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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.78 by root, Tue Nov 7 00:15:27 2006 UTC vs.
Revision 1.574 by root, Sun May 8 21:51:27 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
10use IO::AIO (); 58use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 59use Time::HiRes;
13use Event; 60use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
15 62
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 64
19use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 69
21_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
23our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 93our @EVENT;
25our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
26 96
27our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
28our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
30 132
31our %CFG; 133our %CFG;
32 134
33our $uptime; 135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
138our $NOW;
34 139
35$uptime ||= time; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
143
144# used to convert map paths into valid unix filenames by replacing / by ∕
145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148our $LOADAVG; # same thing, but with alpha-smoothing
149our $JITTER; # average jitter
150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
159
160binmode STDOUT;
161binmode STDERR;
162
163# read virtual server time, if available
164unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168}
169
170eval "sub TICK() { $TICK } 1" or die;
171
172mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
36 182
37############################################################################# 183#############################################################################
38 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
39=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
40 197
41=over 4 198=over 4
42 199
43=item $cf::LIBDIR 200=item $cf::UPTIME
44 201
45The perl library directory, where extensions and cf-specific modules can 202The timestamp of the server start (so not actually an "uptime").
46be found. It will be added to C<@INC> automatically. 203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
47 214
48=item $cf::TICK 215=item $cf::TICK
49 216
50The interval between server ticks, in seconds. 217The interval between each server tick, in seconds.
218
219=item $cf::RUNTIME
220
221The time this server has run, starts at 0 and is increased by $cf::TICK on
222every server tick.
223
224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228Various directories - "/etc", read-only install directory, perl-library
229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
239=item $cf::LOAD
240
241The raw value load value from the last tick.
51 242
52=item %cf::CFG 243=item %cf::CFG
53 244
54Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
55from wherever your confdir points to. 246from wherever your confdir points to.
56 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
57=back 283=back
58 284
59=cut 285=cut
60 286
61BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
62 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
63 my $msg = join "", @_; 294 my $msg = join "", @_;
295
64 $msg .= "\n" 296 $msg .= "\n"
65 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
66 298
67 print STDERR "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
68 LOG llevError, "cfperl: $msg";
69 };
70}
71 300
301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
317
318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 325
74# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 327# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 328for my $pkg (qw(
77 no strict 'refs'; 329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335)) {
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 337}
80 338
81$Event::DIED = sub { 339$EV::DIED = sub {
82 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
83}; 341};
84 342
85my %ext_pkg; 343#############################################################################
86my @exts; 344
87my @hook; 345sub fork_call(&@);
88my %command; 346sub get_slot($;$$);
89my %extcmd; 347
348#############################################################################
90 349
91=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
92 351
93=over 4 352=over 4
94 353
95=cut 354=item dumpval $ref
96 355
97use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
98 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
99=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
100 392
101Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
102 394
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
111 396
112Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
113 398
114=cut 399=cut
115 400
116sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
118 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466}
467
468=item cf::lock_wait $string
469
470Wait until the given lock is available. See cf::lock_acquire.
471
472=item my $lock = cf::lock_acquire $string
473
474Wait until the given lock is available and then acquires it and returns
475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476for example when the coroutine gets canceled), the lock is automatically
477returned.
478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
482Lock names should begin with a unique identifier (for example, cf::map::find
483uses map_find and cf::map::load uses map_load).
484
485=item $locked = cf::lock_active $string
486
487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
492
493sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495}
496
497sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499}
500
501sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503}
504
505sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509}
510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594}
595
596=item cf::async { BLOCK }
597
598Currently the same as Coro::async_pool, meaning you cannot use
599C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600thing you are allowed to do is call C<prio> on it.
601
602=cut
603
604BEGIN { *async = \&Coro::async_pool }
605
606=item cf::sync_job { BLOCK }
607
608The design of Deliantra requires that the main coroutine ($Coro::main)
609is always able to handle events or runnable, as Deliantra is only
610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
612
613If it must be done, put the blocking parts into C<sync_job>. This will run
614the given BLOCK in another coroutine while waiting for the result. The
615server will be frozen during this time, so the block should either finish
616fast or be very important.
617
618=cut
619
620sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661}
662
663=item $coro = cf::async_ext { BLOCK }
664
665Like async, but this coro is automatically being canceled when the
666extension calling this is being unloaded.
667
668=cut
669
670sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681}
682
683=item fork_call { }, @args
684
685Executes the given code block with the given arguments in a seperate
686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
689
690=cut
691
692sub post_fork {
693 reset_signals;
694}
695
696sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 886}
120 887
121=back 888=back
122 889
123=cut 890=cut
124 891
125############################################################################# 892#############################################################################
126 893
127=head2 EVENTS AND OBJECT ATTACHMENTS 894=head2 ATTACHABLE OBJECTS
895
896Many objects in deliantra are so-called attachable objects. That means you can
897attach callbacks/event handlers (a collection of which is called an "attachment")
898to it. All such attachable objects support the following methods.
899
900In the following description, CLASS can be any of C<global>, C<object>
901C<player>, C<client> or C<map> (i.e. the attachable objects in
902Deliantra).
128 903
129=over 4 904=over 4
130 905
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
144 907
145=item $map->detach ($attachment) 908=item $attachable->detach ($attachment)
146 909
147Attach/detach a pre-registered attachment to a map. 910Attach/detach a pre-registered attachment to a specific object and give it
911the specified key/value pairs as arguments.
148 912
149=item $bool = $object->attached ($name) 913Example, attach a minesweeper attachment to the given object, making it a
91410x10 minesweeper game:
150 915
151=item $bool = $player->attached ($name) 916 $obj->attach (minesweeper => width => 10, height => 10);
152 917
153=item $bool = $map->attached ($name) 918=item $bool = $attachable->attached ($name)
154 919
155Checks wether the named attachment is currently attached to the object. 920Checks wether the named attachment is currently attached to the object.
156 921
157=item cf::attach_global ... 922=item cf::CLASS->attach ...
158 923
159Attach handlers for global events. 924=item cf::CLASS->detach ...
160 925
161This and all following C<attach_*>-functions expect any number of the 926Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 927CLASS. See the next function for an explanation of its arguments.
928
929You can attach to global events by using the C<cf::global> class.
930
931Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951=item cf::CLASS::attachment $name, ...
952
953Register an attachment by C<$name> through which attachable objects of the
954given CLASS can refer to this attachment.
955
956Some classes such as deliantra maps and objects can specify attachments
957that are attached at load/instantiate time, thus the need for a name.
958
959These calls expect any number of the following handler/hook descriptions:
163 960
164=over 4 961=over 4
165 962
166=item prio => $number 963=item prio => $number
167 964
169by another C<prio> setting). Lower priority handlers get executed 966by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 967earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 968registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 969unless you know what you are doing.
173 970
971=item type => $type
972
973(Only for C<< cf::object->attach >> calls), limits the attachment to the
974given type of objects only (the additional parameter C<subtype> can be
975used to further limit to the given subtype).
