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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
37 78
38############################################################################# 79#############################################################################
39 80
40=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
41 82
42=over 4 83=over 4
43 84
44=item $cf::UPTIME 85=item $cf::UPTIME
45 86
46The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
47 93
48=item $cf::LIBDIR 94=item $cf::LIBDIR
49 95
50The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
52 102
53=item $cf::TICK 103=item $cf::TICK
54 104
55The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
56 106
64=cut 114=cut
65 115
66BEGIN { 116BEGIN {
67 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
69 $msg .= "\n" 121 $msg .= "\n"
70 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
71 123
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
74 }; 125 };
75} 126}
76 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
82 no strict 'refs'; 144 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command;
94my %extcmd;
95 155
96=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
97 157
98=over 4 158=over 4
99 159
121sub to_json($) { 181sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
124} 184}
125 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
126=back 279=back
127 280
128=cut 281=cut
129 282
130############################################################################# 283#############################################################################
131 284
132=head2 EVENTS AND OBJECT ATTACHMENTS 285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402
403#############################################################################
404
405=head2 ATTACHABLE OBJECTS
406
407Many objects in crossfire are so-called attachable objects. That means you can
408attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods.
410
411In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+).
133 414
134=over 4 415=over 4
135 416
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 417=item $attachable->attach ($attachment, key => $value...)
149 418
150=item $map->detach ($attachment) 419=item $attachable->detach ($attachment)
151 420
152Attach/detach a pre-registered attachment to a map. 421Attach/detach a pre-registered attachment to a specific object and give it
422the specified key/value pairs as arguments.
153 423
154=item $bool = $object->attached ($name) 424Example, attach a minesweeper attachment to the given object, making it a
42510x10 minesweeper game:
155 426
156=item $bool = $player->attached ($name) 427 $obj->attach (minesweeper => width => 10, height => 10);
157 428
158=item $bool = $map->attached ($name) 429=item $bool = $attachable->attached ($name)
159 430
160Checks wether the named attachment is currently attached to the object. 431Checks wether the named attachment is currently attached to the object.
161 432
162=item cf::attach_global ... 433=item cf::CLASS->attach ...
163 434
164Attach handlers for global events. 435=item cf::CLASS->detach ...
165 436
166This and all following C<attach_*>-functions expect any number of the 437Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 438CLASS. See the next function for an explanation of its arguments.
439
440You can attach to global events by using the C<cf::global> class.
441
442Example, log all player logins:
443
444 cf::player->attach (
445 on_login => sub {
446 my ($pl) = @_;
447 ...
448 },
449 );
450
451Example, attach to the jeweler skill:
452
453 cf::object->attach (
454 type => cf::SKILL,
455 subtype => cf::SK_JEWELER,
456 on_use_skill => sub {
457 my ($sk, $ob, $part, $dir, $msg) = @_;
458 ...
459 },
460 );
461
462=item cf::CLASS::attachment $name, ...
463
464Register an attachment by C<$name> through which attachable objects of the
465given CLASS can refer to this attachment.
466
467Some classes such as crossfire maps and objects can specify attachments
468that are attached at load/instantiate time, thus the need for a name.
469
470These calls expect any number of the following handler/hook descriptions:
168 471
169=over 4 472=over 4
170 473
171=item prio => $number 474=item prio => $number
172 475
174by another C<prio> setting). Lower priority handlers get executed 477by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 478earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 479registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 480unless you know what you are doing.
178 481
482=item type => $type
483
484(Only for C<< cf::object->attach >> calls), limits the attachment to the
485given type of objects only (the additional parameter C<subtype> can be
486used to further limit to the given subtype).
487
179=item on_I<event> => \&cb 488=item on_I<event> => \&cb
180 489
181Call the given code reference whenever the named event happens (event is 490Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 491something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 492handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 501package and register them. Only handlers for eevents supported by the
193object/class are recognised. 502object/class are recognised.
