Only handlers for eevents supported by the
183object/class are recognised. 827object/class are recognised.
184 828
185=back 829=back
186 830
187=item cf::attach_to_type $object_type, $subtype, ... 831Example, define an attachment called "sockpuppet" that calls the given
832event handler when a monster attacks:
188 833
189Attach handlers for a specific object type (e.g. TRANSPORT) and 834 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 835 on_skill_attack => sub {
191type. 836 my ($self, $victim) = @_;
192 837 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 838 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 839 }
414}
415 840
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 841=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 842
442Just because you have a perl object does not mean that the corresponding 843Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 844C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 845valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 846can be used to test for existence of the C object part without causing an
446exception. 847exception.
447 848
849=cut
850
851# the following variables are defined in .xs and must not be re-created
852our @CB_GLOBAL = (); # registry for all global events
853our @CB_ATTACHABLE = (); # registry for all attachables
854our @CB_OBJECT = (); # all objects (should not be used except in emergency)
855our @CB_PLAYER = ();
856our @CB_CLIENT = ();
857our @CB_TYPE = (); # registry for type (cf-object class) based events
858our @CB_MAP = ();
859
860my %attachment;
861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
868sub _attach_cb($$$$) {
869 my ($registry, $event, $prio, $cb) = @_;
870
871 use sort 'stable';
872
873 $cb = [$prio, $cb];
874
875 @{$registry->[$event]} = sort
876 { $a->[0] cmp $b->[0] }
877 @{$registry->[$event] || []}, $cb;
878}
879
880# hack
881my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
882
883# attach handles attaching event callbacks
884# the only thing the caller has to do is pass the correct
885# registry (== where the callback attaches to).
886sub _attach {
887 my ($registry, $klass, @arg) = @_;
888
889 my $object_type;
890 my $prio = 0;
891 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
892
893 #TODO: get rid of this hack
894 if ($attachable_klass{$klass}) {
895 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
896 }
897
898 while (@arg) {
899 my $type = shift @arg;
900
901 if ($type eq "prio") {
902 $prio = shift @arg;
903
904 } elsif ($type eq "type") {
905 $object_type = shift @arg;
906 $registry = $CB_TYPE[$object_type] ||= [];
907
908 } elsif ($type eq "subtype") {
909 defined $object_type or Carp::croak "subtype specified without type";
910 my $object_subtype = shift @arg;
911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
912
913 } elsif ($type eq "package") {
914 my $pkg = shift @arg;
915
916 while (my ($name, $id) = each %cb_id) {
917 if (my $cb = $pkg->can ($name)) {
918 _attach_cb $registry, $id, $prio, $cb;
919 }
920 }
921
922 } elsif (exists $cb_id{$type}) {
923 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
924
925 } elsif (ref $type) {
926 warn "attaching objects not supported, ignoring.\n";
927
928 } else {
929 shift @arg;
930 warn "attach argument '$type' not supported, ignoring.\n";
931 }
932 }
933}
934
935sub _object_attach {
936 my ($obj, $name, %arg) = @_;
937
938 return if exists $obj->{_attachment}{$name};
939
940 if (my $attach = $attachment{$name}) {
941 my $registry = $obj->registry;
942
943 for (@$attach) {
944 my ($klass, @attach) = @$_;
945 _attach $registry, $klass, @attach;
946 }
947
948 $obj->{$name} = \%arg;
949 } else {
950 warn "object uses attachment '$name' which is not available, postponing.\n";
951 }
952
953 $obj->{_attachment}{$name} = undef;
954}
955
956sub cf::attachable::attach {
957 if (ref $_[0]) {
958 _object_attach @_;
959 } else {
960 _attach shift->_attach_registry, @_;
961 }
962 _recalc_want;
963};
964
965# all those should be optimised
966sub cf::attachable::detach {
967 my ($obj, $name) = @_;
968
969 if (ref $obj) {
970 delete $obj->{_attachment}{$name};
971 reattach ($obj);
972 } else {
973 Carp::croak "cannot, currently, detach class attachments";
974 }
975 _recalc_want;
976};
977
978sub cf::attachable::attached {
979 my ($obj, $name) = @_;
980
981 exists $obj->{_attachment}{$name}
982}
983
984for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
985 eval "#line " . __LINE__ . " 'cf.pm'
986 sub cf::\L$klass\E::_attach_registry {
987 (\\\@CB_$klass, KLASS_$klass)
988 }
989
990 sub cf::\L$klass\E::attachment {
991 my \$name = shift;
992
993 \$attachment{\$name} = [[KLASS_$klass, \@_]];
994 }
995 ";
996 die if $@;
997}
998
999our $override;
1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1001
1002sub override {
1003 $override = 1;
1004 @INVOKE_RESULTS = (@_);
1005}
1006
1007sub do_invoke {
1008 my $event = shift;
1009 my $callbacks = shift;
1010
1011 @INVOKE_RESULTS = ();
1012
1013 local $override;
1014
1015 for (@$callbacks) {
1016 eval { &{$_->[1]} };
1017
1018 if ($@) {
1019 warn "$@";
1020 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1021 override;
1022 }
1023
1024 return 1 if $override;
1025 }
1026
1027 0
1028}
1029
1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1031
1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1033
1034Generate an object-specific event with the given arguments.
1035
1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1037removed in future versions), and there is no public API to access override
1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1039
448=back 1040=back
449 1041
450=cut 1042=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1043
456############################################################################# 1044#############################################################################
457# object support 1045# object support
458 1046
459sub instantiate { 1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
460 my ($obj, $data) = @_; 1081 my ($ob1, $ob2) = @_;
461 1082
462 $data = from_json $data; 1083 ++$SLOW_MERGES;#d#
463 1084
464 for (@$data) { 1085 # we do the slow way here
465 my ($name, $args) = @$_; 1086 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1087}
470 1088
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1089sub reattach {
1090 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1095
474 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
475 1097
476 @$registry = (); 1098 @$registry = ();
477 1099
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1100 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1101
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1102 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1103 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1104 for (@$attach) {
483 my ($klass, @attach) = @$_; 1105 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1106 _attach $registry, $klass, @attach;
485 } 1107 }
486 } else { 1108 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1109 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1110 }
489 } 1111 }
490} 1112}
491 1113
492sub object_freezer_save { 1114cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1115 prio => -1000000,
1116 on_instantiate => sub {
1117 my ($obj, $data) = @_;
1118
1119 $data = decode_json $data;
1120
1121 for (@$data) {
1122 my ($name, $args) = @$_;
1123
1124 $obj->attach ($name, %{$args || {} });
1125 }
1126 },
1127 on_reattach => \&reattach,
544 on_clone => sub { 1128 on_clone => sub {
545 my ($src, $dst) = @_; 1129 my ($src, $dst) = @_;
546 1130
547 @{$dst->registry} = @{$src->registry}; 1131 @{$dst->registry} = @{$src->registry};
548 1132
549 %$dst = %$src; 1133 %$dst = %$src;
550 1134
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1135 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1136 if exists $src->{_attachment};
553 }, 1137 },
554; 1138);
1139
1140sub object_freezer_save {
1141 my ($filename, $rdata, $objs) = @_;
1142
1143 sync_job {
1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs;
1148
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC;
1153 aio_close $fh;
1154
1155 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC;
1161 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst";
1163 }
1164 } else {
1165 aio_unlink "$filename.pst";
1166 }
1167
1168 aio_rename "$filename~", $filename;
1169 } else {
1170 warn "FATAL: $filename~: $!\n";
1171 }
1172 } else {
1173 aio_unlink $filename;
1174 aio_unlink "$filename.pst";
1175 }
1176 };
1177}
1178
1179sub object_freezer_as_string {
1180 my ($rdata, $objs) = @_;
1181
1182 use Data::Dumper;
1183
1184 $$rdata . Dumper $objs
1185}
1186
1187sub object_thawer_load {
1188 my ($filename) = @_;
1189
1190 my ($data, $av);
1191
1192 (aio_load $filename, $data) >= 0
1193 or return;
1194
1195 unless (aio_stat "$filename.pst") {
1196 (aio_load "$filename.pst", $av) >= 0
1197 or return;
1198
1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
1201 }
1202
1203 utf8::decode (my $decname = $filename);
1204 warn sprintf "loading %s (%d,%d)\n",
1205 $decname, length $data, scalar @{$av || []};
1206
1207 ($data, $av)
1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
555 1215
556############################################################################# 1216#############################################################################
557# old plug-in events 1217# command handling &c
558 1218
559sub inject_event { 1219=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1220
563 my $cb = $hook[$event_code]{$extension} 1221Register a callback for execution when the client sends the user command
564 or return; 1222$name.
