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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.263 by root, Sat May 5 05:40:27 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21_init_vars; 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
24our @EVENT; 58our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 59
27our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
30 82
31our %CFG; 83our %CFG;
32 84
33our $uptime; 85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
34 87
35$uptime ||= time; 88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95binmode STDOUT;
96binmode STDERR;
97
98# read virtual server time, if available
99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
100 open my $fh, "<", "$LOCALDIR/runtime"
101 or die "unable to read runtime file: $!";
102 $RUNTIME = <$fh> + 0.;
103}
104
105mkdir $_
106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
107
108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
36 111
37############################################################################# 112#############################################################################
38 113
39=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
40 115
41=over 4 116=over 4
42 117
43=item $cf::LIBDIR 118=item $cf::UPTIME
44 119
45The perl library directory, where extensions and cf-specific modules can 120The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 121
122=item $cf::RUNTIME
123
124The time this server has run, starts at 0 and is increased by $cf::TICK on
125every server tick.
126
127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
130
131Various directories - "/etc", read-only install directory, perl-library
132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
135
136=item $cf::NOW
137
138The time of the last (current) server tick.
47 139
48=item $cf::TICK 140=item $cf::TICK
49 141
50The interval between server ticks, in seconds. 142The interval between server ticks, in seconds.
51 143
52=item %cf::CFG 144=item %cf::CFG
53 145
54Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
56 154
57=back 155=back
58 156
59=cut 157=cut
60 158
61BEGIN { 159BEGIN {
62 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 161 my $msg = join "", @_;
162
64 $msg .= "\n" 163 $msg .= "\n"
65 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
66 165
67 print STDERR "cfperl: $msg"; 166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
69 }; 170 };
70} 171}
71 172
173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
175@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
176@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
177@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 178@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
73 179
74# we bless all objects into (empty) derived classes to force a method lookup 180# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 181# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 182for my $pkg (qw(
183 cf::global cf::attachable
184 cf::object cf::object::player
185 cf::client cf::player
186 cf::arch cf::living
187 cf::map cf::party cf::region
188)) {
77 no strict 'refs'; 189 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 190 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 191}
80 192
81$Event::DIED = sub { 193$Event::DIED = sub {
82 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
83}; 195};
84 196
85my %ext_pkg;
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90
91=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
92 198
93=over 4 199=over 4
94 200
95=cut 201=item dumpval $ref
96 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
97use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
98 225
99=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
100 227
101Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
102 229
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
111 231
112Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
113 233
114=cut 234=item cf::lock_wait $string
115 235
116sub to_json($) { 236Wait until the given lock is available. See cf::lock_acquire.
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 237
118 JSON::Syck::Dump $_[0] 238=item my $lock = cf::lock_acquire $string
239
240Wait until the given lock is available and then acquires it and returns
241a Coro::guard object. If the guard object gets destroyed (goes out of scope,
242for example when the coroutine gets canceled), the lock is automatically
243returned.
244
245Lock names should begin with a unique identifier (for example, cf::map::find
246uses map_find and cf::map::load uses map_load).
247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
252=cut
253
254our %LOCK;
255
256sub lock_wait($) {
257 my ($key) = @_;
258
259 # wait for lock, if any
260 while ($LOCK{$key}) {
261 push @{ $LOCK{$key} }, $Coro::current;
262 Coro::schedule;
263 }
264}
265
266sub lock_acquire($) {
267 my ($key) = @_;
268
269 # wait, to be sure we are not locked
270 lock_wait $key;
271
272 $LOCK{$key} = [];
273
274 Coro::guard {
275 # wake up all waiters, to be on the safe side
276 $_->ready for @{ delete $LOCK{$key} };
277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
286sub freeze_mainloop {
287 return unless $TICK_WATCHER->is_active;
288
289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
292 $TICK_WATCHER->stop;
293 $guard
294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
305
306=item cf::sync_job { BLOCK }
307
308The design of crossfire+ requires that the main coro ($Coro::main) is
309always able to handle events or runnable, as crossfire+ is only partly
310reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
311
312If it must be done, put the blocking parts into C<sync_job>. This will run
313the given BLOCK in another coroutine while waiting for the result. The
314server will be frozen during this time, so the block should either finish
315fast or be very important.
316
317=cut
318
319sub sync_job(&) {
320 my ($job) = @_;
321
322 if ($Coro::current == $Coro::main) {
323 # this is the main coro, too bad, we have to block
324 # till the operation succeeds, freezing the server :/
325
326 # TODO: use suspend/resume instead
327 # (but this is cancel-safe)
328 my $freeze_guard = freeze_mainloop;
329
330 my $busy = 1;
331 my @res;
332
333 (async {
334 @res = eval { $job->() };
335 warn $@ if $@;
336 undef $busy;
337 })->prio (Coro::PRIO_MAX);
338
339 while ($busy) {
340 Coro::cede or Event::one_event;
341 }
342
343 wantarray ? @res : $res[0]
344 } else {
345 # we are in another coroutine, how wonderful, everything just works
346
347 $job->()
348 }
349}
350
351=item $coro = cf::async_ext { BLOCK }
352
353Like async, but this coro is automatically being canceled when the
354extension calling this is being unloaded.
355
356=cut
357
358sub async_ext(&) {
359 my $cb = shift;
360
361 my $coro = &Coro::async ($cb);
362
363 $coro->on_destroy (sub {
364 delete $EXT_CORO{$coro+0};
365 });
366 $EXT_CORO{$coro+0} = $coro;
367
368 $coro
369}
370
371sub write_runtime {
372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
375
376 warn "starting to write runtime...\n";#d#
377 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
378 or return;
379
380 my $value = $cf::RUNTIME + 90 + 10;
381 # 10 is the runtime save interval, for a monotonic clock
382 # 60 allows for the watchdog to kill the server.
383
384 (aio_write $fh, 0, (length $value), $value, 0) <= 0
385 and return;
386
387 # always fsync - this file is important
388 aio_fsync $fh
389 and return;
390
391 close $fh
392 or return;
393
394 aio_rename "$runtime~", $runtime
395 and return;
396
397 warn "... done writing runtime.\n";#d#
398
399 1
400}
401
402=item cf::datalog type => key => value, ...
403
404Log a datalog packet of the given type with the given key-value pairs.
405
406=cut
407
408sub datalog($@) {
409 my ($type, %kv) = @_;
410 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 411}
120 412
121=back 413=back
122 414
123=cut 415=cut
124 416
125############################################################################# 417#############################################################################
126 418
127=head2 EVENTS AND OBJECT ATTACHMENTS 419=head2 ATTACHABLE OBJECTS
420
421Many objects in crossfire are so-called attachable objects. That means you can
422attach callbacks/event handlers (a collection of which is called an "attachment")
423to it. All such attachable objects support the following methods.
424
425In the following description, CLASS can be any of C<global>, C<object>
426C<player>, C<client> or C<map> (i.e. the attachable objects in
427crossfire+).
128 428
129=over 4 429=over 4
130 430
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 431=item $attachable->attach ($attachment, key => $value...)
144 432
145=item $map->detach ($attachment) 433=item $attachable->detach ($attachment)
146 434
147Attach/detach a pre-registered attachment to a map. 435Attach/detach a pre-registered attachment to a specific object and give it
436the specified key/value pairs as arguments.
148 437
149=item $bool = $object->attached ($name) 438Example, attach a minesweeper attachment to the given object, making it a
43910x10 minesweeper game:
150 440
151=item $bool = $player->attached ($name) 441 $obj->attach (minesweeper => width => 10, height => 10);
152 442
153=item $bool = $map->attached ($name) 443=item $bool = $attachable->attached ($name)
154 444
155Checks wether the named attachment is currently attached to the object. 445Checks wether the named attachment is currently attached to the object.
156 446
157=item cf::attach_global ... 447=item cf::CLASS->attach ...
158 448
159Attach handlers for global events. 449=item cf::CLASS->detach ...
160 450
161This and all following C<attach_*>-functions expect any number of the 451Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 452CLASS. See the next function for an explanation of its arguments.
453
454You can attach to global events by using the C<cf::global> class.
455
456Example, log all player logins:
457
458 cf::player->attach (
459 on_login => sub {
460 my ($pl) = @_;
461 ...
462 },
463 );
464
465Example, attach to the jeweler skill:
466
467 cf::object->attach (
468 type => cf::SKILL,
469 subtype => cf::SK_JEWELER,
470 on_use_skill => sub {
471 my ($sk, $ob, $part, $dir, $msg) = @_;
472 ...
473 },
474 );
475
476=item cf::CLASS::attachment $name, ...
477
478Register an attachment by C<$name> through which attachable objects of the
479given CLASS can refer to this attachment.
480
481Some classes such as crossfire maps and objects can specify attachments
482that are attached at load/instantiate time, thus the need for a name.
483
484These calls expect any number of the following handler/hook descriptions:
163 485
164=over 4 486=over 4
165 487
166=item prio => $number 488=item prio => $number
167 489
169by another C<prio> setting). Lower priority handlers get executed 491by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 492earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 493registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 494unless you know what you are doing.
173 495
496=item type => $type
497
498(Only for C<< cf::object->attach >> calls), limits the attachment to the
499given type of objects only (the additional parameter C<subtype> can be
500used to further limit to the given subtype).
501
174=item on_I<event> => \&cb 502=item on_I<event> => \&cb
175 503
176Call the given code reference whenever the named event happens (event is 504Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 505something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 506handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 515package and register them. Only handlers for eevents supported by the
188object/class are recognised. 516object/class are recognised.
