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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
10use IO::AIO (); 24use IO::AIO 2.32 ();
11use YAML::Syck (); 25use YAML::Syck ();
12use Time::HiRes; 26use Time::HiRes;
13use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
14$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
18 37
19use strict; 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 39
21_init_vars;
22
23our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
24our @EVENT; 48our @EVENT;
25our $LIBDIR = maps_directory "perl"; 49our $LIBDIR = datadir . "/ext";
26 50
27our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
30 61
31our %CFG; 62our %CFG;
32 63
33our $uptime; 64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
34 66
35$uptime ||= time; 67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
36 99
37############################################################################# 100#############################################################################
38 101
39=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
40 103
41=over 4 104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
42 114
43=item $cf::LIBDIR 115=item $cf::LIBDIR
44 116
45The perl library directory, where extensions and cf-specific modules can 117The perl library directory, where extensions and cf-specific modules can
46be found. It will be added to C<@INC> automatically. 118be found. It will be added to C<@INC> automatically.
47 119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
48=item $cf::TICK 124=item $cf::TICK
49 125
50The interval between server ticks, in seconds. 126The interval between server ticks, in seconds.
51 127
52=item %cf::CFG 128=item %cf::CFG
53 129
54Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
56 139
57=back 140=back
58 141
59=cut 142=cut
60 143
61BEGIN { 144BEGIN {
62 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
64 $msg .= "\n" 149 $msg .= "\n"
65 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
66 151
67 print STDERR "cfperl: $msg";
68 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
69 }; 153 };
70} 154}
71 155
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 162
74# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 164# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
77 no strict 'refs'; 172 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 174}
80 175
81$Event::DIED = sub { 176$Event::DIED = sub {
82 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
83}; 178};
84 179
85my %ext_pkg;
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90
91=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
92 181
93=over 4 182=over 4
94 183
184=item dumpval $ref
185
95=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
96 206
97use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
98 208
99=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
100 210
116sub to_json($) { 226sub to_json($) {
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
118 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
119} 229}
120 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384}
385
121=back 386=back
122 387
123=cut 388=cut
124 389
125############################################################################# 390#############################################################################
126 391
127=head2 EVENTS AND OBJECT ATTACHMENTS 392=head2 ATTACHABLE OBJECTS
393
394Many objects in crossfire are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods.
397
398In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+).
128 401
129=over 4 402=over 4
130 403
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 404=item $attachable->attach ($attachment, key => $value...)
144 405
145=item $map->detach ($attachment) 406=item $attachable->detach ($attachment)
146 407
147Attach/detach a pre-registered attachment to a map. 408Attach/detach a pre-registered attachment to a specific object and give it
409the specified key/value pairs as arguments.
148 410
149=item $bool = $object->attached ($name) 411Example, attach a minesweeper attachment to the given object, making it a
41210x10 minesweeper game:
150 413
151=item $bool = $player->attached ($name) 414 $obj->attach (minesweeper => width => 10, height => 10);
152 415
153=item $bool = $map->attached ($name) 416=item $bool = $attachable->attached ($name)
154 417
155Checks wether the named attachment is currently attached to the object. 418Checks wether the named attachment is currently attached to the object.
156 419
157=item cf::attach_global ... 420=item cf::CLASS->attach ...
158 421
159Attach handlers for global events. 422=item cf::CLASS->detach ...
160 423
161This and all following C<attach_*>-functions expect any number of the 424Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 425CLASS. See the next function for an explanation of its arguments.
426
427You can attach to global events by using the C<cf::global> class.
428
429Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449=item cf::CLASS::attachment $name, ...
450
451Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment.
453
454Some classes such as crossfire maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name.
456
457These calls expect any number of the following handler/hook descriptions:
163 458
164=over 4 459=over 4
165 460
166=item prio => $number 461=item prio => $number
167 462
169by another C<prio> setting). Lower priority handlers get executed 464by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 465earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 466registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 467unless you know what you are doing.
173 468
469=item type => $type
470
471(Only for C<< cf::object->attach >> calls), limits the attachment to the
472given type of objects only (the additional parameter C<subtype> can be
473used to further limit to the given subtype).
474
174=item on_I<event> => \&cb 475=item on_I<event> => \&cb
175 476
176Call the given code reference whenever the named event happens (event is 477Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 478something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 479handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 488package and register them. Only handlers for eevents supported by the
188object/class are recognised. 489object/class are recognised.
189 490
190=back 491=back
191 492
192=item cf::attach_to_type $object_type, $subtype, ... 493Example, define an attachment called "sockpuppet" that calls the given
494event handler when a monster attacks:
193 495
194Attach handlers for a specific object type (e.g. TRANSPORT) and 496 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 497 on_skill_attack => sub {
196type. 498 my ($self, $victim) = @_;
197 499 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 500 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 501 }
419}
420 502
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 503=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 504
447Just because you have a perl object does not mean that the corresponding 505Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 506C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 507valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 508can be used to test for existence of the C object part without causing an
451exception. 509exception.