194 503
195=back 504=back
196 505
197=item cf::attach_to_type $object_type, $subtype, ... 506Example, define an attachment called "sockpuppet" that calls the given
507event handler when a monster attacks:
198 508
199Attach handlers for a specific object type (e.g. TRANSPORT) and 509 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 510 on_skill_attack => sub {
201type. 511 my ($self, $victim) = @_;
202 512 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 513 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 514 }
424}
425 515
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 516=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 517
452Just because you have a perl object does not mean that the corresponding 518Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 519C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 520valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 521can be used to test for existence of the C object part without causing an
456exception. 522exception.
457 523
524=cut
525
526# the following variables are defined in .xs and must not be re-created
527our @CB_GLOBAL = (); # registry for all global events
528our @CB_ATTACHABLE = (); # registry for all attachables
529our @CB_OBJECT = (); # all objects (should not be used except in emergency)
530our @CB_PLAYER = ();
531our @CB_CLIENT = ();
532our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = ();
534
535my %attachment;
536
537sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_;
539
540 use sort 'stable';
541
542 $cb = [$prio, $cb];
543
544 @{$registry->[$event]} = sort
545 { $a->[0] cmp $b->[0] }
546 @{$registry->[$event] || []}, $cb;
547}
548
549# hack
550my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
551
552# attach handles attaching event callbacks
553# the only thing the caller has to do is pass the correct
554# registry (== where the callback attaches to).
555sub _attach {
556 my ($registry, $klass, @arg) = @_;
557
558 my $object_type;
559 my $prio = 0;
560 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
561
562 #TODO: get rid of this hack
563 if ($attachable_klass{$klass}) {
564 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
565 }
566
567 while (@arg) {
568 my $type = shift @arg;
569
570 if ($type eq "prio") {
571 $prio = shift @arg;
572
573 } elsif ($type eq "type") {
574 $object_type = shift @arg;
575 $registry = $CB_TYPE[$object_type] ||= [];
576
577 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
581
582 } elsif ($type eq "package") {
583 my $pkg = shift @arg;
584
585 while (my ($name, $id) = each %cb_id) {
586 if (my $cb = $pkg->can ($name)) {
587 _attach_cb $registry, $id, $prio, $cb;
588 }
589 }
590
591 } elsif (exists $cb_id{$type}) {
592 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
593
594 } elsif (ref $type) {
595 warn "attaching objects not supported, ignoring.\n";
596
597 } else {
598 shift @arg;
599 warn "attach argument '$type' not supported, ignoring.\n";
600 }
601 }
602}
603
604sub _object_attach {
605 my ($obj, $name, %arg) = @_;
606
607 return if exists $obj->{_attachment}{$name};
608
609 if (my $attach = $attachment{$name}) {
610 my $registry = $obj->registry;
611
612 for (@$attach) {
613 my ($klass, @attach) = @$_;
614 _attach $registry, $klass, @attach;
615 }
616
617 $obj->{$name} = \%arg;
618 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n";
620 }
621
622 $obj->{_attachment}{$name} = undef;
623}
624
625sub cf::attachable::attach {
626 if (ref $_[0]) {
627 _object_attach @_;
628 } else {
629 _attach shift->_attach_registry, @_;
630 }
631};
632
633# all those should be optimised
634sub cf::attachable::detach {
635 my ($obj, $name) = @_;
636
637 if (ref $obj) {
638 delete $obj->{_attachment}{$name};
639 reattach ($obj);
640 } else {
641 Carp::croak "cannot, currently, detach class attachments";
642 }
643};
644
645sub cf::attachable::attached {
646 my ($obj, $name) = @_;
647
648 exists $obj->{_attachment}{$name}
649}
650
651for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
652 eval "#line " . __LINE__ . " 'cf.pm'
653 sub cf::\L$klass\E::_attach_registry {
654 (\\\@CB_$klass, KLASS_$klass)
655 }
656
657 sub cf::\L$klass\E::attachment {
658 my \$name = shift;
659
660 \$attachment{\$name} = [[KLASS_$klass, \@_]];
661 }
662 ";
663 die if $@;
664}
665
666our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668
669sub override {
670 $override = 1;
671 @invoke_results = ();
672}
673
674sub do_invoke {
675 my $event = shift;
676 my $callbacks = shift;
677
678 @invoke_results = ();
679
680 local $override;
681
682 for (@$callbacks) {
683 eval { &{$_->[1]} };
684
685 if ($@) {
686 warn "$@";
687 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
688 override;
689 }
690
691 return 1 if $override;
692 }
693
694 0
695}
696
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
698
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700
701Generate an object-specific event with the given arguments.
