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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
10use IO::AIO (); 57use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 58use Time::HiRes;
13use Event; 59use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
15 61
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 63
19use strict; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 68
21_init_vars; 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
74
75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
76
23our %COMMAND = (); 77our %COMMAND = ();
78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
85
86our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 87our @EVENT;
25our $LIBDIR = maps_directory "perl";
26 88
27our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
28our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 107our $NEXT_TICK;
108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
30 114
31our %CFG; 115our %CFG;
32 116
33our $uptime;#d# 117our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 118our $RUNTIME;
35$UPTIME ||= $uptime;#d# 119our $NOW;
36$UPTIME ||= time; 120
121our (%PLAYER, %PLAYER_LOADING); # all users
122our (%MAP, %MAP_LOADING ); # all maps
123our $LINK_MAP; # the special {link} map, which is always available
124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
134
135binmode STDOUT;
136binmode STDERR;
137
138# read virtual server time, if available
139unless ($RUNTIME || !-e $RUNTIMEFILE) {
140 open my $fh, "<", $RUNTIMEFILE
141 or die "unable to read $RUNTIMEFILE file: $!";
142 $RUNTIME = <$fh> + 0.;
143}
144
145mkdir $_
146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
147
148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
37 151
38############################################################################# 152#############################################################################
39 153
40=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
41 155
43 157
44=item $cf::UPTIME 158=item $cf::UPTIME
45 159
46The timestamp of the server start (so not actually an uptime). 160The timestamp of the server start (so not actually an uptime).
47 161
48=item $cf::LIBDIR 162=item $cf::RUNTIME
49 163
50The perl library directory, where extensions and cf-specific modules can 164The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 165every server tick.
166
167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
170
171Various directories - "/etc", read-only install directory, perl-library
172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
175
176=item $cf::NOW
177
178The time of the last (current) server tick.
52 179
53=item $cf::TICK 180=item $cf::TICK
54 181
55The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
56 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
57=item %cf::CFG 194=item %cf::CFG
58 195
59Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 197from wherever your confdir points to.
198
199=item cf::wait_for_tick, cf::wait_for_tick_begin
200
201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
202returns directly I<after> the tick processing (and consequently, can only wake one process
203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
61 210
62=back 211=back
63 212
64=cut 213=cut
65 214
66BEGIN { 215BEGIN {
67 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
68 my $msg = join "", @_; 217 my $msg = join "", @_;
218
69 $msg .= "\n" 219 $msg .= "\n"
70 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
71 221
72 print STDERR "cfperl: $msg"; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
73 LOG llevError, "cfperl: $msg"; 224 LOG llevError, $msg;
74 }; 225 };
75} 226}
76 227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
242
243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 250
79# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 252# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 253for my $pkg (qw(
82 no strict 'refs'; 254 cf::global cf::attachable
255 cf::object cf::object::player
256 cf::client cf::player
257 cf::arch cf::living
258 cf::map cf::mapspace
259 cf::party cf::region
260)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 262}
85 263
86$Event::DIED = sub { 264$EV::DIED = sub {
87 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
88}; 266};
89 267
90my %ext_pkg; 268#############################################################################
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95 269
96=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
97 271
98=over 4 272=over 4
99 273
100=cut 274=item dumpval $ref
101 275
102use JSON::Syck (); # TODO# replace by JSON::PC once working 276=cut
103 277
278sub dumpval {
279 eval {
280 local $SIG{__DIE__};
281 my $d;
282 if (1) {
283 $d = new Data::Dumper([$_[0]], ["*var"]);
284 $d->Terse(1);
285 $d->Indent(2);
286 $d->Quotekeys(0);
287 $d->Useqq(1);
288 #$d->Bless(...);
289 $d->Seen($_[1]) if @_ > 1;
290 $d = $d->Dump();
291 }
292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
293 $d
294 } || "[unable to dump $_[0]: '$@']";
295}
296
104=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
105 298
106Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
107 300
108=cut
109
110sub from_json($) {
111 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
112 JSON::Syck::Load $_[0]
113}
114
115=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
116 302
117Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
118 304
119=cut 305=cut
120 306
121sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
123 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
325
326=item cf::lock_wait $string
327
328Wait until the given lock is available. See cf::lock_acquire.
329
330=item my $lock = cf::lock_acquire $string
331
332Wait until the given lock is available and then acquires it and returns
333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
334for example when the coroutine gets canceled), the lock is automatically
335returned.
336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
340Lock names should begin with a unique identifier (for example, cf::map::find
341uses map_find and cf::map::load uses map_load).
342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
347=cut
348
349our %LOCK;
350our %LOCKER;#d#
351
352sub lock_wait($) {
353 my ($key) = @_;
354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
360 # wait for lock, if any
361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
363 push @{ $LOCK{$key} }, $Coro::current;
364 Coro::schedule;
365 }
366}
367
368sub lock_acquire($) {
369 my ($key) = @_;
370
371 # wait, to be sure we are not locked
372 lock_wait $key;
373
374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
376
377 Coro::guard {
378 delete $LOCKER{$key};#d#
379 # wake up all waiters, to be on the safe side
380 $_->ready for @{ delete $LOCK{$key} };
381 }
382}
383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
390sub freeze_mainloop {
391 tick_inhibit_inc;
392
393 Coro::guard \&tick_inhibit_dec;
394}
395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
469}
470
471=item cf::async { BLOCK }
472
473Currently the same as Coro::async_pool, meaning you cannot use
474C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
475thing you are allowed to do is call C<prio> on it.
476
477=cut
478
479BEGIN { *async = \&Coro::async_pool }
480
481=item cf::sync_job { BLOCK }
482
483The design of Deliantra requires that the main coroutine ($Coro::main)
484is always able to handle events or runnable, as Deliantra is only
485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
487
488If it must be done, put the blocking parts into C<sync_job>. This will run
489the given BLOCK in another coroutine while waiting for the result. The
490server will be frozen during this time, so the block should either finish
491fast or be very important.
492
493=cut
494
495sub sync_job(&) {
496 my ($job) = @_;
497
498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
501 # this is the main coro, too bad, we have to block
502 # till the operation succeeds, freezing the server :/
503
504 LOG llevError, Carp::longmess "sync job";#d#
505
506 my $freeze_guard = freeze_mainloop;
507
508 my $busy = 1;
509 my @res;
510
511 (async {
512 $Coro::current->desc ("sync job coro");
513 @res = eval { $job->() };
514 warn $@ if $@;
515 undef $busy;
516 })->prio (Coro::PRIO_MAX);
517
518 while ($busy) {
519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
529
530 wantarray ? @res : $res[0]
531 } else {
532 # we are in another coroutine, how wonderful, everything just works
533
534 $job->()
535 }
536}
537
538=item $coro = cf::async_ext { BLOCK }
539
540Like async, but this coro is automatically being canceled when the
541extension calling this is being unloaded.
