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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Digest::MD5;
57use Fcntl;
10use YAML::Syck (); 58use YAML ();
59use IO::AIO ();
11use Time::HiRes; 60use Time::HiRes;
12use Event; 61use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 62use Digest::MD5 ();
14 63
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 65
18use strict; 66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
19 70
20_init_vars; 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
78
22our %COMMAND = (); 79our %COMMAND = ();
80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
87
88our $RELOAD; # number of reloads so far, non-zero while in reload
23our @EVENT; 89our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 90
26our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
27our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 109our $NEXT_TICK;
110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
29 116
30our %CFG; 117our %CFG;
31 118
119our $UPTIME; $UPTIME ||= time;
120our $RUNTIME;
121our $NOW;
122
123our (%PLAYER, %PLAYER_LOADING); # all users
124our (%MAP, %MAP_LOADING ); # all maps
125our $LINK_MAP; # the special {link} map, which is always available
126
127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
139binmode STDOUT;
140binmode STDERR;
141
142# read virtual server time, if available
143unless ($RUNTIME || !-e $RUNTIMEFILE) {
144 open my $fh, "<", $RUNTIMEFILE
145 or die "unable to read $RUNTIMEFILE file: $!";
146 $RUNTIME = <$fh> + 0.;
147}
148
149mkdir $_
150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
151
152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
155
32############################################################################# 156#############################################################################
33 157
34=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
35 159
36=over 4 160=over 4
37 161
38=item $cf::LIBDIR 162=item $cf::UPTIME
39 163
40The perl library directory, where extensions and cf-specific modules can 164The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 165
166=item $cf::RUNTIME
167
168The time this server has run, starts at 0 and is increased by $cf::TICK on
169every server tick.
170
171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
174
175Various directories - "/etc", read-only install directory, perl-library
176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
179
180=item $cf::NOW
181
182The time of the last (current) server tick.
42 183
43=item $cf::TICK 184=item $cf::TICK
44 185
45The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
46 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
47=item %cf::CFG 198=item %cf::CFG
48 199
49Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
51 214
52=back 215=back
53 216
54=cut 217=cut
55 218
56BEGIN { 219BEGIN {
57 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 221 my $msg = join "", @_;
222
59 $msg .= "\n" 223 $msg .= "\n"
60 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
61 225
62 print STDERR "cfperl: $msg"; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
63 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
64 }; 229 };
65} 230}
66 231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
246
247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 254
69# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 256# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 257for my $pkg (qw(
72 no strict 'refs'; 258 cf::global cf::attachable
259 cf::object cf::object::player
260 cf::client cf::player
261 cf::arch cf::living
262 cf::map cf::mapspace
263 cf::party cf::region
264)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 266}
75 267
76$Event::DIED = sub { 268$EV::DIED = sub {
77 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
78}; 270};
79 271
80my %ext_pkg; 272#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 273
86=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
87 275
88=over 4 276=over 4
89 277
90=cut 278=item dumpval $ref
91 279
92use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
93 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
94=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
95 302
96Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
97 304
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
106 306
107Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
108 308
109=cut 309=cut
110 310
111sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
113 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
330=item cf::lock_wait $string
331
332Wait until the given lock is available. See cf::lock_acquire.
333
334=item my $lock = cf::lock_acquire $string
335
336Wait until the given lock is available and then acquires it and returns
337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
338for example when the coroutine gets canceled), the lock is automatically
339returned.
340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
344Lock names should begin with a unique identifier (for example, cf::map::find
345uses map_find and cf::map::load uses map_load).
346
347=item $locked = cf::lock_active $string
348
349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
354
355sub lock_wait($) {
356 $LOCKS->wait ($_[0]);
357}
358
359sub lock_acquire($) {
360 $LOCKS->guard ($_[0])
361}
362
363sub lock_active($) {
364 $LOCKS->count ($_[0]) < 1
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 &Guard::guard (\&tick_inhibit_dec);
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
457
458=item cf::sync_job { BLOCK }
459
460The design of Deliantra requires that the main coroutine ($Coro::main)
461is always able to handle events or runnable, as Deliantra is only
462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
464
465If it must be done, put the blocking parts into C<sync_job>. This will run
466the given BLOCK in another coroutine while waiting for the result. The
467server will be frozen during this time, so the block should either finish
468fast or be very important.
469
470=cut
471
472sub sync_job(&) {
473 my ($job) = @_;
474
475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
493 })->prio (Coro::PRIO_MAX);
494
495 while ($busy) {
496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
508 } else {
509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
512 }
513}
514
515=item $coro = cf::async_ext { BLOCK }
516
517Like async, but this coro is automatically being canceled when the
518extension calling this is being unloaded.
519
520=cut
521
522sub async_ext(&) {
523 my $cb = shift;
524
525 my $coro = &Coro::async ($cb);
526
527 $coro->on_destroy (sub {
528 delete $EXT_CORO{$coro+0};
529 });
530 $EXT_CORO{$coro+0} = $coro;
531
532 $coro
533}
534
535=item fork_call { }, $args
536
537Executes the given code block with the given arguments in a seperate
538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
541
542=cut
543
544sub fork_call(&@) {
545 my ($cb, @args) = @_;
546
547 # we seemingly have to make a local copy of the whole thing,
548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
550
551 my @res = Coro::Util::fork_eval {
552 reset_signals;
553 &$cb
554 }, @args;
555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 722}
115 723
116=back 724=back
117 725
118=cut 726=cut
119 727
120############################################################################# 728#############################################################################
121 729
122=head2 EVENTS AND OBJECT ATTACHMENTS 730=head2 ATTACHABLE OBJECTS
731
732Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods.
735
736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in
738Deliantra).
123 739
124=over 4 740=over 4
125 741
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
139 743
140=item $map->detach ($attachment) 744=item $attachable->detach ($attachment)
141 745
142Attach/detach a pre-registered attachment to a map. 746Attach/detach a pre-registered attachment to a specific object and give it
747the specified key/value pairs as arguments.
143 748
144=item $bool = $object->attached ($name) 749Example, attach a minesweeper attachment to the given object, making it a
75010x10 minesweeper game:
145 751
146=item $bool = $player->attached ($name) 752 $obj->attach (minesweeper => width => 10, height => 10);
147 753
148=item $bool = $map->attached ($name) 754=item $bool = $attachable->attached ($name)
149 755
150Checks wether the named attachment is currently attached to the object. 756Checks wether the named attachment is currently attached to the object.
151 757
152=item cf::attach_global ... 758=item cf::CLASS->attach ...
