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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.402 by root, Mon Dec 17 07:03:32 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use EV;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
10use IO::AIO (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::EV;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
30use Digest::MD5;
31use Fcntl;
11use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
12use Time::HiRes; 34use Time::HiRes;
13use Event; 35use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 36use Digest::MD5 ();
37
38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
15 43
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
18 46
19use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 48
21_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 50
23our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
24our @EVENT; 61our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 62
27our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 79our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
30 87
31our %CFG; 88our %CFG;
32 89
33our $uptime; 90our $UPTIME; $UPTIME ||= time;
91our $RUNTIME;
92our $NOW;
34 93
35$uptime ||= time; 94our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available
97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
104
105binmode STDOUT;
106binmode STDERR;
107
108# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
110 open my $fh, "<", "$LOCALDIR/runtime"
111 or die "unable to read runtime file: $!";
112 $RUNTIME = <$fh> + 0.;
113}
114
115mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
117
118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
36 121
37############################################################################# 122#############################################################################
38 123
39=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
40 125
41=over 4 126=over 4
42 127
43=item $cf::LIBDIR 128=item $cf::UPTIME
44 129
45The perl library directory, where extensions and cf-specific modules can 130The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 131
132=item $cf::RUNTIME
133
134The time this server has run, starts at 0 and is increased by $cf::TICK on
135every server tick.
136
137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
140
141Various directories - "/etc", read-only install directory, perl-library
142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
145
146=item $cf::NOW
147
148The time of the last (current) server tick.
47 149
48=item $cf::TICK 150=item $cf::TICK
49 151
50The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
51 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
52=item %cf::CFG 164=item %cf::CFG
53 165
54Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
55from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
56 180
57=back 181=back
58 182
59=cut 183=cut
60 184
61BEGIN { 185BEGIN {
62 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 187 my $msg = join "", @_;
188
64 $msg .= "\n" 189 $msg .= "\n"
65 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
66 191
67 print STDERR "cfperl: $msg"; 192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
68 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
69 }; 195 };
70} 196}
71 197
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 205
74# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 207# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 208for my $pkg (qw(
209 cf::global cf::attachable
210 cf::object cf::object::player
211 cf::client cf::player
212 cf::arch cf::living
213 cf::map cf::party cf::region
214)) {
77 no strict 'refs'; 215 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 217}
80 218
81$Event::DIED = sub { 219$EV::DIED = sub {
82 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
83}; 221};
84 222
85my %ext_pkg; 223#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 224
91=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
92 226
93=over 4 227=over 4
94 228
95=cut 229=item dumpval $ref
96 230
97use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
98 232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
251
99=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
100 253
101Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
102 255
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
111 257
112Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
113 259
114=cut 260=cut
115 261
116sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
118 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
265sub decode_json($) { $json_coder->decode ($_[0]) }
266
267=item cf::lock_wait $string
268
269Wait until the given lock is available. See cf::lock_acquire.
270
271=item my $lock = cf::lock_acquire $string
272
273Wait until the given lock is available and then acquires it and returns
274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
275for example when the coroutine gets canceled), the lock is automatically
276returned.
277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
281Lock names should begin with a unique identifier (for example, cf::map::find
282uses map_find and cf::map::load uses map_load).
283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
288=cut
289
290our %LOCK;
291our %LOCKER;#d#
292
293sub lock_wait($) {
294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
300
301 # wait for lock, if any
302 while ($LOCK{$key}) {
303 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule;
305 }
306}
307
308sub lock_acquire($) {
309 my ($key) = @_;
310
311 # wait, to be sure we are not locked
312 lock_wait $key;
313
314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
316
317 Coro::guard {
318 delete $LOCKER{$key};#d#
319 # wake up all waiters, to be on the safe side
320 $_->ready for @{ delete $LOCK{$key} };
321 }
322}
323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
330sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active;
332
333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338}
339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
411}
412
413=item cf::async { BLOCK }
414
415Currently the same as Coro::async_pool, meaning you cannot use
416C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
417thing you are allowed to do is call C<prio> on it.
418
419=cut
420
421BEGIN { *async = \&Coro::async_pool }
422
423=item cf::sync_job { BLOCK }
424
425The design of Deliantra requires that the main coroutine ($Coro::main)
426is always able to handle events or runnable, as Deliantra is only
427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
429
430If it must be done, put the blocking parts into C<sync_job>. This will run
431the given BLOCK in another coroutine while waiting for the result. The
432server will be frozen during this time, so the block should either finish
433fast or be very important.
434
435=cut
436
437sub sync_job(&) {
438 my ($job) = @_;
439
440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
443 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/
445
446 LOG llevError, Carp::longmess "sync job";#d#
447
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop;
451
452 my $busy = 1;
453 my @res;
454
455 (async {
456 $Coro::current->desc ("sync job coro");
457 @res = eval { $job->() };
458 warn $@ if $@;
459 undef $busy;
460 })->prio (Coro::PRIO_MAX);
461
462 while ($busy) {
463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
476
477 wantarray ? @res : $res[0]
478 } else {
479 # we are in another coroutine, how wonderful, everything just works
480
481 $job->()
482 }
483}
484
485=item $coro = cf::async_ext { BLOCK }
486
487Like async, but this coro is automatically being canceled when the
488extension calling this is being unloaded.