452 510
511=cut
512
513# the following variables are defined in .xs and must not be re-created
514our @CB_GLOBAL = (); # registry for all global events
515our @CB_ATTACHABLE = (); # registry for all attachables
516our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517our @CB_PLAYER = ();
518our @CB_CLIENT = ();
519our @CB_TYPE = (); # registry for type (cf-object class) based events
520our @CB_MAP = ();
521
522my %attachment;
523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
530sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540}
541
542# hack
543my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545# attach handles attaching event callbacks
546# the only thing the caller has to do is pass the correct
547# registry (== where the callback attaches to).
548sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595}
596
597sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616}
617
618sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624};
625
626# all those should be optimised
627sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636};
637
638sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642}
643
644for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657}
658
659our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662sub override {
663 $override = 1;
664 @invoke_results = ();
665}
666
667sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688}
689
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694Generate an object-specific event with the given arguments.
695
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly).
699
453=back 700=back
454 701
455=cut 702=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 703
461############################################################################# 704#############################################################################
462# object support 705# object support
463 706
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 707sub reattach {
708 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
479 my $registry = $obj->registry; 713 my $registry = $obj->registry;
480 714
481 @$registry = (); 715 @$registry = ();
482 716
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 718
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 719 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 720 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 721 for (@$attach) {
488 my ($klass, @attach) = @$_; 722 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 723 _attach $registry, $klass, @attach;
490 } 724 }
491 } else { 725 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 726 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 727 }
494 } 728 }
495} 729}
496 730
497sub object_freezer_save { 731cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
557 on_clone => sub { 745 on_clone => sub {
558 my ($src, $dst) = @_; 746 my ($src, $dst) = @_;
559 747
560 @{$dst->registry} = @{$src->registry}; 748 @{$dst->registry} = @{$src->registry};
561 749
562 %$dst = %$src; 750 %$dst = %$src;
563 751
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 752 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 753 if exists $src->{_attachment};
566 }, 754 },
567; 755);
756
757sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792 }
793}
794
795sub object_freezer_as_string {
796 my ($rdata, $objs) = @_;
797
798 use Data::Dumper;
799
800 $$rdata . Dumper $objs
801}
802
803sub object_thawer_load {
804 my ($filename) = @_;
805
806 my ($data, $av);
807
808 (aio_load $filename, $data) >= 0
809 or return;
810
811 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0
813 or return;
814 $av = eval { (Storable::thaw $av)->{objs} };
815 }
816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
819 return ($data, $av);
820}
568 821
569############################################################################# 822#############################################################################
570# old plug-in events 823# command handling &c
571 824
572sub inject_event { 825=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 826
576 my $cb = $hook[$event_code]{$extension} 827Register a callback for execution when the client sends the user command
577 or return; 828$name.
578 829
579 &$cb 830=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 831
601sub register_command { 832sub register_command {
602 my ($name, $time, $cb) = @_; 833 my ($name, $cb) = @_;
603 834
604 my $caller = caller; 835 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 836 #warn "registering command '$name/$time' to '$caller'";
606 837
607 push @{ $command{$name} }, [$time, $cb, $caller]; 838 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 839}
840
841=item cf::register_extcmd $name => \&callback($pl,$packet);
842
843Register a callbackf ro execution when the client sends an extcmd packet.
844
845If the callback returns something, it is sent back as if reply was being
846called.
847
848=cut
610 849
611sub register_extcmd { 850sub register_extcmd {
612 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
613 852
614 my $caller = caller; 853 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 854}
619 855
620sub register { 856cf::player->attach (
621 my ($base, $pkg) = @_; 857 on_command => sub {
858 my ($pl, $name, $params) = @_;
622 859
623 #TODO 860 my $cb = $COMMAND{$name}
624} 861 or return;
862
863 for my $cmd (@$cb) {
864 $cmd->[1]->($pl->ob, $params);
865 }
866
867 cf::override;
868 },
869 on_extcmd => sub {
870 my ($pl, $buf) = @_;
871
872 my $msg = eval { from_json $buf };
873
874 if (ref $msg) {
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
876 if (my %reply = $cb->($pl, $msg)) {
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 }
880 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 }
883
884 cf::override;
885 },
886);
625 887
626sub load_extension { 888sub load_extension {
627 my ($path) = @_; 889 my ($path) = @_;
628 890
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
630 my $base = $1; 892 my $base = $1;
631 my $pkg = $1; 893 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
634 896
635 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
636 898
637 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
638 or die "$path: $!"; 900 or die "$path: $!";
639 901
640 my $source = 902 my $source =
641 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
644 . "\n};\n1"; 906 . "\n};\n1";
645 907
646 eval $source 908 unless (eval $source) {
647 or die "$path: $@"; 909 my $msg = $@ ? "$path: $@\n"
648 910 : "extension disabled.\n";
649 push @exts, $pkg; 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
650 $ext_pkg{$base} = $pkg; 912 warn $@;
651 913 warn "mandatory extension failed to load, exiting.\n";
652# no strict 'refs'; 914 exit 1;
653# @{"$pkg\::ISA"} = ext::; 915 }
654 916 die $@;
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# } 917 }
668 918
669 # remove commands 919 push @EXTS, $pkg;
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 }
680 }
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695} 920}
696 921
697sub load_extensions { 922sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext; 924 next unless -r $ext;
702 eval { 925 eval {
703 load_extension $ext; 926 load_extension $ext;
704 1 927 1
705 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
706 } 929 }
707} 930}
708 931
709############################################################################# 932#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712 933
713attach_to_players 934=head2 CORE EXTENSIONS
714 on_extcmd => sub { 935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item cf::player::list_logins
1060
1061Returns am arrayref of all valid playernames in the system, can take a
1062while and may block, so not sync_job-capable, ever.
