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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.82 by root, Sun Dec 3 20:59:52 2006 UTC vs.
Revision 1.486 by root, Thu Oct 15 21:56:50 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
9 37
38use Guard ();
39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
43use Coro::AnyEvent;
44use Coro::Timer;
45use Coro::Signal;
46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
57use Digest::MD5;
58use Fcntl;
59use YAML::XS ();
10use IO::AIO (); 60use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 61use Time::HiRes;
13use Event; 62use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 63use Digest::MD5 ();
15 64
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 66
19use strict; 67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 71
21_init_vars; 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
23our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 93our @EVENT;
25our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
26 96
27our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
28our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 115our $NEXT_TICK;
116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
30 124
31our %CFG; 125our %CFG;
32 126
33our $uptime; 127our $UPTIME; $UPTIME ||= time;
128our $RUNTIME;
129our $NOW;
34 130
35$uptime ||= time; 131our (%PLAYER, %PLAYER_LOADING); # all users
132our (%MAP, %MAP_LOADING ); # all maps
133our $LINK_MAP; # the special {link} map, which is always available
134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
147
148binmode STDOUT;
149binmode STDERR;
150
151# read virtual server time, if available
152unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156}
157
158eval "sub TICK() { $TICK } 1" or die;
159
160mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
36 166
37############################################################################# 167#############################################################################
38 168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178#############################################################################
179
39=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
40 181
41=over 4 182=over 4
42 183
43=item $cf::LIBDIR 184=item $cf::UPTIME
44 185
45The perl library directory, where extensions and cf-specific modules can 186The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 187
188=item $cf::RUNTIME
189
190The time this server has run, starts at 0 and is increased by $cf::TICK on
191every server tick.
192
193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197Various directories - "/etc", read-only install directory, perl-library
198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
201
202=item $cf::NOW
203
204The time of the last (current) server tick.
47 205
48=item $cf::TICK 206=item $cf::TICK
49 207
50The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
51 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
52=item %cf::CFG 220=item %cf::CFG
53 221
54Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
55from wherever your confdir points to. 223from wherever your confdir points to.
56 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
57=back 243=back
58 244
59=cut 245=cut
60 246
61BEGIN { 247$Coro::State::WARNHOOK = sub {
62 *CORE::GLOBAL::warn = sub {
63 my $msg = join "", @_; 248 my $msg = join "", @_;
249
64 $msg .= "\n" 250 $msg .= "\n"
65 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
66 252
67 print STDERR "cfperl: $msg"; 253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
68 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
69 }; 256};
70}
71 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
271
272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 279
74# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 281# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 282for my $pkg (qw(
77 no strict 'refs'; 283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289)) {
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 291}
80 292
81$Event::DIED = sub { 293$EV::DIED = sub {
82 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
83}; 295};
84 296
85my %ext_pkg; 297#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 298
91=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
92 300
93=over 4 301=over 4
94 302
95=cut 303=item dumpval $ref
96 304
97use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
98 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
99=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
100 327
101Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
102 329
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
111 331
112Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
113 333
114=cut 334=cut
115 335
116sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
118 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
353}
354
355=item cf::lock_wait $string
356
357Wait until the given lock is available. See cf::lock_acquire.
358
359=item my $lock = cf::lock_acquire $string
360
361Wait until the given lock is available and then acquires it and returns
362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363for example when the coroutine gets canceled), the lock is automatically
364returned.
365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
369Lock names should begin with a unique identifier (for example, cf::map::find
370uses map_find and cf::map::load uses map_load).
371
372=item $locked = cf::lock_active $string
373
374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
379
380sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382}
383
384sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386}
387
388sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390}
391
392sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396}
397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471}
472
473=item cf::async { BLOCK }
474
475Currently the same as Coro::async_pool, meaning you cannot use
476C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477thing you are allowed to do is call C<prio> on it.
478
479=cut
480
481BEGIN { *async = \&Coro::async_pool }
482
483=item cf::sync_job { BLOCK }
484
485The design of Deliantra requires that the main coroutine ($Coro::main)
486is always able to handle events or runnable, as Deliantra is only
487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
489
490If it must be done, put the blocking parts into C<sync_job>. This will run
491the given BLOCK in another coroutine while waiting for the result. The
492server will be frozen during this time, so the block should either finish
493fast or be very important.
494
495=cut
496
497sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538}
539
540=item $coro = cf::async_ext { BLOCK }
541
542Like async, but this coro is automatically being canceled when the
543extension calling this is being unloaded.
544
545=cut
546
547sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558}
559
560=item fork_call { }, $args
561
562Executes the given code block with the given arguments in a seperate
563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
566
567=cut
568
569sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 747}
120 748
121=back 749=back
122 750
123=cut 751=cut
124 752
125############################################################################# 753#############################################################################
126 754
127=head2 EVENTS AND OBJECT ATTACHMENTS 755=head2 ATTACHABLE OBJECTS
756
757Many objects in deliantra are so-called attachable objects. That means you can
758attach callbacks/event handlers (a collection of which is called an "attachment")
759to it. All such attachable objects support the following methods.
760
761In the following description, CLASS can be any of C<global>, C<object>
762C<player>, C<client> or C<map> (i.e. the attachable objects in
763Deliantra).
128 764
129=over 4 765=over 4
130 766
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
144 768
145=item $map->detach ($attachment) 769=item $attachable->detach ($attachment)
146 770
147Attach/detach a pre-registered attachment to a map. 771Attach/detach a pre-registered attachment to a specific object and give it
772the specified key/value pairs as arguments.
148 773
149=item $bool = $object->attached ($name) 774Example, attach a minesweeper attachment to the given object, making it a
77510x10 minesweeper game:
150 776
151=item $bool = $player->attached ($name) 777 $obj->attach (minesweeper => width => 10, height => 10);
152 778
153=item $bool = $map->attached ($name) 779=item $bool = $attachable->attached ($name)
154 780
155Checks wether the named attachment is currently attached to the object. 781Checks wether the named attachment is currently attached to the object.
156 782
157=item cf::attach_global ... 783=item cf::CLASS->attach ...
158 784
159Attach handlers for global events. 785=item cf::CLASS->detach ...
160 786
161This and all following C<attach_*>-functions expect any number of the 787Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 788CLASS. See the next function for an explanation of its arguments.
789
790You can attach to global events by using the C<cf::global> class.
791
792Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812=item cf::CLASS::attachment $name, ...
813
814Register an attachment by C<$name> through which attachable objects of the
815given CLASS can refer to this attachment.
816
817Some classes such as deliantra maps and objects can specify attachments
818that are attached at load/instantiate time, thus the need for a name.
819
820These calls expect any number of the following handler/hook descriptions:
163 821
164=over 4 822=over 4
165 823
166=item prio => $number 824=item prio => $number
167 825
169by another C<prio> setting). Lower priority handlers get executed 827by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 828earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 829registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 830unless you know what you are doing.
173 831
832=item type => $type
833
834(Only for C<< cf::object->attach >> calls), limits the attachment to the
835given type of objects only (the additional parameter C<subtype> can be
836used to further limit to the given subtype).
837
174=item on_I<event> => \&cb 838=item on_I<event> => \&cb
175 839
176Call the given code reference whenever the named event happens (event is 840Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 841something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 842handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 851package and register them. Only handlers for eevents supported by the
188object/class are recognised. 852object/class are recognised.
189 853
190=back 854=back
191 855
192=item cf::attach_to_type $object_type, $subtype, ... 856Example, define an attachment called "sockpuppet" that calls the given
857event handler when a monster attacks:
193 858
194Attach handlers for a specific object type (e.g. TRANSPORT) and 859 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 860 on_skill_attack => sub {
196type. 861 my ($self, $victim) = @_;
197 862 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 863 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 864 }
419}
420 865
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 866=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 867
447Just because you have a perl object does not mean that the corresponding 868Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 869C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 870valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 871can be used to test for existence of the C object part without causing an
451exception. 872exception.
452 873
874=cut
875
876# the following variables are defined in .xs and must not be re-created
877our @CB_GLOBAL = (); # registry for all global events
878our @CB_ATTACHABLE = (); # registry for all attachables
879our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880our @CB_PLAYER = ();
881our @CB_CLIENT = ();
882our @CB_TYPE = (); # registry for type (cf-object class) based events
883our @CB_MAP = ();
884
885my %attachment;
886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
893sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903}
904
905# hack
906my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908# attach handles attaching event callbacks
909# the only thing the caller has to do is pass the correct
910# registry (== where the callback attaches to).
911sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958}
959
960sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979}
980
981sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988};
989
990# all those should be optimised
991sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001};
1002
1003sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007}
1008
1009for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022}
1023
1024our $override;
1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030}
1031
1032sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053}
1054
1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059Generate an object-specific event with the given arguments.
1060
1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062removed in future versions), and there is no public API to access override
1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
453=back 1065=back
454 1066
455=cut 1067=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 1068
461############################################################################# 1069#############################################################################
462# object support 1070# object support
463 1071
464sub instantiate { 1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
465 my ($obj, $data) = @_; 1106 my ($ob1, $ob2) = @_;
466 1107
467 $data = from_json $data; 1108 ++$SLOW_MERGES;#d#
468 1109
469 for (@$data) { 1110 # we do the slow way here
470 my ($name, $args) = @$_; 1111 return _object_equal $ob1, $ob2
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 1112}
475 1113
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 1114sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
479 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
480 1122
481 @$registry = (); 1123 @$registry = ();
482 1124
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1126
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1128 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1129 for (@$attach) {
488 my ($klass, @attach) = @$_; 1130 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1131 _attach $registry, $klass, @attach;
490 } 1132 }
491 } else { 1133 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1134 warn "object uses attachment '$name' that is not available, postponing.\n";
493 } 1135 }
494 } 1136 }
495} 1137}
496 1138
497sub object_freezer_save { 1139cf::attachable->attach (
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 }
526}
527
528sub object_freezer_as_string {
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
557 on_clone => sub { 1153 on_clone => sub {
558 my ($src, $dst) = @_; 1154 my ($src, $dst) = @_;
559 1155
560 @{$dst->registry} = @{$src->registry}; 1156 @{$dst->registry} = @{$src->registry};
561 1157
562 %$dst = %$src; 1158 %$dst = %$src;
563 1159
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 1161 if exists $src->{_attachment};
566 }, 1162 },
567; 1163);
1164
1165sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211}
1212
1213sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219}
1220
1221sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
568 1249
569############################################################################# 1250#############################################################################
570# old plug-in events 1251# command handling &c
571 1252
572sub inject_event { 1253=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1254
576 my $cb = $hook[$event_code]{$extension} 1255Register a callback for execution when the client sends the user command
577 or return; 1256$name.
578 1257
579 &$cb 1258=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1259
601sub register_command { 1260sub register_command {
602 my ($name, $time, $cb) = @_; 1261 my ($name, $cb) = @_;
603 1262
604 my $caller = caller; 1263 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1264 #warn "registering command '$name/$time' to '$caller'";
606 1265
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1267}
1268
1269=item cf::register_extcmd $name => \&callback($pl,$packet);
1270
1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
1291=cut
610 1292
611sub register_extcmd { 1293sub register_extcmd {
612 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
613 1295
614 my $caller = caller; 1296 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1297}
619 1298
620sub register { 1299sub register_exticmd {
621 my ($base, $pkg) = @_; 1300 my ($name, $cb) = @_;
622 1301
623 #TODO 1302 $EXTICMD{$name} = $cb;
624} 1303}
625 1304
626sub load_extension { 1305use File::Glob ();
627 my ($path) = @_;
628 1306
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1307cf::player->attach (
630 my $base = $1; 1308 on_command => sub {
631 my $pkg = $1; 1309 my ($pl, $name, $params) = @_;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1310
635 warn "loading '$path' into '$pkg'\n"; 1311 my $cb = $COMMAND{$name}
1312 or return;
636 1313
637 open my $fh, "<:utf8", $path 1314 for my $cmd (@$cb) {
638 or die "$path: $!"; 1315 $cmd->[1]->($pl->ob, $params);
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die $@ ? "$path: $@\n"
648 : "extension disabled.\n";
649
650 push @exts, $pkg;
651 $ext_pkg{$base} = $pkg;
652
653# no strict 'refs';
654# @{"$pkg\::ISA"} = ext::;
655
656 register $base, $pkg;
657}
658
659sub unload_extension {
660 my ($pkg) = @_;
661
662 warn "removing extension $pkg\n";
663
664 # remove hooks
665 #TODO
666# for my $idx (0 .. $#PLUGIN_EVENT) {
667# delete $hook[$idx]{$pkg};
668# }
669
670 # remove commands
671 for my $name (keys %command) {
672 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
673
674 if (@cb) {
675 $command{$name} = \@cb;
676 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
677 } else {
678 delete $command{$name};
679 delete $COMMAND{"$name\000"};
680 } 1316 }
1317
1318 cf::override;
681 } 1319 },
682
683 # remove extcmds
684 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
685 delete $extcmd{$name};
686 }
687
688 if (my $cb = $pkg->can ("unload")) {
689 eval {
690 $cb->($pkg);
691 1
692 } or warn "$pkg unloaded, but with errors: $@";
693 }
694
695 Symbol::delete_package $pkg;
696}
697
698sub load_extensions {
699 my $LIBDIR = maps_directory "perl";
700
701 for my $ext (<$LIBDIR/*.ext>) {
702 next unless -r $ext;
703 eval {
704 load_extension $ext;
705 1
706 } or warn "$ext not loaded: $@";
707 }
708}
709
710#############################################################################
711# extcmd framework, basically convert ext <msg>
712# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
713
714attach_to_players
715 on_extcmd => sub { 1320 on_extcmd => sub {
716 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
717 1322
718 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
719 1324
720 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
721 if (my $cb = $extcmd{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
722 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
723 $pl->ext_reply ($msg->{msgid}, %reply); 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346);
1347
1348# "readahead" all extensions
1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359}
1360
1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1729
1730=back
1731
1732=head3 cf::map
1733
1734=over 4
1735
1736=cut
1737
1738package cf::map;
1739
1740use Fcntl;
1741use Coro::AIO;
1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747our $MAX_RESET = 3600;
1748our $DEFAULT_RESET = 3000;
1749
1750sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769}
1770
1771=item cf::map->register ($regex, $prio)
1772
1773Register a handler for the map path matching the given regex at the
1774givne priority (higher is better, built-in handlers have priority 0, the
1775default).
1776
1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981}
1982
1983sub find;
1984sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012}
2013
2014sub pre_load { }
2015sub post_load { }
2016
2017sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
724 } 2052 }
725 } 2053 }
726 } else {
727 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
728 } 2054 }
729 2055
730 cf::override; 2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
731 }, 2077 }
732;
733 2078
734############################################################################# 2079 $self->post_load;
735# load/save/clean perl data associated with a map 2080}
736 2081
737*cf::mapsupport::on_clean = sub { 2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
738 my ($map) = @_; 2096 my ($map) = @_;
739 2097
740 my $path = $map->tmpname; 2098 my @neigh; # diagonal neighbours
741 defined $path or return;
742 2099
743 unlink "$path.pst"; 2100 for (0 .. 3) {
744}; 2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
745 2106
746attach_to_maps prio => -10000, package => cf::mapsupport::; 2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
747 2111
748############################################################################# 2112 for (grep defined $_->[0], @neigh) {
749# load/save perl data associated with player->ob objects 2113 my ($path, $origin) = @$_;
750 2114 my $neigh = find $path, $origin
751sub all_objects(@) { 2115 or next;
752 @_, map all_objects ($_->inv), @_ 2116 $neigh->load;
2117 }
753} 2118}
754 2119
755# TODO: compatibility cruft, remove when no longer needed 2120sub find_sync {
756attach_to_players 2121 my ($path, $origin) = @_;
757 on_load => sub {
758 my ($pl, $path) = @_;
759 2122
760 for my $o (all_objects $pl->ob) { 2123 cf::sync_job { find $path, $origin }
761 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2124}
762 $o->set_ob_key_value ("_perl_data");
763 2125
764 %$o = %{ Storable::thaw pack "H*", $value }; 2126sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
765 } 2159 }
766 } 2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166}
2167
2168sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
767 }, 2198 }
768; 2199}
769 2200
770############################################################################# 2201sub swap_out {
2202 my ($self) = @_;
771 2203
772=head2 CORE EXTENSIONS 2204 # save first because save cedes
2205 $self->save;
773 2206
774Functions and methods that extend core crossfire objects. 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218}
2219
2220sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230}
2231
2232sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236}
2237
2238sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265}
2266
2267my $nuke_counter = "aaaa";
2268
2269sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289}
2290
2291=item $maps = cf::map::tmp_maps
2292
2293Returns an arrayref with all map paths of currently instantiated and saved
2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
2308
2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=back
2347
2348=head3 cf::object
2349
2350=cut
2351
2352package cf::object;
775 2353
776=over 4 2354=over 4
777 2355
778=item cf::player::exists $login 2356=item $ob->inv_recursive
779 2357
780Returns true when the given account exists. 2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
781 2360
782=cut 2361=cut
783 2362
784sub cf::player::exists($) { 2363sub inv_recursive_;
785 cf::player::find $_[0] 2364sub inv_recursive_ {
786 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2365 map { $_, inv_recursive_ $_->inv } @_
787} 2366}
2367
2368sub inv_recursive {
2369 inv_recursive_ inv $_[0]
2370}
2371
2372=item $ref = $ob->ref
2373
2374Creates and returns a persistent reference to an object that can be stored as a string.
