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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.75 by root, Mon Oct 2 00:22:01 2006 UTC vs.
Revision 1.388 by root, Thu Oct 18 02:56:13 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
29 89
30our %CFG; 90our %CFG;
31 91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
32############################################################################# 123#############################################################################
33 124
34=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
35 126
36=over 4 127=over 4
37 128
38=item $cf::LIBDIR 129=item $cf::UPTIME
39 130
40The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
42 150
43=item $cf::TICK 151=item $cf::TICK
44 152
45The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
46 164
47=item %cf::CFG 165=item %cf::CFG
48 166
49Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
50from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
51 181
52=back 182=back
53 183
54=cut 184=cut
55 185
56BEGIN { 186BEGIN {
57 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 188 my $msg = join "", @_;
189
59 $msg .= "\n" 190 $msg .= "\n"
60 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
61 192
62 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
63 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
64 }; 196 };
65} 197}
66 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 206
69# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 208# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
72 no strict 'refs'; 216 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 218}
75 219
76$Event::DIED = sub { 220$Event::DIED = sub {
77 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
78}; 222};
79 223
80my %ext_pkg; 224#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 225
86=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
87 227
88=over 4 228=over 4
89 229
90=cut 230=item dumpval $ref
91 231
92use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
93 252
94=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
95 254
96Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
97 256
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
106 258
107Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
108 260
109=cut 261=cut
110 262
111sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
113 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
452 Event::one_event;
453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
462
463 wantarray ? @res : $res[0]
464 } else {
465 # we are in another coroutine, how wonderful, everything just works
466
467 $job->()
468 }
469}
470
471=item $coro = cf::async_ext { BLOCK }
472
473Like async, but this coro is automatically being canceled when the
474extension calling this is being unloaded.
475
476=cut
477
478sub async_ext(&) {
479 my $cb = shift;
480
481 my $coro = &Coro::async ($cb);
482
483 $coro->on_destroy (sub {
484 delete $EXT_CORO{$coro+0};
485 });
486 $EXT_CORO{$coro+0} = $coro;
487
488 $coro
489}
490
491=item fork_call { }, $args
492
493Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
497
498=cut
499
500sub fork_call(&@) {
501 my ($cb, @args) = @_;
502
503 # we seemingly have to make a local copy of the whole thing,
504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
506
507 my @res = Coro::Util::fork_eval {
508 reset_signals;
509 &$cb
510 }, @args;
511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 651}
115 652
116=back 653=back
117 654
118=cut 655=cut
119 656
120############################################################################# 657#############################################################################
121 658
122=head2 EVENTS AND OBJECT ATTACHMENTS 659=head2 ATTACHABLE OBJECTS
660
661Many objects in crossfire are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods.
664
665In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT).
123 668
124=over 4 669=over 4
125 670
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
139 672
140=item $map->detach ($attachment) 673=item $attachable->detach ($attachment)
141 674
142Attach/detach a pre-registered attachment to a map. 675Attach/detach a pre-registered attachment to a specific object and give it
676the specified key/value pairs as arguments.
143 677
144=item $bool = $object->attached ($name) 678Example, attach a minesweeper attachment to the given object, making it a
67910x10 minesweeper game:
145 680
146=item $bool = $player->attached ($name) 681 $obj->attach (minesweeper => width => 10, height => 10);
147 682
148=item $bool = $map->attached ($name) 683=item $bool = $attachable->attached ($name)
149 684
150Checks wether the named attachment is currently attached to the object. 685Checks wether the named attachment is currently attached to the object.
151 686
152=item cf::attach_global ... 687=item cf::CLASS->attach ...
153 688
154Attach handlers for global events. 689=item cf::CLASS->detach ...
155 690
156This and all following C<attach_*>-functions expect any number of the 691Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 692CLASS. See the next function for an explanation of its arguments.
693
694You can attach to global events by using the C<cf::global> class.
695
696Example, log all player logins:
697
698 cf::player->attach (
699 on_login => sub {
700 my ($pl) = @_;
701 ...
702 },
703 );
704
705Example, attach to the jeweler skill:
706
707 cf::object->attach (
708 type => cf::SKILL,
709 subtype => cf::SK_JEWELER,
710 on_use_skill => sub {
711 my ($sk, $ob, $part, $dir, $msg) = @_;
712 ...
713 },
714 );
715
716=item cf::CLASS::attachment $name, ...
717
718Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment.
720
721Some classes such as crossfire maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name.
723
724These calls expect any number of the following handler/hook descriptions:
158 725
159=over 4 726=over 4
160 727
161=item prio => $number 728=item prio => $number
162 729
164by another C<prio> setting). Lower priority handlers get executed 731by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 732earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 733registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 734unless you know what you are doing.
168 735
736=item type => $type
737
738(Only for C<< cf::object->attach >> calls), limits the attachment to the
739given type of objects only (the additional parameter C<subtype> can be
740used to further limit to the given subtype).
741
169=item on_I<event> => \&cb 742=item on_I<event> => \&cb
170 743
171Call the given code reference whenever the named event happens (event is 744Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 745something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 746handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 755package and register them. Only handlers for eevents supported by the
183object/class are recognised. 756object/class are recognised.
184 757
185=back 758=back
186 759
187=item cf::attach_to_type $object_type, $subtype, ... 760Example, define an attachment called "sockpuppet" that calls the given
761event handler when a monster attacks:
188 762
189Attach handlers for a specific object type (e.g. TRANSPORT) and 763 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 764 on_skill_attack => sub {
191type. 765 my ($self, $victim) = @_;
192 766 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 767 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 768 }
414}
415 769
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 770=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 771
442Just because you have a perl object does not mean that the corresponding 772Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 773C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 774valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 775can be used to test for existence of the C object part without causing an
446exception. 776exception.
447 777
778=cut
779
780# the following variables are defined in .xs and must not be re-created
781our @CB_GLOBAL = (); # registry for all global events
782our @CB_ATTACHABLE = (); # registry for all attachables
783our @CB_OBJECT = (); # all objects (should not be used except in emergency)
784our @CB_PLAYER = ();
785our @CB_CLIENT = ();
786our @CB_TYPE = (); # registry for type (cf-object class) based events
787our @CB_MAP = ();
788
789my %attachment;
790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
797sub _attach_cb($$$$) {
798 my ($registry, $event, $prio, $cb) = @_;
799
800 use sort 'stable';
801
802 $cb = [$prio, $cb];
803
804 @{$registry->[$event]} = sort
805 { $a->[0] cmp $b->[0] }
806 @{$registry->[$event] || []}, $cb;
807}
808
809# hack
810my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
811
812# attach handles attaching event callbacks
813# the only thing the caller has to do is pass the correct
814# registry (== where the callback attaches to).
815sub _attach {
816 my ($registry, $klass, @arg) = @_;
817
818 my $object_type;
819 my $prio = 0;
820 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
821
822 #TODO: get rid of this hack
823 if ($attachable_klass{$klass}) {
824 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
825 }
826
827 while (@arg) {
828 my $type = shift @arg;
829
830 if ($type eq "prio") {
831 $prio = shift @arg;
832
833 } elsif ($type eq "type") {
834 $object_type = shift @arg;
835 $registry = $CB_TYPE[$object_type] ||= [];
836
837 } elsif ($type eq "subtype") {
838 defined $object_type or Carp::croak "subtype specified without type";
839 my $object_subtype = shift @arg;
840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
841
842 } elsif ($type eq "package") {
843 my $pkg = shift @arg;
844
845 while (my ($name, $id) = each %cb_id) {
846 if (my $cb = $pkg->can ($name)) {
847 _attach_cb $registry, $id, $prio, $cb;
848 }
849 }
850
851 } elsif (exists $cb_id{$type}) {
852 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
853
854 } elsif (ref $type) {
855 warn "attaching objects not supported, ignoring.\n";
856
857 } else {
858 shift @arg;
859 warn "attach argument '$type' not supported, ignoring.\n";
860 }
861 }
862}
863
864sub _object_attach {
865 my ($obj, $name, %arg) = @_;
866
867 return if exists $obj->{_attachment}{$name};
868
869 if (my $attach = $attachment{$name}) {
870 my $registry = $obj->registry;
871
872 for (@$attach) {
873 my ($klass, @attach) = @$_;
874 _attach $registry, $klass, @attach;
875 }
876
877 $obj->{$name} = \%arg;
878 } else {
879 warn "object uses attachment '$name' which is not available, postponing.\n";
880 }
881
882 $obj->{_attachment}{$name} = undef;
883}
884
885sub cf::attachable::attach {
886 if (ref $_[0]) {
887 _object_attach @_;
888 } else {
889 _attach shift->_attach_registry, @_;
890 }
891 _recalc_want;
892};
893
894# all those should be optimised
895sub cf::attachable::detach {
896 my ($obj, $name) = @_;
897
898 if (ref $obj) {
899 delete $obj->{_attachment}{$name};
900 reattach ($obj);
901 } else {
902 Carp::croak "cannot, currently, detach class attachments";
903 }
904 _recalc_want;
905};
906
907sub cf::attachable::attached {
908 my ($obj, $name) = @_;
909
910 exists $obj->{_attachment}{$name}
911}
912
913for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
914 eval "#line " . __LINE__ . " 'cf.pm'
915 sub cf::\L$klass\E::_attach_registry {
916 (\\\@CB_$klass, KLASS_$klass)
917 }
918
919 sub cf::\L$klass\E::attachment {
920 my \$name = shift;
921
922 \$attachment{\$name} = [[KLASS_$klass, \@_]];
923 }
924 ";
925 die if $@;
926}
927
928our $override;
929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
930
931sub override {
932 $override = 1;
933 @INVOKE_RESULTS = (@_);
934}
935
936sub do_invoke {
937 my $event = shift;
938 my $callbacks = shift;
939
940 @INVOKE_RESULTS = ();
941
942 local $override;
943
944 for (@$callbacks) {
945 eval { &{$_->[1]} };
946
947 if ($@) {
948 warn "$@";
949 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
950 override;
951 }
952
953 return 1 if $override;
954 }
955
956 0
957}
958
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
960
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962
963Generate an object-specific event with the given arguments.