542
543=cut
544
545sub async_ext(&) {
546 my $cb = shift;
547
548 my $coro = &Coro::async ($cb);
549
550 $coro->on_destroy (sub {
551 delete $EXT_CORO{$coro+0};
552 });
553 $EXT_CORO{$coro+0} = $coro;
554
555 $coro
556}
557
558=item fork_call { }, $args
559
560Executes the given code block with the given arguments in a seperate
561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
564
565=cut
566
567sub fork_call(&@) {
568 my ($cb, @args) = @_;
569
570 # we seemingly have to make a local copy of the whole thing,
571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
573
574 my @res = Coro::Util::fork_eval {
575 reset_signals;
576 &$cb
577 }, @args;
578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
124} 745}
125 746
126=back 747=back
127 748
128=cut 749=cut
129 750
130############################################################################# 751#############################################################################
131 752
132=head2 EVENTS AND OBJECT ATTACHMENTS 753=head2 ATTACHABLE OBJECTS
754
755Many objects in deliantra are so-called attachable objects. That means you can
756attach callbacks/event handlers (a collection of which is called an "attachment")
757to it. All such attachable objects support the following methods.
758
759In the following description, CLASS can be any of C<global>, C<object>
760C<player>, C<client> or C<map> (i.e. the attachable objects in
761Deliantra).
133 762
134=over 4 763=over 4
135 764
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
149 766
150=item $map->detach ($attachment) 767=item $attachable->detach ($attachment)
151 768
152Attach/detach a pre-registered attachment to a map. 769Attach/detach a pre-registered attachment to a specific object and give it
770the specified key/value pairs as arguments.
153 771
154=item $bool = $object->attached ($name) 772Example, attach a minesweeper attachment to the given object, making it a
77310x10 minesweeper game:
155 774
156=item $bool = $player->attached ($name) 775 $obj->attach (minesweeper => width => 10, height => 10);
157 776
158=item $bool = $map->attached ($name) 777=item $bool = $attachable->attached ($name)
159 778
160Checks wether the named attachment is currently attached to the object. 779Checks wether the named attachment is currently attached to the object.
161 780
162=item cf::attach_global ... 781=item cf::CLASS->attach ...
163 782
164Attach handlers for global events. 783=item cf::CLASS->detach ...
165 784
166This and all following C<attach_*>-functions expect any number of the 785Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 786CLASS. See the next function for an explanation of its arguments.
787
788You can attach to global events by using the C<cf::global> class.
789
790Example, log all player logins:
791
792 cf::player->attach (
793 on_login => sub {
794 my ($pl) = @_;
795 ...
796 },
797 );
798
799Example, attach to the jeweler skill:
800
801 cf::object->attach (
802 type => cf::SKILL,
803 subtype => cf::SK_JEWELER,
804 on_use_skill => sub {
805 my ($sk, $ob, $part, $dir, $msg) = @_;
806 ...
807 },
808 );
809
810=item cf::CLASS::attachment $name, ...
811
812Register an attachment by C<$name> through which attachable objects of the
813given CLASS can refer to this attachment.
814
815Some classes such as deliantra maps and objects can specify attachments
816that are attached at load/instantiate time, thus the need for a name.
817
818These calls expect any number of the following handler/hook descriptions:
168 819
169=over 4 820=over 4
170 821
171=item prio => $number 822=item prio => $number
172 823
174by another C<prio> setting). Lower priority handlers get executed 825by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 826earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 827registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 828unless you know what you are doing.
178 829
830=item type => $type
831
832(Only for C<< cf::object->attach >> calls), limits the attachment to the
833given type of objects only (the additional parameter C<subtype> can be
834used to further limit to the given subtype).
835
179=item on_I<event> => \&cb 836=item on_I<event> => \&cb
180 837
181Call the given code reference whenever the named event happens (event is 838Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 839something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 840handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 849package and register them. Only handlers for eevents supported by the
193object/class are recognised. 850object/class are recognised.
194 851
195=back 852=back
196 853
197=item cf::attach_to_type $object_type, $subtype, ... 854Example, define an attachment called "sockpuppet" that calls the given
855event handler when a monster attacks:
198 856
199Attach handlers for a specific object type (e.g. TRANSPORT) and 857 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 858 on_skill_attack => sub {
201type. 859 my ($self, $victim) = @_;
202 860 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 861 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 862 }
424}
425 863
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 864=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 865
452Just because you have a perl object does not mean that the corresponding 866Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 867C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 868valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 869can be used to test for existence of the C object part without causing an
456exception. 870exception.
457 871
872=cut
873
874# the following variables are defined in .xs and must not be re-created
875our @CB_GLOBAL = (); # registry for all global events
876our @CB_ATTACHABLE = (); # registry for all attachables
877our @CB_OBJECT = (); # all objects (should not be used except in emergency)
878our @CB_PLAYER = ();
879our @CB_CLIENT = ();
880our @CB_TYPE = (); # registry for type (cf-object class) based events
881our @CB_MAP = ();
882
883my %attachment;
884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
891sub _attach_cb($$$$) {
892 my ($registry, $event, $prio, $cb) = @_;
893
894 use sort 'stable';
895
896 $cb = [$prio, $cb];
897
898 @{$registry->[$event]} = sort
899 { $a->[0] cmp $b->[0] }
900 @{$registry->[$event] || []}, $cb;
901}
902
903# hack
904my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
905
906# attach handles attaching event callbacks
907# the only thing the caller has to do is pass the correct
908# registry (== where the callback attaches to).
