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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.461 by root, Fri Dec 19 22:47:29 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
10use YAML::Syck (); 58use YAML ();
59use IO::AIO ();
11use Time::HiRes; 60use Time::HiRes;
12use Event; 61use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
14 63
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 65
18use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
19 70
20_init_vars; 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
78
22our %COMMAND = (); 79our %COMMAND = ();
80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
87
88our $RELOAD; # number of reloads so far, non-zero while in reload
23our @EVENT; 89our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 90
26our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
27our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
29 116
30our %CFG; 117our %CFG;
31 118
119our $UPTIME; $UPTIME ||= time;
120our $RUNTIME;
121our $NOW;
122
123our (%PLAYER, %PLAYER_LOADING); # all users
124our (%MAP, %MAP_LOADING ); # all maps
125our $LINK_MAP; # the special {link} map, which is always available
126
127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
139binmode STDOUT;
140binmode STDERR;
141
142# read virtual server time, if available
143unless ($RUNTIME || !-e $RUNTIMEFILE) {
144 open my $fh, "<", $RUNTIMEFILE
145 or die "unable to read $RUNTIMEFILE file: $!";
146 $RUNTIME = <$fh> + 0.;
147}
148
149mkdir $_
150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
151
152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
155
32############################################################################# 156#############################################################################
33 157
34=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
35 159
36=over 4 160=over 4
37 161
38=item $cf::LIBDIR 162=item $cf::UPTIME
39 163
40The perl library directory, where extensions and cf-specific modules can 164The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 165
166=item $cf::RUNTIME
167
168The time this server has run, starts at 0 and is increased by $cf::TICK on
169every server tick.
170
171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
174
175Various directories - "/etc", read-only install directory, perl-library
176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
179
180=item $cf::NOW
181
182The time of the last (current) server tick.
42 183
43=item $cf::TICK 184=item $cf::TICK
44 185
45The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
46 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
47=item %cf::CFG 198=item %cf::CFG
48 199
49Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
51 214
52=back 215=back
53 216
54=cut 217=cut
55 218
56BEGIN { 219BEGIN {
57 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 221 my $msg = join "", @_;
222
59 $msg .= "\n" 223 $msg .= "\n"
60 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
61 225
62 print STDERR "cfperl: $msg"; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
63 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
64 }; 229 };
65} 230}
66 231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
246
247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 254
69# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 256# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 257for my $pkg (qw(
72 no strict 'refs'; 258 cf::global cf::attachable
259 cf::object cf::object::player
260 cf::client cf::player
261 cf::arch cf::living
262 cf::map cf::mapspace
263 cf::party cf::region
264)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 266}
75 267
76$Event::DIED = sub { 268$EV::DIED = sub {
77 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
78}; 270};
79 271
80my %ext_pkg; 272#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 273
86=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
87 275
88=over 4 276=over 4
89 277
90=cut 278=item dumpval $ref
91 279
92use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
93 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
94=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
95 302
96Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
97 304
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
106 306
107Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
108 308
109=cut 309=cut
110 310
111sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
113 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
458=item cf::sync_job { BLOCK }
459
460The design of Deliantra requires that the main coroutine ($Coro::main)
461is always able to handle events or runnable, as Deliantra is only
462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
464
465If it must be done, put the blocking parts into C<sync_job>. This will run
466the given BLOCK in another coroutine while waiting for the result. The
467server will be frozen during this time, so the block should either finish
468fast or be very important.
469
470=cut
471
472sub sync_job(&) {
473 my ($job) = @_;
474
475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
493 })->prio (Coro::PRIO_MAX);
494
495 while ($busy) {
496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
508 } else {
509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
512 }
513}
514
515=item $coro = cf::async_ext { BLOCK }
516
517Like async, but this coro is automatically being canceled when the
518extension calling this is being unloaded.
519
520=cut
521
522sub async_ext(&) {
523 my $cb = shift;
524
525 my $coro = &Coro::async ($cb);
526
527 $coro->on_destroy (sub {
528 delete $EXT_CORO{$coro+0};
529 });
530 $EXT_CORO{$coro+0} = $coro;
531
532 $coro
533}
534
535=item fork_call { }, $args
536
537Executes the given code block with the given arguments in a seperate
538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
541
542=cut
543
544sub fork_call(&@) {
545 my ($cb, @args) = @_;
546
547 # we seemingly have to make a local copy of the whole thing,
548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
550
551 my @res = Coro::Util::fork_eval {
552 reset_signals;
553 &$cb
554 }, @args;
555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 722}
115 723
116=back 724=back
117 725
118=cut 726=cut
119 727
120############################################################################# 728#############################################################################
121 729
122=head2 EVENTS AND OBJECT ATTACHMENTS 730=head2 ATTACHABLE OBJECTS
731
732Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods.
735
736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in
738Deliantra).
123 739
124=over 4 740=over 4
125 741
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
139 743
140=item $map->detach ($attachment) 744=item $attachable->detach ($attachment)
141 745
142Attach/detach a pre-registered attachment to a map. 746Attach/detach a pre-registered attachment to a specific object and give it
747the specified key/value pairs as arguments.
143 748
144=item $bool = $object->attached ($name) 749Example, attach a minesweeper attachment to the given object, making it a
75010x10 minesweeper game:
145 751
146=item $bool = $player->attached ($name) 752 $obj->attach (minesweeper => width => 10, height => 10);
147 753
148=item $bool = $map->attached ($name) 754=item $bool = $attachable->attached ($name)
149 755
150Checks wether the named attachment is currently attached to the object. 756Checks wether the named attachment is currently attached to the object.
151 757
152=item cf::attach_global ... 758=item cf::CLASS->attach ...
153 759
154Attach handlers for global events. 760=item cf::CLASS->detach ...
155 761
156This and all following C<attach_*>-functions expect any number of the 762Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 763CLASS. See the next function for an explanation of its arguments.
764
765You can attach to global events by using the C<cf::global> class.
766
767Example, log all player logins:
768
769 cf::player->attach (
770 on_login => sub {
771 my ($pl) = @_;
772 ...
773 },
774 );
775
776Example, attach to the jeweler skill:
777
778 cf::object->attach (
779 type => cf::SKILL,
780 subtype => cf::SK_JEWELER,
781 on_use_skill => sub {
782 my ($sk, $ob, $part, $dir, $msg) = @_;
783 ...
784 },
785 );
786
787=item cf::CLASS::attachment $name, ...
788
789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment.
791
792Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name.
794
795These calls expect any number of the following handler/hook descriptions:
158 796
159=over 4 797=over 4
160 798
161=item prio => $number 799=item prio => $number
162 800
164by another C<prio> setting). Lower priority handlers get executed 802by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 803earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 804registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 805unless you know what you are doing.
168 806
807=item type => $type
808
809(Only for C<< cf::object->attach >> calls), limits the attachment to the
810given type of objects only (the additional parameter C<subtype> can be
811used to further limit to the given subtype).
812
169=item on_I<event> => \&cb 813=item on_I<event> => \&cb
170 814
171Call the given code reference whenever the named event happens (event is 815Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 816something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 817handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 826package and register them. Only handlers for eevents supported by the
183object/class are recognised. 827object/class are recognised.
184 828
185=back 829=back
186 830
187=item cf::attach_to_type $object_type, $subtype, ... 831Example, define an attachment called "sockpuppet" that calls the given
832event handler when a monster attacks:
188 833
189Attach handlers for a specific object type (e.g. TRANSPORT) and 834 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 835 on_skill_attack => sub {
191type. 836 my ($self, $victim) = @_;
192 837 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 838 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 839 }
414}
415 840
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 841=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 842
442Just because you have a perl object does not mean that the corresponding 843Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 844C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 845valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 846can be used to test for existence of the C object part without causing an
446exception. 847exception.
