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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
37 78
38############################################################################# 79#############################################################################
39 80
40=head2 GLOBAL VARIABLES 81=head2 GLOBAL VARIABLES
41 82
42=over 4 83=over 4
43 84
44=item $cf::UPTIME 85=item $cf::UPTIME
45 86
46The timestamp of the server start (so not actually an uptime). 87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
47 93
48=item $cf::LIBDIR 94=item $cf::LIBDIR
49 95
50The perl library directory, where extensions and cf-specific modules can 96The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
52 102
53=item $cf::TICK 103=item $cf::TICK
54 104
55The interval between server ticks, in seconds. 105The interval between server ticks, in seconds.
56 106
64=cut 114=cut
65 115
66BEGIN { 116BEGIN {
67 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
69 $msg .= "\n" 121 $msg .= "\n"
70 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
71 123
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
74 }; 125 };
75} 126}
76 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 134
79# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 136# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
82 no strict 'refs'; 144 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 146}
85 147
86$Event::DIED = sub { 148$Event::DIED = sub {
88}; 150};
89 151
90my %ext_pkg; 152my %ext_pkg;
91my @exts; 153my @exts;
92my @hook; 154my @hook;
93my %command;
94my %extcmd;
95 155
96=head2 UTILITY FUNCTIONS 156=head2 UTILITY FUNCTIONS
97 157
98=over 4 158=over 4
99 159
121sub to_json($) { 181sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
124} 184}
125 185
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string
209
210Wait until the given lock is available. See cf::lock_acquire.
211
212=item my $lock = cf::lock_acquire $string
213
214Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically
217returned.
218
219Lock names should begin with a unique identifier (for example, find_map
220uses map_find and load_map uses map_load).
221
222=cut
223
224our %LOCK;
225
226sub lock_wait($) {
227 my ($key) = @_;
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234}
235
236sub lock_acquire($) {
237 my ($key) = @_;
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 local $FREEZE = 1;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro; $coro = async {
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312
313 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0};
315 });
316 $EXT_CORO{$coro+0} = $coro;
317
318 $coro
319}
320
321sub write_runtime {
322 my $runtime = cf::localdir . "/runtime";
323
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return;
326
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330
331 aio_fsync $fh
332 and return;
333
334 close $fh
335 or return;
336
337 aio_rename "$runtime~", $runtime
338 and return;
339
340 1
341}
342
126=back 343=back
127 344
128=cut 345=cut
129 346
130############################################################################# 347#############################################################################
131 348
132=head2 EVENTS AND OBJECT ATTACHMENTS 349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS
470
471Many objects in crossfire are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods.
474
475In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+).
133 478
134=over 4 479=over 4
135 480
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 481=item $attachable->attach ($attachment, key => $value...)
149 482
150=item $map->detach ($attachment) 483=item $attachable->detach ($attachment)
151 484
152Attach/detach a pre-registered attachment to a map. 485Attach/detach a pre-registered attachment to a specific object and give it
486the specified key/value pairs as arguments.
153 487
154=item $bool = $object->attached ($name) 488Example, attach a minesweeper attachment to the given object, making it a
48910x10 minesweeper game:
155 490
156=item $bool = $player->attached ($name) 491 $obj->attach (minesweeper => width => 10, height => 10);
157 492
158=item $bool = $map->attached ($name) 493=item $bool = $attachable->attached ($name)
159 494
160Checks wether the named attachment is currently attached to the object. 495Checks wether the named attachment is currently attached to the object.
161 496
162=item cf::attach_global ... 497=item cf::CLASS->attach ...
163 498
164Attach handlers for global events. 499=item cf::CLASS->detach ...
165 500
166This and all following C<attach_*>-functions expect any number of the 501Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 502CLASS. See the next function for an explanation of its arguments.
503
504You can attach to global events by using the C<cf::global> class.
505
506Example, log all player logins:
507
508 cf::player->attach (
509 on_login => sub {
510 my ($pl) = @_;
511 ...
512 },
513 );
514
515Example, attach to the jeweler skill:
516
517 cf::object->attach (
518 type => cf::SKILL,
519 subtype => cf::SK_JEWELER,
520 on_use_skill => sub {
521 my ($sk, $ob, $part, $dir, $msg) = @_;
522 ...
523 },
524 );
525
526=item cf::CLASS::attachment $name, ...