1063
1064=cut
1065
1066sub list_logins {
1067 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1068 or return [];
1069
1070 my @logins;
1071
1072 for my $login (@$dirs) {
1073 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1074 aio_read $fh, 0, 512, my $buf, 0 or next;
1075 $buf !~ /^password -------------$/m or next; # official not-valid tag
1076
1077 utf8::decode $login;
1078 push @logins, $login;
1079 }
1080
1081 \@logins
1082}
1083
1084=item $player->maps
1085
1086Returns an arrayref of map paths that are private for this
1087player. May block.
1088
1089=cut
1090
1091sub maps($) {
1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1095
1096 my $files = aio_readdir playerdir $pl
1097 or return;
1098
1099 my @paths;
1100
1101 for (@$files) {
1102 utf8::decode $_;
1103 next if /\.(?:pl|pst)$/;
1104 next unless /^$PATH_SEP/o;
1105
1106 push @paths, cf::map::normalise "~$pl/$_";
1107 }
1108
1109 \@paths
1110}
1111
1112=item $player->ext_reply ($msgid, $msgtype, %msg)
1113
1114Sends an ext reply to the player.
1115
1116=cut
1117
1118sub ext_reply($$$%) {
1119 my ($self, $id, %msg) = @_;
1120
1121 $msg{msgid} = $id;
1122
1123 $self->send ("ext " . cf::to_json \%msg);
1124}
1125
1126package cf;
1127
1128=back
1129
1130
1131=head3 cf::map
1132
1133=over 4
1134
1135=cut
1136
1137package cf::map;
1138
1139use Fcntl;
1140use Coro::AIO;
1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1146our $MAX_RESET = 3600;
1147our $DEFAULT_RESET = 3000;
1148
1149sub generate_random_map {
1150 my ($self, $rmp) = @_;
1151 # mit "rum" bekleckern, nicht
1152 $self->_create_random_map (
1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1156 $rmp->{exit_on_final_map},
1157 $rmp->{xsize}, $rmp->{ysize},
1158 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1159 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1160 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1161 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1164 )
1165}
1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1294}
1295
1296# and all this just because we cannot iterate over
1297# all maps in C++...
1298sub change_all_map_light {
1299 my ($change) = @_;
1300
1301 $_->change_map_light ($change)
1302 for grep $_->outdoor, values %cf::MAP;
1303}
1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1313sub load_header_from($) {
1314 my ($self, $path) = @_;
1315
1316 utf8::encode $path;
1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1321 or return;
1322
1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1366 or return;
1367 $self->prepare_orig;
1368 }
1369
1370 1
1371}
1372
1373sub find;
1374sub find {
1375 my ($path, $origin) = @_;
1376
1377 $path = normalise $path, $origin && $origin->path;
1378
1379 cf::lock_wait "map_find:$path";
1380
1381 $cf::MAP{$path} || do {
1382 my $guard = cf::lock_acquire "map_find:$path";
1383 my $map = new_from_path cf::map $path
1384 or return;
1385
1386 $map->{last_save} = $cf::RUNTIME;
1387
1388 $map->load_header
1389 or return;
1390
1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1394 $map->reset;
1395 undef $guard;
1396 return find $path;
1397 }
1398
1399 $cf::MAP{$path} = $map
1400 }
1401}
1402
1403sub pre_load { }
1404sub post_load { }
1405
1406sub load {
1407 my ($self) = @_;
1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1411 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:$path";
1413
1414 return if $self->in_memory != cf::MAP_SWAPPED;
1415
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1422 $self->_load_objects ($self->{load_path}, 1)
1423 or return;
1424
1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1426 if delete $self->{load_original};
1427
1428 if (my $uniq = $self->uniq_path) {
1429 utf8::encode $uniq;
1430 if (aio_open $uniq, O_RDONLY, 0) {
1431 $self->clear_unique_items;
1432 $self->_load_objects ($uniq, 0);
1433 }
1434 }
1435
1436 Coro::cede;
1437
1438 # now do the right thing for maps
1439 $self->link_multipart_objects;
1440
1441 unless ($self->{deny_activate}) {
1442 $self->decay_objects;
1443 $self->fix_auto_apply;
1444 $self->update_buttons;
1445 Coro::cede;
1446 $self->set_darkness_map;
1447 $self->difficulty ($self->estimate_difficulty)
1448 unless $self->difficulty;
1449 Coro::cede;
1450 $self->activate;
1451 }
1452
1453 $self->post_load;
1454
1455 $self->in_memory (cf::MAP_IN_MEMORY);
1456}
1457
1458sub customise_for {
715 my ($pl, $buf) = @_; 1459 my ($self, $ob) = @_;
716 1460
717 my $msg = eval { from_json $buf }; 1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
718 1463
719 if (ref $msg) { 1464 $self
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1465}
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1466
