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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
37 76
38############################################################################# 77#############################################################################
39 78
40=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
41 80
42=over 4 81=over 4
43 82
44=item $cf::UPTIME 83=item $cf::UPTIME
45 84
46The timestamp of the server start (so not actually an uptime). 85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
47 91
48=item $cf::LIBDIR 92=item $cf::LIBDIR
49 93
50The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
52 100
53=item $cf::TICK 101=item $cf::TICK
54 102
55The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
56 104
64=cut 112=cut
65 113
66BEGIN { 114BEGIN {
67 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
69 $msg .= "\n" 119 $msg .= "\n"
70 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
71 121
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
74 }; 123 };
75} 124}
76 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 132
79# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 134# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
82 no strict 'refs'; 142 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 144}
85 145
86$Event::DIED = sub { 146$Event::DIED = sub {
88}; 148};
89 149
90my %ext_pkg; 150my %ext_pkg;
91my @exts; 151my @exts;
92my @hook; 152my @hook;
93my %command;
94my %extcmd;
95 153
96=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
97 155
98=over 4 156=over 4
99 157
121sub to_json($) { 179sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
124} 182}
125 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 Coro::cede_notself;
269 Event::one_event unless Coro::nready;
270 }
271
272 wantarray ? @res : $res[0]
273 } else {
274 # we are in another coroutine, how wonderful, everything just works
275
276 $job->()
277 }
278}
279
280=item $coro = cf::coro { BLOCK }
281
282Creates (and readies) and returns a new coro. This coro is automcatially
283being canceled when the extension calling this is being unloaded.
284
285=cut
286
287sub coro(&) {
288 my $cb = shift;
289
290 my $coro = &Coro::async_pool ($cb);
291
292 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0};
294 });
295 $EXT_CORO{$coro+0} = $coro;
296
297 $coro
298}
299
300sub write_runtime {
301 my $runtime = cf::localdir . "/runtime";
302
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return;
305
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309
310 aio_fsync $fh
311 and return;
312
313 close $fh
314 or return;
315
316 aio_rename "$runtime~", $runtime
317 and return;
318
319 1
320}
321
126=back 322=back
127 323
128=cut 324=cut
129 325
130############################################################################# 326#############################################################################
131 327
132=head2 EVENTS AND OBJECT ATTACHMENTS 328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS
449
450Many objects in crossfire are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods.
453
454In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+).
133 457
134=over 4 458=over 4
135 459
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 460=item $attachable->attach ($attachment, key => $value...)
149 461
150=item $map->detach ($attachment) 462=item $attachable->detach ($attachment)
151 463
152Attach/detach a pre-registered attachment to a map. 464Attach/detach a pre-registered attachment to a specific object and give it
465the specified key/value pairs as arguments.
153 466
154=item $bool = $object->attached ($name) 467Example, attach a minesweeper attachment to the given object, making it a
46810x10 minesweeper game:
155 469
156=item $bool = $player->attached ($name) 470 $obj->attach (minesweeper => width => 10, height => 10);
157 471
158=item $bool = $map->attached ($name) 472=item $bool = $attachable->attached ($name)
159 473
160Checks wether the named attachment is currently attached to the object. 474Checks wether the named attachment is currently attached to the object.
161 475
162=item cf::attach_global ... 476=item cf::CLASS->attach ...
163 477
164Attach handlers for global events. 478=item cf::CLASS->detach ...
165 479
166This and all following C<attach_*>-functions expect any number of the 480Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 481CLASS. See the next function for an explanation of its arguments.
482
483You can attach to global events by using the C<cf::global> class.
484
485Example, log all player logins:
486
487 cf::player->attach (
488 on_login => sub {
489 my ($pl) = @_;
490 ...
491 },
492 );
493
494Example, attach to the jeweler skill:
495
496 cf::object->attach (
497 type => cf::SKILL,
498 subtype => cf::SK_JEWELER,
499 on_use_skill => sub {
500 my ($sk, $ob, $part, $dir, $msg) = @_;
501 ...
502 },
503 );
504
505=item cf::CLASS::attachment $name, ...
506
507Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment.
509
510Some classes such as crossfire maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name.
