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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.247 by root, Tue Apr 17 18:24:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.61 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
10use YAML::Syck (); 27use YAML::Syck ();
28use IO::AIO 2.32 ();
11use Time::HiRes; 29use Time::HiRes;
12use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
13$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
14 39
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
17 42
18use strict; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 44
20_init_vars; 45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 46
22our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
23our @EVENT; 56our @EVENT;
24our $LIBDIR = maps_directory "perl"; 57our $LIBDIR = datadir . "/ext";
25 58
26our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
29 69
30our %CFG; 70our %CFG;
31 71
32our $uptime; 72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
33 74
34$uptime ||= time; 75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81# used to convert map paths into valid unix filenames by replacing / by ∕
82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
83
84binmode STDOUT;
85binmode STDERR;
86
87# read virtual server time, if available
88unless ($RUNTIME || !-e cf::localdir . "/runtime") {
89 open my $fh, "<", cf::localdir . "/runtime"
90 or die "unable to read runtime file: $!";
91 $RUNTIME = <$fh> + 0.;
92}
93
94mkdir cf::localdir;
95mkdir cf::localdir . "/" . cf::playerdir;
96mkdir cf::localdir . "/" . cf::tmpdir;
97mkdir cf::localdir . "/" . cf::uniquedir;
98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
100
101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
35 104
36############################################################################# 105#############################################################################
37 106
38=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
39 108
40=over 4 109=over 4
110
111=item $cf::UPTIME
112
113The timestamp of the server start (so not actually an uptime).
114
115=item $cf::RUNTIME
116
117The time this server has run, starts at 0 and is increased by $cf::TICK on
118every server tick.
41 119
42=item $cf::LIBDIR 120=item $cf::LIBDIR
43 121
44The perl library directory, where extensions and cf-specific modules can 122The perl library directory, where extensions and cf-specific modules can
45be found. It will be added to C<@INC> automatically. 123be found. It will be added to C<@INC> automatically.
46 124
125=item $cf::NOW
126
127The time of the last (current) server tick.
128
47=item $cf::TICK 129=item $cf::TICK
48 130
49The interval between server ticks, in seconds. 131The interval between server ticks, in seconds.
50 132
51=item %cf::CFG 133=item %cf::CFG
52 134
53Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 136from wherever your confdir points to.
137
138=item cf::wait_for_tick, cf::wait_for_tick_begin
139
140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
141returns directly I<after> the tick processing (and consequently, can only wake one process
142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
55 143
56=back 144=back
57 145
58=cut 146=cut
59 147
60BEGIN { 148BEGIN {
61 *CORE::GLOBAL::warn = sub { 149 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 150 my $msg = join "", @_;
151 utf8::encode $msg;
152
63 $msg .= "\n" 153 $msg .= "\n"
64 unless $msg =~ /\n$/; 154 unless $msg =~ /\n$/;
65 155
66 print STDERR "cfperl: $msg";
67 LOG llevError, "cfperl: $msg"; 156 LOG llevError, $msg;
68 }; 157 };
69} 158}
70 159
160@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
161@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
162@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
163@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
164@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 165@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 166
73# we bless all objects into (empty) derived classes to force a method lookup 167# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 168# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 169for my $pkg (qw(
170 cf::global cf::attachable
171 cf::object cf::object::player
172 cf::client cf::player
173 cf::arch cf::living
174 cf::map cf::party cf::region
175)) {
76 no strict 'refs'; 176 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 177 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 178}
79 179
80$Event::DIED = sub { 180$Event::DIED = sub {
81 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
82}; 182};
83 183
84my %ext_pkg;
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89
90=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
91 185
92=over 4 186=over 4
93 187
94=cut 188=item dumpval $ref
95 189
190=cut
191
192sub dumpval {
193 eval {
194 local $SIG{__DIE__};
195 my $d;
196 if (1) {
197 $d = new Data::Dumper([$_[0]], ["*var"]);
198 $d->Terse(1);
199 $d->Indent(2);
200 $d->Quotekeys(0);
201 $d->Useqq(1);
202 #$d->Bless(...);
203 $d->Seen($_[1]) if @_ > 1;
204 $d = $d->Dump();
205 }
206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
207 $d
208 } || "[unable to dump $_[0]: '$@']";
209}
210
96use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
97 212
98=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
99 214
100Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
101 216
102=cut
103
104sub from_json($) {
105 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
106 JSON::Syck::Load $_[0]
107}
108
109=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
110 218
111Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
112 220
113=cut 221=item cf::lock_wait $string
114 222
115sub to_json($) { 223Wait until the given lock is available. See cf::lock_acquire.
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 224
117 JSON::Syck::Dump $_[0] 225=item my $lock = cf::lock_acquire $string
226
227Wait until the given lock is available and then acquires it and returns
228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
229for example when the coroutine gets canceled), the lock is automatically
230returned.
231
232Lock names should begin with a unique identifier (for example, cf::map::find
233uses map_find and cf::map::load uses map_load).
234
235=cut
236
237our %LOCK;
238
239sub lock_wait($) {
240 my ($key) = @_;
241
242 # wait for lock, if any
243 while ($LOCK{$key}) {
244 push @{ $LOCK{$key} }, $Coro::current;
245 Coro::schedule;
246 }
247}
248
249sub lock_acquire($) {
250 my ($key) = @_;
251
252 # wait, to be sure we are not locked
253 lock_wait $key;
254
255 $LOCK{$key} = [];
256
257 Coro::guard {
258 # wake up all waiters, to be on the safe side
259 $_->ready for @{ delete $LOCK{$key} };
260 }
261}
262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
351 my $runtime = cf::localdir . "/runtime";
352
353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
354 or return;
355
356 my $value = $cf::RUNTIME + 90 + 10;
357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
361 and return;
362
363 # always fsync - this file is important
364 aio_fsync $fh
365 and return;
366
367 close $fh
368 or return;
369
370 aio_rename "$runtime~", $runtime
371 and return;
372
373 1
374}
375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
118} 385}
119 386
120=back 387=back
121 388
122=cut 389=cut
123 390
124############################################################################# 391#############################################################################
125 392
126=head2 EVENTS AND OBJECT ATTACHMENTS 393=head2 ATTACHABLE OBJECTS
394
395Many objects in crossfire are so-called attachable objects. That means you can
396attach callbacks/event handlers (a collection of which is called an "attachment")
397to it. All such attachable objects support the following methods.
398
399In the following description, CLASS can be any of C<global>, C<object>
400C<player>, C<client> or C<map> (i.e. the attachable objects in
401crossfire+).
127 402
128=over 4 403=over 4
129 404
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
143 406
144=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
145 408
146Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
147 411
148=item $bool = $object->attached ($name) 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
149 414
150=item $bool = $player->attached ($name) 415 $obj->attach (minesweeper => width => 10, height => 10);
151 416
152=item $bool = $map->attached ($name) 417=item $bool = $attachable->attached ($name)
153 418
154Checks wether the named attachment is currently attached to the object. 419Checks wether the named attachment is currently attached to the object.
