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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
34 51
35$uptime ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
36 78
37############################################################################# 79#############################################################################
38 80
39=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
40 82
41=over 4 83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
42 93
43=item $cf::LIBDIR 94=item $cf::LIBDIR
44 95
45The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
47 102
48=item $cf::TICK 103=item $cf::TICK
49 104
50The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
51 106
59=cut 114=cut
60 115
61BEGIN { 116BEGIN {
62 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
64 $msg .= "\n" 121 $msg .= "\n"
65 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
66 123
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
69 }; 125 };
70} 126}
71 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 134
74# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 136# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
77 no strict 'refs'; 144 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 146}
80 147
81$Event::DIED = sub { 148$Event::DIED = sub {
83}; 150};
84 151
85my %ext_pkg; 152my %ext_pkg;
86my @exts; 153my @exts;
87my @hook; 154my @hook;
88my %command;
89my %extcmd;
90 155
91=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
92 157
93=over 4 158=over 4
94 159
116sub to_json($) { 181sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
119} 184}
120 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
121=back 273=back
122 274
123=cut 275=cut
124 276
125############################################################################# 277#############################################################################
126 278
127=head2 EVENTS AND OBJECT ATTACHMENTS 279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS
390
391Many objects in crossfire are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
395In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
128 398
129=over 4 399=over 4
130 400
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 401=item $attachable->attach ($attachment, key => $value...)
144 402
145=item $map->detach ($attachment) 403=item $attachable->detach ($attachment)
146 404
147Attach/detach a pre-registered attachment to a map. 405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
148 407
149=item $bool = $object->attached ($name) 408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
150 410
151=item $bool = $player->attached ($name) 411 $obj->attach (minesweeper => width => 10, height => 10);
152 412
153=item $bool = $map->attached ($name) 413=item $bool = $attachable->attached ($name)
154 414
155Checks wether the named attachment is currently attached to the object. 415Checks wether the named attachment is currently attached to the object.
156 416
157=item cf::attach_global ... 417=item cf::CLASS->attach ...
158 418
159Attach handlers for global events. 419=item cf::CLASS->detach ...
160 420
161This and all following C<attach_*>-functions expect any number of the 421Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
446=item cf::CLASS::attachment $name, ...
447
448Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment.
450
451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
453
454These calls expect any number of the following handler/hook descriptions:
163 455
164=over 4 456=over 4
165 457
166=item prio => $number 458=item prio => $number
167 459
169by another C<prio> setting). Lower priority handlers get executed 461by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 462earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 463registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 464unless you know what you are doing.
173 465
466=item type => $type
467
468(Only for C<< cf::object->attach >> calls), limits the attachment to the
469given type of objects only (the additional parameter C<subtype> can be
470used to further limit to the given subtype).
471
174=item on_I<event> => \&cb 472=item on_I<event> => \&cb
175 473
176Call the given code reference whenever the named event happens (event is 474Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 475something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 476handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
188object/class are recognised. 486object/class are recognised.
189 487
190=back 488=back
191 489
192=item cf::attach_to_type $object_type, $subtype, ... 490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
193 492
194Attach handlers for a specific object type (e.g. TRANSPORT) and 493 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 494 on_skill_attack => sub {
196type. 495 my ($self, $victim) = @_;
197 496 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 497 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 498 }
419}
420 499
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 500=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 501
447Just because you have a perl object does not mean that the corresponding 502Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 503C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 504valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 505can be used to test for existence of the C object part without causing an
451exception. 506exception.
452 507
508=cut
509
510# the following variables are defined in .xs and must not be re-created
511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
514our @CB_PLAYER = ();
515our @CB_CLIENT = ();
516our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = ();
518
519my %attachment;
520
521sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_;
523
524 use sort 'stable';
525
526 $cb = [$prio, $cb];
527
528 @{$registry->[$event]} = sort
529 { $a->[0] cmp $b->[0] }
530 @{$registry->[$event] || []}, $cb;
531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
535
536# attach handles attaching event callbacks
537# the only thing the caller has to do is pass the correct
538# registry (== where the callback attaches to).
