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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.598 by root, Sun Nov 11 02:38:10 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
45use Coro::AnyEvent;
46use Coro::Timer;
47use Coro::Signal;
48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
55
56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
60use Fcntl;
10use YAML::Syck (); 61use YAML::XS ();
11use Time::HiRes; 62use IO::AIO ();
12use Event; 63use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 64use Digest::MD5 ();
14 65
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 67
18use strict; 68# configure various modules to our taste
69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
19 72
20_init_vars; 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
85
22our %COMMAND = (); 86our %COMMAND = ();
87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
96
97our $RELOAD; # number of reloads so far, non-zero while in reload
23our @EVENT; 98our @EVENT;
24our $LIBDIR = maps_directory "perl"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
25 101
26our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
27our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
29 137
30our %CFG; 138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
144our $NOW;
145
146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
149
150# used to convert map paths into valid unix filenames by replacing / by ∕
151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
152
153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
154our $LOADAVG; # same thing, but with alpha-smoothing
155our $JITTER; # average jitter
156our $TICK_START; # for load detecting purposes
157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
165
166binmode STDOUT;
167binmode STDERR;
168
169# read virtual server time, if available
170unless ($RUNTIME || !-e $RUNTIMEFILE) {
171 open my $fh, "<", $RUNTIMEFILE
172 or die "unable to read $RUNTIMEFILE file: $!";
173 $RUNTIME = <$fh> + 0.;
174}
175
176eval "sub TICK() { $TICK } 1" or die;
177
178mkdir $_
179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
181our $EMERGENCY_POSITION;
182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
31 188
32############################################################################# 189#############################################################################
33 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
34=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
35 203
36=over 4 204=over 4
37 205
38=item $cf::LIBDIR 206=item $cf::UPTIME
39 207
40The perl library directory, where extensions and cf-specific modules can 208The timestamp of the server start (so not actually an "uptime").
41be found. It will be added to C<@INC> automatically. 209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
42 220
43=item $cf::TICK 221=item $cf::TICK
44 222
45The interval between server ticks, in seconds. 223The interval between each server tick, in seconds.
224
225=item $cf::RUNTIME
226
227The time this server has run, starts at 0 and is increased by $cf::TICK on
228every server tick.
229
230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
233
234Various directories - "/etc", read-only install directory, perl-library
235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
245=item $cf::LOAD
246
247The raw value load value from the last tick.
46 248
47=item %cf::CFG 249=item %cf::CFG
48 250
49Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 252from wherever your confdir points to.
51 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
257returns directly I<after> the tick processing (and consequently, can only wake one thread
258per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
259
260Note that cf::Wait_for_tick will immediately return when the server is not
261ticking, making it suitable for small pauses in threads that need to run
262when the server is paused. If that is not applicable (i.e. you I<really>
263want to wait, use C<$cf::WAIT_FOR_TICK>).
264
265=item $cf::WAIT_FOR_TICK
266
267Note that C<cf::wait_for_tick> is probably the correct thing to use. This
268variable contains a L<Coro::Signal> that is broadcats after every server
269tick. Calling C<< ->wait >> on it will suspend the caller until after the
270next server tick.
271
272=cut
273
274sub wait_for_tick();
275sub wait_for_tick_begin();
276
277=item @cf::INVOKE_RESULTS
278
279This array contains the results of the last C<invoke ()> call. When
280C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
281that call.
282
283=item %cf::REFLECT
284
285Contains, for each (C++) class name, a hash reference with information
286about object members (methods, scalars, arrays and flags) and other
287metadata, which is useful for introspection.
288
52=back 289=back
53 290
54=cut 291=cut
55 292
56BEGIN { 293sub error(@) { LOG llevError, join "", @_ }
57 *CORE::GLOBAL::warn = sub { 294sub warn (@) { LOG llevWarn , join "", @_ }
295sub info (@) { LOG llevInfo , join "", @_ }
296sub debug(@) { LOG llevDebug, join "", @_ }
297sub trace(@) { LOG llevTrace, join "", @_ }
298
299$Coro::State::WARNHOOK = sub {
58 my $msg = join "", @_; 300 my $msg = join "", @_;
301
59 $msg .= "\n" 302 $msg .= "\n"
60 unless $msg =~ /\n$/; 303 unless $msg =~ /\n$/;
61 304
62 print STDERR "cfperl: $msg"; 305 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
63 LOG llevError, "cfperl: $msg";
64 };
65}
66 306
307 LOG llevWarn, $msg;
308};
309
310$Coro::State::DIEHOOK = sub {
311 return unless $^S eq 0; # "eq", not "=="
312
313 error Carp::longmess $_[0];
314
315 if (in_main) {#d#
316 error "DIEHOOK called in main context, Coro bug?\n";#d#
317 return;#d#
318 }#d#
319
320 # kill coroutine otherwise
321 Coro::terminate
322};
323
324@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
325@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
326@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
327@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
328@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
329@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 330@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 331
69# we bless all objects into (empty) derived classes to force a method lookup 332# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 333# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 334for my $pkg (qw(
72 no strict 'refs'; 335 cf::global cf::attachable
336 cf::object cf::object::player
337 cf::client cf::player
338 cf::arch cf::living
339 cf::map cf::mapspace
340 cf::party cf::region
341)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 342 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 343}
75 344
76$Event::DIED = sub { 345$EV::DIED = sub {
77 warn "error in event callback: @_"; 346 warn "error in event callback: $@";
78}; 347};
79 348
80my %ext_pkg; 349#############################################################################
81my @exts; 350
82my @hook; 351sub fork_call(&@);
83my %command; 352sub get_slot($;$$);
84my %extcmd; 353
354#############################################################################
85 355
86=head2 UTILITY FUNCTIONS 356=head2 UTILITY FUNCTIONS
87 357
88=over 4 358=over 4
89 359
90=cut 360=item dumpval $ref
91 361
92use JSON::Syck (); # TODO# replace by JSON::PC once working 362=cut
93 363
364sub dumpval {
365 eval {
366 local $SIG{__DIE__};
367 my $d;
368 if (1) {
369 $d = new Data::Dumper([$_[0]], ["*var"]);
370 $d->Terse(1);
371 $d->Indent(2);
372 $d->Quotekeys(0);
373 $d->Useqq(1);
374 #$d->Bless(...);
375 $d->Seen($_[1]) if @_ > 1;
376 $d = $d->Dump();
377 }
378 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
379 $d
380 } || "[unable to dump $_[0]: '$@']";
381}
382
383=item $scalar = cf::load_file $path
384
385Loads the given file from path and returns its contents. Croaks on error
386and can block.
387
388=cut
389
390sub load_file($) {
391 0 <= aio_load $_[0], my $data
392 or Carp::croak "$_[0]: $!";
393
394 $data
395}
396
397=item $success = cf::replace_file $path, $data, $sync
398
399Atomically replaces the file at the given $path with new $data, and
400optionally $sync the data to disk before replacing the file.
401
402=cut
403
404sub replace_file($$;$) {
405 my ($path, $data, $sync) = @_;
406
407 my $lock = cf::lock_acquire ("replace_file:$path");
408
409 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
410 or return;
411
412 $data = $data->() if ref $data;
413
414 length $data == aio_write $fh, 0, (length $data), $data, 0
415 or return;
416
417 !$sync
418 or !aio_fsync $fh
419 or return;
420
421 aio_close $fh
422 and return;
423
424 aio_rename "$path~", $path
425 and return;
426
427 if ($sync) {
428 $path =~ s%/[^/]*$%%;
429 aio_pathsync $path;
430 }
431
432 1
433}
434
94=item $ref = cf::from_json $json 435=item $ref = cf::decode_json $json
95 436
96Converts a JSON string into the corresponding perl data structure. 437Converts a JSON string into the corresponding perl data structure.
97 438
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 439=item $json = cf::encode_json $ref
106 440
107Converts a perl data structure into its JSON representation. 441Converts a perl data structure into its JSON representation.
108 442
109=cut 443=cut
110 444
111sub to_json($) { 445our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 446
113 JSON::Syck::Dump $_[0] 447sub encode_json($) { $json_coder->encode ($_[0]) }
448sub decode_json($) { $json_coder->decode ($_[0]) }
449
450=item $ref = cf::decode_storable $scalar
451
452Same as Coro::Storable::thaw, so blocks.
453
454=cut
455
456BEGIN { *decode_storable = \&Coro::Storable::thaw }
457
458=item $ref = cf::decode_yaml $scalar
459
460Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
461
462=cut
463
464sub decode_yaml($) {
465 fork_call { YAML::XS::Load $_[0] } @_
466}
467
468=item $scalar = cf::unlzf $scalar
469
470Same as Compress::LZF::compress, but takes server ticks into account, so
471blocks.
472
473=cut
474
475sub unlzf($) {
476 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
477 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
478 Compress::LZF::decompress $_[0]
479}
480
481=item cf::post_init { BLOCK }
482
483Execute the given codeblock, I<after> all extensions have been (re-)loaded,
484but I<before> the server starts ticking again.
485
486The codeblock will have a single boolean argument to indicate whether this
487is a reload or not.
488
489=cut
490
491sub post_init(&) {
492 push @POST_INIT, shift;
493}
494
495sub _post_init {
496 trace "running post_init jobs";
497
498 # run them in parallel...
499
500 my @join;
501
502 while () {
503 push @join, map &Coro::async ($_, 0), @POST_INIT;
504 @POST_INIT = ();
505
506 @join or last;
507
508 (pop @join)->join;
509 }
510}
511
512=item cf::lock_wait $string
513
514Wait until the given lock is available. See cf::lock_acquire.
515
516=item my $lock = cf::lock_acquire $string
517
518Wait until the given lock is available and then acquires it and returns
519a L<Guard> object. If the guard object gets destroyed (goes out of scope,
520for example when the coroutine gets canceled), the lock is automatically
521returned.
522
523Locks are *not* recursive, locking from the same coro twice results in a
524deadlocked coro.
525
526Lock names should begin with a unique identifier (for example, cf::map::find
527uses map_find and cf::map::load uses map_load).
528
529=item $locked = cf::lock_active $string
530
531Return true if the lock is currently active, i.e. somebody has locked it.
532
533=cut
534
535our $LOCKS = new Coro::SemaphoreSet;
536
537sub lock_wait($) {
538 $LOCKS->wait ($_[0]);
539}
540
541sub lock_acquire($) {
542 $LOCKS->guard ($_[0])
543}
544
545sub lock_active($) {
546 $LOCKS->count ($_[0]) < 1
547}
548
549sub freeze_mainloop {
550 tick_inhibit_inc;
551
552 &Guard::guard (\&tick_inhibit_dec);
553}
554
555=item cf::periodic $interval, $cb
556
557Like EV::periodic, but randomly selects a starting point so that the actions
558get spread over time.
559
560=cut
561
562sub periodic($$) {
563 my ($interval, $cb) = @_;
564
565 my $start = rand List::Util::min 180, $interval;
566
567 EV::periodic $start, $interval, 0, $cb
568}
569
570=item cf::get_slot $time[, $priority[, $name]]
571
572Allocate $time seconds of blocking CPU time at priority C<$priority>
573(default: 0): This call blocks and returns only when you have at least
574C<$time> seconds of cpu time till the next tick. The slot is only valid
575till the next cede.
576
577Background jobs should use a priority les than zero, interactive jobs
578should use 100 or more.
579
580The optional C<$name> can be used to identify the job to run. It might be
581used for statistical purposes and should identify the same time-class.
582
583Useful for short background jobs.
584
585=cut
586
587our @SLOT_QUEUE;
588our $SLOT_QUEUE;
589our $SLOT_DECAY = 0.9;
590
591$SLOT_QUEUE->cancel if $SLOT_QUEUE;
592$SLOT_QUEUE = Coro::async {
593 $Coro::current->desc ("timeslot manager");
594
595 my $signal = new Coro::Signal;
596 my $busy;
597
598 while () {
599 next_job:
600
601 my $avail = cf::till_tick;
602
603 for (0 .. $#SLOT_QUEUE) {
604 if ($SLOT_QUEUE[$_][0] <= $avail) {
605 $busy = 0;
606 my $job = splice @SLOT_QUEUE, $_, 1, ();
607 $job->[2]->send;
608 Coro::cede;
609 goto next_job;
610 } else {
611 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
612 }
613 }
614
615 if (@SLOT_QUEUE) {
616 # we do not use wait_for_tick() as it returns immediately when tick is inactive
617 $WAIT_FOR_TICK->wait;
618 } else {
619 $busy = 0;
620 Coro::schedule;
621 }
622 }
623};
624
625sub get_slot($;$$) {
626 return if tick_inhibit || $Coro::current == $Coro::main;
627
628 my ($time, $pri, $name) = @_;
629
630 $time = clamp $time, 0.01, $TICK * .6;
631
632 my $sig = new Coro::Signal;
633
634 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
635 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
636 $SLOT_QUEUE->ready;
637 $sig->wait;
638}
639
640=item cf::async { BLOCK }
641
642Currently the same as Coro::async_pool, meaning you cannot use
643C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
644thing you are allowed to do is call C<prio> on it.
645
646=cut
647
648BEGIN { *async = \&Coro::async_pool }
649
650=item cf::sync_job { BLOCK }
651
652The design of Deliantra requires that the main coroutine ($Coro::main)
653is always able to handle events or runnable, as Deliantra is only
654partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
655acceptable.
656
657If it must be done, put the blocking parts into C<sync_job>. This will run
658the given BLOCK in another coroutine while waiting for the result. The
659server will be frozen during this time, so the block should either finish
660fast or be very important.
661
662=cut
663
664sub sync_job(&) {
665 my ($job) = @_;
666
667 if (in_main) {
668 my $time = AE::time;
669
670 # this is the main coro, too bad, we have to block
671 # till the operation succeeds, freezing the server :/
672
673 #LOG llevError, Carp::longmess "sync job";#d#
674
675 my $freeze_guard = freeze_mainloop;
676
677 my $busy = 1;
678 my @res;
679
680 (async {
681 $Coro::current->desc ("sync job coro");
682 @res = eval { $job->() };
683 error $@ if $@;
684 undef $busy;
685 })->prio (Coro::PRIO_MAX);
686
687 while ($busy) {
688 if (Coro::nready) {
689 Coro::cede_notself;
690 } else {
691 EV::loop EV::LOOP_ONESHOT;
692 }
693 }
694
695 my $time = AE::time - $time;
696
697 $TICK_START += $time; # do not account sync jobs to server load
698
699 wantarray ? @res : $res[0]
700 } else {
701 # we are in another coroutine, how wonderful, everything just works
702
703 $job->()
704 }
705}
706
707=item $coro = cf::async_ext { BLOCK }
708
709Like async, but this coro is automatically being canceled when the
710extension calling this is being unloaded.
