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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.315 by root, Mon Jul 23 17:53:55 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
11use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
12use Time::HiRes; 32use Time::HiRes;
13use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
14$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
30 85
31our %CFG; 86our %CFG;
32 87
33our $uptime; 88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
34 90
35$uptime ||= time; 91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
36 118
37############################################################################# 119#############################################################################
38 120
39=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
40 122
41=over 4 123=over 4
42 124
43=item $cf::LIBDIR 125=item $cf::UPTIME
44 126
45The perl library directory, where extensions and cf-specific modules can 127The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
47 146
48=item $cf::TICK 147=item $cf::TICK
49 148
50The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
51 160
52=item %cf::CFG 161=item %cf::CFG
53 162
54Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
56 177
57=back 178=back
58 179
59=cut 180=cut
60 181
61BEGIN { 182BEGIN {
62 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 184 my $msg = join "", @_;
185
64 $msg .= "\n" 186 $msg .= "\n"
65 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
66 188
67 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
69 }; 193 };
70} 194}
71 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 203
74# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 205# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
77 no strict 'refs'; 213 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 215}
80 216
81$Event::DIED = sub { 217$Event::DIED = sub {
82 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
83}; 219};
84 220
85my %ext_pkg; 221#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 222
91=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
92 224
93=over 4 225=over 4
94 226
95=cut 227=item dumpval $ref
96 228
97use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
98 249
99=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
100 251
101Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
102 253
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
111 255
112Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
113 257
114=cut 258=cut
115 259
116sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
118 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 655}
120 656
121=back 657=back
122 658
123=cut 659=cut
124 660
125############################################################################# 661#############################################################################
126 662
127=head2 EVENTS AND OBJECT ATTACHMENTS 663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
128 672
129=over 4 673=over 4
130 674
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
144 676
145=item $map->detach ($attachment) 677=item $attachable->detach ($attachment)
146 678
147Attach/detach a pre-registered attachment to a map. 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
148 681
149=item $bool = $object->attached ($name) 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
150 684
151=item $bool = $player->attached ($name) 685 $obj->attach (minesweeper => width => 10, height => 10);
152 686
153=item $bool = $map->attached ($name) 687=item $bool = $attachable->attached ($name)
154 688
155Checks wether the named attachment is currently attached to the object. 689Checks wether the named attachment is currently attached to the object.
156 690
157=item cf::attach_global ... 691=item cf::CLASS->attach ...
158 692
159Attach handlers for global events. 693=item cf::CLASS->detach ...
160 694
161This and all following C<attach_*>-functions expect any number of the 695Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
163 729
164=over 4 730=over 4
165 731
166=item prio => $number 732=item prio => $number
167 733
169by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 738unless you know what you are doing.
173 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
174=item on_I<event> => \&cb 746=item on_I<event> => \&cb
175 747
176Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
188object/class are recognised. 760object/class are recognised.
189 761
190=back 762=back
191 763
192=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
193 766
194Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
196type. 769 my ($self, $victim) = @_;
197 770 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 771 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 772 }
419}
420 773
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 774=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 775
447Just because you have a perl object does not mean that the corresponding 776Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 777C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 778valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 779can be used to test for existence of the C object part without causing an
451exception. 780exception.
452 781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
941 my $event = shift;
942 my $callbacks = shift;
943
944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
453=back 973=back
454 974
455=cut 975=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 976
461############################################################################# 977#############################################################################
462# object support 978# object support
979#
463 980
464sub instantiate { 981sub _can_merge {
465 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
466 983
467 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
468 987
469 for (@$data) { 988 $fob1 eq $fob2
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 989}
475 990
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
479 my $registry = $obj->registry; 997 my $registry = $obj->registry;
480 998
481 @$registry = (); 999 @$registry = ();
482 1000
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1002
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1005 for (@$attach) {
488 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
490 } 1008 }
491 } else { 1009 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 1011 }
494 } 1012 }
495} 1013}
496 1014
497sub object_freezer_save { 1015cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_thawer_load {
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
549 on_clone => sub { 1029 on_clone => sub {
550 my ($src, $dst) = @_; 1030 my ($src, $dst) = @_;
551 1031
552 @{$dst->registry} = @{$src->registry}; 1032 @{$dst->registry} = @{$src->registry};
553 1033
554 %$dst = %$src; 1034 %$dst = %$src;
555 1035
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 1037 if exists $src->{_attachment};
558 }, 1038 },
559; 1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
1093 or return;
1094
1095 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0
1097 or return;
1098 $av = eval { (Storable::thaw $av)->{objs} };
1099 }
1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
560 1111
561############################################################################# 1112#############################################################################
562# old plug-in events 1113# command handling &c
563 1114
564sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1116
568 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
569 or return; 1118$name.
570 1119
571 &$cb 1120=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1121
593sub register_command { 1122sub register_command {
594 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
595 1124
596 my $caller = caller; 1125 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
598 1127
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
602 1154
603sub register_extcmd { 1155sub register_extcmd {
604 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
605 1157
606 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1159}
611 1160
612sub register { 1161sub register_exticmd {
613 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
614 1163
615 #TODO 1164 $EXTICMD{$name} = $cb;
616} 1165}
617 1166
618sub load_extension { 1167cf::player->attach (
619 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
620 1170
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
622 my $base = $1; 1172 or return;
623 my $pkg = $1;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1173
627 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
628 1175 $cmd->[1]->($pl->ob, $params);
629 open my $fh, "<:utf8", $path
630 or die "$path: $!";
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1176 }
1177
1178 cf::override;
672 } 1179 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1180 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
708 1182
709 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1184
711 if (ref $msg) { 1185 if (ref $msg) {
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1186 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1187 if (my %reply = $cb->($pl, $msg)) {
714 $pl->ext_reply ($msg->{msgid}, %reply); 1188 $pl->ext_reply ($msg->{msgid}, %reply);
715 } 1189 }
716 } 1190 }
717 } else { 1191 } else {
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
719 } 1193 }
720 1194
721 cf::override; 1195 cf::override;
722 }, 1196 },
723; 1197);
1198
1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1203 for my $path (<$LIBDIR/*.ext>) {
1204 next unless -r $path;
1205
1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1263 }
1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1269 };
1270}
724 1271
725############################################################################# 1272#############################################################################
726# load/save/clean perl data associated with a map
727 1273
728*cf::mapsupport::on_clean = sub { 1274=back
1275
1276=head2 CORE EXTENSIONS
1277
1278Functions and methods that extend core crossfire objects.
1279
1280=cut
1281
1282package cf::player;
1283
1284use Coro::AIO;
1285
1286=head3 cf::player
1287
1288=over 4
1289
1290=item cf::player::find $login
1291
1292Returns the given player object, loading it if necessary (might block).
1293
1294=cut
1295
1296sub playerdir($) {
1297 "$PLAYERDIR/"
1298 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1299}
1300
1301sub path($) {
1302 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1303
1304 (playerdir $login) . "/playerdata"
1305}
1306
1307sub find_active($) {
1308 $cf::PLAYER{$_[0]}
1309 and $cf::PLAYER{$_[0]}->active
1310 and $cf::PLAYER{$_[0]}
1311}
1312
1313sub exists($) {
1314 my ($login) = @_;
1315
1316 $cf::PLAYER{$login}
1317 or cf::sync_job { !aio_stat path $login }
1318}
1319
1320sub find($) {
1321 return $cf::PLAYER{$_[0]} || do {
1322 my $login = $_[0];
1323
1324 my $guard = cf::lock_acquire "user_find:$login";
1325
1326 $cf::PLAYER{$_[0]} || do {
1327 # rename old playerfiles to new ones
1328 #TODO: remove when no longer required
1329 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1330 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1331 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1332 aio_unlink +(playerdir $login) . "/$login.pl";
1333
1334 my $pl = load_pl path $login
1335 or return;
1336 $cf::PLAYER{$login} = $pl
1337 }
1338 }
1339}
1340
1341sub save($) {
1342 my ($pl) = @_;
1343
1344 return if $pl->{deny_save};
1345
1346 my $path = path $pl;
1347 my $guard = cf::lock_acquire "user_save:$path";
1348
1349 return if $pl->{deny_save};
1350
1351 aio_mkdir playerdir $pl, 0770;
1352 $pl->{last_save} = $cf::RUNTIME;
1353
1354 $pl->save_pl ($path);
1355 Coro::cede;
1356}
1357
1358sub new($) {
1359 my ($login) = @_;
1360
1361 my $self = create;
1362
1363 $self->ob->name ($login);
1364 $self->{deny_save} = 1;
1365
1366 $cf::PLAYER{$login} = $self;
1367
1368 $self
1369}
1370
1371=item $pl->quit_character
1372
1373Nukes the player without looking back. If logged in, the connection will
1374be destroyed. May block for a long time.