539sub _attach {
540 my ($registry, $klass, @arg) = @_;
541
542 my $object_type;
543 my $prio = 0;
544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
551 while (@arg) {
552 my $type = shift @arg;
553
554 if ($type eq "prio") {
555 $prio = shift @arg;
556
557 } elsif ($type eq "type") {
558 $object_type = shift @arg;
559 $registry = $CB_TYPE[$object_type] ||= [];
560
561 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
565
566 } elsif ($type eq "package") {
567 my $pkg = shift @arg;
568
569 while (my ($name, $id) = each %cb_id) {
570 if (my $cb = $pkg->can ($name)) {
571 _attach_cb $registry, $id, $prio, $cb;
572 }
573 }
574
575 } elsif (exists $cb_id{$type}) {
576 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
577
578 } elsif (ref $type) {
579 warn "attaching objects not supported, ignoring.\n";
580
581 } else {
582 shift @arg;
583 warn "attach argument '$type' not supported, ignoring.\n";
584 }
585 }
586}
587
588sub _object_attach {
589 my ($obj, $name, %arg) = @_;
590
591 return if exists $obj->{_attachment}{$name};
592
593 if (my $attach = $attachment{$name}) {
594 my $registry = $obj->registry;
595
596 for (@$attach) {
597 my ($klass, @attach) = @$_;
598 _attach $registry, $klass, @attach;
599 }
600
601 $obj->{$name} = \%arg;
602 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n";
604 }
605
606 $obj->{_attachment}{$name} = undef;
607}
608
609sub cf::attachable::attach {
610 if (ref $_[0]) {
611 _object_attach @_;
612 } else {
613 _attach shift->_attach_registry, @_;
614 }
615};
616
617# all those should be optimised
618sub cf::attachable::detach {
619 my ($obj, $name) = @_;
620
621 if (ref $obj) {
622 delete $obj->{_attachment}{$name};
623 reattach ($obj);
624 } else {
625 Carp::croak "cannot, currently, detach class attachments";
626 }
627};
628
629sub cf::attachable::attached {
630 my ($obj, $name) = @_;
631
632 exists $obj->{_attachment}{$name}
633}
634
635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
636 eval "#line " . __LINE__ . " 'cf.pm'
637 sub cf::\L$klass\E::_attach_registry {
638 (\\\@CB_$klass, KLASS_$klass)
639 }
640
641 sub cf::\L$klass\E::attachment {
642 my \$name = shift;
643
644 \$attachment{\$name} = [[KLASS_$klass, \@_]];
645 }
646 ";
647 die if $@;
648}
649
650our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652
653sub override {
654 $override = 1;
655 @invoke_results = ();
656}
657
658sub do_invoke {
659 my $event = shift;
660 my $callbacks = shift;
661
662 @invoke_results = ();
663
664 local $override;
665
666 for (@$callbacks) {
667 eval { &{$_->[1]} };
668
669 if ($@) {
670 warn "$@";
671 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
672 override;
673 }
674
675 return 1 if $override;
676 }
677
678 0
679}
680
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
682
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684
685Generate an object-specific event with the given arguments.
686
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly).
690
453=back 691=back
454 692
455=cut 693=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 694
461############################################################################# 695#############################################################################
462# object support 696# object support
463 697
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 700 my ($obj) = @_;
701
479 my $registry = $obj->registry; 702 my $registry = $obj->registry;
480 703
481 @$registry = (); 704 @$registry = ();
482 705
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 707
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 708 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 709 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 710 for (@$attach) {
488 my ($klass, @attach) = @$_; 711 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 712 _attach $registry, $klass, @attach;
490 } 713 }
491 } else { 714 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 716 }
494 } 717 }
495} 718}
496 719
497sub object_freezer_save { 720cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
557 on_clone => sub { 734 on_clone => sub {
558 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
559 736
560 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
561 738
562 %$dst = %$src; 739 %$dst = %$src;
563 740
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
566 }, 743 },
567; 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
568 808
569############################################################################# 809#############################################################################
570# old plug-in events 810# command handling &c
571 811
572sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 813
576 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
577 or return; 815$name.
