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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.83 by root, Mon Dec 11 01:30:41 2006 UTC vs.
Revision 1.567 by root, Mon May 2 16:16:00 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
10use IO::AIO (); 58use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 59use Time::HiRes;
13use Event; 60use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
15 62
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 64
19use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 69
21_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
23our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 93our @EVENT;
25our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
26 96
27our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
28our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
30 132
31our %CFG; 133our %CFG;
32 134
33our $uptime;#d# 135our $UPTIME; $UPTIME ||= time;
34our $UPTIME; 136our $RUNTIME;
35$UPTIME ||= $uptime;#d# 137our $NOW;
36$UPTIME ||= time; 138
139our (%PLAYER, %PLAYER_LOADING); # all users
140our (%MAP, %MAP_LOADING ); # all maps
141our $LINK_MAP; # the special {link} map, which is always available
142
143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
156binmode STDOUT;
157binmode STDERR;
158
159# read virtual server time, if available
160unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164}
165
166eval "sub TICK() { $TICK } 1" or die;
167
168mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
37 178
38############################################################################# 179#############################################################################
39 180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190#############################################################################
191
40=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
41 193
42=over 4 194=over 4
43 195
44=item $cf::UPTIME 196=item $cf::UPTIME
45 197
46The timestamp of the server start (so not actually an uptime). 198The timestamp of the server start (so not actually an uptime).
47 199
48=item $cf::LIBDIR 200=item $cf::RUNTIME
49 201
50The perl library directory, where extensions and cf-specific modules can 202The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 203every server tick.
204
205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209Various directories - "/etc", read-only install directory, perl-library
210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
213
214=item $cf::NOW
215
216The time of the last (current) server tick.
52 217
53=item $cf::TICK 218=item $cf::TICK
54 219
55The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
56 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
57=item %cf::CFG 232=item %cf::CFG
58 233
59Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 235from wherever your confdir points to.
61 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
62=back 260=back
63 261
64=cut 262=cut
65 263
66BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
67 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
68 my $msg = join "", @_; 271 my $msg = join "", @_;
272
69 $msg .= "\n" 273 $msg .= "\n"
70 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
71 275
72 print STDERR "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
73 LOG llevError, "cfperl: $msg";
74 };
75}
76 277
278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
294
295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 302
79# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 304# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 305for my $pkg (qw(
82 no strict 'refs'; 306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 314}
85 315
86$Event::DIED = sub { 316$EV::DIED = sub {
87 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
88}; 318};
89 319
90my %ext_pkg; 320#############################################################################
91my @exts; 321
92my @hook; 322sub fork_call(&@);
93my %command; 323sub get_slot($;$$);
94my %extcmd; 324
325#############################################################################
95 326
96=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
97 328
98=over 4 329=over 4
99 330
100=cut 331=item dumpval $ref
101 332
102use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
103 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
104=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
105 369
106Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
107 371
108=cut
109
110sub from_json($) {
111 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
112 JSON::Syck::Load $_[0]
113}
114
115=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
116 373
117Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
118 375
119=cut 376=cut
120 377
121sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
122 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
123 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443}
444
445=item cf::lock_wait $string
446
447Wait until the given lock is available. See cf::lock_acquire.
448
449=item my $lock = cf::lock_acquire $string
450
451Wait until the given lock is available and then acquires it and returns
452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453for example when the coroutine gets canceled), the lock is automatically
454returned.
455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
459Lock names should begin with a unique identifier (for example, cf::map::find
460uses map_find and cf::map::load uses map_load).
461
462=item $locked = cf::lock_active $string
463
464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
469
470sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472}
473
474sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476}
477
478sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480}
481
482sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572}
573
574=item cf::async { BLOCK }
575
576Currently the same as Coro::async_pool, meaning you cannot use
577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
579
580=cut
581
582BEGIN { *async = \&Coro::async_pool }
583
584=item cf::sync_job { BLOCK }
585
586The design of Deliantra requires that the main coroutine ($Coro::main)
587is always able to handle events or runnable, as Deliantra is only
588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
590
591If it must be done, put the blocking parts into C<sync_job>. This will run
592the given BLOCK in another coroutine while waiting for the result. The
593server will be frozen during this time, so the block should either finish
594fast or be very important.
595
596=cut
597
598sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639}
640
641=item $coro = cf::async_ext { BLOCK }
642
643Like async, but this coro is automatically being canceled when the
644extension calling this is being unloaded.
645
646=cut
647
648sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659}
660
661=item fork_call { }, @args
662
663Executes the given code block with the given arguments in a seperate
664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
667
668=cut
669
670sub post_fork {
671 reset_signals;
672}
673
674sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
124} 864}
125 865
126=back 866=back
127 867
128=cut 868=cut
129 869
130############################################################################# 870#############################################################################
131 871
132=head2 EVENTS AND OBJECT ATTACHMENTS 872=head2 ATTACHABLE OBJECTS
873
874Many objects in deliantra are so-called attachable objects. That means you can
875attach callbacks/event handlers (a collection of which is called an "attachment")
876to it. All such attachable objects support the following methods.
877
878In the following description, CLASS can be any of C<global>, C<object>
879C<player>, C<client> or C<map> (i.e. the attachable objects in
880Deliantra).
133 881
134=over 4 882=over 4
135 883
136=item $object->attach ($attachment, key => $value...)
137
138=item $object->detach ($attachment)
139
140Attach/detach a pre-registered attachment to an object.
141
142=item $player->attach ($attachment, key => $value...)
143
144=item $player->detach ($attachment)
145
146Attach/detach a pre-registered attachment to a player.
147
148=item $map->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
149 885
150=item $map->detach ($attachment) 886=item $attachable->detach ($attachment)
151 887
152Attach/detach a pre-registered attachment to a map. 888Attach/detach a pre-registered attachment to a specific object and give it
889the specified key/value pairs as arguments.
153 890
154=item $bool = $object->attached ($name) 891Example, attach a minesweeper attachment to the given object, making it a
89210x10 minesweeper game:
155 893
156=item $bool = $player->attached ($name) 894 $obj->attach (minesweeper => width => 10, height => 10);
157 895
158=item $bool = $map->attached ($name) 896=item $bool = $attachable->attached ($name)
159 897
160Checks wether the named attachment is currently attached to the object. 898Checks wether the named attachment is currently attached to the object.
161 899
162=item cf::attach_global ... 900=item cf::CLASS->attach ...
163 901
164Attach handlers for global events. 902=item cf::CLASS->detach ...
165 903
166This and all following C<attach_*>-functions expect any number of the 904Define an anonymous attachment and attach it to all objects of the given
167following handler/hook descriptions: 905CLASS. See the next function for an explanation of its arguments.
906
907You can attach to global events by using the C<cf::global> class.
908
909Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929=item cf::CLASS::attachment $name, ...
930
931Register an attachment by C<$name> through which attachable objects of the
932given CLASS can refer to this attachment.
933
934Some classes such as deliantra maps and objects can specify attachments
935that are attached at load/instantiate time, thus the need for a name.
936
937These calls expect any number of the following handler/hook descriptions:
168 938
169=over 4 939=over 4
170 940
171=item prio => $number 941=item prio => $number
172 942
174by another C<prio> setting). Lower priority handlers get executed 944by another C<prio> setting). Lower priority handlers get executed
175earlier. The default priority is C<0>, and many built-in handlers are 945earlier. The default priority is C<0>, and many built-in handlers are
176registered at priority C<-1000>, so lower priorities should not be used 946registered at priority C<-1000>, so lower priorities should not be used
177unless you know what you are doing. 947unless you know what you are doing.
178 948
949=item type => $type
950
951(Only for C<< cf::object->attach >> calls), limits the attachment to the
952given type of objects only (the additional parameter C<subtype> can be
953used to further limit to the given subtype).
954
179=item on_I<event> => \&cb 955=item on_I<event> => \&cb
180 956
181Call the given code reference whenever the named event happens (event is 957Call the given code reference whenever the named event happens (event is
182something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 958something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
183handlers are recognised generally depends on the type of object these 959handlers are recognised generally depends on the type of object these
192package and register them. Only handlers for eevents supported by the 968package and register them. Only handlers for eevents supported by the
193object/class are recognised. 969object/class are recognised.
194 970
195=back 971=back
196 972
197=item cf::attach_to_type $object_type, $subtype, ... 973Example, define an attachment called "sockpuppet" that calls the given
974event handler when a monster attacks:
198 975
199Attach handlers for a specific object type (e.g. TRANSPORT) and 976 cf::object::attachment sockpuppet =>
200subtype. If C<$subtype> is zero or undef, matches all objects of the given 977 on_skill_attack => sub {
201type. 978 my ($self, $victim) = @_;
202 979 ...
203=item cf::attach_to_objects ...
204
205Attach handlers to all objects. Do not use this except for debugging or
206very rare events, as handlers are (obviously) called for I<all> objects in
207the game.
208
209=item cf::attach_to_players ...
210
211Attach handlers to all players.
212
213=item cf::attach_to_maps ...
214
215Attach handlers to all maps.
216
217=item cf:register_attachment $name, ...
218
219Register an attachment by name through which objects can refer to this
220attachment.
221
222=item cf:register_player_attachment $name, ...
223
224Register an attachment by name through which players can refer to this
225attachment.
226
227=item cf:register_map_attachment $name, ...
228
229Register an attachment by name through which maps can refer to this
230attachment.
231
232=cut
233
234# the following variables are defined in .xs and must not be re-created
235our @CB_GLOBAL = (); # registry for all global events
236our @CB_OBJECT = (); # all objects (should not be used except in emergency)
237our @CB_PLAYER = ();
238our @CB_TYPE = (); # registry for type (cf-object class) based events
239our @CB_MAP = ();
240
241my %attachment;
242
243sub _attach_cb($\%$$$) {
244 my ($registry, $undo, $event, $prio, $cb) = @_;
245
246 use sort 'stable';
247
248 $cb = [$prio, $cb];
249
250 @{$registry->[$event]} = sort
251 { $a->[0] cmp $b->[0] }
252 @{$registry->[$event] || []}, $cb;
253
254 push @{$undo->{cb}}, [$event, $cb];
255}
256
257# attach handles attaching event callbacks
258# the only thing the caller has to do is pass the correct
259# registry (== where the callback attaches to).