153 759
154Attach handlers for global events. 760=item cf::CLASS->detach ...
155 761
156This and all following C<attach_*>-functions expect any number of the 762Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 763CLASS. See the next function for an explanation of its arguments.
764
765You can attach to global events by using the C<cf::global> class.
766
767Example, log all player logins:
768
769 cf::player->attach (
770 on_login => sub {
771 my ($pl) = @_;
772 ...
773 },
774 );
775
776Example, attach to the jeweler skill:
777
778 cf::object->attach (
779 type => cf::SKILL,
780 subtype => cf::SK_JEWELER,
781 on_use_skill => sub {
782 my ($sk, $ob, $part, $dir, $msg) = @_;
783 ...
784 },
785 );
786
787=item cf::CLASS::attachment $name, ...
788
789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment.
791
792Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name.
794
795These calls expect any number of the following handler/hook descriptions:
158 796
159=over 4 797=over 4
160 798
161=item prio => $number 799=item prio => $number
162 800
164by another C<prio> setting). Lower priority handlers get executed 802by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 803earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 804registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 805unless you know what you are doing.
168 806
807=item type => $type
808
809(Only for C<< cf::object->attach >> calls), limits the attachment to the
810given type of objects only (the additional parameter C<subtype> can be
811used to further limit to the given subtype).
812
169=item on_I<event> => \&cb 813=item on_I<event> => \&cb
170 814
171Call the given code reference whenever the named event happens (event is 815Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 816something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 817handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 826package and register them. Only handlers for eevents supported by the
183object/class are recognised. 827object/class are recognised.
184 828
185=back 829=back
186 830
187=item cf::attach_to_type $object_type, $subtype, ... 831Example, define an attachment called "sockpuppet" that calls the given
832event handler when a monster attacks:
188 833
189Attach handlers for a specific object type (e.g. TRANSPORT) and 834 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 835 on_skill_attack => sub {
191type. 836 my ($self, $victim) = @_;
192 837 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 838 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 839 }
414}
415 840
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 841=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 842
442Just because you have a perl object does not mean that the corresponding 843Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 844C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 845valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 846can be used to test for existence of the C object part without causing an
446exception. 847exception.
447 848
849=cut
850
851# the following variables are defined in .xs and must not be re-created
852our @CB_GLOBAL = (); # registry for all global events
853our @CB_ATTACHABLE = (); # registry for all attachables
854our @CB_OBJECT = (); # all objects (should not be used except in emergency)
855our @CB_PLAYER = ();
856our @CB_CLIENT = ();
857our @CB_TYPE = (); # registry for type (cf-object class) based events
858our @CB_MAP = ();
859
860my %attachment;
861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
868sub _attach_cb($$$$) {
869 my ($registry, $event, $prio, $cb) = @_;
870
871 use sort 'stable';
872
873 $cb = [$prio, $cb];
874
875 @{$registry->[$event]} = sort
876 { $a->[0] cmp $b->[0] }
877 @{$registry->[$event] || []}, $cb;
878}
879
880# hack
881my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
882
883# attach handles attaching event callbacks
884# the only thing the caller has to do is pass the correct
885# registry (== where the callback attaches to).
886sub _attach {
887 my ($registry, $klass, @arg) = @_;
888
889 my $object_type;
890 my $prio = 0;
891 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
892
893 #TODO: get rid of this hack
894 if ($attachable_klass{$klass}) {
895 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
896 }
897
898 while (@arg) {
899 my $type = shift @arg;
900
901 if ($type eq "prio") {
902 $prio = shift @arg;
903
904 } elsif ($type eq "type") {
905 $object_type = shift @arg;
906 $registry = $CB_TYPE[$object_type] ||= [];
907
908 } elsif ($type eq "subtype") {
909 defined $object_type or Carp::croak "subtype specified without type";
910 my $object_subtype = shift @arg;
911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
912
913 } elsif ($type eq "package") {
914 my $pkg = shift @arg;
915
916 while (my ($name, $id) = each %cb_id) {
917 if (my $cb = $pkg->can ($name)) {
918 _attach_cb $registry, $id, $prio, $cb;
919 }
920 }
921
922 } elsif (exists $cb_id{$type}) {
923 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
924
925 } elsif (ref $type) {
926 warn "attaching objects not supported, ignoring.\n";
927
928 } else {
929 shift @arg;
930 warn "attach argument '$type' not supported, ignoring.\n";
931 }
932 }
933}
934
935sub _object_attach {
936 my ($obj, $name, %arg) = @_;
937
938 return if exists $obj->{_attachment}{$name};
939
940 if (my $attach = $attachment{$name}) {
941 my $registry = $obj->registry;
942
943 for (@$attach) {
944 my ($klass, @attach) = @$_;
945 _attach $registry, $klass, @attach;
946 }
947
948 $obj->{$name} = \%arg;
949 } else {
950 warn "object uses attachment '$name' which is not available, postponing.\n";
951 }
952
953 $obj->{_attachment}{$name} = undef;
954}
955
956sub cf::attachable::attach {
957 if (ref $_[0]) {
958 _object_attach @_;
959 } else {
960 _attach shift->_attach_registry, @_;
961 }
962 _recalc_want;
963};
964
965# all those should be optimised
966sub cf::attachable::detach {
967 my ($obj, $name) = @_;
968
969 if (ref $obj) {
970 delete $obj->{_attachment}{$name};
971 reattach ($obj);
972 } else {
973 Carp::croak "cannot, currently, detach class attachments";
974 }
975 _recalc_want;
976};
977
978sub cf::attachable::attached {
979 my ($obj, $name) = @_;
980
981 exists $obj->{_attachment}{$name}
982}
983
984for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
985 eval "#line " . __LINE__ . " 'cf.pm'
986 sub cf::\L$klass\E::_attach_registry {
987 (\\\@CB_$klass, KLASS_$klass)
988 }
989
990 sub cf::\L$klass\E::attachment {
991 my \$name = shift;
992
993 \$attachment{\$name} = [[KLASS_$klass, \@_]];
994 }
995 ";
996 die if $@;
997}
998
999our $override;
1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1001
1002sub override {
1003 $override = 1;
1004 @INVOKE_RESULTS = (@_);
1005}
1006
1007sub do_invoke {
1008 my $event = shift;
1009 my $callbacks = shift;
1010
1011 @INVOKE_RESULTS = ();
1012
1013 local $override;
1014
1015 for (@$callbacks) {
1016 eval { &{$_->[1]} };
1017
1018 if ($@) {
1019 warn "$@";
1020 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1021 override;
1022 }
1023
1024 return 1 if $override;
1025 }
1026
1027 0
1028}
1029
1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1031
1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1033
1034Generate an object-specific event with the given arguments.