527
528Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment.
530
531Some classes such as crossfire maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name.
533
534These calls expect any number of the following handler/hook descriptions:
168 535
169=over 4 536=over 4
170 537
171=item prio => $number 538=item prio => $number
172 539
174by another C<prio> setting). Lower priority handlers get executed 541by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 542earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 543registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 544unless you know what you are doing.
178 545
546=item type => $type
547
548(Only for C<< cf::object->attach >> calls), limits the attachment to the
549given type of objects only (the additional parameter C<subtype> can be
550used to further limit to the given subtype).
551
179=item on_I<event> => \&cb 552=item on_I<event> => \&cb
180 553
181Call the given code reference whenever the named event happens (event is 554Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 555something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 556handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 565package and register them. Only handlers for eevents supported by the
193object/class are recognised. 566object/class are recognised.
194 567
195=back 568=back
196 569
197=item cf::attach_to_type $object_type, $subtype, ... 570Example, define an attachment called "sockpuppet" that calls the given
571event handler when a monster attacks:
198 572
199Attach handlers for a specific object type (e.g. TRANSPORT) and 573 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 574 on_skill_attack => sub {
201type. 575 my ($self, $victim) = @_;
202 576 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 577 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 578 }
424}
425 579
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 580=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 581
452Just because you have a perl object does not mean that the corresponding 582Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 583C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 584valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 585can be used to test for existence of the C object part without causing an
456exception. 586exception.
457 587
588=cut
589
590# the following variables are defined in .xs and must not be re-created
591our @CB_GLOBAL = (); # registry for all global events
592our @CB_ATTACHABLE = (); # registry for all attachables
593our @CB_OBJECT = (); # all objects (should not be used except in emergency)
594our @CB_PLAYER = ();
595our @CB_CLIENT = ();
596our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = ();
598
599my %attachment;
600
601sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_;
603
604 use sort 'stable';
605
606 $cb = [$prio, $cb];
607
608 @{$registry->[$event]} = sort
609 { $a->[0] cmp $b->[0] }
610 @{$registry->[$event] || []}, $cb;
611}
612
613# hack
614my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
615
616# attach handles attaching event callbacks
617# the only thing the caller has to do is pass the correct
618# registry (== where the callback attaches to).
619sub _attach {
620 my ($registry, $klass, @arg) = @_;
621
622 my $object_type;
623 my $prio = 0;
624 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
625
626 #TODO: get rid of this hack
627 if ($attachable_klass{$klass}) {
628 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
629 }
630
631 while (@arg) {
632 my $type = shift @arg;
633
634 if ($type eq "prio") {
635 $prio = shift @arg;
636
637 } elsif ($type eq "type") {
638 $object_type = shift @arg;
639 $registry = $CB_TYPE[$object_type] ||= [];
640
641 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
645
646 } elsif ($type eq "package") {
647 my $pkg = shift @arg;
648
649 while (my ($name, $id) = each %cb_id) {
650 if (my $cb = $pkg->can ($name)) {
651 _attach_cb $registry, $id, $prio, $cb;
652 }
653 }
654
655 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657
658 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n";
660
661 } else {
662 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n";
664 }
665 }
666}
667
668sub _object_attach {
669 my ($obj, $name, %arg) = @_;
670
671 return if exists $obj->{_attachment}{$name};
672
673 if (my $attach = $attachment{$name}) {
674 my $registry = $obj->registry;
675
676 for (@$attach) {
677 my ($klass, @attach) = @$_;
678 _attach $registry, $klass, @attach;
679 }
680
681 $obj->{$name} = \%arg;
682 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n";
684 }
685
686 $obj->{_attachment}{$name} = undef;
687}
688
689sub cf::attachable::attach {
690 if (ref $_[0]) {
691 _object_attach @_;
692 } else {
693 _attach shift->_attach_registry, @_;
694 }
695};
696
697# all those should be optimised
698sub cf::attachable::detach {
699 my ($obj, $name) = @_;
700
701 if (ref $obj) {
702 delete $obj->{_attachment}{$name};
703 reattach ($obj);
704 } else {
705 Carp::croak "cannot, currently, detach class attachments";
706 }
707};
708
709sub cf::attachable::attached {
710 my ($obj, $name) = @_;
711
712 exists $obj->{_attachment}{$name}
713}
714
715for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
716 eval "#line " . __LINE__ . " 'cf.pm'
717 sub cf::\L$klass\E::_attach_registry {
718 (\\\@CB_$klass, KLASS_$klass)
719 }
720
721 sub cf::\L$klass\E::attachment {
722 my \$name = shift;
723
724 \$attachment{\$name} = [[KLASS_$klass, \@_]];
725 }
726 ";
727 die if $@;
728}
729
730our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732
733sub override {
734 $override = 1;
735 @invoke_results = ();
736}
737
738sub do_invoke {
739 my $event = shift;
740 my $callbacks = shift;
741
742 @invoke_results = ();
743
744 local $override;
745
746 for (@$callbacks) {
747 eval { &{$_->[1]} };
748
749 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override;
753 }
754
755 return 1 if $override;
756 }
757
758 0
759}
760
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
762
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764
765Generate an object-specific event with the given arguments.
