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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.311 by root, Fri Jul 20 16:11:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $uptime; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
34 90
35$uptime ||= time; 91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
36 118
37############################################################################# 119#############################################################################
38 120
39=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
40 122
41=over 4 123=over 4
42 124
43=item $cf::LIBDIR 125=item $cf::UPTIME
44 126
45The perl library directory, where extensions and cf-specific modules can 127The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
47 146
48=item $cf::TICK 147=item $cf::TICK
49 148
50The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
51 160
52=item %cf::CFG 161=item %cf::CFG
53 162
54Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
56 177
57=back 178=back
58 179
59=cut 180=cut
60 181
61BEGIN { 182BEGIN {
62 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 184 my $msg = join "", @_;
185
64 $msg .= "\n" 186 $msg .= "\n"
65 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
66 188
67 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
69 }; 193 };
70} 194}
71 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 203
74# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 205# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
77 no strict 'refs'; 213 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 215}
80 216
81$Event::DIED = sub { 217$Event::DIED = sub {
82 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
83}; 219};
84 220
85my %ext_pkg; 221#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 222
91=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
92 224
93=over 4 225=over 4
94 226
95=cut 227=item dumpval $ref
96 228
97use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
98 249
99=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
100 251
101Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
102 253
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
111 255
112Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
113 257
114=cut 258=cut
115 259
116sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
118 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::async { BLOCK }
328
329Currently the same as Coro::async_pool, meaning you cannot use
330C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
331thing you are allowed to do is call C<prio> on it.
332
333=cut
334
335BEGIN { *async = \&Coro::async_pool }
336
337=item cf::sync_job { BLOCK }
338
339The design of Crossfire TRT requires that the main coroutine ($Coro::main)
340is always able to handle events or runnable, as Crossfire TRT is only
341partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
342acceptable.
343
344If it must be done, put the blocking parts into C<sync_job>. This will run
345the given BLOCK in another coroutine while waiting for the result. The
346server will be frozen during this time, so the block should either finish
347fast or be very important.
348
349=cut
350
351sub sync_job(&) {
352 my ($job) = @_;
353
354 if ($Coro::current == $Coro::main) {
355 my $time = Event::time;
356
357 # this is the main coro, too bad, we have to block
358 # till the operation succeeds, freezing the server :/
359
360 # TODO: use suspend/resume instead
361 # (but this is cancel-safe)
362 my $freeze_guard = freeze_mainloop;
363
364 my $busy = 1;
365 my @res;
366
367 (async {
368 @res = eval { $job->() };
369 warn $@ if $@;
370 undef $busy;
371 })->prio (Coro::PRIO_MAX);
372
373 while ($busy) {
374 Coro::cede or Event::one_event;
375 }
376
377 $time = Event::time - $time;
378
379 LOG llevError | logBacktrace, Carp::longmess "long sync job"
380 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
381
382 $tick_start += $time; # do not account sync jobs to server load
383
384 wantarray ? @res : $res[0]
385 } else {
386 # we are in another coroutine, how wonderful, everything just works
387
388 $job->()
389 }
390}
391
392=item $coro = cf::async_ext { BLOCK }
393
394Like async, but this coro is automatically being canceled when the
395extension calling this is being unloaded.
396
397=cut
398
399sub async_ext(&) {
400 my $cb = shift;
401
402 my $coro = &Coro::async ($cb);
403
404 $coro->on_destroy (sub {
405 delete $EXT_CORO{$coro+0};
406 });
407 $EXT_CORO{$coro+0} = $coro;
408
409 $coro
410}
411
412=item fork_call { }, $args
413
414Executes the given code block with the given arguments in a seperate
415process, returning the results. Everything must be serialisable with
416Coro::Storable. May, of course, block. Note that the executed sub may
417never block itself or use any form of Event handling.
418
419=cut
420
421sub _store_scalar {
422 open my $fh, ">", \my $buf
423 or die "fork_call: cannot open fh-to-buf in child : $!";
424 Storable::store_fd $_[0], $fh;
425 close $fh;
426
427 $buf
428}
429
430sub fork_call(&@) {
431 my ($cb, @args) = @_;
432
433# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
434# or die "socketpair: $!";
435 pipe my $fh1, my $fh2
436 or die "pipe: $!";
437
438 if (my $pid = fork) {
439 close $fh2;
440
441 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
442 warn "pst<$res>" unless $res =~ /^pst/;
443 $res = Coro::Storable::thaw $res;
444
445 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
446
447 Carp::confess $$res unless "ARRAY" eq ref $res;
448
449 return wantarray ? @$res : $res->[-1];
450 } else {
451 reset_signals;
452 local $SIG{__WARN__};
453 local $SIG{__DIE__};
454 # just in case, this hack effectively disables event
455 # in the child. cleaner and slower would be canceling all watchers,
456 # but this works for the time being.
457 local $Coro::idle;
458 $Coro::current->prio (Coro::PRIO_MAX);
459
460 eval {
461 close $fh1;
462
463 my @res = eval { $cb->(@args) };
464
465 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
466 close $fh2;
467 };
468
469 warn $@ if $@;
470 _exit 0;
471 }
472}
473
474=item $value = cf::db_get $family => $key
475
476Returns a single value from the environment database.
477
478=item cf::db_put $family => $key => $value
479
480Stores the given C<$value> in the family. It can currently store binary
481data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
482
483=cut
484
485our $DB;
486
487sub db_init {
488 unless ($DB) {
489 $DB = BDB::db_create $DB_ENV;
490
491 cf::sync_job {
492 eval {
493 $DB->set_flags (BDB::CHKSUM);
494
495 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
496 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
497 cf::cleanup "db_open(db): $!" if $!;
498 };
499 cf::cleanup "db_open(db): $@" if $@;
500 };
501 }
502}
503
504sub db_get($$) {
505 my $key = "$_[0]/$_[1]";
506
507 cf::sync_job {
508 BDB::db_get $DB, undef, $key, my $data;
509
510 $! ? ()
511 : $data
512 }
513}
514
515sub db_put($$$) {
516 BDB::dbreq_pri 4;
517 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
518}
519
520=item cf::cache $id => [$paths...], $processversion => $process
521
522Generic caching function that returns the value of the resource $id,
523caching and regenerating as required.
524
525This function can block.
526
527=cut
528
529sub cache {
530 my ($id, $src, $processversion, $process) = @_;
531
532 my $meta =
533 join "\x00",
534 $processversion,
535 map {
536 aio_stat $_
537 and Carp::croak "$_: $!";
538
539 ($_, (stat _)[7,9])
540 } @$src;
541
542 my $dbmeta = db_get cache => "$id/meta";
543 if ($dbmeta ne $meta) {
544 # changed, we may need to process
545
546 my @data;
547 my $md5;
548
549 for (0 .. $#$src) {
550 0 <= aio_load $src->[$_], $data[$_]
551 or Carp::croak "$src->[$_]: $!";
552 }
553
554 # if processing is expensive, check
555 # checksum first
556 if (1) {
557 $md5 =
558 join "\x00",
559 $processversion,
560 map {
561 Coro::cede;
562 ($src->[$_], Digest::MD5::md5_hex $data[$_])
563 } 0.. $#$src;
564
565
566 my $dbmd5 = db_get cache => "$id/md5";
567 if ($dbmd5 eq $md5) {
568 db_put cache => "$id/meta", $meta;
569
570 return db_get cache => "$id/data";
571 }
572 }
573
574 my $t1 = Time::HiRes::time;
575 my $data = $process->(\@data);
576 my $t2 = Time::HiRes::time;
577
578 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
579
580 db_put cache => "$id/data", $data;
581 db_put cache => "$id/md5" , $md5;
582 db_put cache => "$id/meta", $meta;
583
584 return $data;
585 }
586
587 db_get cache => "$id/data"
588}
589
590=item cf::datalog type => key => value, ...
591
592Log a datalog packet of the given type with the given key-value pairs.
593
594=cut
595
596sub datalog($@) {
597 my ($type, %kv) = @_;
598 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 599}
120 600
121=back 601=back
122 602
123=cut 603=cut
124 604
125############################################################################# 605#############################################################################
126 606
127=head2 EVENTS AND OBJECT ATTACHMENTS 607=head2 ATTACHABLE OBJECTS
608
609Many objects in crossfire are so-called attachable objects. That means you can
610attach callbacks/event handlers (a collection of which is called an "attachment")
611to it. All such attachable objects support the following methods.
612
613In the following description, CLASS can be any of C<global>, C<object>
614C<player>, C<client> or C<map> (i.e. the attachable objects in
615Crossfire TRT).
128 616
129=over 4 617=over 4
130 618
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 619=item $attachable->attach ($attachment, key => $value...)
144 620
145=item $map->detach ($attachment) 621=item $attachable->detach ($attachment)
146 622
147Attach/detach a pre-registered attachment to a map. 623Attach/detach a pre-registered attachment to a specific object and give it
624the specified key/value pairs as arguments.
148 625
149=item $bool = $object->attached ($name) 626Example, attach a minesweeper attachment to the given object, making it a
62710x10 minesweeper game:
150 628
151=item $bool = $player->attached ($name) 629 $obj->attach (minesweeper => width => 10, height => 10);
152 630
153=item $bool = $map->attached ($name) 631=item $bool = $attachable->attached ($name)
154 632
155Checks wether the named attachment is currently attached to the object. 633Checks wether the named attachment is currently attached to the object.
156 634
157=item cf::attach_global ... 635=item cf::CLASS->attach ...
158 636
159Attach handlers for global events. 637=item cf::CLASS->detach ...
160 638
161This and all following C<attach_*>-functions expect any number of the 639Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 640CLASS. See the next function for an explanation of its arguments.
641
642You can attach to global events by using the C<cf::global> class.
643
644Example, log all player logins:
645
646 cf::player->attach (
647 on_login => sub {
648 my ($pl) = @_;
649 ...
650 },
651 );
652
653Example, attach to the jeweler skill:
654
655 cf::object->attach (
656 type => cf::SKILL,
657 subtype => cf::SK_JEWELER,
658 on_use_skill => sub {
659 my ($sk, $ob, $part, $dir, $msg) = @_;
660 ...
661 },
662 );
663
664=item cf::CLASS::attachment $name, ...
665
666Register an attachment by C<$name> through which attachable objects of the
667given CLASS can refer to this attachment.
668
669Some classes such as crossfire maps and objects can specify attachments
670that are attached at load/instantiate time, thus the need for a name.
671
672These calls expect any number of the following handler/hook descriptions:
163 673
164=over 4 674=over 4
165 675
166=item prio => $number 676=item prio => $number
167 677
169by another C<prio> setting). Lower priority handlers get executed 679by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 680earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 681registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 682unless you know what you are doing.
173 683
684=item type => $type
685
686(Only for C<< cf::object->attach >> calls), limits the attachment to the
687given type of objects only (the additional parameter C<subtype> can be
688used to further limit to the given subtype).