565 1223
566 &$cb 1224=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1225
588sub register_command { 1226sub register_command {
589 my ($name, $time, $cb) = @_; 1227 my ($name, $cb) = @_;
590 1228
591 my $caller = caller; 1229 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1230 #warn "registering command '$name/$time' to '$caller'";
593 1231
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1233}
1234
1235=item cf::register_extcmd $name => \&callback($pl,$packet);
1236
1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
1242
1243If the callback returns something, it is sent back as if reply was being
1244called.
1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
1257=cut
597 1258
598sub register_extcmd { 1259sub register_extcmd {
599 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
600 1261
601 my $caller = caller; 1262 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1263}
606 1264
607sub register { 1265sub register_exticmd {
608 my ($base, $pkg) = @_; 1266 my ($name, $cb) = @_;
609 1267
610 #TODO 1268 $EXTICMD{$name} = $cb;
611} 1269}
612 1270
613sub load_extension { 1271cf::player->attach (
614 my ($path) = @_; 1272 on_command => sub {
1273 my ($pl, $name, $params) = @_;
615 1274
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1275 my $cb = $COMMAND{$name}
617 my $base = $1; 1276 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1277
622 warn "loading '$path' into '$pkg'\n"; 1278 for my $cmd (@$cb) {
623 1279 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1280 }
1281
1282 cf::override;
667 } 1283 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1284 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
703 1286
704 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1288
706 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
1304 } else {
1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1306 }
1307
1308 cf::override;
1309 },
1310);
1311
1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630use re 'eval';
1631
1632my $group;
1633my $interior; $interior = qr{
1634 # match a pod interior sequence sans C<< >>
1635 (?:
1636 \ (.*?)\ (?{ $group = $^N })
1637 | < (??{$interior}) >
1638 )
1639}x;
1640
1641sub expand_cfpod {
1642 my ($self, $pod) = @_;
1643
1644 my $xml;
1645
1646 while () {
1647 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1648 $group = $1;
1649
1650 $group =~ s/&/&amp;/g;
1651 $group =~ s/</&lt;/g;
1652
1653 $xml .= $group;
1654 } elsif ($pod =~ m%\G
1655 ([BCGHITU])
1656 <
1657 (?:
1658 ([^<>]*) (?{ $group = $^N })
1659 | < $interior >
1660 )
1661 >
1662 %gcsx
1663 ) {
1664 my ($code, $data) = ($1, $group);
1665
1666 if ($code eq "B") {
1667 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1668 } elsif ($code eq "I") {
1669 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1670 } elsif ($code eq "U") {
1671 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1672 } elsif ($code eq "C") {
1673 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1674 } elsif ($code eq "T") {
1675 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1676 } elsif ($code eq "G") {
1677 my ($male, $female) = split /\|/, $data;
1678 $data = $self->gender ? $female : $male;
1679 $xml .= expand_cfpod ($self, $data);
1680 } elsif ($code eq "H") {
1681 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1682 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1683 "")
1684 [$self->{hintmode}];
1685 } else {
1686 $xml .= "error processing '$code($data)' directive";
1687 }
1688 } else {
1689 if ($pod =~ /\G(.+)/) {
1690 warn "parse error while expanding $pod (at $1)";
1691 }
1692 last;
1693 }
1694 }
1695
1696 for ($xml) {
1697 # create single paragraphs (very hackish)
1698 s/(?<=\S)\n(?=\w)/ /g;
1699
1700 # compress some whitespace
1701 s/\s+\n/\n/g; # ws line-ends
1702 s/\n\n+/\n/g; # double lines
1703 s/^\n+//; # beginning lines
1704 s/\n+$//; # ending lines
1705 }
1706
1707 $xml
1708}
1709
1710no re 'eval';
1711
1712sub hintmode {
1713 $_[0]{hintmode} = $_[1] if @_ > 1;
1714 $_[0]{hintmode}
1715}
1716
1717=item $player->ext_reply ($msgid, @msg)
1718
1719Sends an ext reply to the player.
1720
1721=cut
1722
1723sub ext_reply($$@) {
1724 my ($self, $id, @msg) = @_;
1725
1726 $self->ns->ext_reply ($id, @msg)
1727}
1728
1729=item $player->ext_msg ($type, @msg)
1730
1731Sends an ext event to the client.
1732
1733=cut
1734
1735sub ext_msg($$@) {
1736 my ($self, $type, @msg) = @_;
1737
1738 $self->ns->ext_msg ($type, @msg);
1739}
1740
1741=head3 cf::region
1742
1743=over 4
1744
1745=cut
1746
1747package cf::region;
1748
1749=item cf::region::find_by_path $path
1750
1751Tries to decuce the likely region for a map knowing only its path.
1752
1753=cut
1754
1755sub find_by_path($) {
1756 my ($path) = @_;
1757
1758 my ($match, $specificity);
1759
1760 for my $region (list) {
1761 if ($region->{match} && $path =~ $region->{match}) {
1762 ($match, $specificity) = ($region, $region->specificity)
1763 if $region->specificity > $specificity;
1764 }
1765 }
1766
1767 $match
1768}
1769
1770=back
1771
1772=head3 cf::map
1773
1774=over 4
1775
1776=cut
1777
1778package cf::map;
1779
1780use Fcntl;
1781use Coro::AIO;
1782
1783use overload
1784 '""' => \&as_string,
1785 fallback => 1;
1786
1787our $MAX_RESET = 3600;
1788our $DEFAULT_RESET = 3000;
1789
1790sub generate_random_map {
1791 my ($self, $rmp) = @_;
1792
1793 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1794
1795 # mit "rum" bekleckern, nicht
1796 $self->_create_random_map (
1797 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1798 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1799 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1800 $rmp->{exit_on_final_map},
1801 $rmp->{xsize}, $rmp->{ysize},
1802 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1803 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1804 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1805 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1806 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1807 (cf::region::find $rmp->{region}), $rmp->{custom}
1808 )
1809}
1810
1811=item cf::map->register ($regex, $prio)
1812
1813Register a handler for the map path matching the given regex at the
1814givne priority (higher is better, built-in handlers have priority 0, the
1815default).
1816
1817=cut
1818
1819sub register {
1820 my (undef, $regex, $prio) = @_;
1821 my $pkg = caller;
1822
1823 no strict;
1824 push @{"$pkg\::ISA"}, __PACKAGE__;
1825
1826 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1827}
1828
1829# also paths starting with '/'
1830$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1831
1832sub thawer_merge {
1833 my ($self, $merge) = @_;
1834
1835 # we have to keep some variables in memory intact
1836 local $self->{path};
1837 local $self->{load_path};
1838
1839 $self->SUPER::thawer_merge ($merge);
1840}
1841
1842sub normalise {
1843 my ($path, $base) = @_;
1844
1845 $path = "$path"; # make sure its a string
1846
1847 $path =~ s/\.map$//;
1848
1849 # map plan:
1850 #
1851 # /! non-realised random map exit (special hack!)
1852 # {... are special paths that are not being touched
1853 # ?xxx/... are special absolute paths
1854 # ?random/... random maps
1855 # /... normal maps
1856 # ~user/... per-player map of a specific user
1857
1858 $path =~ s/$PATH_SEP/\//go;
1859
1860 # treat it as relative path if it starts with
1861 # something that looks reasonable
1862 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1863 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1864
1865 $base =~ s{[^/]+/?$}{};
1866 $path = "$base/$path";
1867 }
1868
1869 for ($path) {
1870 redo if s{//}{/};
1871 redo if s{/\.?/}{/};
1872 redo if s{/[^/]+/\.\./}{/};
1873 }
1874
1875 $path
1876}
1877
1878sub new_from_path {
1879 my (undef, $path, $base) = @_;
1880
1881 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1882
1883 $path = normalise $path, $base;
1884
1885 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1886 if ($path =~ $EXT_MAP{$pkg}[1]) {
1887 my $self = bless cf::map::new, $pkg;
1888 $self->{path} = $path; $self->path ($path);
1889 $self->init; # pass $1 etc.
1890 return $self;
1891 }
1892 }
1893
1894 Carp::cluck "unable to resolve path '$path' (base '$base').";
1895 ()
1896}
1897
1898sub init {
1899 my ($self) = @_;
1900
1901 $self
1902}
1903
1904sub as_string {
1905 my ($self) = @_;
1906
1907 "$self->{path}"
1908}
1909
1910# the displayed name, this is a one way mapping
1911sub visible_name {
1912 &as_string
1913}
1914
1915# the original (read-only) location
1916sub load_path {
1917 my ($self) = @_;
1918
1919 "$MAPDIR/$self->{path}.map"
1920}
1921
1922# the temporary/swap location
1923sub save_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$TMPDIR/$path.map"
1928}
1929
1930# the unique path, undef == no special unique path
1931sub uniq_path {
1932 my ($self) = @_;
1933
1934 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1935 "$UNIQUEDIR/$path"
1936}
1937
1938# and all this just because we cannot iterate over
1939# all maps in C++...