766
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly).
770
458=back 771=back
459 772
460=cut 773=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 774
466############################################################################# 775#############################################################################
467# object support 776# object support
468 777
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 778sub reattach {
779 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 780 my ($obj) = @_;
781
484 my $registry = $obj->registry; 782 my $registry = $obj->registry;
485 783
486 @$registry = (); 784 @$registry = ();
487 785
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 786 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 787
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 788 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 789 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 790 for (@$attach) {
493 my ($klass, @attach) = @$_; 791 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 792 _attach $registry, $klass, @attach;
495 } 793 }
496 } else { 794 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 795 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 796 }
499 } 797 }
500} 798}
501 799
502sub object_freezer_save { 800cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 801 prio => -1000000,
802 on_instantiate => sub {
803 my ($obj, $data) = @_;
804
805 $data = from_json $data;
806
807 for (@$data) {
808 my ($name, $args) = @$_;
809
810 $obj->attach ($name, %{$args || {} });
811 }
812 },
813 on_reattach => \&reattach,
562 on_clone => sub { 814 on_clone => sub {
563 my ($src, $dst) = @_; 815 my ($src, $dst) = @_;
564 816
565 @{$dst->registry} = @{$src->registry}; 817 @{$dst->registry} = @{$src->registry};
566 818
567 %$dst = %$src; 819 %$dst = %$src;
568 820
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 821 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 822 if exists $src->{_attachment};
571 }, 823 },
572; 824);
825
826sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_;
828
829 sync_job {
830 if (length $$rdata) {
831 warn sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs;
833
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh;
838 close $fh;
839
840 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh;
846 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst";
848 }
849 } else {
850 aio_unlink "$filename.pst";
851 }
852
853 aio_rename "$filename~", $filename;
854 } else {
855 warn "FATAL: $filename~: $!\n";
856 }
857 } else {
858 aio_unlink $filename;
859 aio_unlink "$filename.pst";
860 }
861 }
862}
863
864sub object_freezer_as_string {
865 my ($rdata, $objs) = @_;
866
867 use Data::Dumper;
868
869 $$rdata . Dumper $objs
870}
871
872sub object_thawer_load {
873 my ($filename) = @_;
874
875 my ($data, $av);
876
877 (aio_load $filename, $data) >= 0
878 or return;
879
880 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0
882 or return;
883 $av = eval { (Storable::thaw $av)->{objs} };
884 }
885
886 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d#
888 return ($data, $av);
889}
573 890
574############################################################################# 891#############################################################################
575# old plug-in events 892# command handling &c
576 893
577sub inject_event { 894=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 895
581 my $cb = $hook[$event_code]{$extension} 896Register a callback for execution when the client sends the user command
582 or return; 897$name.
583 898
584 &$cb 899=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 900
606sub register_command { 901sub register_command {
607 my ($name, $time, $cb) = @_; 902 my ($name, $cb) = @_;
608 903
609 my $caller = caller; 904 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 905 #warn "registering command '$name/$time' to '$caller'";
611 906
612 push @{ $command{$name} }, [$time, $cb, $caller]; 907 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 908}
909
910=item cf::register_extcmd $name => \&callback($pl,$packet);
911
912Register a callbackf ro execution when the client sends an extcmd packet.
913
914If the callback returns something, it is sent back as if reply was being
915called.