578 816
579 &$cb 817=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 818
601sub register_command { 819sub register_command {
602 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
603 821
604 my $caller = caller; 822 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
606 824
607 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
610 836
611sub register_extcmd { 837sub register_extcmd {
612 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
613 839
614 my $caller = caller; 840 my $caller = caller;
615 #warn "registering extcmd '$name' to '$caller'"; 841 #warn "registering extcmd '$name' to '$caller'";
616 842
617 $extcmd{$name} = [$cb, $caller]; 843 $EXTCMD{$name} = [$cb, $caller];
618} 844}
845
846cf::player->attach (
847 on_command => sub {
848 my ($pl, $name, $params) = @_;
849
850 my $cb = $COMMAND{$name}
851 or return;
852
853 for my $cmd (@$cb) {
854 $cmd->[1]->($pl->ob, $params);
855 }
856
857 cf::override;
858 },
859 on_extcmd => sub {
860 my ($pl, $buf) = @_;
861
862 my $msg = eval { from_json $buf };
863
864 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 }
870 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 }
873
874 cf::override;
875 },
876);
619 877
620sub register { 878sub register {
621 my ($base, $pkg) = @_; 879 my ($base, $pkg) = @_;
622 880
623 #TODO 881 #TODO
642 . "#line 1 \"$path\"\n{\n" 900 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> }) 901 . (do { local $/; <$fh> })
644 . "\n};\n1"; 902 . "\n};\n1";
645 903
646 eval $source 904 eval $source
647 or die "$path: $@"; 905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
648 907
649 push @exts, $pkg; 908 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg; 909 $ext_pkg{$base} = $pkg;
651 910
652# no strict 'refs'; 911# no strict 'refs';
665# for my $idx (0 .. $#PLUGIN_EVENT) { 924# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg}; 925# delete $hook[$idx]{$pkg};
667# } 926# }
668 927
669 # remove commands 928 # remove commands
670 for my $name (keys %command) { 929 for my $name (keys %COMMAND) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
672 931
673 if (@cb) { 932 if (@cb) {
674 $command{$name} = \@cb; 933 $COMMAND{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else { 934 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"}; 935 delete $COMMAND{$name};
679 } 936 }
680 } 937 }
681 938
682 # remove extcmds 939 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
684 delete $extcmd{$name}; 941 delete $EXTCMD{$name};
685 } 942 }
686 943
687 if (my $cb = $pkg->can ("unload")) { 944 if (my $cb = $pkg->can ("unload")) {
688 eval { 945 eval {
689 $cb->($pkg); 946 $cb->($pkg);
693 950
694 Symbol::delete_package $pkg; 951 Symbol::delete_package $pkg;
695} 952}
696 953
697sub load_extensions { 954sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) { 955 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext; 956 next unless -r $ext;
702 eval { 957 eval {
703 load_extension $ext; 958 load_extension $ext;
704 1 959 1
705 } or warn "$ext not loaded: $@"; 960 } or warn "$ext not loaded: $@";
706 } 961 }
707} 962}
708 963
709############################################################################# 964#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub {
715 my ($pl, $buf) = @_;
716
717 my $msg = eval { from_json $buf };
718
719 if (ref $msg) {
720 if (my $cb = $extcmd{$msg->{msgtype}}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) {
722 $pl->ext_reply ($msg->{msgid}, %reply);
723 }
724 }
725 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 }
728
729 cf::override;
730 },
731;
732
733#############################################################################
734# load/save/clean perl data associated with a map 965# load/save/clean perl data associated with a map
735 966
736*cf::mapsupport::on_clean = sub { 967*cf::mapsupport::on_clean = sub {
737 my ($map) = @_; 968 my ($map) = @_;
738 969
740 defined $path or return; 971 defined $path or return;
741 972
742 unlink "$path.pst"; 973 unlink "$path.pst";
743}; 974};
744 975
745attach_to_maps prio => -10000, package => cf::mapsupport::; 976cf::map->attach (prio => -10000, package => cf::mapsupport::);
746 977
747############################################################################# 978#############################################################################
748# load/save perl data associated with player->ob objects 979# load/save perl data associated with player->ob objects
749 980
750sub all_objects(@) { 981sub all_objects(@) {
751 @_, map all_objects ($_->inv), @_ 982 @_, map all_objects ($_->inv), @_
752} 983}
753 984
754# TODO: compatibility cruft, remove when no longer needed 985# TODO: compatibility cruft, remove when no longer needed
755attach_to_players 986cf::player->attach (
756 on_load => sub { 987 on_load => sub {
757 my ($pl, $path) = @_; 988 my ($pl, $path) = @_;
758 989
759 for my $o (all_objects $pl->ob) { 990 for my $o (all_objects $pl->ob) {