711
712=cut
713
714sub async_ext(&) {
715 my $cb = shift;
716
717 my $coro = &Coro::async ($cb);
718
719 $coro->on_destroy (sub {
720 delete $EXT_CORO{$coro+0};
721 });
722 $EXT_CORO{$coro+0} = $coro;
723
724 $coro
725}
726
727=item fork_call { }, @args
728
729Executes the given code block with the given arguments in a seperate
730process, returning the results. Everything must be serialisable with
731Coro::Storable. May, of course, block. Note that the executed sub may
732never block itself or use any form of event handling.
733
734=cut
735
736sub post_fork {
737 reset_signals;
738}
739
740sub fork_call(&@) {
741 my ($cb, @args) = @_;
742
743 # we seemingly have to make a local copy of the whole thing,
744 # otherwise perl prematurely frees the stuff :/
745 # TODO: investigate and fix (likely this will be rather laborious)
746
747 my @res = Coro::Util::fork_eval {
748 cf::post_fork;
749 &$cb
750 } @args;
751
752 wantarray ? @res : $res[-1]
753}
754
755sub objinfo {
756 (
757 "counter value" => cf::object::object_count,
758 "objects created" => cf::object::create_count,
759 "objects destroyed" => cf::object::destroy_count,
760 "freelist size" => cf::object::free_count,
761 "allocated objects" => cf::object::objects_size,
762 "active objects" => cf::object::actives_size,
763 )
764}
765
766=item $coin = coin_from_name $name
767
768=cut
769
770our %coin_alias = (
771 "silver" => "silvercoin",
772 "silvercoin" => "silvercoin",
773 "silvercoins" => "silvercoin",
774 "gold" => "goldcoin",
775 "goldcoin" => "goldcoin",
776 "goldcoins" => "goldcoin",
777 "platinum" => "platinacoin",
778 "platinumcoin" => "platinacoin",
779 "platinumcoins" => "platinacoin",
780 "platina" => "platinacoin",
781 "platinacoin" => "platinacoin",
782 "platinacoins" => "platinacoin",
783 "royalty" => "royalty",
784 "royalties" => "royalty",
785);
786
787sub coin_from_name($) {
788 $coin_alias{$_[0]}
789 ? cf::arch::find $coin_alias{$_[0]}
790 : undef
791}
792
793=item $value = cf::db_get $family => $key
794
795Returns a single value from the environment database.
796
797=item cf::db_put $family => $key => $value
798
799Stores the given C<$value> in the family. It can currently store binary
800data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
801
802=item $db = cf::db_table "name"
803
804Create and/or open a new database table. The string must not be "db" and must be unique
805within each server.
806
807=cut
808
809sub db_table($) {
810 cf::error "db_get called from main context"
811 if $Coro::current == $Coro::main;
812
813 my ($name) = @_;
814 my $db = BDB::db_create $DB_ENV;
815
816 eval {
817 $db->set_flags (BDB::CHKSUM);
818
819 utf8::encode $name;
820 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
821 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
822 cf::cleanup "db_open(db): $!" if $!;
823 };
824 cf::cleanup "db_open(db): $@" if $@;
825
826 $db
827}
828
829our $DB;
830
831sub db_init {
832 $DB ||= db_table "db";
833}
834
835sub db_get($$) {
836 my $key = "$_[0]/$_[1]";
837
838 cf::error "db_get called from main context"
839 if $Coro::current == $Coro::main;
840
841 BDB::db_get $DB, undef, $key, my $data;
842
843 $! ? ()
844 : $data
845}
846
847sub db_put($$$) {
848 BDB::dbreq_pri 4;
849 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
850}
851
852=item cf::cache $id => [$paths...], $processversion => $process
853
854Generic caching function that returns the value of the resource $id,
855caching and regenerating as required.
856
857This function can block.
858
859=cut
860
861sub cache {
862 my ($id, $src, $processversion, $process) = @_;
863
864 my $meta =
865 join "\x00",
866 $processversion,
867 map {
868 aio_stat $_
869 and Carp::croak "$_: $!";
870
871 ($_, (stat _)[7,9])
872 } @$src;
873
874 my $dbmeta = db_get cache => "$id/meta";
875 if ($dbmeta ne $meta) {
876 # changed, we may need to process
877
878 my @data;
879 my $md5;
880
881 for (0 .. $#$src) {
882 $data[$_] = load_file $src->[$_];
883 }
884
885 # if processing is expensive, check
886 # checksum first
887 if (1) {
888 $md5 =
889 join "\x00",
890 $processversion,
891 map {
892 cf::cede_to_tick;
893 ($src->[$_], Digest::MD5::md5_hex $data[$_])
894 } 0.. $#$src;
895
896
897 my $dbmd5 = db_get cache => "$id/md5";
898 if ($dbmd5 eq $md5) {
899 db_put cache => "$id/meta", $meta;
900
901 return db_get cache => "$id/data";
902 }
903 }
904
905 my $t1 = EV::time;
906 my $data = $process->(\@data);
907 my $t2 = EV::time;
908
909 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
910
911 db_put cache => "$id/data", $data;
912 db_put cache => "$id/md5" , $md5;
913 db_put cache => "$id/meta", $meta;
914
915 return $data;
916 }
917
918 db_get cache => "$id/data"
919}
920
921=item cf::datalog type => key => value, ...
922
923Log a datalog packet of the given type with the given key-value pairs.
924
925=cut
926
927sub datalog($@) {
928 my ($type, %kv) = @_;
929 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 930}
115 931
116=back 932=back
117 933
118=cut 934=cut
119 935
120############################################################################# 936#############################################################################
121 937
122=head2 EVENTS AND OBJECT ATTACHMENTS 938=head2 ATTACHABLE OBJECTS
939
940Many objects in deliantra are so-called attachable objects. That means you can
941attach callbacks/event handlers (a collection of which is called an "attachment")
942to it. All such attachable objects support the following methods.
943
944In the following description, CLASS can be any of C<global>, C<object>
945C<player>, C<client> or C<map> (i.e. the attachable objects in
946Deliantra).
123 947
124=over 4 948=over 4
125 949
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 950=item $attachable->attach ($attachment, key => $value...)
139 951
140=item $map->detach ($attachment) 952=item $attachable->detach ($attachment)
141 953
142Attach/detach a pre-registered attachment to a map. 954Attach/detach a pre-registered attachment to a specific object and give it
955the specified key/value pairs as arguments.
143 956
144=item $bool = $object->attached ($name) 957Example, attach a minesweeper attachment to the given object, making it a
95810x10 minesweeper game:
145 959
146=item $bool = $player->attached ($name) 960 $obj->attach (minesweeper => width => 10, height => 10);
147 961
148=item $bool = $map->attached ($name) 962=item $bool = $attachable->attached ($name)
149 963
150Checks wether the named attachment is currently attached to the object. 964Checks wether the named attachment is currently attached to the object.
151 965
152=item cf::attach_global ... 966=item cf::CLASS->attach ...
153 967
154Attach handlers for global events. 968=item cf::CLASS->detach ...
155 969
156This and all following C<attach_*>-functions expect any number of the 970Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 971CLASS. See the next function for an explanation of its arguments.
972
973You can attach to global events by using the C<cf::global> class.
974
975Example, log all player logins:
976
977 cf::player->attach (
978 on_login => sub {
979 my ($pl) = @_;
980 ...
981 },
982 );
983
984Example, attach to the jeweler skill:
985
986 cf::object->attach (
987 type => cf::SKILL,
988 subtype => cf::SK_JEWELER,
989 on_use_skill => sub {
990 my ($sk, $ob, $part, $dir, $msg) = @_;
991 ...
992 },
993 );
994
995=item cf::CLASS::attachment $name, ...
996
997Register an attachment by C<$name> through which attachable objects of the
998given CLASS can refer to this attachment.
999
1000Some classes such as deliantra maps and objects can specify attachments
1001that are attached at load/instantiate time, thus the need for a name.
1002
1003These calls expect any number of the following handler/hook descriptions:
158 1004
159=over 4 1005=over 4
160 1006
161=item prio => $number 1007=item prio => $number
162 1008
164by another C<prio> setting). Lower priority handlers get executed 1010by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 1011earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 1012registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 1013unless you know what you are doing.
168 1014
1015=item type => $type
1016
1017(Only for C<< cf::object->attach >> calls), limits the attachment to the
1018given type of objects only (the additional parameter C<subtype> can be
1019used to further limit to the given subtype).
1020
169=item on_I<event> => \&cb 1021=item on_I<event> => \&cb
170 1022
171Call the given code reference whenever the named event happens (event is 1023Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 1024something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 1025handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 1034package and register them. Only handlers for eevents supported by the
183object/class are recognised. 1035object/class are recognised.
184 1036
185=back 1037=back
186 1038
187=item cf::attach_to_type $object_type, $subtype, ... 1039Example, define an attachment called "sockpuppet" that calls the given
1040event handler when a monster attacks:
188 1041
189Attach handlers for a specific object type (e.g. TRANSPORT) and 1042 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 1043 on_skill_attack => sub {
191type. 1044 my ($self, $victim) = @_;
192 1045 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 1046 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 1047 }
414}
415 1048
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1049=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 1050
442Just because you have a perl object does not mean that the corresponding 1051Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 1052C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 1053valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 1054can be used to test for existence of the C object part without causing an
446exception. 1055exception.
447 1056
1057=cut
1058
1059# the following variables are defined in .xs and must not be re-created
1060our @CB_GLOBAL = (); # registry for all global events
1061our @CB_ATTACHABLE = (); # registry for all attachables
1062our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1063our @CB_PLAYER = ();
1064our @CB_CLIENT = ();
1065our @CB_TYPE = (); # registry for type (cf-object class) based events
1066our @CB_MAP = ();
1067
1068my %attachment;
1069
1070sub cf::attachable::thawer_merge {
1071 # simply override everything except _meta
1072 local $_[0]{_meta};
1073 %{$_[0]} = %{$_[1]};
1074}
1075
1076sub _attach_cb($$$$) {
1077 my ($registry, $event, $prio, $cb) = @_;
1078
1079 use sort 'stable';
1080
1081 $cb = [$prio, $cb];
1082
1083 @{$registry->[$event]} = sort
1084 { $a->[0] cmp $b->[0] }
1085 @{$registry->[$event] || []}, $cb;
1086}
1087
1088# hack
1089my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1090
1091# attach handles attaching event callbacks
1092# the only thing the caller has to do is pass the correct
1093# registry (== where the callback attaches to).
1094sub _attach {
1095 my ($registry, $klass, @arg) = @_;
1096
1097 my $object_type;
1098 my $prio = 0;
1099 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1100
1101 #TODO: get rid of this hack
1102 if ($attachable_klass{$klass}) {
1103 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1104 }
1105
1106 while (@arg) {
1107 my $type = shift @arg;
1108
1109 if ($type eq "prio") {
1110 $prio = shift @arg;
1111
1112 } elsif ($type eq "type") {
1113 $object_type = shift @arg;
1114 $registry = $CB_TYPE[$object_type] ||= [];
1115
1116 } elsif ($type eq "subtype") {
1117 defined $object_type or Carp::croak "subtype specified without type";
1118 my $object_subtype = shift @arg;
1119 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1120
1121 } elsif ($type eq "package") {
1122 my $pkg = shift @arg;
1123
1124 while (my ($name, $id) = each %cb_id) {
1125 if (my $cb = $pkg->can ($name)) {
1126 _attach_cb $registry, $id, $prio, $cb;
1127 }
1128 }
1129
1130 } elsif (exists $cb_id{$type}) {
1131 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1132
1133 } elsif (ref $type) {
1134 error "attaching objects not supported, ignoring.\n";
1135
1136 } else {
1137 shift @arg;
1138 error "attach argument '$type' not supported, ignoring.\n";
1139 }
1140 }
1141}
1142
1143sub _object_attach {
1144 my ($obj, $name, %arg) = @_;
1145
1146 return if exists $obj->{_attachment}{$name};
1147
1148 if (my $attach = $attachment{$name}) {
1149 my $registry = $obj->registry;
1150
1151 for (@$attach) {
1152 my ($klass, @attach) = @$_;
1153 _attach $registry, $klass, @attach;
1154 }
1155
1156 $obj->{$name} = \%arg;
1157 } else {
1158 info "object uses attachment '$name' which is not available, postponing.\n";
1159 }
1160
1161 $obj->{_attachment}{$name} = undef;
1162}
1163
1164sub cf::attachable::attach {
1165 if (ref $_[0]) {
1166 _object_attach @_;
1167 } else {
1168 _attach shift->_attach_registry, @_;
1169 }
1170 _recalc_want;
1171};
1172
1173# all those should be optimised
1174sub cf::attachable::detach {
1175 my ($obj, $name) = @_;
1176
1177 if (ref $obj) {
1178 delete $obj->{_attachment}{$name};
1179 reattach ($obj);
1180 } else {
1181 Carp::croak "cannot, currently, detach class attachments";
1182 }
1183 _recalc_want;
1184};
1185
1186sub cf::attachable::attached {
1187 my ($obj, $name) = @_;
1188
1189 exists $obj->{_attachment}{$name}
1190}
1191
1192for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1193 eval "#line " . __LINE__ . " 'cf.pm'
1194 sub cf::\L$klass\E::_attach_registry {
1195 (\\\@CB_$klass, KLASS_$klass)
1196 }
1197
1198 sub cf::\L$klass\E::attachment {
1199 my \$name = shift;
1200
1201 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1202 }
1203 ";
1204 die if $@;
1205}
1206
1207our $override;
1208our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1209
1210sub override {
1211 $override = 1;
1212 @INVOKE_RESULTS = (@_);
1213}
1214
1215sub do_invoke {
1216 my $event = shift;
1217 my $callbacks = shift;
1218
1219 @INVOKE_RESULTS = ();
1220
1221 local $override;
1222
1223 for (@$callbacks) {
1224 eval { &{$_->[1]} };
1225
1226 if ($@) {
1227 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1228 override;
1229 }
1230
1231 return 1 if $override;
1232 }
1233
1234 0
1235}
1236
1237=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1238
1239=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1240
1241Generate an object-specific event with the given arguments.
