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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
10use IO::AIO (); 57use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 58use Time::HiRes;
13use Event; 59use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
15 61
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 63
19use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 68
21_init_vars; 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
74
75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
76
23our %COMMAND = (); 77our %COMMAND = ();
78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
85
86our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 87our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 88
27our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
28our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
30 114
31our %CFG; 115our %CFG;
32 116
33our $uptime;#d# 117our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 118our $RUNTIME;
35$UPTIME ||= $uptime;#d# 119our $NOW;
36$UPTIME ||= time; 120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135binmode STDOUT;
136binmode STDERR;
137
138# read virtual server time, if available
139unless ($RUNTIME || !-e $RUNTIMEFILE) {
140 open my $fh, "<", $RUNTIMEFILE
141 or die "unable to read $RUNTIMEFILE file: $!";
142 $RUNTIME = <$fh> + 0.;
143}
144
145mkdir $_
146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
147
148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
37 151
38############################################################################# 152#############################################################################
39 153
40=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
41 155
43 157
44=item $cf::UPTIME 158=item $cf::UPTIME
45 159
46The timestamp of the server start (so not actually an uptime). 160The timestamp of the server start (so not actually an uptime).
47 161
48=item $cf::LIBDIR 162=item $cf::RUNTIME
49 163
50The perl library directory, where extensions and cf-specific modules can 164The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 165every server tick.
166
167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
170
171Various directories - "/etc", read-only install directory, perl-library
172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
175
176=item $cf::NOW
177
178The time of the last (current) server tick.
52 179
53=item $cf::TICK 180=item $cf::TICK
54 181
55The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
56 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
57=item %cf::CFG 194=item %cf::CFG
58 195
59Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
61 210
62=back 211=back
63 212
64=cut 213=cut
65 214
66BEGIN { 215BEGIN {
67 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 217 my $msg = join "", @_;
218
69 $msg .= "\n" 219 $msg .= "\n"
70 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
71 221
72 print STDERR "cfperl: $msg"; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
73 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
74 }; 225 };
75} 226}
76 227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
242
243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 250
79# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 252# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 253for my $pkg (qw(
82 no strict 'refs'; 254 cf::global cf::attachable
255 cf::object cf::object::player
256 cf::client cf::player
257 cf::arch cf::living
258 cf::map cf::mapspace
259 cf::party cf::region
260)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 262}
85 263
86$Event::DIED = sub { 264$EV::DIED = sub {
87 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
88}; 266};
89 267
90my %ext_pkg; 268#############################################################################
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95 269
96=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
97 271
98=over 4 272=over 4
99 273
100=cut 274=item dumpval $ref
101 275
102use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
103 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
104=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
105 298
106Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
107 300
108=cut
109
110sub from_json($) {
111 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
112 JSON::Syck::Load $_[0]
113}
114
115=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
116 302
117Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
118 304
119=cut 305=cut
120 306
121sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
123 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
481=item cf::sync_job { BLOCK }
482
483The design of Deliantra requires that the main coroutine ($Coro::main)
484is always able to handle events or runnable, as Deliantra is only
485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
487
488If it must be done, put the blocking parts into C<sync_job>. This will run
489the given BLOCK in another coroutine while waiting for the result. The
490server will be frozen during this time, so the block should either finish
491fast or be very important.
492
493=cut
494
495sub sync_job(&) {
496 my ($job) = @_;
497
498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
501 # this is the main coro, too bad, we have to block
502 # till the operation succeeds, freezing the server :/
503
504 LOG llevError, Carp::longmess "sync job";#d#
505
506 my $freeze_guard = freeze_mainloop;
507
508 my $busy = 1;
509 my @res;
510
511 (async {
512 $Coro::current->desc ("sync job coro");
513 @res = eval { $job->() };
514 warn $@ if $@;
515 undef $busy;
516 })->prio (Coro::PRIO_MAX);
517
518 while ($busy) {
519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
529
530 wantarray ? @res : $res[0]
531 } else {
532 # we are in another coroutine, how wonderful, everything just works
533
534 $job->()
535 }
536}
537
538=item $coro = cf::async_ext { BLOCK }
539
540Like async, but this coro is automatically being canceled when the
541extension calling this is being unloaded.
542
543=cut
544
545sub async_ext(&) {
546 my $cb = shift;
547
548 my $coro = &Coro::async ($cb);
549
550 $coro->on_destroy (sub {
551 delete $EXT_CORO{$coro+0};
552 });
553 $EXT_CORO{$coro+0} = $coro;
554
555 $coro
556}
557
558=item fork_call { }, $args
559
560Executes the given code block with the given arguments in a seperate
561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
564
565=cut
566
567sub fork_call(&@) {
568 my ($cb, @args) = @_;
569
570 # we seemingly have to make a local copy of the whole thing,
571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
573
574 my @res = Coro::Util::fork_eval {
575 reset_signals;
576 &$cb
577 }, @args;
578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
124} 745}
125 746
126=back 747=back
127 748
128=cut 749=cut
129 750
130############################################################################# 751#############################################################################
131 752
132=head2 EVENTS AND OBJECT ATTACHMENTS 753=head2 ATTACHABLE OBJECTS
754
755Many objects in deliantra are so-called attachable objects. That means you can
756attach callbacks/event handlers (a collection of which is called an "attachment")
757to it. All such attachable objects support the following methods.
758
759In the following description, CLASS can be any of C<global>, C<object>
760C<player>, C<client> or C<map> (i.e. the attachable objects in
761Deliantra).
133 762
134=over 4 763=over 4
135 764
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
149 766
150=item $map->detach ($attachment) 767=item $attachable->detach ($attachment)
151 768
152Attach/detach a pre-registered attachment to a map. 769Attach/detach a pre-registered attachment to a specific object and give it
770the specified key/value pairs as arguments.
153 771
154=item $bool = $object->attached ($name) 772Example, attach a minesweeper attachment to the given object, making it a
77310x10 minesweeper game:
155 774
156=item $bool = $player->attached ($name) 775 $obj->attach (minesweeper => width => 10, height => 10);
157 776
158=item $bool = $map->attached ($name) 777=item $bool = $attachable->attached ($name)
159 778
160Checks wether the named attachment is currently attached to the object. 779Checks wether the named attachment is currently attached to the object.
161 780
162=item cf::attach_global ... 781=item cf::CLASS->attach ...
163 782
164Attach handlers for global events. 783=item cf::CLASS->detach ...
165 784
166This and all following C<attach_*>-functions expect any number of the 785Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 786CLASS. See the next function for an explanation of its arguments.
787
788You can attach to global events by using the C<cf::global> class.
789
790Example, log all player logins:
791
792 cf::player->attach (
793 on_login => sub {
794 my ($pl) = @_;
795 ...