155 420
156=item cf::attach_global ... 421=item cf::CLASS->attach ...
157 422
158Attach handlers for global events. 423=item cf::CLASS->detach ...
159 424
160This and all following C<attach_*>-functions expect any number of the 425Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
162 459
163=over 4 460=over 4
164 461
165=item prio => $number 462=item prio => $number
166 463
168by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 468unless you know what you are doing.
172 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
173=item on_I<event> => \&cb 476=item on_I<event> => \&cb
174 477
175Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
187object/class are recognised. 490object/class are recognised.
188 491
189=back 492=back
190 493
191=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
192 496
193Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
195type. 499 my ($self, $victim) = @_;
196 500 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 501 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 502 }
418}
419 503
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 504=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 505
446Just because you have a perl object does not mean that the corresponding 506Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 507C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 508valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 509can be used to test for existence of the C object part without causing an
450exception. 510exception.
451 511
512=cut
513
514# the following variables are defined in .xs and must not be re-created
515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
520our @CB_TYPE = (); # registry for type (cf-object class) based events
521our @CB_MAP = ();
522
523my %attachment;
524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
531sub _attach_cb($$$$) {
532 my ($registry, $event, $prio, $cb) = @_;
533
534 use sort 'stable';
535
536 $cb = [$prio, $cb];
537
538 @{$registry->[$event]} = sort
539 { $a->[0] cmp $b->[0] }
540 @{$registry->[$event] || []}, $cb;
541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
545
546# attach handles attaching event callbacks
547# the only thing the caller has to do is pass the correct
548# registry (== where the callback attaches to).
549sub _attach {
550 my ($registry, $klass, @arg) = @_;
551
552 my $object_type;
553 my $prio = 0;
554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
560
561 while (@arg) {
562 my $type = shift @arg;
563
564 if ($type eq "prio") {
565 $prio = shift @arg;
566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
576 } elsif ($type eq "package") {
577 my $pkg = shift @arg;
578
579 while (my ($name, $id) = each %cb_id) {
580 if (my $cb = $pkg->can ($name)) {
581 _attach_cb $registry, $id, $prio, $cb;
582 }
583 }
584
585 } elsif (exists $cb_id{$type}) {
586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
587
588 } elsif (ref $type) {
589 warn "attaching objects not supported, ignoring.\n";
590
591 } else {
592 shift @arg;
593 warn "attach argument '$type' not supported, ignoring.\n";
594 }
595 }
596}
597
598sub _object_attach {
599 my ($obj, $name, %arg) = @_;
600
601 return if exists $obj->{_attachment}{$name};
602
603 if (my $attach = $attachment{$name}) {
604 my $registry = $obj->registry;
605
606 for (@$attach) {
607 my ($klass, @attach) = @$_;
608 _attach $registry, $klass, @attach;
609 }
610
611 $obj->{$name} = \%arg;
612 } else {
613 warn "object uses attachment '$name' that is not available, postponing.\n";
614 }
615
616 $obj->{_attachment}{$name} = undef;
617}
618
619sub cf::attachable::attach {
620 if (ref $_[0]) {
621 _object_attach @_;
622 } else {
623 _attach shift->_attach_registry, @_;
624 }
625};
626
627# all those should be optimised
628sub cf::attachable::detach {
629 my ($obj, $name) = @_;
630
631 if (ref $obj) {
632 delete $obj->{_attachment}{$name};
633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
637};
638
639sub cf::attachable::attached {
640 my ($obj, $name) = @_;
641
642 exists $obj->{_attachment}{$name}
643}
644
645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
646 eval "#line " . __LINE__ . " 'cf.pm'
647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
650
651 sub cf::\L$klass\E::attachment {
652 my \$name = shift;
653
654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
658}
659
660our $override;
661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
662
663sub override {
664 $override = 1;
665 @invoke_results = ();
666}
667
668sub do_invoke {
669 my $event = shift;
670 my $callbacks = shift;
671
672 @invoke_results = ();
673
674 local $override;
675
676 for (@$callbacks) {
677 eval { &{$_->[1]} };
678
679 if ($@) {
680 warn "$@";
681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
682 override;
683 }
684
685 return 1 if $override;
686 }
687
688 0
689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
452=back 701=back
453 702
454=cut 703=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 704
460############################################################################# 705#############################################################################
461# object support 706# object support
462 707
463sub instantiate {
464 my ($obj, $data) = @_;
465
466 $data = from_json $data;
467
468 for (@$data) {
469 my ($name, $args) = @$_;
470
471 $obj->attach ($name, %{$args || {} });
472 }
473}
474
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
478 my $registry = $obj->registry; 714 my $registry = $obj->registry;
479 715
480 @$registry = (); 716 @$registry = ();
481 717
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 719
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 722 for (@$attach) {
487 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
489 } 725 }
490 } else { 726 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 728 }
493 } 729 }
494} 730}
495 731
496sub object_freezer_save { 732cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
548 on_clone => sub { 746 on_clone => sub {
549 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
550 748
551 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
552 750
553 %$dst = %$src; 751 %$dst = %$src;
554 752
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
557 }, 755 },
558; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
559 822
560############################################################################# 823#############################################################################
561# old plug-in events 824# command handling &c
562 825
563sub inject_event { 826=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 827
567 my $cb = $hook[$event_code]{$extension} 828Register a callback for execution when the client sends the user command
568 or return; 829$name.
569 830
570 &$cb 831=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 832
592sub register_command { 833sub register_command {
593 my ($name, $time, $cb) = @_; 834 my ($name, $cb) = @_;
594 835
595 my $caller = caller; 836 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 837 #warn "registering command '$name/$time' to '$caller'";
597 838
598 push @{ $command{$name} }, [$time, $cb, $caller]; 839 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 840}
841
842=item cf::register_extcmd $name => \&callback($pl,$packet);
843
844Register a callbackf ro execution when the client sends an extcmd packet.
845
846If the callback returns something, it is sent back as if reply was being
847called.