1375
1376=cut
1377
1378sub quit_character {
1379 my ($pl) = @_;
1380
1381 my $name = $pl->ob->name;
1382
1383 $pl->{deny_save} = 1;
1384 $pl->password ("*"); # this should lock out the player until we nuked the dir
1385
1386 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1387 $pl->deactivate;
1388 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1389 $pl->ns->destroy if $pl->ns;
1390
1391 my $path = playerdir $pl;
1392 my $temp = "$path~$cf::RUNTIME~deleting~";
1393 aio_rename $path, $temp;
1394 delete $cf::PLAYER{$pl->ob->name};
1395 $pl->destroy;
1396
1397 my $prefix = qr<^~\Q$name\E/>;
1398
1399 # nuke player maps
1400 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1401
1402 IO::AIO::aio_rmtree $temp;
1403}
1404
1405=item $pl->kick
1406
1407Kicks a player out of the game. This destroys the connection.
1408
1409=cut
1410
1411sub kick {
1412 my ($pl, $kicker) = @_;
1413
1414 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1415 $pl->killer ("kicked");
1416 $pl->ns->destroy;
1417}
1418
1419=item cf::player::list_logins
1420
1421Returns am arrayref of all valid playernames in the system, can take a
1422while and may block, so not sync_job-capable, ever.
1423
1424=cut
1425
1426sub list_logins {
1427 my $dirs = aio_readdir $PLAYERDIR
1428 or return [];
1429
1430 my @logins;
1431
1432 for my $login (@$dirs) {
1433 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1434 aio_read $fh, 0, 512, my $buf, 0 or next;
1435 $buf !~ /^password -------------$/m or next; # official not-valid tag
1436
1437 utf8::decode $login;
1438 push @logins, $login;
1439 }
1440
1441 \@logins
1442}
1443
1444=item $player->maps
1445
1446Returns an arrayref of map paths that are private for this
1447player. May block.
1448
1449=cut
1450
1451sub maps($) {
1452 my ($pl) = @_;
1453
1454 $pl = ref $pl ? $pl->ob->name : $pl;
1455
1456 my $files = aio_readdir playerdir $pl
1457 or return;
1458
1459 my @paths;
1460
1461 for (@$files) {
1462 utf8::decode $_;
1463 next if /\.(?:pl|pst)$/;
1464 next unless /^$PATH_SEP/o;
1465
1466 push @paths, cf::map::normalise "~$pl/$_";
1467 }
1468
1469 \@paths
1470}
1471
1472=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1473
1474Expand crossfire pod fragments into protocol xml.
1475
1476=cut
1477
1478sub expand_cfpod {
1479 ((my $self), (local $_)) = @_;
1480
1481 # escape & and <
1482 s/&/&amp;/g;
1483 s/(?<![BIUGH])</&lt;/g;
1484
1485 # this is buggy, it needs to properly take care of nested <'s
1486
1487 1 while
1488 # replace B<>, I<>, U<> etc.
1489 s/B<([^\>]*)>/<b>$1<\/b>/
1490 || s/I<([^\>]*)>/<i>$1<\/i>/
1491 || s/U<([^\>]*)>/<u>$1<\/u>/
1492 # replace G<male|female> tags
1493 || s{G<([^>|]*)\|([^>]*)>}{
1494 $self->gender ? $2 : $1
1495 }ge
1496 # replace H<hint text>
1497 || s{H<([^\>]*)>}
1498 {
1499 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1500 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1501 "")
1502 [$self->{hintmode}]
1503 }ge;
1504
1505 # create single paragraphs (very hackish)
1506 s/(?<=\S)\n(?=\w)/ /g;
1507
1508 # compress some whitespace
1509 s/\s+\n/\n/g; # ws line-ends
1510 s/\n\n+/\n/g; # double lines
1511 s/^\n+//; # beginning lines
1512 s/\n+$//; # ending lines
1513
1514 $_
1515}
1516
1517sub hintmode {
1518 $_[0]{hintmode} = $_[1] if @_ > 1;
1519 $_[0]{hintmode}
1520}
1521
1522=item $player->ext_reply ($msgid, %msg)
1523
1524Sends an ext reply to the player.
1525
1526=cut
1527
1528sub ext_reply($$%) {
1529 my ($self, $id, %msg) = @_;
1530
1531 $msg{msgid} = $id;
1532 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1533}
1534
1535=item $player->ext_event ($type, %msg)
1536
1537Sends an ext event to the client.
1538
1539=cut
1540
1541sub ext_event($$%) {
1542 my ($self, $type, %msg) = @_;
1543
1544 $self->ns->ext_event ($type, %msg);
1545}
1546
1547=head3 cf::region
1548
1549=over 4
1550
1551=cut
1552
1553package cf::region;
1554
1555=item cf::region::find_by_path $path
1556
1557Tries to decuce the likely region for a map knowing only its path.
1558
1559=cut
1560
1561sub find_by_path($) {
1562 my ($path) = @_;
1563
1564 my ($match, $specificity);
1565
1566 for my $region (list) {
1567 if ($region->{match} && $path =~ $region->{match}) {
1568 ($match, $specificity) = ($region, $region->specificity)
1569 if $region->specificity > $specificity;
1570 }
1571 }
1572
1573 $match
1574}
1575
1576=back
1577
1578=head3 cf::map
1579
1580=over 4
1581
1582=cut
1583
1584package cf::map;
1585
1586use Fcntl;
1587use Coro::AIO;
1588
1589use overload
1590 '""' => \&as_string,
1591 fallback => 1;
1592
1593our $MAX_RESET = 3600;
1594our $DEFAULT_RESET = 3000;
1595
1596sub generate_random_map {
1597 my ($self, $rmp) = @_;
1598 # mit "rum" bekleckern, nicht
1599 $self->_create_random_map (
1600 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1601 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1602 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1603 $rmp->{exit_on_final_map},
1604 $rmp->{xsize}, $rmp->{ysize},
1605 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1606 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1607 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1608 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1609 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1610 (cf::region::find $rmp->{region}), $rmp->{custom}
1611 )
1612}
1613
1614=item cf::map->register ($regex, $prio)
1615
1616Register a handler for the map path matching the given regex at the
1617givne priority (higher is better, built-in handlers have priority 0, the
1618default).
1619
1620=cut
1621
1622sub register {
1623 my (undef, $regex, $prio) = @_;
1624 my $pkg = caller;
1625
1626 no strict;
1627 push @{"$pkg\::ISA"}, __PACKAGE__;
1628
1629 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1630}
1631
1632# also paths starting with '/'
1633$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1634
1635sub thawer_merge {
1636 my ($self, $merge) = @_;
1637
1638 # we have to keep some variables in memory intact
1639 local $self->{path};
1640 local $self->{load_path};
1641
1642 $self->SUPER::thawer_merge ($merge);
1643}
1644
1645sub normalise {
1646 my ($path, $base) = @_;
1647
1648 $path = "$path"; # make sure its a string
1649
1650 $path =~ s/\.map$//;
1651
1652 # map plan:
1653 #
1654 # /! non-realised random map exit (special hack!)
1655 # {... are special paths that are not being touched
1656 # ?xxx/... are special absolute paths
1657 # ?random/... random maps
1658 # /... normal maps
1659 # ~user/... per-player map of a specific user
1660
1661 $path =~ s/$PATH_SEP/\//go;
1662
1663 # treat it as relative path if it starts with
1664 # something that looks reasonable
1665 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1666 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1667
1668 $base =~ s{[^/]+/?$}{};
1669 $path = "$base/$path";
1670 }
1671
1672 for ($path) {
1673 redo if s{//}{/};
1674 redo if s{/\.?/}{/};
1675 redo if s{/[^/]+/\.\./}{/};
1676 }
1677
1678 $path
1679}
1680
1681sub new_from_path {
1682 my (undef, $path, $base) = @_;
1683
1684 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1685
1686 $path = normalise $path, $base;
1687
1688 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1689 if ($path =~ $EXT_MAP{$pkg}[1]) {
1690 my $self = bless cf::map::new, $pkg;
1691 $self->{path} = $path; $self->path ($path);
1692 $self->init; # pass $1 etc.