1035
1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1037removed in future versions), and there is no public API to access override
1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1039
448=back 1040=back
449 1041
450=cut 1042=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1043
456############################################################################# 1044#############################################################################
457# object support 1045# object support
458 1046
459sub instantiate { 1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
460 my ($obj, $data) = @_; 1081 my ($ob1, $ob2) = @_;
461 1082
462 $data = from_json $data; 1083 ++$SLOW_MERGES;#d#
463 1084
464 for (@$data) { 1085 # we do the slow way here
465 my ($name, $args) = @$_; 1086 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1087}
470 1088
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1089sub reattach {
1090 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1095
474 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
475 1097
476 @$registry = (); 1098 @$registry = ();
477 1099
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1100 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1101
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1102 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1103 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1104 for (@$attach) {
483 my ($klass, @attach) = @$_; 1105 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1106 _attach $registry, $klass, @attach;
485 } 1107 }
486 } else { 1108 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1109 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1110 }
489 } 1111 }
490} 1112}
491 1113
492sub object_freezer_save { 1114cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1115 prio => -1000000,
1116 on_instantiate => sub {
1117 my ($obj, $data) = @_;
1118
1119 $data = decode_json $data;
1120
1121 for (@$data) {
1122 my ($name, $args) = @$_;
1123
1124 $obj->attach ($name, %{$args || {} });
1125 }
1126 },
1127 on_reattach => \&reattach,
544 on_clone => sub { 1128 on_clone => sub {
545 my ($src, $dst) = @_; 1129 my ($src, $dst) = @_;
546 1130
547 @{$dst->registry} = @{$src->registry}; 1131 @{$dst->registry} = @{$src->registry};
548 1132
549 %$dst = %$src; 1133 %$dst = %$src;
550 1134
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1135 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1136 if exists $src->{_attachment};
553 }, 1137 },
554; 1138);
1139
1140sub object_freezer_save {
1141 my ($filename, $rdata, $objs) = @_;
1142
1143 sync_job {
1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "saving %s (%d,%d)\n",
1147 $decname, length $$rdata, scalar @$objs;
1148
1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1150 aio_chmod $fh, SAVE_MODE;
1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1152 aio_fsync $fh if $cf::USE_FSYNC;
1153 aio_close $fh;
1154
1155 if (@$objs) {
1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1157 aio_chmod $fh, SAVE_MODE;
1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1159 aio_write $fh, 0, (length $data), $data, 0;
1160 aio_fsync $fh if $cf::USE_FSYNC;
1161 aio_close $fh;
1162 aio_rename "$filename.pst~", "$filename.pst";
1163 }
1164 } else {
1165 aio_unlink "$filename.pst";
1166 }
1167
1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1172 } else {
1173 warn "unable to save objects: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180}
1181
1182sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188}
1189
1190sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
555 1218
556############################################################################# 1219#############################################################################
557# old plug-in events 1220# command handling &c
558 1221
559sub inject_event { 1222=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1223
563 my $cb = $hook[$event_code]{$extension} 1224Register a callback for execution when the client sends the user command
564 or return; 1225$name.
565 1226
566 &$cb 1227=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1228
588sub register_command { 1229sub register_command {
589 my ($name, $time, $cb) = @_; 1230 my ($name, $cb) = @_;
590 1231
591 my $caller = caller; 1232 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1233 #warn "registering command '$name/$time' to '$caller'";
593 1234
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1236}
1237
1238=item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
1245
1246If the callback returns something, it is sent back as if reply was being
1247called.
1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
1260=cut
597 1261
598sub register_extcmd { 1262sub register_extcmd {
599 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
600 1264
601 my $caller = caller; 1265 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1266}
606 1267
607sub register { 1268sub register_exticmd {
608 my ($base, $pkg) = @_; 1269 my ($name, $cb) = @_;
609 1270
610 #TODO 1271 $EXTICMD{$name} = $cb;
611} 1272}
612 1273
613sub load_extension { 1274use File::Glob ();
614 my ($path) = @_;
615 1275
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1276cf::player->attach (
617 my $base = $1; 1277 on_command => sub {
618 my $pkg = $1; 1278 my ($pl, $name, $params) = @_;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1279
622 warn "loading '$path' into '$pkg'\n"; 1280 my $cb = $COMMAND{$name}
1281 or return;
623 1282
624 open my $fh, "<:utf8", $path 1283 for my $cmd (@$cb) {
625 or die "$path: $!"; 1284 $cmd->[1]->($pl->ob, $params);
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1285 }
1286
1287 cf::override;
667 } 1288 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1289 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
703 1291
704 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1293
706 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
1309 } else {
1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1311 }
1312
1313 cf::override;
1314 },
1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1698
1699=back
1700
1701=head3 cf::map
1702
1703=over 4
1704
1705=cut
1706
1707package cf::map;
1708
1709use Fcntl;
1710use Coro::AIO;
1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1716our $MAX_RESET = 3600;
1717our $DEFAULT_RESET = 3000;
1718
1719sub generate_random_map {
1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1724 # mit "rum" bekleckern, nicht
1725 $self->_create_random_map (
1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1729 $rmp->{exit_on_final_map},
1730 $rmp->{xsize}, $rmp->{ysize},
1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1738}
1739
1740=item cf::map->register ($regex, $prio)
1741
1742Register a handler for the map path matching the given regex at the
1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1745
1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1885
1886 utf8::encode $path;
1887 my $f = new_from_file cf::object::thawer $path
1888 or return;
1889
1890 $self->_load_header ($f)
1891 or return;
1892
1893 local $MAP_LOADING{$self->{path}} = $self;
1894 $f->resolve_delayed_derefs;
1895
1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1939 or return;
1940 $self->prepare_orig;
1941 }
1942
1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1945
1946 $self->default_region (cf::region::find_by_path $self->{path})
1947 unless $self->default_region;
1948
1949 1
1950}
1951
1952sub find;
1953sub find {
1954 my ($path, $origin) = @_;
1955
1956 $path = normalise $path, $origin && $origin->path;
1957
1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1959 my $guard2 = cf::lock_acquire "map_find:$path";
1960
1961 $cf::MAP{$path} || do {
1962 my $map = new_from_path cf::map $path
1963 or return;
1964
1965 $map->{last_save} = $cf::RUNTIME;
1966