964
965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
966removed in future versions), and there is no public API to access override
967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
968
448=back 969=back
449 970
450=cut 971=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 972
456############################################################################# 973#############################################################################
457# object support 974# object support
458 975
459sub instantiate { 976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
460 my ($obj, $data) = @_; 1010 my ($ob1, $ob2) = @_;
461 1011
462 $data = from_json $data; 1012 ++$SLOW_MERGES;#d#
463 1013
464 for (@$data) { 1014 # we do the slow way here
465 my ($name, $args) = @$_; 1015 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1016}
470 1017
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1018sub reattach {
1019 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023
474 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
475 1025
476 @$registry = (); 1026 @$registry = ();
477 1027
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1028 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1029
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1030 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1031 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1032 for (@$attach) {
483 my ($klass, @attach) = @$_; 1033 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1034 _attach $registry, $klass, @attach;
485 } 1035 }
486 } else { 1036 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1037 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1038 }
489 } 1039 }
490} 1040}
491 1041
492sub object_freezer_save { 1042cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1043 prio => -1000000,
1044 on_instantiate => sub {
1045 my ($obj, $data) = @_;
1046
1047 $data = from_json $data;
1048
1049 for (@$data) {
1050 my ($name, $args) = @$_;
1051
1052 $obj->attach ($name, %{$args || {} });
1053 }
1054 },
1055 on_reattach => \&reattach,
544 on_clone => sub { 1056 on_clone => sub {
545 my ($src, $dst) = @_; 1057 my ($src, $dst) = @_;
546 1058
547 @{$dst->registry} = @{$src->registry}; 1059 @{$dst->registry} = @{$src->registry};
548 1060
549 %$dst = %$src; 1061 %$dst = %$src;
550 1062
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1063 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1064 if exists $src->{_attachment};
553 }, 1065 },
554; 1066);
1067
1068sub object_freezer_save {
1069 my ($filename, $rdata, $objs) = @_;
1070
1071 sync_job {
1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs;
1076
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh;
1082
1083 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst";
1091 }
1092 } else {
1093 aio_unlink "$filename.pst";
1094 }
1095
1096 aio_rename "$filename~", $filename;
1097 } else {
1098 warn "FATAL: $filename~: $!\n";
1099 }
1100 } else {
1101 aio_unlink $filename;
1102 aio_unlink "$filename.pst";
1103 }
1104 };
1105}
1106
1107sub object_freezer_as_string {
1108 my ($rdata, $objs) = @_;
1109
1110 use Data::Dumper;
1111
1112 $$rdata . Dumper $objs
1113}
1114
1115sub object_thawer_load {
1116 my ($filename) = @_;
1117
1118 my ($data, $av);
1119
1120 (aio_load $filename, $data) >= 0
1121 or return;
1122
1123 unless (aio_stat "$filename.pst") {
1124 (aio_load "$filename.pst", $av) >= 0
1125 or return;
1126
1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
1129 }
1130
1131 utf8::decode (my $decname = $filename);
1132 warn sprintf "loading %s (%d,%d)\n",
1133 $decname, length $data, scalar @{$av || []};
1134
1135 ($data, $av)
1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
555 1143
556############################################################################# 1144#############################################################################
557# old plug-in events 1145# command handling &c
558 1146
559sub inject_event { 1147=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1148
563 my $cb = $hook[$event_code]{$extension} 1149Register a callback for execution when the client sends the user command
564 or return; 1150$name.
565 1151
566 &$cb 1152=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1153
588sub register_command { 1154sub register_command {
589 my ($name, $time, $cb) = @_; 1155 my ($name, $cb) = @_;
590 1156
591 my $caller = caller; 1157 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1158 #warn "registering command '$name/$time' to '$caller'";
593 1159
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1161}
1162
1163=item cf::register_extcmd $name => \&callback($pl,$packet);
1164
1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
1170
1171If the callback returns something, it is sent back as if reply was being
1172called.
1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
1185=cut
597 1186
598sub register_extcmd { 1187sub register_extcmd {
599 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
600 1189
601 my $caller = caller; 1190 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1191}
606 1192
607sub register { 1193sub register_exticmd {
608 my ($base, $pkg) = @_; 1194 my ($name, $cb) = @_;
609 1195
610 #TODO 1196 $EXTICMD{$name} = $cb;
611} 1197}
612 1198
613sub load_extension { 1199cf::player->attach (
614 my ($path) = @_; 1200 on_command => sub {
1201 my ($pl, $name, $params) = @_;
615 1202
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1203 my $cb = $COMMAND{$name}
617 my $base = $1; 1204 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1205
622 warn "loading '$path' into '$pkg'\n"; 1206 for my $cmd (@$cb) {
623 1207 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1208 }
1209
1210 cf::override;
667 } 1211 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1212 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
703 1214
704 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1216
706 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
1232 } else {
1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1234 }
1235
1236 cf::override;
1237 },
1238);
1239
1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1244 for my $path (<$LIBDIR/*.ext>) {
1245 next unless -r $path;
1246
1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 }
1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1310 };
1311}
1312
1313#############################################################################
1314
1315=back
1316
1317=head2 CORE EXTENSIONS
1318
1319Functions and methods that extend core crossfire objects.
1320
1321=cut
1322
1323package cf::player;
1324
1325use Coro::AIO;
1326
1327=head3 cf::player
1328
1329=over 4
1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1345=item cf::player::find $login
1346
1347Returns the given player object, loading it if necessary (might block).
1348
1349=cut
1350
1351sub playerdir($) {
1352 "$PLAYERDIR/"
1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1354}
1355
1356sub path($) {
1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1358
1359 (playerdir $login) . "/playerdata"
1360}
1361
1362sub find_active($) {
1363 $cf::PLAYER{$_[0]}
1364 and $cf::PLAYER{$_[0]}->active
1365 and $cf::PLAYER{$_[0]}
1366}
1367
1368sub exists($) {
1369 my ($login) = @_;
1370
1371 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login }
1373}
1374
1375sub find($) {
1376 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0];
1378
1379 my $guard = cf::lock_acquire "user_find:$login";
1380
1381 $cf::PLAYER{$_[0]} || do {
1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl
1397 }
1398 }
1399}
1400
1401sub save($) {
1402 my ($pl) = @_;
1403
1404 return if $pl->{deny_save};
1405
1406 my $path = path $pl;
1407 my $guard = cf::lock_acquire "user_save:$path";
1408
1409 return if $pl->{deny_save};
1410
1411 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME;
1413
1414 $pl->save_pl ($path);
1415 cf::cede_to_tick;
1416}
1417
1418sub new($) {
1419 my ($login) = @_;
1420
1421 my $self = create;
1422
1423 $self->ob->name ($login);
1424 $self->{deny_save} = 1;
1425
1426 $cf::PLAYER{$login} = $self;
1427
1428 $self
1429}
1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1441=item $pl->quit_character
1442
1443Nukes the player without looking back. If logged in, the connection will
1444be destroyed. May block for a long time.
1445
1446=cut
1447
1448sub quit_character {
1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1452
1453 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns;
1460
1461 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 aio_rename $path, $temp;
1464 delete $cf::PLAYER{$pl->ob->name};
1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1487}
1488
1489=item cf::player::list_logins
1490
1491Returns am arrayref of all valid playernames in the system, can take a
1492while and may block, so not sync_job-capable, ever.
