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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.76 by root, Mon Oct 2 15:28:36 2006 UTC vs.
Revision 1.389 by root, Sat Oct 20 04:39:57 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
10use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
11use Time::HiRes; 33use Time::HiRes;
12use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
13$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
14 44
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
17 47
18use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 49
20_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 51
22our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
23our @EVENT; 62our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 63
26our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
29 89
30our %CFG; 90our %CFG;
31 91
32our $uptime; 92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
33 94
34$uptime ||= time; 95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
35 122
36############################################################################# 123#############################################################################
37 124
38=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
39 126
40=over 4 127=over 4
41 128
42=item $cf::LIBDIR 129=item $cf::UPTIME
43 130
44The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
45be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
46 150
47=item $cf::TICK 151=item $cf::TICK
48 152
49The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
50 164
51=item %cf::CFG 165=item %cf::CFG
52 166
53Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
54from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
55 181
56=back 182=back
57 183
58=cut 184=cut
59 185
60BEGIN { 186BEGIN {
61 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
62 my $msg = join "", @_; 188 my $msg = join "", @_;
189
63 $msg .= "\n" 190 $msg .= "\n"
64 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
65 192
66 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
67 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
68 }; 196 };
69} 197}
70 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
72 206
73# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 208# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
76 no strict 'refs'; 216 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 218}
79 219
80$Event::DIED = sub { 220$Event::DIED = sub {
81 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
82}; 222};
83 223
84my %ext_pkg; 224#############################################################################
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89 225
90=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
91 227
92=over 4 228=over 4
93 229
94=cut 230=item dumpval $ref
95 231
96use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
97 252
98=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
99 254
100Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
101 256
102=cut
103
104sub from_json($) {
105 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
106 JSON::Syck::Load $_[0]
107}
108
109=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
110 258
111Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
112 260
113=cut 261=cut
114 262
115sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
116 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
117 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 if (Coro::nready) {
450 Coro::cede_notself;
451 } else {
452 Event::one_event;
453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
462
463 wantarray ? @res : $res[0]
464 } else {
465 # we are in another coroutine, how wonderful, everything just works
466
467 $job->()
468 }
469}
470
471=item $coro = cf::async_ext { BLOCK }
472
473Like async, but this coro is automatically being canceled when the
474extension calling this is being unloaded.
475
476=cut
477
478sub async_ext(&) {
479 my $cb = shift;
480
481 my $coro = &Coro::async ($cb);
482
483 $coro->on_destroy (sub {
484 delete $EXT_CORO{$coro+0};
485 });
486 $EXT_CORO{$coro+0} = $coro;
487
488 $coro
489}
490
491=item fork_call { }, $args
492
493Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
497
498=cut
499
500sub fork_call(&@) {
501 my ($cb, @args) = @_;
502
503 # we seemingly have to make a local copy of the whole thing,
504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
506
507 my @res = Coro::Util::fork_eval {
508 reset_signals;
509 &$cb
510 }, @args;
511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
118} 651}
119 652
120=back 653=back
121 654
122=cut 655=cut
123 656
124############################################################################# 657#############################################################################
125 658
126=head2 EVENTS AND OBJECT ATTACHMENTS 659=head2 ATTACHABLE OBJECTS
660
661Many objects in crossfire are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods.
664
665In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT).
127 668
128=over 4 669=over 4
129 670
130=item $object->attach ($attachment, key => $value...)
131
132=item $object->detach ($attachment)
133
134Attach/detach a pre-registered attachment to an object.
135
136=item $player->attach ($attachment, key => $value...)
137
138=item $player->detach ($attachment)
139
140Attach/detach a pre-registered attachment to a player.
141
142=item $map->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
143 672
144=item $map->detach ($attachment) 673=item $attachable->detach ($attachment)
145 674
146Attach/detach a pre-registered attachment to a map. 675Attach/detach a pre-registered attachment to a specific object and give it
676the specified key/value pairs as arguments.
147 677
148=item $bool = $object->attached ($name) 678Example, attach a minesweeper attachment to the given object, making it a
67910x10 minesweeper game:
149 680
150=item $bool = $player->attached ($name) 681 $obj->attach (minesweeper => width => 10, height => 10);
151 682
152=item $bool = $map->attached ($name) 683=item $bool = $attachable->attached ($name)
153 684
154Checks wether the named attachment is currently attached to the object. 685Checks wether the named attachment is currently attached to the object.
155 686
156=item cf::attach_global ... 687=item cf::CLASS->attach ...
157 688
158Attach handlers for global events. 689=item cf::CLASS->detach ...
159 690
160This and all following C<attach_*>-functions expect any number of the 691Define an anonymous attachment and attach it to all objects of the given
161following handler/hook descriptions: 692CLASS. See the next function for an explanation of its arguments.
693
694You can attach to global events by using the C<cf::global> class.
695
696Example, log all player logins:
697
698 cf::player->attach (
699 on_login => sub {
700 my ($pl) = @_;
701 ...
702 },
703 );
704
705Example, attach to the jeweler skill:
706
707 cf::object->attach (
708 type => cf::SKILL,
709 subtype => cf::SK_JEWELER,
710 on_use_skill => sub {
711 my ($sk, $ob, $part, $dir, $msg) = @_;
712 ...
713 },
714 );
715
716=item cf::CLASS::attachment $name, ...
717
718Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment.
720
721Some classes such as crossfire maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name.
723
724These calls expect any number of the following handler/hook descriptions:
162 725
163=over 4 726=over 4
164 727
165=item prio => $number 728=item prio => $number
166 729
168by another C<prio> setting). Lower priority handlers get executed 731by another C<prio> setting). Lower priority handlers get executed
169earlier. The default priority is C<0>, and many built-in handlers are 732earlier. The default priority is C<0>, and many built-in handlers are
170registered at priority C<-1000>, so lower priorities should not be used 733registered at priority C<-1000>, so lower priorities should not be used
171unless you know what you are doing. 734unless you know what you are doing.
172 735
736=item type => $type
737
738(Only for C<< cf::object->attach >> calls), limits the attachment to the
739given type of objects only (the additional parameter C<subtype> can be
740used to further limit to the given subtype).
741
173=item on_I<event> => \&cb 742=item on_I<event> => \&cb
174 743
175Call the given code reference whenever the named event happens (event is 744Call the given code reference whenever the named event happens (event is
176something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 745something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
177handlers are recognised generally depends on the type of object these 746handlers are recognised generally depends on the type of object these
186package and register them. Only handlers for eevents supported by the 755package and register them. Only handlers for eevents supported by the
187object/class are recognised. 756object/class are recognised.
188 757
189=back 758=back
190 759
191=item cf::attach_to_type $object_type, $subtype, ... 760Example, define an attachment called "sockpuppet" that calls the given
761event handler when a monster attacks:
192 762
193Attach handlers for a specific object type (e.g. TRANSPORT) and 763 cf::object::attachment sockpuppet =>
194subtype. If C<$subtype> is zero or undef, matches all objects of the given 764 on_skill_attack => sub {
195type. 765 my ($self, $victim) = @_;
196 766 ...
197=item cf::attach_to_objects ...
198
199Attach handlers to all objects. Do not use this except for debugging or
200very rare events, as handlers are (obviously) called for I<all> objects in
201the game.
202
203=item cf::attach_to_players ...
204
205Attach handlers to all players.
206
207=item cf::attach_to_maps ...
208
209Attach handlers to all maps.
210
211=item cf:register_attachment $name, ...
212
213Register an attachment by name through which objects can refer to this
214attachment.
215
216=item cf:register_player_attachment $name, ...
217
218Register an attachment by name through which players can refer to this
219attachment.
220
221=item cf:register_map_attachment $name, ...
222
223Register an attachment by name through which maps can refer to this
224attachment.
225
226=cut
227
228# the following variables are defined in .xs and must not be re-created
229our @CB_GLOBAL = (); # registry for all global events
230our @CB_OBJECT = (); # all objects (should not be used except in emergency)
231our @CB_PLAYER = ();
232our @CB_TYPE = (); # registry for type (cf-object class) based events
233our @CB_MAP = ();
234
235my %attachment;
236
237sub _attach_cb($\%$$$) {
238 my ($registry, $undo, $event, $prio, $cb) = @_;
239
240 use sort 'stable';
241
242 $cb = [$prio, $cb];
243
244 @{$registry->[$event]} = sort
245 { $a->[0] cmp $b->[0] }
246 @{$registry->[$event] || []}, $cb;
247
248 push @{$undo->{cb}}, [$event, $cb];
249}
250
251# attach handles attaching event callbacks
252# the only thing the caller has to do is pass the correct
253# registry (== where the callback attaches to).
254sub _attach(\@$@) {
255 my ($registry, $klass, @arg) = @_;
256
257 my $prio = 0;
258
259 my %undo = (
260 registry => $registry,
261 cb => [],
262 );
263
264 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
265
266 while (@arg) {
267 my $type = shift @arg;
268
269 if ($type eq "prio") {
270 $prio = shift @arg;
271
272 } elsif ($type eq "package") {
273 my $pkg = shift @arg;
274
275 while (my ($name, $id) = each %cb_id) {
276 if (my $cb = $pkg->can ($name)) {
277 _attach_cb $registry, %undo, $id, $prio, $cb;
278 }
279 } 767 }
280
281 } elsif (exists $cb_id{$type}) {
282 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
283
284 } elsif (ref $type) {
285 warn "attaching objects not supported, ignoring.\n";
286
287 } else {
288 shift @arg;
289 warn "attach argument '$type' not supported, ignoring.\n";
290 }
291 }
292
293 \%undo
294}
295
296sub _attach_attachment {
297 my ($obj, $name, %arg) = @_;
298
299 return if exists $obj->{_attachment}{$name};
300
301 my $res;
302
303 if (my $attach = $attachment{$name}) {
304 my $registry = $obj->registry;
305
306 for (@$attach) {
307 my ($klass, @attach) = @$_;
308 $res = _attach @$registry, $klass, @attach;
309 }
310
311 $obj->{$name} = \%arg;
312 } else {
313 warn "object uses attachment '$name' that is not available, postponing.\n";
314 }
315
316 $obj->{_attachment}{$name} = undef;
317
318 $res->{attachment} = $name;
319 $res
320}
321
322*cf::object::attach =
323*cf::player::attach =
324*cf::map::attach = sub {
325 my ($obj, $name, %arg) = @_;
326
327 _attach_attachment $obj, $name, %arg;
328};
329
330# all those should be optimised
331*cf::object::detach =
332*cf::player::detach =
333*cf::map::detach = sub {
334 my ($obj, $name) = @_;
335
336 delete $obj->{_attachment}{$name};
337 reattach ($obj);
338};
339
340*cf::object::attached =
341*cf::player::attached =
342*cf::map::attached = sub {
343 my ($obj, $name) = @_;
344
345 exists $obj->{_attachment}{$name}
346};
347
348sub attach_global {
349 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
350}
351
352sub attach_to_type {
353 my $type = shift;
354 my $subtype = shift;
355
356 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
357}
358
359sub attach_to_objects {
360 _attach @CB_OBJECT, KLASS_OBJECT, @_
361}
362
363sub attach_to_players {
364 _attach @CB_PLAYER, KLASS_PLAYER, @_
365}
366
367sub attach_to_maps {
368 _attach @CB_MAP, KLASS_MAP, @_
369}
370
371sub register_attachment {
372 my $name = shift;
373
374 $attachment{$name} = [[KLASS_OBJECT, @_]];
375}
376
377sub register_player_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_PLAYER, @_]];
381}
382
383sub register_map_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_MAP, @_]];
387}
388
389our $override;
390our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
391
392sub override {
393 $override = 1;
394 @invoke_results = ();
395}
396
397sub do_invoke {
398 my $event = shift;
399 my $callbacks = shift;
400
401 @invoke_results = ();
402
403 local $override;
404
405 for (@$callbacks) {
406 eval { &{$_->[1]} };
407
408 if ($@) {
409 warn "$@";
410 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
411 override;
412 }
413
414 return 1 if $override;
415 }
416
417 0 768 }
418}
419 769
420=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 770=item $attachable->valid
421
422=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
423
424=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
425
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments.
