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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.287 by root, Mon Jun 25 05:43:45 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
11use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
12use Time::HiRes; 31use Time::HiRes;
13use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
14$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
15 41
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
18 44
19use strict; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 46
21_init_vars; 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 48
23our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXTICMD = ();
55our %EXT_CORO = (); # coroutines bound to extensions
56our %EXT_MAP = (); # pluggable maps
57
58our $RELOAD; # number of reloads so far
24our @EVENT; 59our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 60
27our $TICK = MAX_TIME * 1e-6; 61our $CONFDIR = confdir;
62our $DATADIR = datadir;
63our $LIBDIR = "$DATADIR/ext";
64our $PODDIR = "$DATADIR/pod";
65our $MAPDIR = "$DATADIR/" . mapdir;
66our $LOCALDIR = localdir;
67our $TMPDIR = "$LOCALDIR/" . tmpdir;
68our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
69our $PLAYERDIR = "$LOCALDIR/" . playerdir;
70our $RANDOMDIR = "$LOCALDIR/random";
71our $BDBDIR = "$LOCALDIR/db";
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 77our $NEXT_TICK;
78our $NOW;
79our $USE_FSYNC = 1; # use fsync to write maps - default off
80
81our $BDB_POLL_WATCHER;
82our $DB_ENV;
30 83
31our %CFG; 84our %CFG;
32 85
33our $uptime; 86our $UPTIME; $UPTIME ||= time;
87our $RUNTIME;
34 88
35$uptime ||= time; 89our %PLAYER; # all users
90our %MAP; # all maps
91our $LINK_MAP; # the special {link} map, which is always available
92
93# used to convert map paths into valid unix filenames by replacing / by ∕
94our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
95
96our $LOAD; # a number between 0 (idle) and 1 (too many objects)
97our $LOADAVG; # same thing, but with alpha-smoothing
98our $tick_start; # for load detecting purposes
99
100binmode STDOUT;
101binmode STDERR;
102
103# read virtual server time, if available
104unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
105 open my $fh, "<", "$LOCALDIR/runtime"
106 or die "unable to read runtime file: $!";
107 $RUNTIME = <$fh> + 0.;
108}
109
110mkdir $_
111 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
112
113our $EMERGENCY_POSITION;
114
115sub cf::map::normalise;
36 116
37############################################################################# 117#############################################################################
38 118
39=head2 GLOBAL VARIABLES 119=head2 GLOBAL VARIABLES
40 120
41=over 4 121=over 4
42 122
43=item $cf::LIBDIR 123=item $cf::UPTIME
44 124
45The perl library directory, where extensions and cf-specific modules can 125The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 126
127=item $cf::RUNTIME
128
129The time this server has run, starts at 0 and is increased by $cf::TICK on
130every server tick.
131
132=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
133$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
134$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
135
136Various directories - "/etc", read-only install directory, perl-library
137directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
138unique-items directory, player file directory, random maps directory and
139database environment.
140
141=item $cf::NOW
142
143The time of the last (current) server tick.
47 144
48=item $cf::TICK 145=item $cf::TICK
49 146
50The interval between server ticks, in seconds. 147The interval between server ticks, in seconds.
148
149=item $cf::LOADAVG
150
151The current CPU load on the server (alpha-smoothed), as a value between 0
152(none) and 1 (overloaded), indicating how much time is spent on processing
153objects per tick. Healthy values are < 0.5.
154
155=item $cf::LOAD
156
157The raw value load value from the last tick.
51 158
52=item %cf::CFG 159=item %cf::CFG
53 160
54Configuration for the server, loaded from C</etc/crossfire/config>, or 161Configuration for the server, loaded from C</etc/crossfire/config>, or
55from wherever your confdir points to. 162from wherever your confdir points to.
163
164=item cf::wait_for_tick, cf::wait_for_tick_begin
165
166These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
167returns directly I<after> the tick processing (and consequently, can only wake one process
168per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
56 169
57=back 170=back
58 171
59=cut 172=cut
60 173
61BEGIN { 174BEGIN {
62 *CORE::GLOBAL::warn = sub { 175 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 176 my $msg = join "", @_;
177
64 $msg .= "\n" 178 $msg .= "\n"
65 unless $msg =~ /\n$/; 179 unless $msg =~ /\n$/;
66 180
67 print STDERR "cfperl: $msg"; 181 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
182
183 utf8::encode $msg;
68 LOG llevError, "cfperl: $msg"; 184 LOG llevError, $msg;
69 }; 185 };
70} 186}
71 187
188@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
189@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
190@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
191@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
192@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
193@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 194@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 195
74# we bless all objects into (empty) derived classes to force a method lookup 196# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 197# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 198for my $pkg (qw(
199 cf::global cf::attachable
200 cf::object cf::object::player
201 cf::client cf::player
202 cf::arch cf::living
203 cf::map cf::party cf::region
204)) {
77 no strict 'refs'; 205 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 206 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 207}
80 208
81$Event::DIED = sub { 209$Event::DIED = sub {
82 warn "error in event callback: @_"; 210 warn "error in event callback: @_";
83}; 211};
84 212
85my %ext_pkg; 213#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 214
91=head2 UTILITY FUNCTIONS 215=head2 UTILITY FUNCTIONS
92 216
93=over 4 217=over 4
94 218
95=cut 219=item dumpval $ref
96 220
97use JSON::Syck (); # TODO# replace by JSON::PC once working 221=cut
222
223sub dumpval {
224 eval {
225 local $SIG{__DIE__};
226 my $d;
227 if (1) {
228 $d = new Data::Dumper([$_[0]], ["*var"]);
229 $d->Terse(1);
230 $d->Indent(2);
231 $d->Quotekeys(0);
232 $d->Useqq(1);
233 #$d->Bless(...);
234 $d->Seen($_[1]) if @_ > 1;
235 $d = $d->Dump();
236 }
237 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
238 $d
239 } || "[unable to dump $_[0]: '$@']";
240}
241
242use JSON::XS ();
98 243
99=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
100 245
101Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
102 247
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
111 249
112Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
113 251
114=cut 252=cut
115 253
116sub to_json($) { 254our $json_coder = JSON::XS->new->convert_blessed->utf8;
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 255
118 JSON::Syck::Dump $_[0] 256sub to_json ($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) }
258
259=item cf::lock_wait $string
260
261Wait until the given lock is available. See cf::lock_acquire.
262
263=item my $lock = cf::lock_acquire $string
264
265Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically
268returned.
269
270Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
277=cut
278
279our %LOCK;
280
281sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289}
290
291sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303}
304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
331=item cf::sync_job { BLOCK }
332
333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
337
338If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The
340server will be frozen during this time, so the block should either finish
341fast or be very important.
342
343=cut
344
345sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384}
385
386=item $coro = cf::async_ext { BLOCK }
387
388Like async, but this coro is automatically being canceled when the
389extension calling this is being unloaded.
390
391=cut
392
393sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404}
405
406=item fork_call { }, $args
407
408Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
412
413=cut
414
415sub fork_call(&@) {
416 my ($cb, @args) = @_;
417
418# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
419# or die "socketpair: $!";
420 pipe my $fh1, my $fh2
421 or die "pipe: $!";
422
423 if (my $pid = fork) {
424 close $fh2;
425
426 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
427 $res = Coro::Storable::thaw $res;
428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 die $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals;
436 local $SIG{__WARN__};
437 local $SIG{__DIE__};
438 eval {
439 close $fh1;
440
441 my @res = eval { $cb->(@args) };
442 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
443 };
444
445 warn $@ if $@;
446 _exit 0;
447 }
448}
449
450=item $value = cf::db_get $family => $key
451
452Returns a single value from the environment database.
453
454=item cf::db_put $family => $key => $value
455
456Stores the given C<$value> in the family. It can currently store binary
457data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
458
459=cut
460
461our $DB;
462
463sub db_init {
464 unless ($DB) {
465 $DB = BDB::db_create $DB_ENV;
466
467 cf::sync_job {
468 eval {
469 $DB->set_flags (BDB::CHKSUM);
470
471 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
472 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
473 cf::cleanup "db_open(db): $!" if $!;
474 };
475 cf::cleanup "db_open(db): $@" if $@;
476 };
477 }
478}
479
480sub db_get($$) {
481 my $key = "$_[0]/$_[1]";
482
483 cf::sync_job {
484 BDB::db_get $DB, undef, $key, my $data;
485
486 $! ? ()
487 : $data
488 }
489}
490
491sub db_put($$$) {
492 BDB::dbreq_pri 4;
493 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
494}
495
496=item cf::cache $id => [$paths...], $processversion => $process
497
498Generic caching function that returns the value of the resource $id,
499caching and regenerating as required.
500
501This function can block.
502
503=cut
504
505sub cache {
506 my ($id, $src, $processversion, $process) = @_;
507
508 my $meta =
509 join "\x00",
510 $processversion,
511 map {
512 aio_stat $_
513 and Carp::croak "$_: $!";
514
515 ($_, (stat _)[7,9])
516 } @$src;
517
518 my $dbmeta = db_get cache => "$id/meta";
519 if ($dbmeta ne $meta) {
520 # changed, we may need to process
521
522 my @data;
523 my $md5;
524
525 for (0 .. $#$src) {
526 0 <= aio_load $src->[$_], $data[$_]
527 or Carp::croak "$src->[$_]: $!";
528 }
529
530 # if processing is expensive, check
531 # checksum first
532 if (1) {
533 $md5 =
534 join "\x00",
535 $processversion,
536 map {
537 Coro::cede;
538 ($src->[$_], Digest::MD5::md5_hex $data[$_])
539 } 0.. $#$src;
540
541
542 my $dbmd5 = db_get cache => "$id/md5";
543 if ($dbmd5 eq $md5) {
544 db_put cache => "$id/meta", $meta;
545
546 return db_get cache => "$id/data";
547 }
548 }
549
550 my $t1 = Time::HiRes::time;
551 my $data = $process->(\@data);
552 my $t2 = Time::HiRes::time;
553
554 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
555
556 db_put cache => "$id/data", $data;
557 db_put cache => "$id/md5" , $md5;
558 db_put cache => "$id/meta", $meta;
559
560 return $data;
561 }
562
563 db_get cache => "$id/data"
564}
565
566=item cf::datalog type => key => value, ...
567
568Log a datalog packet of the given type with the given key-value pairs.