848
849=cut
601 850
602sub register_extcmd { 851sub register_extcmd {
603 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
604 853
605 my $caller = caller; 854 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 855}
610 856
611sub register { 857cf::player->attach (
612 my ($base, $pkg) = @_; 858 on_command => sub {
859 my ($pl, $name, $params) = @_;
613 860
614 #TODO 861 my $cb = $COMMAND{$name}
615} 862 or return;
863
864 for my $cmd (@$cb) {
865 $cmd->[1]->($pl->ob, $params);
866 }
867
868 cf::override;
869 },
870 on_extcmd => sub {
871 my ($pl, $buf) = @_;
872
873 my $msg = eval { from_json $buf };
874
875 if (ref $msg) {
876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
877 if (my %reply = $cb->($pl, $msg)) {
878 $pl->ext_reply ($msg->{msgid}, %reply);
879 }
880 }
881 } else {
882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
883 }
884
885 cf::override;
886 },
887);
616 888
617sub load_extension { 889sub load_extension {
618 my ($path) = @_; 890 my ($path) = @_;
619 891
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
621 my $base = $1; 893 my $base = $1;
622 my $pkg = $1; 894 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
625 897
626 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
627 899
628 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
629 or die "$path: $!"; 901 or die "$path: $!";
630 902
631 my $source = 903 my $source =
632 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
635 . "\n};\n1"; 907 . "\n};\n1";
636 908
637 eval $source 909 unless (eval $source) {
638 or die "$path: $@"; 910 my $msg = $@ ? "$path: $@\n"
639 911 : "extension disabled.\n";
640 push @exts, $pkg; 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
641 $ext_pkg{$base} = $pkg; 913 warn $@;
642 914 warn "mandatory extension failed to load, exiting.\n";
643# no strict 'refs'; 915 exit 1;
644# @{"$pkg\::ISA"} = ext::; 916 }
645 917 die $@;
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# } 918 }
659 919
660 # remove commands 920 push @EXTS, $pkg;
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 }
671 }
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686} 921}
687 922
688sub load_extensions { 923sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext; 925 next unless -r $ext;
693 eval { 926 eval {
694 load_extension $ext; 927 load_extension $ext;
695 1 928 1
696 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
697 } 930 }
698} 931}
699 932
700############################################################################# 933#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703 934
704attach_to_players 935=head2 CORE EXTENSIONS
705 on_extcmd => sub { 936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/playerdata"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
996 my $pl = load_pl path $login
997 or return;
998 $cf::PLAYER{$login} = $pl
999 }
1000 }
1001}
1002
1003sub save($) {
1004 my ($pl) = @_;
1005
1006 return if $pl->{deny_save};
1007
1008 my $path = path $pl;
1009 my $guard = cf::lock_acquire "user_save:$path";
1010
1011 return if $pl->{deny_save};
1012
1013 aio_mkdir playerdir $pl, 0770;
1014 $pl->{last_save} = $cf::RUNTIME;
1015
1016 $pl->save_pl ($path);
1017 Coro::cede;
1018}
1019
1020sub new($) {
1021 my ($login) = @_;
1022
1023 my $self = create;
1024
1025 $self->ob->name ($login);
1026 $self->{deny_save} = 1;
1027
1028 $cf::PLAYER{$login} = $self;
1029
1030 $self
1031}
1032
1033=item $pl->quit_character
1034
1035Nukes the player without looking back. If logged in, the connection will
1036be destroyed. May block for a long time.
1037
1038=cut
1039
1040sub quit_character {
1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1044
1045 $pl->{deny_save} = 1;
1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1047
1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1049 $pl->deactivate;
1050 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1051 $pl->ns->destroy if $pl->ns;
1052
1053 my $path = playerdir $pl;
1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1055 aio_rename $path, $temp;
1056 delete $cf::PLAYER{$pl->ob->name};
1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1079}
1080
1081=item cf::player::list_logins
1082
1083Returns am arrayref of all valid playernames in the system, can take a
1084while and may block, so not sync_job-capable, ever.
1085
1086=cut
1087
1088sub list_logins {
1089 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1090 or return [];
1091
1092 my @logins;
1093
1094 for my $login (@$dirs) {
1095 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1096 aio_read $fh, 0, 512, my $buf, 0 or next;
1097 $buf !~ /^password -------------$/m or next; # official not-valid tag
1098
1099 utf8::decode $login;
1100 push @logins, $login;
1101 }
1102
1103 \@logins
1104}
1105
1106=item $player->maps
1107
1108Returns an arrayref of map paths that are private for this
1109player. May block.
1110
1111=cut
1112
1113sub maps($) {
1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1117
1118 my $files = aio_readdir playerdir $pl
1119 or return;
1120
1121 my @paths;
1122
1123 for (@$files) {
1124 utf8::decode $_;
1125 next if /\.(?:pl|pst)$/;
1126 next unless /^$PATH_SEP/o;
1127
1128 push @paths, cf::map::normalise "~$pl/$_";
1129 }
1130
1131 \@paths
1132}
1133
1134=item $player->ext_reply ($msgid, %msg)
1135
1136Sends an ext reply to the player.
1137
1138=cut
1139
1140sub ext_reply($$%) {
1141 my ($self, $id, %msg) = @_;
1142
1143 $msg{msgid} = $id;
1144
1145 $self->send ("ext " . cf::to_json \%msg);
1146}
1147
1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1188
1189=back
1190
1191=head3 cf::map
1192
1193=over 4
1194
1195=cut
1196
1197package cf::map;
1198
1199use Fcntl;
1200use Coro::AIO;
1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1206our $MAX_RESET = 3600;
1207our $DEFAULT_RESET = 3000;
1208
1209sub generate_random_map {
1210 my ($self, $rmp) = @_;
1211 # mit "rum" bekleckern, nicht
1212 $self->_create_random_map (
1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1216 $rmp->{exit_on_final_map},
1217 $rmp->{xsize}, $rmp->{ysize},
1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1354}
1355
1356# and all this just because we cannot iterate over
1357# all maps in C++...