429
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly).
433
434=back
435
436=cut
437
438#############################################################################
439
440=head2 METHODS VALID FOR ALL CORE OBJECTS
441
442=over 4
443
444=item $object->valid, $player->valid, $map->valid
445 771
446Just because you have a perl object does not mean that the corresponding 772Just because you have a perl object does not mean that the corresponding
447C-level object still exists. If you try to access an object that has no 773C-level object still exists. If you try to access an object that has no
448valid C counterpart anymore you get an exception at runtime. This method 774valid C counterpart anymore you get an exception at runtime. This method
449can be used to test for existence of the C object part without causing an 775can be used to test for existence of the C object part without causing an
450exception. 776exception.
451 777
778=cut
779
780# the following variables are defined in .xs and must not be re-created
781our @CB_GLOBAL = (); # registry for all global events
782our @CB_ATTACHABLE = (); # registry for all attachables
783our @CB_OBJECT = (); # all objects (should not be used except in emergency)
784our @CB_PLAYER = ();
785our @CB_CLIENT = ();
786our @CB_TYPE = (); # registry for type (cf-object class) based events
787our @CB_MAP = ();
788
789my %attachment;
790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
797sub _attach_cb($$$$) {
798 my ($registry, $event, $prio, $cb) = @_;
799
800 use sort 'stable';
801
802 $cb = [$prio, $cb];
803
804 @{$registry->[$event]} = sort
805 { $a->[0] cmp $b->[0] }
806 @{$registry->[$event] || []}, $cb;
807}
808
809# hack
810my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
811
812# attach handles attaching event callbacks
813# the only thing the caller has to do is pass the correct
814# registry (== where the callback attaches to).
815sub _attach {
816 my ($registry, $klass, @arg) = @_;
817
818 my $object_type;
819 my $prio = 0;
820 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
821
822 #TODO: get rid of this hack
823 if ($attachable_klass{$klass}) {
824 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
825 }
826
827 while (@arg) {
828 my $type = shift @arg;
829
830 if ($type eq "prio") {
831 $prio = shift @arg;
832
833 } elsif ($type eq "type") {
834 $object_type = shift @arg;
835 $registry = $CB_TYPE[$object_type] ||= [];
836
837 } elsif ($type eq "subtype") {
838 defined $object_type or Carp::croak "subtype specified without type";
839 my $object_subtype = shift @arg;
840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
841
842 } elsif ($type eq "package") {
843 my $pkg = shift @arg;
844
845 while (my ($name, $id) = each %cb_id) {
846 if (my $cb = $pkg->can ($name)) {
847 _attach_cb $registry, $id, $prio, $cb;
848 }
849 }
850
851 } elsif (exists $cb_id{$type}) {
852 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
853
854 } elsif (ref $type) {
855 warn "attaching objects not supported, ignoring.\n";
856
857 } else {
858 shift @arg;
859 warn "attach argument '$type' not supported, ignoring.\n";
860 }
861 }
862}
863
864sub _object_attach {
865 my ($obj, $name, %arg) = @_;
866
867 return if exists $obj->{_attachment}{$name};
868
869 if (my $attach = $attachment{$name}) {
870 my $registry = $obj->registry;
871
872 for (@$attach) {
873 my ($klass, @attach) = @$_;
874 _attach $registry, $klass, @attach;
875 }
876
877 $obj->{$name} = \%arg;
878 } else {
879 warn "object uses attachment '$name' which is not available, postponing.\n";
880 }
881
882 $obj->{_attachment}{$name} = undef;
883}
884
885sub cf::attachable::attach {
886 if (ref $_[0]) {
887 _object_attach @_;
888 } else {
889 _attach shift->_attach_registry, @_;
890 }
891 _recalc_want;
892};
893
894# all those should be optimised
895sub cf::attachable::detach {
896 my ($obj, $name) = @_;
897
898 if (ref $obj) {
899 delete $obj->{_attachment}{$name};
900 reattach ($obj);
901 } else {
902 Carp::croak "cannot, currently, detach class attachments";
903 }
904 _recalc_want;
905};
906
907sub cf::attachable::attached {
908 my ($obj, $name) = @_;
909
910 exists $obj->{_attachment}{$name}
911}
912
913for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
914 eval "#line " . __LINE__ . " 'cf.pm'
915 sub cf::\L$klass\E::_attach_registry {
916 (\\\@CB_$klass, KLASS_$klass)
917 }
918
919 sub cf::\L$klass\E::attachment {
920 my \$name = shift;
921
922 \$attachment{\$name} = [[KLASS_$klass, \@_]];
923 }
924 ";
925 die if $@;
926}
927
928our $override;
929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
930
931sub override {
932 $override = 1;
933 @INVOKE_RESULTS = (@_);
934}
935
936sub do_invoke {
937 my $event = shift;
938 my $callbacks = shift;
939
940 @INVOKE_RESULTS = ();
941
942 local $override;
943
944 for (@$callbacks) {
945 eval { &{$_->[1]} };
946
947 if ($@) {
948 warn "$@";
949 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
950 override;
951 }
952
953 return 1 if $override;
954 }
955
956 0
957}
958
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
960
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962
963Generate an object-specific event with the given arguments.
964
965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
966removed in future versions), and there is no public API to access override
967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
968
452=back 969=back
453 970
454=cut 971=cut
455
456*cf::object::valid =
457*cf::player::valid =
458*cf::map::valid = \&cf::_valid;
459 972
460############################################################################# 973#############################################################################
461# object support 974# object support
462 975
463sub instantiate { 976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
464 my ($obj, $data) = @_; 1010 my ($ob1, $ob2) = @_;
465 1011
466 $data = from_json $data; 1012 ++$SLOW_MERGES;#d#
467 1013
468 for (@$data) { 1014 # we do the slow way here
469 my ($name, $args) = @$_; 1015 return _object_equal $ob1, $ob2
470
471 $obj->attach ($name, %{$args || {} });
472 }
473} 1016}
474 1017
475# basically do the same as instantiate, without calling instantiate
476sub reattach { 1018sub reattach {
1019 # basically do the same as instantiate, without calling instantiate
477 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023
478 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
479 1025
480 @$registry = (); 1026 @$registry = ();
481 1027
482 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1028 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
483 1029
484 for my $name (keys %{ $obj->{_attachment} || {} }) { 1030 for my $name (keys %{ $obj->{_attachment} || {} }) {
485 if (my $attach = $attachment{$name}) { 1031 if (my $attach = $attachment{$name}) {
486 for (@$attach) { 1032 for (@$attach) {
487 my ($klass, @attach) = @$_; 1033 my ($klass, @attach) = @$_;
488 _attach @$registry, $klass, @attach; 1034 _attach $registry, $klass, @attach;
489 } 1035 }
490 } else { 1036 } else {
491 warn "object uses attachment '$name' that is not available, postponing.\n"; 1037 warn "object uses attachment '$name' that is not available, postponing.\n";
492 } 1038 }
493 } 1039 }
494} 1040}
495 1041
496sub object_freezer_save { 1042cf::attachable->attach (
497 my ($filename, $rdata, $objs) = @_;
498
499 if (length $$rdata) {
500 warn sprintf "saving %s (%d,%d)\n",
501 $filename, length $$rdata, scalar @$objs;
502
503 if (open my $fh, ">:raw", "$filename~") {
504 chmod SAVE_MODE, $fh;
505 syswrite $fh, $$rdata;
506 close $fh;
507
508 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
509 chmod SAVE_MODE, $fh;
510 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
511 close $fh;
512 rename "$filename.pst~", "$filename.pst";
513 } else {
514 unlink "$filename.pst";
515 }
516
517 rename "$filename~", $filename;
518 } else {
519 warn "FATAL: $filename~: $!\n";
520 }
521 } else {
522 unlink $filename;
523 unlink "$filename.pst";
524 }
525}
526
527sub object_thawer_load {
528 my ($filename) = @_;
529
530 local $/;
531
532 my $av;
533
534 #TODO: use sysread etc.
535 if (open my $data, "<:raw:perlio", $filename) {
536 $data = <$data>;
537 if (open my $pst, "<:raw:perlio", "$filename.pst") {
538 $av = eval { (Storable::thaw <$pst>)->{objs} };
539 }
540 return ($data, $av);
541 }
542
543 ()
544}
545
546attach_to_objects
547 prio => -1000000, 1043 prio => -1000000,
1044 on_instantiate => sub {
1045 my ($obj, $data) = @_;
1046
1047 $data = from_json $data;
1048
1049 for (@$data) {
1050 my ($name, $args) = @$_;
1051
1052 $obj->attach ($name, %{$args || {} });
1053 }
1054 },
1055 on_reattach => \&reattach,
548 on_clone => sub { 1056 on_clone => sub {
549 my ($src, $dst) = @_; 1057 my ($src, $dst) = @_;
550 1058
551 @{$dst->registry} = @{$src->registry}; 1059 @{$dst->registry} = @{$src->registry};
552 1060
553 %$dst = %$src; 1061 %$dst = %$src;
554 1062
555 %{$dst->{_attachment}} = %{$src->{_attachment}} 1063 %{$dst->{_attachment}} = %{$src->{_attachment}}
556 if exists $src->{_attachment}; 1064 if exists $src->{_attachment};
557 }, 1065 },
558; 1066);
1067
1068sub object_freezer_save {
1069 my ($filename, $rdata, $objs) = @_;
1070
1071 sync_job {
1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs;
1076
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh;
1082
1083 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst";
1091 }
1092 } else {
1093 aio_unlink "$filename.pst";
1094 }
1095
1096 aio_rename "$filename~", $filename;
1097 } else {
1098 warn "FATAL: $filename~: $!\n";
1099 }
1100 } else {
1101 aio_unlink $filename;
1102 aio_unlink "$filename.pst";
1103 }
1104 };
1105}
1106
1107sub object_freezer_as_string {
1108 my ($rdata, $objs) = @_;
1109
1110 use Data::Dumper;
1111
1112 $$rdata . Dumper $objs
1113}
1114
1115sub object_thawer_load {
1116 my ($filename) = @_;
1117
1118 my ($data, $av);
1119
1120 (aio_load $filename, $data) >= 0
1121 or return;
1122
1123 unless (aio_stat "$filename.pst") {
1124 (aio_load "$filename.pst", $av) >= 0
1125 or return;
1126
1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
1129 }
1130
1131 utf8::decode (my $decname = $filename);
1132 warn sprintf "loading %s (%d,%d)\n",
1133 $decname, length $data, scalar @{$av || []};
1134
1135 ($data, $av)
1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
559 1143
560############################################################################# 1144#############################################################################
561# old plug-in events 1145# command handling &c
562 1146
563sub inject_event { 1147=item cf::register_command $name => \&callback($ob,$args);
564 my $extension = shift;
565 my $event_code = shift;
566 1148
567 my $cb = $hook[$event_code]{$extension} 1149Register a callback for execution when the client sends the user command
568 or return; 1150$name.