1693 return $self;
1694 }
1695 }
1696
1697 Carp::cluck "unable to resolve path '$path' (base '$base').";
1698 ()
1699}
1700
1701sub init {
1702 my ($self) = @_;
1703
1704 $self
1705}
1706
1707sub as_string {
1708 my ($self) = @_;
1709
1710 "$self->{path}"
1711}
1712
1713# the displayed name, this is a one way mapping
1714sub visible_name {
1715 &as_string
1716}
1717
1718# the original (read-only) location
1719sub load_path {
1720 my ($self) = @_;
1721
1722 "$MAPDIR/$self->{path}.map"
1723}
1724
1725# the temporary/swap location
1726sub save_path {
1727 my ($self) = @_;
1728
1729 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1730 "$TMPDIR/$path.map"
1731}
1732
1733# the unique path, undef == no special unique path
1734sub uniq_path {
1735 my ($self) = @_;
1736
1737 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1738 "$UNIQUEDIR/$path"
1739}
1740
1741# and all this just because we cannot iterate over
1742# all maps in C++...
1743sub change_all_map_light {
1744 my ($change) = @_;
1745
1746 $_->change_map_light ($change)
1747 for grep $_->outdoor, values %cf::MAP;
1748}
1749
1750sub decay_objects {
1751 my ($self) = @_;
1752
1753 return if $self->{deny_reset};
1754
1755 $self->do_decay_objects;
1756}
1757
1758sub unlink_save {
1759 my ($self) = @_;
1760
1761 utf8::encode (my $save = $self->save_path);
1762 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1763 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1764}
1765
1766sub load_header_from($) {
1767 my ($self, $path) = @_;
1768
1769 utf8::encode $path;
1770 #aio_open $path, O_RDONLY, 0
1771 # or return;
1772
1773 $self->_load_header ($path)
1774 or return;
1775
1776 $self->{load_path} = $path;
1777
1778 1
1779}
1780
1781sub load_header_orig {
1782 my ($self) = @_;
1783
1784 $self->load_header_from ($self->load_path)
1785}
1786
1787sub load_header_temp {
1788 my ($self) = @_;
1789
1790 $self->load_header_from ($self->save_path)
1791}
1792
1793sub prepare_temp {
1794 my ($self) = @_;
1795
1796 $self->last_access ((delete $self->{last_access})
1797 || $cf::RUNTIME); #d#
1798 # safety
1799 $self->{instantiate_time} = $cf::RUNTIME
1800 if $self->{instantiate_time} > $cf::RUNTIME;
1801}
1802
1803sub prepare_orig {
1804 my ($self) = @_;
1805
1806 $self->{load_original} = 1;
1807 $self->{instantiate_time} = $cf::RUNTIME;
1808 $self->last_access ($cf::RUNTIME);
1809 $self->instantiate;
1810}
1811
1812sub load_header {
1813 my ($self) = @_;
1814
1815 if ($self->load_header_temp) {
1816 $self->prepare_temp;
1817 } else {
1818 $self->load_header_orig
1819 or return;
1820 $self->prepare_orig;
1821 }
1822
1823 $self->{deny_reset} = 1
1824 if $self->no_reset;
1825
1826 $self->default_region (cf::region::find_by_path $self->{path})
1827 unless $self->default_region;
1828
1829 1
1830}
1831
1832sub find;
1833sub find {
1834 my ($path, $origin) = @_;
1835
1836 $path = normalise $path, $origin && $origin->path;
1837
1838 cf::lock_wait "map_find:$path";
1839
1840 $cf::MAP{$path} || do {
1841 my $guard = cf::lock_acquire "map_find:$path";
1842 my $map = new_from_path cf::map $path
1843 or return;
1844
1845 $map->{last_save} = $cf::RUNTIME;
1846
1847 $map->load_header
1848 or return;
1849
1850 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1851 # doing this can freeze the server in a sync job, obviously
1852 #$cf::WAIT_FOR_TICK->wait;
1853 $map->reset;
1854 undef $guard;
1855 return find $path;
1856 }
1857
1858 $cf::MAP{$path} = $map
1859 }
1860}
1861
1862sub pre_load { }
1863sub post_load { }
1864
1865sub load {
1866 my ($self) = @_;
1867
1868 local $self->{deny_reset} = 1; # loading can take a long time
1869
1870 my $path = $self->{path};
1871
1872 {
1873 my $guard = cf::lock_acquire "map_load:$path";
1874
1875 return if $self->in_memory != cf::MAP_SWAPPED;
1876
1877 $self->in_memory (cf::MAP_LOADING);
1878
1879 $self->alloc;
1880
1881 $self->pre_load;
1882 Coro::cede;
1883
1884 $self->_load_objects ($self->{load_path}, 1)
1885 or return;
1886
1887 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1888 if delete $self->{load_original};
1889
1890 if (my $uniq = $self->uniq_path) {
1891 utf8::encode $uniq;
1892 if (aio_open $uniq, O_RDONLY, 0) {
1893 $self->clear_unique_items;
1894 $self->_load_objects ($uniq, 0);
1895 }
1896 }
1897
1898 Coro::cede;
1899 # now do the right thing for maps
1900 $self->link_multipart_objects;
1901 $self->difficulty ($self->estimate_difficulty)
1902 unless $self->difficulty;
1903 Coro::cede;
1904
1905 unless ($self->{deny_activate}) {
1906 $self->decay_objects;
1907 $self->fix_auto_apply;
1908 $self->update_buttons;
1909 Coro::cede;
1910 $self->set_darkness_map;
1911 Coro::cede;
1912 $self->activate;
1913 }
1914
1915 $self->in_memory (cf::MAP_IN_MEMORY);
1916 }
1917
1918 $self->post_load;
1919}
1920
1921sub customise_for {
1922 my ($self, $ob) = @_;
1923
1924 return find "~" . $ob->name . "/" . $self->{path}
1925 if $self->per_player;
1926
1927# return find "?party/" . $ob->name . "/" . $self->{path}
1928# if $self->per_party;
1929
1930 $self
1931}
1932
1933# find and load all maps in the 3x3 area around a map
1934sub load_diag {
729 my ($map) = @_; 1935 my ($map) = @_;
730 1936
731 my $path = $map->tmpname; 1937 my @diag; # diagonal neighbours
732 defined $path or return;
733 1938
734 unlink "$path.pst"; 1939 for (0 .. 3) {
735}; 1940 my $neigh = $map->tile_path ($_)
1941 or next;
1942 $neigh = find $neigh, $map
1943 or next;
1944 $neigh->load;
736 1945
737attach_to_maps prio => -10000, package => cf::mapsupport::; 1946 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1947 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1948 }
738 1949
739############################################################################# 1950 for (@diag) {
740# load/save perl data associated with player->ob objects 1951 my $neigh = find @$_
741 1952 or next;
742sub all_objects(@) { 1953 $neigh->load;
743 @_, map all_objects ($_->inv), @_ 1954 }
744} 1955}
745 1956
746# TODO: compatibility cruft, remove when no longer needed 1957sub find_sync {
747attach_to_players 1958 my ($path, $origin) = @_;
748 on_load => sub {
749 my ($pl, $path) = @_;
750 1959
751 for my $o (all_objects $pl->ob) { 1960 cf::sync_job { find $path, $origin }
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1961}
753 $o->set_ob_key_value ("_perl_data");
754 1962
755 %$o = %{ Storable::thaw pack "H*", $value }; 1963sub do_load_sync {
1964 my ($map) = @_;
1965
1966 cf::sync_job { $map->load };
1967}
1968
1969our %MAP_PREFETCH;
1970our $MAP_PREFETCHER = undef;
1971
1972sub find_async {
1973 my ($path, $origin) = @_;
1974
1975 $path = normalise $path, $origin && $origin->{path};
1976
1977 if (my $map = $cf::MAP{$path}) {
1978 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1979 }
1980
1981 undef $MAP_PREFETCH{$path};
1982 $MAP_PREFETCHER ||= cf::async {
1983 while (%MAP_PREFETCH) {
1984 for my $path (keys %MAP_PREFETCH) {
1985 if (my $map = find $path) {
1986 $map->load;
1987 }
1988
1989 delete $MAP_PREFETCH{$path};
756 } 1990 }
757 } 1991 }
1992 undef $MAP_PREFETCHER;
1993 };
1994 $MAP_PREFETCHER->prio (6);
1995
1996 ()
1997}
1998
1999sub save {
2000 my ($self) = @_;
2001
2002 my $lock = cf::lock_acquire "map_data:" . $self->path;
2003
2004 $self->{last_save} = $cf::RUNTIME;
2005
2006 return unless $self->dirty;
2007
2008 my $save = $self->save_path; utf8::encode $save;
2009 my $uniq = $self->uniq_path; utf8::encode $uniq;
2010
2011 $self->{load_path} = $save;
2012
2013 return if $self->{deny_save};
2014
2015 local $self->{last_access} = $self->last_access;#d#
2016
2017 cf::async {
2018 $_->contr->save for $self->players;
2019 };
2020
2021 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else {
2025 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
758 }, 2026 }
759; 2027}
760 2028
761############################################################################# 2029sub swap_out {
2030 my ($self) = @_;
762 2031
763=head2 CORE EXTENSIONS 2032 # save first because save cedes
2033 $self->save;
764 2034
765Functions and methods that extend core crossfire objects. 2035 my $lock = cf::lock_acquire "map_data:" . $self->path;
2036
2037 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
2039 return if $self->{deny_save};
2040
2041 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043}
2044
2045sub reset_at {
2046 my ($self) = @_;
2047
2048 # TODO: safety, remove and allow resettable per-player maps
2049 return 1e99 if $self->{deny_reset};
2050
2051 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2052 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2053
2054 $time + $to
2055}
2056
2057sub should_reset {
2058 my ($self) = @_;
2059
2060 $self->reset_at <= $cf::RUNTIME
2061}
2062
2063sub reset {
2064 my ($self) = @_;
2065
2066 my $lock = cf::lock_acquire "map_data:$self->{path}";
2067
2068 return if $self->players;
2069
2070 warn "resetting map ", $self->path;
2071
2072 $self->in_memory (cf::MAP_SWAPPED);
2073
2074 # need to save uniques path
2075 unless ($self->{deny_save}) {
2076 my $uniq = $self->uniq_path; utf8::encode $uniq;
2077
2078 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2079 if $uniq;
2080 }
2081
2082 delete $cf::MAP{$self->path};
2083
2084 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087
2088 $self->unlink_save;
2089 $self->destroy;
2090}
2091
2092my $nuke_counter = "aaaa";
2093
2094sub nuke {
2095 my ($self) = @_;
2096
2097 delete $cf::MAP{$self->path};
2098
2099 $self->unlink_save;
2100
2101 bless $self, "cf::map";
2102 delete $self->{deny_reset};
2103 $self->{deny_save} = 1;
2104 $self->reset_timeout (1);
2105 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2106
2107 $cf::MAP{$self->path} = $self;
2108
2109 $self->reset; # polite request, might not happen
2110}
2111
2112=item $maps = cf::map::tmp_maps
2113
2114Returns an arrayref with all map paths of currently instantiated and saved
2115maps. May block.