976
174=item on_I<event> => \&cb 977=item on_I<event> => \&cb
175 978
176Call the given code reference whenever the named event happens (event is 979Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 980something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 981handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 990package and register them. Only handlers for eevents supported by the
188object/class are recognised. 991object/class are recognised.
189 992
190=back 993=back
191 994
192=item cf::attach_to_type $object_type, $subtype, ... 995Example, define an attachment called "sockpuppet" that calls the given
996event handler when a monster attacks:
193 997
194Attach handlers for a specific object type (e.g. TRANSPORT) and 998 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 999 on_skill_attack => sub {
196type. 1000 my ($self, $victim) = @_;
197 1001 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 1002 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 1003 }
419}
420 1004
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1005=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 1006
447Just because you have a perl object does not mean that the corresponding 1007Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 1008C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 1009valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 1010can be used to test for existence of the C object part without causing an
451exception. 1011exception.
452 1012
1013=cut
1014
1015# the following variables are defined in .xs and must not be re-created
1016our @CB_GLOBAL = (); # registry for all global events
1017our @CB_ATTACHABLE = (); # registry for all attachables
1018our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019our @CB_PLAYER = ();
1020our @CB_CLIENT = ();
1021our @CB_TYPE = (); # registry for type (cf-object class) based events
1022our @CB_MAP = ();
1023
1024my %attachment;
1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
1032sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042}
1043
1044# hack
1045my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047# attach handles attaching event callbacks
1048# the only thing the caller has to do is pass the correct
1049# registry (== where the callback attaches to).
1050sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097}
1098
1099sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118}
1119
1120sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127};
1128
1129# all those should be optimised
1130sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140};
1141
1142sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146}
1147
1148for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161}
1162
1163our $override;
1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169}
1170
1171sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191}
1192
1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197Generate an object-specific event with the given arguments.
1198
1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200removed in future versions), and there is no public API to access override
1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
453=back 1203=back
454 1204
455=cut 1205=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 1206
461############################################################################# 1207#############################################################################
462# object support 1208# object support
463 1209
464sub instantiate { 1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
465 my ($obj, $data) = @_; 1244 my ($ob1, $ob2) = @_;
466 1245
467 $data = from_json $data; 1246 ++$SLOW_MERGES;#d#
468 1247
469 for (@$data) { 1248 # we do the slow way here
470 my ($name, $args) = @$_; 1249 return _object_equal $ob1, $ob2
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 1250}
475 1251
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 1252sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
479 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
480 1260
481 @$registry = (); 1261 @$registry = ();
482 1262
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1264
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1266 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1267 for (@$attach) {
488 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
490 } 1270 }
491 } else { 1271 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
493 }
494 }
495}
496
497sub object_freezer_save {
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 } 1273 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 } 1274 }
526} 1275}
527 1276
528sub object_thawer_load { 1277cf::attachable->attach (
529 my ($filename) = @_;
530
531 local $/;
532
533 my $av;
534
535 #TODO: use sysread etc.
536 if (open my $data, "<:raw:perlio", $filename) {
537 $data = <$data>;
538 if (open my $pst, "<:raw:perlio", "$filename.pst") {
539 $av = eval { (Storable::thaw <$pst>)->{objs} };
540 }
541 return ($data, $av);
542 }
543
544 ()
545}
546
547attach_to_objects
548 prio => -1000000, 1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
549 on_clone => sub { 1291 on_clone => sub {
550 my ($src, $dst) = @_; 1292 my ($src, $dst) = @_;
551 1293
552 @{$dst->registry} = @{$src->registry}; 1294 @{$dst->registry} = @{$src->registry};
553 1295
554 %$dst = %$src; 1296 %$dst = %$src;
555 1297
556 %{$dst->{_attachment}} = %{$src->{_attachment}} 1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
557 if exists $src->{_attachment}; 1299 if exists $src->{_attachment};
558 }, 1300 },
559; 1301);
1302
1303sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350}
1351
1352sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358}
1359
1360sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
560 1389
561############################################################################# 1390#############################################################################
562# old plug-in events 1391# command handling &c
563 1392
564sub inject_event { 1393=item cf::register_command $name => \&callback($ob,$args);
565 my $extension = shift;
566 my $event_code = shift;
567 1394
568 my $cb = $hook[$event_code]{$extension} 1395Register a callback for execution when the client sends the user command
569 or return; 1396$name.
570 1397
571 &$cb 1398=cut
572}
573
574sub inject_global_event {
575 my $event = shift;
576
577 my $cb = $hook[$event]
578 or return;
579
580 List::Util::max map &$_, values %$cb
581}
582
583sub inject_command {
584 my ($name, $obj, $params) = @_;
585
586 for my $cmd (@{ $command{$name} }) {
587 $cmd->[1]->($obj, $params);
588 }
589
590 -1
591}
592 1399
593sub register_command { 1400sub register_command {
594 my ($name, $time, $cb) = @_; 1401 my ($name, $cb) = @_;
595 1402
596 my $caller = caller; 1403 my $caller = caller;
597 #warn "registering command '$name/$time' to '$caller'"; 1404 #warn "registering command '$name/$time' to '$caller'";
598 1405
599 push @{ $command{$name} }, [$time, $cb, $caller]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
600 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
601} 1407}
1408
1409=item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
1416
1417If the callback returns something, it is sent back as if reply was being
1418called.