1493
1494=cut
1495
1496sub list_logins {
1497 my $dirs = aio_readdir $PLAYERDIR
1498 or return [];
1499
1500 my @logins;
1501
1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1511
1512 utf8::decode $login;
1513 push @logins, $login;
1514 }
1515
1516 \@logins
1517}
1518
1519=item $player->maps
1520
1521Returns an arrayref of map paths that are private for this
1522player. May block.
1523
1524=cut
1525
1526sub maps($) {
1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1530
1531 my $files = aio_readdir playerdir $pl
1532 or return;
1533
1534 my @paths;
1535
1536 for (@$files) {
1537 utf8::decode $_;
1538 next if /\.(?:pl|pst)$/;
1539 next unless /^$PATH_SEP/o;
1540
1541 push @paths, cf::map::normalise "~$pl/$_";
1542 }
1543
1544 \@paths
1545}
1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597
1598=item $player->ext_reply ($msgid, @msg)
1599
1600Sends an ext reply to the player.
1601
1602=cut
1603
1604sub ext_reply($$@) {
1605 my ($self, $id, @msg) = @_;
1606
1607 $self->ns->ext_reply ($id, @msg)
1608}
1609
1610=item $player->ext_msg ($type, @msg)
1611
1612Sends an ext event to the client.
1613
1614=cut
1615
1616sub ext_msg($$@) {
1617 my ($self, $type, @msg) = @_;
1618
1619 $self->ns->ext_msg ($type, @msg);
1620}
1621
1622=head3 cf::region
1623
1624=over 4
1625
1626=cut
1627
1628package cf::region;
1629
1630=item cf::region::find_by_path $path
1631
1632Tries to decuce the likely region for a map knowing only its path.
1633
1634=cut
1635
1636sub find_by_path($) {
1637 my ($path) = @_;
1638
1639 my ($match, $specificity);
1640
1641 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) {
1643 ($match, $specificity) = ($region, $region->specificity)
1644 if $region->specificity > $specificity;
1645 }
1646 }
1647
1648 $match
1649}
1650
1651=back
1652
1653=head3 cf::map
1654
1655=over 4
1656
1657=cut
1658
1659package cf::map;
1660
1661use Fcntl;
1662use Coro::AIO;
1663
1664use overload
1665 '""' => \&as_string,
1666 fallback => 1;
1667
1668our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000;
1670
1671sub generate_random_map {
1672 my ($self, $rmp) = @_;
1673 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1678 $rmp->{exit_on_final_map},
1679 $rmp->{xsize}, $rmp->{ysize},
1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1682 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1683 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1684 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1685 (cf::region::find $rmp->{region}), $rmp->{custom}
1686 )
1687}
1688
1689=item cf::map->register ($regex, $prio)
1690
1691Register a handler for the map path matching the given regex at the
1692givne priority (higher is better, built-in handlers have priority 0, the
1693default).
1694
1695=cut
1696
1697sub register {
1698 my (undef, $regex, $prio) = @_;
1699 my $pkg = caller;
1700
1701 no strict;
1702 push @{"$pkg\::ISA"}, __PACKAGE__;
1703
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705}
1706
1707# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1709
1710sub thawer_merge {
1711 my ($self, $merge) = @_;
1712
1713 # we have to keep some variables in memory intact
1714 local $self->{path};
1715 local $self->{load_path};
1716
1717 $self->SUPER::thawer_merge ($merge);
1718}
1719
1720sub normalise {
1721 my ($path, $base) = @_;
1722
1723 $path = "$path"; # make sure its a string
1724
1725 $path =~ s/\.map$//;
1726
1727 # map plan:
1728 #
1729 # /! non-realised random map exit (special hack!)
1730 # {... are special paths that are not being touched
1731 # ?xxx/... are special absolute paths
1732 # ?random/... random maps
1733 # /... normal maps
1734 # ~user/... per-player map of a specific user
1735
1736 $path =~ s/$PATH_SEP/\//go;
1737
1738 # treat it as relative path if it starts with
1739 # something that looks reasonable
1740 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1741 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1742
1743 $base =~ s{[^/]+/?$}{};
1744 $path = "$base/$path";
1745 }
1746
1747 for ($path) {
1748 redo if s{//}{/};
1749 redo if s{/\.?/}{/};
1750 redo if s{/[^/]+/\.\./}{/};
1751 }
1752
1753 $path
1754}
1755
1756sub new_from_path {
1757 my (undef, $path, $base) = @_;
1758
1759 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1760
1761 $path = normalise $path, $base;
1762
1763 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1764 if ($path =~ $EXT_MAP{$pkg}[1]) {
1765 my $self = bless cf::map::new, $pkg;
1766 $self->{path} = $path; $self->path ($path);
1767 $self->init; # pass $1 etc.
1768 return $self;
1769 }
1770 }
1771
1772 Carp::cluck "unable to resolve path '$path' (base '$base').";
1773 ()
1774}
1775
1776sub init {
1777 my ($self) = @_;
1778
1779 $self
1780}
1781
1782sub as_string {
1783 my ($self) = @_;
1784
1785 "$self->{path}"
1786}
1787
1788# the displayed name, this is a one way mapping
1789sub visible_name {
1790 &as_string
1791}
1792
1793# the original (read-only) location
1794sub load_path {
1795 my ($self) = @_;
1796
1797 "$MAPDIR/$self->{path}.map"
1798}
1799
1800# the temporary/swap location
1801sub save_path {
1802 my ($self) = @_;
1803
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1805 "$TMPDIR/$path.map"
1806}
1807
1808# the unique path, undef == no special unique path
1809sub uniq_path {
1810 my ($self) = @_;
1811
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1813 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823}
1824
1825sub decay_objects {
1826 my ($self) = @_;
1827
1828 return if $self->{deny_reset};
1829
1830 $self->do_decay_objects;
1831}
1832
1833sub unlink_save {
1834 my ($self) = @_;
1835
1836 utf8::encode (my $save = $self->save_path);
1837 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1839}
1840
1841sub load_header_from($) {
1842 my ($self, $path) = @_;
1843
1844 utf8::encode $path;
1845 my $f = new_from_file cf::object::thawer $path
1846 or return;
1847
1848 $self->_load_header ($f)
1849 or return;
1850
1851 local $MAP_LOADING{$self->{path}} = $self;
1852 $f->resolve_delayed_derefs;
1853
1854 $self->{load_path} = $path;
1855
1856 1
1857}
1858
1859sub load_header_orig {
1860 my ($self) = @_;
1861
1862 $self->load_header_from ($self->load_path)
1863}
1864
1865sub load_header_temp {
1866 my ($self) = @_;
1867
1868 $self->load_header_from ($self->save_path)
1869}
1870
1871sub prepare_temp {
1872 my ($self) = @_;
1873
1874 $self->last_access ((delete $self->{last_access})
1875 || $cf::RUNTIME); #d#
1876 # safety
1877 $self->{instantiate_time} = $cf::RUNTIME
1878 if $self->{instantiate_time} > $cf::RUNTIME;
1879}
1880
1881sub prepare_orig {
1882 my ($self) = @_;
1883
1884 $self->{load_original} = 1;
1885 $self->{instantiate_time} = $cf::RUNTIME;
1886 $self->last_access ($cf::RUNTIME);
1887 $self->instantiate;
1888}
1889
1890sub load_header {
1891 my ($self) = @_;
1892
1893 if ($self->load_header_temp) {
1894 $self->prepare_temp;
1895 } else {
1896 $self->load_header_orig
1897 or return;
1898 $self->prepare_orig;
1899 }
1900
1901 $self->{deny_reset} = 1
1902 if $self->no_reset;
1903
1904 $self->default_region (cf::region::find_by_path $self->{path})
1905 unless $self->default_region;
1906
1907 1
1908}
1909
1910sub find;
1911sub find {
1912 my ($path, $origin) = @_;
1913
1914 $path = normalise $path, $origin && $origin->path;
1915
1916 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path";
1918
1919 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path
1924 or return;
1925
1926 $map->{last_save} = $cf::RUNTIME;
1927
1928 $map->load_header
1929 or return;
1930
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1936 $map->reset;
1937 return find $path;
1938 }
1939
1940 $cf::MAP{$path} = $map
1941 }
1942}
1943
1944sub pre_load { }
1945sub post_load { }
1946
1947sub load {
1948 my ($self) = @_;
1949
1950 local $self->{deny_reset} = 1; # loading can take a long time
1951
1952 my $path = $self->{path};
1953
1954 {
1955 my $guard = cf::lock_acquire "map_data:$path";
1956
1957 return unless $self->valid;
1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1959
1960 $self->in_memory (cf::MAP_LOADING);
1961
1962 $self->alloc;
1963
1964 $self->pre_load;
1965 cf::cede_to_tick;
1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1969 $self->_load_objects ($f)
1970 or return;
1971
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1973 if delete $self->{load_original};
1974
1975 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq;
1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1979 $self->clear_unique_items;
1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
710 } 1982 }
711 } 1983 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 1984 }
715 1985
716 cf::override; 1986 $f->resolve_delayed_derefs;
1987
1988 cf::cede_to_tick;
1989 # now do the right thing for maps
