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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.169 by root, Sun Jan 14 01:09:46 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Data::Dumper;
21use Digest::MD5;
22use Fcntl;
10use IO::AIO (); 23use IO::AIO 2.32 ();
11use YAML::Syck (); 24use YAML::Syck ();
12use Time::HiRes; 25use Time::HiRes;
13use Event; 26
14$Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 30
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
18 33
19use strict; 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 35
21_init_vars;
22
23our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
43
24our @EVENT; 44our @EVENT;
25our $LIBDIR = maps_directory "perl"; 45our $LIBDIR = datadir . "/ext";
26 46
27our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
28our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
29our $NEXT_TICK; 51our $NEXT_TICK;
52our $NOW;
30 53
31our %CFG; 54our %CFG;
32 55
33our $uptime;#d# 56our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 57our $RUNTIME;
35$UPTIME ||= $uptime;#d# 58
36$UPTIME ||= time; 59our %PLAYER; # all users
60our %MAP; # all maps
61our $LINK_MAP; # the special {link} map, which is always available
62our $RANDOM_MAPS = cf::localdir . "/random";
63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
69
70binmode STDOUT;
71binmode STDERR;
72
73# read virtual server time, if available
74unless ($RUNTIME || !-e cf::localdir . "/runtime") {
75 open my $fh, "<", cf::localdir . "/runtime"
76 or die "unable to read runtime file: $!";
77 $RUNTIME = <$fh> + 0.;
78}
79
80mkdir cf::localdir;
81mkdir cf::localdir . "/" . cf::playerdir;
82mkdir cf::localdir . "/" . cf::tmpdir;
83mkdir cf::localdir . "/" . cf::uniquedir;
84mkdir $RANDOM_MAPS;
85
86our $EMERGENCY_POSITION;
37 87
38############################################################################# 88#############################################################################
39 89
40=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
41 91
42=over 4 92=over 4
43 93
44=item $cf::UPTIME 94=item $cf::UPTIME
45 95
46The timestamp of the server start (so not actually an uptime). 96The timestamp of the server start (so not actually an uptime).
97
98=item $cf::RUNTIME
99
100The time this server has run, starts at 0 and is increased by $cf::TICK on
101every server tick.
47 102
48=item $cf::LIBDIR 103=item $cf::LIBDIR
49 104
50The perl library directory, where extensions and cf-specific modules can 105The perl library directory, where extensions and cf-specific modules can
51be found. It will be added to C<@INC> automatically. 106be found. It will be added to C<@INC> automatically.
52 107
108=item $cf::NOW
109
110The time of the last (current) server tick.
111
53=item $cf::TICK 112=item $cf::TICK
54 113
55The interval between server ticks, in seconds. 114The interval between server ticks, in seconds.
56 115
57=item %cf::CFG 116=item %cf::CFG
58 117
59Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
61 127
62=back 128=back
63 129
64=cut 130=cut
65 131
66BEGIN { 132BEGIN {
67 *CORE::GLOBAL::warn = sub { 133 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 134 my $msg = join "", @_;
135 utf8::encode $msg;
136
69 $msg .= "\n" 137 $msg .= "\n"
70 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
71 139
72 print STDERR "cfperl: $msg";
73 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
74 }; 141 };
75} 142}
76 143
144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
147@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
148@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 149@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
78 150
79# we bless all objects into (empty) derived classes to force a method lookup 151# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 152# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 153for my $pkg (qw(
154 cf::global cf::attachable
155 cf::object cf::object::player
156 cf::client cf::player
157 cf::arch cf::living
158 cf::map cf::party cf::region
159)) {
82 no strict 'refs'; 160 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 161 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 162}
85 163
86$Event::DIED = sub { 164$Event::DIED = sub {
87 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
88}; 166};
89 167
90my %ext_pkg;
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95
96=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
97 169
98=over 4 170=over 4
99 171
172=item dumpval $ref
173
100=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
101 194
102use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
103 196
104=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
105 198
121sub to_json($) { 214sub to_json($) {
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
123 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
124} 217}
125 218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
282
283=item cf::sync_job { BLOCK }
284
285The design of crossfire+ requires that the main coro ($Coro::main) is
286always able to handle events or runnable, as crossfire+ is only partly
287reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
288
289If it must be done, put the blocking parts into C<sync_job>. This will run
290the given BLOCK in another coroutine while waiting for the result. The
291server will be frozen during this time, so the block should either finish
292fast or be very important.
293
294=cut
295
296sub sync_job(&) {
297 my ($job) = @_;
298
299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
314 })->prio (Coro::PRIO_MAX);
315
316 while ($busy) {
317 Coro::cede or Event::one_event;
318 }
319
320 wantarray ? @res : $res[0]
321 } else {
322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
325 }
326}
327
328=item $coro = cf::async_ext { BLOCK }
329
330Like async, but this coro is automatically being canceled when the
331extension calling this is being unloaded.
332
333=cut
334
335sub async_ext(&) {
336 my $cb = shift;
337
338 my $coro = &Coro::async ($cb);
339
340 $coro->on_destroy (sub {
341 delete $EXT_CORO{$coro+0};
342 });
343 $EXT_CORO{$coro+0} = $coro;
344
345 $coro
346}
347
348sub write_runtime {
349 my $runtime = cf::localdir . "/runtime";
350
351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
352 or return;
353
354 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
355 (aio_write $fh, 0, (length $value), $value, 0) <= 0
356 and return;
357
358 aio_fsync $fh
359 and return;
360
361 close $fh
362 or return;
363
364 aio_rename "$runtime~", $runtime
365 and return;
366
367 1
368}
369
126=back 370=back
127 371
128=cut 372=cut
129 373
130############################################################################# 374#############################################################################
131 375
132=head2 EVENTS AND OBJECT ATTACHMENTS 376=head2 ATTACHABLE OBJECTS
377
378Many objects in crossfire are so-called attachable objects. That means you can
379attach callbacks/event handlers (a collection of which is called an "attachment")
380to it. All such attachable objects support the following methods.
381
382In the following description, CLASS can be any of C<global>, C<object>
383C<player>, C<client> or C<map> (i.e. the attachable objects in
384crossfire+).
133 385
134=over 4 386=over 4
135 387
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 388=item $attachable->attach ($attachment, key => $value...)
149 389
150=item $map->detach ($attachment) 390=item $attachable->detach ($attachment)
151 391
152Attach/detach a pre-registered attachment to a map. 392Attach/detach a pre-registered attachment to a specific object and give it
393the specified key/value pairs as arguments.
153 394
154=item $bool = $object->attached ($name) 395Example, attach a minesweeper attachment to the given object, making it a
39610x10 minesweeper game:
155 397
156=item $bool = $player->attached ($name) 398 $obj->attach (minesweeper => width => 10, height => 10);
157 399
158=item $bool = $map->attached ($name) 400=item $bool = $attachable->attached ($name)
159 401
160Checks wether the named attachment is currently attached to the object. 402Checks wether the named attachment is currently attached to the object.
161 403
162=item cf::attach_global ... 404=item cf::CLASS->attach ...
163 405
164Attach handlers for global events. 406=item cf::CLASS->detach ...
165 407
166This and all following C<attach_*>-functions expect any number of the 408Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 409CLASS. See the next function for an explanation of its arguments.
410
411You can attach to global events by using the C<cf::global> class.
412
413Example, log all player logins:
414
415 cf::player->attach (
416 on_login => sub {
417 my ($pl) = @_;
418 ...
419 },
420 );
421
422Example, attach to the jeweler skill:
423
424 cf::object->attach (
425 type => cf::SKILL,
426 subtype => cf::SK_JEWELER,
427 on_use_skill => sub {
428 my ($sk, $ob, $part, $dir, $msg) = @_;
429 ...
430 },
431 );
432
433=item cf::CLASS::attachment $name, ...
434
435Register an attachment by C<$name> through which attachable objects of the
436given CLASS can refer to this attachment.