689
174=item on_I<event> => \&cb 690=item on_I<event> => \&cb
175 691
176Call the given code reference whenever the named event happens (event is 692Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 693something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 694handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 703package and register them. Only handlers for eevents supported by the
188object/class are recognised. 704object/class are recognised.
189 705
190=back 706=back
191 707
192=item cf::attach_to_type $object_type, $subtype, ... 708Example, define an attachment called "sockpuppet" that calls the given
709event handler when a monster attacks:
193 710
194Attach handlers for a specific object type (e.g. TRANSPORT) and 711 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 712 on_skill_attack => sub {
196type. 713 my ($self, $victim) = @_;
197 714 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 715 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 716 }
419}
420 717
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 718=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 719
447Just because you have a perl object does not mean that the corresponding 720Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 721C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 722valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 723can be used to test for existence of the C object part without causing an
451exception. 724exception.
452 725
726=cut
727
728# the following variables are defined in .xs and must not be re-created
729our @CB_GLOBAL = (); # registry for all global events
730our @CB_ATTACHABLE = (); # registry for all attachables
731our @CB_OBJECT = (); # all objects (should not be used except in emergency)
732our @CB_PLAYER = ();
733our @CB_CLIENT = ();
734our @CB_TYPE = (); # registry for type (cf-object class) based events
735our @CB_MAP = ();
736
737my %attachment;
738
739sub cf::attachable::thawer_merge {
740 # simply override everything except _meta
741 local $_[0]{_meta};
742 %{$_[0]} = %{$_[1]};
743}
744
745sub _attach_cb($$$$) {
746 my ($registry, $event, $prio, $cb) = @_;
747
748 use sort 'stable';
749
750 $cb = [$prio, $cb];
751
752 @{$registry->[$event]} = sort
753 { $a->[0] cmp $b->[0] }
754 @{$registry->[$event] || []}, $cb;
755}
756
757# hack
758my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
759
760# attach handles attaching event callbacks
761# the only thing the caller has to do is pass the correct
762# registry (== where the callback attaches to).
763sub _attach {
764 my ($registry, $klass, @arg) = @_;
765
766 my $object_type;
767 my $prio = 0;
768 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
769
770 #TODO: get rid of this hack
771 if ($attachable_klass{$klass}) {
772 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
773 }
774
775 while (@arg) {
776 my $type = shift @arg;
777
778 if ($type eq "prio") {
779 $prio = shift @arg;
780
781 } elsif ($type eq "type") {
782 $object_type = shift @arg;
783 $registry = $CB_TYPE[$object_type] ||= [];
784
785 } elsif ($type eq "subtype") {
786 defined $object_type or Carp::croak "subtype specified without type";
787 my $object_subtype = shift @arg;
788 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
789
790 } elsif ($type eq "package") {
791 my $pkg = shift @arg;
792
793 while (my ($name, $id) = each %cb_id) {
794 if (my $cb = $pkg->can ($name)) {
795 _attach_cb $registry, $id, $prio, $cb;
796 }
797 }
798
799 } elsif (exists $cb_id{$type}) {
800 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
801
802 } elsif (ref $type) {
803 warn "attaching objects not supported, ignoring.\n";
804
805 } else {
806 shift @arg;
807 warn "attach argument '$type' not supported, ignoring.\n";
808 }
809 }
810}
811
812sub _object_attach {
813 my ($obj, $name, %arg) = @_;
814
815 return if exists $obj->{_attachment}{$name};
816
817 if (my $attach = $attachment{$name}) {
818 my $registry = $obj->registry;
819
820 for (@$attach) {
821 my ($klass, @attach) = @$_;
822 _attach $registry, $klass, @attach;
823 }
824
825 $obj->{$name} = \%arg;
826 } else {
827 warn "object uses attachment '$name' which is not available, postponing.\n";
828 }
829
830 $obj->{_attachment}{$name} = undef;
831}
832
833sub cf::attachable::attach {
834 if (ref $_[0]) {
835 _object_attach @_;
836 } else {
837 _attach shift->_attach_registry, @_;
838 }
839 _recalc_want;
840};
841
842# all those should be optimised
843sub cf::attachable::detach {
844 my ($obj, $name) = @_;
845
846 if (ref $obj) {
847 delete $obj->{_attachment}{$name};
848 reattach ($obj);
849 } else {
850 Carp::croak "cannot, currently, detach class attachments";
851 }
852 _recalc_want;
853};
854
855sub cf::attachable::attached {
856 my ($obj, $name) = @_;
857
858 exists $obj->{_attachment}{$name}
859}
860
861for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
862 eval "#line " . __LINE__ . " 'cf.pm'
863 sub cf::\L$klass\E::_attach_registry {
864 (\\\@CB_$klass, KLASS_$klass)
865 }
866
867 sub cf::\L$klass\E::attachment {
868 my \$name = shift;
869
870 \$attachment{\$name} = [[KLASS_$klass, \@_]];
871 }
872 ";
873 die if $@;
874}
875
876our $override;
877our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
878
879sub override {
880 $override = 1;
881 @INVOKE_RESULTS = (@_);
882}
883
884sub do_invoke {
885 my $event = shift;
886 my $callbacks = shift;
887
888 @INVOKE_RESULTS = ();
889
890 local $override;
891
892 for (@$callbacks) {
893 eval { &{$_->[1]} };
894
895 if ($@) {
896 warn "$@";
897 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
898 override;
899 }
900
901 return 1 if $override;
902 }
903
904 0
905}
906
907=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
908
909=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
910
911Generate an object-specific event with the given arguments.
912
913This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
914removed in future versions), and there is no public API to access override
915results (if you must, access C<@cf::INVOKE_RESULTS> directly).
916
453=back 917=back
454 918
455=cut 919=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 920
461############################################################################# 921#############################################################################
462# object support 922# object support
463 923
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 924sub reattach {
925 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 926 my ($obj) = @_;
927
928 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
929
479 my $registry = $obj->registry; 930 my $registry = $obj->registry;
480 931
481 @$registry = (); 932 @$registry = ();
482 933
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 934 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 935
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 936 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 937 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 938 for (@$attach) {
488 my ($klass, @attach) = @$_; 939 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
490 } 941 }
491 } else { 942 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 943 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 944 }
494 } 945 }
495} 946}
496 947
497sub object_freezer_save { 948cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 949 prio => -1000000,
950 on_instantiate => sub {
951 my ($obj, $data) = @_;
952
953 $data = from_json $data;
954
955 for (@$data) {
956 my ($name, $args) = @$_;
957
958 $obj->attach ($name, %{$args || {} });
959 }
960 },
961 on_reattach => \&reattach,
549 on_clone => sub { 962 on_clone => sub {
550 my ($src, $dst) = @_; 963 my ($src, $dst) = @_;
551 964
552 @{$dst->registry} = @{$src->registry}; 965 @{$dst->registry} = @{$src->registry};
553 966
554 %$dst = %$src; 967 %$dst = %$src;
555 968
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 969 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 970 if exists $src->{_attachment};
558 }, 971 },
559; 972);
973
974sub object_freezer_save {
975 my ($filename, $rdata, $objs) = @_;
976
977 sync_job {
978 if (length $$rdata) {
979 warn sprintf "saving %s (%d,%d)\n",
980 $filename, length $$rdata, scalar @$objs;
981
982 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
983 chmod SAVE_MODE, $fh;
984 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
985 aio_fsync $fh if $cf::USE_FSYNC;
986 close $fh;
987
988 if (@$objs) {
989 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
990 chmod SAVE_MODE, $fh;
991 my $data = Storable::nfreeze { version => 1, objs => $objs };
992 aio_write $fh, 0, (length $data), $data, 0;
993 aio_fsync $fh if $cf::USE_FSYNC;
994 close $fh;
995 aio_rename "$filename.pst~", "$filename.pst";
996 }
997 } else {
998 aio_unlink "$filename.pst";
999 }
1000
1001 aio_rename "$filename~", $filename;
1002 } else {
1003 warn "FATAL: $filename~: $!\n";
1004 }
1005 } else {
1006 aio_unlink $filename;
1007 aio_unlink "$filename.pst";
1008 }
1009 }
1010}
1011
1012sub object_freezer_as_string {
1013 my ($rdata, $objs) = @_;
1014
1015 use Data::Dumper;
1016
1017 $$rdata . Dumper $objs
1018}
1019
1020sub object_thawer_load {
1021 my ($filename) = @_;
1022
1023 my ($data, $av);
1024
1025 (aio_load $filename, $data) >= 0
1026 or return;
1027
1028 unless (aio_stat "$filename.pst") {
1029 (aio_load "$filename.pst", $av) >= 0
1030 or return;
1031 $av = eval { (Storable::thaw $av)->{objs} };
1032 }
1033
1034 warn sprintf "loading %s (%d)\n",
1035 $filename, length $data, scalar @{$av || []};
1036 return ($data, $av);
1037}
1038
1039=head2 COMMAND CALLBACKS
1040
1041=over 4
1042
1043=cut
560 1044
561############################################################################# 1045#############################################################################
562# old plug-in events 1046# command handling &c
563 1047
564sub inject_event { 1048=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1049
568 my $cb = $hook[$event_code]{$extension} 1050Register a callback for execution when the client sends the user command
569 or return; 1051$name.
570 1052
571 &$cb 1053=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1054
593sub register_command { 1055sub register_command {
594 my ($name, $time, $cb) = @_; 1056 my ($name, $cb) = @_;
595 1057
596 my $caller = caller; 1058 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1059 #warn "registering command '$name/$time' to '$caller'";
598 1060
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1061 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1062}
1063
1064=item cf::register_extcmd $name => \&callback($pl,$packet);
1065
1066Register a callback for execution when the client sends an (synchronous)
1067extcmd packet. Ext commands will be processed in the order they are
1068received by the server, like other user commands. The first argument is
1069the logged-in player. Ext commands can only be processed after a player
1070has logged in successfully.
1071
1072If the callback returns something, it is sent back as if reply was being
1073called.
1074
1075=item cf::register_exticmd $name => \&callback($ns,$packet);
1076
1077Register a callback for execution when the client sends an (asynchronous)
1078exticmd packet. Exti commands are processed by the server as soon as they
1079are received, i.e. out of order w.r.t. other commands. The first argument
1080is a client socket. Exti commands can be received anytime, even before
1081log-in.
1082
1083If the callback returns something, it is sent back as if reply was being
1084called.