1940sub change_all_map_light {
1941 my ($change) = @_;
1942
1943 $_->change_map_light ($change)
1944 for grep $_->outdoor, values %cf::MAP;
1945}
1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1963sub load_header_from($) {
1964 my ($self, $path) = @_;
1965
1966 utf8::encode $path;
1967 my $f = new_from_file cf::object::thawer $path
1968 or return;
1969
1970 $self->_load_header ($f)
1971 or return;
1972
1973 local $MAP_LOADING{$self->{path}} = $self;
1974 $f->resolve_delayed_derefs;
1975
1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
2019 or return;
2020 $self->prepare_orig;
2021 }
2022
2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
2025
2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
2030}
2031
2032sub find;
2033sub find {
2034 my ($path, $origin) = @_;
2035
2036 $path = normalise $path, $origin && $origin->path;
2037
2038 cf::lock_wait "map_data:$path";#d#remove
2039 cf::lock_wait "map_find:$path";
2040
2041 $cf::MAP{$path} || do {
2042 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2043 my $guard2 = cf::lock_acquire "map_find:$path";
2044
2045 my $map = new_from_path cf::map $path
2046 or return;
2047
2048 $map->{last_save} = $cf::RUNTIME;
2049
2050 $map->load_header
2051 or return;
2052
2053 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2054 # doing this can freeze the server in a sync job, obviously
2055 #$cf::WAIT_FOR_TICK->wait;
2056 undef $guard2;
2057 undef $guard1;
2058 $map->reset;
2059 return find $path;
2060 }
2061
2062 $cf::MAP{$path} = $map
2063 }
2064}
2065
2066sub pre_load { }
2067sub post_load { }
2068
2069sub load {
2070 my ($self) = @_;
2071
2072 local $self->{deny_reset} = 1; # loading can take a long time
2073
2074 my $path = $self->{path};
2075
2076 {
2077 my $guard = cf::lock_acquire "map_data:$path";
2078
2079 return unless $self->valid;
2080 return unless $self->in_memory == cf::MAP_SWAPPED;
2081
2082 $self->in_memory (cf::MAP_LOADING);
2083
2084 $self->alloc;
2085
2086 $self->pre_load;
2087 cf::cede_to_tick;
2088
2089 my $f = new_from_file cf::object::thawer $self->{load_path};
2090 $f->skip_block;
2091 $self->_load_objects ($f)
2092 or return;
2093
2094 $self->post_load_original
2095 if delete $self->{load_original};
2096
2097 if (my $uniq = $self->uniq_path) {
2098 utf8::encode $uniq;
2099 unless (aio_stat $uniq) {
2100 if (my $f = new_from_file cf::object::thawer $uniq) {
2101 $self->clear_unique_items;
2102 $self->_load_objects ($f);
2103 $f->resolve_delayed_derefs;
710 } 2104 }
711 } 2105 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2106 }
715 2107
716 cf::override; 2108 $f->resolve_delayed_derefs;
2109
2110 cf::cede_to_tick;
2111 # now do the right thing for maps
2112 $self->link_multipart_objects;
2113 $self->difficulty ($self->estimate_difficulty)
2114 unless $self->difficulty;
2115 cf::cede_to_tick;
2116
2117 unless ($self->{deny_activate}) {
2118 $self->decay_objects;
2119 $self->fix_auto_apply;
2120 $self->update_buttons;
2121 cf::cede_to_tick;
2122 $self->set_darkness_map;
2123 cf::cede_to_tick;
2124 $self->activate;
2125 }
2126
2127 $self->{last_save} = $cf::RUNTIME;
2128 $self->last_access ($cf::RUNTIME);
2129
2130 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2131 }
718;
719 2132
720############################################################################# 2133 $self->post_load;
721# load/save/clean perl data associated with a map 2134}
722 2135
723*cf::mapsupport::on_clean = sub { 2136sub customise_for {
2137 my ($self, $ob) = @_;
2138
2139 return find "~" . $ob->name . "/" . $self->{path}
2140 if $self->per_player;
2141
2142# return find "?party/" . $ob->name . "/" . $self->{path}
2143# if $self->per_party;
2144
2145 $self
2146}
2147
2148# find and load all maps in the 3x3 area around a map
2149sub load_neighbours {
724 my ($map) = @_; 2150 my ($map) = @_;
725 2151
726 my $path = $map->tmpname; 2152 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2153
729 unlink "$path.pst"; 2154 for (0 .. 3) {
730}; 2155 my $neigh = $map->tile_path ($_)
2156 or next;
2157 $neigh = find $neigh, $map
2158 or next;
2159 $neigh->load;
731 2160
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2161 push @neigh,
2162 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2163 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2164 }
733 2165
734############################################################################# 2166 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2167 my ($path, $origin) = @$_;
736 2168 my $neigh = find $path, $origin
737sub all_objects(@) { 2169 or next;
738 @_, map all_objects ($_->inv), @_ 2170 $neigh->load;
2171 }
739} 2172}
740 2173
741# TODO: compatibility cruft, remove when no longer needed 2174sub find_sync {
742attach_to_players 2175 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2176
746 for my $o (all_objects $pl->ob) { 2177 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2178}
748 $o->set_ob_key_value ("_perl_data");
749 2179
750 %$o = %{ Storable::thaw pack "H*", $value }; 2180sub do_load_sync {
2181 my ($map) = @_;
2182
2183 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2184 if $Coro::current == $Coro::main;
2185
2186 cf::sync_job { $map->load };
2187}
2188
2189our %MAP_PREFETCH;
2190our $MAP_PREFETCHER = undef;
2191
2192sub find_async {
2193 my ($path, $origin, $load) = @_;
2194
2195 $path = normalise $path, $origin && $origin->{path};
2196
2197 if (my $map = $cf::MAP{$path}) {
2198 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2199 }
2200
2201 $MAP_PREFETCH{$path} |= $load;
2202
2203 $MAP_PREFETCHER ||= cf::async {
2204 $Coro::current->{desc} = "map prefetcher";
2205
2206 while (%MAP_PREFETCH) {
2207 while (my ($k, $v) = each %MAP_PREFETCH) {
2208 if (my $map = find $k) {
2209 $map->load if $v;
2210 }
2211
2212 delete $MAP_PREFETCH{$k};
751 } 2213 }
752 } 2214 }
2215 undef $MAP_PREFETCHER;
2216 };
2217 $MAP_PREFETCHER->prio (6);
2218
2219 ()
2220}
2221
2222sub save {
2223 my ($self) = @_;
2224
2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
2226
2227 $self->{last_save} = $cf::RUNTIME;
2228
2229 return unless $self->dirty;
2230
2231 my $save = $self->save_path; utf8::encode $save;
2232 my $uniq = $self->uniq_path; utf8::encode $uniq;
2233
2234 $self->{load_path} = $save;
2235
2236 return if $self->{deny_save};
2237
2238 local $self->{last_access} = $self->last_access;#d#
2239
2240 cf::async {
2241 $Coro::current->{desc} = "map player save";
2242 $_->contr->save for $self->players;
2243 };
2244
2245 cf::get_slot 0.02;
2246
2247 if ($uniq) {
2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2249 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2250 } else {
2251 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2252 }
754; 2253}
755 2254
756############################################################################# 2255sub swap_out {
2256 my ($self) = @_;
757 2257
758=head2 CORE EXTENSIONS 2258 # save first because save cedes
2259 $self->save;
759 2260
760Functions and methods that extend core crossfire objects. 2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 return if $self->players;
2264 return if $self->in_memory != cf::MAP_ACTIVE;
2265 return if $self->{deny_save};
2266
2267 $self->in_memory (cf::MAP_SWAPPED);
2268
2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
2272}
2273
2274sub reset_at {
2275 my ($self) = @_;
2276
2277 # TODO: safety, remove and allow resettable per-player maps
2278 return 1e99 if $self->{deny_reset};
2279
2280 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2281 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2282
2283 $time + $to
2284}
2285
2286sub should_reset {
2287 my ($self) = @_;
2288
2289 $self->reset_at <= $cf::RUNTIME
2290}
2291
2292sub reset {
2293 my ($self) = @_;
2294
2295 my $lock = cf::lock_acquire "map_data:$self->{path}";
2296
2297 return if $self->players;
2298
2299 warn "resetting map ", $self->path;
2300
2301 $self->in_memory (cf::MAP_SWAPPED);
2302
2303 # need to save uniques path
2304 unless ($self->{deny_save}) {
2305 my $uniq = $self->uniq_path; utf8::encode $uniq;
2306
2307 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2308 if $uniq;
2309 }
2310
2311 delete $cf::MAP{$self->path};
2312
2313 $self->deactivate;
2314 $_->clear_links_to ($self) for values %cf::MAP;
2315 $self->clear;
2316
2317 $self->unlink_save;
2318 $self->destroy;
2319}
2320
2321my $nuke_counter = "aaaa";
2322
2323sub nuke {
2324 my ($self) = @_;
2325
2326 {
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 delete $cf::MAP{$self->path};
2330
2331 $self->unlink_save;
2332
2333 bless $self, "cf::map";
2334 delete $self->{deny_reset};
2335 $self->{deny_save} = 1;
2336 $self->reset_timeout (1);
2337 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2338
2339 $cf::MAP{$self->path} = $self;
2340 }
2341
2342 $self->reset; # polite request, might not happen
2343}
2344
2345=item $maps = cf::map::tmp_maps
2346
2347Returns an arrayref with all map paths of currently instantiated and saved
2348maps. May block.
