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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 32
21_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
24our @EVENT; 39our @EVENT;
25our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
26 41
27our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 43our $TICK_WATCHER;
29our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
30 46
31our %CFG; 47our %CFG;
32 48
33our $uptime;#d# 49our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 50our $RUNTIME;
35$UPTIME ||= $uptime;#d# 51
36$UPTIME ||= time; 52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
37 76
38############################################################################# 77#############################################################################
39 78
40=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
41 80
42=over 4 81=over 4
43 82
44=item $cf::UPTIME 83=item $cf::UPTIME
45 84
46The timestamp of the server start (so not actually an uptime). 85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
47 91
48=item $cf::LIBDIR 92=item $cf::LIBDIR
49 93
50The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
52 100
53=item $cf::TICK 101=item $cf::TICK
54 102
55The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
56 104
64=cut 112=cut
65 113
66BEGIN { 114BEGIN {
67 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
69 $msg .= "\n" 119 $msg .= "\n"
70 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
71 121
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
74 }; 123 };
75} 124}
76 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 132
79# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 134# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
82 no strict 'refs'; 142 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 144}
85 145
86$Event::DIED = sub { 146$Event::DIED = sub {
88}; 148};
89 149
90my %ext_pkg; 150my %ext_pkg;
91my @exts; 151my @exts;
92my @hook; 152my @hook;
93my %command;
94my %extcmd;
95 153
96=head2 UTILITY FUNCTIONS 154=head2 UTILITY FUNCTIONS
97 155
98=over 4 156=over 4
99 157
121sub to_json($) { 179sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
124} 182}
125 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 unless (Coro::cede) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 }
273
274 wantarray ? @res : $res[0]
275 } else {
276 # we are in another coroutine, how wonderful, everything just works
277
278 $job->()
279 }
280}
281
282=item $coro = cf::coro { BLOCK }
283
284Creates (and readies) and returns a new coro. This coro is automcatially
285being canceled when the extension calling this is being unloaded.
286
287=cut
288
289sub coro(&) {
290 my $cb = shift;
291
292 my $coro = &Coro::async_pool ($cb);
293
294 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0};
296 });
297 $EXT_CORO{$coro+0} = $coro;
298
299 $coro
300}
301
302sub write_runtime {
303 my $runtime = cf::localdir . "/runtime";
304
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return;
307
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311
312 aio_fsync $fh
313 and return;
314
315 close $fh
316 or return;
317
318 aio_rename "$runtime~", $runtime
319 and return;
320
321 1
322}
323
126=back 324=back
127 325
128=cut 326=cut
129 327
130############################################################################# 328#############################################################################
131 329
132=head2 EVENTS AND OBJECT ATTACHMENTS 330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
133 459
134=over 4 460=over 4
135 461
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
149 463
150=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
151 465
152Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
153 468
154=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
155 471
156=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
157 473
158=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
159 475
160Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
161 477
162=item cf::attach_global ... 478=item cf::CLASS->attach ...
163 479
164Attach handlers for global events. 480=item cf::CLASS->detach ...
165 481
166This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
168 516
169=over 4 517=over 4
170 518
171=item prio => $number 519=item prio => $number
172 520
174by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 525unless you know what you are doing.
178 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
179=item on_I<event> => \&cb 533=item on_I<event> => \&cb
180 534
181Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
193object/class are recognised. 547object/class are recognised.
194 548
195=back 549=back
196 550
197=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
198 553
199Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
201type. 556 my ($self, $victim) = @_;
202 557 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 558 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 559 }
424}
425 560
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 562
452Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
456exception. 567exception.
457 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_;
584
585 use sort 'stable';
586
587 $cb = [$prio, $cb];
588
589 @{$registry->[$event]} = sort
590 { $a->[0] cmp $b->[0] }
591 @{$registry->[$event] || []}, $cb;
592}
593
594# hack
595my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
596
597# attach handles attaching event callbacks
598# the only thing the caller has to do is pass the correct
599# registry (== where the callback attaches to).