569 1151
570 &$cb 1152=cut
571}
572
573sub inject_global_event {
574 my $event = shift;
575
576 my $cb = $hook[$event]
577 or return;
578
579 List::Util::max map &$_, values %$cb
580}
581
582sub inject_command {
583 my ($name, $obj, $params) = @_;
584
585 for my $cmd (@{ $command{$name} }) {
586 $cmd->[1]->($obj, $params);
587 }
588
589 -1
590}
591 1153
592sub register_command { 1154sub register_command {
593 my ($name, $time, $cb) = @_; 1155 my ($name, $cb) = @_;
594 1156
595 my $caller = caller; 1157 my $caller = caller;
596 #warn "registering command '$name/$time' to '$caller'"; 1158 #warn "registering command '$name/$time' to '$caller'";
597 1159
598 push @{ $command{$name} }, [$time, $cb, $caller]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
599 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
600} 1161}
1162
1163=item cf::register_extcmd $name => \&callback($pl,$packet);
1164
1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
1170
1171If the callback returns something, it is sent back as if reply was being
1172called.
1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
1185=cut
601 1186
602sub register_extcmd { 1187sub register_extcmd {
603 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
604 1189
605 my $caller = caller; 1190 $EXTCMD{$name} = $cb;
606 #warn "registering extcmd '$name' to '$caller'";
607
608 $extcmd{$name} = [$cb, $caller];
609} 1191}
610 1192
611sub register { 1193sub register_exticmd {
612 my ($base, $pkg) = @_; 1194 my ($name, $cb) = @_;
613 1195
614 #TODO 1196 $EXTICMD{$name} = $cb;
615} 1197}
616 1198
617sub load_extension { 1199cf::player->attach (
618 my ($path) = @_; 1200 on_command => sub {
1201 my ($pl, $name, $params) = @_;
619 1202
620 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1203 my $cb = $COMMAND{$name}
621 my $base = $1; 1204 or return;
622 my $pkg = $1;
623 $pkg =~ s/[^[:word:]]/_/g;
624 $pkg = "ext::$pkg";
625 1205
626 warn "loading '$path' into '$pkg'\n"; 1206 for my $cmd (@$cb) {
627 1207 $cmd->[1]->($pl->ob, $params);
628 open my $fh, "<:utf8", $path
629 or die "$path: $!";
630
631 my $source =
632 "package $pkg; use strict; use utf8;\n"
633 . "#line 1 \"$path\"\n{\n"
634 . (do { local $/; <$fh> })
635 . "\n};\n1";
636
637 eval $source
638 or die "$path: $@";
639
640 push @exts, $pkg;
641 $ext_pkg{$base} = $pkg;
642
643# no strict 'refs';
644# @{"$pkg\::ISA"} = ext::;
645
646 register $base, $pkg;
647}
648
649sub unload_extension {
650 my ($pkg) = @_;
651
652 warn "removing extension $pkg\n";
653
654 # remove hooks
655 #TODO
656# for my $idx (0 .. $#PLUGIN_EVENT) {
657# delete $hook[$idx]{$pkg};
658# }
659
660 # remove commands
661 for my $name (keys %command) {
662 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
663
664 if (@cb) {
665 $command{$name} = \@cb;
666 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
667 } else {
668 delete $command{$name};
669 delete $COMMAND{"$name\000"};
670 } 1208 }
1209
1210 cf::override;
671 } 1211 },
672
673 # remove extcmds
674 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
675 delete $extcmd{$name};
676 }
677
678 if (my $cb = $pkg->can ("unload")) {
679 eval {
680 $cb->($pkg);
681 1
682 } or warn "$pkg unloaded, but with errors: $@";
683 }
684
685 Symbol::delete_package $pkg;
686}
687
688sub load_extensions {
689 my $LIBDIR = maps_directory "perl";
690
691 for my $ext (<$LIBDIR/*.ext>) {
692 next unless -r $ext;
693 eval {
694 load_extension $ext;
695 1
696 } or warn "$ext not loaded: $@";
697 }
698}
699
700#############################################################################
701# extcmd framework, basically convert ext <msg>
702# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
703
704attach_to_players
705 on_extcmd => sub { 1212 on_extcmd => sub {
706 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
707 1214
708 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
709 1216
710 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
711 if (my $cb = $extcmd{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
712 if (my %reply = $cb->[0]->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
713 $pl->ext_reply ($msg->{msgid}, %reply); 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
1232 } else {
1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1234 }
1235
1236 cf::override;
1237 },
1238);
1239
1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1244 for my $path (<$LIBDIR/*.ext>) {
1245 next unless -r $path;
1246
1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 }
1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1310 };
1311}
1312
1313#############################################################################
1314
1315=back
1316
1317=head2 CORE EXTENSIONS
1318
1319Functions and methods that extend core crossfire objects.
1320
1321=cut
1322
1323package cf::player;
1324
1325use Coro::AIO;
1326
1327=head3 cf::player
1328
1329=over 4
1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1345=item cf::player::find $login
1346
1347Returns the given player object, loading it if necessary (might block).
1348
1349=cut
1350
1351sub playerdir($) {
1352 "$PLAYERDIR/"
1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1354}
1355
1356sub path($) {
1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1358
1359 (playerdir $login) . "/playerdata"
1360}
1361
1362sub find_active($) {
1363 $cf::PLAYER{$_[0]}
1364 and $cf::PLAYER{$_[0]}->active
1365 and $cf::PLAYER{$_[0]}
1366}
1367
1368sub exists($) {
1369 my ($login) = @_;
1370
1371 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login }
1373}
1374
1375sub find($) {
1376 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0];
1378
1379 my $guard = cf::lock_acquire "user_find:$login";
1380
1381 $cf::PLAYER{$_[0]} || do {
1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl
1397 }
1398 }
1399}
1400
1401sub save($) {
1402 my ($pl) = @_;
1403
1404 return if $pl->{deny_save};
1405
1406 my $path = path $pl;
1407 my $guard = cf::lock_acquire "user_save:$path";
1408
1409 return if $pl->{deny_save};
1410
1411 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME;
1413
1414 $pl->save_pl ($path);
1415 cf::cede_to_tick;
1416}
1417
1418sub new($) {
1419 my ($login) = @_;
1420
1421 my $self = create;
1422
1423 $self->ob->name ($login);
1424 $self->{deny_save} = 1;
1425
1426 $cf::PLAYER{$login} = $self;
1427
1428 $self
1429}
1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1441=item $pl->quit_character
1442
1443Nukes the player without looking back. If logged in, the connection will
1444be destroyed. May block for a long time.
1445
1446=cut
1447
1448sub quit_character {
1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1452
1453 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns;
1460
1461 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 aio_rename $path, $temp;
1464 delete $cf::PLAYER{$pl->ob->name};
1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1487}
1488
1489=item cf::player::list_logins
1490
1491Returns am arrayref of all valid playernames in the system, can take a
1492while and may block, so not sync_job-capable, ever.
1493
1494=cut
1495
1496sub list_logins {
1497 my $dirs = aio_readdir $PLAYERDIR
1498 or return [];
1499
1500 my @logins;
1501
1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1511
1512 utf8::decode $login;
1513 push @logins, $login;
1514 }
1515
1516 \@logins
1517}
1518
1519=item $player->maps
1520
1521Returns an arrayref of map paths that are private for this
1522player. May block.
1523
1524=cut
1525
1526sub maps($) {
1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1530
1531 my $files = aio_readdir playerdir $pl
1532 or return;
1533
1534 my @paths;
1535
1536 for (@$files) {
1537 utf8::decode $_;
1538 next if /\.(?:pl|pst)$/;
1539 next unless /^$PATH_SEP/o;
1540
1541 push @paths, cf::map::normalise "~$pl/$_";
1542 }
1543
1544 \@paths
1545}
1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597
1598=item $player->ext_reply ($msgid, @msg)
1599
1600Sends an ext reply to the player.
1601
1602=cut
1603
1604sub ext_reply($$@) {
1605 my ($self, $id, @msg) = @_;
1606
1607 $self->ns->ext_reply ($id, @msg)
1608}
1609
1610=item $player->ext_msg ($type, @msg)
1611
1612Sends an ext event to the client.
1613
1614=cut
1615
1616sub ext_msg($$@) {
1617 my ($self, $type, @msg) = @_;
1618
1619 $self->ns->ext_msg ($type, @msg);
1620}
1621
1622=head3 cf::region
1623
1624=over 4
1625
1626=cut
1627
1628package cf::region;
1629
1630=item cf::region::find_by_path $path
1631
1632Tries to decuce the likely region for a map knowing only its path.
1633
1634=cut
1635
1636sub find_by_path($) {
1637 my ($path) = @_;
1638
1639 my ($match, $specificity);
1640
1641 for my $region (list) {
1642 if ($region->{match} && $path =~ $region->{match}) {
1643 ($match, $specificity) = ($region, $region->specificity)
1644 if $region->specificity > $specificity;
1645 }
1646 }
1647
1648 $match
1649}
1650
1651=back
1652
1653=head3 cf::map
1654
1655=over 4
1656
1657=cut
1658
1659package cf::map;
1660
1661use Fcntl;
1662use Coro::AIO;
1663
1664use overload
1665 '""' => \&as_string,
1666 fallback => 1;
1667
1668our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000;
1670
1671sub generate_random_map {
1672 my ($self, $rmp) = @_;
1673 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1678 $rmp->{exit_on_final_map},
1679 $rmp->{xsize}, $rmp->{ysize},
1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1682 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1683 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1684 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1685 (cf::region::find $rmp->{region}), $rmp->{custom}
1686 )
1687}
1688
1689=item cf::map->register ($regex, $prio)
1690
1691Register a handler for the map path matching the given regex at the
1692givne priority (higher is better, built-in handlers have priority 0, the
1693default).