437
438Some classes such as crossfire maps and objects can specify attachments
439that are attached at load/instantiate time, thus the need for a name.
440
441These calls expect any number of the following handler/hook descriptions:
168 442
169=over 4 443=over 4
170 444
171=item prio => $number 445=item prio => $number
172 446
174by another C<prio> setting). Lower priority handlers get executed 448by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 449earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 450registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 451unless you know what you are doing.
178 452
453=item type => $type
454
455(Only for C<< cf::object->attach >> calls), limits the attachment to the
456given type of objects only (the additional parameter C<subtype> can be
457used to further limit to the given subtype).
458
179=item on_I<event> => \&cb 459=item on_I<event> => \&cb
180 460
181Call the given code reference whenever the named event happens (event is 461Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 462something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 463handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 472package and register them. Only handlers for eevents supported by the
193object/class are recognised. 473object/class are recognised.
194 474
195=back 475=back
196 476
197=item cf::attach_to_type $object_type, $subtype, ... 477Example, define an attachment called "sockpuppet" that calls the given
478event handler when a monster attacks:
198 479
199Attach handlers for a specific object type (e.g. TRANSPORT) and 480 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 481 on_skill_attack => sub {
201type. 482 my ($self, $victim) = @_;
202 483 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 484 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 485 }
424}
425 486
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 487=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 488
452Just because you have a perl object does not mean that the corresponding 489Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 490C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 491valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 492can be used to test for existence of the C object part without causing an
456exception. 493exception.
457 494
495=cut
496
497# the following variables are defined in .xs and must not be re-created
498our @CB_GLOBAL = (); # registry for all global events
499our @CB_ATTACHABLE = (); # registry for all attachables
500our @CB_OBJECT = (); # all objects (should not be used except in emergency)
501our @CB_PLAYER = ();
502our @CB_CLIENT = ();
503our @CB_TYPE = (); # registry for type (cf-object class) based events
504our @CB_MAP = ();
505
506my %attachment;
507
508sub _attach_cb($$$$) {
509 my ($registry, $event, $prio, $cb) = @_;
510
511 use sort 'stable';
512
513 $cb = [$prio, $cb];
514
515 @{$registry->[$event]} = sort
516 { $a->[0] cmp $b->[0] }
517 @{$registry->[$event] || []}, $cb;
518}
519
520# hack
521my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
522
523# attach handles attaching event callbacks
524# the only thing the caller has to do is pass the correct
525# registry (== where the callback attaches to).
526sub _attach {
527 my ($registry, $klass, @arg) = @_;
528
529 my $object_type;
530 my $prio = 0;
531 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
532
533 #TODO: get rid of this hack
534 if ($attachable_klass{$klass}) {
535 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
536 }
537
538 while (@arg) {
539 my $type = shift @arg;
540
541 if ($type eq "prio") {
542 $prio = shift @arg;
543
544 } elsif ($type eq "type") {
545 $object_type = shift @arg;
546 $registry = $CB_TYPE[$object_type] ||= [];
547
548 } elsif ($type eq "subtype") {
549 defined $object_type or Carp::croak "subtype specified without type";
550 my $object_subtype = shift @arg;
551 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
552
553 } elsif ($type eq "package") {
554 my $pkg = shift @arg;
555
556 while (my ($name, $id) = each %cb_id) {
557 if (my $cb = $pkg->can ($name)) {
558 _attach_cb $registry, $id, $prio, $cb;
559 }
560 }
561
562 } elsif (exists $cb_id{$type}) {
563 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
564
565 } elsif (ref $type) {
566 warn "attaching objects not supported, ignoring.\n";
567
568 } else {
569 shift @arg;
570 warn "attach argument '$type' not supported, ignoring.\n";
571 }
572 }
573}
574
575sub _object_attach {
576 my ($obj, $name, %arg) = @_;
577
578 return if exists $obj->{_attachment}{$name};
579
580 if (my $attach = $attachment{$name}) {
581 my $registry = $obj->registry;
582
583 for (@$attach) {
584 my ($klass, @attach) = @$_;
585 _attach $registry, $klass, @attach;
586 }
587
588 $obj->{$name} = \%arg;
589 } else {
590 warn "object uses attachment '$name' that is not available, postponing.\n";
591 }
592
593 $obj->{_attachment}{$name} = undef;
594}
595
596sub cf::attachable::attach {
597 if (ref $_[0]) {
598 _object_attach @_;
599 } else {
600 _attach shift->_attach_registry, @_;
601 }
602};
603
604# all those should be optimised
605sub cf::attachable::detach {
606 my ($obj, $name) = @_;
607
608 if (ref $obj) {
609 delete $obj->{_attachment}{$name};
610 reattach ($obj);
611 } else {
612 Carp::croak "cannot, currently, detach class attachments";
613 }
614};
615
616sub cf::attachable::attached {
617 my ($obj, $name) = @_;
618
619 exists $obj->{_attachment}{$name}
620}
621
622for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
623 eval "#line " . __LINE__ . " 'cf.pm'
624 sub cf::\L$klass\E::_attach_registry {
625 (\\\@CB_$klass, KLASS_$klass)
626 }
627
628 sub cf::\L$klass\E::attachment {
629 my \$name = shift;
630
631 \$attachment{\$name} = [[KLASS_$klass, \@_]];
632 }
633 ";
634 die if $@;
635}
636
637our $override;
638our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
639
640sub override {
641 $override = 1;
642 @invoke_results = ();
643}
644
645sub do_invoke {
646 my $event = shift;
647 my $callbacks = shift;
648
649 @invoke_results = ();
650
651 local $override;
652
653 for (@$callbacks) {
654 eval { &{$_->[1]} };
655
656 if ($@) {
657 warn "$@";
658 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
659 override;
660 }
661
662 return 1 if $override;
663 }
664
665 0
666}
667
668=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
669
670=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
671
672Generate an object-specific event with the given arguments.
673
674This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
675removed in future versions), and there is no public API to access override
676results (if you must, access C<@cf::invoke_results> directly).
677
458=back 678=back
459 679
460=cut 680=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 681
466############################################################################# 682#############################################################################
467# object support 683# object support
468 684
469sub instantiate {
470 my ($obj, $data) = @_;
471
472 $data = from_json $data;
473
474 for (@$data) {
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479}
480
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 685sub reattach {
686 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 687 my ($obj) = @_;
688
689 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
690
484 my $registry = $obj->registry; 691 my $registry = $obj->registry;
485 692
486 @$registry = (); 693 @$registry = ();
487 694
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 695 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 696
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 697 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 698 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 699 for (@$attach) {
493 my ($klass, @attach) = @$_; 700 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 701 _attach $registry, $klass, @attach;
495 } 702 }
496 } else { 703 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 704 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 705 }
499 } 706 }
500} 707}
501 708
502sub object_freezer_save { 709cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 710 prio => -1000000,
711 on_instantiate => sub {
712 my ($obj, $data) = @_;
713
714 $data = from_json $data;
715
716 for (@$data) {
717 my ($name, $args) = @$_;
718
719 $obj->attach ($name, %{$args || {} });
720 }
721 },
722 on_reattach => \&reattach,
562 on_clone => sub { 723 on_clone => sub {
563 my ($src, $dst) = @_; 724 my ($src, $dst) = @_;
564 725
565 @{$dst->registry} = @{$src->registry}; 726 @{$dst->registry} = @{$src->registry};
566 727
567 %$dst = %$src; 728 %$dst = %$src;
568 729
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 730 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 731 if exists $src->{_attachment};
571 }, 732 },
572; 733);
734
735sub object_freezer_save {
736 my ($filename, $rdata, $objs) = @_;
737
738 sync_job {
739 if (length $$rdata) {
740 warn sprintf "saving %s (%d,%d)\n",
741 $filename, length $$rdata, scalar @$objs;
742
743 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
744 chmod SAVE_MODE, $fh;
745 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
746 aio_fsync $fh;
747 close $fh;
748
749 if (@$objs) {
750 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
751 chmod SAVE_MODE, $fh;
752 my $data = Storable::nfreeze { version => 1, objs => $objs };
753 aio_write $fh, 0, (length $data), $data, 0;
754 aio_fsync $fh;
755 close $fh;
756 aio_rename "$filename.pst~", "$filename.pst";
757 }
758 } else {
759 aio_unlink "$filename.pst";
760 }
761
762 aio_rename "$filename~", $filename;
763 } else {
764 warn "FATAL: $filename~: $!\n";
765 }
766 } else {
767 aio_unlink $filename;
768 aio_unlink "$filename.pst";
769 }
770 }
771}
772
773sub object_freezer_as_string {
774 my ($rdata, $objs) = @_;
775
776 use Data::Dumper;
777
778 $$rdata . Dumper $objs
779}
780
781sub object_thawer_load {
782 my ($filename) = @_;
783
784 my ($data, $av);
785
786 (aio_load $filename, $data) >= 0
787 or return;
788
789 unless (aio_stat "$filename.pst") {
790 (aio_load "$filename.pst", $av) >= 0
791 or return;
792 $av = eval { (Storable::thaw $av)->{objs} };
793 }
794
795 warn sprintf "loading %s (%d)\n",
796 $filename, length $data, scalar @{$av || []};#d#
797 return ($data, $av);
798}
573 799
574############################################################################# 800#############################################################################
575# old plug-in events 801# command handling &c
576 802
577sub inject_event { 803=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 804
581 my $cb = $hook[$event_code]{$extension} 805Register a callback for execution when the client sends the user command
582 or return; 806$name.