2349
2350=cut
2351
2352sub tmp_maps() {
2353 [
2354 map {
2355 utf8::decode $_;
2356 /\.map$/
2357 ? normalise $_
2358 : ()
2359 } @{ aio_readdir $TMPDIR or [] }
2360 ]
2361}
2362
2363=item $maps = cf::map::random_maps
2364
2365Returns an arrayref with all map paths of currently instantiated and saved
2366random maps. May block.
2367
2368=cut
2369
2370sub random_maps() {
2371 [
2372 map {
2373 utf8::decode $_;
2374 /\.map$/
2375 ? normalise "?random/$_"
2376 : ()
2377 } @{ aio_readdir $RANDOMDIR or [] }
2378 ]
2379}
2380
2381=item cf::map::unique_maps
2382
2383Returns an arrayref of paths of all shared maps that have
2384instantiated unique items. May block.
2385
2386=cut
2387
2388sub unique_maps() {
2389 [
2390 map {
2391 utf8::decode $_;
2392 s/\.map$//; # TODO future compatibility hack
2393 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2394 ? ()
2395 : normalise $_
2396 } @{ aio_readdir $UNIQUEDIR or [] }
2397 ]
2398}
2399
2400=back
2401
2402=head3 cf::object
2403
2404=cut
2405
2406package cf::object;
761 2407
762=over 4 2408=over 4
763 2409
764=item cf::player::exists $login 2410=item $ob->inv_recursive
765 2411
766Returns true when the given account exists. 2412Returns the inventory of the object I<and> their inventories, recursively,
2413but I<not> the object itself.
767 2414
768=cut 2415=cut
769 2416
770sub cf::player::exists($) { 2417sub inv_recursive_;
771 cf::player::find $_[0] 2418sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2419 map { $_, inv_recursive_ $_->inv } @_
773} 2420}
774 2421
2422sub inv_recursive {
2423 inv_recursive_ inv $_[0]
2424}
2425
2426=item $ref = $ob->ref
2427
2428Creates and returns a persistent reference to an object that can be stored as a string.
2429
2430=item $ob = cf::object::deref ($refstring)
2431
2432returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2433even if the object actually exists. May block.
2434
2435=cut
2436
2437sub deref {
2438 my ($ref) = @_;
2439
2440 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2441 my ($uuid, $name) = ($1, $2);
2442 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2443 or return;
2444 $pl->ob->uuid eq $uuid
2445 or return;
2446
2447 $pl->ob
2448 } else {
2449 warn "$ref: cannot resolve object reference\n";
2450 undef
2451 }
2452}
2453
2454package cf;
2455
2456=back
2457
2458=head3 cf::object::player
2459
2460=over 4
2461
775=item $player->reply ($npc, $msg[, $flags]) 2462=item $player_object->reply ($npc, $msg[, $flags])
776 2463
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2464Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2465can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2466dialogue with the given NPC character.
780 2467
781=cut 2468=cut
782 2469
2470our $SAY_CHANNEL = {
2471 id => "say",
2472 title => "Map",
2473 reply => "say ",
2474 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2475};
2476
2477our $CHAT_CHANNEL = {
2478 id => "chat",
2479 title => "Chat",
2480 reply => "chat ",
2481 tooltip => "Player chat and shouts, global to the server.",
2482};
2483
783# rough implementation of a future "reply" method that works 2484# rough implementation of a future "reply" method that works
784# with dialog boxes. 2485# with dialog boxes.
2486#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2487sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2488 my ($self, $npc, $msg, $flags) = @_;
787 2489
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2490 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2491
790 if ($self->{record_replies}) { 2492 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2493 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2494
792 } else { 2495 } else {
2496 my $pl = $self->contr;
2497
2498 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2499 my $dialog = $pl->{npc_dialog};
2500 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2501
2502 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2503 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2504 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2505 }
2506 }
2507}
2508
2509=item $object->send_msg ($channel, $msg, $color, [extra...])
2510
2511=cut
2512
2513sub cf::object::send_msg {
2514 my $pl = shift->contr
2515 or return;
2516 $pl->send_msg (@_);
2517}
2518
2519=item $player_object->may ("access")
2520
2521Returns wether the given player is authorized to access resource "access"
2522(e.g. "command_wizcast").
2523
2524=cut
2525
2526sub cf::object::player::may {
2527 my ($self, $access) = @_;
2528
2529 $self->flag (cf::FLAG_WIZ) ||
2530 (ref $cf::CFG{"may_$access"}
2531 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2532 : $cf::CFG{"may_$access"})
2533}
2534
2535=item $player_object->enter_link
2536
2537Freezes the player and moves him/her to a special map (C<{link}>).
2538
2539The player should be reasonably safe there for short amounts of time. You
2540I<MUST> call C<leave_link> as soon as possible, though.
2541
2542Will never block.
2543
2544=item $player_object->leave_link ($map, $x, $y)
2545
2546Moves the player out of the special C<{link}> map onto the specified
2547map. If the map is not valid (or omitted), the player will be moved back
2548to the location he/she was before the call to C<enter_link>, or, if that
2549fails, to the emergency map position.
2550
2551Might block.
2552
2553=cut
2554
2555sub link_map {
2556 unless ($LINK_MAP) {
2557 $LINK_MAP = cf::map::find "{link}"
2558 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2559 $LINK_MAP->load;
2560 }
2561
2562 $LINK_MAP
2563}
2564
2565sub cf::object::player::enter_link {
2566 my ($self) = @_;
2567
2568 $self->deactivate_recursive;
2569
2570 return if UNIVERSAL::isa $self->map, "ext::map_link";
2571
2572 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2573 if $self->map && $self->map->{path} ne "{link}";
2574
2575 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2576}
2577
2578sub cf::object::player::leave_link {
2579 my ($self, $map, $x, $y) = @_;
2580
2581 return unless $self->contr->active;
2582
2583 my $link_pos = delete $self->{_link_pos};
2584
2585 unless ($map) {
2586 # restore original map position
2587 ($map, $x, $y) = @{ $link_pos || [] };
2588 $map = cf::map::find $map;
2589
2590 unless ($map) {
2591 ($map, $x, $y) = @$EMERGENCY_POSITION;
2592 $map = cf::map::find $map
2593 or die "FATAL: cannot load emergency map\n";
2594 }
2595 }
2596
2597 ($x, $y) = (-1, -1)
2598 unless (defined $x) && (defined $y);
2599
2600 # use -1 or undef as default coordinates, not 0, 0
2601 ($x, $y) = ($map->enter_x, $map->enter_y)
2602 if $x <=0 && $y <= 0;
2603
2604 $map->load;
2605 $map->load_neighbours;
2606
2607 return unless $self->contr->active;
2608 $self->activate_recursive;
2609
2610 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2611 $self->enter_map ($map, $x, $y);
2612}
2613
2614=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2615
2616Moves the player to the given map-path and coordinates by first freezing
2617her, loading and preparing them map, calling the provided $check callback
2618that has to return the map if sucecssful, and then unfreezes the player on
2619the new (success) or old (failed) map position. In either case, $done will
2620be called at the end of this process.
2621
2622Note that $check will be called with a potentially non-loaded map, so if
2623it needs a loaded map it has to call C<< ->load >>.