1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
1431=cut
602 1432
603sub register_extcmd { 1433sub register_extcmd {
604 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
605 1435
606 my $caller = caller; 1436 $EXTCMD{$name} = $cb;
607 #warn "registering extcmd '$name' to '$caller'";
608
609 $extcmd{$name} = [$cb, $caller];
610} 1437}
611 1438
612sub register { 1439sub register_exticmd {
613 my ($base, $pkg) = @_; 1440 my ($name, $cb) = @_;
614 1441
615 #TODO 1442 $EXTICMD{$name} = $cb;
616} 1443}
617 1444
618sub load_extension { 1445use File::Glob ();
619 my ($path) = @_;
620 1446
621 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1447cf::player->attach (
622 my $base = $1; 1448 on_unknown_command => sub {
623 my $pkg = $1; 1449 my ($pl, $name, $params) = @_;
624 $pkg =~ s/[^[:word:]]/_/g;
625 $pkg = "ext::$pkg";
626 1450
627 warn "loading '$path' into '$pkg'\n"; 1451 my $cb = $COMMAND{$name}
1452 or return;
628 1453
629 open my $fh, "<:utf8", $path 1454 for my $cmd (@$cb) {
630 or die "$path: $!"; 1455 $cmd->[1]->($pl->ob, $params);
631
632 my $source =
633 "package $pkg; use strict; use utf8;\n"
634 . "#line 1 \"$path\"\n{\n"
635 . (do { local $/; <$fh> })
636 . "\n};\n1";
637
638 eval $source
639 or die "$path: $@";
640
641 push @exts, $pkg;
642 $ext_pkg{$base} = $pkg;
643
644# no strict 'refs';
645# @{"$pkg\::ISA"} = ext::;
646
647 register $base, $pkg;
648}
649
650sub unload_extension {
651 my ($pkg) = @_;
652
653 warn "removing extension $pkg\n";
654
655 # remove hooks
656 #TODO
657# for my $idx (0 .. $#PLUGIN_EVENT) {
658# delete $hook[$idx]{$pkg};
659# }
660
661 # remove commands
662 for my $name (keys %command) {
663 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
664
665 if (@cb) {
666 $command{$name} = \@cb;
667 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
668 } else {
669 delete $command{$name};
670 delete $COMMAND{"$name\000"};
671 } 1456 }
1457
1458 cf::override;
672 } 1459 },
673
674 # remove extcmds
675 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
676 delete $extcmd{$name};
677 }
678
679 if (my $cb = $pkg->can ("unload")) {
680 eval {
681 $cb->($pkg);
682 1
683 } or warn "$pkg unloaded, but with errors: $@";
684 }
685
686 Symbol::delete_package $pkg;
687}
688
689sub load_extensions {
690 my $LIBDIR = maps_directory "perl";
691
692 for my $ext (<$LIBDIR/*.ext>) {
693 next unless -r $ext;
694 eval {
695 load_extension $ext;
696 1
697 } or warn "$ext not loaded: $@";
698 }
699}
700
701#############################################################################
702# extcmd framework, basically convert ext <msg>
703# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
704
705attach_to_players
706 on_extcmd => sub { 1460 on_extcmd => sub {
707 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
708 1462
709 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
710 1464
711 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
712 if (my $cb = $extcmd{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
713 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
714 $pl->ext_reply ($msg->{msgid}, %reply); 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1480 } else {
1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1482 }
1483
1484 cf::override;
1485 },
1486);
1487
1488# "readahead" all extensions
1489sub cache_extensions {
1490 my $grp = IO::AIO::aio_group;
1491
1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1493 for (grep /\.ext$/, @{$_[0]}) {
1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1495 }
1496 };
1497
1498 $grp
1499}
1500
1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1507 for my $path (<$LIBDIR/*.ext>) {
1508 next unless -r $path;
1509
1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
715 } 1572 }
716 } 1573 }
717 } else { 1574
718 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
719 } 1584 }
720 1585 }
721 cf::override;
722 }, 1586 };
723; 1587}
724 1588
725############################################################################# 1589#############################################################################
726# load/save/clean perl data associated with a map
727 1590
728*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
729 my ($map) = @_; 1645 my ($login) = @_;
730 1646
731 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
732 defined $path or return; 1648 or !aio_stat path $login
733
734 unlink "$path.pst";
735};
736
737attach_to_maps prio => -10000, package => cf::mapsupport::;
738
739#############################################################################
740# load/save perl data associated with player->ob objects
741
742sub all_objects(@) {
743 @_, map all_objects ($_->inv), @_
744} 1649}
745 1650
746# TODO: compatibility cruft, remove when no longer needed 1651sub find($) {
747attach_to_players 1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1678cf::player->attach (
748 on_load => sub { 1679 on_load => sub {
749 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
750 1681
751 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
752 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
753 $o->set_ob_key_value ("_perl_data");
754 1684
755 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1690
1691sub save($) {
1692 my ($pl) = @_;
1693
1694 return if $pl->{deny_save};
1695
1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1698
1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1907
1908=back
1909
1910=head3 cf::map
1911
1912=over 4
1913
1914=cut
1915
1916package cf::map;
1917
1918use Fcntl;
1919use Coro::AIO;
1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1925our $MAX_RESET = 3600;
1926our $DEFAULT_RESET = 3000;
1927
1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1967 my ($path, $base) = @_;
1968
1969 $path = "$path"; # make sure it's a string
1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1998 $path
1999}
2000
2001sub new_from_path {
2002 my (undef, $path, $base) = @_;
2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
2023 my ($self) = @_;
2024
2025 $self
2026}
2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
2078sub load_header_from($) {
2079 my ($self, $path) = @_;
2080
2081 utf8::encode $path;
2082 my $f = new_from_file cf::object::thawer $path
2083 or return;
2084
2085 $self->_load_header ($f)
2086 or return;
2087
2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
2138 or return;
2139 $self->prepare_orig;
2140 }
2141
2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
2144
2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
2149}
2150
2151sub find;
2152sub find {
2153 my ($path, $origin) = @_;
2154
2155 cf::cede_to_tick;
2156
2157 $path = normalise $path, $origin;
2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
2162 $cf::MAP{$path} || do {
2163 my $map = new_from_path cf::map $path
2164 or return;
2165
2166 $map->{last_save} = $cf::RUNTIME;
2167
2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
2176 $map->reset;
2177 return find $path;
2178 }
2179
2180 $cf::MAP{$path} = $map
2181 }
2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
2186
2187sub load {
2188 my ($self) = @_;
2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
2192 my $path = $self->{path};
2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
2200 $self->alloc;
2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
2209 or return;
2210
2211 $self->post_load_original
2212 if delete $self->{load_original};
2213
2214 if (my $uniq = $self->uniq_path) {
2215 utf8::encode $uniq;
2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
2218 $self->clear_unique_items;
2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
756 } 2223 }
2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
757 } 2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
2234 # now do the right thing for maps
2235 $self->link_multipart_objects;
2236 $self->difficulty ($self->estimate_difficulty)
2237 unless $self->difficulty;
2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
758 }, 2250 }
759;
760 2251
761############################################################################# 2252 $self->post_load;
762 2253
763=head2 CORE EXTENSIONS 2254 1
2255}
764 2256
765Functions and methods that extend core crossfire objects. 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
2270}
2271
2272sub find_sync {
2273 my ($path, $origin) = @_;
2274
2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
2280}
2281
2282sub do_load_sync {
2283 my ($map) = @_;
2284
2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
2290}
2291
2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
2306 $MAP_PREFETCHER ||= cf::async {
2307 $Coro::current->{desc} = "map prefetcher";
2308
2309 while (%MAP_PREFETCH) {
2310 while (my ($k, $v) = each %MAP_PREFETCH) {
2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
2315 delete $MAP_PREFETCH{$k};
2316 }
2317 }
2318 undef $MAP_PREFETCHER;
2319 };
2320 $MAP_PREFETCHER->prio (6);
2321
2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
2355}
2356
2357sub save {
2358 my ($self) = @_;
2359
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 $self->_save;
2363}
2364
2365sub swap_out {
2366 my ($self) = @_;
2367
2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
2372 return if $self->players;
2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
2383 $self->clear;
2384}
2385
2386sub reset_at {
2387 my ($self) = @_;
2388
2389 # TODO: safety, remove and allow resettable per-player maps
2390 return 1e99 if $self->{deny_reset};
2391
2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2394
2395 $time + $to
2396}
2397
2398sub should_reset {
2399 my ($self) = @_;
2400
2401 $self->reset_at <= $cf::RUNTIME
2402}
2403
2404sub reset {
2405 my ($self) = @_;
2406
2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
2408
2409 return if $self->players;
2410
2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
2422
2423 delete $cf::MAP{$self->path};
2424
2425 $self->deactivate;
2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
2428
2429 $self->unlink_save;
2430 $self->destroy;
2431}
2432
2433my $nuke_counter = "aaaa";
2434
2435sub nuke {
2436 my ($self) = @_;
2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
2447 $self->{deny_save} = 1;
2448 $self->reset_timeout (1);
2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
2454 $self->reset; # polite request, might not happen
2455}
2456
2457=item $maps = cf::map::tmp_maps
2458
2459Returns an arrayref with all map paths of currently instantiated and saved
2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
2465 [
2466 map {
2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
2473}
2474
2475=item $maps = cf::map::random_maps
2476
2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
2479
2480=cut
2481
2482sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491}
2492
2493=item cf::map::unique_maps
2494
2495Returns an arrayref of paths of all shared maps that have
2496instantiated unique items. May block.