600sub _attach {
601 my ($registry, $klass, @arg) = @_;
602
603 my $object_type;
604 my $prio = 0;
605 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
606
607 #TODO: get rid of this hack
608 if ($attachable_klass{$klass}) {
609 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
610 }
611
612 while (@arg) {
613 my $type = shift @arg;
614
615 if ($type eq "prio") {
616 $prio = shift @arg;
617
618 } elsif ($type eq "type") {
619 $object_type = shift @arg;
620 $registry = $CB_TYPE[$object_type] ||= [];
621
622 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
626
627 } elsif ($type eq "package") {
628 my $pkg = shift @arg;
629
630 while (my ($name, $id) = each %cb_id) {
631 if (my $cb = $pkg->can ($name)) {
632 _attach_cb $registry, $id, $prio, $cb;
633 }
634 }
635
636 } elsif (exists $cb_id{$type}) {
637 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
638
639 } elsif (ref $type) {
640 warn "attaching objects not supported, ignoring.\n";
641
642 } else {
643 shift @arg;
644 warn "attach argument '$type' not supported, ignoring.\n";
645 }
646 }
647}
648
649sub _object_attach {
650 my ($obj, $name, %arg) = @_;
651
652 return if exists $obj->{_attachment}{$name};
653
654 if (my $attach = $attachment{$name}) {
655 my $registry = $obj->registry;
656
657 for (@$attach) {
658 my ($klass, @attach) = @$_;
659 _attach $registry, $klass, @attach;
660 }
661
662 $obj->{$name} = \%arg;
663 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n";
665 }
666
667 $obj->{_attachment}{$name} = undef;
668}
669
670sub cf::attachable::attach {
671 if (ref $_[0]) {
672 _object_attach @_;
673 } else {
674 _attach shift->_attach_registry, @_;
675 }
676};
677
678# all those should be optimised
679sub cf::attachable::detach {
680 my ($obj, $name) = @_;
681
682 if (ref $obj) {
683 delete $obj->{_attachment}{$name};
684 reattach ($obj);
685 } else {
686 Carp::croak "cannot, currently, detach class attachments";
687 }
688};
689
690sub cf::attachable::attached {
691 my ($obj, $name) = @_;
692
693 exists $obj->{_attachment}{$name}
694}
695
696for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
697 eval "#line " . __LINE__ . " 'cf.pm'
698 sub cf::\L$klass\E::_attach_registry {
699 (\\\@CB_$klass, KLASS_$klass)
700 }
701
702 sub cf::\L$klass\E::attachment {
703 my \$name = shift;
704
705 \$attachment{\$name} = [[KLASS_$klass, \@_]];
706 }
707 ";
708 die if $@;
709}
710
711our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713
714sub override {
715 $override = 1;
716 @invoke_results = ();
717}
718
719sub do_invoke {
720 my $event = shift;
721 my $callbacks = shift;
722
723 @invoke_results = ();
724
725 local $override;
726
727 for (@$callbacks) {
728 eval { &{$_->[1]} };
729
730 if ($@) {
731 warn "$@";
732 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
733 override;
734 }
735
736 return 1 if $override;
737 }
738
739 0
740}
741
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
743
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745
746Generate an object-specific event with the given arguments.
747
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly).