189 517
190=back 518=back
191 519
192=item cf::attach_to_type $object_type, $subtype, ... 520Example, define an attachment called "sockpuppet" that calls the given
521event handler when a monster attacks:
193 522
194Attach handlers for a specific object type (e.g. TRANSPORT) and 523 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 524 on_skill_attack => sub {
196type. 525 my ($self, $victim) = @_;
197 526 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 527 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 528 }
419}
420 529
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 530=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 531
447Just because you have a perl object does not mean that the corresponding 532Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 533C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 534valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 535can be used to test for existence of the C object part without causing an
451exception. 536exception.
452 537
538=cut
539
540# the following variables are defined in .xs and must not be re-created
541our @CB_GLOBAL = (); # registry for all global events
542our @CB_ATTACHABLE = (); # registry for all attachables
543our @CB_OBJECT = (); # all objects (should not be used except in emergency)
544our @CB_PLAYER = ();
545our @CB_CLIENT = ();
546our @CB_TYPE = (); # registry for type (cf-object class) based events
547our @CB_MAP = ();
548
549my %attachment;
550
551sub cf::attachable::thawer_merge {
552 # simply override everything except _meta
553 local $_[0]{_meta};
554 %{$_[0]} = %{$_[1]};
555}
556
557sub _attach_cb($$$$) {
558 my ($registry, $event, $prio, $cb) = @_;
559
560 use sort 'stable';
561
562 $cb = [$prio, $cb];
563
564 @{$registry->[$event]} = sort
565 { $a->[0] cmp $b->[0] }
566 @{$registry->[$event] || []}, $cb;
567}
568
569# hack
570my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
571
572# attach handles attaching event callbacks
573# the only thing the caller has to do is pass the correct
574# registry (== where the callback attaches to).
575sub _attach {
576 my ($registry, $klass, @arg) = @_;
577
578 my $object_type;
579 my $prio = 0;
580 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
581
582 #TODO: get rid of this hack
583 if ($attachable_klass{$klass}) {
584 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
585 }
586
587 while (@arg) {
588 my $type = shift @arg;
589
590 if ($type eq "prio") {
591 $prio = shift @arg;
592
593 } elsif ($type eq "type") {
594 $object_type = shift @arg;
595 $registry = $CB_TYPE[$object_type] ||= [];
596
597 } elsif ($type eq "subtype") {
598 defined $object_type or Carp::croak "subtype specified without type";
599 my $object_subtype = shift @arg;
600 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
601
602 } elsif ($type eq "package") {
603 my $pkg = shift @arg;
604
605 while (my ($name, $id) = each %cb_id) {
606 if (my $cb = $pkg->can ($name)) {
607 _attach_cb $registry, $id, $prio, $cb;
608 }
609 }
610
611 } elsif (exists $cb_id{$type}) {
612 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
613
614 } elsif (ref $type) {
615 warn "attaching objects not supported, ignoring.\n";
616
617 } else {
618 shift @arg;
619 warn "attach argument '$type' not supported, ignoring.\n";
620 }
621 }
622}
623
624sub _object_attach {
625 my ($obj, $name, %arg) = @_;
626
627 return if exists $obj->{_attachment}{$name};
628
629 if (my $attach = $attachment{$name}) {
630 my $registry = $obj->registry;
631
632 for (@$attach) {
633 my ($klass, @attach) = @$_;
634 _attach $registry, $klass, @attach;
635 }
636
637 $obj->{$name} = \%arg;
638 } else {
639 warn "object uses attachment '$name' that is not available, postponing.\n";
640 }
641
642 $obj->{_attachment}{$name} = undef;
643}
644
645sub cf::attachable::attach {
646 if (ref $_[0]) {
647 _object_attach @_;
648 } else {
649 _attach shift->_attach_registry, @_;
650 }
651};
652
653# all those should be optimised
654sub cf::attachable::detach {
655 my ($obj, $name) = @_;
656
657 if (ref $obj) {
658 delete $obj->{_attachment}{$name};
659 reattach ($obj);
660 } else {
661 Carp::croak "cannot, currently, detach class attachments";
662 }
663};
664
665sub cf::attachable::attached {
666 my ($obj, $name) = @_;
667
668 exists $obj->{_attachment}{$name}
669}
670
671for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
672 eval "#line " . __LINE__ . " 'cf.pm'
673 sub cf::\L$klass\E::_attach_registry {
674 (\\\@CB_$klass, KLASS_$klass)
675 }
676
677 sub cf::\L$klass\E::attachment {
678 my \$name = shift;
679
680 \$attachment{\$name} = [[KLASS_$klass, \@_]];
681 }
682 ";
683 die if $@;
684}
685
686our $override;
687our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
688
689sub override {
690 $override = 1;
691 @invoke_results = ();
692}
693
694sub do_invoke {
695 my $event = shift;
696 my $callbacks = shift;
697
698 @invoke_results = ();
699
700 local $override;
701
702 for (@$callbacks) {
703 eval { &{$_->[1]} };
704
705 if ($@) {
706 warn "$@";
707 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
708 override;
709 }
710
711 return 1 if $override;
712 }
713
714 0
715}
716
717=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
718
719=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
720
721Generate an object-specific event with the given arguments.
722
723This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
724removed in future versions), and there is no public API to access override
725results (if you must, access C<@cf::invoke_results> directly).
726
453=back 727=back
454 728
455=cut 729=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 730
461############################################################################# 731#############################################################################
462# object support 732# object support
463 733
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 734sub reattach {
735 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 736 my ($obj) = @_;
737
738 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
739
479 my $registry = $obj->registry; 740 my $registry = $obj->registry;
480 741
481 @$registry = (); 742 @$registry = ();
482 743
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 744 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 745
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 746 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 747 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 748 for (@$attach) {
488 my ($klass, @attach) = @$_; 749 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 750 _attach $registry, $klass, @attach;
490 } 751 }
491 } else { 752 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 753 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 754 }
494 } 755 }
495} 756}
496 757
497sub object_freezer_save { 758cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 759 prio => -1000000,
760 on_instantiate => sub {
761 my ($obj, $data) = @_;
762
763 $data = from_json $data;
764
765 for (@$data) {
766 my ($name, $args) = @$_;
767
768 $obj->attach ($name, %{$args || {} });
769 }
770 },
771 on_reattach => \&reattach,
557 on_clone => sub { 772 on_clone => sub {
558 my ($src, $dst) = @_; 773 my ($src, $dst) = @_;
559 774
560 @{$dst->registry} = @{$src->registry}; 775 @{$dst->registry} = @{$src->registry};
561 776
562 %$dst = %$src; 777 %$dst = %$src;
563 778
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 779 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 780 if exists $src->{_attachment};
566 }, 781 },
567; 782);
783
784sub object_freezer_save {
785 my ($filename, $rdata, $objs) = @_;
786
787 sync_job {
788 if (length $$rdata) {
789 warn sprintf "saving %s (%d,%d)\n",
790 $filename, length $$rdata, scalar @$objs;
791
792 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
793 chmod SAVE_MODE, $fh;
794 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
795 aio_fsync $fh if $cf::USE_FSYNC;
796 close $fh;
797
798 if (@$objs) {
799 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
800 chmod SAVE_MODE, $fh;
801 my $data = Storable::nfreeze { version => 1, objs => $objs };
802 aio_write $fh, 0, (length $data), $data, 0;
803 aio_fsync $fh if $cf::USE_FSYNC;
804 close $fh;
805 aio_rename "$filename.pst~", "$filename.pst";
806 }
807 } else {
808 aio_unlink "$filename.pst";
809 }
810
811 aio_rename "$filename~", $filename;
812 } else {
813 warn "FATAL: $filename~: $!\n";
814 }
815 } else {
816 aio_unlink $filename;
817 aio_unlink "$filename.pst";
818 }
819 }
820}
821
822sub object_freezer_as_string {
823 my ($rdata, $objs) = @_;
824
825 use Data::Dumper;
826
827 $$rdata . Dumper $objs
828}
829
830sub object_thawer_load {
831 my ($filename) = @_;
832
833 my ($data, $av);
834
835 (aio_load $filename, $data) >= 0
836 or return;
837
838 unless (aio_stat "$filename.pst") {
839 (aio_load "$filename.pst", $av) >= 0
840 or return;
841 $av = eval { (Storable::thaw $av)->{objs} };
842 }
843
844 warn sprintf "loading %s (%d)\n",
845 $filename, length $data, scalar @{$av || []};#d#
846 return ($data, $av);
847}
568 848
569############################################################################# 849#############################################################################
570# old plug-in events 850# command handling &c
571 851
572sub inject_event { 852=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 853
576 my $cb = $hook[$event_code]{$extension} 854Register a callback for execution when the client sends the user command
577 or return; 855$name.
578 856
579 &$cb 857=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 858
601sub register_command { 859sub register_command {
602 my ($name, $time, $cb) = @_; 860 my ($name, $cb) = @_;
603 861
604 my $caller = caller; 862 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 863 #warn "registering command '$name/$time' to '$caller'";
606 864
607 push @{ $command{$name} }, [$time, $cb, $caller]; 865 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 866}
867
868=item cf::register_extcmd $name => \&callback($pl,$packet);
869
870Register a callbackf ro execution when the client sends an extcmd packet.
871
872If the callback returns something, it is sent back as if reply was being
873called.