702
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly).
706
458=back 707=back
459 708
460=cut 709=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 710
466############################################################################# 711#############################################################################
467# object support 712# object support
468 713
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 714sub reattach {
715 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 716 my ($obj) = @_;
717
484 my $registry = $obj->registry; 718 my $registry = $obj->registry;
485 719
486 @$registry = (); 720 @$registry = ();
487 721
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 723
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 726 for (@$attach) {
493 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
495 } 729 }
496 } else { 730 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 732 }
499 } 733 }
500} 734}
501 735
502sub object_freezer_save { 736cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
562 on_clone => sub { 750 on_clone => sub {
563 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
564 752
565 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
566 754
567 %$dst = %$src; 755 %$dst = %$src;
568 756
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
571 }, 759 },
572; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
573 826
574############################################################################# 827#############################################################################
575# old plug-in events 828# command handling &c
576 829
577sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 831
581 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
582 or return; 833$name.
583 834
584 &$cb 835=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 836
606sub register_command { 837sub register_command {
607 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
608 839
609 my $caller = caller; 840 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
611 842
612 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
615 854
616sub register_extcmd { 855sub register_extcmd {
617 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
618 857
619 my $caller = caller; 858 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 859 #warn "registering extcmd '$name' to '$caller'";
621 860
622 $extcmd{$name} = [$cb, $caller]; 861 $EXTCMD{$name} = [$cb, $caller];
623} 862}
863
864cf::player->attach (
865 on_command => sub {
866 my ($pl, $name, $params) = @_;
867
868 my $cb = $COMMAND{$name}
869 or return;
870
871 for my $cmd (@$cb) {
872 $cmd->[1]->($pl->ob, $params);
873 }
874
875 cf::override;
876 },
877 on_extcmd => sub {
878 my ($pl, $buf) = @_;
879
880 my $msg = eval { from_json $buf };
881
882 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply);
886 }
887 }
888 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
890 }
891
892 cf::override;
893 },
894);
624 895
625sub register { 896sub register {
626 my ($base, $pkg) = @_; 897 my ($base, $pkg) = @_;
627 898
628 #TODO 899 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 942# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 943# delete $hook[$idx]{$pkg};
673# } 944# }
674 945
675 # remove commands 946 # remove commands
676 for my $name (keys %command) { 947 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 949
679 if (@cb) { 950 if (@cb) {
680 $command{$name} = \@cb; 951 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 952 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 953 delete $COMMAND{$name};
685 } 954 }
686 } 955 }
687 956
688 # remove extcmds 957 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 959 delete $EXTCMD{$name};
691 } 960 }
692 961
693 if (my $cb = $pkg->can ("unload")) { 962 if (my $cb = $pkg->can ("unload")) {
694 eval { 963 eval {
695 $cb->($pkg); 964 $cb->($pkg);
699 968
700 Symbol::delete_package $pkg; 969 Symbol::delete_package $pkg;
701} 970}
702 971
703sub load_extensions { 972sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 973 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 974 next unless -r $ext;
708 eval { 975 eval {
709 load_extension $ext; 976 load_extension $ext;
710 1 977 1
711 } or warn "$ext not loaded: $@"; 978 } or warn "$ext not loaded: $@";
712 } 979 }
713} 980}
714 981