751
458=back 752=back
459 753
460=cut 754=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 755
466############################################################################# 756#############################################################################
467# object support 757# object support
468 758
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 759sub reattach {
760 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 761 my ($obj) = @_;
762
484 my $registry = $obj->registry; 763 my $registry = $obj->registry;
485 764
486 @$registry = (); 765 @$registry = ();
487 766
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 767 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 768
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 769 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 770 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 771 for (@$attach) {
493 my ($klass, @attach) = @$_; 772 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 773 _attach $registry, $klass, @attach;
495 } 774 }
496 } else { 775 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 776 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 777 }
499 } 778 }
500} 779}
501 780
502sub object_freezer_save { 781cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 782 prio => -1000000,
783 on_instantiate => sub {
784 my ($obj, $data) = @_;
785
786 $data = from_json $data;
787
788 for (@$data) {
789 my ($name, $args) = @$_;
790
791 $obj->attach ($name, %{$args || {} });
792 }
793 },
794 on_reattach => \&reattach,
562 on_clone => sub { 795 on_clone => sub {
563 my ($src, $dst) = @_; 796 my ($src, $dst) = @_;
564 797
565 @{$dst->registry} = @{$src->registry}; 798 @{$dst->registry} = @{$src->registry};
566 799
567 %$dst = %$src; 800 %$dst = %$src;
568 801
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 802 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 803 if exists $src->{_attachment};
571 }, 804 },
572; 805);
806
807sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_;
809
810 sync_job {
811 if (length $$rdata) {
812 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs;
814
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh;
819 close $fh;
820
821 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh;
827 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst";
829 }
830 } else {
831 aio_unlink "$filename.pst";
832 }
833
834 aio_rename "$filename~", $filename;
835 } else {
836 warn "FATAL: $filename~: $!\n";
837 }
838 } else {
839 aio_unlink $filename;
840 aio_unlink "$filename.pst";
841 }
842 }
843}
844
845sub object_freezer_as_string {
846 my ($rdata, $objs) = @_;
847
848 use Data::Dumper;
849
850 $$rdata . Dumper $objs
851}
852
853sub object_thawer_load {
854 my ($filename) = @_;
855
856 my ($data, $av);
857
858 (aio_load $filename, $data) >= 0
859 or return;
860
861 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0
863 or return;
864 $av = eval { (Storable::thaw $av)->{objs} };
865 }
866
867 warn sprintf "loading %s (%d)\n",
868 $filename, length $data, scalar @{$av || []};#d#
869 return ($data, $av);
870}
573 871
574############################################################################# 872#############################################################################
575# old plug-in events 873# command handling &c
576 874
577sub inject_event { 875=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 876
581 my $cb = $hook[$event_code]{$extension} 877Register a callback for execution when the client sends the user command
582 or return; 878$name.
583 879
584 &$cb 880=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 881
606sub register_command { 882sub register_command {
607 my ($name, $time, $cb) = @_; 883 my ($name, $cb) = @_;
608 884
609 my $caller = caller; 885 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 886 #warn "registering command '$name/$time' to '$caller'";
611 887
612 push @{ $command{$name} }, [$time, $cb, $caller]; 888 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 889}
890
891=item cf::register_extcmd $name => \&callback($pl,$packet);
892
893Register a callbackf ro execution when the client sends an extcmd packet.
894
895If the callback returns something, it is sent back as if reply was being
896called.
897
898=cut
615 899
616sub register_extcmd { 900sub register_extcmd {
617 my ($name, $cb) = @_; 901 my ($name, $cb) = @_;
618 902
619 my $caller = caller; 903 my $caller = caller;
620 #warn "registering extcmd '$name' to '$caller'"; 904 #warn "registering extcmd '$name' to '$caller'";
621 905
622 $extcmd{$name} = [$cb, $caller]; 906 $EXTCMD{$name} = [$cb, $caller];
623} 907}
908
909cf::player->attach (
910 on_command => sub {
911 my ($pl, $name, $params) = @_;
912
913 my $cb = $COMMAND{$name}
914 or return;
915
916 for my $cmd (@$cb) {
917 $cmd->[1]->($pl->ob, $params);
918 }
919
920 cf::override;
921 },
922 on_extcmd => sub {
923 my ($pl, $buf) = @_;
924
925 my $msg = eval { from_json $buf };
926
927 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 }
933 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 }
936
937 cf::override;