1990 $self->link_multipart_objects;
1991 $self->difficulty ($self->estimate_difficulty)
1992 unless $self->difficulty;
1993 cf::cede_to_tick;
1994
1995 unless ($self->{deny_activate}) {
1996 $self->decay_objects;
1997 $self->fix_auto_apply;
1998 $self->update_buttons;
1999 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate;
2003 }
2004
2005 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007
2008 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 2009 }
718;
719 2010
720############################################################################# 2011 $self->post_load;
721# load/save/clean perl data associated with a map 2012}
722 2013
723*cf::mapsupport::on_clean = sub { 2014sub customise_for {
2015 my ($self, $ob) = @_;
2016
2017 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player;
2019
2020# return find "?party/" . $ob->name . "/" . $self->{path}
2021# if $self->per_party;
2022
2023 $self
2024}
2025
2026# find and load all maps in the 3x3 area around a map
2027sub load_neighbours {
724 my ($map) = @_; 2028 my ($map) = @_;
725 2029
726 my $path = $map->tmpname; 2030 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2031
729 unlink "$path.pst"; 2032 for (0 .. 3) {
730}; 2033 my $neigh = $map->tile_path ($_)
2034 or next;
2035 $neigh = find $neigh, $map
2036 or next;
2037 $neigh->load;
731 2038
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2039 push @neigh,
2040 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2041 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2042 }
733 2043
734############################################################################# 2044 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2045 my ($path, $origin) = @$_;
736 2046 my $neigh = find $path, $origin
737sub all_objects(@) { 2047 or next;
738 @_, map all_objects ($_->inv), @_ 2048 $neigh->load;
2049 }
739} 2050}
740 2051
741# TODO: compatibility cruft, remove when no longer needed 2052sub find_sync {
742attach_to_players 2053 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2054
746 for my $o (all_objects $pl->ob) { 2055 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2056}
748 $o->set_ob_key_value ("_perl_data");
749 2057
750 %$o = %{ Storable::thaw pack "H*", $value }; 2058sub do_load_sync {
2059 my ($map) = @_;
2060
2061 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2062 if $Coro::current == $Coro::main;
2063
2064 cf::sync_job { $map->load };
2065}
2066
2067our %MAP_PREFETCH;
2068our $MAP_PREFETCHER = undef;
2069
2070sub find_async {
2071 my ($path, $origin, $load) = @_;
2072
2073 $path = normalise $path, $origin && $origin->{path};
2074
2075 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2077 }
2078
2079 $MAP_PREFETCH{$path} |= $load;
2080
2081 $MAP_PREFETCHER ||= cf::async {
2082 $Coro::current->{desc} = "map prefetcher";
2083
2084 while (%MAP_PREFETCH) {
2085 while (my ($k, $v) = each %MAP_PREFETCH) {
2086 if (my $map = find $k) {
2087 $map->load if $v;
2088 }
2089
2090 delete $MAP_PREFETCH{$k};
751 } 2091 }
752 } 2092 }
2093 undef $MAP_PREFETCHER;
2094 };
2095 $MAP_PREFETCHER->prio (6);
2096
2097 ()
2098}
2099
2100sub save {
2101 my ($self) = @_;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104
2105 $self->{last_save} = $cf::RUNTIME;
2106
2107 return unless $self->dirty;
2108
2109 my $save = $self->save_path; utf8::encode $save;
2110 my $uniq = $self->uniq_path; utf8::encode $uniq;
2111
2112 $self->{load_path} = $save;
2113
2114 return if $self->{deny_save};
2115
2116 local $self->{last_access} = $self->last_access;#d#
2117
2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players;
2121 };
2122
2123 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2128 }
754; 2129}
755 2130
756############################################################################# 2131sub swap_out {
2132 my ($self) = @_;
757 2133
758=head2 CORE EXTENSIONS 2134 # save first because save cedes
2135 $self->save;
759 2136
760Functions and methods that extend core crossfire objects. 2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138
2139 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
2141 return if $self->{deny_save};
2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
2148}
2149
2150sub reset_at {
2151 my ($self) = @_;
2152
2153 # TODO: safety, remove and allow resettable per-player maps
2154 return 1e99 if $self->{deny_reset};
2155
2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2158
2159 $time + $to
2160}
2161
2162sub should_reset {
2163 my ($self) = @_;
2164
2165 $self->reset_at <= $cf::RUNTIME
2166}
2167
2168sub reset {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 return if $self->players;
2174
2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
2186
2187 delete $cf::MAP{$self->path};
2188
2189 $self->deactivate;
2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
2192
2193 $self->unlink_save;
2194 $self->destroy;
2195}
2196
2197my $nuke_counter = "aaaa";
2198
2199sub nuke {
2200 my ($self) = @_;
2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2205 delete $cf::MAP{$self->path};
2206
2207 $self->unlink_save;
2208
2209 bless $self, "cf::map";
2210 delete $self->{deny_reset};
2211 $self->{deny_save} = 1;
2212 $self->reset_timeout (1);
2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214
2215 $cf::MAP{$self->path} = $self;
2216 }
2217
2218 $self->reset; # polite request, might not happen
2219}
2220
2221=item $maps = cf::map::tmp_maps
2222
2223Returns an arrayref with all map paths of currently instantiated and saved
2224maps. May block.
2225
2226=cut
2227
2228sub tmp_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $TMPDIR or [] }
2236 ]
2237}
2238
2239=item $maps = cf::map::random_maps
2240
2241Returns an arrayref with all map paths of currently instantiated and saved
2242random maps. May block.
2243
2244=cut
2245
2246sub random_maps() {
2247 [
2248 map {
2249 utf8::decode $_;
2250 /\.map$/
2251 ? normalise "?random/$_"
2252 : ()
2253 } @{ aio_readdir $RANDOMDIR or [] }
2254 ]
2255}
2256
2257=item cf::map::unique_maps
2258
2259Returns an arrayref of paths of all shared maps that have
2260instantiated unique items. May block.
2261
2262=cut
2263
2264sub unique_maps() {
2265 [
2266 map {
2267 utf8::decode $_;
2268 /\.map$/
2269 ? normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ]
2273}
2274
2275package cf;
2276
2277=back
2278
2279=head3 cf::object
2280
2281=cut
2282
2283package cf::object;
761 2284
762=over 4 2285=over 4
763 2286
764=item cf::player::exists $login 2287=item $ob->inv_recursive
765 2288
766Returns true when the given account exists. 2289Returns the inventory of the object _and_ their inventories, recursively.
767 2290
768=cut 2291=cut
769 2292
770sub cf::player::exists($) { 2293sub inv_recursive_;
771 cf::player::find $_[0] 2294sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2295 map { $_, inv_recursive_ $_->inv } @_
773} 2296}
774 2297
2298sub inv_recursive {
2299 inv_recursive_ inv $_[0]
2300}
2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
2328}
2329
2330package cf;
2331
2332=back
2333
2334=head3 cf::object::player
2335
2336=over 4
2337
775=item $object->reply ($npc, $msg[, $flags]) 2338=item $player_object->reply ($npc, $msg[, $flags])
776 2339
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2340Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2341can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2342dialogue with the given NPC character.
780 2343
781=cut 2344=cut
782 2345
783# rough implementation of a future "reply" method that works 2346# rough implementation of a future "reply" method that works
784# with dialog boxes. 2347# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2349sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2350 my ($self, $npc, $msg, $flags) = @_;
787 2351
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2352 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2353
790 if ($self->{record_replies}) { 2354 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2355 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2356
792 } else { 2357 } else {
2358 my $pl = $self->contr;
2359
2360 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2361 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363
2364 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2365 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2366 $self->message ($msg, $flags);
2367 }
2368 }
2369}
2370
2371=item $object->send_msg ($channel, $msg, $color, [extra...])
2372
2373=cut
2374
2375sub cf::object::send_msg {
2376 my $pl = shift->contr
2377 or return;
2378 $pl->send_msg (@_);
2379}
2380
2381=item $player_object->may ("access")
2382
2383Returns wether the given player is authorized to access resource "access"
2384(e.g. "command_wizcast").