1358sub change_all_map_light {
1359 my ($change) = @_;
1360
1361 $_->change_map_light ($change)
1362 for grep $_->outdoor, values %cf::MAP;
1363}
1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1373sub load_header_from($) {
1374 my ($self, $path) = @_;
1375
1376 utf8::encode $path;
1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1381 or return;
1382
1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1426 or return;
1427 $self->prepare_orig;
1428 }
1429
1430 $self->default_region (cf::region::find_by_path $self->{path})
1431 unless $self->default_region;
1432
1433 1
1434}
1435
1436sub find;
1437sub find {
1438 my ($path, $origin) = @_;
1439
1440 $path = normalise $path, $origin && $origin->path;
1441
1442 cf::lock_wait "map_find:$path";
1443
1444 $cf::MAP{$path} || do {
1445 my $guard = cf::lock_acquire "map_find:$path";
1446 my $map = new_from_path cf::map $path
1447 or return;
1448
1449 $map->{last_save} = $cf::RUNTIME;
1450
1451 $map->load_header
1452 or return;
1453
1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1457 $map->reset;
1458 undef $guard;
1459 return find $path;
1460 }
1461
1462 $cf::MAP{$path} = $map
1463 }
1464}
1465
1466sub pre_load { }
1467sub post_load { }
1468
1469sub load {
1470 my ($self) = @_;
1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1474 my $path = $self->{path};
1475 my $guard = cf::lock_acquire "map_load:$path";
1476
1477 return if $self->in_memory != cf::MAP_SWAPPED;
1478
1479 $self->in_memory (cf::MAP_LOADING);
1480
1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1486 $self->_load_objects ($self->{load_path}, 1)
1487 or return;
1488
1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1490 if delete $self->{load_original};
1491
1492 if (my $uniq = $self->uniq_path) {
1493 utf8::encode $uniq;
1494 if (aio_open $uniq, O_RDONLY, 0) {
1495 $self->clear_unique_items;
1496 $self->_load_objects ($uniq, 0);
1497 }
1498 }
1499
1500 Coro::cede;
1501 # now do the right thing for maps
1502 $self->link_multipart_objects;
1503 Coro::cede;
1504
1505 unless ($self->{deny_activate}) {
1506 $self->decay_objects;
1507 $self->fix_auto_apply;
1508 $self->update_buttons;
1509 Coro::cede;
1510 $self->set_darkness_map;
1511 $self->difficulty ($self->estimate_difficulty)
1512 unless $self->difficulty;
1513 Coro::cede;
1514 $self->activate;
1515 Coro::cede;
1516 }
1517
1518 $self->post_load;
1519 Coro::cede;
1520
1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
706 my ($pl, $buf) = @_; 1525 my ($self, $ob) = @_;
707 1526
708 my $msg = eval { from_json $buf }; 1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
709 1529
710 if (ref $msg) { 1530 $self
711 if (my $cb = $extcmd{$msg->{msgtype}}) { 1531}
712 if (my %reply = $cb->[0]->($pl, $msg)) { 1532
713 $pl->ext_reply ($msg->{msgid}, %reply); 1533# find and load all maps in the 3x3 area around a map
714 } 1534sub load_diag {
1535 my ($map) = @_;
1536
1537 my @diag; # diagonal neighbours
1538
1539 for (0 .. 3) {
1540 my $neigh = $map->tile_path ($_)
1541 or next;
1542 $neigh = find $neigh, $map
1543 or next;
1544 $neigh->load;
1545
1546 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1547 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1548 }
1549
1550 for (@diag) {
1551 my $neigh = find @$_
1552 or next;
1553 $neigh->load;
1554 }
1555}
1556
1557sub find_sync {
1558 my ($path, $origin) = @_;
1559
1560 cf::sync_job { find $path, $origin }
1561}
1562
1563sub do_load_sync {
1564 my ($map) = @_;
1565
1566 cf::sync_job { $map->load };
1567}
1568
1569our %MAP_PREFETCH;
1570our $MAP_PREFETCHER = undef;
1571
1572sub find_async {
1573 my ($path, $origin) = @_;
1574
1575 $path = normalise $path, $origin && $origin->{path};
1576
1577 if (my $map = $cf::MAP{$path}) {
1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1579 }
1580
1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
715 } 1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1594 $MAP_PREFETCHER->prio (6);
1595
1596 ()
1597}
1598
1599sub save {
1600 my ($self) = @_;
1601
1602 my $lock = cf::lock_acquire "map_data:" . $self->path;
1603
1604 $self->{last_save} = $cf::RUNTIME;
1605
1606 return unless $self->dirty;
1607
1608 my $save = $self->save_path; utf8::encode $save;
1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1610
1611 $self->{load_path} = $save;
1612
1613 return if $self->{deny_save};
1614
1615 local $self->{last_access} = $self->last_access;#d#
1616
1617 cf::async {
1618 $_->contr->save for $self->players;
1619 };
1620
1621 if ($uniq) {
1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
716 } else { 1624 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
718 }
719
720 cf::override;
721 }, 1626 }
722; 1627}
723 1628
724############################################################################# 1629sub swap_out {
725# load/save/clean perl data associated with a map
726
727*cf::mapsupport::on_clean = sub {
728 my ($map) = @_; 1630 my ($self) = @_;
729 1631
730 my $path = $map->tmpname; 1632 # save first because save cedes
731 defined $path or return; 1633 $self->save;
732 1634
733 unlink "$path.pst"; 1635 my $lock = cf::lock_acquire "map_data:" . $self->path;
734};
735 1636
736attach_to_maps prio => -10000, package => cf::mapsupport::; 1637 return if $self->players;
1638 return if $self->in_memory != cf::MAP_IN_MEMORY;
1639 return if $self->{deny_save};
737 1640
738############################################################################# 1641 $self->clear;
739# load/save perl data associated with player->ob objects 1642 $self->in_memory (cf::MAP_SWAPPED);
740
741sub all_objects(@) {
742 @_, map all_objects ($_->inv), @_
743} 1643}
744 1644
745# TODO: compatibility cruft, remove when no longer needed 1645sub reset_at {
746attach_to_players 1646 my ($self) = @_;
747 on_load => sub {
748 my ($pl, $path) = @_;
749 1647
750 for my $o (all_objects $pl->ob) { 1648 # TODO: safety, remove and allow resettable per-player maps
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
752 $o->set_ob_key_value ("_perl_data"); 1650 return 1e99 if $self->{deny_reset};
753 1651
754 %$o = %{ Storable::thaw pack "H*", $value }; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
755 } 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
756 } 1654
1655 $time + $to
1656}
1657
1658sub should_reset {
1659 my ($self) = @_;
1660
1661 $self->reset_at <= $cf::RUNTIME
1662}
1663
1664sub reset {
1665 my ($self) = @_;
1666
1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1668
1669 return if $self->players;
1670 return if $self->isa ("ext::map_per_player");#d#
1671
1672 warn "resetting map ", $self->path;#d#
1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
757 }, 1682 }
758;
759 1683
760############################################################################# 1684 delete $cf::MAP{$self->path};
761 1685
762=head2 CORE EXTENSIONS 1686 $self->clear;
763 1687
764Functions and methods that extend core crossfire objects. 1688 $_->clear_links_to ($self) for values %cf::MAP;
1689
1690 $self->unlink_save;
1691 $self->destroy;
1692}
1693
1694my $nuke_counter = "aaaa";
1695
1696sub nuke {
1697 my ($self) = @_;
1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1705 $self->{deny_save} = 1;
1706 $self->reset_timeout (1);
1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1711 $self->reset; # polite request, might not happen
1712}
1713
1714=item cf::map::unique_maps
1715
1716Returns an arrayref of paths of all shared maps that have
1717instantiated unique items. May block.
1718
1719=cut
1720
1721sub unique_maps() {
1722 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1723 or return;
1724
1725 my @paths;
1726
1727 for (@$files) {
1728 utf8::decode $_;
1729 next if /\.pst$/;
1730 next unless /^$PATH_SEP/o;
1731
1732 push @paths, cf::map::normalise $_;
1733 }
1734
1735 \@paths
1736}
1737
1738package cf;
1739
1740=back
1741
1742=head3 cf::object
1743
1744=cut
1745
1746package cf::object;
765 1747
766=over 4 1748=over 4
767 1749
768=item cf::player::exists $login 1750=item $ob->inv_recursive
769 1751
770Returns true when the given account exists. 1752Returns the inventory of the object _and_ their inventories, recursively.