1694
1695=cut
1696
1697sub register {
1698 my (undef, $regex, $prio) = @_;
1699 my $pkg = caller;
1700
1701 no strict;
1702 push @{"$pkg\::ISA"}, __PACKAGE__;
1703
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705}
1706
1707# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1709
1710sub thawer_merge {
1711 my ($self, $merge) = @_;
1712
1713 # we have to keep some variables in memory intact
1714 local $self->{path};
1715 local $self->{load_path};
1716
1717 $self->SUPER::thawer_merge ($merge);
1718}
1719
1720sub normalise {
1721 my ($path, $base) = @_;
1722
1723 $path = "$path"; # make sure its a string
1724
1725 $path =~ s/\.map$//;
1726
1727 # map plan:
1728 #
1729 # /! non-realised random map exit (special hack!)
1730 # {... are special paths that are not being touched
1731 # ?xxx/... are special absolute paths
1732 # ?random/... random maps
1733 # /... normal maps
1734 # ~user/... per-player map of a specific user
1735
1736 $path =~ s/$PATH_SEP/\//go;
1737
1738 # treat it as relative path if it starts with
1739 # something that looks reasonable
1740 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1741 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1742
1743 $base =~ s{[^/]+/?$}{};
1744 $path = "$base/$path";
1745 }
1746
1747 for ($path) {
1748 redo if s{//}{/};
1749 redo if s{/\.?/}{/};
1750 redo if s{/[^/]+/\.\./}{/};
1751 }
1752
1753 $path
1754}
1755
1756sub new_from_path {
1757 my (undef, $path, $base) = @_;
1758
1759 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1760
1761 $path = normalise $path, $base;
1762
1763 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1764 if ($path =~ $EXT_MAP{$pkg}[1]) {
1765 my $self = bless cf::map::new, $pkg;
1766 $self->{path} = $path; $self->path ($path);
1767 $self->init; # pass $1 etc.
1768 return $self;
1769 }
1770 }
1771
1772 Carp::cluck "unable to resolve path '$path' (base '$base').";
1773 ()
1774}
1775
1776sub init {
1777 my ($self) = @_;
1778
1779 $self
1780}
1781
1782sub as_string {
1783 my ($self) = @_;
1784
1785 "$self->{path}"
1786}
1787
1788# the displayed name, this is a one way mapping
1789sub visible_name {
1790 &as_string
1791}
1792
1793# the original (read-only) location
1794sub load_path {
1795 my ($self) = @_;
1796
1797 "$MAPDIR/$self->{path}.map"
1798}
1799
1800# the temporary/swap location
1801sub save_path {
1802 my ($self) = @_;
1803
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1805 "$TMPDIR/$path.map"
1806}
1807
1808# the unique path, undef == no special unique path
1809sub uniq_path {
1810 my ($self) = @_;
1811
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1813 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823}
1824
1825sub decay_objects {
1826 my ($self) = @_;
1827
1828 return if $self->{deny_reset};
1829
1830 $self->do_decay_objects;
1831}
1832
1833sub unlink_save {
1834 my ($self) = @_;
1835
1836 utf8::encode (my $save = $self->save_path);
1837 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1839}
1840
1841sub load_header_from($) {
1842 my ($self, $path) = @_;
1843
1844 utf8::encode $path;
1845 my $f = new_from_file cf::object::thawer $path
1846 or return;
1847
1848 $self->_load_header ($f)
1849 or return;
1850
1851 local $MAP_LOADING{$self->{path}} = $self;
1852 $f->resolve_delayed_derefs;
1853
1854 $self->{load_path} = $path;
1855
1856 1
1857}
1858
1859sub load_header_orig {
1860 my ($self) = @_;
1861
1862 $self->load_header_from ($self->load_path)
1863}
1864
1865sub load_header_temp {
1866 my ($self) = @_;
1867
1868 $self->load_header_from ($self->save_path)
1869}
1870
1871sub prepare_temp {
1872 my ($self) = @_;
1873
1874 $self->last_access ((delete $self->{last_access})
1875 || $cf::RUNTIME); #d#
1876 # safety
1877 $self->{instantiate_time} = $cf::RUNTIME
1878 if $self->{instantiate_time} > $cf::RUNTIME;
1879}
1880
1881sub prepare_orig {
1882 my ($self) = @_;
1883
1884 $self->{load_original} = 1;
1885 $self->{instantiate_time} = $cf::RUNTIME;
1886 $self->last_access ($cf::RUNTIME);
1887 $self->instantiate;
1888}
1889
1890sub load_header {
1891 my ($self) = @_;
1892
1893 if ($self->load_header_temp) {
1894 $self->prepare_temp;
1895 } else {
1896 $self->load_header_orig
1897 or return;
1898 $self->prepare_orig;
1899 }
1900
1901 $self->{deny_reset} = 1
1902 if $self->no_reset;
1903
1904 $self->default_region (cf::region::find_by_path $self->{path})
1905 unless $self->default_region;
1906
1907 1
1908}
1909
1910sub find;
1911sub find {
1912 my ($path, $origin) = @_;
1913
1914 $path = normalise $path, $origin && $origin->path;
1915
1916 cf::lock_wait "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path";
1918
1919 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path
1924 or return;
1925
1926 $map->{last_save} = $cf::RUNTIME;
1927
1928 $map->load_header
1929 or return;
1930
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1936 $map->reset;
1937 return find $path;
1938 }
1939
1940 $cf::MAP{$path} = $map
1941 }
1942}
1943
1944sub pre_load { }
1945sub post_load { }
1946
1947sub load {
1948 my ($self) = @_;
1949
1950 local $self->{deny_reset} = 1; # loading can take a long time
1951
1952 my $path = $self->{path};
1953
1954 {
1955 my $guard = cf::lock_acquire "map_data:$path";
1956
1957 return unless $self->valid;
1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1959
1960 $self->in_memory (cf::MAP_LOADING);
1961
1962 $self->alloc;
1963
1964 $self->pre_load;
1965 cf::cede_to_tick;
1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1969 $self->_load_objects ($f)
1970 or return;
1971
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1973 if delete $self->{load_original};
1974
1975 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq;
1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1979 $self->clear_unique_items;
1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
714 } 1982 }
715 } 1983 }
716 } else {
717 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
718 } 1984 }
719 1985
720 cf::override; 1986 $f->resolve_delayed_derefs;
1987
1988 cf::cede_to_tick;
1989 # now do the right thing for maps
1990 $self->link_multipart_objects;
1991 $self->difficulty ($self->estimate_difficulty)
1992 unless $self->difficulty;
1993 cf::cede_to_tick;
1994
1995 unless ($self->{deny_activate}) {
1996 $self->decay_objects;
1997 $self->fix_auto_apply;
1998 $self->update_buttons;
1999 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate;
2003 }
2004
2005 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007
2008 $self->in_memory (cf::MAP_IN_MEMORY);
721 }, 2009 }
722;
723 2010
724############################################################################# 2011 $self->post_load;
725# load/save/clean perl data associated with a map 2012}
726 2013
727*cf::mapsupport::on_clean = sub { 2014sub customise_for {
2015 my ($self, $ob) = @_;
2016
2017 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player;
2019
2020# return find "?party/" . $ob->name . "/" . $self->{path}
2021# if $self->per_party;
2022
2023 $self
2024}
2025
2026# find and load all maps in the 3x3 area around a map
2027sub load_neighbours {
728 my ($map) = @_; 2028 my ($map) = @_;
729 2029
730 my $path = $map->tmpname; 2030 my @neigh; # diagonal neighbours
731 defined $path or return;
732 2031
733 unlink "$path.pst"; 2032 for (0 .. 3) {
734}; 2033 my $neigh = $map->tile_path ($_)
2034 or next;
2035 $neigh = find $neigh, $map
2036 or next;
2037 $neigh->load;
735 2038
736attach_to_maps prio => -10000, package => cf::mapsupport::; 2039 push @neigh,
2040 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2041 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2042 }
737 2043
738############################################################################# 2044 for (grep defined $_->[0], @neigh) {
739# load/save perl data associated with player->ob objects 2045 my ($path, $origin) = @$_;
740 2046 my $neigh = find $path, $origin
741sub all_objects(@) { 2047 or next;
742 @_, map all_objects ($_->inv), @_ 2048 $neigh->load;
2049 }
743} 2050}
744 2051
745# TODO: compatibility cruft, remove when no longer needed 2052sub find_sync {
746attach_to_players 2053 my ($path, $origin) = @_;
747 on_load => sub {
748 my ($pl, $path) = @_;
749 2054
750 for my $o (all_objects $pl->ob) { 2055 cf::sync_job { find $path, $origin }
751 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2056}
752 $o->set_ob_key_value ("_perl_data");
753 2057
754 %$o = %{ Storable::thaw pack "H*", $value }; 2058sub do_load_sync {
2059 my ($map) = @_;
2060
2061 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2062 if $Coro::current == $Coro::main;
2063
2064 cf::sync_job { $map->load };
2065}
2066
2067our %MAP_PREFETCH;
2068our $MAP_PREFETCHER = undef;
2069
2070sub find_async {
2071 my ($path, $origin, $load) = @_;
2072
2073 $path = normalise $path, $origin && $origin->{path};
2074
2075 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2077 }
2078
2079 $MAP_PREFETCH{$path} |= $load;
2080
2081 $MAP_PREFETCHER ||= cf::async {
2082 $Coro::current->{desc} = "map prefetcher";
2083
2084 while (%MAP_PREFETCH) {
2085 while (my ($k, $v) = each %MAP_PREFETCH) {
2086 if (my $map = find $k) {
2087 $map->load if $v;
2088 }
2089
2090 delete $MAP_PREFETCH{$k};
755 } 2091 }
756 } 2092 }
2093 undef $MAP_PREFETCHER;
2094 };
2095 $MAP_PREFETCHER->prio (6);
2096
2097 ()
2098}
2099
2100sub save {
2101 my ($self) = @_;
2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104
2105 $self->{last_save} = $cf::RUNTIME;
2106
2107 return unless $self->dirty;
2108
2109 my $save = $self->save_path; utf8::encode $save;
2110 my $uniq = $self->uniq_path; utf8::encode $uniq;
2111
2112 $self->{load_path} = $save;
2113
2114 return if $self->{deny_save};
2115
2116 local $self->{last_access} = $self->last_access;#d#
2117
2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players;
2121 };
2122
2123 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
757 }, 2128 }
758; 2129}
759 2130
760############################################################################# 2131sub swap_out {
2132 my ($self) = @_;
761 2133
762=head2 CORE EXTENSIONS 2134 # save first because save cedes
2135 $self->save;
763 2136
764Functions and methods that extend core crossfire objects. 2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138
2139 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
2141 return if $self->{deny_save};
2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
2148}
2149
2150sub reset_at {
2151 my ($self) = @_;
2152
2153 # TODO: safety, remove and allow resettable per-player maps
2154 return 1e99 if $self->{deny_reset};
2155
2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2158
2159 $time + $to
2160}
2161
2162sub should_reset {
2163 my ($self) = @_;
2164
2165 $self->reset_at <= $cf::RUNTIME
2166}
2167
2168sub reset {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 return if $self->players;
2174
2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
2186
2187 delete $cf::MAP{$self->path};
2188
2189 $self->deactivate;
2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
2192
2193 $self->unlink_save;
2194 $self->destroy;
2195}
2196
2197my $nuke_counter = "aaaa";
2198
2199sub nuke {
2200 my ($self) = @_;
2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2205 delete $cf::MAP{$self->path};
2206
2207 $self->unlink_save;
2208
2209 bless $self, "cf::map";
2210 delete $self->{deny_reset};
2211 $self->{deny_save} = 1;
2212 $self->reset_timeout (1);
2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214
2215 $cf::MAP{$self->path} = $self;
2216 }
2217
2218 $self->reset; # polite request, might not happen
2219}
2220
2221=item $maps = cf::map::tmp_maps
2222
2223Returns an arrayref with all map paths of currently instantiated and saved
2224maps. May block.