569
570=cut
571
572sub datalog($@) {
573 my ($type, %kv) = @_;
574 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 575}
120 576
121=back 577=back
122 578
123=cut 579=cut
124 580
125############################################################################# 581#############################################################################
126 582
127=head2 EVENTS AND OBJECT ATTACHMENTS 583=head2 ATTACHABLE OBJECTS
584
585Many objects in crossfire are so-called attachable objects. That means you can
586attach callbacks/event handlers (a collection of which is called an "attachment")
587to it. All such attachable objects support the following methods.
588
589In the following description, CLASS can be any of C<global>, C<object>
590C<player>, C<client> or C<map> (i.e. the attachable objects in
591Crossfire TRT).
128 592
129=over 4 593=over 4
130 594
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 595=item $attachable->attach ($attachment, key => $value...)
144 596
145=item $map->detach ($attachment) 597=item $attachable->detach ($attachment)
146 598
147Attach/detach a pre-registered attachment to a map. 599Attach/detach a pre-registered attachment to a specific object and give it
600the specified key/value pairs as arguments.
148 601
149=item $bool = $object->attached ($name) 602Example, attach a minesweeper attachment to the given object, making it a
60310x10 minesweeper game:
150 604
151=item $bool = $player->attached ($name) 605 $obj->attach (minesweeper => width => 10, height => 10);
152 606
153=item $bool = $map->attached ($name) 607=item $bool = $attachable->attached ($name)
154 608
155Checks wether the named attachment is currently attached to the object. 609Checks wether the named attachment is currently attached to the object.
156 610
157=item cf::attach_global ... 611=item cf::CLASS->attach ...
158 612
159Attach handlers for global events. 613=item cf::CLASS->detach ...
160 614
161This and all following C<attach_*>-functions expect any number of the 615Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 616CLASS. See the next function for an explanation of its arguments.
617
618You can attach to global events by using the C<cf::global> class.
619
620Example, log all player logins:
621
622 cf::player->attach (
623 on_login => sub {
624 my ($pl) = @_;
625 ...
626 },
627 );
628
629Example, attach to the jeweler skill:
630
631 cf::object->attach (
632 type => cf::SKILL,
633 subtype => cf::SK_JEWELER,
634 on_use_skill => sub {
635 my ($sk, $ob, $part, $dir, $msg) = @_;
636 ...
637 },
638 );
639
640=item cf::CLASS::attachment $name, ...
641
642Register an attachment by C<$name> through which attachable objects of the
643given CLASS can refer to this attachment.
644
645Some classes such as crossfire maps and objects can specify attachments
646that are attached at load/instantiate time, thus the need for a name.
647
648These calls expect any number of the following handler/hook descriptions:
163 649
164=over 4 650=over 4
165 651
166=item prio => $number 652=item prio => $number
167 653
169by another C<prio> setting). Lower priority handlers get executed 655by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 656earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 657registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 658unless you know what you are doing.
173 659
660=item type => $type
661
662(Only for C<< cf::object->attach >> calls), limits the attachment to the
663given type of objects only (the additional parameter C<subtype> can be
664used to further limit to the given subtype).
665
174=item on_I<event> => \&cb 666=item on_I<event> => \&cb
175 667
176Call the given code reference whenever the named event happens (event is 668Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 669something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 670handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 679package and register them. Only handlers for eevents supported by the
188object/class are recognised. 680object/class are recognised.
189 681
190=back 682=back
191 683
192=item cf::attach_to_type $object_type, $subtype, ... 684Example, define an attachment called "sockpuppet" that calls the given
685event handler when a monster attacks:
193 686
194Attach handlers for a specific object type (e.g. TRANSPORT) and 687 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 688 on_skill_attack => sub {
196type. 689 my ($self, $victim) = @_;
197 690 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 691 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 692 }
419}
420 693
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 694=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 695
447Just because you have a perl object does not mean that the corresponding 696Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 697C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 698valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 699can be used to test for existence of the C object part without causing an
451exception. 700exception.
452 701
702=cut
703
704# the following variables are defined in .xs and must not be re-created
705our @CB_GLOBAL = (); # registry for all global events
706our @CB_ATTACHABLE = (); # registry for all attachables
707our @CB_OBJECT = (); # all objects (should not be used except in emergency)
708our @CB_PLAYER = ();
709our @CB_CLIENT = ();
710our @CB_TYPE = (); # registry for type (cf-object class) based events
711our @CB_MAP = ();
712
713my %attachment;
714
715sub cf::attachable::thawer_merge {
716 # simply override everything except _meta
717 local $_[0]{_meta};
718 %{$_[0]} = %{$_[1]};
719}
720
721sub _attach_cb($$$$) {
722 my ($registry, $event, $prio, $cb) = @_;
723
724 use sort 'stable';
725
726 $cb = [$prio, $cb];
727
728 @{$registry->[$event]} = sort
729 { $a->[0] cmp $b->[0] }
730 @{$registry->[$event] || []}, $cb;
731}
732
733# hack
734my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
735
736# attach handles attaching event callbacks
737# the only thing the caller has to do is pass the correct
738# registry (== where the callback attaches to).
739sub _attach {
740 my ($registry, $klass, @arg) = @_;
741
742 my $object_type;
743 my $prio = 0;
744 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
745
746 #TODO: get rid of this hack
747 if ($attachable_klass{$klass}) {
748 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
749 }
750
751 while (@arg) {
752 my $type = shift @arg;
753
754 if ($type eq "prio") {
755 $prio = shift @arg;
756
757 } elsif ($type eq "type") {
758 $object_type = shift @arg;
759 $registry = $CB_TYPE[$object_type] ||= [];
760
761 } elsif ($type eq "subtype") {
762 defined $object_type or Carp::croak "subtype specified without type";
763 my $object_subtype = shift @arg;
764 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
765
766 } elsif ($type eq "package") {
767 my $pkg = shift @arg;
768
769 while (my ($name, $id) = each %cb_id) {
770 if (my $cb = $pkg->can ($name)) {
771 _attach_cb $registry, $id, $prio, $cb;
772 }
773 }
774
775 } elsif (exists $cb_id{$type}) {
776 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
777
778 } elsif (ref $type) {
779 warn "attaching objects not supported, ignoring.\n";
780
781 } else {
782 shift @arg;
783 warn "attach argument '$type' not supported, ignoring.\n";
784 }
785 }
786}
787
788sub _object_attach {
789 my ($obj, $name, %arg) = @_;
790
791 return if exists $obj->{_attachment}{$name};
792
793 if (my $attach = $attachment{$name}) {
794 my $registry = $obj->registry;
795
796 for (@$attach) {
797 my ($klass, @attach) = @$_;
798 _attach $registry, $klass, @attach;
799 }
800
801 $obj->{$name} = \%arg;
802 } else {
803 warn "object uses attachment '$name' which is not available, postponing.\n";
804 }
805
806 $obj->{_attachment}{$name} = undef;
807}
808
809sub cf::attachable::attach {
810 if (ref $_[0]) {
811 _object_attach @_;
812 } else {
813 _attach shift->_attach_registry, @_;
814 }
815 _recalc_want;
816};
817
818# all those should be optimised
819sub cf::attachable::detach {
820 my ($obj, $name) = @_;
821
822 if (ref $obj) {
823 delete $obj->{_attachment}{$name};
824 reattach ($obj);
825 } else {
826 Carp::croak "cannot, currently, detach class attachments";
827 }
828 _recalc_want;
829};
830
831sub cf::attachable::attached {
832 my ($obj, $name) = @_;
833
834 exists $obj->{_attachment}{$name}
835}
836
837for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
838 eval "#line " . __LINE__ . " 'cf.pm'
839 sub cf::\L$klass\E::_attach_registry {
840 (\\\@CB_$klass, KLASS_$klass)
841 }
842
843 sub cf::\L$klass\E::attachment {
844 my \$name = shift;
845
846 \$attachment{\$name} = [[KLASS_$klass, \@_]];
847 }
848 ";
849 die if $@;
850}
851
852our $override;
853our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
854
855sub override {
856 $override = 1;
857 @invoke_results = ();
858}
859
860sub do_invoke {
861 my $event = shift;
862 my $callbacks = shift;
863
864 @invoke_results = ();
865
866 local $override;
867
868 for (@$callbacks) {
869 eval { &{$_->[1]} };
870
871 if ($@) {
872 warn "$@";
873 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
874 override;
875 }
876
877 return 1 if $override;
878 }
879
880 0
881}
882
883=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
884
885=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
886
887Generate an object-specific event with the given arguments.
888
889This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
890removed in future versions), and there is no public API to access override
891results (if you must, access C<@cf::invoke_results> directly).
892
453=back 893=back
454 894
455=cut 895=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 896
461############################################################################# 897#############################################################################
462# object support 898# object support
463 899
464sub instantiate {
465 my ($obj, $data) = @_;
466
467 $data = from_json $data;
468
469 for (@$data) {
470 my ($name, $args) = @$_;
471
472 $obj->attach ($name, %{$args || {} });
473 }
474}
475
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 900sub reattach {
901 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 902 my ($obj) = @_;
903
904 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
905
479 my $registry = $obj->registry; 906 my $registry = $obj->registry;
480 907
481 @$registry = (); 908 @$registry = ();
482 909
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 910 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 911
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 912 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 913 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 914 for (@$attach) {
488 my ($klass, @attach) = @$_; 915 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 916 _attach $registry, $klass, @attach;
490 } 917 }
491 } else { 918 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 919 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 920 }
494 } 921 }
495} 922}
496 923
497sub object_freezer_save { 924cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 925 prio => -1000000,
926 on_instantiate => sub {
927 my ($obj, $data) = @_;
928
929 $data = from_json $data;
930
931 for (@$data) {
932 my ($name, $args) = @$_;
933
934 $obj->attach ($name, %{$args || {} });
935 }
936 },
937 on_reattach => \&reattach,
557 on_clone => sub { 938 on_clone => sub {
558 my ($src, $dst) = @_; 939 my ($src, $dst) = @_;
559 940
560 @{$dst->registry} = @{$src->registry}; 941 @{$dst->registry} = @{$src->registry};
561 942
562 %$dst = %$src; 943 %$dst = %$src;
563 944
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 945 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 946 if exists $src->{_attachment};
566 }, 947 },
567; 948);
949
950sub object_freezer_save {
951 my ($filename, $rdata, $objs) = @_;
952
953 sync_job {
954 if (length $$rdata) {
955 warn sprintf "saving %s (%d,%d)\n",
956 $filename, length $$rdata, scalar @$objs;
957
958 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
959 chmod SAVE_MODE, $fh;
960 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
961 aio_fsync $fh if $cf::USE_FSYNC;
962 close $fh;
963
964 if (@$objs) {
965 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
966 chmod SAVE_MODE, $fh;
967 my $data = Storable::nfreeze { version => 1, objs => $objs };
968 aio_write $fh, 0, (length $data), $data, 0;
969 aio_fsync $fh if $cf::USE_FSYNC;
970 close $fh;
971 aio_rename "$filename.pst~", "$filename.pst";
972 }
973 } else {
974 aio_unlink "$filename.pst";
975 }
976
977 aio_rename "$filename~", $filename;
978 } else {
979 warn "FATAL: $filename~: $!\n";
980 }
981 } else {
982 aio_unlink $filename;
983 aio_unlink "$filename.pst";
984 }
985 }
986}
987
988sub object_freezer_as_string {
989 my ($rdata, $objs) = @_;
990
991 use Data::Dumper;
992
993 $$rdata . Dumper $objs
994}
995
996sub object_thawer_load {
997 my ($filename) = @_;
998
999 my ($data, $av);
1000
1001 (aio_load $filename, $data) >= 0
1002 or return;
1003
1004 unless (aio_stat "$filename.pst") {
1005 (aio_load "$filename.pst", $av) >= 0
1006 or return;
1007 $av = eval { (Storable::thaw $av)->{objs} };
1008 }
1009
1010 warn sprintf "loading %s (%d)\n",
1011 $filename, length $data, scalar @{$av || []};
1012 return ($data, $av);
1013}
1014
1015=head2 COMMAND CALLBACKS
1016
1017=over 4
1018
1019=cut
568 1020
569############################################################################# 1021#############################################################################
570# old plug-in events 1022# command handling &c
571 1023
572sub inject_event { 1024=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1025
576 my $cb = $hook[$event_code]{$extension} 1026Register a callback for execution when the client sends the user command
577 or return; 1027$name.