512
513These calls expect any number of the following handler/hook descriptions:
168 514
169=over 4 515=over 4
170 516
171=item prio => $number 517=item prio => $number
172 518
174by another C<prio> setting). Lower priority handlers get executed 520by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 521earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 522registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 523unless you know what you are doing.
178 524
525=item type => $type
526
527(Only for C<< cf::object->attach >> calls), limits the attachment to the
528given type of objects only (the additional parameter C<subtype> can be
529used to further limit to the given subtype).
530
179=item on_I<event> => \&cb 531=item on_I<event> => \&cb
180 532
181Call the given code reference whenever the named event happens (event is 533Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 534something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 535handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 544package and register them. Only handlers for eevents supported by the
193object/class are recognised. 545object/class are recognised.
194 546
195=back 547=back
196 548
197=item cf::attach_to_type $object_type, $subtype, ... 549Example, define an attachment called "sockpuppet" that calls the given
550event handler when a monster attacks:
198 551
199Attach handlers for a specific object type (e.g. TRANSPORT) and 552 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 553 on_skill_attack => sub {
201type. 554 my ($self, $victim) = @_;
202 555 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 556 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 557 }
424}
425 558
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 559=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 560
452Just because you have a perl object does not mean that the corresponding 561Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 562C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 563valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 564can be used to test for existence of the C object part without causing an
456exception. 565exception.
457 566
567=cut
568
569# the following variables are defined in .xs and must not be re-created
570our @CB_GLOBAL = (); # registry for all global events
571our @CB_ATTACHABLE = (); # registry for all attachables
572our @CB_OBJECT = (); # all objects (should not be used except in emergency)
573our @CB_PLAYER = ();
574our @CB_CLIENT = ();
575our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = ();
577
578my %attachment;
579
580sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_;
582
583 use sort 'stable';
584
585 $cb = [$prio, $cb];
586
587 @{$registry->[$event]} = sort
588 { $a->[0] cmp $b->[0] }
589 @{$registry->[$event] || []}, $cb;
590}
591
592# hack
593my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
594
595# attach handles attaching event callbacks
596# the only thing the caller has to do is pass the correct
597# registry (== where the callback attaches to).
598sub _attach {
599 my ($registry, $klass, @arg) = @_;
600
601 my $object_type;
602 my $prio = 0;
603 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
604
605 #TODO: get rid of this hack
606 if ($attachable_klass{$klass}) {
607 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
608 }
609
610 while (@arg) {
611 my $type = shift @arg;
612
613 if ($type eq "prio") {
614 $prio = shift @arg;
615
616 } elsif ($type eq "type") {
617 $object_type = shift @arg;
618 $registry = $CB_TYPE[$object_type] ||= [];
619
620 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
624
625 } elsif ($type eq "package") {
626 my $pkg = shift @arg;
627
628 while (my ($name, $id) = each %cb_id) {
629 if (my $cb = $pkg->can ($name)) {
630 _attach_cb $registry, $id, $prio, $cb;
631 }
632 }
633
634 } elsif (exists $cb_id{$type}) {
635 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
636
637 } elsif (ref $type) {
638 warn "attaching objects not supported, ignoring.\n";
639
640 } else {
641 shift @arg;
642 warn "attach argument '$type' not supported, ignoring.\n";
643 }
644 }
645}
646
647sub _object_attach {
648 my ($obj, $name, %arg) = @_;
649
650 return if exists $obj->{_attachment}{$name};
651
652 if (my $attach = $attachment{$name}) {
653 my $registry = $obj->registry;
654
655 for (@$attach) {
656 my ($klass, @attach) = @$_;
657 _attach $registry, $klass, @attach;
658 }
659
660 $obj->{$name} = \%arg;
661 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n";
663 }
664
665 $obj->{_attachment}{$name} = undef;
666}
667
668sub cf::attachable::attach {
669 if (ref $_[0]) {
670 _object_attach @_;
671 } else {
672 _attach shift->_attach_registry, @_;
673 }
674};
675
676# all those should be optimised
677sub cf::attachable::detach {
678 my ($obj, $name) = @_;
679
680 if (ref $obj) {
681 delete $obj->{_attachment}{$name};
682 reattach ($obj);
683 } else {
684 Carp::croak "cannot, currently, detach class attachments";
685 }
686};
687
688sub cf::attachable::attached {
689 my ($obj, $name) = @_;
690
691 exists $obj->{_attachment}{$name}
692}
693
694for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
695 eval "#line " . __LINE__ . " 'cf.pm'
696 sub cf::\L$klass\E::_attach_registry {
697 (\\\@CB_$klass, KLASS_$klass)
698 }
699
700 sub cf::\L$klass\E::attachment {
701 my \$name = shift;
702
703 \$attachment{\$name} = [[KLASS_$klass, \@_]];
704 }
705 ";
706 die if $@;
707}
708
709our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711
712sub override {
713 $override = 1;
714 @invoke_results = ();
715}
716
717sub do_invoke {
718 my $event = shift;
719 my $callbacks = shift;
720
721 @invoke_results = ();
722
723 local $override;
724
725 for (@$callbacks) {
726 eval { &{$_->[1]} };
727
728 if ($@) {
729 warn "$@";
730 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
731 override;
732 }
733
734 return 1 if $override;
735 }
736
737 0
738}
739
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
741
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743
744Generate an object-specific event with the given arguments.