874
875=cut
610 876
611sub register_extcmd { 877sub register_extcmd {
612 my ($name, $cb) = @_; 878 my ($name, $cb) = @_;
613 879
614 my $caller = caller; 880 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 881}
619 882
620sub register { 883cf::player->attach (
621 my ($base, $pkg) = @_; 884 on_command => sub {
885 my ($pl, $name, $params) = @_;
622 886
623 #TODO 887 my $cb = $COMMAND{$name}
624} 888 or return;
889
890 for my $cmd (@$cb) {
891 $cmd->[1]->($pl->ob, $params);
892 }
893
894 cf::override;
895 },
896 on_extcmd => sub {
897 my ($pl, $buf) = @_;
898
899 my $msg = eval { from_json $buf };
900
901 if (ref $msg) {
902 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
903 if (my %reply = $cb->($pl, $msg)) {
904 $pl->ext_reply ($msg->{msgid}, %reply);
905 }
906 }
907 } else {
908 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
909 }
910
911 cf::override;
912 },
913);
625 914
626sub load_extension { 915sub load_extension {
627 my ($path) = @_; 916 my ($path) = @_;
628 917
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 918 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
630 my $base = $1; 919 my $base = $1;
631 my $pkg = $1; 920 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g; 921 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg"; 922 $pkg = "ext::$pkg";
634 923
635 warn "loading '$path' into '$pkg'\n"; 924 warn "... loading '$path' into '$pkg'\n";
636 925
637 open my $fh, "<:utf8", $path 926 open my $fh, "<:utf8", $path
638 or die "$path: $!"; 927 or die "$path: $!";
639 928
640 my $source = 929 my $source =
641 "package $pkg; use strict; use utf8;\n" 930 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n" 931 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> }) 932 . (do { local $/; <$fh> })
644 . "\n};\n1"; 933 . "\n};\n1";
645 934
646 eval $source 935 unless (eval $source) {
647 or die "$path: $@"; 936 my $msg = $@ ? "$path: $@\n"
648 937 : "extension disabled.\n";
649 push @exts, $pkg; 938 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
650 $ext_pkg{$base} = $pkg; 939 warn $@;
651 940 warn "mandatory extension failed to load, exiting.\n";
652# no strict 'refs'; 941 exit 1;
653# @{"$pkg\::ISA"} = ext::; 942 }
654 943 die $@;
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# } 944 }
668 945
669 # remove commands 946 push @EXTS, $pkg;
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 }
680 }
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695} 947}
696 948
697sub load_extensions { 949sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) { 950 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext; 951 next unless -r $ext;
702 eval { 952 eval {
703 load_extension $ext; 953 load_extension $ext;
704 1 954 1
705 } or warn "$ext not loaded: $@"; 955 } or warn "$ext not loaded: $@";
706 } 956 }
707} 957}
708 958
709############################################################################# 959#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712 960
713attach_to_players 961=head2 CORE EXTENSIONS
714 on_extcmd => sub { 962
963Functions and methods that extend core crossfire objects.
964
965=cut
966
967package cf::player;
968
969use Coro::AIO;
970
971=head3 cf::player
972
973=over 4
974
975=item cf::player::find $login
976
977Returns the given player object, loading it if necessary (might block).
978
979=cut
980
981sub playerdir($) {
982 "$PLAYERDIR/"
983 . (ref $_[0] ? $_[0]->ob->name : $_[0])
984}
985
986sub path($) {
987 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
988
989 (playerdir $login) . "/playerdata"
990}
991
992sub find_active($) {
993 $cf::PLAYER{$_[0]}
994 and $cf::PLAYER{$_[0]}->active
995 and $cf::PLAYER{$_[0]}
996}
997
998sub exists($) {
999 my ($login) = @_;
1000
1001 $cf::PLAYER{$login}
1002 or cf::sync_job { !aio_stat path $login }
1003}
1004
1005sub find($) {
1006 return $cf::PLAYER{$_[0]} || do {
1007 my $login = $_[0];
1008
1009 my $guard = cf::lock_acquire "user_find:$login";
1010
1011 $cf::PLAYER{$_[0]} || do {
1012 # rename old playerfiles to new ones
1013 #TODO: remove when no longer required
1014 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1015 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1016 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1017 aio_unlink +(playerdir $login) . "/$login.pl";
1018
1019 my $pl = load_pl path $login
1020 or return;
1021 $cf::PLAYER{$login} = $pl
1022 }
1023 }
1024}
1025
1026sub save($) {
715 my ($pl, $buf) = @_; 1027 my ($pl) = @_;
716 1028
717 my $msg = eval { from_json $buf }; 1029 return if $pl->{deny_save};
718 1030
719 if (ref $msg) { 1031 my $path = path $pl;
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1032 my $guard = cf::lock_acquire "user_save:$path";
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1033
722 $pl->ext_reply ($msg->{msgid}, %reply); 1034 return if $pl->{deny_save};
723 } 1035
1036 aio_mkdir playerdir $pl, 0770;
1037 $pl->{last_save} = $cf::RUNTIME;
1038
1039 $pl->save_pl ($path);
1040 Coro::cede;
1041}
1042
1043sub new($) {
1044 my ($login) = @_;
1045
1046 my $self = create;
1047
1048 $self->ob->name ($login);
1049 $self->{deny_save} = 1;
1050
1051 $cf::PLAYER{$login} = $self;
1052
1053 $self
1054}
1055
1056=item $pl->quit_character
1057
1058Nukes the player without looking back. If logged in, the connection will
1059be destroyed. May block for a long time.
1060
1061=cut
1062
1063sub quit_character {
1064 my ($pl) = @_;
1065
1066 my $name = $pl->ob->name;
1067
1068 $pl->{deny_save} = 1;
1069 $pl->password ("*"); # this should lock out the player until we nuked the dir
1070
1071 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1072 $pl->deactivate;
1073 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1074 $pl->ns->destroy if $pl->ns;
1075
1076 my $path = playerdir $pl;
1077 my $temp = "$path~$cf::RUNTIME~deleting~";
1078 aio_rename $path, $temp;
1079 delete $cf::PLAYER{$pl->ob->name};
1080 $pl->destroy;
1081
1082 my $prefix = qr<^~\Q$name\E/>;
1083
1084 # nuke player maps
1085 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1086
1087 IO::AIO::aio_rmtree $temp;
1088}
1089
1090=item $pl->kick
1091
1092Kicks a player out of the game. This destroys the connection.
1093
1094=cut
1095
1096sub kick {
1097 my ($pl, $kicker) = @_;
1098
1099 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1100 $pl->killer ("kicked");
1101 $pl->ns->destroy;
1102}
1103
1104=item cf::player::list_logins
1105
1106Returns am arrayref of all valid playernames in the system, can take a
1107while and may block, so not sync_job-capable, ever.
1108
1109=cut
1110
1111sub list_logins {
1112 my $dirs = aio_readdir $PLAYERDIR
1113 or return [];
1114
1115 my @logins;
1116
1117 for my $login (@$dirs) {
1118 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1119 aio_read $fh, 0, 512, my $buf, 0 or next;
1120 $buf !~ /^password -------------$/m or next; # official not-valid tag
1121
1122 utf8::decode $login;
1123 push @logins, $login;
1124 }
1125
1126 \@logins
1127}
1128
1129=item $player->maps
1130
1131Returns an arrayref of map paths that are private for this
1132player. May block.
1133
1134=cut
1135
1136sub maps($) {
1137 my ($pl) = @_;
1138
1139 $pl = ref $pl ? $pl->ob->name : $pl;
1140
1141 my $files = aio_readdir playerdir $pl
1142 or return;
1143
1144 my @paths;
1145
1146 for (@$files) {
1147 utf8::decode $_;
1148 next if /\.(?:pl|pst)$/;
1149 next unless /^$PATH_SEP/o;
1150
1151 push @paths, cf::map::normalise "~$pl/$_";
1152 }
1153
1154 \@paths
1155}
1156
1157=item $player->ext_reply ($msgid, %msg)
1158
1159Sends an ext reply to the player.
1160
1161=cut
1162
1163sub ext_reply($$%) {
1164 my ($self, $id, %msg) = @_;
1165
1166 $msg{msgid} = $id;
1167
1168 $self->send ("ext " . cf::to_json \%msg);
1169}
1170
1171=item $player->ext_event ($type, %msg)
1172
1173Sends an ext event to the client.
1174
1175=cut
1176
1177sub ext_event($$%) {
1178 my ($self, $type, %msg) = @_;
1179
1180 $self->ns->ext_event ($type, %msg);
1181}
1182
1183=head3 cf::region
1184
1185=over 4
1186
1187=cut
1188
1189package cf::region;
1190
1191=item cf::region::find_by_path $path
1192
1193Tries to decuce the probable region for a map knowing only its path.
1194
1195=cut
1196
1197sub find_by_path($) {
1198 my ($path) = @_;
1199
1200 my ($match, $specificity);
1201
1202 for my $region (list) {
1203 if ($region->match && $path =~ $region->match) {
1204 ($match, $specificity) = ($region, $region->specificity)
1205 if $region->specificity > $specificity;
1206 }
1207 }
1208
1209 $match
1210}
1211
1212=back
1213
1214=head3 cf::map
1215
1216=over 4
1217
1218=cut
1219
1220package cf::map;
1221
1222use Fcntl;
1223use Coro::AIO;
1224
1225use overload
1226 '""' => \&as_string,
1227 fallback => 1;
1228
1229our $MAX_RESET = 3600;
1230our $DEFAULT_RESET = 3000;
1231
1232sub generate_random_map {
1233 my ($self, $rmp) = @_;
1234 # mit "rum" bekleckern, nicht
1235 $self->_create_random_map (
1236 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1237 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1238 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1239 $rmp->{exit_on_final_map},
1240 $rmp->{xsize}, $rmp->{ysize},
1241 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1242 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1243 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1244 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1245 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1246 (cf::region::find $rmp->{region}), $rmp->{custom}
1247 )
1248}
1249
1250=item cf::map->register ($regex, $prio)
1251
1252Register a handler for the map path matching the given regex at the
1253givne priority (higher is better, built-in handlers have priority 0, the
1254default).