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
762 993
763 %$o = %{ Storable::thaw pack "H*", $value }; 994 %$o = %{ Storable::thaw pack "H*", $value };
764 } 995 }
765 } 996 }
766 }, 997 },
767; 998);
768 999
769############################################################################# 1000#############################################################################
770 1001
771=head2 CORE EXTENSIONS 1002=head2 CORE EXTENSIONS
772 1003
773Functions and methods that extend core crossfire objects. 1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
774 1007
775=over 4 1008=over 4
776 1009
777=item cf::player::exists $login 1010=item cf::player::exists $login
778 1011
783sub cf::player::exists($) { 1016sub cf::player::exists($) {
784 cf::player::find $_[0] 1017 cf::player::find $_[0]
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
786} 1019}
787 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME);
1135
1136 $map->reset if $map->should_reset;
1137
1138 $cf::MAP{$key} = $map
1139 }
1140}
1141
1142sub load {
1143 my ($self) = @_;
1144
1145 return if $self->in_memory != cf::MAP_SWAPPED;
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148
1149 my $path = $self->{path};
1150
1151 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1)
1153 or return;
1154
1155 if (my $uniq = $path->uniq_path) {
1156 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) {
1158 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0);
1160 }
1161 }
1162
1163 # now do the right thing for maps
1164 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty;
1176 $self->activate;
1177 }
1178
1179 $self->in_memory (cf::MAP_IN_MEMORY);
1180}
1181
1182sub load_map_sync {
1183 my ($path, $origin) = @_;
1184
1185 #warn "load_map_sync<$path, $origin>\n";#d#
1186
1187 cf::sync_job {
1188 my $map = cf::map::find_map $path, $origin
1189 or return;
1190 $map->load;
1191 $map
1192 }
1193}
1194
1195sub save {
1196 my ($self) = @_;
1197
1198 my $save = $self->{path}->save_path; utf8::encode $save;
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200
1201 $self->{last_save} = $cf::RUNTIME;
1202
1203 return unless $self->dirty;
1204
1205 $self->{load_path} = $save;
1206
1207 return if $self->{deny_save};
1208
1209 warn "saving map ", $self->path;
1210
1211 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES);
1214 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 }
1217}
1218
1219sub swap_out {
1220 my ($self) = @_;
1221
1222 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY;
1224 return if $self->{deny_save};
1225
1226 $self->save;
1227 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED);
1229}
1230
1231sub should_reset {
1232 my ($map) = @_;
1233
1234 # TODO: safety, remove and allow resettable per-player maps
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242}
1243
1244sub reset {
1245 my ($self) = @_;
1246
1247 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249
1250 warn "resetting map ", $self->path;#d#
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255
1256 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262
1263sub customise_for {
1264 my ($map, $ob) = @_;
1265
1266 if ($map->per_player) {
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1268 }
1269
1270 $map
1271}
1272
1273sub emergency_save {
1274 local $cf::FREEZE = 1;
1275
1276 warn "enter emergency map save\n";
1277
1278 cf::sync_job {
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 };
1282
1283 warn "end emergency map save\n";
1284}
1285
1286package cf;
1287
1288=back
1289
1290
1291=head3 cf::object::player
1292
1293=over 4
1294
788=item $player_object->reply ($npc, $msg[, $flags]) 1295=item $player_object->reply ($npc, $msg[, $flags])
789 1296
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 1298can be C<undef>. Does the right thing when the player is currently in a
792dialogue with the given NPC character. 1299dialogue with the given NPC character.
793 1300
794=cut 1301=cut
795 1302
796# rough implementation of a future "reply" method that works 1303# rough implementation of a future "reply" method that works
797# with dialog boxes. 1304# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 1306sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 1307 my ($self, $npc, $msg, $flags) = @_;
800 1308
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 1310
806 $msg = $npc->name . " says: $msg" if $npc; 1314 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 1315 $self->message ($msg, $flags);
808 } 1316 }
809} 1317}
810 1318
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823}
824
825=item $player_object->may ("access") 1319=item $player_object->may ("access")
826 1320
827Returns wether the given player is authorized to access resource "access" 1321Returns wether the given player is authorized to access resource "access"
828(e.g. "command_wizcast"). 1322(e.g. "command_wizcast").