745
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly).
749
458=back 750=back
459 751
460=cut 752=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 753
466############################################################################# 754#############################################################################
467# object support 755# object support
468 756
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 757sub reattach {
758 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 759 my ($obj) = @_;
760
484 my $registry = $obj->registry; 761 my $registry = $obj->registry;
485 762
486 @$registry = (); 763 @$registry = ();
487 764
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 765 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 766
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 767 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 768 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 769 for (@$attach) {
493 my ($klass, @attach) = @$_; 770 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 771 _attach $registry, $klass, @attach;
495 } 772 }
496 } else { 773 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 774 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 775 }
499 } 776 }
500} 777}
501 778
502sub object_freezer_save { 779cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 780 prio => -1000000,
781 on_instantiate => sub {
782 my ($obj, $data) = @_;
783
784 $data = from_json $data;
785
786 for (@$data) {
787 my ($name, $args) = @$_;
788
789 $obj->attach ($name, %{$args || {} });
790 }
791 },
792 on_reattach => \&reattach,
562 on_clone => sub { 793 on_clone => sub {
563 my ($src, $dst) = @_; 794 my ($src, $dst) = @_;
564 795
565 @{$dst->registry} = @{$src->registry}; 796 @{$dst->registry} = @{$src->registry};
566 797
567 %$dst = %$src; 798 %$dst = %$src;
568 799
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 800 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 801 if exists $src->{_attachment};
571 }, 802 },
572; 803);
804
805sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_;
807
808 sync_job {
809 if (length $$rdata) {
810 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs;
812
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh;
817 close $fh;
818
819 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh;
825 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst";
827 }
828 } else {
829 aio_unlink "$filename.pst";
830 }
831
832 aio_rename "$filename~", $filename;
833 } else {
834 warn "FATAL: $filename~: $!\n";
835 }
836 } else {
837 aio_unlink $filename;
838 aio_unlink "$filename.pst";
839 }
840 }
841}
842
843sub object_freezer_as_string {
844 my ($rdata, $objs) = @_;
845
846 use Data::Dumper;
847
848 $$rdata . Dumper $objs
849}
850
851sub object_thawer_load {
852 my ($filename) = @_;
853
854 my ($data, $av);
855
856 (aio_load $filename, $data) >= 0
857 or return;
858
859 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0
861 or return;
862 $av = eval { (Storable::thaw $av)->{objs} };
863 }
864
865 warn sprintf "loading %s (%d)\n",
866 $filename, length $data, scalar @{$av || []};#d#
867 return ($data, $av);
868}
573 869
574############################################################################# 870#############################################################################
575# old plug-in events 871# command handling &c
576 872
577sub inject_event { 873=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 874
581 my $cb = $hook[$event_code]{$extension} 875Register a callback for execution when the client sends the user command
582 or return; 876$name.