447 848
849=cut
850
851# the following variables are defined in .xs and must not be re-created
852our @CB_GLOBAL = (); # registry for all global events
853our @CB_ATTACHABLE = (); # registry for all attachables
854our @CB_OBJECT = (); # all objects (should not be used except in emergency)
855our @CB_PLAYER = ();
856our @CB_CLIENT = ();
857our @CB_TYPE = (); # registry for type (cf-object class) based events
858our @CB_MAP = ();
859
860my %attachment;
861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
868sub _attach_cb($$$$) {
869 my ($registry, $event, $prio, $cb) = @_;
870
871 use sort 'stable';
872
873 $cb = [$prio, $cb];
874
875 @{$registry->[$event]} = sort
876 { $a->[0] cmp $b->[0] }
877 @{$registry->[$event] || []}, $cb;
878}
879
880# hack
881my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
882
883# attach handles attaching event callbacks
884# the only thing the caller has to do is pass the correct
885# registry (== where the callback attaches to).
886sub _attach {
887 my ($registry, $klass, @arg) = @_;
888
889 my $object_type;
890 my $prio = 0;
891 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
892
893 #TODO: get rid of this hack
894 if ($attachable_klass{$klass}) {
895 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
896 }
897
898 while (@arg) {
899 my $type = shift @arg;
900
901 if ($type eq "prio") {
902 $prio = shift @arg;
903
904 } elsif ($type eq "type") {
905 $object_type = shift @arg;
906 $registry = $CB_TYPE[$object_type] ||= [];
907
908 } elsif ($type eq "subtype") {
909 defined $object_type or Carp::croak "subtype specified without type";
910 my $object_subtype = shift @arg;
911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
912
913 } elsif ($type eq "package") {
914 my $pkg = shift @arg;
915
916 while (my ($name, $id) = each %cb_id) {
917 if (my $cb = $pkg->can ($name)) {
918 _attach_cb $registry, $id, $prio, $cb;
919 }
920 }
921
922 } elsif (exists $cb_id{$type}) {
923 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
924
925 } elsif (ref $type) {
926 warn "attaching objects not supported, ignoring.\n";
927
928 } else {
929 shift @arg;
930 warn "attach argument '$type' not supported, ignoring.\n";
931 }
932 }
933}
934
935sub _object_attach {
936 my ($obj, $name, %arg) = @_;
937
938 return if exists $obj->{_attachment}{$name};
939
940 if (my $attach = $attachment{$name}) {
941 my $registry = $obj->registry;
942
943 for (@$attach) {
944 my ($klass, @attach) = @$_;
945 _attach $registry, $klass, @attach;
946 }
947
948 $obj->{$name} = \%arg;
949 } else {
950 warn "object uses attachment '$name' which is not available, postponing.\n";
951 }
952
953 $obj->{_attachment}{$name} = undef;
954}
955
956sub cf::attachable::attach {
957 if (ref $_[0]) {
958 _object_attach @_;
959 } else {
960 _attach shift->_attach_registry, @_;
961 }
962 _recalc_want;
963};
964
965# all those should be optimised
966sub cf::attachable::detach {
967 my ($obj, $name) = @_;
968
969 if (ref $obj) {
970 delete $obj->{_attachment}{$name};
971 reattach ($obj);
972 } else {
973 Carp::croak "cannot, currently, detach class attachments";
974 }
975 _recalc_want;
976};
977
978sub cf::attachable::attached {
979 my ($obj, $name) = @_;
980
981 exists $obj->{_attachment}{$name}
982}
983
984for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
985 eval "#line " . __LINE__ . " 'cf.pm'
986 sub cf::\L$klass\E::_attach_registry {
987 (\\\@CB_$klass, KLASS_$klass)
988 }
989
990 sub cf::\L$klass\E::attachment {
991 my \$name = shift;
992
993 \$attachment{\$name} = [[KLASS_$klass, \@_]];
994 }
995 ";
996 die if $@;
997}
998
999our $override;
1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1001
1002sub override {
1003 $override = 1;
1004 @INVOKE_RESULTS = (@_);
1005}
1006
1007sub do_invoke {
1008 my $event = shift;
1009 my $callbacks = shift;
1010
1011 @INVOKE_RESULTS = ();
1012
1013 local $override;
1014
1015 for (@$callbacks) {
1016 eval { &{$_->[1]} };
1017
1018 if ($@) {
1019 warn "$@";
1020 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1021 override;
1022 }
1023
1024 return 1 if $override;
1025 }
1026
1027 0
1028}
1029
1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1031
1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1033
1034Generate an object-specific event with the given arguments.
1035
1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1037removed in future versions), and there is no public API to access override
1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1039
448=back 1040=back
449 1041
450=cut 1042=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1043
456############################################################################# 1044#############################################################################
457# object support 1045# object support
458 1046
459sub instantiate { 1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
460 my ($obj, $data) = @_; 1081 my ($ob1, $ob2) = @_;
461 1082
462 $data = from_json $data; 1083 ++$SLOW_MERGES;#d#
463 1084
464 for (@$data) { 1085 # we do the slow way here
465 my ($name, $args) = @$_; 1086 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1087}
470 1088
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1089sub reattach {
1090 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1095
474 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
475 1097
476 @$registry = (); 1098 @$registry = ();
477 1099
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1100 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1101
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1102 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1103 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1104 for (@$attach) {
483 my ($klass, @attach) = @$_; 1105 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1106 _attach $registry, $klass, @attach;
485 } 1107 }
486 } else { 1108 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1109 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1110 }
489 } 1111 }
490} 1112}
491 1113
492sub object_freezer_save { 1114cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1115 prio => -1000000,
1116 on_instantiate => sub {
1117 my ($obj, $data) = @_;
1118
1119 $data = decode_json $data;
1120
1121 for (@$data) {
1122 my ($name, $args) = @$_;
1123
1124 $obj->attach ($name, %{$args || {} });
1125 }
1126 },
1127 on_reattach => \&reattach,
544 on_clone => sub { 1128 on_clone => sub {
545 my ($src, $dst) = @_; 1129 my ($src, $dst) = @_;
546 1130
547 @{$dst->registry} = @{$src->registry}; 1131 @{$dst->registry} = @{$src->registry};
548 1132
549 %$dst = %$src; 1133 %$dst = %$src;
550 1134
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1135 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1136 if exists $src->{_attachment};
553 }, 1137 },
554; 1138);
1139
1140sub object_freezer_save {
1141 my ($filename, $rdata, $objs) = @_;
1142
1143 sync_job {
1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs;
1148
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC;
1153 aio_close $fh;
1154
1155 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC;
1161 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst";
1163 }
1164 } else {
1165 aio_unlink "$filename.pst";
1166 }
1167
1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1172 } else {
1173 warn "unable to save objects: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180}
1181
1182sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188}
1189
1190sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
555 1218
556############################################################################# 1219#############################################################################
557# old plug-in events 1220# command handling &c
558 1221
559sub inject_event { 1222=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1223
563 my $cb = $hook[$event_code]{$extension} 1224Register a callback for execution when the client sends the user command
564 or return; 1225$name.