260sub _attach(\@$@) {
261 my ($registry, $klass, @arg) = @_;
262
263 my $prio = 0;
264
265 my %undo = (
266 registry => $registry,
267 cb => [],
268 );
269
270 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
271
272 while (@arg) {
273 my $type = shift @arg;
274
275 if ($type eq "prio") {
276 $prio = shift @arg;
277
278 } elsif ($type eq "package") {
279 my $pkg = shift @arg;
280
281 while (my ($name, $id) = each %cb_id) {
282 if (my $cb = $pkg->can ($name)) {
283 _attach_cb $registry, %undo, $id, $prio, $cb;
284 }
285 } 980 }
286
287 } elsif (exists $cb_id{$type}) {
288 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
289
290 } elsif (ref $type) {
291 warn "attaching objects not supported, ignoring.\n";
292
293 } else {
294 shift @arg;
295 warn "attach argument '$type' not supported, ignoring.\n";
296 }
297 }
298
299 \%undo
300}
301
302sub _attach_attachment {
303 my ($obj, $name, %arg) = @_;
304
305 return if exists $obj->{_attachment}{$name};
306
307 my $res;
308
309 if (my $attach = $attachment{$name}) {
310 my $registry = $obj->registry;
311
312 for (@$attach) {
313 my ($klass, @attach) = @$_;
314 $res = _attach @$registry, $klass, @attach;
315 }
316
317 $obj->{$name} = \%arg;
318 } else {
319 warn "object uses attachment '$name' that is not available, postponing.\n";
320 }
321
322 $obj->{_attachment}{$name} = undef;
323
324 $res->{attachment} = $name;
325 $res
326}
327
328*cf::object::attach =
329*cf::player::attach =
330*cf::map::attach = sub {
331 my ($obj, $name, %arg) = @_;
332
333 _attach_attachment $obj, $name, %arg;
334};
335
336# all those should be optimised
337*cf::object::detach =
338*cf::player::detach =
339*cf::map::detach = sub {
340 my ($obj, $name) = @_;
341
342 delete $obj->{_attachment}{$name};
343 reattach ($obj);
344};
345
346*cf::object::attached =
347*cf::player::attached =
348*cf::map::attached = sub {
349 my ($obj, $name) = @_;
350
351 exists $obj->{_attachment}{$name}
352};
353
354sub attach_global {
355 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
356}
357
358sub attach_to_type {
359 my $type = shift;
360 my $subtype = shift;
361
362 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
363}
364
365sub attach_to_objects {
366 _attach @CB_OBJECT, KLASS_OBJECT, @_
367}
368
369sub attach_to_players {
370 _attach @CB_PLAYER, KLASS_PLAYER, @_
371}
372
373sub attach_to_maps {
374 _attach @CB_MAP, KLASS_MAP, @_
375}
376
377sub register_attachment {
378 my $name = shift;
379
380 $attachment{$name} = [[KLASS_OBJECT, @_]];
381}
382
383sub register_player_attachment {
384 my $name = shift;
385
386 $attachment{$name} = [[KLASS_PLAYER, @_]];
387}
388
389sub register_map_attachment {
390 my $name = shift;
391
392 $attachment{$name} = [[KLASS_MAP, @_]];
393}
394
395our $override;
396our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
397
398sub override {
399 $override = 1;
400 @invoke_results = ();
401}
402
403sub do_invoke {
404 my $event = shift;
405 my $callbacks = shift;
406
407 @invoke_results = ();
408
409 local $override;
410
411 for (@$callbacks) {
412 eval { &{$_->[1]} };
413
414 if ($@) {
415 warn "$@";
416 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
417 override;
418 }
419
420 return 1 if $override;
421 }
422
423 0 981 }
424}
425 982
426=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 983=item $attachable->valid
427
428=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
429
430=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
431
432=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
433
434Generate a global/object/player/map-specific event with the given arguments.
435
436This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
437removed in future versions), and there is no public API to access override
438results (if you must, access C<@cf::invoke_results> directly).
439
440=back
441
442=cut
443
444#############################################################################
445
446=head2 METHODS VALID FOR ALL CORE OBJECTS
447
448=over 4
449
450=item $object->valid, $player->valid, $map->valid
451 984
452Just because you have a perl object does not mean that the corresponding 985Just because you have a perl object does not mean that the corresponding
453C-level object still exists. If you try to access an object that has no 986C-level object still exists. If you try to access an object that has no
454valid C counterpart anymore you get an exception at runtime. This method 987valid C counterpart anymore you get an exception at runtime. This method
455can be used to test for existence of the C object part without causing an 988can be used to test for existence of the C object part without causing an
456exception. 989exception.
457 990
991=cut
992
993# the following variables are defined in .xs and must not be re-created
994our @CB_GLOBAL = (); # registry for all global events
995our @CB_ATTACHABLE = (); # registry for all attachables
996our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997our @CB_PLAYER = ();
998our @CB_CLIENT = ();
999our @CB_TYPE = (); # registry for type (cf-object class) based events
1000our @CB_MAP = ();
1001
1002my %attachment;
1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
1010sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020}
1021
1022# hack
1023my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025# attach handles attaching event callbacks
1026# the only thing the caller has to do is pass the correct
1027# registry (== where the callback attaches to).
1028sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075}
1076
1077sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096}
1097
1098sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105};
1106
1107# all those should be optimised
1108sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118};
1119
1120sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124}
1125
1126for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139}
1140
1141our $override;
1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147}
1148
1149sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169}
1170
1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175Generate an object-specific event with the given arguments.
1176
1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178removed in future versions), and there is no public API to access override
1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
458=back 1181=back
459 1182
460=cut 1183=cut
461
462*cf::object::valid =
463*cf::player::valid =
464*cf::map::valid = \&cf::_valid;
465 1184
466############################################################################# 1185#############################################################################
467# object support 1186# object support
468 1187
469sub instantiate { 1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
470 my ($obj, $data) = @_; 1222 my ($ob1, $ob2) = @_;
471 1223
472 $data = from_json $data; 1224 ++$SLOW_MERGES;#d#
473 1225
474 for (@$data) { 1226 # we do the slow way here
475 my ($name, $args) = @$_; 1227 return _object_equal $ob1, $ob2
476
477 $obj->attach ($name, %{$args || {} });
478 }
479} 1228}
480 1229
481# basically do the same as instantiate, without calling instantiate
482sub reattach { 1230sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
483 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
484 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
485 1238
486 @$registry = (); 1239 @$registry = ();
487 1240
488 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 1242
490 for my $name (keys %{ $obj->{_attachment} || {} }) { 1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
491 if (my $attach = $attachment{$name}) { 1244 if (my $attach = $attachment{$name}) {
492 for (@$attach) { 1245 for (@$attach) {
493 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
494 _attach @$registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
495 } 1248 }
496 } else { 1249 } else {
497 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
498 }
499 }
500}
501
502sub object_freezer_save {
503 my ($filename, $rdata, $objs) = @_;
504
505 if (length $$rdata) {
506 warn sprintf "saving %s (%d,%d)\n",
507 $filename, length $$rdata, scalar @$objs;
508
509 if (open my $fh, ">:raw", "$filename~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, $$rdata;
512 close $fh;
513
514 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
515 chmod SAVE_MODE, $fh;
516 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
517 close $fh;
518 rename "$filename.pst~", "$filename.pst";
519 } else {
520 unlink "$filename.pst";
521 } 1251 }
522
523 rename "$filename~", $filename;
524 } else {
525 warn "FATAL: $filename~: $!\n";
526 }
527 } else {
528 unlink $filename;
529 unlink "$filename.pst";
530 } 1252 }
531} 1253}
532 1254
533sub object_freezer_as_string { 1255cf::attachable->attach (
534 my ($rdata, $objs) = @_;
535
536 use Data::Dumper;
537
538 $$rdata . Dumper $objs
539}
540
541sub object_thawer_load {
542 my ($filename) = @_;
543
544 local $/;
545
546 my $av;
547
548 #TODO: use sysread etc.
549 if (open my $data, "<:raw:perlio", $filename) {
550 $data = <$data>;
551 if (open my $pst, "<:raw:perlio", "$filename.pst") {
552 $av = eval { (Storable::thaw <$pst>)->{objs} };
553 }
554 return ($data, $av);
555 }
556
557 ()
558}
559
560attach_to_objects
561 prio => -1000000, 1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
562 on_clone => sub { 1269 on_clone => sub {
563 my ($src, $dst) = @_; 1270 my ($src, $dst) = @_;
564 1271
565 @{$dst->registry} = @{$src->registry}; 1272 @{$dst->registry} = @{$src->registry};
566 1273
567 %$dst = %$src; 1274 %$dst = %$src;
568 1275
569 %{$dst->{_attachment}} = %{$src->{_attachment}} 1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
570 if exists $src->{_attachment}; 1277 if exists $src->{_attachment};
571 }, 1278 },
572; 1279);
1280
1281sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328}
1329
1330sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336}
1337
1338sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
573 1367
574############################################################################# 1368#############################################################################
575# old plug-in events 1369# command handling &c
576 1370
577sub inject_event { 1371=item cf::register_command $name => \&callback($ob,$args);
578 my $extension = shift;
579 my $event_code = shift;
580 1372
581 my $cb = $hook[$event_code]{$extension} 1373Register a callback for execution when the client sends the user command
582 or return; 1374$name.
583 1375
584 &$cb 1376=cut
585}
586
587sub inject_global_event {
588 my $event = shift;
589
590 my $cb = $hook[$event]
591 or return;
592
593 List::Util::max map &$_, values %$cb
594}
595
596sub inject_command {
597 my ($name, $obj, $params) = @_;
598
599 for my $cmd (@{ $command{$name} }) {
600 $cmd->[1]->($obj, $params);
601 }
602
603 -1
604}
605 1377
606sub register_command { 1378sub register_command {
607 my ($name, $time, $cb) = @_; 1379 my ($name, $cb) = @_;
608 1380
609 my $caller = caller; 1381 my $caller = caller;
610 #warn "registering command '$name/$time' to '$caller'"; 1382 #warn "registering command '$name/$time' to '$caller'";
611 1383
612 push @{ $command{$name} }, [$time, $cb, $caller]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
613 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
614} 1385}
1386
1387=item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
1394
1395If the callback returns something, it is sent back as if reply was being
1396called.