938 },
939);
624 940
625sub register { 941sub register {
626 my ($base, $pkg) = @_; 942 my ($base, $pkg) = @_;
627 943
628 #TODO 944 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) { 987# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg}; 988# delete $hook[$idx]{$pkg};
673# } 989# }
674 990
675 # remove commands 991 # remove commands
676 for my $name (keys %command) { 992 for my $name (keys %COMMAND) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
678 994
679 if (@cb) { 995 if (@cb) {
680 $command{$name} = \@cb; 996 $COMMAND{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else { 997 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"}; 998 delete $COMMAND{$name};
685 } 999 }
686 } 1000 }
687 1001
688 # remove extcmds 1002 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
690 delete $extcmd{$name}; 1004 delete $EXTCMD{$name};
691 } 1005 }
692 1006
693 if (my $cb = $pkg->can ("unload")) { 1007 if (my $cb = $pkg->can ("unload")) {
694 eval { 1008 eval {
695 $cb->($pkg); 1009 $cb->($pkg);
699 1013
700 Symbol::delete_package $pkg; 1014 Symbol::delete_package $pkg;
701} 1015}
702 1016
703sub load_extensions { 1017sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 1018 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 1019 next unless -r $ext;
708 eval { 1020 eval {
709 load_extension $ext; 1021 load_extension $ext;
710 1 1022 1
711 } or warn "$ext not loaded: $@"; 1023 } or warn "$ext not loaded: $@";
712 } 1024 }
713} 1025}
714 1026
715############################################################################# 1027#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722
723 my $msg = eval { from_json $buf };
724
725 if (ref $msg) {
726 if (my $cb = $extcmd{$msg->{msgtype}}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) {
728 $pl->ext_reply ($msg->{msgid}, %reply);
729 }
730 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 },
737;
738
739#############################################################################
740# load/save/clean perl data associated with a map 1028# load/save/clean perl data associated with a map
741 1029
742*cf::mapsupport::on_clean = sub { 1030*cf::mapsupport::on_clean = sub {
743 my ($map) = @_; 1031 my ($map) = @_;
744 1032
746 defined $path or return; 1034 defined $path or return;
747 1035
748 unlink "$path.pst"; 1036 unlink "$path.pst";
749}; 1037};
750 1038
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
752 1040
753############################################################################# 1041#############################################################################
754# load/save perl data associated with player->ob objects 1042# load/save perl data associated with player->ob objects
755 1043
756sub all_objects(@) { 1044sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_ 1045 @_, map all_objects ($_->inv), @_
758} 1046}
759 1047
760# TODO: compatibility cruft, remove when no longer needed 1048# TODO: compatibility cruft, remove when no longer needed
761attach_to_players 1049cf::player->attach (
762 on_load => sub { 1050 on_load => sub {
763 my ($pl, $path) = @_; 1051 my ($pl, $path) = @_;
764 1052
765 for my $o (all_objects $pl->ob) { 1053 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
768 1056
769 %$o = %{ Storable::thaw pack "H*", $value }; 1057 %$o = %{ Storable::thaw pack "H*", $value };
770 } 1058 }
771 } 1059 }
772 }, 1060 },
773; 1061);
774 1062
775############################################################################# 1063#############################################################################
776 1064
777=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
778 1066
779Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
780 1070
781=over 4 1071=over 4
782 1072
783=item cf::player::exists $login 1073=item cf::player::exists $login
784 1074
789sub cf::player::exists($) { 1079sub cf::player::exists($) {
790 cf::player::find $_[0] 1080 cf::player::find $_[0]
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
792} 1082}
793 1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096}
1097
1098=back
1099
1100
1101=head3 cf::map
1102
1103=over 4
1104
1105=cut
1106
1107package cf::map;
1108
1109use Fcntl;
1110use Coro::AIO;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($path, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region})
1132}
1133
1134# and all this just because we cannot iterate over
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138
1139 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP;
1141}
1142
1143sub try_load_header($) {
1144 my ($path) = @_;
1145
1146 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0
1148 or return;
1149
1150 my $map = cf::map::new
1151 or return;
1152
1153 # for better error messages only, will be overwritten
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162}
1163
1164sub find;
1165sub find {
1166 my ($path, $origin) = @_;
1167
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172
1173 cf::lock_wait "map_find:$key";
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key";
1177
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return;