909sub _attach {
910 my ($registry, $klass, @arg) = @_;
911
912 my $object_type;
913 my $prio = 0;
914 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
915
916 #TODO: get rid of this hack
917 if ($attachable_klass{$klass}) {
918 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
919 }
920
921 while (@arg) {
922 my $type = shift @arg;
923
924 if ($type eq "prio") {
925 $prio = shift @arg;
926
927 } elsif ($type eq "type") {
928 $object_type = shift @arg;
929 $registry = $CB_TYPE[$object_type] ||= [];
930
931 } elsif ($type eq "subtype") {
932 defined $object_type or Carp::croak "subtype specified without type";
933 my $object_subtype = shift @arg;
934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
935
936 } elsif ($type eq "package") {
937 my $pkg = shift @arg;
938
939 while (my ($name, $id) = each %cb_id) {
940 if (my $cb = $pkg->can ($name)) {
941 _attach_cb $registry, $id, $prio, $cb;
942 }
943 }
944
945 } elsif (exists $cb_id{$type}) {
946 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
947
948 } elsif (ref $type) {
949 warn "attaching objects not supported, ignoring.\n";
950
951 } else {
952 shift @arg;
953 warn "attach argument '$type' not supported, ignoring.\n";
954 }
955 }
956}
957
958sub _object_attach {
959 my ($obj, $name, %arg) = @_;
960
961 return if exists $obj->{_attachment}{$name};
962
963 if (my $attach = $attachment{$name}) {
964 my $registry = $obj->registry;
965
966 for (@$attach) {
967 my ($klass, @attach) = @$_;
968 _attach $registry, $klass, @attach;
969 }
970
971 $obj->{$name} = \%arg;
972 } else {
973 warn "object uses attachment '$name' which is not available, postponing.\n";
974 }
975
976 $obj->{_attachment}{$name} = undef;
977}
978
979sub cf::attachable::attach {
980 if (ref $_[0]) {
981 _object_attach @_;
982 } else {
983 _attach shift->_attach_registry, @_;
984 }
985 _recalc_want;
986};
987
988# all those should be optimised
989sub cf::attachable::detach {
990 my ($obj, $name) = @_;
991
992 if (ref $obj) {
993 delete $obj->{_attachment}{$name};
994 reattach ($obj);
995 } else {
996 Carp::croak "cannot, currently, detach class attachments";
997 }
998 _recalc_want;
999};
1000
1001sub cf::attachable::attached {
1002 my ($obj, $name) = @_;
1003
1004 exists $obj->{_attachment}{$name}
1005}
1006
1007for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1008 eval "#line " . __LINE__ . " 'cf.pm'
1009 sub cf::\L$klass\E::_attach_registry {
1010 (\\\@CB_$klass, KLASS_$klass)
1011 }
1012
1013 sub cf::\L$klass\E::attachment {
1014 my \$name = shift;
1015
1016 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1017 }
1018 ";
1019 die if $@;
1020}
1021
1022our $override;
1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1024
1025sub override {
1026 $override = 1;
1027 @INVOKE_RESULTS = (@_);
1028}
1029
1030sub do_invoke {
1031 my $event = shift;
1032 my $callbacks = shift;
1033
1034 @INVOKE_RESULTS = ();
1035
1036 local $override;
1037
1038 for (@$callbacks) {
1039 eval { &{$_->[1]} };
1040
1041 if ($@) {
1042 warn "$@";
1043 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1044 override;
1045 }
1046
1047 return 1 if $override;
1048 }
1049
1050 0
1051}
1052
1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1054
1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1056
1057Generate an object-specific event with the given arguments.
1058
1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1060removed in future versions), and there is no public API to access override
1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1062
458=back 1063=back
459 1064
460=cut 1065=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 1066
466############################################################################# 1067#############################################################################
467# object support 1068# object support
468 1069
469sub instantiate { 1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
470 my ($obj, $data) = @_; 1104 my ($ob1, $ob2) = @_;
471 1105
472 $data = from_json $data; 1106 ++$SLOW_MERGES;#d#
473 1107
474 for (@$data) { 1108 # we do the slow way here
475 my ($name, $args) = @$_; 1109 return _object_equal $ob1, $ob2
476
477 $obj->attach ($name, %{$args || {} });
478 }
479} 1110}
480 1111
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 1112sub reattach {
1113 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1118
484 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
485 1120
486 @$registry = (); 1121 @$registry = ();
487 1122
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1123 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 1124
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 1125 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 1126 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 1127 for (@$attach) {
493 my ($klass, @attach) = @$_; 1128 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 1129 _attach $registry, $klass, @attach;
495 } 1130 }
496 } else { 1131 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 1132 warn "object uses attachment '$name' that is not available, postponing.\n";
498 } 1133 }
499 } 1134 }
500} 1135}
501 1136
502sub object_freezer_save { 1137cf::attachable->attach (
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 }
531}
532
533sub object_freezer_as_string {
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 1138 prio => -1000000,
1139 on_instantiate => sub {
1140 my ($obj, $data) = @_;
1141
1142 $data = decode_json $data;
1143
1144 for (@$data) {
1145 my ($name, $args) = @$_;
1146
1147 $obj->attach ($name, %{$args || {} });
1148 }
1149 },
1150 on_reattach => \&reattach,
562 on_clone => sub { 1151 on_clone => sub {
563 my ($src, $dst) = @_; 1152 my ($src, $dst) = @_;
564 1153
565 @{$dst->registry} = @{$src->registry}; 1154 @{$dst->registry} = @{$src->registry};
566 1155
567 %$dst = %$src; 1156 %$dst = %$src;
568 1157
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 1158 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 1159 if exists $src->{_attachment};
571 }, 1160 },
572; 1161);
1162
1163sub object_freezer_save {
1164 my ($filename, $rdata, $objs) = @_;
1165
1166 sync_job {
1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
1169 warn sprintf "saving %s (%d,%d)\n",
1170 $decname, length $$rdata, scalar @$objs;
1171
1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1173 aio_chmod $fh, SAVE_MODE;
1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1175 aio_fsync $fh if $cf::USE_FSYNC;
1176 aio_close $fh;
1177
1178 if (@$objs) {
1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1180 aio_chmod $fh, SAVE_MODE;
1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1182 aio_write $fh, 0, (length $data), $data, 0;
1183 aio_fsync $fh if $cf::USE_FSYNC;
1184 aio_close $fh;
1185 aio_rename "$filename.pst~", "$filename.pst";
1186 }
1187 } else {
1188 aio_unlink "$filename.pst";
1189 }
1190
1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
1195 } else {
1196 warn "FATAL: $filename~: $!\n";
1197 }
1198 } else {
1199 aio_unlink $filename;
1200 aio_unlink "$filename.pst";
1201 }
1202 };
1203}
1204
1205sub object_freezer_as_string {
1206 my ($rdata, $objs) = @_;
1207
1208 use Data::Dumper;
1209
1210 $$rdata . Dumper $objs
1211}
1212
1213sub object_thawer_load {
1214 my ($filename) = @_;
1215
1216 my ($data, $av);
1217
1218 (aio_load $filename, $data) >= 0
1219 or return;
1220
1221 unless (aio_stat "$filename.pst") {
1222 (aio_load "$filename.pst", $av) >= 0
1223 or return;
1224
1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
1227 }
1228
1229 utf8::decode (my $decname = $filename);
1230 warn sprintf "loading %s (%d,%d)\n",
1231 $decname, length $data, scalar @{$av || []};
1232
1233 ($data, $av)
1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
573 1241
574############################################################################# 1242#############################################################################
575# old plug-in events 1243# command handling &c
576 1244
577sub inject_event { 1245=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 1246
581 my $cb = $hook[$event_code]{$extension} 1247Register a callback for execution when the client sends the user command
582 or return; 1248$name.
583 1249
584 &$cb 1250=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 1251
606sub register_command { 1252sub register_command {
607 my ($name, $time, $cb) = @_; 1253 my ($name, $cb) = @_;
608 1254
609 my $caller = caller; 1255 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 1256 #warn "registering command '$name/$time' to '$caller'";
611 1257
612 push @{ $command{$name} }, [$time, $cb, $caller]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 1259}
1260
1261=item cf::register_extcmd $name => \&callback($pl,$packet);
1262
1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
1268
1269If the callback returns something, it is sent back as if reply was being
1270called.