771 1753
772=cut 1754=cut
773 1755
774sub cf::player::exists($) { 1756sub inv_recursive_;
775 cf::player::find $_[0] 1757sub inv_recursive_ {
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1758 map { $_, inv_recursive_ $_->inv } @_
777} 1759}
778 1760
1761sub inv_recursive {
1762 inv_recursive_ inv $_[0]
1763}
1764
1765package cf;
1766
1767=back
1768
1769=head3 cf::object::player
1770
1771=over 4
1772
779=item $object->reply ($npc, $msg[, $flags]) 1773=item $player_object->reply ($npc, $msg[, $flags])
780 1774
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1775Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 1776can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 1777dialogue with the given NPC character.
784 1778
785=cut 1779=cut
786 1780
787# rough implementation of a future "reply" method that works 1781# rough implementation of a future "reply" method that works
788# with dialog boxes. 1782# with dialog boxes.
1783#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 1784sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 1785 my ($self, $npc, $msg, $flags) = @_;
791 1786
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1787 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 1788
797 $msg = $npc->name . " says: $msg" if $npc; 1792 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 1793 $self->message ($msg, $flags);
799 } 1794 }
800} 1795}
801 1796
802=item $player->ext_reply ($msgid, $msgtype, %msg) 1797=item $player_object->may ("access")
803 1798
804Sends an ext reply to the player. 1799Returns wether the given player is authorized to access resource "access"
1800(e.g. "command_wizcast").
805 1801
806=cut 1802=cut
807 1803
808sub cf::player::ext_reply($$$%) { 1804sub cf::object::player::may {
1805 my ($self, $access) = @_;
1806
1807 $self->flag (cf::FLAG_WIZ) ||
1808 (ref $cf::CFG{"may_$access"}
1809 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1810 : $cf::CFG{"may_$access"})
1811}
1812
1813=item $player_object->enter_link
1814
1815Freezes the player and moves him/her to a special map (C<{link}>).
1816
1817The player should be reasonably safe there for short amounts of time. You
1818I<MUST> call C<leave_link> as soon as possible, though.
1819
1820Will never block.
1821
1822=item $player_object->leave_link ($map, $x, $y)
1823
1824Moves the player out of the special C<{link}> map onto the specified
1825map. If the map is not valid (or omitted), the player will be moved back
1826to the location he/she was before the call to C<enter_link>, or, if that
1827fails, to the emergency map position.
1828
1829Might block.
1830
1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1842
1843sub cf::object::player::enter_link {
1844 my ($self) = @_;
1845
1846 $self->deactivate_recursive;
1847
1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1849
1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1851 if $self->map;
1852
1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1854}
1855
1856sub cf::object::player::leave_link {
1857 my ($self, $map, $x, $y) = @_;
1858
1859 my $link_pos = delete $self->{_link_pos};
1860
1861 unless ($map) {
1862 # restore original map position
1863 ($map, $x, $y) = @{ $link_pos || [] };
1864 $map = cf::map::find $map;
1865
1866 unless ($map) {
1867 ($map, $x, $y) = @$EMERGENCY_POSITION;
1868 $map = cf::map::find $map
1869 or die "FATAL: cannot load emergency map\n";
1870 }
1871 }
1872
1873 ($x, $y) = (-1, -1)
1874 unless (defined $x) && (defined $y);
1875
1876 # use -1 or undef as default coordinates, not 0, 0
1877 ($x, $y) = ($map->enter_x, $map->enter_y)
1878 if $x <=0 && $y <= 0;
1879
1880 $map->load;
1881 $map->load_diag;
1882
1883 return unless $self->contr->active;
1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1887 $self->enter_map ($map, $x, $y);
1888}
1889
1890cf::player->attach (
1891 on_logout => sub {
1892 my ($pl) = @_;
1893
1894 # abort map switching before logout
1895 if ($pl->ob->{_link_pos}) {
1896 cf::sync_job {
1897 $pl->ob->leave_link
1898 };
1899 }
1900 },
1901 on_login => sub {
1902 my ($pl) = @_;
1903
1904 # try to abort aborted map switching on player login :)
1905 # should happen only on crashes
1906 if ($pl->ob->{_link_pos}) {
1907 $pl->ob->enter_link;
1908 (async {
1909 $pl->ob->reply (undef,
1910 "There was an internal problem at your last logout, "
1911 . "the server will try to bring you to your intended destination in a second.",
1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1915 Coro::Timer::sleep 1;
1916 $pl->ob->leave_link;
1917 })->prio (2);
1918 }
1919 },
1920);
1921
1922=item $player_object->goto ($path, $x, $y)
1923
1924=cut
1925
1926sub cf::object::player::goto {
1927 my ($self, $path, $x, $y) = @_;
1928
1929 $self->enter_link;
1930
1931 (async {
1932 my $map = eval {
1933 my $map = cf::map::find $path;
1934 $map = $map->customise_for ($self) if $map;
1935 $map
1936 } or
1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1938
1939 $self->leave_link ($map, $x, $y);
1940 })->prio (1);
1941}
1942
1943=item $player_object->enter_exit ($exit_object)
1944
1945=cut
1946
1947sub parse_random_map_params {
1948 my ($spec) = @_;
1949
1950 my $rmp = { # defaults
1951 xsize => (cf::rndm 15, 40),
1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1955 };
1956
1957 for (split /\n/, $spec) {
1958 my ($k, $v) = split /\s+/, $_, 2;
1959
1960 $rmp->{lc $k} = $v if (length $k) && (length $v);
1961 }
1962
1963 $rmp
1964}
1965
1966sub prepare_random_map {
1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1970
1971 # all this does is basically replace the /! path by
1972 # a new random map path (?random/...) with a seed
1973 # that depends on the exit object
1974
1975 my $rmp = parse_random_map_params $exit->msg;
1976
1977 if ($exit->map) {
1978 $rmp->{region} = $exit->region->name;
1979 $rmp->{origin_map} = $exit->map->path;
1980 $rmp->{origin_x} = $exit->x;
1981 $rmp->{origin_y} = $exit->y;
1982 }
1983
1984 $rmp->{random_seed} ||= $exit->random_seed;
1985
1986 my $data = cf::to_json $rmp;
1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1989
1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1994
1995 $exit->slaying ("?random/$md5");
1996 $exit->msg (undef);
1997 }
1998}
1999
2000sub cf::object::player::enter_exit {
2001 my ($self, $exit) = @_;
2002
2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
2015
2016 $self->enter_link;
2017
2018 (async {
2019 $self->deactivate_recursive; # just to be sure
2020 unless (eval {
2021 $self->goto ($slaying, $hp, $sp);
2022
2023 1;
2024 }) {
2025 $self->message ("Something went wrong deep within the crossfire server. "
2026 . "I'll try to bring you back to the map you were before. "
2027 . "Please report this to the dungeon master!",
2028 cf::NDI_UNIQUE | cf::NDI_RED);
2029
2030 warn "ERROR in enter_exit: $@";
2031 $self->leave_link;
2032 }
2033 })->prio (1);
2034}
2035
2036=head3 cf::client
2037
2038=over 4
2039
2040=item $client->send_drawinfo ($text, $flags)
2041
2042Sends a drawinfo packet to the client. Circumvents output buffering so
2043should not be used under normal circumstances.