1197
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME;
1210
1211 Coro::cede;
1212
1213 if ($map->should_reset) {
1214 $map->reset;
1215 undef $guard;
1216 $map = find $path
1217 or return;
1218 }
1219
1220 $cf::MAP{$key} = $map
1221 }
1222}
1223
1224sub load {
1225 my ($self) = @_;
1226
1227 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1229
1230 return if $self->in_memory != cf::MAP_SWAPPED;
1231
1232 $self->in_memory (cf::MAP_LOADING);
1233
1234 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1)
1236 or return;
1237
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original};
1240
1241 if (my $uniq = $path->uniq_path) {
1242 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0);
1246 }
1247 }
1248
1249 Coro::cede;
1250
1251 # now do the right thing for maps
1252 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty;
1264 $self->activate;
1265 }
1266
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY);
1270}
1271
1272sub find_sync {
1273 my ($path, $origin) = @_;
1274
1275 cf::sync_job {
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279}
1280
1281sub do_load_sync {
1282 my ($map) = @_;
1283
1284 cf::sync_job { $map->load };
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 local $self->{last_access} = $self->last_access;#d#
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311}
1312
1313sub swap_out {
1314 my ($self) = @_;
1315
1316 # save first because save cedes
1317 $self->save;
1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path;
1320
1321 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save};
1324
1325 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327}
1328
1329sub reset_at {
1330 my ($self) = @_;
1331
1332 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset};
1335
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338
1339 $time + $to
1340}
1341
1342sub should_reset {
1343 my ($self) = @_;
1344
1345 $self->reset_at <= $cf::RUNTIME
1346}
1347
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset {
1370 my ($self) = @_;
1371
1372 my $lock = cf::lock_acquire "map_data:" . $self->path;
1373
1374 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376
1377 warn "resetting map ", $self->path;#d#
1378
1379 delete $cf::MAP{$self->path};
1380
1381 $_->clear_links_to ($self) for values %cf::MAP;
1382
1383 $self->unlink_save;
1384 $self->destroy;
1385}
1386
1387my $nuke_counter = "aaaa";
1388
1389sub nuke {
1390 my ($self) = @_;
1391
1392 $self->{deny_save} = 1;
1393 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen
1396}
1397
1398sub customise_for {
1399 my ($map, $ob) = @_;
1400
1401 if ($map->per_player) {
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1403 }
1404
1405 $map
1406}
1407
1408sub emergency_save {
1409 my $freeze_guard = cf::freeze_mainloop;
1410
1411 warn "enter emergency map save\n";
1412
1413 cf::sync_job {
1414 warn "begin emergency map save\n";
1415 $_->save for values %cf::MAP;
1416 };
1417
1418 warn "end emergency map save\n";
1419}
1420
1421package cf;
1422
1423=back
1424
1425
1426=head3 cf::object::player
1427
1428=over 4
1429
794=item $player_object->reply ($npc, $msg[, $flags]) 1430=item $player_object->reply ($npc, $msg[, $flags])
795 1431
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1433can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 1434dialogue with the given NPC character.
799 1435
800=cut 1436=cut
801 1437
802# rough implementation of a future "reply" method that works 1438# rough implementation of a future "reply" method that works
803# with dialog boxes. 1439# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1441sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1442 my ($self, $npc, $msg, $flags) = @_;
806 1443
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1445
812 $msg = $npc->name . " says: $msg" if $npc; 1449 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1450 $self->message ($msg, $flags);
814 } 1451 }
815} 1452}
816 1453
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1454=item $player_object->may ("access")
832 1455
833Returns wether the given player is authorized to access resource "access" 1456Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1457(e.g. "command_wizcast").
835 1458
842 (ref $cf::CFG{"may_$access"} 1465 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1466 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1467 : $cf::CFG{"may_$access"})
845} 1468}
846 1469
847=cut 1470=item $player_object->enter_link
848 1471
849############################################################################# 1472Freezes the player and moves him/her to a special map (C<{link}>).
1473
1474The player should be reaosnably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though.
1476
1477=item $player_object->leave_link ($map, $x, $y)
1478
1479Moves the player out of the specila link map onto the given map. If the
1480map is not valid (or omitted), the player will be moved back to the
1481location he/she was before the call to C<enter_link>, or, if that fails,
1482to the emergency map position.
1483
1484Might block.