796 },
797 );
798
799Example, attach to the jeweler skill:
800
801 cf::object->attach (
802 type => cf::SKILL,
803 subtype => cf::SK_JEWELER,
804 on_use_skill => sub {
805 my ($sk, $ob, $part, $dir, $msg) = @_;
806 ...
807 },
808 );
809
810=item cf::CLASS::attachment $name, ...
811
812Register an attachment by C<$name> through which attachable objects of the
813given CLASS can refer to this attachment.
814
815Some classes such as deliantra maps and objects can specify attachments
816that are attached at load/instantiate time, thus the need for a name.
817
818These calls expect any number of the following handler/hook descriptions:
168 819
169=over 4 820=over 4
170 821
171=item prio => $number 822=item prio => $number
172 823
174by another C<prio> setting). Lower priority handlers get executed 825by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 826earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 827registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 828unless you know what you are doing.
178 829
830=item type => $type
831
832(Only for C<< cf::object->attach >> calls), limits the attachment to the
833given type of objects only (the additional parameter C<subtype> can be
834used to further limit to the given subtype).
835
179=item on_I<event> => \&cb 836=item on_I<event> => \&cb
180 837
181Call the given code reference whenever the named event happens (event is 838Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 839something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 840handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 849package and register them. Only handlers for eevents supported by the
193object/class are recognised. 850object/class are recognised.
194 851
195=back 852=back
196 853
197=item cf::attach_to_type $object_type, $subtype, ... 854Example, define an attachment called "sockpuppet" that calls the given
855event handler when a monster attacks:
198 856
199Attach handlers for a specific object type (e.g. TRANSPORT) and 857 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 858 on_skill_attack => sub {
201type. 859 my ($self, $victim) = @_;
202 860 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 861 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 862 }
424}
425 863
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 864=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 865
452Just because you have a perl object does not mean that the corresponding 866Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 867C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 868valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 869can be used to test for existence of the C object part without causing an
456exception. 870exception.
457 871
872=cut
873
874# the following variables are defined in .xs and must not be re-created
875our @CB_GLOBAL = (); # registry for all global events
876our @CB_ATTACHABLE = (); # registry for all attachables
877our @CB_OBJECT = (); # all objects (should not be used except in emergency)
878our @CB_PLAYER = ();
879our @CB_CLIENT = ();
880our @CB_TYPE = (); # registry for type (cf-object class) based events
881our @CB_MAP = ();
882
883my %attachment;
884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
891sub _attach_cb($$$$) {
892 my ($registry, $event, $prio, $cb) = @_;
893
894 use sort 'stable';
895
896 $cb = [$prio, $cb];
897
898 @{$registry->[$event]} = sort
899 { $a->[0] cmp $b->[0] }
900 @{$registry->[$event] || []}, $cb;
901}
902
903# hack
904my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
905
906# attach handles attaching event callbacks
907# the only thing the caller has to do is pass the correct
908# registry (== where the callback attaches to).
909sub _attach {
910 my ($registry, $klass, @arg) = @_;
911
912 my $object_type;
913 my $prio = 0;
914 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
915
916 #TODO: get rid of this hack
917 if ($attachable_klass{$klass}) {
918 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
919 }
920
921 while (@arg) {
922 my $type = shift @arg;
923
924 if ($type eq "prio") {
925 $prio = shift @arg;
926
927 } elsif ($type eq "type") {
928 $object_type = shift @arg;
929 $registry = $CB_TYPE[$object_type] ||= [];
930
931 } elsif ($type eq "subtype") {
932 defined $object_type or Carp::croak "subtype specified without type";
933 my $object_subtype = shift @arg;
934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
935
936 } elsif ($type eq "package") {
937 my $pkg = shift @arg;
938
939 while (my ($name, $id) = each %cb_id) {
940 if (my $cb = $pkg->can ($name)) {
941 _attach_cb $registry, $id, $prio, $cb;
942 }
943 }
944
945 } elsif (exists $cb_id{$type}) {
946 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
947
948 } elsif (ref $type) {
949 warn "attaching objects not supported, ignoring.\n";
950
951 } else {
952 shift @arg;
953 warn "attach argument '$type' not supported, ignoring.\n";
954 }
955 }
956}
957
958sub _object_attach {
959 my ($obj, $name, %arg) = @_;
960
961 return if exists $obj->{_attachment}{$name};
962
963 if (my $attach = $attachment{$name}) {
964 my $registry = $obj->registry;
965
966 for (@$attach) {
967 my ($klass, @attach) = @$_;
968 _attach $registry, $klass, @attach;
969 }
970
971 $obj->{$name} = \%arg;
972 } else {
973 warn "object uses attachment '$name' which is not available, postponing.\n";
974 }
975
976 $obj->{_attachment}{$name} = undef;
977}
978
979sub cf::attachable::attach {
980 if (ref $_[0]) {
981 _object_attach @_;
982 } else {
983 _attach shift->_attach_registry, @_;
984 }
985 _recalc_want;
986};
987
988# all those should be optimised
989sub cf::attachable::detach {
990 my ($obj, $name) = @_;
991
992 if (ref $obj) {
993 delete $obj->{_attachment}{$name};
994 reattach ($obj);
995 } else {
996 Carp::croak "cannot, currently, detach class attachments";
997 }
998 _recalc_want;
999};
1000
1001sub cf::attachable::attached {
1002 my ($obj, $name) = @_;
1003
1004 exists $obj->{_attachment}{$name}
1005}
1006
1007for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1008 eval "#line " . __LINE__ . " 'cf.pm'
1009 sub cf::\L$klass\E::_attach_registry {
1010 (\\\@CB_$klass, KLASS_$klass)
1011 }
1012
1013 sub cf::\L$klass\E::attachment {
1014 my \$name = shift;
1015
1016 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1017 }
1018 ";
1019 die if $@;
1020}
1021
1022our $override;
1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1024
1025sub override {
1026 $override = 1;
1027 @INVOKE_RESULTS = (@_);
1028}
1029
1030sub do_invoke {
1031 my $event = shift;
1032 my $callbacks = shift;
1033
1034 @INVOKE_RESULTS = ();
1035
1036 local $override;
1037
1038 for (@$callbacks) {
1039 eval { &{$_->[1]} };
1040
1041 if ($@) {
1042 warn "$@";
1043 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1044 override;
1045 }
1046
1047 return 1 if $override;
1048 }
1049
1050 0
1051}
1052
1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1054
1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1056
1057Generate an object-specific event with the given arguments.