2116
2117=cut
2118
2119sub tmp_maps() {
2120 [
2121 map {
2122 utf8::decode $_;
2123 /\.map$/
2124 ? normalise $_
2125 : ()
2126 } @{ aio_readdir $TMPDIR or [] }
2127 ]
2128}
2129
2130=item $maps = cf::map::random_maps
2131
2132Returns an arrayref with all map paths of currently instantiated and saved
2133random maps. May block.
2134
2135=cut
2136
2137sub random_maps() {
2138 [
2139 map {
2140 utf8::decode $_;
2141 /\.map$/
2142 ? normalise "?random/$_"
2143 : ()
2144 } @{ aio_readdir $RANDOMDIR or [] }
2145 ]
2146}
2147
2148=item cf::map::unique_maps
2149
2150Returns an arrayref of paths of all shared maps that have
2151instantiated unique items. May block.
2152
2153=cut
2154
2155sub unique_maps() {
2156 [
2157 map {
2158 utf8::decode $_;
2159 /\.map$/
2160 ? normalise $_
2161 : ()
2162 } @{ aio_readdir $UNIQUEDIR or [] }
2163 ]
2164}
2165
2166package cf;
2167
2168=back
2169
2170=head3 cf::object
2171
2172=cut
2173
2174package cf::object;
766 2175
767=over 4 2176=over 4
768 2177
769=item cf::player::exists $login 2178=item $ob->inv_recursive
770 2179
771Returns true when the given account exists. 2180Returns the inventory of the object _and_ their inventories, recursively.
772 2181
773=cut 2182=cut
774 2183
775sub cf::player::exists($) { 2184sub inv_recursive_;
776 cf::player::find $_[0] 2185sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2186 map { $_, inv_recursive_ $_->inv } @_
778} 2187}
779 2188
2189sub inv_recursive {
2190 inv_recursive_ inv $_[0]
2191}
2192
2193package cf;
2194
2195=back
2196
2197=head3 cf::object::player
2198
2199=over 4
2200
780=item $object->reply ($npc, $msg[, $flags]) 2201=item $player_object->reply ($npc, $msg[, $flags])
781 2202
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2203Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2204can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 2205dialogue with the given NPC character.
785 2206
786=cut 2207=cut
787 2208
788# rough implementation of a future "reply" method that works 2209# rough implementation of a future "reply" method that works
789# with dialog boxes. 2210# with dialog boxes.
2211#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2212sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2213 my ($self, $npc, $msg, $flags) = @_;
792 2214
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2215 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2216
795 if ($self->{record_replies}) { 2217 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2218 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2219
797 } else { 2220 } else {
2221 my $pl = $self->contr;
2222
2223 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2224 my $diag = $pl->{npc_dialog};
2225 $diag->{pl}->ext_reply (
2226 $diag->{id},
2227 msgtype => "reply",
2228 msg => $diag->{pl}->expand_cfpod ($msg),
2229 add_topics => []
2230 );
2231
2232 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2233 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2234 $self->message ($msg, $flags);
2235 }
2236 }
2237}
2238
2239=item $player_object->may ("access")
2240
2241Returns wether the given player is authorized to access resource "access"
2242(e.g. "command_wizcast").
2243
2244=cut
2245
2246sub cf::object::player::may {
2247 my ($self, $access) = @_;
2248
2249 $self->flag (cf::FLAG_WIZ) ||
2250 (ref $cf::CFG{"may_$access"}
2251 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2252 : $cf::CFG{"may_$access"})
2253}
2254
2255=item $player_object->enter_link
2256
2257Freezes the player and moves him/her to a special map (C<{link}>).
2258
2259The player should be reasonably safe there for short amounts of time. You
2260I<MUST> call C<leave_link> as soon as possible, though.
2261
2262Will never block.
2263
2264=item $player_object->leave_link ($map, $x, $y)
2265
2266Moves the player out of the special C<{link}> map onto the specified
2267map. If the map is not valid (or omitted), the player will be moved back
2268to the location he/she was before the call to C<enter_link>, or, if that
2269fails, to the emergency map position.
2270
2271Might block.
2272
2273=cut
2274
2275sub link_map {
2276 unless ($LINK_MAP) {
2277 $LINK_MAP = cf::map::find "{link}"
2278 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2279 $LINK_MAP->load;
2280 }
2281
2282 $LINK_MAP
2283}
2284
2285sub cf::object::player::enter_link {
2286 my ($self) = @_;
2287
2288 $self->deactivate_recursive;
2289
2290 return if UNIVERSAL::isa $self->map, "ext::map_link";
2291
2292 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2293 if $self->map && $self->map->{path} ne "{link}";
2294
2295 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2296}
2297
2298sub cf::object::player::leave_link {
2299 my ($self, $map, $x, $y) = @_;
2300
2301 return unless $self->contr->active;
2302
2303 my $link_pos = delete $self->{_link_pos};
2304
2305 unless ($map) {
2306 # restore original map position
2307 ($map, $x, $y) = @{ $link_pos || [] };
2308 $map = cf::map::find $map;
2309
2310 unless ($map) {
2311 ($map, $x, $y) = @$EMERGENCY_POSITION;
2312 $map = cf::map::find $map
2313 or die "FATAL: cannot load emergency map\n";
2314 }
2315 }
2316
2317 ($x, $y) = (-1, -1)
2318 unless (defined $x) && (defined $y);
2319
2320 # use -1 or undef as default coordinates, not 0, 0
2321 ($x, $y) = ($map->enter_x, $map->enter_y)
2322 if $x <=0 && $y <= 0;
2323
2324 $map->load;
2325 $map->load_diag;
2326
2327 return unless $self->contr->active;
2328 $self->activate_recursive;
2329
2330 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2331 $self->enter_map ($map, $x, $y);
2332}
2333
2334=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2335
2336Moves the player to the given map-path and coordinates by first freezing
2337her, loading and preparing them map, calling the provided $check callback
2338that has to return the map if sucecssful, and then unfreezes the player on
2339the new (success) or old (failed) map position. In either case, $done will
2340be called at the end of this process.
