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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.80 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.415 by root, Thu Apr 10 15:35:16 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use utf8;
25use strict;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV 3.2;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
9 35
36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
39use Coro::EV;
40use Coro::Timer;
41use Coro::Signal;
42use Coro::Semaphore;
43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
51use Digest::MD5;
52use Fcntl;
53use YAML ();
10use IO::AIO (); 54use IO::AIO 2.51 ();
11use YAML::Syck ();
12use Time::HiRes; 55use Time::HiRes;
13use Event; 56use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 57use Digest::MD5 ();
15 58
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 59# configure various modules to our taste
17$YAML::Syck::ImplicitUnicode = 1; 60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
18 64
19use strict; 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 66
21_init_vars; 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 68
23our %COMMAND = (); 69our %COMMAND = ();
70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
77
78our $RELOAD; # number of reloads so far
24our @EVENT; 79our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 80
27our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 97our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
30 105
31our %CFG; 106our %CFG;
32 107
33our $uptime; 108our $UPTIME; $UPTIME ||= time;
109our $RUNTIME;
110our $NOW;
34 111
35$uptime ||= time; 112our (%PLAYER, %PLAYER_LOADING); # all users
113our (%MAP, %MAP_LOADING ); # all maps
114our $LINK_MAP; # the special {link} map, which is always available
115
116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
123
124binmode STDOUT;
125binmode STDERR;
126
127# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
129 open my $fh, "<", "$LOCALDIR/runtime"
130 or die "unable to read runtime file: $!";
131 $RUNTIME = <$fh> + 0.;
132}
133
134mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
136
137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
36 140
37############################################################################# 141#############################################################################
38 142
39=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
40 144
41=over 4 145=over 4
42 146
43=item $cf::LIBDIR 147=item $cf::UPTIME
44 148
45The perl library directory, where extensions and cf-specific modules can 149The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 150
151=item $cf::RUNTIME
152
153The time this server has run, starts at 0 and is increased by $cf::TICK on
154every server tick.
155
156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
159
160Various directories - "/etc", read-only install directory, perl-library
161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
164
165=item $cf::NOW
166
167The time of the last (current) server tick.
47 168
48=item $cf::TICK 169=item $cf::TICK
49 170
50The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
51 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
52=item %cf::CFG 183=item %cf::CFG
53 184
54Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
55from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
56 199
57=back 200=back
58 201
59=cut 202=cut
60 203
61BEGIN { 204BEGIN {
62 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 206 my $msg = join "", @_;
207
64 $msg .= "\n" 208 $msg .= "\n"
65 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
66 210
67 print STDERR "cfperl: $msg"; 211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
68 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
69 }; 214 };
70} 215}
71 216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
231
232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 239
74# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 241# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 242for my $pkg (qw(
243 cf::global cf::attachable
244 cf::object cf::object::player
245 cf::client cf::player
246 cf::arch cf::living
247 cf::map cf::party cf::region
248)) {
77 no strict 'refs'; 249 no strict 'refs';
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 251}
80 252
81$Event::DIED = sub { 253$EV::DIED = sub {
82 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
83}; 255};
84 256
85my %ext_pkg; 257#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 258
91=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
92 260
93=over 4 261=over 4
94 262
95=cut 263=item dumpval $ref
96 264
97use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
98 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
99=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
100 287
101Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
102 289
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
111 291
112Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
113 293
114=cut 294=cut
115 295
116sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
118 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) }
300
301=item cf::lock_wait $string
302
303Wait until the given lock is available. See cf::lock_acquire.
304
305=item my $lock = cf::lock_acquire $string
306
307Wait until the given lock is available and then acquires it and returns
308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
309for example when the coroutine gets canceled), the lock is automatically
310returned.
311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
315Lock names should begin with a unique identifier (for example, cf::map::find
316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
322=cut
323
324our %LOCK;
325our %LOCKER;#d#
326
327sub lock_wait($) {
328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
334
335 # wait for lock, if any
336 while ($LOCK{$key}) {
337 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule;
339 }
340}
341
342sub lock_acquire($) {
343 my ($key) = @_;
344
345 # wait, to be sure we are not locked
346 lock_wait $key;
347
348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
350
351 Coro::guard {
352 delete $LOCKER{$key};#d#
353 # wake up all waiters, to be on the safe side
354 $_->ready for @{ delete $LOCK{$key} };
355 }
356}
357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
441}
442
443=item cf::async { BLOCK }
444
445Currently the same as Coro::async_pool, meaning you cannot use
446C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
447thing you are allowed to do is call C<prio> on it.
448
449=cut
450
451BEGIN { *async = \&Coro::async_pool }
452
453=item cf::sync_job { BLOCK }
454
455The design of Deliantra requires that the main coroutine ($Coro::main)
456is always able to handle events or runnable, as Deliantra is only
457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
459
460If it must be done, put the blocking parts into C<sync_job>. This will run
461the given BLOCK in another coroutine while waiting for the result. The
462server will be frozen during this time, so the block should either finish
463fast or be very important.
464
465=cut
466
467sub sync_job(&) {
468 my ($job) = @_;
469
470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
473 # this is the main coro, too bad, we have to block
474 # till the operation succeeds, freezing the server :/
475
476 LOG llevError, Carp::longmess "sync job";#d#
477
478 my $freeze_guard = freeze_mainloop;
479
480 my $busy = 1;
481 my @res;
482
483 (async {
484 $Coro::current->desc ("sync job coro");
485 @res = eval { $job->() };
486 warn $@ if $@;
487 undef $busy;
488 })->prio (Coro::PRIO_MAX);
489
490 while ($busy) {
491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
501
502 wantarray ? @res : $res[0]
503 } else {
504 # we are in another coroutine, how wonderful, everything just works
505
506 $job->()
507 }
508}
509
510=item $coro = cf::async_ext { BLOCK }
511
512Like async, but this coro is automatically being canceled when the
513extension calling this is being unloaded.
514
515=cut
516
517sub async_ext(&) {
518 my $cb = shift;
519
520 my $coro = &Coro::async ($cb);
521
522 $coro->on_destroy (sub {
523 delete $EXT_CORO{$coro+0};
524 });
525 $EXT_CORO{$coro+0} = $coro;
526
527 $coro
528}
529
530=item fork_call { }, $args
531
532Executes the given code block with the given arguments in a seperate
533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
536
537=cut
538
539sub fork_call(&@) {
540 my ($cb, @args) = @_;
541
542 # we seemingly have to make a local copy of the whole thing,
543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
545
546 my @res = Coro::Util::fork_eval {
547 reset_signals;
548 &$cb
549 }, @args;
550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 717}
120 718
121=back 719=back
122 720
123=cut 721=cut
124 722
125############################################################################# 723#############################################################################
126 724
127=head2 EVENTS AND OBJECT ATTACHMENTS 725=head2 ATTACHABLE OBJECTS
726
727Many objects in crossfire are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods.
730
731In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in
733Deliantra).
128 734
129=over 4 735=over 4
130 736
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
144 738
145=item $map->detach ($attachment) 739=item $attachable->detach ($attachment)
146 740
147Attach/detach a pre-registered attachment to a map. 741Attach/detach a pre-registered attachment to a specific object and give it
742the specified key/value pairs as arguments.
148 743
149=item $bool = $object->attached ($name) 744Example, attach a minesweeper attachment to the given object, making it a
74510x10 minesweeper game:
150 746
151=item $bool = $player->attached ($name) 747 $obj->attach (minesweeper => width => 10, height => 10);
152 748
153=item $bool = $map->attached ($name) 749=item $bool = $attachable->attached ($name)
154 750
155Checks wether the named attachment is currently attached to the object. 751Checks wether the named attachment is currently attached to the object.
156 752
157=item cf::attach_global ... 753=item cf::CLASS->attach ...
158 754
159Attach handlers for global events. 755=item cf::CLASS->detach ...
160 756
161This and all following C<attach_*>-functions expect any number of the 757Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 758CLASS. See the next function for an explanation of its arguments.
759
760You can attach to global events by using the C<cf::global> class.
761
762Example, log all player logins:
763
764 cf::player->attach (
765 on_login => sub {
766 my ($pl) = @_;
767 ...
768 },
769 );
770
771Example, attach to the jeweler skill:
772
773 cf::object->attach (
774 type => cf::SKILL,
775 subtype => cf::SK_JEWELER,
776 on_use_skill => sub {
777 my ($sk, $ob, $part, $dir, $msg) = @_;
778 ...
779 },
780 );
781
782=item cf::CLASS::attachment $name, ...
783
784Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment.
786
787Some classes such as crossfire maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name.
789
790These calls expect any number of the following handler/hook descriptions:
163 791
164=over 4 792=over 4
165 793
166=item prio => $number 794=item prio => $number
167 795
169by another C<prio> setting). Lower priority handlers get executed 797by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 798earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 799registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 800unless you know what you are doing.
173 801
802=item type => $type
803
804(Only for C<< cf::object->attach >> calls), limits the attachment to the
805given type of objects only (the additional parameter C<subtype> can be
806used to further limit to the given subtype).
807
174=item on_I<event> => \&cb 808=item on_I<event> => \&cb
175 809
176Call the given code reference whenever the named event happens (event is 810Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 811something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 812handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 821package and register them. Only handlers for eevents supported by the
188object/class are recognised. 822object/class are recognised.
189 823
190=back 824=back
191 825
192=item cf::attach_to_type $object_type, $subtype, ... 826Example, define an attachment called "sockpuppet" that calls the given
827event handler when a monster attacks:
193 828
194Attach handlers for a specific object type (e.g. TRANSPORT) and 829 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 830 on_skill_attack => sub {
196type. 831 my ($self, $victim) = @_;
197 832 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 833 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 834 }
419}
420 835
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 836=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 837
447Just because you have a perl object does not mean that the corresponding 838Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 839C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 840valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 841can be used to test for existence of the C object part without causing an
451exception. 842exception.
