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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.362 by root, Mon Sep 10 12:44:06 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
10use IO::AIO (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
11use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
12use Time::HiRes; 33use Time::HiRes;
13use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
14$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
15 44
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
18 47
19use strict; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
20 49
21_init_vars; 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 51
23our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
24our @EVENT; 62our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 63
27our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
28our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
30 86
31our %CFG; 87our %CFG;
32 88
33our $uptime;#d# 89our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 90our $RUNTIME;
35$UPTIME ||= $uptime;#d# 91
36$UPTIME ||= time; 92our (%PLAYER, %PLAYER_LOADING); # all users
93our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available
95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
102
103binmode STDOUT;
104binmode STDERR;
105
106# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
108 open my $fh, "<", "$LOCALDIR/runtime"
109 or die "unable to read runtime file: $!";
110 $RUNTIME = <$fh> + 0.;
111}
112
113mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
115
116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
37 119
38############################################################################# 120#############################################################################
39 121
40=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
41 123
43 125
44=item $cf::UPTIME 126=item $cf::UPTIME
45 127
46The timestamp of the server start (so not actually an uptime). 128The timestamp of the server start (so not actually an uptime).
47 129
48=item $cf::LIBDIR 130=item $cf::RUNTIME
49 131
50The perl library directory, where extensions and cf-specific modules can 132The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 133every server tick.
134
135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
138
139Various directories - "/etc", read-only install directory, perl-library
140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
143
144=item $cf::NOW
145
146The time of the last (current) server tick.
52 147
53=item $cf::TICK 148=item $cf::TICK
54 149
55The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
56 161
57=item %cf::CFG 162=item %cf::CFG
58 163
59Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
60from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
61 178
62=back 179=back
63 180
64=cut 181=cut
65 182
66BEGIN { 183BEGIN {
67 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 185 my $msg = join "", @_;
186
69 $msg .= "\n" 187 $msg .= "\n"
70 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
71 189
72 print STDERR "cfperl: $msg"; 190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
73 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
74 }; 193 };
75} 194}
76 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 203
79# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 205# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
82 no strict 'refs'; 213 no strict 'refs';
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 215}
85 216
86$Event::DIED = sub { 217$Event::DIED = sub {
87 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
88}; 219};
89 220
90my %ext_pkg; 221#############################################################################
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95 222
96=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
97 224
98=over 4 225=over 4
99 226
100=cut 227=item dumpval $ref
101 228
102use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
103 249
104=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
105 251
106Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
107 253
108=cut
109
110sub from_json($) {
111 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
112 JSON::Syck::Load $_[0]
113}
114
115=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
116 255
117Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
118 257
119=cut 258=cut
120 259
121sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
123 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Locks are *not* recursive, locking from the same coro twice results in a
277deadlocked coro.
278
279Lock names should begin with a unique identifier (for example, cf::map::find
280uses map_find and cf::map::load uses map_load).
281
282=item $locked = cf::lock_active $string
283
284Return true if the lock is currently active, i.e. somebody has locked it.
285
286=cut
287
288our %LOCK;
289our %LOCKER;#d#
290
291sub lock_wait($) {
292 my ($key) = @_;
293
294 if ($LOCKER{$key} == $Coro::current) {#d#
295 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
296 return;#d#
297 }#d#
298
299 # wait for lock, if any
300 while ($LOCK{$key}) {
301 push @{ $LOCK{$key} }, $Coro::current;
302 Coro::schedule;
303 }
304}
305
306sub lock_acquire($) {
307 my ($key) = @_;
308
309 # wait, to be sure we are not locked
310 lock_wait $key;
311
312 $LOCK{$key} = [];
313 $LOCKER{$key} = $Coro::current;#d#
314
315 Coro::guard {
316 delete $LOCKER{$key};#d#
317 # wake up all waiters, to be on the safe side
318 $_->ready for @{ delete $LOCK{$key} };
319 }
320}
321
322sub lock_active($) {
323 my ($key) = @_;
324
325 ! ! $LOCK{$key}
326}
327
328sub freeze_mainloop {
329 return unless $TICK_WATCHER->is_active;
330
331 my $guard = Coro::guard {
332 $TICK_WATCHER->start;
333 };
334 $TICK_WATCHER->stop;
335 $guard
336}
337
338=item cf::get_slot $time[, $priority[, $name]]
339
340Allocate $time seconds of blocking CPU time at priority C<$priority>:
341This call blocks and returns only when you have at least C<$time> seconds
342of cpu time till the next tick. The slot is only valid till the next cede.
343
344The optional C<$name> can be used to identify the job to run. It might be
345used for statistical purposes and should identify the same time-class.
346
347Useful for short background jobs.
348
349=cut
350
351our @SLOT_QUEUE;
352our $SLOT_QUEUE;
353
354$SLOT_QUEUE->cancel if $SLOT_QUEUE;
355$SLOT_QUEUE = Coro::async {
356 my $signal = new Coro::Signal;
357
358 while () {
359 next_job:
360 my $avail = cf::till_tick;
361 if ($avail > 0.01) {
362 for (0 .. $#SLOT_QUEUE) {
363 if ($SLOT_QUEUE[$_][0] < $avail) {
364 my $job = splice @SLOT_QUEUE, $_, 1, ();
365 $job->[2]->send;
366 Coro::cede;
367 goto next_job;
368 }
369 }
370 }
371
372 if (@SLOT_QUEUE) {
373 # we do not use wait_For_tick() as it returns immediately when tick is inactive
374 push @cf::WAIT_FOR_TICK, $signal;
375 $signal->wait;
376 } else {
377 Coro::schedule;
378 }
379 }
380};
381
382sub get_slot($;$$) {
383 my ($time, $pri, $name) = @_;
384
385 $time = $TICK * .6 if $time > $TICK * .6;
386 my $sig = new Coro::Signal;
387
388 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
389 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
390 $SLOT_QUEUE->ready;
391 $sig->wait;
392}
393
394=item cf::async { BLOCK }
395
396Currently the same as Coro::async_pool, meaning you cannot use
397C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
398thing you are allowed to do is call C<prio> on it.
399
400=cut
401
402BEGIN { *async = \&Coro::async_pool }
403
404=item cf::sync_job { BLOCK }
405
406The design of Crossfire TRT requires that the main coroutine ($Coro::main)
407is always able to handle events or runnable, as Crossfire TRT is only
408partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
409acceptable.
410
411If it must be done, put the blocking parts into C<sync_job>. This will run
412the given BLOCK in another coroutine while waiting for the result. The
413server will be frozen during this time, so the block should either finish
414fast or be very important.
415
416=cut
417
418sub sync_job(&) {
419 my ($job) = @_;
420
421 if ($Coro::current == $Coro::main) {
422 my $time = Event::time;
423
424 # this is the main coro, too bad, we have to block
425 # till the operation succeeds, freezing the server :/
426
427 # TODO: use suspend/resume instead
428 # (but this is cancel-safe)
429 my $freeze_guard = freeze_mainloop;
430
431 my $busy = 1;
432 my @res;
433
434 (async {
435 @res = eval { $job->() };
436 warn $@ if $@;
437 undef $busy;
438 })->prio (Coro::PRIO_MAX);
439
440 while ($busy) {
441 Coro::cede or Event::one_event;
442 }
443
444 $time = Event::time - $time;
445
446 LOG llevError | logBacktrace, Carp::longmess "long sync job"
447 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
448
449 $tick_start += $time; # do not account sync jobs to server load
450
451 wantarray ? @res : $res[0]
452 } else {
453 # we are in another coroutine, how wonderful, everything just works
454
455 $job->()
456 }
457}
458
459=item $coro = cf::async_ext { BLOCK }
460
461Like async, but this coro is automatically being canceled when the
462extension calling this is being unloaded.
463
464=cut
465
466sub async_ext(&) {
467 my $cb = shift;
468
469 my $coro = &Coro::async ($cb);
470
471 $coro->on_destroy (sub {
472 delete $EXT_CORO{$coro+0};
473 });
474 $EXT_CORO{$coro+0} = $coro;
475
476 $coro
477}
478
479=item fork_call { }, $args
480
481Executes the given code block with the given arguments in a seperate
482process, returning the results. Everything must be serialisable with
483Coro::Storable. May, of course, block. Note that the executed sub may
484never block itself or use any form of Event handling.
485
486=cut
487
488sub fork_call(&@) {
489 my ($cb, @args) = @_;
490
491 # we seemingly have to make a local copy of the whole thing,
492 # otherwise perl prematurely frees the stuff :/
493 # TODO: investigate and fix (likely this will be rather laborious)
494
495 my @res = Coro::Util::fork_eval {
496 reset_signals;
497 &$cb
498 }, @args;
499
500 wantarray ? @res : $res[-1]
501}
502
503=item $value = cf::db_get $family => $key
504
505Returns a single value from the environment database.
506
507=item cf::db_put $family => $key => $value
508
509Stores the given C<$value> in the family. It can currently store binary
510data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
511
512=cut
513
514our $DB;
515
516sub db_init {
517 unless ($DB) {
518 $DB = BDB::db_create $DB_ENV;
519
520 cf::sync_job {
521 eval {
522 $DB->set_flags (BDB::CHKSUM);
523
524 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
525 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
526 cf::cleanup "db_open(db): $!" if $!;
527 };
528 cf::cleanup "db_open(db): $@" if $@;
529 };
530 }
531}
532
533sub db_get($$) {
534 my $key = "$_[0]/$_[1]";
535
536 cf::sync_job {
537 BDB::db_get $DB, undef, $key, my $data;
538
539 $! ? ()
540 : $data
541 }
542}
543
544sub db_put($$$) {
545 BDB::dbreq_pri 4;
546 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
547}
548
549=item cf::cache $id => [$paths...], $processversion => $process
550
551Generic caching function that returns the value of the resource $id,
552caching and regenerating as required.
553
554This function can block.
555
556=cut
557
558sub cache {
559 my ($id, $src, $processversion, $process) = @_;
560
561 my $meta =
562 join "\x00",
563 $processversion,
564 map {
565 aio_stat $_
566 and Carp::croak "$_: $!";
567
568 ($_, (stat _)[7,9])
569 } @$src;
570
571 my $dbmeta = db_get cache => "$id/meta";
572 if ($dbmeta ne $meta) {
573 # changed, we may need to process
574
575 my @data;
576 my $md5;
577
578 for (0 .. $#$src) {
579 0 <= aio_load $src->[$_], $data[$_]
580 or Carp::croak "$src->[$_]: $!";
581 }
582
583 # if processing is expensive, check
584 # checksum first
585 if (1) {
586 $md5 =
587 join "\x00",
588 $processversion,
589 map {
590 cf::cede_to_tick;
591 ($src->[$_], Digest::MD5::md5_hex $data[$_])
592 } 0.. $#$src;
593
594
595 my $dbmd5 = db_get cache => "$id/md5";
596 if ($dbmd5 eq $md5) {
597 db_put cache => "$id/meta", $meta;
598
599 return db_get cache => "$id/data";
600 }
601 }
602
603 my $t1 = Time::HiRes::time;
604 my $data = $process->(\@data);
605 my $t2 = Time::HiRes::time;
606
607 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
608
609 db_put cache => "$id/data", $data;
610 db_put cache => "$id/md5" , $md5;
611 db_put cache => "$id/meta", $meta;
612
613 return $data;
614 }
615
616 db_get cache => "$id/data"
617}
618
619=item cf::datalog type => key => value, ...
620
621Log a datalog packet of the given type with the given key-value pairs.
622
623=cut
624
625sub datalog($@) {
626 my ($type, %kv) = @_;
627 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
124} 628}
125 629
126=back 630=back
127 631
128=cut 632=cut
129 633
130############################################################################# 634#############################################################################
131 635
132=head2 EVENTS AND OBJECT ATTACHMENTS 636=head2 ATTACHABLE OBJECTS
637
638Many objects in crossfire are so-called attachable objects. That means you can
639attach callbacks/event handlers (a collection of which is called an "attachment")
640to it. All such attachable objects support the following methods.
641
642In the following description, CLASS can be any of C<global>, C<object>
643C<player>, C<client> or C<map> (i.e. the attachable objects in
644Crossfire TRT).
133 645
134=over 4 646=over 4
135 647
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 648=item $attachable->attach ($attachment, key => $value...)