2225
2226=cut
2227
2228sub tmp_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $TMPDIR or [] }
2236 ]
2237}
2238
2239=item $maps = cf::map::random_maps
2240
2241Returns an arrayref with all map paths of currently instantiated and saved
2242random maps. May block.
2243
2244=cut
2245
2246sub random_maps() {
2247 [
2248 map {
2249 utf8::decode $_;
2250 /\.map$/
2251 ? normalise "?random/$_"
2252 : ()
2253 } @{ aio_readdir $RANDOMDIR or [] }
2254 ]
2255}
2256
2257=item cf::map::unique_maps
2258
2259Returns an arrayref of paths of all shared maps that have
2260instantiated unique items. May block.
2261
2262=cut
2263
2264sub unique_maps() {
2265 [
2266 map {
2267 utf8::decode $_;
2268 /\.map$/
2269 ? normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ]
2273}
2274
2275package cf;
2276
2277=back
2278
2279=head3 cf::object
2280
2281=cut
2282
2283package cf::object;
765 2284
766=over 4 2285=over 4
767 2286
768=item cf::player::exists $login 2287=item $ob->inv_recursive
769 2288
770Returns true when the given account exists. 2289Returns the inventory of the object _and_ their inventories, recursively.
771 2290
772=cut 2291=cut
773 2292
774sub cf::player::exists($) { 2293sub inv_recursive_;
775 cf::player::find $_[0] 2294sub inv_recursive_ {
776 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2295 map { $_, inv_recursive_ $_->inv } @_
777} 2296}
778 2297
2298sub inv_recursive {
2299 inv_recursive_ inv $_[0]
2300}
2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
2328}
2329
2330package cf;
2331
2332=back
2333
2334=head3 cf::object::player
2335
2336=over 4
2337
779=item $object->reply ($npc, $msg[, $flags]) 2338=item $player_object->reply ($npc, $msg[, $flags])
780 2339
781Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2340Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
782can be C<undef>. Does the right thing when the player is currently in a 2341can be C<undef>. Does the right thing when the player is currently in a
783dialogue with the given NPC character. 2342dialogue with the given NPC character.
784 2343
785=cut 2344=cut
786 2345
787# rough implementation of a future "reply" method that works 2346# rough implementation of a future "reply" method that works
788# with dialog boxes. 2347# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method
789sub cf::object::player::reply($$$;$) { 2349sub cf::object::player::reply($$$;$) {
790 my ($self, $npc, $msg, $flags) = @_; 2350 my ($self, $npc, $msg, $flags) = @_;
791 2351
792 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2352 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
793 2353
794 if ($self->{record_replies}) { 2354 if ($self->{record_replies}) {
795 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2355 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2356
796 } else { 2357 } else {
2358 my $pl = $self->contr;
2359
2360 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2361 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363
2364 } else {
797 $msg = $npc->name . " says: $msg" if $npc; 2365 $msg = $npc->name . " says: $msg" if $npc;
798 $self->message ($msg, $flags); 2366 $self->message ($msg, $flags);
2367 }
2368 }
2369}
2370
2371=item $object->send_msg ($channel, $msg, $color, [extra...])
2372
2373=cut
2374
2375sub cf::object::send_msg {
2376 my $pl = shift->contr
2377 or return;
2378 $pl->send_msg (@_);
2379}
2380
2381=item $player_object->may ("access")
2382
2383Returns wether the given player is authorized to access resource "access"
2384(e.g. "command_wizcast").
2385
2386=cut
2387
2388sub cf::object::player::may {
2389 my ($self, $access) = @_;
2390
2391 $self->flag (cf::FLAG_WIZ) ||
2392 (ref $cf::CFG{"may_$access"}
2393 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2394 : $cf::CFG{"may_$access"})
2395}
2396
2397=item $player_object->enter_link
2398
2399Freezes the player and moves him/her to a special map (C<{link}>).
2400
2401The player should be reasonably safe there for short amounts of time. You
2402I<MUST> call C<leave_link> as soon as possible, though.
2403
2404Will never block.
2405
2406=item $player_object->leave_link ($map, $x, $y)
2407
2408Moves the player out of the special C<{link}> map onto the specified
2409map. If the map is not valid (or omitted), the player will be moved back
2410to the location he/she was before the call to C<enter_link>, or, if that
2411fails, to the emergency map position.
2412
2413Might block.
2414
2415=cut
2416
2417sub link_map {
2418 unless ($LINK_MAP) {
2419 $LINK_MAP = cf::map::find "{link}"
2420 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2421 $LINK_MAP->load;
2422 }
2423
2424 $LINK_MAP
2425}
2426
2427sub cf::object::player::enter_link {
2428 my ($self) = @_;
2429
2430 $self->deactivate_recursive;
2431
2432 return if UNIVERSAL::isa $self->map, "ext::map_link";
2433
2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2435 if $self->map && $self->map->{path} ne "{link}";
2436
2437 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2438}
2439
2440sub cf::object::player::leave_link {
2441 my ($self, $map, $x, $y) = @_;
2442
2443 return unless $self->contr->active;
2444
2445 my $link_pos = delete $self->{_link_pos};
2446
2447 unless ($map) {
2448 # restore original map position
2449 ($map, $x, $y) = @{ $link_pos || [] };
2450 $map = cf::map::find $map;
2451
2452 unless ($map) {
2453 ($map, $x, $y) = @$EMERGENCY_POSITION;
2454 $map = cf::map::find $map
2455 or die "FATAL: cannot load emergency map\n";
2456 }
2457 }
2458
2459 ($x, $y) = (-1, -1)
2460 unless (defined $x) && (defined $y);
2461
2462 # use -1 or undef as default coordinates, not 0, 0
2463 ($x, $y) = ($map->enter_x, $map->enter_y)
2464 if $x <=0 && $y <= 0;
2465
2466 $map->load;
2467 $map->load_neighbours;
2468
2469 return unless $self->contr->active;
2470 $self->activate_recursive;
2471
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y);
2474}
2475
2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2477
2478Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process.
2483
2484=cut
2485
2486our $GOTOGEN;
2487
2488sub cf::object::player::goto {
2489 my ($self, $path, $x, $y, $check, $done) = @_;
2490
2491 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2493
2494 $self->enter_link;
2495
2496 (async {
2497 $Coro::current->{desc} = "player::goto $path $x $y";
2498
2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2518 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef;
2520
2521 if ($map) {
2522 $map = $map->customise_for ($self);
2523 $map = $check->($map) if $check && $map;
2524 } else {
2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 }
2527
2528 $map
2529 };
2530
2531 if ($@) {
2532 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2533 LOG llevError | logBacktrace, Carp::longmess $@;
2534 }
2535
2536 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation};
2538 $self->leave_link ($map, $x, $y);
2539 }
2540
2541 $done->() if $done;
2542 })->prio (1);
2543}
2544
2545=item $player_object->enter_exit ($exit_object)
2546
2547=cut
2548
2549sub parse_random_map_params {
2550 my ($spec) = @_;
2551
2552 my $rmp = { # defaults
2553 xsize => (cf::rndm 15, 40),
2554 ysize => (cf::rndm 15, 40),
2555 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2556 #layout => string,
799 } 2557 };
800}
801 2558
2559 for (split /\n/, $spec) {
2560 my ($k, $v) = split /\s+/, $_, 2;
2561
2562 $rmp->{lc $k} = $v if (length $k) && (length $v);
2563 }
2564
2565 $rmp
2566}
2567
2568sub prepare_random_map {
2569 my ($exit) = @_;
2570
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object
2576
2577 my $rmp = parse_random_map_params $exit->msg;
2578
2579 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y;
2584 }
2585
2586 $rmp->{random_seed} ||= $exit->random_seed;
2587
2588 my $data = cf::to_json $rmp;
2589 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta";
2591
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh;
2595 aio_rename "$meta~", $meta;
2596
2597 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef);
2599 }
2600}
2601
2602sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_;
2604
2605 return unless $self->type == cf::PLAYER;
2606
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link;
2619
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval {
2629 $self->goto ($slaying, $hp, $sp);
2630
2631 1;
2632 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. "
2634 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED);
2637
2638 warn "ERROR in enter_exit: $@";
2639 $self->leave_link;
2640 }
2641 })->prio (1);
2642}
2643
2644=head3 cf::client
2645
2646=over 4
2647
2648=item $client->send_drawinfo ($text, $flags)
2649
2650Sends a drawinfo packet to the client. Circumvents output buffering so
2651should not be used under normal circumstances.
2652
2653=cut
2654
2655sub cf::client::send_drawinfo {
2656 my ($self, $text, $flags) = @_;
2657
2658 utf8::encode $text;
2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2660}
2661
2662=item $client->send_msg ($channel, $msg, $color, [extra...])
2663
2664Send a drawinfo or msg packet to the client, formatting the msg for the
2665client if neccessary. C<$type> should be a string identifying the type of
2666the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet.
2668
2669=cut
2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/book" => {
2685 id => "infobox",
2686 title => "Book",
2687 reply => undef,
2688 tooltip => "The contents of a note or book",
2689 },
2690 "c/lookat" => {
2691 id => "infobox",
2692 title => "Look",
2693 reply => undef,
2694 tooltip => "What you saw there",
2695 },
2696);
2697
2698sub cf::client::send_msg {
2699 my ($self, $channel, $msg, $color, @extra) = @_;
2700
2701 $msg = $self->pl->expand_cfpod ($msg);
2702
2703 $color &= cf::NDI_CLIENT_MASK; # just in case...