2044
2045=cut
2046
2047sub cf::client::send_drawinfo {
2048 my ($self, $text, $flags) = @_;
2049
2050 utf8::encode $text;
2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2052}
2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
809 my ($self, $id, %msg) = @_; 2061 my ($self, $type, %msg) = @_;
810 2062
811 $msg{msgid} = $id; 2063 $msg{msgtype} = "event_$type";
812
813 $self->send ("ext " . to_json \%msg); 2064 $self->send_packet ("ext " . cf::to_json \%msg);
814} 2065}
2066
2067=item $success = $client->query ($flags, "text", \&cb)
2068
2069Queues a query to the client, calling the given callback with
2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2071C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2072
2073Queries can fail, so check the return code. Or don't, as queries will become
2074reliable at some point in the future.
2075
2076=cut
2077
2078sub cf::client::query {
2079 my ($self, $flags, $text, $cb) = @_;
2080
2081 return unless $self->state == ST_PLAYING
2082 || $self->state == ST_SETUP
2083 || $self->state == ST_CUSTOM;
2084
2085 $self->state (ST_CUSTOM);
2086
2087 utf8::encode $text;
2088 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2089
2090 $self->send_packet ($self->{query_queue}[0][0])
2091 if @{ $self->{query_queue} } == 1;
2092}
2093
2094cf::client->attach (
2095 on_reply => sub {
2096 my ($ns, $msg) = @_;
2097
2098 # this weird shuffling is so that direct followup queries
2099 # get handled first
2100 my $queue = delete $ns->{query_queue}
2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
2102
2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2105
2106 push @{ $ns->{query_queue} }, @$queue;
2107
2108 if (@{ $ns->{query_queue} } == @$queue) {
2109 if (@$queue) {
2110 $ns->send_packet ($ns->{query_queue}[0][0]);
2111 } else {
2112 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2113 }
2114 }
2115 },
2116);
2117
2118=item $client->async (\&cb)
2119
2120Create a new coroutine, running the specified callback. The coroutine will
2121be automatically cancelled when the client gets destroyed (e.g. on logout,
2122or loss of connection).
2123
2124=cut
2125
2126sub cf::client::async {
2127 my ($self, $cb) = @_;
2128
2129 my $coro = &Coro::async ($cb);
2130
2131 $coro->on_destroy (sub {
2132 delete $self->{_coro}{$coro+0};
2133 });
2134
2135 $self->{_coro}{$coro+0} = $coro;
2136
2137 $coro
2138}
2139
2140cf::client->attach (
2141 on_destroy => sub {
2142 my ($ns) = @_;
2143
2144 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2145 },
2146);
815 2147
816=back 2148=back
817 2149
818=cut
819
820#############################################################################
821 2150
822=head2 SAFE SCRIPTING 2151=head2 SAFE SCRIPTING
823 2152
824Functions that provide a safe environment to compile and execute 2153Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 2154snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 2155itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 2156is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 2157functions and methods that can be called is greatly reduced.
829 2158
830=cut 2159=cut
831 2160
832our $safe = new Safe "safe"; 2161our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 2162our $safe_hole = new Safe::Hole;
838 2167
839# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
840 2169
841=pod 2170=pod
842 2171
843The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
844 2173
845 cf::object contr pay_amount pay_player 2174 cf::object contr pay_amount pay_player map
846 cf::object::player player 2175 cf::object::player player
847 cf::player peaceful 2176 cf::player peaceful
2177 cf::map trigger
848 2178
849=cut 2179=cut
850 2180
851for ( 2181for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2182 ["cf::object" => qw(contr pay_amount pay_player map)],
853 ["cf::object::player" => qw(player)], 2183 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2184 ["cf::player" => qw(peaceful)],
2185 ["cf::map" => qw(trigger)],
855) { 2186) {
856 no strict 'refs'; 2187 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2188 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2189 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2190 for @funs;
939The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
940using it, it should be unique. 2271using it, it should be unique.
941 2272
942=over 4 2273=over 4
943 2274
944=item $hashref = cf::db_get $family
945
946Return a hashref for use by the extension C<$family>, which can be
947modified. After modifications, you have to call C<cf::db_dirty> or
948C<cf::db_sync>.
949
950=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
951 2276
952Returns a single value from the database 2277Returns a single value from the database.
953
954=item cf::db_put $family => $hashref
955
956Stores the given family hashref into the database. Updates are delayed, if
957you want the data to be synced to disk immediately, use C<cf::db_sync>.
958 2278
959=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
960 2280
961Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
962want the data to be synced to disk immediately, use C<cf::db_sync>.
963 2282
964=item cf::db_dirty
965
966Marks the database as dirty, to be updated at a later time.
967
968=item cf::db_sync
969
970Immediately write the database to disk I<if it is dirty>.