1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
1409=cut
615 1410
616sub register_extcmd { 1411sub register_extcmd {
617 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
618 1413
619 my $caller = caller; 1414 $EXTCMD{$name} = $cb;
620 #warn "registering extcmd '$name' to '$caller'";
621
622 $extcmd{$name} = [$cb, $caller];
623} 1415}
624 1416
625sub register { 1417sub register_exticmd {
626 my ($base, $pkg) = @_; 1418 my ($name, $cb) = @_;
627 1419
628 #TODO 1420 $EXTICMD{$name} = $cb;
629} 1421}
630 1422
631sub load_extension { 1423use File::Glob ();
632 my ($path) = @_;
633 1424
634 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1425cf::player->attach (
635 my $base = $1; 1426 on_unknown_command => sub {
636 my $pkg = $1; 1427 my ($pl, $name, $params) = @_;
637 $pkg =~ s/[^[:word:]]/_/g;
638 $pkg = "ext::$pkg";
639 1428
640 warn "loading '$path' into '$pkg'\n"; 1429 my $cb = $COMMAND{$name}
1430 or return;
641 1431
642 open my $fh, "<:utf8", $path 1432 for my $cmd (@$cb) {
643 or die "$path: $!"; 1433 $cmd->[1]->($pl->ob, $params);
644
645 my $source =
646 "package $pkg; use strict; use utf8;\n"
647 . "#line 1 \"$path\"\n{\n"
648 . (do { local $/; <$fh> })
649 . "\n};\n1";
650
651 eval $source
652 or die $@ ? "$path: $@\n"
653 : "extension disabled.\n";
654
655 push @exts, $pkg;
656 $ext_pkg{$base} = $pkg;
657
658# no strict 'refs';
659# @{"$pkg\::ISA"} = ext::;
660
661 register $base, $pkg;
662}
663
664sub unload_extension {
665 my ($pkg) = @_;
666
667 warn "removing extension $pkg\n";
668
669 # remove hooks
670 #TODO
671# for my $idx (0 .. $#PLUGIN_EVENT) {
672# delete $hook[$idx]{$pkg};
673# }
674
675 # remove commands
676 for my $name (keys %command) {
677 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
678
679 if (@cb) {
680 $command{$name} = \@cb;
681 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
682 } else {
683 delete $command{$name};
684 delete $COMMAND{"$name\000"};
685 } 1434 }
1435
1436 cf::override;
686 } 1437 },
687
688 # remove extcmds
689 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
690 delete $extcmd{$name};
691 }
692
693 if (my $cb = $pkg->can ("unload")) {
694 eval {
695 $cb->($pkg);
696 1
697 } or warn "$pkg unloaded, but with errors: $@";
698 }
699
700 Symbol::delete_package $pkg;
701}
702
703sub load_extensions {
704 my $LIBDIR = maps_directory "perl";
705
706 for my $ext (<$LIBDIR/*.ext>) {
707 next unless -r $ext;
708 eval {
709 load_extension $ext;
710 1
711 } or warn "$ext not loaded: $@";
712 }
713}
714
715#############################################################################
716# extcmd framework, basically convert ext <msg>
717# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
718
719attach_to_players
720 on_extcmd => sub { 1438 on_extcmd => sub {
721 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
722 1440
723 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
724 1442
725 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
726 if (my $cb = $extcmd{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
727 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
728 $pl->ext_reply ($msg->{msgid}, %reply); 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464);
1465
1466# "readahead" all extensions
1467sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477}
1478
1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
729 } 1550 }
730 } 1551 }
731 } else { 1552
732 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
733 } 1562 }
734 1563 }
735 cf::override;
736 }, 1564 };
737; 1565}
738 1566
739############################################################################# 1567#############################################################################
740# load/save/clean perl data associated with a map
741 1568
742*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
743 my ($map) = @_; 1623 my ($login) = @_;
744 1624
745 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
746 defined $path or return; 1626 or !aio_stat path $login
747
748 unlink "$path.pst";
749};
750
751attach_to_maps prio => -10000, package => cf::mapsupport::;
752
753#############################################################################
754# load/save perl data associated with player->ob objects
755
756sub all_objects(@) {
757 @_, map all_objects ($_->inv), @_
758} 1627}
759 1628
760# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
761attach_to_players 1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1656cf::player->attach (
762 on_load => sub { 1657 on_load => sub {
763 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
764 1659
765 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
766 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
767 $o->set_ob_key_value ("_perl_data");
768 1662
769 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1668
1669sub save($) {
1670 my ($pl) = @_;
1671
1672 return if $pl->{deny_save};
1673
1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1676
1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1885
1886=back
1887
1888=head3 cf::map
1889
1890=over 4
1891
1892=cut
1893
1894package cf::map;
1895
1896use Fcntl;
1897use Coro::AIO;
1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1903our $MAX_RESET = 3600;
1904our $DEFAULT_RESET = 3000;
1905
1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1945 my ($path, $base) = @_;
1946
1947 $path = "$path"; # make sure it's a string
1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1976 $path
1977}
1978
1979sub new_from_path {
1980 my (undef, $path, $base) = @_;
1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
2001 my ($self) = @_;
2002
2003 $self
2004}
2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
2056sub load_header_from($) {
2057 my ($self, $path) = @_;
2058
2059 utf8::encode $path;
2060 my $f = new_from_file cf::object::thawer $path
2061 or return;
2062
2063 $self->_load_header ($f)
2064 or return;
2065
2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074# used to laod the header of an original map
2075sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079}
2080
2081# used to laod the header of an instantiated map
2082sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086}
2087
2088# called after loading the header from an instantiated map
2089sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097}
2098
2099# called after loading the header from an original map
2100sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107}
2108
2109sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
2116 or return;
2117 $self->prepare_orig;
2118 }
2119
2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
2122
2123 $self->default_region (cf::region::find_by_path $self->{path})
2124 unless $self->default_region;
2125
2126 1
2127}
2128
2129sub find;
2130sub find {
2131 my ($path, $origin) = @_;
2132
2133 cf::cede_to_tick;
2134
2135 $path = normalise $path, $origin;
2136
2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2138 my $guard2 = cf::lock_acquire "map_find:$path";
2139
2140 $cf::MAP{$path} || do {
2141 my $map = new_from_path cf::map $path
2142 or return;
2143
2144 $map->{last_save} = $cf::RUNTIME;
2145
2146 $map->load_header
2147 or return;
2148
2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
2154 $map->reset;
2155 return find $path;
2156 }
2157
2158 $cf::MAP{$path} = $map
2159 }
2160}
2161
2162sub pre_load { }
2163#sub post_load { } # XS
2164
2165sub load {
2166 my ($self) = @_;
2167
2168 local $self->{deny_reset} = 1; # loading can take a long time
2169
2170 my $path = $self->{path};
2171
2172 {
2173 my $guard = cf::lock_acquire "map_data:$path";
2174
2175 return unless $self->valid;
2176 return unless $self->in_memory == cf::MAP_SWAPPED;
2177
2178 $self->in_memory (cf::MAP_LOADING);
2179
2180 $self->alloc;
2181
2182 $self->pre_load;
2183 cf::cede_to_tick;
2184
2185 if (exists $self->{load_path}) {
2186 my $f = new_from_file cf::object::thawer $self->{load_path};
2187 $f->skip_block;
2188 $self->_load_objects ($f)
2189 or return;
2190
2191 $self->post_load_original
2192 if delete $self->{load_original};
2193
2194 if (my $uniq = $self->uniq_path) {
2195 utf8::encode $uniq;
2196 unless (aio_stat $uniq) {
2197 if (my $f = new_from_file cf::object::thawer $uniq) {
2198 $self->clear_unique_items;
2199 $self->_load_objects ($f);
2200 $f->resolve_delayed_derefs;
2201 }
2202 }
770 } 2203 }
2204
2205 $f->resolve_delayed_derefs;
2206 } else {
2207 $self->post_load_original
2208 if delete $self->{load_original};
771 } 2209 }
2210
2211 cf::cede_to_tick;
2212 # now do the right thing for maps
2213 $self->link_multipart_objects;
2214 $self->difficulty ($self->estimate_difficulty)
2215 unless $self->difficulty;
2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
2223 $self->activate;
2224 }
2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228
2229 $self->in_memory (cf::MAP_ACTIVE);
772 }, 2230 }
773;
774 2231
775############################################################################# 2232 $self->post_load;
776 2233
777=head2 CORE EXTENSIONS 2234 1
2235}
778 2236
779Functions and methods that extend core crossfire objects. 2237# customize the map for a given player, i.e.
2238# return the _real_ map. used by e.g. per-player
2239# maps to change the path to ~playername/mappath
2240sub customise_for {
2241 my ($self, $ob) = @_;
2242
2243 return find "~" . $ob->name . "/" . $self->{path}
2244 if $self->per_player;
2245
2246# return find "?party/" . $ob->name . "/" . $self->{path}
2247# if $self->per_party;
2248
2249 $self
2250}
2251
2252# find and load all maps in the 3x3 area around a map
2253sub load_neighbours {
2254 my ($map) = @_;
2255
2256 my @neigh; # diagonal neighbours
2257
2258 for (0 .. 3) {
2259 my $neigh = $map->tile_path ($_)
2260 or next;
2261 $neigh = find $neigh, $map
2262 or next;
2263 $neigh->load;
2264
2265 # now find the diagonal neighbours
2266 push @neigh,
2267 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2268 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2269 }
2270
2271 for (grep defined $_->[0], @neigh) {
2272 my ($path, $origin) = @$_;
2273 my $neigh = find $path, $origin
2274 or next;
2275 $neigh->load;
2276 }
2277}
2278
2279sub find_sync {
2280 my ($path, $origin) = @_;
2281
2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2283 if $Coro::current == $Coro::main;
2284
2285 find $path, $origin
2286}
2287
2288sub do_load_sync {
2289 my ($map) = @_;
2290
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
2294 $map->load;
2295}
2296
2297our %MAP_PREFETCH;
2298our $MAP_PREFETCHER = undef;
2299
2300sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
2311 $MAP_PREFETCHER ||= cf::async {
2312 $Coro::current->{desc} = "map prefetcher";
2313
2314 while (%MAP_PREFETCH) {
2315 while (my ($k, $v) = each %MAP_PREFETCH) {
2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
2320 delete $MAP_PREFETCH{$k};
2321 }
2322 }
2323 undef $MAP_PREFETCHER;
2324 };
2325 $MAP_PREFETCHER->prio (6);
2326
2327 ()
2328}
2329
2330# common code, used by both ->save and ->swapout
2331sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2359 }
2360}
2361
2362sub save {
2363 my ($self) = @_;
2364
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 $self->_save;
2368}
2369
2370sub swap_out {
2371 my ($self) = @_;
2372
2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
2374
2375 return if $self->in_memory != cf::MAP_ACTIVE;
2376 return if $self->{deny_save};
2377 return if $self->players;
2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->in_memory (cf::MAP_SWAPPED);
2383
2384 # then atomically save
2385 $self->_save;
2386
2387 # then free the map
2388 $self->clear;
2389}
2390
2391sub reset_at {
2392 my ($self) = @_;
2393
2394 # TODO: safety, remove and allow resettable per-player maps
2395 return 1e99 if $self->{deny_reset};
2396
2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2399
2400 $time + $to
2401}
2402
2403sub should_reset {
2404 my ($self) = @_;
2405
2406 $self->reset_at <= $cf::RUNTIME
2407}
2408
2409sub reset {
2410 my ($self) = @_;
2411
2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
2413
2414 return if $self->players;
2415
2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->in_memory (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
2427
2428 delete $cf::MAP{$self->path};
2429
2430 $self->deactivate;
2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
2433
2434 $self->unlink_save;
2435 $self->destroy;
2436}
2437
2438my $nuke_counter = "aaaa";
2439
2440sub nuke {
2441 my ($self) = @_;
2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
2452 $self->{deny_save} = 1;
2453 $self->reset_timeout (1);
2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
2459 $self->reset; # polite request, might not happen
2460}
2461
2462=item $maps = cf::map::tmp_maps
2463
2464Returns an arrayref with all map paths of currently instantiated and saved
2465maps. May block.