1242
1243This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1244removed in future versions), and there is no public API to access override
1245results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1246
448=back 1247=back
449 1248
450=cut 1249=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1250
456############################################################################# 1251#############################################################################
457# object support 1252# object support
458 1253
459sub instantiate { 1254sub _object_equal($$);
1255sub _object_equal($$) {
1256 my ($a, $b) = @_;
1257
1258 return 0 unless (ref $a) eq (ref $b);
1259
1260 if ("HASH" eq ref $a) {
1261 my @ka = keys %$a;
1262 my @kb = keys %$b;
1263
1264 return 0 if @ka != @kb;
1265
1266 for (0 .. $#ka) {
1267 return 0 unless $ka[$_] eq $kb[$_];
1268 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1269 }
1270
1271 } elsif ("ARRAY" eq ref $a) {
1272
1273 return 0 if @$a != @$b;
1274
1275 for (0 .. $#$a) {
1276 return 0 unless _object_equal $a->[$_], $b->[$_];
1277 }
1278
1279 } elsif ($a ne $b) {
1280 return 0;
1281 }
1282
1283 1
1284}
1285
1286our $SLOW_MERGES;#d#
1287sub _can_merge {
460 my ($obj, $data) = @_; 1288 my ($ob1, $ob2) = @_;
461 1289
462 $data = from_json $data; 1290 ++$SLOW_MERGES;#d#
463 1291
464 for (@$data) { 1292 # we do the slow way here
465 my ($name, $args) = @$_; 1293 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1294}
470 1295
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1296sub reattach {
1297 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1298 my ($obj) = @_;
1299
1300 # no longer needed after getting rid of delete_package?
1301 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1302
474 my $registry = $obj->registry; 1303 my $registry = $obj->registry;
475 1304
476 @$registry = (); 1305 @$registry = ();
477 1306
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1307 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1308
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1309 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1310 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1311 for (@$attach) {
483 my ($klass, @attach) = @$_; 1312 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1313 _attach $registry, $klass, @attach;
485 } 1314 }
486 } else { 1315 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1316 info "object uses attachment '$name' that is not available, postponing.\n";
488 }
489 }
490}
491
492sub object_freezer_save {
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 } 1317 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 } 1318 }
521} 1319}
522 1320
523sub object_thawer_load { 1321cf::attachable->attach (
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1322 prio => -1000000,
1323 on_instantiate => sub {
1324 my ($obj, $data) = @_;
1325
1326 $data = decode_json $data;
1327
1328 for (@$data) {
1329 my ($name, $args) = @$_;
1330
1331 $obj->attach ($name, %{$args || {} });
1332 }
1333 },
1334 on_reattach => \&reattach,
544 on_clone => sub { 1335 on_clone => sub {
545 my ($src, $dst) = @_; 1336 my ($src, $dst) = @_;
546 1337
547 @{$dst->registry} = @{$src->registry}; 1338 @{$dst->registry} = @{$src->registry};
548 1339
549 %$dst = %$src; 1340 %$dst = %$src;
550 1341
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1342 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1343 if exists $src->{_attachment};
553 }, 1344 },
554; 1345);
1346
1347sub object_freezer_save {
1348 my ($filename, $rdata, $objs) = @_;
1349
1350 sync_job {
1351 if (length $$rdata) {
1352 utf8::decode (my $decname = $filename);
1353 trace sprintf "saving %s (%d,%d)\n",
1354 $decname, length $$rdata, scalar @$objs
1355 if $VERBOSE_IO;
1356
1357 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1358 aio_chmod $fh, SAVE_MODE;
1359 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1360 if ($cf::USE_FSYNC) {
1361 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1362 aio_fsync $fh;
1363 }
1364 aio_close $fh;
1365
1366 if (@$objs) {
1367 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1368 aio_chmod $fh, SAVE_MODE;
1369 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1370 aio_write $fh, 0, (length $data), $data, 0;
1371 if ($cf::USE_FSYNC) {
1372 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1373 aio_fsync $fh;
1374 }
1375 aio_close $fh;
1376 aio_rename "$filename.pst~", "$filename.pst";
1377 }
1378 } else {
1379 aio_unlink "$filename.pst";
1380 }
1381
1382 aio_rename "$filename~", $filename;
1383
1384 $filename =~ s%/[^/]+$%%;
1385 aio_pathsync $filename if $cf::USE_FSYNC;
1386 } else {
1387 error "unable to save objects: $filename~: $!\n";
1388 }
1389 } else {
1390 aio_unlink $filename;
1391 aio_unlink "$filename.pst";
1392 }
1393 };
1394}
1395
1396sub object_freezer_as_string {
1397 my ($rdata, $objs) = @_;
1398
1399 use Data::Dumper;
1400
1401 $$rdata . Dumper $objs
1402}
1403
1404sub object_thawer_load {
1405 my ($filename) = @_;
1406
1407 my ($data, $av);
1408
1409 (aio_load $filename, $data) >= 0
1410 or return;
1411
1412 unless (aio_stat "$filename.pst") {
1413 (aio_load "$filename.pst", $av) >= 0
1414 or return;
1415
1416 my $st = eval { Coro::Storable::thaw $av };
1417 $av = $st->{objs};
1418 }
1419
1420 utf8::decode (my $decname = $filename);
1421 trace sprintf "loading %s (%d,%d)\n",
1422 $decname, length $data, scalar @{$av || []}
1423 if $VERBOSE_IO;
1424
1425 ($data, $av)
1426}
1427
1428=head2 COMMAND CALLBACKS
1429
1430=over 4
1431
1432=cut
555 1433
556############################################################################# 1434#############################################################################
557# old plug-in events 1435# command handling &c
558 1436
559sub inject_event { 1437=item cf::register_command $name => \&callback($ob,$args)
560 my $extension = shift;
561 my $event_code = shift;
562 1438
563 my $cb = $hook[$event_code]{$extension} 1439Register a callback for execution when the client sends the user command
564 or return; 1440$name.
565 1441
566 &$cb 1442=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1443
588sub register_command { 1444sub register_command {
589 my ($name, $time, $cb) = @_; 1445 my ($name, $cb) = @_;
590 1446
591 my $caller = caller; 1447 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1448 #warn "registering command '$name/$time' to '$caller'";
593 1449
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1450 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1451}
597 1452
1453=item cf::register_extcmd $name => \&callback($pl,@args)
1454
1455Register a callback for execution when the client sends an (synchronous)
1456extcmd packet. Ext commands will be processed in the order they are
1457received by the server, like other user commands. The first argument is
1458the logged-in player. Ext commands can only be processed after a player
1459has logged in successfully.
1460
1461The values will be sent back to the client.
1462
1463=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
1464
1465Same as C<cf::register_extcmd>, but instead of returning values, the
1466callback needs to clal the C<$reply> function.
1467
1468=item cf::register_exticmd $name => \&callback($ns,@args)
1469
1470Register a callback for execution when the client sends an (asynchronous)
1471exticmd packet. Exti commands are processed by the server as soon as they
1472are received, i.e. out of order w.r.t. other commands. The first argument
1473is a client socket. Exti commands can be received anytime, even before
1474log-in.
1475
1476The values will be sent back to the client.
1477
1478=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1479
1480Same as C<cf::register_extcmd>, but instead of returning values, the
1481callback needs to clal the C<$reply> function.
1482
1483=cut
1484
598sub register_extcmd { 1485sub register_extcmd($$) {
599 my ($name, $cb) = @_; 1486 my ($name, $cb) = @_;
600 1487
601 my $caller = caller; 1488 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1489}
606 1490
607sub register { 1491sub register_async_extcmd($$) {
608 my ($base, $pkg) = @_; 1492 my ($name, $cb) = @_;
609 1493
610 #TODO 1494 $EXTACMD{$name} = $cb;
611} 1495}
612 1496
613sub load_extension { 1497sub register_exticmd($$) {
614 my ($path) = @_; 1498 my ($name, $cb) = @_;
615 1499
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1500 $EXTICMD{$name} = $cb;
617 my $base = $1;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621
622 warn "loading '$path' into '$pkg'\n";
623
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643} 1501}
644 1502
645sub unload_extension { 1503sub register_async_exticmd($$) {
646 my ($pkg) = @_; 1504 my ($name, $cb) = @_;
647 1505
648 warn "removing extension $pkg\n"; 1506 $EXTIACMD{$name} = $cb;
1507}
649 1508
650 # remove hooks 1509use File::Glob ();
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655 1510
656 # remove commands 1511cf::player->attach (
657 for my $name (keys %command) { 1512 on_unknown_command => sub {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1513 my ($pl, $name, $params) = @_;
659 1514
660 if (@cb) { 1515 my $cb = $COMMAND{$name}
661 $command{$name} = \@cb; 1516 or return;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; 1517
663 } else { 1518 for my $cmd (@$cb) {
664 delete $command{$name}; 1519 $cmd->[1]->($pl->ob, $params);
665 delete $COMMAND{"$name\000"};
666 } 1520 }
1521
1522 cf::override;
667 } 1523 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1524 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1525 my ($pl, $buf) = @_;
703 1526
704 my $msg = eval { from_json $buf }; 1527 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1528
706 if (ref $msg) { 1529 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1530 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1531
709 $pl->ext_reply ($msg->{msgid}, %reply); 1532 if (my $cb = $EXTACMD{$type}) {
1533 $cb->(
1534 $pl,
1535 sub {
1536 $pl->ext_msg ("reply-$reply", @_)
1537 if $reply;
1538 },
1539 @payload
1540 );
1541 } else {
1542 my @reply;
1543
1544 if (my $cb = $EXTCMD{$type}) {
1545 @reply = $cb->($pl, @payload);
1546 }
1547
1548 $pl->ext_msg ("reply-$reply", @reply)
1549 if $reply;
1550 }
1551
1552 } else {
1553 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1554 }
1555
1556 cf::override;
1557 },
1558);
1559
1560# "readahead" all extensions
1561sub cache_extensions {
1562 my $grp = IO::AIO::aio_group;
1563
1564 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1565 for (grep /\.ext$/, @{$_[0]}) {
1566 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1567 }
1568 };
1569
1570 $grp
1571}
1572
1573sub _ext_cfg_reg($$$$) {
1574 my ($rvar, $varname, $cfgname, $default) = @_;
1575
1576 $cfgname = lc $varname
1577 unless length $cfgname;
1578
1579 $EXT_CFG{$cfgname} = [$rvar, $default];
1580
1581 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1582}
1583
1584sub load_extensions {
1585 info "loading extensions...";
1586
1587 %EXT_CFG = ();
1588
1589 cf::sync_job {
1590 my %todo;
1591
1592 for my $path (<$LIBDIR/*.ext>) {
1593 next unless -r $path;
1594
1595 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1596 my $base = $1;
1597 my $pkg = $1;
1598 $pkg =~ s/[^[:word:]]/_/g;
1599 $pkg = "ext::$pkg";
1600
1601 open my $fh, "<:utf8", $path
1602 or die "$path: $!";
1603
1604 my $source = do { local $/; <$fh> };
1605
1606 my %ext = (
1607 path => $path,
1608 base => $base,
1609 pkg => $pkg,
1610 );
1611
1612 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1613 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1614
1615 $ext{source} =
1616 "package $pkg; use common::sense;\n"
1617 . "#line 1 \"$path\"\n{\n"
1618 . $source
1619 . "\n};\n1";
1620
1621 $todo{$base} = \%ext;
1622 }
1623
1624 my $pass = 0;
1625 my %done;
1626 while (%todo) {
1627 my $progress;
1628
1629 ++$pass;
1630
1631 ext:
1632 while (my ($k, $v) = each %todo) {
1633 for (split /,\s*/, $v->{meta}{depends}) {
1634 next ext
1635 unless exists $done{$_};
1636 }
1637
1638 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1639
1640 my $source = $v->{source};
1641
1642 # support "CONF varname :confname = default" pseudo-statements
1643 $source =~ s{
1644 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1645 }{
1646 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1647 }gmxe;
1648
1649 my $active = eval $source;
1650
1651 if (length $@) {
1652 error "$v->{path}: $@\n";
1653
1654 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1655 if exists $v->{meta}{mandatory};
1656
1657 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1658 delete $todo{$k};
1659 } else {
1660 $done{$k} = delete $todo{$k};
1661 push @EXTS, $v->{pkg};
1662 $progress = 1;
1663
1664 info "$v->{base}: extension inactive.\n"
1665 unless $active;
710 } 1666 }
711 } 1667 }
712 } else { 1668
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1669 unless ($progress) {
1670 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1671
1672 while (my ($k, $v) = each %todo) {
1673 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1674 if exists $v->{meta}{mandatory};
1675 }
1676
1677 last;
714 } 1678 }
715 1679 }
716 cf::override;
717 }, 1680 };
718; 1681}
719 1682
720############################################################################# 1683#############################################################################
721# load/save/clean perl data associated with a map
722 1684
723*cf::mapsupport::on_clean = sub { 1685=back
1686
1687=head2 CORE EXTENSIONS
1688
1689Functions and methods that extend core deliantra objects.
1690
1691=cut
1692
1693package cf::player;
1694
1695use Coro::AIO;
1696
1697=head3 cf::player
1698
1699=over 4
1700
1701=item cf::player::num_playing
1702
1703Returns the official number of playing players, as per the Crossfire metaserver rules.
1704
1705=cut
1706
1707sub num_playing {
1708 scalar grep
1709 $_->ob->map
1710 && !$_->hidden
1711 && !$_->ob->flag (cf::FLAG_WIZ),
1712 cf::player::list
1713}
1714
1715=item cf::player::find $login
1716
1717Returns the given player object, loading it if necessary (might block).