1255
1256=cut
1257
1258sub register {
1259 my (undef, $regex, $prio) = @_;
1260 my $pkg = caller;
1261
1262 no strict;
1263 push @{"$pkg\::ISA"}, __PACKAGE__;
1264
1265 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1266}
1267
1268# also paths starting with '/'
1269$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1270
1271sub thawer_merge {
1272 my ($self, $merge) = @_;
1273
1274 # we have to keep some variables in memory intact
1275 local $self->{path};
1276 local $self->{load_path};
1277 local $self->{deny_save};
1278 local $self->{deny_reset};
1279
1280 $self->SUPER::thawer_merge ($merge);
1281}
1282
1283sub normalise {
1284 my ($path, $base) = @_;
1285
1286 $path = "$path"; # make sure its a string
1287
1288 $path =~ s/\.map$//;
1289
1290 # map plan:
1291 #
1292 # /! non-realised random map exit (special hack!)
1293 # {... are special paths that are not being touched
1294 # ?xxx/... are special absolute paths
1295 # ?random/... random maps
1296 # /... normal maps
1297 # ~user/... per-player map of a specific user
1298
1299 $path =~ s/$PATH_SEP/\//go;
1300
1301 # treat it as relative path if it starts with
1302 # something that looks reasonable
1303 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1304 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1305
1306 $base =~ s{[^/]+/?$}{};
1307 $path = "$base/$path";
1308 }
1309
1310 for ($path) {
1311 redo if s{//}{/};
1312 redo if s{/\.?/}{/};
1313 redo if s{/[^/]+/\.\./}{/};
1314 }
1315
1316 $path
1317}
1318
1319sub new_from_path {
1320 my (undef, $path, $base) = @_;
1321
1322 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1323
1324 $path = normalise $path, $base;
1325
1326 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1327 if ($path =~ $EXT_MAP{$pkg}[1]) {
1328 my $self = bless cf::map::new, $pkg;
1329 $self->{path} = $path; $self->path ($path);
1330 $self->init; # pass $1 etc.
1331 return $self;
1332 }
1333 }
1334
1335 Carp::carp "unable to resolve path '$path' (base '$base').";
1336 ()
1337}
1338
1339sub init {
1340 my ($self) = @_;
1341
1342 $self
1343}
1344
1345sub as_string {
1346 my ($self) = @_;
1347
1348 "$self->{path}"
1349}
1350
1351# the displayed name, this is a one way mapping
1352sub visible_name {
1353 &as_string
1354}
1355
1356# the original (read-only) location
1357sub load_path {
1358 my ($self) = @_;
1359
1360 "$MAPDIR/$self->{path}.map"
1361}
1362
1363# the temporary/swap location
1364sub save_path {
1365 my ($self) = @_;
1366
1367 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1368 "$TMPDIR/$path.map"
1369}
1370
1371# the unique path, undef == no special unique path
1372sub uniq_path {
1373 my ($self) = @_;
1374
1375 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1376 "$UNIQUEDIR/$path"
1377}
1378
1379# and all this just because we cannot iterate over
1380# all maps in C++...
1381sub change_all_map_light {
1382 my ($change) = @_;
1383
1384 $_->change_map_light ($change)
1385 for grep $_->outdoor, values %cf::MAP;
1386}
1387
1388sub unlink_save {
1389 my ($self) = @_;
1390
1391 utf8::encode (my $save = $self->save_path);
1392 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1393 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1394}
1395
1396sub load_header_from($) {
1397 my ($self, $path) = @_;
1398
1399 utf8::encode $path;
1400 #aio_open $path, O_RDONLY, 0
1401 # or return;
1402
1403 $self->_load_header ($path)
1404 or return;
1405
1406 $self->{load_path} = $path;
1407
1408 1
1409}
1410
1411sub load_header_orig {
1412 my ($self) = @_;
1413
1414 $self->load_header_from ($self->load_path)
1415}
1416
1417sub load_header_temp {
1418 my ($self) = @_;
1419
1420 $self->load_header_from ($self->save_path)
1421}
1422
1423sub prepare_temp {
1424 my ($self) = @_;
1425
1426 $self->last_access ((delete $self->{last_access})
1427 || $cf::RUNTIME); #d#
1428 # safety
1429 $self->{instantiate_time} = $cf::RUNTIME
1430 if $self->{instantiate_time} > $cf::RUNTIME;
1431}
1432
1433sub prepare_orig {
1434 my ($self) = @_;
1435
1436 $self->{load_original} = 1;
1437 $self->{instantiate_time} = $cf::RUNTIME;
1438 $self->last_access ($cf::RUNTIME);
1439 $self->instantiate;
1440}
1441
1442sub load_header {
1443 my ($self) = @_;
1444
1445 if ($self->load_header_temp) {
1446 $self->prepare_temp;
1447 } else {
1448 $self->load_header_orig
1449 or return;
1450 $self->prepare_orig;
1451 }
1452
1453 $self->default_region (cf::region::find_by_path $self->{path})
1454 unless $self->default_region;
1455
1456 1
1457}
1458
1459sub find;
1460sub find {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->path;
1464
1465 cf::lock_wait "map_find:$path";
1466
1467 $cf::MAP{$path} || do {
1468 my $guard = cf::lock_acquire "map_find:$path";
1469 my $map = new_from_path cf::map $path
1470 or return;
1471
1472 $map->{last_save} = $cf::RUNTIME;
1473
1474 $map->load_header
1475 or return;
1476
1477 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1478 # doing this can freeze the server in a sync job, obviously
1479 #$cf::WAIT_FOR_TICK->wait;
1480 $map->reset;
1481 undef $guard;
1482 return find $path;
1483 }
1484
1485 $cf::MAP{$path} = $map
1486 }
1487}
1488
1489sub pre_load { }
1490sub post_load { }
1491
1492sub load {
1493 my ($self) = @_;
1494
1495 local $self->{deny_reset} = 1; # loading can take a long time
1496
1497 my $path = $self->{path};
1498
1499 {
1500 my $guard = cf::lock_acquire "map_load:$path";
1501
1502 return if $self->in_memory != cf::MAP_SWAPPED;
1503
1504 $self->in_memory (cf::MAP_LOADING);
1505
1506 $self->alloc;
1507
1508 $self->pre_load;
1509 Coro::cede;
1510
1511 $self->_load_objects ($self->{load_path}, 1)
1512 or return;
1513
1514 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1515 if delete $self->{load_original};
1516
1517 if (my $uniq = $self->uniq_path) {
1518 utf8::encode $uniq;
1519 if (aio_open $uniq, O_RDONLY, 0) {
1520 $self->clear_unique_items;
1521 $self->_load_objects ($uniq, 0);
724 } 1522 }
725 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 1523 }
728 1524
729 cf::override; 1525 Coro::cede;
1526 # now do the right thing for maps
1527 $self->link_multipart_objects;
1528 $self->difficulty ($self->estimate_difficulty)
1529 unless $self->difficulty;
1530 Coro::cede;
1531
1532 unless ($self->{deny_activate}) {
1533 $self->decay_objects;
1534 $self->fix_auto_apply;
1535 $self->update_buttons;
1536 Coro::cede;
1537 $self->set_darkness_map;
1538 Coro::cede;
1539 $self->activate;
1540 }
1541
1542 $self->in_memory (cf::MAP_IN_MEMORY);
730 }, 1543 }
731;
732 1544
733############################################################################# 1545 $self->post_load;
734# load/save/clean perl data associated with a map 1546}
735 1547
736*cf::mapsupport::on_clean = sub { 1548sub customise_for {
1549 my ($self, $ob) = @_;
1550
1551 return find "~" . $ob->name . "/" . $self->{path}
1552 if $self->per_player;
1553
1554 $self
1555}
1556
1557# find and load all maps in the 3x3 area around a map
1558sub load_diag {
737 my ($map) = @_; 1559 my ($map) = @_;
738 1560
739 my $path = $map->tmpname; 1561 my @diag; # diagonal neighbours
740 defined $path or return;
741 1562
742 unlink "$path.pst"; 1563 for (0 .. 3) {
743}; 1564 my $neigh = $map->tile_path ($_)
1565 or next;
1566 $neigh = find $neigh, $map
1567 or next;
1568 $neigh->load;
744 1569
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1570 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1571 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1572 }
746 1573