452 843
844=cut
845
846# the following variables are defined in .xs and must not be re-created
847our @CB_GLOBAL = (); # registry for all global events
848our @CB_ATTACHABLE = (); # registry for all attachables
849our @CB_OBJECT = (); # all objects (should not be used except in emergency)
850our @CB_PLAYER = ();
851our @CB_CLIENT = ();
852our @CB_TYPE = (); # registry for type (cf-object class) based events
853our @CB_MAP = ();
854
855my %attachment;
856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
863sub _attach_cb($$$$) {
864 my ($registry, $event, $prio, $cb) = @_;
865
866 use sort 'stable';
867
868 $cb = [$prio, $cb];
869
870 @{$registry->[$event]} = sort
871 { $a->[0] cmp $b->[0] }
872 @{$registry->[$event] || []}, $cb;
873}
874
875# hack
876my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
877
878# attach handles attaching event callbacks
879# the only thing the caller has to do is pass the correct
880# registry (== where the callback attaches to).
881sub _attach {
882 my ($registry, $klass, @arg) = @_;
883
884 my $object_type;
885 my $prio = 0;
886 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
887
888 #TODO: get rid of this hack
889 if ($attachable_klass{$klass}) {
890 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
891 }
892
893 while (@arg) {
894 my $type = shift @arg;
895
896 if ($type eq "prio") {
897 $prio = shift @arg;
898
899 } elsif ($type eq "type") {
900 $object_type = shift @arg;
901 $registry = $CB_TYPE[$object_type] ||= [];
902
903 } elsif ($type eq "subtype") {
904 defined $object_type or Carp::croak "subtype specified without type";
905 my $object_subtype = shift @arg;
906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
907
908 } elsif ($type eq "package") {
909 my $pkg = shift @arg;
910
911 while (my ($name, $id) = each %cb_id) {
912 if (my $cb = $pkg->can ($name)) {
913 _attach_cb $registry, $id, $prio, $cb;
914 }
915 }
916
917 } elsif (exists $cb_id{$type}) {
918 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
919
920 } elsif (ref $type) {
921 warn "attaching objects not supported, ignoring.\n";
922
923 } else {
924 shift @arg;
925 warn "attach argument '$type' not supported, ignoring.\n";
926 }
927 }
928}
929
930sub _object_attach {
931 my ($obj, $name, %arg) = @_;
932
933 return if exists $obj->{_attachment}{$name};
934
935 if (my $attach = $attachment{$name}) {
936 my $registry = $obj->registry;
937
938 for (@$attach) {
939 my ($klass, @attach) = @$_;
940 _attach $registry, $klass, @attach;
941 }
942
943 $obj->{$name} = \%arg;
944 } else {
945 warn "object uses attachment '$name' which is not available, postponing.\n";
946 }
947
948 $obj->{_attachment}{$name} = undef;
949}
950
951sub cf::attachable::attach {
952 if (ref $_[0]) {
953 _object_attach @_;
954 } else {
955 _attach shift->_attach_registry, @_;
956 }
957 _recalc_want;
958};
959
960# all those should be optimised
961sub cf::attachable::detach {
962 my ($obj, $name) = @_;
963
964 if (ref $obj) {
965 delete $obj->{_attachment}{$name};
966 reattach ($obj);
967 } else {
968 Carp::croak "cannot, currently, detach class attachments";
969 }
970 _recalc_want;
971};
972
973sub cf::attachable::attached {
974 my ($obj, $name) = @_;
975
976 exists $obj->{_attachment}{$name}
977}
978
979for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
980 eval "#line " . __LINE__ . " 'cf.pm'
981 sub cf::\L$klass\E::_attach_registry {
982 (\\\@CB_$klass, KLASS_$klass)
983 }
984
985 sub cf::\L$klass\E::attachment {
986 my \$name = shift;
987
988 \$attachment{\$name} = [[KLASS_$klass, \@_]];
989 }
990 ";
991 die if $@;
992}
993
994our $override;
995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
996
997sub override {
998 $override = 1;
999 @INVOKE_RESULTS = (@_);
1000}
1001
1002sub do_invoke {
1003 my $event = shift;
1004 my $callbacks = shift;
1005
1006 @INVOKE_RESULTS = ();
1007
1008 local $override;
1009
1010 for (@$callbacks) {
1011 eval { &{$_->[1]} };
1012
1013 if ($@) {
1014 warn "$@";
1015 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1016 override;
1017 }
1018
1019 return 1 if $override;
1020 }
1021
1022 0
1023}
1024
1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1026
1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1028
1029Generate an object-specific event with the given arguments.
1030
1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1032removed in future versions), and there is no public API to access override
1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1034
453=back 1035=back
454 1036
455=cut 1037=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 1038
461############################################################################# 1039#############################################################################
462# object support 1040# object support
463 1041
464sub instantiate { 1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
465 my ($obj, $data) = @_; 1076 my ($ob1, $ob2) = @_;
466 1077
467 $data = from_json $data; 1078 ++$SLOW_MERGES;#d#
468 1079
469 for (@$data) { 1080 # we do the slow way here
470 my ($name, $args) = @$_; 1081 return _object_equal $ob1, $ob2
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 1082}
475 1083
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 1084sub reattach {
1085 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089
479 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
480 1091
481 @$registry = (); 1092 @$registry = ();
482 1093
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1094 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1095
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1096 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1097 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1098 for (@$attach) {
488 my ($klass, @attach) = @$_; 1099 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1100 _attach $registry, $klass, @attach;
490 } 1101 }
491 } else { 1102 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1103 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 1104 }
494 } 1105 }
495} 1106}
496 1107
497sub object_freezer_save { 1108cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 "$$rdata\n" . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 1109 prio => -1000000,
1110 on_instantiate => sub {
1111 my ($obj, $data) = @_;
1112
1113 $data = decode_json $data;
1114
1115 for (@$data) {
1116 my ($name, $args) = @$_;
1117
1118 $obj->attach ($name, %{$args || {} });
1119 }
1120 },
1121 on_reattach => \&reattach,
557 on_clone => sub { 1122 on_clone => sub {
558 my ($src, $dst) = @_; 1123 my ($src, $dst) = @_;
559 1124
560 @{$dst->registry} = @{$src->registry}; 1125 @{$dst->registry} = @{$src->registry};
561 1126
562 %$dst = %$src; 1127 %$dst = %$src;
563 1128
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 1129 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 1130 if exists $src->{_attachment};
566 }, 1131 },
567; 1132);
1133
1134sub object_freezer_save {
1135 my ($filename, $rdata, $objs) = @_;
1136
1137 sync_job {
1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs;
1142
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh;
1148
1149 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst";
1157 }
1158 } else {
1159 aio_unlink "$filename.pst";
1160 }
1161
1162 aio_rename "$filename~", $filename;
1163 } else {
1164 warn "FATAL: $filename~: $!\n";
1165 }
1166 } else {
1167 aio_unlink $filename;
1168 aio_unlink "$filename.pst";
1169 }
1170 };
1171}
1172
1173sub object_freezer_as_string {
1174 my ($rdata, $objs) = @_;
1175
1176 use Data::Dumper;
1177
1178 $$rdata . Dumper $objs
1179}
1180
1181sub object_thawer_load {
1182 my ($filename) = @_;
1183
1184 my ($data, $av);
1185
1186 (aio_load $filename, $data) >= 0
1187 or return;
1188
1189 unless (aio_stat "$filename.pst") {
1190 (aio_load "$filename.pst", $av) >= 0
1191 or return;
1192
1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
1195 }
1196
1197 utf8::decode (my $decname = $filename);
1198 warn sprintf "loading %s (%d,%d)\n",
1199 $decname, length $data, scalar @{$av || []};
1200
1201 ($data, $av)
1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
568 1209
569############################################################################# 1210#############################################################################
570# old plug-in events 1211# command handling &c
571 1212
572sub inject_event { 1213=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1214
576 my $cb = $hook[$event_code]{$extension} 1215Register a callback for execution when the client sends the user command
577 or return; 1216$name.
578 1217
579 &$cb 1218=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1219
601sub register_command { 1220sub register_command {
602 my ($name, $time, $cb) = @_; 1221 my ($name, $cb) = @_;
603 1222
604 my $caller = caller; 1223 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1224 #warn "registering command '$name/$time' to '$caller'";
606 1225
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1227}
1228
1229=item cf::register_extcmd $name => \&callback($pl,$packet);
1230
1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
1236
1237If the callback returns something, it is sent back as if reply was being
1238called.
1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
1251=cut
610 1252
611sub register_extcmd { 1253sub register_extcmd {
612 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
613 1255
614 my $caller = caller; 1256 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1257}
619 1258
620sub register { 1259sub register_exticmd {
621 my ($base, $pkg) = @_; 1260 my ($name, $cb) = @_;
622 1261
623 #TODO 1262 $EXTICMD{$name} = $cb;
624} 1263}
625 1264
626sub load_extension { 1265cf::player->attach (
627 my ($path) = @_; 1266 on_command => sub {
1267 my ($pl, $name, $params) = @_;
628 1268
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1269 my $cb = $COMMAND{$name}
630 my $base = $1; 1270 or return;
631 my $pkg = $1;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1271
635 warn "loading '$path' into '$pkg'\n"; 1272 for my $cmd (@$cb) {
636 1273 $cmd->[1]->($pl->ob, $params);
637 open my $fh, "<:utf8", $path
638 or die "$path: $!";
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1274 }
1275
1276 cf::override;
680 } 1277 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1278 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
716 1280
717 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
718 1282
719 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
722 $pl->ext_reply ($msg->{msgid}, %reply); 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
1298 } else {
1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1300 }
1301
1302 cf::override;
1303 },
1304);
1305
1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1310 for my $path (<$LIBDIR/*.ext>) {
1311 next unless -r $path;
1312
1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1369 }
1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1375 };
1376}
1377
1378#############################################################################
1379
1380=back
1381
1382=head2 CORE EXTENSIONS
1383
1384Functions and methods that extend core crossfire objects.