1718
1719=cut
1720
1721sub playerdir($) {
1722 "$PLAYERDIR/"
1723 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1724}
1725
1726sub path($) {
1727 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1728
1729 (playerdir $login) . "/playerdata"
1730}
1731
1732sub find_active($) {
1733 $cf::PLAYER{$_[0]}
1734 and $cf::PLAYER{$_[0]}->active
1735 and $cf::PLAYER{$_[0]}
1736}
1737
1738sub exists($) {
724 my ($map) = @_; 1739 my ($login) = @_;
725 1740
726 my $path = $map->tmpname; 1741 $cf::PLAYER{$login}
727 defined $path or return; 1742 or !aio_stat path $login
728
729 unlink "$path.pst";
730};
731
732attach_to_maps prio => -10000, package => cf::mapsupport::;
733
734#############################################################################
735# load/save perl data associated with player->ob objects
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739} 1743}
740 1744
741# TODO: compatibility cruft, remove when no longer needed 1745sub find($) {
742attach_to_players 1746 return $cf::PLAYER{$_[0]} || do {
1747 my $login = $_[0];
1748
1749 my $guard = cf::lock_acquire "user_find:$login";
1750
1751 $cf::PLAYER{$_[0]} || do {
1752 # rename old playerfiles to new ones
1753 #TODO: remove when no longer required
1754 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1755 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1756 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1757 aio_unlink +(playerdir $login) . "/$login.pl";
1758
1759 my $f = new_from_file cf::object::thawer path $login
1760 or return;
1761
1762 my $pl = cf::player::load_pl $f
1763 or return;
1764
1765 local $cf::PLAYER_LOADING{$login} = $pl;
1766 $f->resolve_delayed_derefs;
1767 $cf::PLAYER{$login} = $pl
1768 }
1769 }
1770}
1771
1772cf::player->attach (
743 on_load => sub { 1773 on_load => sub {
744 my ($pl, $path) = @_; 1774 my ($pl, $path) = @_;
745 1775
746 for my $o (all_objects $pl->ob) { 1776 # restore slots saved in save, below
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1777 my $slots = delete $pl->{_slots};
748 $o->set_ob_key_value ("_perl_data");
749 1778
750 %$o = %{ Storable::thaw pack "H*", $value }; 1779 $pl->ob->current_weapon ($slots->[0]);
1780 $pl->combat_ob ($slots->[1]);
1781 $pl->ranged_ob ($slots->[2]);
1782 },
1783);
1784
1785sub save($) {
1786 my ($pl) = @_;
1787
1788 return if $pl->{deny_save};
1789
1790 my $path = path $pl;
1791 my $guard = cf::lock_acquire "user_save:$path";
1792
1793 return if $pl->{deny_save};
1794
1795 aio_mkdir playerdir $pl, 0770;
1796 $pl->{last_save} = $cf::RUNTIME;
1797
1798 cf::get_slot 0.01;
1799
1800 # save slots, to be restored later
1801 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1802
1803 $pl->save_pl ($path);
1804 cf::cede_to_tick;
1805}
1806
1807sub new($) {
1808 my ($login) = @_;
1809
1810 my $self = create;
1811
1812 $self->ob->name ($login);
1813 $self->{deny_save} = 1;
1814
1815 $cf::PLAYER{$login} = $self;
1816
1817 $self
1818}
1819
1820=item $player->send_msg ($channel, $msg, $color, [extra...])
1821
1822=cut
1823
1824sub send_msg {
1825 my $ns = shift->ns
1826 or return;
1827 $ns->send_msg (@_);
1828}
1829
1830=item $pl->quit_character
1831
1832Nukes the player without looking back. If logged in, the connection will
1833be destroyed. May block for a long time.
1834
1835=cut
1836
1837sub quit_character {
1838 my ($pl) = @_;
1839
1840 my $name = $pl->ob->name;
1841
1842 $pl->{deny_save} = 1;
1843 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1844
1845 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1846 $pl->deactivate;
1847
1848 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1849 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1850 ext::highscore::check ($pl->ob);
1851
1852 $pl->ns->destroy if $pl->ns;
1853
1854 my $path = playerdir $pl;
1855 my $temp = "$path~$cf::RUNTIME~deleting~";
1856 aio_rename $path, $temp;
1857 delete $cf::PLAYER{$pl->ob->name};
1858 $pl->destroy;
1859
1860 my $prefix = qr<^~\Q$name\E/>;
1861
1862 # nuke player maps
1863 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1864
1865 IO::AIO::aio_rmtree $temp;
1866}
1867
1868=item $pl->kick
1869
1870Kicks a player out of the game. This destroys the connection.
1871
1872=cut
1873
1874sub kick {
1875 my ($pl, $kicker) = @_;
1876
1877 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1878 $pl->killer ("kicked");
1879 $pl->ns->destroy;
1880}
1881
1882=item cf::player::list_logins
1883
1884Returns am arrayref of all valid playernames in the system, can take a
1885while and may block, so not sync_job-capable, ever.
1886
1887=cut
1888
1889sub list_logins {
1890 my $dirs = aio_readdir $PLAYERDIR
1891 or return [];
1892
1893 my @logins;
1894
1895 for my $login (@$dirs) {
1896 my $path = path $login;
1897
1898 # a .pst is a dead give-away for a valid player
1899 # if no pst file found, open and chekc for blocked users
1900 if (aio_stat "$path.pst") {
1901 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1902 aio_read $fh, 0, 512, my $buf, 0 or next;
1903 $buf !~ /^password -------------$/m or next; # official not-valid tag
1904 }
1905
1906 utf8::decode $login;
1907 push @logins, $login;
1908 }
1909
1910 \@logins
1911}
1912
1913=item $player->maps
1914
1915=item cf::player::maps $login
1916
1917Returns an arrayref of map paths that are private for this
1918player. May block.
1919
1920=cut
1921
1922sub maps($) {
1923 my ($pl) = @_;
1924
1925 $pl = ref $pl ? $pl->ob->name : $pl;
1926
1927 my $files = aio_readdir playerdir $pl
1928 or return;
1929
1930 my @paths;
1931
1932 for (@$files) {
1933 utf8::decode $_;
1934 next if /\.(?:pl|pst)$/;
1935 next unless /^$PATH_SEP/o;
1936
1937 push @paths, cf::map::normalise "~$pl/$_";
1938 }
1939
1940 \@paths
1941}
1942
1943=item $protocol_xml = $player->expand_cfpod ($cfpod)
1944
1945Expand deliantra pod fragments into protocol xml.
1946
1947=item $player->ext_msg ($type, @msg)
1948
1949Sends an ext event to the client.
1950
1951=cut
1952
1953sub ext_msg($$@) {
1954 my ($self, $type, @msg) = @_;
1955
1956 $self->ns->ext_msg ($type, @msg);
1957}
1958
1959=head3 cf::region
1960
1961=over 4
1962
1963=cut
1964
1965package cf::region;
1966
1967=item cf::region::find_by_path $path
1968
1969Tries to decuce the likely region for a map knowing only its path.
1970
1971=cut
1972
1973sub find_by_path($) {
1974 my ($path) = @_;
1975
1976 $path =~ s/^~[^\/]*//; # skip ~login
1977
1978 my ($match, $specificity);
1979
1980 for my $region (list) {
1981 if ($region->{match} && $path =~ $region->{match}) {
1982 ($match, $specificity) = ($region, $region->specificity)
1983 if $region->specificity > $specificity;
1984 }
1985 }
1986
1987 $match
1988}
1989
1990=back
1991
1992=head3 cf::map
1993
1994=over 4
1995
1996=cut
1997
1998package cf::map;
1999
2000use Fcntl;
2001use Coro::AIO;
2002
2003use overload
2004 '""' => \&as_string,
2005 fallback => 1;
2006
2007our $MAX_RESET = 3600;
2008our $DEFAULT_RESET = 3000;
2009
2010sub generate_random_map {
2011 my ($self, $rmp) = @_;
2012
2013 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2014
2015 $self->_create_random_map ($rmp);
2016}
2017
2018=item cf::map->register ($regex, $prio)
2019
2020Register a handler for the map path matching the given regex at the
2021givne priority (higher is better, built-in handlers have priority 0, the
2022default).
2023
2024=cut
2025
2026sub register {
2027 my (undef, $regex, $prio) = @_;
2028 my $pkg = caller;
2029
2030 push @{"$pkg\::ISA"}, __PACKAGE__;
2031
2032 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2033}
2034
2035# also paths starting with '/'
2036$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2037
2038sub thawer_merge {
2039 my ($self, $merge) = @_;
2040
2041 # we have to keep some variables in memory intact
2042 local $self->{path};
2043 local $self->{load_path};
2044
2045 $self->SUPER::thawer_merge ($merge);
2046}
2047
2048sub normalise {
2049 my ($path, $base) = @_;
2050
2051 $path = "$path"; # make sure it's a string
2052
2053 $path =~ s/\.map$//;
2054
2055 # map plan:
2056 #
2057 # /! non-realised random map exit (special hack!)
2058 # {... are special paths that are not being touched
2059 # ?xxx/... are special absolute paths
2060 # ?random/... random maps
2061 # /... normal maps
2062 # ~user/... per-player map of a specific user
2063
2064 $path =~ s/$PATH_SEP/\//go;
2065
2066 # treat it as relative path if it starts with
2067 # something that looks reasonable
2068 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2069 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2070
2071 $base =~ s{[^/]+/?$}{};
2072 $path = "$base/$path";
2073 }
2074
2075 for ($path) {
2076 redo if s{/\.?/}{/};
2077 redo if s{/[^/]+/\.\./}{/};
2078 }
2079
2080 $path
2081}
2082
2083sub new_from_path {
2084 my (undef, $path, $base) = @_;
2085
2086 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2087
2088 $path = normalise $path, $base;
2089
2090 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2091 if ($path =~ $EXT_MAP{$pkg}[1]) {
2092 my $self = bless cf::map::new, $pkg;
2093 $self->{path} = $path; $self->path ($path);
2094 $self->init; # pass $1 etc.
2095 return $self;
2096 }
2097 }
2098
2099 Carp::cluck "unable to resolve path '$path' (base '$base')";
2100 ()
2101}
2102
2103# may re-bless or do other evil things
2104sub init {
2105 my ($self) = @_;
2106
2107 $self
2108}
2109
2110sub as_string {
2111 my ($self) = @_;
2112
2113 "$self->{path}"
2114}
2115
2116# the displayed name, this is a one way mapping
2117sub visible_name {
2118 &as_string
2119}
2120
2121# the original (read-only) location
2122sub load_path {
2123 my ($self) = @_;
2124
2125 "$MAPDIR/$self->{path}.map"
2126}
2127
2128# the temporary/swap location
2129sub save_path {
2130 my ($self) = @_;
2131
2132 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2133 "$TMPDIR/$path.map"
2134}
2135
2136# the unique path, undef == no special unique path
2137sub uniq_path {
2138 my ($self) = @_;
2139
2140 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2141 "$UNIQUEDIR/$path"
2142}
2143
2144sub decay_objects {
2145 my ($self) = @_;
2146
2147 return if $self->{deny_reset};
2148
2149 $self->do_decay_objects;
2150}
2151
2152sub unlink_save {
2153 my ($self) = @_;
2154
2155 utf8::encode (my $save = $self->save_path);
2156 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2158}
2159
2160sub load_header_from($) {
2161 my ($self, $path) = @_;
2162
2163 utf8::encode $path;
2164 my $f = new_from_file cf::object::thawer $path
2165 or return;
2166
2167 $self->_load_header ($f)
2168 or return;
2169
2170 local $MAP_LOADING{$self->{path}} = $self;
2171 $f->resolve_delayed_derefs;
2172
2173 $self->{load_path} = $path;
2174
2175 1
2176}
2177
2178# used to laod the header of an original map
2179sub load_header_orig {
2180 my ($self) = @_;
2181
2182 $self->load_header_from ($self->load_path)
2183}
2184
2185# used to laod the header of an instantiated map
2186sub load_header_temp {
2187 my ($self) = @_;
2188
2189 $self->load_header_from ($self->save_path)
2190}
2191
2192# called after loading the header from an instantiated map
2193sub prepare_temp {
2194 my ($self) = @_;
2195
2196 $self->last_access ((delete $self->{last_access})
2197 || $cf::RUNTIME); #d#
2198 # safety
2199 $self->{instantiate_time} = $cf::RUNTIME
2200 if $self->{instantiate_time} > $cf::RUNTIME;
2201}
2202
2203# called after loading the header from an original map
2204sub prepare_orig {
2205 my ($self) = @_;
2206
2207 $self->{load_original} = 1;
2208 $self->{instantiate_time} = $cf::RUNTIME;
2209 $self->last_access ($cf::RUNTIME);
2210 $self->instantiate;
2211}
2212
2213sub load_header {
2214 my ($self) = @_;
2215
2216 if ($self->load_header_temp) {
2217 $self->prepare_temp;
2218 } else {
2219 $self->load_header_orig
2220 or return;
2221 $self->prepare_orig;
2222 }
2223
2224 $self->{deny_reset} = 1
2225 if $self->no_reset;
2226
2227 $self->default_region (cf::region::find_by_path $self->{path})
2228 unless $self->default_region;
2229
2230 1
2231}
2232
2233sub find;
2234sub find {
2235 my ($path, $origin) = @_;
2236
2237 cf::cede_to_tick;
2238
2239 $path = normalise $path, $origin;
2240
2241 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2242 my $guard2 = cf::lock_acquire "map_find:$path";
2243
2244 $cf::MAP{$path} || do {
2245 my $map = new_from_path cf::map $path
2246 or return;
2247
2248 $map->{last_save} = $cf::RUNTIME;
2249
2250 $map->load_header
2251 or return;
2252
2253 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2254 # doing this can freeze the server in a sync job, obviously
2255 #$cf::WAIT_FOR_TICK->wait;
2256 undef $guard2;
2257 undef $guard1;
2258 $map->reset;
2259 return find $path;
2260 }
2261
2262 $cf::MAP{$path} = $map
2263 }
2264}
2265
2266sub pre_load { }
2267#sub post_load { } # XS
2268
2269sub load {
2270 my ($self) = @_;
2271
2272 local $self->{deny_reset} = 1; # loading can take a long time
2273
2274 my $path = $self->{path};
2275
2276 {
2277 my $guard = cf::lock_acquire "map_data:$path";
2278
2279 return unless $self->valid;
2280 return unless $self->state == cf::MAP_SWAPPED;
2281
2282 $self->alloc;
2283
2284 $self->pre_load;
2285 cf::cede_to_tick;
2286
2287 if (exists $self->{load_path}) {
2288 my $f = new_from_file cf::object::thawer $self->{load_path};
2289 $f->skip_block;
2290 $self->_load_objects ($f)
2291 or return;
2292
2293 $self->post_load_original
2294 if delete $self->{load_original};
2295
2296 if (my $uniq = $self->uniq_path) {
2297 utf8::encode $uniq;
2298 unless (aio_stat $uniq) {
2299 if (my $f = new_from_file cf::object::thawer $uniq) {
2300 $self->clear_unique_items;
2301 $self->_load_objects ($f);
2302 $f->resolve_delayed_derefs;
2303 }
2304 }
751 } 2305 }
2306
2307 $f->resolve_delayed_derefs;
2308 } else {
2309 $self->post_load_original
2310 if delete $self->{load_original};
752 } 2311 }
2312
2313 $self->state (cf::MAP_INACTIVE);
2314
2315 cf::cede_to_tick;
2316 # now do the right thing for maps
2317 $self->link_multipart_objects;
2318 $self->difficulty ($self->estimate_difficulty)
2319 unless $self->difficulty;
2320 cf::cede_to_tick;
2321
2322 unless ($self->{deny_activate}) {
2323 $self->decay_objects;
2324 $self->fix_auto_apply;
2325 $self->update_buttons;
2326 cf::cede_to_tick;
2327 #$self->activate; # no longer activate maps automatically
2328 }
2329
2330 $self->{last_save} = $cf::RUNTIME;
2331 $self->last_access ($cf::RUNTIME);
753 }, 2332 }
754;
755 2333
756############################################################################# 2334 $self->post_load;
757 2335
758=head2 CORE EXTENSIONS 2336 1
2337}
759 2338
760Functions and methods that extend core crossfire objects. 2339# customize the map for a given player, i.e.