2624
2625=cut
2626
2627our $GOTOGEN;
2628
2629sub cf::object::player::goto {
2630 my ($self, $path, $x, $y, $check, $done) = @_;
2631
2632 # do generation counting so two concurrent goto's will be executed in-order
2633 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2634
2635 $self->enter_link;
2636
2637 (async {
2638 $Coro::current->{desc} = "player::goto $path $x $y";
2639
2640 # *tag paths override both path and x|y
2641 if ($path =~ /^\*(.*)$/) {
2642 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2643 my $ob = $obs[rand @obs];
2644
2645 # see if we actually can go there
2646 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2647 $ob = $obs[rand @obs];
2648 } else {
2649 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651 # else put us there anyways for now #d#
2652
2653 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2654 } else {
2655 ($path, $x, $y) = (undef, undef, undef);
2656 }
2657 }
2658
2659 my $map = eval {
2660 my $map = defined $path ? cf::map::find $path : undef;
2661
2662 if ($map) {
2663 $map = $map->customise_for ($self);
2664 $map = $check->($map) if $check && $map;
2665 } else {
2666 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
2668
2669 $map
2670 };
2671
2672 if ($@) {
2673 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2674 LOG llevError | logBacktrace, Carp::longmess $@;
2675 }
2676
2677 if ($gen == $self->{_goto_generation}) {
2678 delete $self->{_goto_generation};
2679 $self->leave_link ($map, $x, $y);
2680 }
2681
2682 $done->() if $done;
2683 })->prio (1);
2684}
2685
2686=item $player_object->enter_exit ($exit_object)
2687
2688=cut
2689
2690sub parse_random_map_params {
2691 my ($spec) = @_;
2692
2693 my $rmp = { # defaults
2694 xsize => (cf::rndm 15, 40),
2695 ysize => (cf::rndm 15, 40),
2696 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2697 #layout => string,
795 } 2698 };
796}
797 2699
2700 for (split /\n/, $spec) {
2701 my ($k, $v) = split /\s+/, $_, 2;
2702
2703 $rmp->{lc $k} = $v if (length $k) && (length $v);
2704 }
2705
2706 $rmp
2707}
2708
2709sub prepare_random_map {
2710 my ($exit) = @_;
2711
2712 # all this does is basically replace the /! path by
2713 # a new random map path (?random/...) with a seed
2714 # that depends on the exit object
2715
2716 my $rmp = parse_random_map_params $exit->msg;
2717
2718 if ($exit->map) {
2719 $rmp->{region} = $exit->region->name;
2720 $rmp->{origin_map} = $exit->map->path;
2721 $rmp->{origin_x} = $exit->x;
2722 $rmp->{origin_y} = $exit->y;
2723
2724 $exit->map->touch;
2725 }
2726
2727 $rmp->{random_seed} ||= $exit->random_seed;
2728
2729 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2730 my $md5 = Digest::MD5::md5_hex $data;
2731 my $meta = "$RANDOMDIR/$md5.meta";
2732
2733 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2734 aio_write $fh, 0, (length $data), $data, 0;
2735 undef $fh;
2736 aio_rename "$meta~", $meta;
2737
2738 my $slaying = "?random/$md5";
2739
2740 if ($exit->valid) {
2741 $exit->slaying ("?random/$md5");
2742 $exit->msg (undef);
2743 }
2744 }
2745}
2746
2747sub cf::object::player::enter_exit {
2748 my ($self, $exit) = @_;
2749
2750 return unless $self->type == cf::PLAYER;
2751
2752 $self->enter_link;
2753
2754 (async {
2755 $Coro::current->{desc} = "enter_exit";
2756
2757 unless (eval {
2758 $self->deactivate_recursive; # just to be sure
2759
2760 # random map handling
2761 {
2762 my $guard = cf::lock_acquire "exit_prepare:$exit";
2763
2764 prepare_random_map $exit
2765 if $exit->slaying eq "/!";
2766 }
2767
2768 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2769 my $x = $exit->stats->hp;
2770 my $y = $exit->stats->sp;
2771
2772 $self->goto ($map, $x, $y);
2773
2774 # if exit is damned, update players death & WoR home-position
2775 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED);
2777
2778 1
2779 }) {
2780 $self->message ("Something went wrong deep within the crossfire server. "
2781 . "I'll try to bring you back to the map you were before. "
2782 . "Please report this to the dungeon master!",
2783 cf::NDI_UNIQUE | cf::NDI_RED);
2784
2785 warn "ERROR in enter_exit: $@";
2786 $self->leave_link;
2787 }
2788 })->prio (1);
2789}
2790
2791=head3 cf::client
2792
2793=over 4
2794
2795=item $client->send_drawinfo ($text, $flags)
2796
2797Sends a drawinfo packet to the client. Circumvents output buffering so
2798should not be used under normal circumstances.
2799
2800=cut
2801
2802sub cf::client::send_drawinfo {
2803 my ($self, $text, $flags) = @_;
2804
2805 utf8::encode $text;
2806 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2807}
2808
2809=item $client->send_msg ($channel, $msg, $color, [extra...])
2810
2811Send a drawinfo or msg packet to the client, formatting the msg for the
2812client if neccessary. C<$type> should be a string identifying the type of
2813the message, with C<log> being the default. If C<$color> is negative, suppress
2814the message unless the client supports the msg packet.
2815
2816=cut
2817
2818# non-persistent channels (usually the info channel)
2819our %CHANNEL = (
2820 "c/identify" => {
2821 id => "infobox",
2822 title => "Identify",
2823 reply => undef,
2824 tooltip => "Items recently identified",
2825 },
2826 "c/examine" => {
2827 id => "infobox",
2828 title => "Examine",
2829 reply => undef,
2830 tooltip => "Signs and other items you examined",
2831 },
2832 "c/book" => {
2833 id => "infobox",
2834 title => "Book",
2835 reply => undef,
2836 tooltip => "The contents of a note or book",
2837 },
2838 "c/lookat" => {
2839 id => "infobox",
2840 title => "Look",
2841 reply => undef,
2842 tooltip => "What you saw there",
2843 },
2844 "c/who" => {
2845 id => "infobox",
2846 title => "Players",
2847 reply => undef,
2848 tooltip => "Shows players who are currently online",
2849 },
2850 "c/body" => {
2851 id => "infobox",
2852 title => "Body Parts",
2853 reply => undef,
2854 tooltip => "Shows which body parts you posess and are available",
2855 },
2856 "c/uptime" => {
2857 id => "infobox",
2858 title => "Uptime",
2859 reply => undef,
2860 tooltip => "How long the server has been running since last restart",
2861 },
2862 "c/mapinfo" => {
2863 id => "infobox",
2864 title => "Map Info",
2865 reply => undef,
2866 tooltip => "Information related to the maps",
2867 },
2868 "c/party" => {
2869 id => "party",
2870 title => "Party",
2871 reply => "gsay ",
2872 tooltip => "Messages and chat related to your party",
2873 },
2874);
2875
2876sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_;
2878
2879 $msg = $self->pl->expand_cfpod ($msg);
2880
2881 $color &= cf::NDI_CLIENT_MASK; # just in case...
2882
2883 # check predefined channels, for the benefit of C
2884 if ($CHANNEL{$channel}) {
2885 $channel = $CHANNEL{$channel};
2886
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889
2890 $channel = $channel->{id};
2891
2892 } elsif (ref $channel) {
2893 # send meta info to client, if not yet sent
2894 unless (exists $self->{channel}{$channel->{id}}) {
2895 $self->{channel}{$channel->{id}} = $channel;
2896 $self->ext_msg (channel_info => $channel)
2897 if $self->can_msg;
2898 }
2899
2900 $channel = $channel->{id};
2901 }
2902
2903 return unless @extra || length $msg;
2904
2905 if ($self->can_msg) {
2906 # default colour, mask it out
2907 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2908 if $color & cf::NDI_DEF;
2909
2910 $self->send_packet ("msg " . $self->{json_coder}->encode (
2911 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2912 } else {
2913 if ($color >= 0) {
2914 # replace some tags by gcfclient-compatible ones
2915 for ($msg) {
2916 1 while
2917 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2918 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2919 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2920 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2921 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2922 }
2923
2924 $color &= cf::NDI_COLOR_MASK;
2925
2926 utf8::encode $msg;
2927
2928 if (0 && $msg =~ /\[/) {
2929 # COMMAND/INFO
2930 $self->send_packet ("drawextinfo $color 10 8 $msg")
2931 } else {
2932 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2933 $self->send_packet ("drawinfo $color $msg")
2934 }
2935 }
2936 }
2937}
2938
2939=item $client->ext_msg ($type, @msg)
2940
2941Sends an ext event to the client.