583 807
584 &$cb 808=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 809
606sub register_command { 810sub register_command {
607 my ($name, $time, $cb) = @_; 811 my ($name, $cb) = @_;
608 812
609 my $caller = caller; 813 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 814 #warn "registering command '$name/$time' to '$caller'";
611 815
612 push @{ $command{$name} }, [$time, $cb, $caller]; 816 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 817}
818
819=item cf::register_extcmd $name => \&callback($pl,$packet);
820
821Register a callbackf ro execution when the client sends an extcmd packet.
822
823If the callback returns something, it is sent back as if reply was being
824called.
825
826=cut
615 827
616sub register_extcmd { 828sub register_extcmd {
617 my ($name, $cb) = @_; 829 my ($name, $cb) = @_;
618 830
619 my $caller = caller; 831 $EXTCMD{$name} = $cb;
620 #warn "registering extcmd '$name' to '$caller'";
621
622 $extcmd{$name} = [$cb, $caller];
623} 832}
624 833
625sub register { 834cf::player->attach (
626 my ($base, $pkg) = @_; 835 on_command => sub {
836 my ($pl, $name, $params) = @_;
627 837
628 #TODO 838 my $cb = $COMMAND{$name}
629} 839 or return;
840
841 for my $cmd (@$cb) {
842 $cmd->[1]->($pl->ob, $params);
843 }
844
845 cf::override;
846 },
847 on_extcmd => sub {
848 my ($pl, $buf) = @_;
849
850 my $msg = eval { from_json $buf };
851
852 if (ref $msg) {
853 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
854 if (my %reply = $cb->($pl, $msg)) {
855 $pl->ext_reply ($msg->{msgid}, %reply);
856 }
857 }
858 } else {
859 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
860 }
861
862 cf::override;
863 },
864);
630 865
631sub load_extension { 866sub load_extension {
632 my ($path) = @_; 867 my ($path) = @_;
633 868
634 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 869 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
635 my $base = $1; 870 my $base = $1;
636 my $pkg = $1; 871 my $pkg = $1;
637 $pkg =~ s/[^[:word:]]/_/g; 872 $pkg =~ s/[^[:word:]]/_/g;
638 $pkg = "ext::$pkg"; 873 $pkg = "ext::$pkg";
639 874
640 warn "loading '$path' into '$pkg'\n"; 875 warn "... loading '$path' into '$pkg'\n";
641 876
642 open my $fh, "<:utf8", $path 877 open my $fh, "<:utf8", $path
643 or die "$path: $!"; 878 or die "$path: $!";
644 879
645 my $source = 880 my $source =
646 "package $pkg; use strict; use utf8;\n" 881 "package $pkg; use strict; use utf8;\n"
647 . "#line 1 \"$path\"\n{\n" 882 . "#line 1 \"$path\"\n{\n"
648 . (do { local $/; <$fh> }) 883 . (do { local $/; <$fh> })
649 . "\n};\n1"; 884 . "\n};\n1";
650 885
651 eval $source 886 unless (eval $source) {
652 or die $@ ? "$path: $@\n" 887 my $msg = $@ ? "$path: $@\n"
653 : "extension disabled.\n"; 888 : "extension disabled.\n";
654 889 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
655 push @exts, $pkg; 890 warn $@;
656 $ext_pkg{$base} = $pkg; 891 warn "mandatory extension failed to load, exiting.\n";
657 892 exit 1;
658# no strict 'refs'; 893 }
659# @{"$pkg\::ISA"} = ext::; 894 die $@;
660
661 register $base, $pkg;
662}
663
664sub unload_extension {
665 my ($pkg) = @_;
666
667 warn "removing extension $pkg\n";
668
669 # remove hooks
670 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg};
673# } 895 }
674 896
675 # remove commands 897 push @EXTS, $pkg;
676 for my $name (keys %command) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
678
679 if (@cb) {
680 $command{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"};
685 }
686 }
687
688 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
690 delete $extcmd{$name};
691 }
692
693 if (my $cb = $pkg->can ("unload")) {
694 eval {
695 $cb->($pkg);
696 1
697 } or warn "$pkg unloaded, but with errors: $@";
698 }
699
700 Symbol::delete_package $pkg;
701} 898}
702 899
703sub load_extensions { 900sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) { 901 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext; 902 next unless -r $ext;
708 eval { 903 eval {
709 load_extension $ext; 904 load_extension $ext;
710 1 905 1
711 } or warn "$ext not loaded: $@"; 906 } or warn "$ext not loaded: $@";
712 } 907 }
713} 908}
714 909
715############################################################################# 910#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718 911
719attach_to_players 912=head2 CORE EXTENSIONS
720 on_extcmd => sub {
721 my ($pl, $buf) = @_;
722 913
723 my $msg = eval { from_json $buf }; 914Functions and methods that extend core crossfire objects.
724 915
725 if (ref $msg) { 916=cut
726 if (my $cb = $extcmd{$msg->{msgtype}}) { 917
727 if (my %reply = $cb->[0]->($pl, $msg)) { 918package cf::player;
728 $pl->ext_reply ($msg->{msgid}, %reply); 919
729 } 920use Coro::AIO;
921
922=head3 cf::player
923
924=over 4
925
926=item cf::player::find $login
927
928Returns the given player object, loading it if necessary (might block).