1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
1283=cut
615 1284
616sub register_extcmd { 1285sub register_extcmd {
617 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
618 1287
619 my $caller = caller; 1288 $EXTCMD{$name} = $cb;
620 #warn "registering extcmd '$name' to '$caller'";
621
622 $extcmd{$name} = [$cb, $caller];
623} 1289}
624 1290
625sub register { 1291sub register_exticmd {
626 my ($base, $pkg) = @_; 1292 my ($name, $cb) = @_;
627 1293
628 #TODO 1294 $EXTICMD{$name} = $cb;
629} 1295}
630 1296
631sub load_extension { 1297cf::player->attach (
632 my ($path) = @_; 1298 on_command => sub {
1299 my ($pl, $name, $params) = @_;
633 1300
634 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1301 my $cb = $COMMAND{$name}
635 my $base = $1; 1302 or return;
636 my $pkg = $1;
637 $pkg =~ s/[^[:word:]]/_/g;
638 $pkg = "ext::$pkg";
639 1303
640 warn "loading '$path' into '$pkg'\n"; 1304 for my $cmd (@$cb) {
641 1305 $cmd->[1]->($pl->ob, $params);
642 open my $fh, "<:utf8", $path
643 or die "$path: $!";
644
645 my $source =
646 "package $pkg; use strict; use utf8;\n"
647 . "#line 1 \"$path\"\n{\n"
648 . (do { local $/; <$fh> })
649 . "\n};\n1";
650
651 eval $source
652 or die $@ ? "$path: $@\n"
653 : "extension disabled.\n";
654
655 push @exts, $pkg;
656 $ext_pkg{$base} = $pkg;
657
658# no strict 'refs';
659# @{"$pkg\::ISA"} = ext::;
660
661 register $base, $pkg;
662}
663
664sub unload_extension {
665 my ($pkg) = @_;
666
667 warn "removing extension $pkg\n";
668
669 # remove hooks
670 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg};
673# }
674
675 # remove commands
676 for my $name (keys %command) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
678
679 if (@cb) {
680 $command{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"};
685 } 1306 }
1307
1308 cf::override;
686 } 1309 },
687
688 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
690 delete $extcmd{$name};
691 }
692
693 if (my $cb = $pkg->can ("unload")) {
694 eval {
695 $cb->($pkg);
696 1
697 } or warn "$pkg unloaded, but with errors: $@";
698 }
699
700 Symbol::delete_package $pkg;
701}
702
703sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext;
708 eval {
709 load_extension $ext;
710 1
711 } or warn "$ext not loaded: $@";
712 }
713}
714
715#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub { 1310 on_extcmd => sub {
721 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
722 1312
723 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
724 1314
725 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
726 if (my $cb = $extcmd{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
728 $pl->ext_reply ($msg->{msgid}, %reply); 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
1330 } else {
1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1332 }
1333
1334 cf::override;
1335 },
1336);
1337
1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1342 for my $path (<$LIBDIR/*.ext>) {
1343 next unless -r $path;
1344
1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1401 }
1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1407 };
1408}
1409
1410#############################################################################
1411
1412=back
1413
1414=head2 CORE EXTENSIONS
1415
1416Functions and methods that extend core deliantra objects.
1417
1418=cut
1419
1420package cf::player;
1421
1422use Coro::AIO;
1423
1424=head3 cf::player
1425
1426=over 4
1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1442=item cf::player::find $login
1443
1444Returns the given player object, loading it if necessary (might block).
1445
1446=cut
1447
1448sub playerdir($) {
1449 "$PLAYERDIR/"
1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1451}
1452
1453sub path($) {
1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1455
1456 (playerdir $login) . "/playerdata"
1457}
1458
1459sub find_active($) {
1460 $cf::PLAYER{$_[0]}
1461 and $cf::PLAYER{$_[0]}->active
1462 and $cf::PLAYER{$_[0]}
1463}
1464
1465sub exists($) {
1466 my ($login) = @_;
1467
1468 $cf::PLAYER{$login}
1469 or !aio_stat path $login
1470}
1471
1472sub find($) {
1473 return $cf::PLAYER{$_[0]} || do {
1474 my $login = $_[0];
1475
1476 my $guard = cf::lock_acquire "user_find:$login";
1477
1478 $cf::PLAYER{$_[0]} || do {
1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1494 $cf::PLAYER{$login} = $pl
1495 }
1496 }
1497}
1498
1499sub save($) {
1500 my ($pl) = @_;
1501
1502 return if $pl->{deny_save};
1503
1504 my $path = path $pl;
1505 my $guard = cf::lock_acquire "user_save:$path";
1506
1507 return if $pl->{deny_save};
1508
1509 aio_mkdir playerdir $pl, 0770;
1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1513
1514 $pl->save_pl ($path);
1515 cf::cede_to_tick;
1516}
1517
1518sub new($) {
1519 my ($login) = @_;
1520
1521 my $self = create;
1522
1523 $self->ob->name ($login);
1524 $self->{deny_save} = 1;
1525
1526 $cf::PLAYER{$login} = $self;
1527
1528 $self
1529}
1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1541=item $pl->quit_character
1542
1543Nukes the player without looking back. If logged in, the connection will
1544be destroyed. May block for a long time.
1545
1546=cut
1547
1548sub quit_character {
1549 my ($pl) = @_;
1550
1551 my $name = $pl->ob->name;
1552
1553 $pl->{deny_save} = 1;
1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1555
1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1561 $pl->ns->destroy if $pl->ns;
1562
1563 my $path = playerdir $pl;
1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1565 aio_rename $path, $temp;
1566 delete $cf::PLAYER{$pl->ob->name};
1567 $pl->destroy;
1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1589}
1590
1591=item cf::player::list_logins
1592
1593Returns am arrayref of all valid playernames in the system, can take a
1594while and may block, so not sync_job-capable, ever.
1595
1596=cut
1597
1598sub list_logins {
1599 my $dirs = aio_readdir $PLAYERDIR
1600 or return [];
1601
1602 my @logins;
1603
1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1614
1615 utf8::decode $login;
1616 push @logins, $login;
1617 }
1618
1619 \@logins
1620}
1621
1622=item $player->maps
1623
1624Returns an arrayref of map paths that are private for this
1625player. May block.
1626
1627=cut
1628
1629sub maps($) {
1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1633
1634 my $files = aio_readdir playerdir $pl
1635 or return;
1636
1637 my @paths;
1638
1639 for (@$files) {
1640 utf8::decode $_;
1641 next if /\.(?:pl|pst)$/;
1642 next unless /^$PATH_SEP/o;
1643
1644 push @paths, cf::map::normalise "~$pl/$_";
1645 }
1646
1647 \@paths
1648}
1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1706
1707=back
1708
1709=head3 cf::map
1710
1711=over 4
1712
1713=cut
1714
1715package cf::map;
1716
1717use Fcntl;
1718use Coro::AIO;
1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1724our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000;
1726
1727sub generate_random_map {
1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1731
1732 # mit "rum" bekleckern, nicht
1733 $self->_create_random_map (
1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1737 $rmp->{exit_on_final_map},
1738 $rmp->{xsize}, $rmp->{ysize},
1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1873}
1874
1875# and all this just because we cannot iterate over
1876# all maps in C++...