715############################################################################# 982#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 983# load/save/clean perl data associated with a map
741 984
742*cf::mapsupport::on_clean = sub { 985*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 986 my ($map) = @_;
744 987
746 defined $path or return; 989 defined $path or return;
747 990
748 unlink "$path.pst"; 991 unlink "$path.pst";
749}; 992};
750 993
751attach_to_maps prio => -10000, package => cf::mapsupport::; 994cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 995
753############################################################################# 996#############################################################################
754# load/save perl data associated with player->ob objects 997# load/save perl data associated with player->ob objects
755 998
756sub all_objects(@) { 999sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1000 @_, map all_objects ($_->inv), @_
758} 1001}
759 1002
760# TODO: compatibility cruft, remove when no longer needed 1003# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1004cf::player->attach (
762 on_load => sub { 1005 on_load => sub {
763 my ($pl, $path) = @_; 1006 my ($pl, $path) = @_;
764 1007
765 for my $o (all_objects $pl->ob) { 1008 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1011
769 %$o = %{ Storable::thaw pack "H*", $value }; 1012 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1013 }
771 } 1014 }
772 }, 1015 },
773; 1016);
774 1017
775############################################################################# 1018#############################################################################
776 1019
777=head2 CORE EXTENSIONS 1020=head2 CORE EXTENSIONS
778 1021
779Functions and methods that extend core crossfire objects. 1022Functions and methods that extend core crossfire objects.
1023
1024=head3 cf::player
780 1025
781=over 4 1026=over 4
782 1027
783=item cf::player::exists $login 1028=item cf::player::exists $login
784 1029
789sub cf::player::exists($) { 1034sub cf::player::exists($) {
790 cf::player::find $_[0] 1035 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1037}
793 1038
1039=item $player->ext_reply ($msgid, $msgtype, %msg)
1040
1041Sends an ext reply to the player.
1042
1043=cut
1044
1045sub cf::player::ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_;
1047
1048 $msg{msgid} = $id;
1049
1050 $self->send ("ext " . to_json \%msg);
1051}
1052
1053=back
1054
1055
1056=head3 cf::map
1057
1058=over 4
1059
1060=cut
1061
1062package cf::map;
1063
1064use Fcntl;
1065use Coro::AIO;
1066
1067our $MAX_RESET = 7200;
1068our $DEFAULT_RESET = 3600;
1069
1070sub generate_random_map {
1071 my ($path, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region})
1087}
1088
1089# and all this just because we cannot iterate over
1090# all maps in C++...
1091sub change_all_map_light {
1092 my ($change) = @_;
1093
1094 $_->change_map_light ($change) for values %cf::MAP;
1095}
1096
1097sub try_load_header($) {
1098 my ($path) = @_;
1099
1100 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0
1102 or return;
1103
1104 my $map = cf::map::new
1105 or return;
1106
1107 $map->load_header ($path)
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113}
1114
1115sub find_map {
1116 my ($path, $origin) = @_;
1117
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122
1123 $cf::MAP{$key} || do {
1124 # do it the slow way
1125 my $map = try_load_header $path->save_path;
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return;
1139
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153
1154 if ($map->should_reset) {
1155 $map->reset;
1156 $map = find_map $path;
1157 }
1158
1159 $cf::MAP{$key} = $map
1160 }
1161}
1162
1163sub load {
1164 my ($self) = @_;
1165
1166 return if $self->in_memory != cf::MAP_SWAPPED;
1167
1168 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171
1172 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1)
1174 or return;
1175
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original};
1178
1179 if (my $uniq = $path->uniq_path) {
1180 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0);
1184 }
1185 }
1186
1187 # now do the right thing for maps
1188 $self->link_multipart_objects;
1189
1190 if ($self->{path}->is_style_map) {
1191 $self->{deny_save} = 1;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons;
1197 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty;
1200 $self->activate;
1201 }
1202