149 649
150=item $map->detach ($attachment) 650=item $attachable->detach ($attachment)
151 651
152Attach/detach a pre-registered attachment to a map. 652Attach/detach a pre-registered attachment to a specific object and give it
653the specified key/value pairs as arguments.
153 654
154=item $bool = $object->attached ($name) 655Example, attach a minesweeper attachment to the given object, making it a
65610x10 minesweeper game:
155 657
156=item $bool = $player->attached ($name) 658 $obj->attach (minesweeper => width => 10, height => 10);
157 659
158=item $bool = $map->attached ($name) 660=item $bool = $attachable->attached ($name)
159 661
160Checks wether the named attachment is currently attached to the object. 662Checks wether the named attachment is currently attached to the object.
161 663
162=item cf::attach_global ... 664=item cf::CLASS->attach ...
163 665
164Attach handlers for global events. 666=item cf::CLASS->detach ...
165 667
166This and all following C<attach_*>-functions expect any number of the 668Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 669CLASS. See the next function for an explanation of its arguments.
670
671You can attach to global events by using the C<cf::global> class.
672
673Example, log all player logins:
674
675 cf::player->attach (
676 on_login => sub {
677 my ($pl) = @_;
678 ...
679 },
680 );
681
682Example, attach to the jeweler skill:
683
684 cf::object->attach (
685 type => cf::SKILL,
686 subtype => cf::SK_JEWELER,
687 on_use_skill => sub {
688 my ($sk, $ob, $part, $dir, $msg) = @_;
689 ...
690 },
691 );
692
693=item cf::CLASS::attachment $name, ...
694
695Register an attachment by C<$name> through which attachable objects of the
696given CLASS can refer to this attachment.
697
698Some classes such as crossfire maps and objects can specify attachments
699that are attached at load/instantiate time, thus the need for a name.
700
701These calls expect any number of the following handler/hook descriptions:
168 702
169=over 4 703=over 4
170 704
171=item prio => $number 705=item prio => $number
172 706
174by another C<prio> setting). Lower priority handlers get executed 708by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 709earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 710registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 711unless you know what you are doing.
178 712
713=item type => $type
714
715(Only for C<< cf::object->attach >> calls), limits the attachment to the
716given type of objects only (the additional parameter C<subtype> can be
717used to further limit to the given subtype).
718
179=item on_I<event> => \&cb 719=item on_I<event> => \&cb
180 720
181Call the given code reference whenever the named event happens (event is 721Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 722something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 723handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 732package and register them. Only handlers for eevents supported by the
193object/class are recognised. 733object/class are recognised.
194 734
195=back 735=back
196 736
197=item cf::attach_to_type $object_type, $subtype, ... 737Example, define an attachment called "sockpuppet" that calls the given
738event handler when a monster attacks:
198 739
199Attach handlers for a specific object type (e.g. TRANSPORT) and 740 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 741 on_skill_attack => sub {
201type. 742 my ($self, $victim) = @_;
202 743 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 744 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 745 }
424}
425 746
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 747=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 748
452Just because you have a perl object does not mean that the corresponding 749Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 750C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 751valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 752can be used to test for existence of the C object part without causing an
456exception. 753exception.
457 754
755=cut
756
757# the following variables are defined in .xs and must not be re-created
758our @CB_GLOBAL = (); # registry for all global events
759our @CB_ATTACHABLE = (); # registry for all attachables
760our @CB_OBJECT = (); # all objects (should not be used except in emergency)
761our @CB_PLAYER = ();
762our @CB_CLIENT = ();
763our @CB_TYPE = (); # registry for type (cf-object class) based events
764our @CB_MAP = ();
765
766my %attachment;
767
768sub cf::attachable::thawer_merge {
769 # simply override everything except _meta
770 local $_[0]{_meta};
771 %{$_[0]} = %{$_[1]};
772}
773
774sub _attach_cb($$$$) {
775 my ($registry, $event, $prio, $cb) = @_;
776
777 use sort 'stable';
778
779 $cb = [$prio, $cb];
780
781 @{$registry->[$event]} = sort
782 { $a->[0] cmp $b->[0] }
783 @{$registry->[$event] || []}, $cb;
784}
785
786# hack
787my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
788
789# attach handles attaching event callbacks
790# the only thing the caller has to do is pass the correct
791# registry (== where the callback attaches to).
792sub _attach {
793 my ($registry, $klass, @arg) = @_;
794
795 my $object_type;
796 my $prio = 0;
797 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
798
799 #TODO: get rid of this hack
800 if ($attachable_klass{$klass}) {
801 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
802 }
803
804 while (@arg) {
805 my $type = shift @arg;
806
807 if ($type eq "prio") {
808 $prio = shift @arg;
809
810 } elsif ($type eq "type") {
811 $object_type = shift @arg;
812 $registry = $CB_TYPE[$object_type] ||= [];
813
814 } elsif ($type eq "subtype") {
815 defined $object_type or Carp::croak "subtype specified without type";
816 my $object_subtype = shift @arg;
817 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
818
819 } elsif ($type eq "package") {
820 my $pkg = shift @arg;
821
822 while (my ($name, $id) = each %cb_id) {
823 if (my $cb = $pkg->can ($name)) {
824 _attach_cb $registry, $id, $prio, $cb;
825 }
826 }
827
828 } elsif (exists $cb_id{$type}) {
829 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
830
831 } elsif (ref $type) {
832 warn "attaching objects not supported, ignoring.\n";
833
834 } else {
835 shift @arg;
836 warn "attach argument '$type' not supported, ignoring.\n";
837 }
838 }
839}
840
841sub _object_attach {
842 my ($obj, $name, %arg) = @_;
843
844 return if exists $obj->{_attachment}{$name};
845
846 if (my $attach = $attachment{$name}) {
847 my $registry = $obj->registry;
848
849 for (@$attach) {
850 my ($klass, @attach) = @$_;
851 _attach $registry, $klass, @attach;
852 }
853
854 $obj->{$name} = \%arg;
855 } else {
856 warn "object uses attachment '$name' which is not available, postponing.\n";
857 }
858
859 $obj->{_attachment}{$name} = undef;
860}
861
862sub cf::attachable::attach {
863 if (ref $_[0]) {
864 _object_attach @_;
865 } else {
866 _attach shift->_attach_registry, @_;
867 }
868 _recalc_want;
869};
870
871# all those should be optimised
872sub cf::attachable::detach {
873 my ($obj, $name) = @_;
874
875 if (ref $obj) {
876 delete $obj->{_attachment}{$name};
877 reattach ($obj);
878 } else {
879 Carp::croak "cannot, currently, detach class attachments";
880 }
881 _recalc_want;
882};
883
884sub cf::attachable::attached {
885 my ($obj, $name) = @_;
886
887 exists $obj->{_attachment}{$name}
888}
889
890for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
891 eval "#line " . __LINE__ . " 'cf.pm'
892 sub cf::\L$klass\E::_attach_registry {
893 (\\\@CB_$klass, KLASS_$klass)
894 }
895
896 sub cf::\L$klass\E::attachment {
897 my \$name = shift;
898
899 \$attachment{\$name} = [[KLASS_$klass, \@_]];
900 }
901 ";
902 die if $@;
903}
904
905our $override;
906our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
907
908sub override {
909 $override = 1;
910 @INVOKE_RESULTS = (@_);
911}
912
913sub do_invoke {
914 my $event = shift;
915 my $callbacks = shift;
916
917 @INVOKE_RESULTS = ();
918
919 local $override;
920
921 for (@$callbacks) {
922 eval { &{$_->[1]} };
923
924 if ($@) {
925 warn "$@";
926 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
927 override;
928 }
929
930 return 1 if $override;
931 }
932
933 0
934}
935
936=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
937
938=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
939
940Generate an object-specific event with the given arguments.
941
942This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
943removed in future versions), and there is no public API to access override
944results (if you must, access C<@cf::INVOKE_RESULTS> directly).
945
458=back 946=back
459 947
460=cut 948=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 949
466############################################################################# 950#############################################################################
467# object support 951# object support
952#
468 953
469sub instantiate { 954sub _can_merge {
470 my ($obj, $data) = @_; 955 my ($ob1, $ob2) = @_;
471 956
472 $data = from_json $data; 957 local $Storable::canonical = 1;
958 my $fob1 = Storable::freeze $ob1;
959 my $fob2 = Storable::freeze $ob2;
473 960
474 for (@$data) { 961 $fob1 eq $fob2
475 my ($name, $args) = @$_;
476
477 $obj->attach ($name, %{$args || {} });
478 }
479} 962}
480 963
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 964sub reattach {
965 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 966 my ($obj) = @_;
967
968 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
969
484 my $registry = $obj->registry; 970 my $registry = $obj->registry;
485 971
486 @$registry = (); 972 @$registry = ();
487 973
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 974 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 975
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 976 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 977 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 978 for (@$attach) {
493 my ($klass, @attach) = @$_; 979 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 980 _attach $registry, $klass, @attach;
495 } 981 }
496 } else { 982 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 983 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 984 }
499 } 985 }
500} 986}
501 987
502sub object_freezer_save { 988cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 989 prio => -1000000,
990 on_instantiate => sub {
991 my ($obj, $data) = @_;
992
993 $data = from_json $data;
994
995 for (@$data) {
996 my ($name, $args) = @$_;
997
998 $obj->attach ($name, %{$args || {} });
999 }
1000 },
1001 on_reattach => \&reattach,
562 on_clone => sub { 1002 on_clone => sub {
563 my ($src, $dst) = @_; 1003 my ($src, $dst) = @_;
564 1004
565 @{$dst->registry} = @{$src->registry}; 1005 @{$dst->registry} = @{$src->registry};
566 1006
567 %$dst = %$src; 1007 %$dst = %$src;
568 1008
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 1009 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 1010 if exists $src->{_attachment};
571 }, 1011 },
572; 1012);
1013
1014sub object_freezer_save {
1015 my ($filename, $rdata, $objs) = @_;
1016
1017 my $guard = cf::lock_acquire "io";
1018
1019 sync_job {
1020 if (length $$rdata) {
1021 utf8::decode (my $decname = $filename);
1022 warn sprintf "saving %s (%d,%d)\n",
1023 $decname, length $$rdata, scalar @$objs;
1024
1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1026 chmod SAVE_MODE, $fh;
1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1028 aio_fsync $fh if $cf::USE_FSYNC;
1029 close $fh;
1030
1031 if (@$objs) {
1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1033 chmod SAVE_MODE, $fh;
1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
1035 aio_write $fh, 0, (length $data), $data, 0;
1036 aio_fsync $fh if $cf::USE_FSYNC;
1037 close $fh;
1038 aio_rename "$filename.pst~", "$filename.pst";
1039 }
1040 } else {
1041 aio_unlink "$filename.pst";
1042 }
1043
1044 aio_rename "$filename~", $filename;
1045 } else {
1046 warn "FATAL: $filename~: $!\n";
1047 }
1048 } else {
1049 aio_unlink $filename;
1050 aio_unlink "$filename.pst";
1051 }
1052 };
1053
1054 undef $guard;
1055}
1056
1057sub object_freezer_as_string {
1058 my ($rdata, $objs) = @_;
1059
1060 use Data::Dumper;
1061
1062 $$rdata . Dumper $objs
1063}
1064
1065sub object_thawer_load {
1066 my ($filename) = @_;
1067
1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
1071
1072 (aio_load $filename, $data) >= 0
1073 or return;
1074
1075 unless (aio_stat "$filename.pst") {
1076 (aio_load "$filename.pst", $av) >= 0
1077 or return;
1078
1079 undef $guard;
1080 $av = eval { (Storable::thaw $av)->{objs} };
1081 }
1082
1083 utf8::decode (my $decname = $filename);
1084 warn sprintf "loading %s (%d,%d)\n",
1085 $decname, length $data, scalar @{$av || []};
1086
1087 ($data, $av)
1088}
1089
1090=head2 COMMAND CALLBACKS
1091
1092=over 4
1093
1094=cut
573 1095
574############################################################################# 1096#############################################################################
575# old plug-in events 1097# command handling &c
576 1098
577sub inject_event { 1099=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 1100
581 my $cb = $hook[$event_code]{$extension} 1101Register a callback for execution when the client sends the user command
582 or return; 1102$name.