2704
2705 # check predefined channels, for the benefit of C
2706 if ($CHANNEL{$channel}) {
2707 $channel = $CHANNEL{$channel};
2708
2709 $self->ext_msg (channel_info => $channel)
2710 if $self->can_msg;
2711
2712 $channel = $channel->{id};
2713
2714 } elsif (ref $channel) {
2715 # send meta info to client, if not yet sent
2716 unless (exists $self->{channel}{$channel->{id}}) {
2717 $self->{channel}{$channel->{id}} = $channel;
2718 $self->ext_msg (channel_info => $channel)
2719 if $self->can_msg;
2720 }
2721
2722 $channel = $channel->{id};
2723 }
2724
2725 return unless @extra || length $msg;
2726
2727 if ($self->can_msg) {
2728 # default colour, mask it out
2729 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2730 if $color & cf::NDI_DEF;
2731
2732 $self->send_packet ("msg " . $self->{json_coder}->encode (
2733 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2734 } else {
2735 if ($color >= 0) {
2736 # replace some tags by gcfclient-compatible ones
2737 for ($msg) {
2738 1 while
2739 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2740 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2741 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2742 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2743 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2744 }
2745
2746 $color &= cf::NDI_COLOR_MASK;
2747
2748 utf8::encode $msg;
2749
2750 if (0 && $msg =~ /\[/) {
2751 # COMMAND/INFO
2752 $self->send_packet ("drawextinfo $color 10 8 $msg")
2753 } else {
2754 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2755 $self->send_packet ("drawinfo $color $msg")
2756 }
2757 }
2758 }
2759}
2760
2761=item $client->ext_msg ($type, @msg)
2762
2763Sends an ext event to the client.
2764
2765=cut
2766
2767sub cf::client::ext_msg($$@) {
2768 my ($self, $type, @msg) = @_;
2769
2770 if ($self->extcmd == 2) {
2771 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2772 } elsif ($self->extcmd == 1) { # TODO: remove
2773 push @msg, msgtype => "event_$type";
2774 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2775 }
2776}
2777
802=item $player->ext_reply ($msgid, $msgtype, %msg) 2778=item $client->ext_reply ($msgid, @msg)
803 2779
804Sends an ext reply to the player. 2780Sends an ext reply to the client.
805 2781
806=cut 2782=cut
807 2783
808sub cf::player::ext_reply($$$%) { 2784sub cf::client::ext_reply($$@) {
809 my ($self, $id, %msg) = @_; 2785 my ($self, $id, @msg) = @_;
810 2786
811 $msg{msgid} = $id; 2787 if ($self->extcmd == 2) {
812 2788 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
813 $self->send ("ext " . to_json \%msg); 2789 } elsif ($self->extcmd == 1) {
2790 #TODO: version 1, remove
2791 unshift @msg, msgtype => "reply", msgid => $id;
2792 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2793 }
814} 2794}
2795
2796=item $success = $client->query ($flags, "text", \&cb)
2797
2798Queues a query to the client, calling the given callback with
2799the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2800C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2801
2802Queries can fail, so check the return code. Or don't, as queries will
2803become reliable at some point in the future.
2804
2805=cut
2806
2807sub cf::client::query {
2808 my ($self, $flags, $text, $cb) = @_;
2809
2810 return unless $self->state == ST_PLAYING
2811 || $self->state == ST_SETUP
2812 || $self->state == ST_CUSTOM;
2813
2814 $self->state (ST_CUSTOM);
2815
2816 utf8::encode $text;
2817 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2818
2819 $self->send_packet ($self->{query_queue}[0][0])
2820 if @{ $self->{query_queue} } == 1;
2821
2822 1
2823}
2824
2825cf::client->attach (
2826 on_connect => sub {
2827 my ($ns) = @_;
2828
2829 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2830 },
2831 on_reply => sub {
2832 my ($ns, $msg) = @_;
2833
2834 # this weird shuffling is so that direct followup queries
2835 # get handled first
2836 my $queue = delete $ns->{query_queue}
2837 or return; # be conservative, not sure how that can happen, but we saw a crash here
2838
2839 (shift @$queue)->[1]->($msg);
2840 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2841
2842 push @{ $ns->{query_queue} }, @$queue;
2843
2844 if (@{ $ns->{query_queue} } == @$queue) {
2845 if (@$queue) {
2846 $ns->send_packet ($ns->{query_queue}[0][0]);
2847 } else {
2848 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2849 }
2850 }
2851 },
2852 on_exticmd => sub {
2853 my ($ns, $buf) = @_;
2854
2855 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2856
2857 if (ref $msg) {
2858 my ($type, $reply, @payload) =
2859 "ARRAY" eq ref $msg
2860 ? @$msg
2861 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2862
2863 my @reply;
2864
2865 if (my $cb = $EXTICMD{$type}) {
2866 @reply = $cb->($ns, @payload);
2867 }
2868
2869 $ns->ext_reply ($reply, @reply)
2870 if $reply;
2871
2872 } else {
2873 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2874 }
2875
2876 cf::override;
2877 },
2878);
2879
2880=item $client->async (\&cb)
2881
2882Create a new coroutine, running the specified callback. The coroutine will
2883be automatically cancelled when the client gets destroyed (e.g. on logout,
2884or loss of connection).
2885
2886=cut
2887
2888sub cf::client::async {
2889 my ($self, $cb) = @_;
2890
2891 my $coro = &Coro::async ($cb);
2892
2893 $coro->on_destroy (sub {
2894 delete $self->{_coro}{$coro+0};
2895 });
2896
2897 $self->{_coro}{$coro+0} = $coro;
2898
2899 $coro
2900}
2901
2902cf::client->attach (
2903 on_destroy => sub {
2904 my ($ns) = @_;
2905
2906 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2907 },
2908);
815 2909
816=back 2910=back
817 2911
818=cut
819
820#############################################################################
821 2912
822=head2 SAFE SCRIPTING 2913=head2 SAFE SCRIPTING
823 2914
824Functions that provide a safe environment to compile and execute 2915Functions that provide a safe environment to compile and execute
825snippets of perl code without them endangering the safety of the server 2916snippets of perl code without them endangering the safety of the server
826itself. Looping constructs, I/O operators and other built-in functionality 2917itself. Looping constructs, I/O operators and other built-in functionality
827is not available in the safe scripting environment, and the number of 2918is not available in the safe scripting environment, and the number of
828functions and methods that cna be called is greatly reduced. 2919functions and methods that can be called is greatly reduced.
829 2920
830=cut 2921=cut
831 2922
832our $safe = new Safe "safe"; 2923our $safe = new Safe "safe";
833our $safe_hole = new Safe::Hole; 2924our $safe_hole = new Safe::Hole;
834 2925
835$SIG{FPE} = 'IGNORE'; 2926$SIG{FPE} = 'IGNORE';
836 2927
837$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2928$safe->permit_only (Opcode::opset qw(
2929 :base_core :base_mem :base_orig :base_math
2930 grepstart grepwhile mapstart mapwhile
2931 sort time
2932));
838 2933
839# here we export the classes and methods available to script code 2934# here we export the classes and methods available to script code
840 2935
841=pod 2936=pod
842 2937
843The following fucntions and emthods are available within a safe environment: 2938The following functions and methods are available within a safe environment:
844 2939
845 cf::object contr pay_amount pay_player 2940 cf::object
2941 contr pay_amount pay_player map x y force_find force_add destroy
2942 insert remove name archname title slaying race decrease_ob_nr
2943
846 cf::object::player player 2944 cf::object::player
847 cf::player peaceful 2945 player
2946
2947 cf::player
2948 peaceful
2949
2950 cf::map
2951 trigger
848 2952
849=cut 2953=cut
850 2954
851for ( 2955for (
852 ["cf::object" => qw(contr pay_amount pay_player)], 2956 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2957 insert remove inv name archname title slaying race
2958 decrease_ob_nr destroy)],
853 ["cf::object::player" => qw(player)], 2959 ["cf::object::player" => qw(player)],
854 ["cf::player" => qw(peaceful)], 2960 ["cf::player" => qw(peaceful)],
2961 ["cf::map" => qw(trigger)],
855) { 2962) {
856 no strict 'refs'; 2963 no strict 'refs';
857 my ($pkg, @funs) = @$_; 2964 my ($pkg, @funs) = @$_;
858 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2965 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
859 for @funs; 2966 for @funs;
927=back 3034=back
928 3035
929=cut 3036=cut
930 3037
931############################################################################# 3038#############################################################################
3039# the server's init and main functions
932 3040
933=head2 EXTENSION DATABASE SUPPORT 3041sub load_facedata($) {
3042 my ($path) = @_;
934 3043
935Crossfire maintains a very simple database for extension use. It can 3044 # HACK to clear player env face cache, we need some signal framework
936currently store anything that can be serialised using Storable, which 3045 # for this (global event?)
937excludes objects. 3046 %ext::player_env::MUSIC_FACE_CACHE = ();
938 3047
939The parameter C<$family> should best start with the name of the extension 3048 my $enc = JSON::XS->new->utf8->canonical->relaxed;
940using it, it should be unique.
941 3049
942=over 4 3050 warn "loading facedata from $path\n";
943 3051
944=item $hashref = cf::db_get $family 3052 my $facedata;
3053 0 < aio_load $path, $facedata
3054 or die "$path: $!";
945 3055
946Return a hashref for use by the extension C<$family>, which can be 3056 $facedata = Coro::Storable::thaw $facedata;
947modified. After modifications, you have to call C<cf::db_dirty> or
948C<cf::db_sync>.
949 3057
950=item $value = cf::db_get $family => $key 3058 $facedata->{version} == 2
3059 or cf::cleanup "$path: version mismatch, cannot proceed.";
951 3060
952Returns a single value from the database 3061 # patch in the exptable
953 3062 $facedata->{resource}{"res/exp_table"} = {
954=item cf::db_put $family => $hashref 3063 type => FT_RSRC,
955 3064 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
956Stores the given family hashref into the database. Updates are delayed, if
957you want the data to be synced to disk immediately, use C<cf::db_sync>.
958
959=item cf::db_put $family => $key => $value
960
961Stores the given C<$value> in the family hash. Updates are delayed, if you
962want the data to be synced to disk immediately, use C<cf::db_sync>.
963
964=item cf::db_dirty
965
966Marks the database as dirty, to be updated at a later time.
967
968=item cf::db_sync
969
970Immediately write the database to disk I<if it is dirty>.