929
930=cut
931
932sub playerdir($) {
933 cf::localdir
934 . "/"
935 . cf::playerdir
936 . "/"
937 . (ref $_[0] ? $_[0]->ob->name : $_[0])
938}
939
940sub path($) {
941 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
942
943 (playerdir $login) . "/$login.pl"
944}
945
946sub find_active($) {
947 $cf::PLAYER{$_[0]}
948 and $cf::PLAYER{$_[0]}->active
949 and $cf::PLAYER{$_[0]}
950}
951
952sub exists($) {
953 my ($login) = @_;
954
955 $cf::PLAYER{$login}
956 or cf::sync_job { !aio_stat $login }
957}
958
959sub find($) {
960 return $cf::PLAYER{$_[0]} || do {
961 my $login = $_[0];
962
963 my $guard = cf::lock_acquire "user_find:$login";
964
965 $cf::PLAYER{$_[0]} || do {
966 my $pl = load_pl path $login
967 or return;
968 $cf::PLAYER{$login} = $pl
730 } 969 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 }
734
735 cf::override;
736 }, 970 }
737; 971}
738 972
739############################################################################# 973sub save($) {
740# load/save/clean perl data associated with a map 974 my ($pl) = @_;
741 975
742*cf::mapsupport::on_clean = sub { 976 return if $pl->{deny_save};
977
978 my $path = path $pl;
979 my $guard = cf::lock_acquire "user_save:$path";
980
981 return if $pl->{deny_save};
982
983 aio_mkdir playerdir $pl, 0770;
984 $pl->{last_save} = $cf::RUNTIME;
985
986 $pl->save_pl ($path);
987 Coro::cede;
988}
989
990sub new($) {
991 my ($login) = @_;
992
993 my $self = create;
994
995 $self->ob->name ($login);
996 $self->{deny_save} = 1;
997
998 $cf::PLAYER{$login} = $self;
999
1000 $self
1001}
1002
1003=item $pl->quit_character
1004
1005Nukes the player without looking back. If logged in, the connection will
1006be destroyed. May block for a long time.
1007
1008=cut
1009
1010sub quit_character {
1011 my ($pl) = @_;
1012
1013 $pl->{deny_save} = 1;
1014 $pl->password ("*"); # this should lock out the player until we nuked the dir
1015
1016 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1017 $pl->deactivate;
1018 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1019 $pl->ns->destroy if $pl->ns;
1020
1021 my $path = playerdir $pl;
1022 my $temp = "$path~$cf::RUNTIME~deleting~";
1023 aio_rename $path, $temp;
1024 delete $cf::PLAYER{$pl->ob->name};
1025 $pl->destroy;
1026 IO::AIO::aio_rmtree $temp;
1027}
1028
1029=item cf::player::list_logins
1030
1031Returns am arrayref of all valid playernames in the system, can take a
1032while and may block, so not sync_job-capable, ever.
1033
1034=cut
1035
1036sub list_logins {
1037 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1038 or return [];
1039
1040 my @logins;
1041
1042 for my $login (@$dirs) {
1043 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1044 aio_read $fh, 0, 512, my $buf, 0 or next;
1045 $buf !~ /^password -------------$/m or next; # official not-valid tag
1046
1047 utf8::decode $login;
1048 push @logins, $login;
1049 }
1050
1051 \@logins
1052}
1053
1054=item $player->maps
1055
1056Returns an arrayref of map paths that are private for this
1057player. May block.
1058
1059=cut
1060
1061sub maps($) {
1062 my ($pl) = @_;
1063
1064 my $files = aio_readdir playerdir $pl
1065 or return;
1066
1067 my @paths;
1068
1069 for (@$files) {
1070 utf8::decode $_;
1071 next if /\.(?:pl|pst)$/;
1072 next unless /^$PATH_SEP/o;
1073
1074 s/\.map$//;
1075 push @paths, "~" . $pl->ob->name . "/" . $_;
1076 }
1077
1078 \@paths
1079}
1080
1081=item $player->ext_reply ($msgid, $msgtype, %msg)
1082
1083Sends an ext reply to the player.
1084
1085=cut
1086
1087sub ext_reply($$$%) {
1088 my ($self, $id, %msg) = @_;
1089
1090 $msg{msgid} = $id;
1091
1092 $self->send ("ext " . cf::to_json \%msg);
1093}
1094
1095package cf;
1096
1097=back
1098
1099
1100=head3 cf::map
1101
1102=over 4
1103
1104=cut
1105
1106package cf::map;
1107
1108use Fcntl;
1109use Coro::AIO;
1110
1111use overload
1112 '""' => \&as_string;
1113
1114our $MAX_RESET = 3600;
1115our $DEFAULT_RESET = 3000;
1116
1117sub generate_random_map {
1118 my ($self, $rmp) = @_;
1119
1120 # mit "rum" bekleckern, nicht
1121 $self->_create_random_map (
1122 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1123 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1124 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1125 $rmp->{exit_on_final_map},
1126 $rmp->{xsize}, $rmp->{ysize},
1127 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1128 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1129 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1130 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1131 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1132 (cf::region::find $rmp->{region}), $rmp->{custom}
1133 )
1134}
1135
1136sub register {
1137 my (undef, $regex) = @_;
1138 my $pkg = caller;
1139
1140 no strict;
1141 push @{"$pkg\::ISA"}, __PACKAGE__;
1142
1143 $EXT_MAP{$pkg} = qr<$regex>;
1144}
1145
1146# also paths starting with '/'
1147$EXT_MAP{"cf::map"} = qr{^(?=/)};
1148
1149sub normalise {
1150 my ($path, $base) = @_;
1151
1152 # map plan:
1153 #
1154 # /! non-realised random map exit (special hack!)
1155 # {... are special paths that are not being touched
1156 # ?xxx/... are special absolute paths
1157 # ?random/... random maps
1158 # /... normal maps
1159 # ~user/... per-player map of a specific user
1160
1161 $path =~ s/$PATH_SEP/\//go;
1162
1163 # treat it as relative path if it starts with
1164 # something that looks reasonable
1165 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1166 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1167
1168 $base =~ s{[^/]+/?$}{};
1169 $path = "$base/$path";
1170 }
1171
1172 for ($path) {
1173 redo if s{//}{/};
1174 redo if s{/\.?/}{/};
1175 redo if s{/[^/]+/\.\./}{/};
1176 }
1177
1178 $path
1179}
1180
1181sub new_from_path {
1182 my (undef, $path, $base) = @_;
1183
1184 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1185
1186 $path = normalise $path, $base;
1187
1188 for my $pkg (keys %EXT_MAP) {
1189 if ($path =~ $EXT_MAP{$pkg}) {
1190 my $self = bless cf::map::new, $pkg;
1191 $self->{path} = $path; $self->path ($path);
1192 $self->init; # pass $1 etc.
1193 return $self;
1194 }
1195 }
1196
1197 Carp::carp "unable to resolve path '$path'.";
1198 ()
1199}
1200
1201sub init {
1202 my ($self) = @_;
1203
1204 $self
1205}
1206
1207sub as_string {
1208 my ($self) = @_;
1209
1210 "$self->{path}"
1211}
1212
1213# the displayed name, this is a one way mapping
1214sub visible_name {
1215 &as_string
1216}
1217
1218# the original (read-only) location
1219sub load_path {
1220 my ($self) = @_;
1221
1222 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1223}
1224
1225# the temporary/swap location
1226sub save_path {
1227 my ($self) = @_;
1228
1229 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1230 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1231}
1232
1233# the unique path, undef == no special unique path
1234sub uniq_path {
1235 my ($self) = @_;
1236
1237 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1238 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1239}
1240
1241# and all this just because we cannot iterate over
1242# all maps in C++...