2466
2467=cut
2468
2469sub tmp_maps() {
2470 [
2471 map {
2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
2478}
2479
2480=item $maps = cf::map::random_maps
2481
2482Returns an arrayref with all map paths of currently instantiated and saved
2483random maps. May block.
2484
2485=cut
2486
2487sub random_maps() {
2488 [
2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
2496}
2497
2498=item cf::map::unique_maps
2499
2500Returns an arrayref of paths of all shared maps that have
2501instantiated unique items. May block.
2502
2503=cut
2504
2505sub unique_maps() {
2506 [
2507 map {
2508 utf8::decode $_;
2509 s/\.map$//; # TODO future compatibility hack
2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2511 ? ()
2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
2514 ]
2515}
2516
2517=item cf::map::static_maps
2518
2519Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520file in the shared directory excluding F</styles> and F</editor>). May
2521block.
2522
2523=cut
2524
2525sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
2544 }
2545
2546 \@maps
2547}
2548
2549=back
2550
2551=head3 cf::object
2552
2553=cut
2554
2555package cf::object;
780 2556
781=over 4 2557=over 4
782 2558
783=item cf::player::exists $login 2559=item $ob->inv_recursive
784 2560
785Returns true when the given account exists. 2561Returns the inventory of the object I<and> their inventories, recursively,
2562but I<not> the object itself.
786 2563
787=cut 2564=cut
788 2565
789sub cf::player::exists($) { 2566sub inv_recursive_;
790 cf::player::find $_[0] 2567sub inv_recursive_ {
791 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2568 map { $_, inv_recursive_ $_->inv } @_
792} 2569}
2570
2571sub inv_recursive {
2572 inv_recursive_ inv $_[0]
2573}
2574
2575=item $ref = $ob->ref
2576
2577Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579=item $ob = cf::object::deref ($refstring)
2580
2581returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582even if the object actually exists. May block.
2583
2584=cut
2585
2586sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
2601}
2602
2603package cf;
2604
2605=back
2606
2607=head3 cf::object::player
2608
2609=over 4
793 2610
794=item $player_object->reply ($npc, $msg[, $flags]) 2611=item $player_object->reply ($npc, $msg[, $flags])
795 2612
796Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2613Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
797can be C<undef>. Does the right thing when the player is currently in a 2614can be C<undef>. Does the right thing when the player is currently in a
798dialogue with the given NPC character. 2615dialogue with the given NPC character.
799 2616
800=cut 2617=cut
801 2618
2619our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624};
2625
2626our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631};
2632
802# rough implementation of a future "reply" method that works 2633# rough implementation of a future "reply" method that works
803# with dialog boxes. 2634# with dialog boxes.
2635#TODO: the first argument must go, split into a $npc->reply_to ( method
804sub cf::object::player::reply($$$;$) { 2636sub cf::object::player::reply($$$;$) {
805 my ($self, $npc, $msg, $flags) = @_; 2637 my ($self, $npc, $msg, $flags) = @_;
806 2638
807 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
808 2640
809 if ($self->{record_replies}) { 2641 if ($self->{record_replies}) {
810 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
811 } else { 2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
812 $msg = $npc->name . " says: $msg" if $npc; 2652 $msg = $npc->name . " says: $msg" if $npc;
813 $self->message ($msg, $flags); 2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
814 } 2655 }
815} 2656}
816 2657
817=item $player->ext_reply ($msgid, $msgtype, %msg) 2658=item $object->send_msg ($channel, $msg, $color, [extra...])
818 2659
819Sends an ext reply to the player.
820
821=cut 2660=cut
822 2661
823sub cf::player::ext_reply($$$%) { 2662sub cf::object::send_msg {
824 my ($self, $id, %msg) = @_; 2663 my $pl = shift->contr
825 2664 or return;
826 $msg{msgid} = $id; 2665 $pl->send_msg (@_);
827
828 $self->send ("ext " . to_json \%msg);
829} 2666}
830 2667
831=item $player_object->may ("access") 2668=item $player_object->may ("access")
832 2669
833Returns wether the given player is authorized to access resource "access" 2670Returns wether the given player is authorized to access resource "access"
842 (ref $cf::CFG{"may_$access"} 2679 (ref $cf::CFG{"may_$access"}
843 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2680 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
844 : $cf::CFG{"may_$access"}) 2681 : $cf::CFG{"may_$access"})
845} 2682}
846 2683
847=cut 2684=item $player_object->enter_link
848 2685
849############################################################################# 2686Freezes the player and moves him/her to a special map (C<{link}>).
2687
2688The player should be reasonably safe there for short amounts of time (e.g.
2689for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690though, as the player cannot control the character while it is on the link
2691map.
2692
2693Will never block.
2694
2695=item $player_object->leave_link ($map, $x, $y)
2696
2697Moves the player out of the special C<{link}> map onto the specified
2698map. If the map is not valid (or omitted), the player will be moved back
2699to the location he/she was before the call to C<enter_link>, or, if that
2700fails, to the emergency map position.
2701
2702Might block.
2703
2704=cut
2705
2706sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714}
2715
2716sub cf::object::player::enter_link {
2717 my ($self) = @_;
2718
2719 $self->deactivate_recursive;
2720
2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
2724
2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2726 if $self->map && $self->map->{path} ne "{link}";
2727
2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2729}
2730
2731sub cf::object::player::leave_link {
2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
2735
2736 my $link_pos = delete $self->{_link_pos};
2737
2738 unless ($map) {
2739 # restore original map position
2740 ($map, $x, $y) = @{ $link_pos || [] };
2741 $map = cf::map::find $map;
2742
2743 unless ($map) {
2744 ($map, $x, $y) = @$EMERGENCY_POSITION;
2745 $map = cf::map::find $map
2746 or die "FATAL: cannot load emergency map\n";
2747 }
2748 }
2749
2750 ($x, $y) = (-1, -1)
2751 unless (defined $x) && (defined $y);
2752
2753 # use -1 or undef as default coordinates, not 0, 0
2754 ($x, $y) = ($map->enter_x, $map->enter_y)
2755 if $x <= 0 && $y <= 0;
2756
2757 $map->load;
2758 $map->load_neighbours;
2759
2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
2767 $self->activate_recursive;
2768 }
2769
2770}
2771
2772=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2773
2774Moves the player to the given map-path and coordinates by first freezing
2775her, loading and preparing them map, calling the provided $check callback
2776that has to return the map if sucecssful, and then unfreezes the player on
2777the new (success) or old (failed) map position. In either case, $done will
2778be called at the end of this process.
2779
2780Note that $check will be called with a potentially non-loaded map, so if
2781it needs a loaded map it has to call C<< ->load >>.
2782
2783=cut
2784
2785our $GOTOGEN;
2786
2787sub cf::object::player::goto {
2788 my ($self, $path, $x, $y, $check, $done) = @_;
2789
2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2798
2799 $self->enter_link;
2800
2801 (async {
2802 $Coro::current->{desc} = "player::goto $path $x $y";
2803
2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
2827 $map = $map->customise_for ($self);
2828 $map = $check->($map, $x, $y, $self) if $check && $map;
2829 } else {
2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
2847 })->prio (1);
2848}
2849
2850=item $player_object->enter_exit ($exit_object)
2851
2852=cut
2853
2854sub parse_random_map_params {
2855 my ($spec) = @_;
2856
2857 my $rmp = { # defaults
2858 xsize => (cf::rndm 15, 40),
2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
2862 };
2863
2864 for (split /\n/, $spec) {
2865 my ($k, $v) = split /\s+/, $_, 2;
2866
2867 $rmp->{lc $k} = $v if (length $k) && (length $v);
2868 }
2869
2870 $rmp
2871}
2872
2873sub prepare_random_map {
2874 my ($exit) = @_;
2875
2876 # all this does is basically replace the /! path by
2877 # a new random map path (?random/...) with a seed
2878 # that depends on the exit object
2879
2880 my $rmp = parse_random_map_params $exit->msg;
2881
2882 if ($exit->map) {
2883 $rmp->{region} = $exit->region->name;
2884 $rmp->{origin_map} = $exit->map->path;
2885 $rmp->{origin_x} = $exit->x;
2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
2889 }
2890
2891 $rmp->{random_seed} ||= $exit->random_seed;
2892
2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
2896
2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
2905 $exit->slaying ("?random/$md5");
2906 $exit->msg (undef);
2907 }
2908 }
2909}
2910
2911sub cf::object::player::enter_exit {
2912 my ($self, $exit) = @_;
2913
2914 return unless $self->type == cf::PLAYER;
2915
2916 $self->enter_link;
2917
2918 (async {
2919 $Coro::current->{desc} = "enter_exit";
2920
2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
2935 prepare_random_map $exit
2936 if $slaying eq "/!"; # need to re-check after getting the lock
2937
2938 } elsif ($slaying eq '!up') {
2939 $map = $exit->map->tile_path (cf::TILE_UP);
2940 $x = $exit->x;
2941 $y = $exit->y;
2942
2943 } elsif ($slaying eq '!down') {
2944 $map = $exit->map->tile_path (cf::TILE_DOWN);
2945 $x = $exit->x;
2946 $y = $exit->y;
2947 }
2948
2949 $self->goto ($map, $x, $y);
2950
2951 # if exit is damned, update players death & WoR home-position
2952 $self->contr->savebed ($map, $x, $y)
2953 if $exit->flag (cf::FLAG_DAMNED);
2954
2955 1
2956 }) {
2957 $self->message ("Something went wrong deep within the deliantra server. "
2958 . "I'll try to bring you back to the map you were before. "
2959 . "Please report this to the dungeon master!",
2960 cf::NDI_UNIQUE | cf::NDI_RED);
2961
2962 error "ERROR in enter_exit: $@";
2963 $self->leave_link;
2964 }
2965 })->prio (1);
2966}
2967
2968=head3 cf::client
2969
2970=over 4
2971
2972=item $client->send_drawinfo ($text, $flags)
2973
2974Sends a drawinfo packet to the client. Circumvents output buffering so
2975should not be used under normal circumstances.