1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1979 $cf::MAP{$path} = $map
1980 }
1981}
1982
1983sub pre_load { }
1984sub post_load { }
1985
1986sub load {
1987 my ($self) = @_;
1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1991 my $path = $self->{path};
1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
2001 $self->alloc;
2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
2009 or return;
2010
2011 $self->post_load_original
2012 if delete $self->{load_original};
2013
2014 if (my $uniq = $self->uniq_path) {
2015 utf8::encode $uniq;
2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
2018 $self->clear_unique_items;
2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
710 } 2021 }
711 } 2022 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2023 }
715 2024
716 cf::override; 2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
2028 # now do the right thing for maps
2029 $self->link_multipart_objects;
2030 $self->difficulty ($self->estimate_difficulty)
2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->activate;
2040 }
2041
2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
2044
2045 $self->in_memory (cf::MAP_ACTIVE);
717 }, 2046 }
718;
719 2047
720############################################################################# 2048 $self->post_load;
721# load/save/clean perl data associated with a map 2049}
722 2050
723*cf::mapsupport::on_clean = sub { 2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
724 my ($map) = @_; 2065 my ($map) = @_;
725 2066
726 my $path = $map->tmpname; 2067 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2068
729 unlink "$path.pst"; 2069 for (0 .. 3) {
730}; 2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
731 2075
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
733 2080
734############################################################################# 2081 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2082 my ($path, $origin) = @$_;
736 2083 my $neigh = find $path, $origin
737sub all_objects(@) { 2084 or next;
738 @_, map all_objects ($_->inv), @_ 2085 $neigh->load;
2086 }
739} 2087}
740 2088
741# TODO: compatibility cruft, remove when no longer needed 2089sub find_sync {
742attach_to_players 2090 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2091
746 for my $o (all_objects $pl->ob) { 2092 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2093}
748 $o->set_ob_key_value ("_perl_data");
749 2094
750 %$o = %{ Storable::thaw pack "H*", $value }; 2095sub do_load_sync {
2096 my ($map) = @_;
2097
2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2099 if $Coro::current == $Coro::main;
2100
2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
751 } 2128 }
752 } 2129 }
2130 undef $MAP_PREFETCHER;
2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
2135}
2136
2137sub save {
2138 my ($self) = @_;
2139
2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
2141
2142 $self->{last_save} = $cf::RUNTIME;
2143
2144 return unless $self->dirty;
2145
2146 my $save = $self->save_path; utf8::encode $save;
2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
2148
2149 $self->{load_path} = $save;
2150
2151 return if $self->{deny_save};
2152
2153 local $self->{last_access} = $self->last_access;#d#
2154
2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
2157 $_->contr->save for $self->players;
2158 };
2159
2160 cf::get_slot 0.02;
2161
2162 if ($uniq) {
2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2165 } else {
2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2167 }
754; 2168}
755 2169
756############################################################################# 2170sub swap_out {
2171 my ($self) = @_;
757 2172
758=head2 CORE EXTENSIONS 2173 # save first because save cedes
2174 $self->save;
759 2175
760Functions and methods that extend core crossfire objects. 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2177
2178 return if $self->players;
2179 return if $self->in_memory != cf::MAP_ACTIVE;
2180 return if $self->{deny_save};
2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
2186 $self->clear;
2187}
2188
2189sub reset_at {
2190 my ($self) = @_;
2191
2192 # TODO: safety, remove and allow resettable per-player maps
2193 return 1e99 if $self->{deny_reset};
2194
2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2197
2198 $time + $to
2199}
2200
2201sub should_reset {
2202 my ($self) = @_;
2203
2204 $self->reset_at <= $cf::RUNTIME
2205}
2206
2207sub reset {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 return if $self->players;
2213
2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
2225
2226 delete $cf::MAP{$self->path};
2227
2228 $self->deactivate;
2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
2231
2232 $self->unlink_save;
2233 $self->destroy;
2234}
2235
2236my $nuke_counter = "aaaa";
2237
2238sub nuke {
2239 my ($self) = @_;
2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
2250 $self->{deny_save} = 1;
2251 $self->reset_timeout (1);
2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
2257 $self->reset; # polite request, might not happen
2258}
2259
2260=item $maps = cf::map::tmp_maps
2261
2262Returns an arrayref with all map paths of currently instantiated and saved
2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
2268 [
2269 map {
2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
2276}
2277
2278=item $maps = cf::map::random_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
2282
2283=cut
2284
2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
2314
2315=back
2316
2317=head3 cf::object
2318
2319=cut
2320
2321package cf::object;
761 2322
762=over 4 2323=over 4
763 2324
764=item cf::player::exists $login 2325=item $ob->inv_recursive
765 2326
766Returns true when the given account exists. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
767 2329
768=cut 2330=cut
769 2331
770sub cf::player::exists($) { 2332sub inv_recursive_;
771 cf::player::find $_[0] 2333sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2334 map { $_, inv_recursive_ $_->inv } @_
773} 2335}
774 2336
2337sub inv_recursive {
2338 inv_recursive_ inv $_[0]
2339}
2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
2369package cf;
2370
2371=back
2372
2373=head3 cf::object::player
2374
2375=over 4
2376
775=item $player->reply ($npc, $msg[, $flags]) 2377=item $player_object->reply ($npc, $msg[, $flags])
776 2378
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2381dialogue with the given NPC character.
780 2382
781=cut 2383=cut
782 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
783# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
784# with dialog boxes. 2400# with dialog boxes.
2401#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
787 2404
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2406
790 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
792 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
2432}
2433
2434=item $player_object->may ("access")
2435
2436Returns wether the given player is authorized to access resource "access"
2437(e.g. "command_wizcast").
2438
2439=cut
2440
2441sub cf::object::player::may {
2442 my ($self, $access) = @_;
2443
2444 $self->flag (cf::FLAG_WIZ) ||
2445 (ref $cf::CFG{"may_$access"}
2446 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2447 : $cf::CFG{"may_$access"})
2448}
2449
2450=item $player_object->enter_link
2451
2452Freezes the player and moves him/her to a special map (C<{link}>).
2453
2454The player should be reasonably safe there for short amounts of time (e.g.
2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
2460
2461=item $player_object->leave_link ($map, $x, $y)
2462
2463Moves the player out of the special C<{link}> map onto the specified
2464map. If the map is not valid (or omitted), the player will be moved back
2465to the location he/she was before the call to C<enter_link>, or, if that
2466fails, to the emergency map position.