489
490=cut
491
492sub async_ext(&) {
493 my $cb = shift;
494
495 my $coro = &Coro::async ($cb);
496
497 $coro->on_destroy (sub {
498 delete $EXT_CORO{$coro+0};
499 });
500 $EXT_CORO{$coro+0} = $coro;
501
502 $coro
503}
504
505=item fork_call { }, $args
506
507Executes the given code block with the given arguments in a seperate
508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
511
512=cut
513
514sub fork_call(&@) {
515 my ($cb, @args) = @_;
516
517 # we seemingly have to make a local copy of the whole thing,
518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
520
521 my @res = Coro::Util::fork_eval {
522 reset_signals;
523 &$cb
524 }, @args;
525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 665}
120 666
121=back 667=back
122 668
123=cut 669=cut
124 670
125############################################################################# 671#############################################################################
126 672
127=head2 EVENTS AND OBJECT ATTACHMENTS 673=head2 ATTACHABLE OBJECTS
674
675Many objects in crossfire are so-called attachable objects. That means you can
676attach callbacks/event handlers (a collection of which is called an "attachment")
677to it. All such attachable objects support the following methods.
678
679In the following description, CLASS can be any of C<global>, C<object>
680C<player>, C<client> or C<map> (i.e. the attachable objects in
681Deliantra).
128 682
129=over 4 683=over 4
130 684
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
144 686
145=item $map->detach ($attachment) 687=item $attachable->detach ($attachment)
146 688
147Attach/detach a pre-registered attachment to a map. 689Attach/detach a pre-registered attachment to a specific object and give it
690the specified key/value pairs as arguments.
148 691
149=item $bool = $object->attached ($name) 692Example, attach a minesweeper attachment to the given object, making it a
69310x10 minesweeper game:
150 694
151=item $bool = $player->attached ($name) 695 $obj->attach (minesweeper => width => 10, height => 10);
152 696
153=item $bool = $map->attached ($name) 697=item $bool = $attachable->attached ($name)
154 698
155Checks wether the named attachment is currently attached to the object. 699Checks wether the named attachment is currently attached to the object.
156 700
157=item cf::attach_global ... 701=item cf::CLASS->attach ...
158 702
159Attach handlers for global events. 703=item cf::CLASS->detach ...
160 704
161This and all following C<attach_*>-functions expect any number of the 705Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 706CLASS. See the next function for an explanation of its arguments.
707
708You can attach to global events by using the C<cf::global> class.
709
710Example, log all player logins:
711
712 cf::player->attach (
713 on_login => sub {
714 my ($pl) = @_;
715 ...
716 },
717 );
718
719Example, attach to the jeweler skill:
720
721 cf::object->attach (
722 type => cf::SKILL,
723 subtype => cf::SK_JEWELER,
724 on_use_skill => sub {
725 my ($sk, $ob, $part, $dir, $msg) = @_;
726 ...
727 },
728 );
729
730=item cf::CLASS::attachment $name, ...
731
732Register an attachment by C<$name> through which attachable objects of the
733given CLASS can refer to this attachment.
734
735Some classes such as crossfire maps and objects can specify attachments
736that are attached at load/instantiate time, thus the need for a name.
737
738These calls expect any number of the following handler/hook descriptions:
163 739
164=over 4 740=over 4
165 741
166=item prio => $number 742=item prio => $number
167 743
169by another C<prio> setting). Lower priority handlers get executed 745by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 746earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 747registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 748unless you know what you are doing.
173 749
750=item type => $type
751
752(Only for C<< cf::object->attach >> calls), limits the attachment to the
753given type of objects only (the additional parameter C<subtype> can be
754used to further limit to the given subtype).
755
174=item on_I<event> => \&cb 756=item on_I<event> => \&cb
175 757
176Call the given code reference whenever the named event happens (event is 758Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 759something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 760handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 769package and register them. Only handlers for eevents supported by the
188object/class are recognised. 770object/class are recognised.
189 771
190=back 772=back
191 773
192=item cf::attach_to_type $object_type, $subtype, ... 774Example, define an attachment called "sockpuppet" that calls the given
775event handler when a monster attacks:
193 776
194Attach handlers for a specific object type (e.g. TRANSPORT) and 777 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 778 on_skill_attack => sub {
196type. 779 my ($self, $victim) = @_;
197 780 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 781 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 782 }
419}
420 783
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 784=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 785
447Just because you have a perl object does not mean that the corresponding 786Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 787C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 788valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 789can be used to test for existence of the C object part without causing an
451exception. 790exception.
452 791
792=cut
793
794# the following variables are defined in .xs and must not be re-created
795our @CB_GLOBAL = (); # registry for all global events
796our @CB_ATTACHABLE = (); # registry for all attachables
797our @CB_OBJECT = (); # all objects (should not be used except in emergency)
798our @CB_PLAYER = ();
799our @CB_CLIENT = ();
800our @CB_TYPE = (); # registry for type (cf-object class) based events
801our @CB_MAP = ();
802
803my %attachment;
804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
811sub _attach_cb($$$$) {
812 my ($registry, $event, $prio, $cb) = @_;
813
814 use sort 'stable';
815
816 $cb = [$prio, $cb];
817
818 @{$registry->[$event]} = sort
819 { $a->[0] cmp $b->[0] }
820 @{$registry->[$event] || []}, $cb;
821}
822
823# hack
824my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
825
826# attach handles attaching event callbacks
827# the only thing the caller has to do is pass the correct
828# registry (== where the callback attaches to).