565 1226
566 &$cb 1227=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1228
588sub register_command { 1229sub register_command {
589 my ($name, $time, $cb) = @_; 1230 my ($name, $cb) = @_;
590 1231
591 my $caller = caller; 1232 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1233 #warn "registering command '$name/$time' to '$caller'";
593 1234
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1236}
1237
1238=item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
1245
1246If the callback returns something, it is sent back as if reply was being
1247called.
1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
1260=cut
597 1261
598sub register_extcmd { 1262sub register_extcmd {
599 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
600 1264
601 my $caller = caller; 1265 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1266}
606 1267
607sub register { 1268sub register_exticmd {
608 my ($base, $pkg) = @_; 1269 my ($name, $cb) = @_;
609 1270
610 #TODO 1271 $EXTICMD{$name} = $cb;
611} 1272}
612 1273
613sub load_extension { 1274use File::Glob ();
614 my ($path) = @_;
615 1275
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1276cf::player->attach (
617 my $base = $1; 1277 on_command => sub {
618 my $pkg = $1; 1278 my ($pl, $name, $params) = @_;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1279
622 warn "loading '$path' into '$pkg'\n"; 1280 my $cb = $COMMAND{$name}
1281 or return;
623 1282
624 open my $fh, "<:utf8", $path 1283 for my $cmd (@$cb) {
625 or die "$path: $!"; 1284 $cmd->[1]->($pl->ob, $params);
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1285 }
1286
1287 cf::override;
667 } 1288 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1289 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
703 1291
704 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1293
706 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
1309 } else {
1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1311 }
1312
1313 cf::override;
1314 },
1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1698
1699=back
1700
1701=head3 cf::map
1702
1703=over 4
1704
1705=cut
1706
1707package cf::map;
1708
1709use Fcntl;
1710use Coro::AIO;
1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1716our $MAX_RESET = 3600;
1717our $DEFAULT_RESET = 3000;
1718
1719sub generate_random_map {
1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1724 # mit "rum" bekleckern, nicht
1725 $self->_create_random_map (
1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1729 $rmp->{exit_on_final_map},
1730 $rmp->{xsize}, $rmp->{ysize},
1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1738}
1739
1740=item cf::map->register ($regex, $prio)
1741
1742Register a handler for the map path matching the given regex at the
1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1745
1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867# and all this just because we cannot iterate over
1868# all maps in C++...
1869sub change_all_map_light {
1870 my ($change) = @_;
1871
1872 $_->change_map_light ($change)
1873 for grep $_->outdoor, values %cf::MAP;
1874}
1875
1876sub decay_objects {
1877 my ($self) = @_;
1878
1879 return if $self->{deny_reset};
1880
1881 $self->do_decay_objects;
1882}
1883
1884sub unlink_save {
1885 my ($self) = @_;
1886
1887 utf8::encode (my $save = $self->save_path);
1888 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1890}
1891
1892sub load_header_from($) {
1893 my ($self, $path) = @_;
1894
1895 utf8::encode $path;
1896 my $f = new_from_file cf::object::thawer $path
1897 or return;
1898
1899 $self->_load_header ($f)
1900 or return;
1901
1902 local $MAP_LOADING{$self->{path}} = $self;
1903 $f->resolve_delayed_derefs;
1904
1905 $self->{load_path} = $path;
1906
1907 1
1908}
1909
1910sub load_header_orig {
1911 my ($self) = @_;
1912
1913 $self->load_header_from ($self->load_path)
1914}
1915
1916sub load_header_temp {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->save_path)
1920}
1921
1922sub prepare_temp {
1923 my ($self) = @_;
1924
1925 $self->last_access ((delete $self->{last_access})
1926 || $cf::RUNTIME); #d#
1927 # safety
1928 $self->{instantiate_time} = $cf::RUNTIME
1929 if $self->{instantiate_time} > $cf::RUNTIME;
1930}
1931
1932sub prepare_orig {
1933 my ($self) = @_;
1934
1935 $self->{load_original} = 1;
1936 $self->{instantiate_time} = $cf::RUNTIME;
1937 $self->last_access ($cf::RUNTIME);
1938 $self->instantiate;
1939}
1940
1941sub load_header {
1942 my ($self) = @_;
1943
1944 if ($self->load_header_temp) {
1945 $self->prepare_temp;
1946 } else {
1947 $self->load_header_orig
1948 or return;
1949 $self->prepare_orig;
1950 }
1951
1952 $self->{deny_reset} = 1
1953 if $self->no_reset;
1954
1955 $self->default_region (cf::region::find_by_path $self->{path})
1956 unless $self->default_region;
1957
1958 1
1959}
1960
1961sub find;
1962sub find {
1963 my ($path, $origin) = @_;
1964
1965 $path = normalise $path, $origin && $origin->path;
1966
1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1968 my $guard2 = cf::lock_acquire "map_find:$path";
1969
1970 $cf::MAP{$path} || do {
1971 my $map = new_from_path cf::map $path
1972 or return;
1973
1974 $map->{last_save} = $cf::RUNTIME;
1975
1976 $map->load_header
1977 or return;
1978
1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1980 # doing this can freeze the server in a sync job, obviously
1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1983 undef $guard1;
1984 $map->reset;
1985 return find $path;
1986 }
1987
1988 $cf::MAP{$path} = $map
1989 }
1990}
1991
1992sub pre_load { }
1993sub post_load { }
1994
1995sub load {
1996 my ($self) = @_;
1997
1998 local $self->{deny_reset} = 1; # loading can take a long time
1999
2000 my $path = $self->{path};
2001
2002 {
2003 my $guard = cf::lock_acquire "map_data:$path";
2004
2005 return unless $self->valid;
2006 return unless $self->in_memory == cf::MAP_SWAPPED;
2007
2008 $self->in_memory (cf::MAP_LOADING);
2009
2010 $self->alloc;
2011
2012 $self->pre_load;
2013 cf::cede_to_tick;
2014
2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2016 $f->skip_block;
2017 $self->_load_objects ($f)
2018 or return;
2019
2020 $self->post_load_original
2021 if delete $self->{load_original};
2022
2023 if (my $uniq = $self->uniq_path) {
2024 utf8::encode $uniq;
2025 unless (aio_stat $uniq) {
2026 if (my $f = new_from_file cf::object::thawer $uniq) {
2027 $self->clear_unique_items;
2028 $self->_load_objects ($f);
2029 $f->resolve_delayed_derefs;
710 } 2030 }
711 } 2031 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2032 }
715 2033
716 cf::override; 2034 $f->resolve_delayed_derefs;
2035
2036 cf::cede_to_tick;
2037 # now do the right thing for maps
2038 $self->link_multipart_objects;
2039 $self->difficulty ($self->estimate_difficulty)
2040 unless $self->difficulty;
2041 cf::cede_to_tick;
2042
2043 unless ($self->{deny_activate}) {
2044 $self->decay_objects;
2045 $self->fix_auto_apply;
2046 $self->update_buttons;
2047 cf::cede_to_tick;
2048 $self->set_darkness_map;
2049 cf::cede_to_tick;
2050 $self->activate;
2051 }
2052
2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
2055
2056 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2057 }
718;
719 2058
720############################################################################# 2059 $self->post_load;
721# load/save/clean perl data associated with a map 2060}
722 2061
723*cf::mapsupport::on_clean = sub { 2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
724 my ($map) = @_; 2076 my ($map) = @_;
725 2077
726 my $path = $map->tmpname; 2078 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2079
729 unlink "$path.pst"; 2080 for (0 .. 3) {
730}; 2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
731 2086
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
733 2091