971
972=cut
973
974{
975 my $db;
976 my $path = cf::localdir . "/database.pst";
977
978 sub db_load() {
979 warn "loading database $path\n";#d# remove later
980 $db = stat $path ? Storable::retrieve $path : { };
981 }
982
983 my $pid;
984
985 sub db_save() {
986 warn "saving database $path\n";#d# remove later
987 waitpid $pid, 0 if $pid;
988 if (0 == ($pid = fork)) {
989 $db->{_meta}{version} = 1;
990 Storable::nstore $db, "$path~";
991 rename "$path~", $path;
992 cf::_exit 0 if defined $pid;
993 }
994 }
995
996 my $dirty;
997
998 sub db_sync() {
999 db_save if $dirty;
1000 undef $dirty;
1001 }
1002
1003 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1004 db_sync;
1005 }); 3065 };
3066 cf::cede_to_tick;
1006 3067
1007 sub db_dirty() {
1008 $dirty = 1;
1009 $idle->start;
1010 } 3068 {
3069 my $faces = $facedata->{faceinfo};
1011 3070
1012 sub db_get($;$) { 3071 while (my ($face, $info) = each %$faces) {
1013 @_ >= 2 3072 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1014 ? $db->{$_[0]}{$_[1]} 3073 cf::face::set_visibility $idx, $info->{visibility};
1015 : ($db->{$_[0]} ||= { }) 3074 cf::face::set_magicmap $idx, $info->{magicmap};
1016 } 3075 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3076 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1017 3077
1018 sub db_put($$;$) { 3078 cf::cede_to_tick;
1019 if (@_ >= 3) {
1020 $db->{$_[0]}{$_[1]} = $_[2];
1021 } else {
1022 $db->{$_[0]} = $_[1];
1023 }
1024 db_dirty;
1025 }
1026
1027 attach_global
1028 prio => 10000,
1029 on_cleanup => sub {
1030 db_sync;
1031 }, 3079 }
3080
3081 while (my ($face, $info) = each %$faces) {
3082 next unless $info->{smooth};
3083 my $idx = cf::face::find $face
3084 or next;
3085 if (my $smooth = cf::face::find $info->{smooth}) {
3086 cf::face::set_smooth $idx, $smooth;
3087 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3088 } else {
3089 warn "smooth face '$info->{smooth}' not found for face '$face'";
3090 }
3091
3092 cf::cede_to_tick;
3093 }
1032 ; 3094 }
1033}
1034 3095
1035############################################################################# 3096 {
1036# the server's main() 3097 my $anims = $facedata->{animinfo};
1037 3098
1038sub cfg_load { 3099 while (my ($anim, $info) = each %$anims) {
3100 cf::anim::set $anim, $info->{frames}, $info->{facings};
3101 cf::cede_to_tick;
3102 }
3103
3104 cf::anim::invalidate_all; # d'oh
3105 }
3106
3107 {
3108 # TODO: for gcfclient pleasure, we should give resources
3109 # that gcfclient doesn't grok a >10000 face index.
3110 my $res = $facedata->{resource};
3111
3112 my $soundconf = delete $res->{"res/sound.conf"};
3113
3114 while (my ($name, $info) = each %$res) {
3115 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3116 my $data;
3117
3118 if ($info->{type} & 1) {
3119 # prepend meta info
3120
3121 my $meta = $enc->encode ({
3122 name => $name,
3123 %{ $info->{meta} || {} },
3124 });
3125
3126 $data = pack "(w/a*)*", $meta, $info->{data};
3127 } else {
3128 $data = $info->{data};
3129 }
3130
3131 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3132 cf::face::set_type $idx, $info->{type};
3133
3134 cf::cede_to_tick;
3135 }
3136
3137 if ($soundconf) {
3138 $soundconf = $enc->decode (delete $soundconf->{data});
3139
3140 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3141 my $sound = $soundconf->{compat}[$_]
3142 or next;
3143
3144 my $face = cf::face::find "sound/$sound->[1]";
3145 cf::sound::set $sound->[0] => $face;
3146 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3147 }
3148
3149 while (my ($k, $v) = each %{$soundconf->{event}}) {
3150 my $face = cf::face::find "sound/$v";
3151 cf::sound::set $k => $face;
3152 }
3153 }
3154 }
3155
3156 1
3157}
3158
3159register_exticmd fx_want => sub {
3160 my ($ns, $want) = @_;
3161
3162 while (my ($k, $v) = each %$want) {
3163 $ns->fx_want ($k, $v);
3164 }
3165};
3166
3167sub reload_regions {
3168 # HACK to clear player env face cache, we need some signal framework
3169 # for this (global event?)
3170 %ext::player_env::MUSIC_FACE_CACHE = ();
3171
3172 load_resource_file "$MAPDIR/regions"
3173 or die "unable to load regions file\n";
3174
3175 for (cf::region::list) {
3176 $_->{match} = qr/$_->{match}/
3177 if exists $_->{match};
3178 }
3179}
3180
3181sub reload_facedata {
3182 load_facedata "$DATADIR/facedata"
3183 or die "unable to load facedata\n";
3184}
3185
3186sub reload_archetypes {
3187 load_resource_file "$DATADIR/archetypes"
3188 or die "unable to load archetypes\n";
3189 #d# NEED to laod twice to resolve forward references
3190 # this really needs to be done in an extra post-pass
3191 # (which needs to be synchronous, so solve it differently)
3192 load_resource_file "$DATADIR/archetypes"
3193 or die "unable to load archetypes\n";
3194}
3195
3196sub reload_treasures {
3197 load_resource_file "$DATADIR/treasures"
3198 or die "unable to load treasurelists\n";
3199}
3200
3201sub reload_resources {
3202 warn "reloading resource files...\n";
3203
3204 reload_regions;
3205 reload_facedata;
3206 #reload_archetypes;#d#
3207 reload_archetypes;
3208 reload_treasures;
3209
3210 warn "finished reloading resource files\n";
3211}
3212
3213sub init {
3214 reload_resources;
3215}
3216
3217sub reload_config {
1039 open my $fh, "<:utf8", cf::confdir . "/config" 3218 open my $fh, "<:utf8", "$CONFDIR/config"
1040 or return; 3219 or return;
1041 3220
1042 local $/; 3221 local $/;
1043 *CFG = YAML::Syck::Load <$fh>; 3222 *CFG = YAML::Syck::Load <$fh>;
3223
3224 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3225
3226 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3227 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3228
3229 if (exists $CFG{mlockall}) {
3230 eval {
3231 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3232 and die "WARNING: m(un)lockall failed: $!\n";
3233 };
3234 warn $@ if $@;
3235 }
1044} 3236}
1045 3237
1046sub main { 3238sub main {
1047 cfg_load; 3239 # we must not ever block the main coroutine
1048 db_load; 3240 local $Coro::idle = sub {
3241 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3242 (async {
3243 $Coro::current->{desc} = "IDLE BUG HANDLER";
3244 Event::one_event;
3245 })->prio (Coro::PRIO_MAX);
3246 };
3247
3248 reload_config;
3249 db_init;
1049 load_extensions; 3250 load_extensions;
3251
3252 $TICK_WATCHER->start;
1050 Event::loop; 3253 Event::loop;
1051} 3254}
1052 3255
1053############################################################################# 3256#############################################################################
1054# initialisation 3257# initialisation and cleanup
1055 3258
1056sub _perl_reload(&) { 3259# install some emergency cleanup handlers
3260BEGIN {
3261 for my $signal (qw(INT HUP TERM)) {
3262 Event->signal (
3263 reentrant => 0,
3264 data => WF_AUTOCANCEL,
3265 signal => $signal,
3266 prio => 0,
3267 cb => sub {
3268 cf::cleanup "SIG$signal";
3269 },
3270 );
3271 }
3272}
3273
3274sub write_runtime {
3275 my $runtime = "$LOCALDIR/runtime";
3276
3277 # first touch the runtime file to show we are still running:
3278 # the fsync below can take a very very long time.
3279
3280 IO::AIO::aio_utime $runtime, undef, undef;
3281
3282 my $guard = cf::lock_acquire "write_runtime";
3283
3284 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3285 or return;
3286
3287 my $value = $cf::RUNTIME + 90 + 10;
3288 # 10 is the runtime save interval, for a monotonic clock
3289 # 60 allows for the watchdog to kill the server.
3290
3291 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3292 and return;
3293
3294 # always fsync - this file is important
3295 aio_fsync $fh
3296 and return;
3297
3298 # touch it again to show we are up-to-date
3299 aio_utime $fh, undef, undef;
3300
3301 close $fh
3302 or return;
3303
3304 aio_rename "$runtime~", $runtime
3305 and return;
3306
3307 warn "runtime file written.\n";
3308
3309 1
3310}
3311
3312sub emergency_save() {
3313 my $freeze_guard = cf::freeze_mainloop;
3314
3315 warn "enter emergency perl save\n";
3316
3317 cf::sync_job {
3318 # use a peculiar iteration method to avoid tripping on perl
3319 # refcount bugs in for. also avoids problems with players
3320 # and maps saved/destroyed asynchronously.