2375
2376=item $ob = cf::object::deref ($refstring)
2377
2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2379even if the object actually exists. May block.
2380
2381=cut
2382
2383sub deref {
2384 my ($ref) = @_;
2385
2386 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2387 my ($uuid, $name) = ($1, $2);
2388 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2389 or return;
2390 $pl->ob->uuid eq $uuid
2391 or return;
2392
2393 $pl->ob
2394 } else {
2395 warn "$ref: cannot resolve object reference\n";
2396 undef
2397 }
2398}
2399
2400package cf;
2401
2402=back
2403
2404=head3 cf::object::player
2405
2406=over 4
788 2407
789=item $player_object->reply ($npc, $msg[, $flags]) 2408=item $player_object->reply ($npc, $msg[, $flags])
790 2409
791Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2410Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
792can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
793dialogue with the given NPC character. 2412dialogue with the given NPC character.
794 2413
795=cut 2414=cut
796 2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
2429
797# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
798# with dialog boxes. 2431# with dialog boxes.
2432#TODO: the first argument must go, split into a $npc->reply_to ( method
799sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
800 my ($self, $npc, $msg, $flags) = @_; 2434 my ($self, $npc, $msg, $flags) = @_;
801 2435
802 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
803 2437
804 if ($self->{record_replies}) { 2438 if ($self->{record_replies}) {
805 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2439 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2440
806 } else { 2441 } else {
2442 my $pl = $self->contr;
2443
2444 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2445 my $dialog = $pl->{npc_dialog};
2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2447
2448 } else {
807 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
808 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2451 }
809 } 2452 }
810} 2453}
811 2454
812=item $player->ext_reply ($msgid, $msgtype, %msg) 2455=item $object->send_msg ($channel, $msg, $color, [extra...])
813 2456
814Sends an ext reply to the player.
815
816=cut 2457=cut
817 2458
818sub cf::player::ext_reply($$$%) { 2459sub cf::object::send_msg {
819 my ($self, $id, %msg) = @_; 2460 my $pl = shift->contr
820 2461 or return;
821 $msg{msgid} = $id; 2462 $pl->send_msg (@_);
822
823 $self->send ("ext " . to_json \%msg);
824} 2463}
825 2464
826=item $player_object->may ("access") 2465=item $player_object->may ("access")
827 2466
828Returns wether the given player is authorized to access resource "access" 2467Returns wether the given player is authorized to access resource "access"
837 (ref $cf::CFG{"may_$access"} 2476 (ref $cf::CFG{"may_$access"}
838 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2477 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
839 : $cf::CFG{"may_$access"}) 2478 : $cf::CFG{"may_$access"})
840} 2479}
841 2480
842=cut 2481=item $player_object->enter_link
843 2482
844############################################################################# 2483Freezes the player and moves him/her to a special map (C<{link}>).
2484
2485The player should be reasonably safe there for short amounts of time (e.g.
2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2489
2490Will never block.
2491
2492=item $player_object->leave_link ($map, $x, $y)
2493
2494Moves the player out of the special C<{link}> map onto the specified
2495map. If the map is not valid (or omitted), the player will be moved back
2496to the location he/she was before the call to C<enter_link>, or, if that
2497fails, to the emergency map position.
2498
2499Might block.
2500
2501=cut
2502
2503sub link_map {
2504 unless ($LINK_MAP) {
2505 $LINK_MAP = cf::map::find "{link}"
2506 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2507 $LINK_MAP->load;
2508 }
2509
2510 $LINK_MAP
2511}
2512
2513sub cf::object::player::enter_link {
2514 my ($self) = @_;
2515
2516 $self->deactivate_recursive;
2517
2518 return if UNIVERSAL::isa $self->map, "ext::map_link";
2519
2520 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2521 if $self->map && $self->map->{path} ne "{link}";
2522
2523 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2524}
2525
2526sub cf::object::player::leave_link {
2527 my ($self, $map, $x, $y) = @_;
2528
2529 return unless $self->contr->active;
2530
2531 my $link_pos = delete $self->{_link_pos};
2532
2533 unless ($map) {
2534 # restore original map position
2535 ($map, $x, $y) = @{ $link_pos || [] };
2536 $map = cf::map::find $map;
2537
2538 unless ($map) {
2539 ($map, $x, $y) = @$EMERGENCY_POSITION;
2540 $map = cf::map::find $map
2541 or die "FATAL: cannot load emergency map\n";
2542 }
2543 }
2544
2545 ($x, $y) = (-1, -1)
2546 unless (defined $x) && (defined $y);
2547
2548 # use -1 or undef as default coordinates, not 0, 0
2549 ($x, $y) = ($map->enter_x, $map->enter_y)
2550 if $x <=0 && $y <= 0;
2551
2552 $map->load;
2553 $map->load_neighbours;
2554
2555 return unless $self->contr->active;
2556
2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2562}
2563
2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2565
2566Moves the player to the given map-path and coordinates by first freezing
2567her, loading and preparing them map, calling the provided $check callback
2568that has to return the map if sucecssful, and then unfreezes the player on
2569the new (success) or old (failed) map position. In either case, $done will
2570be called at the end of this process.
2571
2572Note that $check will be called with a potentially non-loaded map, so if
2573it needs a loaded map it has to call C<< ->load >>.
2574
2575=cut
2576
2577our $GOTOGEN;
2578
2579sub cf::object::player::goto {
2580 my ($self, $path, $x, $y, $check, $done) = @_;
2581
2582 # do generation counting so two concurrent goto's will be executed in-order
2583 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2584
2585 $self->enter_link;
2586
2587 (async {
2588 $Coro::current->{desc} = "player::goto $path $x $y";
2589
2590 # *tag paths override both path and x|y
2591 if ($path =~ /^\*(.*)$/) {
2592 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2593 my $ob = $obs[rand @obs];
2594
2595 # see if we actually can go there
2596 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2597 $ob = $obs[rand @obs];
2598 } else {
2599 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
2601 # else put us there anyways for now #d#
2602
2603 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2604 } else {
2605 ($path, $x, $y) = (undef, undef, undef);
2606 }
2607 }
2608
2609 my $map = eval {
2610 my $map = defined $path ? cf::map::find $path : undef;
2611
2612 if ($map) {
2613 $map = $map->customise_for ($self);
2614 $map = $check->($map) if $check && $map;
2615 } else {
2616 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618
2619 $map
2620 };
2621
2622 if ($@) {
2623 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2624 LOG llevError | logBacktrace, Carp::longmess $@;
2625 }
2626
2627 if ($gen == $self->{_goto_generation}) {
2628 delete $self->{_goto_generation};
2629 $self->leave_link ($map, $x, $y);
2630 }
2631
2632 $done->() if $done;
2633 })->prio (1);
2634}
2635
2636=item $player_object->enter_exit ($exit_object)
2637
2638=cut
2639
2640sub parse_random_map_params {
2641 my ($spec) = @_;
2642
2643 my $rmp = { # defaults
2644 xsize => (cf::rndm 15, 40),
2645 ysize => (cf::rndm 15, 40),
2646 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2647 #layout => string,
2648 };
2649
2650 for (split /\n/, $spec) {
2651 my ($k, $v) = split /\s+/, $_, 2;
2652
2653 $rmp->{lc $k} = $v if (length $k) && (length $v);
2654 }
2655
2656 $rmp
2657}
2658
2659sub prepare_random_map {
2660 my ($exit) = @_;
2661
2662 # all this does is basically replace the /! path by
2663 # a new random map path (?random/...) with a seed
2664 # that depends on the exit object
2665
2666 my $rmp = parse_random_map_params $exit->msg;
2667
2668 if ($exit->map) {
2669 $rmp->{region} = $exit->region->name;
2670 $rmp->{origin_map} = $exit->map->path;
2671 $rmp->{origin_x} = $exit->x;
2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2675 }
2676
2677 $rmp->{random_seed} ||= $exit->random_seed;
2678
2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2680 my $md5 = Digest::MD5::md5_hex $data;
2681 my $meta = "$RANDOMDIR/$md5.meta";
2682
2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2684 aio_write $fh, 0, (length $data), $data, 0;
2685 undef $fh;
2686 aio_rename "$meta~", $meta;
2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2691 $exit->slaying ("?random/$md5");
2692 $exit->msg (undef);
2693 }
2694 }
2695}
2696
2697sub cf::object::player::enter_exit {
2698 my ($self, $exit) = @_;
2699
2700 return unless $self->type == cf::PLAYER;
2701
2702 $self->enter_link;
2703
2704 (async {
2705 $Coro::current->{desc} = "enter_exit";
2706
2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2722 $self->goto ($map, $x, $y);
2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2728 1
2729 }) {
2730 $self->message ("Something went wrong deep within the deliantra server. "
2731 . "I'll try to bring you back to the map you were before. "
2732 . "Please report this to the dungeon master!",
2733 cf::NDI_UNIQUE | cf::NDI_RED);
2734
2735 warn "ERROR in enter_exit: $@";
2736 $self->leave_link;
2737 }
2738 })->prio (1);
2739}
2740
2741=head3 cf::client
2742
2743=over 4
2744
2745=item $client->send_drawinfo ($text, $flags)
2746
2747Sends a drawinfo packet to the client. Circumvents output buffering so
2748should not be used under normal circumstances.