1203 $self->in_memory (cf::MAP_IN_MEMORY);
1204}
1205
1206sub load_map_sync {
1207 my ($path, $origin) = @_;
1208
1209 #warn "load_map_sync<$path, $origin>\n";#d#
1210
1211 cf::sync_job {
1212 my $map = cf::map::find_map $path, $origin
1213 or return;
1214 $map->load;
1215 $map
1216 }
1217}
1218
1219sub save {
1220 my ($self) = @_;
1221
1222 $self->{last_save} = $cf::RUNTIME;
1223
1224 return unless $self->dirty;
1225
1226 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228
1229 $self->{load_path} = $save;
1230
1231 return if $self->{deny_save};
1232
1233 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 }
1239}
1240
1241sub swap_out {
1242 my ($self) = @_;
1243
1244 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save};
1247
1248 $self->save;
1249 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED);
1251}
1252
1253sub reset_at {
1254 my ($self) = @_;
1255
1256 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel};
1258 return 1e99 if $self->{deny_reset};
1259
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262
1263 $time + $to
1264}
1265
1266sub should_reset {
1267 my ($self) = @_;
1268
1269 $self->reset_at <= $cf::RUNTIME
1270}
1271
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset {
1294 my ($self) = @_;
1295
1296 return if $self->players;
1297 return if $self->{path}{user_rel};#d#
1298
1299 warn "resetting map ", $self->path;#d#
1300
1301 delete $cf::MAP{$self->path};
1302
1303 $_->clear_links_to ($self) for values %cf::MAP;
1304
1305 $self->unlink_save;
1306 $self->destroy;
1307}
1308
1309my $nuke_counter = "aaaa";
1310
1311sub nuke {
1312 my ($self) = @_;
1313
1314 $self->{deny_save} = 1;
1315 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++));
1317 $self->reset; # polite request, might not happen
1318}
1319
1320sub customise_for {
1321 my ($map, $ob) = @_;
1322
1323 if ($map->per_player) {
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1325 }
1326
1327 $map
1328}
1329
1330sub emergency_save {
1331 local $cf::FREEZE = 1;
1332
1333 warn "enter emergency map save\n";
1334
1335 cf::sync_job {
1336 warn "begin emergency map save\n";
1337 $_->save for values %cf::MAP;
1338 };
1339
1340 warn "end emergency map save\n";
1341}
1342
1343package cf;
1344
1345=back
1346
1347
1348=head3 cf::object::player
1349
1350=over 4
1351
794=item $player_object->reply ($npc, $msg[, $flags]) 1352=item $player_object->reply ($npc, $msg[, $flags])
795 1353
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1354Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1355can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1356dialogue with the given NPC character.
799 1357
800=cut 1358=cut
801 1359
802# rough implementation of a future "reply" method that works 1360# rough implementation of a future "reply" method that works
803# with dialog boxes. 1361# with dialog boxes.
1362#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1363sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1364 my ($self, $npc, $msg, $flags) = @_;
806 1365
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1366 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1367
812 $msg = $npc->name . " says: $msg" if $npc; 1371 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1372 $self->message ($msg, $flags);
814 } 1373 }
815} 1374}
816 1375
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1376=item $player_object->may ("access")
832 1377
833Returns wether the given player is authorized to access resource "access" 1378Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1379(e.g. "command_wizcast").
835 1380
842 (ref $cf::CFG{"may_$access"} 1387 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1388 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1389 : $cf::CFG{"may_$access"})
845} 1390}
846 1391
847=cut 1392=item $player_object->enter_link
848 1393
849############################################################################# 1394Freezes the player and moves him/her to a special map (C<{link}>).
1395
1396The player should be reaosnably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though.
1398
1399=item $player_object->leave_link ($map, $x, $y)
1400
1401Moves the player out of the specila link map onto the given map. If the
1402map is not valid (or omitted), the player will be moved back to the
1403location he/she was before the call to C<enter_link>, or, if that fails,
1404to the emergency map position.
1405
1406Might block.