1385
1386=cut
1387
1388package cf::player;
1389
1390use Coro::AIO;
1391
1392=head3 cf::player
1393
1394=over 4
1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1410=item cf::player::find $login
1411
1412Returns the given player object, loading it if necessary (might block).
1413
1414=cut
1415
1416sub playerdir($) {
1417 "$PLAYERDIR/"
1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1419}
1420
1421sub path($) {
1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1423
1424 (playerdir $login) . "/playerdata"
1425}
1426
1427sub find_active($) {
1428 $cf::PLAYER{$_[0]}
1429 and $cf::PLAYER{$_[0]}->active
1430 and $cf::PLAYER{$_[0]}
1431}
1432
1433sub exists($) {
1434 my ($login) = @_;
1435
1436 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login }
1438}
1439
1440sub find($) {
1441 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0];
1443
1444 my $guard = cf::lock_acquire "user_find:$login";
1445
1446 $cf::PLAYER{$_[0]} || do {
1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl
1462 }
1463 }
1464}
1465
1466sub save($) {
1467 my ($pl) = @_;
1468
1469 return if $pl->{deny_save};
1470
1471 my $path = path $pl;
1472 my $guard = cf::lock_acquire "user_save:$path";
1473
1474 return if $pl->{deny_save};
1475
1476 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME;
1478
1479 $pl->save_pl ($path);
1480 cf::cede_to_tick;
1481}
1482
1483sub new($) {
1484 my ($login) = @_;
1485
1486 my $self = create;
1487
1488 $self->ob->name ($login);
1489 $self->{deny_save} = 1;
1490
1491 $cf::PLAYER{$login} = $self;
1492
1493 $self
1494}
1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1506=item $pl->quit_character
1507
1508Nukes the player without looking back. If logged in, the connection will
1509be destroyed. May block for a long time.
1510
1511=cut
1512
1513sub quit_character {
1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1517
1518 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1520
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns;
1525
1526 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 aio_rename $path, $temp;
1529 delete $cf::PLAYER{$pl->ob->name};
1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1552}
1553
1554=item cf::player::list_logins
1555
1556Returns am arrayref of all valid playernames in the system, can take a
1557while and may block, so not sync_job-capable, ever.
1558
1559=cut
1560
1561sub list_logins {
1562 my $dirs = aio_readdir $PLAYERDIR
1563 or return [];
1564
1565 my @logins;
1566
1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1576
1577 utf8::decode $login;
1578 push @logins, $login;
1579 }
1580
1581 \@logins
1582}
1583
1584=item $player->maps
1585
1586Returns an arrayref of map paths that are private for this
1587player. May block.
1588
1589=cut
1590
1591sub maps($) {
1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1595
1596 my $files = aio_readdir playerdir $pl
1597 or return;
1598
1599 my @paths;
1600
1601 for (@$files) {
1602 utf8::decode $_;
1603 next if /\.(?:pl|pst)$/;
1604 next unless /^$PATH_SEP/o;
1605
1606 push @paths, cf::map::normalise "~$pl/$_";
1607 }
1608
1609 \@paths
1610}
1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1705=item $player->ext_reply ($msgid, @msg)
1706
1707Sends an ext reply to the player.
1708
1709=cut
1710
1711sub ext_reply($$@) {
1712 my ($self, $id, @msg) = @_;
1713
1714 $self->ns->ext_reply ($id, @msg)
1715}
1716
1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1757
1758=back
1759
1760=head3 cf::map
1761
1762=over 4
1763
1764=cut
1765
1766package cf::map;
1767
1768use Fcntl;
1769use Coro::AIO;
1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1775our $MAX_RESET = 3600;
1776our $DEFAULT_RESET = 3000;
1777
1778sub generate_random_map {
1779 my ($self, $rmp) = @_;
1780 # mit "rum" bekleckern, nicht
1781 $self->_create_random_map (
1782 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1783 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1784 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1785 $rmp->{exit_on_final_map},
1786 $rmp->{xsize}, $rmp->{ysize},
1787 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1788 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1789 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1790 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1791 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1792 (cf::region::find $rmp->{region}), $rmp->{custom}
1793 )
1794}
1795
1796=item cf::map->register ($regex, $prio)
1797
1798Register a handler for the map path matching the given regex at the
1799givne priority (higher is better, built-in handlers have priority 0, the
1800default).
1801
1802=cut
1803
1804sub register {
1805 my (undef, $regex, $prio) = @_;
1806 my $pkg = caller;
1807
1808 no strict;
1809 push @{"$pkg\::ISA"}, __PACKAGE__;
1810
1811 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1812}
1813
1814# also paths starting with '/'
1815$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1816
1817sub thawer_merge {
1818 my ($self, $merge) = @_;
1819
1820 # we have to keep some variables in memory intact
1821 local $self->{path};
1822 local $self->{load_path};
1823
1824 $self->SUPER::thawer_merge ($merge);
1825}
1826
1827sub normalise {
1828 my ($path, $base) = @_;
1829
1830 $path = "$path"; # make sure its a string
1831
1832 $path =~ s/\.map$//;
1833
1834 # map plan:
1835 #
1836 # /! non-realised random map exit (special hack!)
1837 # {... are special paths that are not being touched
1838 # ?xxx/... are special absolute paths
1839 # ?random/... random maps
1840 # /... normal maps
1841 # ~user/... per-player map of a specific user
1842
1843 $path =~ s/$PATH_SEP/\//go;
1844
1845 # treat it as relative path if it starts with
1846 # something that looks reasonable
1847 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1848 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1849
1850 $base =~ s{[^/]+/?$}{};
1851 $path = "$base/$path";
1852 }
1853
1854 for ($path) {
1855 redo if s{//}{/};
1856 redo if s{/\.?/}{/};
1857 redo if s{/[^/]+/\.\./}{/};
1858 }
1859
1860 $path
1861}
1862
1863sub new_from_path {
1864 my (undef, $path, $base) = @_;
1865
1866 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1867
1868 $path = normalise $path, $base;
1869
1870 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1871 if ($path =~ $EXT_MAP{$pkg}[1]) {
1872 my $self = bless cf::map::new, $pkg;
1873 $self->{path} = $path; $self->path ($path);
1874 $self->init; # pass $1 etc.
1875 return $self;
1876 }
1877 }
1878
1879 Carp::cluck "unable to resolve path '$path' (base '$base').";
1880 ()
1881}
1882
1883sub init {
1884 my ($self) = @_;
1885
1886 $self
1887}
1888
1889sub as_string {
1890 my ($self) = @_;
1891
1892 "$self->{path}"
1893}
1894
1895# the displayed name, this is a one way mapping
1896sub visible_name {
1897 &as_string
1898}
1899
1900# the original (read-only) location
1901sub load_path {
1902 my ($self) = @_;
1903
1904 "$MAPDIR/$self->{path}.map"
1905}
1906
1907# the temporary/swap location
1908sub save_path {
1909 my ($self) = @_;
1910
1911 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1912 "$TMPDIR/$path.map"
1913}
1914
1915# the unique path, undef == no special unique path
1916sub uniq_path {
1917 my ($self) = @_;
1918
1919 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1920 "$UNIQUEDIR/$path"
1921}
1922
1923# and all this just because we cannot iterate over
1924# all maps in C++...