583 1103
584 &$cb 1104=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 1105
606sub register_command { 1106sub register_command {
607 my ($name, $time, $cb) = @_; 1107 my ($name, $cb) = @_;
608 1108
609 my $caller = caller; 1109 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 1110 #warn "registering command '$name/$time' to '$caller'";
611 1111
612 push @{ $command{$name} }, [$time, $cb, $caller]; 1112 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 1113}
1114
1115=item cf::register_extcmd $name => \&callback($pl,$packet);
1116
1117Register a callback for execution when the client sends an (synchronous)
1118extcmd packet. Ext commands will be processed in the order they are
1119received by the server, like other user commands. The first argument is
1120the logged-in player. Ext commands can only be processed after a player
1121has logged in successfully.
1122
1123If the callback returns something, it is sent back as if reply was being
1124called.
1125
1126=item cf::register_exticmd $name => \&callback($ns,$packet);
1127
1128Register a callback for execution when the client sends an (asynchronous)
1129exticmd packet. Exti commands are processed by the server as soon as they
1130are received, i.e. out of order w.r.t. other commands. The first argument
1131is a client socket. Exti commands can be received anytime, even before
1132log-in.
1133
1134If the callback returns something, it is sent back as if reply was being
1135called.
1136
1137=cut
615 1138
616sub register_extcmd { 1139sub register_extcmd {
617 my ($name, $cb) = @_; 1140 my ($name, $cb) = @_;
618 1141
619 my $caller = caller; 1142 $EXTCMD{$name} = $cb;
620 #warn "registering extcmd '$name' to '$caller'";
621
622 $extcmd{$name} = [$cb, $caller];
623} 1143}
624 1144
625sub register { 1145sub register_exticmd {
626 my ($base, $pkg) = @_; 1146 my ($name, $cb) = @_;
627 1147
628 #TODO 1148 $EXTICMD{$name} = $cb;
629} 1149}
630 1150
631sub load_extension { 1151cf::player->attach (
632 my ($path) = @_; 1152 on_command => sub {
1153 my ($pl, $name, $params) = @_;
633 1154
634 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1155 my $cb = $COMMAND{$name}
635 my $base = $1; 1156 or return;
636 my $pkg = $1;
637 $pkg =~ s/[^[:word:]]/_/g;
638 $pkg = "ext::$pkg";
639 1157
640 warn "loading '$path' into '$pkg'\n"; 1158 for my $cmd (@$cb) {
641 1159 $cmd->[1]->($pl->ob, $params);
642 open my $fh, "<:utf8", $path
643 or die "$path: $!";
644
645 my $source =
646 "package $pkg; use strict; use utf8;\n"
647 . "#line 1 \"$path\"\n{\n"
648 . (do { local $/; <$fh> })
649 . "\n};\n1";
650
651 eval $source
652 or die $@ ? "$path: $@\n"
653 : "extension disabled.\n";
654
655 push @exts, $pkg;
656 $ext_pkg{$base} = $pkg;
657
658# no strict 'refs';
659# @{"$pkg\::ISA"} = ext::;
660
661 register $base, $pkg;
662}
663
664sub unload_extension {
665 my ($pkg) = @_;
666
667 warn "removing extension $pkg\n";
668
669 # remove hooks
670 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg};
673# }
674
675 # remove commands
676 for my $name (keys %command) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
678
679 if (@cb) {
680 $command{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"};
685 } 1160 }
1161
1162 cf::override;
686 } 1163 },
687
688 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
690 delete $extcmd{$name};
691 }
692
693 if (my $cb = $pkg->can ("unload")) {
694 eval {
695 $cb->($pkg);
696 1
697 } or warn "$pkg unloaded, but with errors: $@";
698 }
699
700 Symbol::delete_package $pkg;
701}
702
703sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext;
708 eval {
709 load_extension $ext;
710 1
711 } or warn "$ext not loaded: $@";
712 }
713}
714
715#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub { 1164 on_extcmd => sub {
721 my ($pl, $buf) = @_; 1165 my ($pl, $buf) = @_;
722 1166
723 my $msg = eval { from_json $buf }; 1167 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
724 1168
725 if (ref $msg) { 1169 if (ref $msg) {
1170 my ($type, $reply, @payload) =
1171 "ARRAY" eq ref $msg
1172 ? @$msg
1173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1174
1175 my @reply;
1176
726 if (my $cb = $extcmd{$msg->{msgtype}}) { 1177 if (my $cb = $EXTCMD{$type}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) { 1178 @reply = $cb->($pl, @payload);
728 $pl->ext_reply ($msg->{msgid}, %reply); 1179 }
1180
1181 $pl->ext_reply ($reply, @reply)
1182 if $reply;
1183
1184 } else {
1185 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1186 }
1187
1188 cf::override;
1189 },
1190);
1191
1192sub load_extensions {
1193 cf::sync_job {
1194 my %todo;
1195
1196 for my $path (<$LIBDIR/*.ext>) {
1197 next unless -r $path;
1198
1199 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1200 my $base = $1;
1201 my $pkg = $1;
1202 $pkg =~ s/[^[:word:]]/_/g;
1203 $pkg = "ext::$pkg";
1204
1205 open my $fh, "<:utf8", $path
1206 or die "$path: $!";
1207
1208 my $source = do { local $/; <$fh> };
1209
1210 my %ext = (
1211 path => $path,
1212 base => $base,
1213 pkg => $pkg,
1214 );
1215
1216 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1217 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1218
1219 $ext{source} =
1220 "package $pkg; use strict; use utf8;\n"
1221 . "#line 1 \"$path\"\n{\n"
1222 . $source
1223 . "\n};\n1";
1224
1225 $todo{$base} = \%ext;
1226 }
1227
1228 my %done;
1229 while (%todo) {
1230 my $progress;
1231
1232 while (my ($k, $v) = each %todo) {
1233 for (split /,\s*/, $v->{meta}{depends}) {
1234 goto skip
1235 unless exists $done{$_};
1236 }
1237
1238 warn "... loading '$k' into '$v->{pkg}'\n";
1239
1240 unless (eval $v->{source}) {
1241 my $msg = $@ ? "$v->{path}: $@\n"
1242 : "$v->{base}: extension inactive.\n";
1243
1244 if (exists $v->{meta}{mandatory}) {
1245 warn $msg;
1246 warn "mandatory extension failed to load, exiting.\n";
1247 exit 1;
1248 }
1249
1250 warn $msg;
1251 }
1252
1253 $done{$k} = delete $todo{$k};
1254 push @EXTS, $v->{pkg};
1255 $progress = 1;
1256 }
1257
1258 skip:
1259 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1260 unless $progress;
1261 }
1262 };
1263}
1264
1265#############################################################################
1266
1267=back
1268
1269=head2 CORE EXTENSIONS
1270
1271Functions and methods that extend core crossfire objects.
1272
1273=cut
1274
1275package cf::player;
1276
1277use Coro::AIO;
1278
1279=head3 cf::player
1280
1281=over 4
1282
1283=item cf::player::num_playing
1284
1285Returns the official number of playing players, as per the Crossfire metaserver rules.
1286
1287=cut
1288
1289sub num_playing {
1290 scalar grep
1291 $_->ob->map
1292 && !$_->hidden
1293 && !$_->ob->flag (cf::FLAG_WIZ),
1294 cf::player::list
1295}
1296
1297=item cf::player::find $login
1298
1299Returns the given player object, loading it if necessary (might block).
1300
1301=cut
1302
1303sub playerdir($) {
1304 "$PLAYERDIR/"
1305 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1306}
1307
1308sub path($) {
1309 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1310
1311 (playerdir $login) . "/playerdata"
1312}
1313
1314sub find_active($) {
1315 $cf::PLAYER{$_[0]}
1316 and $cf::PLAYER{$_[0]}->active
1317 and $cf::PLAYER{$_[0]}
1318}
1319
1320sub exists($) {
1321 my ($login) = @_;
1322
1323 $cf::PLAYER{$login}
1324 or cf::sync_job { !aio_stat path $login }
1325}
1326
1327sub find($) {
1328 return $cf::PLAYER{$_[0]} || do {
1329 my $login = $_[0];
1330
1331 my $guard = cf::lock_acquire "user_find:$login";
1332
1333 $cf::PLAYER{$_[0]} || do {
1334 # rename old playerfiles to new ones
1335 #TODO: remove when no longer required
1336 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1337 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1338 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1339 aio_unlink +(playerdir $login) . "/$login.pl";
1340
1341 my $f = new_from_file cf::object::thawer path $login
1342 or return;
1343
1344 $f->next;
1345 my $pl = cf::player::load_pl $f
1346 or return;
1347 local $cf::PLAYER_LOADING{$login} = $pl;
1348 $f->resolve_delayed_derefs;
1349 $cf::PLAYER{$login} = $pl
1350 }
1351 }
1352}
1353
1354sub save($) {
1355 my ($pl) = @_;
1356
1357 return if $pl->{deny_save};
1358
1359 my $path = path $pl;
1360 my $guard = cf::lock_acquire "user_save:$path";
1361
1362 return if $pl->{deny_save};
1363
1364 aio_mkdir playerdir $pl, 0770;
1365 $pl->{last_save} = $cf::RUNTIME;
1366
1367 $pl->save_pl ($path);
1368 cf::cede_to_tick;
1369}
1370
1371sub new($) {
1372 my ($login) = @_;
1373
1374 my $self = create;
1375
1376 $self->ob->name ($login);
1377 $self->{deny_save} = 1;
1378
1379 $cf::PLAYER{$login} = $self;
1380
1381 $self
1382}
1383
1384=item $player->send_msg ($channel, $msg, $color, [extra...])
1385
1386=cut
1387
1388sub send_msg {
1389 my $ns = shift->ns
1390 or return;
1391 $ns->send_msg (@_);
1392}
1393
1394=item $pl->quit_character
1395
1396Nukes the player without looking back. If logged in, the connection will
1397be destroyed. May block for a long time.
1398
1399=cut
1400
1401sub quit_character {
1402 my ($pl) = @_;
1403
1404 my $name = $pl->ob->name;
1405
1406 $pl->{deny_save} = 1;
1407 $pl->password ("*"); # this should lock out the player until we nuked the dir
1408
1409 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1410 $pl->deactivate;
1411 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1412 $pl->ns->destroy if $pl->ns;
1413
1414 my $path = playerdir $pl;
1415 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 aio_rename $path, $temp;
1417 delete $cf::PLAYER{$pl->ob->name};
1418 $pl->destroy;
1419
1420 my $prefix = qr<^~\Q$name\E/>;
1421
1422 # nuke player maps
1423 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1424
1425 IO::AIO::aio_rmtree $temp;
1426}
1427
1428=item $pl->kick
1429
1430Kicks a player out of the game. This destroys the connection.
1431
1432=cut
1433
1434sub kick {
1435 my ($pl, $kicker) = @_;
1436
1437 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1438 $pl->killer ("kicked");
1439 $pl->ns->destroy;
1440}
1441
1442=item cf::player::list_logins
1443
1444Returns am arrayref of all valid playernames in the system, can take a
1445while and may block, so not sync_job-capable, ever.
1446
1447=cut
1448
1449sub list_logins {
1450 my $dirs = aio_readdir $PLAYERDIR
1451 or return [];
1452
1453 my @logins;
1454
1455 for my $login (@$dirs) {
1456 my $path = path $login;
1457
1458 # a .pst is a dead give-away for a valid player
1459 unless (-e "$path.pst") {
1460 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1461 aio_read $fh, 0, 512, my $buf, 0 or next;
1462 $buf !~ /^password -------------$/m or next; # official not-valid tag
1463 }
1464
1465 utf8::decode $login;
1466 push @logins, $login;
1467 }
1468
1469 \@logins
1470}
1471
1472=item $player->maps
1473
1474Returns an arrayref of map paths that are private for this
1475player. May block.
1476
1477=cut
1478
1479sub maps($) {
1480 my ($pl) = @_;
1481
1482 $pl = ref $pl ? $pl->ob->name : $pl;
1483
1484 my $files = aio_readdir playerdir $pl
1485 or return;
1486
1487 my @paths;
1488
1489 for (@$files) {
1490 utf8::decode $_;
1491 next if /\.(?:pl|pst)$/;
1492 next unless /^$PATH_SEP/o;
1493
1494 push @paths, cf::map::normalise "~$pl/$_";
1495 }
1496
1497 \@paths
1498}
1499
1500=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1501
1502Expand crossfire pod fragments into protocol xml.