722 $pl->ext_reply ($msg->{msgid}, %reply); 1467# find and load all maps in the 3x3 area around a map
723 } 1468sub load_diag {
1469 my ($map) = @_;
1470
1471 my @diag; # diagonal neighbours
1472
1473 for (0 .. 3) {
1474 my $neigh = $map->tile_path ($_)
1475 or next;
1476 $neigh = find $neigh, $map
1477 or next;
1478 $neigh->load;
1479
1480 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1481 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1482 }
1483
1484 for (@diag) {
1485 my $neigh = find @$_
1486 or next;
1487 $neigh->load;
1488 }
1489}
1490
1491sub find_sync {
1492 my ($path, $origin) = @_;
1493
1494 cf::sync_job { find $path, $origin }
1495}
1496
1497sub do_load_sync {
1498 my ($map) = @_;
1499
1500 cf::sync_job { $map->load };
1501}
1502
1503our %MAP_PREFETCH;
1504our $MAP_PREFETCHER = undef;
1505
1506sub find_async {
1507 my ($path, $origin) = @_;
1508
1509 $path = normalise $path, $origin && $origin->{path};
1510
1511 if (my $map = $cf::MAP{$path}) {
1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1513 }
1514
1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1521 $map->load;
1522
1523 delete $MAP_PREFETCH{$path};
724 } 1524 }
1525 }
1526 undef $MAP_PREFETCHER;
1527 };
1528 $MAP_PREFETCHER->prio (6);
1529
1530 ()
1531}
1532
1533sub save {
1534 my ($self) = @_;
1535
1536 my $lock = cf::lock_acquire "map_data:" . $self->path;
1537
1538 $self->{last_save} = $cf::RUNTIME;
1539
1540 return unless $self->dirty;
1541
1542 my $save = $self->save_path; utf8::encode $save;
1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1544
1545 $self->{load_path} = $save;
1546
1547 return if $self->{deny_save};
1548
1549 local $self->{last_access} = $self->last_access;#d#
1550
1551 cf::async {
1552 $_->contr->save for $self->players;
1553 };
1554
1555 if ($uniq) {
1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
725 } else { 1558 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
727 }
728
729 cf::override;
730 }, 1560 }
731; 1561}
732 1562
733############################################################################# 1563sub swap_out {
734# load/save/clean perl data associated with a map
735
736*cf::mapsupport::on_clean = sub {
737 my ($map) = @_; 1564 my ($self) = @_;
738 1565
739 my $path = $map->tmpname; 1566 # save first because save cedes
740 defined $path or return; 1567 $self->save;
741 1568
742 unlink "$path.pst"; 1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
743};
744 1570
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1571 return if $self->players;
1572 return if $self->in_memory != cf::MAP_IN_MEMORY;
1573 return if $self->{deny_save};
746 1574
747############################################################################# 1575 $self->clear;
748# load/save perl data associated with player->ob objects 1576 $self->in_memory (cf::MAP_SWAPPED);
749
750sub all_objects(@) {
751 @_, map all_objects ($_->inv), @_
752} 1577}
753 1578
754# TODO: compatibility cruft, remove when no longer needed 1579sub reset_at {
755attach_to_players 1580 my ($self) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1581
759 for my $o (all_objects $pl->ob) { 1582 # TODO: safety, remove and allow resettable per-player maps
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
761 $o->set_ob_key_value ("_perl_data"); 1584 return 1e99 if $self->{deny_reset};
762 1585
763 %$o = %{ Storable::thaw pack "H*", $value }; 1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
764 } 1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
765 } 1588
1589 $time + $to
1590}
1591
1592sub should_reset {
1593 my ($self) = @_;
1594
1595 $self->reset_at <= $cf::RUNTIME
1596}
1597
1598sub reset {
1599 my ($self) = @_;
1600
1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602
1603 return if $self->players;
1604 return if $self->isa ("ext::map_per_player");#d#
1605
1606 warn "resetting map ", $self->path;#d#
1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
766 }, 1616 }
767;
768 1617
769############################################################################# 1618 delete $cf::MAP{$self->path};
770 1619
771=head2 CORE EXTENSIONS 1620 $self->clear;
772 1621
773Functions and methods that extend core crossfire objects. 1622 $_->clear_links_to ($self) for values %cf::MAP;
1623
1624 $self->unlink_save;
1625 $self->destroy;
1626}
1627
1628my $nuke_counter = "aaaa";
1629
1630sub nuke {
1631 my ($self) = @_;
1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1639 $self->{deny_save} = 1;
1640 $self->reset_timeout (1);
1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1645 $self->reset; # polite request, might not happen
1646}
1647
1648=item cf::map::unique_maps
1649
1650Returns an arrayref of paths of all shared maps that have
1651instantiated unique items. May block.