583 877
584 &$cb 878=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 879
606sub register_command { 880sub register_command {
607 my ($name, $time, $cb) = @_; 881 my ($name, $cb) = @_;
608 882
609 my $caller = caller; 883 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 884 #warn "registering command '$name/$time' to '$caller'";
611 885
612 push @{ $command{$name} }, [$time, $cb, $caller]; 886 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 887}
888
889=item cf::register_extcmd $name => \&callback($pl,$packet);
890
891Register a callbackf ro execution when the client sends an extcmd packet.
892
893If the callback returns something, it is sent back as if reply was being
894called.
895
896=cut
615 897
616sub register_extcmd { 898sub register_extcmd {
617 my ($name, $cb) = @_; 899 my ($name, $cb) = @_;
618 900
619 my $caller = caller; 901 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 902 #warn "registering extcmd '$name' to '$caller'";
621 903
622 $extcmd{$name} = [$cb, $caller]; 904 $EXTCMD{$name} = [$cb, $caller];
623} 905}
906
907cf::player->attach (
908 on_command => sub {
909 my ($pl, $name, $params) = @_;
910
911 my $cb = $COMMAND{$name}
912 or return;
913
914 for my $cmd (@$cb) {
915 $cmd->[1]->($pl->ob, $params);
916 }
917
918 cf::override;
919 },
920 on_extcmd => sub {
921 my ($pl, $buf) = @_;
922
923 my $msg = eval { from_json $buf };
924
925 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 }
931 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 }
934
935 cf::override;
936 },
937);
624 938
625sub register { 939sub register {
626 my ($base, $pkg) = @_; 940 my ($base, $pkg) = @_;
627 941
628 #TODO 942 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 985# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 986# delete $hook[$idx]{$pkg};
673# } 987# }
674 988
675 # remove commands 989 # remove commands
676 for my $name (keys %command) { 990 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 992
679 if (@cb) { 993 if (@cb) {
680 $command{$name} = \@cb; 994 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 995 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 996 delete $COMMAND{$name};
685 } 997 }
686 } 998 }
687 999
688 # remove extcmds 1000 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 1002 delete $EXTCMD{$name};
691 } 1003 }
692 1004
693 if (my $cb = $pkg->can ("unload")) { 1005 if (my $cb = $pkg->can ("unload")) {
694 eval { 1006 eval {
695 $cb->($pkg); 1007 $cb->($pkg);
699 1011
700 Symbol::delete_package $pkg; 1012 Symbol::delete_package $pkg;
701} 1013}
702 1014
703sub load_extensions { 1015sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 1016 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 1017 next unless -r $ext;
708 eval { 1018 eval {
709 load_extension $ext; 1019 load_extension $ext;
710 1 1020 1
711 } or warn "$ext not loaded: $@"; 1021 } or warn "$ext not loaded: $@";
712 } 1022 }
713} 1023}
714 1024
715############################################################################# 1025#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 1026# load/save/clean perl data associated with a map
741 1027
742*cf::mapsupport::on_clean = sub { 1028*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 1029 my ($map) = @_;
744 1030
746 defined $path or return; 1032 defined $path or return;
747 1033
748 unlink "$path.pst"; 1034 unlink "$path.pst";
749}; 1035};
750 1036
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 1038
753############################################################################# 1039#############################################################################
754# load/save perl data associated with player->ob objects 1040# load/save perl data associated with player->ob objects
755 1041
756sub all_objects(@) { 1042sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1043 @_, map all_objects ($_->inv), @_
758} 1044}
759 1045
760# TODO: compatibility cruft, remove when no longer needed 1046# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1047cf::player->attach (
762 on_load => sub { 1048 on_load => sub {
763 my ($pl, $path) = @_; 1049 my ($pl, $path) = @_;
764 1050
765 for my $o (all_objects $pl->ob) { 1051 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1054
769 %$o = %{ Storable::thaw pack "H*", $value }; 1055 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1056 }
771 } 1057 }
772 }, 1058 },
773; 1059);
774 1060
775############################################################################# 1061#############################################################################
776 1062
777=head2 CORE EXTENSIONS 1063=head2 CORE EXTENSIONS
778 1064
779Functions and methods that extend core crossfire objects. 1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