1407
1408=cut
1409
1410sub cf::object::player::enter_link {
1411 my ($self) = @_;
1412
1413 return if $self->map == $LINK_MAP;
1414
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1416 if $self->map;
1417
1418 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420}
1421
1422sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_;
1424
1425 my $link_pos = delete $self->{_link_pos};
1426
1427 unless ($map) {
1428 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map;
1431
1432 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map
1435 or die "FATAL: cannot load emergency map\n";
1436 }
1437 }
1438
1439 ($x, $y) = (-1, -1)
1440 unless (defined $x) && (defined $y);
1441
1442 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0;
1445
1446 $map->load;
1447
1448 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y);
1450}
1451
1452=item $player_object->goto_map ($path, $x, $y)
1453
1454=cut
1455
1456sub cf::object::player::goto_map {
1457 my ($self, $path, $x, $y) = @_;
1458
1459 $self->enter_link;
1460
1461 (Coro::async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string;
1465 $map = $map->customise_for ($self) if $map;
1466
1467# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471
1472 $self->leave_link ($map, $x, $y);
1473 })->prio (1);
1474}
1475
1476=item $player_object->enter_exit ($exit_object)
1477
1478=cut
1479
1480sub parse_random_map_params {
1481 my ($spec) = @_;
1482
1483 my $rmp = { # defaults
1484 xsize => 10,
1485 ysize => 10,
1486 };
1487
1488 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2;
1490
1491 $rmp->{lc $k} = $v if (length $k) && (length $v);
1492 }
1493
1494 $rmp
1495}
1496
1497sub prepare_random_map {
1498 my ($exit) = @_;
1499
1500 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object
1503
1504 my $rmp = parse_random_map_params $exit->msg;
1505
1506 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name;
1508 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y;
1511 }
1512
1513 $rmp->{random_seed} ||= $exit->random_seed;
1514
1515 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data;
1517
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0;
1520
1521 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef);
1523 }
1524}
1525
1526sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_;
1528
1529 return unless $self->type == cf::PLAYER;
1530
1531 $self->enter_link;
1532
1533 (Coro::async {
1534 unless (eval {
1535
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541
1542 1;
1543 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master",
1547 cf::NDI_UNIQUE | cf::NDI_RED);
1548
1549 warn "ERROR in enter_exit: $@";
1550 $self->leave_link;
1551 }
1552 })->prio (1);
1553}
1554
1555=head3 cf::client
1556
1557=over 4
1558
1559=item $client->send_drawinfo ($text, $flags)
1560
1561Sends a drawinfo packet to the client. Circumvents output buffering so
1562should not be used under normal circumstances.
1563
1564=cut
1565
1566sub cf::client::send_drawinfo {
1567 my ($self, $text, $flags) = @_;
1568
1569 utf8::encode $text;
1570 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1571}
1572
1573
1574=item $success = $client->query ($flags, "text", \&cb)
1575
1576Queues a query to the client, calling the given callback with
1577the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1578C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1579
1580Queries can fail, so check the return code. Or don't, as queries will become
1581reliable at some point in the future.
1582
1583=cut
1584
1585sub cf::client::query {
1586 my ($self, $flags, $text, $cb) = @_;
1587
1588 return unless $self->state == ST_PLAYING
1589 || $self->state == ST_SETUP
1590 || $self->state == ST_CUSTOM;
1591
1592 $self->state (ST_CUSTOM);
1593
1594 utf8::encode $text;
1595 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1596
1597 $self->send_packet ($self->{query_queue}[0][0])
1598 if @{ $self->{query_queue} } == 1;
1599}
1600
1601cf::client->attach (
1602 on_reply => sub {
1603 my ($ns, $msg) = @_;
1604
1605 # this weird shuffling is so that direct followup queries
1606 # get handled first
1607 my $queue = delete $ns->{query_queue};
1608
1609 (shift @$queue)->[1]->($msg);
1610
1611 push @{ $ns->{query_queue} }, @$queue;
1612
1613 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) {
1615 $ns->send_packet ($ns->{query_queue}[0][0]);
1616 } else {
1617 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1618 }
1619 }
1620 },
1621);
1622
1623=item $client->coro (\&cb)
1624
1625Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection).