578 1028
579 &$cb 1029=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1030
601sub register_command { 1031sub register_command {
602 my ($name, $time, $cb) = @_; 1032 my ($name, $cb) = @_;
603 1033
604 my $caller = caller; 1034 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1035 #warn "registering command '$name/$time' to '$caller'";
606 1036
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1037 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1038}
1039
1040=item cf::register_extcmd $name => \&callback($pl,$packet);
1041
1042Register a callback for execution when the client sends an (synchronous)
1043extcmd packet. Ext commands will be processed in the order they are
1044received by the server, like other user commands. The first argument is
1045the logged-in player. Ext commands can only be processed after a player
1046has logged in successfully.
1047
1048If the callback returns something, it is sent back as if reply was being
1049called.
1050
1051=item cf::register_exticmd $name => \&callback($ns,$packet);
1052
1053Register a callback for execution when the client sends an (asynchronous)
1054exticmd packet. Exti commands are processed by the server as soon as they
1055are received, i.e. out of order w.r.t. other commands. The first argument
1056is a client socket. Exti commands can be received anytime, even before
1057log-in.
1058
1059If the callback returns something, it is sent back as if reply was being
1060called.
1061
1062=cut
610 1063
611sub register_extcmd { 1064sub register_extcmd {
612 my ($name, $cb) = @_; 1065 my ($name, $cb) = @_;
613 1066
614 my $caller = caller; 1067 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1068}
619 1069
620sub register { 1070sub register_exticmd {
621 my ($base, $pkg) = @_; 1071 my ($name, $cb) = @_;
622 1072
623 #TODO 1073 $EXTICMD{$name} = $cb;
624} 1074}
625 1075
626sub load_extension { 1076cf::player->attach (
627 my ($path) = @_; 1077 on_command => sub {
1078 my ($pl, $name, $params) = @_;
628 1079
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1080 my $cb = $COMMAND{$name}
630 my $base = $1; 1081 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1082
635 warn "loading '$path' into '$pkg'\n"; 1083 for my $cmd (@$cb) {
636 1084 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1085 }
1086
1087 cf::override;
680 } 1088 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1089 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1090 my ($pl, $buf) = @_;
716 1091
717 my $msg = eval { from_json $buf }; 1092 my $msg = eval { from_json $buf };
718 1093
719 if (ref $msg) { 1094 if (ref $msg) {
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1095 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1096 if (my %reply = $cb->($pl, $msg)) {
722 $pl->ext_reply ($msg->{msgid}, %reply); 1097 $pl->ext_reply ($msg->{msgid}, %reply);
723 } 1098 }
724 } 1099 }
725 } else { 1100 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1101 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 1102 }
728 1103
729 cf::override; 1104 cf::override;
730 }, 1105 },
731; 1106);
1107
1108sub load_extensions {
1109 cf::sync_job {
1110 my %todo;
1111
1112 for my $path (<$LIBDIR/*.ext>) {
1113 next unless -r $path;
1114
1115 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1116 my $base = $1;
1117 my $pkg = $1;
1118 $pkg =~ s/[^[:word:]]/_/g;
1119 $pkg = "ext::$pkg";
1120
1121 open my $fh, "<:utf8", $path
1122 or die "$path: $!";
1123
1124 my $source = do { local $/; <$fh> };
1125
1126 my %ext = (
1127 path => $path,
1128 base => $base,
1129 pkg => $pkg,
1130 );
1131
1132 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1133 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1134
1135 $ext{source} =
1136 "package $pkg; use strict; use utf8;\n"
1137 . "#line 1 \"$path\"\n{\n"
1138 . $source
1139 . "\n};\n1";
1140
1141 $todo{$base} = \%ext;
1142 }
1143
1144 my %done;
1145 while (%todo) {
1146 my $progress;
1147
1148 while (my ($k, $v) = each %todo) {
1149 for (split /,\s*/, $v->{meta}{depends}) {
1150 goto skip
1151 unless exists $done{$_};
1152 }
1153
1154 warn "... loading '$k' into '$v->{pkg}'\n";
1155
1156 unless (eval $v->{source}) {
1157 my $msg = $@ ? "$v->{path}: $@\n"
1158 : "$v->{base}: extension inactive.\n";
1159
1160 if (exists $v->{meta}{mandatory}) {
1161 warn $msg;
1162 warn "mandatory extension failed to load, exiting.\n";
1163 exit 1;
1164 }
1165
1166 warn $msg;
1167 }
1168
1169 $done{$k} = delete $todo{$k};
1170 push @EXTS, $v->{pkg};
1171 $progress = 1;
1172 }
1173
1174 skip:
1175 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1176 unless $progress;
1177 }
1178 };
1179}
732 1180
733############################################################################# 1181#############################################################################
734# load/save/clean perl data associated with a map
735 1182
736*cf::mapsupport::on_clean = sub { 1183=back
1184
1185=head2 CORE EXTENSIONS
1186
1187Functions and methods that extend core crossfire objects.
1188
1189=cut
1190
1191package cf::player;
1192
1193use Coro::AIO;
1194
1195=head3 cf::player
1196
1197=over 4
1198
1199=item cf::player::find $login
1200
1201Returns the given player object, loading it if necessary (might block).
1202
1203=cut
1204
1205sub playerdir($) {
1206 "$PLAYERDIR/"
1207 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1208}
1209
1210sub path($) {
1211 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1212
1213 (playerdir $login) . "/playerdata"
1214}
1215
1216sub find_active($) {
1217 $cf::PLAYER{$_[0]}
1218 and $cf::PLAYER{$_[0]}->active
1219 and $cf::PLAYER{$_[0]}
1220}
1221
1222sub exists($) {
1223 my ($login) = @_;
1224
1225 $cf::PLAYER{$login}
1226 or cf::sync_job { !aio_stat path $login }
1227}
1228
1229sub find($) {
1230 return $cf::PLAYER{$_[0]} || do {
1231 my $login = $_[0];
1232
1233 my $guard = cf::lock_acquire "user_find:$login";
1234
1235 $cf::PLAYER{$_[0]} || do {
1236 # rename old playerfiles to new ones
1237 #TODO: remove when no longer required
1238 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1239 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1240 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1241 aio_unlink +(playerdir $login) . "/$login.pl";
1242
1243 my $pl = load_pl path $login
1244 or return;
1245 $cf::PLAYER{$login} = $pl
1246 }
1247 }
1248}
1249
1250sub save($) {
1251 my ($pl) = @_;
1252
1253 return if $pl->{deny_save};
1254
1255 my $path = path $pl;
1256 my $guard = cf::lock_acquire "user_save:$path";
1257
1258 return if $pl->{deny_save};
1259
1260 aio_mkdir playerdir $pl, 0770;
1261 $pl->{last_save} = $cf::RUNTIME;
1262
1263 $pl->save_pl ($path);
1264 Coro::cede;
1265}
1266
1267sub new($) {
1268 my ($login) = @_;
1269
1270 my $self = create;
1271
1272 $self->ob->name ($login);
1273 $self->{deny_save} = 1;
1274
1275 $cf::PLAYER{$login} = $self;
1276
1277 $self
1278}
1279
1280=item $pl->quit_character
1281
1282Nukes the player without looking back. If logged in, the connection will
1283be destroyed. May block for a long time.
1284
1285=cut
1286
1287sub quit_character {
1288 my ($pl) = @_;
1289
1290 my $name = $pl->ob->name;
1291
1292 $pl->{deny_save} = 1;
1293 $pl->password ("*"); # this should lock out the player until we nuked the dir
1294
1295 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1296 $pl->deactivate;
1297 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1298 $pl->ns->destroy if $pl->ns;
1299
1300 my $path = playerdir $pl;
1301 my $temp = "$path~$cf::RUNTIME~deleting~";
1302 aio_rename $path, $temp;
1303 delete $cf::PLAYER{$pl->ob->name};
1304 $pl->destroy;
1305
1306 my $prefix = qr<^~\Q$name\E/>;
1307
1308 # nuke player maps
1309 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1310
1311 IO::AIO::aio_rmtree $temp;
1312}
1313
1314=item $pl->kick
1315
1316Kicks a player out of the game. This destroys the connection.
1317
1318=cut
1319
1320sub kick {
1321 my ($pl, $kicker) = @_;
1322
1323 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1324 $pl->killer ("kicked");
1325 $pl->ns->destroy;
1326}
1327
1328=item cf::player::list_logins
1329
1330Returns am arrayref of all valid playernames in the system, can take a
1331while and may block, so not sync_job-capable, ever.