829 1323
836 (ref $cf::CFG{"may_$access"} 1330 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 1332 : $cf::CFG{"may_$access"})
839} 1333}
840 1334
841=cut 1335sub cf::object::player::enter_link {
1336 my ($self) = @_;
842 1337
843############################################################################# 1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive;
1345}
1346
1347sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_;
1349
1350 my $link_pos = delete $self->{_link_pos};
1351
1352 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map;
1358
1359 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map
1362 or die "FATAL: cannot load emergency map\n";
1363 }
1364 }
1365
1366 ($x, $y) = (-1, -1)
1367 unless (defined $x) && (defined $y);
1368
1369 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0;
1372
1373 $map->load;
1374
1375 $self->activate_recursive;
1376 $self->enter_map ($map, $x, $y);
1377}
1378
1379=item $player_object->goto_map ($map, $x, $y)
1380
1381=cut
1382
1383sub cf::object::player::goto_map {
1384 my ($self, $path, $x, $y) = @_;
1385
1386 $self->enter_link;
1387
1388 (Coro::async {
1389 $path = new cf::path $path;
1390
1391 my $map = cf::map::find_map $path->as_string;
1392 $map = $map->customise_for ($self) if $map;
1393
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map;
1396
1397 $self->leave_link ($map, $x, $y);
1398 })->prio (1);
1399}
1400
1401=item $player_object->enter_exit ($exit_object)
1402
1403=cut
1404
1405sub parse_random_map_params {
1406 my ($spec) = @_;
1407
1408 my $rmp = { # defaults
1409 xsize => 10,
1410 ysize => 10,
1411 };
1412
1413 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2;
1415
1416 $rmp->{lc $k} = $v if (length $k) && (length $v);
1417 }
1418
1419 $rmp
1420}
1421
1422sub prepare_random_map {
1423 my ($exit) = @_;
1424
1425 # all this does is basically replace the /! path by
1426 # a new random map path (?random/...) with a seed
1427 # that depends on the exit object
1428
1429 my $rmp = parse_random_map_params $exit->msg;
1430
1431 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name;
1433 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y;
1436 }
1437
1438 $rmp->{random_seed} ||= $exit->random_seed;
1439
1440 my $data = cf::to_json $rmp;
1441 my $md5 = Digest::MD5::md5_hex $data;
1442
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0;
1445
1446 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef);
1448 }
1449}
1450
1451sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_;
1453
1454 return unless $self->type == cf::PLAYER;
1455
1456 $self->enter_link;
1457
1458 (Coro::async {
1459 unless (eval {
1460
1461 prepare_random_map $exit
1462 if $exit->slaying eq "/!";
1463
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1466
1467 1;
1468 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. "
1470 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master",
1472 cf::NDI_UNIQUE | cf::NDI_RED);
1473
1474 warn "ERROR in enter_exit: $@";
1475 $self->leave_link;
1476 }
1477 })->prio (1);
1478}
1479
1480=head3 cf::client
1481
1482=over 4
1483
1484=item $client->send_drawinfo ($text, $flags)
1485
1486Sends a drawinfo packet to the client. Circumvents output buffering so
1487should not be used under normal circumstances.
1488
1489=cut
1490
1491sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_;
1493
1494 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1496}
1497
1498
1499=item $success = $client->query ($flags, "text", \&cb)
1500
1501Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504
1505Queries can fail, so check the return code. Or don't, as queries will become
1506reliable at some point in the future.
1507
1508=cut
1509
1510sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_;
1512
1513 return unless $self->state == ST_PLAYING
1514 || $self->state == ST_SETUP
1515 || $self->state == ST_CUSTOM;
1516
1517 $self->state (ST_CUSTOM);
1518
1519 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521
1522 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1;
1524}
1525
1526cf::client->attach (
1527 on_reply => sub {
1528 my ($ns, $msg) = @_;
1529
1530 # this weird shuffling is so that direct followup queries
1531 # get handled first
1532 my $queue = delete $ns->{query_queue};
1533
1534 (shift @$queue)->[1]->($msg);
1535
1536 push @{ $ns->{query_queue} }, @$queue;
1537
1538 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) {
1540 $ns->send_packet ($ns->{query_queue}[0][0]);
1541 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 }
1544 }
1545 },
1546);
1547
1548=item $client->coro (\&cb)
1549
1550Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection).