916
917=cut
615 918
616sub register_extcmd { 919sub register_extcmd {
617 my ($name, $cb) = @_; 920 my ($name, $cb) = @_;
618 921
619 my $caller = caller; 922 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 923 #warn "registering extcmd '$name' to '$caller'";
621 924
622 $extcmd{$name} = [$cb, $caller]; 925 $EXTCMD{$name} = [$cb, $caller];
623} 926}
927
928cf::player->attach (
929 on_command => sub {
930 my ($pl, $name, $params) = @_;
931
932 my $cb = $COMMAND{$name}
933 or return;
934
935 for my $cmd (@$cb) {
936 $cmd->[1]->($pl->ob, $params);
937 }
938
939 cf::override;
940 },
941 on_extcmd => sub {
942 my ($pl, $buf) = @_;
943
944 my $msg = eval { from_json $buf };
945
946 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 }
952 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 }
955
956 cf::override;
957 },
958);
624 959
625sub register { 960sub register {
626 my ($base, $pkg) = @_; 961 my ($base, $pkg) = @_;
627 962
628 #TODO 963 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 1006# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 1007# delete $hook[$idx]{$pkg};
673# } 1008# }
674 1009
675 # remove commands 1010 # remove commands
676 for my $name (keys %command) { 1011 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 1013
679 if (@cb) { 1014 if (@cb) {
680 $command{$name} = \@cb; 1015 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 1016 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 1017 delete $COMMAND{$name};
685 } 1018 }
686 } 1019 }
687 1020
688 # remove extcmds 1021 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 1023 delete $EXTCMD{$name};
691 } 1024 }
692 1025
693 if (my $cb = $pkg->can ("unload")) { 1026 if (my $cb = $pkg->can ("unload")) {
694 eval { 1027 eval {
695 $cb->($pkg); 1028 $cb->($pkg);
699 1032
700 Symbol::delete_package $pkg; 1033 Symbol::delete_package $pkg;
701} 1034}
702 1035
703sub load_extensions { 1036sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 1037 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 1038 next unless -r $ext;
708 eval { 1039 eval {
709 load_extension $ext; 1040 load_extension $ext;
710 1 1041 1
711 } or warn "$ext not loaded: $@"; 1042 } or warn "$ext not loaded: $@";
712 } 1043 }
713} 1044}
714 1045
715############################################################################# 1046#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 1047# load/save/clean perl data associated with a map
741 1048
742*cf::mapsupport::on_clean = sub { 1049*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 1050 my ($map) = @_;
744 1051
746 defined $path or return; 1053 defined $path or return;
747 1054
748 unlink "$path.pst"; 1055 unlink "$path.pst";
749}; 1056};
750 1057
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 1059
753############################################################################# 1060#############################################################################
754# load/save perl data associated with player->ob objects 1061# load/save perl data associated with player->ob objects
755 1062
756sub all_objects(@) { 1063sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1064 @_, map all_objects ($_->inv), @_
758} 1065}
759 1066
760# TODO: compatibility cruft, remove when no longer needed 1067# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1068cf::player->attach (
762 on_load => sub { 1069 on_load => sub {
763 my ($pl, $path) = @_; 1070 my ($pl, $path) = @_;
764 1071
765 for my $o (all_objects $pl->ob) { 1072 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1075
769 %$o = %{ Storable::thaw pack "H*", $value }; 1076 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1077 }
771 } 1078 }
772 }, 1079 },
773; 1080);
774 1081
775############################################################################# 1082#############################################################################
776 1083
777=head2 CORE EXTENSIONS 1084=head2 CORE EXTENSIONS
778 1085
779Functions and methods that extend core crossfire objects. 1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
780 1089
781=over 4 1090=over 4
782 1091
783=item cf::player::exists $login 1092=item cf::player::exists $login
784 1093
789sub cf::player::exists($) { 1098sub cf::player::exists($) {
790 cf::player::find $_[0] 1099 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1101}
793 1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115}
1116
1117=back
1118
1119
1120=head3 cf::map
1121
1122=over 4
1123
1124=cut
1125
1126package cf::map;
1127
1128use Fcntl;
1129use Coro::AIO;
1130
1131our $MAX_RESET = 7200;
1132our $DEFAULT_RESET = 3600;
1133
1134sub generate_random_map {
1135 my ($path, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151}
1152
1153# and all this just because we cannot iterate over
1154# all maps in C++...