2749
2750=cut
2751
2752sub cf::client::send_drawinfo {
2753 my ($self, $text, $flags) = @_;
2754
2755 utf8::encode $text;
2756 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2757}
2758
2759=item $client->send_msg ($channel, $msg, $color, [extra...])
2760
2761Send a drawinfo or msg packet to the client, formatting the msg for the
2762client if neccessary. C<$type> should be a string identifying the type of
2763the message, with C<log> being the default. If C<$color> is negative, suppress
2764the message unless the client supports the msg packet.
2765
2766=cut
2767
2768# non-persistent channels (usually the info channel)
2769our %CHANNEL = (
2770 "c/motd" => {
2771 id => "infobox",
2772 title => "MOTD",
2773 reply => undef,
2774 tooltip => "The message of the day",
2775 },
2776 "c/identify" => {
2777 id => "infobox",
2778 title => "Identify",
2779 reply => undef,
2780 tooltip => "Items recently identified",
2781 },
2782 "c/examine" => {
2783 id => "infobox",
2784 title => "Examine",
2785 reply => undef,
2786 tooltip => "Signs and other items you examined",
2787 },
2788 "c/book" => {
2789 id => "infobox",
2790 title => "Book",
2791 reply => undef,
2792 tooltip => "The contents of a note or book",
2793 },
2794 "c/lookat" => {
2795 id => "infobox",
2796 title => "Look",
2797 reply => undef,
2798 tooltip => "What you saw there",
2799 },
2800 "c/who" => {
2801 id => "infobox",
2802 title => "Players",
2803 reply => undef,
2804 tooltip => "Shows players who are currently online",
2805 },
2806 "c/body" => {
2807 id => "infobox",
2808 title => "Body Parts",
2809 reply => undef,
2810 tooltip => "Shows which body parts you posess and are available",
2811 },
2812 "c/statistics" => {
2813 id => "infobox",
2814 title => "Statistics",
2815 reply => undef,
2816 tooltip => "Shows your primary statistics",
2817 },
2818 "c/skills" => {
2819 id => "infobox",
2820 title => "Skills",
2821 reply => undef,
2822 tooltip => "Shows your experience per skill and item power",
2823 },
2824 "c/shopitems" => {
2825 id => "infobox",
2826 title => "Shop Items",
2827 reply => undef,
2828 tooltip => "Shows the items currently for sale in this shop",
2829 },
2830 "c/resistances" => {
2831 id => "infobox",
2832 title => "Resistances",
2833 reply => undef,
2834 tooltip => "Shows your resistances",
2835 },
2836 "c/pets" => {
2837 id => "infobox",
2838 title => "Pets",
2839 reply => undef,
2840 tooltip => "Shows information abotu your pets/a specific pet",
2841 },
2842 "c/perceiveself" => {
2843 id => "infobox",
2844 title => "Perceive Self",
2845 reply => undef,
2846 tooltip => "You gained detailed knowledge about yourself",
2847 },
2848 "c/uptime" => {
2849 id => "infobox",
2850 title => "Uptime",
2851 reply => undef,
2852 tooltip => "How long the server has been running since last restart",
2853 },
2854 "c/mapinfo" => {
2855 id => "infobox",
2856 title => "Map Info",
2857 reply => undef,
2858 tooltip => "Information related to the maps",
2859 },
2860 "c/party" => {
2861 id => "party",
2862 title => "Party",
2863 reply => "gsay ",
2864 tooltip => "Messages and chat related to your party",
2865 },
2866 "c/death" => {
2867 id => "death",
2868 title => "Death",
2869 reply => undef,
2870 tooltip => "Reason for and more info about your most recent death",
2871 },
2872 "c/say" => $SAY_CHANNEL,
2873 "c/chat" => $CHAT_CHANNEL,
2874);
2875
2876sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_;
2878
2879 $msg = $self->pl->expand_cfpod ($msg)
2880 unless $color & cf::NDI_VERBATIM;
2881
2882 $color &= cf::NDI_CLIENT_MASK; # just in case...
2883
2884 # check predefined channels, for the benefit of C
2885 if ($CHANNEL{$channel}) {
2886 $channel = $CHANNEL{$channel};
2887
2888 $self->ext_msg (channel_info => $channel);
2889 $channel = $channel->{id};
2890
2891 } elsif (ref $channel) {
2892 # send meta info to client, if not yet sent
2893 unless (exists $self->{channel}{$channel->{id}}) {
2894 $self->{channel}{$channel->{id}} = $channel;
2895 $self->ext_msg (channel_info => $channel);
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 # default colour, mask it out
2904 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2905 if $color & cf::NDI_DEF;
2906
2907 my $pkt = "msg "
2908 . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2910 );
2911
2912 # try lzf for large packets
2913 $pkt = "lzf " . Compress::LZF::compress $pkt
2914 if 1024 <= length $pkt and $self->{can_lzf};
2915
2916 # split very large packets
2917 if (8192 < length $pkt and $self->{can_lzf}) {
2918 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2919 $pkt = "frag";
2920 }
2921
2922 $self->send_packet ($pkt);
2923}
2924
2925=item $client->ext_msg ($type, @msg)
2926
2927Sends an ext event to the client.
2928
2929=cut
2930
2931sub cf::client::ext_msg($$@) {
2932 my ($self, $type, @msg) = @_;
2933
2934 if ($self->extcmd == 2) {
2935 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2936 } elsif ($self->extcmd == 1) { # TODO: remove
2937 push @msg, msgtype => "event_$type";
2938 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2939 }
2940}
2941
2942=item $client->ext_reply ($msgid, @msg)
2943
2944Sends an ext reply to the client.
2945
2946=cut
2947
2948sub cf::client::ext_reply($$@) {
2949 my ($self, $id, @msg) = @_;
2950
2951 if ($self->extcmd == 2) {
2952 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2953 } elsif ($self->extcmd == 1) {
2954 #TODO: version 1, remove
2955 unshift @msg, msgtype => "reply", msgid => $id;
2956 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2957 }
2958}
2959
2960=item $success = $client->query ($flags, "text", \&cb)
2961
2962Queues a query to the client, calling the given callback with
2963the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2964C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2965
2966Queries can fail, so check the return code. Or don't, as queries will
2967become reliable at some point in the future.