734############################################################################# 2092 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2093 my ($path, $origin) = @$_;
736 2094 my $neigh = find $path, $origin
737sub all_objects(@) { 2095 or next;
738 @_, map all_objects ($_->inv), @_ 2096 $neigh->load;
2097 }
739} 2098}
740 2099
741# TODO: compatibility cruft, remove when no longer needed 2100sub find_sync {
742attach_to_players 2101 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2102
746 for my $o (all_objects $pl->ob) { 2103 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2104}
748 $o->set_ob_key_value ("_perl_data");
749 2105
750 %$o = %{ Storable::thaw pack "H*", $value }; 2106sub do_load_sync {
2107 my ($map) = @_;
2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
751 } 2139 }
752 } 2140 }
2141 undef $MAP_PREFETCHER;
2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
2146}
2147
2148sub save {
2149 my ($self) = @_;
2150
2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
2152
2153 $self->{last_save} = $cf::RUNTIME;
2154
2155 return unless $self->dirty;
2156
2157 my $save = $self->save_path; utf8::encode $save;
2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
2159
2160 $self->{load_path} = $save;
2161
2162 return if $self->{deny_save};
2163
2164 local $self->{last_access} = $self->last_access;#d#
2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
2173 if ($uniq) {
2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2176 } else {
2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2178 }
754; 2179}
755 2180
756############################################################################# 2181sub swap_out {
2182 my ($self) = @_;
757 2183
758=head2 CORE EXTENSIONS 2184 # save first because save cedes
2185 $self->save;
759 2186
760Functions and methods that extend core crossfire objects. 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188
2189 return if $self->players;
2190 return if $self->in_memory != cf::MAP_ACTIVE;
2191 return if $self->{deny_save};
2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
2197 $self->clear;
2198}
2199
2200sub reset_at {
2201 my ($self) = @_;
2202
2203 # TODO: safety, remove and allow resettable per-player maps
2204 return 1e99 if $self->{deny_reset};
2205
2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2208
2209 $time + $to
2210}
2211
2212sub should_reset {
2213 my ($self) = @_;
2214
2215 $self->reset_at <= $cf::RUNTIME
2216}
2217
2218sub reset {
2219 my ($self) = @_;
2220
2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
2222
2223 return if $self->players;
2224
2225 warn "resetting map ", $self->path;
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
2236
2237 delete $cf::MAP{$self->path};
2238
2239 $self->deactivate;
2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
2242
2243 $self->unlink_save;
2244 $self->destroy;
2245}
2246
2247my $nuke_counter = "aaaa";
2248
2249sub nuke {
2250 my ($self) = @_;
2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
2261 $self->{deny_save} = 1;
2262 $self->reset_timeout (1);
2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
2268 $self->reset; # polite request, might not happen
2269}
2270
2271=item $maps = cf::map::tmp_maps
2272
2273Returns an arrayref with all map paths of currently instantiated and saved
2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
2279 [
2280 map {
2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
2287}
2288
2289=item $maps = cf::map::random_maps
2290
2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
2293
2294=cut
2295
2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
761 2333
762=over 4 2334=over 4
763 2335
764=item cf::player::exists $login 2336=item $ob->inv_recursive
765 2337
766Returns true when the given account exists. 2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
767 2340
768=cut 2341=cut
769 2342
770sub cf::player::exists($) { 2343sub inv_recursive_;
771 cf::player::find $_[0] 2344sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2345 map { $_, inv_recursive_ $_->inv } @_
773} 2346}
774 2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
2377 }
2378}
2379
2380package cf;
2381
2382=back
2383
2384=head3 cf::object::player
2385
2386=over 4
2387
775=item $player->reply ($npc, $msg[, $flags]) 2388=item $player_object->reply ($npc, $msg[, $flags])
776 2389
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2392dialogue with the given NPC character.
780 2393
781=cut 2394=cut
782 2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
2409
783# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
784# with dialog boxes. 2411# with dialog boxes.
2412#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2414 my ($self, $npc, $msg, $flags) = @_;
787 2415
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2417
790 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
792 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
2443}
2444
2445=item $player_object->may ("access")
2446
2447Returns wether the given player is authorized to access resource "access"
2448(e.g. "command_wizcast").
2449
2450=cut
2451
2452sub cf::object::player::may {
2453 my ($self, $access) = @_;
2454
2455 $self->flag (cf::FLAG_WIZ) ||
2456 (ref $cf::CFG{"may_$access"}
2457 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2458 : $cf::CFG{"may_$access"})
2459}
2460
2461=item $player_object->enter_link
2462
2463Freezes the player and moves him/her to a special map (C<{link}>).
2464
2465The player should be reasonably safe there for short amounts of time (e.g.
2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
2471
2472=item $player_object->leave_link ($map, $x, $y)
2473
2474Moves the player out of the special C<{link}> map onto the specified
2475map. If the map is not valid (or omitted), the player will be moved back
2476to the location he/she was before the call to C<enter_link>, or, if that
2477fails, to the emergency map position.
2478
2479Might block.
2480
2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
2492
2493sub cf::object::player::enter_link {
2494 my ($self) = @_;
2495
2496 $self->deactivate_recursive;
2497
2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
2499
2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2501 if $self->map && $self->map->{path} ne "{link}";
2502
2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2504}
2505
2506sub cf::object::player::leave_link {
2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
2510
2511 my $link_pos = delete $self->{_link_pos};
2512
2513 unless ($map) {
2514 # restore original map position
2515 ($map, $x, $y) = @{ $link_pos || [] };
2516 $map = cf::map::find $map;
2517
2518 unless ($map) {
2519 ($map, $x, $y) = @$EMERGENCY_POSITION;
2520 $map = cf::map::find $map
2521 or die "FATAL: cannot load emergency map\n";
2522 }
2523 }
2524
2525 ($x, $y) = (-1, -1)
2526 unless (defined $x) && (defined $y);
2527
2528 # use -1 or undef as default coordinates, not 0, 0
2529 ($x, $y) = ($map->enter_x, $map->enter_y)
2530 if $x <=0 && $y <= 0;
2531
2532 $map->load;
2533 $map->load_neighbours;
2534
2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2537 $self->activate_recursive;
2538
2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2540 $self->enter_map ($map, $x, $y);
2541}
2542
2543=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2544
2545Moves the player to the given map-path and coordinates by first freezing
2546her, loading and preparing them map, calling the provided $check callback
2547that has to return the map if sucecssful, and then unfreezes the player on
2548the new (success) or old (failed) map position. In either case, $done will
2549be called at the end of this process.
2550
2551Note that $check will be called with a potentially non-loaded map, so if
2552it needs a loaded map it has to call C<< ->load >>.