1332
1333=cut
1334
1335sub list_logins {
1336 my $dirs = aio_readdir $PLAYERDIR
1337 or return [];
1338
1339 my @logins;
1340
1341 for my $login (@$dirs) {
1342 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1343 aio_read $fh, 0, 512, my $buf, 0 or next;
1344 $buf !~ /^password -------------$/m or next; # official not-valid tag
1345
1346 utf8::decode $login;
1347 push @logins, $login;
1348 }
1349
1350 \@logins
1351}
1352
1353=item $player->maps
1354
1355Returns an arrayref of map paths that are private for this
1356player. May block.
1357
1358=cut
1359
1360sub maps($) {
1361 my ($pl) = @_;
1362
1363 $pl = ref $pl ? $pl->ob->name : $pl;
1364
1365 my $files = aio_readdir playerdir $pl
1366 or return;
1367
1368 my @paths;
1369
1370 for (@$files) {
1371 utf8::decode $_;
1372 next if /\.(?:pl|pst)$/;
1373 next unless /^$PATH_SEP/o;
1374
1375 push @paths, cf::map::normalise "~$pl/$_";
1376 }
1377
1378 \@paths
1379}
1380
1381=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1382
1383Expand crossfire pod fragments into protocol xml.
1384
1385=cut
1386
1387sub expand_cfpod {
1388 ((my $self), (local $_)) = @_;
1389
1390 # escape & and <
1391 s/&/&amp;/g;
1392 s/(?<![BIUGH])</&lt;/g;
1393
1394 # this is buggy, it needs to properly take care of nested <'s
1395
1396 1 while
1397 # replace B<>, I<>, U<> etc.
1398 s/B<([^\>]*)>/<b>$1<\/b>/
1399 || s/I<([^\>]*)>/<i>$1<\/i>/
1400 || s/U<([^\>]*)>/<u>$1<\/u>/
1401 # replace G<male|female> tags
1402 || s{G<([^>|]*)\|([^>]*)>}{
1403 $self->gender ? $2 : $1
1404 }ge
1405 # replace H<hint text>
1406 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1407
1408 # create single paragraphs (very hackish)
1409 s/(?<=\S)\n(?=\w)/ /g;
1410
1411 $_
1412}
1413
1414=item $player->ext_reply ($msgid, %msg)
1415
1416Sends an ext reply to the player.
1417
1418=cut
1419
1420sub ext_reply($$%) {
1421 my ($self, $id, %msg) = @_;
1422
1423 $msg{msgid} = $id;
1424 $self->send ("ext " . cf::to_json \%msg);
1425}
1426
1427=item $player->ext_event ($type, %msg)
1428
1429Sends an ext event to the client.
1430
1431=cut
1432
1433sub ext_event($$%) {
1434 my ($self, $type, %msg) = @_;
1435
1436 $self->ns->ext_event ($type, %msg);
1437}
1438
1439=head3 cf::region
1440
1441=over 4
1442
1443=cut
1444
1445package cf::region;
1446
1447=item cf::region::find_by_path $path
1448
1449Tries to decuce the likely region for a map knowing only its path.
1450
1451=cut
1452
1453sub find_by_path($) {
1454 my ($path) = @_;
1455
1456 my ($match, $specificity);
1457
1458 for my $region (list) {
1459 if ($region->match && $path =~ $region->match) {
1460 ($match, $specificity) = ($region, $region->specificity)
1461 if $region->specificity > $specificity;
1462 }
1463 }
1464
1465 $match
1466}
1467
1468=back
1469
1470=head3 cf::map
1471
1472=over 4
1473
1474=cut
1475
1476package cf::map;
1477
1478use Fcntl;
1479use Coro::AIO;
1480
1481use overload
1482 '""' => \&as_string,
1483 fallback => 1;
1484
1485our $MAX_RESET = 3600;
1486our $DEFAULT_RESET = 3000;
1487
1488sub generate_random_map {
1489 my ($self, $rmp) = @_;
1490 # mit "rum" bekleckern, nicht
1491 $self->_create_random_map (
1492 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1493 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1494 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1495 $rmp->{exit_on_final_map},
1496 $rmp->{xsize}, $rmp->{ysize},
1497 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1498 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1499 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1500 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1501 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1502 (cf::region::find $rmp->{region}), $rmp->{custom}
1503 )
1504}
1505
1506=item cf::map->register ($regex, $prio)
1507
1508Register a handler for the map path matching the given regex at the
1509givne priority (higher is better, built-in handlers have priority 0, the
1510default).
1511
1512=cut
1513
1514sub register {
1515 my (undef, $regex, $prio) = @_;
1516 my $pkg = caller;
1517
1518 no strict;
1519 push @{"$pkg\::ISA"}, __PACKAGE__;
1520
1521 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1522}
1523
1524# also paths starting with '/'
1525$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1526
1527sub thawer_merge {
1528 my ($self, $merge) = @_;
1529
1530 # we have to keep some variables in memory intact
1531 local $self->{path};
1532 local $self->{load_path};
1533
1534 $self->SUPER::thawer_merge ($merge);
1535}
1536
1537sub normalise {
1538 my ($path, $base) = @_;
1539
1540 $path = "$path"; # make sure its a string
1541
1542 $path =~ s/\.map$//;
1543
1544 # map plan:
1545 #
1546 # /! non-realised random map exit (special hack!)
1547 # {... are special paths that are not being touched
1548 # ?xxx/... are special absolute paths
1549 # ?random/... random maps
1550 # /... normal maps
1551 # ~user/... per-player map of a specific user
1552
1553 $path =~ s/$PATH_SEP/\//go;
1554
1555 # treat it as relative path if it starts with
1556 # something that looks reasonable
1557 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1558 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1559
1560 $base =~ s{[^/]+/?$}{};
1561 $path = "$base/$path";
1562 }
1563
1564 for ($path) {
1565 redo if s{//}{/};
1566 redo if s{/\.?/}{/};
1567 redo if s{/[^/]+/\.\./}{/};
1568 }
1569
1570 $path
1571}
1572
1573sub new_from_path {
1574 my (undef, $path, $base) = @_;
1575
1576 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1577
1578 $path = normalise $path, $base;
1579
1580 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1581 if ($path =~ $EXT_MAP{$pkg}[1]) {
1582 my $self = bless cf::map::new, $pkg;
1583 $self->{path} = $path; $self->path ($path);
1584 $self->init; # pass $1 etc.
1585 return $self;
1586 }
1587 }
1588
1589 Carp::carp "unable to resolve path '$path' (base '$base').";
1590 ()
1591}
1592
1593sub init {
1594 my ($self) = @_;
1595
1596 $self
1597}
1598
1599sub as_string {
1600 my ($self) = @_;
1601
1602 "$self->{path}"
1603}
1604
1605# the displayed name, this is a one way mapping
1606sub visible_name {
1607 &as_string
1608}
1609
1610# the original (read-only) location
1611sub load_path {
1612 my ($self) = @_;
1613
1614 "$MAPDIR/$self->{path}.map"
1615}
1616
1617# the temporary/swap location
1618sub save_path {
1619 my ($self) = @_;
1620
1621 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1622 "$TMPDIR/$path.map"
1623}
1624
1625# the unique path, undef == no special unique path
1626sub uniq_path {
1627 my ($self) = @_;
1628
1629 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1630 "$UNIQUEDIR/$path"
1631}
1632
1633# and all this just because we cannot iterate over
1634# all maps in C++...
1635sub change_all_map_light {
1636 my ($change) = @_;
1637
1638 $_->change_map_light ($change)
1639 for grep $_->outdoor, values %cf::MAP;
1640}
1641
1642sub decay_objects {
1643 my ($self) = @_;
1644
1645 return if $self->{deny_reset};
1646
1647 $self->do_decay_objects;
1648}
1649
1650sub unlink_save {
1651 my ($self) = @_;
1652
1653 utf8::encode (my $save = $self->save_path);
1654 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1655 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1656}
1657
1658sub load_header_from($) {
1659 my ($self, $path) = @_;
1660
1661 utf8::encode $path;
1662 #aio_open $path, O_RDONLY, 0
1663 # or return;
1664
1665 $self->_load_header ($path)
1666 or return;
1667
1668 $self->{load_path} = $path;
1669
1670 1
1671}
1672
1673sub load_header_orig {
1674 my ($self) = @_;
1675
1676 $self->load_header_from ($self->load_path)
1677}
1678
1679sub load_header_temp {
1680 my ($self) = @_;
1681
1682 $self->load_header_from ($self->save_path)
1683}
1684
1685sub prepare_temp {
1686 my ($self) = @_;
1687
1688 $self->last_access ((delete $self->{last_access})
1689 || $cf::RUNTIME); #d#
1690 # safety
1691 $self->{instantiate_time} = $cf::RUNTIME
1692 if $self->{instantiate_time} > $cf::RUNTIME;
1693}
1694
1695sub prepare_orig {
1696 my ($self) = @_;
1697
1698 $self->{load_original} = 1;
1699 $self->{instantiate_time} = $cf::RUNTIME;
1700 $self->last_access ($cf::RUNTIME);
1701 $self->instantiate;
1702}
1703
1704sub load_header {
1705 my ($self) = @_;
1706
1707 if ($self->load_header_temp) {
1708 $self->prepare_temp;
1709 } else {
1710 $self->load_header_orig
1711 or return;
1712 $self->prepare_orig;
1713 }
1714
1715 $self->{deny_reset} = 1
1716 if $self->no_reset;
1717
1718 $self->default_region (cf::region::find_by_path $self->{path})
1719 unless $self->default_region;
1720
1721 1
1722}
1723
1724sub find;
1725sub find {
1726 my ($path, $origin) = @_;
1727
1728 $path = normalise $path, $origin && $origin->path;
1729
1730 cf::lock_wait "map_find:$path";
1731
1732 $cf::MAP{$path} || do {
1733 my $guard = cf::lock_acquire "map_find:$path";
1734 my $map = new_from_path cf::map $path
1735 or return;
1736
1737 $map->{last_save} = $cf::RUNTIME;
1738
1739 $map->load_header
1740 or return;
1741
1742 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1743 # doing this can freeze the server in a sync job, obviously
1744 #$cf::WAIT_FOR_TICK->wait;
1745 $map->reset;
1746 undef $guard;
1747 return find $path;
1748 }
1749
1750 $cf::MAP{$path} = $map
1751 }
1752}
1753
1754sub pre_load { }
1755sub post_load { }
1756
1757sub load {
1758 my ($self) = @_;
1759
1760 local $self->{deny_reset} = 1; # loading can take a long time
1761
1762 my $path = $self->{path};
1763
1764 {
1765 my $guard = cf::lock_acquire "map_load:$path";
1766
1767 return if $self->in_memory != cf::MAP_SWAPPED;
1768
1769 $self->in_memory (cf::MAP_LOADING);
1770
1771 $self->alloc;
1772
1773 $self->pre_load;
1774 Coro::cede;
1775
1776 $self->_load_objects ($self->{load_path}, 1)
1777 or return;
1778
1779 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1780 if delete $self->{load_original};