829sub _attach {
830 my ($registry, $klass, @arg) = @_;
831
832 my $object_type;
833 my $prio = 0;
834 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
835
836 #TODO: get rid of this hack
837 if ($attachable_klass{$klass}) {
838 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
839 }
840
841 while (@arg) {
842 my $type = shift @arg;
843
844 if ($type eq "prio") {
845 $prio = shift @arg;
846
847 } elsif ($type eq "type") {
848 $object_type = shift @arg;
849 $registry = $CB_TYPE[$object_type] ||= [];
850
851 } elsif ($type eq "subtype") {
852 defined $object_type or Carp::croak "subtype specified without type";
853 my $object_subtype = shift @arg;
854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
855
856 } elsif ($type eq "package") {
857 my $pkg = shift @arg;
858
859 while (my ($name, $id) = each %cb_id) {
860 if (my $cb = $pkg->can ($name)) {
861 _attach_cb $registry, $id, $prio, $cb;
862 }
863 }
864
865 } elsif (exists $cb_id{$type}) {
866 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
867
868 } elsif (ref $type) {
869 warn "attaching objects not supported, ignoring.\n";
870
871 } else {
872 shift @arg;
873 warn "attach argument '$type' not supported, ignoring.\n";
874 }
875 }
876}
877
878sub _object_attach {
879 my ($obj, $name, %arg) = @_;
880
881 return if exists $obj->{_attachment}{$name};
882
883 if (my $attach = $attachment{$name}) {
884 my $registry = $obj->registry;
885
886 for (@$attach) {
887 my ($klass, @attach) = @$_;
888 _attach $registry, $klass, @attach;
889 }
890
891 $obj->{$name} = \%arg;
892 } else {
893 warn "object uses attachment '$name' which is not available, postponing.\n";
894 }
895
896 $obj->{_attachment}{$name} = undef;
897}
898
899sub cf::attachable::attach {
900 if (ref $_[0]) {
901 _object_attach @_;
902 } else {
903 _attach shift->_attach_registry, @_;
904 }
905 _recalc_want;
906};
907
908# all those should be optimised
909sub cf::attachable::detach {
910 my ($obj, $name) = @_;
911
912 if (ref $obj) {
913 delete $obj->{_attachment}{$name};
914 reattach ($obj);
915 } else {
916 Carp::croak "cannot, currently, detach class attachments";
917 }
918 _recalc_want;
919};
920
921sub cf::attachable::attached {
922 my ($obj, $name) = @_;
923
924 exists $obj->{_attachment}{$name}
925}
926
927for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
928 eval "#line " . __LINE__ . " 'cf.pm'
929 sub cf::\L$klass\E::_attach_registry {
930 (\\\@CB_$klass, KLASS_$klass)
931 }
932
933 sub cf::\L$klass\E::attachment {
934 my \$name = shift;
935
936 \$attachment{\$name} = [[KLASS_$klass, \@_]];
937 }
938 ";
939 die if $@;
940}
941
942our $override;
943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
944
945sub override {
946 $override = 1;
947 @INVOKE_RESULTS = (@_);
948}
949
950sub do_invoke {
951 my $event = shift;
952 my $callbacks = shift;
953
954 @INVOKE_RESULTS = ();
955
956 local $override;
957
958 for (@$callbacks) {
959 eval { &{$_->[1]} };
960
961 if ($@) {
962 warn "$@";
963 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
964 override;
965 }
966
967 return 1 if $override;
968 }
969
970 0
971}
972
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
974
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976
977Generate an object-specific event with the given arguments.
978
979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
980removed in future versions), and there is no public API to access override
981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
982
453=back 983=back
454 984
455=cut 985=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 986
461############################################################################# 987#############################################################################
462# object support 988# object support
463 989
464sub instantiate { 990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
465 my ($obj, $data) = @_; 1024 my ($ob1, $ob2) = @_;
466 1025
467 $data = from_json $data; 1026 ++$SLOW_MERGES;#d#
468 1027
469 for (@$data) { 1028 # we do the slow way here
470 my ($name, $args) = @$_; 1029 return _object_equal $ob1, $ob2
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 1030}
475 1031
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 1032sub reattach {
1033 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037
479 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
480 1039
481 @$registry = (); 1040 @$registry = ();
482 1041
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1042 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1043
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1044 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1045 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1046 for (@$attach) {
488 my ($klass, @attach) = @$_; 1047 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1048 _attach $registry, $klass, @attach;
490 } 1049 }
491 } else { 1050 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1051 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 1052 }
494 } 1053 }
495} 1054}
496 1055
497sub object_freezer_save { 1056cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 1057 prio => -1000000,
1058 on_instantiate => sub {
1059 my ($obj, $data) = @_;
1060
1061 $data = decode_json $data;
1062
1063 for (@$data) {
1064 my ($name, $args) = @$_;
1065
1066 $obj->attach ($name, %{$args || {} });
1067 }
1068 },
1069 on_reattach => \&reattach,
557 on_clone => sub { 1070 on_clone => sub {
558 my ($src, $dst) = @_; 1071 my ($src, $dst) = @_;
559 1072
560 @{$dst->registry} = @{$src->registry}; 1073 @{$dst->registry} = @{$src->registry};
561 1074
562 %$dst = %$src; 1075 %$dst = %$src;
563 1076
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 1077 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 1078 if exists $src->{_attachment};
566 }, 1079 },
567; 1080);
1081
1082sub object_freezer_save {
1083 my ($filename, $rdata, $objs) = @_;
1084
1085 sync_job {
1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs;
1090
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh;
1096
1097 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst";
1105 }
1106 } else {
1107 aio_unlink "$filename.pst";
1108 }
1109
1110 aio_rename "$filename~", $filename;
1111 } else {
1112 warn "FATAL: $filename~: $!\n";
1113 }
1114 } else {
1115 aio_unlink $filename;
1116 aio_unlink "$filename.pst";
1117 }
1118 };
1119}
1120
1121sub object_freezer_as_string {
1122 my ($rdata, $objs) = @_;
1123
1124 use Data::Dumper;
1125
1126 $$rdata . Dumper $objs
1127}
1128
1129sub object_thawer_load {
1130 my ($filename) = @_;
1131
1132 my ($data, $av);
1133
1134 (aio_load $filename, $data) >= 0
1135 or return;
1136
1137 unless (aio_stat "$filename.pst") {
1138 (aio_load "$filename.pst", $av) >= 0
1139 or return;
1140
1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
1143 }
1144
1145 utf8::decode (my $decname = $filename);
1146 warn sprintf "loading %s (%d,%d)\n",
1147 $decname, length $data, scalar @{$av || []};
1148
1149 ($data, $av)
1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
568 1157
569############################################################################# 1158#############################################################################
570# old plug-in events 1159# command handling &c
571 1160
572sub inject_event { 1161=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1162
576 my $cb = $hook[$event_code]{$extension} 1163Register a callback for execution when the client sends the user command
577 or return; 1164$name.