1877sub change_all_map_light {
1878 my ($change) = @_;
1879
1880 $_->change_map_light ($change)
1881 for grep $_->outdoor, values %cf::MAP;
1882}
1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1900sub load_header_from($) {
1901 my ($self, $path) = @_;
1902
1903 utf8::encode $path;
1904 my $f = new_from_file cf::object::thawer $path
1905 or return;
1906
1907 $self->_load_header ($f)
1908 or return;
1909
1910 local $MAP_LOADING{$self->{path}} = $self;
1911 $f->resolve_delayed_derefs;
1912
1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1956 or return;
1957 $self->prepare_orig;
1958 }
1959
1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1962
1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1967}
1968
1969sub find;
1970sub find {
1971 my ($path, $origin) = @_;
1972
1973 $path = normalise $path, $origin && $origin->path;
1974
1975 cf::lock_wait "map_data:$path";#d#remove
1976 cf::lock_wait "map_find:$path";
1977
1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1980 my $guard2 = cf::lock_acquire "map_find:$path";
1981
1982 my $map = new_from_path cf::map $path
1983 or return;
1984
1985 $map->{last_save} = $cf::RUNTIME;
1986
1987 $map->load_header
1988 or return;
1989
1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1995 $map->reset;
1996 return find $path;
1997 }
1998
1999 $cf::MAP{$path} = $map
2000 }
2001}
2002
2003sub pre_load { }
2004sub post_load { }
2005
2006sub load {
2007 my ($self) = @_;
2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
2011 my $path = $self->{path};
2012
2013 {
2014 my $guard = cf::lock_acquire "map_data:$path";
2015
2016 return unless $self->valid;
2017 return unless $self->in_memory == cf::MAP_SWAPPED;
2018
2019 $self->in_memory (cf::MAP_LOADING);
2020
2021 $self->alloc;
2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
2029 or return;
2030
2031 $self->post_load_original
2032 if delete $self->{load_original};
2033
2034 if (my $uniq = $self->uniq_path) {
2035 utf8::encode $uniq;
2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
2038 $self->clear_unique_items;
2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
729 } 2041 }
730 } 2042 }
731 } else {
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
733 } 2043 }
734 2044
735 cf::override; 2045 $f->resolve_delayed_derefs;
2046
2047 cf::cede_to_tick;
2048 # now do the right thing for maps
2049 $self->link_multipart_objects;
2050 $self->difficulty ($self->estimate_difficulty)
2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
2061 $self->activate;
2062 }
2063
2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
2066
2067 $self->in_memory (cf::MAP_ACTIVE);
736 }, 2068 }
737;
738 2069
739############################################################################# 2070 $self->post_load;
740# load/save/clean perl data associated with a map 2071}
741 2072
742*cf::mapsupport::on_clean = sub { 2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
2083}
2084
2085# find and load all maps in the 3x3 area around a map
2086sub load_neighbours {
743 my ($map) = @_; 2087 my ($map) = @_;
744 2088
745 my $path = $map->tmpname; 2089 my @neigh; # diagonal neighbours
746 defined $path or return;
747 2090
748 unlink "$path.pst"; 2091 for (0 .. 3) {
749}; 2092 my $neigh = $map->tile_path ($_)
2093 or next;
2094 $neigh = find $neigh, $map
2095 or next;
2096 $neigh->load;
750 2097
751attach_to_maps prio => -10000, package => cf::mapsupport::; 2098 push @neigh,
2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2101 }
752 2102
753############################################################################# 2103 for (grep defined $_->[0], @neigh) {
754# load/save perl data associated with player->ob objects 2104 my ($path, $origin) = @$_;
755 2105 my $neigh = find $path, $origin
756sub all_objects(@) { 2106 or next;
757 @_, map all_objects ($_->inv), @_ 2107 $neigh->load;
2108 }
758} 2109}
759 2110
760# TODO: compatibility cruft, remove when no longer needed 2111sub find_sync {
761attach_to_players 2112 my ($path, $origin) = @_;
762 on_load => sub {
763 my ($pl, $path) = @_;
764 2113
765 for my $o (all_objects $pl->ob) { 2114 cf::sync_job { find $path, $origin }
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2115}
767 $o->set_ob_key_value ("_perl_data");
768 2116
769 %$o = %{ Storable::thaw pack "H*", $value }; 2117sub do_load_sync {
2118 my ($map) = @_;
2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
2123 cf::sync_job { $map->load };
2124}
2125
2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2143 while (%MAP_PREFETCH) {
2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
2149 delete $MAP_PREFETCH{$k};
770 } 2150 }
771 } 2151 }
2152 undef $MAP_PREFETCHER;
2153 };
2154 $MAP_PREFETCHER->prio (6);
2155
2156 ()
2157}
2158
2159sub save {
2160 my ($self) = @_;
2161
2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
2163
2164 $self->{last_save} = $cf::RUNTIME;
2165
2166 return unless $self->dirty;
2167
2168 my $save = $self->save_path; utf8::encode $save;
2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
2170
2171 $self->{load_path} = $save;
2172
2173 return if $self->{deny_save};
2174
2175 local $self->{last_access} = $self->last_access;#d#
2176
2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2179 $_->contr->save for $self->players;
2180 };
2181
2182 cf::get_slot 0.02;
2183
2184 if ($uniq) {
2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2187 } else {
2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
772 }, 2189 }
773; 2190}
774 2191
775############################################################################# 2192sub swap_out {
2193 my ($self) = @_;
776 2194
777=head2 CORE EXTENSIONS 2195 # save first because save cedes
2196 $self->save;
778 2197
779Functions and methods that extend core crossfire objects. 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2199
2200 return if $self->players;
2201 return if $self->in_memory != cf::MAP_ACTIVE;
2202 return if $self->{deny_save};
2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
2208 $self->clear;
2209}
2210
2211sub reset_at {
2212 my ($self) = @_;
2213
2214 # TODO: safety, remove and allow resettable per-player maps
2215 return 1e99 if $self->{deny_reset};
2216
2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2219
2220 $time + $to
2221}
2222
2223sub should_reset {
2224 my ($self) = @_;
2225
2226 $self->reset_at <= $cf::RUNTIME
2227}
2228
2229sub reset {
2230 my ($self) = @_;
2231
2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
2233
2234 return if $self->players;
2235
2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
2247
2248 delete $cf::MAP{$self->path};
2249
2250 $self->deactivate;
2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
2253
2254 $self->unlink_save;
2255 $self->destroy;
2256}
2257
2258my $nuke_counter = "aaaa";
2259
2260sub nuke {
2261 my ($self) = @_;
2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
2272 $self->{deny_save} = 1;
2273 $self->reset_timeout (1);
2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
2279 $self->reset; # polite request, might not happen
2280}
2281
2282=item $maps = cf::map::tmp_maps
2283
2284Returns an arrayref with all map paths of currently instantiated and saved
2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
2298}
2299
2300=item $maps = cf::map::random_maps
2301
2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
2304
2305=cut
2306
2307sub random_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
2316}
2317
2318=item cf::map::unique_maps
2319
2320Returns an arrayref of paths of all shared maps that have
2321instantiated unique items. May block.