2968
2969=cut
2970
2971sub cf::client::query {
2972 my ($self, $flags, $text, $cb) = @_;
2973
2974 return unless $self->state == ST_PLAYING
2975 || $self->state == ST_SETUP
2976 || $self->state == ST_CUSTOM;
2977
2978 $self->state (ST_CUSTOM);
2979
2980 utf8::encode $text;
2981 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2982
2983 $self->send_packet ($self->{query_queue}[0][0])
2984 if @{ $self->{query_queue} } == 1;
2985
2986 1
2987}
2988
2989cf::client->attach (
2990 on_connect => sub {
2991 my ($ns) = @_;
2992
2993 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2994 },
2995 on_reply => sub {
2996 my ($ns, $msg) = @_;
2997
2998 # this weird shuffling is so that direct followup queries
2999 # get handled first
3000 my $queue = delete $ns->{query_queue}
3001 or return; # be conservative, not sure how that can happen, but we saw a crash here
3002
3003 (shift @$queue)->[1]->($msg);
3004 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3005
3006 push @{ $ns->{query_queue} }, @$queue;
3007
3008 if (@{ $ns->{query_queue} } == @$queue) {
3009 if (@$queue) {
3010 $ns->send_packet ($ns->{query_queue}[0][0]);
3011 } else {
3012 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3013 }
3014 }
3015 },
3016 on_exticmd => sub {
3017 my ($ns, $buf) = @_;
3018
3019 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3020
3021 if (ref $msg) {
3022 my ($type, $reply, @payload) =
3023 "ARRAY" eq ref $msg
3024 ? @$msg
3025 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3026
3027 my @reply;
3028
3029 if (my $cb = $EXTICMD{$type}) {
3030 @reply = $cb->($ns, @payload);
3031 }
3032
3033 $ns->ext_reply ($reply, @reply)
3034 if $reply;
3035
3036 } else {
3037 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3038 }
3039
3040 cf::override;
3041 },
3042);
3043
3044=item $client->async (\&cb)
3045
3046Create a new coroutine, running the specified callback. The coroutine will
3047be automatically cancelled when the client gets destroyed (e.g. on logout,
3048or loss of connection).
3049
3050=cut
3051
3052sub cf::client::async {
3053 my ($self, $cb) = @_;
3054
3055 my $coro = &Coro::async ($cb);
3056
3057 $coro->on_destroy (sub {
3058 delete $self->{_coro}{$coro+0};
3059 });
3060
3061 $self->{_coro}{$coro+0} = $coro;
3062
3063 $coro
3064}
3065
3066cf::client->attach (
3067 on_destroy => sub {
3068 my ($ns) = @_;
3069
3070 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3071 },
3072);
3073
3074=back
3075
845 3076
846=head2 SAFE SCRIPTING 3077=head2 SAFE SCRIPTING
847 3078
848Functions that provide a safe environment to compile and execute 3079Functions that provide a safe environment to compile and execute
849snippets of perl code without them endangering the safety of the server 3080snippets of perl code without them endangering the safety of the server
856our $safe = new Safe "safe"; 3087our $safe = new Safe "safe";
857our $safe_hole = new Safe::Hole; 3088our $safe_hole = new Safe::Hole;
858 3089
859$SIG{FPE} = 'IGNORE'; 3090$SIG{FPE} = 'IGNORE';
860 3091
861$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3092$safe->permit_only (Opcode::opset qw(
3093 :base_core :base_mem :base_orig :base_math
3094 grepstart grepwhile mapstart mapwhile
3095 sort time
3096));
862 3097
863# here we export the classes and methods available to script code 3098# here we export the classes and methods available to script code
864 3099
865=pod 3100=pod
866 3101
867The following fucntions and emthods are available within a safe environment: 3102The following functions and methods are available within a safe environment:
868 3103
869 cf::object contr pay_amount pay_player 3104 cf::object
3105 contr pay_amount pay_player map x y force_find force_add destroy
3106 insert remove name archname title slaying race decrease split
3107 value
3108
870 cf::object::player player 3109 cf::object::player
871 cf::player peaceful 3110 player
3111
3112 cf::player
3113 peaceful
3114
3115 cf::map
3116 trigger
872 3117
873=cut 3118=cut
874 3119
875for ( 3120for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3121 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3122 insert remove inv nrof name archname title slaying race
3123 decrease split destroy change_exp value msg lore send_msg)],
877 ["cf::object::player" => qw(player)], 3124 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3125 ["cf::player" => qw(peaceful send_msg)],
3126 ["cf::map" => qw(trigger)],
879) { 3127) {
880 no strict 'refs'; 3128 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3129 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3130 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3131 for @funs;
899 my ($code, %vars) = @_; 3147 my ($code, %vars) = @_;
900 3148
901 my $qcode = $code; 3149 my $qcode = $code;
902 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3150 $qcode =~ s/"/‟/g; # not allowed in #line filenames
903 $qcode =~ s/\n/\\n/g; 3151 $qcode =~ s/\n/\\n/g;
3152
3153 %vars = (_dummy => 0) unless %vars;
904 3154
905 local $_; 3155 local $_;
906 local @safe::cf::_safe_eval_args = values %vars; 3156 local @safe::cf::_safe_eval_args = values %vars;
907 3157
908 my $eval = 3158 my $eval =
951=back 3201=back
952 3202
953=cut 3203=cut
954 3204
955############################################################################# 3205#############################################################################
3206# the server's init and main functions
956 3207
957=head2 EXTENSION DATABASE SUPPORT 3208sub load_facedata($) {
3209 my ($path) = @_;
958 3210
959Crossfire maintains a very simple database for extension use. It can 3211 # HACK to clear player env face cache, we need some signal framework
960currently store anything that can be serialised using Storable, which 3212 # for this (global event?)
961excludes objects. 3213 %ext::player_env::MUSIC_FACE_CACHE = ();
962 3214
963The parameter C<$family> should best start with the name of the extension 3215 my $enc = JSON::XS->new->utf8->canonical->relaxed;
964using it, it should be unique.
965 3216
966=over 4 3217 warn "loading facedata from $path\n";
967 3218
968=item $hashref = cf::db_get $family 3219 my $facedata;
3220 0 < aio_load $path, $facedata
3221 or die "$path: $!";
969 3222
970Return a hashref for use by the extension C<$family>, which can be 3223 $facedata = Coro::Storable::thaw $facedata;
971modified. After modifications, you have to call C<cf::db_dirty> or
972C<cf::db_sync>.
973 3224
974=item $value = cf::db_get $family => $key 3225 $facedata->{version} == 2
3226 or cf::cleanup "$path: version mismatch, cannot proceed.";
975 3227
976Returns a single value from the database 3228 # patch in the exptable
3229 $facedata->{resource}{"res/exp_table"} = {
3230 type => FT_RSRC,
3231 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3232 };
3233 cf::cede_to_tick;
977 3234
978=item cf::db_put $family => $hashref 3235 {
3236 my $faces = $facedata->{faceinfo};
979 3237
980Stores the given family hashref into the database. Updates are delayed, if 3238 while (my ($face, $info) = each %$faces) {
981you want the data to be synced to disk immediately, use C<cf::db_sync>. 3239 my $idx = (cf::face::find $face) || cf::face::alloc $face;
982 3240
983=item cf::db_put $family => $key => $value 3241 cf::face::set_visibility $idx, $info->{visibility};
3242 cf::face::set_magicmap $idx, $info->{magicmap};
3243 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3244 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
984 3245
985Stores the given C<$value> in the family hash. Updates are delayed, if you 3246 cf::cede_to_tick;
986want the data to be synced to disk immediately, use C<cf::db_sync>. 3247 }
987 3248
988=item cf::db_dirty 3249 while (my ($face, $info) = each %$faces) {
3250 next unless $info->{smooth};
989 3251
990Marks the database as dirty, to be updated at a later time. 3252 my $idx = cf::face::find $face
3253 or next;
991 3254
992=item cf::db_sync 3255 if (my $smooth = cf::face::find $info->{smooth}) {
3256 cf::face::set_smooth $idx, $smooth;
3257 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3258 } else {
3259 warn "smooth face '$info->{smooth}' not found for face '$face'";
3260 }
993 3261
994Immediately write the database to disk I<if it is dirty>. 3262 cf::cede_to_tick;
3263 }
3264 }
995 3265
996=cut 3266 {
3267 my $anims = $facedata->{animinfo};
997 3268
998our $DB; 3269 while (my ($anim, $info) = each %$anims) {
3270 cf::anim::set $anim, $info->{frames}, $info->{facings};
3271 cf::cede_to_tick;
3272 }
3273
3274 cf::anim::invalidate_all; # d'oh
3275 }
3276
3277 {
3278 # TODO: for gcfclient pleasure, we should give resources
3279 # that gcfclient doesn't grok a >10000 face index.