1781
1782 if (my $uniq = $self->uniq_path) {
1783 utf8::encode $uniq;
1784 if (aio_open $uniq, O_RDONLY, 0) {
1785 $self->clear_unique_items;
1786 $self->_load_objects ($uniq, 0);
1787 }
1788 }
1789
1790 Coro::cede;
1791 # now do the right thing for maps
1792 $self->link_multipart_objects;
1793 $self->difficulty ($self->estimate_difficulty)
1794 unless $self->difficulty;
1795 Coro::cede;
1796
1797 unless ($self->{deny_activate}) {
1798 $self->decay_objects;
1799 $self->fix_auto_apply;
1800 $self->update_buttons;
1801 Coro::cede;
1802 $self->set_darkness_map;
1803 Coro::cede;
1804 $self->activate;
1805 }
1806
1807 $self->in_memory (cf::MAP_IN_MEMORY);
1808 }
1809
1810 $self->post_load;
1811}
1812
1813sub customise_for {
1814 my ($self, $ob) = @_;
1815
1816 return find "~" . $ob->name . "/" . $self->{path}
1817 if $self->per_player;
1818
1819# return find "?party/" . $ob->name . "/" . $self->{path}
1820# if $self->per_party;
1821
1822 $self
1823}
1824
1825# find and load all maps in the 3x3 area around a map
1826sub load_diag {
737 my ($map) = @_; 1827 my ($map) = @_;
738 1828
739 my $path = $map->tmpname; 1829 my @diag; # diagonal neighbours
740 defined $path or return;
741 1830
742 unlink "$path.pst"; 1831 for (0 .. 3) {
743}; 1832 my $neigh = $map->tile_path ($_)
1833 or next;
1834 $neigh = find $neigh, $map
1835 or next;
1836 $neigh->load;
744 1837
745attach_to_maps prio => -10000, package => cf::mapsupport::; 1838 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1839 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1840 }
746 1841
747############################################################################# 1842 for (@diag) {
748# load/save perl data associated with player->ob objects 1843 my $neigh = find @$_
749 1844 or next;
750sub all_objects(@) { 1845 $neigh->load;
751 @_, map all_objects ($_->inv), @_ 1846 }
752} 1847}
753 1848
754# TODO: compatibility cruft, remove when no longer needed 1849sub find_sync {
755attach_to_players 1850 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 1851
759 for my $o (all_objects $pl->ob) { 1852 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1853}
761 $o->set_ob_key_value ("_perl_data");
762 1854
763 %$o = %{ Storable::thaw pack "H*", $value }; 1855sub do_load_sync {
1856 my ($map) = @_;
1857
1858 cf::sync_job { $map->load };
1859}
1860
1861our %MAP_PREFETCH;
1862our $MAP_PREFETCHER = undef;
1863
1864sub find_async {
1865 my ($path, $origin) = @_;
1866
1867 $path = normalise $path, $origin && $origin->{path};
1868
1869 if (my $map = $cf::MAP{$path}) {
1870 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1871 }
1872
1873 undef $MAP_PREFETCH{$path};
1874 $MAP_PREFETCHER ||= cf::async {
1875 while (%MAP_PREFETCH) {
1876 for my $path (keys %MAP_PREFETCH) {
1877 my $map = find $path
1878 or next;
1879 $map->load;
1880
1881 delete $MAP_PREFETCH{$path};
764 } 1882 }
765 } 1883 }
1884 undef $MAP_PREFETCHER;
1885 };
1886 $MAP_PREFETCHER->prio (6);
1887
1888 ()
1889}
1890
1891sub save {
1892 my ($self) = @_;
1893
1894 my $lock = cf::lock_acquire "map_data:" . $self->path;
1895
1896 $self->{last_save} = $cf::RUNTIME;
1897
1898 return unless $self->dirty;
1899
1900 my $save = $self->save_path; utf8::encode $save;
1901 my $uniq = $self->uniq_path; utf8::encode $uniq;
1902
1903 $self->{load_path} = $save;
1904
1905 return if $self->{deny_save};
1906
1907 local $self->{last_access} = $self->last_access;#d#
1908
1909 cf::async {
1910 $_->contr->save for $self->players;
1911 };
1912
1913 if ($uniq) {
1914 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1915 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1916 } else {
1917 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 1918 }
767; 1919}
768 1920
769############################################################################# 1921sub swap_out {
1922 my ($self) = @_;
770 1923
771=head2 CORE EXTENSIONS 1924 # save first because save cedes
1925 $self->save;
772 1926
773Functions and methods that extend core crossfire objects. 1927 my $lock = cf::lock_acquire "map_data:" . $self->path;
1928
1929 return if $self->players;
1930 return if $self->in_memory != cf::MAP_IN_MEMORY;
1931 return if $self->{deny_save};
1932
1933 $self->clear;
1934 $self->in_memory (cf::MAP_SWAPPED);
1935}
1936
1937sub reset_at {
1938 my ($self) = @_;
1939
1940 # TODO: safety, remove and allow resettable per-player maps
1941 return 1e99 if $self->{deny_reset};
1942
1943 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1944 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1945
1946 $time + $to
1947}
1948
1949sub should_reset {
1950 my ($self) = @_;
1951
1952 $self->reset_at <= $cf::RUNTIME
1953}
1954
1955sub reset {
1956 my ($self) = @_;
1957
1958 my $lock = cf::lock_acquire "map_data:$self->{path}";
1959
1960 return if $self->players;
1961
1962 warn "resetting map ", $self->path;
1963
1964 $self->in_memory (cf::MAP_SWAPPED);
1965
1966 # need to save uniques path
1967 unless ($self->{deny_save}) {
1968 my $uniq = $self->uniq_path; utf8::encode $uniq;
1969
1970 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1971 if $uniq;
1972 }
1973
1974 delete $cf::MAP{$self->path};
1975
1976 $self->clear;
1977
1978 $_->clear_links_to ($self) for values %cf::MAP;
1979
1980 $self->unlink_save;
1981 $self->destroy;
1982}
1983
1984my $nuke_counter = "aaaa";
1985
1986sub nuke {
1987 my ($self) = @_;
1988
1989 delete $cf::MAP{$self->path};
1990
1991 $self->unlink_save;
1992
1993 bless $self, "cf::map";
1994 delete $self->{deny_reset};
1995 $self->{deny_save} = 1;
1996 $self->reset_timeout (1);
1997 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1998
1999 $cf::MAP{$self->path} = $self;
2000
2001 $self->reset; # polite request, might not happen
2002}
2003
2004=item $maps = cf::map::tmp_maps
2005
2006Returns an arrayref with all map paths of currently instantiated and saved
2007maps. May block.
2008
2009=cut
2010
2011sub tmp_maps() {
2012 [
2013 map {
2014 utf8::decode $_;
2015 /\.map$/
2016 ? normalise $_
2017 : ()
2018 } @{ aio_readdir $TMPDIR or [] }
2019 ]
2020}
2021
2022=item $maps = cf::map::random_maps
2023
2024Returns an arrayref with all map paths of currently instantiated and saved
2025random maps. May block.
2026
2027=cut
2028
2029sub random_maps() {
2030 [
2031 map {
2032 utf8::decode $_;
2033 /\.map$/
2034 ? normalise "?random/$_"
2035 : ()
2036 } @{ aio_readdir $RANDOMDIR or [] }
2037 ]
2038}
2039
2040=item cf::map::unique_maps
2041
2042Returns an arrayref of paths of all shared maps that have
2043instantiated unique items. May block.
2044
2045=cut
2046
2047sub unique_maps() {
2048 [
2049 map {
2050 utf8::decode $_;
2051 /\.map$/
2052 ? normalise $_
2053 : ()
2054 } @{ aio_readdir $UNIQUEDIR or [] }
2055 ]
2056}
2057
2058package cf;
2059
2060=back
2061
2062=head3 cf::object
2063
2064=cut
2065
2066package cf::object;
774 2067
775=over 4 2068=over 4
776 2069
777=item cf::player::exists $login 2070=item $ob->inv_recursive
778 2071
779Returns true when the given account exists. 2072Returns the inventory of the object _and_ their inventories, recursively.
780 2073
781=cut 2074=cut
782 2075
783sub cf::player::exists($) { 2076sub inv_recursive_;
784 cf::player::find $_[0] 2077sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2078 map { $_, inv_recursive_ $_->inv } @_
786} 2079}
2080
2081sub inv_recursive {
2082 inv_recursive_ inv $_[0]
2083}
2084
2085package cf;
2086
2087=back
2088
2089=head3 cf::object::player
2090
2091=over 4
787 2092
788=item $player_object->reply ($npc, $msg[, $flags]) 2093=item $player_object->reply ($npc, $msg[, $flags])
789 2094
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2095Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2096can be C<undef>. Does the right thing when the player is currently in a
793 2098
794=cut 2099=cut
795 2100
796# rough implementation of a future "reply" method that works 2101# rough implementation of a future "reply" method that works
797# with dialog boxes. 2102# with dialog boxes.
2103#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2104sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2105 my ($self, $npc, $msg, $flags) = @_;
800 2106
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2107 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2108
803 if ($self->{record_replies}) { 2109 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2110 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2111
805 } else { 2112 } else {
2113 my $pl = $self->contr;
2114
2115 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2116 my $diag = $pl->{npc_dialog};
2117 $diag->{pl}->ext_reply (
2118 $diag->{id},
2119 msgtype => "reply",
2120 msg => $diag->{pl}->expand_cfpod ($msg),
2121 add_topics => []
2122 );
2123
2124 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2125 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2126 $self->message ($msg, $flags);
2127 }
808 } 2128 }
809}
810
811=item $player->ext_reply ($msgid, $msgtype, %msg)
812
813Sends an ext reply to the player.
814
815=cut
816
817sub cf::player::ext_reply($$$%) {
818 my ($self, $id, %msg) = @_;
819
820 $msg{msgid} = $id;
821
822 $self->send ("ext " . to_json \%msg);
823} 2129}
824 2130
825=item $player_object->may ("access") 2131=item $player_object->may ("access")
826 2132
827Returns wether the given player is authorized to access resource "access" 2133Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2142 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2143 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2144 : $cf::CFG{"may_$access"})
839} 2145}
840 2146
841=cut 2147=item $player_object->enter_link
842 2148
843############################################################################# 2149Freezes the player and moves him/her to a special map (C<{link}>).