1243sub change_all_map_light {
1244 my ($change) = @_;
1245
1246 $_->change_map_light ($change)
1247 for grep $_->outdoor, values %cf::MAP;
1248}
1249
1250sub unlink_save {
1251 my ($self) = @_;
1252
1253 utf8::encode (my $save = $self->save_path);
1254 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1255 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1256}
1257
1258sub load_header_from($) {
1259 my ($self, $path) = @_;
1260
1261 utf8::encode $path;
1262 aio_open $path, O_RDONLY, 0
1263 or return;
1264
1265 $self->_load_header ($path)
1266 or return;
1267
1268 $self->{load_path} = $path;
1269
1270 1
1271}
1272
1273sub load_orig {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->load_path)
1277}
1278
1279sub load_temp {
1280 my ($self) = @_;
1281
1282 $self->load_header_from ($self->save_path)
1283}
1284
1285sub load_header {
1286 my ($self) = @_;
1287
1288 if ($self->load_temp) {
1289 $self->last_access ((delete $self->{last_access})
1290 || $cf::RUNTIME); #d#
1291 # safety
1292 $self->{instantiate_time} = $cf::RUNTIME
1293 if $self->{instantiate_time} > $cf::RUNTIME;
1294 } else {
1295 $self->load_orig
1296 or return;
1297
1298 $self->{load_original} = 1;
1299 $self->{instantiate_time} = $cf::RUNTIME;
1300 $self->last_access ($cf::RUNTIME);
1301 $self->instantiate;
1302 }
1303
1304 1
1305}
1306
1307sub find;
1308sub find {
1309 my ($path, $origin) = @_;
1310
1311 $path = normalise $path, $origin && $origin->path;
1312
1313 cf::lock_wait "map_find:$path";
1314
1315 $cf::MAP{$path} || do {
1316 my $guard = cf::lock_acquire "map_find:$path";
1317 my $map = new_from_path cf::map $path
1318 or return;
1319
1320 $map->{last_save} = $cf::RUNTIME;
1321
1322 $map->load_header
1323 or return;
1324
1325 if ($map->should_reset) {
1326 $map->reset;
1327 undef $guard;
1328 $map = find $path
1329 or return;
1330 }
1331
1332 $cf::MAP{$path} = $map
1333 }
1334}
1335
1336sub load {
1337 my ($self) = @_;
1338
1339 my $path = $self->{path};
1340 my $guard = cf::lock_acquire "map_load:$path";
1341
1342 return if $self->in_memory != cf::MAP_SWAPPED;
1343
1344 $self->in_memory (cf::MAP_LOADING);
1345
1346 $self->alloc;
1347 $self->_load_objects ($self->{load_path}, 1)
1348 or return;
1349
1350 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1351 if delete $self->{load_original};
1352
1353 if (my $uniq = $self->uniq_path) {
1354 utf8::encode $uniq;
1355 if (aio_open $uniq, O_RDONLY, 0) {
1356 $self->clear_unique_items;
1357 $self->_load_objects ($uniq, 0);
1358 }
1359 }
1360
1361 Coro::cede;
1362
1363 # now do the right thing for maps
1364 $self->link_multipart_objects;
1365
1366 unless ($self->{deny_activate}) {
1367 $self->decay_objects;
1368 $self->fix_auto_apply;
1369 $self->update_buttons;
1370 Coro::cede;
1371 $self->set_darkness_map;
1372 $self->difficulty ($self->estimate_difficulty)
1373 unless $self->difficulty;
1374 Coro::cede;
1375 $self->activate;
1376 }
1377
1378 $self->in_memory (cf::MAP_IN_MEMORY);
1379}
1380
1381sub customise_for {
1382 my ($self, $ob) = @_;
1383
1384 return find "~" . $ob->name . "/" . $self->{path}
1385 if $self->per_player;
1386
1387 $self
1388}
1389
1390# find and load all maps in the 3x3 area around a map
1391sub load_diag {
743 my ($map) = @_; 1392 my ($map) = @_;
744 1393
745 my $path = $map->tmpname; 1394 my @diag; # diagonal neighbours
746 defined $path or return;
747 1395
748 unlink "$path.pst"; 1396 for (0 .. 3) {
1397 my $neigh = $map->tile_path ($_)
1398 or next;
1399 $neigh = find $neigh, $map
1400 or next;
1401 $neigh->load;
1402
1403 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1404 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1405 }
1406
1407 for (@diag) {
1408 my $neigh = find @$_
1409 or next;
1410 $neigh->load;
1411 }
1412}
1413
1414sub find_sync {
1415 my ($path, $origin) = @_;
1416
1417 cf::sync_job { find $path, $origin }
1418}
1419
1420sub do_load_sync {
1421 my ($map) = @_;
1422
1423 cf::sync_job { $map->load };
1424}
1425
1426our %MAP_PREFETCH;
1427our $MAP_PREFETCHER = Coro::async {
1428 while () {
1429 for my $path (keys %MAP_PREFETCH) {
1430 my $map = find $path
1431 or next;
1432 $map->load;
1433
1434 delete $MAP_PREFETCH{$path};
1435 }
1436 Coro::schedule;
1437 }
749}; 1438};
750 1439
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1440sub find_async {
1441 my ($path, $origin) = @_;
752 1442
753############################################################################# 1443 $path = normalise $path, $origin && $origin->{path};
754# load/save perl data associated with player->ob objects
755 1444
756sub all_objects(@) { 1445 if (my $map = $cf::MAP{$path}) {
757 @_, map all_objects ($_->inv), @_ 1446 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
758}
759
760# TODO: compatibility cruft, remove when no longer needed
761attach_to_players
762 on_load => sub {
763 my ($pl, $path) = @_;
764
765 for my $o (all_objects $pl->ob) {
766 if (my $value = $o->get_ob_key_value ("_perl_data")) {
767 $o->set_ob_key_value ("_perl_data");
768
769 %$o = %{ Storable::thaw pack "H*", $value };
770 }
771 }
772 }, 1447 }
773;
774 1448
775############################################################################# 1449 $MAP_PREFETCH{$path} = 0;
1450 $MAP_PREFETCHER->ready;
776 1451
777=head2 CORE EXTENSIONS 1452 ()
1453}
778 1454
779Functions and methods that extend core crossfire objects. 1455sub save {
1456 my ($self) = @_;
1457
1458 my $lock = cf::lock_acquire "map_data:" . $self->path;
1459
1460 $self->{last_save} = $cf::RUNTIME;
1461
1462 return unless $self->dirty;
1463
1464 my $save = $self->save_path; utf8::encode $save;
1465 my $uniq = $self->uniq_path; utf8::encode $uniq;
1466
1467 $self->{load_path} = $save;
1468
1469 return if $self->{deny_save};
1470
1471 local $self->{last_access} = $self->last_access;#d#
1472
1473 cf::async {
1474 $_->contr->save for $self->players;
1475 };
1476
1477 if ($uniq) {
1478 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1479 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1480 } else {
1481 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1482 }
1483}
1484
1485sub swap_out {
1486 my ($self) = @_;
1487
1488 # save first because save cedes
1489 $self->save;
1490
1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1492
1493 return if $self->players;
1494 return if $self->in_memory != cf::MAP_IN_MEMORY;
1495 return if $self->{deny_save};
1496
1497 $self->clear;
1498 $self->in_memory (cf::MAP_SWAPPED);
1499}
1500
1501sub reset_at {
1502 my ($self) = @_;
1503
1504 # TODO: safety, remove and allow resettable per-player maps
1505 return 1e99 if $self->isa ("ext::map_per_player");#d#
1506 return 1e99 if $self->{deny_reset};
1507
1508 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1509 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1510
1511 $time + $to
1512}
1513
1514sub should_reset {
1515 my ($self) = @_;
1516
1517 $self->reset_at <= $cf::RUNTIME
1518}
1519
1520sub rename {
1521 my ($self, $new_path) = @_;
1522
1523 normalise $new_path;
1524
1525 $self->unlink_save;
1526
1527 delete $cf::MAP{$self->path};
1528 $self->{path} = $new_path; $self->path ($self->{path});
1529 $cf::MAP{$self->path} = $self;
1530
1531 $self->save;
1532}
1533
1534sub reset {
1535 my ($self) = @_;
1536
1537 my $lock = cf::lock_acquire "map_data:$self->{path}";
1538
1539 return if $self->players;
1540 return if $self->isa ("ext::map_per_player");#d#
1541
1542 warn "resetting map ", $self->path;#d#
1543
1544 delete $cf::MAP{$self->path};
1545
1546 $self->in_memory (cf::MAP_SWAPPED);
1547 $self->clear;
1548
1549 $_->clear_links_to ($self) for values %cf::MAP;
1550
1551 $self->unlink_save;
1552 $self->destroy;
1553}
1554
1555my $nuke_counter = "aaaa";
1556
1557sub nuke {
1558 my ($self) = @_;
1559
1560 $self->{deny_save} = 1;
1561 $self->reset_timeout (1);
1562 $self->rename ("{nuke}/" . ($nuke_counter++));
1563 $self->reset; # polite request, might not happen
1564}
1565
1566=item cf::map::unique_maps
1567
1568Returns an arrayref of paths of all shared maps that have
1569instantiated unique items. May block.