2553
2554=cut
2555
2556our $GOTOGEN;
2557
2558sub cf::object::player::goto {
2559 my ($self, $path, $x, $y, $check, $done) = @_;
2560
2561 # do generation counting so two concurrent goto's will be executed in-order
2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2563
2564 $self->enter_link;
2565
2566 (async {
2567 $Coro::current->{desc} = "player::goto $path $x $y";
2568
2569 # *tag paths override both path and x|y
2570 if ($path =~ /^\*(.*)$/) {
2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2572 my $ob = $obs[rand @obs];
2573
2574 # see if we actually can go there
2575 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2576 $ob = $obs[rand @obs];
2577 } else {
2578 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2579 }
2580 # else put us there anyways for now #d#
2581
2582 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2583 } else {
2584 ($path, $x, $y) = (undef, undef, undef);
2585 }
2586 }
2587
2588 my $map = eval {
2589 my $map = defined $path ? cf::map::find $path : undef;
2590
2591 if ($map) {
2592 $map = $map->customise_for ($self);
2593 $map = $check->($map) if $check && $map;
2594 } else {
2595 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2596 }
2597
2598 $map
2599 };
2600
2601 if ($@) {
2602 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2603 LOG llevError | logBacktrace, Carp::longmess $@;
2604 }
2605
2606 if ($gen == $self->{_goto_generation}) {
2607 delete $self->{_goto_generation};
2608 $self->leave_link ($map, $x, $y);
2609 }
2610
2611 $done->() if $done;
2612 })->prio (1);
2613}
2614
2615=item $player_object->enter_exit ($exit_object)
2616
2617=cut
2618
2619sub parse_random_map_params {
2620 my ($spec) = @_;
2621
2622 my $rmp = { # defaults
2623 xsize => (cf::rndm 15, 40),
2624 ysize => (cf::rndm 15, 40),
2625 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2626 #layout => string,
795 } 2627 };
796}
797 2628
2629 for (split /\n/, $spec) {
2630 my ($k, $v) = split /\s+/, $_, 2;
2631
2632 $rmp->{lc $k} = $v if (length $k) && (length $v);
2633 }
2634
2635 $rmp
2636}
2637
2638sub prepare_random_map {
2639 my ($exit) = @_;
2640
2641 # all this does is basically replace the /! path by
2642 # a new random map path (?random/...) with a seed
2643 # that depends on the exit object
2644
2645 my $rmp = parse_random_map_params $exit->msg;
2646
2647 if ($exit->map) {
2648 $rmp->{region} = $exit->region->name;
2649 $rmp->{origin_map} = $exit->map->path;
2650 $rmp->{origin_x} = $exit->x;
2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
2654 }
2655
2656 $rmp->{random_seed} ||= $exit->random_seed;
2657
2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2659 my $md5 = Digest::MD5::md5_hex $data;
2660 my $meta = "$RANDOMDIR/$md5.meta";
2661
2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2663 aio_write $fh, 0, (length $data), $data, 0;
2664 undef $fh;
2665 aio_rename "$meta~", $meta;
2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
2670 $exit->slaying ("?random/$md5");
2671 $exit->msg (undef);
2672 }
2673 }
2674}
2675
2676sub cf::object::player::enter_exit {
2677 my ($self, $exit) = @_;
2678
2679 return unless $self->type == cf::PLAYER;
2680
2681 $self->enter_link;
2682
2683 (async {
2684 $Coro::current->{desc} = "enter_exit";
2685
2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
2693 prepare_random_map $exit
2694 if $exit->slaying eq "/!";
2695 }
2696
2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
2700
2701 $self->goto ($map, $x, $y);
2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
2707 1
2708 }) {
2709 $self->message ("Something went wrong deep within the deliantra server. "
2710 . "I'll try to bring you back to the map you were before. "
2711 . "Please report this to the dungeon master!",
2712 cf::NDI_UNIQUE | cf::NDI_RED);
2713
2714 warn "ERROR in enter_exit: $@";
2715 $self->leave_link;
2716 }
2717 })->prio (1);
2718}
2719
2720=head3 cf::client
2721
2722=over 4
2723
2724=item $client->send_drawinfo ($text, $flags)
2725
2726Sends a drawinfo packet to the client. Circumvents output buffering so
2727should not be used under normal circumstances.
2728
2729=cut
2730
2731sub cf::client::send_drawinfo {
2732 my ($self, $text, $flags) = @_;
2733
2734 utf8::encode $text;
2735 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2736}
2737
2738=item $client->send_msg ($channel, $msg, $color, [extra...])
2739
2740Send a drawinfo or msg packet to the client, formatting the msg for the
2741client if neccessary. C<$type> should be a string identifying the type of
2742the message, with C<log> being the default. If C<$color> is negative, suppress
2743the message unless the client supports the msg packet.
2744
2745=cut
2746
2747# non-persistent channels (usually the info channel)
2748our %CHANNEL = (
2749 "c/identify" => {
2750 id => "infobox",
2751 title => "Identify",
2752 reply => undef,
2753 tooltip => "Items recently identified",
2754 },
2755 "c/examine" => {
2756 id => "infobox",
2757 title => "Examine",
2758 reply => undef,
2759 tooltip => "Signs and other items you examined",
2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2809);
2810
2811sub cf::client::send_msg {
2812 my ($self, $channel, $msg, $color, @extra) = @_;
2813
2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2816
2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2818
2819 # check predefined channels, for the benefit of C
2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2828 } elsif (ref $channel) {
2829 # send meta info to client, if not yet sent
2830 unless (exists $self->{channel}{$channel->{id}}) {
2831 $self->{channel}{$channel->{id}} = $channel;
2832 $self->ext_msg (channel_info => $channel)
2833 if $self->can_msg;
2834 }
2835
2836 $channel = $channel->{id};
2837 }
2838
2839 return unless @extra || length $msg;
2840
2841 if ($self->can_msg) {
2842 # default colour, mask it out
2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2844 if $color & cf::NDI_DEF;
2845
2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2862 } else {
2863 if ($color >= 0) {
2864 # replace some tags by gcfclient-compatible ones
2865 for ($msg) {
2866 1 while
2867 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2868 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2869 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2870 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2871 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2872 }
2873
2874 $color &= cf::NDI_COLOR_MASK;
2875
2876 utf8::encode $msg;
2877
2878 if (0 && $msg =~ /\[/) {
2879 # COMMAND/INFO
2880 $self->send_packet ("drawextinfo $color 10 8 $msg")
2881 } else {
2882 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2883 $self->send_packet ("drawinfo $color $msg")
2884 }
2885 }
2886 }
2887}
2888
2889=item $client->ext_msg ($type, @msg)
2890
2891Sends an ext event to the client.
2892
2893=cut
2894
2895sub cf::client::ext_msg($$@) {
2896 my ($self, $type, @msg) = @_;
2897
2898 if ($self->extcmd == 2) {
2899 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2900 } elsif ($self->extcmd == 1) { # TODO: remove
2901 push @msg, msgtype => "event_$type";
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
2905
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2906=item $client->ext_reply ($msgid, @msg)
799 2907
800Sends an ext reply to the player. 2908Sends an ext reply to the client.
801 2909
802=cut 2910=cut
803 2911
804sub cf::player::ext_reply($$$%) { 2912sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2913 my ($self, $id, @msg) = @_;
806 2914
807 $msg{msgid} = $id; 2915 if ($self->extcmd == 2) {
808 2916 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2917 } elsif ($self->extcmd == 1) {
2918 #TODO: version 1, remove
2919 unshift @msg, msgtype => "reply", msgid => $id;
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2921 }
810} 2922}
2923
2924=item $success = $client->query ($flags, "text", \&cb)
2925
2926Queues a query to the client, calling the given callback with
2927the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2928C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2929
2930Queries can fail, so check the return code. Or don't, as queries will
2931become reliable at some point in the future.