2341
2342=cut
2343
2344our $GOTOGEN;
2345
2346sub cf::object::player::goto {
2347 my ($self, $path, $x, $y, $check, $done) = @_;
2348
2349 # do generation counting so two concurrent goto's will be executed in-order
2350 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2351
2352 $self->enter_link;
2353
2354 (async {
2355 my $map = eval {
2356 my $map = cf::map::find $path;
2357
2358 if ($map) {
2359 $map = $map->customise_for ($self);
2360 $map = $check->($map) if $check && $map;
2361 } else {
2362 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2363 }
2364
2365 $map
2366 };
2367
2368 if ($@) {
2369 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2370 LOG llevError | logBacktrace, Carp::longmess $@;
2371 }
2372
2373 if ($gen == $self->{_goto_generation}) {
2374 delete $self->{_goto_generation};
2375 $self->leave_link ($map, $x, $y);
2376 }
2377
2378 $done->() if $done;
2379 })->prio (1);
2380}
2381
2382=item $player_object->enter_exit ($exit_object)
2383
2384=cut
2385
2386sub parse_random_map_params {
2387 my ($spec) = @_;
2388
2389 my $rmp = { # defaults
2390 xsize => (cf::rndm 15, 40),
2391 ysize => (cf::rndm 15, 40),
2392 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2393 #layout => string,
800 } 2394 };
801}
802 2395
803=item $player->ext_reply ($msgid, $msgtype, %msg) 2396 for (split /\n/, $spec) {
2397 my ($k, $v) = split /\s+/, $_, 2;
804 2398
2399 $rmp->{lc $k} = $v if (length $k) && (length $v);
2400 }
2401
2402 $rmp
2403}
2404
2405sub prepare_random_map {
2406 my ($exit) = @_;
2407
2408 my $guard = cf::lock_acquire "exit_prepare:$exit";
2409
2410 # all this does is basically replace the /! path by
2411 # a new random map path (?random/...) with a seed
2412 # that depends on the exit object
2413
2414 my $rmp = parse_random_map_params $exit->msg;
2415
2416 if ($exit->map) {
2417 $rmp->{region} = $exit->region->name;
2418 $rmp->{origin_map} = $exit->map->path;
2419 $rmp->{origin_x} = $exit->x;
2420 $rmp->{origin_y} = $exit->y;
2421 }
2422
2423 $rmp->{random_seed} ||= $exit->random_seed;
2424
2425 my $data = cf::to_json $rmp;
2426 my $md5 = Digest::MD5::md5_hex $data;
2427 my $meta = "$RANDOMDIR/$md5.meta";
2428
2429 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2430 aio_write $fh, 0, (length $data), $data, 0;
2431 undef $fh;
2432 aio_rename "$meta~", $meta;
2433
2434 $exit->slaying ("?random/$md5");
2435 $exit->msg (undef);
2436 }
2437}
2438
2439sub cf::object::player::enter_exit {
2440 my ($self, $exit) = @_;
2441
2442 return unless $self->type == cf::PLAYER;
2443
2444 if ($exit->slaying eq "/!") {
2445 #TODO: this should de-fi-ni-te-ly not be a sync-job
2446 # the problem is that $exit might not survive long enough
2447 # so it needs to be done right now, right here
2448 cf::sync_job { prepare_random_map $exit };
2449 }
2450
2451 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2452 my $hp = $exit->stats->hp;
2453 my $sp = $exit->stats->sp;
2454
2455 $self->enter_link;
2456
2457 # if exit is damned, update players death & WoR home-position
2458 $self->contr->savebed ($slaying, $hp, $sp)
2459 if $exit->flag (FLAG_DAMNED);
2460
2461 (async {
2462 $self->deactivate_recursive; # just to be sure
2463 unless (eval {
2464 $self->goto ($slaying, $hp, $sp);
2465
2466 1;
2467 }) {
2468 $self->message ("Something went wrong deep within the crossfire server. "
2469 . "I'll try to bring you back to the map you were before. "
2470 . "Please report this to the dungeon master!",
2471 cf::NDI_UNIQUE | cf::NDI_RED);
2472
2473 warn "ERROR in enter_exit: $@";
2474 $self->leave_link;
2475 }
2476 })->prio (1);
2477}
2478
2479=head3 cf::client
2480
2481=over 4
2482
2483=item $client->send_drawinfo ($text, $flags)
2484
2485Sends a drawinfo packet to the client. Circumvents output buffering so
2486should not be used under normal circumstances.
2487
2488=cut
2489
2490sub cf::client::send_drawinfo {
2491 my ($self, $text, $flags) = @_;
2492
2493 utf8::encode $text;
2494 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2495}
2496
2497=item $client->send_msg ($channel, $msg, $color, [extra...])
2498
2499Send a drawinfo or msg packet to the client, formatting the msg for the
2500client if neccessary. C<$type> should be a string identifying the type of
2501the message, with C<log> being the default. If C<$color> is negative, suppress
2502the message unless the client supports the msg packet.
2503
2504=cut
2505
2506sub cf::client::send_msg {
2507 my ($self, $channel, $msg, $color, @extra) = @_;
2508
2509 $msg = $self->pl->expand_cfpod ($msg);
2510
2511 $color &= ~cf::NDI_UNIQUE; # just in case...
2512
2513 if (ref $channel) {
2514 # send meta info to client, if not yet sent
2515 unless (exists $self->{channel}{$channel->{id}}) {
2516 $self->{channel}{$channel->{id}} = $channel;
2517 $self->ext_event (channel_info => %$channel);
2518 }
2519
2520 $channel = $channel->{id};
2521 }
2522
2523 return unless @extra || length $msg;
2524
2525 if ($self->can_msg) {
2526 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $channel, $msg, @extra]));
2527 } else {
2528 # replace some tags by gcfclient-compatible ones
2529 for ($msg) {
2530 1 while
2531 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2532 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2533 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2534 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2535 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2536 }
2537
2538 if ($color >= 0) {
2539 if (0 && $msg =~ /\[/) {
2540 $self->send_packet ("drawextinfo $color 4 0 $msg")
2541 } else {
2542 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2543 $self->send_packet ("drawinfo $color $msg")
2544 }
2545 }
2546 }
2547}
2548
2549=item $client->ext_event ($type, %msg)
2550
805Sends an ext reply to the player. 2551Sends an ext event to the client.
806 2552
807=cut 2553=cut
808 2554
809sub cf::player::ext_reply($$$%) { 2555sub cf::client::ext_event($$%) {
810 my ($self, $id, %msg) = @_; 2556 my ($self, $type, %msg) = @_;
811 2557
812 $msg{msgid} = $id; 2558 return unless $self->extcmd;
813 2559
814 $self->send ("ext " . to_json \%msg); 2560 $msg{msgtype} = "event_$type";
2561 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
815} 2562}
2563
2564=item $success = $client->query ($flags, "text", \&cb)
2565
2566Queues a query to the client, calling the given callback with
2567the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2568C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2569
2570Queries can fail, so check the return code. Or don't, as queries will
2571become reliable at some point in the future.
2572
2573=cut
2574
2575sub cf::client::query {
2576 my ($self, $flags, $text, $cb) = @_;
2577
2578 return unless $self->state == ST_PLAYING
2579 || $self->state == ST_SETUP
2580 || $self->state == ST_CUSTOM;
2581
2582 $self->state (ST_CUSTOM);
2583
2584 utf8::encode $text;
2585 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2586
2587 $self->send_packet ($self->{query_queue}[0][0])
2588 if @{ $self->{query_queue} } == 1;
2589
2590 1
2591}
2592
2593cf::client->attach (
2594 on_connect => sub {
2595 my ($ns) = @_;
2596
2597 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2598 },
2599 on_reply => sub {
2600 my ($ns, $msg) = @_;
2601
2602 # this weird shuffling is so that direct followup queries
2603 # get handled first
2604 my $queue = delete $ns->{query_queue}
2605 or return; # be conservative, not sure how that can happen, but we saw a crash here
2606
2607 (shift @$queue)->[1]->($msg);
2608 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2609
2610 push @{ $ns->{query_queue} }, @$queue;
2611
2612 if (@{ $ns->{query_queue} } == @$queue) {
2613 if (@$queue) {
2614 $ns->send_packet ($ns->{query_queue}[0][0]);
2615 } else {
2616 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2617 }
2618 }
2619 },
2620 on_exticmd => sub {
2621 my ($ns, $buf) = @_;
2622
2623 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2624
2625 if (ref $msg) {
2626 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2627 if (my %reply = $cb->($ns, $msg)) {
2628 $reply{msgid} = $msg->{msgid};
2629 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2630 }
2631 }
2632 } else {
2633 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2634 }
2635
2636 cf::override;
2637 },
2638);
2639
2640=item $client->async (\&cb)
2641
2642Create a new coroutine, running the specified callback. The coroutine will
2643be automatically cancelled when the client gets destroyed (e.g. on logout,
2644or loss of connection).