2340# return the _real_ map. used by e.g. per-player
2341# maps to change the path to ~playername/mappath
2342sub customise_for {
2343 my ($self, $ob) = @_;
2344
2345 return find "~" . $ob->name . "/" . $self->{path}
2346 if $self->per_player;
2347
2348# return find "?party/" . $ob->name . "/" . $self->{path}
2349# if $self->per_party;
2350
2351 $self
2352}
2353
2354sub find_sync {
2355 my ($path, $origin) = @_;
2356
2357 # it's a bug to call this from the main context
2358 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2359 if $Coro::current == $Coro::main;
2360
2361 find $path, $origin
2362}
2363
2364sub do_load_sync {
2365 my ($map) = @_;
2366
2367 # it's a bug to call this from the main context
2368 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2369 if $Coro::current == $Coro::main;
2370
2371 $map->load;
2372}
2373
2374our %MAP_PREFETCH;
2375our $MAP_PREFETCHER = undef;
2376
2377sub find_async {
2378 my ($path, $origin, $load) = @_;
2379
2380 $path = normalise $path, $origin;
2381
2382 if (my $map = $cf::MAP{$path}) {
2383 return $map if !$load || $map->linkable;
2384 }
2385
2386 $MAP_PREFETCH{$path} |= $load;
2387
2388 $MAP_PREFETCHER ||= cf::async {
2389 $Coro::current->{desc} = "map prefetcher";
2390
2391 while (%MAP_PREFETCH) {
2392 while (my ($k, $v) = each %MAP_PREFETCH) {
2393 if (my $map = find $k) {
2394 $map->load if $v;
2395 }
2396
2397 delete $MAP_PREFETCH{$k};
2398 }
2399 }
2400 undef $MAP_PREFETCHER;
2401 };
2402 $MAP_PREFETCHER->prio (6);
2403
2404 ()
2405}
2406
2407# common code, used by both ->save and ->swapout
2408sub _save {
2409 my ($self) = @_;
2410
2411 $self->{last_save} = $cf::RUNTIME;
2412
2413 return unless $self->dirty;
2414
2415 my $save = $self->save_path; utf8::encode $save;
2416 my $uniq = $self->uniq_path; utf8::encode $uniq;
2417
2418 $self->{load_path} = $save;
2419
2420 return if $self->{deny_save};
2421
2422 local $self->{last_access} = $self->last_access;#d#
2423
2424 cf::async {
2425 $Coro::current->{desc} = "map player save";
2426 $_->contr->save for $self->players;
2427 };
2428
2429 cf::get_slot 0.02;
2430
2431 if ($uniq) {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2433 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2434 } else {
2435 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2436 }
2437}
2438
2439sub save {
2440 my ($self) = @_;
2441
2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
2443
2444 $self->_save;
2445}
2446
2447sub swap_out {
2448 my ($self) = @_;
2449
2450 my $lock = cf::lock_acquire "map_data:$self->{path}";
2451
2452 return if !$self->linkable;
2453 return if $self->{deny_save};
2454 return if $self->players;
2455
2456 # first deactivate the map and "unlink" it from the core
2457 $self->deactivate;
2458 $_->clear_links_to ($self) for values %cf::MAP;
2459 $self->state (cf::MAP_SWAPPED);
2460
2461 # then atomically save
2462 $self->_save;
2463
2464 # then free the map
2465 $self->clear;
2466}
2467
2468sub reset_at {
2469 my ($self) = @_;
2470
2471 # TODO: safety, remove and allow resettable per-player maps
2472 return 1e99 if $self->{deny_reset};
2473
2474 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2475 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2476
2477 $time + $to
2478}
2479
2480sub should_reset {
2481 my ($self) = @_;
2482
2483 $self->reset_at <= $cf::RUNTIME
2484}
2485
2486sub reset {
2487 my ($self) = @_;
2488
2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
2490
2491 return if $self->players;
2492
2493 cf::trace "resetting map ", $self->path, "\n";
2494
2495 $self->state (cf::MAP_SWAPPED);
2496
2497 # need to save uniques path
2498 unless ($self->{deny_save}) {
2499 my $uniq = $self->uniq_path; utf8::encode $uniq;
2500
2501 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2502 if $uniq;
2503 }
2504
2505 delete $cf::MAP{$self->path};
2506
2507 $self->deactivate;
2508 $_->clear_links_to ($self) for values %cf::MAP;
2509 $self->clear;
2510
2511 $self->unlink_save;
2512 $self->destroy;
2513}
2514
2515my $nuke_counter = "aaaa";
2516
2517sub nuke {
2518 my ($self) = @_;
2519
2520 {
2521 my $lock = cf::lock_acquire "map_data:$self->{path}";
2522
2523 delete $cf::MAP{$self->path};
2524
2525 $self->unlink_save;
2526
2527 bless $self, "cf::map::wrap";
2528 delete $self->{deny_reset};
2529 $self->{deny_save} = 1;
2530 $self->reset_timeout (1);
2531 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2532
2533 $cf::MAP{$self->path} = $self;
2534 }
2535
2536 $self->reset; # polite request, might not happen
2537}
2538
2539=item $maps = cf::map::tmp_maps
2540
2541Returns an arrayref with all map paths of currently instantiated and saved
2542maps. May block.
2543
2544=cut
2545
2546sub tmp_maps() {
2547 [
2548 map {
2549 utf8::decode $_;
2550 /\.map$/
2551 ? normalise $_
2552 : ()
2553 } @{ aio_readdir $TMPDIR or [] }
2554 ]
2555}
2556
2557=item $maps = cf::map::random_maps
2558
2559Returns an arrayref with all map paths of currently instantiated and saved
2560random maps. May block.
2561
2562=cut
2563
2564sub random_maps() {
2565 [
2566 map {
2567 utf8::decode $_;
2568 /\.map$/
2569 ? normalise "?random/$_"
2570 : ()
2571 } @{ aio_readdir $RANDOMDIR or [] }
2572 ]
2573}
2574
2575=item cf::map::unique_maps
2576
2577Returns an arrayref of paths of all shared maps that have
2578instantiated unique items. May block.
2579
2580=cut
2581
2582sub unique_maps() {
2583 [
2584 map {
2585 utf8::decode $_;
2586 s/\.map$//; # TODO future compatibility hack
2587 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2588 ? ()
2589 : normalise $_
2590 } @{ aio_readdir $UNIQUEDIR or [] }
2591 ]
2592}
2593
2594=item cf::map::static_maps
2595
2596Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2597file in the shared directory excluding F</styles> and F</editor>). May
2598block.
2599
2600=cut
2601
2602sub static_maps() {
2603 my @dirs = "";
2604 my @maps;
2605
2606 while (@dirs) {
2607 my $dir = shift @dirs;
2608
2609 next if $dir eq "/styles" || $dir eq "/editor";
2610
2611 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2612 or return;
2613
2614 for (@$files) {
2615 s/\.map$// or next;
2616 utf8::decode $_;
2617 push @maps, "$dir/$_";
2618 }
2619
2620 push @dirs, map "$dir/$_", @$dirs;
2621 }
2622
2623 \@maps
2624}
2625
2626=back
2627
2628=head3 cf::object
2629
2630=cut
2631
2632package cf::object;
761 2633
762=over 4 2634=over 4
763 2635
764=item cf::player::exists $login 2636=item $ob->inv_recursive
765 2637
766Returns true when the given account exists. 2638Returns the inventory of the object I<and> their inventories, recursively,
2639but I<not> the object itself.
767 2640
768=cut 2641=cut
769 2642
770sub cf::player::exists($) { 2643sub inv_recursive_;
771 cf::player::find $_[0] 2644sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2645 map { $_, inv_recursive_ $_->inv } @_
773} 2646}
774 2647
2648sub inv_recursive {
2649 inv_recursive_ inv $_[0]
2650}
2651
2652=item $ref = $ob->ref
2653
2654Creates and returns a persistent reference to an object that can be stored as a string.
2655
2656=item $ob = cf::object::deref ($refstring)
2657
2658returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2659even if the object actually exists. May block.
2660
2661=cut
2662
2663sub deref {
2664 my ($ref) = @_;
2665
2666 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2667 my ($uuid, $name) = ($1, $2);
2668 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2669 or return;
2670 $pl->ob->uuid eq $uuid
2671 or return;
2672
2673 $pl->ob
2674 } else {
2675 warn "$ref: cannot resolve object reference\n";
2676 undef
2677 }
2678}
2679
2680package cf;
2681
2682=back
2683
2684=head3 cf::object::player
2685
2686=over 4
2687
775=item $player->reply ($npc, $msg[, $flags]) 2688=item $player_object->reply ($npc, $msg[, $flags])
776 2689
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2690Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2691can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2692dialogue with the given NPC character.
780 2693
781=cut 2694=cut
782 2695
2696our $SAY_CHANNEL = {
2697 id => "say",
2698 title => "Map",
2699 reply => "say ",
2700 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2701};
2702
2703our $CHAT_CHANNEL = {
2704 id => "chat",
2705 title => "Chat",
2706 reply => "chat ",
2707 tooltip => "Player chat and shouts, global to the server.",
2708};
2709
783# rough implementation of a future "reply" method that works 2710# rough implementation of a future "reply" method that works
784# with dialog boxes. 2711# with dialog boxes.
2712#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2713sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2714 my ($self, $npc, $msg, $flags) = @_;
787 2715
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2716 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2717
790 if ($self->{record_replies}) { 2718 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2719 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2720
792 } else { 2721 } else {
2722 my $pl = $self->contr;
2723
2724 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2725 my $dialog = $pl->{npc_dialog};
2726 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2727
2728 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2729 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2730 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2731 }
2732 }
2733}
2734
2735=item $object->send_msg ($channel, $msg, $color, [extra...])
2736
2737=cut
2738
2739sub cf::object::send_msg {
2740 my $pl = shift->contr
2741 or return;
2742 $pl->send_msg (@_);
2743}
2744
2745=item $player_object->may ("access")
2746
2747Returns wether the given player is authorized to access resource "access"
2748(e.g. "command_wizcast").
2749
2750=cut
2751
2752sub cf::object::player::may {
2753 my ($self, $access) = @_;
2754
2755 $self->flag (cf::FLAG_WIZ) ||
2756 (ref $cf::CFG{"may_$access"}
2757 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2758 : $cf::CFG{"may_$access"})
2759}
2760
2761=item $player_object->enter_link
2762
2763Freezes the player and moves him/her to a special map (C<{link}>).
2764
2765The player should be reasonably safe there for short amounts of time (e.g.
2766for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2767though, as the player cannot control the character while it is on the link
2768map.
2769
2770Will never block.
2771
2772=item $player_object->leave_link ($map, $x, $y)
2773
2774Moves the player out of the special C<{link}> map onto the specified
2775map. If the map is not valid (or omitted), the player will be moved back
2776to the location he/she was before the call to C<enter_link>, or, if that
2777fails, to the emergency map position.
2778
2779Might block.
2780
2781=cut
2782
2783sub link_map {
2784 unless ($LINK_MAP) {
2785 $LINK_MAP = cf::map::find "{link}"
2786 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2787 $LINK_MAP->load;
2788 }
2789
2790 $LINK_MAP
2791}
2792
2793sub cf::object::player::enter_link {
2794 my ($self) = @_;
2795
2796 $self->deactivate_recursive;
2797
2798 ++$self->{_link_recursion};
2799
2800 return if UNIVERSAL::isa $self->map, "ext::map_link";
2801
2802 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2803 if $self->map && $self->map->{path} ne "{link}";
2804
2805 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2806}
2807
2808sub cf::object::player::leave_link {
2809 my ($self, $map, $x, $y) = @_;
2810
2811 return unless $self->contr->active;
2812
2813 my $link_pos = delete $self->{_link_pos};
2814
2815 unless ($map) {
2816 # restore original map position
2817 ($map, $x, $y) = @{ $link_pos || [] };
2818 $map = cf::map::find $map;
2819
2820 unless ($map) {
2821 ($map, $x, $y) = @$EMERGENCY_POSITION;
2822 $map = cf::map::find $map
2823 or die "FATAL: cannot load emergency map\n";
2824 }
2825 }
2826
2827 ($x, $y) = (-1, -1)
2828 unless (defined $x) && (defined $y);
2829
2830 # use -1 or undef as default coordinates, not 0, 0
2831 ($x, $y) = ($map->enter_x, $map->enter_y)
2832 if $x <= 0 && $y <= 0;
2833
2834 $map->load;
2835
2836 return unless $self->contr->active;
2837
2838 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2839 if ($self->enter_map ($map, $x, $y)) {
2840 # entering was successful
2841 delete $self->{_link_recursion};
2842 # only activate afterwards, to support waiting in hooks
2843 $self->activate_recursive;
2844 }
2845
2846}
2847
2848=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2849
2850Moves the player to the given map-path and coordinates by first freezing
2851her, loading and preparing them map, calling the provided $check callback
2852that has to return the map if sucecssful, and then unfreezes the player on
2853the new (success) or old (failed) map position. In either case, $done will
2854be called at the end of this process.
2855
2856Note that $check will be called with a potentially non-loaded map, so if
2857it needs a loaded map it has to call C<< ->load >>.