2497
2498=cut
2499
2500sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510}
2511
2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
2539 }
2540
2541 \@maps
2542}
2543
2544=back
2545
2546=head3 cf::object
2547
2548=cut
2549
2550package cf::object;
766 2551
767=over 4 2552=over 4
768 2553
769=item cf::player::exists $login 2554=item $ob->inv_recursive
770 2555
771Returns true when the given account exists. 2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
772 2558
773=cut 2559=cut
774 2560
775sub cf::player::exists($) { 2561sub inv_recursive_;
776 cf::player::find $_[0] 2562sub inv_recursive_ {
777 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2563 map { $_, inv_recursive_ $_->inv } @_
778} 2564}
779 2565
2566sub inv_recursive {
2567 inv_recursive_ inv $_[0]
2568}
2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
2596}
2597
2598package cf;
2599
2600=back
2601
2602=head3 cf::object::player
2603
2604=over 4
2605
780=item $object->reply ($npc, $msg[, $flags]) 2606=item $player_object->reply ($npc, $msg[, $flags])
781 2607
782Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
783can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
784dialogue with the given NPC character. 2610dialogue with the given NPC character.
785 2611
786=cut 2612=cut
787 2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
2627
788# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
789# with dialog boxes. 2629# with dialog boxes.
2630#TODO: the first argument must go, split into a $npc->reply_to ( method
790sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
791 my ($self, $npc, $msg, $flags) = @_; 2632 my ($self, $npc, $msg, $flags) = @_;
792 2633
793 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
794 2635
795 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
796 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
797 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
798 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
799 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
2661}
2662
2663=item $player_object->may ("access")
2664
2665Returns wether the given player is authorized to access resource "access"
2666(e.g. "command_wizcast").
2667
2668=cut
2669
2670sub cf::object::player::may {
2671 my ($self, $access) = @_;
2672
2673 $self->flag (cf::FLAG_WIZ) ||
2674 (ref $cf::CFG{"may_$access"}
2675 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2676 : $cf::CFG{"may_$access"})
2677}
2678
2679=item $player_object->enter_link
2680
2681Freezes the player and moves him/her to a special map (C<{link}>).
2682
2683The player should be reasonably safe there for short amounts of time (e.g.
2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
2689
2690=item $player_object->leave_link ($map, $x, $y)
2691
2692Moves the player out of the special C<{link}> map onto the specified
2693map. If the map is not valid (or omitted), the player will be moved back
2694to the location he/she was before the call to C<enter_link>, or, if that
2695fails, to the emergency map position.
2696
2697Might block.
2698
2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
2710
2711sub cf::object::player::enter_link {
2712 my ($self) = @_;
2713
2714 $self->deactivate_recursive;
2715
2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
2719
2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2721 if $self->map && $self->map->{path} ne "{link}";
2722
2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2724}
2725
2726sub cf::object::player::leave_link {
2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
2730
2731 my $link_pos = delete $self->{_link_pos};
2732
2733 unless ($map) {
2734 # restore original map position
2735 ($map, $x, $y) = @{ $link_pos || [] };
2736 $map = cf::map::find $map;
2737
2738 unless ($map) {
2739 ($map, $x, $y) = @$EMERGENCY_POSITION;
2740 $map = cf::map::find $map
2741 or die "FATAL: cannot load emergency map\n";
2742 }
2743 }
2744
2745 ($x, $y) = (-1, -1)
2746 unless (defined $x) && (defined $y);
2747
2748 # use -1 or undef as default coordinates, not 0, 0
2749 ($x, $y) = ($map->enter_x, $map->enter_y)
2750 if $x <= 0 && $y <= 0;
2751
2752 $map->load;
2753
2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
2761 $self->activate_recursive;
2762 }
2763
2764}
2765
2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2767
2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
2777=cut
2778
2779our $GOTOGEN;
2780
2781sub cf::object::player::goto {
2782 my ($self, $path, $x, $y, $check, $done) = @_;
2783
2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2792
2793 $self->enter_link;
2794
2795 (async {
2796 $Coro::current->{desc} = "player::goto $path $x $y";
2797
2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
2821 $map = $map->customise_for ($self);
2822 $map = $check->($map, $x, $y, $self) if $check && $map;
2823 } else {
2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
2841 })->prio (1);
2842}
2843
2844=item $player_object->enter_exit ($exit_object)
2845
2846=cut
2847
2848sub parse_random_map_params {
2849 my ($spec) = @_;
2850
2851 my $rmp = { # defaults
2852 xsize => (cf::rndm 15, 40),
2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
800 } 2856 };
801}
802 2857
2858 for (split /\n/, $spec) {
2859 my ($k, $v) = split /\s+/, $_, 2;
2860
2861 $rmp->{lc $k} = $v if (length $k) && (length $v);
2862 }
2863
2864 $rmp
2865}
2866
2867sub prepare_random_map {
2868 my ($exit) = @_;
2869
2870 # all this does is basically replace the /! path by
2871 # a new random map path (?random/...) with a seed
2872 # that depends on the exit object
2873
2874 my $rmp = parse_random_map_params $exit->msg;
2875
2876 if ($exit->map) {
2877 $rmp->{region} = $exit->region->name;
2878 $rmp->{origin_map} = $exit->map->path;
2879 $rmp->{origin_x} = $exit->x;
2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
2883 }
2884
2885 $rmp->{random_seed} ||= $exit->random_seed;
2886
2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
2890
2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
2899 $exit->slaying ("?random/$md5");
2900 $exit->msg (undef);
2901 }
2902 }
2903}
2904
2905sub cf::object::player::enter_exit {
2906 my ($self, $exit) = @_;
2907
2908 return unless $self->type == cf::PLAYER;
2909
2910 $self->enter_link;
2911
2912 (async {
2913 $Coro::current->{desc} = "enter_exit";
2914
2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
2932 $map = $exit->slaying;
2933
2934 } elsif ($slaying eq '!up') {
2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
2951 1
2952 }) {
2953 $self->message ("Something went wrong deep within the deliantra server. "
2954 . "I'll try to bring you back to the map you were before. "
2955 . "Please report this to the dungeon master!",
2956 cf::NDI_UNIQUE | cf::NDI_RED);
2957
2958 error "ERROR in enter_exit: $@";
2959 $self->leave_link;
2960 }
2961 })->prio (1);
2962}
2963
2964=head3 cf::client
2965
2966=over 4
2967
2968=item $client->send_drawinfo ($text, $flags)
2969
2970Sends a drawinfo packet to the client. Circumvents output buffering so
2971should not be used under normal circumstances.