1155sub change_all_map_light {
1156 my ($change) = @_;
1157
1158 $_->change_map_light ($change) for values %cf::MAP;
1159}
1160
1161sub try_load_header($) {
1162 my ($path) = @_;
1163
1164 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0
1166 or return;
1167
1168 my $map = cf::map::new
1169 or return;
1170
1171 $map->load_header ($path)
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177}
1178
1179sub find_map {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return;
1207
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220
1221 if ($map->should_reset) {
1222 $map->reset;
1223 $map = find_map $path;
1224 }
1225
1226 $cf::MAP{$key} = $map
1227 }
1228}
1229
1230sub load {
1231 my ($self) = @_;
1232
1233 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1235
1236 return if $self->in_memory != cf::MAP_SWAPPED;
1237
1238 $self->in_memory (cf::MAP_LOADING);
1239
1240 $self->alloc;
1241 $self->load_objects ($self->{load_path}, 1)
1242 or return;
1243
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original};
1246
1247 if (my $uniq = $path->uniq_path) {
1248 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0);
1252 }
1253 }
1254
1255 # now do the right thing for maps
1256 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty;
1268 $self->activate;
1269 }
1270
1271 $self->in_memory (cf::MAP_IN_MEMORY);
1272}
1273
1274sub load_map_sync {
1275 my ($path, $origin) = @_;
1276
1277 #warn "load_map_sync<$path, $origin>\n";#d#
1278
1279 cf::sync_job {
1280 my $map = cf::map::find_map $path, $origin
1281 or return;
1282 $map->load;
1283 $map
1284 }
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 $self->{last_save} = $cf::RUNTIME;
1291
1292 return unless $self->dirty;
1293
1294 my $save = $self->{path}->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1296
1297 $self->{load_path} = $save;
1298
1299 return if $self->{deny_save};
1300
1301 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES);
1304 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 }
1307}
1308
1309sub swap_out {
1310 my ($self) = @_;
1311
1312 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save};
1315
1316 $self->save;
1317 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED);
1319}
1320
1321sub reset_at {
1322 my ($self) = @_;
1323
1324 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset};
1327
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330
1331 $time + $to
1332}
1333
1334sub should_reset {
1335 my ($self) = @_;
1336
1337 $self->reset_at <= $cf::RUNTIME
1338}
1339
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset {
1362 my ($self) = @_;
1363
1364 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366
1367 warn "resetting map ", $self->path;#d#
1368
1369 delete $cf::MAP{$self->path};
1370
1371 $_->clear_links_to ($self) for values %cf::MAP;
1372
1373 $self->unlink_save;
1374 $self->destroy;
1375}
1376
1377my $nuke_counter = "aaaa";
1378
1379sub nuke {
1380 my ($self) = @_;
1381
1382 $self->{deny_save} = 1;
1383 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++));
1385 $self->reset; # polite request, might not happen
1386}
1387
1388sub customise_for {
1389 my ($map, $ob) = @_;
1390
1391 if ($map->per_player) {
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1393 }
1394
1395 $map
1396}
1397
1398sub emergency_save {
1399 local $cf::FREEZE = 1;
1400
1401 warn "enter emergency map save\n";
1402
1403 cf::sync_job {
1404 warn "begin emergency map save\n";
1405 $_->save for values %cf::MAP;
1406 };
1407
1408 warn "end emergency map save\n";
1409}
1410
1411package cf;
1412
1413=back
1414
1415
1416=head3 cf::object::player
1417
1418=over 4
1419
794=item $player_object->reply ($npc, $msg[, $flags]) 1420=item $player_object->reply ($npc, $msg[, $flags])
795 1421
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1422Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1423can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1424dialogue with the given NPC character.
799 1425
800=cut 1426=cut
801 1427
802# rough implementation of a future "reply" method that works 1428# rough implementation of a future "reply" method that works
803# with dialog boxes. 1429# with dialog boxes.
1430#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1431sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1432 my ($self, $npc, $msg, $flags) = @_;
806 1433
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1435
812 $msg = $npc->name . " says: $msg" if $npc; 1439 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1440 $self->message ($msg, $flags);
814 } 1441 }
815} 1442}
816 1443
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1444=item $player_object->may ("access")
832 1445
833Returns wether the given player is authorized to access resource "access" 1446Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1447(e.g. "command_wizcast").