1570
1571=cut
1572
1573sub unique_maps() {
1574 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1575 or return;
1576
1577 my @paths;
1578
1579 for (@$files) {
1580 utf8::decode $_;
1581 next if /\.pst$/;
1582 next unless /^$PATH_SEP/o;
1583
1584 s/\.map$//;
1585 push @paths, $_;
1586 }
1587
1588 \@paths
1589}
1590
1591package cf;
1592
1593=back
1594
1595=head3 cf::object
1596
1597=cut
1598
1599package cf::object;
780 1600
781=over 4 1601=over 4
782 1602
783=item cf::player::exists $login 1603=item $ob->inv_recursive
784 1604
785Returns true when the given account exists. 1605Returns the inventory of the object _and_ their inventories, recursively.
786 1606
787=cut 1607=cut
788 1608
789sub cf::player::exists($) { 1609sub inv_recursive_;
790 cf::player::find $_[0] 1610sub inv_recursive_ {
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1611 map { $_, inv_recursive_ $_->inv } @_
792} 1612}
1613
1614sub inv_recursive {
1615 inv_recursive_ inv $_[0]
1616}
1617
1618package cf;
1619
1620=back
1621
1622=head3 cf::object::player
1623
1624=over 4
793 1625
794=item $player_object->reply ($npc, $msg[, $flags]) 1626=item $player_object->reply ($npc, $msg[, $flags])
795 1627
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 1629can be C<undef>. Does the right thing when the player is currently in a
799 1631
800=cut 1632=cut
801 1633
802# rough implementation of a future "reply" method that works 1634# rough implementation of a future "reply" method that works
803# with dialog boxes. 1635# with dialog boxes.
1636#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 1637sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 1638 my ($self, $npc, $msg, $flags) = @_;
806 1639
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1640 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 1641
812 $msg = $npc->name . " says: $msg" if $npc; 1645 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 1646 $self->message ($msg, $flags);
814 } 1647 }
815} 1648}
816 1649
817=item $player->ext_reply ($msgid, $msgtype, %msg)
818
819Sends an ext reply to the player.
820
821=cut
822
823sub cf::player::ext_reply($$$%) {
824 my ($self, $id, %msg) = @_;
825
826 $msg{msgid} = $id;
827
828 $self->send ("ext " . to_json \%msg);
829}
830
831=item $player_object->may ("access") 1650=item $player_object->may ("access")
832 1651
833Returns wether the given player is authorized to access resource "access" 1652Returns wether the given player is authorized to access resource "access"
834(e.g. "command_wizcast"). 1653(e.g. "command_wizcast").
835 1654
842 (ref $cf::CFG{"may_$access"} 1661 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1662 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 1663 : $cf::CFG{"may_$access"})
845} 1664}
846 1665
847=cut 1666=item $player_object->enter_link
848 1667
849############################################################################# 1668Freezes the player and moves him/her to a special map (C<{link}>).
1669
1670The player should be reasonably safe there for short amounts of time. You
1671I<MUST> call C<leave_link> as soon as possible, though.
1672
1673Will never block.
1674
1675=item $player_object->leave_link ($map, $x, $y)
1676
1677Moves the player out of the special C<{link}> map onto the specified
1678map. If the map is not valid (or omitted), the player will be moved back
1679to the location he/she was before the call to C<enter_link>, or, if that
1680fails, to the emergency map position.
1681
1682Might block.
1683
1684=cut
1685
1686sub link_map {
1687 unless ($LINK_MAP) {
1688 $LINK_MAP = cf::map::find "{link}"
1689 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1690 $LINK_MAP->load;
1691 }
1692
1693 $LINK_MAP
1694}
1695
1696sub cf::object::player::enter_link {
1697 my ($self) = @_;
1698
1699 $self->deactivate_recursive;
1700
1701 return if UNIVERSAL::isa $self->map, "ext::map_link";
1702
1703 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1704 if $self->map;
1705
1706 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1707}
1708
1709sub cf::object::player::leave_link {
1710 my ($self, $map, $x, $y) = @_;
1711
1712 my $link_pos = delete $self->{_link_pos};
1713
1714 unless ($map) {
1715 # restore original map position
1716 ($map, $x, $y) = @{ $link_pos || [] };
1717 $map = cf::map::find $map;
1718
1719 unless ($map) {
1720 ($map, $x, $y) = @$EMERGENCY_POSITION;
1721 $map = cf::map::find $map
1722 or die "FATAL: cannot load emergency map\n";
1723 }
1724 }
1725
1726 ($x, $y) = (-1, -1)
1727 unless (defined $x) && (defined $y);
1728
1729 # use -1 or undef as default coordinates, not 0, 0
1730 ($x, $y) = ($map->enter_x, $map->enter_y)
1731 if $x <=0 && $y <= 0;
1732
1733 $map->load;
1734 $map->load_diag;
1735
1736 return unless $self->contr->active;
1737 $self->activate_recursive;
1738 $self->enter_map ($map, $x, $y);
1739}
1740
1741cf::player->attach (
1742 on_logout => sub {
1743 my ($pl) = @_;
1744
1745 # abort map switching before logout
1746 if ($pl->ob->{_link_pos}) {
1747 cf::sync_job {
1748 $pl->ob->leave_link
1749 };
1750 }
1751 },
1752 on_login => sub {
1753 my ($pl) = @_;
1754
1755 # try to abort aborted map switching on player login :)
1756 # should happen only on crashes
1757 if ($pl->ob->{_link_pos}) {
1758 $pl->ob->enter_link;
1759 (async {
1760 # we need this sleep as the login has a concurrent enter_exit running
1761 # and this sleep increases chances of the player not ending up in scorn
1762 $pl->ob->reply (undef,
1763 "There was an internal problem at your last logout, "
1764 . "the server will try to bring you to your intended destination in a second.",
1765 cf::NDI_RED);
1766 Coro::Timer::sleep 1;
1767 $pl->ob->leave_link;
1768 })->prio (2);
1769 }
1770 },
1771);
1772
1773=item $player_object->goto ($path, $x, $y)
1774
1775=cut
1776
1777sub cf::object::player::goto {
1778 my ($self, $path, $x, $y) = @_;
1779
1780 $self->enter_link;
1781
1782 (async {
1783 my $map = cf::map::find $path;
1784 $map = $map->customise_for ($self) if $map;
1785
1786# warn "entering ", $map->path, " at ($x, $y)\n"
1787# if $map;
1788
1789 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1790
1791 $self->leave_link ($map, $x, $y);
1792 })->prio (1);
1793}
1794
1795=item $player_object->enter_exit ($exit_object)
1796
1797=cut
1798
1799sub parse_random_map_params {
1800 my ($spec) = @_;
1801
1802 my $rmp = { # defaults
1803 xsize => 10,
1804 ysize => 10,
1805 };
1806
1807 for (split /\n/, $spec) {
1808 my ($k, $v) = split /\s+/, $_, 2;
1809
1810 $rmp->{lc $k} = $v if (length $k) && (length $v);
1811 }
1812
1813 $rmp
1814}
1815
1816sub prepare_random_map {
1817 my ($exit) = @_;
1818
1819 # all this does is basically replace the /! path by
1820 # a new random map path (?random/...) with a seed
1821 # that depends on the exit object
1822
1823 my $rmp = parse_random_map_params $exit->msg;
1824
1825 if ($exit->map) {
1826 $rmp->{region} = $exit->map->region_name;
1827 $rmp->{origin_map} = $exit->map->path;
1828 $rmp->{origin_x} = $exit->x;
1829 $rmp->{origin_y} = $exit->y;
1830 }
1831
1832 $rmp->{random_seed} ||= $exit->random_seed;
1833
1834 my $data = cf::to_json $rmp;
1835 my $md5 = Digest::MD5::md5_hex $data;
1836
1837 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1838 aio_write $fh, 0, (length $data), $data, 0;
1839
1840 $exit->slaying ("?random/$md5");
1841 $exit->msg (undef);
1842 }
1843}
1844
1845sub cf::object::player::enter_exit {
1846 my ($self, $exit) = @_;
1847
1848 return unless $self->type == cf::PLAYER;
1849
1850 $self->enter_link;
1851
1852 (async {
1853 $self->deactivate_recursive; # just to be sure
1854 unless (eval {
1855 prepare_random_map $exit
1856 if $exit->slaying eq "/!";
1857
1858 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1859 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1860
1861 1;
1862 }) {
1863 $self->message ("Something went wrong deep within the crossfire server. "
1864 . "I'll try to bring you back to the map you were before. "
1865 . "Please report this to the dungeon master!",
1866 cf::NDI_UNIQUE | cf::NDI_RED);
1867
1868 warn "ERROR in enter_exit: $@";
1869 $self->leave_link;
1870 }
1871 })->prio (1);
1872}
1873
1874=head3 cf::client
1875
1876=over 4
1877
1878=item $client->send_drawinfo ($text, $flags)
1879
1880Sends a drawinfo packet to the client. Circumvents output buffering so
1881should not be used under normal circumstances.