1485
1486=cut
1487
1488sub cf::object::player::enter_link {
1489 my ($self) = @_;
1490
1491 $self->deactivate_recursive;
1492
1493 return if $self->map == $LINK_MAP;
1494
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map;
1497
1498 $self->enter_map ($LINK_MAP, 20, 20);
1499}
1500
1501sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_;
1503
1504 my $link_pos = delete $self->{_link_pos};
1505
1506 unless ($map) {
1507 # restore original map position
1508 ($map, $x, $y) = @{ $link_pos || [] };
1509 $map = cf::map::find $map;
1510
1511 unless ($map) {
1512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1513 $map = cf::map::find $map
1514 or die "FATAL: cannot load emergency map\n";
1515 }
1516 }
1517
1518 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y);
1520
1521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0;
1524
1525 $map->load;
1526
1527 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529}
1530
1531cf::player->attach (
1532 on_logout => sub {
1533 my ($pl) = @_;
1534
1535 # abort map switching before logout
1536 if ($pl->ob->{_link_pos}) {
1537 cf::sync_job {
1538 $pl->ob->leave_link
1539 };
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut
1563
1564sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_;
1566
1567 $self->enter_link;
1568
1569 (Coro::async_pool {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string;
1573 $map = $map->customise_for ($self) if $map;
1574
1575# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579
1580 $self->leave_link ($map, $x, $y);
1581 })->prio (1);
1582}
1583
1584=item $player_object->enter_exit ($exit_object)
1585
1586=cut
1587
1588sub parse_random_map_params {
1589 my ($spec) = @_;
1590
1591 my $rmp = { # defaults
1592 xsize => 10,
1593 ysize => 10,
1594 };
1595
1596 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2;
1598
1599 $rmp->{lc $k} = $v if (length $k) && (length $v);
1600 }
1601
1602 $rmp
1603}
1604
1605sub prepare_random_map {
1606 my ($exit) = @_;
1607
1608 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object
1611
1612 my $rmp = parse_random_map_params $exit->msg;
1613
1614 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name;
1616 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y;
1619 }
1620
1621 $rmp->{random_seed} ||= $exit->random_seed;
1622
1623 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data;
1625
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0;
1628
1629 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef);
1631 }
1632}
1633
1634sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_;
1636
1637 return unless $self->type == cf::PLAYER;
1638
1639 $self->enter_link;
1640
1641 (Coro::async_pool {
1642 $self->deactivate_recursive; # just to be sure
1643 unless (eval {
1644 prepare_random_map $exit
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649
1650 1;
1651 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master",
1655 cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 warn "ERROR in enter_exit: $@";
1658 $self->leave_link;
1659 }
1660 })->prio (1);
1661}
1662
1663=head3 cf::client
1664
1665=over 4
1666
1667=item $client->send_drawinfo ($text, $flags)
1668
1669Sends a drawinfo packet to the client. Circumvents output buffering so
1670should not be used under normal circumstances.
1671
1672=cut
1673
1674sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_;
1676
1677 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1679}
1680
1681
1682=item $success = $client->query ($flags, "text", \&cb)
1683
1684Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687
1688Queries can fail, so check the return code. Or don't, as queries will become
1689reliable at some point in the future.
1690
1691=cut
1692
1693sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_;
1695
1696 return unless $self->state == ST_PLAYING
1697 || $self->state == ST_SETUP
1698 || $self->state == ST_CUSTOM;
1699
1700 $self->state (ST_CUSTOM);
1701
1702 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704
1705 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1;
1707}
1708
1709cf::client->attach (
1710 on_reply => sub {
1711 my ($ns, $msg) = @_;
1712
1713 # this weird shuffling is so that direct followup queries
1714 # get handled first
1715 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717
1718 (shift @$queue)->[1]->($msg);
1719
1720 push @{ $ns->{query_queue} }, @$queue;
1721
1722 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) {
1724 $ns->send_packet ($ns->{query_queue}[0][0]);
1725 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 }
1728 }
1729 },
1730);
1731
1732=item $client->coro (\&cb)
1733
1734Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection).