1652
1653=cut
1654
1655sub unique_maps() {
1656 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1657 or return;
1658
1659 my @paths;
1660
1661 for (@$files) {
1662 utf8::decode $_;
1663 next if /\.pst$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise $_;
1667 }
1668
1669 \@paths
1670}
1671
1672package cf;
1673
1674=back
1675
1676=head3 cf::object
1677
1678=cut
1679
1680package cf::object;
774 1681
775=over 4 1682=over 4
776 1683
777=item cf::player::exists $login 1684=item $ob->inv_recursive
778 1685
779Returns true when the given account exists. 1686Returns the inventory of the object _and_ their inventories, recursively.
780 1687
781=cut 1688=cut
782 1689
783sub cf::player::exists($) { 1690sub inv_recursive_;
784 cf::player::find $_[0] 1691sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1692 map { $_, inv_recursive_ $_->inv } @_
786} 1693}
1694
1695sub inv_recursive {
1696 inv_recursive_ inv $_[0]
1697}
1698
1699package cf;
1700
1701=back
1702
1703=head3 cf::object::player
1704
1705=over 4
787 1706
788=item $player_object->reply ($npc, $msg[, $flags]) 1707=item $player_object->reply ($npc, $msg[, $flags])
789 1708
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1709Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 1710can be C<undef>. Does the right thing when the player is currently in a
793 1712
794=cut 1713=cut
795 1714
796# rough implementation of a future "reply" method that works 1715# rough implementation of a future "reply" method that works
797# with dialog boxes. 1716# with dialog boxes.
1717#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 1718sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 1719 my ($self, $npc, $msg, $flags) = @_;
800 1720
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1721 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 1722
806 $msg = $npc->name . " says: $msg" if $npc; 1726 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 1727 $self->message ($msg, $flags);
808 } 1728 }
809} 1729}
810 1730
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823}
824
825=item $player_object->may ("access") 1731=item $player_object->may ("access")
826 1732
827Returns wether the given player is authorized to access resource "access" 1733Returns wether the given player is authorized to access resource "access"
828(e.g. "command_wizcast"). 1734(e.g. "command_wizcast").
829 1735
836 (ref $cf::CFG{"may_$access"} 1742 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1743 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 1744 : $cf::CFG{"may_$access"})
839} 1745}
840 1746
841=cut 1747=item $player_object->enter_link
842 1748
843############################################################################# 1749Freezes the player and moves him/her to a special map (C<{link}>).
1750
1751The player should be reasonably safe there for short amounts of time. You
1752I<MUST> call C<leave_link> as soon as possible, though.
1753
1754Will never block.
1755
1756=item $player_object->leave_link ($map, $x, $y)
1757
1758Moves the player out of the special C<{link}> map onto the specified
1759map. If the map is not valid (or omitted), the player will be moved back
1760to the location he/she was before the call to C<enter_link>, or, if that
1761fails, to the emergency map position.
1762
1763Might block.
1764
1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1776
1777sub cf::object::player::enter_link {
1778 my ($self) = @_;
1779
1780 $self->deactivate_recursive;
1781
1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1783
1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1785 if $self->map;
1786
1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1788}
1789
1790sub cf::object::player::leave_link {
1791 my ($self, $map, $x, $y) = @_;
1792
1793 my $link_pos = delete $self->{_link_pos};
1794
1795 unless ($map) {
1796 # restore original map position
1797 ($map, $x, $y) = @{ $link_pos || [] };
1798 $map = cf::map::find $map;
1799
1800 unless ($map) {
1801 ($map, $x, $y) = @$EMERGENCY_POSITION;
1802 $map = cf::map::find $map
1803 or die "FATAL: cannot load emergency map\n";
1804 }
1805 }
1806
1807 ($x, $y) = (-1, -1)
1808 unless (defined $x) && (defined $y);
1809
1810 # use -1 or undef as default coordinates, not 0, 0
1811 ($x, $y) = ($map->enter_x, $map->enter_y)
1812 if $x <=0 && $y <= 0;
1813
1814 $map->load;
1815 $map->load_diag;
1816
1817 return unless $self->contr->active;
1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1821 $self->enter_map ($map, $x, $y);
1822}
1823
1824cf::player->attach (
1825 on_logout => sub {
1826 my ($pl) = @_;
1827
1828 # abort map switching before logout
1829 if ($pl->ob->{_link_pos}) {
1830 cf::sync_job {
1831 $pl->ob->leave_link
1832 };
1833 }
1834 },
1835 on_login => sub {
1836 my ($pl) = @_;
1837
1838 # try to abort aborted map switching on player login :)