1085
1086=cut
602 1087
603sub register_extcmd { 1088sub register_extcmd {
604 my ($name, $cb) = @_; 1089 my ($name, $cb) = @_;
605 1090
606 my $caller = caller; 1091 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1092}
611 1093
612sub register { 1094sub register_exticmd {
613 my ($base, $pkg) = @_; 1095 my ($name, $cb) = @_;
614 1096
615 #TODO 1097 $EXTICMD{$name} = $cb;
616} 1098}
617 1099
618sub load_extension { 1100cf::player->attach (
619 my ($path) = @_; 1101 on_command => sub {
1102 my ($pl, $name, $params) = @_;
620 1103
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1104 my $cb = $COMMAND{$name}
622 my $base = $1; 1105 or return;
623 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1106
627 warn "loading '$path' into '$pkg'\n"; 1107 for my $cmd (@$cb) {
628 1108 $cmd->[1]->($pl->ob, $params);
629 open my $fh, "<:utf8", $path
630 or die "$path: $!";
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1109 }
1110
1111 cf::override;
672 } 1112 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1113 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1114 my ($pl, $buf) = @_;
708 1115
709 my $msg = eval { from_json $buf }; 1116 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1117
711 if (ref $msg) { 1118 if (ref $msg) {
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1119 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1120 if (my %reply = $cb->($pl, $msg)) {
714 $pl->ext_reply ($msg->{msgid}, %reply); 1121 $pl->ext_reply ($msg->{msgid}, %reply);
715 } 1122 }
716 } 1123 }
717 } else { 1124 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1125 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 } 1126 }
720 1127
721 cf::override; 1128 cf::override;
722 }, 1129 },
723; 1130);
1131
1132sub load_extensions {
1133 cf::sync_job {
1134 my %todo;
1135
1136 for my $path (<$LIBDIR/*.ext>) {
1137 next unless -r $path;
1138
1139 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1140 my $base = $1;
1141 my $pkg = $1;
1142 $pkg =~ s/[^[:word:]]/_/g;
1143 $pkg = "ext::$pkg";
1144
1145 open my $fh, "<:utf8", $path
1146 or die "$path: $!";
1147
1148 my $source = do { local $/; <$fh> };
1149
1150 my %ext = (
1151 path => $path,
1152 base => $base,
1153 pkg => $pkg,
1154 );
1155
1156 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1157 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1158
1159 $ext{source} =
1160 "package $pkg; use strict; use utf8;\n"
1161 . "#line 1 \"$path\"\n{\n"
1162 . $source
1163 . "\n};\n1";
1164
1165 $todo{$base} = \%ext;
1166 }
1167
1168 my %done;
1169 while (%todo) {
1170 my $progress;
1171
1172 while (my ($k, $v) = each %todo) {
1173 for (split /,\s*/, $v->{meta}{depends}) {
1174 goto skip
1175 unless exists $done{$_};
1176 }
1177
1178 warn "... loading '$k' into '$v->{pkg}'\n";
1179
1180 unless (eval $v->{source}) {
1181 my $msg = $@ ? "$v->{path}: $@\n"
1182 : "$v->{base}: extension inactive.\n";
1183
1184 if (exists $v->{meta}{mandatory}) {
1185 warn $msg;
1186 warn "mandatory extension failed to load, exiting.\n";
1187 exit 1;
1188 }
1189
1190 warn $msg;
1191 }
1192
1193 $done{$k} = delete $todo{$k};
1194 push @EXTS, $v->{pkg};
1195 $progress = 1;
1196 }
1197
1198 skip:
1199 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1200 unless $progress;
1201 }
1202 };
1203}
724 1204
725############################################################################# 1205#############################################################################
726# load/save/clean perl data associated with a map
727 1206
728*cf::mapsupport::on_clean = sub { 1207=back
1208
1209=head2 CORE EXTENSIONS
1210
1211Functions and methods that extend core crossfire objects.
1212
1213=cut
1214
1215package cf::player;
1216
1217use Coro::AIO;
1218
1219=head3 cf::player
1220
1221=over 4
1222
1223=item cf::player::find $login
1224
1225Returns the given player object, loading it if necessary (might block).
1226
1227=cut
1228
1229sub playerdir($) {
1230 "$PLAYERDIR/"
1231 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1232}
1233
1234sub path($) {
1235 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1236
1237 (playerdir $login) . "/playerdata"
1238}
1239
1240sub find_active($) {
1241 $cf::PLAYER{$_[0]}
1242 and $cf::PLAYER{$_[0]}->active
1243 and $cf::PLAYER{$_[0]}
1244}
1245
1246sub exists($) {
1247 my ($login) = @_;
1248
1249 $cf::PLAYER{$login}
1250 or cf::sync_job { !aio_stat path $login }
1251}
1252
1253sub find($) {
1254 return $cf::PLAYER{$_[0]} || do {
1255 my $login = $_[0];
1256
1257 my $guard = cf::lock_acquire "user_find:$login";
1258
1259 $cf::PLAYER{$_[0]} || do {
1260 # rename old playerfiles to new ones
1261 #TODO: remove when no longer required
1262 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1263 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1264 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1265 aio_unlink +(playerdir $login) . "/$login.pl";
1266
1267 my $pl = load_pl path $login
1268 or return;
1269 $cf::PLAYER{$login} = $pl
1270 }
1271 }
1272}
1273
1274sub save($) {
1275 my ($pl) = @_;
1276
1277 return if $pl->{deny_save};
1278
1279 my $path = path $pl;
1280 my $guard = cf::lock_acquire "user_save:$path";
1281
1282 return if $pl->{deny_save};
1283
1284 aio_mkdir playerdir $pl, 0770;
1285 $pl->{last_save} = $cf::RUNTIME;
1286
1287 $pl->save_pl ($path);
1288 Coro::cede;
1289}
1290
1291sub new($) {
1292 my ($login) = @_;
1293
1294 my $self = create;
1295
1296 $self->ob->name ($login);
1297 $self->{deny_save} = 1;
1298
1299 $cf::PLAYER{$login} = $self;
1300
1301 $self
1302}
1303
1304=item $pl->quit_character
1305
1306Nukes the player without looking back. If logged in, the connection will
1307be destroyed. May block for a long time.
1308
1309=cut
1310
1311sub quit_character {
1312 my ($pl) = @_;
1313
1314 my $name = $pl->ob->name;
1315
1316 $pl->{deny_save} = 1;
1317 $pl->password ("*"); # this should lock out the player until we nuked the dir
1318
1319 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1320 $pl->deactivate;
1321 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1322 $pl->ns->destroy if $pl->ns;
1323
1324 my $path = playerdir $pl;
1325 my $temp = "$path~$cf::RUNTIME~deleting~";
1326 aio_rename $path, $temp;
1327 delete $cf::PLAYER{$pl->ob->name};
1328 $pl->destroy;
1329
1330 my $prefix = qr<^~\Q$name\E/>;
1331
1332 # nuke player maps
1333 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1334
1335 IO::AIO::aio_rmtree $temp;
1336}
1337
1338=item $pl->kick
1339
1340Kicks a player out of the game. This destroys the connection.
1341
1342=cut
1343
1344sub kick {
1345 my ($pl, $kicker) = @_;
1346
1347 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1348 $pl->killer ("kicked");
1349 $pl->ns->destroy;
1350}
1351
1352=item cf::player::list_logins
1353
1354Returns am arrayref of all valid playernames in the system, can take a
1355while and may block, so not sync_job-capable, ever.
1356
1357=cut
1358
1359sub list_logins {
1360 my $dirs = aio_readdir $PLAYERDIR
1361 or return [];
1362
1363 my @logins;
1364
1365 for my $login (@$dirs) {
1366 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1367 aio_read $fh, 0, 512, my $buf, 0 or next;
1368 $buf !~ /^password -------------$/m or next; # official not-valid tag
1369
1370 utf8::decode $login;
1371 push @logins, $login;
1372 }
1373
1374 \@logins
1375}
1376
1377=item $player->maps
1378
1379Returns an arrayref of map paths that are private for this
1380player. May block.
1381
1382=cut
1383
1384sub maps($) {
1385 my ($pl) = @_;
1386
1387 $pl = ref $pl ? $pl->ob->name : $pl;
1388
1389 my $files = aio_readdir playerdir $pl
1390 or return;
1391
1392 my @paths;
1393
1394 for (@$files) {
1395 utf8::decode $_;
1396 next if /\.(?:pl|pst)$/;
1397 next unless /^$PATH_SEP/o;
1398
1399 push @paths, cf::map::normalise "~$pl/$_";
1400 }
1401
1402 \@paths
1403}
1404
1405=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1406
1407Expand crossfire pod fragments into protocol xml.
1408
1409=cut
1410
1411sub expand_cfpod {
1412 ((my $self), (local $_)) = @_;
1413
1414 # escape & and <
1415 s/&/&amp;/g;
1416 s/(?<![BIUGH])</&lt;/g;
1417
1418 # this is buggy, it needs to properly take care of nested <'s
1419
1420 1 while
1421 # replace B<>, I<>, U<> etc.
1422 s/B<([^\>]*)>/<b>$1<\/b>/
1423 || s/I<([^\>]*)>/<i>$1<\/i>/
1424 || s/U<([^\>]*)>/<u>$1<\/u>/
1425 # replace G<male|female> tags
1426 || s{G<([^>|]*)\|([^>]*)>}{
1427 $self->gender ? $2 : $1
1428 }ge
1429 # replace H<hint text>
1430 || s{H<([^\>]*)>}
1431 {
1432 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1433 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1434 "")
1435 [$self->{hintmode}]
1436 }ge;
1437
1438 # create single paragraphs (very hackish)
1439 s/(?<=\S)\n(?=\w)/ /g;
1440
1441 # compress some whitespace
1442 s/\s+\n/\n/g; # ws line-ends
1443 s/\n\n+/\n/g; # double lines
1444 s/^\n+//; # beginning lines
1445 s/\n+$//; # ending lines
1446
1447 $_
1448}
1449
1450sub hintmode {
1451 $_[0]{hintmode} = $_[1] if @_ > 1;
1452 $_[0]{hintmode}
1453}
1454
1455=item $player->ext_reply ($msgid, %msg)
1456
1457Sends an ext reply to the player.
1458
1459=cut
1460
1461sub ext_reply($$%) {
1462 my ($self, $id, %msg) = @_;
1463
1464 $msg{msgid} = $id;
1465 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1466}
1467
1468=item $player->ext_event ($type, %msg)
1469
1470Sends an ext event to the client.
1471
1472=cut
1473
1474sub ext_event($$%) {
1475 my ($self, $type, %msg) = @_;
1476
1477 $self->ns->ext_event ($type, %msg);
1478}
1479
1480=head3 cf::region
1481
1482=over 4
1483
1484=cut
1485
1486package cf::region;
1487
1488=item cf::region::find_by_path $path
1489
1490Tries to decuce the likely region for a map knowing only its path.