578 1165
579 &$cb 1166=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1167
601sub register_command { 1168sub register_command {
602 my ($name, $time, $cb) = @_; 1169 my ($name, $cb) = @_;
603 1170
604 my $caller = caller; 1171 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1172 #warn "registering command '$name/$time' to '$caller'";
606 1173
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1175}
1176
1177=item cf::register_extcmd $name => \&callback($pl,$packet);
1178
1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
1184
1185If the callback returns something, it is sent back as if reply was being
1186called.
1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
1199=cut
610 1200
611sub register_extcmd { 1201sub register_extcmd {
612 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
613 1203
614 my $caller = caller; 1204 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1205}
619 1206
620sub register { 1207sub register_exticmd {
621 my ($base, $pkg) = @_; 1208 my ($name, $cb) = @_;
622 1209
623 #TODO 1210 $EXTICMD{$name} = $cb;
624} 1211}
625 1212
626sub load_extension { 1213cf::player->attach (
627 my ($path) = @_; 1214 on_command => sub {
1215 my ($pl, $name, $params) = @_;
628 1216
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1217 my $cb = $COMMAND{$name}
630 my $base = $1; 1218 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1219
635 warn "loading '$path' into '$pkg'\n"; 1220 for my $cmd (@$cb) {
636 1221 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1222 }
1223
1224 cf::override;
680 } 1225 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1226 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
716 1228
717 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
718 1230
719 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
722 $pl->ext_reply ($msg->{msgid}, %reply); 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
1246 } else {
1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1248 }
1249
1250 cf::override;
1251 },
1252);
1253
1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1258 for my $path (<$LIBDIR/*.ext>) {
1259 next unless -r $path;
1260
1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1318 }
1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1324 };
1325}
1326
1327#############################################################################
1328
1329=back
1330
1331=head2 CORE EXTENSIONS
1332
1333Functions and methods that extend core crossfire objects.
1334
1335=cut
1336
1337package cf::player;
1338
1339use Coro::AIO;
1340
1341=head3 cf::player
1342
1343=over 4
1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1359=item cf::player::find $login
1360
1361Returns the given player object, loading it if necessary (might block).
1362
1363=cut
1364
1365sub playerdir($) {
1366 "$PLAYERDIR/"
1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1368}
1369
1370sub path($) {
1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1372
1373 (playerdir $login) . "/playerdata"
1374}
1375
1376sub find_active($) {
1377 $cf::PLAYER{$_[0]}
1378 and $cf::PLAYER{$_[0]}->active
1379 and $cf::PLAYER{$_[0]}
1380}
1381
1382sub exists($) {
1383 my ($login) = @_;
1384
1385 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login }
1387}
1388
1389sub find($) {
1390 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0];
1392
1393 my $guard = cf::lock_acquire "user_find:$login";
1394
1395 $cf::PLAYER{$_[0]} || do {
1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl
1411 }
1412 }
1413}
1414
1415sub save($) {
1416 my ($pl) = @_;
1417
1418 return if $pl->{deny_save};
1419
1420 my $path = path $pl;
1421 my $guard = cf::lock_acquire "user_save:$path";
1422
1423 return if $pl->{deny_save};
1424
1425 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME;
1427
1428 $pl->save_pl ($path);
1429 cf::cede_to_tick;
1430}
1431
1432sub new($) {
1433 my ($login) = @_;
1434
1435 my $self = create;
1436
1437 $self->ob->name ($login);
1438 $self->{deny_save} = 1;
1439
1440 $cf::PLAYER{$login} = $self;
1441
1442 $self
1443}
1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1455=item $pl->quit_character
1456
1457Nukes the player without looking back. If logged in, the connection will
1458be destroyed. May block for a long time.
1459
1460=cut
1461
1462sub quit_character {
1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1466
1467 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1469
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns;
1474
1475 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1477 aio_rename $path, $temp;
1478 delete $cf::PLAYER{$pl->ob->name};
1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1501}
1502
1503=item cf::player::list_logins
1504
1505Returns am arrayref of all valid playernames in the system, can take a
1506while and may block, so not sync_job-capable, ever.
1507
1508=cut
1509
1510sub list_logins {
1511 my $dirs = aio_readdir $PLAYERDIR
1512 or return [];
1513
1514 my @logins;
1515
1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1525
1526 utf8::decode $login;
1527 push @logins, $login;
1528 }
1529
1530 \@logins
1531}
1532
1533=item $player->maps
1534
1535Returns an arrayref of map paths that are private for this
1536player. May block.