1503
1504=cut
1505
1506sub expand_cfpod {
1507 ((my $self), (local $_)) = @_;
1508
1509 # escape & and <
1510 s/&/&amp;/g;
1511 s/(?<![BIUGHT])</&lt;/g;
1512
1513 # this is buggy, it needs to properly take care of nested <'s
1514
1515 1 while
1516 # replace B<>, I<>, U<> etc.
1517 s/B<([^\>]*)>/<b>$1<\/b>/
1518 || s/I<([^\>]*)>/<i>$1<\/i>/
1519 || s/U<([^\>]*)>/<u>$1<\/u>/
1520 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1521 # replace G<male|female> tags
1522 || s{G<([^>|]*)\|([^>]*)>}{
1523 $self->gender ? $2 : $1
1524 }ge
1525 # replace H<hint text>
1526 || s{H<([^\>]*)>}
1527 {
1528 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1529 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1530 "")
1531 [$self->{hintmode}]
1532 }ge;
1533
1534 # create single paragraphs (very hackish)
1535 s/(?<=\S)\n(?=\w)/ /g;
1536
1537 # compress some whitespace
1538 s/\s+\n/\n/g; # ws line-ends
1539 s/\n\n+/\n/g; # double lines
1540 s/^\n+//; # beginning lines
1541 s/\n+$//; # ending lines
1542
1543 $_
1544}
1545
1546sub hintmode {
1547 $_[0]{hintmode} = $_[1] if @_ > 1;
1548 $_[0]{hintmode}
1549}
1550
1551=item $player->ext_reply ($msgid, @msg)
1552
1553Sends an ext reply to the player.
1554
1555=cut
1556
1557sub ext_reply($$@) {
1558 my ($self, $id, @msg) = @_;
1559
1560 $self->ns->ext_reply ($id, @msg)
1561}
1562
1563=item $player->ext_msg ($type, @msg)
1564
1565Sends an ext event to the client.
1566
1567=cut
1568
1569sub ext_msg($$@) {
1570 my ($self, $type, @msg) = @_;
1571
1572 $self->ns->ext_msg ($type, @msg);
1573}
1574
1575=head3 cf::region
1576
1577=over 4
1578
1579=cut
1580
1581package cf::region;
1582
1583=item cf::region::find_by_path $path
1584
1585Tries to decuce the likely region for a map knowing only its path.
1586
1587=cut
1588
1589sub find_by_path($) {
1590 my ($path) = @_;
1591
1592 my ($match, $specificity);
1593
1594 for my $region (list) {
1595 if ($region->{match} && $path =~ $region->{match}) {
1596 ($match, $specificity) = ($region, $region->specificity)
1597 if $region->specificity > $specificity;
1598 }
1599 }
1600
1601 $match
1602}
1603
1604=back
1605
1606=head3 cf::map
1607
1608=over 4
1609
1610=cut
1611
1612package cf::map;
1613
1614use Fcntl;
1615use Coro::AIO;
1616
1617use overload
1618 '""' => \&as_string,
1619 fallback => 1;
1620
1621our $MAX_RESET = 3600;
1622our $DEFAULT_RESET = 3000;
1623
1624sub generate_random_map {
1625 my ($self, $rmp) = @_;
1626 # mit "rum" bekleckern, nicht
1627 $self->_create_random_map (
1628 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1629 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1630 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1631 $rmp->{exit_on_final_map},
1632 $rmp->{xsize}, $rmp->{ysize},
1633 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1634 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1635 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1636 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1637 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1638 (cf::region::find $rmp->{region}), $rmp->{custom}
1639 )
1640}
1641
1642=item cf::map->register ($regex, $prio)
1643
1644Register a handler for the map path matching the given regex at the
1645givne priority (higher is better, built-in handlers have priority 0, the
1646default).
1647
1648=cut
1649
1650sub register {
1651 my (undef, $regex, $prio) = @_;
1652 my $pkg = caller;
1653
1654 no strict;
1655 push @{"$pkg\::ISA"}, __PACKAGE__;
1656
1657 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1658}
1659
1660# also paths starting with '/'
1661$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1662
1663sub thawer_merge {
1664 my ($self, $merge) = @_;
1665
1666 # we have to keep some variables in memory intact
1667 local $self->{path};
1668 local $self->{load_path};
1669
1670 $self->SUPER::thawer_merge ($merge);
1671}
1672
1673sub normalise {
1674 my ($path, $base) = @_;
1675
1676 $path = "$path"; # make sure its a string
1677
1678 $path =~ s/\.map$//;
1679
1680 # map plan:
1681 #
1682 # /! non-realised random map exit (special hack!)
1683 # {... are special paths that are not being touched
1684 # ?xxx/... are special absolute paths
1685 # ?random/... random maps
1686 # /... normal maps
1687 # ~user/... per-player map of a specific user
1688
1689 $path =~ s/$PATH_SEP/\//go;
1690
1691 # treat it as relative path if it starts with
1692 # something that looks reasonable
1693 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1694 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1695
1696 $base =~ s{[^/]+/?$}{};
1697 $path = "$base/$path";
1698 }
1699
1700 for ($path) {
1701 redo if s{//}{/};
1702 redo if s{/\.?/}{/};
1703 redo if s{/[^/]+/\.\./}{/};
1704 }
1705
1706 $path
1707}
1708
1709sub new_from_path {
1710 my (undef, $path, $base) = @_;
1711
1712 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1713
1714 $path = normalise $path, $base;
1715
1716 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1717 if ($path =~ $EXT_MAP{$pkg}[1]) {
1718 my $self = bless cf::map::new, $pkg;
1719 $self->{path} = $path; $self->path ($path);
1720 $self->init; # pass $1 etc.
1721 return $self;
1722 }
1723 }
1724
1725 Carp::cluck "unable to resolve path '$path' (base '$base').";
1726 ()
1727}
1728
1729sub init {
1730 my ($self) = @_;
1731
1732 $self
1733}
1734
1735sub as_string {
1736 my ($self) = @_;
1737
1738 "$self->{path}"
1739}
1740
1741# the displayed name, this is a one way mapping
1742sub visible_name {
1743 &as_string
1744}
1745
1746# the original (read-only) location
1747sub load_path {
1748 my ($self) = @_;
1749
1750 "$MAPDIR/$self->{path}.map"
1751}
1752
1753# the temporary/swap location
1754sub save_path {
1755 my ($self) = @_;
1756
1757 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1758 "$TMPDIR/$path.map"
1759}
1760
1761# the unique path, undef == no special unique path
1762sub uniq_path {
1763 my ($self) = @_;
1764
1765 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1766 "$UNIQUEDIR/$path"
1767}
1768
1769# and all this just because we cannot iterate over
1770# all maps in C++...
1771sub change_all_map_light {
1772 my ($change) = @_;
1773
1774 $_->change_map_light ($change)
1775 for grep $_->outdoor, values %cf::MAP;
1776}
1777
1778sub decay_objects {
1779 my ($self) = @_;
1780
1781 return if $self->{deny_reset};
1782
1783 $self->do_decay_objects;
1784}
1785
1786sub unlink_save {
1787 my ($self) = @_;
1788
1789 utf8::encode (my $save = $self->save_path);
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1791 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1792}
1793
1794sub load_header_from($) {
1795 my ($self, $path) = @_;
1796
1797 utf8::encode $path;
1798 my $f = new_from_file cf::object::thawer $path
1799 or return;
1800
1801 $self->_load_header ($f)
1802 or return;
1803
1804 local $MAP_LOADING{$self->{path}} = $self;
1805 $f->resolve_delayed_derefs;
1806
1807 $self->{load_path} = $path;
1808
1809 1
1810}
1811
1812sub load_header_orig {
1813 my ($self) = @_;
1814
1815 $self->load_header_from ($self->load_path)
1816}
1817
1818sub load_header_temp {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->save_path)
1822}
1823
1824sub prepare_temp {
1825 my ($self) = @_;
1826
1827 $self->last_access ((delete $self->{last_access})
1828 || $cf::RUNTIME); #d#
1829 # safety
1830 $self->{instantiate_time} = $cf::RUNTIME
1831 if $self->{instantiate_time} > $cf::RUNTIME;
1832}
1833
1834sub prepare_orig {
1835 my ($self) = @_;
1836
1837 $self->{load_original} = 1;
1838 $self->{instantiate_time} = $cf::RUNTIME;
1839 $self->last_access ($cf::RUNTIME);
1840 $self->instantiate;
1841}
1842
1843sub load_header {
1844 my ($self) = @_;
1845
1846 if ($self->load_header_temp) {
1847 $self->prepare_temp;
1848 } else {
1849 $self->load_header_orig
1850 or return;
1851 $self->prepare_orig;
1852 }
1853
1854 $self->{deny_reset} = 1
1855 if $self->no_reset;
1856
1857 $self->default_region (cf::region::find_by_path $self->{path})
1858 unless $self->default_region;
1859
1860 1
1861}
1862
1863sub find;
1864sub find {
1865 my ($path, $origin) = @_;
1866
1867 $path = normalise $path, $origin && $origin->path;
1868
1869 cf::lock_wait "map_data:$path";#d#remove
1870 cf::lock_wait "map_find:$path";
1871
1872 $cf::MAP{$path} || do {
1873 my $guard1 = cf::lock_acquire "map_find:$path";
1874 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1875
1876 my $map = new_from_path cf::map $path
1877 or return;
1878
1879 $map->{last_save} = $cf::RUNTIME;
1880
1881 $map->load_header
1882 or return;
1883
1884 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1885 # doing this can freeze the server in a sync job, obviously
1886 #$cf::WAIT_FOR_TICK->wait;
1887 undef $guard1;
1888 undef $guard2;
1889 $map->reset;
1890 return find $path;
1891 }
1892
1893 $cf::MAP{$path} = $map
1894 }
1895}
1896
1897sub pre_load { }
1898sub post_load { }
1899
1900sub load {
1901 my ($self) = @_;
1902
1903 local $self->{deny_reset} = 1; # loading can take a long time
1904
1905 my $path = $self->{path};
1906
1907 {
1908 my $guard = cf::lock_acquire "map_data:$path";
1909
1910 return unless $self->valid;
1911 return unless $self->in_memory == cf::MAP_SWAPPED;
1912
1913 $self->in_memory (cf::MAP_LOADING);
1914
1915 $self->alloc;
1916
1917 $self->pre_load;
1918 cf::cede_to_tick;
1919
1920 my $f = new_from_file cf::object::thawer $self->{load_path};
1921 $f->skip_block;
1922 $self->_load_objects ($f)
1923 or return;
1924
1925 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1926 if delete $self->{load_original};
1927
1928 if (my $uniq = $self->uniq_path) {
1929 utf8::encode $uniq;
1930 unless (aio_stat $uniq) {
1931 if (my $f = new_from_file cf::object::thawer $uniq) {
1932 $self->clear_unique_items;
1933 $self->_load_objects ($f);
1934 $f->resolve_delayed_derefs;
729 } 1935 }
730 } 1936 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 } 1937 }
734 1938
735 cf::override; 1939 $f->resolve_delayed_derefs;
1940
1941 cf::cede_to_tick;
1942 # now do the right thing for maps
1943 $self->link_multipart_objects;
1944 $self->difficulty ($self->estimate_difficulty)
1945 unless $self->difficulty;
1946 cf::cede_to_tick;
1947
1948 unless ($self->{deny_activate}) {
1949 $self->decay_objects;
1950 $self->fix_auto_apply;
1951 $self->update_buttons;
1952 cf::cede_to_tick;
1953 $self->set_darkness_map;
1954 cf::cede_to_tick;
1955 $self->activate;
1956 }
1957
1958 $self->{last_save} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960
1961 $self->in_memory (cf::MAP_IN_MEMORY);
736 }, 1962 }
737;
738 1963
739############################################################################# 1964 $self->post_load;
740# load/save/clean perl data associated with a map 1965}
741 1966
742*cf::mapsupport::on_clean = sub { 1967sub customise_for {
1968 my ($self, $ob) = @_;
1969
1970 return find "~" . $ob->name . "/" . $self->{path}
1971 if $self->per_player;
1972
1973# return find "?party/" . $ob->name . "/" . $self->{path}
1974# if $self->per_party;
1975
1976 $self
1977}
1978
1979# find and load all maps in the 3x3 area around a map
1980sub load_neighbours {
743 my ($map) = @_; 1981 my ($map) = @_;
744 1982
745 my $path = $map->tmpname; 1983 my @neigh; # diagonal neighbours
746 defined $path or return;
747 1984
748 unlink "$path.pst"; 1985 for (0 .. 3) {
749}; 1986 my $neigh = $map->tile_path ($_)
1987 or next;
1988 $neigh = find $neigh, $map
1989 or next;
1990 $neigh->load;
750 1991
751attach_to_maps prio => -10000, package => cf::mapsupport::; 1992 push @neigh,
1993 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1994 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1995 }
752 1996
753############################################################################# 1997 for (grep defined $_->[0], @neigh) {
754# load/save perl data associated with player->ob objects 1998 my ($path, $origin) = @$_;