2858
2859=cut
2860
2861our $GOTOGEN;
2862
2863sub cf::object::player::goto {
2864 my ($self, $path, $x, $y, $check, $done) = @_;
2865
2866 if ($self->{_link_recursion} >= $MAX_LINKS) {
2867 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2868 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2869 ($path, $x, $y) = @$EMERGENCY_POSITION;
2870 }
2871
2872 # do generation counting so two concurrent goto's will be executed in-order
2873 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2874
2875 $self->enter_link;
2876
2877 (async {
2878 $Coro::current->{desc} = "player::goto $path $x $y";
2879
2880 # *tag paths override both path and x|y
2881 if ($path =~ /^\*(.*)$/) {
2882 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2883 my $ob = $obs[rand @obs];
2884
2885 # see if we actually can go there
2886 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2887 $ob = $obs[rand @obs];
2888 } else {
2889 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2890 }
2891 # else put us there anyways for now #d#
2892
2893 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2894 } else {
2895 ($path, $x, $y) = (undef, undef, undef);
2896 }
2897 }
2898
2899 my $map = eval {
2900 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2901
2902 if ($map) {
2903 $map = $map->customise_for ($self);
2904 $map = $check->($map, $x, $y, $self) if $check && $map;
2905 } else {
2906 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2907 }
2908
2909 $map
2910 };
2911
2912 if ($@) {
2913 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2914 LOG llevError | logBacktrace, Carp::longmess $@;
2915 }
2916
2917 if ($gen == $self->{_goto_generation}) {
2918 delete $self->{_goto_generation};
2919 $self->leave_link ($map, $x, $y);
2920 }
2921
2922 $done->($self) if $done;
2923 })->prio (1);
2924}
2925
2926=item $player_object->enter_exit ($exit_object)
2927
2928=cut
2929
2930sub parse_random_map_params {
2931 my ($spec) = @_;
2932
2933 my $rmp = { # defaults
2934 xsize => (cf::rndm 15, 40),
2935 ysize => (cf::rndm 15, 40),
2936 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2937 #layout => string,
795 } 2938 };
796}
797 2939
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2940 for (split /\n/, $spec) {
2941 my ($k, $v) = split /\s+/, $_, 2;
799 2942
2943 $rmp->{lc $k} = $v if (length $k) && (length $v);
2944 }
2945
2946 $rmp
2947}
2948
2949sub prepare_random_map {
2950 my ($exit) = @_;
2951
2952 # all this does is basically replace the /! path by
2953 # a new random map path (?random/...) with a seed
2954 # that depends on the exit object
2955
2956 my $rmp = parse_random_map_params $exit->msg;
2957
2958 if ($exit->map) {
2959 $rmp->{region} = $exit->region->name;
2960 $rmp->{origin_map} = $exit->map->path;
2961 $rmp->{origin_x} = $exit->x;
2962 $rmp->{origin_y} = $exit->y;
2963
2964 $exit->map->touch;
2965 }
2966
2967 $rmp->{random_seed} ||= $exit->random_seed;
2968
2969 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2970 my $md5 = Digest::MD5::md5_hex $data;
2971 my $meta = "$RANDOMDIR/$md5.meta";
2972
2973 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2974 aio_write $fh, 0, (length $data), $data, 0;
2975 undef $fh;
2976 aio_rename "$meta~", $meta;
2977
2978 my $slaying = "?random/$md5";
2979
2980 if ($exit->valid) {
2981 $exit->slaying ("?random/$md5");
2982 $exit->msg (undef);
2983 }
2984 }
2985}
2986
2987sub cf::object::player::enter_exit {
2988 my ($self, $exit) = @_;
2989
2990 return unless $self->type == cf::PLAYER;
2991
2992 $self->enter_link;
2993
2994 (async {
2995 $Coro::current->{desc} = "enter_exit";
2996
2997 unless (eval {
2998 $self->deactivate_recursive; # just to be sure
2999
3000 my $map = cf::map::normalise $exit->slaying, $exit->map;
3001 my $x = $exit->stats->hp;
3002 my $y = $exit->stats->sp;
3003
3004 # special map handling
3005 my $slaying = $exit->slaying;
3006
3007 # special map handling
3008 if ($slaying eq "/!") {
3009 my $guard = cf::lock_acquire "exit_prepare:$exit";
3010
3011 prepare_random_map $exit
3012 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3013
3014 $map = $exit->slaying;
3015
3016 } elsif ($slaying eq '!up') {
3017 $map = $exit->map->tile_path (cf::TILE_UP);
3018 $x = $exit->x;
3019 $y = $exit->y;
3020
3021 } elsif ($slaying eq '!down') {
3022 $map = $exit->map->tile_path (cf::TILE_DOWN);
3023 $x = $exit->x;
3024 $y = $exit->y;
3025 }
3026
3027 $self->goto ($map, $x, $y);
3028
3029 # if exit is damned, update players death & WoR home-position
3030 $self->contr->savebed ($map, $x, $y)
3031 if $exit->flag (cf::FLAG_DAMNED);
3032
3033 1
3034 }) {
3035 $self->message ("Something went wrong deep within the deliantra server. "
3036 . "I'll try to bring you back to the map you were before. "
3037 . "Please report this to the dungeon master!",
3038 cf::NDI_UNIQUE | cf::NDI_RED);
3039
3040 error "ERROR in enter_exit: $@";
3041 $self->leave_link;
3042 }
3043 })->prio (1);
3044}
3045
3046=head3 cf::client
3047
3048=over 4
3049
3050=item $client->send_drawinfo ($text, $flags)
3051
3052Sends a drawinfo packet to the client. Circumvents output buffering so
3053should not be used under normal circumstances.
3054
3055=cut
3056
3057sub cf::client::send_drawinfo {
3058 my ($self, $text, $flags) = @_;
3059
3060 utf8::encode $text;
3061 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3062}
3063
3064=item $client->send_big_packet ($pkt)
3065
3066Like C<send_packet>, but tries to compress large packets, and fragments
3067them as required.
3068
3069=cut
3070
3071our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3072
3073sub cf::client::send_big_packet {
3074 my ($self, $pkt) = @_;
3075
3076 # try lzf for large packets
3077 $pkt = "lzf " . Compress::LZF::compress $pkt
3078 if 1024 <= length $pkt and $self->{can_lzf};
3079
3080 # split very large packets
3081 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3082 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3083 $pkt = "frag";
3084 }
3085
3086 $self->send_packet ($pkt);
3087}
3088
3089=item $client->send_msg ($channel, $msg, $color, [extra...])
3090
3091Send a drawinfo or msg packet to the client, formatting the msg for the
3092client if neccessary. C<$type> should be a string identifying the type of
3093the message, with C<log> being the default. If C<$color> is negative, suppress
3094the message unless the client supports the msg packet.
3095
3096=cut
3097
3098# non-persistent channels (usually the info channel)
3099our %CHANNEL = (
3100 "c/motd" => {
3101 id => "infobox",
3102 title => "MOTD",
3103 reply => undef,
3104 tooltip => "The message of the day",
3105 },
3106 "c/identify" => {
3107 id => "infobox",
3108 title => "Identify",
3109 reply => undef,
3110 tooltip => "Items recently identified",
3111 },
3112 "c/examine" => {
3113 id => "infobox",
3114 title => "Examine",
3115 reply => undef,
3116 tooltip => "Signs and other items you examined",
3117 },
3118 "c/shopinfo" => {
3119 id => "infobox",
3120 title => "Shop Info",
3121 reply => undef,
3122 tooltip => "What your bargaining skill tells you about the shop",
3123 },
3124 "c/book" => {
3125 id => "infobox",
3126 title => "Book",
3127 reply => undef,
3128 tooltip => "The contents of a note or book",
3129 },
3130 "c/lookat" => {
3131 id => "infobox",
3132 title => "Look",
3133 reply => undef,
3134 tooltip => "What you saw there",
3135 },
3136 "c/who" => {
3137 id => "infobox",
3138 title => "Players",
3139 reply => undef,
3140 tooltip => "Shows players who are currently online",
3141 },
3142 "c/body" => {
3143 id => "infobox",
3144 title => "Body Parts",
3145 reply => undef,
3146 tooltip => "Shows which body parts you posess and are available",
3147 },
3148 "c/statistics" => {
3149 id => "infobox",
3150 title => "Statistics",
3151 reply => undef,
3152 tooltip => "Shows your primary statistics",
3153 },
3154 "c/skills" => {
3155 id => "infobox",
3156 title => "Skills",
3157 reply => undef,
3158 tooltip => "Shows your experience per skill and item power",
3159 },
3160 "c/shopitems" => {
3161 id => "infobox",
3162 title => "Shop Items",
3163 reply => undef,
3164 tooltip => "Shows the items currently for sale in this shop",
3165 },
3166 "c/resistances" => {
3167 id => "infobox",
3168 title => "Resistances",
3169 reply => undef,
3170 tooltip => "Shows your resistances",
3171 },
3172 "c/pets" => {
3173 id => "infobox",
3174 title => "Pets",
3175 reply => undef,
3176 tooltip => "Shows information abotu your pets/a specific pet",
3177 },
3178 "c/perceiveself" => {
3179 id => "infobox",
3180 title => "Perceive Self",
3181 reply => undef,
3182 tooltip => "You gained detailed knowledge about yourself",
3183 },
3184 "c/uptime" => {
3185 id => "infobox",
3186 title => "Uptime",
3187 reply => undef,
3188 tooltip => "How long the server has been running since last restart",
3189 },
3190 "c/mapinfo" => {
3191 id => "infobox",
3192 title => "Map Info",
3193 reply => undef,
3194 tooltip => "Information related to the maps",
3195 },
3196 "c/party" => {
3197 id => "party",
3198 title => "Party",
3199 reply => "gsay ",
3200 tooltip => "Messages and chat related to your party",
3201 },
3202 "c/death" => {
3203 id => "death",
3204 title => "Death",
3205 reply => undef,
3206 tooltip => "Reason for and more info about your most recent death",
3207 },
3208 "c/say" => $SAY_CHANNEL,
3209 "c/chat" => $CHAT_CHANNEL,
3210);
3211
3212sub cf::client::send_msg {
3213 my ($self, $channel, $msg, $color, @extra) = @_;
3214
3215 $msg = $self->pl->expand_cfpod ($msg)
3216 unless $color & cf::NDI_VERBATIM;
3217
3218 $color &= cf::NDI_CLIENT_MASK; # just in case...
3219
3220 # check predefined channels, for the benefit of C
3221 if ($CHANNEL{$channel}) {
3222 $channel = $CHANNEL{$channel};
3223
3224 $self->ext_msg (channel_info => $channel);
3225 $channel = $channel->{id};
3226
3227 } elsif (ref $channel) {
3228 # send meta info to client, if not yet sent
3229 unless (exists $self->{channel}{$channel->{id}}) {
3230 $self->{channel}{$channel->{id}} = $channel;
3231 $self->ext_msg (channel_info => $channel);
3232 }
3233
3234 $channel = $channel->{id};
3235 }
3236
3237 return unless @extra || length $msg;
3238
3239 # default colour, mask it out
3240 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3241 if $color & cf::NDI_DEF;
3242
3243 my $pkt = "msg "
3244 . $self->{json_coder}->encode (
3245 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3246 );
3247
3248 $self->send_big_packet ($pkt);
3249}
3250
3251=item $client->ext_msg ($type, @msg)
3252
800Sends an ext reply to the player. 3253Sends an ext event to the client.
801 3254
802=cut 3255=cut
803 3256
804sub cf::player::ext_reply($$$%) { 3257sub cf::client::ext_msg($$@) {
805 my ($self, $id, %msg) = @_; 3258 my ($self, $type, @msg) = @_;
806 3259
807 $msg{msgid} = $id; 3260 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
808
809 $self->send ("ext " . to_json \%msg);
810} 3261}
3262
3263=item $success = $client->query ($flags, "text", \&cb)
3264
3265Queues a query to the client, calling the given callback with
3266the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3267C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3268
3269Queries can fail, so check the return code. Or don't, as queries will
3270become reliable at some point in the future.
3271
3272=cut
3273
3274sub cf::client::query {
3275 my ($self, $flags, $text, $cb) = @_;
3276
3277 return unless $self->state == ST_PLAYING
3278 || $self->state == ST_SETUP
3279 || $self->state == ST_CUSTOM;
3280
3281 $self->state (ST_CUSTOM);
3282
3283 utf8::encode $text;
3284 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3285
3286 $self->send_packet ($self->{query_queue}[0][0])
3287 if @{ $self->{query_queue} } == 1;
3288
3289 1
3290}
3291
3292cf::client->attach (
3293 on_connect => sub {
3294 my ($ns) = @_;
3295
3296 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3297 },
3298 on_reply => sub {
3299 my ($ns, $msg) = @_;
3300
3301 # this weird shuffling is so that direct followup queries
3302 # get handled first
3303 my $queue = delete $ns->{query_queue}
3304 or return; # be conservative, not sure how that can happen, but we saw a crash here
3305
3306 (shift @$queue)->[1]->($msg);
3307 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3308
3309 push @{ $ns->{query_queue} }, @$queue;
3310
3311 if (@{ $ns->{query_queue} } == @$queue) {
3312 if (@$queue) {
3313 $ns->send_packet ($ns->{query_queue}[0][0]);
3314 } else {
3315 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3316 }
3317 }
3318 },
3319 on_exticmd => sub {
3320 my ($ns, $buf) = @_;
3321
3322 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3323
3324 if (ref $msg) {
3325 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3326
3327 if (my $cb = $EXTIACMD{$type}) {
3328 $cb->(
3329 $ns,
3330 sub {
3331 $ns->ext_msg ("reply-$reply", @_)
3332 if $reply;
3333 },
3334 @payload
3335 );
3336 } else {
3337 my @reply;
3338
3339 if (my $cb = $EXTICMD{$type}) {
3340 @reply = $cb->($ns, @payload);
3341 }
3342
3343 $ns->ext_msg ("reply-$reply", @reply)
3344 if $reply;
3345 }
3346 } else {
3347 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3348 }
3349
3350 cf::override;
3351 },
3352);
3353
3354=item $client->async (\&cb)
3355
3356Create a new coroutine, running the specified callback. The coroutine will
3357be automatically cancelled when the client gets destroyed (e.g. on logout,
3358or loss of connection).
3359
3360=cut
3361
3362sub cf::client::async {
3363 my ($self, $cb) = @_;
3364
3365 my $coro = &Coro::async ($cb);
3366
3367 $coro->on_destroy (sub {
3368 delete $self->{_coro}{$coro+0};
3369 });
3370
3371 $self->{_coro}{$coro+0} = $coro;
3372
3373 $coro
3374}
3375
3376cf::client->attach (
3377 on_client_destroy => sub {
3378 my ($ns) = @_;
3379
3380 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3381 },
3382);
811 3383
812=back 3384=back
813 3385
814=cut
815
816#############################################################################
817 3386
818=head2 SAFE SCRIPTING 3387=head2 SAFE SCRIPTING
819 3388
820Functions that provide a safe environment to compile and execute 3389Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3390snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3391itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3392is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3393functions and methods that can be called is greatly reduced.