1537
1538=cut
1539
1540sub maps($) {
1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1544
1545 my $files = aio_readdir playerdir $pl
1546 or return;
1547
1548 my @paths;
1549
1550 for (@$files) {
1551 utf8::decode $_;
1552 next if /\.(?:pl|pst)$/;
1553 next unless /^$PATH_SEP/o;
1554
1555 push @paths, cf::map::normalise "~$pl/$_";
1556 }
1557
1558 \@paths
1559}
1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1706
1707=back
1708
1709=head3 cf::map
1710
1711=over 4
1712
1713=cut
1714
1715package cf::map;
1716
1717use Fcntl;
1718use Coro::AIO;
1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1724our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000;
1726
1727sub generate_random_map {
1728 my ($self, $rmp) = @_;
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998}
1999
2000sub pre_load { }
2001sub post_load { }
2002
2003sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
723 } 2038 }
724 } 2039 }
725 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 2040 }
728 2041
729 cf::override; 2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_IN_MEMORY);
730 }, 2065 }
731;
732 2066
733############################################################################# 2067 $self->post_load;
734# load/save/clean perl data associated with a map 2068}
735 2069
736*cf::mapsupport::on_clean = sub { 2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
737 my ($map) = @_; 2084 my ($map) = @_;
738 2085
739 my $path = $map->tmpname; 2086 my @neigh; # diagonal neighbours
740 defined $path or return;
741 2087
742 unlink "$path.pst"; 2088 for (0 .. 3) {
743}; 2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
744 2094
745attach_to_maps prio => -10000, package => cf::mapsupport::; 2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
746 2099
747############################################################################# 2100 for (grep defined $_->[0], @neigh) {
748# load/save perl data associated with player->ob objects 2101 my ($path, $origin) = @$_;
749 2102 my $neigh = find $path, $origin
750sub all_objects(@) { 2103 or next;
751 @_, map all_objects ($_->inv), @_ 2104 $neigh->load;
2105 }
752} 2106}
753 2107
754# TODO: compatibility cruft, remove when no longer needed 2108sub find_sync {
755attach_to_players 2109 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 2110
759 for my $o (all_objects $pl->ob) { 2111 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2112}
761 $o->set_ob_key_value ("_perl_data");
762 2113
763 %$o = %{ Storable::thaw pack "H*", $value }; 2114sub do_load_sync {
2115 my ($map) = @_;
2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
764 } 2147 }
765 } 2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154}
2155
2156sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 2184 }
767; 2185}
768 2186
769############################################################################# 2187sub swap_out {
2188 my ($self) = @_;
770 2189
771=head2 CORE EXTENSIONS 2190 # save first because save cedes
2191 $self->save;
772 2192
773Functions and methods that extend core crossfire objects. 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194
2195 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
2197 return if $self->{deny_save};
2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
2203 $self->clear;
2204}
2205
2206sub reset_at {
2207 my ($self) = @_;
2208
2209 # TODO: safety, remove and allow resettable per-player maps
2210 return 1e99 if $self->{deny_reset};
2211
2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2214
2215 $time + $to
2216}
2217
2218sub should_reset {
2219 my ($self) = @_;
2220
2221 $self->reset_at <= $cf::RUNTIME
2222}
2223
2224sub reset {
2225 my ($self) = @_;
2226
2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
2228
2229 return if $self->players;
2230
2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->deactivate;
2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
2248
2249 $self->unlink_save;
2250 $self->destroy;
2251}
2252
2253my $nuke_counter = "aaaa";
2254
2255sub nuke {
2256 my ($self) = @_;
2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
2267 $self->{deny_save} = 1;
2268 $self->reset_timeout (1);
2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
2274 $self->reset; # polite request, might not happen
2275}
2276
2277=item $maps = cf::map::tmp_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293}
2294
2295=item $maps = cf::map::random_maps
2296
2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
2299
2300=cut
2301
2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311}
2312
2313=item cf::map::unique_maps
2314
2315Returns an arrayref of paths of all shared maps that have
2316instantiated unique items. May block.
2317
2318=cut
2319
2320sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
2329}
2330
2331package cf;
2332
2333=back
2334
2335=head3 cf::object
2336
2337=cut
2338
2339package cf::object;
774 2340
775=over 4 2341=over 4
776 2342
777=item cf::player::exists $login 2343=item $ob->inv_recursive
778 2344
779Returns true when the given account exists. 2345Returns the inventory of the object _and_ their inventories, recursively.
780 2346
781=cut 2347=cut
782 2348
783sub cf::player::exists($) { 2349sub inv_recursive_;
784 cf::player::find $_[0] 2350sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2351 map { $_, inv_recursive_ $_->inv } @_
786} 2352}
2353
2354sub inv_recursive {
2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
2384}
2385
2386package cf;
2387
2388=back
2389
2390=head3 cf::object::player
2391
2392=over 4
787 2393
788=item $player_object->reply ($npc, $msg[, $flags]) 2394=item $player_object->reply ($npc, $msg[, $flags])
789 2395
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2396Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2397can be C<undef>. Does the right thing when the player is currently in a
793 2399
794=cut 2400=cut
795 2401
796# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
797# with dialog boxes. 2403# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
800 2407
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2409
803 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
805 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
808 } 2424 }
809} 2425}
810 2426
811=item $player->ext_reply ($msgid, $msgtype, %msg) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
812 2428
813Sends an ext reply to the player.
814
815=cut 2429=cut
816 2430
817sub cf::player::ext_reply($$$%) { 2431sub cf::object::send_msg {
818 my ($self, $id, %msg) = @_; 2432 my $pl = shift->contr
819 2433 or return;
820 $msg{msgid} = $id; 2434 $pl->send_msg (@_);
821
822 $self->send ("ext " . to_json \%msg);
823} 2435}
824 2436
825=item $player_object->may ("access") 2437=item $player_object->may ("access")
826 2438
827Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2448 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2449 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2450 : $cf::CFG{"may_$access"})
839} 2451}
840 2452
841=cut 2453=item $player_object->enter_link
842 2454
843############################################################################# 2455Freezes the player and moves him/her to a special map (C<{link}>).