2385
2386=cut
2387
2388sub cf::object::player::may {
2389 my ($self, $access) = @_;
2390
2391 $self->flag (cf::FLAG_WIZ) ||
2392 (ref $cf::CFG{"may_$access"}
2393 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2394 : $cf::CFG{"may_$access"})
2395}
2396
2397=item $player_object->enter_link
2398
2399Freezes the player and moves him/her to a special map (C<{link}>).
2400
2401The player should be reasonably safe there for short amounts of time. You
2402I<MUST> call C<leave_link> as soon as possible, though.
2403
2404Will never block.
2405
2406=item $player_object->leave_link ($map, $x, $y)
2407
2408Moves the player out of the special C<{link}> map onto the specified
2409map. If the map is not valid (or omitted), the player will be moved back
2410to the location he/she was before the call to C<enter_link>, or, if that
2411fails, to the emergency map position.
2412
2413Might block.
2414
2415=cut
2416
2417sub link_map {
2418 unless ($LINK_MAP) {
2419 $LINK_MAP = cf::map::find "{link}"
2420 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2421 $LINK_MAP->load;
2422 }
2423
2424 $LINK_MAP
2425}
2426
2427sub cf::object::player::enter_link {
2428 my ($self) = @_;
2429
2430 $self->deactivate_recursive;
2431
2432 return if UNIVERSAL::isa $self->map, "ext::map_link";
2433
2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2435 if $self->map && $self->map->{path} ne "{link}";
2436
2437 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2438}
2439
2440sub cf::object::player::leave_link {
2441 my ($self, $map, $x, $y) = @_;
2442
2443 return unless $self->contr->active;
2444
2445 my $link_pos = delete $self->{_link_pos};
2446
2447 unless ($map) {
2448 # restore original map position
2449 ($map, $x, $y) = @{ $link_pos || [] };
2450 $map = cf::map::find $map;
2451
2452 unless ($map) {
2453 ($map, $x, $y) = @$EMERGENCY_POSITION;
2454 $map = cf::map::find $map
2455 or die "FATAL: cannot load emergency map\n";
2456 }
2457 }
2458
2459 ($x, $y) = (-1, -1)
2460 unless (defined $x) && (defined $y);
2461
2462 # use -1 or undef as default coordinates, not 0, 0
2463 ($x, $y) = ($map->enter_x, $map->enter_y)
2464 if $x <=0 && $y <= 0;
2465
2466 $map->load;
2467 $map->load_neighbours;
2468
2469 return unless $self->contr->active;
2470 $self->activate_recursive;
2471
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y);
2474}
2475
2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2477
2478Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process.
2483
2484=cut
2485
2486our $GOTOGEN;
2487
2488sub cf::object::player::goto {
2489 my ($self, $path, $x, $y, $check, $done) = @_;
2490
2491 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2493
2494 $self->enter_link;
2495
2496 (async {
2497 $Coro::current->{desc} = "player::goto $path $x $y";
2498
2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2518 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef;
2520
2521 if ($map) {
2522 $map = $map->customise_for ($self);
2523 $map = $check->($map) if $check && $map;
2524 } else {
2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 }
2527
2528 $map
2529 };
2530
2531 if ($@) {
2532 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2533 LOG llevError | logBacktrace, Carp::longmess $@;
2534 }
2535
2536 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation};
2538 $self->leave_link ($map, $x, $y);
2539 }
2540
2541 $done->() if $done;
2542 })->prio (1);
2543}
2544
2545=item $player_object->enter_exit ($exit_object)
2546
2547=cut
2548
2549sub parse_random_map_params {
2550 my ($spec) = @_;
2551
2552 my $rmp = { # defaults
2553 xsize => (cf::rndm 15, 40),
2554 ysize => (cf::rndm 15, 40),
2555 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2556 #layout => string,
795 } 2557 };
796}
797 2558
2559 for (split /\n/, $spec) {
2560 my ($k, $v) = split /\s+/, $_, 2;
2561
2562 $rmp->{lc $k} = $v if (length $k) && (length $v);
2563 }
2564
2565 $rmp
2566}
2567
2568sub prepare_random_map {
2569 my ($exit) = @_;
2570
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object
2576
2577 my $rmp = parse_random_map_params $exit->msg;
2578
2579 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y;
2584 }
2585
2586 $rmp->{random_seed} ||= $exit->random_seed;
2587
2588 my $data = cf::to_json $rmp;
2589 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta";
2591
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh;
2595 aio_rename "$meta~", $meta;
2596
2597 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef);
2599 }
2600}
2601
2602sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_;
2604
2605 return unless $self->type == cf::PLAYER;
2606
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link;
2619
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval {
2629 $self->goto ($slaying, $hp, $sp);
2630
2631 1;
2632 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED);
2637
2638 warn "ERROR in enter_exit: $@";
2639 $self->leave_link;
2640 }
2641 })->prio (1);
2642}
2643
2644=head3 cf::client
2645
2646=over 4
2647
2648=item $client->send_drawinfo ($text, $flags)
2649
2650Sends a drawinfo packet to the client. Circumvents output buffering so
2651should not be used under normal circumstances.
2652
2653=cut
2654
2655sub cf::client::send_drawinfo {
2656 my ($self, $text, $flags) = @_;
2657
2658 utf8::encode $text;
2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2660}
2661
2662=item $client->send_msg ($channel, $msg, $color, [extra...])
2663
2664Send a drawinfo or msg packet to the client, formatting the msg for the
2665client if neccessary. C<$type> should be a string identifying the type of
2666the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet.
2668
2669=cut
2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/lookat" => {
2685 id => "infobox",
2686 title => "Look",
2687 reply => undef,
2688 tooltip => "What you saw there",
2689 },
2690);
2691
2692sub cf::client::send_msg {
2693 my ($self, $channel, $msg, $color, @extra) = @_;
2694
2695 $msg = $self->pl->expand_cfpod ($msg);
2696
2697 $color &= cf::NDI_CLIENT_MASK; # just in case...
2698
2699 # check predefined channels, for the benefit of C
2700 if ($CHANNEL{$channel}) {
2701 $channel = $CHANNEL{$channel};
2702
2703 $self->ext_msg (channel_info => $channel)
2704 if $self->can_msg;
2705
2706 $channel = $channel->{id};
2707
2708 } elsif (ref $channel) {
2709 # send meta info to client, if not yet sent
2710 unless (exists $self->{channel}{$channel->{id}}) {
2711 $self->{channel}{$channel->{id}} = $channel;
2712 $self->ext_msg (channel_info => $channel)
2713 if $self->can_msg;
2714 }
2715
2716 $channel = $channel->{id};
2717 }
2718
2719 return unless @extra || length $msg;
2720
2721 if ($self->can_msg) {
2722 # default colour, mask it out
2723 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2724 if $color & cf::NDI_DEF;
2725
2726 $self->send_packet ("msg " . $self->{json_coder}->encode (
2727 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2728 } else {
2729 if ($color >= 0) {
2730 # replace some tags by gcfclient-compatible ones
2731 for ($msg) {
2732 1 while
2733 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2734 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2735 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2736 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2737 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2738 }
2739
2740 $color &= cf::NDI_COLOR_MASK;
2741
2742 utf8::encode $msg;
2743
2744 if (0 && $msg =~ /\[/) {
2745 # COMMAND/INFO
2746 $self->send_packet ("drawextinfo $color 10 8 $msg")
2747 } else {
2748 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2749 $self->send_packet ("drawinfo $color $msg")
2750 }
2751 }
2752 }
2753}
2754
2755=item $client->ext_msg ($type, @msg)
2756
2757Sends an ext event to the client.
2758
2759=cut
2760
2761sub cf::client::ext_msg($$@) {
2762 my ($self, $type, @msg) = @_;
2763
2764 if ($self->extcmd == 2) {
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2766 } elsif ($self->extcmd == 1) { # TODO: remove
2767 push @msg, msgtype => "event_$type";
2768 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2769 }
2770}
2771
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2772=item $client->ext_reply ($msgid, @msg)
799 2773
800Sends an ext reply to the player. 2774Sends an ext reply to the client.
801 2775
802=cut 2776=cut
803 2777
804sub cf::player::ext_reply($$$%) { 2778sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2779 my ($self, $id, @msg) = @_;
806 2780
807 $msg{msgid} = $id; 2781 if ($self->extcmd == 2) {
808 2782 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2783 } elsif ($self->extcmd == 1) {
2784 #TODO: version 1, remove
2785 unshift @msg, msgtype => "reply", msgid => $id;
2786 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2787 }
810} 2788}
2789
2790=item $success = $client->query ($flags, "text", \&cb)
2791
2792Queues a query to the client, calling the given callback with
2793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2795
2796Queries can fail, so check the return code. Or don't, as queries will
2797become reliable at some point in the future.