1839 # should happen only on crashes
1840 if ($pl->ob->{_link_pos}) {
1841 $pl->ob->enter_link;
1842 (async {
1843 $pl->ob->reply (undef,
1844 "There was an internal problem at your last logout, "
1845 . "the server will try to bring you to your intended destination in a second.",
1846 cf::NDI_RED);
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 Coro::Timer::sleep 1;
1850 $pl->ob->leave_link;
1851 })->prio (2);
1852 }
1853 },
1854);
1855
1856=item $player_object->goto ($path, $x, $y)
1857
1858=cut
1859
1860sub cf::object::player::goto {
1861 my ($self, $path, $x, $y) = @_;
1862
1863 $self->enter_link;
1864
1865 (async {
1866 my $map = eval {
1867 my $map = cf::map::find $path;
1868 $map = $map->customise_for ($self) if $map;
1869 $map
1870 } or
1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1872
1873 $self->leave_link ($map, $x, $y);
1874 })->prio (1);
1875}
1876
1877=item $player_object->enter_exit ($exit_object)
1878
1879=cut
1880
1881sub parse_random_map_params {
1882 my ($spec) = @_;
1883
1884 my $rmp = { # defaults
1885 xsize => (cf::rndm 15, 40),
1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1889 };
1890
1891 for (split /\n/, $spec) {
1892 my ($k, $v) = split /\s+/, $_, 2;
1893
1894 $rmp->{lc $k} = $v if (length $k) && (length $v);
1895 }
1896
1897 $rmp
1898}
1899
1900sub prepare_random_map {
1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1904
1905 # all this does is basically replace the /! path by
1906 # a new random map path (?random/...) with a seed
1907 # that depends on the exit object
1908
1909 my $rmp = parse_random_map_params $exit->msg;
1910
1911 if ($exit->map) {
1912 $rmp->{region} = $exit->region->name;
1913 $rmp->{origin_map} = $exit->map->path;
1914 $rmp->{origin_x} = $exit->x;
1915 $rmp->{origin_y} = $exit->y;
1916 }
1917
1918 $rmp->{random_seed} ||= $exit->random_seed;
1919
1920 my $data = cf::to_json $rmp;
1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1923
1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1928
1929 $exit->slaying ("?random/$md5");
1930 $exit->msg (undef);
1931 }
1932}
1933
1934sub cf::object::player::enter_exit {
1935 my ($self, $exit) = @_;
1936
1937 return unless $self->type == cf::PLAYER;
1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1947
1948 $self->enter_link;
1949
1950 (async {
1951 $self->deactivate_recursive; # just to be sure
1952 unless (eval {
1953 $self->goto ($slaying, $hp, $sp);
1954
1955 1;
1956 }) {
1957 $self->message ("Something went wrong deep within the crossfire server. "
1958 . "I'll try to bring you back to the map you were before. "
1959 . "Please report this to the dungeon master!",
1960 cf::NDI_UNIQUE | cf::NDI_RED);
1961
1962 warn "ERROR in enter_exit: $@";
1963 $self->leave_link;
1964 }
1965 })->prio (1);
1966}
1967
1968=head3 cf::client
1969
1970=over 4
1971
1972=item $client->send_drawinfo ($text, $flags)
1973
1974Sends a drawinfo packet to the client. Circumvents output buffering so
1975should not be used under normal circumstances.
1976
1977=cut
1978
1979sub cf::client::send_drawinfo {
1980 my ($self, $text, $flags) = @_;
1981
1982 utf8::encode $text;
1983 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1984}
1985
1986
1987=item $success = $client->query ($flags, "text", \&cb)
1988
1989Queues a query to the client, calling the given callback with
1990the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1991C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1992
1993Queries can fail, so check the return code. Or don't, as queries will become
1994reliable at some point in the future.
1995
1996=cut
1997
1998sub cf::client::query {
1999 my ($self, $flags, $text, $cb) = @_;
2000
2001 return unless $self->state == ST_PLAYING
2002 || $self->state == ST_SETUP
2003 || $self->state == ST_CUSTOM;
2004
2005 $self->state (ST_CUSTOM);
2006
2007 utf8::encode $text;
2008 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2009
2010 $self->send_packet ($self->{query_queue}[0][0])
2011 if @{ $self->{query_queue} } == 1;
2012}
2013
2014cf::client->attach (
2015 on_reply => sub {
2016 my ($ns, $msg) = @_;
2017
2018 # this weird shuffling is so that direct followup queries
2019 # get handled first
2020 my $queue = delete $ns->{query_queue}
2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
2022
2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2025
2026 push @{ $ns->{query_queue} }, @$queue;
2027
2028 if (@{ $ns->{query_queue} } == @$queue) {
2029 if (@$queue) {
2030 $ns->send_packet ($ns->{query_queue}[0][0]);
2031 } else {
2032 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2033 }
2034 }
2035 },
2036);
2037
2038=item $client->async (\&cb)
2039
2040Create a new coroutine, running the specified callback. The coroutine will
2041be automatically cancelled when the client gets destroyed (e.g. on logout,
2042or loss of connection).