1058
1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1060removed in future versions), and there is no public API to access override
1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1062
458=back 1063=back
459 1064
460=cut 1065=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 1066
466############################################################################# 1067#############################################################################
467# object support 1068# object support
468 1069
469sub instantiate { 1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
470 my ($obj, $data) = @_; 1104 my ($ob1, $ob2) = @_;
471 1105
472 $data = from_json $data; 1106 ++$SLOW_MERGES;#d#
473 1107
474 for (@$data) { 1108 # we do the slow way here
475 my ($name, $args) = @$_; 1109 return _object_equal $ob1, $ob2
476
477 $obj->attach ($name, %{$args || {} });
478 }
479} 1110}
480 1111
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 1112sub reattach {
1113 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1118
484 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
485 1120
486 @$registry = (); 1121 @$registry = ();
487 1122
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1123 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 1124
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 1125 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 1126 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 1127 for (@$attach) {
493 my ($klass, @attach) = @$_; 1128 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 1129 _attach $registry, $klass, @attach;
495 } 1130 }
496 } else { 1131 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 1132 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 1133 }
499 } 1134 }
500} 1135}
501 1136
502sub object_freezer_save { 1137cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 1138 prio => -1000000,
1139 on_instantiate => sub {
1140 my ($obj, $data) = @_;
1141
1142 $data = decode_json $data;
1143
1144 for (@$data) {
1145 my ($name, $args) = @$_;
1146
1147 $obj->attach ($name, %{$args || {} });
1148 }
1149 },
1150 on_reattach => \&reattach,
562 on_clone => sub { 1151 on_clone => sub {
563 my ($src, $dst) = @_; 1152 my ($src, $dst) = @_;
564 1153
565 @{$dst->registry} = @{$src->registry}; 1154 @{$dst->registry} = @{$src->registry};
566 1155
567 %$dst = %$src; 1156 %$dst = %$src;
568 1157
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 1158 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 1159 if exists $src->{_attachment};
571 }, 1160 },
572; 1161);
1162
1163sub object_freezer_save {
1164 my ($filename, $rdata, $objs) = @_;
1165
1166 sync_job {
1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
1169 warn sprintf "saving %s (%d,%d)\n",
1170 $decname, length $$rdata, scalar @$objs;
1171
1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1173 aio_chmod $fh, SAVE_MODE;
1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1175 aio_fsync $fh if $cf::USE_FSYNC;
1176 aio_close $fh;
1177
1178 if (@$objs) {
1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1180 aio_chmod $fh, SAVE_MODE;
1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1182 aio_write $fh, 0, (length $data), $data, 0;
1183 aio_fsync $fh if $cf::USE_FSYNC;
1184 aio_close $fh;
1185 aio_rename "$filename.pst~", "$filename.pst";
1186 }
1187 } else {
1188 aio_unlink "$filename.pst";
1189 }
1190
1191 aio_rename "$filename~", $filename;
1192 } else {
1193 warn "FATAL: $filename~: $!\n";
1194 }
1195 } else {
1196 aio_unlink $filename;
1197 aio_unlink "$filename.pst";
1198 }
1199 };
1200}
1201
1202sub object_freezer_as_string {
1203 my ($rdata, $objs) = @_;
1204
1205 use Data::Dumper;
1206
1207 $$rdata . Dumper $objs
1208}
1209
1210sub object_thawer_load {
1211 my ($filename) = @_;
1212
1213 my ($data, $av);
1214
1215 (aio_load $filename, $data) >= 0
1216 or return;
1217
1218 unless (aio_stat "$filename.pst") {
1219 (aio_load "$filename.pst", $av) >= 0
1220 or return;
1221
1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
1224 }
1225
1226 utf8::decode (my $decname = $filename);
1227 warn sprintf "loading %s (%d,%d)\n",
1228 $decname, length $data, scalar @{$av || []};
1229
1230 ($data, $av)
1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
573 1238
574############################################################################# 1239#############################################################################
575# old plug-in events 1240# command handling &c
576 1241
577sub inject_event { 1242=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 1243
581 my $cb = $hook[$event_code]{$extension} 1244Register a callback for execution when the client sends the user command
582 or return; 1245$name.
583 1246
584 &$cb 1247=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 1248
606sub register_command { 1249sub register_command {
607 my ($name, $time, $cb) = @_; 1250 my ($name, $cb) = @_;
608 1251
609 my $caller = caller; 1252 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 1253 #warn "registering command '$name/$time' to '$caller'";
611 1254
612 push @{ $command{$name} }, [$time, $cb, $caller]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 1256}
1257
1258=item cf::register_extcmd $name => \&callback($pl,$packet);
1259
1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
1265
1266If the callback returns something, it is sent back as if reply was being
1267called.
1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
1280=cut
615 1281
616sub register_extcmd { 1282sub register_extcmd {
617 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
618 1284
619 my $caller = caller; 1285 $EXTCMD{$name} = $cb;
620 #warn "registering extcmd '$name' to '$caller'";
621
622 $extcmd{$name} = [$cb, $caller];
623} 1286}
624 1287
625sub register { 1288sub register_exticmd {
626 my ($base, $pkg) = @_; 1289 my ($name, $cb) = @_;
627 1290
628 #TODO 1291 $EXTICMD{$name} = $cb;
629} 1292}
630 1293
631sub load_extension { 1294cf::player->attach (
632 my ($path) = @_; 1295 on_command => sub {
1296 my ($pl, $name, $params) = @_;
633 1297
634 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1298 my $cb = $COMMAND{$name}
635 my $base = $1; 1299 or return;
636 my $pkg = $1;
637 $pkg =~ s/[^[:word:]]/_/g;
638 $pkg = "ext::$pkg";
639 1300
640 warn "loading '$path' into '$pkg'\n"; 1301 for my $cmd (@$cb) {
641 1302 $cmd->[1]->($pl->ob, $params);
642 open my $fh, "<:utf8", $path
643 or die "$path: $!";
644
645 my $source =
646 "package $pkg; use strict; use utf8;\n"
647 . "#line 1 \"$path\"\n{\n"
648 . (do { local $/; <$fh> })
649 . "\n};\n1";
650
651 eval $source
652 or die $@ ? "$path: $@\n"
653 : "extension disabled.\n";
654
655 push @exts, $pkg;
656 $ext_pkg{$base} = $pkg;
657
658# no strict 'refs';
659# @{"$pkg\::ISA"} = ext::;
660
661 register $base, $pkg;
662}
663
664sub unload_extension {
665 my ($pkg) = @_;
666
667 warn "removing extension $pkg\n";
668
669 # remove hooks
670 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg};
673# }
674
675 # remove commands
676 for my $name (keys %command) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
678
679 if (@cb) {
680 $command{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"};
685 } 1303 }
1304
1305 cf::override;
686 } 1306 },
687
688 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
690 delete $extcmd{$name};
691 }
692
693 if (my $cb = $pkg->can ("unload")) {
694 eval {
695 $cb->($pkg);
696 1
697 } or warn "$pkg unloaded, but with errors: $@";
698 }
699
700 Symbol::delete_package $pkg;
701}
702
703sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext;
708 eval {
709 load_extension $ext;
710 1
711 } or warn "$ext not loaded: $@";
712 }
713}
714
715#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub { 1307 on_extcmd => sub {
721 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
722 1309
723 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
724 1311
725 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
726 if (my $cb = $extcmd{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
728 $pl->ext_reply ($msg->{msgid}, %reply); 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
1327 } else {
1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1329 }
1330
1331 cf::override;
1332 },
1333);
1334
1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1339 for my $path (<$LIBDIR/*.ext>) {
1340 next unless -r $path;
1341
1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1398 }
1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1404 };
1405}
1406
1407#############################################################################
1408
1409=back
1410
1411=head2 CORE EXTENSIONS
1412
1413Functions and methods that extend core deliantra objects.