780 1068
781=over 4 1069=over 4
782 1070
783=item cf::player::exists $login 1071=item cf::player::exists $login
784 1072
789sub cf::player::exists($) { 1077sub cf::player::exists($) {
790 cf::player::find $_[0] 1078 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1080}
793 1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094}
1095
1096=back
1097
1098
1099=head3 cf::map
1100
1101=over 4
1102
1103=cut
1104
1105package cf::map;
1106
1107use Fcntl;
1108use Coro::AIO;
1109
1110our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000;
1112
1113sub generate_random_map {
1114 my ($path, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region})
1130}
1131
1132# and all this just because we cannot iterate over
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136
1137 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP;
1139}
1140
1141sub try_load_header($) {
1142 my ($path) = @_;
1143
1144 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0
1146 or return;
1147
1148 my $map = cf::map::new
1149 or return;
1150
1151 # for better error messages only, will be overwritten
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160}
1161
1162sub find;
1163sub find {
1164 my ($path, $origin) = @_;
1165
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170
1171 cf::lock_wait "map_find:$key";
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key";
1175
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return;
1195
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME;
1208
1209 Coro::cede;
1210
1211 if ($map->should_reset) {
1212 $map->reset;
1213 undef $guard;
1214 $map = find $path
1215 or return;
1216 }
1217
1218 $cf::MAP{$key} = $map
1219 }
1220}
1221
1222sub load {
1223 my ($self) = @_;
1224
1225 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1227
1228 return if $self->in_memory != cf::MAP_SWAPPED;
1229
1230 $self->in_memory (cf::MAP_LOADING);
1231
1232 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1)
1234 or return;
1235
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original};
1238
1239 if (my $uniq = $path->uniq_path) {
1240 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0);
1244 }
1245 }
1246
1247 Coro::cede;
1248
1249 # now do the right thing for maps
1250 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty;
1262 $self->activate;
1263 }
1264
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY);
1268}
1269
1270sub find_sync {
1271 my ($path, $origin) = @_;
1272
1273 cf::sync_job { cf::map::find $path, $origin }
1274}
1275
1276sub do_load_sync {
1277 my ($map) = @_;
1278
1279 cf::sync_job { $map->load };
1280}
1281
1282sub save {
1283 my ($self) = @_;
1284
1285 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286
1287 $self->{last_save} = $cf::RUNTIME;
1288
1289 return unless $self->dirty;
1290
1291 my $save = $self->{path}->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1293
1294 $self->{load_path} = $save;
1295
1296 return if $self->{deny_save};
1297
1298 local $self->{last_access} = $self->last_access;#d#
1299
1300 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES);
1303 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 }
1306}
1307
1308sub swap_out {
1309 my ($self) = @_;
1310
1311 # save first because save cedes
1312 $self->save;
1313
1314 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315
1316 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 my $lock = cf::lock_acquire "map_data:" . $self->path;
1368
1369 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371
1372 warn "resetting map ", $self->path;#d#
1373
1374 delete $cf::MAP{$self->path};
1375
1376 $_->clear_links_to ($self) for values %cf::MAP;
1377
1378 $self->unlink_save;
1379 $self->destroy;
1380}
1381
1382my $nuke_counter = "aaaa";
1383
1384sub nuke {
1385 my ($self) = @_;
1386
1387 $self->{deny_save} = 1;
1388 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++));
1390 $self->reset; # polite request, might not happen
1391}
1392
1393sub customise_for {
1394 my ($map, $ob) = @_;
1395
1396 if ($map->per_player) {
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1398 }
1399
1400 $map
1401}
1402
1403sub emergency_save {
1404 my $freeze_guard = cf::freeze_mainloop;
1405
1406 warn "enter emergency map save\n";
1407
1408 cf::sync_job {
1409 warn "begin emergency map save\n";
1410 $_->save for values %cf::MAP;
1411 };
1412
1413 warn "end emergency map save\n";
1414}
1415
1416package cf;
1417
1418=back
1419
1420
1421=head3 cf::object::player
1422
1423=over 4
1424
794=item $player_object->reply ($npc, $msg[, $flags]) 1425=item $player_object->reply ($npc, $msg[, $flags])
795 1426
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1428can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1429dialogue with the given NPC character.