1737
1738=cut
1739
1740sub cf::client::coro {
1741 my ($self, $cb) = @_;
1742
1743 my $coro = &Coro::async_pool ($cb);
1744
1745 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0};
1747 });
1748
1749 $self->{_coro}{$coro+0} = $coro;
1750
1751 $coro
1752}
1753
1754cf::client->attach (
1755 on_destroy => sub {
1756 my ($ns) = @_;
1757
1758 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1759 },
1760);
1761
1762=back
1763
850 1764
851=head2 SAFE SCRIPTING 1765=head2 SAFE SCRIPTING
852 1766
853Functions that provide a safe environment to compile and execute 1767Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1768snippets of perl code without them endangering the safety of the server
869 1783
870=pod 1784=pod
871 1785
872The following fucntions and emthods are available within a safe environment: 1786The following fucntions and emthods are available within a safe environment:
873 1787
874 cf::object contr pay_amount pay_player 1788 cf::object contr pay_amount pay_player map
875 cf::object::player player 1789 cf::object::player player
876 cf::player peaceful 1790 cf::player peaceful
1791 cf::map trigger
877 1792
878=cut 1793=cut
879 1794
880for ( 1795for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 1796 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 1797 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 1798 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)],
884) { 1800) {
885 no strict 'refs'; 1801 no strict 'refs';
886 my ($pkg, @funs) = @$_; 1802 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 1804 for @funs;
1004 1920
1005{ 1921{
1006 my $path = cf::localdir . "/database.pst"; 1922 my $path = cf::localdir . "/database.pst";
1007 1923
1008 sub db_load() { 1924 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 1925 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 1926 }
1012 1927
1013 my $pid; 1928 my $pid;
1014 1929
1015 sub db_save() { 1930 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 1931 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 1932 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 1933 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 1934 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 1935 rename "$path~", $path;
1028 sub db_sync() { 1942 sub db_sync() {
1029 db_save if $dirty; 1943 db_save if $dirty;
1030 undef $dirty; 1944 undef $dirty;
1031 } 1945 }
1032 1946
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 1948 db_sync;
1035 }); 1949 });
1036 1950
1037 sub db_dirty() { 1951 sub db_dirty() {
1038 $dirty = 1; 1952 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 1966 $DB->{$_[0]} = $_[1];
1053 } 1967 }
1054 db_dirty; 1968 db_dirty;
1055 } 1969 }
1056 1970
1057 attach_global 1971 cf::global->attach (
1058 prio => 10000, 1972 prio => 10000,
1059 on_cleanup => sub { 1973 on_cleanup => sub {
1060 db_sync; 1974 db_sync;
1061 }, 1975 },
1062 ; 1976 );
1063} 1977}
1064 1978
1065############################################################################# 1979#############################################################################
1066# the server's main() 1980# the server's main()
1067 1981
1069 open my $fh, "<:utf8", cf::confdir . "/config" 1983 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return; 1984 or return;
1071 1985
1072 local $/; 1986 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 1987 *CFG = YAML::Syck::Load <$fh>;
1988
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993
1994 if (exists $CFG{mlockall}) {
1995 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall
1997 and die "WARNING: m(un)lockall failed: $!\n";
1998 };
1999 warn $@ if $@;
2000 }
1074} 2001}
1075 2002
1076sub main { 2003sub main {
2004 # we must not ever block the main coroutine
2005 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event };
2008 };
2009
1077 cfg_load; 2010 cfg_load;
1078 db_load; 2011 db_load;
1079 load_extensions; 2012 load_extensions;
1080 Event::loop; 2013 Event::loop;
1081} 2014}
1082 2015
1083############################################################################# 2016#############################################################################
1084# initialisation 2017# initialisation
1085 2018
1086sub _perl_reload(&) { 2019sub reload() {
1087 my ($msg) = @_; 2020 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n";
2023 return;
2024 }
1088 2025
1089 $msg->("reloading..."); 2026 warn "reloading...";
2027
2028 my $guard = freeze_mainloop;