1414
1415=cut
1416
1417package cf::player;
1418
1419use Coro::AIO;
1420
1421=head3 cf::player
1422
1423=over 4
1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1439=item cf::player::find $login
1440
1441Returns the given player object, loading it if necessary (might block).
1442
1443=cut
1444
1445sub playerdir($) {
1446 "$PLAYERDIR/"
1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1448}
1449
1450sub path($) {
1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1452
1453 (playerdir $login) . "/playerdata"
1454}
1455
1456sub find_active($) {
1457 $cf::PLAYER{$_[0]}
1458 and $cf::PLAYER{$_[0]}->active
1459 and $cf::PLAYER{$_[0]}
1460}
1461
1462sub exists($) {
1463 my ($login) = @_;
1464
1465 $cf::PLAYER{$login}
1466 or !aio_stat path $login
1467}
1468
1469sub find($) {
1470 return $cf::PLAYER{$_[0]} || do {
1471 my $login = $_[0];
1472
1473 my $guard = cf::lock_acquire "user_find:$login";
1474
1475 $cf::PLAYER{$_[0]} || do {
1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1491 $cf::PLAYER{$login} = $pl
1492 }
1493 }
1494}
1495
1496sub save($) {
1497 my ($pl) = @_;
1498
1499 return if $pl->{deny_save};
1500
1501 my $path = path $pl;
1502 my $guard = cf::lock_acquire "user_save:$path";
1503
1504 return if $pl->{deny_save};
1505
1506 aio_mkdir playerdir $pl, 0770;
1507 $pl->{last_save} = $cf::RUNTIME;
1508
1509 cf::get_slot 0.01;
1510
1511 $pl->save_pl ($path);
1512 cf::cede_to_tick;
1513}
1514
1515sub new($) {
1516 my ($login) = @_;
1517
1518 my $self = create;
1519
1520 $self->ob->name ($login);
1521 $self->{deny_save} = 1;
1522
1523 $cf::PLAYER{$login} = $self;
1524
1525 $self
1526}
1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1538=item $pl->quit_character
1539
1540Nukes the player without looking back. If logged in, the connection will
1541be destroyed. May block for a long time.
1542
1543=cut
1544
1545sub quit_character {
1546 my ($pl) = @_;
1547
1548 my $name = $pl->ob->name;
1549
1550 $pl->{deny_save} = 1;
1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1552
1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1558 $pl->ns->destroy if $pl->ns;
1559
1560 my $path = playerdir $pl;
1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1562 aio_rename $path, $temp;
1563 delete $cf::PLAYER{$pl->ob->name};
1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1586}
1587
1588=item cf::player::list_logins
1589
1590Returns am arrayref of all valid playernames in the system, can take a
1591while and may block, so not sync_job-capable, ever.
1592
1593=cut
1594
1595sub list_logins {
1596 my $dirs = aio_readdir $PLAYERDIR
1597 or return [];
1598
1599 my @logins;
1600
1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1611
1612 utf8::decode $login;
1613 push @logins, $login;
1614 }
1615
1616 \@logins
1617}
1618
1619=item $player->maps
1620
1621Returns an arrayref of map paths that are private for this
1622player. May block.
1623
1624=cut
1625
1626sub maps($) {
1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1630
1631 my $files = aio_readdir playerdir $pl
1632 or return;
1633
1634 my @paths;
1635
1636 for (@$files) {
1637 utf8::decode $_;
1638 next if /\.(?:pl|pst)$/;
1639 next unless /^$PATH_SEP/o;
1640
1641 push @paths, cf::map::normalise "~$pl/$_";
1642 }
1643
1644 \@paths
1645}
1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1651=item $player->ext_reply ($msgid, @msg)
1652
1653Sends an ext reply to the player.
1654
1655=cut
1656
1657sub ext_reply($$@) {
1658 my ($self, $id, @msg) = @_;
1659
1660 $self->ns->ext_reply ($id, @msg)
1661}
1662
1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1703
1704=back
1705
1706=head3 cf::map
1707
1708=over 4
1709
1710=cut
1711
1712package cf::map;
1713
1714use Fcntl;
1715use Coro::AIO;
1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1721our $MAX_RESET = 3600;
1722our $DEFAULT_RESET = 3000;
1723
1724sub generate_random_map {
1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1728
1729 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1734 $rmp->{exit_on_final_map},
1735 $rmp->{xsize}, $rmp->{ysize},
1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1870}
1871
1872# and all this just because we cannot iterate over
1873# all maps in C++...