1628
1629=cut
1630
1631sub cf::client::coro {
1632 my ($self, $cb) = @_;
1633
1634 my $coro; $coro = async {
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640
1641 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0};
1643 });
1644
1645 $self->{_coro}{$coro+0} = $coro;
1646
1647 $coro
1648}
1649
1650cf::client->attach (
1651 on_destroy => sub {
1652 my ($ns) = @_;
1653
1654 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1655 },
1656);
1657
1658=back
1659
850 1660
851=head2 SAFE SCRIPTING 1661=head2 SAFE SCRIPTING
852 1662
853Functions that provide a safe environment to compile and execute 1663Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1664snippets of perl code without them endangering the safety of the server
869 1679
870=pod 1680=pod
871 1681
872The following fucntions and emthods are available within a safe environment: 1682The following fucntions and emthods are available within a safe environment:
873 1683
874 cf::object contr pay_amount pay_player 1684 cf::object contr pay_amount pay_player map
875 cf::object::player player 1685 cf::object::player player
876 cf::player peaceful 1686 cf::player peaceful
1687 cf::map trigger
877 1688
878=cut 1689=cut
879 1690
880for ( 1691for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1692 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1693 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1694 ["cf::player" => qw(peaceful)],
1695 ["cf::map" => qw(trigger)],
884) { 1696) {
885 no strict 'refs'; 1697 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1698 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1699 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1700 for @funs;
1028 sub db_sync() { 1840 sub db_sync() {
1029 db_save if $dirty; 1841 db_save if $dirty;
1030 undef $dirty; 1842 undef $dirty;
1031 } 1843 }
1032 1844
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1846 db_sync;
1035 }); 1847 });
1036 1848
1037 sub db_dirty() { 1849 sub db_dirty() {
1038 $dirty = 1; 1850 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1864 $DB->{$_[0]} = $_[1];
1053 } 1865 }
1054 db_dirty; 1866 db_dirty;
1055 } 1867 }
1056 1868
1057 attach_global 1869 cf::global->attach (
1058 prio => 10000, 1870 prio => 10000,
1059 on_cleanup => sub { 1871 on_cleanup => sub {
1060 db_sync; 1872 db_sync;
1061 }, 1873 },
1062 ; 1874 );
1063} 1875}
1064 1876
1065############################################################################# 1877#############################################################################
1066# the server's main() 1878# the server's main()
1067 1879
1072 local $/; 1884 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1885 *CFG = YAML::Syck::Load <$fh>;
1074} 1886}
1075 1887
1076sub main { 1888sub main {
1889 # we must not ever block the main coroutine
1890 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event;
1894 })->();
1895 };
1896
1077 cfg_load; 1897 cfg_load;
1078 db_load; 1898 db_load;
1079 load_extensions; 1899 load_extensions;
1080 Event::loop; 1900 Event::loop;
1081} 1901}
1082 1902
1083############################################################################# 1903#############################################################################
1084# initialisation 1904# initialisation
1085 1905
1086sub _perl_reload(&) { 1906sub reload() {
1087 my ($msg) = @_; 1907 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n";
1910 return;
1911 }
1088 1912
1089 $msg->("reloading..."); 1913 warn "reloading...";
1914
1915 local $FREEZE = 1;
1916 cf::emergency_save;
1090 1917
1091 eval { 1918 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved
1920
1092 # cancel all watchers 1921 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 1922 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 }
1925
1926 # cancel all extension coros
1927 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = ();
1094 1929
1095 # unload all extensions 1930 # unload all extensions
1096 for (@exts) { 1931 for (@exts) {
1097 $msg->("unloading <$_>"); 1932 warn "unloading <$_>";
1098 unload_extension $_; 1933 unload_extension $_;