1553
1554=cut
1555
1556sub cf::client::coro {
1557 my ($self, $cb) = @_;
1558
1559 my $coro; $coro = async {
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565
1566 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0};
1568 });
1569
1570 $self->{_coro}{$coro+0} = $coro;
1571
1572 $coro
1573}
1574
1575cf::client->attach (
1576 on_destroy => sub {
1577 my ($ns) = @_;
1578
1579 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1580 },
1581);
1582
1583=back
1584
844 1585
845=head2 SAFE SCRIPTING 1586=head2 SAFE SCRIPTING
846 1587
847Functions that provide a safe environment to compile and execute 1588Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 1589snippets of perl code without them endangering the safety of the server
863 1604
864=pod 1605=pod
865 1606
866The following fucntions and emthods are available within a safe environment: 1607The following fucntions and emthods are available within a safe environment:
867 1608
868 cf::object contr pay_amount pay_player 1609 cf::object contr pay_amount pay_player map
869 cf::object::player player 1610 cf::object::player player
870 cf::player peaceful 1611 cf::player peaceful
1612 cf::map trigger
871 1613
872=cut 1614=cut
873 1615
874for ( 1616for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 1617 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 1618 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 1619 ["cf::player" => qw(peaceful)],
1620 ["cf::map" => qw(trigger)],
878) { 1621) {
879 no strict 'refs'; 1622 no strict 'refs';
880 my ($pkg, @funs) = @$_; 1623 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1624 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 1625 for @funs;
1022 sub db_sync() { 1765 sub db_sync() {
1023 db_save if $dirty; 1766 db_save if $dirty;
1024 undef $dirty; 1767 undef $dirty;
1025 } 1768 }
1026 1769
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1028 db_sync; 1771 db_sync;
1029 }); 1772 });
1030 1773
1031 sub db_dirty() { 1774 sub db_dirty() {
1032 $dirty = 1; 1775 $dirty = 1;
1046 $DB->{$_[0]} = $_[1]; 1789 $DB->{$_[0]} = $_[1];
1047 } 1790 }
1048 db_dirty; 1791 db_dirty;
1049 } 1792 }
1050 1793
1051 attach_global 1794 cf::global->attach (
1052 prio => 10000, 1795 prio => 10000,
1053 on_cleanup => sub { 1796 on_cleanup => sub {
1054 db_sync; 1797 db_sync;
1055 }, 1798 },
1056 ; 1799 );
1057} 1800}
1058 1801
1059############################################################################# 1802#############################################################################
1060# the server's main() 1803# the server's main()
1061 1804
1066 local $/; 1809 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 1810 *CFG = YAML::Syck::Load <$fh>;
1068} 1811}
1069 1812
1070sub main { 1813sub main {
1814 # we must not ever block the main coroutine
1815 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1817 (Coro::unblock_sub {
1818 Event::one_event;
1819 })->();
1820 };
1821
1071 cfg_load; 1822 cfg_load;
1072 db_load; 1823 db_load;
1073 load_extensions; 1824 load_extensions;
1074 Event::loop; 1825 Event::loop;
1075} 1826}
1076 1827
1077############################################################################# 1828#############################################################################
1078# initialisation 1829# initialisation
1079 1830
1080sub _perl_reload(&) { 1831sub perl_reload() {
1081 my ($msg) = @_; 1832 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n";
1835 return;
1836 }
1082 1837
1083 $msg->("reloading..."); 1838 warn "reloading...";
1839
1840 local $FREEZE = 1;
1841 cf::emergency_save;
1084 1842
1085 eval { 1843 eval {
1844 # if anything goes wrong in here, we should simply crash as we already saved
1845
1086 # cancel all watchers 1846 # cancel all watchers
1087 $_->cancel for Event::all_watchers; 1847 for (Event::all_watchers) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL;
1849 }
1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1088 1854
1089 # unload all extensions 1855 # unload all extensions
1090 for (@exts) { 1856 for (@exts) {
1091 $msg->("unloading <$_>"); 1857 warn "unloading <$_>";
1092 unload_extension $_; 1858 unload_extension $_;
1093 } 1859 }
1094 1860