1925sub change_all_map_light {
1926 my ($change) = @_;
1927
1928 $_->change_map_light ($change)
1929 for grep $_->outdoor, values %cf::MAP;
1930}
1931
1932sub decay_objects {
1933 my ($self) = @_;
1934
1935 return if $self->{deny_reset};
1936
1937 $self->do_decay_objects;
1938}
1939
1940sub unlink_save {
1941 my ($self) = @_;
1942
1943 utf8::encode (my $save = $self->save_path);
1944 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1945 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1946}
1947
1948sub load_header_from($) {
1949 my ($self, $path) = @_;
1950
1951 utf8::encode $path;
1952 my $f = new_from_file cf::object::thawer $path
1953 or return;
1954
1955 $self->_load_header ($f)
1956 or return;
1957
1958 local $MAP_LOADING{$self->{path}} = $self;
1959 $f->resolve_delayed_derefs;
1960
1961 $self->{load_path} = $path;
1962
1963 1
1964}
1965
1966sub load_header_orig {
1967 my ($self) = @_;
1968
1969 $self->load_header_from ($self->load_path)
1970}
1971
1972sub load_header_temp {
1973 my ($self) = @_;
1974
1975 $self->load_header_from ($self->save_path)
1976}
1977
1978sub prepare_temp {
1979 my ($self) = @_;
1980
1981 $self->last_access ((delete $self->{last_access})
1982 || $cf::RUNTIME); #d#
1983 # safety
1984 $self->{instantiate_time} = $cf::RUNTIME
1985 if $self->{instantiate_time} > $cf::RUNTIME;
1986}
1987
1988sub prepare_orig {
1989 my ($self) = @_;
1990
1991 $self->{load_original} = 1;
1992 $self->{instantiate_time} = $cf::RUNTIME;
1993 $self->last_access ($cf::RUNTIME);
1994 $self->instantiate;
1995}
1996
1997sub load_header {
1998 my ($self) = @_;
1999
2000 if ($self->load_header_temp) {
2001 $self->prepare_temp;
2002 } else {
2003 $self->load_header_orig
2004 or return;
2005 $self->prepare_orig;
2006 }
2007
2008 $self->{deny_reset} = 1
2009 if $self->no_reset;
2010
2011 $self->default_region (cf::region::find_by_path $self->{path})
2012 unless $self->default_region;
2013
2014 1
2015}
2016
2017sub find;
2018sub find {
2019 my ($path, $origin) = @_;
2020
2021 $path = normalise $path, $origin && $origin->path;
2022
2023 cf::lock_wait "map_data:$path";#d#remove
2024 cf::lock_wait "map_find:$path";
2025
2026 $cf::MAP{$path} || do {
2027 my $guard1 = cf::lock_acquire "map_find:$path";
2028 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2029
2030 my $map = new_from_path cf::map $path
2031 or return;
2032
2033 $map->{last_save} = $cf::RUNTIME;
2034
2035 $map->load_header
2036 or return;
2037
2038 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2039 # doing this can freeze the server in a sync job, obviously
2040 #$cf::WAIT_FOR_TICK->wait;
2041 undef $guard1;
2042 undef $guard2;
2043 $map->reset;
2044 return find $path;
2045 }
2046
2047 $cf::MAP{$path} = $map
2048 }
2049}
2050
2051sub pre_load { }
2052sub post_load { }
2053
2054sub load {
2055 my ($self) = @_;
2056
2057 local $self->{deny_reset} = 1; # loading can take a long time
2058
2059 my $path = $self->{path};
2060
2061 {
2062 my $guard = cf::lock_acquire "map_data:$path";
2063
2064 return unless $self->valid;
2065 return unless $self->in_memory == cf::MAP_SWAPPED;
2066
2067 $self->in_memory (cf::MAP_LOADING);
2068
2069 $self->alloc;
2070
2071 $self->pre_load;
2072 cf::cede_to_tick;
2073
2074 my $f = new_from_file cf::object::thawer $self->{load_path};
2075 $f->skip_block;
2076 $self->_load_objects ($f)
2077 or return;
2078
2079 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2080 if delete $self->{load_original};
2081
2082 if (my $uniq = $self->uniq_path) {
2083 utf8::encode $uniq;
2084 unless (aio_stat $uniq) {
2085 if (my $f = new_from_file cf::object::thawer $uniq) {
2086 $self->clear_unique_items;
2087 $self->_load_objects ($f);
2088 $f->resolve_delayed_derefs;
723 } 2089 }
724 } 2090 }
725 } else {
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
727 } 2091 }
728 2092
729 cf::override; 2093 $f->resolve_delayed_derefs;
2094
2095 cf::cede_to_tick;
2096 # now do the right thing for maps
2097 $self->link_multipart_objects;
2098 $self->difficulty ($self->estimate_difficulty)
2099 unless $self->difficulty;
2100 cf::cede_to_tick;
2101
2102 unless ($self->{deny_activate}) {
2103 $self->decay_objects;
2104 $self->fix_auto_apply;
2105 $self->update_buttons;
2106 cf::cede_to_tick;
2107 $self->set_darkness_map;
2108 cf::cede_to_tick;
2109 $self->activate;
2110 }
2111
2112 $self->{last_save} = $cf::RUNTIME;
2113 $self->last_access ($cf::RUNTIME);
2114
2115 $self->in_memory (cf::MAP_IN_MEMORY);
730 }, 2116 }
731;
732 2117
733############################################################################# 2118 $self->post_load;
734# load/save/clean perl data associated with a map 2119}
735 2120
736*cf::mapsupport::on_clean = sub { 2121sub customise_for {
2122 my ($self, $ob) = @_;
2123
2124 return find "~" . $ob->name . "/" . $self->{path}
2125 if $self->per_player;
2126
2127# return find "?party/" . $ob->name . "/" . $self->{path}
2128# if $self->per_party;
2129
2130 $self
2131}
2132
2133# find and load all maps in the 3x3 area around a map
2134sub load_neighbours {
737 my ($map) = @_; 2135 my ($map) = @_;
738 2136
739 my $path = $map->tmpname; 2137 my @neigh; # diagonal neighbours
740 defined $path or return;
741 2138
742 unlink "$path.pst"; 2139 for (0 .. 3) {
743}; 2140 my $neigh = $map->tile_path ($_)
2141 or next;
2142 $neigh = find $neigh, $map
2143 or next;
2144 $neigh->load;
744 2145
745attach_to_maps prio => -10000, package => cf::mapsupport::; 2146 push @neigh,
2147 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2148 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2149 }
746 2150
747############################################################################# 2151 for (grep defined $_->[0], @neigh) {
748# load/save perl data associated with player->ob objects 2152 my ($path, $origin) = @$_;
749 2153 my $neigh = find $path, $origin
750sub all_objects(@) { 2154 or next;
751 @_, map all_objects ($_->inv), @_ 2155 $neigh->load;
2156 }
752} 2157}
753 2158
754# TODO: compatibility cruft, remove when no longer needed 2159sub find_sync {
755attach_to_players 2160 my ($path, $origin) = @_;
756 on_load => sub {
757 my ($pl, $path) = @_;
758 2161
759 for my $o (all_objects $pl->ob) { 2162 cf::sync_job { find $path, $origin }
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2163}
761 $o->set_ob_key_value ("_perl_data");
762 2164
763 %$o = %{ Storable::thaw pack "H*", $value }; 2165sub do_load_sync {
2166 my ($map) = @_;
2167
2168 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2169 if $Coro::current == $Coro::main;
2170
2171 cf::sync_job { $map->load };
2172}
2173
2174our %MAP_PREFETCH;
2175our $MAP_PREFETCHER = undef;
2176
2177sub find_async {
2178 my ($path, $origin, $load) = @_;
2179
2180 $path = normalise $path, $origin && $origin->{path};
2181
2182 if (my $map = $cf::MAP{$path}) {
2183 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2184 }
2185
2186 $MAP_PREFETCH{$path} |= $load;
2187
2188 $MAP_PREFETCHER ||= cf::async {
2189 $Coro::current->{desc} = "map prefetcher";
2190
2191 while (%MAP_PREFETCH) {
2192 while (my ($k, $v) = each %MAP_PREFETCH) {
2193 if (my $map = find $k) {
2194 $map->load if $v;
2195 }
2196
2197 delete $MAP_PREFETCH{$k};
764 } 2198 }
765 } 2199 }
2200 undef $MAP_PREFETCHER;
2201 };
2202 $MAP_PREFETCHER->prio (6);
2203
2204 ()
2205}
2206
2207sub save {
2208 my ($self) = @_;
2209
2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
2211
2212 $self->{last_save} = $cf::RUNTIME;
2213
2214 return unless $self->dirty;
2215
2216 my $save = $self->save_path; utf8::encode $save;
2217 my $uniq = $self->uniq_path; utf8::encode $uniq;
2218
2219 $self->{load_path} = $save;
2220
2221 return if $self->{deny_save};
2222
2223 local $self->{last_access} = $self->last_access;#d#
2224
2225 cf::async {
2226 $Coro::current->{desc} = "map player save";
2227 $_->contr->save for $self->players;
2228 };
2229
2230 if ($uniq) {
2231 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2233 } else {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
766 }, 2235 }
767; 2236}
768 2237
769############################################################################# 2238sub swap_out {
2239 my ($self) = @_;
770 2240
771=head2 CORE EXTENSIONS 2241 # save first because save cedes
2242 $self->save;
772 2243
773Functions and methods that extend core crossfire objects. 2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 return if $self->players;
2247 return if $self->in_memory != cf::MAP_IN_MEMORY;
2248 return if $self->{deny_save};
2249
2250 $self->in_memory (cf::MAP_SWAPPED);
2251
2252 $self->deactivate;
2253 $_->clear_links_to ($self) for values %cf::MAP;
2254 $self->clear;
2255}
2256
2257sub reset_at {
2258 my ($self) = @_;
2259
2260 # TODO: safety, remove and allow resettable per-player maps
2261 return 1e99 if $self->{deny_reset};
2262
2263 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2264 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2265
2266 $time + $to
2267}
2268
2269sub should_reset {
2270 my ($self) = @_;
2271
2272 $self->reset_at <= $cf::RUNTIME
2273}
2274
2275sub reset {
2276 my ($self) = @_;
2277
2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
2279
2280 return if $self->players;
2281
2282 warn "resetting map ", $self->path;
2283
2284 $self->in_memory (cf::MAP_SWAPPED);
2285
2286 # need to save uniques path
2287 unless ($self->{deny_save}) {
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2291 if $uniq;
2292 }
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->clear;
2299
2300 $self->unlink_save;
2301 $self->destroy;
2302}
2303
2304my $nuke_counter = "aaaa";
2305
2306sub nuke {
2307 my ($self) = @_;
2308
2309 {
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 delete $cf::MAP{$self->path};
2313
2314 $self->unlink_save;
2315
2316 bless $self, "cf::map";
2317 delete $self->{deny_reset};
2318 $self->{deny_save} = 1;
2319 $self->reset_timeout (1);
2320 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2321
2322 $cf::MAP{$self->path} = $self;
2323 }
2324
2325 $self->reset; # polite request, might not happen
2326}
2327
2328=item $maps = cf::map::tmp_maps
2329
2330Returns an arrayref with all map paths of currently instantiated and saved
2331maps. May block.
2332
2333=cut
2334
2335sub tmp_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise $_
2341 : ()
2342 } @{ aio_readdir $TMPDIR or [] }
2343 ]
2344}
2345
2346=item $maps = cf::map::random_maps
2347
2348Returns an arrayref with all map paths of currently instantiated and saved
2349random maps. May block.
2350
2351=cut
2352
2353sub random_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 /\.map$/
2358 ? normalise "?random/$_"
2359 : ()
2360 } @{ aio_readdir $RANDOMDIR or [] }
2361 ]
2362}
2363
2364=item cf::map::unique_maps
2365
2366Returns an arrayref of paths of all shared maps that have
2367instantiated unique items. May block.