1874sub change_all_map_light {
1875 my ($change) = @_;
1876
1877 $_->change_map_light ($change)
1878 for grep $_->outdoor, values %cf::MAP;
1879}
1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1897sub load_header_from($) {
1898 my ($self, $path) = @_;
1899
1900 utf8::encode $path;
1901 my $f = new_from_file cf::object::thawer $path
1902 or return;
1903
1904 $self->_load_header ($f)
1905 or return;
1906
1907 local $MAP_LOADING{$self->{path}} = $self;
1908 $f->resolve_delayed_derefs;
1909
1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1953 or return;
1954 $self->prepare_orig;
1955 }
1956
1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1959
1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1964}
1965
1966sub find;
1967sub find {
1968 my ($path, $origin) = @_;
1969
1970 $path = normalise $path, $origin && $origin->path;
1971
1972 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path";
1974
1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1977 my $guard2 = cf::lock_acquire "map_find:$path";
1978
1979 my $map = new_from_path cf::map $path
1980 or return;
1981
1982 $map->{last_save} = $cf::RUNTIME;
1983
1984 $map->load_header
1985 or return;
1986
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1992 $map->reset;
1993 return find $path;
1994 }
1995
1996 $cf::MAP{$path} = $map
1997 }
1998}
1999
2000sub pre_load { }
2001sub post_load { }
2002
2003sub load {
2004 my ($self) = @_;
2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
2008 my $path = $self->{path};
2009
2010 {
2011 my $guard = cf::lock_acquire "map_data:$path";
2012
2013 return unless $self->valid;
2014 return unless $self->in_memory == cf::MAP_SWAPPED;
2015
2016 $self->in_memory (cf::MAP_LOADING);
2017
2018 $self->alloc;
2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
2026 or return;
2027
2028 $self->post_load_original
2029 if delete $self->{load_original};
2030
2031 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq;
2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
2035 $self->clear_unique_items;
2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
729 } 2038 }
730 } 2039 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 } 2040 }
734 2041
735 cf::override; 2042 $f->resolve_delayed_derefs;
2043
2044 cf::cede_to_tick;
2045 # now do the right thing for maps
2046 $self->link_multipart_objects;
2047 $self->difficulty ($self->estimate_difficulty)
2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
2058 $self->activate;
2059 }
2060
2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
2063
2064 $self->in_memory (cf::MAP_ACTIVE);
736 }, 2065 }
737;
738 2066
739############################################################################# 2067 $self->post_load;
740# load/save/clean perl data associated with a map 2068}
741 2069
742*cf::mapsupport::on_clean = sub { 2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
743 my ($map) = @_; 2084 my ($map) = @_;
744 2085
745 my $path = $map->tmpname; 2086 my @neigh; # diagonal neighbours
746 defined $path or return;
747 2087
748 unlink "$path.pst"; 2088 for (0 .. 3) {
749}; 2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
750 2094
751attach_to_maps prio => -10000, package => cf::mapsupport::; 2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
752 2099
753############################################################################# 2100 for (grep defined $_->[0], @neigh) {
754# load/save perl data associated with player->ob objects 2101 my ($path, $origin) = @$_;
755 2102 my $neigh = find $path, $origin
756sub all_objects(@) { 2103 or next;
757 @_, map all_objects ($_->inv), @_ 2104 $neigh->load;
2105 }
758} 2106}
759 2107
760# TODO: compatibility cruft, remove when no longer needed 2108sub find_sync {
761attach_to_players 2109 my ($path, $origin) = @_;
762 on_load => sub {
763 my ($pl, $path) = @_;
764 2110
765 for my $o (all_objects $pl->ob) { 2111 cf::sync_job { find $path, $origin }
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2112}
767 $o->set_ob_key_value ("_perl_data");
768 2113
769 %$o = %{ Storable::thaw pack "H*", $value }; 2114sub do_load_sync {
2115 my ($map) = @_;
2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
770 } 2147 }
771 } 2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
2154}
2155
2156sub save {
2157 my ($self) = @_;
2158
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 $self->{last_save} = $cf::RUNTIME;
2162
2163 return unless $self->dirty;
2164
2165 my $save = $self->save_path; utf8::encode $save;
2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
2167
2168 $self->{load_path} = $save;
2169
2170 return if $self->{deny_save};
2171
2172 local $self->{last_access} = $self->last_access;#d#
2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
2179 cf::get_slot 0.02;
2180
2181 if ($uniq) {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2184 } else {
2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
772 }, 2186 }
773; 2187}
774 2188
775############################################################################# 2189sub swap_out {
2190 my ($self) = @_;
776 2191
777=head2 CORE EXTENSIONS 2192 # save first because save cedes
2193 $self->save;
778 2194
779Functions and methods that extend core crossfire objects. 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
2196
2197 return if $self->players;
2198 return if $self->in_memory != cf::MAP_ACTIVE;
2199 return if $self->{deny_save};
2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
2205 $self->clear;
2206}
2207
2208sub reset_at {
2209 my ($self) = @_;
2210
2211 # TODO: safety, remove and allow resettable per-player maps
2212 return 1e99 if $self->{deny_reset};
2213
2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2216
2217 $time + $to
2218}
2219
2220sub should_reset {
2221 my ($self) = @_;
2222
2223 $self->reset_at <= $cf::RUNTIME
2224}
2225
2226sub reset {
2227 my ($self) = @_;
2228
2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
2230
2231 return if $self->players;
2232
2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
2244
2245 delete $cf::MAP{$self->path};
2246
2247 $self->deactivate;
2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
2250
2251 $self->unlink_save;
2252 $self->destroy;
2253}
2254
2255my $nuke_counter = "aaaa";
2256
2257sub nuke {
2258 my ($self) = @_;
2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
2269 $self->{deny_save} = 1;
2270 $self->reset_timeout (1);
2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
2276 $self->reset; # polite request, might not happen
2277}
2278
2279=item $maps = cf::map::tmp_maps
2280
2281Returns an arrayref with all map paths of currently instantiated and saved
2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
2296
2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
2313}
2314
2315=item cf::map::unique_maps
2316
2317Returns an arrayref of paths of all shared maps that have
2318instantiated unique items. May block.
2319
2320=cut
2321
2322sub unique_maps() {
2323 [
2324 map {
2325 utf8::decode $_;
2326 s/\.map$//; # TODO future compatibility hack
2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2328 ? ()
2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
2331 ]
2332}
2333
2334=back
2335
2336=head3 cf::object
2337
2338=cut
2339
2340package cf::object;
780 2341
781=over 4 2342=over 4
782 2343
783=item cf::player::exists $login 2344=item $ob->inv_recursive
784 2345
785Returns true when the given account exists. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
786 2348
787=cut 2349=cut
788 2350
789sub cf::player::exists($) { 2351sub inv_recursive_;
790 cf::player::find $_[0] 2352sub inv_recursive_ {
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2353 map { $_, inv_recursive_ $_->inv } @_
792} 2354}
2355
2356sub inv_recursive {
2357 inv_recursive_ inv $_[0]
2358}
2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
2388package cf;
2389
2390=back
2391
2392=head3 cf::object::player
2393
2394=over 4
793 2395
794=item $player_object->reply ($npc, $msg[, $flags]) 2396=item $player_object->reply ($npc, $msg[, $flags])
795 2397
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 2400dialogue with the given NPC character.
799 2401
800=cut 2402=cut
801 2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
2417
802# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
803# with dialog boxes. 2419# with dialog boxes.
2420#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 2422 my ($self, $npc, $msg, $flags) = @_;
806 2423
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 2425
809 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
810 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
811 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
812 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
814 } 2440 }
815} 2441}
816 2442
817=item $player->ext_reply ($msgid, $msgtype, %msg) 2443=item $object->send_msg ($channel, $msg, $color, [extra...])
818 2444
819Sends an ext reply to the player.
820
821=cut 2445=cut
822 2446
823sub cf::player::ext_reply($$$%) { 2447sub cf::object::send_msg {
824 my ($self, $id, %msg) = @_; 2448 my $pl = shift->contr
825 2449 or return;
826 $msg{msgid} = $id; 2450 $pl->send_msg (@_);
827
828 $self->send ("ext " . to_json \%msg);
829} 2451}
830 2452
831=item $player_object->may ("access") 2453=item $player_object->may ("access")
832 2454
833Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
842 (ref $cf::CFG{"may_$access"} 2464 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2465 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 2466 : $cf::CFG{"may_$access"})
845} 2467}
846 2468
847=cut 2469=item $player_object->enter_link
848 2470
849############################################################################# 2471Freezes the player and moves him/her to a special map (C<{link}>).