2322
2323=cut
2324
2325sub unique_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337=back
2338
2339=head3 cf::object
2340
2341=cut
2342
2343package cf::object;
780 2344
781=over 4 2345=over 4
782 2346
783=item cf::player::exists $login 2347=item $ob->inv_recursive
784 2348
785Returns true when the given account exists. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
786 2351
787=cut 2352=cut
788 2353
789sub cf::player::exists($) { 2354sub inv_recursive_;
790 cf::player::find $_[0] 2355sub inv_recursive_ {
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2356 map { $_, inv_recursive_ $_->inv } @_
792} 2357}
2358
2359sub inv_recursive {
2360 inv_recursive_ inv $_[0]
2361}
2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
2388 }
2389}
2390
2391package cf;
2392
2393=back
2394
2395=head3 cf::object::player
2396
2397=over 4
793 2398
794=item $player_object->reply ($npc, $msg[, $flags]) 2399=item $player_object->reply ($npc, $msg[, $flags])
795 2400
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 2403dialogue with the given NPC character.
799 2404
800=cut 2405=cut
801 2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
2420
802# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
803# with dialog boxes. 2422# with dialog boxes.
2423#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 2425 my ($self, $npc, $msg, $flags) = @_;
806 2426
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 2428
809 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
810 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
811 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
812 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
814 } 2443 }
815} 2444}
816 2445
817=item $player->ext_reply ($msgid, $msgtype, %msg) 2446=item $object->send_msg ($channel, $msg, $color, [extra...])
818 2447
819Sends an ext reply to the player.
820
821=cut 2448=cut
822 2449
823sub cf::player::ext_reply($$$%) { 2450sub cf::object::send_msg {
824 my ($self, $id, %msg) = @_; 2451 my $pl = shift->contr
825 2452 or return;
826 $msg{msgid} = $id; 2453 $pl->send_msg (@_);
827
828 $self->send ("ext " . to_json \%msg);
829} 2454}
830 2455
831=item $player_object->may ("access") 2456=item $player_object->may ("access")
832 2457
833Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
842 (ref $cf::CFG{"may_$access"} 2467 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2468 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 2469 : $cf::CFG{"may_$access"})
845} 2470}
846 2471
847=cut 2472=item $player_object->enter_link
848 2473
849############################################################################# 2474Freezes the player and moves him/her to a special map (C<{link}>).
2475
2476The player should be reasonably safe there for short amounts of time (e.g.
2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
2482
2483=item $player_object->leave_link ($map, $x, $y)
2484
2485Moves the player out of the special C<{link}> map onto the specified
2486map. If the map is not valid (or omitted), the player will be moved back
2487to the location he/she was before the call to C<enter_link>, or, if that
2488fails, to the emergency map position.
2489
2490Might block.
2491
2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
2503
2504sub cf::object::player::enter_link {
2505 my ($self) = @_;
2506
2507 $self->deactivate_recursive;
2508
2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
2510
2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2512 if $self->map && $self->map->{path} ne "{link}";
2513
2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2515}
2516
2517sub cf::object::player::leave_link {
2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
2521
2522 my $link_pos = delete $self->{_link_pos};
2523
2524 unless ($map) {
2525 # restore original map position
2526 ($map, $x, $y) = @{ $link_pos || [] };
2527 $map = cf::map::find $map;
2528
2529 unless ($map) {
2530 ($map, $x, $y) = @$EMERGENCY_POSITION;
2531 $map = cf::map::find $map
2532 or die "FATAL: cannot load emergency map\n";
2533 }
2534 }
2535
2536 ($x, $y) = (-1, -1)
2537 unless (defined $x) && (defined $y);
2538
2539 # use -1 or undef as default coordinates, not 0, 0
2540 ($x, $y) = ($map->enter_x, $map->enter_y)
2541 if $x <=0 && $y <= 0;
2542
2543 $map->load;
2544 $map->load_neighbours;
2545
2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2551 $self->enter_map ($map, $x, $y);
2552}
2553
2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2555
2556Moves the player to the given map-path and coordinates by first freezing
2557her, loading and preparing them map, calling the provided $check callback
2558that has to return the map if sucecssful, and then unfreezes the player on
2559the new (success) or old (failed) map position. In either case, $done will
2560be called at the end of this process.
2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2564
2565=cut
2566
2567our $GOTOGEN;
2568
2569sub cf::object::player::goto {
2570 my ($self, $path, $x, $y, $check, $done) = @_;
2571
2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2574
2575 $self->enter_link;
2576
2577 (async {
2578 $Coro::current->{desc} = "player::goto $path $x $y";
2579
2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
2603 $map = $map->customise_for ($self);
2604 $map = $check->($map) if $check && $map;
2605 } else {
2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
2608
2609 $map
2610 };
2611
2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
2623 })->prio (1);
2624}
2625
2626=item $player_object->enter_exit ($exit_object)
2627
2628=cut
2629
2630sub parse_random_map_params {
2631 my ($spec) = @_;
2632
2633 my $rmp = { # defaults
2634 xsize => (cf::rndm 15, 40),
2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
2638 };
2639
2640 for (split /\n/, $spec) {
2641 my ($k, $v) = split /\s+/, $_, 2;
2642
2643 $rmp->{lc $k} = $v if (length $k) && (length $v);
2644 }
2645
2646 $rmp
2647}
2648
2649sub prepare_random_map {
2650 my ($exit) = @_;
2651
2652 # all this does is basically replace the /! path by
2653 # a new random map path (?random/...) with a seed
2654 # that depends on the exit object
2655
2656 my $rmp = parse_random_map_params $exit->msg;
2657
2658 if ($exit->map) {
2659 $rmp->{region} = $exit->region->name;
2660 $rmp->{origin_map} = $exit->map->path;
2661 $rmp->{origin_x} = $exit->x;
2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
2665 }
2666
2667 $rmp->{random_seed} ||= $exit->random_seed;
2668
2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
2672
2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
2681 $exit->slaying ("?random/$md5");
2682 $exit->msg (undef);
2683 }
2684 }
2685}
2686
2687sub cf::object::player::enter_exit {
2688 my ($self, $exit) = @_;
2689
2690 return unless $self->type == cf::PLAYER;
2691
2692 $self->enter_link;
2693
2694 (async {
2695 $Coro::current->{desc} = "enter_exit";
2696
2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
2704 prepare_random_map $exit
2705 if $exit->slaying eq "/!";
2706 }
2707
2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
2718 1
2719 }) {
2720 $self->message ("Something went wrong deep within the deliantra server. "
2721 . "I'll try to bring you back to the map you were before. "
2722 . "Please report this to the dungeon master!",
2723 cf::NDI_UNIQUE | cf::NDI_RED);
2724
2725 warn "ERROR in enter_exit: $@";
2726 $self->leave_link;
2727 }
2728 })->prio (1);
2729}
2730
2731=head3 cf::client
2732
2733=over 4
2734
2735=item $client->send_drawinfo ($text, $flags)
2736
2737Sends a drawinfo packet to the client. Circumvents output buffering so
2738should not be used under normal circumstances.