825 3394
826=cut 3395=cut
827 3396
828our $safe = new Safe "safe"; 3397our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3398our $safe_hole = new Safe::Hole;
830 3399
831$SIG{FPE} = 'IGNORE'; 3400$SIG{FPE} = 'IGNORE';
832 3401
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3402$safe->permit_only (Opcode::opset qw(
3403 :base_core :base_mem :base_orig :base_math :base_loop
3404 grepstart grepwhile mapstart mapwhile
3405 sort time
3406));
834 3407
835# here we export the classes and methods available to script code 3408# here we export the classes and methods available to script code
836 3409
837=pod 3410=pod
838 3411
839The following fucntions and emthods are available within a safe environment: 3412The following functions and methods are available within a safe environment:
840 3413
841 cf::object contr pay_amount pay_player 3414 cf::object
3415 contr pay_amount pay_player map x y force_find force_add destroy
3416 insert remove name archname title slaying race decrease split
3417 value
3418
842 cf::object::player player 3419 cf::object::player
843 cf::player peaceful 3420 player
3421
3422 cf::player
3423 peaceful
3424
3425 cf::map
3426 trigger
844 3427
845=cut 3428=cut
846 3429
847for ( 3430for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3431 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3432 insert remove inv nrof name archname title slaying race
3433 decrease split destroy change_exp value msg lore send_msg)],
849 ["cf::object::player" => qw(player)], 3434 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3435 ["cf::player" => qw(peaceful send_msg)],
3436 ["cf::map" => qw(trigger)],
851) { 3437) {
852 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3438 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3439 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3440 for @funs;
856} 3441}
857 3442
872 3457
873 my $qcode = $code; 3458 my $qcode = $code;
874 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3459 $qcode =~ s/"/‟/g; # not allowed in #line filenames
875 $qcode =~ s/\n/\\n/g; 3460 $qcode =~ s/\n/\\n/g;
876 3461
3462 %vars = (_dummy => 0) unless %vars;
3463
3464 my @res;
877 local $_; 3465 local $_;
878 local @safe::cf::_safe_eval_args = values %vars;
879 3466
880 my $eval = 3467 my $eval =
881 "do {\n" 3468 "do {\n"
882 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3469 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
883 . "#line 0 \"{$qcode}\"\n" 3470 . "#line 0 \"{$qcode}\"\n"
884 . $code 3471 . $code
885 . "\n}" 3472 . "\n}"
886 ; 3473 ;
887 3474
3475 if ($CFG{safe_eval}) {
888 sub_generation_inc; 3476 sub_generation_inc;
3477 local @safe::cf::_safe_eval_args = values %vars;
889 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3478 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
890 sub_generation_inc; 3479 sub_generation_inc;
3480 } else {
3481 local @cf::_safe_eval_args = values %vars;
3482 @res = wantarray ? eval eval : scalar eval $eval;
3483 }
891 3484
892 if ($@) { 3485 if ($@) {
893 warn "$@"; 3486 warn "$@",
894 warn "while executing safe code '$code'\n"; 3487 "while executing safe code '$code'\n",
895 warn "with arguments " . (join " ", %vars) . "\n"; 3488 "with arguments " . (join " ", %vars) . "\n";
896 } 3489 }
897 3490
898 wantarray ? @res : $res[0] 3491 wantarray ? @res : $res[0]
899} 3492}
900 3493
914=cut 3507=cut
915 3508
916sub register_script_function { 3509sub register_script_function {
917 my ($fun, $cb) = @_; 3510 my ($fun, $cb) = @_;
918 3511
919 no strict 'refs'; 3512 $fun = "safe::$fun" if $CFG{safe_eval};
920 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3513 *$fun = $safe_hole->wrap ($cb);
921} 3514}
922 3515
923=back 3516=back
924 3517
925=cut 3518=cut
926 3519
927############################################################################# 3520#############################################################################
3521# the server's init and main functions
928 3522
929=head2 EXTENSION DATABASE SUPPORT 3523our %FACEHASH; # hash => idx, #d# HACK for http server
930 3524
931Crossfire maintains a very simple database for extension use. It can 3525# internal api, not fianlised
932currently store anything that can be serialised using Storable, which 3526sub set_face {
933excludes objects. 3527 my ($name, $type, $data) = @_;
934 3528
935The parameter C<$family> should best start with the name of the extension 3529 my $idx = cf::face::find $name;
936using it, it should be unique.
937 3530
938=over 4 3531 if ($idx) {
3532 delete $FACEHASH{cf::face::get_chksum $idx};
3533 } else {
3534 $idx = cf::face::alloc $name;
3535 }
939 3536
940=item $hashref = cf::db_get $family 3537 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
941 3538
942Return a hashref for use by the extension C<$family>, which can be 3539 cf::face::set_type $idx, $type;
943modified. After modifications, you have to call C<cf::db_dirty> or 3540 cf::face::set_data $idx, 0, $data, $hash;
944C<cf::db_sync>. 3541 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3542 $FACEHASH{$hash} = $idx;#d#
945 3543
946=item $value = cf::db_get $family => $key 3544 $idx
3545}
947 3546
948Returns a single value from the database 3547sub load_facedata($) {
3548 my ($path) = @_;
949 3549
950=item cf::db_put $family => $hashref 3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
951 3553
952Stores the given family hashref into the database. Updates are delayed, if 3554 my $enc = JSON::XS->new->utf8->canonical->relaxed;
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954 3555
955=item cf::db_put $family => $key => $value 3556 trace "loading facedata from $path\n";
956 3557
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3558 my $facedata = decode_storable load_file $path;
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959 3559
960=item cf::db_dirty 3560 $facedata->{version} == 2
3561 or cf::cleanup "$path: version mismatch, cannot proceed.";
961 3562
962Marks the database as dirty, to be updated at a later time. 3563 cf::cede_to_tick;
963 3564
964=item cf::db_sync 3565 {
3566 my $faces = delete $facedata->{faceinfo};
965 3567
966Immediately write the database to disk I<if it is dirty>. 3568 for my $face (sort keys %$faces) {
3569 my $info = $faces->{$face};
3570 my $idx = (cf::face::find $face) || cf::face::alloc $face;
967 3571
968=cut 3572 cf::face::set_visibility $idx, $info->{visibility};
3573 cf::face::set_magicmap $idx, $info->{magicmap};
3574 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3575 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3576 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3577 $FACEHASH{$info->{hash64}} = $idx;#d#
3578
3579 cf::cede_to_tick;
3580 }
3581
3582 while (my ($face, $info) = each %$faces) {
3583 next unless $info->{smooth};
3584
3585 my $idx = cf::face::find $face
3586 or next;
3587
3588 if (my $smooth = cf::face::find $info->{smooth}) {
3589 cf::face::set_smooth $idx, $smooth;
3590 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3591 } else {
3592 error "smooth face '$info->{smooth}' not found for face '$face'";
3593 }
3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 {
3600 my $anims = delete $facedata->{animinfo};
3601
3602 while (my ($anim, $info) = each %$anims) {
3603 cf::anim::set $anim, $info->{frames}, $info->{facings};
3604 cf::cede_to_tick;
3605 }
3606
3607 cf::anim::invalidate_all; # d'oh
3608 }
3609
3610 {
3611 my $res = delete $facedata->{resource};
3612
3613 while (my ($name, $info) = each %$res) {
3614 if (defined (my $type = $info->{type})) {
3615 # TODO: different hash - must free and use new index, or cache ixface data queue
3616 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3617
3618 cf::face::set_type $idx, $type;
3619 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3620 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3621 $FACEHASH{$info->{hash}} = $idx;#d#
3622 } else {
3623# $RESOURCE{$name} = $info; # unused
3624 }
3625
3626 cf::cede_to_tick;
3627 }
3628 }
3629
3630 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3631
3632 1
3633}
3634
3635register_exticmd fx_want => sub {
3636 my ($ns, $want) = @_;
3637
3638 while (my ($k, $v) = each %$want) {
3639 $ns->fx_want ($k, $v);
3640 }
3641};
3642
3643sub load_resource_file($) {
3644 my $guard = lock_acquire "load_resource_file";
3645
3646 my $status = load_resource_file_ $_[0];
3647 get_slot 0.1, 100;
3648 cf::arch::commit_load;
3649
3650 $status
3651}
3652
3653sub reload_exp_table {
3654 _reload_exp_table;
3655
3656 set_face "res/exp_table" => FT_RSRC,
3657 JSON::XS->new->utf8->canonical->encode (
3658 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3659 );
3660}
3661
3662sub reload_materials {
3663 _reload_materials;
3664}
3665
3666sub reload_regions {
3667 # HACK to clear player env face cache, we need some signal framework
3668 # for this (global event?)
3669 %ext::player_env::MUSIC_FACE_CACHE = ();
3670
3671 load_resource_file "$MAPDIR/regions"
3672 or die "unable to load regions file\n";
3673
3674 for (cf::region::list) {
3675 $_->{match} = qr/$_->{match}/
3676 if exists $_->{match};
3677 }
3678}
3679
3680sub reload_facedata {
3681 load_facedata "$DATADIR/facedata"
3682 or die "unable to load facedata\n";
3683}
3684
3685sub reload_archetypes {
3686 load_resource_file "$DATADIR/archetypes"
3687 or die "unable to load archetypes\n";
3688
3689 set_face "res/skill_info" => FT_RSRC,
3690 JSON::XS->new->utf8->canonical->encode (
3691 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3692 );
3693 set_face "res/spell_paths" => FT_RSRC,
3694 JSON::XS->new->utf8->canonical->encode (
3695 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3696 );
3697}
3698
3699sub reload_treasures {
3700 load_resource_file "$DATADIR/treasures"
3701 or die "unable to load treasurelists\n";
3702}
3703
3704sub reload_sound {
3705 trace "loading sound config from $DATADIR/sound\n";
3706
3707 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3708
3709 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3710 my $sound = $soundconf->{compat}[$_]
3711 or next;
3712
3713 my $face = cf::face::find "sound/$sound->[1]";
3714 cf::sound::set $sound->[0] => $face;
3715 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3716 }
3717
3718 while (my ($k, $v) = each %{$soundconf->{event}}) {
3719 my $face = cf::face::find "sound/$v";
3720 cf::sound::set $k => $face;
3721 }
3722}
3723
3724sub reload_resources {
3725 trace "reloading resource files...\n";
3726
3727 reload_materials;
3728 reload_facedata;
3729 reload_exp_table;
3730 reload_sound;
3731 reload_archetypes;
3732 reload_regions;
3733 reload_treasures;
3734
3735 trace "finished reloading resource files\n";
3736}
3737
3738sub reload_config {
3739 trace "reloading config file...\n";
3740
3741 my $config = load_file "$CONFDIR/config";
3742 utf8::decode $config;
3743 *CFG = decode_yaml $config;
3744
3745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3746
3747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3749
3750 if (exists $CFG{mlockall}) {
3751 eval {
3752 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3753 and die "WARNING: m(un)lockall failed: $!\n";
3754 };
3755 warn $@ if $@;
3756 }
3757}
3758
3759sub pidfile() {
3760 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3761 or die "$PIDFILE: $!";
3762 flock $fh, &Fcntl::LOCK_EX
3763 or die "$PIDFILE: flock: $!";
3764 $fh
3765}
3766
3767# make sure only one server instance is running at any one time
3768sub atomic {
3769 my $fh = pidfile;
3770
3771 my $pid = <$fh>;
3772 kill 9, $pid if $pid > 0;
3773
3774 seek $fh, 0, 0;
3775 print $fh $$;
3776}
3777
3778sub main_loop {
3779 trace "EV::loop starting\n";
3780 if (1) {
3781 EV::loop;
3782 }
3783 trace "EV::loop returned\n";
3784 goto &main_loop unless $REALLY_UNLOOP;
3785}
3786
3787sub main {
3788 cf::init_globals; # initialise logging
3789
3790 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3791 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3792 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3793 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3794
3795 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3796
3797 # we must not ever block the main coroutine
3798 $Coro::idle = sub {
3799 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3800 (async {
3801 $Coro::current->{desc} = "IDLE BUG HANDLER";
3802 EV::loop EV::LOOP_ONESHOT;
3803 })->prio (Coro::PRIO_MAX);
3804 };
3805
3806 evthread_start IO::AIO::poll_fileno;
3807
3808 cf::sync_job {
3809 cf::incloader::init ();
3810
3811 db_init;
3812
3813 cf::init_anim;
3814 cf::init_attackmess;
3815 cf::init_dynamic;
3816
3817 cf::load_settings;
3818
3819 reload_resources;
3820 reload_config;
3821
3822 cf::init_uuid;
3823 cf::init_signals;
3824 cf::init_skills;
3825
3826 cf::init_beforeplay;
3827
3828 atomic;
3829
3830 load_extensions;
3831
3832 utime time, time, $RUNTIMEFILE;
3833
3834 # no (long-running) fork's whatsoever before this point(!)
3835 use POSIX ();
3836 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3837
3838 cf::_post_init 0;
3839 };
3840
3841 cf::object::thawer::errors_are_fatal 0;
3842 info "parse errors in files are no longer fatal from this point on.\n";
3843
3844 AE::postpone {
3845 undef &main; # free gobs of memory :)
3846 };
3847
3848 goto &main_loop;
3849}
3850
3851#############################################################################
3852# initialisation and cleanup
3853
3854# install some emergency cleanup handlers
3855BEGIN {
3856 our %SIGWATCHER = ();
3857 for my $signal (qw(INT HUP TERM)) {
3858 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3859 cf::cleanup "SIG$signal";
3860 };
3861 }
3862}
3863
3864sub write_runtime_sync {
3865 my $t0 = AE::time;
3866
3867 # first touch the runtime file to show we are still running:
3868 # the fsync below can take a very very long time.
3869
3870 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3871
3872 my $guard = cf::lock_acquire "write_runtime";
3873
3874 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3875 or return;
3876
3877 my $value = $cf::RUNTIME + 90 + 10;
3878 # 10 is the runtime save interval, for a monotonic clock
3879 # 60 allows for the watchdog to kill the server.
3880
3881 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3882 and return;
3883
3884 # always fsync - this file is important
3885 aio_fsync $fh
3886 and return;
3887
3888 # touch it again to show we are up-to-date
3889 aio_utime $fh, undef, undef;
3890
3891 close $fh
3892 or return;
3893
3894 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3895 and return;
3896
3897 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3898
3899 1
3900}
3901
3902our $uuid_lock;
3903our $uuid_skip;
3904
3905sub write_uuid_sync($) {
3906 $uuid_skip ||= $_[0];
3907
3908 return if $uuid_lock;
3909 local $uuid_lock = 1;
3910
3911 my $uuid = "$LOCALDIR/uuid";
3912
3913 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3914 or return;
3915
3916 my $value = uuid_seq uuid_cur;
3917
3918 unless ($value) {
3919 info "cowardly refusing to write zero uuid value!\n";
3920 return;
3921 }
3922
3923 my $value = uuid_str $value + $uuid_skip;
3924 $uuid_skip = 0;
3925
3926 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3927 and return;
3928
3929 # always fsync - this file is important
3930 aio_fsync $fh
3931 and return;
3932
3933 close $fh
3934 or return;
3935
3936 aio_rename "$uuid~", $uuid
3937 and return;
3938
3939 trace "uuid file written ($value).\n";
3940
3941 1
3942
3943}
3944
3945sub write_uuid($$) {
3946 my ($skip, $sync) = @_;
3947
3948 $sync ? write_uuid_sync $skip
3949 : async { write_uuid_sync $skip };
3950}
3951
3952sub emergency_save() {
3953 my $freeze_guard = cf::freeze_mainloop;
3954
3955 info "emergency_perl_save: enter\n";
3956
3957 # this is a trade-off: we want to be very quick here, so
3958 # save all maps without fsync, and later call a global sync
3959 # (which in turn might be very very slow)
3960 local $USE_FSYNC = 0;
3961
3962 cf::sync_job {
3963 cf::write_runtime_sync; # external watchdog should not bark
3964
3965 # use a peculiar iteration method to avoid tripping on perl
3966 # refcount bugs in for. also avoids problems with players
3967 # and maps saved/destroyed asynchronously.