1491
1492=cut
1493
1494sub find_by_path($) {
1495 my ($path) = @_;
1496
1497 my ($match, $specificity);
1498
1499 for my $region (list) {
1500 if ($region->{match} && $path =~ $region->{match}) {
1501 ($match, $specificity) = ($region, $region->specificity)
1502 if $region->specificity > $specificity;
1503 }
1504 }
1505
1506 $match
1507}
1508
1509=back
1510
1511=head3 cf::map
1512
1513=over 4
1514
1515=cut
1516
1517package cf::map;
1518
1519use Fcntl;
1520use Coro::AIO;
1521
1522use overload
1523 '""' => \&as_string,
1524 fallback => 1;
1525
1526our $MAX_RESET = 3600;
1527our $DEFAULT_RESET = 3000;
1528
1529sub generate_random_map {
1530 my ($self, $rmp) = @_;
1531 # mit "rum" bekleckern, nicht
1532 $self->_create_random_map (
1533 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1534 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1535 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1536 $rmp->{exit_on_final_map},
1537 $rmp->{xsize}, $rmp->{ysize},
1538 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1539 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1540 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1541 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1542 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1543 (cf::region::find $rmp->{region}), $rmp->{custom}
1544 )
1545}
1546
1547=item cf::map->register ($regex, $prio)
1548
1549Register a handler for the map path matching the given regex at the
1550givne priority (higher is better, built-in handlers have priority 0, the
1551default).
1552
1553=cut
1554
1555sub register {
1556 my (undef, $regex, $prio) = @_;
1557 my $pkg = caller;
1558
1559 no strict;
1560 push @{"$pkg\::ISA"}, __PACKAGE__;
1561
1562 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1563}
1564
1565# also paths starting with '/'
1566$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1567
1568sub thawer_merge {
1569 my ($self, $merge) = @_;
1570
1571 # we have to keep some variables in memory intact
1572 local $self->{path};
1573 local $self->{load_path};
1574
1575 $self->SUPER::thawer_merge ($merge);
1576}
1577
1578sub normalise {
1579 my ($path, $base) = @_;
1580
1581 $path = "$path"; # make sure its a string
1582
1583 $path =~ s/\.map$//;
1584
1585 # map plan:
1586 #
1587 # /! non-realised random map exit (special hack!)
1588 # {... are special paths that are not being touched
1589 # ?xxx/... are special absolute paths
1590 # ?random/... random maps
1591 # /... normal maps
1592 # ~user/... per-player map of a specific user
1593
1594 $path =~ s/$PATH_SEP/\//go;
1595
1596 # treat it as relative path if it starts with
1597 # something that looks reasonable
1598 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1599 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1600
1601 $base =~ s{[^/]+/?$}{};
1602 $path = "$base/$path";
1603 }
1604
1605 for ($path) {
1606 redo if s{//}{/};
1607 redo if s{/\.?/}{/};
1608 redo if s{/[^/]+/\.\./}{/};
1609 }
1610
1611 $path
1612}
1613
1614sub new_from_path {
1615 my (undef, $path, $base) = @_;
1616
1617 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1618
1619 $path = normalise $path, $base;
1620
1621 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1622 if ($path =~ $EXT_MAP{$pkg}[1]) {
1623 my $self = bless cf::map::new, $pkg;
1624 $self->{path} = $path; $self->path ($path);
1625 $self->init; # pass $1 etc.
1626 return $self;
1627 }
1628 }
1629
1630 Carp::cluck "unable to resolve path '$path' (base '$base').";
1631 ()
1632}
1633
1634sub init {
1635 my ($self) = @_;
1636
1637 $self
1638}
1639
1640sub as_string {
1641 my ($self) = @_;
1642
1643 "$self->{path}"
1644}
1645
1646# the displayed name, this is a one way mapping
1647sub visible_name {
1648 &as_string
1649}
1650
1651# the original (read-only) location
1652sub load_path {
1653 my ($self) = @_;
1654
1655 "$MAPDIR/$self->{path}.map"
1656}
1657
1658# the temporary/swap location
1659sub save_path {
1660 my ($self) = @_;
1661
1662 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1663 "$TMPDIR/$path.map"
1664}
1665
1666# the unique path, undef == no special unique path
1667sub uniq_path {
1668 my ($self) = @_;
1669
1670 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1671 "$UNIQUEDIR/$path"
1672}
1673
1674# and all this just because we cannot iterate over
1675# all maps in C++...
1676sub change_all_map_light {
1677 my ($change) = @_;
1678
1679 $_->change_map_light ($change)
1680 for grep $_->outdoor, values %cf::MAP;
1681}
1682
1683sub decay_objects {
1684 my ($self) = @_;
1685
1686 return if $self->{deny_reset};
1687
1688 $self->do_decay_objects;
1689}
1690
1691sub unlink_save {
1692 my ($self) = @_;
1693
1694 utf8::encode (my $save = $self->save_path);
1695 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1696 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1697}
1698
1699sub load_header_from($) {
1700 my ($self, $path) = @_;
1701
1702 utf8::encode $path;
1703 #aio_open $path, O_RDONLY, 0
1704 # or return;
1705
1706 $self->_load_header ($path)
1707 or return;
1708
1709 $self->{load_path} = $path;
1710
1711 1
1712}
1713
1714sub load_header_orig {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->load_path)
1718}
1719
1720sub load_header_temp {
1721 my ($self) = @_;
1722
1723 $self->load_header_from ($self->save_path)
1724}
1725
1726sub prepare_temp {
1727 my ($self) = @_;
1728
1729 $self->last_access ((delete $self->{last_access})
1730 || $cf::RUNTIME); #d#
1731 # safety
1732 $self->{instantiate_time} = $cf::RUNTIME
1733 if $self->{instantiate_time} > $cf::RUNTIME;
1734}
1735
1736sub prepare_orig {
1737 my ($self) = @_;
1738
1739 $self->{load_original} = 1;
1740 $self->{instantiate_time} = $cf::RUNTIME;
1741 $self->last_access ($cf::RUNTIME);
1742 $self->instantiate;
1743}
1744
1745sub load_header {
1746 my ($self) = @_;
1747
1748 if ($self->load_header_temp) {
1749 $self->prepare_temp;
1750 } else {
1751 $self->load_header_orig
1752 or return;
1753 $self->prepare_orig;
1754 }
1755
1756 $self->{deny_reset} = 1
1757 if $self->no_reset;
1758
1759 $self->default_region (cf::region::find_by_path $self->{path})
1760 unless $self->default_region;
1761
1762 1
1763}
1764
1765sub find;
1766sub find {
1767 my ($path, $origin) = @_;
1768
1769 $path = normalise $path, $origin && $origin->path;
1770
1771 cf::lock_wait "map_find:$path";
1772
1773 $cf::MAP{$path} || do {
1774 my $guard = cf::lock_acquire "map_find:$path";
1775 my $map = new_from_path cf::map $path
1776 or return;
1777
1778 $map->{last_save} = $cf::RUNTIME;
1779
1780 $map->load_header
1781 or return;
1782
1783 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1784 # doing this can freeze the server in a sync job, obviously
1785 #$cf::WAIT_FOR_TICK->wait;
1786 $map->reset;
1787 undef $guard;
1788 return find $path;
1789 }
1790
1791 $cf::MAP{$path} = $map
1792 }
1793}
1794
1795sub pre_load { }
1796sub post_load { }
1797
1798sub load {
1799 my ($self) = @_;
1800
1801 local $self->{deny_reset} = 1; # loading can take a long time
1802
1803 my $path = $self->{path};
1804
1805 {
1806 my $guard = cf::lock_acquire "map_load:$path";
1807
1808 return if $self->in_memory != cf::MAP_SWAPPED;
1809
1810 $self->in_memory (cf::MAP_LOADING);
1811
1812 $self->alloc;
1813
1814 $self->pre_load;
1815 Coro::cede;
1816
1817 $self->_load_objects ($self->{load_path}, 1)
1818 or return;
1819
1820 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1821 if delete $self->{load_original};
1822
1823 if (my $uniq = $self->uniq_path) {
1824 utf8::encode $uniq;
1825 if (aio_open $uniq, O_RDONLY, 0) {
1826 $self->clear_unique_items;
1827 $self->_load_objects ($uniq, 0);
1828 }
1829 }
1830
1831 Coro::cede;
1832 # now do the right thing for maps
1833 $self->link_multipart_objects;
1834 $self->difficulty ($self->estimate_difficulty)
1835 unless $self->difficulty;
1836 Coro::cede;
1837
1838 unless ($self->{deny_activate}) {
1839 $self->decay_objects;
1840 $self->fix_auto_apply;
1841 $self->update_buttons;
1842 Coro::cede;
1843 $self->set_darkness_map;
1844 Coro::cede;
1845 $self->activate;
1846 }
1847
1848 $self->in_memory (cf::MAP_IN_MEMORY);
1849 }
1850
1851 $self->post_load;
1852}
1853
1854sub customise_for {
1855 my ($self, $ob) = @_;
1856
1857 return find "~" . $ob->name . "/" . $self->{path}
1858 if $self->per_player;
1859
1860# return find "?party/" . $ob->name . "/" . $self->{path}
1861# if $self->per_party;
1862
1863 $self
1864}
1865
1866# find and load all maps in the 3x3 area around a map
1867sub load_diag {
729 my ($map) = @_; 1868 my ($map) = @_;
730 1869
731 my $path = $map->tmpname; 1870 my @diag; # diagonal neighbours
732 defined $path or return;
733 1871
734 unlink "$path.pst"; 1872 for (0 .. 3) {
735}; 1873 my $neigh = $map->tile_path ($_)
1874 or next;
1875 $neigh = find $neigh, $map
1876 or next;
1877 $neigh->load;
736 1878
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1879 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1880 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1881 }
738 1882
739############################################################################# 1883 for (@diag) {
740# load/save perl data associated with player->ob objects 1884 my $neigh = find @$_
741 1885 or next;
742sub all_objects(@) { 1886 $neigh->load;
743 @_, map all_objects ($_->inv), @_ 1887 }
744} 1888}
745 1889
746# TODO: compatibility cruft, remove when no longer needed 1890sub find_sync {
747attach_to_players 1891 my ($path, $origin) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 1892
751 for my $o (all_objects $pl->ob) { 1893 cf::sync_job { find $path, $origin }
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1894}
753 $o->set_ob_key_value ("_perl_data");