2368
2369=cut
2370
2371sub unique_maps() {
2372 [
2373 map {
2374 utf8::decode $_;
2375 /\.map$/
2376 ? normalise $_
2377 : ()
2378 } @{ aio_readdir $UNIQUEDIR or [] }
2379 ]
2380}
2381
2382=back
2383
2384=head3 cf::object
2385
2386=cut
2387
2388package cf::object;
774 2389
775=over 4 2390=over 4
776 2391
777=item cf::player::exists $login 2392=item $ob->inv_recursive
778 2393
779Returns true when the given account exists. 2394Returns the inventory of the object _and_ their inventories, recursively.
780 2395
781=cut 2396=cut
782 2397
783sub cf::player::exists($) { 2398sub inv_recursive_;
784 cf::player::find $_[0] 2399sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2400 map { $_, inv_recursive_ $_->inv } @_
786} 2401}
2402
2403sub inv_recursive {
2404 inv_recursive_ inv $_[0]
2405}
2406
2407=item $ref = $ob->ref
2408
2409creates and returns a persistent reference to an objetc that can be stored as a string.
2410
2411=item $ob = cf::object::deref ($refstring)
2412
2413returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2414even if the object actually exists. May block.
2415
2416=cut
2417
2418sub deref {
2419 my ($ref) = @_;
2420
2421 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2422 my ($uuid, $name) = ($1, $2);
2423 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2424 or return;
2425 $pl->ob->uuid eq $uuid
2426 or return;
2427
2428 $pl->ob
2429 } else {
2430 warn "$ref: cannot resolve object reference\n";
2431 undef
2432 }
2433}
2434
2435package cf;
2436
2437=back
2438
2439=head3 cf::object::player
2440
2441=over 4
787 2442
788=item $player_object->reply ($npc, $msg[, $flags]) 2443=item $player_object->reply ($npc, $msg[, $flags])
789 2444
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2445Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2446can be C<undef>. Does the right thing when the player is currently in a
793 2448
794=cut 2449=cut
795 2450
796# rough implementation of a future "reply" method that works 2451# rough implementation of a future "reply" method that works
797# with dialog boxes. 2452# with dialog boxes.
2453#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2454sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2455 my ($self, $npc, $msg, $flags) = @_;
800 2456
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2457 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2458
803 if ($self->{record_replies}) { 2459 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2460 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2461
805 } else { 2462 } else {
2463 my $pl = $self->contr;
2464
2465 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2466 my $dialog = $pl->{npc_dialog};
2467 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2468
2469 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2470 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2471 $self->message ($msg, $flags);
2472 }
808 } 2473 }
809} 2474}
810 2475
811=item $player->ext_reply ($msgid, $msgtype, %msg) 2476=item $object->send_msg ($channel, $msg, $color, [extra...])
812 2477
813Sends an ext reply to the player.
814
815=cut 2478=cut
816 2479
817sub cf::player::ext_reply($$$%) { 2480sub cf::object::send_msg {
818 my ($self, $id, %msg) = @_; 2481 my $pl = shift->contr
819 2482 or return;
820 $msg{msgid} = $id; 2483 $pl->send_msg (@_);
821
822 $self->send ("ext " . to_json \%msg);
823} 2484}
824 2485
825=item $player_object->may ("access") 2486=item $player_object->may ("access")
826 2487
827Returns wether the given player is authorized to access resource "access" 2488Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2497 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2498 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2499 : $cf::CFG{"may_$access"})
839} 2500}
840 2501
841=cut 2502=item $player_object->enter_link
842 2503
843############################################################################# 2504Freezes the player and moves him/her to a special map (C<{link}>).
2505
2506The player should be reasonably safe there for short amounts of time. You
2507I<MUST> call C<leave_link> as soon as possible, though.
2508
2509Will never block.
2510
2511=item $player_object->leave_link ($map, $x, $y)
2512
2513Moves the player out of the special C<{link}> map onto the specified
2514map. If the map is not valid (or omitted), the player will be moved back
2515to the location he/she was before the call to C<enter_link>, or, if that
2516fails, to the emergency map position.
2517
2518Might block.
2519
2520=cut
2521
2522sub link_map {
2523 unless ($LINK_MAP) {
2524 $LINK_MAP = cf::map::find "{link}"
2525 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2526 $LINK_MAP->load;
2527 }
2528
2529 $LINK_MAP
2530}
2531
2532sub cf::object::player::enter_link {
2533 my ($self) = @_;
2534
2535 $self->deactivate_recursive;
2536
2537 return if UNIVERSAL::isa $self->map, "ext::map_link";
2538
2539 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2540 if $self->map && $self->map->{path} ne "{link}";
2541
2542 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2543}
2544
2545sub cf::object::player::leave_link {
2546 my ($self, $map, $x, $y) = @_;
2547
2548 return unless $self->contr->active;
2549
2550 my $link_pos = delete $self->{_link_pos};
2551
2552 unless ($map) {
2553 # restore original map position
2554 ($map, $x, $y) = @{ $link_pos || [] };
2555 $map = cf::map::find $map;
2556
2557 unless ($map) {
2558 ($map, $x, $y) = @$EMERGENCY_POSITION;
2559 $map = cf::map::find $map
2560 or die "FATAL: cannot load emergency map\n";
2561 }
2562 }
2563
2564 ($x, $y) = (-1, -1)
2565 unless (defined $x) && (defined $y);
2566
2567 # use -1 or undef as default coordinates, not 0, 0
2568 ($x, $y) = ($map->enter_x, $map->enter_y)
2569 if $x <=0 && $y <= 0;
2570
2571 $map->load;
2572 $map->load_neighbours;
2573
2574 return unless $self->contr->active;
2575 $self->activate_recursive;
2576
2577 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2578 $self->enter_map ($map, $x, $y);
2579}
2580
2581=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2582
2583Moves the player to the given map-path and coordinates by first freezing
2584her, loading and preparing them map, calling the provided $check callback
2585that has to return the map if sucecssful, and then unfreezes the player on
2586the new (success) or old (failed) map position. In either case, $done will
2587be called at the end of this process.
2588
2589=cut
2590
2591our $GOTOGEN;
2592
2593sub cf::object::player::goto {
2594 my ($self, $path, $x, $y, $check, $done) = @_;
2595
2596 # do generation counting so two concurrent goto's will be executed in-order
2597 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2598
2599 $self->enter_link;
2600
2601 (async {
2602 $Coro::current->{desc} = "player::goto $path $x $y";
2603
2604 # *tag paths override both path and x|y
2605 if ($path =~ /^\*(.*)$/) {
2606 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2607 my $ob = $obs[rand @obs];
2608
2609 # see if we actually can go there
2610 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2611 $ob = $obs[rand @obs];
2612 } else {
2613 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2614 }
2615 # else put us there anyways for now #d#
2616
2617 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2618 } else {
2619 ($path, $x, $y) = (undef, undef, undef);
2620 }
2621 }
2622
2623 my $map = eval {
2624 my $map = defined $path ? cf::map::find $path : undef;
2625
2626 if ($map) {
2627 $map = $map->customise_for ($self);
2628 $map = $check->($map) if $check && $map;
2629 } else {
2630 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
2632
2633 $map
2634 };
2635
2636 if ($@) {
2637 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2638 LOG llevError | logBacktrace, Carp::longmess $@;
2639 }
2640
2641 if ($gen == $self->{_goto_generation}) {
2642 delete $self->{_goto_generation};
2643 $self->leave_link ($map, $x, $y);
2644 }
2645
2646 $done->() if $done;
2647 })->prio (1);
2648}
2649
2650=item $player_object->enter_exit ($exit_object)
2651
2652=cut
2653
2654sub parse_random_map_params {
2655 my ($spec) = @_;
2656
2657 my $rmp = { # defaults
2658 xsize => (cf::rndm 15, 40),
2659 ysize => (cf::rndm 15, 40),
2660 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2661 #layout => string,
2662 };
2663
2664 for (split /\n/, $spec) {
2665 my ($k, $v) = split /\s+/, $_, 2;
2666
2667 $rmp->{lc $k} = $v if (length $k) && (length $v);
2668 }
2669
2670 $rmp
2671}
2672
2673sub prepare_random_map {
2674 my ($exit) = @_;
2675
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
2678 # all this does is basically replace the /! path by
2679 # a new random map path (?random/...) with a seed
2680 # that depends on the exit object
2681
2682 my $rmp = parse_random_map_params $exit->msg;
2683
2684 if ($exit->map) {
2685 $rmp->{region} = $exit->region->name;
2686 $rmp->{origin_map} = $exit->map->path;
2687 $rmp->{origin_x} = $exit->x;
2688 $rmp->{origin_y} = $exit->y;
2689 }
2690
2691 $rmp->{random_seed} ||= $exit->random_seed;
2692
2693 my $data = cf::encode_json $rmp;
2694 my $md5 = Digest::MD5::md5_hex $data;
2695 my $meta = "$RANDOMDIR/$md5.meta";
2696
2697 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2698 aio_write $fh, 0, (length $data), $data, 0;
2699 undef $fh;
2700 aio_rename "$meta~", $meta;
2701
2702 $exit->slaying ("?random/$md5");
2703 $exit->msg (undef);
2704 }
2705}
2706
2707sub cf::object::player::enter_exit {
2708 my ($self, $exit) = @_;
2709
2710 return unless $self->type == cf::PLAYER;
2711
2712 if ($exit->slaying eq "/!") {
2713 #TODO: this should de-fi-ni-te-ly not be a sync-job
2714 # the problem is that $exit might not survive long enough
2715 # so it needs to be done right now, right here
2716 cf::sync_job { prepare_random_map $exit };
2717 }
2718
2719 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2720 my $hp = $exit->stats->hp;
2721 my $sp = $exit->stats->sp;
2722
2723 $self->enter_link;
2724
2725 # if exit is damned, update players death & WoR home-position
2726 $self->contr->savebed ($slaying, $hp, $sp)
2727 if $exit->flag (FLAG_DAMNED);
2728
2729 (async {
2730 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2731
2732 $self->deactivate_recursive; # just to be sure
2733 unless (eval {
2734 $self->goto ($slaying, $hp, $sp);
2735
2736 1;
2737 }) {
2738 $self->message ("Something went wrong deep within the crossfire server. "
2739 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED);
2742
2743 warn "ERROR in enter_exit: $@";
2744 $self->leave_link;
2745 }
2746 })->prio (1);
2747}
2748
2749=head3 cf::client
2750
2751=over 4
2752
2753=item $client->send_drawinfo ($text, $flags)
2754
2755Sends a drawinfo packet to the client. Circumvents output buffering so
2756should not be used under normal circumstances.