3968 info "emergency_perl_save: begin player save\n";
3969 for my $login (keys %cf::PLAYER) {
3970 my $pl = $cf::PLAYER{$login} or next;
3971 $pl->valid or next;
3972 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3973 $pl->save;
3974 }
3975 info "emergency_perl_save: end player save\n";
3976
3977 cf::write_runtime_sync; # external watchdog should not bark
3978
3979 info "emergency_perl_save: begin map save\n";
3980 for my $path (keys %cf::MAP) {
3981 my $map = $cf::MAP{$path} or next;
3982 $map->valid or next;
3983 $map->save;
3984 }
3985 info "emergency_perl_save: end map save\n";
3986
3987 cf::write_runtime_sync; # external watchdog should not bark
3988
3989 info "emergency_perl_save: begin database checkpoint\n";
3990 BDB::db_env_txn_checkpoint $DB_ENV;
3991 info "emergency_perl_save: end database checkpoint\n";
3992
3993 info "emergency_perl_save: begin write uuid\n";
3994 write_uuid_sync 1;
3995 info "emergency_perl_save: end write uuid\n";
3996
3997 cf::write_runtime_sync; # external watchdog should not bark
3998
3999 trace "emergency_perl_save: syncing database to disk";
4000 BDB::db_env_txn_checkpoint $DB_ENV;
4001
4002 info "emergency_perl_save: starting sync\n";
4003 IO::AIO::aio_sync sub {
4004 info "emergency_perl_save: finished sync\n";
4005 };
4006
4007 cf::write_runtime_sync; # external watchdog should not bark
4008
4009 trace "emergency_perl_save: flushing outstanding aio requests";
4010 while (IO::AIO::nreqs || BDB::nreqs) {
4011 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4012 }
4013
4014 cf::write_runtime_sync; # external watchdog should not bark
4015 };
4016
4017 info "emergency_perl_save: leave\n";
4018}
4019
4020sub post_cleanup {
4021 my ($make_core) = @_;
4022
4023 IO::AIO::flush;
4024
4025 error Carp::longmess "post_cleanup backtrace"
4026 if $make_core;
4027
4028 my $fh = pidfile;
4029 unlink $PIDFILE if <$fh> == $$;
4030}
4031
4032# a safer delete_package, copied from Symbol
4033sub clear_package($) {
4034 my $pkg = shift;
4035
4036 # expand to full symbol table name if needed
4037 unless ($pkg =~ /^main::.*::$/) {
4038 $pkg = "main$pkg" if $pkg =~ /^::/;
4039 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4040 $pkg .= '::' unless $pkg =~ /::$/;
4041 }
4042
4043 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4044 my $stem_symtab = *{$stem}{HASH};
4045
4046 defined $stem_symtab and exists $stem_symtab->{$leaf}
4047 or return;
4048
4049 # clear all symbols
4050 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4051 for my $name (keys %$leaf_symtab) {
4052 _gv_clear *{"$pkg$name"};
4053# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4054 }
4055}
4056
4057sub do_reload_perl() {
4058 # can/must only be called in main
4059 unless (in_main) {
4060 error "can only reload from main coroutine";
4061 return;
4062 }
4063
4064 return if $RELOAD++;
4065
4066 my $t1 = AE::time;
4067
4068 while ($RELOAD) {
4069 cf::get_slot 0.1, -1, "reload_perl";
4070 info "perl_reload: reloading...";
4071
4072 trace "perl_reload: entering sync_job";
4073
4074 cf::sync_job {
4075 #cf::emergency_save;
4076
4077 trace "perl_reload: cancelling all extension coros";
4078 $_->cancel for values %EXT_CORO;
4079 %EXT_CORO = ();
4080
4081 trace "perl_reload: removing commands";
4082 %COMMAND = ();
4083
4084 trace "perl_reload: removing ext/exti commands";
4085 %EXTCMD = ();
4086 %EXTICMD = ();
4087
4088 trace "perl_reload: unloading/nuking all extensions";
4089 for my $pkg (@EXTS) {
4090 trace "... unloading $pkg";
4091
4092 if (my $cb = $pkg->can ("unload")) {
4093 eval {
4094 $cb->($pkg);
4095 1
4096 } or error "$pkg unloaded, but with errors: $@";
4097 }
4098
4099 trace "... clearing $pkg";
4100 clear_package $pkg;
4101 }
4102
4103 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4104 while (my ($k, $v) = each %INC) {
4105 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4106
4107 trace "... unloading $k";
4108 delete $INC{$k};
4109
4110 $k =~ s/\.pm$//;
4111 $k =~ s/\//::/g;
4112
4113 if (my $cb = $k->can ("unload_module")) {
4114 $cb->();
4115 }
4116
4117 clear_package $k;
4118 }
4119
4120 trace "perl_reload: getting rid of safe::, as good as possible";
4121 clear_package "safe::$_"
4122 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4123
4124 trace "perl_reload: unloading cf.pm \"a bit\"";
4125 delete $INC{"cf.pm"};
4126 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4127
4128 # don't, removes xs symbols, too,
4129 # and global variables created in xs
4130 #clear_package __PACKAGE__;
4131
4132 info "perl_reload: unload completed, starting to reload now";
4133
4134 trace "perl_reload: reloading cf.pm";
4135 require cf;
4136 cf::_connect_to_perl_1;
4137
4138 trace "perl_reload: loading config and database again";
4139 cf::reload_config;
4140
4141 trace "perl_reload: loading extensions";
4142 cf::load_extensions;
4143
4144 if ($REATTACH_ON_RELOAD) {
4145 trace "perl_reload: reattaching attachments to objects/players";
4146 _global_reattach; # objects, sockets
4147 trace "perl_reload: reattaching attachments to maps";
4148 reattach $_ for values %MAP;
4149 trace "perl_reload: reattaching attachments to players";
4150 reattach $_ for values %PLAYER;
4151 }
4152
4153 cf::_post_init 1;
4154
4155 trace "perl_reload: leaving sync_job";
4156
4157 1
4158 } or do {
4159 error $@;
4160 cf::cleanup "perl_reload: error, exiting.";
4161 };
4162
4163 --$RELOAD;
4164 }
4165
4166 $t1 = AE::time - $t1;
4167 info "perl_reload: completed in ${t1}s\n";
4168};
4169
4170our $RELOAD_WATCHER; # used only during reload
4171
4172sub reload_perl() {
4173 # doing reload synchronously and two reloads happen back-to-back,
4174 # coro crashes during coro_state_free->destroy here.
4175
4176 $RELOAD_WATCHER ||= cf::async {
4177 Coro::AIO::aio_wait cache_extensions;
4178
4179 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4180 do_reload_perl;
4181 undef $RELOAD_WATCHER;
4182 };
4183 };
4184}
4185
4186register_command "reload" => sub {
4187 my ($who, $arg) = @_;
4188
4189 if ($who->flag (FLAG_WIZ)) {
4190 $who->message ("reloading server.");
4191 async {
4192 $Coro::current->{desc} = "perl_reload";
4193 reload_perl;
4194 };
4195 }
4196};
4197
4198#############################################################################
4199
4200my $bug_warning = 0;
4201
4202sub wait_for_tick() {
4203 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4204
4205 $WAIT_FOR_TICK->wait;
4206}
4207
4208sub wait_for_tick_begin() {
4209 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4210
4211 my $signal = new Coro::Signal;
4212 push @WAIT_FOR_TICK_BEGIN, $signal;
4213 $signal->wait;
4214}
4215
4216sub tick {
4217 if ($Coro::current != $Coro::main) {
4218 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4219 unless ++$bug_warning > 10;
4220 return;
4221 }
4222
4223 cf::one_tick; # one server iteration
4224
4225 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4226
4227 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4228 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4229 Coro::async_pool {
4230 $Coro::current->{desc} = "runtime saver";
4231 write_runtime_sync
4232 or error "ERROR: unable to write runtime file: $!";
4233 };
4234 }
4235
4236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4237 $sig->send;
4238 }
4239 $WAIT_FOR_TICK->broadcast;
4240
4241 $LOAD = ($NOW - $TICK_START) / $TICK;
4242 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4243
4244 if (0) {
4245 if ($NEXT_TICK) {
4246 my $jitter = $TICK_START - $NEXT_TICK;
4247 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4248 debug "jitter $JITTER\n";#d#
4249 }
4250 }
4251}
969 4252
970{ 4253{
971 my $db; 4254 # configure BDB
972 my $path = cf::localdir . "/database.pst"; 4255 info "initialising database";
973 4256
974 sub db_load() { 4257 BDB::min_parallel 16;
975 warn "loading database $path\n";#d# remove later 4258 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 4259 #$AnyEvent::BDB::WATCHER->priority (1);
977 }
978 4260
979 my $pid; 4261 unless ($DB_ENV) {
4262 $DB_ENV = BDB::db_env_create;
4263 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4264 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4265 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4266 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4267 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 4268
981 sub db_save() { 4269 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 4270 eval {
1018 $db->{$_[0]} = $_[1]; 4271 BDB::db_env_open
1019 } 4272 $DB_ENV,
1020 db_dirty; 4273 $BDBDIR,
1021 } 4274 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4275 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4276 0666;
1022 4277
1023 attach_global 4278 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub cfg_load {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040}
1041
1042sub main {
1043 cfg_load;
1044 db_load;
1045 load_extensions;
1046 Event::loop;
1047}
1048
1049#############################################################################
1050# initialisation
1051
1052sub _perl_reload(&) {
1053 my ($msg) = @_;
1054
1055 $msg->("reloading...");
1056
1057 eval {
1058 # cancel all watchers
1059 $_->cancel for Event::all_watchers;
1060
1061 # unload all extensions
1062 for (@exts) {
1063 $msg->("unloading <$_>");
1064 unload_extension $_;
1065 }
1066
1067 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070
1071 $msg->("removing <$k>");
1072 delete $INC{$k};
1073
1074 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g;
1076
1077 if (my $cb = $k->can ("unload_module")) {
1078 $cb->();
1079 } 4279 };
1080 4280
1081 Symbol::delete_package $k; 4281 cf::cleanup "db_env_open(db): $@" if $@;
1082 } 4282 };
4283 }
1083 4284
1084 # sync database to disk 4285 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1085 cf::db_sync; 4286 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1086
1087 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1090
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit"
1095 delete $INC{"cf.pm"};
1096
1097 # don't, removes xs symbols, too,
1098 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__;
1100
1101 # reload cf.pm
1102 $msg->("reloading cf.pm");
1103 require cf;
1104
1105 # load config and database again
1106 cf::cfg_load;
1107 cf::db_load;
1108
1109 # load extensions
1110 $msg->("load extensions");
1111 cf::load_extensions;
1112
1113 # reattach attachments to objects
1114 $msg->("reattach");
1115 _global_reattach;
1116 }; 4287 };
1117 $msg->($@) if $@; 4288 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1118 4289 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1119 $msg->("reloaded");
1120};
1121
1122sub perl_reload() {
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 }; 4290 };
1127} 4291 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4292 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4293 };
1128 4294
1129register_command "perl-reload", 0, sub { 4295 info "database initialised";
4296}
4297
4298{
4299 # configure IO::AIO
4300
4301 info "initialising aio";
4302 IO::AIO::min_parallel 8;
4303 IO::AIO::max_poll_time $TICK * 0.1;
4304 undef $AnyEvent::AIO::WATCHER;
4305 info "aio initialised";
4306}
4307
4308our $_log_backtrace;
4309our $_log_backtrace_last;
4310
4311sub _log_backtrace {
1130 my ($who, $arg) = @_; 4312 my ($msg, @addr) = @_;
1131 4313
1132 if ($who->flag (FLAG_WIZ)) { 4314 $msg =~ s/\n$//;
1133 _perl_reload { 4315
1134 warn $_[0]; 4316 if ($_log_backtrace_last eq $msg) {
1135 $who->message ($_[0]); 4317 LOG llevInfo, "[ABT] $msg\n";
4318 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4319 # limit the # of concurrent backtraces
4320 } elsif ($_log_backtrace < 2) {
4321 $_log_backtrace_last = $msg;
4322 ++$_log_backtrace;
4323 my $perl_bt = Carp::longmess $msg;
4324 async {
4325 $Coro::current->{desc} = "abt $msg";
4326
4327 my @bt = fork_call {
4328 @addr = map { sprintf "%x", $_ } @addr;
4329 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4330 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4331 or die "addr2line: $!";
4332
4333 my @funcs;
4334 my @res = <$fh>;
4335 chomp for @res;
4336 while (@res) {
4337 my ($func, $line) = splice @res, 0, 2, ();
4338 push @funcs, "[$func] $line";
4339 }
4340
4341 @funcs
4342 };
4343
4344 LOG llevInfo, "[ABT] $perl_bt\n";
4345 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4346 LOG llevInfo, "[ABT] $_\n" for @bt;
4347 --$_log_backtrace;
1136 }; 4348 };
1137 } 4349 } else {
1138}; 4350 LOG llevInfo, "[ABT] $msg\n";
1139 4351 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR;
1143
1144$TICK_WATCHER = Event->timer (
1145 prio => 1,
1146 at => $NEXT_TICK || 1,
1147 cb => sub {
1148 cf::server_tick; # one server iteration
1149
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK;
1152
1153 # if we are delayed by four ticks, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155
1156 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start;
1158 }, 4352 }
1159); 4353}
4354
4355# load additional modules
4356require "cf/$_.pm" for @EXTRA_MODULES;
4357cf::_connect_to_perl_2;
4358
4359END { cf::emergency_save }
1160 4360
11611 43611
1162 4362

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