2972
2973=cut
2974
2975sub cf::client::send_drawinfo {
2976 my ($self, $text, $flags) = @_;
2977
2978 utf8::encode $text;
2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2980}
2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
803=item $player->ext_reply ($msgid, $msgtype, %msg) 3186=item $client->ext_reply ($msgid, @msg)
804 3187
805Sends an ext reply to the player. 3188Sends an ext reply to the client.
806 3189
807=cut 3190=cut
808 3191
809sub cf::player::ext_reply($$$%) { 3192sub cf::client::ext_reply($$@) {
810 my ($self, $id, %msg) = @_; 3193 my ($self, $id, @msg) = @_;
811 3194
812 $msg{msgid} = $id; 3195 if ($self->extcmd == 2) {
813 3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
814 $self->send ("ext " . to_json \%msg); 3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
815} 3202}
3203
3204=item $success = $client->query ($flags, "text", \&cb)
3205
3206Queues a query to the client, calling the given callback with
3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3209
3210Queries can fail, so check the return code. Or don't, as queries will
3211become reliable at some point in the future.
3212
3213=cut
3214
3215sub cf::client::query {
3216 my ($self, $flags, $text, $cb) = @_;
3217
3218 return unless $self->state == ST_PLAYING
3219 || $self->state == ST_SETUP
3220 || $self->state == ST_CUSTOM;
3221
3222 $self->state (ST_CUSTOM);
3223
3224 utf8::encode $text;
3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3226
3227 $self->send_packet ($self->{query_queue}[0][0])
3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
3231}
3232
3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
3239 on_reply => sub {
3240 my ($ns, $msg) = @_;
3241
3242 # this weird shuffling is so that direct followup queries
3243 # get handled first
3244 my $queue = delete $ns->{query_queue}
3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
3246
3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3249
3250 push @{ $ns->{query_queue} }, @$queue;
3251
3252 if (@{ $ns->{query_queue} } == @$queue) {
3253 if (@$queue) {
3254 $ns->send_packet ($ns->{query_queue}[0][0]);
3255 } else {
3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3257 }
3258 }
3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
3286);
3287
3288=item $client->async (\&cb)
3289
3290Create a new coroutine, running the specified callback. The coroutine will
3291be automatically cancelled when the client gets destroyed (e.g. on logout,
3292or loss of connection).
3293
3294=cut
3295
3296sub cf::client::async {
3297 my ($self, $cb) = @_;
3298
3299 my $coro = &Coro::async ($cb);
3300
3301 $coro->on_destroy (sub {
3302 delete $self->{_coro}{$coro+0};
3303 });
3304
3305 $self->{_coro}{$coro+0} = $coro;
3306
3307 $coro
3308}
3309
3310cf::client->attach (
3311 on_client_destroy => sub {
3312 my ($ns) = @_;
3313
3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3315 },
3316);
816 3317
817=back 3318=back
818 3319
819=cut
820
821#############################################################################
822 3320
823=head2 SAFE SCRIPTING 3321=head2 SAFE SCRIPTING
824 3322
825Functions that provide a safe environment to compile and execute 3323Functions that provide a safe environment to compile and execute
826snippets of perl code without them endangering the safety of the server 3324snippets of perl code without them endangering the safety of the server
827itself. Looping constructs, I/O operators and other built-in functionality 3325itself. Looping constructs, I/O operators and other built-in functionality
828is not available in the safe scripting environment, and the number of 3326is not available in the safe scripting environment, and the number of
829functions and methods that cna be called is greatly reduced. 3327functions and methods that can be called is greatly reduced.
830 3328
831=cut 3329=cut
832 3330
833our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
834our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
835 3333
836$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
837 3335
838$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
839 3341
840# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
841 3343
842=pod 3344=pod
843 3345
844The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
845 3347
846 cf::object contr pay_amount pay_player 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
847 cf::object::player player 3353 cf::object::player
848 cf::player peaceful 3354 player
3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
849 3361
850=cut 3362=cut
851 3363
852for ( 3364for (
853 ["cf::object" => qw(contr pay_amount pay_player)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
854 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
855 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
3370 ["cf::map" => qw(trigger)],
856) { 3371) {
857 no strict 'refs';
858 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
859 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
860 for @funs; 3374 for @funs;
861} 3375}
862 3376
877 3391
878 my $qcode = $code; 3392 my $qcode = $code;
879 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
880 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
881 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
882 local $_; 3399 local $_;
883 local @safe::cf::_safe_eval_args = values %vars;
884 3400
885 my $eval = 3401 my $eval =
886 "do {\n" 3402 "do {\n"
887 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
888 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
889 . $code 3405 . $code
890 . "\n}" 3406 . "\n}"
891 ; 3407 ;
892 3408
3409 if ($CFG{safe_eval}) {
893 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
894 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
895 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
896 3418
897 if ($@) { 3419 if ($@) {
898 warn "$@"; 3420 warn "$@",
899 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
900 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
901 } 3423 }
902 3424
903 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
904} 3426}
905 3427
919=cut 3441=cut
920 3442
921sub register_script_function { 3443sub register_script_function {
922 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
923 3445
924 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
925 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
926} 3448}
927 3449
928=back 3450=back
929 3451
930=cut 3452=cut
931 3453
932############################################################################# 3454#############################################################################
3455# the server's init and main functions
933 3456
934=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
935 3459
936Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
937currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
938excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
939 3463
940The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
941using it, it should be unique.
942 3465
943=over 4 3466 trace "loading facedata from $path\n";
944 3467
945=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
946 3469
947Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
948modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
949C<cf::db_sync>.