747############################################################################# 1574 for (@diag) {
748# load/save perl data associated with player->ob objects 1575 my $neigh = find @$_
749 1576 or next;
750sub all_objects(@) { 1577 $neigh->load;
751 @_, map all_objects ($_->inv), @_ 1578 }
752} 1579}
753 1580
754# TODO: compatibility cruft, remove when no longer needed 1581sub find_sync {
755attach_to_players 1582 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1583
759 for my $o (all_objects $pl->ob) { 1584 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1585}
761 $o->set_ob_key_value ("_perl_data");
762 1586
763 %$o = %{ Storable::thaw pack "H*", $value }; 1587sub do_load_sync {
1588 my ($map) = @_;
1589
1590 cf::sync_job { $map->load };
1591}
1592
1593our %MAP_PREFETCH;
1594our $MAP_PREFETCHER = undef;
1595
1596sub find_async {
1597 my ($path, $origin) = @_;
1598
1599 $path = normalise $path, $origin && $origin->{path};
1600
1601 if (my $map = $cf::MAP{$path}) {
1602 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1603 }
1604
1605 undef $MAP_PREFETCH{$path};
1606 $MAP_PREFETCHER ||= cf::async {
1607 while (%MAP_PREFETCH) {
1608 for my $path (keys %MAP_PREFETCH) {
1609 my $map = find $path
1610 or next;
1611 $map->load;
1612
1613 delete $MAP_PREFETCH{$path};
764 } 1614 }
765 } 1615 }
1616 undef $MAP_PREFETCHER;
1617 };
1618 $MAP_PREFETCHER->prio (6);
1619
1620 ()
1621}
1622
1623sub save {
1624 my ($self) = @_;
1625
1626 my $lock = cf::lock_acquire "map_data:" . $self->path;
1627
1628 $self->{last_save} = $cf::RUNTIME;
1629
1630 return unless $self->dirty;
1631
1632 my $save = $self->save_path; utf8::encode $save;
1633 my $uniq = $self->uniq_path; utf8::encode $uniq;
1634
1635 $self->{load_path} = $save;
1636
1637 return if $self->{deny_save};
1638
1639 local $self->{last_access} = $self->last_access;#d#
1640
1641 cf::async {
1642 $_->contr->save for $self->players;
1643 };
1644
1645 if ($uniq) {
1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1648 } else {
1649 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 1650 }
767; 1651}
768 1652
769############################################################################# 1653sub swap_out {
1654 my ($self) = @_;
770 1655
771=head2 CORE EXTENSIONS 1656 # save first because save cedes
1657 $self->save;
772 1658
773Functions and methods that extend core crossfire objects. 1659 my $lock = cf::lock_acquire "map_data:" . $self->path;
1660
1661 return if $self->players;
1662 return if $self->in_memory != cf::MAP_IN_MEMORY;
1663 return if $self->{deny_save};
1664
1665 $self->clear;
1666 $self->in_memory (cf::MAP_SWAPPED);
1667}
1668
1669sub reset_at {
1670 my ($self) = @_;
1671
1672 # TODO: safety, remove and allow resettable per-player maps
1673 return 1e99 if $self->isa ("ext::map_per_player");#d#
1674 return 1e99 if $self->{deny_reset};
1675
1676 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1677 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1678
1679 $time + $to
1680}
1681
1682sub should_reset {
1683 my ($self) = @_;
1684
1685 $self->reset_at <= $cf::RUNTIME
1686}
1687
1688sub reset {
1689 my ($self) = @_;
1690
1691 my $lock = cf::lock_acquire "map_data:$self->{path}";
1692
1693 return if $self->players;
1694 return if $self->isa ("ext::map_per_player");#d#
1695
1696 warn "resetting map ", $self->path;#d#
1697
1698 $self->in_memory (cf::MAP_SWAPPED);
1699
1700 # need to save uniques path
1701 unless ($self->{deny_save}) {
1702 my $uniq = $self->uniq_path; utf8::encode $uniq;
1703
1704 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1705 if $uniq;
1706 }
1707
1708 delete $cf::MAP{$self->path};
1709
1710 $self->clear;
1711
1712 $_->clear_links_to ($self) for values %cf::MAP;
1713
1714 $self->unlink_save;
1715 $self->destroy;
1716}
1717
1718my $nuke_counter = "aaaa";
1719
1720sub nuke {
1721 my ($self) = @_;
1722
1723 delete $cf::MAP{$self->path};
1724
1725 $self->unlink_save;
1726
1727 bless $self, "cf::map";
1728 delete $self->{deny_reset};
1729 $self->{deny_save} = 1;
1730 $self->reset_timeout (1);
1731 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1732
1733 $cf::MAP{$self->path} = $self;
1734
1735 $self->reset; # polite request, might not happen
1736}
1737
1738=item cf::map::unique_maps
1739
1740Returns an arrayref of paths of all shared maps that have
1741instantiated unique items. May block.
1742
1743=cut
1744
1745sub unique_maps() {
1746 my $files = aio_readdir $UNIQUEDIR
1747 or return;
1748
1749 my @paths;
1750
1751 for (@$files) {
1752 utf8::decode $_;
1753 next if /\.pst$/;
1754 next unless /^$PATH_SEP/o;
1755
1756 push @paths, cf::map::normalise $_;
1757 }
1758
1759 \@paths
1760}
1761
1762package cf;
1763
1764=back
1765
1766=head3 cf::object
1767
1768=cut
1769
1770package cf::object;
774 1771
775=over 4 1772=over 4
776 1773
777=item cf::player::exists $login 1774=item $ob->inv_recursive
778 1775
779Returns true when the given account exists. 1776Returns the inventory of the object _and_ their inventories, recursively.
780 1777
781=cut 1778=cut
782 1779
783sub cf::player::exists($) { 1780sub inv_recursive_;
784 cf::player::find $_[0] 1781sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1782 map { $_, inv_recursive_ $_->inv } @_
786} 1783}
1784
1785sub inv_recursive {
1786 inv_recursive_ inv $_[0]
1787}
1788
1789package cf;
1790
1791=back
1792
1793=head3 cf::object::player
1794
1795=over 4
787 1796
788=item $player_object->reply ($npc, $msg[, $flags]) 1797=item $player_object->reply ($npc, $msg[, $flags])
789 1798
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1799Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 1800can be C<undef>. Does the right thing when the player is currently in a
793 1802
794=cut 1803=cut
795 1804
796# rough implementation of a future "reply" method that works 1805# rough implementation of a future "reply" method that works
797# with dialog boxes. 1806# with dialog boxes.
1807#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 1808sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 1809 my ($self, $npc, $msg, $flags) = @_;
800 1810
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 1812
806 $msg = $npc->name . " says: $msg" if $npc; 1816 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 1817 $self->message ($msg, $flags);
808 } 1818 }
809} 1819}
810 1820
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823}
824
825=item $player_object->may ("access") 1821=item $player_object->may ("access")
826 1822
827Returns wether the given player is authorized to access resource "access" 1823Returns wether the given player is authorized to access resource "access"
828(e.g. "command_wizcast"). 1824(e.g. "command_wizcast").
829 1825
836 (ref $cf::CFG{"may_$access"} 1832 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 1834 : $cf::CFG{"may_$access"})
839} 1835}
840 1836
841=cut 1837=item $player_object->enter_link
842 1838
843############################################################################# 1839Freezes the player and moves him/her to a special map (C<{link}>).
1840
1841The player should be reasonably safe there for short amounts of time. You
1842I<MUST> call C<leave_link> as soon as possible, though.
1843
1844Will never block.
1845
1846=item $player_object->leave_link ($map, $x, $y)
1847
1848Moves the player out of the special C<{link}> map onto the specified
1849map. If the map is not valid (or omitted), the player will be moved back
1850to the location he/she was before the call to C<enter_link>, or, if that
1851fails, to the emergency map position.
1852
1853Might block.