2976
2977=cut
2978
2979sub cf::client::send_drawinfo {
2980 my ($self, $text, $flags) = @_;
2981
2982 utf8::encode $text;
2983 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2984}
2985
2986=item $client->send_big_packet ($pkt)
2987
2988Like C<send_packet>, but tries to compress large packets, and fragments
2989them as required.
2990
2991=cut
2992
2993our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2994
2995sub cf::client::send_big_packet {
2996 my ($self, $pkt) = @_;
2997
2998 # try lzf for large packets
2999 $pkt = "lzf " . Compress::LZF::compress $pkt
3000 if 1024 <= length $pkt and $self->{can_lzf};
3001
3002 # split very large packets
3003 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3004 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3005 $pkt = "frag";
3006 }
3007
3008 $self->send_packet ($pkt);
3009}
3010
3011=item $client->send_msg ($channel, $msg, $color, [extra...])
3012
3013Send a drawinfo or msg packet to the client, formatting the msg for the
3014client if neccessary. C<$type> should be a string identifying the type of
3015the message, with C<log> being the default. If C<$color> is negative, suppress
3016the message unless the client supports the msg packet.
3017
3018=cut
3019
3020# non-persistent channels (usually the info channel)
3021our %CHANNEL = (
3022 "c/motd" => {
3023 id => "infobox",
3024 title => "MOTD",
3025 reply => undef,
3026 tooltip => "The message of the day",
3027 },
3028 "c/identify" => {
3029 id => "infobox",
3030 title => "Identify",
3031 reply => undef,
3032 tooltip => "Items recently identified",
3033 },
3034 "c/examine" => {
3035 id => "infobox",
3036 title => "Examine",
3037 reply => undef,
3038 tooltip => "Signs and other items you examined",
3039 },
3040 "c/shopinfo" => {
3041 id => "infobox",
3042 title => "Shop Info",
3043 reply => undef,
3044 tooltip => "What your bargaining skill tells you about the shop",
3045 },
3046 "c/book" => {
3047 id => "infobox",
3048 title => "Book",
3049 reply => undef,
3050 tooltip => "The contents of a note or book",
3051 },
3052 "c/lookat" => {
3053 id => "infobox",
3054 title => "Look",
3055 reply => undef,
3056 tooltip => "What you saw there",
3057 },
3058 "c/who" => {
3059 id => "infobox",
3060 title => "Players",
3061 reply => undef,
3062 tooltip => "Shows players who are currently online",
3063 },
3064 "c/body" => {
3065 id => "infobox",
3066 title => "Body Parts",
3067 reply => undef,
3068 tooltip => "Shows which body parts you posess and are available",
3069 },
3070 "c/statistics" => {
3071 id => "infobox",
3072 title => "Statistics",
3073 reply => undef,
3074 tooltip => "Shows your primary statistics",
3075 },
3076 "c/skills" => {
3077 id => "infobox",
3078 title => "Skills",
3079 reply => undef,
3080 tooltip => "Shows your experience per skill and item power",
3081 },
3082 "c/shopitems" => {
3083 id => "infobox",
3084 title => "Shop Items",
3085 reply => undef,
3086 tooltip => "Shows the items currently for sale in this shop",
3087 },
3088 "c/resistances" => {
3089 id => "infobox",
3090 title => "Resistances",
3091 reply => undef,
3092 tooltip => "Shows your resistances",
3093 },
3094 "c/pets" => {
3095 id => "infobox",
3096 title => "Pets",
3097 reply => undef,
3098 tooltip => "Shows information abotu your pets/a specific pet",
3099 },
3100 "c/perceiveself" => {
3101 id => "infobox",
3102 title => "Perceive Self",
3103 reply => undef,
3104 tooltip => "You gained detailed knowledge about yourself",
3105 },
3106 "c/uptime" => {
3107 id => "infobox",
3108 title => "Uptime",
3109 reply => undef,
3110 tooltip => "How long the server has been running since last restart",
3111 },
3112 "c/mapinfo" => {
3113 id => "infobox",
3114 title => "Map Info",
3115 reply => undef,
3116 tooltip => "Information related to the maps",
3117 },
3118 "c/party" => {
3119 id => "party",
3120 title => "Party",
3121 reply => "gsay ",
3122 tooltip => "Messages and chat related to your party",
3123 },
3124 "c/death" => {
3125 id => "death",
3126 title => "Death",
3127 reply => undef,
3128 tooltip => "Reason for and more info about your most recent death",
3129 },
3130 "c/say" => $SAY_CHANNEL,
3131 "c/chat" => $CHAT_CHANNEL,
3132);
3133
3134sub cf::client::send_msg {
3135 my ($self, $channel, $msg, $color, @extra) = @_;
3136
3137 $msg = $self->pl->expand_cfpod ($msg)
3138 unless $color & cf::NDI_VERBATIM;
3139
3140 $color &= cf::NDI_CLIENT_MASK; # just in case...
3141
3142 # check predefined channels, for the benefit of C
3143 if ($CHANNEL{$channel}) {
3144 $channel = $CHANNEL{$channel};
3145
3146 $self->ext_msg (channel_info => $channel);
3147 $channel = $channel->{id};
3148
3149 } elsif (ref $channel) {
3150 # send meta info to client, if not yet sent
3151 unless (exists $self->{channel}{$channel->{id}}) {
3152 $self->{channel}{$channel->{id}} = $channel;
3153 $self->ext_msg (channel_info => $channel);
3154 }
3155
3156 $channel = $channel->{id};
3157 }
3158
3159 return unless @extra || length $msg;
3160
3161 # default colour, mask it out
3162 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3163 if $color & cf::NDI_DEF;
3164
3165 my $pkt = "msg "
3166 . $self->{json_coder}->encode (
3167 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3168 );
3169
3170 $self->send_big_packet ($pkt);
3171}
3172
3173=item $client->ext_msg ($type, @msg)
3174
3175Sends an ext event to the client.
3176
3177=cut
3178
3179sub cf::client::ext_msg($$@) {
3180 my ($self, $type, @msg) = @_;
3181
3182 if ($self->extcmd == 2) {
3183 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3184 } elsif ($self->extcmd == 1) { # TODO: remove
3185 push @msg, msgtype => "event_$type";
3186 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3187 }
3188}
3189
3190=item $client->ext_reply ($msgid, @msg)
3191
3192Sends an ext reply to the client.
3193
3194=cut
3195
3196sub cf::client::ext_reply($$@) {
3197 my ($self, $id, @msg) = @_;
3198
3199 if ($self->extcmd == 2) {
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3201 } elsif ($self->extcmd == 1) {
3202 #TODO: version 1, remove
3203 unshift @msg, msgtype => "reply", msgid => $id;
3204 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3205 }
3206}
3207
3208=item $success = $client->query ($flags, "text", \&cb)
3209
3210Queues a query to the client, calling the given callback with
3211the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3212C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3213
3214Queries can fail, so check the return code. Or don't, as queries will
3215become reliable at some point in the future.
3216
3217=cut
3218
3219sub cf::client::query {
3220 my ($self, $flags, $text, $cb) = @_;
3221
3222 return unless $self->state == ST_PLAYING
3223 || $self->state == ST_SETUP
3224 || $self->state == ST_CUSTOM;
3225
3226 $self->state (ST_CUSTOM);
3227
3228 utf8::encode $text;
3229 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3230
3231 $self->send_packet ($self->{query_queue}[0][0])
3232 if @{ $self->{query_queue} } == 1;
3233
3234 1
3235}
3236
3237cf::client->attach (
3238 on_connect => sub {
3239 my ($ns) = @_;
3240
3241 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3242 },
3243 on_reply => sub {
3244 my ($ns, $msg) = @_;
3245
3246 # this weird shuffling is so that direct followup queries
3247 # get handled first
3248 my $queue = delete $ns->{query_queue}
3249 or return; # be conservative, not sure how that can happen, but we saw a crash here
3250
3251 (shift @$queue)->[1]->($msg);
3252 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3253
3254 push @{ $ns->{query_queue} }, @$queue;
3255
3256 if (@{ $ns->{query_queue} } == @$queue) {
3257 if (@$queue) {
3258 $ns->send_packet ($ns->{query_queue}[0][0]);
3259 } else {
3260 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3261 }
3262 }
3263 },
3264 on_exticmd => sub {
3265 my ($ns, $buf) = @_;
3266
3267 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3268
3269 if (ref $msg) {
3270 my ($type, $reply, @payload) =
3271 "ARRAY" eq ref $msg
3272 ? @$msg
3273 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3274
3275 my @reply;
3276
3277 if (my $cb = $EXTICMD{$type}) {
3278 @reply = $cb->($ns, @payload);
3279 }
3280
3281 $ns->ext_reply ($reply, @reply)
3282 if $reply;
3283
3284 } else {
3285 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3286 }
3287
3288 cf::override;
3289 },
3290);
3291
3292=item $client->async (\&cb)
3293
3294Create a new coroutine, running the specified callback. The coroutine will
3295be automatically cancelled when the client gets destroyed (e.g. on logout,
3296or loss of connection).