1095 # unload all modules loaded from $LIBDIR 1861 # unload all modules loaded from $LIBDIR
1096 while (my ($k, $v) = each %INC) { 1862 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 1864
1099 $msg->("removing <$k>"); 1865 warn "removing <$k>";
1100 delete $INC{$k}; 1866 delete $INC{$k};
1101 1867
1102 $k =~ s/\.pm$//; 1868 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 1869 $k =~ s/\//::/g;
1104 1870
1109 Symbol::delete_package $k; 1875 Symbol::delete_package $k;
1110 } 1876 }
1111 1877
1112 # sync database to disk 1878 # sync database to disk
1113 cf::db_sync; 1879 cf::db_sync;
1880 IO::AIO::flush;
1114 1881
1115 # get rid of safe::, as good as possible 1882 # get rid of safe::, as good as possible
1116 Symbol::delete_package "safe::$_" 1883 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 1885
1119 # remove register_script_function callbacks 1886 # remove register_script_function callbacks
1120 # TODO 1887 # TODO
1121 1888
1122 # unload cf.pm "a bit" 1889 # unload cf.pm "a bit"
1125 # don't, removes xs symbols, too, 1892 # don't, removes xs symbols, too,
1126 # and global variables created in xs 1893 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 1894 #Symbol::delete_package __PACKAGE__;
1128 1895
1129 # reload cf.pm 1896 # reload cf.pm
1130 $msg->("reloading cf.pm"); 1897 warn "reloading cf.pm";
1131 require cf; 1898 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 1900
1133 # load config and database again 1901 # load config and database again
1134 cf::cfg_load; 1902 cf::cfg_load;
1135 cf::db_load; 1903 cf::db_load;
1136 1904
1137 # load extensions 1905 # load extensions
1138 $msg->("load extensions"); 1906 warn "load extensions";
1139 cf::load_extensions; 1907 cf::load_extensions;
1140 1908
1141 # reattach attachments to objects 1909 # reattach attachments to objects
1142 $msg->("reattach"); 1910 warn "reattach";
1143 _global_reattach; 1911 _global_reattach;
1144 }; 1912 };
1145 $msg->($@) if $@;
1146 1913
1147 $msg->("reloaded"); 1914 if ($@) {
1915 warn $@;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919
1920 warn "reloaded successfully";
1148}; 1921};
1149 1922
1150sub perl_reload() { 1923#############################################################################
1151 _perl_reload {
1152 warn $_[0];
1153 print "$_[0]\n";
1154 };
1155}
1156 1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1157register_command "perl-reload", 0, sub { 1968register_command "perl-reload" => sub {
1158 my ($who, $arg) = @_; 1969 my ($who, $arg) = @_;
1159 1970
1160 if ($who->flag (FLAG_WIZ)) { 1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1161 _perl_reload { 1973 perl_reload;
1162 warn $_[0]; 1974 $who->message ("end of reload.");
1163 $who->message ($_[0]);
1164 };
1165 } 1975 }
1166}; 1976};
1167 1977
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 1978unshift @INC, $LIBDIR;
1171 1979
1172$TICK_WATCHER = Event->timer ( 1980$TICK_WATCHER = Event->timer (
1981 reentrant => 0,
1173 prio => 1, 1982 prio => 0,
1174 async => 1,
1175 at => $NEXT_TICK || 1, 1983 at => $NEXT_TICK || $TICK,
1984 data => WF_AUTOCANCEL,
1176 cb => sub { 1985 cb => sub {
1986 unless ($FREEZE) {
1177 cf::server_tick; # one server iteration 1987 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1178 1990
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 1991 $NEXT_TICK += $TICK;
1181 1992
1182 # if we are delayed by four ticks or more, skip them all 1993 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1184 1995
1185 $TICK_WATCHER->at ($NEXT_TICK); 1996 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 1997 $TICK_WATCHER->start;
1187 }, 1998 },
1188); 1999);
1189 2000
1190IO::AIO::max_poll_time $TICK * 0.2; 2001IO::AIO::max_poll_time $TICK * 0.2;
1191 2002
2003Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 2004 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 2005 poll => 'r',
1194 prio => 5, 2006 prio => 5,
2007 data => WF_AUTOCANCEL,
1195 cb => \&IO::AIO::poll_cb); 2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime
2018 or warn "ERROR: unable to write runtime file: $!";
2019 })->();
2020 },
2021);
1196 2022
11971 20231
1198 2024

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