2456
2457The player should be reasonably safe there for short amounts of time. You
2458I<MUST> call C<leave_link> as soon as possible, though.
2459
2460Will never block.
2461
2462=item $player_object->leave_link ($map, $x, $y)
2463
2464Moves the player out of the special C<{link}> map onto the specified
2465map. If the map is not valid (or omitted), the player will be moved back
2466to the location he/she was before the call to C<enter_link>, or, if that
2467fails, to the emergency map position.
2468
2469Might block.
2470
2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
2482
2483sub cf::object::player::enter_link {
2484 my ($self) = @_;
2485
2486 $self->deactivate_recursive;
2487
2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
2489
2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2491 if $self->map && $self->map->{path} ne "{link}";
2492
2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2494}
2495
2496sub cf::object::player::leave_link {
2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
2500
2501 my $link_pos = delete $self->{_link_pos};
2502
2503 unless ($map) {
2504 # restore original map position
2505 ($map, $x, $y) = @{ $link_pos || [] };
2506 $map = cf::map::find $map;
2507
2508 unless ($map) {
2509 ($map, $x, $y) = @$EMERGENCY_POSITION;
2510 $map = cf::map::find $map
2511 or die "FATAL: cannot load emergency map\n";
2512 }
2513 }
2514
2515 ($x, $y) = (-1, -1)
2516 unless (defined $x) && (defined $y);
2517
2518 # use -1 or undef as default coordinates, not 0, 0
2519 ($x, $y) = ($map->enter_x, $map->enter_y)
2520 if $x <=0 && $y <= 0;
2521
2522 $map->load;
2523 $map->load_neighbours;
2524
2525 return unless $self->contr->active;
2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y);
2530}
2531
2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2533
2534Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process.
2539
2540=cut
2541
2542our $GOTOGEN;
2543
2544sub cf::object::player::goto {
2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2549
2550 $self->enter_link;
2551
2552 (async {
2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
2578 $map = $map->customise_for ($self);
2579 $map = $check->($map) if $check && $map;
2580 } else {
2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
2598 })->prio (1);
2599}
2600
2601=item $player_object->enter_exit ($exit_object)
2602
2603=cut
2604
2605sub parse_random_map_params {
2606 my ($spec) = @_;
2607
2608 my $rmp = { # defaults
2609 xsize => (cf::rndm 15, 40),
2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
2613 };
2614
2615 for (split /\n/, $spec) {
2616 my ($k, $v) = split /\s+/, $_, 2;
2617
2618 $rmp->{lc $k} = $v if (length $k) && (length $v);
2619 }
2620
2621 $rmp
2622}
2623
2624sub prepare_random_map {
2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640 }
2641
2642 $rmp->{random_seed} ||= $exit->random_seed;
2643
2644 my $data = cf::encode_json $rmp;
2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
2647
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
2652
2653 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef);
2655 }
2656}
2657
2658sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_;
2660
2661 return unless $self->type == cf::PLAYER;
2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link;
2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval {
2685 $self->goto ($slaying, $hp, $sp);
2686
2687 1;
2688 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED);
2693
2694 warn "ERROR in enter_exit: $@";
2695 $self->leave_link;
2696 }
2697 })->prio (1);
2698}
2699
2700=head3 cf::client
2701
2702=over 4
2703
2704=item $client->send_drawinfo ($text, $flags)
2705
2706Sends a drawinfo packet to the client. Circumvents output buffering so
2707should not be used under normal circumstances.
2708
2709=cut
2710
2711sub cf::client::send_drawinfo {
2712 my ($self, $text, $flags) = @_;
2713
2714 utf8::encode $text;
2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2716}
2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
2876
2877=item $success = $client->query ($flags, "text", \&cb)
2878
2879Queues a query to the client, calling the given callback with
2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2882
2883Queries can fail, so check the return code. Or don't, as queries will
2884become reliable at some point in the future.
2885
2886=cut
2887
2888sub cf::client::query {
2889 my ($self, $flags, $text, $cb) = @_;
2890
2891 return unless $self->state == ST_PLAYING
2892 || $self->state == ST_SETUP
2893 || $self->state == ST_CUSTOM;
2894
2895 $self->state (ST_CUSTOM);
2896
2897 utf8::encode $text;
2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2899
2900 $self->send_packet ($self->{query_queue}[0][0])
2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
2904}
2905
2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
2912 on_reply => sub {
2913 my ($ns, $msg) = @_;
2914
2915 # this weird shuffling is so that direct followup queries
2916 # get handled first
2917 my $queue = delete $ns->{query_queue}
2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
2919
2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2922
2923 push @{ $ns->{query_queue} }, @$queue;
2924
2925 if (@{ $ns->{query_queue} } == @$queue) {
2926 if (@$queue) {
2927 $ns->send_packet ($ns->{query_queue}[0][0]);
2928 } else {
2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2930 }
2931 }
2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
2959);
2960
2961=item $client->async (\&cb)
2962
2963Create a new coroutine, running the specified callback. The coroutine will
2964be automatically cancelled when the client gets destroyed (e.g. on logout,
2965or loss of connection).