3321 warn "begin emergency player save\n";
3322 for my $login (keys %cf::PLAYER) {
3323 my $pl = $cf::PLAYER{$login} or next;
3324 $pl->valid or next;
3325 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3326 $pl->save;
3327 }
3328 warn "end emergency player save\n";
3329
3330 warn "begin emergency map save\n";
3331 for my $path (keys %cf::MAP) {
3332 my $map = $cf::MAP{$path} or next;
3333 $map->valid or next;
3334 $map->save;
3335 }
3336 warn "end emergency map save\n";
3337
3338 warn "begin emergency database checkpoint\n";
3339 BDB::db_env_txn_checkpoint $DB_ENV;
3340 warn "end emergency database checkpoint\n";
3341 };
3342
3343 warn "leave emergency perl save\n";
3344}
3345
3346sub post_cleanup {
1057 my ($msg) = @_; 3347 my ($make_core) = @_;
1058 3348
1059 $msg->("reloading..."); 3349 warn Carp::longmess "post_cleanup backtrace"
3350 if $make_core;
3351}
1060 3352
1061 eval { 3353sub do_reload_perl() {
1062 # cancel all watchers 3354 # can/must only be called in main
3355 if ($Coro::current != $Coro::main) {
3356 warn "can only reload from main coroutine";
3357 return;
3358 }
3359
3360 warn "reloading...";
3361
3362 warn "entering sync_job";
3363
3364 cf::sync_job {
3365 cf::write_runtime; # external watchdog should not bark
3366 cf::emergency_save;
3367 cf::write_runtime; # external watchdog should not bark
3368
3369 warn "syncing database to disk";
3370 BDB::db_env_txn_checkpoint $DB_ENV;
3371
3372 # if anything goes wrong in here, we should simply crash as we already saved
3373
3374 warn "cancelling all WF_AUTOCANCEL watchers";
1063 $_->cancel for Event::all_watchers; 3375 for (Event::all_watchers) {
3376 $_->cancel if $_->data & WF_AUTOCANCEL;
3377 }
1064 3378
1065 # unload all extensions 3379 warn "flushing outstanding aio requests";
1066 for (@exts) { 3380 for (;;) {
1067 $msg->("unloading <$_>"); 3381 BDB::flush;
1068 unload_extension $_; 3382 IO::AIO::flush;
3383 Coro::cede_notself;
3384 last unless IO::AIO::nreqs || BDB::nreqs;
3385 warn "iterate...";
3386 }
3387
3388 ++$RELOAD;
3389
3390 warn "cancelling all extension coros";
3391 $_->cancel for values %EXT_CORO;
3392 %EXT_CORO = ();
3393
3394 warn "removing commands";
3395 %COMMAND = ();
3396
3397 warn "removing ext/exti commands";
3398 %EXTCMD = ();
3399 %EXTICMD = ();
3400
3401 warn "unloading/nuking all extensions";
3402 for my $pkg (@EXTS) {
3403 warn "... unloading $pkg";
3404
3405 if (my $cb = $pkg->can ("unload")) {
3406 eval {
3407 $cb->($pkg);
3408 1
3409 } or warn "$pkg unloaded, but with errors: $@";
1069 } 3410 }
1070 3411
3412 warn "... nuking $pkg";
3413 Symbol::delete_package $pkg;
3414 }
3415
1071 # unload all modules loaded from $LIBDIR 3416 warn "unloading all perl modules loaded from $LIBDIR";
1072 while (my ($k, $v) = each %INC) { 3417 while (my ($k, $v) = each %INC) {
1073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3418 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1074 3419
1075 $msg->("removing <$k>"); 3420 warn "... unloading $k";
1076 delete $INC{$k}; 3421 delete $INC{$k};
1077 3422
1078 $k =~ s/\.pm$//; 3423 $k =~ s/\.pm$//;
1079 $k =~ s/\//::/g; 3424 $k =~ s/\//::/g;
1080 3425
1083 } 3428 }
1084 3429
1085 Symbol::delete_package $k; 3430 Symbol::delete_package $k;
1086 } 3431 }
1087 3432
1088 # sync database to disk
1089 cf::db_sync;
1090
1091 # get rid of safe::, as good as possible 3433 warn "getting rid of safe::, as good as possible";
1092 Symbol::delete_package "safe::$_" 3434 Symbol::delete_package "safe::$_"
1093 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3435 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1094 3436
1095 # remove register_script_function callbacks
1096 # TODO
1097
1098 # unload cf.pm "a bit" 3437 warn "unloading cf.pm \"a bit\"";
1099 delete $INC{"cf.pm"}; 3438 delete $INC{"cf.pm"};
3439 delete $INC{"cf/pod.pm"};
1100 3440
1101 # don't, removes xs symbols, too, 3441 # don't, removes xs symbols, too,
1102 # and global variables created in xs 3442 # and global variables created in xs
1103 #Symbol::delete_package __PACKAGE__; 3443 #Symbol::delete_package __PACKAGE__;
1104 3444
1105 # reload cf.pm 3445 warn "unload completed, starting to reload now";
3446
1106 $msg->("reloading cf.pm"); 3447 warn "reloading cf.pm";
1107 require cf; 3448 require cf;
3449 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1108 3450
1109 # load config and database again 3451 warn "loading config and database again";
1110 cf::cfg_load; 3452 cf::reload_config;
1111 cf::db_load;
1112 3453
1113 # load extensions 3454 warn "loading extensions";
1114 $msg->("load extensions");
1115 cf::load_extensions; 3455 cf::load_extensions;
1116 3456
1117 # reattach attachments to objects 3457 warn "reattaching attachments to objects/players";
1118 $msg->("reattach"); 3458 _global_reattach; # objects, sockets
1119 _global_reattach; 3459 warn "reattaching attachments to maps";
3460 reattach $_ for values %MAP;
3461 warn "reattaching attachments to players";
3462 reattach $_ for values %PLAYER;
3463
3464 warn "leaving sync_job";
3465
3466 1
3467 } or do {
3468 warn $@;
3469 warn "error while reloading, exiting.";
3470 exit 1;
1120 }; 3471 };
1121 $msg->($@) if $@;
1122 3472
1123 $msg->("reloaded"); 3473 warn "reloaded";
1124}; 3474};
1125 3475
1126sub perl_reload() { 3476our $RELOAD_WATCHER; # used only during reload
1127 _perl_reload { 3477
1128 warn $_[0]; 3478sub reload_perl() {
1129 print "$_[0]\n"; 3479 # doing reload synchronously and two reloads happen back-to-back,
3480 # coro crashes during coro_state_free->destroy here.
3481
3482 $RELOAD_WATCHER ||= Event->timer (
3483 reentrant => 0,
3484 after => 0,
3485 data => WF_AUTOCANCEL,
3486 cb => sub {
3487 do_reload_perl;
3488 undef $RELOAD_WATCHER;
3489 },
1130 }; 3490 );
1131} 3491}
1132 3492
1133register_command "perl-reload", 0, sub { 3493register_command "reload" => sub {
1134 my ($who, $arg) = @_; 3494 my ($who, $arg) = @_;
1135 3495
1136 if ($who->flag (FLAG_WIZ)) { 3496 if ($who->flag (FLAG_WIZ)) {
1137 _perl_reload { 3497 $who->message ("reloading server.");
1138 warn $_[0]; 3498 async {
1139 $who->message ($_[0]); 3499 $Coro::current->{desc} = "perl_reload";
3500 reload_perl;
1140 }; 3501 };
1141 } 3502 }
1142}; 3503};
1143 3504
1144register "<global>", __PACKAGE__;
1145
1146unshift @INC, $LIBDIR; 3505unshift @INC, $LIBDIR;
1147 3506
3507my $bug_warning = 0;
3508
3509our @WAIT_FOR_TICK;
3510our @WAIT_FOR_TICK_BEGIN;
3511
3512sub wait_for_tick {
3513 return unless $TICK_WATCHER->is_active;
3514 return if $Coro::current == $Coro::main;
3515
3516 my $signal = new Coro::Signal;
3517 push @WAIT_FOR_TICK, $signal;
3518 $signal->wait;
3519}
3520
3521sub wait_for_tick_begin {
3522 return unless $TICK_WATCHER->is_active;
3523 return if $Coro::current == $Coro::main;
3524
3525 my $signal = new Coro::Signal;
3526 push @WAIT_FOR_TICK_BEGIN, $signal;
3527 $signal->wait;
3528}
3529
1148$TICK_WATCHER = Event->timer ( 3530$TICK_WATCHER = Event->timer (
3531 reentrant => 0,
3532 parked => 1,
1149 prio => 1, 3533 prio => 0,
1150 at => $NEXT_TICK || 1, 3534 at => $NEXT_TICK || $TICK,
3535 data => WF_AUTOCANCEL,
1151 cb => sub { 3536 cb => sub {
3537 if ($Coro::current != $Coro::main) {
3538 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3539 unless ++$bug_warning > 10;
3540 return;
3541 }
3542
3543 $NOW = $tick_start = Event::time;
3544
1152 cf::server_tick; # one server iteration 3545 cf::server_tick; # one server iteration
1153 3546
1154 my $NOW = Event::time; 3547 $RUNTIME += $TICK;
1155 $NEXT_TICK += $TICK; 3548 $NEXT_TICK += $TICK;
1156 3549
3550 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3551 $NEXT_RUNTIME_WRITE = $NOW + 10;
3552 Coro::async_pool {
3553 $Coro::current->{desc} = "runtime saver";
3554 write_runtime
3555 or warn "ERROR: unable to write runtime file: $!";
3556 };
3557 }
3558
3559 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3560 $sig->send;
3561 }
3562 while (my $sig = shift @WAIT_FOR_TICK) {
3563 $sig->send;
3564 }
3565
3566 $NOW = Event::time;
3567
1157 # if we are delayed by four ticks, skip them all 3568 # if we are delayed by four ticks or more, skip them all
1158 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3569 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1159 3570
1160 $TICK_WATCHER->at ($NEXT_TICK); 3571 $TICK_WATCHER->at ($NEXT_TICK);
1161 $TICK_WATCHER->start; 3572 $TICK_WATCHER->start;
3573
3574 $LOAD = ($NOW - $tick_start) / $TICK;
3575 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3576
3577 _post_tick;
1162 }, 3578 },
1163); 3579);
1164 3580
3581{
3582 BDB::min_parallel 8;
3583 BDB::max_poll_time $TICK * 0.1;
3584 $BDB_POLL_WATCHER = Event->io (
3585 reentrant => 0,
3586 fd => BDB::poll_fileno,
3587 poll => 'r',
3588 prio => 0,
3589 data => WF_AUTOCANCEL,
3590 cb => \&BDB::poll_cb,
3591 );
3592
3593 BDB::set_sync_prepare {
3594 my $status;
3595 my $current = $Coro::current;
3596 (
3597 sub {
3598 $status = $!;
3599 $current->ready; undef $current;
3600 },
3601 sub {
3602 Coro::schedule while defined $current;
3603 $! = $status;
3604 },
3605 )
3606 };
3607
3608 unless ($DB_ENV) {
3609 $DB_ENV = BDB::db_env_create;
3610 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3611 | BDB::LOG_AUTOREMOVE, 1);
3612 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3613 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3614
3615 cf::sync_job {
3616 eval {
3617 BDB::db_env_open
3618 $DB_ENV,
3619 $BDBDIR,
3620 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3621 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3622 0666;
3623
3624 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3625 };
3626
3627 cf::cleanup "db_env_open(db): $@" if $@;
3628 };
3629 }
3630
3631 $BDB_DEADLOCK_WATCHER = Event->timer (
3632 after => 3,
3633 interval => 1,
3634 hard => 1,
3635 prio => 0,
3636 data => WF_AUTOCANCEL,
3637 cb => sub {
3638 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3639 },
3640 );
3641 $BDB_CHECKPOINT_WATCHER = Event->timer (
3642 after => 11,
3643 interval => 60,
3644 hard => 1,
3645 prio => 0,
3646 data => WF_AUTOCANCEL,
3647 cb => sub {
3648 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3649 },
3650 );
3651 $BDB_TRICKLE_WATCHER = Event->timer (
3652 after => 5,
3653 interval => 10,
3654 hard => 1,
3655 prio => 0,
3656 data => WF_AUTOCANCEL,
3657 cb => sub {
3658 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3659 },
3660 );
3661}
3662
3663{
3664 IO::AIO::min_parallel 8;
3665
3666 undef $Coro::AIO::WATCHER;
3667 IO::AIO::max_poll_time $TICK * 0.1;
3668 $AIO_POLL_WATCHER = Event->io (
3669 reentrant => 0,
3670 data => WF_AUTOCANCEL,
3671 fd => IO::AIO::poll_fileno,
3672 poll => 'r',
3673 prio => 0,
3674 cb => \&IO::AIO::poll_cb,
3675 );
3676}
3677
3678my $_log_backtrace;
3679
3680sub _log_backtrace {
3681 my ($msg, @addr) = @_;
3682
3683 $msg =~ s/\n//;
3684
3685 # limit the # of concurrent backtraces
3686 if ($_log_backtrace < 2) {
3687 ++$_log_backtrace;
3688 async {
3689 $Coro::current->{desc} = "abt $msg";
3690
3691 my @bt = fork_call {
3692 @addr = map { sprintf "%x", $_ } @addr;
3693 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3694 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3695 or die "addr2line: $!";
3696
3697 my @funcs;
3698 my @res = <$fh>;
3699 chomp for @res;
3700 while (@res) {
3701 my ($func, $line) = splice @res, 0, 2, ();
3702 push @funcs, "[$func] $line";
3703 }
3704
3705 @funcs
3706 };
3707
3708 LOG llevInfo, "[ABT] $msg\n";
3709 LOG llevInfo, "[ABT] $_\n" for @bt;
3710 --$_log_backtrace;
3711 };
3712 } else {
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] [suppressed]\n";
3715 }
3716}
3717
3718# load additional modules
3719use cf::pod;
3720
3721END { cf::emergency_save }
3722
11651 37231
1166 3724

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