2467
2468Might block.
2469
2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
2481
2482sub cf::object::player::enter_link {
2483 my ($self) = @_;
2484
2485 $self->deactivate_recursive;
2486
2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
2488
2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2490 if $self->map && $self->map->{path} ne "{link}";
2491
2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2493}
2494
2495sub cf::object::player::leave_link {
2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
2499
2500 my $link_pos = delete $self->{_link_pos};
2501
2502 unless ($map) {
2503 # restore original map position
2504 ($map, $x, $y) = @{ $link_pos || [] };
2505 $map = cf::map::find $map;
2506
2507 unless ($map) {
2508 ($map, $x, $y) = @$EMERGENCY_POSITION;
2509 $map = cf::map::find $map
2510 or die "FATAL: cannot load emergency map\n";
2511 }
2512 }
2513
2514 ($x, $y) = (-1, -1)
2515 unless (defined $x) && (defined $y);
2516
2517 # use -1 or undef as default coordinates, not 0, 0
2518 ($x, $y) = ($map->enter_x, $map->enter_y)
2519 if $x <=0 && $y <= 0;
2520
2521 $map->load;
2522 $map->load_neighbours;
2523
2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y);
2530}
2531
2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2533
2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2542
2543=cut
2544
2545our $GOTOGEN;
2546
2547sub cf::object::player::goto {
2548 my ($self, $path, $x, $y, $check, $done) = @_;
2549
2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2552
2553 $self->enter_link;
2554
2555 (async {
2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
2581 $map = $map->customise_for ($self);
2582 $map = $check->($map) if $check && $map;
2583 } else {
2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
2601 })->prio (1);
2602}
2603
2604=item $player_object->enter_exit ($exit_object)
2605
2606=cut
2607
2608sub parse_random_map_params {
2609 my ($spec) = @_;
2610
2611 my $rmp = { # defaults
2612 xsize => (cf::rndm 15, 40),
2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
795 } 2616 };
796}
797 2617
2618 for (split /\n/, $spec) {
2619 my ($k, $v) = split /\s+/, $_, 2;
2620
2621 $rmp->{lc $k} = $v if (length $k) && (length $v);
2622 }
2623
2624 $rmp
2625}
2626
2627sub prepare_random_map {
2628 my ($exit) = @_;
2629
2630 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object
2633
2634 my $rmp = parse_random_map_params $exit->msg;
2635
2636 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2643 }
2644
2645 $rmp->{random_seed} ||= $exit->random_seed;
2646
2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
2650
2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef);
2661 }
2662 }
2663}
2664
2665sub cf::object::player::enter_exit {
2666 my ($self, $exit) = @_;
2667
2668 return unless $self->type == cf::PLAYER;
2669
2670 $self->enter_link;
2671
2672 (async {
2673 $Coro::current->{desc} = "enter_exit";
2674
2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2696 1
2697 }) {
2698 $self->message ("Something went wrong deep within the deliantra server. "
2699 . "I'll try to bring you back to the map you were before. "
2700 . "Please report this to the dungeon master!",
2701 cf::NDI_UNIQUE | cf::NDI_RED);
2702
2703 warn "ERROR in enter_exit: $@";
2704 $self->leave_link;
2705 }
2706 })->prio (1);
2707}
2708
2709=head3 cf::client
2710
2711=over 4
2712
2713=item $client->send_drawinfo ($text, $flags)
2714
2715Sends a drawinfo packet to the client. Circumvents output buffering so
2716should not be used under normal circumstances.
2717
2718=cut
2719
2720sub cf::client::send_drawinfo {
2721 my ($self, $text, $flags) = @_;
2722
2723 utf8::encode $text;
2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2725}
2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel);
2815 $channel = $channel->{id};
2816
2817 } elsif (ref $channel) {
2818 # send meta info to client, if not yet sent
2819 unless (exists $self->{channel}{$channel->{id}}) {
2820 $self->{channel}{$channel->{id}} = $channel;
2821 $self->ext_msg (channel_info => $channel);
2822 }
2823
2824 $channel = $channel->{id};
2825 }
2826
2827 return unless @extra || length $msg;
2828
2829 # default colour, mask it out
2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2831 if $color & cf::NDI_DEF;
2832
2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2836 );
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if (8192 < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->ext_msg ($type, @msg)
2852
2853Sends an ext event to the client.
2854
2855=cut
2856
2857sub cf::client::ext_msg($$@) {
2858 my ($self, $type, @msg) = @_;
2859
2860 if ($self->extcmd == 2) {
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2862 } elsif ($self->extcmd == 1) { # TODO: remove
2863 push @msg, msgtype => "event_$type";
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2865 }
2866}
2867
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2868=item $client->ext_reply ($msgid, @msg)
799 2869
800Sends an ext reply to the player. 2870Sends an ext reply to the client.
801 2871
802=cut 2872=cut
803 2873
804sub cf::player::ext_reply($$$%) { 2874sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2875 my ($self, $id, @msg) = @_;
806 2876
807 $msg{msgid} = $id; 2877 if ($self->extcmd == 2) {
808 2878 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2879 } elsif ($self->extcmd == 1) {
2880 #TODO: version 1, remove
2881 unshift @msg, msgtype => "reply", msgid => $id;
2882 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2883 }
810} 2884}
2885
2886=item $success = $client->query ($flags, "text", \&cb)
2887
2888Queues a query to the client, calling the given callback with
2889the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2890C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2891
2892Queries can fail, so check the return code. Or don't, as queries will
2893become reliable at some point in the future.