755 1999 my $neigh = find $path, $origin
756sub all_objects(@) { 2000 or next;
757 @_, map all_objects ($_->inv), @_ 2001 $neigh->load;
2002 }
758} 2003}
759 2004
760# TODO: compatibility cruft, remove when no longer needed 2005sub find_sync {
761attach_to_players 2006 my ($path, $origin) = @_;
762 on_load => sub {
763 my ($pl, $path) = @_;
764 2007
765 for my $o (all_objects $pl->ob) { 2008 cf::sync_job { find $path, $origin }
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2009}
767 $o->set_ob_key_value ("_perl_data");
768 2010
769 %$o = %{ Storable::thaw pack "H*", $value }; 2011sub do_load_sync {
2012 my ($map) = @_;
2013
2014 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2015 if $Coro::current == $Coro::main;
2016
2017 cf::sync_job { $map->load };
2018}
2019
2020our %MAP_PREFETCH;
2021our $MAP_PREFETCHER = undef;
2022
2023sub find_async {
2024 my ($path, $origin, $load) = @_;
2025
2026 $path = normalise $path, $origin && $origin->{path};
2027
2028 if (my $map = $cf::MAP{$path}) {
2029 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2030 }
2031
2032 $MAP_PREFETCH{$path} |= $load;
2033
2034 $MAP_PREFETCHER ||= cf::async {
2035 while (%MAP_PREFETCH) {
2036 while (my ($k, $v) = each %MAP_PREFETCH) {
2037 if (my $map = find $k) {
2038 $map->load if $v;
2039 }
2040
2041 delete $MAP_PREFETCH{$k};
770 } 2042 }
771 } 2043 }
2044 undef $MAP_PREFETCHER;
2045 };
2046 $MAP_PREFETCHER->prio (6);
2047
2048 ()
2049}
2050
2051sub save {
2052 my ($self) = @_;
2053
2054 my $lock = cf::lock_acquire "map_data:$self->{path}";
2055
2056 $self->{last_save} = $cf::RUNTIME;
2057
2058 return unless $self->dirty;
2059
2060 my $save = $self->save_path; utf8::encode $save;
2061 my $uniq = $self->uniq_path; utf8::encode $uniq;
2062
2063 $self->{load_path} = $save;
2064
2065 return if $self->{deny_save};
2066
2067 local $self->{last_access} = $self->last_access;#d#
2068
2069 cf::async {
2070 $_->contr->save for $self->players;
2071 };
2072
2073 if ($uniq) {
2074 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2075 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2076 } else {
2077 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
772 }, 2078 }
773; 2079}
774 2080
775############################################################################# 2081sub swap_out {
2082 my ($self) = @_;
776 2083
777=head2 CORE EXTENSIONS 2084 # save first because save cedes
2085 $self->save;
778 2086
779Functions and methods that extend core crossfire objects. 2087 my $lock = cf::lock_acquire "map_data:$self->{path}";
2088
2089 return if $self->players;
2090 return if $self->in_memory != cf::MAP_IN_MEMORY;
2091 return if $self->{deny_save};
2092
2093 $self->in_memory (cf::MAP_SWAPPED);
2094
2095 $self->deactivate;
2096 $_->clear_links_to ($self) for values %cf::MAP;
2097 $self->clear;
2098}
2099
2100sub reset_at {
2101 my ($self) = @_;
2102
2103 # TODO: safety, remove and allow resettable per-player maps
2104 return 1e99 if $self->{deny_reset};
2105
2106 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2107 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2108
2109 $time + $to
2110}
2111
2112sub should_reset {
2113 my ($self) = @_;
2114
2115 $self->reset_at <= $cf::RUNTIME
2116}
2117
2118sub reset {
2119 my ($self) = @_;
2120
2121 my $lock = cf::lock_acquire "map_data:$self->{path}";
2122
2123 return if $self->players;
2124
2125 warn "resetting map ", $self->path;
2126
2127 $self->in_memory (cf::MAP_SWAPPED);
2128
2129 # need to save uniques path
2130 unless ($self->{deny_save}) {
2131 my $uniq = $self->uniq_path; utf8::encode $uniq;
2132
2133 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2134 if $uniq;
2135 }
2136
2137 delete $cf::MAP{$self->path};
2138
2139 $self->deactivate;
2140 $_->clear_links_to ($self) for values %cf::MAP;
2141 $self->clear;
2142
2143 $self->unlink_save;
2144 $self->destroy;
2145}
2146
2147my $nuke_counter = "aaaa";
2148
2149sub nuke {
2150 my ($self) = @_;
2151
2152 {
2153 my $lock = cf::lock_acquire "map_data:$self->{path}";
2154
2155 delete $cf::MAP{$self->path};
2156
2157 $self->unlink_save;
2158
2159 bless $self, "cf::map";
2160 delete $self->{deny_reset};
2161 $self->{deny_save} = 1;
2162 $self->reset_timeout (1);
2163 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2164
2165 $cf::MAP{$self->path} = $self;
2166 }
2167
2168 $self->reset; # polite request, might not happen
2169}
2170
2171=item $maps = cf::map::tmp_maps
2172
2173Returns an arrayref with all map paths of currently instantiated and saved
2174maps. May block.
2175
2176=cut
2177
2178sub tmp_maps() {
2179 [
2180 map {
2181 utf8::decode $_;
2182 /\.map$/
2183 ? normalise $_
2184 : ()
2185 } @{ aio_readdir $TMPDIR or [] }
2186 ]
2187}
2188
2189=item $maps = cf::map::random_maps
2190
2191Returns an arrayref with all map paths of currently instantiated and saved
2192random maps. May block.
2193
2194=cut
2195
2196sub random_maps() {
2197 [
2198 map {
2199 utf8::decode $_;
2200 /\.map$/
2201 ? normalise "?random/$_"
2202 : ()
2203 } @{ aio_readdir $RANDOMDIR or [] }
2204 ]
2205}
2206
2207=item cf::map::unique_maps
2208
2209Returns an arrayref of paths of all shared maps that have
2210instantiated unique items. May block.
2211
2212=cut
2213
2214sub unique_maps() {
2215 [
2216 map {
2217 utf8::decode $_;
2218 /\.map$/
2219 ? normalise $_
2220 : ()
2221 } @{ aio_readdir $UNIQUEDIR or [] }
2222 ]
2223}
2224
2225package cf;
2226
2227=back
2228
2229=head3 cf::object
2230
2231=cut
2232
2233package cf::object;
780 2234
781=over 4 2235=over 4
782 2236
783=item cf::player::exists $login 2237=item $ob->inv_recursive
784 2238
785Returns true when the given account exists. 2239Returns the inventory of the object _and_ their inventories, recursively.
786 2240
787=cut 2241=cut
788 2242
789sub cf::player::exists($) { 2243sub inv_recursive_;
790 cf::player::find $_[0] 2244sub inv_recursive_ {
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2245 map { $_, inv_recursive_ $_->inv } @_
792} 2246}
2247
2248sub inv_recursive {
2249 inv_recursive_ inv $_[0]
2250}
2251
2252=item $ref = $ob->ref
2253
2254creates and returns a persistent reference to an objetc that can be stored as a string.
2255
2256=item $ob = cf::object::deref ($refstring)
2257
2258returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2259even if the object actually exists. May block.
2260
2261=cut
2262
2263sub deref {
2264 my ($ref) = @_;
2265
2266 # temporary compatibility#TODO#remove
2267 $ref =~ s{^<}{player/<};
2268
2269 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2270 my ($uuid, $name) = ($1, $2);
2271 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2272 or return;
2273 $pl->ob->uuid eq $uuid
2274 or return;
2275
2276 $pl->ob
2277 } else {
2278 warn "$ref: cannot resolve object reference\n";
2279 undef
2280 }
2281}
2282
2283package cf;
2284
2285=back
2286
2287=head3 cf::object::player
2288
2289=over 4
793 2290
794=item $player_object->reply ($npc, $msg[, $flags]) 2291=item $player_object->reply ($npc, $msg[, $flags])
795 2292
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2293Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 2294can be C<undef>. Does the right thing when the player is currently in a
799 2296
800=cut 2297=cut
801 2298
802# rough implementation of a future "reply" method that works 2299# rough implementation of a future "reply" method that works
803# with dialog boxes. 2300# with dialog boxes.
2301#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 2302sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 2303 my ($self, $npc, $msg, $flags) = @_;
806 2304
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2305 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 2306
809 if ($self->{record_replies}) { 2307 if ($self->{record_replies}) {
810 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2308 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2309
811 } else { 2310 } else {
2311 my $pl = $self->contr;
2312
2313 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2314 my $dialog = $pl->{npc_dialog};
2315 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2316
2317 } else {
812 $msg = $npc->name . " says: $msg" if $npc; 2318 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 2319 $self->message ($msg, $flags);
2320 }
814 } 2321 }
815} 2322}
816 2323
817=item $player->ext_reply ($msgid, $msgtype, %msg) 2324=item $object->send_msg ($channel, $msg, $color, [extra...])
818 2325
819Sends an ext reply to the player.
820
821=cut 2326=cut
822 2327
823sub cf::player::ext_reply($$$%) { 2328sub cf::object::send_msg {
824 my ($self, $id, %msg) = @_; 2329 my $pl = shift->contr
825 2330 or return;
826 $msg{msgid} = $id; 2331 $pl->send_msg (@_);
827
828 $self->send ("ext " . to_json \%msg);
829} 2332}
830 2333
831=item $player_object->may ("access") 2334=item $player_object->may ("access")
832 2335
833Returns wether the given player is authorized to access resource "access" 2336Returns wether the given player is authorized to access resource "access"
842 (ref $cf::CFG{"may_$access"} 2345 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2346 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 2347 : $cf::CFG{"may_$access"})
845} 2348}
846 2349
847=cut 2350=item $player_object->enter_link
848 2351
849############################################################################# 2352Freezes the player and moves him/her to a special map (C<{link}>).
2353
2354The player should be reasonably safe there for short amounts of time. You
2355I<MUST> call C<leave_link> as soon as possible, though.
2356
2357Will never block.
2358
2359=item $player_object->leave_link ($map, $x, $y)
2360
2361Moves the player out of the special C<{link}> map onto the specified
2362map. If the map is not valid (or omitted), the player will be moved back
2363to the location he/she was before the call to C<enter_link>, or, if that
2364fails, to the emergency map position.
2365
2366Might block.
2367
2368=cut
2369
2370sub link_map {
2371 unless ($LINK_MAP) {
2372 $LINK_MAP = cf::map::find "{link}"
2373 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2374 $LINK_MAP->load;
2375 }
2376
2377 $LINK_MAP
2378}
2379
2380sub cf::object::player::enter_link {
2381 my ($self) = @_;
2382
2383 $self->deactivate_recursive;
2384
2385 return if UNIVERSAL::isa $self->map, "ext::map_link";
2386
2387 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2388 if $self->map && $self->map->{path} ne "{link}";
2389
2390 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2391}
2392
2393sub cf::object::player::leave_link {
2394 my ($self, $map, $x, $y) = @_;
2395
2396 return unless $self->contr->active;
2397
2398 my $link_pos = delete $self->{_link_pos};
2399
2400 unless ($map) {
2401 # restore original map position
2402 ($map, $x, $y) = @{ $link_pos || [] };
2403 $map = cf::map::find $map;
2404
2405 unless ($map) {
2406 ($map, $x, $y) = @$EMERGENCY_POSITION;
2407 $map = cf::map::find $map
2408 or die "FATAL: cannot load emergency map\n";
2409 }
2410 }
2411
2412 ($x, $y) = (-1, -1)
2413 unless (defined $x) && (defined $y);
2414
2415 # use -1 or undef as default coordinates, not 0, 0
2416 ($x, $y) = ($map->enter_x, $map->enter_y)
2417 if $x <=0 && $y <= 0;
2418
2419 $map->load;
2420 $map->load_neighbours;
2421
2422 return unless $self->contr->active;
2423 $self->activate_recursive;
2424
2425 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2426 $self->enter_map ($map, $x, $y);
2427}
2428
2429=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2430
2431Moves the player to the given map-path and coordinates by first freezing
2432her, loading and preparing them map, calling the provided $check callback
2433that has to return the map if sucecssful, and then unfreezes the player on
2434the new (success) or old (failed) map position. In either case, $done will
2435be called at the end of this process.