3297
3298=cut
3299
3300sub cf::client::async {
3301 my ($self, $cb) = @_;
3302
3303 my $coro = &Coro::async ($cb);
3304
3305 $coro->on_destroy (sub {
3306 delete $self->{_coro}{$coro+0};
3307 });
3308
3309 $self->{_coro}{$coro+0} = $coro;
3310
3311 $coro
3312}
3313
3314cf::client->attach (
3315 on_client_destroy => sub {
3316 my ($ns) = @_;
3317
3318 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3319 },
3320);
3321
3322=back
3323
850 3324
851=head2 SAFE SCRIPTING 3325=head2 SAFE SCRIPTING
852 3326
853Functions that provide a safe environment to compile and execute 3327Functions that provide a safe environment to compile and execute
854snippets of perl code without them endangering the safety of the server 3328snippets of perl code without them endangering the safety of the server
861our $safe = new Safe "safe"; 3335our $safe = new Safe "safe";
862our $safe_hole = new Safe::Hole; 3336our $safe_hole = new Safe::Hole;
863 3337
864$SIG{FPE} = 'IGNORE'; 3338$SIG{FPE} = 'IGNORE';
865 3339
866$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3340$safe->permit_only (Opcode::opset qw(
3341 :base_core :base_mem :base_orig :base_math :base_loop
3342 grepstart grepwhile mapstart mapwhile
3343 sort time
3344));
867 3345
868# here we export the classes and methods available to script code 3346# here we export the classes and methods available to script code
869 3347
870=pod 3348=pod
871 3349
872The following fucntions and emthods are available within a safe environment: 3350The following functions and methods are available within a safe environment:
873 3351
874 cf::object contr pay_amount pay_player 3352 cf::object
3353 contr pay_amount pay_player map x y force_find force_add destroy
3354 insert remove name archname title slaying race decrease split
3355 value
3356
875 cf::object::player player 3357 cf::object::player
876 cf::player peaceful 3358 player
3359
3360 cf::player
3361 peaceful
3362
3363 cf::map
3364 trigger
877 3365
878=cut 3366=cut
879 3367
880for ( 3368for (
881 ["cf::object" => qw(contr pay_amount pay_player)], 3369 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3370 insert remove inv nrof name archname title slaying race
3371 decrease split destroy change_exp value msg lore send_msg)],
882 ["cf::object::player" => qw(player)], 3372 ["cf::object::player" => qw(player)],
883 ["cf::player" => qw(peaceful)], 3373 ["cf::player" => qw(peaceful send_msg)],
3374 ["cf::map" => qw(trigger)],
884) { 3375) {
885 no strict 'refs';
886 my ($pkg, @funs) = @$_; 3376 my ($pkg, @funs) = @$_;
887 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3377 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
888 for @funs; 3378 for @funs;
889} 3379}
890 3380
905 3395
906 my $qcode = $code; 3396 my $qcode = $code;
907 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3397 $qcode =~ s/"/‟/g; # not allowed in #line filenames
908 $qcode =~ s/\n/\\n/g; 3398 $qcode =~ s/\n/\\n/g;
909 3399
3400 %vars = (_dummy => 0) unless %vars;
3401
3402 my @res;
910 local $_; 3403 local $_;
911 local @safe::cf::_safe_eval_args = values %vars;
912 3404
913 my $eval = 3405 my $eval =
914 "do {\n" 3406 "do {\n"
915 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3407 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
916 . "#line 0 \"{$qcode}\"\n" 3408 . "#line 0 \"{$qcode}\"\n"
917 . $code 3409 . $code
918 . "\n}" 3410 . "\n}"
919 ; 3411 ;
920 3412
3413 if ($CFG{safe_eval}) {
921 sub_generation_inc; 3414 sub_generation_inc;
3415 local @safe::cf::_safe_eval_args = values %vars;
922 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3416 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
923 sub_generation_inc; 3417 sub_generation_inc;
3418 } else {
3419 local @cf::_safe_eval_args = values %vars;
3420 @res = wantarray ? eval eval : scalar eval $eval;
3421 }
924 3422
925 if ($@) { 3423 if ($@) {
926 warn "$@"; 3424 warn "$@",
927 warn "while executing safe code '$code'\n"; 3425 "while executing safe code '$code'\n",
928 warn "with arguments " . (join " ", %vars) . "\n"; 3426 "with arguments " . (join " ", %vars) . "\n";
929 } 3427 }
930 3428
931 wantarray ? @res : $res[0] 3429 wantarray ? @res : $res[0]
932} 3430}
933 3431
947=cut 3445=cut
948 3446
949sub register_script_function { 3447sub register_script_function {
950 my ($fun, $cb) = @_; 3448 my ($fun, $cb) = @_;
951 3449
952 no strict 'refs'; 3450 $fun = "safe::$fun" if $CFG{safe_eval};
953 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3451 *$fun = $safe_hole->wrap ($cb);
954} 3452}
955 3453
956=back 3454=back
957 3455
958=cut 3456=cut
959 3457
960############################################################################# 3458#############################################################################
3459# the server's init and main functions
961 3460
962=head2 EXTENSION DATABASE SUPPORT 3461sub load_facedata($) {
3462 my ($path) = @_;
963 3463
964Crossfire maintains a very simple database for extension use. It can 3464 # HACK to clear player env face cache, we need some signal framework
965currently store anything that can be serialised using Storable, which 3465 # for this (global event?)
966excludes objects. 3466 %ext::player_env::MUSIC_FACE_CACHE = ();
967 3467
968The parameter C<$family> should best start with the name of the extension 3468 my $enc = JSON::XS->new->utf8->canonical->relaxed;
969using it, it should be unique.
970 3469
971=over 4 3470 trace "loading facedata from $path\n";
972 3471
973=item $hashref = cf::db_get $family 3472 my $facedata = decode_storable load_file $path;
974 3473
975Return a hashref for use by the extension C<$family>, which can be 3474 $facedata->{version} == 2
976modified. After modifications, you have to call C<cf::db_dirty> or 3475 or cf::cleanup "$path: version mismatch, cannot proceed.";
977C<cf::db_sync>.
978 3476
979=item $value = cf::db_get $family => $key 3477 # patch in the exptable
3478 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3479 $facedata->{resource}{"res/exp_table"} = {
3480 type => FT_RSRC,
3481 data => $exp_table,
3482 hash => (Digest::MD5::md5 $exp_table),
3483 };
3484 cf::cede_to_tick;
980 3485
981Returns a single value from the database 3486 {
3487 my $faces = $facedata->{faceinfo};
982 3488
983=item cf::db_put $family => $hashref 3489 while (my ($face, $info) = each %$faces) {
3490 my $idx = (cf::face::find $face) || cf::face::alloc $face;
984 3491
985Stores the given family hashref into the database. Updates are delayed, if 3492 cf::face::set_visibility $idx, $info->{visibility};
986you want the data to be synced to disk immediately, use C<cf::db_sync>. 3493 cf::face::set_magicmap $idx, $info->{magicmap};
3494 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3495 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3496 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
987 3497
988=item cf::db_put $family => $key => $value 3498 cf::cede_to_tick;
3499 }
989 3500
990Stores the given C<$value> in the family hash. Updates are delayed, if you 3501 while (my ($face, $info) = each %$faces) {
991want the data to be synced to disk immediately, use C<cf::db_sync>. 3502 next unless $info->{smooth};
992 3503
993=item cf::db_dirty 3504 my $idx = cf::face::find $face
3505 or next;
994 3506
995Marks the database as dirty, to be updated at a later time. 3507 if (my $smooth = cf::face::find $info->{smooth}) {
3508 cf::face::set_smooth $idx, $smooth;
3509 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3510 } else {
3511 error "smooth face '$info->{smooth}' not found for face '$face'";
3512 }
996 3513
997=item cf::db_sync 3514 cf::cede_to_tick;
3515 }
3516 }
998 3517
999Immediately write the database to disk I<if it is dirty>. 3518 {
3519 my $anims = $facedata->{animinfo};
1000 3520
1001=cut 3521 while (my ($anim, $info) = each %$anims) {
3522 cf::anim::set $anim, $info->{frames}, $info->{facings};
3523 cf::cede_to_tick;
3524 }
1002 3525
1003our $DB; 3526 cf::anim::invalidate_all; # d'oh
3527 }
3528
3529 {
3530 my $res = $facedata->{resource};
3531
3532 while (my ($name, $info) = each %$res) {
3533 if (defined $info->{type}) {
3534 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3535
3536 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3537 cf::face::set_type $idx, $info->{type};
3538 } else {
3539 $RESOURCE{$name} = $info; # unused
3540 }
3541
3542 cf::cede_to_tick;
3543 }
3544 }
3545
3546 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3547
3548 1
3549}
3550
3551register_exticmd fx_want => sub {
3552 my ($ns, $want) = @_;
3553
3554 while (my ($k, $v) = each %$want) {
3555 $ns->fx_want ($k, $v);
3556 }
3557};
3558
3559sub load_resource_file($) {
3560 my $guard = lock_acquire "load_resource_file";
3561
3562 my $status = load_resource_file_ $_[0];
3563 get_slot 0.1, 100;
3564 cf::arch::commit_load;
3565
3566 $status
3567}
3568
3569sub reload_regions {
3570 # HACK to clear player env face cache, we need some signal framework
3571 # for this (global event?)
3572 %ext::player_env::MUSIC_FACE_CACHE = ();
3573
3574 load_resource_file "$MAPDIR/regions"
3575 or die "unable to load regions file\n";
3576
3577 for (cf::region::list) {
3578 $_->{match} = qr/$_->{match}/
3579 if exists $_->{match};
3580 }
3581}
3582
3583sub reload_facedata {
3584 load_facedata "$DATADIR/facedata"
3585 or die "unable to load facedata\n";
3586}
3587
3588sub reload_archetypes {
3589 load_resource_file "$DATADIR/archetypes"
3590 or die "unable to load archetypes\n";
3591}
3592
3593sub reload_treasures {
3594 load_resource_file "$DATADIR/treasures"
3595 or die "unable to load treasurelists\n";
3596}
3597
3598sub reload_sound {
3599 trace "loading sound config from $DATADIR/sound\n";
3600
3601 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3602
3603 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3604 my $sound = $soundconf->{compat}[$_]
3605 or next;
3606
3607 my $face = cf::face::find "sound/$sound->[1]";
3608 cf::sound::set $sound->[0] => $face;
3609 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3610 }
3611
3612 while (my ($k, $v) = each %{$soundconf->{event}}) {
3613 my $face = cf::face::find "sound/$v";
3614 cf::sound::set $k => $face;
3615 }
3616}
3617
3618sub reload_resources {
3619 trace "reloading resource files...\n";
3620
3621 reload_exp_table;
3622 reload_materials;
3623 reload_facedata;
3624 reload_sound;
3625 reload_archetypes;
3626 reload_regions;
3627 reload_treasures;
3628
3629 trace "finished reloading resource files\n";
3630}
3631
3632sub reload_config {
3633 trace "reloading config file...\n";
3634
3635 my $config = load_file "$CONFDIR/config";
3636 utf8::decode $config;
3637 *CFG = decode_yaml $config;
3638
3639 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3640
3641 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3642 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3643
3644 if (exists $CFG{mlockall}) {
3645 eval {
3646 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3647 and die "WARNING: m(un)lockall failed: $!\n";
3648 };
3649 warn $@ if $@;
3650 }
3651}
3652
3653sub pidfile() {
3654 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3655 or die "$PIDFILE: $!";
3656 flock $fh, &Fcntl::LOCK_EX
3657 or die "$PIDFILE: flock: $!";
3658 $fh
3659}
3660
3661# make sure only one server instance is running at any one time
3662sub atomic {
3663 my $fh = pidfile;
3664
3665 my $pid = <$fh>;
3666 kill 9, $pid if $pid > 0;
3667
3668 seek $fh, 0, 0;
3669 print $fh $$;
3670}
3671
3672sub main_loop {
3673 trace "EV::loop starting\n";
3674 if (1) {
3675 EV::loop;
3676 }
3677 trace "EV::loop returned\n";
3678 goto &main_loop unless $REALLY_UNLOOP;
3679}
3680
3681sub main {
3682 cf::init_globals; # initialise logging
3683
3684 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3685 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3686 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3687 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3688
3689 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3690
3691 # we must not ever block the main coroutine
3692 local $Coro::idle = sub {
3693 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3694 (async {
3695 $Coro::current->{desc} = "IDLE BUG HANDLER";
3696 EV::loop EV::LOOP_ONESHOT;
3697 })->prio (Coro::PRIO_MAX);
3698 };
3699
3700 evthread_start IO::AIO::poll_fileno;
3701
3702 cf::sync_job {
3703 cf::incloader::init ();
3704
3705 cf::init_anim;
3706 cf::init_attackmess;
3707 cf::init_dynamic;
3708
3709 cf::load_settings;
3710
3711 reload_resources;
3712 reload_config;
3713 db_init;
3714
3715 cf::init_uuid;
3716 cf::init_signals;
3717 cf::init_skills;
3718
3719 cf::init_beforeplay;
3720
3721 atomic;
3722
3723 load_extensions;
3724
3725 utime time, time, $RUNTIMEFILE;
3726
3727 # no (long-running) fork's whatsoever before this point(!)