2942
2943=cut
2944
2945sub cf::client::ext_msg($$@) {
2946 my ($self, $type, @msg) = @_;
2947
2948 if ($self->extcmd == 2) {
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2950 } elsif ($self->extcmd == 1) { # TODO: remove
2951 push @msg, msgtype => "event_$type";
2952 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2953 }
2954}
2955
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2956=item $client->ext_reply ($msgid, @msg)
799 2957
800Sends an ext reply to the player. 2958Sends an ext reply to the client.
801 2959
802=cut 2960=cut
803 2961
804sub cf::player::ext_reply($$$%) { 2962sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2963 my ($self, $id, @msg) = @_;
806 2964
807 $msg{msgid} = $id; 2965 if ($self->extcmd == 2) {
808 2966 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2967 } elsif ($self->extcmd == 1) {
2968 #TODO: version 1, remove
2969 unshift @msg, msgtype => "reply", msgid => $id;
2970 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2971 }
810} 2972}
2973
2974=item $success = $client->query ($flags, "text", \&cb)
2975
2976Queues a query to the client, calling the given callback with
2977the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2978C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2979
2980Queries can fail, so check the return code. Or don't, as queries will
2981become reliable at some point in the future.
2982
2983=cut
2984
2985sub cf::client::query {
2986 my ($self, $flags, $text, $cb) = @_;
2987
2988 return unless $self->state == ST_PLAYING
2989 || $self->state == ST_SETUP
2990 || $self->state == ST_CUSTOM;
2991
2992 $self->state (ST_CUSTOM);
2993
2994 utf8::encode $text;
2995 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2996
2997 $self->send_packet ($self->{query_queue}[0][0])
2998 if @{ $self->{query_queue} } == 1;
2999
3000 1
3001}
3002
3003cf::client->attach (
3004 on_connect => sub {
3005 my ($ns) = @_;
3006
3007 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3008 },
3009 on_reply => sub {
3010 my ($ns, $msg) = @_;
3011
3012 # this weird shuffling is so that direct followup queries
3013 # get handled first
3014 my $queue = delete $ns->{query_queue}
3015 or return; # be conservative, not sure how that can happen, but we saw a crash here
3016
3017 (shift @$queue)->[1]->($msg);
3018 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3019
3020 push @{ $ns->{query_queue} }, @$queue;
3021
3022 if (@{ $ns->{query_queue} } == @$queue) {
3023 if (@$queue) {
3024 $ns->send_packet ($ns->{query_queue}[0][0]);
3025 } else {
3026 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3027 }
3028 }
3029 },
3030 on_exticmd => sub {
3031 my ($ns, $buf) = @_;
3032
3033 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3034
3035 if (ref $msg) {
3036 my ($type, $reply, @payload) =
3037 "ARRAY" eq ref $msg
3038 ? @$msg
3039 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3040
3041 my @reply;
3042
3043 if (my $cb = $EXTICMD{$type}) {
3044 @reply = $cb->($ns, @payload);
3045 }
3046
3047 $ns->ext_reply ($reply, @reply)
3048 if $reply;
3049
3050 } else {
3051 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3052 }
3053
3054 cf::override;
3055 },
3056);
3057
3058=item $client->async (\&cb)
3059
3060Create a new coroutine, running the specified callback. The coroutine will
3061be automatically cancelled when the client gets destroyed (e.g. on logout,
3062or loss of connection).
3063
3064=cut
3065
3066sub cf::client::async {
3067 my ($self, $cb) = @_;
3068
3069 my $coro = &Coro::async ($cb);
3070
3071 $coro->on_destroy (sub {
3072 delete $self->{_coro}{$coro+0};
3073 });
3074
3075 $self->{_coro}{$coro+0} = $coro;
3076
3077 $coro
3078}
3079
3080cf::client->attach (
3081 on_destroy => sub {
3082 my ($ns) = @_;
3083
3084 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3085 },
3086);
811 3087
812=back 3088=back
813 3089
814=cut
815
816#############################################################################
817 3090
818=head2 SAFE SCRIPTING 3091=head2 SAFE SCRIPTING
819 3092
820Functions that provide a safe environment to compile and execute 3093Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3094snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3095itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3096is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3097functions and methods that can be called is greatly reduced.
825 3098
826=cut 3099=cut
827 3100
828our $safe = new Safe "safe"; 3101our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3102our $safe_hole = new Safe::Hole;
830 3103
831$SIG{FPE} = 'IGNORE'; 3104$SIG{FPE} = 'IGNORE';
832 3105
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3106$safe->permit_only (Opcode::opset qw(
3107 :base_core :base_mem :base_orig :base_math
3108 grepstart grepwhile mapstart mapwhile
3109 sort time
3110));
834 3111
835# here we export the classes and methods available to script code 3112# here we export the classes and methods available to script code
836 3113
837=pod 3114=pod
838 3115
839The following fucntions and emthods are available within a safe environment: 3116The following functions and methods are available within a safe environment:
840 3117
841 cf::object contr pay_amount pay_player 3118 cf::object
3119 contr pay_amount pay_player map x y force_find force_add destroy
3120 insert remove name archname title slaying race decrease split
3121
842 cf::object::player player 3122 cf::object::player
843 cf::player peaceful 3123 player
3124
3125 cf::player
3126 peaceful
3127
3128 cf::map
3129 trigger
844 3130
845=cut 3131=cut
846 3132
847for ( 3133for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3134 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3135 insert remove inv nrof name archname title slaying race
3136 decrease split destroy change_exp)],
849 ["cf::object::player" => qw(player)], 3137 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3138 ["cf::player" => qw(peaceful)],
3139 ["cf::map" => qw(trigger)],
851) { 3140) {
852 no strict 'refs'; 3141 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3142 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3143 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3144 for @funs;
923=back 3212=back
924 3213
925=cut 3214=cut
926 3215
927############################################################################# 3216#############################################################################
3217# the server's init and main functions
928 3218
929=head2 EXTENSION DATABASE SUPPORT 3219sub load_facedata($) {
3220 my ($path) = @_;
930 3221
931Crossfire maintains a very simple database for extension use. It can 3222 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3223 # for this (global event?)
933excludes objects. 3224 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3225
935The parameter C<$family> should best start with the name of the extension 3226 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3227
938=over 4 3228 warn "loading facedata from $path\n";
939 3229
940=item $hashref = cf::db_get $family 3230 my $facedata;
3231 0 < aio_load $path, $facedata
3232 or die "$path: $!";
941 3233
942Return a hashref for use by the extension C<$family>, which can be 3234 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3235
946=item $value = cf::db_get $family => $key 3236 $facedata->{version} == 2
3237 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3238
948Returns a single value from the database 3239 # patch in the exptable
3240 $facedata->{resource}{"res/exp_table"} = {
3241 type => FT_RSRC,
3242 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3243 };
3244 cf::cede_to_tick;
949 3245
950=item cf::db_put $family => $hashref 3246 {
3247 my $faces = $facedata->{faceinfo};
951 3248
952Stores the given family hashref into the database. Updates are delayed, if 3249 while (my ($face, $info) = each %$faces) {
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3250 my $idx = (cf::face::find $face) || cf::face::alloc $face;
954 3251
955=item cf::db_put $family => $key => $value 3252 cf::face::set_visibility $idx, $info->{visibility};
3253 cf::face::set_magicmap $idx, $info->{magicmap};
3254 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3255 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
956 3256
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3257 cf::cede_to_tick;
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3258 }
959 3259
960=item cf::db_dirty 3260 while (my ($face, $info) = each %$faces) {
3261 next unless $info->{smooth};
961 3262
962Marks the database as dirty, to be updated at a later time. 3263 my $idx = cf::face::find $face
3264 or next;
963 3265
964=item cf::db_sync 3266 if (my $smooth = cf::face::find $info->{smooth}) {
3267 cf::face::set_smooth $idx, $smooth;
3268 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3269 } else {
3270 warn "smooth face '$info->{smooth}' not found for face '$face'";
3271 }
965 3272
966Immediately write the database to disk I<if it is dirty>. 3273 cf::cede_to_tick;
3274 }
3275 }
967 3276
968=cut 3277 {
3278 my $anims = $facedata->{animinfo};
3279
3280 while (my ($anim, $info) = each %$anims) {
3281 cf::anim::set $anim, $info->{frames}, $info->{facings};
3282 cf::cede_to_tick;
3283 }
3284
3285 cf::anim::invalidate_all; # d'oh
3286 }
3287
3288 {
3289 # TODO: for gcfclient pleasure, we should give resources
3290 # that gcfclient doesn't grok a >10000 face index.