2436
2437=cut
2438
2439our $GOTOGEN;
2440
2441sub cf::object::player::goto {
2442 my ($self, $path, $x, $y, $check, $done) = @_;
2443
2444 # do generation counting so two concurrent goto's will be executed in-order
2445 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2446
2447 $self->enter_link;
2448
2449 (async {
2450 my $map = eval {
2451 my $map = cf::map::find $path;
2452
2453 if ($map) {
2454 $map = $map->customise_for ($self);
2455 $map = $check->($map) if $check && $map;
2456 } else {
2457 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2458 }
2459
2460 $map
2461 };
2462
2463 if ($@) {
2464 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2465 LOG llevError | logBacktrace, Carp::longmess $@;
2466 }
2467
2468 if ($gen == $self->{_goto_generation}) {
2469 delete $self->{_goto_generation};
2470 $self->leave_link ($map, $x, $y);
2471 }
2472
2473 $done->() if $done;
2474 })->prio (1);
2475}
2476
2477=item $player_object->enter_exit ($exit_object)
2478
2479=cut
2480
2481sub parse_random_map_params {
2482 my ($spec) = @_;
2483
2484 my $rmp = { # defaults
2485 xsize => (cf::rndm 15, 40),
2486 ysize => (cf::rndm 15, 40),
2487 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2488 #layout => string,
2489 };
2490
2491 for (split /\n/, $spec) {
2492 my ($k, $v) = split /\s+/, $_, 2;
2493
2494 $rmp->{lc $k} = $v if (length $k) && (length $v);
2495 }
2496
2497 $rmp
2498}
2499
2500sub prepare_random_map {
2501 my ($exit) = @_;
2502
2503 my $guard = cf::lock_acquire "exit_prepare:$exit";
2504
2505 # all this does is basically replace the /! path by
2506 # a new random map path (?random/...) with a seed
2507 # that depends on the exit object
2508
2509 my $rmp = parse_random_map_params $exit->msg;
2510
2511 if ($exit->map) {
2512 $rmp->{region} = $exit->region->name;
2513 $rmp->{origin_map} = $exit->map->path;
2514 $rmp->{origin_x} = $exit->x;
2515 $rmp->{origin_y} = $exit->y;
2516 }
2517
2518 $rmp->{random_seed} ||= $exit->random_seed;
2519
2520 my $data = cf::to_json $rmp;
2521 my $md5 = Digest::MD5::md5_hex $data;
2522 my $meta = "$RANDOMDIR/$md5.meta";
2523
2524 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2525 aio_write $fh, 0, (length $data), $data, 0;
2526 undef $fh;
2527 aio_rename "$meta~", $meta;
2528
2529 $exit->slaying ("?random/$md5");
2530 $exit->msg (undef);
2531 }
2532}
2533
2534sub cf::object::player::enter_exit {
2535 my ($self, $exit) = @_;
2536
2537 return unless $self->type == cf::PLAYER;
2538
2539 if ($exit->slaying eq "/!") {
2540 #TODO: this should de-fi-ni-te-ly not be a sync-job
2541 # the problem is that $exit might not survive long enough
2542 # so it needs to be done right now, right here
2543 cf::sync_job { prepare_random_map $exit };
2544 }
2545
2546 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2547 my $hp = $exit->stats->hp;
2548 my $sp = $exit->stats->sp;
2549
2550 $self->enter_link;
2551
2552 # if exit is damned, update players death & WoR home-position
2553 $self->contr->savebed ($slaying, $hp, $sp)
2554 if $exit->flag (FLAG_DAMNED);
2555
2556 (async {
2557 $self->deactivate_recursive; # just to be sure
2558 unless (eval {
2559 $self->goto ($slaying, $hp, $sp);
2560
2561 1;
2562 }) {
2563 $self->message ("Something went wrong deep within the crossfire server. "
2564 . "I'll try to bring you back to the map you were before. "
2565 . "Please report this to the dungeon master!",
2566 cf::NDI_UNIQUE | cf::NDI_RED);
2567
2568 warn "ERROR in enter_exit: $@";
2569 $self->leave_link;
2570 }
2571 })->prio (1);
2572}
2573
2574=head3 cf::client
2575
2576=over 4
2577
2578=item $client->send_drawinfo ($text, $flags)
2579
2580Sends a drawinfo packet to the client. Circumvents output buffering so
2581should not be used under normal circumstances.
2582
2583=cut
2584
2585sub cf::client::send_drawinfo {
2586 my ($self, $text, $flags) = @_;
2587
2588 utf8::encode $text;
2589 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2590}
2591
2592=item $client->send_msg ($channel, $msg, $color, [extra...])
2593
2594Send a drawinfo or msg packet to the client, formatting the msg for the
2595client if neccessary. C<$type> should be a string identifying the type of
2596the message, with C<log> being the default. If C<$color> is negative, suppress
2597the message unless the client supports the msg packet.
2598
2599=cut
2600
2601our %CHANNEL = (
2602 "c/identify" => {
2603 id => "identify",
2604 title => "Identify",
2605 reply => undef,
2606 tooltip => "Items recently identified",
2607 },
2608 "c/examine" => {
2609 id => "examine",
2610 title => "Examine",
2611 reply => undef,
2612 tooltip => "Signs and other items you examined",
2613 },
2614);
2615
2616sub cf::client::send_msg {
2617 my ($self, $channel, $msg, $color, @extra) = @_;
2618
2619 $msg = $self->pl->expand_cfpod ($msg);
2620
2621 $color &= cf::NDI_CLIENT_MASK; # just in case...
2622
2623 # check predefined channels, for the benefit of C
2624 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2625
2626 if (ref $channel) {
2627 # send meta info to client, if not yet sent
2628 unless (exists $self->{channel}{$channel->{id}}) {
2629 $self->{channel}{$channel->{id}} = $channel;
2630 $self->ext_msg (channel_info => $channel)
2631 if $self->can_msg;
2632 }
2633
2634 $channel = $channel->{id};
2635 }
2636
2637 return unless @extra || length $msg;
2638
2639 if ($self->can_msg) {
2640 # default colour, mask it out
2641 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2642 if $color & cf::NDI_DEF;
2643
2644 $self->send_packet ("msg " . $self->{json_coder}->encode (
2645 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2646 } else {
2647 if ($color >= 0) {
2648 # replace some tags by gcfclient-compatible ones
2649 for ($msg) {
2650 1 while
2651 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2652 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2653 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2654 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2655 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2656 }
2657
2658 $color &= cf::NDI_COLOR_MASK;
2659
2660 utf8::encode $msg;
2661
2662 if (0 && $msg =~ /\[/) {
2663 # COMMAND/INFO
2664 $self->send_packet ("drawextinfo $color 10 8 $msg")
2665 } else {
2666 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2667 $self->send_packet ("drawinfo $color $msg")
2668 }
2669 }
2670 }
2671}
2672
2673=item $client->ext_msg ($type, @msg)
2674
2675Sends an ext event to the client.
2676
2677=cut
2678
2679sub cf::client::ext_msg($$@) {
2680 my ($self, $type, @msg) = @_;
2681
2682 if ($self->extcmd == 2) {
2683 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2684 } elsif ($self->extcmd == 1) { # TODO: remove
2685 push @msg, msgtype => "event_$type";
2686 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2687 }
2688}
2689
2690=item $client->ext_reply ($msgid, @msg)
2691
2692Sends an ext reply to the client.
2693
2694=cut
2695
2696sub cf::client::ext_reply($$@) {
2697 my ($self, $id, @msg) = @_;
2698
2699 if ($self->extcmd == 2) {
2700 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2701 } elsif ($self->extcmd == 1) {
2702 #TODO: version 1, remove
2703 unshift @msg, msgtype => "reply", msgid => $id;
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2705 }
2706}
2707
2708=item $success = $client->query ($flags, "text", \&cb)
2709
2710Queues a query to the client, calling the given callback with
2711the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2712C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2713
2714Queries can fail, so check the return code. Or don't, as queries will
2715become reliable at some point in the future.
2716
2717=cut
2718
2719sub cf::client::query {
2720 my ($self, $flags, $text, $cb) = @_;
2721
2722 return unless $self->state == ST_PLAYING
2723 || $self->state == ST_SETUP
2724 || $self->state == ST_CUSTOM;
2725
2726 $self->state (ST_CUSTOM);
2727
2728 utf8::encode $text;
2729 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2730
2731 $self->send_packet ($self->{query_queue}[0][0])
2732 if @{ $self->{query_queue} } == 1;
2733
2734 1
2735}
2736
2737cf::client->attach (
2738 on_connect => sub {
2739 my ($ns) = @_;
2740
2741 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2742 },
2743 on_reply => sub {
2744 my ($ns, $msg) = @_;
2745
2746 # this weird shuffling is so that direct followup queries
2747 # get handled first
2748 my $queue = delete $ns->{query_queue}
2749 or return; # be conservative, not sure how that can happen, but we saw a crash here
2750
2751 (shift @$queue)->[1]->($msg);
2752 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2753
2754 push @{ $ns->{query_queue} }, @$queue;
2755
2756 if (@{ $ns->{query_queue} } == @$queue) {
2757 if (@$queue) {
2758 $ns->send_packet ($ns->{query_queue}[0][0]);
2759 } else {
2760 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2761 }
2762 }
2763 },
2764 on_exticmd => sub {
2765 my ($ns, $buf) = @_;
2766
2767 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2768
2769 if (ref $msg) {
2770 my ($type, $reply, @payload) =
2771 "ARRAY" eq ref $msg
2772 ? @$msg
2773 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2774
2775 my @reply;
2776
2777 if (my $cb = $EXTICMD{$type}) {
2778 @reply = $cb->($ns, @payload);
2779 }
2780
2781 $ns->ext_reply ($reply, @reply)
2782 if $reply;
2783
2784 } else {
2785 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2786 }
2787
2788 cf::override;
2789 },
2790);
2791
2792=item $client->async (\&cb)
2793
2794Create a new coroutine, running the specified callback. The coroutine will
2795be automatically cancelled when the client gets destroyed (e.g. on logout,
2796or loss of connection).
2797
2798=cut
2799
2800sub cf::client::async {
2801 my ($self, $cb) = @_;
2802
2803 my $coro = &Coro::async ($cb);
2804
2805 $coro->on_destroy (sub {
2806 delete $self->{_coro}{$coro+0};
2807 });
2808
2809 $self->{_coro}{$coro+0} = $coro;
2810
2811 $coro
2812}
2813
2814cf::client->attach (
2815 on_destroy => sub {
2816 my ($ns) = @_;
2817
2818 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2819 },
2820);
2821
2822=back
2823
850 2824
851=head2 SAFE SCRIPTING 2825=head2 SAFE SCRIPTING
852 2826
853Functions that provide a safe environment to compile and execute 2827Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 2828snippets of perl code without them endangering the safety of the server
861our $safe = new Safe "safe"; 2835our $safe = new Safe "safe";
862our $safe_hole = new Safe::Hole; 2836our $safe_hole = new Safe::Hole;
863 2837
864$SIG{FPE} = 'IGNORE'; 2838$SIG{FPE} = 'IGNORE';
865 2839
866$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2840$safe->permit_only (Opcode::opset qw(
2841 :base_core :base_mem :base_orig :base_math
2842 grepstart grepwhile mapstart mapwhile
2843 sort time
2844));
867 2845
868# here we export the classes and methods available to script code 2846# here we export the classes and methods available to script code
869 2847
870=pod 2848=pod
871 2849
872The following fucntions and emthods are available within a safe environment: 2850The following functions and methods are available within a safe environment:
873 2851
874 cf::object contr pay_amount pay_player 2852 cf::object
2853 contr pay_amount pay_player map x y force_find force_add
2854 insert remove name archname title slaying race decrease_ob_nr
2855
875 cf::object::player player 2856 cf::object::player
876 cf::player peaceful 2857 player
2858
2859 cf::player
2860 peaceful
2861
2862 cf::map
2863 trigger
877 2864
878=cut 2865=cut
879 2866
880for ( 2867for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 2868 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2869 insert remove inv name archname title slaying race
2870 decrease_ob_nr)],
882 ["cf::object::player" => qw(player)], 2871 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 2872 ["cf::player" => qw(peaceful)],
2873 ["cf::map" => qw(trigger)],
884) { 2874) {
885 no strict 'refs'; 2875 no strict 'refs';
886 my ($pkg, @funs) = @$_; 2876 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 2878 for @funs;
956=back 2946=back
957 2947
958=cut 2948=cut
959 2949
960############################################################################# 2950#############################################################################
2951# the server's init and main functions
961 2952
962=head2 EXTENSION DATABASE SUPPORT 2953sub load_facedata($) {
2954 my ($path) = @_;
963 2955
964Crossfire maintains a very simple database for extension use. It can 2956 # HACK to clear player env face cache, we need some signal framework
965currently store anything that can be serialised using Storable, which 2957 # for this (global event?)