2932
2933=cut
2934
2935sub cf::client::query {
2936 my ($self, $flags, $text, $cb) = @_;
2937
2938 return unless $self->state == ST_PLAYING
2939 || $self->state == ST_SETUP
2940 || $self->state == ST_CUSTOM;
2941
2942 $self->state (ST_CUSTOM);
2943
2944 utf8::encode $text;
2945 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2946
2947 $self->send_packet ($self->{query_queue}[0][0])
2948 if @{ $self->{query_queue} } == 1;
2949
2950 1
2951}
2952
2953cf::client->attach (
2954 on_connect => sub {
2955 my ($ns) = @_;
2956
2957 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2958 },
2959 on_reply => sub {
2960 my ($ns, $msg) = @_;
2961
2962 # this weird shuffling is so that direct followup queries
2963 # get handled first
2964 my $queue = delete $ns->{query_queue}
2965 or return; # be conservative, not sure how that can happen, but we saw a crash here
2966
2967 (shift @$queue)->[1]->($msg);
2968 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2969
2970 push @{ $ns->{query_queue} }, @$queue;
2971
2972 if (@{ $ns->{query_queue} } == @$queue) {
2973 if (@$queue) {
2974 $ns->send_packet ($ns->{query_queue}[0][0]);
2975 } else {
2976 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2977 }
2978 }
2979 },
2980 on_exticmd => sub {
2981 my ($ns, $buf) = @_;
2982
2983 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2984
2985 if (ref $msg) {
2986 my ($type, $reply, @payload) =
2987 "ARRAY" eq ref $msg
2988 ? @$msg
2989 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2990
2991 my @reply;
2992
2993 if (my $cb = $EXTICMD{$type}) {
2994 @reply = $cb->($ns, @payload);
2995 }
2996
2997 $ns->ext_reply ($reply, @reply)
2998 if $reply;
2999
3000 } else {
3001 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3002 }
3003
3004 cf::override;
3005 },
3006);
3007
3008=item $client->async (\&cb)
3009
3010Create a new coroutine, running the specified callback. The coroutine will
3011be automatically cancelled when the client gets destroyed (e.g. on logout,
3012or loss of connection).
3013
3014=cut
3015
3016sub cf::client::async {
3017 my ($self, $cb) = @_;
3018
3019 my $coro = &Coro::async ($cb);
3020
3021 $coro->on_destroy (sub {
3022 delete $self->{_coro}{$coro+0};
3023 });
3024
3025 $self->{_coro}{$coro+0} = $coro;
3026
3027 $coro
3028}
3029
3030cf::client->attach (
3031 on_destroy => sub {
3032 my ($ns) = @_;
3033
3034 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3035 },
3036);
811 3037
812=back 3038=back
813 3039
814=cut
815
816#############################################################################
817 3040
818=head2 SAFE SCRIPTING 3041=head2 SAFE SCRIPTING
819 3042
820Functions that provide a safe environment to compile and execute 3043Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3044snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3045itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3046is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3047functions and methods that can be called is greatly reduced.
825 3048
826=cut 3049=cut
827 3050
828our $safe = new Safe "safe"; 3051our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3052our $safe_hole = new Safe::Hole;
830 3053
831$SIG{FPE} = 'IGNORE'; 3054$SIG{FPE} = 'IGNORE';
832 3055
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3056$safe->permit_only (Opcode::opset qw(
3057 :base_core :base_mem :base_orig :base_math
3058 grepstart grepwhile mapstart mapwhile
3059 sort time
3060));
834 3061
835# here we export the classes and methods available to script code 3062# here we export the classes and methods available to script code
836 3063
837=pod 3064=pod
838 3065
839The following fucntions and emthods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
840 3067
841 cf::object contr pay_amount pay_player 3068 cf::object
3069 contr pay_amount pay_player map x y force_find force_add destroy
3070 insert remove name archname title slaying race decrease split
3071
842 cf::object::player player 3072 cf::object::player
843 cf::player peaceful 3073 player
3074
3075 cf::player
3076 peaceful
3077
3078 cf::map
3079 trigger
844 3080
845=cut 3081=cut
846 3082
847for ( 3083for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3085 insert remove inv nrof name archname title slaying race
3086 decrease split destroy change_exp)],
849 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
3089 ["cf::map" => qw(trigger)],
851) { 3090) {
852 no strict 'refs'; 3091 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3092 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3093 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3094 for @funs;
923=back 3162=back
924 3163
925=cut 3164=cut
926 3165
927############################################################################# 3166#############################################################################
3167# the server's init and main functions
928 3168
929=head2 EXTENSION DATABASE SUPPORT 3169sub load_facedata($) {
3170 my ($path) = @_;
930 3171
931Crossfire maintains a very simple database for extension use. It can 3172 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3173 # for this (global event?)
933excludes objects. 3174 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3175
935The parameter C<$family> should best start with the name of the extension 3176 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3177
938=over 4 3178 warn "loading facedata from $path\n";
939 3179
940=item $hashref = cf::db_get $family 3180 my $facedata;
3181 0 < aio_load $path, $facedata
3182 or die "$path: $!";
941 3183
942Return a hashref for use by the extension C<$family>, which can be 3184 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3185
946=item $value = cf::db_get $family => $key 3186 $facedata->{version} == 2
3187 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3188
948Returns a single value from the database 3189 # patch in the exptable
3190 $facedata->{resource}{"res/exp_table"} = {
3191 type => FT_RSRC,
3192 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3193 };
3194 cf::cede_to_tick;
949 3195
950=item cf::db_put $family => $hashref 3196 {
3197 my $faces = $facedata->{faceinfo};
951 3198
952Stores the given family hashref into the database. Updates are delayed, if 3199 while (my ($face, $info) = each %$faces) {
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
954 3201
955=item cf::db_put $family => $key => $value 3202 cf::face::set_visibility $idx, $info->{visibility};
3203 cf::face::set_magicmap $idx, $info->{magicmap};
3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
956 3206
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3207 cf::cede_to_tick;
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3208 }
959 3209
960=item cf::db_dirty 3210 while (my ($face, $info) = each %$faces) {
3211 next unless $info->{smooth};
961 3212
962Marks the database as dirty, to be updated at a later time. 3213 my $idx = cf::face::find $face
3214 or next;
963 3215
964=item cf::db_sync 3216 if (my $smooth = cf::face::find $info->{smooth}) {
3217 cf::face::set_smooth $idx, $smooth;
3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3219 } else {
3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3221 }
965 3222
966Immediately write the database to disk I<if it is dirty>. 3223 cf::cede_to_tick;
3224 }
3225 }
967 3226
968=cut 3227 {
3228 my $anims = $facedata->{animinfo};
3229
3230 while (my ($anim, $info) = each %$anims) {
3231 cf::anim::set $anim, $info->{frames}, $info->{facings};
3232 cf::cede_to_tick;
3233 }
3234
3235 cf::anim::invalidate_all; # d'oh
3236 }
3237
3238 {
3239 # TODO: for gcfclient pleasure, we should give resources
3240 # that gcfclient doesn't grok a >10000 face index.
3241 my $res = $facedata->{resource};
3242
3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3246 my $data;
3247
3248 if ($info->{type} & 1) {
3249 # prepend meta info
3250
3251 my $meta = $enc->encode ({
3252 name => $name,
3253 %{ $info->{meta} || {} },
3254 });
3255
3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3263 } else {
3264 $RESOURCE{$name} = $info;
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3272
3273 1
3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3295
3296register_exticmd fx_want => sub {
3297 my ($ns, $want) = @_;
3298
3299 while (my ($k, $v) = each %$want) {
3300 $ns->fx_want ($k, $v);
3301 }
3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3314sub reload_regions {
3315 # HACK to clear player env face cache, we need some signal framework
3316 # for this (global event?)