3291 my $res = $facedata->{resource};
3292
3293 while (my ($name, $info) = each %$res) {
3294 if (defined $info->{type}) {
3295 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3296 my $data;
3297
3298 if ($info->{type} & 1) {
3299 # prepend meta info
3300
3301 my $meta = $enc->encode ({
3302 name => $name,
3303 %{ $info->{meta} || {} },
3304 });
3305
3306 $data = pack "(w/a*)*", $meta, $info->{data};
3307 } else {
3308 $data = $info->{data};
3309 }
3310
3311 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3312 cf::face::set_type $idx, $info->{type};
3313 } else {
3314 $RESOURCE{$name} = $info;
3315 }
3316
3317 cf::cede_to_tick;
3318 }
3319 }
3320
3321 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3322
3323 1
3324}
3325
3326cf::global->attach (on_resource_update => sub {
3327 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3328 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3329
3330 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3331 my $sound = $soundconf->{compat}[$_]
3332 or next;
3333
3334 my $face = cf::face::find "sound/$sound->[1]";
3335 cf::sound::set $sound->[0] => $face;
3336 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3337 }
3338
3339 while (my ($k, $v) = each %{$soundconf->{event}}) {
3340 my $face = cf::face::find "sound/$v";
3341 cf::sound::set $k => $face;
3342 }
3343 }
3344});
3345
3346register_exticmd fx_want => sub {
3347 my ($ns, $want) = @_;
3348
3349 while (my ($k, $v) = each %$want) {
3350 $ns->fx_want ($k, $v);
3351 }
3352};
3353
3354sub load_resource_file($) {
3355 my $guard = lock_acquire "load_resource_file";
3356
3357 my $status = load_resource_file_ $_[0];
3358 get_slot 0.1, 100;
3359 cf::arch::commit_load;
3360
3361 $status
3362}
3363
3364sub reload_regions {
3365 # HACK to clear player env face cache, we need some signal framework
3366 # for this (global event?)
3367 %ext::player_env::MUSIC_FACE_CACHE = ();
3368
3369 load_resource_file "$MAPDIR/regions"
3370 or die "unable to load regions file\n";
3371
3372 for (cf::region::list) {
3373 $_->{match} = qr/$_->{match}/
3374 if exists $_->{match};
3375 }
3376}
3377
3378sub reload_facedata {
3379 load_facedata "$DATADIR/facedata"
3380 or die "unable to load facedata\n";
3381}
3382
3383sub reload_archetypes {
3384 load_resource_file "$DATADIR/archetypes"
3385 or die "unable to load archetypes\n";
3386}
3387
3388sub reload_treasures {
3389 load_resource_file "$DATADIR/treasures"
3390 or die "unable to load treasurelists\n";
3391}
3392
3393sub reload_resources {
3394 warn "reloading resource files...\n";
3395
3396 reload_facedata;
3397 reload_archetypes;
3398 reload_regions;
3399 reload_treasures;
3400
3401 warn "finished reloading resource files\n";
3402}
3403
3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3409 reload_resources;
3410}
3411
3412sub reload_config {
3413 open my $fh, "<:utf8", "$CONFDIR/config"
3414 or return;
3415
3416 local $/;
3417 *CFG = YAML::Load <$fh>;
3418
3419 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3420
3421 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3422 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3423
3424 if (exists $CFG{mlockall}) {
3425 eval {
3426 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3427 and die "WARNING: m(un)lockall failed: $!\n";
3428 };
3429 warn $@ if $@;
3430 }
3431}
3432
3433sub main {
3434 # we must not ever block the main coroutine
3435 local $Coro::idle = sub {
3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3437 (async {
3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3439 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX);
3441 };
3442
3443 {
3444 my $guard = freeze_mainloop;
3445 reload_config;
3446 db_init;
3447 load_extensions;
3448
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450 }
3451
3452 EV::loop;
3453}
3454
3455#############################################################################
3456# initialisation and cleanup
3457
3458# install some emergency cleanup handlers
3459BEGIN {
3460 our %SIGWATCHER = ();
3461 for my $signal (qw(INT HUP TERM)) {
3462 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3463 cf::cleanup "SIG$signal";
3464 };
3465 }
3466}
3467
3468sub write_runtime_sync {
3469 my $runtime = "$LOCALDIR/runtime";
3470
3471 # first touch the runtime file to show we are still running:
3472 # the fsync below can take a very very long time.
3473
3474 IO::AIO::aio_utime $runtime, undef, undef;
3475
3476 my $guard = cf::lock_acquire "write_runtime";
3477
3478 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3479 or return;
3480
3481 my $value = $cf::RUNTIME + 90 + 10;
3482 # 10 is the runtime save interval, for a monotonic clock
3483 # 60 allows for the watchdog to kill the server.
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 # touch it again to show we are up-to-date
3493 aio_utime $fh, undef, undef;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$runtime~", $runtime
3499 and return;
3500
3501 warn "runtime file written.\n";
3502
3503 1
3504}
3505
3506our $uuid_lock;
3507our $uuid_skip;
3508
3509sub write_uuid_sync($) {
3510 $uuid_skip ||= $_[0];
3511
3512 return if $uuid_lock;
3513 local $uuid_lock = 1;
3514
3515 my $uuid = "$LOCALDIR/uuid";
3516
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3547}
3548
3549sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop;
3551
3552 warn "enter emergency perl save\n";
3553
3554 cf::sync_job {
3555 # use a peculiar iteration method to avoid tripping on perl
3556 # refcount bugs in for. also avoids problems with players
3557 # and maps saved/destroyed asynchronously.
3558 warn "begin emergency player save\n";
3559 for my $login (keys %cf::PLAYER) {
3560 my $pl = $cf::PLAYER{$login} or next;
3561 $pl->valid or next;
3562 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3563 $pl->save;
3564 }
3565 warn "end emergency player save\n";
3566
3567 warn "begin emergency map save\n";
3568 for my $path (keys %cf::MAP) {
3569 my $map = $cf::MAP{$path} or next;
3570 $map->valid or next;
3571 $map->save;
3572 }
3573 warn "end emergency map save\n";
3574
3575 warn "begin emergency database checkpoint\n";
3576 BDB::db_env_txn_checkpoint $DB_ENV;
3577 warn "end emergency database checkpoint\n";
3578
3579 warn "begin write uuid\n";
3580 write_uuid_sync 1;
3581 warn "end write uuid\n";
3582 };
3583
3584 warn "leave emergency perl save\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592}
3593
3594# a safer delete_package, copied from Symbol
3595sub clear_package($) {
3596 my $pkg = shift;
3597
3598 # expand to full symbol table name if needed
3599 unless ($pkg =~ /^main::.*::$/) {
3600 $pkg = "main$pkg" if $pkg =~ /^::/;
3601 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3602 $pkg .= '::' unless $pkg =~ /::$/;
3603 }
3604
3605 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3606 my $stem_symtab = *{$stem}{HASH};
3607
3608 defined $stem_symtab and exists $stem_symtab->{$leaf}
3609 or return;
3610
3611 # clear all symbols
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 }
3617 warn "cleared package #$pkg\n";#d#
3618}
3619
3620our $RELOAD; # how many times to reload
3621
3622sub do_reload_perl() {
3623 # can/must only be called in main
3624 if ($Coro::current != $Coro::main) {
3625 warn "can only reload from main coroutine";
3626 return;
3627 }
3628
3629 return if $RELOAD++;
3630
3631 while ($RELOAD) {
3632 warn "reloading...";
3633
3634 warn "entering sync_job";
3635
3636 cf::sync_job {
3637 cf::write_runtime_sync; # external watchdog should not bark
3638 cf::emergency_save;
3639 cf::write_runtime_sync; # external watchdog should not bark
3640
3641 warn "syncing database to disk";
3642 BDB::db_env_txn_checkpoint $DB_ENV;
3643
3644 # if anything goes wrong in here, we should simply crash as we already saved
3645
3646 warn "flushing outstanding aio requests";
3647 while (IO::AIO::nreqs || BDB::nreqs) {
3648 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3649 }
3650
3651 warn "cancelling all extension coros";
3652 $_->cancel for values %EXT_CORO;
3653 %EXT_CORO = ();
3654
3655 warn "removing commands";
3656 %COMMAND = ();
3657
3658 warn "removing ext/exti commands";
3659 %EXTCMD = ();
3660 %EXTICMD = ();
3661
3662 warn "unloading/nuking all extensions";
3663 for my $pkg (@EXTS) {
3664 warn "... unloading $pkg";
3665
3666 if (my $cb = $pkg->can ("unload")) {
3667 eval {
3668 $cb->($pkg);
3669 1
3670 } or warn "$pkg unloaded, but with errors: $@";
3671 }
3672
3673 warn "... clearing $pkg";
3674 clear_package $pkg;
3675 }
3676
3677 warn "unloading all perl modules loaded from $LIBDIR";
3678 while (my ($k, $v) = each %INC) {
3679 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3680
3681 warn "... unloading $k";
3682 delete $INC{$k};
3683
3684 $k =~ s/\.pm$//;
3685 $k =~ s/\//::/g;
3686
3687 if (my $cb = $k->can ("unload_module")) {
3688 $cb->();
3689 }
3690
3691 clear_package $k;
3692 }
3693
3694 warn "getting rid of safe::, as good as possible";
3695 clear_package "safe::$_"
3696 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3697
3698 warn "unloading cf.pm \"a bit\"";
3699 delete $INC{"cf.pm"};
3700 delete $INC{"cf/pod.pm"};
3701
3702 # don't, removes xs symbols, too,
3703 # and global variables created in xs
3704 #clear_package __PACKAGE__;
3705
3706 warn "unload completed, starting to reload now";
3707
3708 warn "reloading cf.pm";
3709 require cf;
3710 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3711
3712 warn "loading config and database again";
3713 cf::reload_config;
3714
3715 warn "loading extensions";
3716 cf::load_extensions;
3717
3718 warn "reattaching attachments to objects/players";
3719 _global_reattach; # objects, sockets
3720 warn "reattaching attachments to maps";
3721 reattach $_ for values %MAP;
3722 warn "reattaching attachments to players";
3723 reattach $_ for values %PLAYER;
3724
3725 warn "leaving sync_job";
3726
3727 1
3728 } or do {
3729 warn $@;
3730 cf::cleanup "error while reloading, exiting.";
3731 };
3732
3733 warn "reloaded";
3734 --$RELOAD;
3735 }
3736};
3737
3738our $RELOAD_WATCHER; # used only during reload
3739
3740sub reload_perl() {
3741 # doing reload synchronously and two reloads happen back-to-back,
3742 # coro crashes during coro_state_free->destroy here.