2798
2799=cut
2800
2801sub cf::client::query {
2802 my ($self, $flags, $text, $cb) = @_;
2803
2804 return unless $self->state == ST_PLAYING
2805 || $self->state == ST_SETUP
2806 || $self->state == ST_CUSTOM;
2807
2808 $self->state (ST_CUSTOM);
2809
2810 utf8::encode $text;
2811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2812
2813 $self->send_packet ($self->{query_queue}[0][0])
2814 if @{ $self->{query_queue} } == 1;
2815
2816 1
2817}
2818
2819cf::client->attach (
2820 on_connect => sub {
2821 my ($ns) = @_;
2822
2823 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2824 },
2825 on_reply => sub {
2826 my ($ns, $msg) = @_;
2827
2828 # this weird shuffling is so that direct followup queries
2829 # get handled first
2830 my $queue = delete $ns->{query_queue}
2831 or return; # be conservative, not sure how that can happen, but we saw a crash here
2832
2833 (shift @$queue)->[1]->($msg);
2834 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2835
2836 push @{ $ns->{query_queue} }, @$queue;
2837
2838 if (@{ $ns->{query_queue} } == @$queue) {
2839 if (@$queue) {
2840 $ns->send_packet ($ns->{query_queue}[0][0]);
2841 } else {
2842 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2843 }
2844 }
2845 },
2846 on_exticmd => sub {
2847 my ($ns, $buf) = @_;
2848
2849 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2850
2851 if (ref $msg) {
2852 my ($type, $reply, @payload) =
2853 "ARRAY" eq ref $msg
2854 ? @$msg
2855 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2856
2857 my @reply;
2858
2859 if (my $cb = $EXTICMD{$type}) {
2860 @reply = $cb->($ns, @payload);
2861 }
2862
2863 $ns->ext_reply ($reply, @reply)
2864 if $reply;
2865
2866 } else {
2867 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2868 }
2869
2870 cf::override;
2871 },
2872);
2873
2874=item $client->async (\&cb)
2875
2876Create a new coroutine, running the specified callback. The coroutine will
2877be automatically cancelled when the client gets destroyed (e.g. on logout,
2878or loss of connection).
2879
2880=cut
2881
2882sub cf::client::async {
2883 my ($self, $cb) = @_;
2884
2885 my $coro = &Coro::async ($cb);
2886
2887 $coro->on_destroy (sub {
2888 delete $self->{_coro}{$coro+0};
2889 });
2890
2891 $self->{_coro}{$coro+0} = $coro;
2892
2893 $coro
2894}
2895
2896cf::client->attach (
2897 on_destroy => sub {
2898 my ($ns) = @_;
2899
2900 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2901 },
2902);
811 2903
812=back 2904=back
813 2905
814=cut
815
816#############################################################################
817 2906
818=head2 SAFE SCRIPTING 2907=head2 SAFE SCRIPTING
819 2908
820Functions that provide a safe environment to compile and execute 2909Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 2910snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 2911itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 2912is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 2913functions and methods that can be called is greatly reduced.
825 2914
826=cut 2915=cut
827 2916
828our $safe = new Safe "safe"; 2917our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 2918our $safe_hole = new Safe::Hole;
830 2919
831$SIG{FPE} = 'IGNORE'; 2920$SIG{FPE} = 'IGNORE';
832 2921
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2922$safe->permit_only (Opcode::opset qw(
2923 :base_core :base_mem :base_orig :base_math
2924 grepstart grepwhile mapstart mapwhile
2925 sort time
2926));
834 2927
835# here we export the classes and methods available to script code 2928# here we export the classes and methods available to script code
836 2929
837=pod 2930=pod
838 2931
839The following fucntions and emthods are available within a safe environment: 2932The following functions and methods are available within a safe environment:
840 2933
841 cf::object contr pay_amount pay_player 2934 cf::object
2935 contr pay_amount pay_player map x y force_find force_add destroy
2936 insert remove name archname title slaying race decrease_ob_nr
2937
842 cf::object::player player 2938 cf::object::player
843 cf::player peaceful 2939 player
2940
2941 cf::player
2942 peaceful
2943
2944 cf::map
2945 trigger
844 2946
845=cut 2947=cut
846 2948
847for ( 2949for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 2950 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2951 insert remove inv name archname title slaying race
2952 decrease_ob_nr destroy)],
849 ["cf::object::player" => qw(player)], 2953 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 2954 ["cf::player" => qw(peaceful)],
2955 ["cf::map" => qw(trigger)],
851) { 2956) {
852 no strict 'refs'; 2957 no strict 'refs';
853 my ($pkg, @funs) = @$_; 2958 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2959 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 2960 for @funs;
923=back 3028=back
924 3029
925=cut 3030=cut
926 3031
927############################################################################# 3032#############################################################################
3033# the server's init and main functions
928 3034
929=head2 EXTENSION DATABASE SUPPORT 3035sub load_facedata($) {
3036 my ($path) = @_;
930 3037
931Crossfire maintains a very simple database for extension use. It can 3038 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3039 # for this (global event?)
933excludes objects. 3040 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3041
935The parameter C<$family> should best start with the name of the extension 3042 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3043
938=over 4 3044 warn "loading facedata from $path\n";
939 3045
940=item $hashref = cf::db_get $family 3046 my $facedata;
3047 0 < aio_load $path, $facedata
3048 or die "$path: $!";
941 3049
942Return a hashref for use by the extension C<$family>, which can be 3050 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3051
946=item $value = cf::db_get $family => $key 3052 $facedata->{version} == 2
3053 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3054
948Returns a single value from the database 3055 # patch in the exptable
949 3056 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 3057 type => FT_RSRC,
951 3058 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 3059 };
3060 cf::cede_to_tick;
1002 3061
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 3062 {
3063 my $faces = $facedata->{faceinfo};
1007 3064
1008 sub db_get($;$) { 3065 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 3066 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]} 3067 cf::face::set_visibility $idx, $info->{visibility};
1011 : ($db->{$_[0]} ||= { }) 3068 cf::face::set_magicmap $idx, $info->{magicmap};
1012 } 3069 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3070 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1013 3071
1014 sub db_put($$;$) { 3072 cf::cede_to_tick;
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else {
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022
1023 attach_global
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 3073 }
3074
3075 while (my ($face, $info) = each %$faces) {
3076 next unless $info->{smooth};
3077 my $idx = cf::face::find $face
3078 or next;
3079 if (my $smooth = cf::face::find $info->{smooth}) {
3080 cf::face::set_smooth $idx, $smooth;
3081 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3082 } else {
3083 warn "smooth face '$info->{smooth}' not found for face '$face'";
3084 }
3085
3086 cf::cede_to_tick;
3087 }
1028 ; 3088 }
1029}
1030 3089
1031############################################################################# 3090 {
1032# the server's main() 3091 my $anims = $facedata->{animinfo};
1033 3092
1034sub cfg_load { 3093 while (my ($anim, $info) = each %$anims) {
3094 cf::anim::set $anim, $info->{frames}, $info->{facings};
3095 cf::cede_to_tick;
3096 }
3097
3098 cf::anim::invalidate_all; # d'oh
3099 }
3100
3101 {
3102 # TODO: for gcfclient pleasure, we should give resources
3103 # that gcfclient doesn't grok a >10000 face index.
3104 my $res = $facedata->{resource};
3105
3106 my $soundconf = delete $res->{"res/sound.conf"};
3107
3108 while (my ($name, $info) = each %$res) {
3109 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3110 my $data;
3111
3112 if ($info->{type} & 1) {
3113 # prepend meta info
3114
3115 my $meta = $enc->encode ({
3116 name => $name,
3117 %{ $info->{meta} || {} },
3118 });
3119
3120 $data = pack "(w/a*)*", $meta, $info->{data};
3121 } else {
3122 $data = $info->{data};
3123 }
3124
3125 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3126 cf::face::set_type $idx, $info->{type};
3127
3128 cf::cede_to_tick;
3129 }
3130
3131 if ($soundconf) {
3132 $soundconf = $enc->decode (delete $soundconf->{data});
3133
3134 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3135 my $sound = $soundconf->{compat}[$_]
3136 or next;
3137
3138 my $face = cf::face::find "sound/$sound->[1]";
3139 cf::sound::set $sound->[0] => $face;
3140 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3141 }
3142
3143 while (my ($k, $v) = each %{$soundconf->{event}}) {
3144 my $face = cf::face::find "sound/$v";
3145 cf::sound::set $k => $face;
3146 }
3147 }
3148 }
3149
3150 1
3151}
3152
3153register_exticmd fx_want => sub {
3154 my ($ns, $want) = @_;
3155
3156 while (my ($k, $v) = each %$want) {
3157 $ns->fx_want ($k, $v);
3158 }
3159};
3160
3161sub reload_regions {
3162 # HACK to clear player env face cache, we need some signal framework
3163 # for this (global event?)