3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3318
3319 load_resource_file "$MAPDIR/regions"
3320 or die "unable to load regions file\n";
3321
3322 for (cf::region::list) {
3323 $_->{match} = qr/$_->{match}/
3324 if exists $_->{match};
3325 }
3326}
3327
3328sub reload_facedata {
3329 load_facedata "$DATADIR/facedata"
3330 or die "unable to load facedata\n";
3331}
3332
3333sub reload_archetypes {
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_facedata;
3347 reload_archetypes;
3348 reload_regions;
3349 reload_treasures;
3350
3351 warn "finished reloading resource files\n";
3352}
3353
3354sub reload_config {
3355 open my $fh, "<:utf8", "$CONFDIR/config"
3356 or return;
3357
3358 local $/;
3359 *CFG = YAML::Load <$fh>;
3360
3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3362
3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3365
3366 if (exists $CFG{mlockall}) {
3367 eval {
3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3369 and die "WARNING: m(un)lockall failed: $!\n";
3370 };
3371 warn $@ if $@;
3372 }
3373}
3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406
3407 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3408
3409 # we must not ever block the main coroutine
3410 local $Coro::idle = sub {
3411 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3412 (async {
3413 $Coro::current->{desc} = "IDLE BUG HANDLER";
3414 EV::loop EV::LOOP_ONESHOT;
3415 })->prio (Coro::PRIO_MAX);
3416 };
3417
3418 evthread_start IO::AIO::poll_fileno;
3419
3420 cf::sync_job {
3421 reload_resources;
3422 reload_config;
3423 db_init;
3424
3425 cf::load_settings;
3426 cf::load_materials;
3427 cf::init_uuid;
3428 cf::init_signals;
3429 cf::init_commands;
3430 cf::init_skills;
3431
3432 cf::init_beforeplay;
3433
3434 atomic;
3435
3436 load_extensions;
3437
3438 utime time, time, $RUNTIMEFILE;
3439
3440 # no (long-running) fork's whatsoever before this point(!)
3441 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3442
3443 (pop @POST_INIT)->(0) while @POST_INIT;
3444 };
3445
3446 EV::loop;
3447}
3448
3449#############################################################################
3450# initialisation and cleanup
3451
3452# install some emergency cleanup handlers
3453BEGIN {
3454 our %SIGWATCHER = ();
3455 for my $signal (qw(INT HUP TERM)) {
3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3457 cf::cleanup "SIG$signal";
3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_seq uuid_cur;
3513
3514 unless ($value) {
3515 warn "cowardly refusing to write zero uuid value!\n";
3516 return;
3517 }
3518
3519 my $value = uuid_str $value + $uuid_skip;
3520 $uuid_skip = 0;
3521
3522 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3523 and return;
3524
3525 # always fsync - this file is important
3526 aio_fsync $fh
3527 and return;
3528
3529 close $fh
3530 or return;
3531
3532 aio_rename "$uuid~", $uuid
3533 and return;
3534
3535 warn "uuid file written ($value).\n";
3536
3537 1
3538
3539}
3540
3541sub write_uuid($$) {
3542 my ($skip, $sync) = @_;
3543
3544 $sync ? write_uuid_sync $skip
3545 : async { write_uuid_sync $skip };
3546}
3547
3548sub emergency_save() {
3549 my $freeze_guard = cf::freeze_mainloop;
3550
3551 warn "emergency_perl_save: enter\n";
3552
3553 cf::sync_job {
3554 # this is a trade-off: we want to be very quick here, so
3555 # save all maps without fsync, and later call a global sync
3556 # (which in turn might be very very slow)
3557 local $USE_FSYNC = 0;
3558
3559 # use a peculiar iteration method to avoid tripping on perl
3560 # refcount bugs in for. also avoids problems with players
3561 # and maps saved/destroyed asynchronously.
3562 warn "emergency_perl_save: begin player save\n";
3563 for my $login (keys %cf::PLAYER) {
3564 my $pl = $cf::PLAYER{$login} or next;
3565 $pl->valid or next;
3566 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3567 $pl->save;
3568 }
3569 warn "emergency_perl_save: end player save\n";
3570
3571 warn "emergency_perl_save: begin map save\n";
3572 for my $path (keys %cf::MAP) {
3573 my $map = $cf::MAP{$path} or next;
3574 $map->valid or next;
3575 $map->save;
3576 }
3577 warn "emergency_perl_save: end map save\n";
3578
3579 warn "emergency_perl_save: begin database checkpoint\n";
3580 BDB::db_env_txn_checkpoint $DB_ENV;
3581 warn "emergency_perl_save: end database checkpoint\n";
3582
3583 warn "emergency_perl_save: begin write uuid\n";
3584 write_uuid_sync 1;
3585 warn "emergency_perl_save: end write uuid\n";
3586 };
3587
3588 warn "emergency_perl_save: starting sync()\n";
3589 IO::AIO::aio_sync sub {
3590 warn "emergency_perl_save: finished sync()\n";
3591 };
3592
3593 warn "emergency_perl_save: leave\n";
3594}
3595
3596sub post_cleanup {
3597 my ($make_core) = @_;
3598
3599 warn Carp::longmess "post_cleanup backtrace"
3600 if $make_core;
3601
3602 my $fh = pidfile;
3603 unlink $PIDFILE if <$fh> == $$;
3604}
3605
3606# a safer delete_package, copied from Symbol
3607sub clear_package($) {
3608 my $pkg = shift;
3609
3610 # expand to full symbol table name if needed
3611 unless ($pkg =~ /^main::.*::$/) {
3612 $pkg = "main$pkg" if $pkg =~ /^::/;
3613 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3614 $pkg .= '::' unless $pkg =~ /::$/;
3615 }
3616
3617 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3618 my $stem_symtab = *{$stem}{HASH};
3619
3620 defined $stem_symtab and exists $stem_symtab->{$leaf}
3621 or return;
3622
3623 # clear all symbols
3624 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3625 for my $name (keys %$leaf_symtab) {
3626 _gv_clear *{"$pkg$name"};
3627# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3628 }
3629 warn "cleared package $pkg\n";#d#
3630}
3631
3632sub do_reload_perl() {
3633 # can/must only be called in main
3634 if ($Coro::current != $Coro::main) {
3635 warn "can only reload from main coroutine";
3636 return;
3637 }
3638
3639 return if $RELOAD++;
3640
3641 my $t1 = EV::time;
3642
3643 while ($RELOAD) {
3644 warn "reloading...";
3645
3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
3652
3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
3656 # if anything goes wrong in here, we should simply crash as we already saved
3657
3658 warn "flushing outstanding aio requests";
3659 while (IO::AIO::nreqs || BDB::nreqs) {
3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3661 }
3662
3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3687 }
3688
3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
3706 warn "getting rid of safe::, as good as possible";
3707 clear_package "safe::$_"
3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3709
3710 warn "unloading cf.pm \"a bit\"";
3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
3713
3714 # don't, removes xs symbols, too,
3715 # and global variables created in xs
3716 #clear_package __PACKAGE__;
3717
3718 warn "unload completed, starting to reload now";
3719
3720 warn "reloading cf.pm";
3721 require cf;
3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3723
3724 warn "loading config and database again";
3725 cf::reload_config;
3726
3727 warn "loading extensions";
3728 cf::load_extensions;
3729
3730 if ($REATTACH_ON_RELOAD) {
3731 warn "reattaching attachments to objects/players";
3732 _global_reattach; # objects, sockets
3733 warn "reattaching attachments to maps";
3734 reattach $_ for values %MAP;
3735 warn "reattaching attachments to players";
3736 reattach $_ for values %PLAYER;
3737 }
3738
3739 warn "running post_init jobs";
3740 (pop @POST_INIT)->(1) while @POST_INIT;
3741
3742 warn "leaving sync_job";
3743
3744 1
3745 } or do {
3746 warn $@;
3747 cf::cleanup "error while reloading, exiting.";
3748 };
3749
3750 warn "reloaded";
3751 --$RELOAD;
3752 }
3753
3754 $t1 = EV::time - $t1;
3755 warn "reload completed in ${t1}s\n";
3756};
3757
3758our $RELOAD_WATCHER; # used only during reload
3759
3760sub reload_perl() {
3761 # doing reload synchronously and two reloads happen back-to-back,
3762 # coro crashes during coro_state_free->destroy here.