966excludes objects. 2958 %ext::player_env::MUSIC_FACE_CACHE = ();
967 2959
968The parameter C<$family> should best start with the name of the extension 2960 my $enc = JSON::XS->new->utf8->canonical->relaxed;
969using it, it should be unique.
970 2961
971=over 4 2962 warn "loading facedata from $path\n";
972 2963
973=item $hashref = cf::db_get $family 2964 my $facedata;
2965 0 < aio_load $path, $facedata
2966 or die "$path: $!";
974 2967
975Return a hashref for use by the extension C<$family>, which can be 2968 $facedata = Coro::Storable::thaw $facedata;
976modified. After modifications, you have to call C<cf::db_dirty> or
977C<cf::db_sync>.
978 2969
979=item $value = cf::db_get $family => $key 2970 $facedata->{version} == 2
2971 or cf::cleanup "$path: version mismatch, cannot proceed.";
980 2972
981Returns a single value from the database 2973 # patch in the exptable
982 2974 $facedata->{resource}{"res/exp_table"} = {
983=item cf::db_put $family => $hashref 2975 type => FT_RSRC,
984 2976 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
985Stores the given family hashref into the database. Updates are delayed, if
986you want the data to be synced to disk immediately, use C<cf::db_sync>.
987
988=item cf::db_put $family => $key => $value
989
990Stores the given C<$value> in the family hash. Updates are delayed, if you
991want the data to be synced to disk immediately, use C<cf::db_sync>.
992
993=item cf::db_dirty
994
995Marks the database as dirty, to be updated at a later time.
996
997=item cf::db_sync
998
999Immediately write the database to disk I<if it is dirty>.
1000
1001=cut
1002
1003our $DB;
1004
1005{
1006 my $path = cf::localdir . "/database.pst";
1007
1008 sub db_load() {
1009 warn "loading database $path\n";#d# remove later
1010 $DB = stat $path ? Storable::retrieve $path : { };
1011 }
1012
1013 my $pid;
1014
1015 sub db_save() {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path;
1022 cf::_exit 0 if defined $pid;
1023 }
1024 }
1025
1026 my $dirty;
1027
1028 sub db_sync() {
1029 db_save if $dirty;
1030 undef $dirty;
1031 }
1032
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1034 db_sync;
1035 }); 2977 };
2978 cf::cede_to_tick;
1036 2979
1037 sub db_dirty() {
1038 $dirty = 1;
1039 $idle->start;
1040 } 2980 {
2981 my $faces = $facedata->{faceinfo};
1041 2982
1042 sub db_get($;$) { 2983 while (my ($face, $info) = each %$faces) {
1043 @_ >= 2 2984 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1044 ? $DB->{$_[0]}{$_[1]} 2985 cf::face::set_visibility $idx, $info->{visibility};
1045 : ($DB->{$_[0]} ||= { }) 2986 cf::face::set_magicmap $idx, $info->{magicmap};
1046 } 2987 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2988 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1047 2989
1048 sub db_put($$;$) { 2990 cf::cede_to_tick;
1049 if (@_ >= 3) {
1050 $DB->{$_[0]}{$_[1]} = $_[2];
1051 } else {
1052 $DB->{$_[0]} = $_[1];
1053 }
1054 db_dirty;
1055 }
1056
1057 attach_global
1058 prio => 10000,
1059 on_cleanup => sub {
1060 db_sync;
1061 }, 2991 }
2992
2993 while (my ($face, $info) = each %$faces) {
2994 next unless $info->{smooth};
2995 my $idx = cf::face::find $face
2996 or next;
2997 if (my $smooth = cf::face::find $info->{smooth}) {
2998 cf::face::set_smooth $idx, $smooth;
2999 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3000 } else {
3001 warn "smooth face '$info->{smooth}' not found for face '$face'";
3002 }
3003
3004 cf::cede_to_tick;
3005 }
1062 ; 3006 }
1063}
1064 3007
1065############################################################################# 3008 {
1066# the server's main() 3009 my $anims = $facedata->{animinfo};
1067 3010
1068sub cfg_load { 3011 while (my ($anim, $info) = each %$anims) {
3012 cf::anim::set $anim, $info->{frames}, $info->{facings};
3013 cf::cede_to_tick;
3014 }
3015
3016 cf::anim::invalidate_all; # d'oh
3017 }
3018
3019 {
3020 # TODO: for gcfclient pleasure, we should give resources
3021 # that gcfclient doesn't grok a >10000 face index.
3022 my $res = $facedata->{resource};
3023
3024 my $soundconf = delete $res->{"res/sound.conf"};
3025
3026 while (my ($name, $info) = each %$res) {
3027 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3028 my $data;
3029
3030 if ($info->{type} & 1) {
3031 # prepend meta info
3032
3033 my $meta = $enc->encode ({
3034 name => $name,
3035 %{ $info->{meta} || {} },
3036 });
3037
3038 $data = pack "(w/a*)*", $meta, $info->{data};
3039 } else {
3040 $data = $info->{data};
3041 }
3042
3043 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3044 cf::face::set_type $idx, $info->{type};
3045
3046 cf::cede_to_tick;
3047 }
3048
3049 if ($soundconf) {
3050 $soundconf = $enc->decode (delete $soundconf->{data});
3051
3052 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3053 my $sound = $soundconf->{compat}[$_]
3054 or next;
3055
3056 my $face = cf::face::find "sound/$sound->[1]";
3057 cf::sound::set $sound->[0] => $face;
3058 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3059 }
3060
3061 while (my ($k, $v) = each %{$soundconf->{event}}) {
3062 my $face = cf::face::find "sound/$v";
3063 cf::sound::set $k => $face;
3064 }
3065 }
3066 }
3067
3068 1
3069}
3070
3071register_exticmd fx_want => sub {
3072 my ($ns, $want) = @_;
3073
3074 while (my ($k, $v) = each %$want) {
3075 $ns->fx_want ($k, $v);
3076 }
3077};
3078
3079sub reload_regions {
3080 # HACK to clear player env face cache, we need some signal framework
3081 # for this (global event?)
3082 %ext::player_env::MUSIC_FACE_CACHE = ();
3083
3084 load_resource_file "$MAPDIR/regions"
3085 or die "unable to load regions file\n";
3086
3087 for (cf::region::list) {
3088 $_->{match} = qr/$_->{match}/
3089 if exists $_->{match};
3090 }
3091}
3092
3093sub reload_facedata {
3094 load_facedata "$DATADIR/facedata"
3095 or die "unable to load facedata\n";
3096}
3097
3098sub reload_archetypes {
3099 load_resource_file "$DATADIR/archetypes"
3100 or die "unable to load archetypes\n";
3101 #d# NEED to laod twice to resolve forward references
3102 # this really needs to be done in an extra post-pass
3103 # (which needs to be synchronous, so solve it differently)
3104 load_resource_file "$DATADIR/archetypes"
3105 or die "unable to load archetypes\n";
3106}
3107
3108sub reload_treasures {
3109 load_resource_file "$DATADIR/treasures"
3110 or die "unable to load treasurelists\n";
3111}
3112
3113sub reload_resources {
3114 warn "reloading resource files...\n";
3115
3116 reload_regions;
3117 reload_facedata;
3118 #reload_archetypes;#d#
3119 reload_archetypes;
3120 reload_treasures;
3121
3122 warn "finished reloading resource files\n";
3123}
3124
3125sub init {
3126 reload_resources;
3127}
3128
3129sub reload_config {
1069 open my $fh, "<:utf8", cf::confdir . "/config" 3130 open my $fh, "<:utf8", "$CONFDIR/config"
1070 or return; 3131 or return;
1071 3132
1072 local $/; 3133 local $/;
1073 *CFG = YAML::Syck::Load <$fh>; 3134 *CFG = YAML::Syck::Load <$fh>;
3135
3136 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3137
3138 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3139 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3140
3141 if (exists $CFG{mlockall}) {
3142 eval {
3143 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3144 and die "WARNING: m(un)lockall failed: $!\n";
3145 };
3146 warn $@ if $@;
3147 }
1074} 3148}
1075 3149
1076sub main { 3150sub main {
1077 cfg_load; 3151 # we must not ever block the main coroutine
1078 db_load; 3152 local $Coro::idle = sub {
3153 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3154 (async {
3155 Event::one_event;
3156 })->prio (Coro::PRIO_MAX);
3157 };
3158
3159 reload_config;
3160 db_init;
1079 load_extensions; 3161 load_extensions;
3162
3163 $TICK_WATCHER->start;
1080 Event::loop; 3164 Event::loop;
1081} 3165}
1082 3166
1083############################################################################# 3167#############################################################################
1084# initialisation 3168# initialisation and cleanup
1085 3169
1086sub _perl_reload(&) { 3170# install some emergency cleanup handlers
3171BEGIN {
3172 for my $signal (qw(INT HUP TERM)) {
3173 Event->signal (
3174 reentrant => 0,
3175 data => WF_AUTOCANCEL,
3176 signal => $signal,
3177 prio => 0,
3178 cb => sub {
3179 cf::cleanup "SIG$signal";
3180 },
3181 );
3182 }
3183}
3184
3185sub write_runtime {
3186 my $runtime = "$LOCALDIR/runtime";
3187
3188 # first touch the runtime file to show we are still running:
3189 # the fsync below can take a very very long time.
3190
3191 IO::AIO::aio_utime $runtime, undef, undef;
3192
3193 my $guard = cf::lock_acquire "write_runtime";
3194
3195 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3196 or return;
3197
3198 my $value = $cf::RUNTIME + 90 + 10;
3199 # 10 is the runtime save interval, for a monotonic clock
3200 # 60 allows for the watchdog to kill the server.
3201
3202 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3203 and return;
3204
3205 # always fsync - this file is important
3206 aio_fsync $fh
3207 and return;
3208
3209 # touch it again to show we are up-to-date
3210 aio_utime $fh, undef, undef;
3211
3212 close $fh
3213 or return;
3214
3215 aio_rename "$runtime~", $runtime
3216 and return;
3217
3218 warn "runtime file written.\n";
3219
3220 1
3221}
3222
3223sub emergency_save() {
3224 my $freeze_guard = cf::freeze_mainloop;
3225
3226 warn "enter emergency perl save\n";
3227
3228 cf::sync_job {
3229 # use a peculiar iteration method to avoid tripping on perl
3230 # refcount bugs in for. also avoids problems with players
3231 # and maps saved/destroyed asynchronously.