1854
1855=cut
1856
1857sub link_map {
1858 unless ($LINK_MAP) {
1859 $LINK_MAP = cf::map::find "{link}"
1860 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1861 $LINK_MAP->load;
1862 }
1863
1864 $LINK_MAP
1865}
1866
1867sub cf::object::player::enter_link {
1868 my ($self) = @_;
1869
1870 $self->deactivate_recursive;
1871
1872 return if UNIVERSAL::isa $self->map, "ext::map_link";
1873
1874 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1875 if $self->map;
1876
1877 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1878}
1879
1880sub cf::object::player::leave_link {
1881 my ($self, $map, $x, $y) = @_;
1882
1883 my $link_pos = delete $self->{_link_pos};
1884
1885 unless ($map) {
1886 # restore original map position
1887 ($map, $x, $y) = @{ $link_pos || [] };
1888 $map = cf::map::find $map;
1889
1890 unless ($map) {
1891 ($map, $x, $y) = @$EMERGENCY_POSITION;
1892 $map = cf::map::find $map
1893 or die "FATAL: cannot load emergency map\n";
1894 }
1895 }
1896
1897 ($x, $y) = (-1, -1)
1898 unless (defined $x) && (defined $y);
1899
1900 # use -1 or undef as default coordinates, not 0, 0
1901 ($x, $y) = ($map->enter_x, $map->enter_y)
1902 if $x <=0 && $y <= 0;
1903
1904 $map->load;
1905 $map->load_diag;
1906
1907 return unless $self->contr->active;
1908 $self->activate_recursive;
1909
1910 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1911 $self->enter_map ($map, $x, $y);
1912}
1913
1914cf::player->attach (
1915 on_logout => sub {
1916 my ($pl) = @_;
1917
1918 # abort map switching before logout
1919 if ($pl->ob->{_link_pos}) {
1920 cf::sync_job {
1921 $pl->ob->leave_link
1922 };
1923 }
1924 },
1925 on_login => sub {
1926 my ($pl) = @_;
1927
1928 # try to abort aborted map switching on player login :)
1929 # should happen only on crashes
1930 if ($pl->ob->{_link_pos}) {
1931 $pl->ob->enter_link;
1932 (async {
1933 $pl->ob->reply (undef,
1934 "There was an internal problem at your last logout, "
1935 . "the server will try to bring you to your intended destination in a second.",
1936 cf::NDI_RED);
1937 # we need this sleep as the login has a concurrent enter_exit running
1938 # and this sleep increases chances of the player not ending up in scorn
1939 Coro::Timer::sleep 1;
1940 $pl->ob->leave_link;
1941 })->prio (2);
1942 }
1943 },
1944);
1945
1946=item $player_object->goto ($path, $x, $y)
1947
1948=cut
1949
1950sub cf::object::player::goto {
1951 my ($self, $path, $x, $y) = @_;
1952
1953 $self->enter_link;
1954
1955 (async {
1956 my $map = eval {
1957 my $map = cf::map::find $path;
1958 $map = $map->customise_for ($self) if $map;
1959 $map
1960 } or
1961 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1962
1963 $self->leave_link ($map, $x, $y);
1964 })->prio (1);
1965}
1966
1967=item $player_object->enter_exit ($exit_object)
1968
1969=cut
1970
1971sub parse_random_map_params {
1972 my ($spec) = @_;
1973
1974 my $rmp = { # defaults
1975 xsize => (cf::rndm 15, 40),
1976 ysize => (cf::rndm 15, 40),
1977 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1978 #layout => string,
1979 };
1980
1981 for (split /\n/, $spec) {
1982 my ($k, $v) = split /\s+/, $_, 2;
1983
1984 $rmp->{lc $k} = $v if (length $k) && (length $v);
1985 }
1986
1987 $rmp
1988}
1989
1990sub prepare_random_map {
1991 my ($exit) = @_;
1992
1993 my $guard = cf::lock_acquire "exit_prepare:$exit";
1994
1995 # all this does is basically replace the /! path by
1996 # a new random map path (?random/...) with a seed
1997 # that depends on the exit object
1998
1999 my $rmp = parse_random_map_params $exit->msg;
2000
2001 if ($exit->map) {
2002 $rmp->{region} = $exit->region->name;
2003 $rmp->{origin_map} = $exit->map->path;
2004 $rmp->{origin_x} = $exit->x;
2005 $rmp->{origin_y} = $exit->y;
2006 }
2007
2008 $rmp->{random_seed} ||= $exit->random_seed;
2009
2010 my $data = cf::to_json $rmp;
2011 my $md5 = Digest::MD5::md5_hex $data;
2012 my $meta = "$RANDOMDIR/$md5.meta";
2013
2014 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2015 aio_write $fh, 0, (length $data), $data, 0;
2016 undef $fh;
2017 aio_rename "$meta~", $meta;
2018
2019 $exit->slaying ("?random/$md5");
2020 $exit->msg (undef);
2021 }
2022}
2023
2024sub cf::object::player::enter_exit {
2025 my ($self, $exit) = @_;
2026
2027 return unless $self->type == cf::PLAYER;
2028
2029 if ($exit->slaying eq "/!") {
2030 #TODO: this should de-fi-ni-te-ly not be a sync-job
2031 # the problem is that $exit might not survive long enough
2032 # so it needs to be done right now, right here
2033 cf::sync_job { prepare_random_map $exit };
2034 }
2035
2036 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2037 my $hp = $exit->stats->hp;
2038 my $sp = $exit->stats->sp;
2039
2040 $self->enter_link;
2041
2042 (async {
2043 $self->deactivate_recursive; # just to be sure
2044 unless (eval {
2045 $self->goto ($slaying, $hp, $sp);
2046
2047 1;
2048 }) {
2049 $self->message ("Something went wrong deep within the crossfire server. "
2050 . "I'll try to bring you back to the map you were before. "
2051 . "Please report this to the dungeon master!",
2052 cf::NDI_UNIQUE | cf::NDI_RED);
2053
2054 warn "ERROR in enter_exit: $@";
2055 $self->leave_link;
2056 }
2057 })->prio (1);
2058}
2059
2060=head3 cf::client
2061
2062=over 4
2063
2064=item $client->send_drawinfo ($text, $flags)
2065
2066Sends a drawinfo packet to the client. Circumvents output buffering so
2067should not be used under normal circumstances.
2068
2069=cut
2070
2071sub cf::client::send_drawinfo {
2072 my ($self, $text, $flags) = @_;
2073
2074 utf8::encode $text;
2075 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2076}
2077
2078=item $client->ext_event ($type, %msg)
2079
2080Sends an exti event to the client.
2081
2082=cut
2083
2084sub cf::client::ext_event($$%) {
2085 my ($self, $type, %msg) = @_;
2086
2087 $msg{msgtype} = "event_$type";
2088 $self->send_packet ("ext " . cf::to_json \%msg);
2089}
2090
2091=item $success = $client->query ($flags, "text", \&cb)
2092
2093Queues a query to the client, calling the given callback with
2094the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2095C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2096
2097Queries can fail, so check the return code. Or don't, as queries will become
2098reliable at some point in the future.
2099
2100=cut
2101
2102sub cf::client::query {
2103 my ($self, $flags, $text, $cb) = @_;
2104
2105 return unless $self->state == ST_PLAYING
2106 || $self->state == ST_SETUP
2107 || $self->state == ST_CUSTOM;
2108
2109 $self->state (ST_CUSTOM);
2110
2111 utf8::encode $text;
2112 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2113
2114 $self->send_packet ($self->{query_queue}[0][0])
2115 if @{ $self->{query_queue} } == 1;
2116}
2117
2118cf::client->attach (
2119 on_reply => sub {
2120 my ($ns, $msg) = @_;
2121
2122 # this weird shuffling is so that direct followup queries
2123 # get handled first
2124 my $queue = delete $ns->{query_queue}
2125 or return; # be conservative, not sure how that can happen, but we saw a crash here
2126
2127 (shift @$queue)->[1]->($msg);
2128 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2129
2130 push @{ $ns->{query_queue} }, @$queue;
2131
2132 if (@{ $ns->{query_queue} } == @$queue) {
2133 if (@$queue) {
2134 $ns->send_packet ($ns->{query_queue}[0][0]);
2135 } else {
2136 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2137 }
2138 }
2139 },
2140);
2141
2142=item $client->async (\&cb)
2143
2144Create a new coroutine, running the specified callback. The coroutine will
2145be automatically cancelled when the client gets destroyed (e.g. on logout,
2146or loss of connection).
2147
2148=cut
2149
2150sub cf::client::async {
2151 my ($self, $cb) = @_;
2152
2153 my $coro = &Coro::async ($cb);
2154
2155 $coro->on_destroy (sub {
2156 delete $self->{_coro}{$coro+0};
2157 });
2158
2159 $self->{_coro}{$coro+0} = $coro;
2160
2161 $coro
2162}
2163
2164cf::client->attach (
2165 on_destroy => sub {
2166 my ($ns) = @_;
2167
2168 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2169 },
2170);
2171
2172=back
2173
844 2174
845=head2 SAFE SCRIPTING 2175=head2 SAFE SCRIPTING
846 2176
847Functions that provide a safe environment to compile and execute 2177Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2178snippets of perl code without them endangering the safety of the server
861 2191
862# here we export the classes and methods available to script code 2192# here we export the classes and methods available to script code
863 2193
864=pod 2194=pod
865 2195
866The following fucntions and emthods are available within a safe environment: 2196The following functions and methods are available within a safe environment:
867 2197
868 cf::object contr pay_amount pay_player 2198 cf::object contr pay_amount pay_player map
869 cf::object::player player 2199 cf::object::player player
870 cf::player peaceful 2200 cf::player peaceful
2201 cf::map trigger
871 2202
872=cut 2203=cut
873 2204
874for ( 2205for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2206 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 2207 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2208 ["cf::player" => qw(peaceful)],
2209 ["cf::map" => qw(trigger)],
878) { 2210) {
879 no strict 'refs'; 2211 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2212 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2213 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2214 for @funs;
954############################################################################# 2286#############################################################################
955 2287
956=head2 EXTENSION DATABASE SUPPORT 2288=head2 EXTENSION DATABASE SUPPORT
957 2289
958Crossfire maintains a very simple database for extension use. It can 2290Crossfire maintains a very simple database for extension use. It can
959currently store anything that can be serialised using Storable, which 2291currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
960excludes objects. 2292convert to/from binary).
961 2293
962The parameter C<$family> should best start with the name of the extension 2294The parameter C<$family> should best start with the name of the extension
963using it, it should be unique. 2295using it, it should be unique.
964 2296
965=over 4 2297=over 4
966 2298
967=item $hashref = cf::db_get $family
968
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key 2299=item $value = cf::db_get $family => $key
974 2300
975Returns a single value from the database 2301Returns a single value from the database.
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981 2302
982=item cf::db_put $family => $key => $value 2303=item cf::db_put $family => $key => $value
983 2304
984Stores the given C<$value> in the family hash. Updates are delayed, if you 2305Stores the given C<$value> in the family.
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994 2306
995=cut 2307=cut
996 2308
997our $DB; 2309our $DB;
998 2310
999{ 2311sub db_init {
1000 my $path = cf::localdir . "/database.pst"; 2312 unless ($DB) {
2313 $DB = BDB::db_create $DB_ENV;
1001 2314
1002 sub db_load() { 2315 cf::sync_job {
1003 warn "loading database $path\n";#d# remove later 2316 eval {
1004 $DB = stat $path ? Storable::retrieve $path : { }; 2317 $DB->set_flags (BDB::CHKSUM);
1005 }
1006 2318
1007 my $pid; 2319 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1008 2320 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1009 sub db_save() { 2321 cf::cleanup "db_open(db): $!" if $!;
1010 warn "saving database $path\n";#d# remove later 2322 };
1011 waitpid $pid, 0 if $pid; 2323 cf::cleanup "db_open(db): $@" if $@;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 } 2324 };
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 }); 2325 }
2326}
1030 2327
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) { 2328sub db_get($$) {
1037 @_ >= 2 2329 my $key = "$_[0]/$_[1]";
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041 2330
2331 cf::sync_job {
2332 BDB::db_get $DB, undef, $key, my $data;
2333
2334 $! ? ()
2335 : $data
2336 }
2337}
2338
1042 sub db_put($$;$) { 2339sub db_put($$$) {
1043 if (@_ >= 3) { 2340 BDB::dbreq_pri 4;
1044 $DB->{$_[0]}{$_[1]} = $_[2]; 2341 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1045 } else { 2342}
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050 2343
1051 attach_global 2344=item cf::cache $id => [$paths...], $processversion => $process
1052 prio => 10000, 2345
1053 on_cleanup => sub { 2346Generic caching function that returns the value of the resource $id,
1054 db_sync; 2347caching and regenerating as required.