3728 use POSIX ();
3729 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3730
3731 cf::_post_init 0;
3732 };
3733
3734 cf::object::thawer::errors_are_fatal 0;
3735 info "parse errors in files are no longer fatal from this point on.\n";
3736
3737 my $free_main; $free_main = EV::idle sub {
3738 undef $free_main;
3739 undef &main; # free gobs of memory :)
3740 };
3741
3742 goto &main_loop;
3743}
3744
3745#############################################################################
3746# initialisation and cleanup
3747
3748# install some emergency cleanup handlers
3749BEGIN {
3750 our %SIGWATCHER = ();
3751 for my $signal (qw(INT HUP TERM)) {
3752 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3753 cf::cleanup "SIG$signal";
3754 };
3755 }
3756}
3757
3758sub write_runtime_sync {
3759 my $t0 = AE::time;
3760
3761 # first touch the runtime file to show we are still running:
3762 # the fsync below can take a very very long time.
3763
3764 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3765
3766 my $guard = cf::lock_acquire "write_runtime";
3767
3768 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3769 or return;
3770
3771 my $value = $cf::RUNTIME + 90 + 10;
3772 # 10 is the runtime save interval, for a monotonic clock
3773 # 60 allows for the watchdog to kill the server.
3774
3775 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3776 and return;
3777
3778 # always fsync - this file is important
3779 aio_fsync $fh
3780 and return;
3781
3782 # touch it again to show we are up-to-date
3783 aio_utime $fh, undef, undef;
3784
3785 close $fh
3786 or return;
3787
3788 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3789 and return;
3790
3791 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3792
3793 1
3794}
3795
3796our $uuid_lock;
3797our $uuid_skip;
3798
3799sub write_uuid_sync($) {
3800 $uuid_skip ||= $_[0];
3801
3802 return if $uuid_lock;
3803 local $uuid_lock = 1;
3804
3805 my $uuid = "$LOCALDIR/uuid";
3806
3807 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3808 or return;
3809
3810 my $value = uuid_seq uuid_cur;
3811
3812 unless ($value) {
3813 info "cowardly refusing to write zero uuid value!\n";
3814 return;
3815 }
3816
3817 my $value = uuid_str $value + $uuid_skip;
3818 $uuid_skip = 0;
3819
3820 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3821 and return;
3822
3823 # always fsync - this file is important
3824 aio_fsync $fh
3825 and return;
3826
3827 close $fh
3828 or return;
3829
3830 aio_rename "$uuid~", $uuid
3831 and return;
3832
3833 trace "uuid file written ($value).\n";
3834
3835 1
3836
3837}
3838
3839sub write_uuid($$) {
3840 my ($skip, $sync) = @_;
3841
3842 $sync ? write_uuid_sync $skip
3843 : async { write_uuid_sync $skip };
3844}
3845
3846sub emergency_save() {
3847 my $freeze_guard = cf::freeze_mainloop;
3848
3849 info "emergency_perl_save: enter\n";
3850
3851 # this is a trade-off: we want to be very quick here, so
3852 # save all maps without fsync, and later call a global sync
3853 # (which in turn might be very very slow)
3854 local $USE_FSYNC = 0;
3855
3856 cf::sync_job {
3857 cf::write_runtime_sync; # external watchdog should not bark
3858
3859 # use a peculiar iteration method to avoid tripping on perl
3860 # refcount bugs in for. also avoids problems with players
3861 # and maps saved/destroyed asynchronously.
3862 info "emergency_perl_save: begin player save\n";
3863 for my $login (keys %cf::PLAYER) {
3864 my $pl = $cf::PLAYER{$login} or next;
3865 $pl->valid or next;
3866 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3867 $pl->save;
3868 }
3869 info "emergency_perl_save: end player save\n";
3870
3871 cf::write_runtime_sync; # external watchdog should not bark
3872
3873 info "emergency_perl_save: begin map save\n";
3874 for my $path (keys %cf::MAP) {
3875 my $map = $cf::MAP{$path} or next;
3876 $map->valid or next;
3877 $map->save;
3878 }
3879 info "emergency_perl_save: end map save\n";
3880
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 info "emergency_perl_save: begin database checkpoint\n";
3884 BDB::db_env_txn_checkpoint $DB_ENV;
3885 info "emergency_perl_save: end database checkpoint\n";
3886
3887 info "emergency_perl_save: begin write uuid\n";
3888 write_uuid_sync 1;
3889 info "emergency_perl_save: end write uuid\n";
3890
3891 cf::write_runtime_sync; # external watchdog should not bark
3892
3893 trace "emergency_perl_save: syncing database to disk";
3894 BDB::db_env_txn_checkpoint $DB_ENV;
3895
3896 info "emergency_perl_save: starting sync\n";
3897 IO::AIO::aio_sync sub {
3898 info "emergency_perl_save: finished sync\n";
3899 };
3900
3901 cf::write_runtime_sync; # external watchdog should not bark
3902
3903 trace "emergency_perl_save: flushing outstanding aio requests";
3904 while (IO::AIO::nreqs || BDB::nreqs) {
3905 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3906 }
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909 };
3910
3911 info "emergency_perl_save: leave\n";
3912}
3913
3914sub post_cleanup {
3915 my ($make_core) = @_;
3916
3917 IO::AIO::flush;
3918
3919 error Carp::longmess "post_cleanup backtrace"
3920 if $make_core;
3921
3922 my $fh = pidfile;
3923 unlink $PIDFILE if <$fh> == $$;
3924}
3925
3926# a safer delete_package, copied from Symbol
3927sub clear_package($) {
3928 my $pkg = shift;
3929
3930 # expand to full symbol table name if needed
3931 unless ($pkg =~ /^main::.*::$/) {
3932 $pkg = "main$pkg" if $pkg =~ /^::/;
3933 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3934 $pkg .= '::' unless $pkg =~ /::$/;
3935 }
3936
3937 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3938 my $stem_symtab = *{$stem}{HASH};
3939
3940 defined $stem_symtab and exists $stem_symtab->{$leaf}
3941 or return;
3942
3943 # clear all symbols
3944 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3945 for my $name (keys %$leaf_symtab) {
3946 _gv_clear *{"$pkg$name"};
3947# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3948 }
3949}
3950
3951sub do_reload_perl() {
3952 # can/must only be called in main
3953 unless (in_main) {
3954 error "can only reload from main coroutine";
3955 return;
3956 }
3957
3958 return if $RELOAD++;
3959
3960 my $t1 = AE::time;
3961
3962 while ($RELOAD) {
3963 cf::get_slot 0.1, -1, "reload_perl";
3964 info "perl_reload: reloading...";
3965
3966 trace "perl_reload: entering sync_job";
3967
3968 cf::sync_job {
3969 #cf::emergency_save;
3970
3971 trace "perl_reload: cancelling all extension coros";
3972 $_->cancel for values %EXT_CORO;
3973 %EXT_CORO = ();
3974
3975 trace "perl_reload: removing commands";
3976 %COMMAND = ();
3977
3978 trace "perl_reload: removing ext/exti commands";
3979 %EXTCMD = ();
3980 %EXTICMD = ();
3981
3982 trace "perl_reload: unloading/nuking all extensions";
3983 for my $pkg (@EXTS) {
3984 trace "... unloading $pkg";
3985
3986 if (my $cb = $pkg->can ("unload")) {
3987 eval {
3988 $cb->($pkg);
3989 1
3990 } or error "$pkg unloaded, but with errors: $@";
3991 }
3992
3993 trace "... clearing $pkg";
3994 clear_package $pkg;
3995 }
3996
3997 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3998 while (my ($k, $v) = each %INC) {
3999 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4000
4001 trace "... unloading $k";
4002 delete $INC{$k};
4003
4004 $k =~ s/\.pm$//;
4005 $k =~ s/\//::/g;
4006
4007 if (my $cb = $k->can ("unload_module")) {
4008 $cb->();
4009 }
4010
4011 clear_package $k;
4012 }
4013
4014 trace "perl_reload: getting rid of safe::, as good as possible";
4015 clear_package "safe::$_"
4016 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4017
4018 trace "perl_reload: unloading cf.pm \"a bit\"";
4019 delete $INC{"cf.pm"};
4020 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4021
4022 # don't, removes xs symbols, too,
4023 # and global variables created in xs
4024 #clear_package __PACKAGE__;
4025
4026 info "perl_reload: unload completed, starting to reload now";
4027
4028 trace "perl_reload: reloading cf.pm";
4029 require cf;
4030 cf::_connect_to_perl_1;
4031
4032 trace "perl_reload: loading config and database again";
4033 cf::reload_config;
4034
4035 trace "perl_reload: loading extensions";
4036 cf::load_extensions;
4037
4038 if ($REATTACH_ON_RELOAD) {
4039 trace "perl_reload: reattaching attachments to objects/players";
4040 _global_reattach; # objects, sockets
4041 trace "perl_reload: reattaching attachments to maps";
4042 reattach $_ for values %MAP;
4043 trace "perl_reload: reattaching attachments to players";
4044 reattach $_ for values %PLAYER;
4045 }
4046
4047 cf::_post_init 1;
4048
4049 trace "perl_reload: leaving sync_job";
4050
4051 1
4052 } or do {
4053 error $@;
4054 cf::cleanup "perl_reload: error, exiting.";
4055 };
4056
4057 --$RELOAD;
4058 }
4059
4060 $t1 = AE::time - $t1;
4061 info "perl_reload: completed in ${t1}s\n";
4062};
4063
4064our $RELOAD_WATCHER; # used only during reload
4065
4066sub reload_perl() {
4067 # doing reload synchronously and two reloads happen back-to-back,
4068 # coro crashes during coro_state_free->destroy here.