2150
2151The player should be reasonably safe there for short amounts of time. You
2152I<MUST> call C<leave_link> as soon as possible, though.
2153
2154Will never block.
2155
2156=item $player_object->leave_link ($map, $x, $y)
2157
2158Moves the player out of the special C<{link}> map onto the specified
2159map. If the map is not valid (or omitted), the player will be moved back
2160to the location he/she was before the call to C<enter_link>, or, if that
2161fails, to the emergency map position.
2162
2163Might block.
2164
2165=cut
2166
2167sub link_map {
2168 unless ($LINK_MAP) {
2169 $LINK_MAP = cf::map::find "{link}"
2170 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2171 $LINK_MAP->load;
2172 }
2173
2174 $LINK_MAP
2175}
2176
2177sub cf::object::player::enter_link {
2178 my ($self) = @_;
2179
2180 $self->deactivate_recursive;
2181
2182 return if UNIVERSAL::isa $self->map, "ext::map_link";
2183
2184 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2185 if $self->map && $self->map->{path} ne "{link}";
2186
2187 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2188}
2189
2190sub cf::object::player::leave_link {
2191 my ($self, $map, $x, $y) = @_;
2192
2193 return unless $self->contr->active;
2194
2195 my $link_pos = delete $self->{_link_pos};
2196
2197 unless ($map) {
2198 # restore original map position
2199 ($map, $x, $y) = @{ $link_pos || [] };
2200 $map = cf::map::find $map;
2201
2202 unless ($map) {
2203 ($map, $x, $y) = @$EMERGENCY_POSITION;
2204 $map = cf::map::find $map
2205 or die "FATAL: cannot load emergency map\n";
2206 }
2207 }
2208
2209 ($x, $y) = (-1, -1)
2210 unless (defined $x) && (defined $y);
2211
2212 # use -1 or undef as default coordinates, not 0, 0
2213 ($x, $y) = ($map->enter_x, $map->enter_y)
2214 if $x <=0 && $y <= 0;
2215
2216 $map->load;
2217 $map->load_diag;
2218
2219 return unless $self->contr->active;
2220 $self->activate_recursive;
2221
2222 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2223 $self->enter_map ($map, $x, $y);
2224}
2225
2226=item $player_object->goto ($path, $x, $y[, $check->($map)])
2227
2228Moves the player to the given map-path and coordinates by first freezing
2229her, loading and preparing them map, calling the provided $check callback
2230that has to return the map if sucecssful, and then unfreezes the player on
2231the new (success) or old (failed) map position.
2232
2233=cut
2234
2235our $GOTOGEN;
2236
2237sub cf::object::player::goto {
2238 my ($self, $path, $x, $y, $check) = @_;
2239
2240 # do generation counting so two concurrent goto's will be executed in-order
2241 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2242
2243 $self->enter_link;
2244
2245 (async {
2246 my $map = eval {
2247 my $map = cf::map::find $path;
2248
2249 if ($map) {
2250 $map = $map->customise_for ($self);
2251 $map = $check->($map) if $check && $map;
2252 } else {
2253 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2254 }
2255
2256 $map
2257 };
2258
2259 if ($@) {
2260 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2261 LOG llevError | logBacktrace, Carp::longmess $@;
2262 }
2263
2264 if ($gen == $self->{_goto_generation}) {
2265 delete $self->{_goto_generation};
2266 $self->leave_link ($map, $x, $y);
2267 }
2268 })->prio (1);
2269}
2270
2271=item $player_object->enter_exit ($exit_object)
2272
2273=cut
2274
2275sub parse_random_map_params {
2276 my ($spec) = @_;
2277
2278 my $rmp = { # defaults
2279 xsize => (cf::rndm 15, 40),
2280 ysize => (cf::rndm 15, 40),
2281 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2282 #layout => string,
2283 };
2284
2285 for (split /\n/, $spec) {
2286 my ($k, $v) = split /\s+/, $_, 2;
2287
2288 $rmp->{lc $k} = $v if (length $k) && (length $v);
2289 }
2290
2291 $rmp
2292}
2293
2294sub prepare_random_map {
2295 my ($exit) = @_;
2296
2297 my $guard = cf::lock_acquire "exit_prepare:$exit";
2298
2299 # all this does is basically replace the /! path by
2300 # a new random map path (?random/...) with a seed
2301 # that depends on the exit object
2302
2303 my $rmp = parse_random_map_params $exit->msg;
2304
2305 if ($exit->map) {
2306 $rmp->{region} = $exit->region->name;
2307 $rmp->{origin_map} = $exit->map->path;
2308 $rmp->{origin_x} = $exit->x;
2309 $rmp->{origin_y} = $exit->y;
2310 }
2311
2312 $rmp->{random_seed} ||= $exit->random_seed;
2313
2314 my $data = cf::to_json $rmp;
2315 my $md5 = Digest::MD5::md5_hex $data;
2316 my $meta = "$RANDOMDIR/$md5.meta";
2317
2318 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2319 aio_write $fh, 0, (length $data), $data, 0;
2320 undef $fh;
2321 aio_rename "$meta~", $meta;
2322
2323 $exit->slaying ("?random/$md5");
2324 $exit->msg (undef);
2325 }
2326}
2327
2328sub cf::object::player::enter_exit {
2329 my ($self, $exit) = @_;
2330
2331 return unless $self->type == cf::PLAYER;
2332
2333 if ($exit->slaying eq "/!") {
2334 #TODO: this should de-fi-ni-te-ly not be a sync-job
2335 # the problem is that $exit might not survive long enough
2336 # so it needs to be done right now, right here
2337 cf::sync_job { prepare_random_map $exit };
2338 }
2339
2340 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2341 my $hp = $exit->stats->hp;
2342 my $sp = $exit->stats->sp;
2343
2344 $self->enter_link;
2345
2346 (async {
2347 $self->deactivate_recursive; # just to be sure
2348 unless (eval {
2349 $self->goto ($slaying, $hp, $sp);
2350
2351 1;
2352 }) {
2353 $self->message ("Something went wrong deep within the crossfire server. "
2354 . "I'll try to bring you back to the map you were before. "
2355 . "Please report this to the dungeon master!",
2356 cf::NDI_UNIQUE | cf::NDI_RED);
2357
2358 warn "ERROR in enter_exit: $@";
2359 $self->leave_link;
2360 }
2361 })->prio (1);
2362}
2363
2364=head3 cf::client
2365
2366=over 4
2367
2368=item $client->send_drawinfo ($text, $flags)
2369
2370Sends a drawinfo packet to the client. Circumvents output buffering so
2371should not be used under normal circumstances.
2372
2373=cut
2374
2375sub cf::client::send_drawinfo {
2376 my ($self, $text, $flags) = @_;
2377
2378 utf8::encode $text;
2379 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2380}
2381
2382=item $client->send_msg ($color, $type, $msg, [extra...])
2383
2384Send a drawinfo or msg packet to the client, formatting the msg for the
2385client if neccessary. C<$type> should be a string identifying the type of
2386the message, with C<log> being the default. If C<$color> is negative, suppress
2387the message unless the client supports the msg packet.
2388
2389=cut
2390
2391sub cf::client::send_msg {
2392 my ($self, $color, $type, $msg, @extra) = @_;
2393
2394 $msg = $self->pl->expand_cfpod ($msg);
2395
2396 if ($self->can_msg) {
2397 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]);
2398 } else {
2399 # replace some tags by gcfclient-compatible ones
2400 for ($msg) {
2401 1 while
2402 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2403 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2404 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2405 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2406 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2407 }
2408
2409 if ($color >= 0) {
2410 if (0 && $msg =~ /\[/) {
2411 $self->send_packet ("drawextinfo $color 4 0 $msg")
2412 } else {
2413 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2414 $self->send_packet ("drawinfo $color $msg")
2415 }
2416 }
2417 }
2418}
2419
2420=item $client->ext_event ($type, %msg)
2421
2422Sends an ext event to the client.
2423
2424=cut
2425
2426sub cf::client::ext_event($$%) {
2427 my ($self, $type, %msg) = @_;
2428
2429 $msg{msgtype} = "event_$type";
2430 $self->send_packet ("ext " . cf::to_json \%msg);
2431}
2432
2433=item $success = $client->query ($flags, "text", \&cb)
2434
2435Queues a query to the client, calling the given callback with
2436the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2437C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2438
2439Queries can fail, so check the return code. Or don't, as queries will
2440become reliable at some point in the future.
2441
2442=cut
2443
2444sub cf::client::query {
2445 my ($self, $flags, $text, $cb) = @_;
2446
2447 return unless $self->state == ST_PLAYING
2448 || $self->state == ST_SETUP
2449 || $self->state == ST_CUSTOM;
2450
2451 $self->state (ST_CUSTOM);
2452
2453 utf8::encode $text;
2454 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2455
2456 $self->send_packet ($self->{query_queue}[0][0])
2457 if @{ $self->{query_queue} } == 1;
2458
2459 1
2460}
2461
2462cf::client->attach (
2463 on_reply => sub {
2464 my ($ns, $msg) = @_;
2465
2466 # this weird shuffling is so that direct followup queries
2467 # get handled first
2468 my $queue = delete $ns->{query_queue}
2469 or return; # be conservative, not sure how that can happen, but we saw a crash here
2470
2471 (shift @$queue)->[1]->($msg);
2472 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2473
2474 push @{ $ns->{query_queue} }, @$queue;
2475
2476 if (@{ $ns->{query_queue} } == @$queue) {
2477 if (@$queue) {
2478 $ns->send_packet ($ns->{query_queue}[0][0]);
2479 } else {
2480 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2481 }
2482 }
2483 },
2484 on_exticmd => sub {
2485 my ($ns, $buf) = @_;
2486
2487 my $msg = eval { from_json $buf };
2488
2489 if (ref $msg) {
2490 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2491 if (my %reply = $cb->($ns, $msg)) {
2492 $reply{msgid} = $msg->{msgid};
2493 $ns->send ("ext " . cf::to_json \%reply);
2494 }
2495 }
2496 } else {
2497 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2498 }
2499
2500 cf::override;
2501 },
2502);
2503
2504=item $client->async (\&cb)
2505
2506Create a new coroutine, running the specified callback. The coroutine will
2507be automatically cancelled when the client gets destroyed (e.g. on logout,
2508or loss of connection).