3743
3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3745 do_reload_perl;
3746 undef $RELOAD_WATCHER;
3747 };
3748}
3749
3750register_command "reload" => sub {
3751 my ($who, $arg) = @_;
3752
3753 if ($who->flag (FLAG_WIZ)) {
3754 $who->message ("reloading server.");
3755 async {
3756 $Coro::current->{desc} = "perl_reload";
3757 reload_perl;
3758 };
3759 }
3760};
3761
3762unshift @INC, $LIBDIR;
3763
3764my $bug_warning = 0;
3765
3766our @WAIT_FOR_TICK;
3767our @WAIT_FOR_TICK_BEGIN;
3768
3769sub wait_for_tick {
3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK, $signal;
3774 $signal->wait;
3775}
3776
3777sub wait_for_tick_begin {
3778 return if tick_inhibit || $Coro::current == $Coro::main;
3779
3780 my $signal = new Coro::Signal;
3781 push @WAIT_FOR_TICK_BEGIN, $signal;
3782 $signal->wait;
3783}
3784
3785sub tick {
3786 if ($Coro::current != $Coro::main) {
3787 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3788 unless ++$bug_warning > 10;
3789 return;
3790 }
3791
3792 cf::server_tick; # one server iteration
3793
3794 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3795 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3796 Coro::async_pool {
3797 $Coro::current->{desc} = "runtime saver";
3798 write_runtime_sync
3799 or warn "ERROR: unable to write runtime file: $!";
3800 };
3801 }
3802
3803 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3804 $sig->send;
3805 }
3806 while (my $sig = shift @WAIT_FOR_TICK) {
3807 $sig->send;
3808 }
3809
3810 $LOAD = ($NOW - $TICK_START) / $TICK;
3811 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3812
3813 if (0) {
3814 if ($NEXT_TICK) {
3815 my $jitter = $TICK_START - $NEXT_TICK;
3816 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3817 warn "jitter $JITTER\n";#d#
3818 }
3819 }
3820}
969 3821
970{ 3822{
971 my $db; 3823 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 3824
974 sub db_load() { 3825 BDB::min_parallel 8;
975 warn "loading database $path\n";#d# remove later 3826 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 3827 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 3828
979 my $pid; 3829 unless ($DB_ENV) {
3830 $DB_ENV = BDB::db_env_create;
3831 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3832 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3833 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3834 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3835 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 3836
981 sub db_save() { 3837 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 3838 eval {
1018 $db->{$_[0]} = $_[1]; 3839 BDB::db_env_open
1019 } 3840 $DB_ENV,
1020 db_dirty; 3841 $BDBDIR,
1021 } 3842 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3843 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3844 0666;
1022 3845
1023 attach_global 3846 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040}
1041
1042sub main {
1043 cfg_load;
1044 db_load;
1045 load_extensions;
1046 Event::loop;
1047}
1048
1049#############################################################################
1050# initialisation
1051
1052sub _perl_reload(&) {
1053 my ($msg) = @_;
1054
1055 $msg->("reloading...");
1056
1057 eval {
1058 # cancel all watchers
1059 $_->cancel for Event::all_watchers;
1060
1061 # unload all extensions
1062 for (@exts) {
1063 $msg->("unloading <$_>");
1064 unload_extension $_;
1065 }
1066
1067 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070
1071 $msg->("removing <$k>");
1072 delete $INC{$k};
1073
1074 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g;
1076
1077 if (my $cb = $k->can ("unload_module")) {
1078 $cb->();
1079 } 3847 };
1080 3848
1081 Symbol::delete_package $k; 3849 cf::cleanup "db_env_open(db): $@" if $@;
1082 } 3850 };
3851 }
1083 3852
1084 # sync database to disk 3853 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1085 cf::db_sync; 3854 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1086
1087 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1090
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit"
1095 delete $INC{"cf.pm"};
1096
1097 # don't, removes xs symbols, too,
1098 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__;
1100
1101 # reload cf.pm
1102 $msg->("reloading cf.pm");
1103 require cf;
1104
1105 # load config and database again
1106 cf::cfg_load;
1107 cf::db_load;
1108
1109 # load extensions
1110 $msg->("load extensions");
1111 cf::load_extensions;
1112
1113 # reattach attachments to objects
1114 $msg->("reattach");
1115 _global_reattach;
1116 }; 3855 };
1117 $msg->($@) if $@; 3856 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1118 3857 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1119 $msg->("reloaded");
1120};
1121
1122sub perl_reload() {
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 }; 3858 };
3859 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3860 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3861 };
1127} 3862}
1128 3863
1129register_command "perl-reload", 0, sub { 3864{
3865 # configure IO::AIO
3866
3867 IO::AIO::min_parallel 8;
3868 IO::AIO::max_poll_time $TICK * 0.1;
3869 undef $AnyEvent::AIO::WATCHER;
3870}
3871
3872my $_log_backtrace;
3873
3874sub _log_backtrace {
1130 my ($who, $arg) = @_; 3875 my ($msg, @addr) = @_;
1131 3876
1132 if ($who->flag (FLAG_WIZ)) { 3877 $msg =~ s/\n//;
1133 _perl_reload { 3878
1134 warn $_[0]; 3879 # limit the # of concurrent backtraces
1135 $who->message ($_[0]); 3880 if ($_log_backtrace < 2) {
3881 ++$_log_backtrace;
3882 async {
3883 $Coro::current->{desc} = "abt $msg";
3884
3885 my @bt = fork_call {
3886 @addr = map { sprintf "%x", $_ } @addr;
3887 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3888 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3889 or die "addr2line: $!";
3890
3891 my @funcs;
3892 my @res = <$fh>;
3893 chomp for @res;
3894 while (@res) {
3895 my ($func, $line) = splice @res, 0, 2, ();
3896 push @funcs, "[$func] $line";
3897 }
3898
3899 @funcs
3900 };
3901
3902 LOG llevInfo, "[ABT] $msg\n";
3903 LOG llevInfo, "[ABT] $_\n" for @bt;
3904 --$_log_backtrace;
1136 }; 3905 };
1137 } 3906 } else {
1138}; 3907 LOG llevInfo, "[ABT] $msg\n";
1139 3908 LOG llevInfo, "[ABT] [suppressed]\n";
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK;
1152
1153 # if we are delayed by four ticks, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155
1156 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start;
1158 }, 3909 }
1159); 3910}
3911
3912# load additional modules
3913use cf::pod;
3914
3915END { cf::emergency_save }
1160 3916
11611 39171
1162 3918

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