2966
2967=cut
2968
2969sub cf::client::async {
2970 my ($self, $cb) = @_;
2971
2972 my $coro = &Coro::async ($cb);
2973
2974 $coro->on_destroy (sub {
2975 delete $self->{_coro}{$coro+0};
2976 });
2977
2978 $self->{_coro}{$coro+0} = $coro;
2979
2980 $coro
2981}
2982
2983cf::client->attach (
2984 on_destroy => sub {
2985 my ($ns) = @_;
2986
2987 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2988 },
2989);
2990
2991=back
2992
844 2993
845=head2 SAFE SCRIPTING 2994=head2 SAFE SCRIPTING
846 2995
847Functions that provide a safe environment to compile and execute 2996Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 2997snippets of perl code without them endangering the safety of the server
855our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
856our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
857 3006
858$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
859 3008
860$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
861 3014
862# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
863 3016
864=pod 3017=pod
865 3018
866The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
867 3020
868 cf::object contr pay_amount pay_player 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
869 cf::object::player player 3025 cf::object::player
870 cf::player peaceful 3026 player
3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
871 3033
872=cut 3034=cut
873 3035
874for ( 3036for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
876 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)],
878) { 3043) {
879 no strict 'refs'; 3044 no strict 'refs';
880 my ($pkg, @funs) = @$_; 3045 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3046 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 3047 for @funs;
950=back 3115=back
951 3116
952=cut 3117=cut
953 3118
954############################################################################# 3119#############################################################################
3120# the server's init and main functions
955 3121
956=head2 EXTENSION DATABASE SUPPORT 3122sub load_facedata($) {
3123 my ($path) = @_;
957 3124
958Crossfire maintains a very simple database for extension use. It can 3125 # HACK to clear player env face cache, we need some signal framework
959currently store anything that can be serialised using Storable, which 3126 # for this (global event?)
960excludes objects. 3127 %ext::player_env::MUSIC_FACE_CACHE = ();
961 3128
962The parameter C<$family> should best start with the name of the extension 3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
963using it, it should be unique.
964 3130
965=over 4 3131 warn "loading facedata from $path\n";
966 3132
967=item $hashref = cf::db_get $family 3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
968 3136
969Return a hashref for use by the extension C<$family>, which can be 3137 $facedata = Coro::Storable::thaw $facedata;
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972 3138
973=item $value = cf::db_get $family => $key 3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
974 3141
975Returns a single value from the database 3142 # patch in the exptable
976 3143 $facedata->{resource}{"res/exp_table"} = {
977=item cf::db_put $family => $hashref 3144 type => FT_RSRC,
978 3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981
982=item cf::db_put $family => $key => $value
983
984Stores the given C<$value> in the family hash. Updates are delayed, if you
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994
995=cut
996
997our $DB;
998
999{
1000 my $path = cf::localdir . "/database.pst";
1001
1002 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { };
1005 }
1006
1007 my $pid;
1008
1009 sub db_save() {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 }); 3146 };
3147 cf::cede_to_tick;
1030 3148
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 } 3149 {
3150 my $faces = $facedata->{faceinfo};
1035 3151
1036 sub db_get($;$) { 3152 while (my ($face, $info) = each %$faces) {
1037 @_ >= 2 3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1038 ? $DB->{$_[0]}{$_[1]} 3154 cf::face::set_visibility $idx, $info->{visibility};
1039 : ($DB->{$_[0]} ||= { }) 3155 cf::face::set_magicmap $idx, $info->{magicmap};
1040 } 3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1041 3158
1042 sub db_put($$;$) { 3159 cf::cede_to_tick;
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else {
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050
1051 attach_global
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 3160 }
3161
3162 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
3172
3173 cf::cede_to_tick;
3174 }
1056 ; 3175 }
1057}
1058 3176
1059############################################################################# 3177 {
1060# the server's main() 3178 my $anims = $facedata->{animinfo};
1061 3179
1062sub cfg_load { 3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
1063 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
1064 or return; 3300 or return;
1065 3301
1066 local $/; 3302 local $/;
1067 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
3304
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3309
3310 if (exists $CFG{mlockall}) {
3311 eval {
3312 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3313 and die "WARNING: m(un)lockall failed: $!\n";
3314 };
3315 warn $@ if $@;
3316 }
1068} 3317}
1069 3318
1070sub main { 3319sub main {
1071 cfg_load; 3320 # we must not ever block the main coroutine
1072 db_load; 3321 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
3327 };
3328
3329 reload_config;
3330 db_init;
1073 load_extensions; 3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1074 Event::loop; 3335 EV::loop;
1075} 3336}
1076 3337
1077############################################################################# 3338#############################################################################
1078# initialisation 3339# initialisation and cleanup
1079 3340
1080sub _perl_reload(&) { 3341# install some emergency cleanup handlers
1081 my ($msg) = @_; 3342BEGIN {
1082 3343 our %SIGWATCHER = ();
1083 $msg->("reloading..."); 3344 for my $signal (qw(INT HUP TERM)) {
1084 3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
1085 eval { 3346 cf::cleanup "SIG$signal";
1086 # cancel all watchers
1087 $_->cancel for Event::all_watchers;
1088
1089 # unload all extensions
1090 for (@exts) {
1091 $msg->("unloading <$_>");
1092 unload_extension $_;
1093 } 3347 };
3348 }
3349}
1094 3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
3386 1
3387}
3388
3389sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop;
3391
3392 warn "enter emergency perl save\n";
3393
3394 cf::sync_job {
3395 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n";
3399 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save;