1099 } 1934 }
1100 1935
1101 # unload all modules loaded from $LIBDIR 1936 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 1937 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 1939
1105 $msg->("removing <$k>"); 1940 warn "removing <$k>";
1106 delete $INC{$k}; 1941 delete $INC{$k};
1107 1942
1108 $k =~ s/\.pm$//; 1943 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 1944 $k =~ s/\//::/g;
1110 1945
1115 Symbol::delete_package $k; 1950 Symbol::delete_package $k;
1116 } 1951 }
1117 1952
1118 # sync database to disk 1953 # sync database to disk
1119 cf::db_sync; 1954 cf::db_sync;
1955 IO::AIO::flush;
1120 1956
1121 # get rid of safe::, as good as possible 1957 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 1958 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 1960
1125 # remove register_script_function callbacks 1961 # remove register_script_function callbacks
1126 # TODO 1962 # TODO
1127 1963
1128 # unload cf.pm "a bit" 1964 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 1967 # don't, removes xs symbols, too,
1132 # and global variables created in xs 1968 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 1969 #Symbol::delete_package __PACKAGE__;
1134 1970
1135 # reload cf.pm 1971 # reload cf.pm
1136 $msg->("reloading cf.pm"); 1972 warn "reloading cf.pm";
1137 require cf; 1973 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 1975
1139 # load config and database again 1976 # load config and database again
1140 cf::cfg_load; 1977 cf::cfg_load;
1141 cf::db_load; 1978 cf::db_load;
1142 1979
1143 # load extensions 1980 # load extensions
1144 $msg->("load extensions"); 1981 warn "load extensions";
1145 cf::load_extensions; 1982 cf::load_extensions;
1146 1983
1147 # reattach attachments to objects 1984 # reattach attachments to objects
1148 $msg->("reattach"); 1985 warn "reattach";
1149 _global_reattach; 1986 _global_reattach;
1150 }; 1987 };
1151 $msg->($@) if $@;
1152 1988
1153 $msg->("reloaded"); 1989 if ($@) {
1990 warn $@;
1991 warn "error while reloading, exiting.";
1992 exit 1;
1993 }
1994
1995 warn "reloaded successfully";
1154}; 1996};
1155 1997
1156sub perl_reload() { 1998#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042
1163register_command "perl-reload", 0, sub { 2043register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2044 my ($who, $arg) = @_;
1165 2045
1166 if ($who->flag (FLAG_WIZ)) { 2046 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2047 $who->message ("start of reload.");
1168 warn $_[0]; 2048 reload;
1169 $who->message ($_[0]); 2049 $who->message ("end of reload.");
1170 };
1171 } 2050 }
1172}; 2051};
1173 2052
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2053unshift @INC, $LIBDIR;
1177 2054
1178$TICK_WATCHER = Event->timer ( 2055$TICK_WATCHER = Event->timer (
2056 reentrant => 0,
1179 prio => 1, 2057 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2058 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL,
1182 cb => sub { 2060 cb => sub {
2061 unless ($FREEZE) {
1183 cf::server_tick; # one server iteration 2062 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK;
2064 }
1184 2065
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2066 $NEXT_TICK += $TICK;
1187 2067
1188 # if we are delayed by four ticks or more, skip them all 2068 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2070
1191 $TICK_WATCHER->at ($NEXT_TICK); 2071 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2072 $TICK_WATCHER->start;
1193 }, 2073 },
1194); 2074);
1195 2075
1196IO::AIO::max_poll_time $TICK * 0.2; 2076IO::AIO::max_poll_time $TICK * 0.2;
1197 2077
2078Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2079 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2080 poll => 'r',
1200 prio => 5, 2081 prio => 5,
2082 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL,
2088 after => 0,
2089 interval => 10,
2090 cb => sub {
2091 (Coro::unblock_sub {
2092 write_runtime
2093 or warn "ERROR: unable to write runtime file: $!";
2094 })->();
2095 },
2096);
1202 2097
12031 20981
1204 2099

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