2645
2646=cut
2647
2648sub cf::client::async {
2649 my ($self, $cb) = @_;
2650
2651 my $coro = &Coro::async ($cb);
2652
2653 $coro->on_destroy (sub {
2654 delete $self->{_coro}{$coro+0};
2655 });
2656
2657 $self->{_coro}{$coro+0} = $coro;
2658
2659 $coro
2660}
2661
2662cf::client->attach (
2663 on_destroy => sub {
2664 my ($ns) = @_;
2665
2666 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2667 },
2668);
816 2669
817=back 2670=back
818 2671
819=cut
820
821#############################################################################
822 2672
823=head2 SAFE SCRIPTING 2673=head2 SAFE SCRIPTING
824 2674
825Functions that provide a safe environment to compile and execute 2675Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 2676snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 2677itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 2678is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 2679functions and methods that can be called is greatly reduced.
830 2680
831=cut 2681=cut
832 2682
833our $safe = new Safe "safe"; 2683our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 2684our $safe_hole = new Safe::Hole;
839 2689
840# here we export the classes and methods available to script code 2690# here we export the classes and methods available to script code
841 2691
842=pod 2692=pod
843 2693
844The following fucntions and emthods are available within a safe environment: 2694The following functions and methods are available within a safe environment:
845 2695
846 cf::object contr pay_amount pay_player 2696 cf::object
2697 contr pay_amount pay_player map x y force_find force_add
2698 insert remove
2699
847 cf::object::player player 2700 cf::object::player
848 cf::player peaceful 2701 player
2702
2703 cf::player
2704 peaceful
2705
2706 cf::map
2707 trigger
849 2708
850=cut 2709=cut
851 2710
852for ( 2711for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 2712 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2713 insert remove)],
854 ["cf::object::player" => qw(player)], 2714 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 2715 ["cf::player" => qw(peaceful)],
2716 ["cf::map" => qw(trigger)],
856) { 2717) {
857 no strict 'refs'; 2718 no strict 'refs';
858 my ($pkg, @funs) = @$_; 2719 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2720 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 2721 for @funs;
928=back 2789=back
929 2790
930=cut 2791=cut
931 2792
932############################################################################# 2793#############################################################################
2794# the server's init and main functions
933 2795
934=head2 EXTENSION DATABASE SUPPORT 2796sub load_facedata($) {
2797 my ($path) = @_;
935 2798
936Crossfire maintains a very simple database for extension use. It can 2799 warn "loading facedata from $path\n";
937currently store anything that can be serialised using Storable, which
938excludes objects.
939 2800
940The parameter C<$family> should best start with the name of the extension 2801 my $facedata;
941using it, it should be unique. 2802 0 < aio_load $path, $facedata
2803 or die "$path: $!";
942 2804
943=over 4 2805 $facedata = Coro::Storable::thaw $facedata;
944 2806
945=item $hashref = cf::db_get $family 2807 $facedata->{version} == 2
2808 or cf::cleanup "$path: version mismatch, cannot proceed.";
946 2809
947Return a hashref for use by the extension C<$family>, which can be
948modified. After modifications, you have to call C<cf::db_dirty> or
949C<cf::db_sync>.
950
951=item $value = cf::db_get $family => $key
952
953Returns a single value from the database
954
955=item cf::db_put $family => $hashref
956
957Stores the given family hashref into the database. Updates are delayed, if
958you want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_put $family => $key => $value
961
962Stores the given C<$value> in the family hash. Updates are delayed, if you
963want the data to be synced to disk immediately, use C<cf::db_sync>.
964
965=item cf::db_dirty
966
967Marks the database as dirty, to be updated at a later time.
968
969=item cf::db_sync
970
971Immediately write the database to disk I<if it is dirty>.
972
973=cut
974
975our $DB;
976
977{
978 my $path = cf::localdir . "/database.pst";
979
980 sub db_load() {
981 warn "loading database $path\n";#d# remove later
982 $DB = stat $path ? Storable::retrieve $path : { };
983 } 2810 {
2811 my $faces = $facedata->{faceinfo};
984 2812
985 my $pid; 2813 while (my ($face, $info) = each %$faces) {
2814 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2815 cf::face::set_visibility $idx, $info->{visibility};
2816 cf::face::set_magicmap $idx, $info->{magicmap};
2817 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2818 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
986 2819
987 sub db_save() { 2820 cf::cede_to_tick;
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~";
993 rename "$path~", $path;
994 cf::_exit 0 if defined $pid;
995 }
996 }
997
998 my $dirty;
999
1000 sub db_sync() {
1001 db_save if $dirty;
1002 undef $dirty;
1003 }
1004
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1006 db_sync;
1007 });
1008
1009 sub db_dirty() {
1010 $dirty = 1;
1011 $idle->start;
1012 }
1013
1014 sub db_get($;$) {
1015 @_ >= 2
1016 ? $DB->{$_[0]}{$_[1]}
1017 : ($DB->{$_[0]} ||= { })
1018 }
1019
1020 sub db_put($$;$) {
1021 if (@_ >= 3) {
1022 $DB->{$_[0]}{$_[1]} = $_[2];
1023 } else {
1024 $DB->{$_[0]} = $_[1];
1025 }
1026 db_dirty;
1027 }
1028
1029 attach_global
1030 prio => 10000,
1031 on_cleanup => sub {
1032 db_sync;
1033 }, 2821 }
2822
2823 while (my ($face, $info) = each %$faces) {
2824 next unless $info->{smooth};
2825 my $idx = cf::face::find $face
2826 or next;
2827 if (my $smooth = cf::face::find $info->{smooth}) {
2828 cf::face::set_smooth $idx, $smooth;
2829 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2830 } else {
2831 warn "smooth face '$info->{smooth}' not found for face '$face'";
2832 }
2833
2834 cf::cede_to_tick;
2835 }
1034 ; 2836 }
1035}
1036 2837
1037############################################################################# 2838 {
1038# the server's main() 2839 my $anims = $facedata->{animinfo};
2840
2841 while (my ($anim, $info) = each %$anims) {
2842 cf::anim::set $anim, $info->{frames}, $info->{facings};
2843 cf::cede_to_tick;
2844 }
2845
2846 cf::anim::invalidate_all; # d'oh
2847 }
2848
2849 {
2850 # TODO: for gcfclient pleasure, we should give resources
2851 # that gcfclient doesn't grok a >10000 face index.