754 1895
755 %$o = %{ Storable::thaw pack "H*", $value }; 1896sub do_load_sync {
1897 my ($map) = @_;
1898
1899 cf::sync_job { $map->load };
1900}
1901
1902our %MAP_PREFETCH;
1903our $MAP_PREFETCHER = undef;
1904
1905sub find_async {
1906 my ($path, $origin) = @_;
1907
1908 $path = normalise $path, $origin && $origin->{path};
1909
1910 if (my $map = $cf::MAP{$path}) {
1911 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1912 }
1913
1914 undef $MAP_PREFETCH{$path};
1915 $MAP_PREFETCHER ||= cf::async {
1916 while (%MAP_PREFETCH) {
1917 for my $path (keys %MAP_PREFETCH) {
1918 if (my $map = find $path) {
1919 $map->load;
1920 }
1921
1922 delete $MAP_PREFETCH{$path};
756 } 1923 }
757 } 1924 }
1925 undef $MAP_PREFETCHER;
1926 };
1927 $MAP_PREFETCHER->prio (6);
1928
1929 ()
1930}
1931
1932sub save {
1933 my ($self) = @_;
1934
1935 my $lock = cf::lock_acquire "map_data:" . $self->path;
1936
1937 $self->{last_save} = $cf::RUNTIME;
1938
1939 return unless $self->dirty;
1940
1941 my $save = $self->save_path; utf8::encode $save;
1942 my $uniq = $self->uniq_path; utf8::encode $uniq;
1943
1944 $self->{load_path} = $save;
1945
1946 return if $self->{deny_save};
1947
1948 local $self->{last_access} = $self->last_access;#d#
1949
1950 cf::async {
1951 $_->contr->save for $self->players;
1952 };
1953
1954 if ($uniq) {
1955 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1956 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1957 } else {
1958 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
758 }, 1959 }
759; 1960}
760 1961
761############################################################################# 1962sub swap_out {
1963 my ($self) = @_;
762 1964
763=head2 CORE EXTENSIONS 1965 # save first because save cedes
1966 $self->save;
764 1967
765Functions and methods that extend core crossfire objects. 1968 my $lock = cf::lock_acquire "map_data:" . $self->path;
1969
1970 return if $self->players;
1971 return if $self->in_memory != cf::MAP_IN_MEMORY;
1972 return if $self->{deny_save};
1973
1974 $self->clear;
1975 $self->in_memory (cf::MAP_SWAPPED);
1976}
1977
1978sub reset_at {
1979 my ($self) = @_;
1980
1981 # TODO: safety, remove and allow resettable per-player maps
1982 return 1e99 if $self->{deny_reset};
1983
1984 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1985 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1986
1987 $time + $to
1988}
1989
1990sub should_reset {
1991 my ($self) = @_;
1992
1993 $self->reset_at <= $cf::RUNTIME
1994}
1995
1996sub reset {
1997 my ($self) = @_;
1998
1999 my $lock = cf::lock_acquire "map_data:$self->{path}";
2000
2001 return if $self->players;
2002
2003 warn "resetting map ", $self->path;
2004
2005 $self->in_memory (cf::MAP_SWAPPED);
2006
2007 # need to save uniques path
2008 unless ($self->{deny_save}) {
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2012 if $uniq;
2013 }
2014
2015 delete $cf::MAP{$self->path};
2016
2017 $self->clear;
2018
2019 $_->clear_links_to ($self) for values %cf::MAP;
2020
2021 $self->unlink_save;
2022 $self->destroy;
2023}
2024
2025my $nuke_counter = "aaaa";
2026
2027sub nuke {
2028 my ($self) = @_;
2029
2030 delete $cf::MAP{$self->path};
2031
2032 $self->unlink_save;
2033
2034 bless $self, "cf::map";
2035 delete $self->{deny_reset};
2036 $self->{deny_save} = 1;
2037 $self->reset_timeout (1);
2038 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2039
2040 $cf::MAP{$self->path} = $self;
2041
2042 $self->reset; # polite request, might not happen
2043}
2044
2045=item $maps = cf::map::tmp_maps
2046
2047Returns an arrayref with all map paths of currently instantiated and saved
2048maps. May block.
2049
2050=cut
2051
2052sub tmp_maps() {
2053 [
2054 map {
2055 utf8::decode $_;
2056 /\.map$/
2057 ? normalise $_
2058 : ()
2059 } @{ aio_readdir $TMPDIR or [] }
2060 ]
2061}
2062
2063=item $maps = cf::map::random_maps
2064
2065Returns an arrayref with all map paths of currently instantiated and saved
2066random maps. May block.
2067
2068=cut
2069
2070sub random_maps() {
2071 [
2072 map {
2073 utf8::decode $_;
2074 /\.map$/
2075 ? normalise "?random/$_"
2076 : ()
2077 } @{ aio_readdir $RANDOMDIR or [] }
2078 ]
2079}
2080
2081=item cf::map::unique_maps
2082
2083Returns an arrayref of paths of all shared maps that have
2084instantiated unique items. May block.
2085
2086=cut
2087
2088sub unique_maps() {
2089 [
2090 map {
2091 utf8::decode $_;
2092 /\.map$/
2093 ? normalise $_
2094 : ()
2095 } @{ aio_readdir $UNIQUEDIR or [] }
2096 ]
2097}
2098
2099package cf;
2100
2101=back
2102
2103=head3 cf::object
2104
2105=cut
2106
2107package cf::object;
766 2108
767=over 4 2109=over 4
768 2110
769=item cf::player::exists $login 2111=item $ob->inv_recursive
770 2112
771Returns true when the given account exists. 2113Returns the inventory of the object _and_ their inventories, recursively.
772 2114
773=cut 2115=cut
774 2116
775sub cf::player::exists($) { 2117sub inv_recursive_;
776 cf::player::find $_[0] 2118sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2119 map { $_, inv_recursive_ $_->inv } @_
778} 2120}
779 2121
2122sub inv_recursive {
2123 inv_recursive_ inv $_[0]
2124}
2125
2126package cf;
2127
2128=back
2129
2130=head3 cf::object::player
2131
2132=over 4
2133
780=item $object->reply ($npc, $msg[, $flags]) 2134=item $player_object->reply ($npc, $msg[, $flags])
781 2135
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2136Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2137can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 2138dialogue with the given NPC character.
785 2139
786=cut 2140=cut
787 2141
788# rough implementation of a future "reply" method that works 2142# rough implementation of a future "reply" method that works
789# with dialog boxes. 2143# with dialog boxes.
2144#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2145sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2146 my ($self, $npc, $msg, $flags) = @_;
792 2147
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2148 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2149
795 if ($self->{record_replies}) { 2150 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2151 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2152
797 } else { 2153 } else {
2154 my $pl = $self->contr;
2155
2156 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2157 my $diag = $pl->{npc_dialog};
2158 $diag->{pl}->ext_reply (
2159 $diag->{id},
2160 msgtype => "reply",
2161 msg => $diag->{pl}->expand_cfpod ($msg),
2162 add_topics => []
2163 );
2164
2165 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2166 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2167 $self->message ($msg, $flags);
2168 }
2169 }
2170}
2171
2172=item $player_object->may ("access")
2173
2174Returns wether the given player is authorized to access resource "access"
2175(e.g. "command_wizcast").
2176
2177=cut
2178
2179sub cf::object::player::may {
2180 my ($self, $access) = @_;
2181
2182 $self->flag (cf::FLAG_WIZ) ||
2183 (ref $cf::CFG{"may_$access"}
2184 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2185 : $cf::CFG{"may_$access"})
2186}
2187
2188=item $player_object->enter_link
2189
2190Freezes the player and moves him/her to a special map (C<{link}>).
2191
2192The player should be reasonably safe there for short amounts of time. You
2193I<MUST> call C<leave_link> as soon as possible, though.
2194
2195Will never block.
2196
2197=item $player_object->leave_link ($map, $x, $y)
2198
2199Moves the player out of the special C<{link}> map onto the specified
2200map. If the map is not valid (or omitted), the player will be moved back
2201to the location he/she was before the call to C<enter_link>, or, if that
2202fails, to the emergency map position.
2203
2204Might block.
2205
2206=cut
2207
2208sub link_map {
2209 unless ($LINK_MAP) {
2210 $LINK_MAP = cf::map::find "{link}"
2211 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2212 $LINK_MAP->load;
2213 }
2214
2215 $LINK_MAP
2216}
2217
2218sub cf::object::player::enter_link {
2219 my ($self) = @_;
2220
2221 $self->deactivate_recursive;
2222
2223 return if UNIVERSAL::isa $self->map, "ext::map_link";
2224
2225 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2226 if $self->map && $self->map->{path} ne "{link}";
2227
2228 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2229}
2230
2231sub cf::object::player::leave_link {
2232 my ($self, $map, $x, $y) = @_;
2233
2234 return unless $self->contr->active;
2235
2236 my $link_pos = delete $self->{_link_pos};
2237
2238 unless ($map) {
2239 # restore original map position
2240 ($map, $x, $y) = @{ $link_pos || [] };
2241 $map = cf::map::find $map;
2242
2243 unless ($map) {
2244 ($map, $x, $y) = @$EMERGENCY_POSITION;
2245 $map = cf::map::find $map
2246 or die "FATAL: cannot load emergency map\n";
2247 }
2248 }
2249
2250 ($x, $y) = (-1, -1)
2251 unless (defined $x) && (defined $y);
2252
2253 # use -1 or undef as default coordinates, not 0, 0
2254 ($x, $y) = ($map->enter_x, $map->enter_y)
2255 if $x <=0 && $y <= 0;
2256
2257 $map->load;
2258 $map->load_diag;
2259
2260 return unless $self->contr->active;
2261 $self->activate_recursive;
2262
2263 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2264 $self->enter_map ($map, $x, $y);
2265}
2266
2267=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2268
2269Moves the player to the given map-path and coordinates by first freezing
2270her, loading and preparing them map, calling the provided $check callback
2271that has to return the map if sucecssful, and then unfreezes the player on
2272the new (success) or old (failed) map position. In either case, $done will
2273be called at the end of this process.