2043
2044=cut
2045
2046sub cf::client::async {
2047 my ($self, $cb) = @_;
2048
2049 my $coro = &Coro::async ($cb);
2050
2051 $coro->on_destroy (sub {
2052 delete $self->{_coro}{$coro+0};
2053 });
2054
2055 $self->{_coro}{$coro+0} = $coro;
2056
2057 $coro
2058}
2059
2060cf::client->attach (
2061 on_destroy => sub {
2062 my ($ns) = @_;
2063
2064 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2065 },
2066);
2067
2068=back
2069
844 2070
845=head2 SAFE SCRIPTING 2071=head2 SAFE SCRIPTING
846 2072
847Functions that provide a safe environment to compile and execute 2073Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2074snippets of perl code without them endangering the safety of the server
863 2089
864=pod 2090=pod
865 2091
866The following fucntions and emthods are available within a safe environment: 2092The following fucntions and emthods are available within a safe environment:
867 2093
868 cf::object contr pay_amount pay_player 2094 cf::object contr pay_amount pay_player map
869 cf::object::player player 2095 cf::object::player player
870 cf::player peaceful 2096 cf::player peaceful
2097 cf::map trigger
871 2098
872=cut 2099=cut
873 2100
874for ( 2101for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2102 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 2103 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2104 ["cf::player" => qw(peaceful)],
2105 ["cf::map" => qw(trigger)],
878) { 2106) {
879 no strict 'refs'; 2107 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2108 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2109 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2110 for @funs;
962The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
963using it, it should be unique. 2191using it, it should be unique.
964 2192
965=over 4 2193=over 4
966 2194
967=item $hashref = cf::db_get $family
968
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
974 2196
975Returns a single value from the database 2197Returns a single value from the database.
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981 2198
982=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
983 2200
984Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994 2202
995=cut 2203=cut
996 2204
997our $DB; 2205our $DB;
998 2206
999{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
1000 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
1001 2226
1002 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
1003 warn "loading database $path\n";#d# remove later 2228 cf::db_put (guildrules => data => $pst->{guildrules});
1004 $DB = stat $path ? Storable::retrieve $path : { }; 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
1005 } 2230 BDB::db_env_txn_checkpoint $DB_ENV;
1006 2231
1007 my $pid; 2232 unlink $path;
1008
1009 sub db_save() {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 } 2233 };
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 2234 }
1056 ; 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1057} 2252}
1058 2253
1059############################################################################# 2254#############################################################################
1060# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
1061 2261
1062sub cfg_load { 2262sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
1064 or return; 2264 or return;
1065 2265
1066 local $/; 2266 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2267 *CFG = YAML::Syck::Load <$fh>;
2268
2269 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2270
2271 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2272 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2273
2274 if (exists $CFG{mlockall}) {
2275 eval {
2276 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2277 and die "WARNING: m(un)lockall failed: $!\n";
2278 };
2279 warn $@ if $@;
2280 }
2281}
2282
2283sub init {
2284 init_resources;
1068} 2285}
1069 2286
1070sub main { 2287sub main {
2288 # we must not ever block the main coroutine
2289 local $Coro::idle = sub {
2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2291 (async {
2292 Event::one_event;
2293 })->prio (Coro::PRIO_MAX);
2294 };
2295
1071 cfg_load; 2296 cfg_load;
1072 db_load; 2297 db_init;
1073 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
1074 Event::loop; 2301 Event::loop;
1075} 2302}
1076 2303
1077############################################################################# 2304#############################################################################
1078# initialisation 2305# initialisation and cleanup
1079 2306
2307# install some emergency cleanup handlers
2308BEGIN {
2309 for my $signal (qw(INT HUP TERM)) {
2310 Event->signal (
2311 reentrant => 0,
2312 data => WF_AUTOCANCEL,
2313 signal => $signal,
2314 prio => 0,
2315 cb => sub {
2316 cf::cleanup "SIG$signal";
2317 },
2318 );
2319 }
2320}
2321
2322sub emergency_save() {
2323 my $freeze_guard = cf::freeze_mainloop;
2324
2325 warn "enter emergency perl save\n";
2326
2327 cf::sync_job {
2328 # use a peculiar iteration method to avoid tripping on perl
2329 # refcount bugs in for. also avoids problems with players
2330 # and maps saved/destroyed asynchronously.