2509
2510=cut
2511
2512sub cf::client::async {
2513 my ($self, $cb) = @_;
2514
2515 my $coro = &Coro::async ($cb);
2516
2517 $coro->on_destroy (sub {
2518 delete $self->{_coro}{$coro+0};
2519 });
2520
2521 $self->{_coro}{$coro+0} = $coro;
2522
2523 $coro
2524}
2525
2526cf::client->attach (
2527 on_destroy => sub {
2528 my ($ns) = @_;
2529
2530 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2531 },
2532);
2533
2534=back
2535
844 2536
845=head2 SAFE SCRIPTING 2537=head2 SAFE SCRIPTING
846 2538
847Functions that provide a safe environment to compile and execute 2539Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2540snippets of perl code without them endangering the safety of the server
861 2553
862# here we export the classes and methods available to script code 2554# here we export the classes and methods available to script code
863 2555
864=pod 2556=pod
865 2557
866The following fucntions and emthods are available within a safe environment: 2558The following functions and methods are available within a safe environment:
867 2559
868 cf::object contr pay_amount pay_player 2560 cf::object contr pay_amount pay_player map
869 cf::object::player player 2561 cf::object::player player
870 cf::player peaceful 2562 cf::player peaceful
2563 cf::map trigger
871 2564
872=cut 2565=cut
873 2566
874for ( 2567for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 2568 ["cf::object" => qw(contr pay_amount pay_player map)],
876 ["cf::object::player" => qw(player)], 2569 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 2570 ["cf::player" => qw(peaceful)],
2571 ["cf::map" => qw(trigger)],
878) { 2572) {
879 no strict 'refs'; 2573 no strict 'refs';
880 my ($pkg, @funs) = @$_; 2574 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2575 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 2576 for @funs;
950=back 2644=back
951 2645
952=cut 2646=cut
953 2647
954############################################################################# 2648#############################################################################
2649# the server's init and main functions
955 2650
956=head2 EXTENSION DATABASE SUPPORT 2651sub load_facedata($) {
2652 my ($path) = @_;
957 2653
958Crossfire maintains a very simple database for extension use. It can 2654 warn "loading facedata from $path\n";
959currently store anything that can be serialised using Storable, which
960excludes objects.
961 2655
962The parameter C<$family> should best start with the name of the extension 2656 my $facedata;
963using it, it should be unique. 2657 0 < aio_load $path, $facedata
2658 or die "$path: $!";
964 2659
965=over 4 2660 $facedata = Coro::Storable::thaw $facedata;
966 2661
967=item $hashref = cf::db_get $family 2662 $facedata->{version} == 2
2663 or cf::cleanup "$path: version mismatch, cannot proceed.";
968 2664
969Return a hashref for use by the extension C<$family>, which can be
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972
973=item $value = cf::db_get $family => $key
974
975Returns a single value from the database
976
977=item cf::db_put $family => $hashref
978
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981
982=item cf::db_put $family => $key => $value
983
984Stores the given C<$value> in the family hash. Updates are delayed, if you
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994
995=cut
996
997our $DB;
998
999{
1000 my $path = cf::localdir . "/database.pst";
1001
1002 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { };
1005 } 2665 {
2666 my $faces = $facedata->{faceinfo};
1006 2667
1007 my $pid; 2668 while (my ($face, $info) = each %$faces) {
1008 2669 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1009 sub db_save() { 2670 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1010 warn "saving database $path\n";#d# remove later 2671 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1011 waitpid $pid, 0 if $pid; 2672 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1012 if (0 == ($pid = fork)) { 2673 Coro::cede;
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 2674 }
2675
2676 while (my ($face, $info) = each %$faces) {
2677 next unless $info->{smooth};
2678 my $idx = cf::face::find $face
2679 or next;
2680 if (my $smooth = cf::face::find $info->{smooth}) {
2681 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2682 } else {
2683 warn "smooth face '$info->{smooth}' not found for face '$face'";
2684 }
2685 Coro::cede;
2686 }
1056 ; 2687 }
1057}
1058 2688
1059############################################################################# 2689 {
1060# the server's main() 2690 my $anims = $facedata->{animinfo};
2691
2692 while (my ($anim, $info) = each %$anims) {
2693 cf::anim::set $anim, $info->{frames}, $info->{facings};
2694 Coro::cede;
2695 }
2696
2697 cf::anim::invalidate_all; # d'oh
2698 }
2699
2700 1
2701}
2702
2703sub reload_regions {
2704 load_resource_file "$MAPDIR/regions"
2705 or die "unable to load regions file\n";
2706}
2707
2708sub reload_facedata {
2709 load_facedata "$DATADIR/facedata"
2710 or die "unable to load facedata\n";
2711}
2712
2713sub reload_archetypes {
2714 load_resource_file "$DATADIR/archetypes"
2715 or die "unable to load archetypes\n";
2716}
2717
2718sub reload_treasures {
2719 load_resource_file "$DATADIR/treasures"
2720 or die "unable to load treasurelists\n";
2721}
2722
2723sub reload_resources {
2724 warn "reloading resource files...\n";
2725
2726 reload_regions;
2727 reload_facedata;
2728 #reload_archetypes;#d#
2729 reload_archetypes;
2730 reload_treasures;
2731
2732 warn "finished reloading resource files\n";
2733}
2734
2735sub init {
2736 reload_resources;
2737}
1061 2738
1062sub cfg_load { 2739sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 2740 open my $fh, "<:utf8", "$CONFDIR/config"
1064 or return; 2741 or return;
1065 2742
1066 local $/; 2743 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 2744 *CFG = YAML::Syck::Load <$fh>;
2745
2746 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2747
2748 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2749 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2750
2751 if (exists $CFG{mlockall}) {
2752 eval {
2753 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2754 and die "WARNING: m(un)lockall failed: $!\n";
2755 };
2756 warn $@ if $@;
2757 }
1068} 2758}
1069 2759
1070sub main { 2760sub main {
2761 # we must not ever block the main coroutine
2762 local $Coro::idle = sub {
2763 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2764 (async {
2765 Event::one_event;
2766 })->prio (Coro::PRIO_MAX);
2767 };
2768
1071 cfg_load; 2769 cfg_load;
1072 db_load; 2770 db_init;
1073 load_extensions; 2771 load_extensions;
2772
2773 $TICK_WATCHER->start;
1074 Event::loop; 2774 Event::loop;
1075} 2775}
1076 2776
1077############################################################################# 2777#############################################################################
1078# initialisation 2778# initialisation and cleanup
1079 2779
1080sub _perl_reload(&) { 2780# install some emergency cleanup handlers
2781BEGIN {
2782 for my $signal (qw(INT HUP TERM)) {
2783 Event->signal (
2784 reentrant => 0,
2785 data => WF_AUTOCANCEL,
2786 signal => $signal,
2787 prio => 0,
2788 cb => sub {
2789 cf::cleanup "SIG$signal";
2790 },
2791 );
2792 }
2793}
2794
2795sub write_runtime {
2796 my $runtime = "$LOCALDIR/runtime";
2797
2798 # first touch the runtime file to show we are still running:
2799 # the fsync below can take a very very long time.
2800
2801 IO::AIO::aio_utime $runtime, undef, undef;
2802
2803 my $guard = cf::lock_acquire "write_runtime";
2804
2805 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2806 or return;
2807
2808 my $value = $cf::RUNTIME + 90 + 10;
2809 # 10 is the runtime save interval, for a monotonic clock
2810 # 60 allows for the watchdog to kill the server.
2811
2812 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2813 and return;
2814
2815 # always fsync - this file is important
2816 aio_fsync $fh
2817 and return;
2818
2819 # touch it again to show we are up-to-date
2820 aio_utime $fh, undef, undef;
2821
2822 close $fh
2823 or return;
2824
2825 aio_rename "$runtime~", $runtime
2826 and return;
2827
2828 warn "runtime file written.\n";
2829
2830 1
2831}
2832
2833sub emergency_save() {
2834 my $freeze_guard = cf::freeze_mainloop;
2835
2836 warn "enter emergency perl save\n";
2837
2838 cf::sync_job {
2839 # use a peculiar iteration method to avoid tripping on perl
2840 # refcount bugs in for. also avoids problems with players
2841 # and maps saved/destroyed asynchronously.