2348
2349This function can block.
2350
2351=cut
2352
2353sub cache {
2354 my ($id, $src, $processversion, $process) = @_;
2355
2356 my $meta =
2357 join "\x00",
2358 $processversion,
2359 map {
2360 aio_stat $_
2361 and Carp::croak "$_: $!";
2362
2363 ($_, (stat _)[7,9])
2364 } @$src;
2365
2366 my $dbmeta = db_get cache => "$id/meta";
2367 if ($dbmeta ne $meta) {
2368 # changed, we may need to process
2369
2370 my @data;
2371 my $md5;
2372
2373 for (0 .. $#$src) {
2374 0 <= aio_load $src->[$_], $data[$_]
2375 or Carp::croak "$src->[$_]: $!";
1055 }, 2376 }
2377
2378 # if processing is expensive, check
2379 # checksum first
2380 if (1) {
2381 $md5 =
2382 join "\x00",
2383 $processversion,
2384 map {
2385 Coro::cede;
2386 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2387 } 0.. $#$src;
2388
2389
2390 my $dbmd5 = db_get cache => "$id/md5";
2391 if ($dbmd5 eq $md5) {
2392 db_put cache => "$id/meta", $meta;
2393
2394 return db_get cache => "$id/data";
2395 }
2396 }
2397
2398 my $t1 = Time::HiRes::time;
2399 my $data = $process->(\@data);
2400 my $t2 = Time::HiRes::time;
2401
2402 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2403
2404 db_put cache => "$id/data", $data;
2405 db_put cache => "$id/md5" , $md5;
2406 db_put cache => "$id/meta", $meta;
2407
2408 return $data;
1056 ; 2409 }
2410
2411 db_get cache => "$id/data"
1057} 2412}
2413
2414=item fork_call { }, $args
2415
2416Executes the given code block with the given arguments in a seperate
2417process, returning the results. Everything must be serialisable with
2418Coro::Storable. May, of course, block. Note that the executed sub may
2419never block itself or use any form of Event handling.
2420
2421=cut
2422
2423sub fork_call(&@) {
2424 my ($cb, @args) = @_;
2425
2426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2427# or die "socketpair: $!";
2428 pipe my $fh1, my $fh2
2429 or die "pipe: $!";
2430
2431 if (my $pid = fork) {
2432 close $fh2;
2433
2434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2435 $res = Coro::Storable::thaw $res;
2436
2437 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2438
2439 die $$res unless "ARRAY" eq ref $res;
2440
2441 return wantarray ? @$res : $res->[-1];
2442 } else {
2443 reset_signals;
2444 local $SIG{__WARN__};
2445 local $SIG{__DIE__};
2446 eval {
2447 close $fh1;
2448
2449 my @res = eval { $cb->(@args) };
2450 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2451 };
2452
2453 warn $@ if $@;
2454 _exit 0;
2455 }
2456}
2457
2458
1058 2459
1059############################################################################# 2460#############################################################################
1060# the server's main() 2461# the server's init and main functions
2462
2463sub load_facedata($) {
2464 my ($path) = @_;
2465
2466 warn "loading facedata from $path\n";
2467
2468 my $facedata;
2469 0 < aio_load $path, $facedata
2470 or die "$path: $!";
2471
2472 $facedata = Coro::Storable::thaw $facedata;
2473
2474 $facedata->{version} == 2
2475 or cf::cleanup "$path: version mismatch, cannot proceed.";
2476
2477 {
2478 my $faces = $facedata->{faceinfo};
2479
2480 while (my ($face, $info) = each %$faces) {
2481 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2482 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2483 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2484 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2485 Coro::cede;
2486 }
2487
2488 while (my ($face, $info) = each %$faces) {
2489 next unless $info->{smooth};
2490 my $idx = cf::face::find $face
2491 or next;
2492 if (my $smooth = cf::face::find $info->{smooth}) {
2493 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2494 } else {
2495 warn "smooth face '$info->{smooth}' not found for face '$face'";
2496 }
2497 Coro::cede;
2498 }
2499 }
2500
2501 {
2502 my $anims = $facedata->{animinfo};
2503
2504 while (my ($anim, $info) = each %$anims) {
2505 cf::anim::set $anim, $info->{frames}, $info->{facings};
2506 Coro::cede;
2507 }
2508
2509 cf::anim::invalidate_all; # d'oh
2510 }
2511
2512 1
2513}
2514
2515sub reload_regions {
2516 load_resource_file "$MAPDIR/regions"
2517 or die "unable to load regions file\n";
2518}
2519
2520sub reload_facedata {
2521 load_facedata "$DATADIR/facedata"
2522 or die "unable to load facedata\n";
2523}
2524
2525sub reload_archetypes {
2526 load_resource_file "$DATADIR/archetypes"
2527 or die "unable to load archetypes\n";
2528}
2529
2530sub reload_treasures {
2531 load_resource_file "$DATADIR/treasures"
2532 or die "unable to load treasurelists\n";
2533}
2534
2535sub reload_resources {
2536 warn "reloading resource files...\n";
2537
2538 reload_regions;
2539 reload_facedata;
2540 reload_archetypes;
2541 reload_treasures;
2542
2543 warn "finished reloading resource files\n";
2544}
2545
2546sub init {
2547 reload_resources;
2548}
1061 2549
1062sub cfg_load { 2550sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2551 open my $fh, "<:utf8", "$CONFDIR/config"
1064 or return; 2552 or return;
1065 2553
1066 local $/; 2554 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2555 *CFG = YAML::Syck::Load <$fh>;
2556
2557 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2558
2559 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2560 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2561
2562 if (exists $CFG{mlockall}) {
2563 eval {
2564 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2565 and die "WARNING: m(un)lockall failed: $!\n";
2566 };
2567 warn $@ if $@;
2568 }
1068} 2569}
1069 2570
1070sub main { 2571sub main {
2572 # we must not ever block the main coroutine
2573 local $Coro::idle = sub {
2574 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2575 (async {
2576 Event::one_event;
2577 })->prio (Coro::PRIO_MAX);
2578 };
2579
1071 cfg_load; 2580 cfg_load;
1072 db_load; 2581 db_init;
1073 load_extensions; 2582 load_extensions;
2583
2584 $TICK_WATCHER->start;
1074 Event::loop; 2585 Event::loop;
1075} 2586}
1076 2587
1077############################################################################# 2588#############################################################################
1078# initialisation 2589# initialisation and cleanup
1079 2590
1080sub _perl_reload(&) { 2591# install some emergency cleanup handlers
2592BEGIN {
2593 for my $signal (qw(INT HUP TERM)) {
2594 Event->signal (
2595 reentrant => 0,
2596 data => WF_AUTOCANCEL,
2597 signal => $signal,
2598 prio => 0,
2599 cb => sub {
2600 cf::cleanup "SIG$signal";
2601 },
2602 );
2603 }
2604}
2605
2606sub emergency_save() {
2607 my $freeze_guard = cf::freeze_mainloop;
2608
2609 warn "enter emergency perl save\n";
2610
2611 cf::sync_job {
2612 # use a peculiar iteration method to avoid tripping on perl
2613 # refcount bugs in for. also avoids problems with players
2614 # and maps saved/destroyed asynchronously.