2894
2895=cut
2896
2897sub cf::client::query {
2898 my ($self, $flags, $text, $cb) = @_;
2899
2900 return unless $self->state == ST_PLAYING
2901 || $self->state == ST_SETUP
2902 || $self->state == ST_CUSTOM;
2903
2904 $self->state (ST_CUSTOM);
2905
2906 utf8::encode $text;
2907 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2908
2909 $self->send_packet ($self->{query_queue}[0][0])
2910 if @{ $self->{query_queue} } == 1;
2911
2912 1
2913}
2914
2915cf::client->attach (
2916 on_connect => sub {
2917 my ($ns) = @_;
2918
2919 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2920 },
2921 on_reply => sub {
2922 my ($ns, $msg) = @_;
2923
2924 # this weird shuffling is so that direct followup queries
2925 # get handled first
2926 my $queue = delete $ns->{query_queue}
2927 or return; # be conservative, not sure how that can happen, but we saw a crash here
2928
2929 (shift @$queue)->[1]->($msg);
2930 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2931
2932 push @{ $ns->{query_queue} }, @$queue;
2933
2934 if (@{ $ns->{query_queue} } == @$queue) {
2935 if (@$queue) {
2936 $ns->send_packet ($ns->{query_queue}[0][0]);
2937 } else {
2938 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2939 }
2940 }
2941 },
2942 on_exticmd => sub {
2943 my ($ns, $buf) = @_;
2944
2945 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2946
2947 if (ref $msg) {
2948 my ($type, $reply, @payload) =
2949 "ARRAY" eq ref $msg
2950 ? @$msg
2951 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2952
2953 my @reply;
2954
2955 if (my $cb = $EXTICMD{$type}) {
2956 @reply = $cb->($ns, @payload);
2957 }
2958
2959 $ns->ext_reply ($reply, @reply)
2960 if $reply;
2961
2962 } else {
2963 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2964 }
2965
2966 cf::override;
2967 },
2968);
2969
2970=item $client->async (\&cb)
2971
2972Create a new coroutine, running the specified callback. The coroutine will
2973be automatically cancelled when the client gets destroyed (e.g. on logout,
2974or loss of connection).
2975
2976=cut
2977
2978sub cf::client::async {
2979 my ($self, $cb) = @_;
2980
2981 my $coro = &Coro::async ($cb);
2982
2983 $coro->on_destroy (sub {
2984 delete $self->{_coro}{$coro+0};
2985 });
2986
2987 $self->{_coro}{$coro+0} = $coro;
2988
2989 $coro
2990}
2991
2992cf::client->attach (
2993 on_destroy => sub {
2994 my ($ns) = @_;
2995
2996 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2997 },
2998);
811 2999
812=back 3000=back
813 3001
814=cut
815
816#############################################################################
817 3002
818=head2 SAFE SCRIPTING 3003=head2 SAFE SCRIPTING
819 3004
820Functions that provide a safe environment to compile and execute 3005Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3006snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3007itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3008is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3009functions and methods that can be called is greatly reduced.
825 3010
826=cut 3011=cut
827 3012
828our $safe = new Safe "safe"; 3013our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3014our $safe_hole = new Safe::Hole;
830 3015
831$SIG{FPE} = 'IGNORE'; 3016$SIG{FPE} = 'IGNORE';
832 3017
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3018$safe->permit_only (Opcode::opset qw(
3019 :base_core :base_mem :base_orig :base_math
3020 grepstart grepwhile mapstart mapwhile
3021 sort time
3022));
834 3023
835# here we export the classes and methods available to script code 3024# here we export the classes and methods available to script code
836 3025
837=pod 3026=pod
838 3027
839The following fucntions and emthods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
840 3029
841 cf::object contr pay_amount pay_player 3030 cf::object
3031 contr pay_amount pay_player map x y force_find force_add destroy
3032 insert remove name archname title slaying race decrease split
3033
842 cf::object::player player 3034 cf::object::player
843 cf::player peaceful 3035 player
3036
3037 cf::player
3038 peaceful
3039
3040 cf::map
3041 trigger
844 3042
845=cut 3043=cut
846 3044
847for ( 3045for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3047 insert remove inv nrof name archname title slaying race
3048 decrease split destroy change_exp)],
849 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
3051 ["cf::map" => qw(trigger)],
851) { 3052) {
852 no strict 'refs'; 3053 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3054 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3055 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3056 for @funs;
923=back 3124=back
924 3125
925=cut 3126=cut
926 3127
927############################################################################# 3128#############################################################################
3129# the server's init and main functions
928 3130
929=head2 EXTENSION DATABASE SUPPORT 3131sub load_facedata($) {
3132 my ($path) = @_;
930 3133
931Crossfire maintains a very simple database for extension use. It can 3134 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3135 # for this (global event?)
933excludes objects. 3136 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3137
935The parameter C<$family> should best start with the name of the extension 3138 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3139
938=over 4 3140 warn "loading facedata from $path\n";
939 3141
940=item $hashref = cf::db_get $family 3142 my $facedata;
3143 0 < aio_load $path, $facedata
3144 or die "$path: $!";
941 3145
942Return a hashref for use by the extension C<$family>, which can be 3146 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3147
946=item $value = cf::db_get $family => $key 3148 $facedata->{version} == 2
3149 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3150
948Returns a single value from the database 3151 # patch in the exptable
3152 $facedata->{resource}{"res/exp_table"} = {
3153 type => FT_RSRC,
3154 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3155 };
3156 cf::cede_to_tick;
949 3157
950=item cf::db_put $family => $hashref 3158 {
3159 my $faces = $facedata->{faceinfo};
951 3160
952Stores the given family hashref into the database. Updates are delayed, if 3161 while (my ($face, $info) = each %$faces) {
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3162 my $idx = (cf::face::find $face) || cf::face::alloc $face;
954 3163
955=item cf::db_put $family => $key => $value 3164 cf::face::set_visibility $idx, $info->{visibility};
3165 cf::face::set_magicmap $idx, $info->{magicmap};
3166 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3167 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
956 3168
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3169 cf::cede_to_tick;
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3170 }
959 3171
960=item cf::db_dirty 3172 while (my ($face, $info) = each %$faces) {
3173 next unless $info->{smooth};
961 3174
962Marks the database as dirty, to be updated at a later time. 3175 my $idx = cf::face::find $face
3176 or next;
963 3177
964=item cf::db_sync 3178 if (my $smooth = cf::face::find $info->{smooth}) {
3179 cf::face::set_smooth $idx, $smooth;
3180 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3181 } else {
3182 warn "smooth face '$info->{smooth}' not found for face '$face'";
3183 }
965 3184
966Immediately write the database to disk I<if it is dirty>. 3185 cf::cede_to_tick;
3186 }
3187 }
967 3188
968=cut 3189 {
3190 my $anims = $facedata->{animinfo};
3191
3192 while (my ($anim, $info) = each %$anims) {
3193 cf::anim::set $anim, $info->{frames}, $info->{facings};
3194 cf::cede_to_tick;
3195 }
3196
3197 cf::anim::invalidate_all; # d'oh
3198 }
3199
3200 {
3201 # TODO: for gcfclient pleasure, we should give resources
3202 # that gcfclient doesn't grok a >10000 face index.