2842 warn "begin emergency player save\n";
2843 for my $login (keys %cf::PLAYER) {
2844 my $pl = $cf::PLAYER{$login} or next;
2845 $pl->valid or next;
2846 $pl->save;
2847 }
2848 warn "end emergency player save\n";
2849
2850 warn "begin emergency map save\n";
2851 for my $path (keys %cf::MAP) {
2852 my $map = $cf::MAP{$path} or next;
2853 $map->valid or next;
2854 $map->save;
2855 }
2856 warn "end emergency map save\n";
2857
2858 warn "begin emergency database checkpoint\n";
2859 BDB::db_env_txn_checkpoint $DB_ENV;
2860 warn "end emergency database checkpoint\n";
2861 };
2862
2863 warn "leave emergency perl save\n";
2864}
2865
2866sub post_cleanup {
1081 my ($msg) = @_; 2867 my ($make_core) = @_;
1082 2868
1083 $msg->("reloading..."); 2869 warn Carp::longmess "post_cleanup backtrace"
2870 if $make_core;
2871}
1084 2872
1085 eval { 2873sub do_reload_perl() {
1086 # cancel all watchers 2874 # can/must only be called in main
2875 if ($Coro::current != $Coro::main) {
2876 warn "can only reload from main coroutine";
2877 return;
2878 }
2879
2880 warn "reloading...";
2881
2882 warn "entering sync_job";
2883
2884 cf::sync_job {
2885 cf::write_runtime; # external watchdog should not bark
2886 cf::emergency_save;
2887 cf::write_runtime; # external watchdog should not bark
2888
2889 warn "syncing database to disk";
2890 BDB::db_env_txn_checkpoint $DB_ENV;
2891
2892 # if anything goes wrong in here, we should simply crash as we already saved
2893
2894 warn "cancelling all WF_AUTOCANCEL watchers";
1087 $_->cancel for Event::all_watchers; 2895 for (Event::all_watchers) {
2896 $_->cancel if $_->data & WF_AUTOCANCEL;
2897 }
1088 2898
1089 # unload all extensions 2899 warn "flushing outstanding aio requests";
1090 for (@exts) { 2900 for (;;) {
1091 $msg->("unloading <$_>"); 2901 BDB::flush;
1092 unload_extension $_; 2902 IO::AIO::flush;
2903 Coro::cede;
2904 last unless IO::AIO::nreqs || BDB::nreqs;
2905 warn "iterate...";
2906 }
2907
2908 ++$RELOAD;
2909
2910 warn "cancelling all extension coros";
2911 $_->cancel for values %EXT_CORO;
2912 %EXT_CORO = ();
2913
2914 warn "removing commands";
2915 %COMMAND = ();
2916
2917 warn "removing ext/exti commands";
2918 %EXTCMD = ();
2919 %EXTICMD = ();
2920
2921 warn "unloading/nuking all extensions";
2922 for my $pkg (@EXTS) {
2923 warn "... unloading $pkg";
2924
2925 if (my $cb = $pkg->can ("unload")) {
2926 eval {
2927 $cb->($pkg);
2928 1
2929 } or warn "$pkg unloaded, but with errors: $@";
1093 } 2930 }
1094 2931
2932 warn "... nuking $pkg";
2933 Symbol::delete_package $pkg;
2934 }
2935
1095 # unload all modules loaded from $LIBDIR 2936 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 2937 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 2939
1099 $msg->("removing <$k>"); 2940 warn "... unloading $k";
1100 delete $INC{$k}; 2941 delete $INC{$k};
1101 2942
1102 $k =~ s/\.pm$//; 2943 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 2944 $k =~ s/\//::/g;
1104 2945
1107 } 2948 }
1108 2949
1109 Symbol::delete_package $k; 2950 Symbol::delete_package $k;
1110 } 2951 }
1111 2952
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 2953 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 2954 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 2956
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 2957 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 2958 delete $INC{"cf.pm"};
2959 delete $INC{"cf/pod.pm"};
1124 2960
1125 # don't, removes xs symbols, too, 2961 # don't, removes xs symbols, too,
1126 # and global variables created in xs 2962 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 2963 #Symbol::delete_package __PACKAGE__;
1128 2964
1129 # reload cf.pm 2965 warn "unload completed, starting to reload now";
2966
1130 $msg->("reloading cf.pm"); 2967 warn "reloading cf.pm";
1131 require cf; 2968 require cf;
2969 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 2970
1133 # load config and database again 2971 warn "loading config and database again";
1134 cf::cfg_load; 2972 cf::cfg_load;
1135 cf::db_load;
1136 2973
1137 # load extensions 2974 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 2975 cf::load_extensions;
1140 2976
1141 # reattach attachments to objects 2977 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 2978 _global_reattach; # objects, sockets
1143 _global_reattach; 2979 warn "reattaching attachments to maps";
2980 reattach $_ for values %MAP;
2981 warn "reattaching attachments to players";
2982 reattach $_ for values %PLAYER;
2983
2984 warn "leaving sync_job";
2985
2986 1
2987 } or do {
2988 warn $@;
2989 warn "error while reloading, exiting.";
2990 exit 1;
1144 }; 2991 };
1145 $msg->($@) if $@;
1146 2992
1147 $msg->("reloaded"); 2993 warn "reloaded";
1148}; 2994};
1149 2995
1150sub perl_reload() { 2996our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 2997
1152 warn $_[0]; 2998sub reload_perl() {
1153 print "$_[0]\n"; 2999 # doing reload synchronously and two reloads happen back-to-back,
3000 # coro crashes during coro_state_free->destroy here.
3001
3002 $RELOAD_WATCHER ||= Event->timer (
3003 reentrant => 0,
3004 after => 0,
3005 data => WF_AUTOCANCEL,
3006 cb => sub {
3007 do_reload_perl;
3008 undef $RELOAD_WATCHER;
3009 },
1154 }; 3010 );
1155} 3011}
1156 3012
1157register_command "perl-reload", 0, sub { 3013register_command "reload" => sub {
1158 my ($who, $arg) = @_; 3014 my ($who, $arg) = @_;
1159 3015
1160 if ($who->flag (FLAG_WIZ)) { 3016 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 3017 $who->message ("reloading server.");
1162 warn $_[0]; 3018 async { reload_perl };
1163 $who->message ($_[0]); 3019 }
3020};
3021
3022unshift @INC, $LIBDIR;
3023
3024my $bug_warning = 0;
3025
3026our @WAIT_FOR_TICK;
3027our @WAIT_FOR_TICK_BEGIN;
3028
3029sub wait_for_tick {
3030 return unless $TICK_WATCHER->is_active;
3031 return if $Coro::current == $Coro::main;
3032
3033 my $signal = new Coro::Signal;
3034 push @WAIT_FOR_TICK, $signal;
3035 $signal->wait;
3036}
3037
3038sub wait_for_tick_begin {
3039 return unless $TICK_WATCHER->is_active;
3040 return if $Coro::current == $Coro::main;
3041
3042 my $signal = new Coro::Signal;
3043 push @WAIT_FOR_TICK_BEGIN, $signal;
3044 $signal->wait;
3045}
3046
3047 my $min = 1e6;#d#
3048 my $avg = 10;
3049$TICK_WATCHER = Event->timer (
3050 reentrant => 0,
3051 parked => 1,
3052 prio => 0,
3053 at => $NEXT_TICK || $TICK,
3054 data => WF_AUTOCANCEL,
3055 cb => sub {
3056 if ($Coro::current != $Coro::main) {
3057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3058 unless ++$bug_warning > 10;
3059 return;
3060 }
3061
3062 $NOW = $tick_start = Event::time;
3063
3064 cf::server_tick; # one server iteration
3065
3066 0 && sync_job {#d#
3067 for(1..10) {
3068 my $t = Event::time;
3069 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3070 or die;
3071
3072 $map->width (50);
3073 $map->height (50);
3074 $map->alloc;
3075 $map->_load_objects ("/tmp/x.map", 1);
3076 my $t = Event::time - $t;
3077
3078 #next unless $t < 0.0013;#d#
3079 if ($t < $min) {
3080 $min = $t;
3081 }
3082 $avg = $avg * 0.99 + $t * 0.01;
3083 }
3084 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3085 exit 0;
3086 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1164 }; 3087 };
1165 }
1166};
1167 3088
1168register "<global>", __PACKAGE__; 3089 $RUNTIME += $TICK;
1169
1170unshift @INC, $LIBDIR;
1171
1172$TICK_WATCHER = Event->timer (
1173 prio => 1,
1174 async => 1,
1175 at => $NEXT_TICK || 1,
1176 cb => sub {
1177 cf::server_tick; # one server iteration
1178
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK; 3090 $NEXT_TICK += $TICK;
3091
3092 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3093 $NEXT_RUNTIME_WRITE = $NOW + 10;
3094 Coro::async_pool {
3095 write_runtime
3096 or warn "ERROR: unable to write runtime file: $!";
3097 };
3098 }
3099
3100# my $AFTER = Event::time;
3101# warn $AFTER - $NOW;#d#
3102
3103 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3104 $sig->send;
3105 }
3106 while (my $sig = shift @WAIT_FOR_TICK) {
3107 $sig->send;
3108 }
3109
3110 $NOW = Event::time;
1181 3111
1182 # if we are delayed by four ticks or more, skip them all 3112 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3113 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1184 3114
1185 $TICK_WATCHER->at ($NEXT_TICK); 3115 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start; 3116 $TICK_WATCHER->start;
3117
3118 $LOAD = ($NOW - $tick_start) / $TICK;
3119 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3120
3121 _post_tick;
3122
3123
1187 }, 3124 },
1188); 3125);
1189 3126
3127{
3128 BDB::max_poll_time $TICK * 0.1;
3129 $BDB_POLL_WATCHER = Event->io (
3130 reentrant => 0,
3131 fd => BDB::poll_fileno,
3132 poll => 'r',
3133 prio => 0,
3134 data => WF_AUTOCANCEL,
3135 cb => \&BDB::poll_cb,
3136 );
3137 BDB::min_parallel 8;
3138
3139 BDB::set_sync_prepare {
3140 my $status;
3141 my $current = $Coro::current;
3142 (
3143 sub {
3144 $status = $!;
3145 $current->ready; undef $current;
3146 },
3147 sub {
3148 Coro::schedule while defined $current;
3149 $! = $status;
3150 },
3151 )
3152 };
3153
3154 unless ($DB_ENV) {
3155 $DB_ENV = BDB::db_env_create;
3156
3157 cf::sync_job {
3158 eval {
3159 BDB::db_env_open
3160 $DB_ENV,
3161 $BDBDIR,
3162 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3163 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3164 0666;
3165
3166 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3167
3168 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3169 $DB_ENV->set_lk_detect;
3170 };
3171
3172 cf::cleanup "db_env_open(db): $@" if $@;
3173 };
3174 }
3175}
3176
3177{
3178 IO::AIO::min_parallel 8;
3179
3180 undef $Coro::AIO::WATCHER;
1190IO::AIO::max_poll_time $TICK * 0.2; 3181 IO::AIO::max_poll_time $TICK * 0.1;
1191 3182 $AIO_POLL_WATCHER = Event->io (
1192Event->io (fd => IO::AIO::poll_fileno, 3183 reentrant => 0,
3184 data => WF_AUTOCANCEL,
3185 fd => IO::AIO::poll_fileno,
1193 poll => 'r', 3186 poll => 'r',
1194 prio => 5, 3187 prio => 6,
1195 cb => \&IO::AIO::poll_cb); 3188 cb => \&IO::AIO::poll_cb,
3189 );
3190}
3191
3192my $_log_backtrace;
3193
3194sub _log_backtrace {
3195 my ($msg, @addr) = @_;
3196
3197 $msg =~ s/\n//;
3198
3199 # limit the # of concurrent backtraces
3200 if ($_log_backtrace < 2) {
3201 ++$_log_backtrace;
3202 async {
3203 my @bt = fork_call {
3204 @addr = map { sprintf "%x", $_ } @addr;
3205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3207 or die "addr2line: $!";
3208
3209 my @funcs;
3210 my @res = <$fh>;
3211 chomp for @res;
3212 while (@res) {
3213 my ($func, $line) = splice @res, 0, 2, ();
3214 push @funcs, "[$func] $line";
3215 }
3216
3217 @funcs
3218 };
3219
3220 LOG llevInfo, "[ABT] $msg\n";
3221 LOG llevInfo, "[ABT] $_\n" for @bt;
3222 --$_log_backtrace;
3223 };
3224 } else {
3225 LOG llevInfo, "[ABT] $msg\n";
3226 LOG llevInfo, "[ABT] [suppressed]\n";
3227 }
3228}
3229
3230# load additional modules
3231use cf::pod;
3232
3233END { cf::emergency_save }
1196 3234
11971 32351
1198 3236

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