799 1430
800=cut 1431=cut
801 1432
802# rough implementation of a future "reply" method that works 1433# rough implementation of a future "reply" method that works
803# with dialog boxes. 1434# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1436sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1437 my ($self, $npc, $msg, $flags) = @_;
806 1438
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1440
812 $msg = $npc->name . " says: $msg" if $npc; 1444 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1445 $self->message ($msg, $flags);
814 } 1446 }
815} 1447}
816 1448
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1449=item $player_object->may ("access")
832 1450
833Returns wether the given player is authorized to access resource "access" 1451Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1452(e.g. "command_wizcast").
835 1453
842 (ref $cf::CFG{"may_$access"} 1460 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1462 : $cf::CFG{"may_$access"})
845} 1463}
846 1464
847=cut 1465=item $player_object->enter_link
848 1466
849############################################################################# 1467Freezes the player and moves him/her to a special map (C<{link}>).
1468
1469The player should be reaosnably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though.
1471
1472=item $player_object->leave_link ($map, $x, $y)
1473
1474Moves the player out of the specila link map onto the given map. If the
1475map is not valid (or omitted), the player will be moved back to the
1476location he/she was before the call to C<enter_link>, or, if that fails,
1477to the emergency map position.
1478
1479Might block.
1480
1481=cut
1482
1483sub cf::object::player::enter_link {
1484 my ($self) = @_;
1485
1486 $self->deactivate_recursive;
1487
1488 return if $self->map == $LINK_MAP;
1489
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map;
1492
1493 $self->enter_map ($LINK_MAP, 20, 20);
1494}
1495
1496sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_;
1498
1499 my $link_pos = delete $self->{_link_pos};
1500
1501 unless ($map) {
1502 # restore original map position
1503 ($map, $x, $y) = @{ $link_pos || [] };
1504 $map = cf::map::find $map;
1505
1506 unless ($map) {
1507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1508 $map = cf::map::find $map
1509 or die "FATAL: cannot load emergency map\n";
1510 }
1511 }
1512
1513 ($x, $y) = (-1, -1)
1514 unless (defined $x) && (defined $y);
1515
1516 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0;
1519
1520 $map->load;
1521
1522 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524}
1525
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut
1557
1558sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_;
1560
1561 $self->enter_link;
1562
1563 (Coro::async_pool {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string;
1567 $map = $map->customise_for ($self) if $map;
1568
1569# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573
1574 $self->leave_link ($map, $x, $y);
1575 })->prio (1);
1576}
1577
1578=item $player_object->enter_exit ($exit_object)
1579
1580=cut
1581
1582sub parse_random_map_params {
1583 my ($spec) = @_;
1584
1585 my $rmp = { # defaults
1586 xsize => 10,
1587 ysize => 10,
1588 };
1589
1590 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2;
1592
1593 $rmp->{lc $k} = $v if (length $k) && (length $v);
1594 }
1595
1596 $rmp
1597}
1598
1599sub prepare_random_map {
1600 my ($exit) = @_;
1601
1602 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object
1605
1606 my $rmp = parse_random_map_params $exit->msg;
1607
1608 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name;
1610 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y;
1613 }
1614
1615 $rmp->{random_seed} ||= $exit->random_seed;
1616
1617 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data;
1619
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0;
1622
1623 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef);
1625 }
1626}
1627
1628sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_;
1630
1631 return unless $self->type == cf::PLAYER;
1632
1633 $self->enter_link;
1634
1635 (Coro::async_pool {
1636 $self->deactivate_recursive; # just to be sure
1637 unless (eval {
1638 prepare_random_map $exit
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643
1644 1;
1645 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master",
1649 cf::NDI_UNIQUE | cf::NDI_RED);
1650
1651 warn "ERROR in enter_exit: $@";
1652 $self->leave_link;
1653 }
1654 })->prio (1);
1655}
1656
1657=head3 cf::client
1658
1659=over 4
1660
1661=item $client->send_drawinfo ($text, $flags)
1662
1663Sends a drawinfo packet to the client. Circumvents output buffering so
1664should not be used under normal circumstances.
1665
1666=cut
1667
1668sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_;
1670
1671 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1673}
1674
1675
1676=item $success = $client->query ($flags, "text", \&cb)
1677
1678Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681
1682Queries can fail, so check the return code. Or don't, as queries will become
1683reliable at some point in the future.