971
972=cut 2283=cut
973 2284
974{ 2285our $DB;
975 my $db; 2286
2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
976 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
977 2306
978 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
979 warn "loading database $path\n";#d# remove later 2308 cf::db_put (guildrules => data => $pst->{guildrules});
980 $db = stat $path ? Storable::retrieve $path : { }; 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
981 } 2310 BDB::db_env_txn_checkpoint $DB_ENV;
982 2311
983 my $pid; 2312 unlink $path;
984
985 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~";
991 rename "$path~", $path;
992 cf::_exit 0 if defined $pid;
993 } 2313 };
994 }
995
996 my $dirty;
997
998 sub db_sync() {
999 db_save if $dirty;
1000 undef $dirty;
1001 }
1002
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1004 db_sync;
1005 });
1006
1007 sub db_dirty() {
1008 $dirty = 1;
1009 $idle->start;
1010 }
1011
1012 sub db_get($;$) {
1013 @_ >= 2
1014 ? $db->{$_[0]}{$_[1]}
1015 : ($db->{$_[0]} ||= { })
1016 }
1017
1018 sub db_put($$;$) {
1019 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2];
1021 } else {
1022 $db->{$_[0]} = $_[1];
1023 }
1024 db_dirty;
1025 }
1026
1027 attach_global
1028 prio => 10000,
1029 on_cleanup => sub {
1030 db_sync;
1031 }, 2314 }
1032 ; 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1033} 2332}
1034 2333
1035############################################################################# 2334#############################################################################
1036# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata($) {
2338 my ($path) = @_;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub reload_facedata {
2390 load_facedata sprintf "%s/facedata", cf::datadir
2391 or die "unable to load facedata\n";
2392}
2393
2394sub reload_regions {
2395 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2396 or die "unable to load regions file\n";
2397}
2398
2399sub reload_archetypes {
2400 load_archetype_file sprintf "%s/archetypes", cf::datadir
2401 or die "unable to load archetypes\n";
2402}
2403
2404sub reload_treasures {
2405 load_resource_file sprintf "%s/treasures", cf::datadir
2406 or die "unable to load treasurelists\n";
2407}
2408
2409sub reload_resources {
2410 warn "reloading resource files...\n";
2411
2412 reload_regions;
2413 reload_facedata;
2414 reload_archetypes;
2415 reload_treasures;
2416
2417 warn "finished reloading resource files\n";
2418}
2419
2420sub init {
2421 reload_resources;
2422}
1037 2423
1038sub cfg_load { 2424sub cfg_load {
1039 open my $fh, "<:utf8", cf::confdir . "/config" 2425 open my $fh, "<:utf8", cf::confdir . "/config"
1040 or return; 2426 or return;
1041 2427
1042 local $/; 2428 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 2429 *CFG = YAML::Syck::Load <$fh>;
2430
2431 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2432
2433 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2434 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2435
2436 if (exists $CFG{mlockall}) {
2437 eval {
2438 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2439 and die "WARNING: m(un)lockall failed: $!\n";
2440 };
2441 warn $@ if $@;
2442 }
1044} 2443}
1045 2444
1046sub main { 2445sub main {
2446 # we must not ever block the main coroutine
2447 local $Coro::idle = sub {
2448 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2449 (async {
2450 Event::one_event;
2451 })->prio (Coro::PRIO_MAX);
2452 };
2453
1047 cfg_load; 2454 cfg_load;
1048 db_load; 2455 db_init;
1049 load_extensions; 2456 load_extensions;
2457
2458 $TICK_WATCHER->start;
1050 Event::loop; 2459 Event::loop;
1051} 2460}
1052 2461
1053############################################################################# 2462#############################################################################
1054# initialisation 2463# initialisation and cleanup
1055 2464
1056sub _perl_reload(&) { 2465# install some emergency cleanup handlers
2466BEGIN {
2467 for my $signal (qw(INT HUP TERM)) {
2468 Event->signal (
2469 reentrant => 0,
2470 data => WF_AUTOCANCEL,
2471 signal => $signal,
2472 prio => 0,
2473 cb => sub {
2474 cf::cleanup "SIG$signal";
2475 },
2476 );
2477 }
2478}
2479
2480sub emergency_save() {
2481 my $freeze_guard = cf::freeze_mainloop;
2482
2483 warn "enter emergency perl save\n";
2484
2485 cf::sync_job {
2486 # use a peculiar iteration method to avoid tripping on perl
2487 # refcount bugs in for. also avoids problems with players
2488 # and maps saved/destroyed asynchronously.
2489 warn "begin emergency player save\n";
2490 for my $login (keys %cf::PLAYER) {
2491 my $pl = $cf::PLAYER{$login} or next;
2492 $pl->valid or next;
2493 $pl->save;
2494 }
2495 warn "end emergency player save\n";
2496
2497 warn "begin emergency map save\n";
2498 for my $path (keys %cf::MAP) {
2499 my $map = $cf::MAP{$path} or next;
2500 $map->valid or next;
2501 $map->save;
2502 }
2503 warn "end emergency map save\n";
2504
2505 warn "begin emergency database checkpoint\n";
2506 BDB::db_env_txn_checkpoint $DB_ENV;
2507 warn "end emergency database checkpoint\n";
2508 };
2509
2510 warn "leave emergency perl save\n";
2511}
2512
2513sub post_cleanup {
1057 my ($msg) = @_; 2514 my ($make_core) = @_;
1058 2515
1059 $msg->("reloading..."); 2516 warn Carp::longmess "post_cleanup backtrace"
2517 if $make_core;
2518}
1060 2519
1061 eval { 2520sub do_reload_perl() {
1062 # cancel all watchers 2521 # can/must only be called in main
2522 if ($Coro::current != $Coro::main) {
2523 warn "can only reload from main coroutine";
2524 return;
2525 }
2526
2527 warn "reloading...";
2528
2529 warn "entering sync_job";
2530
2531 cf::sync_job {
2532 cf::write_runtime; # external watchdog should not bark
2533 cf::emergency_save;
2534 cf::write_runtime; # external watchdog should not bark
2535
2536 warn "syncing database to disk";
2537 BDB::db_env_txn_checkpoint $DB_ENV;
2538
2539 # if anything goes wrong in here, we should simply crash as we already saved
2540
2541 warn "cancelling all WF_AUTOCANCEL watchers";
1063 $_->cancel for Event::all_watchers; 2542 for (Event::all_watchers) {
2543 $_->cancel if $_->data & WF_AUTOCANCEL;
2544 }
1064 2545
1065 # unload all extensions 2546 warn "flushing outstanding aio requests";
1066 for (@exts) { 2547 for (;;) {
1067 $msg->("unloading <$_>"); 2548 BDB::flush;
1068 unload_extension $_; 2549 IO::AIO::flush;
2550 Coro::cede;
2551 last unless IO::AIO::nreqs || BDB::nreqs;
2552 warn "iterate...";
2553 }
2554
2555 ++$RELOAD;
2556
2557 warn "cancelling all extension coros";
2558 $_->cancel for values %EXT_CORO;
2559 %EXT_CORO = ();
2560
2561 warn "removing commands";
2562 %COMMAND = ();
2563
2564 warn "removing ext commands";
2565 %EXTCMD = ();
2566
2567 warn "unloading/nuking all extensions";
2568 for my $pkg (@EXTS) {
2569 warn "... unloading $pkg";
2570
2571 if (my $cb = $pkg->can ("unload")) {
2572 eval {
2573 $cb->($pkg);
2574 1
2575 } or warn "$pkg unloaded, but with errors: $@";
1069 } 2576 }
1070 2577
2578 warn "... nuking $pkg";
2579 Symbol::delete_package $pkg;
2580 }
2581
1071 # unload all modules loaded from $LIBDIR 2582 warn "unloading all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 2583 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 2585
1075 $msg->("removing <$k>"); 2586 warn "... unloading $k";
1076 delete $INC{$k}; 2587 delete $INC{$k};
1077 2588
1078 $k =~ s/\.pm$//; 2589 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 2590 $k =~ s/\//::/g;
1080 2591
1083 } 2594 }
1084 2595
1085 Symbol::delete_package $k; 2596 Symbol::delete_package $k;
1086 } 2597 }
1087 2598
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 2599 warn "getting rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 2600 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2601 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 2602
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 2603 warn "unloading cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 2604 delete $INC{"cf.pm"};
1100 2605
1101 # don't, removes xs symbols, too, 2606 # don't, removes xs symbols, too,
1102 # and global variables created in xs 2607 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 2608 #Symbol::delete_package __PACKAGE__;
1104 2609
1105 # reload cf.pm 2610 warn "unload completed, starting to reload now";
2611
1106 $msg->("reloading cf.pm"); 2612 warn "reloading cf.pm";
1107 require cf; 2613 require cf;
2614 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 2615
1109 # load config and database again 2616 warn "loading config and database again";
1110 cf::cfg_load; 2617 cf::cfg_load;
1111 cf::db_load;
1112 2618
1113 # load extensions 2619 warn "loading extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 2620 cf::load_extensions;
1116 2621
1117 # reattach attachments to objects 2622 warn "reattaching attachments to objects/players";
1118 $msg->("reattach"); 2623 _global_reattach; # objects, sockets
1119 _global_reattach; 2624 warn "reattaching attachments to maps";
2625 reattach $_ for values %MAP;
2626 warn "reattaching attachments to players";
2627 reattach $_ for values %PLAYER;
2628
2629 warn "leaving sync_job";
2630
2631 1
2632 } or do {
2633 warn $@;
2634 warn "error while reloading, exiting.";
2635 exit 1;
1120 }; 2636 };
1121 $msg->($@) if $@;
1122 2637
1123 $msg->("reloaded"); 2638 warn "reloaded";
1124}; 2639};
1125 2640
1126sub perl_reload() { 2641our $RELOAD_WATCHER; # used only during reload
1127 _perl_reload { 2642
1128 warn $_[0]; 2643sub reload_perl() {
1129 print "$_[0]\n"; 2644 # doing reload synchronously and two reloads happen back-to-back,
2645 # coro crashes during coro_state_free->destroy here.