2757
2758=cut
2759
2760sub cf::client::send_drawinfo {
2761 my ($self, $text, $flags) = @_;
2762
2763 utf8::encode $text;
2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2765}
2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/uptime" => {
2815 id => "infobox",
2816 title => "Uptime",
2817 reply => undef,
2818 tooltip => "How long the server has been running since last restart",
2819 },
2820 "c/mapinfo" => {
2821 id => "infobox",
2822 title => "Map Info",
2823 reply => undef,
2824 tooltip => "Information related to the maps",
2825 },
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg);
2832
2833 $color &= cf::NDI_CLIENT_MASK; # just in case...
2834
2835 # check predefined channels, for the benefit of C
2836 if ($CHANNEL{$channel}) {
2837 $channel = $CHANNEL{$channel};
2838
2839 $self->ext_msg (channel_info => $channel)
2840 if $self->can_msg;
2841
2842 $channel = $channel->{id};
2843
2844 } elsif (ref $channel) {
2845 # send meta info to client, if not yet sent
2846 unless (exists $self->{channel}{$channel->{id}}) {
2847 $self->{channel}{$channel->{id}} = $channel;
2848 $self->ext_msg (channel_info => $channel)
2849 if $self->can_msg;
2850 }
2851
2852 $channel = $channel->{id};
2853 }
2854
2855 return unless @extra || length $msg;
2856
2857 if ($self->can_msg) {
2858 # default colour, mask it out
2859 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2860 if $color & cf::NDI_DEF;
2861
2862 $self->send_packet ("msg " . $self->{json_coder}->encode (
2863 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2864 } else {
2865 if ($color >= 0) {
2866 # replace some tags by gcfclient-compatible ones
2867 for ($msg) {
2868 1 while
2869 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2870 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2871 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2872 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2873 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2874 }
2875
2876 $color &= cf::NDI_COLOR_MASK;
2877
2878 utf8::encode $msg;
2879
2880 if (0 && $msg =~ /\[/) {
2881 # COMMAND/INFO
2882 $self->send_packet ("drawextinfo $color 10 8 $msg")
2883 } else {
2884 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2885 $self->send_packet ("drawinfo $color $msg")
2886 }
2887 }
2888 }
2889}
2890
2891=item $client->ext_msg ($type, @msg)
2892
2893Sends an ext event to the client.
2894
2895=cut
2896
2897sub cf::client::ext_msg($$@) {
2898 my ($self, $type, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2902 } elsif ($self->extcmd == 1) { # TODO: remove
2903 push @msg, msgtype => "event_$type";
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2905 }
2906}
2907
2908=item $client->ext_reply ($msgid, @msg)
2909
2910Sends an ext reply to the client.
2911
2912=cut
2913
2914sub cf::client::ext_reply($$@) {
2915 my ($self, $id, @msg) = @_;
2916
2917 if ($self->extcmd == 2) {
2918 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2919 } elsif ($self->extcmd == 1) {
2920 #TODO: version 1, remove
2921 unshift @msg, msgtype => "reply", msgid => $id;
2922 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2923 }
2924}
2925
2926=item $success = $client->query ($flags, "text", \&cb)
2927
2928Queues a query to the client, calling the given callback with
2929the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2930C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2931
2932Queries can fail, so check the return code. Or don't, as queries will
2933become reliable at some point in the future.
2934
2935=cut
2936
2937sub cf::client::query {
2938 my ($self, $flags, $text, $cb) = @_;
2939
2940 return unless $self->state == ST_PLAYING
2941 || $self->state == ST_SETUP
2942 || $self->state == ST_CUSTOM;
2943
2944 $self->state (ST_CUSTOM);
2945
2946 utf8::encode $text;
2947 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2948
2949 $self->send_packet ($self->{query_queue}[0][0])
2950 if @{ $self->{query_queue} } == 1;
2951
2952 1
2953}
2954
2955cf::client->attach (
2956 on_connect => sub {
2957 my ($ns) = @_;
2958
2959 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2960 },
2961 on_reply => sub {
2962 my ($ns, $msg) = @_;
2963
2964 # this weird shuffling is so that direct followup queries
2965 # get handled first
2966 my $queue = delete $ns->{query_queue}
2967 or return; # be conservative, not sure how that can happen, but we saw a crash here
2968
2969 (shift @$queue)->[1]->($msg);
2970 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2971
2972 push @{ $ns->{query_queue} }, @$queue;
2973
2974 if (@{ $ns->{query_queue} } == @$queue) {
2975 if (@$queue) {
2976 $ns->send_packet ($ns->{query_queue}[0][0]);
2977 } else {
2978 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2979 }
2980 }
2981 },
2982 on_exticmd => sub {
2983 my ($ns, $buf) = @_;
2984
2985 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2986
2987 if (ref $msg) {
2988 my ($type, $reply, @payload) =
2989 "ARRAY" eq ref $msg
2990 ? @$msg
2991 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2992
2993 my @reply;
2994
2995 if (my $cb = $EXTICMD{$type}) {
2996 @reply = $cb->($ns, @payload);
2997 }
2998
2999 $ns->ext_reply ($reply, @reply)
3000 if $reply;
3001
3002 } else {
3003 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3004 }
3005
3006 cf::override;
3007 },
3008);
3009
3010=item $client->async (\&cb)
3011
3012Create a new coroutine, running the specified callback. The coroutine will
3013be automatically cancelled when the client gets destroyed (e.g. on logout,
3014or loss of connection).
3015
3016=cut
3017
3018sub cf::client::async {
3019 my ($self, $cb) = @_;
3020
3021 my $coro = &Coro::async ($cb);
3022
3023 $coro->on_destroy (sub {
3024 delete $self->{_coro}{$coro+0};
3025 });
3026
3027 $self->{_coro}{$coro+0} = $coro;
3028
3029 $coro
3030}
3031
3032cf::client->attach (
3033 on_destroy => sub {
3034 my ($ns) = @_;
3035
3036 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3037 },
3038);
3039
3040=back
3041
844 3042
845=head2 SAFE SCRIPTING 3043=head2 SAFE SCRIPTING
846 3044
847Functions that provide a safe environment to compile and execute 3045Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 3046snippets of perl code without them endangering the safety of the server
855our $safe = new Safe "safe"; 3053our $safe = new Safe "safe";
856our $safe_hole = new Safe::Hole; 3054our $safe_hole = new Safe::Hole;
857 3055
858$SIG{FPE} = 'IGNORE'; 3056$SIG{FPE} = 'IGNORE';
859 3057
860$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3058$safe->permit_only (Opcode::opset qw(
3059 :base_core :base_mem :base_orig :base_math
3060 grepstart grepwhile mapstart mapwhile
3061 sort time
3062));
861 3063
862# here we export the classes and methods available to script code 3064# here we export the classes and methods available to script code
863 3065
864=pod 3066=pod
865 3067
866The following fucntions and emthods are available within a safe environment: 3068The following functions and methods are available within a safe environment:
867 3069
868 cf::object contr pay_amount pay_player 3070 cf::object
3071 contr pay_amount pay_player map x y force_find force_add destroy
3072 insert remove name archname title slaying race decrease_ob_nr
3073
869 cf::object::player player 3074 cf::object::player
870 cf::player peaceful 3075 player
3076
3077 cf::player
3078 peaceful
3079
3080 cf::map
3081 trigger
871 3082
872=cut 3083=cut
873 3084
874for ( 3085for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 3086 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3087 insert remove inv name archname title slaying race
3088 decrease_ob_nr destroy)],
876 ["cf::object::player" => qw(player)], 3089 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 3090 ["cf::player" => qw(peaceful)],
3091 ["cf::map" => qw(trigger)],
878) { 3092) {
879 no strict 'refs'; 3093 no strict 'refs';
880 my ($pkg, @funs) = @$_; 3094 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3095 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 3096 for @funs;
950=back 3164=back
951 3165
952=cut 3166=cut
953 3167
954############################################################################# 3168#############################################################################
3169# the server's init and main functions
955 3170
956=head2 EXTENSION DATABASE SUPPORT 3171sub load_facedata($) {
3172 my ($path) = @_;
957 3173
958Crossfire maintains a very simple database for extension use. It can 3174 # HACK to clear player env face cache, we need some signal framework
959currently store anything that can be serialised using Storable, which 3175 # for this (global event?)
960excludes objects. 3176 %ext::player_env::MUSIC_FACE_CACHE = ();
961 3177
962The parameter C<$family> should best start with the name of the extension 3178 my $enc = JSON::XS->new->utf8->canonical->relaxed;
963using it, it should be unique.
964 3179
965=over 4 3180 warn "loading facedata from $path\n";
966 3181
967=item $hashref = cf::db_get $family 3182 my $facedata;
3183 0 < aio_load $path, $facedata
3184 or die "$path: $!";
968 3185
969Return a hashref for use by the extension C<$family>, which can be 3186 $facedata = Coro::Storable::thaw $facedata;
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972 3187
973=item $value = cf::db_get $family => $key 3188 $facedata->{version} == 2
3189 or cf::cleanup "$path: version mismatch, cannot proceed.";
974 3190
975Returns a single value from the database 3191 # patch in the exptable
976 3192 $facedata->{resource}{"res/exp_table"} = {
977=item cf::db_put $family => $hashref 3193 type => FT_RSRC,
978 3194 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
979Stores the given family hashref into the database. Updates are delayed, if
980you want the data to be synced to disk immediately, use C<cf::db_sync>.