3280 my $res = $facedata->{resource};
3281
3282 while (my ($name, $info) = each %$res) {
3283 if (defined $info->{type}) {
3284 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3285 my $data;
3286
3287 if ($info->{type} & 1) {
3288 # prepend meta info
3289
3290 my $meta = $enc->encode ({
3291 name => $name,
3292 %{ $info->{meta} || {} },
3293 });
3294
3295 $data = pack "(w/a*)*", $meta, $info->{data};
3296 } else {
3297 $data = $info->{data};
3298 }
3299
3300 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3301 cf::face::set_type $idx, $info->{type};
3302 } else {
3303 $RESOURCE{$name} = $info;
3304 }
3305
3306 cf::cede_to_tick;
3307 }
3308 }
3309
3310 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3311
3312 1
3313}
3314
3315cf::global->attach (on_resource_update => sub {
3316 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3317 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3318
3319 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3320 my $sound = $soundconf->{compat}[$_]
3321 or next;
3322
3323 my $face = cf::face::find "sound/$sound->[1]";
3324 cf::sound::set $sound->[0] => $face;
3325 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3326 }
3327
3328 while (my ($k, $v) = each %{$soundconf->{event}}) {
3329 my $face = cf::face::find "sound/$v";
3330 cf::sound::set $k => $face;
3331 }
3332 }
3333});
3334
3335register_exticmd fx_want => sub {
3336 my ($ns, $want) = @_;
3337
3338 while (my ($k, $v) = each %$want) {
3339 $ns->fx_want ($k, $v);
3340 }
3341};
3342
3343sub load_resource_file($) {
3344 my $guard = lock_acquire "load_resource_file";
3345
3346 my $status = load_resource_file_ $_[0];
3347 get_slot 0.1, 100;
3348 cf::arch::commit_load;
3349
3350 $status
3351}
3352
3353sub reload_regions {
3354 # HACK to clear player env face cache, we need some signal framework
3355 # for this (global event?)
3356 %ext::player_env::MUSIC_FACE_CACHE = ();
3357
3358 load_resource_file "$MAPDIR/regions"
3359 or die "unable to load regions file\n";
3360
3361 for (cf::region::list) {
3362 $_->{match} = qr/$_->{match}/
3363 if exists $_->{match};
3364 }
3365}
3366
3367sub reload_facedata {
3368 load_facedata "$DATADIR/facedata"
3369 or die "unable to load facedata\n";
3370}
3371
3372sub reload_archetypes {
3373 load_resource_file "$DATADIR/archetypes"
3374 or die "unable to load archetypes\n";
3375}
3376
3377sub reload_treasures {
3378 load_resource_file "$DATADIR/treasures"
3379 or die "unable to load treasurelists\n";
3380}
3381
3382sub reload_resources {
3383 warn "reloading resource files...\n";
3384
3385 reload_facedata;
3386 reload_archetypes;
3387 reload_regions;
3388 reload_treasures;
3389
3390 warn "finished reloading resource files\n";
3391}
3392
3393sub reload_config {
3394 warn "reloading config file...\n";
3395
3396 open my $fh, "<:utf8", "$CONFDIR/config"
3397 or return;
3398
3399 local $/;
3400 *CFG = YAML::XS::Load scalar <$fh>;
3401
3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3403
3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3406
3407 if (exists $CFG{mlockall}) {
3408 eval {
3409 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3410 and die "WARNING: m(un)lockall failed: $!\n";
3411 };
3412 warn $@ if $@;
3413 }
3414
3415 warn "finished reloading resource files\n";
3416}
3417
3418sub pidfile() {
3419 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3420 or die "$PIDFILE: $!";
3421 flock $fh, &Fcntl::LOCK_EX
3422 or die "$PIDFILE: flock: $!";
3423 $fh
3424}
3425
3426# make sure only one server instance is running at any one time
3427sub atomic {
3428 my $fh = pidfile;
3429
3430 my $pid = <$fh>;
3431 kill 9, $pid if $pid > 0;
3432
3433 seek $fh, 0, 0;
3434 print $fh $$;
3435}
3436
3437sub main_loop {
3438 warn "EV::loop starting\n";
3439 if (1) {
3440 EV::loop;
3441 }
3442 warn "EV::loop returned\n";
3443 goto &main_loop unless $REALLY_UNLOOP;
3444}
3445
3446sub main {
3447 cf::init_globals; # initialise logging
3448
3449 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3450 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3451 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3452 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3453
3454 cf::init_experience;
3455 cf::init_anim;
3456 cf::init_attackmess;
3457 cf::init_dynamic;
3458
3459 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3460
3461 # we must not ever block the main coroutine
3462 local $Coro::idle = sub {
3463 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3464 (async {
3465 $Coro::current->{desc} = "IDLE BUG HANDLER";
3466 EV::loop EV::LOOP_ONESHOT;
3467 })->prio (Coro::PRIO_MAX);
3468 };
3469
3470 evthread_start IO::AIO::poll_fileno;
3471
3472 cf::sync_job {
3473 reload_resources;
3474 reload_config;
3475 db_init;
3476
3477 cf::load_settings;
3478 cf::load_materials;
3479 cf::init_uuid;
3480 cf::init_signals;
3481 cf::init_commands;
3482 cf::init_skills;
3483
3484 cf::init_beforeplay;
3485
3486 atomic;
3487
3488 load_extensions;
3489
3490 utime time, time, $RUNTIMEFILE;
3491
3492 # no (long-running) fork's whatsoever before this point(!)
3493 use POSIX ();
3494 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3495
3496 (pop @POST_INIT)->(0) while @POST_INIT;
3497 };
3498
3499 main_loop;
3500}
3501
3502#############################################################################
3503# initialisation and cleanup
3504
3505# install some emergency cleanup handlers
3506BEGIN {
3507 our %SIGWATCHER = ();
3508 for my $signal (qw(INT HUP TERM)) {
3509 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3510 cf::cleanup "SIG$signal";
3511 };
3512 }
3513}
3514
3515sub write_runtime_sync {
3516 # first touch the runtime file to show we are still running:
3517 # the fsync below can take a very very long time.
3518
3519 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3520
3521 my $guard = cf::lock_acquire "write_runtime";
3522
3523 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3524 or return;
3525
3526 my $value = $cf::RUNTIME + 90 + 10;
3527 # 10 is the runtime save interval, for a monotonic clock
3528 # 60 allows for the watchdog to kill the server.
3529
3530 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3531 and return;
3532
3533 # always fsync - this file is important
3534 aio_fsync $fh
3535 and return;
3536
3537 # touch it again to show we are up-to-date
3538 aio_utime $fh, undef, undef;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3544 and return;
3545
3546 warn "runtime file written.\n";
3547
3548 1
3549}
3550
3551our $uuid_lock;
3552our $uuid_skip;
3553
3554sub write_uuid_sync($) {
3555 $uuid_skip ||= $_[0];
3556
3557 return if $uuid_lock;
3558 local $uuid_lock = 1;
3559
3560 my $uuid = "$LOCALDIR/uuid";
3561
3562 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3563 or return;
3564
3565 my $value = uuid_seq uuid_cur;
3566
3567 unless ($value) {
3568 warn "cowardly refusing to write zero uuid value!\n";
3569 return;
3570 }
3571
3572 my $value = uuid_str $value + $uuid_skip;
3573 $uuid_skip = 0;
3574
3575 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3576 and return;
3577
3578 # always fsync - this file is important
3579 aio_fsync $fh
3580 and return;
3581
3582 close $fh
3583 or return;
3584
3585 aio_rename "$uuid~", $uuid
3586 and return;
3587
3588 warn "uuid file written ($value).\n";
3589
3590 1
3591
3592}
3593
3594sub write_uuid($$) {
3595 my ($skip, $sync) = @_;
3596
3597 $sync ? write_uuid_sync $skip
3598 : async { write_uuid_sync $skip };
3599}
3600
3601sub emergency_save() {
3602 my $freeze_guard = cf::freeze_mainloop;
3603
3604 warn "emergency_perl_save: enter\n";
3605
3606 cf::sync_job {
3607 # this is a trade-off: we want to be very quick here, so
3608 # save all maps without fsync, and later call a global sync
3609 # (which in turn might be very very slow)
3610 local $USE_FSYNC = 0;
3611
3612 # use a peculiar iteration method to avoid tripping on perl
3613 # refcount bugs in for. also avoids problems with players
3614 # and maps saved/destroyed asynchronously.