1882
1883=cut
1884
1885sub cf::client::send_drawinfo {
1886 my ($self, $text, $flags) = @_;
1887
1888 utf8::encode $text;
1889 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1890}
1891
1892
1893=item $success = $client->query ($flags, "text", \&cb)
1894
1895Queues a query to the client, calling the given callback with
1896the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1897C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1898
1899Queries can fail, so check the return code. Or don't, as queries will become
1900reliable at some point in the future.
1901
1902=cut
1903
1904sub cf::client::query {
1905 my ($self, $flags, $text, $cb) = @_;
1906
1907 return unless $self->state == ST_PLAYING
1908 || $self->state == ST_SETUP
1909 || $self->state == ST_CUSTOM;
1910
1911 $self->state (ST_CUSTOM);
1912
1913 utf8::encode $text;
1914 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1915
1916 $self->send_packet ($self->{query_queue}[0][0])
1917 if @{ $self->{query_queue} } == 1;
1918}
1919
1920cf::client->attach (
1921 on_reply => sub {
1922 my ($ns, $msg) = @_;
1923
1924 # this weird shuffling is so that direct followup queries
1925 # get handled first
1926 my $queue = delete $ns->{query_queue}
1927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1928
1929 (shift @$queue)->[1]->($msg);
1930
1931 push @{ $ns->{query_queue} }, @$queue;
1932
1933 if (@{ $ns->{query_queue} } == @$queue) {
1934 if (@$queue) {
1935 $ns->send_packet ($ns->{query_queue}[0][0]);
1936 } else {
1937 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1938 }
1939 }
1940 },
1941);
1942
1943=item $client->async (\&cb)
1944
1945Create a new coroutine, running the specified callback. The coroutine will
1946be automatically cancelled when the client gets destroyed (e.g. on logout,
1947or loss of connection).
1948
1949=cut
1950
1951sub cf::client::async {
1952 my ($self, $cb) = @_;
1953
1954 my $coro = &Coro::async ($cb);
1955
1956 $coro->on_destroy (sub {
1957 delete $self->{_coro}{$coro+0};
1958 });
1959
1960 $self->{_coro}{$coro+0} = $coro;
1961
1962 $coro
1963}
1964
1965cf::client->attach (
1966 on_destroy => sub {
1967 my ($ns) = @_;
1968
1969 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1970 },
1971);
1972
1973=back
1974
850 1975
851=head2 SAFE SCRIPTING 1976=head2 SAFE SCRIPTING
852 1977
853Functions that provide a safe environment to compile and execute 1978Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 1979snippets of perl code without them endangering the safety of the server
869 1994
870=pod 1995=pod
871 1996
872The following fucntions and emthods are available within a safe environment: 1997The following fucntions and emthods are available within a safe environment:
873 1998
874 cf::object contr pay_amount pay_player 1999 cf::object contr pay_amount pay_player map
875 cf::object::player player 2000 cf::object::player player
876 cf::player peaceful 2001 cf::player peaceful
2002 cf::map trigger
877 2003
878=cut 2004=cut
879 2005
880for ( 2006for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 2007 ["cf::object" => qw(contr pay_amount pay_player map)],
882 ["cf::object::player" => qw(player)], 2008 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 2009 ["cf::player" => qw(peaceful)],
2010 ["cf::map" => qw(trigger)],
884) { 2011) {
885 no strict 'refs'; 2012 no strict 'refs';
886 my ($pkg, @funs) = @$_; 2013 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2014 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 2015 for @funs;
1004 2131
1005{ 2132{
1006 my $path = cf::localdir . "/database.pst"; 2133 my $path = cf::localdir . "/database.pst";
1007 2134
1008 sub db_load() { 2135 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { }; 2136 $DB = stat $path ? Storable::retrieve $path : { };
1011 } 2137 }
1012 2138
1013 my $pid; 2139 my $pid;
1014 2140
1015 sub db_save() { 2141 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid; 2142 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) { 2143 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1; 2144 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~"; 2145 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path; 2146 rename "$path~", $path;
1028 sub db_sync() { 2153 sub db_sync() {
1029 db_save if $dirty; 2154 db_save if $dirty;
1030 undef $dirty; 2155 undef $dirty;
1031 } 2156 }
1032 2157
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2158 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1034 db_sync; 2159 db_sync;
1035 }); 2160 });
1036 2161
1037 sub db_dirty() { 2162 sub db_dirty() {
1038 $dirty = 1; 2163 $dirty = 1;
1052 $DB->{$_[0]} = $_[1]; 2177 $DB->{$_[0]} = $_[1];
1053 } 2178 }
1054 db_dirty; 2179 db_dirty;
1055 } 2180 }
1056 2181
1057 attach_global 2182 cf::global->attach (
1058 prio => 10000, 2183 prio => 10000,
1059 on_cleanup => sub { 2184 on_cleanup => sub {
1060 db_sync; 2185 db_sync;
1061 }, 2186 },
1062 ; 2187 );
1063} 2188}
1064 2189
1065############################################################################# 2190#############################################################################
1066# the server's main() 2191# the server's main()
1067 2192
1069 open my $fh, "<:utf8", cf::confdir . "/config" 2194 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return; 2195 or return;
1071 2196
1072 local $/; 2197 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 2198 *CFG = YAML::Syck::Load <$fh>;
2199
2200 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2201
2202 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2203 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2204
2205 if (exists $CFG{mlockall}) {
2206 eval {
2207 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2208 and die "WARNING: m(un)lockall failed: $!\n";
2209 };
2210 warn $@ if $@;
2211 }
1074} 2212}
1075 2213
1076sub main { 2214sub main {
2215 # we must not ever block the main coroutine
2216 local $Coro::idle = sub {
2217 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2218 async { Event::one_event };
2219 };
2220
1077 cfg_load; 2221 cfg_load;
1078 db_load; 2222 db_load;
1079 load_extensions; 2223 load_extensions;
1080 Event::loop; 2224 Event::loop;
1081} 2225}
1082 2226
1083############################################################################# 2227#############################################################################
1084# initialisation 2228# initialisation and cleanup
1085 2229
2230# install some emergency cleanup handlers
2231BEGIN {
2232 for my $signal (qw(INT HUP TERM)) {
2233 Event->signal (
2234 data => WF_AUTOCANCEL,
2235 signal => $signal,
2236 cb => sub {
2237 cf::cleanup "SIG$signal";
2238 },
2239 );
2240 }
2241}
2242
2243sub emergency_save() {
2244 my $freeze_guard = cf::freeze_mainloop;
2245
2246 warn "enter emergency perl save\n";
2247
2248 cf::sync_job {
2249 # use a peculiar iteration method to avoid tripping on perl
2250 # refcount bugs in for. also avoids problems with players
2251 # and maps saved/destroyed asynchronously.