950 3472
951=item $value = cf::db_get $family => $key 3473 # patch in the exptable
3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3475 $facedata->{resource}{"res/exp_table"} = {
3476 type => FT_RSRC,
3477 data => $exp_table,
3478 hash => (Digest::MD5::md5 $exp_table),
3479 };
3480 cf::cede_to_tick;
952 3481
953Returns a single value from the database 3482 {
3483 my $faces = $facedata->{faceinfo};
954 3484
955=item cf::db_put $family => $hashref 3485 while (my ($face, $info) = each %$faces) {
3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
956 3487
957Stores the given family hashref into the database. Updates are delayed, if 3488 cf::face::set_visibility $idx, $info->{visibility};
958you want the data to be synced to disk immediately, use C<cf::db_sync>. 3489 cf::face::set_magicmap $idx, $info->{magicmap};
3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
959 3493
960=item cf::db_put $family => $key => $value 3494 cf::cede_to_tick;
3495 }
961 3496
962Stores the given C<$value> in the family hash. Updates are delayed, if you 3497 while (my ($face, $info) = each %$faces) {
963want the data to be synced to disk immediately, use C<cf::db_sync>. 3498 next unless $info->{smooth};
964 3499
965=item cf::db_dirty 3500 my $idx = cf::face::find $face
3501 or next;
966 3502
967Marks the database as dirty, to be updated at a later time. 3503 if (my $smooth = cf::face::find $info->{smooth}) {
3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
968 3509
969=item cf::db_sync 3510 cf::cede_to_tick;
3511 }
3512 }
970 3513
971Immediately write the database to disk I<if it is dirty>. 3514 {
3515 my $anims = $facedata->{animinfo};
972 3516
973=cut 3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
974 3521
975our $DB; 3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3636
3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3639
3640 if (exists $CFG{mlockall}) {
3641 eval {
3642 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3643 and die "WARNING: m(un)lockall failed: $!\n";
3644 };
3645 warn $@ if $@;
3646 }
3647}
3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675}
3676
3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
3687 # we must not ever block the main coroutine
3688 local $Coro::idle = sub {
3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
3694 };
3695
3696 evthread_start IO::AIO::poll_fileno;
3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
3719 load_extensions;
3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 my $free_main; $free_main = EV::idle sub {
3734 undef $free_main;
3735 undef &main; # free gobs of memory :)
3736 };
3737
3738 goto &main_loop;
3739}
3740
3741#############################################################################
3742# initialisation and cleanup
3743
3744# install some emergency cleanup handlers
3745BEGIN {
3746 our %SIGWATCHER = ();
3747 for my $signal (qw(INT HUP TERM)) {
3748 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3749 cf::cleanup "SIG$signal";
3750 };
3751 }
3752}
3753
3754sub write_runtime_sync {
3755 my $t0 = AE::time;
3756
3757 # first touch the runtime file to show we are still running:
3758 # the fsync below can take a very very long time.
3759
3760 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3761
3762 my $guard = cf::lock_acquire "write_runtime";
3763
3764 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3765 or return;
3766
3767 my $value = $cf::RUNTIME + 90 + 10;
3768 # 10 is the runtime save interval, for a monotonic clock
3769 # 60 allows for the watchdog to kill the server.
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 # touch it again to show we are up-to-date
3779 aio_utime $fh, undef, undef;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3785 and return;
3786
3787 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3788
3789 1
3790}
3791
3792our $uuid_lock;
3793our $uuid_skip;
3794
3795sub write_uuid_sync($) {
3796 $uuid_skip ||= $_[0];
3797
3798 return if $uuid_lock;
3799 local $uuid_lock = 1;
3800
3801 my $uuid = "$LOCALDIR/uuid";
3802
3803 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3804 or return;
3805
3806 my $value = uuid_seq uuid_cur;
3807
3808 unless ($value) {
3809 info "cowardly refusing to write zero uuid value!\n";
3810 return;
3811 }
3812
3813 my $value = uuid_str $value + $uuid_skip;
3814 $uuid_skip = 0;
3815
3816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3817 and return;
3818
3819 # always fsync - this file is important
3820 aio_fsync $fh
3821 and return;
3822
3823 close $fh
3824 or return;
3825
3826 aio_rename "$uuid~", $uuid
3827 and return;
3828
3829 trace "uuid file written ($value).\n";
3830
3831 1
3832
3833}
3834
3835sub write_uuid($$) {
3836 my ($skip, $sync) = @_;
3837
3838 $sync ? write_uuid_sync $skip
3839 : async { write_uuid_sync $skip };
3840}
3841
3842sub emergency_save() {
3843 my $freeze_guard = cf::freeze_mainloop;
3844
3845 info "emergency_perl_save: enter\n";
3846
3847 # this is a trade-off: we want to be very quick here, so
3848 # save all maps without fsync, and later call a global sync
3849 # (which in turn might be very very slow)
3850 local $USE_FSYNC = 0;
3851
3852 cf::sync_job {
3853 cf::write_runtime_sync; # external watchdog should not bark
3854
3855 # use a peculiar iteration method to avoid tripping on perl
3856 # refcount bugs in for. also avoids problems with players
3857 # and maps saved/destroyed asynchronously.
3858 info "emergency_perl_save: begin player save\n";
3859 for my $login (keys %cf::PLAYER) {
3860 my $pl = $cf::PLAYER{$login} or next;
3861 $pl->valid or next;
3862 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3863 $pl->save;
3864 }
3865 info "emergency_perl_save: end player save\n";
3866
3867 cf::write_runtime_sync; # external watchdog should not bark
3868
3869 info "emergency_perl_save: begin map save\n";
3870 for my $path (keys %cf::MAP) {
3871 my $map = $cf::MAP{$path} or next;
3872 $map->valid or next;
3873 $map->save;
3874 }
3875 info "emergency_perl_save: end map save\n";
3876
3877 cf::write_runtime_sync; # external watchdog should not bark
3878
3879 info "emergency_perl_save: begin database checkpoint\n";
3880 BDB::db_env_txn_checkpoint $DB_ENV;
3881 info "emergency_perl_save: end database checkpoint\n";
3882
3883 info "emergency_perl_save: begin write uuid\n";
3884 write_uuid_sync 1;
3885 info "emergency_perl_save: end write uuid\n";
3886
3887 cf::write_runtime_sync; # external watchdog should not bark
3888
3889 trace "emergency_perl_save: syncing database to disk";
3890 BDB::db_env_txn_checkpoint $DB_ENV;
3891
3892 info "emergency_perl_save: starting sync\n";
3893 IO::AIO::aio_sync sub {