3615 warn "emergency_perl_save: begin player save\n";
3616 for my $login (keys %cf::PLAYER) {
3617 my $pl = $cf::PLAYER{$login} or next;
3618 $pl->valid or next;
3619 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3620 $pl->save;
3621 }
3622 warn "emergency_perl_save: end player save\n";
3623
3624 warn "emergency_perl_save: begin map save\n";
3625 for my $path (keys %cf::MAP) {
3626 my $map = $cf::MAP{$path} or next;
3627 $map->valid or next;
3628 $map->save;
3629 }
3630 warn "emergency_perl_save: end map save\n";
3631
3632 warn "emergency_perl_save: begin database checkpoint\n";
3633 BDB::db_env_txn_checkpoint $DB_ENV;
3634 warn "emergency_perl_save: end database checkpoint\n";
3635
3636 warn "emergency_perl_save: begin write uuid\n";
3637 write_uuid_sync 1;
3638 warn "emergency_perl_save: end write uuid\n";
3639 };
3640
3641 warn "emergency_perl_save: starting sync()\n";
3642 IO::AIO::aio_sync sub {
3643 warn "emergency_perl_save: finished sync()\n";
3644 };
3645
3646 warn "emergency_perl_save: leave\n";
3647}
3648
3649sub post_cleanup {
3650 my ($make_core) = @_;
3651
3652 warn Carp::longmess "post_cleanup backtrace"
3653 if $make_core;
3654
3655 my $fh = pidfile;
3656 unlink $PIDFILE if <$fh> == $$;
3657}
3658
3659# a safer delete_package, copied from Symbol
3660sub clear_package($) {
3661 my $pkg = shift;
3662
3663 # expand to full symbol table name if needed
3664 unless ($pkg =~ /^main::.*::$/) {
3665 $pkg = "main$pkg" if $pkg =~ /^::/;
3666 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3667 $pkg .= '::' unless $pkg =~ /::$/;
3668 }
3669
3670 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3671 my $stem_symtab = *{$stem}{HASH};
3672
3673 defined $stem_symtab and exists $stem_symtab->{$leaf}
3674 or return;
3675
3676 # clear all symbols
3677 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3678 for my $name (keys %$leaf_symtab) {
3679 _gv_clear *{"$pkg$name"};
3680# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3681 }
3682 warn "cleared package $pkg\n";#d#
3683}
3684
3685sub do_reload_perl() {
3686 # can/must only be called in main
3687 if ($Coro::current != $Coro::main) {
3688 warn "can only reload from main coroutine";
3689 return;
3690 }
3691
3692 return if $RELOAD++;
3693
3694 my $t1 = EV::time;
3695
3696 while ($RELOAD) {
3697 warn "reloading...";
3698
3699 warn "entering sync_job";
3700
3701 cf::sync_job {
3702 cf::write_runtime_sync; # external watchdog should not bark
3703 cf::emergency_save;
3704 cf::write_runtime_sync; # external watchdog should not bark
3705
3706 warn "syncing database to disk";
3707 BDB::db_env_txn_checkpoint $DB_ENV;
3708
3709 # if anything goes wrong in here, we should simply crash as we already saved
3710
3711 warn "flushing outstanding aio requests";
3712 while (IO::AIO::nreqs || BDB::nreqs) {
3713 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3714 }
3715
3716 warn "cancelling all extension coros";
3717 $_->cancel for values %EXT_CORO;
3718 %EXT_CORO = ();
3719
3720 warn "removing commands";
3721 %COMMAND = ();
3722
3723 warn "removing ext/exti commands";
3724 %EXTCMD = ();
3725 %EXTICMD = ();
3726
3727 warn "unloading/nuking all extensions";
3728 for my $pkg (@EXTS) {
3729 warn "... unloading $pkg";
3730
3731 if (my $cb = $pkg->can ("unload")) {
3732 eval {
3733 $cb->($pkg);
3734 1
3735 } or warn "$pkg unloaded, but with errors: $@";
3736 }
3737
3738 warn "... clearing $pkg";
3739 clear_package $pkg;
3740 }
3741
3742 warn "unloading all perl modules loaded from $LIBDIR";
3743 while (my ($k, $v) = each %INC) {
3744 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3745
3746 warn "... unloading $k";
3747 delete $INC{$k};
3748
3749 $k =~ s/\.pm$//;
3750 $k =~ s/\//::/g;
3751
3752 if (my $cb = $k->can ("unload_module")) {
3753 $cb->();
3754 }
3755
3756 clear_package $k;
3757 }
3758
3759 warn "getting rid of safe::, as good as possible";
3760 clear_package "safe::$_"
3761 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3762
3763 warn "unloading cf.pm \"a bit\"";
3764 delete $INC{"cf.pm"};
3765 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3766
3767 # don't, removes xs symbols, too,
3768 # and global variables created in xs
3769 #clear_package __PACKAGE__;
3770
3771 warn "unload completed, starting to reload now";
3772
3773 warn "reloading cf.pm";
3774 require cf;
3775 cf::_connect_to_perl_1;
3776
3777 warn "loading config and database again";
3778 cf::reload_config;
3779
3780 warn "loading extensions";
3781 cf::load_extensions;
3782
3783 if ($REATTACH_ON_RELOAD) {
3784 warn "reattaching attachments to objects/players";
3785 _global_reattach; # objects, sockets
3786 warn "reattaching attachments to maps";
3787 reattach $_ for values %MAP;
3788 warn "reattaching attachments to players";
3789 reattach $_ for values %PLAYER;
3790 }
3791
3792 warn "running post_init jobs";
3793 (pop @POST_INIT)->(1) while @POST_INIT;
3794
3795 warn "leaving sync_job";
3796
3797 1
3798 } or do {
3799 warn $@;
3800 cf::cleanup "error while reloading, exiting.";
3801 };
3802
3803 warn "reloaded";
3804 --$RELOAD;
3805 }
3806
3807 $t1 = EV::time - $t1;
3808 warn "reload completed in ${t1}s\n";
3809};
3810
3811our $RELOAD_WATCHER; # used only during reload
3812
3813sub reload_perl() {
3814 # doing reload synchronously and two reloads happen back-to-back,
3815 # coro crashes during coro_state_free->destroy here.