2852 my $res = $facedata->{resource};
2853 my $enc = JSON::XS->new->utf8->canonical;
2854
2855 while (my ($name, $info) = each %$res) {
2856 my $meta = $enc->encode ({
2857 name => $name,
2858 type => $info->{type},
2859 copyright => $info->{copyright}, #TODO#
2860 });
2861
2862 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2863
2864 if ($name =~ /\.jpg$/) {
2865 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};#d# temp hack
2866 cf::face::set_data $idx, 1, $info->{data}, $info->{chksum};#d# temp hack
2867 } else {
2868 my $data = pack "(w/a*)*", $meta, $info->{data};
2869 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2870
2871 cf::face::set_type $idx, 1;
2872 cf::face::set_data $idx, 0, $data, $chk;
2873 }
2874
2875 cf::cede_to_tick;
2876 }
2877 }
2878
2879 1
2880}
2881
2882sub reload_regions {
2883 load_resource_file "$MAPDIR/regions"
2884 or die "unable to load regions file\n";
2885
2886 for (cf::region::list) {
2887 $_->{match} = qr/$_->{match}/
2888 if exists $_->{match};
2889 }
2890}
2891
2892sub reload_facedata {
2893 load_facedata "$DATADIR/facedata"
2894 or die "unable to load facedata\n";
2895}
2896
2897sub reload_archetypes {
2898 load_resource_file "$DATADIR/archetypes"
2899 or die "unable to load archetypes\n";
2900 #d# NEED to laod twice to resolve forward references
2901 # this really needs to be done in an extra post-pass
2902 # (which needs to be synchronous, so solve it differently)
2903 load_resource_file "$DATADIR/archetypes"
2904 or die "unable to load archetypes\n";
2905}
2906
2907sub reload_treasures {
2908 load_resource_file "$DATADIR/treasures"
2909 or die "unable to load treasurelists\n";
2910}
2911
2912sub reload_resources {
2913 warn "reloading resource files...\n";
2914
2915 reload_regions;
2916 reload_facedata;
2917 #reload_archetypes;#d#
2918 reload_archetypes;
2919 reload_treasures;
2920
2921 warn "finished reloading resource files\n";
2922}
2923
2924sub init {
2925 reload_resources;
2926}
1039 2927
1040sub cfg_load { 2928sub cfg_load {
1041 open my $fh, "<:utf8", cf::confdir . "/config" 2929 open my $fh, "<:utf8", "$CONFDIR/config"
1042 or return; 2930 or return;
1043 2931
1044 local $/; 2932 local $/;
1045 *CFG = YAML::Syck::Load <$fh>; 2933 *CFG = YAML::Syck::Load <$fh>;
2934
2935 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2936
2937 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2938 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2939
2940 if (exists $CFG{mlockall}) {
2941 eval {
2942 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2943 and die "WARNING: m(un)lockall failed: $!\n";
2944 };
2945 warn $@ if $@;
2946 }
1046} 2947}
1047 2948
1048sub main { 2949sub main {
2950 # we must not ever block the main coroutine
2951 local $Coro::idle = sub {
2952 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2953 (async {
2954 Event::one_event;
2955 })->prio (Coro::PRIO_MAX);
2956 };
2957
1049 cfg_load; 2958 cfg_load;
1050 db_load; 2959 db_init;
1051 load_extensions; 2960 load_extensions;
2961
2962 $TICK_WATCHER->start;
1052 Event::loop; 2963 Event::loop;
1053} 2964}
1054 2965
1055############################################################################# 2966#############################################################################
1056# initialisation 2967# initialisation and cleanup
1057 2968
1058sub _perl_reload(&) { 2969# install some emergency cleanup handlers
2970BEGIN {
2971 for my $signal (qw(INT HUP TERM)) {
2972 Event->signal (
2973 reentrant => 0,
2974 data => WF_AUTOCANCEL,
2975 signal => $signal,
2976 prio => 0,
2977 cb => sub {
2978 cf::cleanup "SIG$signal";
2979 },
2980 );
2981 }
2982}
2983
2984sub write_runtime {
2985 my $runtime = "$LOCALDIR/runtime";
2986
2987 # first touch the runtime file to show we are still running:
2988 # the fsync below can take a very very long time.
2989
2990 IO::AIO::aio_utime $runtime, undef, undef;
2991
2992 my $guard = cf::lock_acquire "write_runtime";
2993
2994 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2995 or return;
2996
2997 my $value = $cf::RUNTIME + 90 + 10;
2998 # 10 is the runtime save interval, for a monotonic clock
2999 # 60 allows for the watchdog to kill the server.
3000
3001 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3002 and return;
3003
3004 # always fsync - this file is important
3005 aio_fsync $fh
3006 and return;
3007
3008 # touch it again to show we are up-to-date
3009 aio_utime $fh, undef, undef;
3010
3011 close $fh
3012 or return;
3013
3014 aio_rename "$runtime~", $runtime
3015 and return;
3016
3017 warn "runtime file written.\n";
3018
3019 1
3020}
3021
3022sub emergency_save() {
3023 my $freeze_guard = cf::freeze_mainloop;
3024
3025 warn "enter emergency perl save\n";
3026
3027 cf::sync_job {
3028 # use a peculiar iteration method to avoid tripping on perl
3029 # refcount bugs in for. also avoids problems with players
3030 # and maps saved/destroyed asynchronously.
3031 warn "begin emergency player save\n";
3032 for my $login (keys %cf::PLAYER) {
3033 my $pl = $cf::PLAYER{$login} or next;
3034 $pl->valid or next;
3035 $pl->save;
3036 }
3037 warn "end emergency player save\n";
3038
3039 warn "begin emergency map save\n";
3040 for my $path (keys %cf::MAP) {
3041 my $map = $cf::MAP{$path} or next;
3042 $map->valid or next;
3043 $map->save;
3044 }
3045 warn "end emergency map save\n";
3046
3047 warn "begin emergency database checkpoint\n";
3048 BDB::db_env_txn_checkpoint $DB_ENV;
3049 warn "end emergency database checkpoint\n";
3050 };
3051
3052 warn "leave emergency perl save\n";
3053}
3054
3055sub post_cleanup {
1059 my ($msg) = @_; 3056 my ($make_core) = @_;
1060 3057
1061 $msg->("reloading..."); 3058 warn Carp::longmess "post_cleanup backtrace"
3059 if $make_core;
3060}
1062 3061
1063 eval { 3062sub do_reload_perl() {
1064 # cancel all watchers 3063 # can/must only be called in main
3064 if ($Coro::current != $Coro::main) {
3065 warn "can only reload from main coroutine";
3066 return;
3067 }
3068
3069 warn "reloading...";
3070
3071 warn "entering sync_job";
3072
3073 cf::sync_job {
3074 cf::write_runtime; # external watchdog should not bark
3075 cf::emergency_save;
3076 cf::write_runtime; # external watchdog should not bark
3077
3078 warn "syncing database to disk";
3079 BDB::db_env_txn_checkpoint $DB_ENV;
3080
3081 # if anything goes wrong in here, we should simply crash as we already saved
3082
3083 warn "cancelling all WF_AUTOCANCEL watchers";
1065 $_->cancel for Event::all_watchers; 3084 for (Event::all_watchers) {
3085 $_->cancel if $_->data & WF_AUTOCANCEL;
3086 }
1066 3087
1067 # unload all extensions 3088 warn "flushing outstanding aio requests";
1068 for (@exts) { 3089 for (;;) {
1069 $msg->("unloading <$_>"); 3090 BDB::flush;
1070 unload_extension $_; 3091 IO::AIO::flush;
3092 Coro::cede;
3093 last unless IO::AIO::nreqs || BDB::nreqs;
3094 warn "iterate...";
3095 }
3096
3097 ++$RELOAD;
3098
3099 warn "cancelling all extension coros";
3100 $_->cancel for values %EXT_CORO;
3101 %EXT_CORO = ();
3102
3103 warn "removing commands";
3104 %COMMAND = ();
3105
3106 warn "removing ext/exti commands";
3107 %EXTCMD = ();
3108 %EXTICMD = ();
3109
3110 warn "unloading/nuking all extensions";
3111 for my $pkg (@EXTS) {
3112 warn "... unloading $pkg";
3113
3114 if (my $cb = $pkg->can ("unload")) {
3115 eval {
3116 $cb->($pkg);
3117 1
3118 } or warn "$pkg unloaded, but with errors: $@";
1071 } 3119 }
1072 3120
3121 warn "... nuking $pkg";
3122 Symbol::delete_package $pkg;
3123 }
3124
1073 # unload all modules loaded from $LIBDIR 3125 warn "unloading all perl modules loaded from $LIBDIR";
1074 while (my ($k, $v) = each %INC) { 3126 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3127 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076 3128
1077 $msg->("removing <$k>"); 3129 warn "... unloading $k";
1078 delete $INC{$k}; 3130 delete $INC{$k};
1079 3131
1080 $k =~ s/\.pm$//; 3132 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g; 3133 $k =~ s/\//::/g;
1082 3134
1085 } 3137 }
1086 3138
1087 Symbol::delete_package $k; 3139 Symbol::delete_package $k;
1088 } 3140 }
1089 3141
1090 # sync database to disk
1091 cf::db_sync;
1092
1093 # get rid of safe::, as good as possible 3142 warn "getting rid of safe::, as good as possible";
1094 Symbol::delete_package "safe::$_" 3143 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1096 3145
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit" 3146 warn "unloading cf.pm \"a bit\"";
1101 delete $INC{"cf.pm"}; 3147 delete $INC{"cf.pm"};
3148 delete $INC{"cf/pod.pm"};
1102 3149
1103 # don't, removes xs symbols, too, 3150 # don't, removes xs symbols, too,
1104 # and global variables created in xs 3151 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__; 3152 #Symbol::delete_package __PACKAGE__;
1106 3153
1107 # reload cf.pm 3154 warn "unload completed, starting to reload now";
3155
1108 $msg->("reloading cf.pm"); 3156 warn "reloading cf.pm";
1109 require cf; 3157 require cf;
3158 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1110 3159
1111 # load config and database again 3160 warn "loading config and database again";
1112 cf::cfg_load; 3161 cf::cfg_load;
1113 cf::db_load;
1114 3162
1115 # load extensions 3163 warn "loading extensions";
1116 $msg->("load extensions");
1117 cf::load_extensions; 3164 cf::load_extensions;
1118 3165
1119 # reattach attachments to objects 3166 warn "reattaching attachments to objects/players";
1120 $msg->("reattach"); 3167 _global_reattach; # objects, sockets
1121 _global_reattach; 3168 warn "reattaching attachments to maps";
3169 reattach $_ for values %MAP;
3170 warn "reattaching attachments to players";
3171 reattach $_ for values %PLAYER;
3172
3173 warn "leaving sync_job";
3174
3175 1
3176 } or do {
3177 warn $@;
3178 warn "error while reloading, exiting.";
3179 exit 1;
1122 }; 3180 };
1123 $msg->($@) if $@;
1124 3181
1125 $msg->("reloaded"); 3182 warn "reloaded";
1126}; 3183};
1127 3184
1128sub perl_reload() { 3185our $RELOAD_WATCHER; # used only during reload
1129 _perl_reload { 3186
1130 warn $_[0]; 3187sub reload_perl() {
1131 print "$_[0]\n"; 3188 # doing reload synchronously and two reloads happen back-to-back,
3189 # coro crashes during coro_state_free->destroy here.