2274
2275=cut
2276
2277our $GOTOGEN;
2278
2279sub cf::object::player::goto {
2280 my ($self, $path, $x, $y, $check, $done) = @_;
2281
2282 # do generation counting so two concurrent goto's will be executed in-order
2283 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2284
2285 $self->enter_link;
2286
2287 (async {
2288 my $map = eval {
2289 my $map = cf::map::find $path;
2290
2291 if ($map) {
2292 $map = $map->customise_for ($self);
2293 $map = $check->($map) if $check && $map;
2294 } else {
2295 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2296 }
2297
2298 $map
2299 };
2300
2301 if ($@) {
2302 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2303 LOG llevError | logBacktrace, Carp::longmess $@;
2304 }
2305
2306 if ($gen == $self->{_goto_generation}) {
2307 delete $self->{_goto_generation};
2308 $self->leave_link ($map, $x, $y);
2309 }
2310
2311 $done->() if $done;
2312 })->prio (1);
2313}
2314
2315=item $player_object->enter_exit ($exit_object)
2316
2317=cut
2318
2319sub parse_random_map_params {
2320 my ($spec) = @_;
2321
2322 my $rmp = { # defaults
2323 xsize => (cf::rndm 15, 40),
2324 ysize => (cf::rndm 15, 40),
2325 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2326 #layout => string,
800 } 2327 };
801}
802 2328
803=item $player->ext_reply ($msgid, $msgtype, %msg) 2329 for (split /\n/, $spec) {
2330 my ($k, $v) = split /\s+/, $_, 2;
804 2331
2332 $rmp->{lc $k} = $v if (length $k) && (length $v);
2333 }
2334
2335 $rmp
2336}
2337
2338sub prepare_random_map {
2339 my ($exit) = @_;
2340
2341 my $guard = cf::lock_acquire "exit_prepare:$exit";
2342
2343 # all this does is basically replace the /! path by
2344 # a new random map path (?random/...) with a seed
2345 # that depends on the exit object
2346
2347 my $rmp = parse_random_map_params $exit->msg;
2348
2349 if ($exit->map) {
2350 $rmp->{region} = $exit->region->name;
2351 $rmp->{origin_map} = $exit->map->path;
2352 $rmp->{origin_x} = $exit->x;
2353 $rmp->{origin_y} = $exit->y;
2354 }
2355
2356 $rmp->{random_seed} ||= $exit->random_seed;
2357
2358 my $data = cf::to_json $rmp;
2359 my $md5 = Digest::MD5::md5_hex $data;
2360 my $meta = "$RANDOMDIR/$md5.meta";
2361
2362 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2363 aio_write $fh, 0, (length $data), $data, 0;
2364 undef $fh;
2365 aio_rename "$meta~", $meta;
2366
2367 $exit->slaying ("?random/$md5");
2368 $exit->msg (undef);
2369 }
2370}
2371
2372sub cf::object::player::enter_exit {
2373 my ($self, $exit) = @_;
2374
2375 return unless $self->type == cf::PLAYER;
2376
2377 if ($exit->slaying eq "/!") {
2378 #TODO: this should de-fi-ni-te-ly not be a sync-job
2379 # the problem is that $exit might not survive long enough
2380 # so it needs to be done right now, right here
2381 cf::sync_job { prepare_random_map $exit };
2382 }
2383
2384 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2385 my $hp = $exit->stats->hp;
2386 my $sp = $exit->stats->sp;
2387
2388 $self->enter_link;
2389
2390 # if exit is damned, update players death & WoR home-position
2391 $self->contr->savebed ($slaying, $hp, $sp)
2392 if $exit->flag (FLAG_DAMNED);
2393
2394 (async {
2395 $self->deactivate_recursive; # just to be sure
2396 unless (eval {
2397 $self->goto ($slaying, $hp, $sp);
2398
2399 1;
2400 }) {
2401 $self->message ("Something went wrong deep within the crossfire server. "
2402 . "I'll try to bring you back to the map you were before. "
2403 . "Please report this to the dungeon master!",
2404 cf::NDI_UNIQUE | cf::NDI_RED);
2405
2406 warn "ERROR in enter_exit: $@";
2407 $self->leave_link;
2408 }
2409 })->prio (1);
2410}
2411
2412=head3 cf::client
2413
2414=over 4
2415
2416=item $client->send_drawinfo ($text, $flags)
2417
2418Sends a drawinfo packet to the client. Circumvents output buffering so
2419should not be used under normal circumstances.
2420
2421=cut
2422
2423sub cf::client::send_drawinfo {
2424 my ($self, $text, $flags) = @_;
2425
2426 utf8::encode $text;
2427 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2428}
2429
2430=item $client->send_msg ($channel, $msg, $color, [extra...])
2431
2432Send a drawinfo or msg packet to the client, formatting the msg for the
2433client if neccessary. C<$type> should be a string identifying the type of
2434the message, with C<log> being the default. If C<$color> is negative, suppress
2435the message unless the client supports the msg packet.
2436
2437=cut
2438
2439sub cf::client::send_msg {
2440 my ($self, $channel, $msg, $color, @extra) = @_;
2441
2442 $msg = $self->pl->expand_cfpod ($msg);
2443
2444 return unless @extra || length $msg;
2445
2446 $color &= ~cf::NDI_UNIQUE; # just in case...
2447
2448 if (ref $channel) {
2449 # send meta info to client, if not yet sent
2450 unless (exists $self->{channel}{$channel->{id}}) {
2451 $self->{channel}{$channel->{id}} = $channel;
2452 $self->ext_event (channel_info => %$channel);
2453 }
2454
2455 $channel = $channel->{id};
2456 }
2457
2458 if ($self->can_msg) {
2459 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2460 } else {
2461 # replace some tags by gcfclient-compatible ones
2462 for ($msg) {
2463 1 while
2464 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2465 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2466 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2467 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2468 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2469 }
2470
2471 if ($color >= 0) {
2472 if (0 && $msg =~ /\[/) {
2473 $self->send_packet ("drawextinfo $color 4 0 $msg")
2474 } else {
2475 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2476 $self->send_packet ("drawinfo $color $msg")
2477 }
2478 }
2479 }
2480}
2481
2482=item $client->ext_event ($type, %msg)
2483
805Sends an ext reply to the player. 2484Sends an ext event to the client.
806 2485
807=cut 2486=cut
808 2487
809sub cf::player::ext_reply($$$%) { 2488sub cf::client::ext_event($$%) {
810 my ($self, $id, %msg) = @_; 2489 my ($self, $type, %msg) = @_;
811 2490
812 $msg{msgid} = $id; 2491 return unless $self->extcmd;
813 2492
814 $self->send ("ext " . to_json \%msg); 2493 $msg{msgtype} = "event_$type";
2494 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
815} 2495}
2496
2497=item $success = $client->query ($flags, "text", \&cb)
2498
2499Queues a query to the client, calling the given callback with
2500the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2501C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2502
2503Queries can fail, so check the return code. Or don't, as queries will
2504become reliable at some point in the future.
2505
2506=cut
2507
2508sub cf::client::query {
2509 my ($self, $flags, $text, $cb) = @_;
2510
2511 return unless $self->state == ST_PLAYING
2512 || $self->state == ST_SETUP
2513 || $self->state == ST_CUSTOM;
2514
2515 $self->state (ST_CUSTOM);
2516
2517 utf8::encode $text;
2518 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2519
2520 $self->send_packet ($self->{query_queue}[0][0])
2521 if @{ $self->{query_queue} } == 1;
2522
2523 1
2524}
2525
2526cf::client->attach (
2527 on_connect => sub {
2528 my ($ns) = @_;
2529
2530 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2531 },
2532 on_reply => sub {
2533 my ($ns, $msg) = @_;
2534
2535 # this weird shuffling is so that direct followup queries
2536 # get handled first
2537 my $queue = delete $ns->{query_queue}
2538 or return; # be conservative, not sure how that can happen, but we saw a crash here
2539
2540 (shift @$queue)->[1]->($msg);
2541 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2542
2543 push @{ $ns->{query_queue} }, @$queue;
2544
2545 if (@{ $ns->{query_queue} } == @$queue) {
2546 if (@$queue) {
2547 $ns->send_packet ($ns->{query_queue}[0][0]);
2548 } else {
2549 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2550 }
2551 }
2552 },
2553 on_exticmd => sub {
2554 my ($ns, $buf) = @_;
2555
2556 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2557
2558 if (ref $msg) {
2559 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2560 if (my %reply = $cb->($ns, $msg)) {
2561 $reply{msgid} = $msg->{msgid};
2562 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2563 }
2564 }
2565 } else {
2566 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2567 }
2568
2569 cf::override;
2570 },
2571);
2572
2573=item $client->async (\&cb)
2574
2575Create a new coroutine, running the specified callback. The coroutine will
2576be automatically cancelled when the client gets destroyed (e.g. on logout,
2577or loss of connection).
2578
2579=cut
2580
2581sub cf::client::async {
2582 my ($self, $cb) = @_;
2583
2584 my $coro = &Coro::async ($cb);
2585
2586 $coro->on_destroy (sub {
2587 delete $self->{_coro}{$coro+0};
2588 });
2589
2590 $self->{_coro}{$coro+0} = $coro;
2591
2592 $coro
2593}
2594
2595cf::client->attach (
2596 on_destroy => sub {
2597 my ($ns) = @_;
2598
2599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2600 },
2601);
816 2602
817=back 2603=back
818 2604
819=cut
820
821#############################################################################
822 2605
823=head2 SAFE SCRIPTING 2606=head2 SAFE SCRIPTING
824 2607
825Functions that provide a safe environment to compile and execute 2608Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 2609snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 2610itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 2611is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 2612functions and methods that can be called is greatly reduced.
830 2613
831=cut 2614=cut
832 2615
833our $safe = new Safe "safe"; 2616our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 2617our $safe_hole = new Safe::Hole;
839 2622
840# here we export the classes and methods available to script code 2623# here we export the classes and methods available to script code
841 2624
842=pod 2625=pod
843 2626
844The following fucntions and emthods are available within a safe environment: 2627The following functions and methods are available within a safe environment:
845 2628
846 cf::object contr pay_amount pay_player 2629 cf::object
2630 contr pay_amount pay_player map x y force_find force_add
2631 insert remove
2632
847 cf::object::player player 2633 cf::object::player
848 cf::player peaceful 2634 player
2635
2636 cf::player
2637 peaceful
2638
2639 cf::map
2640 trigger
849 2641
850=cut 2642=cut
851 2643
852for ( 2644for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 2645 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2646 insert remove)],
854 ["cf::object::player" => qw(player)], 2647 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 2648 ["cf::player" => qw(peaceful)],
2649 ["cf::map" => qw(trigger)],
856) { 2650) {
857 no strict 'refs'; 2651 no strict 'refs';
858 my ($pkg, @funs) = @$_; 2652 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2653 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 2654 for @funs;
928=back 2722=back
929 2723
930=cut 2724=cut
931 2725
932############################################################################# 2726#############################################################################
2727# the server's init and main functions
933 2728
934=head2 EXTENSION DATABASE SUPPORT 2729sub load_facedata($) {
2730 my ($path) = @_;
935 2731
936Crossfire maintains a very simple database for extension use. It can 2732 warn "loading facedata from $path\n";
937currently store anything that can be serialised using Storable, which
938excludes objects.
939 2733
940The parameter C<$family> should best start with the name of the extension 2734 my $facedata;
941using it, it should be unique. 2735 0 < aio_load $path, $facedata
2736 or die "$path: $!";
942 2737
943=over 4 2738 $facedata = Coro::Storable::thaw $facedata;
944 2739
945=item $hashref = cf::db_get $family 2740 $facedata->{version} == 2
2741 or cf::cleanup "$path: version mismatch, cannot proceed.";
946 2742
947Return a hashref for use by the extension C<$family>, which can be
948modified. After modifications, you have to call C<cf::db_dirty> or
949C<cf::db_sync>.
950
951=item $value = cf::db_get $family => $key
952
953Returns a single value from the database
954
955=item cf::db_put $family => $hashref
956
957Stores the given family hashref into the database. Updates are delayed, if
958you want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_put $family => $key => $value
961
962Stores the given C<$value> in the family hash. Updates are delayed, if you
963want the data to be synced to disk immediately, use C<cf::db_sync>.