2472
2473The player should be reasonably safe there for short amounts of time (e.g.
2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
2479
2480=item $player_object->leave_link ($map, $x, $y)
2481
2482Moves the player out of the special C<{link}> map onto the specified
2483map. If the map is not valid (or omitted), the player will be moved back
2484to the location he/she was before the call to C<enter_link>, or, if that
2485fails, to the emergency map position.
2486
2487Might block.
2488
2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
2500
2501sub cf::object::player::enter_link {
2502 my ($self) = @_;
2503
2504 $self->deactivate_recursive;
2505
2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
2507
2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2509 if $self->map && $self->map->{path} ne "{link}";
2510
2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2512}
2513
2514sub cf::object::player::leave_link {
2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
2518
2519 my $link_pos = delete $self->{_link_pos};
2520
2521 unless ($map) {
2522 # restore original map position
2523 ($map, $x, $y) = @{ $link_pos || [] };
2524 $map = cf::map::find $map;
2525
2526 unless ($map) {
2527 ($map, $x, $y) = @$EMERGENCY_POSITION;
2528 $map = cf::map::find $map
2529 or die "FATAL: cannot load emergency map\n";
2530 }
2531 }
2532
2533 ($x, $y) = (-1, -1)
2534 unless (defined $x) && (defined $y);
2535
2536 # use -1 or undef as default coordinates, not 0, 0
2537 ($x, $y) = ($map->enter_x, $map->enter_y)
2538 if $x <=0 && $y <= 0;
2539
2540 $map->load;
2541 $map->load_neighbours;
2542
2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2548 $self->enter_map ($map, $x, $y);
2549}
2550
2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2552
2553Moves the player to the given map-path and coordinates by first freezing
2554her, loading and preparing them map, calling the provided $check callback
2555that has to return the map if sucecssful, and then unfreezes the player on
2556the new (success) or old (failed) map position. In either case, $done will
2557be called at the end of this process.
2558
2559Note that $check will be called with a potentially non-loaded map, so if
2560it needs a loaded map it has to call C<< ->load >>.
2561
2562=cut
2563
2564our $GOTOGEN;
2565
2566sub cf::object::player::goto {
2567 my ($self, $path, $x, $y, $check, $done) = @_;
2568
2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2571
2572 $self->enter_link;
2573
2574 (async {
2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
2600 $map = $map->customise_for ($self);
2601 $map = $check->($map) if $check && $map;
2602 } else {
2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
2620 })->prio (1);
2621}
2622
2623=item $player_object->enter_exit ($exit_object)
2624
2625=cut
2626
2627sub parse_random_map_params {
2628 my ($spec) = @_;
2629
2630 my $rmp = { # defaults
2631 xsize => (cf::rndm 15, 40),
2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
2635 };
2636
2637 for (split /\n/, $spec) {
2638 my ($k, $v) = split /\s+/, $_, 2;
2639
2640 $rmp->{lc $k} = $v if (length $k) && (length $v);
2641 }
2642
2643 $rmp
2644}
2645
2646sub prepare_random_map {
2647 my ($exit) = @_;
2648
2649 # all this does is basically replace the /! path by
2650 # a new random map path (?random/...) with a seed
2651 # that depends on the exit object
2652
2653 my $rmp = parse_random_map_params $exit->msg;
2654
2655 if ($exit->map) {
2656 $rmp->{region} = $exit->region->name;
2657 $rmp->{origin_map} = $exit->map->path;
2658 $rmp->{origin_x} = $exit->x;
2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
2662 }
2663
2664 $rmp->{random_seed} ||= $exit->random_seed;
2665
2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
2669
2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
2678 $exit->slaying ("?random/$md5");
2679 $exit->msg (undef);
2680 }
2681 }
2682}
2683
2684sub cf::object::player::enter_exit {
2685 my ($self, $exit) = @_;
2686
2687 return unless $self->type == cf::PLAYER;
2688
2689 $self->enter_link;
2690
2691 (async {
2692 $Coro::current->{desc} = "enter_exit";
2693
2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
2701 prepare_random_map $exit
2702 if $exit->slaying eq "/!";
2703 }
2704
2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
2715 1
2716 }) {
2717 $self->message ("Something went wrong deep within the deliantra server. "
2718 . "I'll try to bring you back to the map you were before. "
2719 . "Please report this to the dungeon master!",
2720 cf::NDI_UNIQUE | cf::NDI_RED);
2721
2722 warn "ERROR in enter_exit: $@";
2723 $self->leave_link;
2724 }
2725 })->prio (1);
2726}
2727
2728=head3 cf::client
2729
2730=over 4
2731
2732=item $client->send_drawinfo ($text, $flags)
2733
2734Sends a drawinfo packet to the client. Circumvents output buffering so
2735should not be used under normal circumstances.
2736
2737=cut
2738
2739sub cf::client::send_drawinfo {
2740 my ($self, $text, $flags) = @_;
2741
2742 utf8::encode $text;
2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2744}
2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
2931
2932=item $success = $client->query ($flags, "text", \&cb)
2933
2934Queues a query to the client, calling the given callback with
2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2937
2938Queries can fail, so check the return code. Or don't, as queries will
2939become reliable at some point in the future.
2940
2941=cut
2942
2943sub cf::client::query {
2944 my ($self, $flags, $text, $cb) = @_;
2945
2946 return unless $self->state == ST_PLAYING
2947 || $self->state == ST_SETUP
2948 || $self->state == ST_CUSTOM;
2949
2950 $self->state (ST_CUSTOM);
2951
2952 utf8::encode $text;
2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2954
2955 $self->send_packet ($self->{query_queue}[0][0])
2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
2959}
2960
2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
2967 on_reply => sub {
2968 my ($ns, $msg) = @_;
2969
2970 # this weird shuffling is so that direct followup queries
2971 # get handled first
2972 my $queue = delete $ns->{query_queue}
2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
2974
2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2977
2978 push @{ $ns->{query_queue} }, @$queue;
2979
2980 if (@{ $ns->{query_queue} } == @$queue) {
2981 if (@$queue) {
2982 $ns->send_packet ($ns->{query_queue}[0][0]);
2983 } else {
2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2985 }
2986 }
2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
3014);
3015
3016=item $client->async (\&cb)
3017
3018Create a new coroutine, running the specified callback. The coroutine will
3019be automatically cancelled when the client gets destroyed (e.g. on logout,
3020or loss of connection).