1684
1685=cut
1686
1687sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_;
1689
1690 return unless $self->state == ST_PLAYING
1691 || $self->state == ST_SETUP
1692 || $self->state == ST_CUSTOM;
1693
1694 $self->state (ST_CUSTOM);
1695
1696 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698
1699 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1;
1701}
1702
1703cf::client->attach (
1704 on_reply => sub {
1705 my ($ns, $msg) = @_;
1706
1707 # this weird shuffling is so that direct followup queries
1708 # get handled first
1709 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711
1712 (shift @$queue)->[1]->($msg);
1713
1714 push @{ $ns->{query_queue} }, @$queue;
1715
1716 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) {
1718 $ns->send_packet ($ns->{query_queue}[0][0]);
1719 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 }
1722 }
1723 },
1724);
1725
1726=item $client->coro (\&cb)
1727
1728Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection).
1731
1732=cut
1733
1734sub cf::client::coro {
1735 my ($self, $cb) = @_;
1736
1737 my $coro = &Coro::async_pool ($cb);
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
850 1758
851=head2 SAFE SCRIPTING 1759=head2 SAFE SCRIPTING
852 1760
853Functions that provide a safe environment to compile and execute 1761Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1762snippets of perl code without them endangering the safety of the server
869 1777
870=pod 1778=pod
871 1779
872The following fucntions and emthods are available within a safe environment: 1780The following fucntions and emthods are available within a safe environment:
873 1781
874 cf::object contr pay_amount pay_player 1782 cf::object contr pay_amount pay_player map
875 cf::object::player player 1783 cf::object::player player
876 cf::player peaceful 1784 cf::player peaceful
1785 cf::map trigger
877 1786
878=cut 1787=cut
879 1788
880for ( 1789for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1790 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1791 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1792 ["cf::player" => qw(peaceful)],
1793 ["cf::map" => qw(trigger)],
884) { 1794) {
885 no strict 'refs'; 1795 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1796 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1798 for @funs;
1004 1914
1005{ 1915{
1006 my $path = cf::localdir . "/database.pst"; 1916 my $path = cf::localdir . "/database.pst";
1007 1917
1008 sub db_load() { 1918 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 1919 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 1920 }
1012 1921
1013 my $pid; 1922 my $pid;
1014 1923
1015 sub db_save() { 1924 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 1925 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 1926 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 1927 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 1928 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 1929 rename "$path~", $path;
1028 sub db_sync() { 1936 sub db_sync() {
1029 db_save if $dirty; 1937 db_save if $dirty;
1030 undef $dirty; 1938 undef $dirty;
1031 } 1939 }
1032 1940
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1942 db_sync;
1035 }); 1943 });
1036 1944
1037 sub db_dirty() { 1945 sub db_dirty() {
1038 $dirty = 1; 1946 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1960 $DB->{$_[0]} = $_[1];
1053 } 1961 }
1054 db_dirty; 1962 db_dirty;
1055 } 1963 }
1056 1964
1057 attach_global 1965 cf::global->attach (
1058 prio => 10000, 1966 prio => 10000,
1059 on_cleanup => sub { 1967 on_cleanup => sub {
1060 db_sync; 1968 db_sync;
1061 }, 1969 },
1062 ; 1970 );
1063} 1971}
1064 1972
1065############################################################################# 1973#############################################################################
1066# the server's main() 1974# the server's main()
1067 1975
1069 open my $fh, "<:utf8", cf::confdir . "/config" 1977 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return; 1978 or return;
1071 1979
1072 local $/; 1980 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1981 *CFG = YAML::Syck::Load <$fh>;
1982
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984
1985 if (exists $CFG{mlockall}) {
1986 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall
1988 and die "WARNING: m(un)lockall failed: $!\n";
1989 };
1990 warn $@ if $@;
1991 }
1074} 1992}
1075 1993
1076sub main { 1994sub main {
1995 # we must not ever block the main coroutine
1996 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub {
1999 Event::one_event;
2000 })->();
2001 };
2002
1077 cfg_load; 2003 cfg_load;
1078 db_load; 2004 db_load;
1079 load_extensions; 2005 load_extensions;
1080 Event::loop; 2006 Event::loop;
1081} 2007}