3763
3764 $RELOAD_WATCHER ||= cf::async {
3765 Coro::AIO::aio_wait cache_extensions;
3766
3767 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3768 do_reload_perl;
3769 undef $RELOAD_WATCHER;
3770 };
3771 };
3772}
3773
3774register_command "reload" => sub {
3775 my ($who, $arg) = @_;
3776
3777 if ($who->flag (FLAG_WIZ)) {
3778 $who->message ("reloading server.");
3779 async {
3780 $Coro::current->{desc} = "perl_reload";
3781 reload_perl;
3782 };
3783 }
3784};
3785
3786unshift @INC, $LIBDIR;
3787
3788my $bug_warning = 0;
3789
3790our @WAIT_FOR_TICK;
3791our @WAIT_FOR_TICK_BEGIN;
3792
3793sub wait_for_tick {
3794 return if tick_inhibit || $Coro::current == $Coro::main;
3795
3796 my $signal = new Coro::Signal;
3797 push @WAIT_FOR_TICK, $signal;
3798 $signal->wait;
3799}
3800
3801sub wait_for_tick_begin {
3802 return if tick_inhibit || $Coro::current == $Coro::main;
3803
3804 my $signal = new Coro::Signal;
3805 push @WAIT_FOR_TICK_BEGIN, $signal;
3806 $signal->wait;
3807}
3808
3809sub tick {
3810 if ($Coro::current != $Coro::main) {
3811 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3812 unless ++$bug_warning > 10;
3813 return;
3814 }
3815
3816 cf::server_tick; # one server iteration
3817
3818 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3819 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3820 Coro::async_pool {
3821 $Coro::current->{desc} = "runtime saver";
3822 write_runtime_sync
3823 or warn "ERROR: unable to write runtime file: $!";
3824 };
3825 }
3826
3827 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3828 $sig->send;
3829 }
3830 while (my $sig = shift @WAIT_FOR_TICK) {
3831 $sig->send;
3832 }
3833
3834 $LOAD = ($NOW - $TICK_START) / $TICK;
3835 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3836
3837 if (0) {
3838 if ($NEXT_TICK) {
3839 my $jitter = $TICK_START - $NEXT_TICK;
3840 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3841 warn "jitter $JITTER\n";#d#
3842 }
3843 }
3844}
969 3845
970{ 3846{
971 my $db; 3847 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 3848
974 sub db_load() { 3849 BDB::min_parallel 8;
975 warn "loading database $path\n";#d# remove later 3850 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 3851 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 3852
979 my $pid; 3853 unless ($DB_ENV) {
3854 $DB_ENV = BDB::db_env_create;
3855 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3856 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3857 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3858 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3859 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 3860
981 sub db_save() { 3861 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 3862 eval {
1018 $db->{$_[0]} = $_[1]; 3863 BDB::db_env_open
1019 } 3864 $DB_ENV,
1020 db_dirty; 3865 $BDBDIR,
1021 } 3866 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3867 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3868 0666;
1022 3869
1023 attach_global 3870 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040}
1041
1042sub main {
1043 cfg_load;
1044 db_load;
1045 load_extensions;
1046 Event::loop;
1047}
1048
1049#############################################################################
1050# initialisation
1051
1052sub _perl_reload(&) {
1053 my ($msg) = @_;
1054
1055 $msg->("reloading...");
1056
1057 eval {
1058 # cancel all watchers
1059 $_->cancel for Event::all_watchers;
1060
1061 # unload all extensions
1062 for (@exts) {
1063 $msg->("unloading <$_>");
1064 unload_extension $_;
1065 }
1066
1067 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070
1071 $msg->("removing <$k>");
1072 delete $INC{$k};
1073
1074 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g;
1076
1077 if (my $cb = $k->can ("unload_module")) {
1078 $cb->();
1079 } 3871 };
1080 3872
1081 Symbol::delete_package $k; 3873 cf::cleanup "db_env_open(db): $@" if $@;
1082 } 3874 };
3875 }
1083 3876
1084 # sync database to disk 3877 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1085 cf::db_sync; 3878 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1086
1087 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1090
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit"
1095 delete $INC{"cf.pm"};
1096
1097 # don't, removes xs symbols, too,
1098 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__;
1100
1101 # reload cf.pm
1102 $msg->("reloading cf.pm");
1103 require cf;
1104
1105 # load config and database again
1106 cf::cfg_load;
1107 cf::db_load;
1108
1109 # load extensions
1110 $msg->("load extensions");
1111 cf::load_extensions;
1112
1113 # reattach attachments to objects
1114 $msg->("reattach");
1115 _global_reattach;
1116 }; 3879 };
1117 $msg->($@) if $@; 3880 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1118 3881 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1119 $msg->("reloaded");
1120};
1121
1122sub perl_reload() {
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 }; 3882 };
3883 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3884 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3885 };
1127} 3886}
1128 3887
1129register_command "perl-reload", 0, sub { 3888{
3889 # configure IO::AIO
3890
3891 IO::AIO::min_parallel 8;
3892 IO::AIO::max_poll_time $TICK * 0.1;
3893 undef $AnyEvent::AIO::WATCHER;
3894}
3895
3896my $_log_backtrace;
3897
3898sub _log_backtrace {
1130 my ($who, $arg) = @_; 3899 my ($msg, @addr) = @_;
1131 3900
1132 if ($who->flag (FLAG_WIZ)) { 3901 $msg =~ s/\n//;
1133 _perl_reload { 3902
1134 warn $_[0]; 3903 # limit the # of concurrent backtraces
1135 $who->message ($_[0]); 3904 if ($_log_backtrace < 2) {
3905 ++$_log_backtrace;
3906 my $perl_bt = Carp::longmess $msg;
3907 async {
3908 $Coro::current->{desc} = "abt $msg";
3909
3910 my @bt = fork_call {
3911 @addr = map { sprintf "%x", $_ } @addr;
3912 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3913 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3914 or die "addr2line: $!";
3915
3916 my @funcs;
3917 my @res = <$fh>;
3918 chomp for @res;
3919 while (@res) {
3920 my ($func, $line) = splice @res, 0, 2, ();
3921 push @funcs, "[$func] $line";
3922 }
3923
3924 @funcs
3925 };
3926
3927 LOG llevInfo, "[ABT] $perl_bt\n";
3928 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3929 LOG llevInfo, "[ABT] $_\n" for @bt;
3930 --$_log_backtrace;
1136 }; 3931 };
1137 } 3932 } else {
1138}; 3933 LOG llevInfo, "[ABT] $msg\n";
1139 3934 LOG llevInfo, "[ABT] [suppressed]\n";
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK;
1152
1153 # if we are delayed by four ticks, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155
1156 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start;
1158 }, 3935 }
1159); 3936}
3937
3938# load additional modules
3939use cf::pod;
3940
3941END { cf::emergency_save }
1160 3942
11611 39431
1162 3944

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