3232 warn "begin emergency player save\n";
3233 for my $login (keys %cf::PLAYER) {
3234 my $pl = $cf::PLAYER{$login} or next;
3235 $pl->valid or next;
3236 $pl->save;
3237 }
3238 warn "end emergency player save\n";
3239
3240 warn "begin emergency map save\n";
3241 for my $path (keys %cf::MAP) {
3242 my $map = $cf::MAP{$path} or next;
3243 $map->valid or next;
3244 $map->save;
3245 }
3246 warn "end emergency map save\n";
3247
3248 warn "begin emergency database checkpoint\n";
3249 BDB::db_env_txn_checkpoint $DB_ENV;
3250 warn "end emergency database checkpoint\n";
3251 };
3252
3253 warn "leave emergency perl save\n";
3254}
3255
3256sub post_cleanup {
1087 my ($msg) = @_; 3257 my ($make_core) = @_;
1088 3258
1089 $msg->("reloading..."); 3259 warn Carp::longmess "post_cleanup backtrace"
3260 if $make_core;
3261}
1090 3262
1091 eval { 3263sub do_reload_perl() {
1092 # cancel all watchers 3264 # can/must only be called in main
3265 if ($Coro::current != $Coro::main) {
3266 warn "can only reload from main coroutine";
3267 return;
3268 }
3269
3270 warn "reloading...";
3271
3272 warn "entering sync_job";
3273
3274 cf::sync_job {
3275 cf::write_runtime; # external watchdog should not bark
3276 cf::emergency_save;
3277 cf::write_runtime; # external watchdog should not bark
3278
3279 warn "syncing database to disk";
3280 BDB::db_env_txn_checkpoint $DB_ENV;
3281
3282 # if anything goes wrong in here, we should simply crash as we already saved
3283
3284 warn "cancelling all WF_AUTOCANCEL watchers";
1093 $_->cancel for Event::all_watchers; 3285 for (Event::all_watchers) {
3286 $_->cancel if $_->data & WF_AUTOCANCEL;
3287 }
1094 3288
1095 # unload all extensions 3289 warn "flushing outstanding aio requests";
1096 for (@exts) { 3290 for (;;) {
1097 $msg->("unloading <$_>"); 3291 BDB::flush;
1098 unload_extension $_; 3292 IO::AIO::flush;
3293 Coro::cede;
3294 last unless IO::AIO::nreqs || BDB::nreqs;
3295 warn "iterate...";
3296 }
3297
3298 ++$RELOAD;
3299
3300 warn "cancelling all extension coros";
3301 $_->cancel for values %EXT_CORO;
3302 %EXT_CORO = ();
3303
3304 warn "removing commands";
3305 %COMMAND = ();
3306
3307 warn "removing ext/exti commands";
3308 %EXTCMD = ();
3309 %EXTICMD = ();
3310
3311 warn "unloading/nuking all extensions";
3312 for my $pkg (@EXTS) {
3313 warn "... unloading $pkg";
3314
3315 if (my $cb = $pkg->can ("unload")) {
3316 eval {
3317 $cb->($pkg);
3318 1
3319 } or warn "$pkg unloaded, but with errors: $@";
1099 } 3320 }
1100 3321
3322 warn "... nuking $pkg";
3323 Symbol::delete_package $pkg;
3324 }
3325
1101 # unload all modules loaded from $LIBDIR 3326 warn "unloading all perl modules loaded from $LIBDIR";
1102 while (my ($k, $v) = each %INC) { 3327 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3328 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104 3329
1105 $msg->("removing <$k>"); 3330 warn "... unloading $k";
1106 delete $INC{$k}; 3331 delete $INC{$k};
1107 3332
1108 $k =~ s/\.pm$//; 3333 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g; 3334 $k =~ s/\//::/g;
1110 3335
1113 } 3338 }
1114 3339
1115 Symbol::delete_package $k; 3340 Symbol::delete_package $k;
1116 } 3341 }
1117 3342
1118 # sync database to disk
1119 cf::db_sync;
1120
1121 # get rid of safe::, as good as possible 3343 warn "getting rid of safe::, as good as possible";
1122 Symbol::delete_package "safe::$_" 3344 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3345 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1124 3346
1125 # remove register_script_function callbacks
1126 # TODO
1127
1128 # unload cf.pm "a bit" 3347 warn "unloading cf.pm \"a bit\"";
1129 delete $INC{"cf.pm"}; 3348 delete $INC{"cf.pm"};
3349 delete $INC{"cf/pod.pm"};
1130 3350
1131 # don't, removes xs symbols, too, 3351 # don't, removes xs symbols, too,
1132 # and global variables created in xs 3352 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__; 3353 #Symbol::delete_package __PACKAGE__;
1134 3354
1135 # reload cf.pm 3355 warn "unload completed, starting to reload now";
3356
1136 $msg->("reloading cf.pm"); 3357 warn "reloading cf.pm";
1137 require cf; 3358 require cf;
3359 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1138 3360
1139 # load config and database again 3361 warn "loading config and database again";
1140 cf::cfg_load; 3362 cf::reload_config;
1141 cf::db_load;
1142 3363
1143 # load extensions 3364 warn "loading extensions";
1144 $msg->("load extensions");
1145 cf::load_extensions; 3365 cf::load_extensions;
1146 3366
1147 # reattach attachments to objects 3367 warn "reattaching attachments to objects/players";
1148 $msg->("reattach"); 3368 _global_reattach; # objects, sockets
1149 _global_reattach; 3369 warn "reattaching attachments to maps";
3370 reattach $_ for values %MAP;
3371 warn "reattaching attachments to players";
3372 reattach $_ for values %PLAYER;
3373
3374 warn "leaving sync_job";
3375
3376 1
3377 } or do {
3378 warn $@;
3379 warn "error while reloading, exiting.";
3380 exit 1;
1150 }; 3381 };
1151 $msg->($@) if $@;
1152 3382
1153 $msg->("reloaded"); 3383 warn "reloaded";
1154}; 3384};
1155 3385
1156sub perl_reload() { 3386our $RELOAD_WATCHER; # used only during reload
1157 _perl_reload { 3387
1158 warn $_[0]; 3388sub reload_perl() {
1159 print "$_[0]\n"; 3389 # doing reload synchronously and two reloads happen back-to-back,
3390 # coro crashes during coro_state_free->destroy here.
3391
3392 $RELOAD_WATCHER ||= Event->timer (
3393 reentrant => 0,
3394 after => 0,
3395 data => WF_AUTOCANCEL,
3396 cb => sub {
3397 do_reload_perl;
3398 undef $RELOAD_WATCHER;
3399 },
1160 }; 3400 );
1161} 3401}
1162 3402
1163register_command "perl-reload", 0, sub { 3403register_command "reload" => sub {
1164 my ($who, $arg) = @_; 3404 my ($who, $arg) = @_;
1165 3405
1166 if ($who->flag (FLAG_WIZ)) { 3406 if ($who->flag (FLAG_WIZ)) {
1167 _perl_reload { 3407 $who->message ("reloading server.");
1168 warn $_[0]; 3408 async { reload_perl };
1169 $who->message ($_[0]); 3409 }
3410};
3411
3412unshift @INC, $LIBDIR;
3413
3414my $bug_warning = 0;
3415
3416our @WAIT_FOR_TICK;
3417our @WAIT_FOR_TICK_BEGIN;
3418
3419sub wait_for_tick {
3420 return unless $TICK_WATCHER->is_active;
3421 return if $Coro::current == $Coro::main;
3422
3423 my $signal = new Coro::Signal;
3424 push @WAIT_FOR_TICK, $signal;
3425 $signal->wait;
3426}
3427
3428sub wait_for_tick_begin {
3429 return unless $TICK_WATCHER->is_active;
3430 return if $Coro::current == $Coro::main;
3431
3432 my $signal = new Coro::Signal;
3433 push @WAIT_FOR_TICK_BEGIN, $signal;
3434 $signal->wait;
3435}
3436
3437 my $min = 1e6;#d#
3438 my $avg = 10;
3439$TICK_WATCHER = Event->timer (
3440 reentrant => 0,
3441 parked => 1,
3442 prio => 0,
3443 at => $NEXT_TICK || $TICK,
3444 data => WF_AUTOCANCEL,
3445 cb => sub {
3446 if ($Coro::current != $Coro::main) {
3447 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3448 unless ++$bug_warning > 10;
3449 return;
3450 }
3451
3452 $NOW = $tick_start = Event::time;
3453
3454 cf::server_tick; # one server iteration
3455
3456 0 && sync_job {#d#
3457 for(1..10) {
3458 my $t = Event::time;
3459 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3460 or die;
3461
3462 $map->width (50);
3463 $map->height (50);
3464 $map->alloc;
3465 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3466 my $t = Event::time - $t;
3467
3468 #next unless $t < 0.0013;#d#
3469 if ($t < $min) {
3470 $min = $t;
3471 }
3472 $avg = $avg * 0.99 + $t * 0.01;
3473 }
3474 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3475 exit 0;
3476 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
1170 }; 3477 };
1171 }
1172};
1173 3478
1174register "<global>", __PACKAGE__; 3479 $RUNTIME += $TICK;
1175
1176unshift @INC, $LIBDIR;
1177
1178$TICK_WATCHER = Event->timer (
1179 prio => 1,
1180 async => 1,
1181 at => $NEXT_TICK || 1,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490# my $AFTER = Event::time;
3491# warn $AFTER - $NOW;#d#
3492
3493 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3494 $sig->send;
3495 }
3496 while (my $sig = shift @WAIT_FOR_TICK) {
3497 $sig->send;
3498 }
3499
3500 $NOW = Event::time;
1187 3501
1188 # if we are delayed by four ticks or more, skip them all 3502 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3503 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190 3504
1191 $TICK_WATCHER->at ($NEXT_TICK); 3505 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start; 3506 $TICK_WATCHER->start;
3507
3508 $LOAD = ($NOW - $tick_start) / $TICK;
3509 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3510
3511 _post_tick;
3512
3513
1193 }, 3514 },
1194); 3515);
1195 3516
3517{
3518 BDB::max_poll_time $TICK * 0.1;
3519 $BDB_POLL_WATCHER = Event->io (
3520 reentrant => 0,
3521 fd => BDB::poll_fileno,
3522 poll => 'r',
3523 prio => 0,
3524 data => WF_AUTOCANCEL,
3525 cb => \&BDB::poll_cb,
3526 );
3527 BDB::min_parallel 8;
3528
3529 BDB::set_sync_prepare {
3530 my $status;
3531 my $current = $Coro::current;
3532 (
3533 sub {
3534 $status = $!;
3535 $current->ready; undef $current;
3536 },
3537 sub {
3538 Coro::schedule while defined $current;
3539 $! = $status;
3540 },
3541 )
3542 };
3543
3544 unless ($DB_ENV) {
3545 $DB_ENV = BDB::db_env_create;
3546
3547 cf::sync_job {
3548 eval {
3549 BDB::db_env_open
3550 $DB_ENV,
3551 $BDBDIR,
3552 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3553 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3554 0666;
3555
3556 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3557
3558 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3559 $DB_ENV->set_lk_detect;
3560 };
3561
3562 cf::cleanup "db_env_open(db): $@" if $@;
3563 };
3564 }
3565}
3566
3567{
3568 IO::AIO::min_parallel 8;
3569
3570 undef $Coro::AIO::WATCHER;
1196IO::AIO::max_poll_time $TICK * 0.2; 3571 IO::AIO::max_poll_time $TICK * 0.1;
1197 3572 $AIO_POLL_WATCHER = Event->io (
1198Event->io (fd => IO::AIO::poll_fileno, 3573 reentrant => 0,
3574 data => WF_AUTOCANCEL,
3575 fd => IO::AIO::poll_fileno,
1199 poll => 'r', 3576 poll => 'r',
1200 prio => 5, 3577 prio => 6,
1201 cb => \&IO::AIO::poll_cb); 3578 cb => \&IO::AIO::poll_cb,
3579 );
3580}
3581
3582my $_log_backtrace;
3583
3584sub _log_backtrace {
3585 my ($msg, @addr) = @_;
3586
3587 $msg =~ s/\n//;
3588
3589 # limit the # of concurrent backtraces
3590 if ($_log_backtrace < 2) {
3591 ++$_log_backtrace;
3592 async {
3593 my @bt = fork_call {
3594 @addr = map { sprintf "%x", $_ } @addr;
3595 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3596 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3597 or die "addr2line: $!";
3598
3599 my @funcs;
3600 my @res = <$fh>;
3601 chomp for @res;
3602 while (@res) {
3603 my ($func, $line) = splice @res, 0, 2, ();
3604 push @funcs, "[$func] $line";
3605 }
3606
3607 @funcs
3608 };
3609
3610 LOG llevInfo, "[ABT] $msg\n";
3611 LOG llevInfo, "[ABT] $_\n" for @bt;
3612 --$_log_backtrace;
3613 };
3614 } else {
3615 LOG llevInfo, "[ABT] $msg\n";
3616 LOG llevInfo, "[ABT] [suppressed]\n";
3617 }
3618}
3619
3620# load additional modules
3621use cf::pod;
3622
3623END { cf::emergency_save }
1202 3624
12031 36251
1204 3626

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