4069
4070 $RELOAD_WATCHER ||= cf::async {
4071 Coro::AIO::aio_wait cache_extensions;
4072
4073 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4074 do_reload_perl;
4075 undef $RELOAD_WATCHER;
4076 };
4077 };
4078}
4079
4080register_command "reload" => sub {
4081 my ($who, $arg) = @_;
4082
4083 if ($who->flag (FLAG_WIZ)) {
4084 $who->message ("reloading server.");
4085 async {
4086 $Coro::current->{desc} = "perl_reload";
4087 reload_perl;
4088 };
4089 }
4090};
4091
4092#############################################################################
4093
4094my $bug_warning = 0;
4095
4096our @WAIT_FOR_TICK;
4097our @WAIT_FOR_TICK_BEGIN;
4098
4099sub wait_for_tick() {
4100 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4101
4102 my $signal = new Coro::Signal;
4103 push @WAIT_FOR_TICK, $signal;
4104 $signal->wait;
4105}
4106
4107sub wait_for_tick_begin() {
4108 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4109
4110 my $signal = new Coro::Signal;
4111 push @WAIT_FOR_TICK_BEGIN, $signal;
4112 $signal->wait;
4113}
4114
4115sub tick {
4116 if ($Coro::current != $Coro::main) {
4117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4118 unless ++$bug_warning > 10;
4119 return;
4120 }
4121
4122 cf::server_tick; # one server iteration
4123
4124 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4125
4126 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4127 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4128 Coro::async_pool {
4129 $Coro::current->{desc} = "runtime saver";
4130 write_runtime_sync
4131 or error "ERROR: unable to write runtime file: $!";
4132 };
4133 }
4134
4135 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4136 $sig->send;
4137 }
4138 while (my $sig = shift @WAIT_FOR_TICK) {
4139 $sig->send;
4140 }
4141
4142 $LOAD = ($NOW - $TICK_START) / $TICK;
4143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4144
4145 if (0) {
4146 if ($NEXT_TICK) {
4147 my $jitter = $TICK_START - $NEXT_TICK;
4148 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4149 debug "jitter $JITTER\n";#d#
4150 }
4151 }
4152}
1004 4153
1005{ 4154{
1006 my $path = cf::localdir . "/database.pst"; 4155 # configure BDB
1007 4156
1008 sub db_load() { 4157 BDB::min_parallel 16;
1009 warn "loading database $path\n";#d# remove later 4158 BDB::max_poll_reqs $TICK * 0.1;
1010 $DB = stat $path ? Storable::retrieve $path : { }; 4159 $AnyEvent::BDB::WATCHER->priority (1);
1011 }
1012 4160
1013 my $pid; 4161 unless ($DB_ENV) {
4162 $DB_ENV = BDB::db_env_create;
4163 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4164 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4165 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4166 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4167 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1014 4168
1015 sub db_save() { 4169 cf::sync_job {
1016 warn "saving database $path\n";#d# remove later
1017 waitpid $pid, 0 if $pid;
1018 if (0 == ($pid = fork)) {
1019 $DB->{_meta}{version} = 1;
1020 Storable::nstore $DB, "$path~";
1021 rename "$path~", $path;
1022 cf::_exit 0 if defined $pid;
1023 }
1024 }
1025
1026 my $dirty;
1027
1028 sub db_sync() {
1029 db_save if $dirty;
1030 undef $dirty;
1031 }
1032
1033 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1034 db_sync;
1035 });
1036
1037 sub db_dirty() {
1038 $dirty = 1;
1039 $idle->start;
1040 }
1041
1042 sub db_get($;$) {
1043 @_ >= 2
1044 ? $DB->{$_[0]}{$_[1]}
1045 : ($DB->{$_[0]} ||= { })
1046 }
1047
1048 sub db_put($$;$) {
1049 if (@_ >= 3) {
1050 $DB->{$_[0]}{$_[1]} = $_[2];
1051 } else { 4170 eval {
1052 $DB->{$_[0]} = $_[1]; 4171 BDB::db_env_open
1053 } 4172 $DB_ENV,
1054 db_dirty; 4173 $BDBDIR,
1055 } 4174 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4175 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4176 0666;
1056 4177
1057 attach_global 4178 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1058 prio => 10000,
1059 on_cleanup => sub {
1060 db_sync;
1061 },
1062 ;
1063}
1064
1065#############################################################################
1066# the server's main()
1067
1068sub cfg_load {
1069 open my $fh, "<:utf8", cf::confdir . "/config"
1070 or return;
1071
1072 local $/;
1073 *CFG = YAML::Syck::Load <$fh>;
1074}
1075
1076sub main {
1077 cfg_load;
1078 db_load;
1079 load_extensions;
1080 Event::loop;
1081}
1082
1083#############################################################################
1084# initialisation
1085
1086sub _perl_reload(&) {
1087 my ($msg) = @_;
1088
1089 $msg->("reloading...");
1090
1091 eval {
1092 # cancel all watchers
1093 $_->cancel for Event::all_watchers;
1094
1095 # unload all extensions
1096 for (@exts) {
1097 $msg->("unloading <$_>");
1098 unload_extension $_;
1099 }
1100
1101 # unload all modules loaded from $LIBDIR
1102 while (my ($k, $v) = each %INC) {
1103 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1104
1105 $msg->("removing <$k>");
1106 delete $INC{$k};
1107
1108 $k =~ s/\.pm$//;
1109 $k =~ s/\//::/g;
1110
1111 if (my $cb = $k->can ("unload_module")) {
1112 $cb->();
1113 } 4179 };
1114 4180
1115 Symbol::delete_package $k; 4181 cf::cleanup "db_env_open(db): $@" if $@;
1116 } 4182 };
4183 }
1117 4184
1118 # sync database to disk 4185 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1119 cf::db_sync; 4186 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1120
1121 # get rid of safe::, as good as possible
1122 Symbol::delete_package "safe::$_"
1123 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1124
1125 # remove register_script_function callbacks
1126 # TODO
1127
1128 # unload cf.pm "a bit"
1129 delete $INC{"cf.pm"};
1130
1131 # don't, removes xs symbols, too,
1132 # and global variables created in xs
1133 #Symbol::delete_package __PACKAGE__;
1134
1135 # reload cf.pm
1136 $msg->("reloading cf.pm");
1137 require cf;
1138
1139 # load config and database again
1140 cf::cfg_load;
1141 cf::db_load;
1142
1143 # load extensions
1144 $msg->("load extensions");
1145 cf::load_extensions;
1146
1147 # reattach attachments to objects
1148 $msg->("reattach");
1149 _global_reattach;
1150 }; 4187 };
1151 $msg->($@) if $@; 4188 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1152 4189 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1153 $msg->("reloaded");
1154};
1155
1156sub perl_reload() {
1157 _perl_reload {
1158 warn $_[0];
1159 print "$_[0]\n";
1160 }; 4190 };
4191 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4192 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4193 };
1161} 4194}
1162 4195
1163register_command "perl-reload", 0, sub { 4196{
4197 # configure IO::AIO
4198
4199 IO::AIO::min_parallel 8;
4200 IO::AIO::max_poll_time $TICK * 0.1;
4201 undef $AnyEvent::AIO::WATCHER;
4202}
4203
4204our $_log_backtrace;
4205our $_log_backtrace_last;
4206
4207sub _log_backtrace {
1164 my ($who, $arg) = @_; 4208 my ($msg, @addr) = @_;
1165 4209
1166 if ($who->flag (FLAG_WIZ)) { 4210 $msg =~ s/\n$//;
1167 _perl_reload { 4211
1168 warn $_[0]; 4212 if ($_log_backtrace_last eq $msg) {
1169 $who->message ($_[0]); 4213 LOG llevInfo, "[ABT] $msg\n";
4214 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4215 # limit the # of concurrent backtraces
4216 } elsif ($_log_backtrace < 2) {
4217 $_log_backtrace_last = $msg;
4218 ++$_log_backtrace;
4219 my $perl_bt = Carp::longmess $msg;
4220 async {
4221 $Coro::current->{desc} = "abt $msg";
4222
4223 my @bt = fork_call {
4224 @addr = map { sprintf "%x", $_ } @addr;
4225 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4226 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4227 or die "addr2line: $!";
4228
4229 my @funcs;
4230 my @res = <$fh>;
4231 chomp for @res;
4232 while (@res) {
4233 my ($func, $line) = splice @res, 0, 2, ();
4234 push @funcs, "[$func] $line";
4235 }
4236
4237 @funcs
4238 };
4239
4240 LOG llevInfo, "[ABT] $perl_bt\n";
4241 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4242 LOG llevInfo, "[ABT] $_\n" for @bt;
4243 --$_log_backtrace;
1170 }; 4244 };
1171 } 4245 } else {
1172}; 4246 LOG llevInfo, "[ABT] $msg\n";
1173 4247 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1174register "<global>", __PACKAGE__;
1175
1176unshift @INC, $LIBDIR;
1177
1178$TICK_WATCHER = Event->timer (
1179 prio => 1,
1180 async => 1,
1181 at => $NEXT_TICK || 1,
1182 cb => sub {
1183 cf::server_tick; # one server iteration
1184
1185 my $NOW = Event::time;
1186 $NEXT_TICK += $TICK;
1187
1188 # if we are delayed by four ticks or more, skip them all
1189 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1190
1191 $TICK_WATCHER->at ($NEXT_TICK);
1192 $TICK_WATCHER->start;
1193 }, 4248 }
1194); 4249}
1195 4250
1196IO::AIO::max_poll_time $TICK * 0.2; 4251# load additional modules
4252require "cf/$_.pm" for @EXTRA_MODULES;
4253cf::_connect_to_perl_2;
1197 4254
1198Event->io (fd => IO::AIO::poll_fileno, 4255END { cf::emergency_save }
1199 poll => 'r',
1200 prio => 5,
1201 cb => \&IO::AIO::poll_cb);
1202 4256
12031 42571
1204 4258

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