1082 2008
1083############################################################################# 2009#############################################################################
1084# initialisation 2010# initialisation
1085 2011
1086sub _perl_reload(&) { 2012sub reload() {
1087 my ($msg) = @_; 2013 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n";
2016 return;
2017 }
1088 2018
1089 $msg->("reloading..."); 2019 warn "reloading...";
2020
2021 my $guard = freeze_mainloop;
2022 cf::emergency_save;
1090 2023
1091 eval { 2024 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved
2026
1092 # cancel all watchers 2027 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 2028 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
1094 2035
1095 # unload all extensions 2036 # unload all extensions
1096 for (@exts) { 2037 for (@exts) {
1097 $msg->("unloading <$_>"); 2038 warn "unloading <$_>";
1098 unload_extension $_; 2039 unload_extension $_;
1099 } 2040 }
1100 2041
1101 # unload all modules loaded from $LIBDIR 2042 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 2043 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2045
1105 $msg->("removing <$k>"); 2046 warn "removing <$k>";
1106 delete $INC{$k}; 2047 delete $INC{$k};
1107 2048
1108 $k =~ s/\.pm$//; 2049 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2050 $k =~ s/\//::/g;
1110 2051
1115 Symbol::delete_package $k; 2056 Symbol::delete_package $k;
1116 } 2057 }
1117 2058
1118 # sync database to disk 2059 # sync database to disk
1119 cf::db_sync; 2060 cf::db_sync;
2061 IO::AIO::flush;
1120 2062
1121 # get rid of safe::, as good as possible 2063 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 2064 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2066
1125 # remove register_script_function callbacks 2067 # remove register_script_function callbacks
1126 # TODO 2068 # TODO
1127 2069
1128 # unload cf.pm "a bit" 2070 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 2073 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2074 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2075 #Symbol::delete_package __PACKAGE__;
1134 2076
1135 # reload cf.pm 2077 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2078 warn "reloading cf.pm";
1137 require cf; 2079 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2081
1139 # load config and database again 2082 # load config and database again
1140 cf::cfg_load; 2083 cf::cfg_load;
1141 cf::db_load; 2084 cf::db_load;
1142 2085
1143 # load extensions 2086 # load extensions
1144 $msg->("load extensions"); 2087 warn "load extensions";
1145 cf::load_extensions; 2088 cf::load_extensions;
1146 2089
1147 # reattach attachments to objects 2090 # reattach attachments to objects
1148 $msg->("reattach"); 2091 warn "reattach";
1149 _global_reattach; 2092 _global_reattach;
1150 }; 2093 };
1151 $msg->($@) if $@;
1152 2094
1153 $msg->("reloaded"); 2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
1154}; 2102};
1155 2103
1156sub perl_reload() { 2104#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148
1163register_command "perl-reload", 0, sub { 2149register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2150 my ($who, $arg) = @_;
1165 2151
1166 if ($who->flag (FLAG_WIZ)) { 2152 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2153 $who->message ("start of reload.");
1168 warn $_[0]; 2154 reload;
1169 $who->message ($_[0]); 2155 $who->message ("end of reload.");
1170 };
1171 } 2156 }
1172}; 2157};
1173 2158
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2159unshift @INC, $LIBDIR;
1177 2160
1178$TICK_WATCHER = Event->timer ( 2161$TICK_WATCHER = Event->timer (
2162 reentrant => 0,
1179 prio => 1, 2163 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2164 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL,
1182 cb => sub { 2166 cb => sub {
1183 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
1184 2168 $RUNTIME += $TICK;
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2169 $NEXT_TICK += $TICK;
1187 2170
1188 # if we are delayed by four ticks or more, skip them all 2171 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2173
1191 $TICK_WATCHER->at ($NEXT_TICK); 2174 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2175 $TICK_WATCHER->start;
1193 }, 2176 },
1194); 2177);
1195 2178
1196IO::AIO::max_poll_time $TICK * 0.2; 2179IO::AIO::max_poll_time $TICK * 0.2;
1197 2180
2181Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2182 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2183 poll => 'r',
1200 prio => 5, 2184 prio => 5,
2185 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 },
2199);
2200
2201END { cf::emergency_save }
1202 2202
12031 22031
1204 2204

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