964
965=item cf::db_dirty
966
967Marks the database as dirty, to be updated at a later time.
968
969=item cf::db_sync
970
971Immediately write the database to disk I<if it is dirty>.
972
973=cut
974
975our $DB;
976
977{
978 my $path = cf::localdir . "/database.pst";
979
980 sub db_load() {
981 warn "loading database $path\n";#d# remove later
982 $DB = stat $path ? Storable::retrieve $path : { };
983 } 2743 {
2744 my $faces = $facedata->{faceinfo};
984 2745
985 my $pid; 2746 while (my ($face, $info) = each %$faces) {
2747 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2748 cf::face::set_visibility $idx, $info->{visibility};
2749 cf::face::set_magicmap $idx, $info->{magicmap};
2750 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2751 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
986 2752
987 sub db_save() { 2753 cf::cede_to_tick;
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~";
993 rename "$path~", $path;
994 cf::_exit 0 if defined $pid;
995 }
996 }
997
998 my $dirty;
999
1000 sub db_sync() {
1001 db_save if $dirty;
1002 undef $dirty;
1003 }
1004
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1006 db_sync;
1007 });
1008
1009 sub db_dirty() {
1010 $dirty = 1;
1011 $idle->start;
1012 }
1013
1014 sub db_get($;$) {
1015 @_ >= 2
1016 ? $DB->{$_[0]}{$_[1]}
1017 : ($DB->{$_[0]} ||= { })
1018 }
1019
1020 sub db_put($$;$) {
1021 if (@_ >= 3) {
1022 $DB->{$_[0]}{$_[1]} = $_[2];
1023 } else {
1024 $DB->{$_[0]} = $_[1];
1025 }
1026 db_dirty;
1027 }
1028
1029 attach_global
1030 prio => 10000,
1031 on_cleanup => sub {
1032 db_sync;
1033 }, 2754 }
2755
2756 while (my ($face, $info) = each %$faces) {
2757 next unless $info->{smooth};
2758 my $idx = cf::face::find $face
2759 or next;
2760 if (my $smooth = cf::face::find $info->{smooth}) {
2761 cf::face::set_smooth $idx, $smooth;
2762 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2763 } else {
2764 warn "smooth face '$info->{smooth}' not found for face '$face'";
2765 }
2766
2767 cf::cede_to_tick;
2768 }
1034 ; 2769 }
1035}
1036 2770
1037############################################################################# 2771 {
1038# the server's main() 2772 my $anims = $facedata->{animinfo};
2773
2774 while (my ($anim, $info) = each %$anims) {
2775 cf::anim::set $anim, $info->{frames}, $info->{facings};
2776 cf::cede_to_tick;
2777 }
2778
2779 cf::anim::invalidate_all; # d'oh
2780 }
2781
2782 {
2783 # TODO: for gcfclient pleasure, we should give resources
2784 # that gcfclient doesn't grok a >10000 face index.
2785 my $res = $facedata->{resource};
2786 my $enc = JSON::XS->new->utf8->canonical;
2787
2788 while (my ($name, $info) = each %$res) {
2789 my $meta = $enc->encode ({
2790 name => $name,
2791 type => $info->{type},
2792 copyright => $info->{copyright}, #TODO#
2793 });
2794
2795 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2796
2797 if ($name =~ /\.jpg$/) {
2798 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2799 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2800 } else {
2801 my $data = pack "(w/a*)*", $meta, $info->{data};
2802 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2803
2804 cf::face::set_type $idx, 1;
2805 cf::face::set_data $idx, 0, $data, $chk;
2806 }
2807
2808 cf::cede_to_tick;
2809 }
2810 }
2811
2812 1
2813}
2814
2815sub reload_regions {
2816 load_resource_file "$MAPDIR/regions"
2817 or die "unable to load regions file\n";
2818
2819 for (cf::region::list) {
2820 $_->{match} = qr/$_->{match}/
2821 if exists $_->{match};
2822 }
2823}
2824
2825sub reload_facedata {
2826 load_facedata "$DATADIR/facedata"
2827 or die "unable to load facedata\n";
2828}
2829
2830sub reload_archetypes {
2831 load_resource_file "$DATADIR/archetypes"
2832 or die "unable to load archetypes\n";
2833 #d# NEED to laod twice to resolve forward references
2834 # this really needs to be done in an extra post-pass
2835 # (which needs to be synchronous, so solve it differently)
2836 load_resource_file "$DATADIR/archetypes"
2837 or die "unable to load archetypes\n";
2838}
2839
2840sub reload_treasures {
2841 load_resource_file "$DATADIR/treasures"
2842 or die "unable to load treasurelists\n";
2843}
2844
2845sub reload_resources {
2846 warn "reloading resource files...\n";
2847
2848 reload_regions;
2849 reload_facedata;
2850 #reload_archetypes;#d#
2851 reload_archetypes;
2852 reload_treasures;
2853
2854 warn "finished reloading resource files\n";
2855}
2856
2857sub init {
2858 reload_resources;
2859}
1039 2860
1040sub cfg_load { 2861sub cfg_load {
1041 open my $fh, "<:utf8", cf::confdir . "/config" 2862 open my $fh, "<:utf8", "$CONFDIR/config"
1042 or return; 2863 or return;
1043 2864
1044 local $/; 2865 local $/;
1045 *CFG = YAML::Syck::Load <$fh>; 2866 *CFG = YAML::Syck::Load <$fh>;
2867
2868 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2869
2870 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2871 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2872
2873 if (exists $CFG{mlockall}) {
2874 eval {
2875 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2876 and die "WARNING: m(un)lockall failed: $!\n";
2877 };
2878 warn $@ if $@;
2879 }
1046} 2880}
1047 2881
1048sub main { 2882sub main {
2883 # we must not ever block the main coroutine
2884 local $Coro::idle = sub {
2885 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2886 (async {
2887 Event::one_event;
2888 })->prio (Coro::PRIO_MAX);
2889 };
2890
1049 cfg_load; 2891 cfg_load;
1050 db_load; 2892 db_init;
1051 load_extensions; 2893 load_extensions;
2894
2895 $TICK_WATCHER->start;
1052 Event::loop; 2896 Event::loop;
1053} 2897}
1054 2898
1055############################################################################# 2899#############################################################################
1056# initialisation 2900# initialisation and cleanup
1057 2901
1058sub _perl_reload(&) { 2902# install some emergency cleanup handlers
2903BEGIN {
2904 for my $signal (qw(INT HUP TERM)) {
2905 Event->signal (
2906 reentrant => 0,
2907 data => WF_AUTOCANCEL,
2908 signal => $signal,
2909 prio => 0,
2910 cb => sub {
2911 cf::cleanup "SIG$signal";
2912 },
2913 );
2914 }
2915}
2916
2917sub write_runtime {
2918 my $runtime = "$LOCALDIR/runtime";
2919
2920 # first touch the runtime file to show we are still running:
2921 # the fsync below can take a very very long time.
2922
2923 IO::AIO::aio_utime $runtime, undef, undef;
2924
2925 my $guard = cf::lock_acquire "write_runtime";
2926
2927 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2928 or return;
2929
2930 my $value = $cf::RUNTIME + 90 + 10;
2931 # 10 is the runtime save interval, for a monotonic clock
2932 # 60 allows for the watchdog to kill the server.
2933
2934 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2935 and return;
2936
2937 # always fsync - this file is important
2938 aio_fsync $fh
2939 and return;
2940
2941 # touch it again to show we are up-to-date
2942 aio_utime $fh, undef, undef;
2943
2944 close $fh
2945 or return;
2946
2947 aio_rename "$runtime~", $runtime
2948 and return;
2949
2950 warn "runtime file written.\n";
2951
2952 1
2953}
2954
2955sub emergency_save() {
2956 my $freeze_guard = cf::freeze_mainloop;
2957
2958 warn "enter emergency perl save\n";
2959
2960 cf::sync_job {
2961 # use a peculiar iteration method to avoid tripping on perl
2962 # refcount bugs in for. also avoids problems with players
2963 # and maps saved/destroyed asynchronously.