3164 %ext::player_env::MUSIC_FACE_CACHE = ();
3165
3166 load_resource_file "$MAPDIR/regions"
3167 or die "unable to load regions file\n";
3168
3169 for (cf::region::list) {
3170 $_->{match} = qr/$_->{match}/
3171 if exists $_->{match};
3172 }
3173}
3174
3175sub reload_facedata {
3176 load_facedata "$DATADIR/facedata"
3177 or die "unable to load facedata\n";
3178}
3179
3180sub reload_archetypes {
3181 load_resource_file "$DATADIR/archetypes"
3182 or die "unable to load archetypes\n";
3183 #d# NEED to laod twice to resolve forward references
3184 # this really needs to be done in an extra post-pass
3185 # (which needs to be synchronous, so solve it differently)
3186 load_resource_file "$DATADIR/archetypes"
3187 or die "unable to load archetypes\n";
3188}
3189
3190sub reload_treasures {
3191 load_resource_file "$DATADIR/treasures"
3192 or die "unable to load treasurelists\n";
3193}
3194
3195sub reload_resources {
3196 warn "reloading resource files...\n";
3197
3198 reload_regions;
3199 reload_facedata;
3200 #reload_archetypes;#d#
3201 reload_archetypes;
3202 reload_treasures;
3203
3204 warn "finished reloading resource files\n";
3205}
3206
3207sub init {
3208 reload_resources;
3209}
3210
3211sub reload_config {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3212 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 3213 or return;
1037 3214
1038 local $/; 3215 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 3216 *CFG = YAML::Syck::Load <$fh>;
3217
3218 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3219
3220 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3221 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3222
3223 if (exists $CFG{mlockall}) {
3224 eval {
3225 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3226 and die "WARNING: m(un)lockall failed: $!\n";
3227 };
3228 warn $@ if $@;
3229 }
1040} 3230}
1041 3231
1042sub main { 3232sub main {
1043 cfg_load; 3233 # we must not ever block the main coroutine
1044 db_load; 3234 local $Coro::idle = sub {
3235 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3236 (async {
3237 $Coro::current->{desc} = "IDLE BUG HANDLER";
3238 Event::one_event;
3239 })->prio (Coro::PRIO_MAX);
3240 };
3241
3242 reload_config;
3243 db_init;
1045 load_extensions; 3244 load_extensions;
3245
3246 $TICK_WATCHER->start;
1046 Event::loop; 3247 Event::loop;
1047} 3248}
1048 3249
1049############################################################################# 3250#############################################################################
1050# initialisation 3251# initialisation and cleanup
1051 3252
1052sub _perl_reload(&) { 3253# install some emergency cleanup handlers
3254BEGIN {
3255 for my $signal (qw(INT HUP TERM)) {
3256 Event->signal (
3257 reentrant => 0,
3258 data => WF_AUTOCANCEL,
3259 signal => $signal,
3260 prio => 0,
3261 cb => sub {
3262 cf::cleanup "SIG$signal";
3263 },
3264 );
3265 }
3266}
3267
3268sub write_runtime {
3269 my $runtime = "$LOCALDIR/runtime";
3270
3271 # first touch the runtime file to show we are still running:
3272 # the fsync below can take a very very long time.
3273
3274 IO::AIO::aio_utime $runtime, undef, undef;
3275
3276 my $guard = cf::lock_acquire "write_runtime";
3277
3278 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3279 or return;
3280
3281 my $value = $cf::RUNTIME + 90 + 10;
3282 # 10 is the runtime save interval, for a monotonic clock
3283 # 60 allows for the watchdog to kill the server.
3284
3285 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3286 and return;
3287
3288 # always fsync - this file is important
3289 aio_fsync $fh
3290 and return;
3291
3292 # touch it again to show we are up-to-date
3293 aio_utime $fh, undef, undef;
3294
3295 close $fh
3296 or return;
3297
3298 aio_rename "$runtime~", $runtime
3299 and return;
3300
3301 warn "runtime file written.\n";
3302
3303 1
3304}
3305
3306sub emergency_save() {
3307 my $freeze_guard = cf::freeze_mainloop;
3308
3309 warn "enter emergency perl save\n";
3310
3311 cf::sync_job {
3312 # use a peculiar iteration method to avoid tripping on perl
3313 # refcount bugs in for. also avoids problems with players
3314 # and maps saved/destroyed asynchronously.
3315 warn "begin emergency player save\n";
3316 for my $login (keys %cf::PLAYER) {
3317 my $pl = $cf::PLAYER{$login} or next;
3318 $pl->valid or next;
3319 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3320 $pl->save;
3321 }
3322 warn "end emergency player save\n";
3323
3324 warn "begin emergency map save\n";
3325 for my $path (keys %cf::MAP) {
3326 my $map = $cf::MAP{$path} or next;
3327 $map->valid or next;
3328 $map->save;
3329 }
3330 warn "end emergency map save\n";
3331
3332 warn "begin emergency database checkpoint\n";
3333 BDB::db_env_txn_checkpoint $DB_ENV;
3334 warn "end emergency database checkpoint\n";
3335 };
3336
3337 warn "leave emergency perl save\n";
3338}
3339
3340sub post_cleanup {
1053 my ($msg) = @_; 3341 my ($make_core) = @_;
1054 3342
1055 $msg->("reloading..."); 3343 warn Carp::longmess "post_cleanup backtrace"
3344 if $make_core;
3345}
1056 3346
1057 eval { 3347sub do_reload_perl() {
1058 # cancel all watchers 3348 # can/must only be called in main
3349 if ($Coro::current != $Coro::main) {
3350 warn "can only reload from main coroutine";
3351 return;
3352 }
3353
3354 warn "reloading...";
3355
3356 warn "entering sync_job";
3357
3358 cf::sync_job {
3359 cf::write_runtime; # external watchdog should not bark
3360 cf::emergency_save;
3361 cf::write_runtime; # external watchdog should not bark
3362
3363 warn "syncing database to disk";
3364 BDB::db_env_txn_checkpoint $DB_ENV;
3365
3366 # if anything goes wrong in here, we should simply crash as we already saved
3367
3368 warn "cancelling all WF_AUTOCANCEL watchers";
1059 $_->cancel for Event::all_watchers; 3369 for (Event::all_watchers) {
3370 $_->cancel if $_->data & WF_AUTOCANCEL;
3371 }
1060 3372
1061 # unload all extensions 3373 warn "flushing outstanding aio requests";
1062 for (@exts) { 3374 for (;;) {
1063 $msg->("unloading <$_>"); 3375 BDB::flush;
1064 unload_extension $_; 3376 IO::AIO::flush;
3377 Coro::cede_notself;
3378 last unless IO::AIO::nreqs || BDB::nreqs;
3379 warn "iterate...";
3380 }
3381
3382 ++$RELOAD;
3383
3384 warn "cancelling all extension coros";
3385 $_->cancel for values %EXT_CORO;
3386 %EXT_CORO = ();
3387
3388 warn "removing commands";
3389 %COMMAND = ();
3390
3391 warn "removing ext/exti commands";
3392 %EXTCMD = ();
3393 %EXTICMD = ();
3394
3395 warn "unloading/nuking all extensions";
3396 for my $pkg (@EXTS) {
3397 warn "... unloading $pkg";
3398
3399 if (my $cb = $pkg->can ("unload")) {
3400 eval {
3401 $cb->($pkg);
3402 1
3403 } or warn "$pkg unloaded, but with errors: $@";
1065 } 3404 }
1066 3405
3406 warn "... nuking $pkg";
3407 Symbol::delete_package $pkg;
3408 }
3409
1067 # unload all modules loaded from $LIBDIR 3410 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 3411 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3412 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 3413
1071 $msg->("removing <$k>"); 3414 warn "... unloading $k";
1072 delete $INC{$k}; 3415 delete $INC{$k};
1073 3416
1074 $k =~ s/\.pm$//; 3417 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 3418 $k =~ s/\//::/g;
1076 3419
1079 } 3422 }
1080 3423
1081 Symbol::delete_package $k; 3424 Symbol::delete_package $k;
1082 } 3425 }
1083 3426
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 3427 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 3428 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3429 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 3430
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 3431 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 3432 delete $INC{"cf.pm"};
3433 delete $INC{"cf/pod.pm"};
1096 3434
1097 # don't, removes xs symbols, too, 3435 # don't, removes xs symbols, too,
1098 # and global variables created in xs 3436 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 3437 #Symbol::delete_package __PACKAGE__;
1100 3438
1101 # reload cf.pm 3439 warn "unload completed, starting to reload now";
3440
1102 $msg->("reloading cf.pm"); 3441 warn "reloading cf.pm";
1103 require cf; 3442 require cf;
3443 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 3444
1105 # load config and database again 3445 warn "loading config and database again";
1106 cf::cfg_load; 3446 cf::reload_config;
1107 cf::db_load;
1108 3447
1109 # load extensions 3448 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 3449 cf::load_extensions;
1112 3450
1113 # reattach attachments to objects 3451 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 3452 _global_reattach; # objects, sockets
1115 _global_reattach; 3453 warn "reattaching attachments to maps";
3454 reattach $_ for values %MAP;
3455 warn "reattaching attachments to players";
3456 reattach $_ for values %PLAYER;
3457
3458 warn "leaving sync_job";
3459
3460 1
3461 } or do {
3462 warn $@;
3463 warn "error while reloading, exiting.";
3464 exit 1;
1116 }; 3465 };
1117 $msg->($@) if $@;
1118 3466
1119 $msg->("reloaded"); 3467 warn "reloaded";
1120}; 3468};
1121 3469
1122sub perl_reload() { 3470our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3471
1124 warn $_[0]; 3472sub reload_perl() {
1125 print "$_[0]\n"; 3473 # doing reload synchronously and two reloads happen back-to-back,
3474 # coro crashes during coro_state_free->destroy here.