2615 warn "begin emergency player save\n";
2616 for my $login (keys %cf::PLAYER) {
2617 my $pl = $cf::PLAYER{$login} or next;
2618 $pl->valid or next;
2619 $pl->save;
2620 }
2621 warn "end emergency player save\n";
2622
2623 warn "begin emergency map save\n";
2624 for my $path (keys %cf::MAP) {
2625 my $map = $cf::MAP{$path} or next;
2626 $map->valid or next;
2627 $map->save;
2628 }
2629 warn "end emergency map save\n";
2630
2631 warn "begin emergency database checkpoint\n";
2632 BDB::db_env_txn_checkpoint $DB_ENV;
2633 warn "end emergency database checkpoint\n";
2634 };
2635
2636 warn "leave emergency perl save\n";
2637}
2638
2639sub post_cleanup {
1081 my ($msg) = @_; 2640 my ($make_core) = @_;
1082 2641
1083 $msg->("reloading..."); 2642 warn Carp::longmess "post_cleanup backtrace"
2643 if $make_core;
2644}
1084 2645
1085 eval { 2646sub do_reload_perl() {
1086 # cancel all watchers 2647 # can/must only be called in main
2648 if ($Coro::current != $Coro::main) {
2649 warn "can only reload from main coroutine";
2650 return;
2651 }
2652
2653 warn "reloading...";
2654
2655 warn "entering sync_job";
2656
2657 cf::sync_job {
2658 cf::write_runtime; # external watchdog should not bark
2659 cf::emergency_save;
2660 cf::write_runtime; # external watchdog should not bark
2661
2662 warn "syncing database to disk";
2663 BDB::db_env_txn_checkpoint $DB_ENV;
2664
2665 # if anything goes wrong in here, we should simply crash as we already saved
2666
2667 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 2668 for (Event::all_watchers) {
2669 $_->cancel if $_->data & WF_AUTOCANCEL;
2670 }
1088 2671
1089 # unload all extensions 2672 warn "flushing outstanding aio requests";
1090 for (@exts) { 2673 for (;;) {
1091 $msg->("unloading <$_>"); 2674 BDB::flush;
1092 unload_extension $_; 2675 IO::AIO::flush;
2676 Coro::cede;
2677 last unless IO::AIO::nreqs || BDB::nreqs;
2678 warn "iterate...";
2679 }
2680
2681 ++$RELOAD;
2682
2683 warn "cancelling all extension coros";
2684 $_->cancel for values %EXT_CORO;
2685 %EXT_CORO = ();
2686
2687 warn "removing commands";
2688 %COMMAND = ();
2689
2690 warn "removing ext commands";
2691 %EXTCMD = ();
2692
2693 warn "unloading/nuking all extensions";
2694 for my $pkg (@EXTS) {
2695 warn "... unloading $pkg";
2696
2697 if (my $cb = $pkg->can ("unload")) {
2698 eval {
2699 $cb->($pkg);
2700 1
2701 } or warn "$pkg unloaded, but with errors: $@";
1093 } 2702 }
1094 2703
2704 warn "... nuking $pkg";
2705 Symbol::delete_package $pkg;
2706 }
2707
1095 # unload all modules loaded from $LIBDIR 2708 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 2709 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2710 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2711
1099 $msg->("removing <$k>"); 2712 warn "... unloading $k";
1100 delete $INC{$k}; 2713 delete $INC{$k};
1101 2714
1102 $k =~ s/\.pm$//; 2715 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2716 $k =~ s/\//::/g;
1104 2717
1107 } 2720 }
1108 2721
1109 Symbol::delete_package $k; 2722 Symbol::delete_package $k;
1110 } 2723 }
1111 2724
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 2725 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 2726 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2727 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2728
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 2729 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 2730 delete $INC{"cf.pm"};
2731 delete $INC{"cf/pod.pm"};
1124 2732
1125 # don't, removes xs symbols, too, 2733 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2734 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2735 #Symbol::delete_package __PACKAGE__;
1128 2736
1129 # reload cf.pm 2737 warn "unload completed, starting to reload now";
2738
1130 $msg->("reloading cf.pm"); 2739 warn "reloading cf.pm";
1131 require cf; 2740 require cf;
2741 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2742
1133 # load config and database again 2743 warn "loading config and database again";
1134 cf::cfg_load; 2744 cf::cfg_load;
1135 cf::db_load;
1136 2745
1137 # load extensions 2746 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 2747 cf::load_extensions;
1140 2748
1141 # reattach attachments to objects 2749 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 2750 _global_reattach; # objects, sockets
1143 _global_reattach; 2751 warn "reattaching attachments to maps";
2752 reattach $_ for values %MAP;
2753 warn "reattaching attachments to players";
2754 reattach $_ for values %PLAYER;
2755
2756 warn "leaving sync_job";
2757
2758 1
2759 } or do {
2760 warn $@;
2761 warn "error while reloading, exiting.";
2762 exit 1;
1144 }; 2763 };
1145 $msg->($@) if $@;
1146 2764
1147 $msg->("reloaded"); 2765 warn "reloaded";
1148}; 2766};
1149 2767
1150sub perl_reload() { 2768our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 2769
1152 warn $_[0]; 2770sub reload_perl() {
1153 print "$_[0]\n"; 2771 # doing reload synchronously and two reloads happen back-to-back,
2772 # coro crashes during coro_state_free->destroy here.
2773
2774 $RELOAD_WATCHER ||= Event->timer (
2775 reentrant => 0,
2776 after => 0,
2777 data => WF_AUTOCANCEL,
2778 cb => sub {
2779 do_reload_perl;
2780 undef $RELOAD_WATCHER;
2781 },
1154 }; 2782 );
1155} 2783}
1156 2784
1157register_command "perl-reload", 0, sub { 2785register_command "reload" => sub {
1158 my ($who, $arg) = @_; 2786 my ($who, $arg) = @_;
1159 2787
1160 if ($who->flag (FLAG_WIZ)) { 2788 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 2789 $who->message ("reloading server.");
1162 warn $_[0]; 2790 async { reload_perl };
1163 $who->message ($_[0]);
1164 };
1165 } 2791 }
1166}; 2792};
1167 2793
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 2794unshift @INC, $LIBDIR;
1171 2795
2796my $bug_warning = 0;
2797
2798our @WAIT_FOR_TICK;
2799our @WAIT_FOR_TICK_BEGIN;
2800
2801sub wait_for_tick {
2802 return unless $TICK_WATCHER->is_active;
2803 return if $Coro::current == $Coro::main;
2804
2805 my $signal = new Coro::Signal;
2806 push @WAIT_FOR_TICK, $signal;
2807 $signal->wait;
2808}
2809
2810sub wait_for_tick_begin {
2811 return unless $TICK_WATCHER->is_active;
2812 return if $Coro::current == $Coro::main;
2813
2814 my $signal = new Coro::Signal;
2815 push @WAIT_FOR_TICK_BEGIN, $signal;
2816 $signal->wait;
2817}
2818
1172$TICK_WATCHER = Event->timer ( 2819$TICK_WATCHER = Event->timer (
2820 reentrant => 0,
2821 parked => 1,
1173 prio => 1, 2822 prio => 0,
1174 async => 1,
1175 at => $NEXT_TICK || 1, 2823 at => $NEXT_TICK || $TICK,
2824 data => WF_AUTOCANCEL,
1176 cb => sub { 2825 cb => sub {
2826 if ($Coro::current != $Coro::main) {
2827 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2828 unless ++$bug_warning > 10;
2829 return;
2830 }
2831
2832 $NOW = Event::time;
2833
1177 cf::server_tick; # one server iteration 2834 cf::server_tick; # one server iteration
1178 2835
1179 my $NOW = Event::time; 2836 $RUNTIME += $TICK;
1180 $NEXT_TICK += $TICK; 2837 $NEXT_TICK += $TICK;
1181 2838
2839 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2840 $NEXT_RUNTIME_WRITE = $NOW + 10;
2841 Coro::async_pool {
2842 write_runtime
2843 or warn "ERROR: unable to write runtime file: $!";
2844 };
2845 }
2846
2847# my $AFTER = Event::time;
2848# warn $AFTER - $NOW;#d#
2849
1182 # if we are delayed by four ticks or more, skip them all 2850 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2851 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1184 2852
1185 $TICK_WATCHER->at ($NEXT_TICK); 2853 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 2854 $TICK_WATCHER->start;
2855
2856 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2857 $sig->send;
2858 }
2859 while (my $sig = shift @WAIT_FOR_TICK) {
2860 $sig->send;
2861 }
2862
2863 _post_tick;
1187 }, 2864 },
1188); 2865);
1189 2866
2867{
2868 BDB::max_poll_time $TICK * 0.1;
2869 $BDB_POLL_WATCHER = Event->io (
2870 reentrant => 0,
2871 fd => BDB::poll_fileno,
2872 poll => 'r',
2873 prio => 0,
2874 data => WF_AUTOCANCEL,
2875 cb => \&BDB::poll_cb,
2876 );
2877 BDB::min_parallel 8;
2878
2879 BDB::set_sync_prepare {
2880 my $status;
2881 my $current = $Coro::current;
2882 (
2883 sub {
2884 $status = $!;
2885 $current->ready; undef $current;
2886 },
2887 sub {
2888 Coro::schedule while defined $current;
2889 $! = $status;
2890 },
2891 )
2892 };
2893
2894 unless ($DB_ENV) {
2895 $DB_ENV = BDB::db_env_create;
2896
2897 cf::sync_job {
2898 eval {
2899 BDB::db_env_open
2900 $DB_ENV,
2901 $BDBDIR,
2902 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2903 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2904 0666;
2905
2906 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2907
2908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2909 $DB_ENV->set_lk_detect;
2910 };
2911
2912 cf::cleanup "db_env_open(db): $@" if $@;
2913 };
2914 }
2915}
2916
2917{
2918 IO::AIO::min_parallel 8;
2919
2920 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 2921 IO::AIO::max_poll_time $TICK * 0.1;
1191 2922 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 2923 reentrant => 0,
2924 data => WF_AUTOCANCEL,
2925 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 2926 poll => 'r',
1194 prio => 5, 2927 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 2928 cb => \&IO::AIO::poll_cb,
2929 );
2930}
2931
2932my $_log_backtrace;
2933
2934sub _log_backtrace {
2935 my ($msg, @addr) = @_;
2936
2937 $msg =~ s/\n//;
2938
2939 # limit the # of concurrent backtraces
2940 if ($_log_backtrace < 2) {
2941 ++$_log_backtrace;
2942 async {
2943 my @bt = fork_call {
2944 @addr = map { sprintf "%x", $_ } @addr;
2945 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2946 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2947 or die "addr2line: $!";
2948
2949 my @funcs;
2950 my @res = <$fh>;
2951 chomp for @res;
2952 while (@res) {
2953 my ($func, $line) = splice @res, 0, 2, ();
2954 push @funcs, "[$func] $line";
2955 }
2956
2957 @funcs
2958 };
2959
2960 LOG llevInfo, "[ABT] $msg\n";
2961 LOG llevInfo, "[ABT] $_\n" for @bt;
2962 --$_log_backtrace;
2963 };
2964 } else {
2965 LOG llevInfo, "[ABT] $msg\n";
2966 LOG llevInfo, "[ABT] [suppressed]\n";
2967 }
2968}
2969
2970# load additional modules
2971use cf::pod;
2972
2973END { cf::emergency_save }
1196 2974
11971 29751
1198 2976

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