835 1448
842 (ref $cf::CFG{"may_$access"} 1455 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1456 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1457 : $cf::CFG{"may_$access"})
845} 1458}
846 1459
847=cut 1460=item $player_object->enter_link
848 1461
849############################################################################# 1462Freezes the player and moves him/her to a special map (C<{link}>).
1463
1464The player should be reaosnably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though.
1466
1467=item $player_object->leave_link ($map, $x, $y)
1468
1469Moves the player out of the specila link map onto the given map. If the
1470map is not valid (or omitted), the player will be moved back to the
1471location he/she was before the call to C<enter_link>, or, if that fails,
1472to the emergency map position.
1473
1474Might block.
1475
1476=cut
1477
1478sub cf::object::player::enter_link {
1479 my ($self) = @_;
1480
1481 $self->deactivate_recursive;
1482
1483 return if $self->map == $LINK_MAP;
1484
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map;
1487
1488 $self->enter_map ($LINK_MAP, 20, 20);
1489}
1490
1491sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_;
1493
1494 my $link_pos = delete $self->{_link_pos};
1495
1496 unless ($map) {
1497 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map;
1500
1501 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map
1504 or die "FATAL: cannot load emergency map\n";
1505 }
1506 }
1507
1508 ($x, $y) = (-1, -1)
1509 unless (defined $x) && (defined $y);
1510
1511 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0;
1514
1515 $map->load;
1516
1517 $self->activate_recursive;
1518 $self->enter_map ($map, $x, $y);
1519}
1520
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y)
1550
1551=cut
1552
1553sub cf::object::player::goto_map {
1554 my ($self, $path, $x, $y) = @_;
1555
1556 $self->enter_link;
1557
1558 (Coro::async {
1559 $path = new cf::path $path;
1560
1561 my $map = cf::map::find_map $path->as_string;
1562 $map = $map->customise_for ($self) if $map;
1563
1564# warn "entering ", $map->path, " at ($x, $y)\n"
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568
1569 $self->leave_link ($map, $x, $y);
1570 })->prio (1);
1571}
1572
1573=item $player_object->enter_exit ($exit_object)
1574
1575=cut
1576
1577sub parse_random_map_params {
1578 my ($spec) = @_;
1579
1580 my $rmp = { # defaults
1581 xsize => 10,
1582 ysize => 10,
1583 };
1584
1585 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2;
1587
1588 $rmp->{lc $k} = $v if (length $k) && (length $v);
1589 }
1590
1591 $rmp
1592}
1593
1594sub prepare_random_map {
1595 my ($exit) = @_;
1596
1597 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object
1600
1601 my $rmp = parse_random_map_params $exit->msg;
1602
1603 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name;
1605 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y;
1608 }
1609
1610 $rmp->{random_seed} ||= $exit->random_seed;
1611
1612 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data;
1614
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0;
1617
1618 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef);
1620 }
1621}
1622
1623sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_;
1625
1626 return unless $self->type == cf::PLAYER;
1627
1628 $self->enter_link;
1629
1630 (Coro::async {
1631 unless (eval {
1632
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638
1639 1;
1640 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master",
1644 cf::NDI_UNIQUE | cf::NDI_RED);
1645
1646 warn "ERROR in enter_exit: $@";
1647 $self->leave_link;
1648 }
1649 })->prio (1);
1650}
1651
1652=head3 cf::client
1653
1654=over 4
1655
1656=item $client->send_drawinfo ($text, $flags)
1657
1658Sends a drawinfo packet to the client. Circumvents output buffering so
1659should not be used under normal circumstances.
1660
1661=cut
1662
1663sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_;
1665
1666 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1668}
1669
1670
1671=item $success = $client->query ($flags, "text", \&cb)
1672
1673Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676
1677Queries can fail, so check the return code. Or don't, as queries will become
1678reliable at some point in the future.