2029 cf::emergency_save;
1090 2030
1091 eval { 2031 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved
2033
1092 # cancel all watchers 2034 # cancel all watchers
1093 $_->cancel for Event::all_watchers; 2035 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
1094 2042
1095 # unload all extensions 2043 # unload all extensions
1096 for (@exts) { 2044 for (@exts) {
1097 $msg->("unloading <$_>"); 2045 warn "unloading <$_>";
1098 unload_extension $_; 2046 unload_extension $_;
1099 } 2047 }
1100 2048
1101 # unload all modules loaded from $LIBDIR 2049 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) { 2050 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2052
1105 $msg->("removing <$k>"); 2053 warn "removing <$k>";
1106 delete $INC{$k}; 2054 delete $INC{$k};
1107 2055
1108 $k =~ s/\.pm$//; 2056 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2057 $k =~ s/\//::/g;
1110 2058
1115 Symbol::delete_package $k; 2063 Symbol::delete_package $k;
1116 } 2064 }
1117 2065
1118 # sync database to disk 2066 # sync database to disk
1119 cf::db_sync; 2067 cf::db_sync;
2068 IO::AIO::flush;
1120 2069
1121 # get rid of safe::, as good as possible 2070 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_" 2071 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2073
1125 # remove register_script_function callbacks 2074 # remove register_script_function callbacks
1126 # TODO 2075 # TODO
1127 2076
1128 # unload cf.pm "a bit" 2077 # unload cf.pm "a bit"
1131 # don't, removes xs symbols, too, 2080 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2081 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2082 #Symbol::delete_package __PACKAGE__;
1134 2083
1135 # reload cf.pm 2084 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2085 warn "reloading cf.pm";
1137 require cf; 2086 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2088
1139 # load config and database again 2089 # load config and database again
1140 cf::cfg_load; 2090 cf::cfg_load;
1141 cf::db_load; 2091 cf::db_load;
1142 2092
1143 # load extensions 2093 # load extensions
1144 $msg->("load extensions"); 2094 warn "load extensions";
1145 cf::load_extensions; 2095 cf::load_extensions;
1146 2096
1147 # reattach attachments to objects 2097 # reattach attachments to objects
1148 $msg->("reattach"); 2098 warn "reattach";
1149 _global_reattach; 2099 _global_reattach;
1150 }; 2100 };
1151 $msg->($@) if $@;
1152 2101
1153 $msg->("reloaded"); 2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
1154}; 2109};
1155 2110
1156sub perl_reload() { 2111#############################################################################
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162 2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155
1163register_command "perl-reload", 0, sub { 2156register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2157 my ($who, $arg) = @_;
1165 2158
1166 if ($who->flag (FLAG_WIZ)) { 2159 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2160 $who->message ("start of reload.");
1168 warn $_[0]; 2161 reload;
1169 $who->message ($_[0]); 2162 $who->message ("end of reload.");
1170 };
1171 } 2163 }
1172}; 2164};
1173 2165
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2166unshift @INC, $LIBDIR;
1177 2167
1178$TICK_WATCHER = Event->timer ( 2168$TICK_WATCHER = Event->timer (
2169 reentrant => 0,
1179 prio => 1, 2170 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2171 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL,
1182 cb => sub { 2173 cb => sub {
1183 cf::server_tick; # one server iteration 2174 cf::server_tick; # one server iteration
1184 2175 $RUNTIME += $TICK;
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2176 $NEXT_TICK += $TICK;
1187 2177
1188 # if we are delayed by four ticks or more, skip them all 2178 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2180
1191 $TICK_WATCHER->at ($NEXT_TICK); 2181 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2182 $TICK_WATCHER->start;
1193 }, 2183 },
1194); 2184);
1195 2185
1196IO::AIO::max_poll_time $TICK * 0.2; 2186IO::AIO::max_poll_time $TICK * 0.2;
1197 2187
2188Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2189 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2190 poll => 'r',
1200 prio => 5, 2191 prio => 5,
2192 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 },
2206);
2207
2208END { cf::emergency_save }
1202 2209
12031 22101
1204 2211

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