2331 warn "begin emergency player save\n";
2332 for my $login (keys %cf::PLAYER) {
2333 my $pl = $cf::PLAYER{$login} or next;
2334 $pl->valid or next;
2335 $pl->save;
2336 }
2337 warn "end emergency player save\n";
2338
2339 warn "begin emergency map save\n";
2340 for my $path (keys %cf::MAP) {
2341 my $map = $cf::MAP{$path} or next;
2342 $map->valid or next;
2343 $map->save;
2344 }
2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2350 };
2351
2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2360}
2361
1080sub _perl_reload(&) { 2362sub reload() {
1081 my ($msg) = @_; 2363 # can/must only be called in main
2364 if ($Coro::current != $Coro::main) {
2365 warn "can only reload from main coroutine";
2366 return;
2367 }
1082 2368
1083 $msg->("reloading..."); 2369 warn "reloading...";
1084 2370
1085 eval { 2371 warn "entering sync_job";
1086 # cancel all watchers 2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
2377
2378 warn "syncing database to disk";
2379 BDB::db_env_txn_checkpoint $DB_ENV;
2380
2381 # if anything goes wrong in here, we should simply crash as we already saved
2382
2383 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 2384 for (Event::all_watchers) {
2385 $_->cancel if $_->data & WF_AUTOCANCEL;
2386 }
1088 2387
1089 # unload all extensions 2388 warn "flushing outstanding aio requests";
1090 for (@exts) { 2389 for (;;) {
1091 $msg->("unloading <$_>"); 2390 BDB::flush;
1092 unload_extension $_; 2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
2397 warn "cancelling all extension coros";
2398 $_->cancel for values %EXT_CORO;
2399 %EXT_CORO = ();
2400
2401 warn "removing commands";
2402 %COMMAND = ();
2403
2404 warn "removing ext commands";
2405 %EXTCMD = ();
2406
2407 warn "unloading/nuking all extensions";
2408 for my $pkg (@EXTS) {
2409 warn "... unloading $pkg";
2410
2411 if (my $cb = $pkg->can ("unload")) {
2412 eval {
2413 $cb->($pkg);
2414 1
2415 } or warn "$pkg unloaded, but with errors: $@";
1093 } 2416 }
1094 2417
2418 warn "... nuking $pkg";
2419 Symbol::delete_package $pkg;
2420 }
2421
1095 # unload all modules loaded from $LIBDIR 2422 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2425
1099 $msg->("removing <$k>"); 2426 warn "... unloading $k";
1100 delete $INC{$k}; 2427 delete $INC{$k};
1101 2428
1102 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
1104 2431
1107 } 2434 }
1108 2435
1109 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
1110 } 2437 }
1111 2438
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 2439 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2442
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 2443 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
1124 2445
1125 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2447 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
1128 2449
1129 # reload cf.pm 2450 warn "unload completed, starting to reload now";
2451
1130 $msg->("reloading cf.pm"); 2452 warn "reloading cf.pm";
1131 require cf; 2453 require cf;
2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2455
1133 # load config and database again 2456 warn "loading config and database again";
1134 cf::cfg_load; 2457 cf::cfg_load;
1135 cf::db_load;
1136 2458
1137 # load extensions 2459 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 2460 cf::load_extensions;
1140 2461
1141 # reattach attachments to objects 2462 warn "reattaching attachments to objects/players";
1142 $msg->("reattach");
1143 _global_reattach; 2463 _global_reattach;
2464 warn "reattaching attachments to maps";
2465 reattach $_ for values %MAP;
2466
2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
2474 warn $@;
2475 warn "error while reloading, exiting.";
2476 exit 1;
1144 }; 2477 };
1145 $msg->($@) if $@;
1146 2478
1147 $msg->("reloaded"); 2479 warn "reloaded";
1148}; 2480};
1149 2481
1150sub perl_reload() { 2482our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload {
1152 warn $_[0];
1153 print "$_[0]\n";
1154 };
1155}
1156 2483
1157register_command "perl-reload", 0, sub { 2484register_command "reload" => sub {
1158 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
1159 2486
1160 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 2488 $who->message ("reloading server.");
1162 warn $_[0]; 2489
1163 $who->message ($_[0]); 2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2498 reload;
2499 undef $RELOAD_WATCHER;
2500 },
1164 }; 2501 );
1165 } 2502 }
1166}; 2503};
1167 2504
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
1171 2506
2507my $bug_warning = 0;
2508
1172$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2510 reentrant => 0,
2511 parked => 1,
1173 prio => 1, 2512 prio => 0,
1174 async => 1,
1175 at => $NEXT_TICK || 1, 2513 at => $NEXT_TICK || $TICK,
2514 data => WF_AUTOCANCEL,
1176 cb => sub { 2515 cb => sub {
2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2522 $NOW = Event::time;
2523
1177 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
1178 2525 $RUNTIME += $TICK;
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
1181 2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2536 $WAIT_FOR_TICK->broadcast;
2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
2541
1182 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1184 2544
1185 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
1187 }, 2547 },
1188); 2548);
1189 2549
2550{
2551 BDB::max_poll_time $TICK * 0.1;
2552 $BDB_POLL_WATCHER = Event->io (
2553 reentrant => 0,
2554 fd => BDB::poll_fileno,
2555 poll => 'r',
2556 prio => 0,
2557 data => WF_AUTOCANCEL,
2558 cb => \&BDB::poll_cb,
2559 );
2560 BDB::min_parallel 8;
2561
2562 BDB::set_sync_prepare {
2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2596 };
2597 }
2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 2604 IO::AIO::max_poll_time $TICK * 0.1;
1191 2605 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 2609 poll => 'r',
1194 prio => 5, 2610 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
2614
2615END { cf::emergency_save }
1196 2616
11971 26171
1198 2618

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