1679
1680=cut
1681
1682sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_;
1684
1685 return unless $self->state == ST_PLAYING
1686 || $self->state == ST_SETUP
1687 || $self->state == ST_CUSTOM;
1688
1689 $self->state (ST_CUSTOM);
1690
1691 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693
1694 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1;
1696}
1697
1698cf::client->attach (
1699 on_reply => sub {
1700 my ($ns, $msg) = @_;
1701
1702 # this weird shuffling is so that direct followup queries
1703 # get handled first
1704 my $queue = delete $ns->{query_queue};
1705
1706 (shift @$queue)->[1]->($msg);
1707
1708 push @{ $ns->{query_queue} }, @$queue;
1709
1710 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) {
1712 $ns->send_packet ($ns->{query_queue}[0][0]);
1713 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 }
1716 }
1717 },
1718);
1719
1720=item $client->coro (\&cb)
1721
1722Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection).
1725
1726=cut
1727
1728sub cf::client::coro {
1729 my ($self, $cb) = @_;
1730
1731 my $coro; $coro = async {
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737
1738 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0};
1740 });
1741
1742 $self->{_coro}{$coro+0} = $coro;
1743
1744 $coro
1745}
1746
1747cf::client->attach (
1748 on_destroy => sub {
1749 my ($ns) = @_;
1750
1751 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1752 },
1753);
1754
1755=back
1756
850 1757
851=head2 SAFE SCRIPTING 1758=head2 SAFE SCRIPTING
852 1759
853Functions that provide a safe environment to compile and execute 1760Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1761snippets of perl code without them endangering the safety of the server
869 1776
870=pod 1777=pod
871 1778
872The following fucntions and emthods are available within a safe environment: 1779The following fucntions and emthods are available within a safe environment:
873 1780
874 cf::object contr pay_amount pay_player 1781 cf::object contr pay_amount pay_player map
875 cf::object::player player 1782 cf::object::player player
876 cf::player peaceful 1783 cf::player peaceful
1784 cf::map trigger
877 1785
878=cut 1786=cut
879 1787
880for ( 1788for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1789 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1790 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1791 ["cf::player" => qw(peaceful)],
1792 ["cf::map" => qw(trigger)],
884) { 1793) {
885 no strict 'refs'; 1794 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1795 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1796 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1797 for @funs;
1004 1913
1005{ 1914{
1006 my $path = cf::localdir . "/database.pst"; 1915 my $path = cf::localdir . "/database.pst";
1007 1916
1008 sub db_load() { 1917 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 1918 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 1919 }
1012 1920
1013 my $pid; 1921 my $pid;
1014 1922
1015 sub db_save() { 1923 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 1924 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 1925 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 1926 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 1927 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 1928 rename "$path~", $path;
1028 sub db_sync() { 1935 sub db_sync() {
1029 db_save if $dirty; 1936 db_save if $dirty;
1030 undef $dirty; 1937 undef $dirty;
1031 } 1938 }
1032 1939
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1941 db_sync;
1035 }); 1942 });
1036 1943
1037 sub db_dirty() { 1944 sub db_dirty() {
1038 $dirty = 1; 1945 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1959 $DB->{$_[0]} = $_[1];
1053 } 1960 }
1054 db_dirty; 1961 db_dirty;
1055 } 1962 }
1056 1963
1057 attach_global 1964 cf::global->attach (
1058 prio => 10000, 1965 prio => 10000,
1059 on_cleanup => sub { 1966 on_cleanup => sub {
1060 db_sync; 1967 db_sync;
1061 }, 1968 },
1062 ; 1969 );
1063} 1970}
1064 1971
1065############################################################################# 1972#############################################################################
1066# the server's main() 1973# the server's main()
1067 1974
1072 local $/; 1979 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1980 *CFG = YAML::Syck::Load <$fh>;
1074} 1981}
1075 1982
1076sub main { 1983sub main {
1984 # we must not ever block the main coroutine
1985 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub {
1988 Event::one_event;
1989 })->();
1990 };
1991
1077 cfg_load; 1992 cfg_load;
1078 db_load; 1993 db_load;
1079 load_extensions; 1994 load_extensions;
1080 Event::loop; 1995 Event::loop;
1081} 1996}
1082 1997
1083############################################################################# 1998#############################################################################
1084# initialisation 1999# initialisation