3190
3191 $RELOAD_WATCHER ||= Event->timer (
3192 reentrant => 0,
3193 after => 0,
3194 data => WF_AUTOCANCEL,
3195 cb => sub {
3196 do_reload_perl;
3197 undef $RELOAD_WATCHER;
3198 },
1132 }; 3199 );
1133} 3200}
1134 3201
1135register_command "perl-reload", 0, sub { 3202register_command "reload" => sub {
1136 my ($who, $arg) = @_; 3203 my ($who, $arg) = @_;
1137 3204
1138 if ($who->flag (FLAG_WIZ)) { 3205 if ($who->flag (FLAG_WIZ)) {
1139 _perl_reload { 3206 $who->message ("reloading server.");
1140 warn $_[0]; 3207 async { reload_perl };
1141 $who->message ($_[0]); 3208 }
3209};
3210
3211unshift @INC, $LIBDIR;
3212
3213my $bug_warning = 0;
3214
3215our @WAIT_FOR_TICK;
3216our @WAIT_FOR_TICK_BEGIN;
3217
3218sub wait_for_tick {
3219 return unless $TICK_WATCHER->is_active;
3220 return if $Coro::current == $Coro::main;
3221
3222 my $signal = new Coro::Signal;
3223 push @WAIT_FOR_TICK, $signal;
3224 $signal->wait;
3225}
3226
3227sub wait_for_tick_begin {
3228 return unless $TICK_WATCHER->is_active;
3229 return if $Coro::current == $Coro::main;
3230
3231 my $signal = new Coro::Signal;
3232 push @WAIT_FOR_TICK_BEGIN, $signal;
3233 $signal->wait;
3234}
3235
3236 my $min = 1e6;#d#
3237 my $avg = 10;
3238$TICK_WATCHER = Event->timer (
3239 reentrant => 0,
3240 parked => 1,
3241 prio => 0,
3242 at => $NEXT_TICK || $TICK,
3243 data => WF_AUTOCANCEL,
3244 cb => sub {
3245 if ($Coro::current != $Coro::main) {
3246 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3247 unless ++$bug_warning > 10;
3248 return;
3249 }
3250
3251 $NOW = $tick_start = Event::time;
3252
3253 cf::server_tick; # one server iteration
3254
3255 0 && sync_job {#d#
3256 for(1..10) {
3257 my $t = Event::time;
3258 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3259 or die;
3260
3261 $map->width (50);
3262 $map->height (50);
3263 $map->alloc;
3264 $map->_load_objects ("/tmp/x.map", 1);
3265 my $t = Event::time - $t;
3266
3267 #next unless $t < 0.0013;#d#
3268 if ($t < $min) {
3269 $min = $t;
3270 }
3271 $avg = $avg * 0.99 + $t * 0.01;
3272 }
3273 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3274 exit 0;
3275 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1142 }; 3276 };
1143 }
1144};
1145 3277
1146register "<global>", __PACKAGE__; 3278 $RUNTIME += $TICK;
1147
1148unshift @INC, $LIBDIR;
1149
1150$TICK_WATCHER = Event->timer (
1151 prio => 1,
1152 async => 1,
1153 at => $NEXT_TICK || 1,
1154 cb => sub {
1155 cf::server_tick; # one server iteration
1156
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK; 3279 $NEXT_TICK += $TICK;
3280
3281 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3282 $NEXT_RUNTIME_WRITE = $NOW + 10;
3283 Coro::async_pool {
3284 write_runtime
3285 or warn "ERROR: unable to write runtime file: $!";
3286 };
3287 }
3288
3289# my $AFTER = Event::time;
3290# warn $AFTER - $NOW;#d#
3291
3292 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3293 $sig->send;
3294 }
3295 while (my $sig = shift @WAIT_FOR_TICK) {
3296 $sig->send;
3297 }
3298
3299 $NOW = Event::time;
1159 3300
1160 # if we are delayed by four ticks or more, skip them all 3301 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3302 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1162 3303
1163 $TICK_WATCHER->at ($NEXT_TICK); 3304 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start; 3305 $TICK_WATCHER->start;
3306
3307 $LOAD = ($NOW - $tick_start) / $TICK;
3308 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3309
3310 _post_tick;
3311
3312
1165 }, 3313 },
1166); 3314);
1167 3315
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 3316{
1169 3317 BDB::max_poll_time $TICK * 0.1;
1170Event->io (fd => IO::AIO::poll_fileno, 3318 $BDB_POLL_WATCHER = Event->io (
3319 reentrant => 0,
3320 fd => BDB::poll_fileno,
1171 poll => 'r', 3321 poll => 'r',
1172 prio => 5, 3322 prio => 0,
3323 data => WF_AUTOCANCEL,
3324 cb => \&BDB::poll_cb,
3325 );
3326 BDB::min_parallel 8;
3327
3328 BDB::set_sync_prepare {
3329 my $status;
3330 my $current = $Coro::current;
3331 (
3332 sub {
3333 $status = $!;
3334 $current->ready; undef $current;
3335 },
3336 sub {
3337 Coro::schedule while defined $current;
3338 $! = $status;
3339 },
3340 )
3341 };
3342
3343 unless ($DB_ENV) {
3344 $DB_ENV = BDB::db_env_create;
3345
3346 cf::sync_job {
3347 eval {
3348 BDB::db_env_open
3349 $DB_ENV,
3350 $BDBDIR,
3351 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3352 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3353 0666;
3354
3355 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3356
3357 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3358 $DB_ENV->set_lk_detect;
3359 };
3360
3361 cf::cleanup "db_env_open(db): $@" if $@;
3362 };
3363 }
3364}
3365
3366{
3367 IO::AIO::min_parallel 8;
3368
3369 undef $Coro::AIO::WATCHER;
3370 IO::AIO::max_poll_time $TICK * 0.1;
3371 $AIO_POLL_WATCHER = Event->io (
3372 reentrant => 0,
3373 data => WF_AUTOCANCEL,
3374 fd => IO::AIO::poll_fileno,
3375 poll => 'r',
3376 prio => 6,
1173 cb => \&IO::AIO::poll_cb); 3377 cb => \&IO::AIO::poll_cb,
3378 );
3379}
3380
3381my $_log_backtrace;
3382
3383sub _log_backtrace {
3384 my ($msg, @addr) = @_;
3385
3386 $msg =~ s/\n//;
3387
3388 # limit the # of concurrent backtraces
3389 if ($_log_backtrace < 2) {
3390 ++$_log_backtrace;
3391 async {
3392 my @bt = fork_call {
3393 @addr = map { sprintf "%x", $_ } @addr;
3394 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3395 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3396 or die "addr2line: $!";
3397
3398 my @funcs;
3399 my @res = <$fh>;
3400 chomp for @res;
3401 while (@res) {
3402 my ($func, $line) = splice @res, 0, 2, ();
3403 push @funcs, "[$func] $line";
3404 }
3405
3406 @funcs
3407 };
3408
3409 LOG llevInfo, "[ABT] $msg\n";
3410 LOG llevInfo, "[ABT] $_\n" for @bt;
3411 --$_log_backtrace;
3412 };
3413 } else {
3414 LOG llevInfo, "[ABT] $msg\n";
3415 LOG llevInfo, "[ABT] [suppressed]\n";
3416 }
3417}
3418
3419# load additional modules
3420use cf::pod;
3421
3422END { cf::emergency_save }
1174 3423
11751 34241
1176 3425

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