2252 warn "begin emergency player save\n";
2253 for my $login (keys %cf::PLAYER) {
2254 my $pl = $cf::PLAYER{$login} or next;
2255 $pl->valid or next;
2256 $pl->save;
2257 }
2258 warn "end emergency player save\n";
2259
2260 warn "begin emergency map save\n";
2261 for my $path (keys %cf::MAP) {
2262 my $map = $cf::MAP{$path} or next;
2263 $map->valid or next;
2264 $map->save;
2265 }
2266 warn "end emergency map save\n";
2267 };
2268
2269 warn "leave emergency perl save\n";
2270}
2271
1086sub _perl_reload(&) { 2272sub reload() {
1087 my ($msg) = @_; 2273 # can/must only be called in main
2274 if ($Coro::current != $Coro::main) {
2275 warn "can only reload from main coroutine\n";
2276 return;
2277 }
1088 2278
1089 $msg->("reloading..."); 2279 warn "reloading...";
2280
2281 warn "freezing server";
2282 my $guard = freeze_mainloop;
2283 cf::emergency_save;
2284
2285 warn "sync database to disk";
2286 cf::db_sync;
2287 IO::AIO::flush;
1090 2288
1091 eval { 2289 eval {
2290 # if anything goes wrong in here, we should simply crash as we already saved
2291
1092 # cancel all watchers 2292 warn "cancel all watchers";
1093 $_->cancel for Event::all_watchers; 2293 for (Event::all_watchers) {
2294 $_->cancel if $_->data & WF_AUTOCANCEL;
2295 }
1094 2296
2297 warn "cancel all extension coros";
2298 $_->cancel for values %EXT_CORO;
2299 %EXT_CORO = ();
2300
2301 warn "remove commands";
2302 %COMMAND = ();
2303
2304 warn "remove ext commands";
2305 %EXTCMD = ();
2306
1095 # unload all extensions 2307 warn "unload/nuke all extensions";
1096 for (@exts) { 2308 for my $pkg (@EXTS) {
1097 $msg->("unloading <$_>"); 2309 warn "... unloading $pkg";
1098 unload_extension $_; 2310
2311 if (my $cb = $pkg->can ("unload")) {
2312 eval {
2313 $cb->($pkg);
2314 1
2315 } or warn "$pkg unloaded, but with errors: $@";
1099 } 2316 }
1100 2317
2318 warn "... nuking $pkg";
2319 Symbol::delete_package $pkg;
2320 }
2321
1101 # unload all modules loaded from $LIBDIR 2322 warn "unload all perl modules loaded from $LIBDIR";
1102 while (my ($k, $v) = each %INC) { 2323 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2324 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 2325
1105 $msg->("removing <$k>"); 2326 warn "removing <$k>";
1106 delete $INC{$k}; 2327 delete $INC{$k};
1107 2328
1108 $k =~ s/\.pm$//; 2329 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 2330 $k =~ s/\//::/g;
1110 2331
1113 } 2334 }
1114 2335
1115 Symbol::delete_package $k; 2336 Symbol::delete_package $k;
1116 } 2337 }
1117 2338
1118 # sync database to disk
1119 cf::db_sync;
1120
1121 # get rid of safe::, as good as possible 2339 warn "get rid of safe::, as good as possible";
1122 Symbol::delete_package "safe::$_" 2340 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2341 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 2342
1125 # remove register_script_function callbacks
1126 # TODO
1127
1128 # unload cf.pm "a bit" 2343 warn "unload cf.pm \"a bit\"";
1129 delete $INC{"cf.pm"}; 2344 delete $INC{"cf.pm"};
1130 2345
1131 # don't, removes xs symbols, too, 2346 # don't, removes xs symbols, too,
1132 # and global variables created in xs 2347 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 2348 #Symbol::delete_package __PACKAGE__;
1134 2349
1135 # reload cf.pm
1136 $msg->("reloading cf.pm"); 2350 warn "reloading cf.pm";
1137 require cf; 2351 require cf;
2352 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 2353
1139 # load config and database again 2354 warn "load config and database again";
1140 cf::cfg_load; 2355 cf::cfg_load;
1141 cf::db_load; 2356 cf::db_load;
1142 2357
1143 # load extensions 2358 warn "load extensions";
1144 $msg->("load extensions");
1145 cf::load_extensions; 2359 cf::load_extensions;
1146 2360
1147 # reattach attachments to objects 2361 warn "reattach attachments to objects/players";
1148 $msg->("reattach");
1149 _global_reattach; 2362 _global_reattach;
2363 warn "reattach attachments to maps";
2364 reattach $_ for values %MAP;
1150 }; 2365 };
1151 $msg->($@) if $@;
1152 2366
1153 $msg->("reloaded"); 2367 if ($@) {
2368 warn $@;
2369 warn "error while reloading, exiting.";
2370 exit 1;
2371 }
2372
2373 warn "reloaded";
1154}; 2374};
1155 2375
1156sub perl_reload() {
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 };
1161}
1162
1163register_command "perl-reload", 0, sub { 2376register_command "reload" => sub {
1164 my ($who, $arg) = @_; 2377 my ($who, $arg) = @_;
1165 2378
1166 if ($who->flag (FLAG_WIZ)) { 2379 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 2380 $who->message ("start of reload.");
1168 warn $_[0]; 2381 reload;
1169 $who->message ($_[0]); 2382 $who->message ("end of reload.");
1170 };
1171 } 2383 }
1172}; 2384};
1173 2385
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR; 2386unshift @INC, $LIBDIR;
1177 2387
1178$TICK_WATCHER = Event->timer ( 2388$TICK_WATCHER = Event->timer (
2389 reentrant => 0,
1179 prio => 1, 2390 prio => 0,
1180 async => 1,
1181 at => $NEXT_TICK || 1, 2391 at => $NEXT_TICK || $TICK,
2392 data => WF_AUTOCANCEL,
1182 cb => sub { 2393 cb => sub {
2394 $NOW = Event::time;
2395
1183 cf::server_tick; # one server iteration 2396 cf::server_tick; # one server iteration
1184 2397 $RUNTIME += $TICK;
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 2398 $NEXT_TICK += $TICK;
1187 2399
2400 $WAIT_FOR_TICK->broadcast;
2401 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2402
1188 # if we are delayed by four ticks or more, skip them all 2403 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2404 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1190 2405
1191 $TICK_WATCHER->at ($NEXT_TICK); 2406 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 2407 $TICK_WATCHER->start;
1193 }, 2408 },
1194); 2409);
1195 2410
1196IO::AIO::max_poll_time $TICK * 0.2; 2411IO::AIO::max_poll_time $TICK * 0.2;
1197 2412
2413$AIO_POLL_WATCHER = Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 2414 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 2415 poll => 'r',
1200 prio => 5, 2416 prio => 5,
2417 data => WF_AUTOCANCEL,
1201 cb => \&IO::AIO::poll_cb); 2418 cb => \&IO::AIO::poll_cb,
2419);
2420
2421$WRITE_RUNTIME_WATCHER = Event->timer (
2422 data => WF_AUTOCANCEL,
2423 after => 0,
2424 interval => 10,
2425 cb => sub {
2426 (Coro::unblock_sub {
2427 write_runtime
2428 or warn "ERROR: unable to write runtime file: $!";
2429 })->();
2430 },
2431);
2432
2433END { cf::emergency_save }
1202 2434
12031 24351
1204 2436

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