981
982=item cf::db_put $family => $key => $value
983
984Stores the given C<$value> in the family hash. Updates are delayed, if you
985want the data to be synced to disk immediately, use C<cf::db_sync>.
986
987=item cf::db_dirty
988
989Marks the database as dirty, to be updated at a later time.
990
991=item cf::db_sync
992
993Immediately write the database to disk I<if it is dirty>.
994
995=cut
996
997our $DB;
998
999{
1000 my $path = cf::localdir . "/database.pst";
1001
1002 sub db_load() {
1003 warn "loading database $path\n";#d# remove later
1004 $DB = stat $path ? Storable::retrieve $path : { };
1005 }
1006
1007 my $pid;
1008
1009 sub db_save() {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 }); 3195 };
3196 cf::cede_to_tick;
1030 3197
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 } 3198 {
3199 my $faces = $facedata->{faceinfo};
1035 3200
1036 sub db_get($;$) { 3201 while (my ($face, $info) = each %$faces) {
1037 @_ >= 2 3202 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041 3203
1042 sub db_put($$;$) { 3204 cf::face::set_visibility $idx, $info->{visibility};
1043 if (@_ >= 3) { 3205 cf::face::set_magicmap $idx, $info->{magicmap};
1044 $DB->{$_[0]}{$_[1]} = $_[2]; 3206 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1045 } else { 3207 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1046 $DB->{$_[0]} = $_[1];
1047 }
1048 db_dirty;
1049 }
1050 3208
1051 attach_global 3209 cf::cede_to_tick;
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 }, 3210 }
3211
3212 while (my ($face, $info) = each %$faces) {
3213 next unless $info->{smooth};
3214
3215 my $idx = cf::face::find $face
3216 or next;
3217
3218 if (my $smooth = cf::face::find $info->{smooth}) {
3219 cf::face::set_smooth $idx, $smooth;
3220 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3221 } else {
3222 warn "smooth face '$info->{smooth}' not found for face '$face'";
3223 }
3224
3225 cf::cede_to_tick;
3226 }
3227 }
3228
3229 {
3230 my $anims = $facedata->{animinfo};
3231
3232 while (my ($anim, $info) = each %$anims) {
3233 cf::anim::set $anim, $info->{frames}, $info->{facings};
3234 cf::cede_to_tick;
3235 }
3236
3237 cf::anim::invalidate_all; # d'oh
3238 }
3239
3240 {
3241 # TODO: for gcfclient pleasure, we should give resources
3242 # that gcfclient doesn't grok a >10000 face index.
3243 my $res = $facedata->{resource};
3244
3245 while (my ($name, $info) = each %$res) {
3246 if (defined $info->{type}) {
3247 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3248 my $data;
3249
3250 if ($info->{type} & 1) {
3251 # prepend meta info
3252
3253 my $meta = $enc->encode ({
3254 name => $name,
3255 %{ $info->{meta} || {} },
3256 });
3257
3258 $data = pack "(w/a*)*", $meta, $info->{data};
3259 } else {
3260 $data = $info->{data};
3261 }
3262
3263 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3264 cf::face::set_type $idx, $info->{type};
3265 } else {
3266 $RESOURCE{$name} = $info;
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3274
3275 1
3276}
3277
3278cf::global->attach (on_resource_update => sub {
3279 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3280 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3281
3282 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3283 my $sound = $soundconf->{compat}[$_]
3284 or next;
3285
3286 my $face = cf::face::find "sound/$sound->[1]";
3287 cf::sound::set $sound->[0] => $face;
3288 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3289 }
3290
3291 while (my ($k, $v) = each %{$soundconf->{event}}) {
3292 my $face = cf::face::find "sound/$v";
3293 cf::sound::set $k => $face;
3294 }
3295 }
3296});
3297
3298register_exticmd fx_want => sub {
3299 my ($ns, $want) = @_;
3300
3301 while (my ($k, $v) = each %$want) {
3302 $ns->fx_want ($k, $v);
3303 }
3304};
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328 #d# NEED to laod twice to resolve forward references
3329 # this really needs to be done in an extra post-pass
3330 # (which needs to be synchronous, so solve it differently)
3331 load_resource_file "$DATADIR/archetypes"
3332 or die "unable to load archetypes\n";
3333}
3334
3335sub reload_treasures {
3336 load_resource_file "$DATADIR/treasures"
3337 or die "unable to load treasurelists\n";
3338}
3339
3340sub reload_resources {
3341 warn "reloading resource files...\n";
3342
3343 reload_regions;
3344 reload_facedata;
3345 #reload_archetypes;#d#
3346 reload_archetypes;
3347 reload_treasures;
3348
3349 warn "finished reloading resource files\n";
3350}
3351
3352sub init {
3353 reload_resources;
3354}
3355
3356sub reload_config {
3357 open my $fh, "<:utf8", "$CONFDIR/config"
3358 or return;
3359
3360 local $/;
3361 *CFG = YAML::Load <$fh>;
3362
3363 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3364
3365 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3366 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3367
3368 if (exists $CFG{mlockall}) {
3369 eval {
3370 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3371 and die "WARNING: m(un)lockall failed: $!\n";
3372 };
3373 warn $@ if $@;
3374 }
3375}
3376
3377sub main {
3378 # we must not ever block the main coroutine
3379 local $Coro::idle = sub {
3380 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3381 (async {
3382 $Coro::current->{desc} = "IDLE BUG HANDLER";
3383 EV::loop EV::LOOP_ONESHOT;
3384 })->prio (Coro::PRIO_MAX);
1056 ; 3385 };
3386
3387 reload_config;
3388 db_init;
3389 load_extensions;
3390
3391 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3392 evthread_start IO::AIO::poll_fileno;
3393 EV::loop;
1057} 3394}
1058 3395
1059############################################################################# 3396#############################################################################
1060# the server's main() 3397# initialisation and cleanup
1061 3398
1062sub cfg_load { 3399# install some emergency cleanup handlers
1063 open my $fh, "<:utf8", cf::confdir . "/config" 3400BEGIN {
3401 our %SIGWATCHER = ();
3402 for my $signal (qw(INT HUP TERM)) {
3403 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3404 cf::cleanup "SIG$signal";
3405 };
3406 }
3407}
3408
3409sub write_runtime {
3410 my $runtime = "$LOCALDIR/runtime";
3411
3412 # first touch the runtime file to show we are still running:
3413 # the fsync below can take a very very long time.
3414
3415 IO::AIO::aio_utime $runtime, undef, undef;
3416
3417 my $guard = cf::lock_acquire "write_runtime";
3418
3419 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
1064 or return; 3420 or return;
1065 3421
1066 local $/; 3422 my $value = $cf::RUNTIME + 90 + 10;
1067 *CFG = YAML::Syck::Load <$fh>; 3423 # 10 is the runtime save interval, for a monotonic clock
1068} 3424 # 60 allows for the watchdog to kill the server.
1069 3425
1070sub main { 3426 (aio_write $fh, 0, (length $value), $value, 0) <= 0
1071 cfg_load; 3427 and return;
1072 db_load;
1073 load_extensions;
1074 Event::loop;
1075}
1076 3428
1077############################################################################# 3429 # always fsync - this file is important
1078# initialisation 3430 aio_fsync $fh
3431 and return;
1079 3432
1080sub _perl_reload(&) { 3433 # touch it again to show we are up-to-date
3434 aio_utime $fh, undef, undef;
3435
3436 close $fh
3437 or return;
3438
3439 aio_rename "$runtime~", $runtime
3440 and return;
3441
3442 warn "runtime file written.\n";
3443
3444 1
3445}
3446
3447sub emergency_save() {
3448 my $freeze_guard = cf::freeze_mainloop;
3449
3450 warn "enter emergency perl save\n";
3451
3452 cf::sync_job {
3453 # use a peculiar iteration method to avoid tripping on perl
3454 # refcount bugs in for. also avoids problems with players
3455 # and maps saved/destroyed asynchronously.