2646
2647 $RELOAD_WATCHER ||= Event->timer (
2648 reentrant => 0,
2649 after => 0,
2650 data => WF_AUTOCANCEL,
2651 cb => sub {
2652 do_reload_perl;
2653 undef $RELOAD_WATCHER;
2654 },
1130 }; 2655 );
1131} 2656}
1132 2657
1133register_command "perl-reload", 0, sub { 2658register_command "reload" => sub {
1134 my ($who, $arg) = @_; 2659 my ($who, $arg) = @_;
1135 2660
1136 if ($who->flag (FLAG_WIZ)) { 2661 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 2662 $who->message ("reloading server.");
1138 warn $_[0]; 2663 async { reload_perl };
1139 $who->message ($_[0]);
1140 };
1141 } 2664 }
1142}; 2665};
1143 2666
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 2667unshift @INC, $LIBDIR;
1147 2668
2669my $bug_warning = 0;
2670
2671our @WAIT_FOR_TICK;
2672our @WAIT_FOR_TICK_BEGIN;
2673
2674sub wait_for_tick {
2675 return unless $TICK_WATCHER->is_active;
2676 return if $Coro::current == $Coro::main;
2677
2678 my $signal = new Coro::Signal;
2679 push @WAIT_FOR_TICK, $signal;
2680 $signal->wait;
2681}
2682
2683sub wait_for_tick_begin {
2684 return unless $TICK_WATCHER->is_active;
2685 return if $Coro::current == $Coro::main;
2686
2687 my $signal = new Coro::Signal;
2688 push @WAIT_FOR_TICK_BEGIN, $signal;
2689 $signal->wait;
2690}
2691
1148$TICK_WATCHER = Event->timer ( 2692$TICK_WATCHER = Event->timer (
2693 reentrant => 0,
2694 parked => 1,
1149 prio => 1, 2695 prio => 0,
1150 at => $NEXT_TICK || 1, 2696 at => $NEXT_TICK || $TICK,
2697 data => WF_AUTOCANCEL,
1151 cb => sub { 2698 cb => sub {
2699 if ($Coro::current != $Coro::main) {
2700 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2701 unless ++$bug_warning > 10;
2702 return;
2703 }
2704
2705 $NOW = Event::time;
2706
1152 cf::server_tick; # one server iteration 2707 cf::server_tick; # one server iteration
1153 2708
1154 my $NOW = Event::time; 2709 $RUNTIME += $TICK;
1155 $NEXT_TICK += $TICK; 2710 $NEXT_TICK += $TICK;
1156 2711
2712 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2713 $NEXT_RUNTIME_WRITE = $NOW + 10;
2714 Coro::async_pool {
2715 write_runtime
2716 or warn "ERROR: unable to write runtime file: $!";
2717 };
2718 }
2719
2720# my $AFTER = Event::time;
2721# warn $AFTER - $NOW;#d#
2722
1157 # if we are delayed by four ticks, skip them all 2723 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2724 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1159 2725
1160 $TICK_WATCHER->at ($NEXT_TICK); 2726 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 2727 $TICK_WATCHER->start;
2728
2729 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2730 $sig->send;
2731 }
2732 while (my $sig = shift @WAIT_FOR_TICK) {
2733 $sig->send;
2734 }
2735
2736 _post_tick;
1162 }, 2737 },
1163); 2738);
1164 2739
2740{
2741 BDB::max_poll_time $TICK * 0.1;
2742 $BDB_POLL_WATCHER = Event->io (
2743 reentrant => 0,
2744 fd => BDB::poll_fileno,
2745 poll => 'r',
2746 prio => 0,
2747 data => WF_AUTOCANCEL,
2748 cb => \&BDB::poll_cb,
2749 );
2750 BDB::min_parallel 8;
2751
2752 BDB::set_sync_prepare {
2753 my $status;
2754 my $current = $Coro::current;
2755 (
2756 sub {
2757 $status = $!;
2758 $current->ready; undef $current;
2759 },
2760 sub {
2761 Coro::schedule while defined $current;
2762 $! = $status;
2763 },
2764 )
2765 };
2766
2767 unless ($DB_ENV) {
2768 $DB_ENV = BDB::db_env_create;
2769
2770 cf::sync_job {
2771 eval {
2772 BDB::db_env_open
2773 $DB_ENV,
2774 $BDB_ENV_DIR,
2775 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2776 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2777 0666;
2778
2779 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2780
2781 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2782 $DB_ENV->set_lk_detect;
2783 };
2784
2785 cf::cleanup "db_env_open(db): $@" if $@;
2786 };
2787 }
2788}
2789
2790{
2791 IO::AIO::min_parallel 8;
2792
2793 undef $Coro::AIO::WATCHER;
2794 IO::AIO::max_poll_time $TICK * 0.1;
2795 $AIO_POLL_WATCHER = Event->io (
2796 reentrant => 0,
2797 data => WF_AUTOCANCEL,
2798 fd => IO::AIO::poll_fileno,
2799 poll => 'r',
2800 prio => 6,
2801 cb => \&IO::AIO::poll_cb,
2802 );
2803}
2804
2805END { cf::emergency_save }
2806
11651 28071
1166 2808

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