2964 warn "begin emergency player save\n";
2965 for my $login (keys %cf::PLAYER) {
2966 my $pl = $cf::PLAYER{$login} or next;
2967 $pl->valid or next;
2968 $pl->save;
2969 }
2970 warn "end emergency player save\n";
2971
2972 warn "begin emergency map save\n";
2973 for my $path (keys %cf::MAP) {
2974 my $map = $cf::MAP{$path} or next;
2975 $map->valid or next;
2976 $map->save;
2977 }
2978 warn "end emergency map save\n";
2979
2980 warn "begin emergency database checkpoint\n";
2981 BDB::db_env_txn_checkpoint $DB_ENV;
2982 warn "end emergency database checkpoint\n";
2983 };
2984
2985 warn "leave emergency perl save\n";
2986}
2987
2988sub post_cleanup {
1059 my ($msg) = @_; 2989 my ($make_core) = @_;
1060 2990
1061 $msg->("reloading..."); 2991 warn Carp::longmess "post_cleanup backtrace"
2992 if $make_core;
2993}
1062 2994
1063 eval { 2995sub do_reload_perl() {
1064 # cancel all watchers 2996 # can/must only be called in main
2997 if ($Coro::current != $Coro::main) {
2998 warn "can only reload from main coroutine";
2999 return;
3000 }
3001
3002 warn "reloading...";
3003
3004 warn "entering sync_job";
3005
3006 cf::sync_job {
3007 cf::write_runtime; # external watchdog should not bark
3008 cf::emergency_save;
3009 cf::write_runtime; # external watchdog should not bark
3010
3011 warn "syncing database to disk";
3012 BDB::db_env_txn_checkpoint $DB_ENV;
3013
3014 # if anything goes wrong in here, we should simply crash as we already saved
3015
3016 warn "cancelling all WF_AUTOCANCEL watchers";
1065 $_->cancel for Event::all_watchers; 3017 for (Event::all_watchers) {
3018 $_->cancel if $_->data & WF_AUTOCANCEL;
3019 }
1066 3020
1067 # unload all extensions 3021 warn "flushing outstanding aio requests";
1068 for (@exts) { 3022 for (;;) {
1069 $msg->("unloading <$_>"); 3023 BDB::flush;
1070 unload_extension $_; 3024 IO::AIO::flush;
3025 Coro::cede;
3026 last unless IO::AIO::nreqs || BDB::nreqs;
3027 warn "iterate...";
3028 }
3029
3030 ++$RELOAD;
3031
3032 warn "cancelling all extension coros";
3033 $_->cancel for values %EXT_CORO;
3034 %EXT_CORO = ();
3035
3036 warn "removing commands";
3037 %COMMAND = ();
3038
3039 warn "removing ext/exti commands";
3040 %EXTCMD = ();
3041 %EXTICMD = ();
3042
3043 warn "unloading/nuking all extensions";
3044 for my $pkg (@EXTS) {
3045 warn "... unloading $pkg";
3046
3047 if (my $cb = $pkg->can ("unload")) {
3048 eval {
3049 $cb->($pkg);
3050 1
3051 } or warn "$pkg unloaded, but with errors: $@";
1071 } 3052 }
1072 3053
3054 warn "... nuking $pkg";
3055 Symbol::delete_package $pkg;
3056 }
3057
1073 # unload all modules loaded from $LIBDIR 3058 warn "unloading all perl modules loaded from $LIBDIR";
1074 while (my ($k, $v) = each %INC) { 3059 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076 3061
1077 $msg->("removing <$k>"); 3062 warn "... unloading $k";
1078 delete $INC{$k}; 3063 delete $INC{$k};
1079 3064
1080 $k =~ s/\.pm$//; 3065 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g; 3066 $k =~ s/\//::/g;
1082 3067
1085 } 3070 }
1086 3071
1087 Symbol::delete_package $k; 3072 Symbol::delete_package $k;
1088 } 3073 }
1089 3074
1090 # sync database to disk
1091 cf::db_sync;
1092
1093 # get rid of safe::, as good as possible 3075 warn "getting rid of safe::, as good as possible";
1094 Symbol::delete_package "safe::$_" 3076 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3077 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1096 3078
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit" 3079 warn "unloading cf.pm \"a bit\"";
1101 delete $INC{"cf.pm"}; 3080 delete $INC{"cf.pm"};
3081 delete $INC{"cf/pod.pm"};
1102 3082
1103 # don't, removes xs symbols, too, 3083 # don't, removes xs symbols, too,
1104 # and global variables created in xs 3084 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__; 3085 #Symbol::delete_package __PACKAGE__;
1106 3086
1107 # reload cf.pm 3087 warn "unload completed, starting to reload now";
3088
1108 $msg->("reloading cf.pm"); 3089 warn "reloading cf.pm";
1109 require cf; 3090 require cf;
3091 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1110 3092
1111 # load config and database again 3093 warn "loading config and database again";
1112 cf::cfg_load; 3094 cf::cfg_load;
1113 cf::db_load;
1114 3095
1115 # load extensions 3096 warn "loading extensions";
1116 $msg->("load extensions");
1117 cf::load_extensions; 3097 cf::load_extensions;
1118 3098
1119 # reattach attachments to objects 3099 warn "reattaching attachments to objects/players";
1120 $msg->("reattach"); 3100 _global_reattach; # objects, sockets
1121 _global_reattach; 3101 warn "reattaching attachments to maps";
3102 reattach $_ for values %MAP;
3103 warn "reattaching attachments to players";
3104 reattach $_ for values %PLAYER;
3105
3106 warn "leaving sync_job";
3107
3108 1
3109 } or do {
3110 warn $@;
3111 warn "error while reloading, exiting.";
3112 exit 1;
1122 }; 3113 };
1123 $msg->($@) if $@;
1124 3114
1125 $msg->("reloaded"); 3115 warn "reloaded";
1126}; 3116};
1127 3117
1128sub perl_reload() { 3118our $RELOAD_WATCHER; # used only during reload
1129 _perl_reload { 3119
1130 warn $_[0]; 3120sub reload_perl() {
1131 print "$_[0]\n"; 3121 # doing reload synchronously and two reloads happen back-to-back,
3122 # coro crashes during coro_state_free->destroy here.
3123
3124 $RELOAD_WATCHER ||= Event->timer (
3125 reentrant => 0,
3126 after => 0,
3127 data => WF_AUTOCANCEL,
3128 cb => sub {
3129 do_reload_perl;
3130 undef $RELOAD_WATCHER;
3131 },
1132 }; 3132 );
1133} 3133}
1134 3134
1135register_command "perl-reload", 0, sub { 3135register_command "reload" => sub {
1136 my ($who, $arg) = @_; 3136 my ($who, $arg) = @_;
1137 3137
1138 if ($who->flag (FLAG_WIZ)) { 3138 if ($who->flag (FLAG_WIZ)) {
1139 _perl_reload { 3139 $who->message ("reloading server.");
1140 warn $_[0]; 3140 async { reload_perl };
1141 $who->message ($_[0]); 3141 }
3142};
3143
3144unshift @INC, $LIBDIR;
3145
3146my $bug_warning = 0;
3147
3148our @WAIT_FOR_TICK;
3149our @WAIT_FOR_TICK_BEGIN;
3150
3151sub wait_for_tick {
3152 return unless $TICK_WATCHER->is_active;
3153 return if $Coro::current == $Coro::main;
3154
3155 my $signal = new Coro::Signal;
3156 push @WAIT_FOR_TICK, $signal;
3157 $signal->wait;
3158}
3159
3160sub wait_for_tick_begin {
3161 return unless $TICK_WATCHER->is_active;
3162 return if $Coro::current == $Coro::main;
3163
3164 my $signal = new Coro::Signal;
3165 push @WAIT_FOR_TICK_BEGIN, $signal;
3166 $signal->wait;
3167}
3168
3169 my $min = 1e6;#d#
3170 my $avg = 10;
3171$TICK_WATCHER = Event->timer (
3172 reentrant => 0,
3173 parked => 1,
3174 prio => 0,
3175 at => $NEXT_TICK || $TICK,
3176 data => WF_AUTOCANCEL,
3177 cb => sub {
3178 if ($Coro::current != $Coro::main) {
3179 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3180 unless ++$bug_warning > 10;
3181 return;
3182 }
3183
3184 $NOW = $tick_start = Event::time;
3185
3186 cf::server_tick; # one server iteration
3187
3188 0 && sync_job {#d#
3189 for(1..10) {
3190 my $t = Event::time;
3191 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3192 or die;
3193
3194 $map->width (50);
3195 $map->height (50);
3196 $map->alloc;
3197 $map->_load_objects ("/tmp/x.map", 1);
3198 my $t = Event::time - $t;
3199
3200 #next unless $t < 0.0013;#d#
3201 if ($t < $min) {
3202 $min = $t;
3203 }
3204 $avg = $avg * 0.99 + $t * 0.01;
3205 }
3206 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3207 exit 0;
3208 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1142 }; 3209 };
1143 }
1144};
1145 3210
1146register "<global>", __PACKAGE__; 3211 $RUNTIME += $TICK;
1147
1148unshift @INC, $LIBDIR;
1149
1150$TICK_WATCHER = Event->timer (
1151 prio => 1,
1152 async => 1,
1153 at => $NEXT_TICK || 1,
1154 cb => sub {
1155 cf::server_tick; # one server iteration
1156
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK; 3212 $NEXT_TICK += $TICK;
3213
3214 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3215 $NEXT_RUNTIME_WRITE = $NOW + 10;
3216 Coro::async_pool {
3217 write_runtime
3218 or warn "ERROR: unable to write runtime file: $!";
3219 };
3220 }
3221
3222# my $AFTER = Event::time;
3223# warn $AFTER - $NOW;#d#
3224
3225 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3226 $sig->send;
3227 }
3228 while (my $sig = shift @WAIT_FOR_TICK) {
3229 $sig->send;
3230 }
3231
3232 $NOW = Event::time;
1159 3233
1160 # if we are delayed by four ticks or more, skip them all 3234 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3235 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1162 3236
1163 $TICK_WATCHER->at ($NEXT_TICK); 3237 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start; 3238 $TICK_WATCHER->start;
3239
3240 $LOAD = ($NOW - $tick_start) / $TICK;
3241 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3242
3243 _post_tick;
3244
3245
1165 }, 3246 },
1166); 3247);
1167 3248
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 3249{
1169 3250 BDB::max_poll_time $TICK * 0.1;
1170Event->io (fd => IO::AIO::poll_fileno, 3251 $BDB_POLL_WATCHER = Event->io (
3252 reentrant => 0,
3253 fd => BDB::poll_fileno,
1171 poll => 'r', 3254 poll => 'r',
1172 prio => 5, 3255 prio => 0,
3256 data => WF_AUTOCANCEL,
3257 cb => \&BDB::poll_cb,
3258 );
3259 BDB::min_parallel 8;
3260
3261 BDB::set_sync_prepare {
3262 my $status;
3263 my $current = $Coro::current;
3264 (
3265 sub {
3266 $status = $!;
3267 $current->ready; undef $current;
3268 },
3269 sub {
3270 Coro::schedule while defined $current;
3271 $! = $status;
3272 },
3273 )
3274 };
3275
3276 unless ($DB_ENV) {
3277 $DB_ENV = BDB::db_env_create;
3278
3279 cf::sync_job {
3280 eval {
3281 BDB::db_env_open
3282 $DB_ENV,
3283 $BDBDIR,
3284 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3285 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3286 0666;
3287
3288 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3289
3290 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3291 $DB_ENV->set_lk_detect;
3292 };
3293
3294 cf::cleanup "db_env_open(db): $@" if $@;
3295 };
3296 }
3297}
3298
3299{
3300 IO::AIO::min_parallel 8;
3301
3302 undef $Coro::AIO::WATCHER;
3303 IO::AIO::max_poll_time $TICK * 0.1;
3304 $AIO_POLL_WATCHER = Event->io (
3305 reentrant => 0,
3306 data => WF_AUTOCANCEL,
3307 fd => IO::AIO::poll_fileno,
3308 poll => 'r',
3309 prio => 6,
1173 cb => \&IO::AIO::poll_cb); 3310 cb => \&IO::AIO::poll_cb,
3311 );
3312}
3313
3314my $_log_backtrace;
3315
3316sub _log_backtrace {
3317 my ($msg, @addr) = @_;
3318
3319 $msg =~ s/\n//;
3320
3321 # limit the # of concurrent backtraces
3322 if ($_log_backtrace < 2) {
3323 ++$_log_backtrace;
3324 async {
3325 my @bt = fork_call {
3326 @addr = map { sprintf "%x", $_ } @addr;
3327 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3328 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3329 or die "addr2line: $!";
3330
3331 my @funcs;
3332 my @res = <$fh>;
3333 chomp for @res;
3334 while (@res) {
3335 my ($func, $line) = splice @res, 0, 2, ();
3336 push @funcs, "[$func] $line";
3337 }
3338
3339 @funcs
3340 };
3341
3342 LOG llevInfo, "[ABT] $msg\n";
3343 LOG llevInfo, "[ABT] $_\n" for @bt;
3344 --$_log_backtrace;
3345 };
3346 } else {
3347 LOG llevInfo, "[ABT] $msg\n";
3348 LOG llevInfo, "[ABT] [suppressed]\n";
3349 }
3350}
3351
3352# load additional modules
3353use cf::pod;
3354
3355END { cf::emergency_save }
1174 3356
11751 33571
1176 3358

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