3456 warn "begin emergency player save\n";
3457 for my $login (keys %cf::PLAYER) {
3458 my $pl = $cf::PLAYER{$login} or next;
3459 $pl->valid or next;
3460 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3461 $pl->save;
3462 }
3463 warn "end emergency player save\n";
3464
3465 warn "begin emergency map save\n";
3466 for my $path (keys %cf::MAP) {
3467 my $map = $cf::MAP{$path} or next;
3468 $map->valid or next;
3469 $map->save;
3470 }
3471 warn "end emergency map save\n";
3472
3473 warn "begin emergency database checkpoint\n";
3474 BDB::db_env_txn_checkpoint $DB_ENV;
3475 warn "end emergency database checkpoint\n";
3476 };
3477
3478 warn "leave emergency perl save\n";
3479}
3480
3481sub post_cleanup {
1081 my ($msg) = @_; 3482 my ($make_core) = @_;
1082 3483
1083 $msg->("reloading..."); 3484 warn Carp::longmess "post_cleanup backtrace"
3485 if $make_core;
3486}
1084 3487
1085 eval { 3488sub do_reload_perl() {
1086 # cancel all watchers 3489 # can/must only be called in main
1087 $_->cancel for Event::all_watchers; 3490 if ($Coro::current != $Coro::main) {
3491 warn "can only reload from main coroutine";
3492 return;
3493 }
1088 3494
1089 # unload all extensions 3495 warn "reloading...";
3496
3497 warn "entering sync_job";
3498
3499 cf::sync_job {
3500 cf::write_runtime; # external watchdog should not bark
3501 cf::emergency_save;
3502 cf::write_runtime; # external watchdog should not bark
3503
3504 warn "syncing database to disk";
3505 BDB::db_env_txn_checkpoint $DB_ENV;
3506
3507 # if anything goes wrong in here, we should simply crash as we already saved
3508
3509 warn "flushing outstanding aio requests";
1090 for (@exts) { 3510 for (;;) {
1091 $msg->("unloading <$_>"); 3511 BDB::flush;
1092 unload_extension $_; 3512 IO::AIO::flush;
3513 Coro::cede_notself;
3514 last unless IO::AIO::nreqs || BDB::nreqs;
3515 warn "iterate...";
3516 }
3517
3518 ++$RELOAD;
3519
3520 warn "cancelling all extension coros";
3521 $_->cancel for values %EXT_CORO;
3522 %EXT_CORO = ();
3523
3524 warn "removing commands";
3525 %COMMAND = ();
3526
3527 warn "removing ext/exti commands";
3528 %EXTCMD = ();
3529 %EXTICMD = ();
3530
3531 warn "unloading/nuking all extensions";
3532 for my $pkg (@EXTS) {
3533 warn "... unloading $pkg";
3534
3535 if (my $cb = $pkg->can ("unload")) {
3536 eval {
3537 $cb->($pkg);
3538 1
3539 } or warn "$pkg unloaded, but with errors: $@";
1093 } 3540 }
1094 3541
3542 warn "... nuking $pkg";
3543 Symbol::delete_package $pkg;
3544 }
3545
1095 # unload all modules loaded from $LIBDIR 3546 warn "unloading all perl modules loaded from $LIBDIR";
1096 while (my ($k, $v) = each %INC) { 3547 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3548 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098 3549
1099 $msg->("removing <$k>"); 3550 warn "... unloading $k";
1100 delete $INC{$k}; 3551 delete $INC{$k};
1101 3552
1102 $k =~ s/\.pm$//; 3553 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g; 3554 $k =~ s/\//::/g;
1104 3555
1107 } 3558 }
1108 3559
1109 Symbol::delete_package $k; 3560 Symbol::delete_package $k;
1110 } 3561 }
1111 3562
1112 # sync database to disk
1113 cf::db_sync;
1114
1115 # get rid of safe::, as good as possible 3563 warn "getting rid of safe::, as good as possible";
1116 Symbol::delete_package "safe::$_" 3564 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3565 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1118 3566
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit" 3567 warn "unloading cf.pm \"a bit\"";
1123 delete $INC{"cf.pm"}; 3568 delete $INC{"cf.pm"};
3569 delete $INC{"cf/pod.pm"};
1124 3570
1125 # don't, removes xs symbols, too, 3571 # don't, removes xs symbols, too,
1126 # and global variables created in xs 3572 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__; 3573 #Symbol::delete_package __PACKAGE__;
1128 3574
1129 # reload cf.pm 3575 warn "unload completed, starting to reload now";
3576
1130 $msg->("reloading cf.pm"); 3577 warn "reloading cf.pm";
1131 require cf; 3578 require cf;
3579 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1132 3580
1133 # load config and database again 3581 warn "loading config and database again";
1134 cf::cfg_load; 3582 cf::reload_config;
1135 cf::db_load;
1136 3583
1137 # load extensions 3584 warn "loading extensions";
1138 $msg->("load extensions");
1139 cf::load_extensions; 3585 cf::load_extensions;
1140 3586
1141 # reattach attachments to objects 3587 warn "reattaching attachments to objects/players";
1142 $msg->("reattach"); 3588 _global_reattach; # objects, sockets
1143 _global_reattach; 3589 warn "reattaching attachments to maps";
3590 reattach $_ for values %MAP;
3591 warn "reattaching attachments to players";
3592 reattach $_ for values %PLAYER;
3593
3594 warn "leaving sync_job";
3595
3596 1
3597 } or do {
3598 warn $@;
3599 cf::cleanup "error while reloading, exiting.";
1144 }; 3600 };
1145 $msg->($@) if $@;
1146 3601
1147 $msg->("reloaded"); 3602 warn "reloaded";
1148}; 3603};
1149 3604
1150sub perl_reload() { 3605our $RELOAD_WATCHER; # used only during reload
1151 _perl_reload { 3606
1152 warn $_[0]; 3607sub reload_perl() {
1153 print "$_[0]\n"; 3608 # doing reload synchronously and two reloads happen back-to-back,
3609 # coro crashes during coro_state_free->destroy here.
3610
3611 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3612 do_reload_perl;
3613 undef $RELOAD_WATCHER;
1154 }; 3614 };
1155} 3615}
1156 3616
1157register_command "perl-reload", 0, sub { 3617register_command "reload" => sub {
1158 my ($who, $arg) = @_; 3618 my ($who, $arg) = @_;
1159 3619
1160 if ($who->flag (FLAG_WIZ)) { 3620 if ($who->flag (FLAG_WIZ)) {
1161 _perl_reload { 3621 $who->message ("reloading server.");
1162 warn $_[0]; 3622 async {
1163 $who->message ($_[0]); 3623 $Coro::current->{desc} = "perl_reload";
3624 reload_perl;
1164 }; 3625 };
1165 } 3626 }
1166}; 3627};
1167 3628
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR; 3629unshift @INC, $LIBDIR;
1171 3630
1172$TICK_WATCHER = Event->timer ( 3631my $bug_warning = 0;
1173 prio => 1, 3632
1174 async => 1, 3633our @WAIT_FOR_TICK;
1175 at => $NEXT_TICK || 1, 3634our @WAIT_FOR_TICK_BEGIN;
1176 cb => sub { 3635
3636sub wait_for_tick {
3637 return if tick_inhibit;
3638 return if $Coro::current == $Coro::main;
3639
3640 my $signal = new Coro::Signal;
3641 push @WAIT_FOR_TICK, $signal;
3642 $signal->wait;
3643}
3644
3645sub wait_for_tick_begin {
3646 return if tick_inhibit;
3647 return if $Coro::current == $Coro::main;
3648
3649 my $signal = new Coro::Signal;
3650 push @WAIT_FOR_TICK_BEGIN, $signal;
3651 $signal->wait;
3652}
3653
3654sub tick {
3655 if ($Coro::current != $Coro::main) {
3656 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3657 unless ++$bug_warning > 10;
3658 return;
3659 }
3660
1177 cf::server_tick; # one server iteration 3661 cf::server_tick; # one server iteration
1178 3662
1179 my $NOW = Event::time; 3663 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1180 $NEXT_TICK += $TICK; 3664 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1181 3665 Coro::async_pool {
1182 # if we are delayed by four ticks or more, skip them all 3666 $Coro::current->{desc} = "runtime saver";
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3667 write_runtime
1184 3668 or warn "ERROR: unable to write runtime file: $!";
1185 $TICK_WATCHER->at ($NEXT_TICK); 3669 };
1186 $TICK_WATCHER->start;
1187 }, 3670 }
1188);
1189 3671
3672 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3673 $sig->send;
3674 }
3675 while (my $sig = shift @WAIT_FOR_TICK) {
3676 $sig->send;
3677 }
3678
3679 $LOAD = ($NOW - $TICK_START) / $TICK;
3680 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3681
3682 if (0) {
3683 if ($NEXT_TICK) {
3684 my $jitter = $TICK_START - $NEXT_TICK;
3685 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3686 warn "jitter $JITTER\n";#d#
3687 }
3688 }
3689}
3690
3691{
3692 # configure BDB
3693
3694 BDB::min_parallel 8;
3695 BDB::max_poll_reqs $TICK * 0.1;
3696 $Coro::BDB::WATCHER->priority (1);
3697
3698 unless ($DB_ENV) {
3699 $DB_ENV = BDB::db_env_create;
3700 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3701 | BDB::LOG_AUTOREMOVE, 1);
3702 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3703 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3704
3705 cf::sync_job {
3706 eval {
3707 BDB::db_env_open
3708 $DB_ENV,
3709 $BDBDIR,
3710 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3711 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3712 0666;
3713
3714 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3715 };
3716
3717 cf::cleanup "db_env_open(db): $@" if $@;
3718 };
3719 }
3720
3721 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3722 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3723 };
3724 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3725 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3726 };
3727 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3728 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3729 };
3730}
3731
3732{
3733 # configure IO::AIO
3734
3735 IO::AIO::min_parallel 8;
1190IO::AIO::max_poll_time $TICK * 0.2; 3736 IO::AIO::max_poll_time $TICK * 0.1;
3737 $Coro::AIO::WATCHER->priority (1);
3738}
1191 3739
1192Event->io (fd => IO::AIO::poll_fileno, 3740my $_log_backtrace;
1193 poll => 'r', 3741
1194 prio => 5, 3742sub _log_backtrace {
1195 cb => \&IO::AIO::poll_cb); 3743 my ($msg, @addr) = @_;
3744
3745 $msg =~ s/\n//;
3746
3747 # limit the # of concurrent backtraces
3748 if ($_log_backtrace < 2) {
3749 ++$_log_backtrace;
3750 async {
3751 $Coro::current->{desc} = "abt $msg";
3752
3753 my @bt = fork_call {
3754 @addr = map { sprintf "%x", $_ } @addr;
3755 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3756 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3757 or die "addr2line: $!";
3758
3759 my @funcs;
3760 my @res = <$fh>;
3761 chomp for @res;
3762 while (@res) {
3763 my ($func, $line) = splice @res, 0, 2, ();
3764 push @funcs, "[$func] $line";
3765 }
3766
3767 @funcs
3768 };
3769
3770 LOG llevInfo, "[ABT] $msg\n";
3771 LOG llevInfo, "[ABT] $_\n" for @bt;
3772 --$_log_backtrace;
3773 };
3774 } else {
3775 LOG llevInfo, "[ABT] $msg\n";
3776 LOG llevInfo, "[ABT] [suppressed]\n";
3777 }
3778}
3779
3780# load additional modules
3781use cf::pod;
3782
3783END { cf::emergency_save }
1196 3784
11971 37851
1198 3786

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