3894 info "emergency_perl_save: finished sync\n";
3895 };
3896
3897 cf::write_runtime_sync; # external watchdog should not bark
3898
3899 trace "emergency_perl_save: flushing outstanding aio requests";
3900 while (IO::AIO::nreqs || BDB::nreqs) {
3901 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3902 }
3903
3904 cf::write_runtime_sync; # external watchdog should not bark
3905 };
3906
3907 info "emergency_perl_save: leave\n";
3908}
3909
3910sub post_cleanup {
3911 my ($make_core) = @_;
3912
3913 IO::AIO::flush;
3914
3915 error Carp::longmess "post_cleanup backtrace"
3916 if $make_core;
3917
3918 my $fh = pidfile;
3919 unlink $PIDFILE if <$fh> == $$;
3920}
3921
3922# a safer delete_package, copied from Symbol
3923sub clear_package($) {
3924 my $pkg = shift;
3925
3926 # expand to full symbol table name if needed
3927 unless ($pkg =~ /^main::.*::$/) {
3928 $pkg = "main$pkg" if $pkg =~ /^::/;
3929 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3930 $pkg .= '::' unless $pkg =~ /::$/;
3931 }
3932
3933 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3934 my $stem_symtab = *{$stem}{HASH};
3935
3936 defined $stem_symtab and exists $stem_symtab->{$leaf}
3937 or return;
3938
3939 # clear all symbols
3940 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3941 for my $name (keys %$leaf_symtab) {
3942 _gv_clear *{"$pkg$name"};
3943# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3944 }
3945}
3946
3947sub do_reload_perl() {
3948 # can/must only be called in main
3949 unless (in_main) {
3950 error "can only reload from main coroutine";
3951 return;
3952 }
3953
3954 return if $RELOAD++;
3955
3956 my $t1 = AE::time;
3957
3958 while ($RELOAD) {
3959 cf::get_slot 0.1, -1, "reload_perl";
3960 info "perl_reload: reloading...";
3961
3962 trace "perl_reload: entering sync_job";
3963
3964 cf::sync_job {
3965 #cf::emergency_save;
3966
3967 trace "perl_reload: cancelling all extension coros";
3968 $_->cancel for values %EXT_CORO;
3969 %EXT_CORO = ();
3970
3971 trace "perl_reload: removing commands";
3972 %COMMAND = ();
3973
3974 trace "perl_reload: removing ext/exti commands";
3975 %EXTCMD = ();
3976 %EXTICMD = ();
3977
3978 trace "perl_reload: unloading/nuking all extensions";
3979 for my $pkg (@EXTS) {
3980 trace "... unloading $pkg";
3981
3982 if (my $cb = $pkg->can ("unload")) {
3983 eval {
3984 $cb->($pkg);
3985 1
3986 } or error "$pkg unloaded, but with errors: $@";
3987 }
3988
3989 trace "... clearing $pkg";
3990 clear_package $pkg;
3991 }
3992
3993 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3994 while (my ($k, $v) = each %INC) {
3995 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3996
3997 trace "... unloading $k";
3998 delete $INC{$k};
3999
4000 $k =~ s/\.pm$//;
4001 $k =~ s/\//::/g;
4002
4003 if (my $cb = $k->can ("unload_module")) {
4004 $cb->();
4005 }
4006
4007 clear_package $k;
4008 }
4009
4010 trace "perl_reload: getting rid of safe::, as good as possible";
4011 clear_package "safe::$_"
4012 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4013
4014 trace "perl_reload: unloading cf.pm \"a bit\"";
4015 delete $INC{"cf.pm"};
4016 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4017
4018 # don't, removes xs symbols, too,
4019 # and global variables created in xs
4020 #clear_package __PACKAGE__;
4021
4022 info "perl_reload: unload completed, starting to reload now";
4023
4024 trace "perl_reload: reloading cf.pm";
4025 require cf;
4026 cf::_connect_to_perl_1;
4027
4028 trace "perl_reload: loading config and database again";
4029 cf::reload_config;
4030
4031 trace "perl_reload: loading extensions";
4032 cf::load_extensions;
4033
4034 if ($REATTACH_ON_RELOAD) {
4035 trace "perl_reload: reattaching attachments to objects/players";
4036 _global_reattach; # objects, sockets
4037 trace "perl_reload: reattaching attachments to maps";
4038 reattach $_ for values %MAP;
4039 trace "perl_reload: reattaching attachments to players";
4040 reattach $_ for values %PLAYER;
4041 }
4042
4043 cf::_post_init 1;
4044
4045 trace "perl_reload: leaving sync_job";
4046
4047 1
4048 } or do {
4049 error $@;
4050 cf::cleanup "perl_reload: error, exiting.";
4051 };
4052
4053 --$RELOAD;
4054 }
4055
4056 $t1 = AE::time - $t1;
4057 info "perl_reload: completed in ${t1}s\n";
4058};
4059
4060our $RELOAD_WATCHER; # used only during reload
4061
4062sub reload_perl() {
4063 # doing reload synchronously and two reloads happen back-to-back,
4064 # coro crashes during coro_state_free->destroy here.
4065
4066 $RELOAD_WATCHER ||= cf::async {
4067 Coro::AIO::aio_wait cache_extensions;
4068
4069 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4070 do_reload_perl;
4071 undef $RELOAD_WATCHER;
4072 };
4073 };
4074}
4075
4076register_command "reload" => sub {
4077 my ($who, $arg) = @_;
4078
4079 if ($who->flag (FLAG_WIZ)) {
4080 $who->message ("reloading server.");
4081 async {
4082 $Coro::current->{desc} = "perl_reload";
4083 reload_perl;
4084 };
4085 }
4086};
4087
4088#############################################################################
4089
4090my $bug_warning = 0;
4091
4092sub wait_for_tick() {
4093 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4094
4095 $WAIT_FOR_TICK->wait;
4096}
4097
4098sub wait_for_tick_begin() {
4099 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4100
4101 my $signal = new Coro::Signal;
4102 push @WAIT_FOR_TICK_BEGIN, $signal;
4103 $signal->wait;
4104}
4105
4106sub tick {
4107 if ($Coro::current != $Coro::main) {
4108 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4109 unless ++$bug_warning > 10;
4110 return;
4111 }
4112
4113 cf::one_tick; # one server iteration
4114
4115 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4116
4117 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4118 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4119 Coro::async_pool {
4120 $Coro::current->{desc} = "runtime saver";
4121 write_runtime_sync
4122 or error "ERROR: unable to write runtime file: $!";
4123 };
4124 }
4125
4126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4127 $sig->send;
4128 }
4129 $WAIT_FOR_TICK->broadcast;
4130
4131 $LOAD = ($NOW - $TICK_START) / $TICK;
4132 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4133
4134 if (0) {
4135 if ($NEXT_TICK) {
4136 my $jitter = $TICK_START - $NEXT_TICK;
4137 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4138 debug "jitter $JITTER\n";#d#
4139 }
4140 }
4141}
976 4142
977{ 4143{
978 my $path = cf::localdir . "/database.pst"; 4144 # configure BDB
979 4145
980 sub db_load() { 4146 BDB::min_parallel 16;
981 warn "loading database $path\n";#d# remove later 4147 BDB::max_poll_reqs $TICK * 0.1;