2739
2740=cut
2741
2742sub cf::client::send_drawinfo {
2743 my ($self, $text, $flags) = @_;
2744
2745 utf8::encode $text;
2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2747}
2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $success = $client->query ($flags, "text", \&cb)
2936
2937Queues a query to the client, calling the given callback with
2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2940
2941Queries can fail, so check the return code. Or don't, as queries will
2942become reliable at some point in the future.
2943
2944=cut
2945
2946sub cf::client::query {
2947 my ($self, $flags, $text, $cb) = @_;
2948
2949 return unless $self->state == ST_PLAYING
2950 || $self->state == ST_SETUP
2951 || $self->state == ST_CUSTOM;
2952
2953 $self->state (ST_CUSTOM);
2954
2955 utf8::encode $text;
2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2957
2958 $self->send_packet ($self->{query_queue}[0][0])
2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
2962}
2963
2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
2970 on_reply => sub {
2971 my ($ns, $msg) = @_;
2972
2973 # this weird shuffling is so that direct followup queries
2974 # get handled first
2975 my $queue = delete $ns->{query_queue}
2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
2977
2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2980
2981 push @{ $ns->{query_queue} }, @$queue;
2982
2983 if (@{ $ns->{query_queue} } == @$queue) {
2984 if (@$queue) {
2985 $ns->send_packet ($ns->{query_queue}[0][0]);
2986 } else {
2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2988 }
2989 }
2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
3017);
3018
3019=item $client->async (\&cb)
3020
3021Create a new coroutine, running the specified callback. The coroutine will
3022be automatically cancelled when the client gets destroyed (e.g. on logout,
3023or loss of connection).
3024
3025=cut
3026
3027sub cf::client::async {
3028 my ($self, $cb) = @_;
3029
3030 my $coro = &Coro::async ($cb);
3031
3032 $coro->on_destroy (sub {
3033 delete $self->{_coro}{$coro+0};
3034 });
3035
3036 $self->{_coro}{$coro+0} = $coro;
3037
3038 $coro
3039}
3040
3041cf::client->attach (
3042 on_destroy => sub {
3043 my ($ns) = @_;
3044
3045 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3046 },
3047);
3048
3049=back
3050
850 3051
851=head2 SAFE SCRIPTING 3052=head2 SAFE SCRIPTING
852 3053
853Functions that provide a safe environment to compile and execute 3054Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 3055snippets of perl code without them endangering the safety of the server
861our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
862our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
863 3064
864$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
865 3066
866$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
867 3072
868# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
869 3074
870=pod 3075=pod
871 3076
872The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
873 3078
874 cf::object contr pay_amount pay_player 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
875 cf::object::player player 3083 cf::object::player
876 cf::player peaceful 3084 player
3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
877 3091
878=cut 3092=cut
879 3093
880for ( 3094for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
882 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
3100 ["cf::map" => qw(trigger)],
884) { 3101) {
885 no strict 'refs'; 3102 no strict 'refs';
886 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 3105 for @funs;
956=back 3173=back
957 3174
958=cut 3175=cut
959 3176
960############################################################################# 3177#############################################################################
3178# the server's init and main functions
961 3179
962=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
963 3182
964Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
965currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
966excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
967 3186
968The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
969using it, it should be unique.
970 3188
971=over 4 3189 warn "loading facedata from $path\n";
972 3190
973=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
974 3194
975Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
976modified. After modifications, you have to call C<cf::db_dirty> or
977C<cf::db_sync>.
978 3196
979=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
980 3199
981Returns a single value from the database 3200 # patch in the exptable
3201 $facedata->{resource}{"res/exp_table"} = {
3202 type => FT_RSRC,
3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3204 };
3205 cf::cede_to_tick;
982 3206
983=item cf::db_put $family => $hashref 3207 {
3208 my $faces = $facedata->{faceinfo};
984 3209
985Stores the given family hashref into the database. Updates are delayed, if 3210 while (my ($face, $info) = each %$faces) {
986you want the data to be synced to disk immediately, use C<cf::db_sync>. 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
987 3212
988=item cf::db_put $family => $key => $value 3213 cf::face::set_visibility $idx, $info->{visibility};
3214 cf::face::set_magicmap $idx, $info->{magicmap};
3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
989 3217
990Stores the given C<$value> in the family hash. Updates are delayed, if you 3218 cf::cede_to_tick;
991want the data to be synced to disk immediately, use C<cf::db_sync>. 3219 }
992 3220
993=item cf::db_dirty 3221 while (my ($face, $info) = each %$faces) {
3222 next unless $info->{smooth};
994 3223
995Marks the database as dirty, to be updated at a later time. 3224 my $idx = cf::face::find $face
3225 or next;
996 3226
997=item cf::db_sync 3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
998 3233
999Immediately write the database to disk I<if it is dirty>. 3234 cf::cede_to_tick;
3235 }
3236 }
1000 3237
1001=cut 3238 {
3239 my $anims = $facedata->{animinfo};
1002 3240
1003our $DB; 3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
3366 open my $fh, "<:utf8", "$CONFDIR/config"
3367 or return;
3368
3369 local $/;
3370 *CFG = YAML::Load <$fh>;
3371
3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3373
3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3376
3377 if (exists $CFG{mlockall}) {
3378 eval {
3379 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3380 and die "WARNING: m(un)lockall failed: $!\n";
3381 };
3382 warn $@ if $@;
3383 }
3384}
3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
3421 # we must not ever block the main coroutine
3422 local $Coro::idle = sub {
3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3424 (async {
3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
3428 };
3429
3430 evthread_start IO::AIO::poll_fileno;
3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
3458 EV::loop;
3459}
3460
3461#############################################################################
3462# initialisation and cleanup
3463
3464# install some emergency cleanup handlers
3465BEGIN {
3466 our %SIGWATCHER = ();
3467 for my $signal (qw(INT HUP TERM)) {
3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3469 cf::cleanup "SIG$signal";
3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3558}
3559
3560sub emergency_save() {
3561 my $freeze_guard = cf::freeze_mainloop;
3562
3563 warn "enter emergency perl save\n";
3564
3565 cf::sync_job {
3566 # use a peculiar iteration method to avoid tripping on perl
3567 # refcount bugs in for. also avoids problems with players
3568 # and maps saved/destroyed asynchronously.