3816
3817 $RELOAD_WATCHER ||= cf::async {
3818 Coro::AIO::aio_wait cache_extensions;
3819
3820 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3821 do_reload_perl;
3822 undef $RELOAD_WATCHER;
3823 };
3824 };
3825}
3826
3827register_command "reload" => sub {
3828 my ($who, $arg) = @_;
3829
3830 if ($who->flag (FLAG_WIZ)) {
3831 $who->message ("reloading server.");
3832 async {
3833 $Coro::current->{desc} = "perl_reload";
3834 reload_perl;
3835 };
3836 }
3837};
3838
3839unshift @INC, $LIBDIR;
3840
3841my $bug_warning = 0;
3842
3843our @WAIT_FOR_TICK;
3844our @WAIT_FOR_TICK_BEGIN;
3845
3846sub wait_for_tick {
3847 return if tick_inhibit || $Coro::current == $Coro::main;
3848
3849 my $signal = new Coro::Signal;
3850 push @WAIT_FOR_TICK, $signal;
3851 $signal->wait;
3852}
3853
3854sub wait_for_tick_begin {
3855 return if tick_inhibit || $Coro::current == $Coro::main;
3856
3857 my $signal = new Coro::Signal;
3858 push @WAIT_FOR_TICK_BEGIN, $signal;
3859 $signal->wait;
3860}
3861
3862sub tick {
3863 if ($Coro::current != $Coro::main) {
3864 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3865 unless ++$bug_warning > 10;
3866 return;
3867 }
3868
3869 cf::server_tick; # one server iteration
3870
3871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3872 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3873 Coro::async_pool {
3874 $Coro::current->{desc} = "runtime saver";
3875 write_runtime_sync
3876 or warn "ERROR: unable to write runtime file: $!";
3877 };
3878 }
3879
3880 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3881 $sig->send;
3882 }
3883 while (my $sig = shift @WAIT_FOR_TICK) {
3884 $sig->send;
3885 }
3886
3887 $LOAD = ($NOW - $TICK_START) / $TICK;
3888 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3889
3890 if (0) {
3891 if ($NEXT_TICK) {
3892 my $jitter = $TICK_START - $NEXT_TICK;
3893 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3894 warn "jitter $JITTER\n";#d#
3895 }
3896 }
3897}
999 3898
1000{ 3899{
1001 my $path = cf::localdir . "/database.pst"; 3900 # configure BDB
1002 3901
1003 sub db_load() { 3902 BDB::min_parallel 8;
1004 warn "loading database $path\n";#d# remove later 3903 BDB::max_poll_reqs $TICK * 0.1;
1005 $DB = stat $path ? Storable::retrieve $path : { }; 3904 $AnyEvent::BDB::WATCHER->priority (1);
1006 }
1007 3905
1008 my $pid; 3906 unless ($DB_ENV) {
3907 $DB_ENV = BDB::db_env_create;
3908 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3909 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3910 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3911 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3912 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1009 3913
1010 sub db_save() { 3914 cf::sync_job {
1011 warn "saving database $path\n";#d# remove later
1012 waitpid $pid, 0 if $pid;
1013 if (0 == ($pid = fork)) {
1014 $DB->{_meta}{version} = 1;
1015 Storable::nstore $DB, "$path~";
1016 rename "$path~", $path;
1017 cf::_exit 0 if defined $pid;
1018 }
1019 }
1020
1021 my $dirty;
1022
1023 sub db_sync() {
1024 db_save if $dirty;
1025 undef $dirty;
1026 }
1027
1028 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1029 db_sync;
1030 });
1031
1032 sub db_dirty() {
1033 $dirty = 1;
1034 $idle->start;
1035 }
1036
1037 sub db_get($;$) {
1038 @_ >= 2
1039 ? $DB->{$_[0]}{$_[1]}
1040 : ($DB->{$_[0]} ||= { })
1041 }
1042
1043 sub db_put($$;$) {
1044 if (@_ >= 3) {
1045 $DB->{$_[0]}{$_[1]} = $_[2];
1046 } else { 3915 eval {
1047 $DB->{$_[0]} = $_[1]; 3916 BDB::db_env_open
1048 } 3917 $DB_ENV,
1049 db_dirty; 3918 $BDBDIR,
1050 } 3919 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3920 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3921 0666;
1051 3922
1052 attach_global 3923 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1053 prio => 10000,
1054 on_cleanup => sub {
1055 db_sync;
1056 },
1057 ;
1058}
1059
1060#############################################################################
1061# the server's main()
1062
1063sub cfg_load {
1064 open my $fh, "<:utf8", cf::confdir . "/config"
1065 or return;
1066
1067 local $/;
1068 *CFG = YAML::Syck::Load <$fh>;
1069}
1070
1071sub main {
1072 cfg_load;
1073 db_load;
1074 load_extensions;
1075 Event::loop;
1076}
1077
1078#############################################################################
1079# initialisation
1080
1081sub _perl_reload(&) {
1082 my ($msg) = @_;
1083
1084 $msg->("reloading...");
1085
1086 eval {
1087 # cancel all watchers
1088 $_->cancel for Event::all_watchers;
1089
1090 # unload all extensions
1091 for (@exts) {
1092 $msg->("unloading <$_>");
1093 unload_extension $_;
1094 }
1095
1096 # unload all modules loaded from $LIBDIR
1097 while (my ($k, $v) = each %INC) {
1098 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1099
1100 $msg->("removing <$k>");
1101 delete $INC{$k};
1102
1103 $k =~ s/\.pm$//;
1104 $k =~ s/\//::/g;
1105
1106 if (my $cb = $k->can ("unload_module")) {
1107 $cb->();
1108 } 3924 };
1109 3925
1110 Symbol::delete_package $k; 3926 cf::cleanup "db_env_open(db): $@" if $@;
1111 } 3927 };
3928 }
1112 3929
1113 # sync database to disk 3930 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1114 cf::db_sync; 3931 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1115
1116 # get rid of safe::, as good as possible
1117 Symbol::delete_package "safe::$_"
1118 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1119
1120 # remove register_script_function callbacks
1121 # TODO
1122
1123 # unload cf.pm "a bit"
1124 delete $INC{"cf.pm"};
1125
1126 # don't, removes xs symbols, too,
1127 # and global variables created in xs
1128 #Symbol::delete_package __PACKAGE__;
1129
1130 # reload cf.pm
1131 $msg->("reloading cf.pm");
1132 require cf;
1133
1134 # load config and database again
1135 cf::cfg_load;
1136 cf::db_load;
1137
1138 # load extensions
1139 $msg->("load extensions");
1140 cf::load_extensions;
1141
1142 # reattach attachments to objects
1143 $msg->("reattach");
1144 _global_reattach;
1145 }; 3932 };
1146 $msg->($@) if $@; 3933 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1147 3934 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1148 $msg->("reloaded");
1149};
1150
1151sub perl_reload() {
1152 _perl_reload {
1153 warn $_[0];
1154 print "$_[0]\n";
1155 }; 3935 };
3936 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3937 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3938 };
1156} 3939}
1157 3940
1158register_command "perl-reload", 0, sub { 3941{
3942 # configure IO::AIO
3943
3944 IO::AIO::min_parallel 8;
3945 IO::AIO::max_poll_time $TICK * 0.1;
3946 undef $AnyEvent::AIO::WATCHER;
3947}
3948
3949my $_log_backtrace;
3950
3951sub _log_backtrace {
1159 my ($who, $arg) = @_; 3952 my ($msg, @addr) = @_;
1160 3953
1161 if ($who->flag (FLAG_WIZ)) { 3954 $msg =~ s/\n//;
1162 _perl_reload { 3955
1163 warn $_[0]; 3956 # limit the # of concurrent backtraces
1164 $who->message ($_[0]); 3957 if ($_log_backtrace < 2) {
3958 ++$_log_backtrace;
3959 my $perl_bt = Carp::longmess $msg;
3960 async {
3961 $Coro::current->{desc} = "abt $msg";
3962
3963 my @bt = fork_call {
3964 @addr = map { sprintf "%x", $_ } @addr;
3965 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3966 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3967 or die "addr2line: $!";
3968
3969 my @funcs;
3970 my @res = <$fh>;
3971 chomp for @res;
3972 while (@res) {
3973 my ($func, $line) = splice @res, 0, 2, ();
3974 push @funcs, "[$func] $line";
3975 }
3976
3977 @funcs
3978 };
3979
3980 LOG llevInfo, "[ABT] $perl_bt\n";
3981 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3982 LOG llevInfo, "[ABT] $_\n" for @bt;
3983 --$_log_backtrace;
1165 }; 3984 };
1166 } 3985 } else {
1167}; 3986 LOG llevInfo, "[ABT] $msg\n";
1168 3987 LOG llevInfo, "[ABT] [suppressed]\n";
1169register "<global>", __PACKAGE__;
1170
1171unshift @INC, $LIBDIR;
1172
1173$TICK_WATCHER = Event->timer (
1174 prio => 1,
1175 async => 1,
1176 at => $NEXT_TICK || 1,
1177 cb => sub {
1178 cf::server_tick; # one server iteration
1179
1180 my $NOW = Event::time;
1181 $NEXT_TICK += $TICK;
1182
1183 # if we are delayed by four ticks or more, skip them all
1184 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1185
1186 $TICK_WATCHER->at ($NEXT_TICK);
1187 $TICK_WATCHER->start;
1188 }, 3988 }
1189); 3989}
1190 3990
1191IO::AIO::max_poll_time $TICK * 0.2; 3991# load additional modules
3992require "cf/$_.pm" for @EXTRA_MODULES;
3993cf::_connect_to_perl_2;
1192 3994
1193Event->io (fd => IO::AIO::poll_fileno, 3995END { cf::emergency_save }
1194 poll => 'r',
1195 prio => 5,
1196 cb => \&IO::AIO::poll_cb);
1197 3996
11981 39971
1199 3998

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