982 $DB = stat $path ? Storable::retrieve $path : { }; 4148 $AnyEvent::BDB::WATCHER->priority (1);
983 }
984 4149
985 my $pid; 4150 unless ($DB_ENV) {
4151 $DB_ENV = BDB::db_env_create;
4152 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4153 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4154 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4155 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4156 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
986 4157
987 sub db_save() { 4158 cf::sync_job {
988 warn "saving database $path\n";#d# remove later
989 waitpid $pid, 0 if $pid;
990 if (0 == ($pid = fork)) {
991 $DB->{_meta}{version} = 1;
992 Storable::nstore $DB, "$path~";
993 rename "$path~", $path;
994 cf::_exit 0 if defined $pid;
995 }
996 }
997
998 my $dirty;
999
1000 sub db_sync() {
1001 db_save if $dirty;
1002 undef $dirty;
1003 }
1004
1005 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1006 db_sync;
1007 });
1008
1009 sub db_dirty() {
1010 $dirty = 1;
1011 $idle->start;
1012 }
1013
1014 sub db_get($;$) {
1015 @_ >= 2
1016 ? $DB->{$_[0]}{$_[1]}
1017 : ($DB->{$_[0]} ||= { })
1018 }
1019
1020 sub db_put($$;$) {
1021 if (@_ >= 3) {
1022 $DB->{$_[0]}{$_[1]} = $_[2];
1023 } else { 4159 eval {
1024 $DB->{$_[0]} = $_[1]; 4160 BDB::db_env_open
1025 } 4161 $DB_ENV,
1026 db_dirty; 4162 $BDBDIR,
1027 } 4163 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4164 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4165 0666;
1028 4166
1029 attach_global 4167 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1030 prio => 10000,
1031 on_cleanup => sub {
1032 db_sync;
1033 },
1034 ;
1035}
1036
1037#############################################################################
1038# the server's main()
1039
1040sub cfg_load {
1041 open my $fh, "<:utf8", cf::confdir . "/config"
1042 or return;
1043
1044 local $/;
1045 *CFG = YAML::Syck::Load <$fh>;
1046}
1047
1048sub main {
1049 cfg_load;
1050 db_load;
1051 load_extensions;
1052 Event::loop;
1053}
1054
1055#############################################################################
1056# initialisation
1057
1058sub _perl_reload(&) {
1059 my ($msg) = @_;
1060
1061 $msg->("reloading...");
1062
1063 eval {
1064 # cancel all watchers
1065 $_->cancel for Event::all_watchers;
1066
1067 # unload all extensions
1068 for (@exts) {
1069 $msg->("unloading <$_>");
1070 unload_extension $_;
1071 }
1072
1073 # unload all modules loaded from $LIBDIR
1074 while (my ($k, $v) = each %INC) {
1075 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1076
1077 $msg->("removing <$k>");
1078 delete $INC{$k};
1079
1080 $k =~ s/\.pm$//;
1081 $k =~ s/\//::/g;
1082
1083 if (my $cb = $k->can ("unload_module")) {
1084 $cb->();
1085 } 4168 };
1086 4169
1087 Symbol::delete_package $k; 4170 cf::cleanup "db_env_open(db): $@" if $@;
1088 } 4171 };
4172 }
1089 4173
1090 # sync database to disk 4174 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1091 cf::db_sync; 4175 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1092
1093 # get rid of safe::, as good as possible
1094 Symbol::delete_package "safe::$_"
1095 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1096
1097 # remove register_script_function callbacks
1098 # TODO
1099
1100 # unload cf.pm "a bit"
1101 delete $INC{"cf.pm"};
1102
1103 # don't, removes xs symbols, too,
1104 # and global variables created in xs
1105 #Symbol::delete_package __PACKAGE__;
1106
1107 # reload cf.pm
1108 $msg->("reloading cf.pm");
1109 require cf;
1110
1111 # load config and database again
1112 cf::cfg_load;
1113 cf::db_load;
1114
1115 # load extensions
1116 $msg->("load extensions");
1117 cf::load_extensions;
1118
1119 # reattach attachments to objects
1120 $msg->("reattach");
1121 _global_reattach;
1122 }; 4176 };
1123 $msg->($@) if $@; 4177 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1124 4178 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1125 $msg->("reloaded");
1126};
1127
1128sub perl_reload() {
1129 _perl_reload {
1130 warn $_[0];
1131 print "$_[0]\n";
1132 }; 4179 };
4180 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4181 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4182 };
1133} 4183}
1134 4184
1135register_command "perl-reload", 0, sub { 4185{
4186 # configure IO::AIO
4187
4188 IO::AIO::min_parallel 8;
4189 IO::AIO::max_poll_time $TICK * 0.1;
4190 undef $AnyEvent::AIO::WATCHER;
4191}
4192
4193our $_log_backtrace;
4194our $_log_backtrace_last;
4195
4196sub _log_backtrace {
1136 my ($who, $arg) = @_; 4197 my ($msg, @addr) = @_;
1137 4198
1138 if ($who->flag (FLAG_WIZ)) { 4199 $msg =~ s/\n$//;
1139 _perl_reload { 4200
1140 warn $_[0]; 4201 if ($_log_backtrace_last eq $msg) {
1141 $who->message ($_[0]); 4202 LOG llevInfo, "[ABT] $msg\n";
4203 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4204 # limit the # of concurrent backtraces
4205 } elsif ($_log_backtrace < 2) {
4206 $_log_backtrace_last = $msg;
4207 ++$_log_backtrace;
4208 my $perl_bt = Carp::longmess $msg;
4209 async {
4210 $Coro::current->{desc} = "abt $msg";
4211
4212 my @bt = fork_call {
4213 @addr = map { sprintf "%x", $_ } @addr;
4214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4216 or die "addr2line: $!";
4217
4218 my @funcs;
4219 my @res = <$fh>;
4220 chomp for @res;
4221 while (@res) {
4222 my ($func, $line) = splice @res, 0, 2, ();
4223 push @funcs, "[$func] $line";
4224 }
4225
4226 @funcs
4227 };
4228
4229 LOG llevInfo, "[ABT] $perl_bt\n";
4230 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4231 LOG llevInfo, "[ABT] $_\n" for @bt;
4232 --$_log_backtrace;
1142 }; 4233 };
1143 } 4234 } else {
1144}; 4235 LOG llevInfo, "[ABT] $msg\n";
1145 4236 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1146register "<global>", __PACKAGE__;
1147
1148unshift @INC, $LIBDIR;
1149
1150$TICK_WATCHER = Event->timer (
1151 prio => 1,
1152 async => 1,
1153 at => $NEXT_TICK || 1,
1154 cb => sub {
1155 cf::server_tick; # one server iteration
1156
1157 my $NOW = Event::time;
1158 $NEXT_TICK += $TICK;
1159
1160 # if we are delayed by four ticks or more, skip them all
1161 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1162
1163 $TICK_WATCHER->at ($NEXT_TICK);
1164 $TICK_WATCHER->start;
1165 }, 4237 }
1166); 4238}
1167 4239
1168eval { IO::AIO::max_poll_time $TICK * 0.2 }; #d# remove eval after restart 4240# load additional modules
4241require "cf/$_.pm" for @EXTRA_MODULES;
4242cf::_connect_to_perl_2;
1169 4243
1170Event->io (fd => IO::AIO::poll_fileno, 4244END { cf::emergency_save }
1171 poll => 'r',
1172 prio => 5,
1173 cb => \&IO::AIO::poll_cb);
1174 4245
11751 42461
1176 4247

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