3404 }
3405 warn "end emergency player save\n";
3406
3407 warn "begin emergency map save\n";
3408 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next;
3411 $map->save;
3412 }
3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
3418 };
3419
3420 warn "leave emergency perl save\n";
3421}
3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
3430sub do_reload_perl() {
3431 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine";
3434 return;
3435 }
3436
3437 warn "reloading...";
3438
3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
3445
3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
3449 # if anything goes wrong in here, we should simply crash as we already saved
3450
3451 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 }
3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
1095 # unload all modules loaded from $LIBDIR 3488 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 3489 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 3491
1099 $msg->("removing <$k>"); 3492 warn "... unloading $k";
1100 delete $INC{$k}; 3493 delete $INC{$k};
1101 3494
1102 $k =~ s/\.pm$//; 3495 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 3496 $k =~ s/\//::/g;
1104 3497
1107 } 3500 }
1108 3501
1109 Symbol::delete_package $k; 3502 Symbol::delete_package $k;
1110 } 3503 }
1111 3504
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 3505 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 3508
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 3509 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
1124 3512
1125 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
1126 # and global variables created in xs 3514 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
1128 3516
1129 # reload cf.pm 3517 warn "unload completed, starting to reload now";
3518
1130 $msg->("reloading cf.pm"); 3519 warn "reloading cf.pm";
1131 require cf; 3520 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 3522
1133 # load config and database again 3523 warn "loading config and database again";
1134 cf::cfg_load; 3524 cf::reload_config;
1135 cf::db_load;
1136 3525
1137 # load extensions 3526 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 3527 cf::load_extensions;
1140 3528
1141 # reattach attachments to objects 3529 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 3530 _global_reattach; # objects, sockets
1143 _global_reattach; 3531 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
3535
3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
3540 warn $@;
3541 warn "error while reloading, exiting.";
3542 exit 1;
1144 }; 3543 };
1145 $msg->($@) if $@;
1146 3544
1147 $msg->("reloaded"); 3545 warn "reloaded";
1148}; 3546};
1149 3547
1150sub perl_reload() { 3548our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 3549
1152 warn $_[0]; 3550sub reload_perl() {
1153 print "$_[0]\n"; 3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
3553
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3555 undef $RELOAD_WATCHER;
3556 do_reload_perl;
1154 }; 3557 };
1155} 3558}
1156 3559
1157register_command "perl-reload", 0, sub { 3560register_command "reload" => sub {
1158 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
1159 3562
1160 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 3564 $who->message ("reloading server.");
1162 warn $_[0]; 3565 async {
1163 $who->message ($_[0]); 3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
1164 }; 3568 };
1165 } 3569 }
1166}; 3570};
1167 3571
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
1171 3573
1172$TICK_WATCHER = Event->timer ( 3574my $bug_warning = 0;
1173 prio => 1, 3575
1174 async => 1, 3576our @WAIT_FOR_TICK;
1175 at => $NEXT_TICK || 1, 3577our @WAIT_FOR_TICK_BEGIN;
1176 cb => sub { 3578
3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
1177 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
1178 3607
1179 my $NOW = Event::time; 3608 $RUNTIME += $TICK;
1180 $NEXT_TICK += $TICK; 3609 $NEXT_TICK += $TICK;
1181 3610
1182 # if we are delayed by four ticks or more, skip them all 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1184 3613 Coro::async_pool {
1185 $TICK_WATCHER->at ($NEXT_TICK); 3614 $Coro::current->{desc} = "runtime saver";
1186 $TICK_WATCHER->start; 3615 write_runtime
3616 or warn "ERROR: unable to write runtime file: $!";
3617 };
1187 }, 3618 }
1188);
1189 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639
3640 unless ($DB_ENV) {
3641 $DB_ENV = BDB::db_env_create;
3642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3643 | BDB::LOG_AUTOREMOVE, 1);
3644 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3645 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3646
3647 cf::sync_job {
3648 eval {
3649 BDB::db_env_open
3650 $DB_ENV,
3651 $BDBDIR,
3652 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3653 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3654 0666;
3655
3656 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3657 };
3658
3659 cf::cleanup "db_env_open(db): $@" if $@;
3660 };
3661 }
3662
3663 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3664 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3665 };
3666 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3667 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3668 };
3669 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3670 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3671 };
3672}
3673
3674{
3675 # configure IO::AIO
3676
3677 IO::AIO::min_parallel 8;
1190IO::AIO::max_poll_time $TICK * 0.2; 3678 IO::AIO::max_poll_time $TICK * 0.1;
3679}
1191 3680
1192Event->io (fd => IO::AIO::poll_fileno, 3681my $_log_backtrace;
1193 poll => 'r', 3682
1194 prio => 5, 3683sub _log_backtrace {
1195 cb => \&IO::AIO::poll_cb); 3684 my ($msg, @addr) = @_;
3685
3686 $msg =~ s/\n//;
3687
3688 # limit the # of concurrent backtraces
3689 if ($_log_backtrace < 2) {
3690 ++$_log_backtrace;
3691 async {
3692 $Coro::current->{desc} = "abt $msg";
3693
3694 my @bt = fork_call {
3695 @addr = map { sprintf "%x", $_ } @addr;
3696 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3697 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3698 or die "addr2line: $!";
3699
3700 my @funcs;
3701 my @res = <$fh>;
3702 chomp for @res;
3703 while (@res) {
3704 my ($func, $line) = splice @res, 0, 2, ();
3705 push @funcs, "[$func] $line";
3706 }
3707
3708 @funcs
3709 };
3710
3711 LOG llevInfo, "[ABT] $msg\n";
3712 LOG llevInfo, "[ABT] $_\n" for @bt;
3713 --$_log_backtrace;
3714 };
3715 } else {
3716 LOG llevInfo, "[ABT] $msg\n";
3717 LOG llevInfo, "[ABT] [suppressed]\n";
3718 }
3719}
3720
3721# load additional modules
3722use cf::pod;
3723
3724END { cf::emergency_save }
1196 3725
11971 37261
1198 3727

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