3475
3476 $RELOAD_WATCHER ||= Event->timer (
3477 reentrant => 0,
3478 after => 0,
3479 data => WF_AUTOCANCEL,
3480 cb => sub {
3481 do_reload_perl;
3482 undef $RELOAD_WATCHER;
3483 },
1126 }; 3484 );
1127} 3485}
1128 3486
1129register_command "perl-reload", 0, sub { 3487register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3488 my ($who, $arg) = @_;
1131 3489
1132 if ($who->flag (FLAG_WIZ)) { 3490 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3491 $who->message ("reloading server.");
1134 warn $_[0]; 3492 async {
1135 $who->message ($_[0]); 3493 $Coro::current->{desc} = "perl_reload";
3494 reload_perl;
1136 }; 3495 };
1137 } 3496 }
1138}; 3497};
1139 3498
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 3499unshift @INC, $LIBDIR;
1143 3500
3501my $bug_warning = 0;
3502
3503our @WAIT_FOR_TICK;
3504our @WAIT_FOR_TICK_BEGIN;
3505
3506sub wait_for_tick {
3507 return unless $TICK_WATCHER->is_active;
3508 return if $Coro::current == $Coro::main;
3509
3510 my $signal = new Coro::Signal;
3511 push @WAIT_FOR_TICK, $signal;
3512 $signal->wait;
3513}
3514
3515sub wait_for_tick_begin {
3516 return unless $TICK_WATCHER->is_active;
3517 return if $Coro::current == $Coro::main;
3518
3519 my $signal = new Coro::Signal;
3520 push @WAIT_FOR_TICK_BEGIN, $signal;
3521 $signal->wait;
3522}
3523
1144$TICK_WATCHER = Event->timer ( 3524$TICK_WATCHER = Event->timer (
3525 reentrant => 0,
3526 parked => 1,
1145 prio => 1, 3527 prio => 0,
1146 at => $NEXT_TICK || 1, 3528 at => $NEXT_TICK || $TICK,
3529 data => WF_AUTOCANCEL,
1147 cb => sub { 3530 cb => sub {
3531 if ($Coro::current != $Coro::main) {
3532 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3533 unless ++$bug_warning > 10;
3534 return;
3535 }
3536
3537 $NOW = $tick_start = Event::time;
3538
1148 cf::server_tick; # one server iteration 3539 cf::server_tick; # one server iteration
1149 3540
1150 my $NOW = Event::time; 3541 $RUNTIME += $TICK;
1151 $NEXT_TICK += $TICK; 3542 $NEXT_TICK += $TICK;
1152 3543
3544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3545 $NEXT_RUNTIME_WRITE = $NOW + 10;
3546 Coro::async_pool {
3547 $Coro::current->{desc} = "runtime saver";
3548 write_runtime
3549 or warn "ERROR: unable to write runtime file: $!";
3550 };
3551 }
3552
3553 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3554 $sig->send;
3555 }
3556 while (my $sig = shift @WAIT_FOR_TICK) {
3557 $sig->send;
3558 }
3559
3560 $NOW = Event::time;
3561
1153 # if we are delayed by four ticks, skip them all 3562 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3563 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1155 3564
1156 $TICK_WATCHER->at ($NEXT_TICK); 3565 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 3566 $TICK_WATCHER->start;
3567
3568 $LOAD = ($NOW - $tick_start) / $TICK;
3569 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3570
3571 _post_tick;
1158 }, 3572 },
1159); 3573);
1160 3574
3575{
3576 BDB::min_parallel 8;
3577 BDB::max_poll_time $TICK * 0.1;
3578 $BDB_POLL_WATCHER = Event->io (
3579 reentrant => 0,
3580 fd => BDB::poll_fileno,
3581 poll => 'r',
3582 prio => 0,
3583 data => WF_AUTOCANCEL,
3584 cb => \&BDB::poll_cb,
3585 );
3586
3587 BDB::set_sync_prepare {
3588 my $status;
3589 my $current = $Coro::current;
3590 (
3591 sub {
3592 $status = $!;
3593 $current->ready; undef $current;
3594 },
3595 sub {
3596 Coro::schedule while defined $current;
3597 $! = $status;
3598 },
3599 )
3600 };
3601
3602 unless ($DB_ENV) {
3603 $DB_ENV = BDB::db_env_create;
3604 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3605 | BDB::LOG_AUTOREMOVE, 1);
3606 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3607 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3608
3609 cf::sync_job {
3610 eval {
3611 BDB::db_env_open
3612 $DB_ENV,
3613 $BDBDIR,
3614 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3615 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3616 0666;
3617
3618 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3619 };
3620
3621 cf::cleanup "db_env_open(db): $@" if $@;
3622 };
3623 }
3624
3625 $BDB_DEADLOCK_WATCHER = Event->timer (
3626 after => 3,
3627 interval => 1,
3628 hard => 1,
3629 prio => 0,
3630 data => WF_AUTOCANCEL,
3631 cb => sub {
3632 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3633 },
3634 );
3635 $BDB_CHECKPOINT_WATCHER = Event->timer (
3636 after => 11,
3637 interval => 60,
3638 hard => 1,
3639 prio => 0,
3640 data => WF_AUTOCANCEL,
3641 cb => sub {
3642 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3643 },
3644 );
3645 $BDB_TRICKLE_WATCHER = Event->timer (
3646 after => 5,
3647 interval => 10,
3648 hard => 1,
3649 prio => 0,
3650 data => WF_AUTOCANCEL,
3651 cb => sub {
3652 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3653 },
3654 );
3655}
3656
3657{
3658 IO::AIO::min_parallel 8;
3659
3660 undef $Coro::AIO::WATCHER;
3661 IO::AIO::max_poll_time $TICK * 0.1;
3662 $AIO_POLL_WATCHER = Event->io (
3663 reentrant => 0,
3664 data => WF_AUTOCANCEL,
3665 fd => IO::AIO::poll_fileno,
3666 poll => 'r',
3667 prio => 0,
3668 cb => \&IO::AIO::poll_cb,
3669 );
3670}
3671
3672my $_log_backtrace;
3673
3674sub _log_backtrace {
3675 my ($msg, @addr) = @_;
3676
3677 $msg =~ s/\n//;
3678
3679 # limit the # of concurrent backtraces
3680 if ($_log_backtrace < 2) {
3681 ++$_log_backtrace;
3682 async {
3683 $Coro::current->{desc} = "abt $msg";
3684
3685 my @bt = fork_call {
3686 @addr = map { sprintf "%x", $_ } @addr;
3687 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3688 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3689 or die "addr2line: $!";
3690
3691 my @funcs;
3692 my @res = <$fh>;
3693 chomp for @res;
3694 while (@res) {
3695 my ($func, $line) = splice @res, 0, 2, ();
3696 push @funcs, "[$func] $line";
3697 }
3698
3699 @funcs
3700 };
3701
3702 LOG llevInfo, "[ABT] $msg\n";
3703 LOG llevInfo, "[ABT] $_\n" for @bt;
3704 --$_log_backtrace;
3705 };
3706 } else {
3707 LOG llevInfo, "[ABT] $msg\n";
3708 LOG llevInfo, "[ABT] [suppressed]\n";
3709 }
3710}
3711
3712# load additional modules
3713use cf::pod;
3714
3715END { cf::emergency_save }
3716
11611 37171
1162 3718

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