1085 2000
1086sub _perl_reload(&) { 2001sub reload() {
1087 my ($msg) = @_; 2002 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n";
2005 return;
2006 }
1088 2007
1089 $msg->("reloading..."); 2008 warn "reloading...";
2009
2010 local $FREEZE = 1;
2011 cf::emergency_save;
1090 2012
1091 eval { 2013 eval {
2014 # if anything goes wrong in here, we should simply crash as we already saved
2015
1092 # cancel all watchers 2016 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 2017 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 }
2020
2021 # cancel all extension coros
2022 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = ();
1094 2024
1095 # unload all extensions 2025 # unload all extensions
1096 for (@exts) { 2026 for (@exts) {
1097 $msg->("unloading <$_>"); 2027 warn "unloading <$_>";
1098 unload_extension $_; 2028 unload_extension $_;
1099 } 2029 }
1100 2030
1101 # unload all modules loaded from $LIBDIR 2031 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 2032 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2034
1105 $msg->("removing <$k>"); 2035 warn "removing <$k>";
1106 delete $INC{$k}; 2036 delete $INC{$k};
1107 2037
1108 $k =~ s/\.pm$//; 2038 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2039 $k =~ s/\//::/g;
1110 2040
1115 Symbol::delete_package $k; 2045 Symbol::delete_package $k;
1116 } 2046 }
1117 2047
1118 # sync database to disk 2048 # sync database to disk
1119 cf::db_sync; 2049 cf::db_sync;
2050 IO::AIO::flush;
1120 2051
1121 # get rid of safe::, as good as possible 2052 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 2053 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2055
1125 # remove register_script_function callbacks 2056 # remove register_script_function callbacks
1126 # TODO 2057 # TODO
1127 2058
1128 # unload cf.pm "a bit" 2059 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 2062 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2063 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2064 #Symbol::delete_package __PACKAGE__;
1134 2065
1135 # reload cf.pm 2066 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2067 warn "reloading cf.pm";
1137 require cf; 2068 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2070
1139 # load config and database again 2071 # load config and database again
1140 cf::cfg_load; 2072 cf::cfg_load;
1141 cf::db_load; 2073 cf::db_load;
1142 2074
1143 # load extensions 2075 # load extensions
1144 $msg->("load extensions"); 2076 warn "load extensions";
1145 cf::load_extensions; 2077 cf::load_extensions;
1146 2078
1147 # reattach attachments to objects 2079 # reattach attachments to objects
1148 $msg->("reattach"); 2080 warn "reattach";
1149 _global_reattach; 2081 _global_reattach;
1150 }; 2082 };
1151 $msg->($@) if $@;
1152 2083
1153 $msg->("reloaded"); 2084 if ($@) {
2085 warn $@;
2086 warn "error while reloading, exiting.";
2087 exit 1;
2088 }
2089
2090 warn "reloaded successfully";
1154}; 2091};
1155 2092
1156sub perl_reload() { 2093#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137
1163register_command "perl-reload", 0, sub { 2138register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2139 my ($who, $arg) = @_;
1165 2140
1166 if ($who->flag (FLAG_WIZ)) { 2141 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2142 $who->message ("start of reload.");
1168 warn $_[0]; 2143 reload;
1169 $who->message ($_[0]); 2144 $who->message ("end of reload.");
1170 };
1171 } 2145 }
1172}; 2146};
1173 2147
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2148unshift @INC, $LIBDIR;
1177 2149
1178$TICK_WATCHER = Event->timer ( 2150$TICK_WATCHER = Event->timer (
2151 reentrant => 0,
1179 prio => 1, 2152 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2153 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL,
1182 cb => sub { 2155 cb => sub {
2156 unless ($FREEZE) {
1183 cf::server_tick; # one server iteration 2157 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK;
2159 }
1184 2160
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2161 $NEXT_TICK += $TICK;
1187 2162
1188 # if we are delayed by four ticks or more, skip them all 2163 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2165
1191 $TICK_WATCHER->at ($NEXT_TICK); 2166 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2167 $TICK_WATCHER->start;
1193 }, 2168 },
1194); 2169);
1195 2170
1196IO::AIO::max_poll_time $TICK * 0.2; 2171IO::AIO::max_poll_time $TICK * 0.2;
1197 2172
2173Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2174 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2175 poll => 'r',
1200 prio => 5, 2176 prio => 5,
2177 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL,
2183 after => 0,
2184 interval => 10,
2185 cb => sub {
2186 (Coro::unblock_sub {
2187 write_runtime
2188 or warn "ERROR: unable to write runtime file: $!";
2189 })->();
2190 },
2191);
1202 2192
12031 21931
1204 2194

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