3021
3022=cut
3023
3024sub cf::client::async {
3025 my ($self, $cb) = @_;
3026
3027 my $coro = &Coro::async ($cb);
3028
3029 $coro->on_destroy (sub {
3030 delete $self->{_coro}{$coro+0};
3031 });
3032
3033 $self->{_coro}{$coro+0} = $coro;
3034
3035 $coro
3036}
3037
3038cf::client->attach (
3039 on_destroy => sub {
3040 my ($ns) = @_;
3041
3042 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3043 },
3044);
3045
3046=back
3047
850 3048
851=head2 SAFE SCRIPTING 3049=head2 SAFE SCRIPTING
852 3050
853Functions that provide a safe environment to compile and execute 3051Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 3052snippets of perl code without them endangering the safety of the server
861our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
862our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
863 3061
864$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
865 3063
866$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
867 3069
868# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
869 3071
870=pod 3072=pod
871 3073
872The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
873 3075
874 cf::object contr pay_amount pay_player 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
875 cf::object::player player 3080 cf::object::player
876 cf::player peaceful 3081 player
3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
877 3088
878=cut 3089=cut
879 3090
880for ( 3091for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
882 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
3097 ["cf::map" => qw(trigger)],
884) { 3098) {
885 no strict 'refs'; 3099 no strict 'refs';
886 my ($pkg, @funs) = @$_; 3100 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 3102 for @funs;
956=back 3170=back
957 3171
958=cut 3172=cut
959 3173
960############################################################################# 3174#############################################################################
3175# the server's init and main functions
961 3176
962=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
963 3179
964Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
965currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
966excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
967 3183
968The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
969using it, it should be unique.
970 3185
971=over 4 3186 warn "loading facedata from $path\n";
972 3187
973=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
974 3191
975Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
976modified. After modifications, you have to call C<cf::db_dirty> or
977C<cf::db_sync>.
978 3193
979=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
980 3196
981Returns a single value from the database 3197 # patch in the exptable
3198 $facedata->{resource}{"res/exp_table"} = {
3199 type => FT_RSRC,
3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3201 };
3202 cf::cede_to_tick;
982 3203
983=item cf::db_put $family => $hashref 3204 {
3205 my $faces = $facedata->{faceinfo};
984 3206
985Stores the given family hashref into the database. Updates are delayed, if 3207 while (my ($face, $info) = each %$faces) {
986you want the data to be synced to disk immediately, use C<cf::db_sync>. 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
987 3209
988=item cf::db_put $family => $key => $value 3210 cf::face::set_visibility $idx, $info->{visibility};
3211 cf::face::set_magicmap $idx, $info->{magicmap};
3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
989 3214
990Stores the given C<$value> in the family hash. Updates are delayed, if you 3215 cf::cede_to_tick;
991want the data to be synced to disk immediately, use C<cf::db_sync>. 3216 }
992 3217
993=item cf::db_dirty 3218 while (my ($face, $info) = each %$faces) {
3219 next unless $info->{smooth};
994 3220
995Marks the database as dirty, to be updated at a later time. 3221 my $idx = cf::face::find $face
3222 or next;
996 3223
997=item cf::db_sync 3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
998 3230
999Immediately write the database to disk I<if it is dirty>. 3231 cf::cede_to_tick;
3232 }
3233 }
1000 3234
1001=cut 3235 {
3236 my $anims = $facedata->{animinfo};
1002 3237
1003our $DB; 3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
3363 open my $fh, "<:utf8", "$CONFDIR/config"
3364 or return;
3365
3366 local $/;
3367 *CFG = YAML::Load <$fh>;
3368
3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3370
3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3373
3374 if (exists $CFG{mlockall}) {
3375 eval {
3376 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3377 and die "WARNING: m(un)lockall failed: $!\n";
3378 };
3379 warn $@ if $@;
3380 }
3381}
3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
3418 # we must not ever block the main coroutine
3419 local $Coro::idle = sub {
3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3421 (async {
3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
3425 };
3426
3427 evthread_start IO::AIO::poll_fileno;
3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
3455 EV::loop;
3456}
3457
3458#############################################################################
3459# initialisation and cleanup
3460
3461# install some emergency cleanup handlers
3462BEGIN {
3463 our %SIGWATCHER = ();
3464 for my $signal (qw(INT HUP TERM)) {
3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3466 cf::cleanup "SIG$signal";
3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
3555}
3556
3557sub emergency_save() {
3558 my $freeze_guard = cf::freeze_mainloop;
3559
3560 warn "enter emergency perl save\n";
3561
3562 cf::sync_job {
3563 # use a peculiar iteration method to avoid tripping on perl
3564 # refcount bugs in for. also avoids problems with players
3565 # and maps saved/destroyed asynchronously.
3566 warn "begin emergency player save\n";
3567 for my $login (keys %cf::PLAYER) {
3568 my $pl = $cf::PLAYER{$login} or next;
3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3571 $pl->save;
3572 }
3573 warn "end emergency player save\n";
3574
3575 warn "begin emergency map save\n";
3576 for my $path (keys %cf::MAP) {
3577 my $map = $cf::MAP{$path} or next;
3578 $map->valid or next;
3579 $map->save;
3580 }
3581 warn "end emergency map save\n";
3582
3583 warn "begin emergency database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
3590 };
3591
3592 warn "leave emergency perl save\n";
3593}
3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
3631sub do_reload_perl() {
3632 # can/must only be called in main
3633 if ($Coro::current != $Coro::main) {
3634 warn "can only reload from main coroutine";
3635 return;
3636 }
3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
3641 warn "reloading...";
3642
3643 warn "entering sync_job";
3644
3645 cf::sync_job {
3646 cf::write_runtime_sync; # external watchdog should not bark
3647 cf::emergency_save;
3648 cf::write_runtime_sync; # external watchdog should not bark
3649
3650 warn "syncing database to disk";
3651 BDB::db_env_txn_checkpoint $DB_ENV;
3652
3653 # if anything goes wrong in here, we should simply crash as we already saved
3654
3655 warn "flushing outstanding aio requests";
3656 while (IO::AIO::nreqs || BDB::nreqs) {
3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3658 }
3659
3660 warn "cancelling all extension coros";
3661 $_->cancel for values %EXT_CORO;
3662 %EXT_CORO = ();