3569 warn "begin emergency player save\n";
3570 for my $login (keys %cf::PLAYER) {
3571 my $pl = $cf::PLAYER{$login} or next;
3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3574 $pl->save;
3575 }
3576 warn "end emergency player save\n";
3577
3578 warn "begin emergency map save\n";
3579 for my $path (keys %cf::MAP) {
3580 my $map = $cf::MAP{$path} or next;
3581 $map->valid or next;
3582 $map->save;
3583 }
3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3593 };
3594
3595 warn "leave emergency perl save\n";
3596}
3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
3634sub do_reload_perl() {
3635 # can/must only be called in main
3636 if ($Coro::current != $Coro::main) {
3637 warn "can only reload from main coroutine";
3638 return;
3639 }
3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
3644 warn "reloading...";
3645
3646 warn "entering sync_job";
3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
3652
3653 warn "syncing database to disk";
3654 BDB::db_env_txn_checkpoint $DB_ENV;
3655
3656 # if anything goes wrong in here, we should simply crash as we already saved
3657
3658 warn "flushing outstanding aio requests";
3659 while (IO::AIO::nreqs || BDB::nreqs) {
3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3661 }
3662
3663 warn "cancelling all extension coros";
3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
3666
3667 warn "removing commands";
3668 %COMMAND = ();
3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3687 }
3688
3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3704 }
3705
3706 warn "getting rid of safe::, as good as possible";
3707 clear_package "safe::$_"
3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3709
3710 warn "unloading cf.pm \"a bit\"";
3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
3713
3714 # don't, removes xs symbols, too,
3715 # and global variables created in xs
3716 #clear_package __PACKAGE__;
3717
3718 warn "unload completed, starting to reload now";
3719
3720 warn "reloading cf.pm";
3721 require cf;
3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3723
3724 warn "loading config and database again";
3725 cf::reload_config;
3726
3727 warn "loading extensions";
3728 cf::load_extensions;
3729
3730 warn "reattaching attachments to objects/players";
3731 _global_reattach; # objects, sockets
3732 warn "reattaching attachments to maps";
3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
3762 };
3763}
3764
3765register_command "reload" => sub {
3766 my ($who, $arg) = @_;
3767
3768 if ($who->flag (FLAG_WIZ)) {
3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
3774 }
3775};
3776
3777unshift @INC, $LIBDIR;
3778
3779my $bug_warning = 0;
3780
3781our @WAIT_FOR_TICK;
3782our @WAIT_FOR_TICK_BEGIN;
3783
3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
3807 cf::server_tick; # one server iteration
3808
3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3811 Coro::async_pool {
3812 $Coro::current->{desc} = "runtime saver";
3813 write_runtime_sync
3814 or warn "ERROR: unable to write runtime file: $!";
3815 };
3816 }
3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
1004 3836
1005{ 3837{
1006 my $path = cf::localdir . "/database.pst"; 3838 # configure BDB
1007 3839
1008 sub db_load() { 3840 BDB::min_parallel 8;
1009 warn "loading database $path\n";#d# remove later 3841 BDB::max_poll_reqs $TICK * 0.1;
1010 $DB = stat $path ? Storable::retrieve $path : { }; 3842 $AnyEvent::BDB::WATCHER->priority (1);
1011 }
1012 3843
1013 my $pid; 3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1014 3851
1015 sub db_save() { 3852 cf::sync_job {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path;
1022 cf::_exit 0 if defined $pid;
1023 }
1024 }
1025
1026 my $dirty;
1027
1028 sub db_sync() {
1029 db_save if $dirty;
1030 undef $dirty;
1031 }
1032
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1034 db_sync;
1035 });
1036
1037 sub db_dirty() {
1038 $dirty = 1;
1039 $idle->start;
1040 }
1041
1042 sub db_get($;$) {
1043 @_ >= 2
1044 ? $DB->{$_[0]}{$_[1]}
1045 : ($DB->{$_[0]} ||= { })
1046 }
1047
1048 sub db_put($$;$) {
1049 if (@_ >= 3) {
1050 $DB->{$_[0]}{$_[1]} = $_[2];
1051 } else { 3853 eval {
1052 $DB->{$_[0]} = $_[1]; 3854 BDB::db_env_open
1053 } 3855 $DB_ENV,
1054 db_dirty; 3856 $BDBDIR,
1055 } 3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
1056 3860
1057 attach_global 3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1058 prio => 10000,
1059 on_cleanup => sub {
1060 db_sync;
1061 },
1062 ;
1063}
1064
1065#############################################################################
1066# the server's main()
1067
1068sub cfg_load {
1069 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return;
1071
1072 local $/;
1073 *CFG = YAML::Syck::Load <$fh>;
1074}
1075
1076sub main {
1077 cfg_load;
1078 db_load;
1079 load_extensions;
1080 Event::loop;
1081}
1082
1083#############################################################################
1084# initialisation
1085
1086sub _perl_reload(&) {
1087 my ($msg) = @_;
1088
1089 $msg->("reloading...");
1090
1091 eval {
1092 # cancel all watchers
1093 $_->cancel for Event::all_watchers;
1094
1095 # unload all extensions
1096 for (@exts) {
1097 $msg->("unloading <$_>");
1098 unload_extension $_;
1099 }
1100
1101 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104
1105 $msg->("removing <$k>");
1106 delete $INC{$k};
1107
1108 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g;
1110
1111 if (my $cb = $k->can ("unload_module")) {
1112 $cb->();
1113 } 3862 };
1114 3863
1115 Symbol::delete_package $k; 3864 cf::cleanup "db_env_open(db): $@" if $@;
1116 } 3865 };
3866 }
1117 3867
1118 # sync database to disk 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1119 cf::db_sync; 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1120
1121 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1124
1125 # remove register_script_function callbacks
1126 # TODO
1127
1128 # unload cf.pm "a bit"
1129 delete $INC{"cf.pm"};
1130
1131 # don't, removes xs symbols, too,
1132 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__;
1134
1135 # reload cf.pm
1136 $msg->("reloading cf.pm");
1137 require cf;
1138
1139 # load config and database again
1140 cf::cfg_load;
1141 cf::db_load;
1142
1143 # load extensions
1144 $msg->("load extensions");
1145 cf::load_extensions;
1146
1147 # reattach attachments to objects
1148 $msg->("reattach");
1149 _global_reattach;
1150 }; 3870 };
1151 $msg->($@) if $@; 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1152 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1153 $msg->("reloaded");
1154};
1155
1156sub perl_reload() {
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 }; 3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
1161} 3877}
1162 3878
1163register_command "perl-reload", 0, sub { 3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
1164 my ($who, $arg) = @_; 3890 my ($msg, @addr) = @_;
1165 3891
1166 if ($who->flag (FLAG_WIZ)) { 3892 $msg =~ s/\n//;
1167 _perl_reload { 3893
1168 warn $_[0]; 3894 # limit the # of concurrent backtraces
1169 $who->message ($_[0]); 3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
1170 }; 3922 };
1171 } 3923 } else {
1172}; 3924 LOG llevInfo, "[ABT] $msg\n";
1173 3925 LOG llevInfo, "[ABT] [suppressed]\n";
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR;
1177
1178$TICK_WATCHER = Event->timer (
1179 prio => 1,
1180 async => 1,
1181 at => $NEXT_TICK || 1,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK;
1187
1188 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190
1191 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start;
1193 }, 3926 }
1194); 3927}
1195 3928
1196IO::AIO::max_poll_time $TICK * 0.2; 3929# load additional modules
3930use cf::pod;
1197 3931
1198Event->io (fd => IO::AIO::poll_fileno, 3932END { cf::emergency_save }
1199 poll => 'r',
1200 prio => 5,
1201 cb => \&IO::AIO::poll_cb);
1202 3933
12031 39341
1204 3935

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