3203 my $res = $facedata->{resource};
3204
3205 while (my ($name, $info) = each %$res) {
3206 if (defined $info->{type}) {
3207 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3208 my $data;
3209
3210 if ($info->{type} & 1) {
3211 # prepend meta info
3212
3213 my $meta = $enc->encode ({
3214 name => $name,
3215 %{ $info->{meta} || {} },
3216 });
3217
3218 $data = pack "(w/a*)*", $meta, $info->{data};
3219 } else {
3220 $data = $info->{data};
3221 }
3222
3223 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3224 cf::face::set_type $idx, $info->{type};
3225 } else {
3226 $RESOURCE{$name} = $info;
3227 }
3228
3229 cf::cede_to_tick;
3230 }
3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3234
3235 1
3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3257
3258register_exticmd fx_want => sub {
3259 my ($ns, $want) = @_;
3260
3261 while (my ($k, $v) = each %$want) {
3262 $ns->fx_want ($k, $v);
3263 }
3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3275
3276sub reload_regions {
3277 # HACK to clear player env face cache, we need some signal framework
3278 # for this (global event?)
3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3280
3281 load_resource_file "$MAPDIR/regions"
3282 or die "unable to load regions file\n";
3283
3284 for (cf::region::list) {
3285 $_->{match} = qr/$_->{match}/
3286 if exists $_->{match};
3287 }
3288}
3289
3290sub reload_facedata {
3291 load_facedata "$DATADIR/facedata"
3292 or die "unable to load facedata\n";
3293}
3294
3295sub reload_archetypes {
3296 load_resource_file "$DATADIR/archetypes"
3297 or die "unable to load archetypes\n";
3298}
3299
3300sub reload_treasures {
3301 load_resource_file "$DATADIR/treasures"
3302 or die "unable to load treasurelists\n";
3303}
3304
3305sub reload_resources {
3306 warn "reloading resource files...\n";
3307
3308 reload_facedata;
3309 reload_archetypes;
3310 reload_regions;
3311 reload_treasures;
3312
3313 warn "finished reloading resource files\n";
3314}
3315
3316sub reload_config {
3317 open my $fh, "<:utf8", "$CONFDIR/config"
3318 or return;
3319
3320 local $/;
3321 *CFG = YAML::Load <$fh>;
3322
3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3324
3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3327
3328 if (exists $CFG{mlockall}) {
3329 eval {
3330 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3331 and die "WARNING: m(un)lockall failed: $!\n";
3332 };
3333 warn $@ if $@;
3334 }
3335}
3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3371 # we must not ever block the main coroutine
3372 local $Coro::idle = sub {
3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3374 (async {
3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3376 EV::loop EV::LOOP_ONESHOT;
3377 })->prio (Coro::PRIO_MAX);
3378 };
3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3384 reload_config;
3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3398 load_extensions;
3399
3400 utime time, time, $RUNTIMEFILE;
3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3408 EV::loop;
3409}
3410
3411#############################################################################
3412# initialisation and cleanup
3413
3414# install some emergency cleanup handlers
3415BEGIN {
3416 our %SIGWATCHER = ();
3417 for my $signal (qw(INT HUP TERM)) {
3418 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3419 cf::cleanup "SIG$signal";
3420 };
3421 }
3422}
3423
3424sub write_runtime_sync {
3425 # first touch the runtime file to show we are still running:
3426 # the fsync below can take a very very long time.
3427
3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3429
3430 my $guard = cf::lock_acquire "write_runtime";
3431
3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3433 or return;
3434
3435 my $value = $cf::RUNTIME + 90 + 10;
3436 # 10 is the runtime save interval, for a monotonic clock
3437 # 60 allows for the watchdog to kill the server.
3438
3439 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3440 and return;
3441
3442 # always fsync - this file is important
3443 aio_fsync $fh
3444 and return;
3445
3446 # touch it again to show we are up-to-date
3447 aio_utime $fh, undef, undef;
3448
3449 close $fh
3450 or return;
3451
3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3453 and return;
3454
3455 warn "runtime file written.\n";
3456
3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3508}
3509
3510sub emergency_save() {
3511 my $freeze_guard = cf::freeze_mainloop;
3512
3513 warn "emergency_perl_save: enter\n";
3514
3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "emergency_perl_save: begin player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "emergency_perl_save: end player save\n";
3532
3533 warn "emergency_perl_save: begin map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "emergency_perl_save: end map save\n";
3540
3541 warn "emergency_perl_save: begin database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3548 };
3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3555 warn "emergency_perl_save: leave\n";
3556}
3557
3558sub post_cleanup {
3559 my ($make_core) = @_;
3560
3561 warn Carp::longmess "post_cleanup backtrace"
3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3592}
3593
3594sub do_reload_perl() {
3595 # can/must only be called in main
3596 if ($Coro::current != $Coro::main) {
3597 warn "can only reload from main coroutine";
3598 return;
3599 }
3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3606 warn "reloading...";
3607
3608 warn "entering sync_job";
3609
3610 cf::sync_job {
3611 cf::write_runtime_sync; # external watchdog should not bark
3612 cf::emergency_save;
3613 cf::write_runtime_sync; # external watchdog should not bark
3614
3615 warn "syncing database to disk";
3616 BDB::db_env_txn_checkpoint $DB_ENV;
3617
3618 # if anything goes wrong in here, we should simply crash as we already saved
3619
3620 warn "flushing outstanding aio requests";
3621 while (IO::AIO::nreqs || BDB::nreqs) {
3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3623 }
3624
3625 warn "cancelling all extension coros";
3626 $_->cancel for values %EXT_CORO;
3627 %EXT_CORO = ();
3628
3629 warn "removing commands";
3630 %COMMAND = ();
3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3638 warn "... unloading $pkg";
3639
3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3649 }
3650
3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3666 }
3667
3668 warn "getting rid of safe::, as good as possible";
3669 clear_package "safe::$_"
3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3671
3672 warn "unloading cf.pm \"a bit\"";
3673 delete $INC{"cf.pm"};
3674 delete $INC{"cf/pod.pm"};
3675
3676 # don't, removes xs symbols, too,
3677 # and global variables created in xs
3678 #clear_package __PACKAGE__;
3679
3680 warn "unload completed, starting to reload now";
3681
3682 warn "reloading cf.pm";
3683 require cf;
3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3685
3686 warn "loading config and database again";
3687 cf::reload_config;
3688
3689 warn "loading extensions";
3690 cf::load_extensions;
3691
3692 if ($REATTACH_ON_RELOAD) {
3693 warn "reattaching attachments to objects/players";
3694 _global_reattach; # objects, sockets
3695 warn "reattaching attachments to maps";
3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699 }
3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3704 warn "leaving sync_job";
3705
3706 1
3707 } or do {
3708 warn $@;
3709 cf::cleanup "error while reloading, exiting.";
3710 };
3711
3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3718};
3719
3720our $RELOAD_WATCHER; # used only during reload
3721
3722sub reload_perl() {
3723 # doing reload synchronously and two reloads happen back-to-back,
3724 # coro crashes during coro_state_free->destroy here.