3663
3664 warn "removing commands";
3665 %COMMAND = ();
3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
3673 warn "... unloading $pkg";
3674
3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
3684 }
3685
3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
3701 }
3702
3703 warn "getting rid of safe::, as good as possible";
3704 clear_package "safe::$_"
3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3706
3707 warn "unloading cf.pm \"a bit\"";
3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
3710
3711 # don't, removes xs symbols, too,
3712 # and global variables created in xs
3713 #clear_package __PACKAGE__;
3714
3715 warn "unload completed, starting to reload now";
3716
3717 warn "reloading cf.pm";
3718 require cf;
3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3720
3721 warn "loading config and database again";
3722 cf::reload_config;
3723
3724 warn "loading extensions";
3725 cf::load_extensions;
3726
3727 warn "reattaching attachments to objects/players";
3728 _global_reattach; # objects, sockets
3729 warn "reattaching attachments to maps";
3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3737 warn "leaving sync_job";
3738
3739 1
3740 } or do {
3741 warn $@;
3742 cf::cleanup "error while reloading, exiting.";
3743 };
3744
3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
3759 };
3760}
3761
3762register_command "reload" => sub {
3763 my ($who, $arg) = @_;
3764
3765 if ($who->flag (FLAG_WIZ)) {
3766 $who->message ("reloading server.");
3767 async {
3768 $Coro::current->{desc} = "perl_reload";
3769 reload_perl;
3770 };
3771 }
3772};
3773
3774unshift @INC, $LIBDIR;
3775
3776my $bug_warning = 0;
3777
3778our @WAIT_FOR_TICK;
3779our @WAIT_FOR_TICK_BEGIN;
3780
3781sub wait_for_tick {
3782 return if tick_inhibit || $Coro::current == $Coro::main;
3783
3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
3798 if ($Coro::current != $Coro::main) {
3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3800 unless ++$bug_warning > 10;
3801 return;
3802 }
3803
3804 cf::server_tick; # one server iteration
3805
3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3808 Coro::async_pool {
3809 $Coro::current->{desc} = "runtime saver";
3810 write_runtime_sync
3811 or warn "ERROR: unable to write runtime file: $!";
3812 };
3813 }
3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
1004 3833
1005{ 3834{
1006 my $path = cf::localdir . "/database.pst"; 3835 # configure BDB
1007 3836
1008 sub db_load() { 3837 BDB::min_parallel 8;
1009 warn "loading database $path\n";#d# remove later 3838 BDB::max_poll_reqs $TICK * 0.1;
1010 $DB = stat $path ? Storable::retrieve $path : { }; 3839 $AnyEvent::BDB::WATCHER->priority (1);
1011 }
1012 3840
1013 my $pid; 3841 unless ($DB_ENV) {
3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1014 3848
1015 sub db_save() { 3849 cf::sync_job {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path;
1022 cf::_exit 0 if defined $pid;
1023 }
1024 }
1025
1026 my $dirty;
1027
1028 sub db_sync() {
1029 db_save if $dirty;
1030 undef $dirty;
1031 }
1032
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1034 db_sync;
1035 });
1036
1037 sub db_dirty() {
1038 $dirty = 1;
1039 $idle->start;
1040 }
1041
1042 sub db_get($;$) {
1043 @_ >= 2
1044 ? $DB->{$_[0]}{$_[1]}
1045 : ($DB->{$_[0]} ||= { })
1046 }
1047
1048 sub db_put($$;$) {
1049 if (@_ >= 3) {
1050 $DB->{$_[0]}{$_[1]} = $_[2];
1051 } else { 3850 eval {
1052 $DB->{$_[0]} = $_[1]; 3851 BDB::db_env_open
1053 } 3852 $DB_ENV,
1054 db_dirty; 3853 $BDBDIR,
1055 } 3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3856 0666;
1056 3857
1057 attach_global 3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1058 prio => 10000,
1059 on_cleanup => sub {
1060 db_sync;
1061 },
1062 ;
1063}
1064
1065#############################################################################
1066# the server's main()
1067
1068sub cfg_load {
1069 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return;
1071
1072 local $/;
1073 *CFG = YAML::Syck::Load <$fh>;
1074}
1075
1076sub main {
1077 cfg_load;
1078 db_load;
1079 load_extensions;
1080 Event::loop;
1081}
1082
1083#############################################################################
1084# initialisation
1085
1086sub _perl_reload(&) {
1087 my ($msg) = @_;
1088
1089 $msg->("reloading...");
1090
1091 eval {
1092 # cancel all watchers
1093 $_->cancel for Event::all_watchers;
1094
1095 # unload all extensions
1096 for (@exts) {
1097 $msg->("unloading <$_>");
1098 unload_extension $_;
1099 }
1100
1101 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104
1105 $msg->("removing <$k>");
1106 delete $INC{$k};
1107
1108 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g;
1110
1111 if (my $cb = $k->can ("unload_module")) {
1112 $cb->();
1113 } 3859 };
1114 3860
1115 Symbol::delete_package $k; 3861 cf::cleanup "db_env_open(db): $@" if $@;
1116 } 3862 };
3863 }
1117 3864
1118 # sync database to disk 3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1119 cf::db_sync; 3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1120
1121 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1124
1125 # remove register_script_function callbacks
1126 # TODO
1127
1128 # unload cf.pm "a bit"
1129 delete $INC{"cf.pm"};
1130
1131 # don't, removes xs symbols, too,
1132 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__;
1134
1135 # reload cf.pm
1136 $msg->("reloading cf.pm");
1137 require cf;
1138
1139 # load config and database again
1140 cf::cfg_load;
1141 cf::db_load;
1142
1143 # load extensions
1144 $msg->("load extensions");
1145 cf::load_extensions;
1146
1147 # reattach attachments to objects
1148 $msg->("reattach");
1149 _global_reattach;
1150 }; 3867 };
1151 $msg->($@) if $@; 3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1152 3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1153 $msg->("reloaded");
1154};
1155
1156sub perl_reload() {
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 }; 3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
1161} 3874}
1162 3875
1163register_command "perl-reload", 0, sub { 3876{
3877 # configure IO::AIO
3878
3879 IO::AIO::min_parallel 8;
3880 IO::AIO::max_poll_time $TICK * 0.1;
3881 undef $AnyEvent::AIO::WATCHER;
3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
1164 my ($who, $arg) = @_; 3887 my ($msg, @addr) = @_;
1165 3888
1166 if ($who->flag (FLAG_WIZ)) { 3889 $msg =~ s/\n//;
1167 _perl_reload { 3890
1168 warn $_[0]; 3891 # limit the # of concurrent backtraces
1169 $who->message ($_[0]); 3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
1170 }; 3919 };
1171 } 3920 } else {
1172}; 3921 LOG llevInfo, "[ABT] $msg\n";
1173 3922 LOG llevInfo, "[ABT] [suppressed]\n";
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR;
1177
1178$TICK_WATCHER = Event->timer (
1179 prio => 1,
1180 async => 1,
1181 at => $NEXT_TICK || 1,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK;
1187
1188 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190
1191 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start;
1193 }, 3923 }
1194); 3924}
1195 3925
1196IO::AIO::max_poll_time $TICK * 0.2; 3926# load additional modules
3927use cf::pod;
1197 3928
1198Event->io (fd => IO::AIO::poll_fileno, 3929END { cf::emergency_save }
1199 poll => 'r',
1200 prio => 5,
1201 cb => \&IO::AIO::poll_cb);
1202 3930
12031 39311
1204 3932

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