3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3731 undef $RELOAD_WATCHER;
3732 };
3733 };
3734}
3735
3736register_command "reload" => sub {
3737 my ($who, $arg) = @_;
3738
3739 if ($who->flag (FLAG_WIZ)) {
3740 $who->message ("reloading server.");
3741 async {
3742 $Coro::current->{desc} = "perl_reload";
3743 reload_perl;
3744 };
3745 }
3746};
3747
3748unshift @INC, $LIBDIR;
3749
3750my $bug_warning = 0;
3751
3752our @WAIT_FOR_TICK;
3753our @WAIT_FOR_TICK_BEGIN;
3754
3755sub wait_for_tick {
3756 return if tick_inhibit || $Coro::current == $Coro::main;
3757
3758 my $signal = new Coro::Signal;
3759 push @WAIT_FOR_TICK, $signal;
3760 $signal->wait;
3761}
3762
3763sub wait_for_tick_begin {
3764 return if tick_inhibit || $Coro::current == $Coro::main;
3765
3766 my $signal = new Coro::Signal;
3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3768 $signal->wait;
3769}
3770
3771sub tick {
3772 if ($Coro::current != $Coro::main) {
3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3774 unless ++$bug_warning > 10;
3775 return;
3776 }
3777
3778 cf::server_tick; # one server iteration
3779
3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3782 Coro::async_pool {
3783 $Coro::current->{desc} = "runtime saver";
3784 write_runtime_sync
3785 or warn "ERROR: unable to write runtime file: $!";
3786 };
3787 }
3788
3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3790 $sig->send;
3791 }
3792 while (my $sig = shift @WAIT_FOR_TICK) {
3793 $sig->send;
3794 }
3795
3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3798
3799 if (0) {
3800 if ($NEXT_TICK) {
3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
969 3807
970{ 3808{
971 my $db; 3809 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 3810
974 sub db_load() { 3811 BDB::min_parallel 8;
975 warn "loading database $path\n";#d# remove later 3812 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 3813 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 3814
979 my $pid; 3815 unless ($DB_ENV) {
3816 $DB_ENV = BDB::db_env_create;
3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 3822
981 sub db_save() { 3823 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 3824 eval {
1018 $db->{$_[0]} = $_[1]; 3825 BDB::db_env_open
1019 } 3826 $DB_ENV,
1020 db_dirty; 3827 $BDBDIR,
1021 } 3828 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3829 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3830 0666;
1022 3831
1023 attach_global 3832 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040}
1041
1042sub main {
1043 cfg_load;
1044 db_load;
1045 load_extensions;
1046 Event::loop;
1047}
1048
1049#############################################################################
1050# initialisation
1051
1052sub _perl_reload(&) {
1053 my ($msg) = @_;
1054
1055 $msg->("reloading...");
1056
1057 eval {
1058 # cancel all watchers
1059 $_->cancel for Event::all_watchers;
1060
1061 # unload all extensions
1062 for (@exts) {
1063 $msg->("unloading <$_>");
1064 unload_extension $_;
1065 }
1066
1067 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070
1071 $msg->("removing <$k>");
1072 delete $INC{$k};
1073
1074 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g;
1076
1077 if (my $cb = $k->can ("unload_module")) {
1078 $cb->();
1079 } 3833 };
1080 3834
1081 Symbol::delete_package $k; 3835 cf::cleanup "db_env_open(db): $@" if $@;
1082 } 3836 };
3837 }
1083 3838
1084 # sync database to disk 3839 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1085 cf::db_sync; 3840 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1086
1087 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1090
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit"
1095 delete $INC{"cf.pm"};
1096
1097 # don't, removes xs symbols, too,
1098 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__;
1100
1101 # reload cf.pm
1102 $msg->("reloading cf.pm");
1103 require cf;
1104
1105 # load config and database again
1106 cf::cfg_load;
1107 cf::db_load;
1108
1109 # load extensions
1110 $msg->("load extensions");
1111 cf::load_extensions;
1112
1113 # reattach attachments to objects
1114 $msg->("reattach");
1115 _global_reattach;
1116 }; 3841 };
1117 $msg->($@) if $@; 3842 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1118 3843 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1119 $msg->("reloaded");
1120};
1121
1122sub perl_reload() {
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 }; 3844 };
3845 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3846 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3847 };
1127} 3848}
1128 3849
1129register_command "perl-reload", 0, sub { 3850{
3851 # configure IO::AIO
3852
3853 IO::AIO::min_parallel 8;
3854 IO::AIO::max_poll_time $TICK * 0.1;
3855 undef $AnyEvent::AIO::WATCHER;
3856}
3857
3858my $_log_backtrace;
3859
3860sub _log_backtrace {
1130 my ($who, $arg) = @_; 3861 my ($msg, @addr) = @_;
1131 3862
1132 if ($who->flag (FLAG_WIZ)) { 3863 $msg =~ s/\n//;
1133 _perl_reload { 3864
1134 warn $_[0]; 3865 # limit the # of concurrent backtraces
1135 $who->message ($_[0]); 3866 if ($_log_backtrace < 2) {
3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3869 async {
3870 $Coro::current->{desc} = "abt $msg";
3871
3872 my @bt = fork_call {
3873 @addr = map { sprintf "%x", $_ } @addr;
3874 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3875 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3876 or die "addr2line: $!";
3877
3878 my @funcs;
3879 my @res = <$fh>;
3880 chomp for @res;
3881 while (@res) {
3882 my ($func, $line) = splice @res, 0, 2, ();
3883 push @funcs, "[$func] $line";
3884 }
3885
3886 @funcs
3887 };
3888
3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3892 --$_log_backtrace;
1136 }; 3893 };
1137 } 3894 } else {
1138}; 3895 LOG llevInfo, "[ABT] $msg\n";
1139 3896 LOG llevInfo, "[ABT] [suppressed]\n";
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK;
1152
1153 # if we are delayed by four ticks, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155
1156 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start;
1158 }, 3897 }
1159); 3898}
3899
3900# load additional modules
3901use cf::pod;
3902
3903END { cf::emergency_save }
1160 3904
11611 39051
1162 3906

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